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Diffstat (limited to 'src/egg_hatch.c')
-rw-r--r--src/egg_hatch.c93
1 files changed, 45 insertions, 48 deletions
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index a3f7c2ab0..a31eb0520 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -2,7 +2,7 @@
#include "pokemon.h"
#include "egg_hatch.h"
#include "pokedex.h"
-#include "items.h"
+#include "constants/items.h"
#include "script.h"
#include "decompress.h"
#include "task.h"
@@ -10,20 +10,20 @@
#include "main.h"
#include "event_data.h"
#include "sound.h"
-#include "songs.h"
+#include "constants/songs.h"
#include "text.h"
#include "text_window.h"
#include "string_util.h"
#include "menu.h"
#include "trig.h"
-#include "rng.h"
+#include "random.h"
#include "malloc.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "bg.h"
#include "m4a.h"
#include "window.h"
-#include "abilities.h"
+#include "constants/abilities.h"
#include "daycare.h"
#include "battle.h" // to get rid of later
@@ -57,10 +57,8 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];
-extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
-extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
extern u8 sav1_map_get_name(void);
-extern s8 sub_8198C58(void);
+extern s8 ProcessMenuInputNoWrap_(void);
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8);
@@ -75,7 +73,6 @@ extern void play_some_sound(void);
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8);
extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback);
-extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
extern u16 sub_80D22D0(void);
extern u8 CountPartyAliveNonEggMonsExcept(u8);
@@ -672,7 +669,7 @@ static void CB2_EggHatch_1(void)
}
break;
case 10:
- switch (sub_8198C58())
+ switch (ProcessMenuInputNoWrap_())
{
case 0:
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
@@ -712,16 +709,16 @@ static void CB2_EggHatch_1(void)
static void SpriteCB_Egg_0(struct Sprite* sprite)
{
- if (++sprite->data0 > 20)
+ if (++sprite->data[0] > 20)
{
sprite->callback = SpriteCB_Egg_1;
- sprite->data0 = 0;
+ sprite->data[0] = 0;
}
else
{
- sprite->data1 = (sprite->data1 + 20) & 0xFF;
- sprite->pos2.x = Sin(sprite->data1, 1);
- if (sprite->data0 == 15)
+ sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 1);
+ if (sprite->data[0] == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 1);
@@ -732,19 +729,19 @@ static void SpriteCB_Egg_0(struct Sprite* sprite)
static void SpriteCB_Egg_1(struct Sprite* sprite)
{
- if (++sprite->data2 > 30)
+ if (++sprite->data[2] > 30)
{
- if (++sprite->data0 > 20)
+ if (++sprite->data[0] > 20)
{
sprite->callback = SpriteCB_Egg_2;
- sprite->data0 = 0;
- sprite->data2 = 0;
+ sprite->data[0] = 0;
+ sprite->data[2] = 0;
}
else
{
- sprite->data1 = (sprite->data1 + 20) & 0xFF;
- sprite->pos2.x = Sin(sprite->data1, 2);
- if (sprite->data0 == 15)
+ sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 2);
+ if (sprite->data[0] == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
@@ -755,30 +752,30 @@ static void SpriteCB_Egg_1(struct Sprite* sprite)
static void SpriteCB_Egg_2(struct Sprite* sprite)
{
- if (++sprite->data2 > 30)
+ if (++sprite->data[2] > 30)
{
- if (++sprite->data0 > 38)
+ if (++sprite->data[0] > 38)
{
u16 species;
sprite->callback = SpriteCB_Egg_3;
- sprite->data0 = 0;
+ sprite->data[0] = 0;
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
gSprites[sEggHatchData->pokeSpriteID].pos2.y = 0;
}
else
{
- sprite->data1 = (sprite->data1 + 20) & 0xFF;
- sprite->pos2.x = Sin(sprite->data1, 2);
- if (sprite->data0 == 15)
+ sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 2);
+ if (sprite->data[0] == 15)
{
PlaySE(SE_BOWA);
StartSpriteAnim(sprite, 2);
CreateRandomEggShardSprite();
CreateRandomEggShardSprite();
}
- if (sprite->data0 == 30)
+ if (sprite->data[0] == 30)
PlaySE(SE_BOWA);
}
}
@@ -786,60 +783,60 @@ static void SpriteCB_Egg_2(struct Sprite* sprite)
static void SpriteCB_Egg_3(struct Sprite* sprite)
{
- if (++sprite->data0 > 50)
+ if (++sprite->data[0] > 50)
{
sprite->callback = SpriteCB_Egg_4;
- sprite->data0 = 0;
+ sprite->data[0] = 0;
}
}
static void SpriteCB_Egg_4(struct Sprite* sprite)
{
s16 i;
- if (sprite->data0 == 0)
+ if (sprite->data[0] == 0)
BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF);
- if (sprite->data0 < 4u)
+ if (sprite->data[0] < 4u)
{
for (i = 0; i <= 3; i++)
CreateRandomEggShardSprite();
}
- sprite->data0++;
+ sprite->data[0]++;
if (!gPaletteFade.active)
{
PlaySE(SE_TAMAGO);
sprite->invisible = 1;
sprite->callback = SpriteCB_Egg_5;
- sprite->data0 = 0;
+ sprite->data[0] = 0;
}
}
static void SpriteCB_Egg_5(struct Sprite* sprite)
{
- if (sprite->data0 == 0)
+ if (sprite->data[0] == 0)
{
gSprites[sEggHatchData->pokeSpriteID].invisible = 0;
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
}
- if (sprite->data0 == 8)
+ if (sprite->data[0] == 8)
BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF);
- if (sprite->data0 <= 9)
+ if (sprite->data[0] <= 9)
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
- if (sprite->data0 > 40)
+ if (sprite->data[0] > 40)
sprite->callback = SpriteCallbackDummy;
- sprite->data0++;
+ sprite->data[0]++;
}
static void SpriteCB_EggShard(struct Sprite* sprite)
{
- sprite->data4 += sprite->data1;
- sprite->data5 += sprite->data2;
+ sprite->data[4] += sprite->data[1];
+ sprite->data[5] += sprite->data[2];
- sprite->pos2.x = sprite->data4 / 256;
- sprite->pos2.y = sprite->data5 / 256;
+ sprite->pos2.x = sprite->data[4] / 256;
+ sprite->pos2.y = sprite->data[5] / 256;
- sprite->data2 += sprite->data3;
+ sprite->data[2] += sprite->data[3];
- if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0)
+ if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data[2] > 0)
DestroySprite(sprite);
}
@@ -857,9 +854,9 @@ static void CreateRandomEggShardSprite(void)
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
{
u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
- gSprites[spriteID].data1 = data1;
- gSprites[spriteID].data2 = data2;
- gSprites[spriteID].data3 = data3;
+ gSprites[spriteID].data[1] = data1;
+ gSprites[spriteID].data[2] = data2;
+ gSprites[spriteID].data[3] = data3;
StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
}