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-rw-r--r--src/electric.c76
1 files changed, 40 insertions, 36 deletions
diff --git a/src/electric.c b/src/electric.c
index 6082ebeaf..010654940 100644
--- a/src/electric.c
+++ b/src/electric.c
@@ -10,24 +10,24 @@ static void sub_810A1F8(struct Sprite *);
static void sub_810A214(struct Sprite *);
static void sub_810A258(struct Sprite *);
static void sub_810A274(struct Sprite *);
-static void sub_810A308(struct Sprite *);
-static void sub_810A46C(struct Sprite *);
+static void AnimSparkElectricity(struct Sprite *);
+static void AnimZapCannonSpark(struct Sprite *);
static void sub_810A4F4(struct Sprite *);
static void sub_810A56C(struct Sprite *);
-static void sub_810A5BC(struct Sprite *);
-static void sub_810A628(struct Sprite *);
+static void AnimThunderboltOrbSpriteTemplate(struct Sprite *);
+static void AnimSparkElectricityFlashing(struct Sprite *);
static void sub_810A6EC(struct Sprite *);
static void sub_810A75C(struct Sprite *);
static void sub_810A834(u8 taskId);
static void sub_810A9DC(struct Sprite *);
-static void sub_810AA2C(struct Sprite *);
+static void AnimThunderWave(struct Sprite *);
static void sub_810AAB0(struct Sprite *);
static void sub_810AB78(u8 taskId);
static void sub_810AC8C(struct Sprite *);
static void sub_810ACC0(struct Sprite *);
static void AnimGrowingChargeOrb(struct Sprite *);
static void AnimElectricPuff(struct Sprite *);
-static void sub_810AD98(struct Sprite *);
+static void AnimVoltTackleOrbSlide(struct Sprite *);
static void sub_810ADF8(struct Sprite *);
static bool8 sub_810B154(struct Task *task, u8 taskId);
static void sub_810B1F0(struct Sprite *);
@@ -114,7 +114,7 @@ const struct SpriteTemplate gUnknown_08595734 =
.callback = sub_810A274,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_859574C =
+const struct SpriteTemplate gSparkElectricitySpriteTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
@@ -122,10 +122,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_859574C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810A308,
+ .callback = AnimSparkElectricity,
};
-const struct SpriteTemplate gUnknown_08595764 =
+const struct SpriteTemplate gZapCannonBallSpriteTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL_2,
.paletteTag = ANIM_TAG_BLACK_BALL_2,
@@ -147,7 +147,7 @@ const union AffineAnimCmd *const gUnknown_0859578C[] =
gUnknown_0859577C,
};
-const struct SpriteTemplate gUnknown_08595790 =
+const struct SpriteTemplate gZapCannonSparkSpriteTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
@@ -155,7 +155,7 @@ const struct SpriteTemplate gUnknown_08595790 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859578C,
- .callback = sub_810A46C,
+ .callback = AnimZapCannonSpark,
};
const union AnimCmd gUnknown_085957A8[] =
@@ -184,7 +184,7 @@ const union AffineAnimCmd *const gUnknown_085957DC[] =
gUnknown_085957BC,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_85957E0 =
+const struct SpriteTemplate gThunderboltOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_SHOCK_3,
.paletteTag = ANIM_TAG_SHOCK_3,
@@ -192,10 +192,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_85957E0 =
.anims = gUnknown_085957B8,
.images = NULL,
.affineAnims = gUnknown_085957DC,
- .callback = sub_810A5BC,
+ .callback = AnimThunderboltOrbSpriteTemplate,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_85957F8 =
+const struct SpriteTemplate gSparkElectricityFlashingSpriteTemplate =
{
.tileTag = ANIM_TAG_SPARK_2,
.paletteTag = ANIM_TAG_SPARK_2,
@@ -203,7 +203,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_85957F8 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0859578C,
- .callback = sub_810A628,
+ .callback = AnimSparkElectricityFlashing,
};
const struct SpriteTemplate gElectricitySpriteTemplate =
@@ -228,7 +228,7 @@ const struct SpriteTemplate gUnknown_08595828 =
.callback = sub_810A9DC,
};
-const struct SpriteTemplate gUnknown_08595840 =
+const struct SpriteTemplate gThunderWaveSpriteTemplate =
{
.tileTag = ANIM_TAG_SPARK_H,
.paletteTag = ANIM_TAG_SPARK_H,
@@ -236,7 +236,7 @@ const struct SpriteTemplate gUnknown_08595840 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810AA2C,
+ .callback = AnimThunderWave,
};
const s8 gUnknown_08595858[][2] =
@@ -367,7 +367,7 @@ const struct SpriteTemplate gElectricPuffSpriteTemplate =
.callback = AnimElectricPuff,
};
-const struct SpriteTemplate gUnknown_085959A4 =
+const struct SpriteTemplate gVoltTackleOrbSlideSpriteTemplate =
{
.tileTag = ANIM_TAG_CIRCLE_OF_LIGHT,
.paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT,
@@ -375,7 +375,7 @@ const struct SpriteTemplate gUnknown_085959A4 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08595950,
- .callback = sub_810AD98,
+ .callback = AnimVoltTackleOrbSlide,
};
const union AnimCmd gUnknown_085959BC[] =
@@ -510,7 +510,7 @@ static void sub_810A274(struct Sprite *sprite)
sprite->callback = TranslateSpriteInCircleOverDuration;
}
-static void sub_810A308(struct Sprite *sprite)
+static void AnimSparkElectricity(struct Sprite *sprite)
{
u8 battler;
u32 matrixNum;
@@ -518,20 +518,20 @@ static void sub_810A308(struct Sprite *sprite)
switch (gBattleAnimArgs[4])
{
- case 0:
+ case ANIM_ATTACKER:
battler = gBattleAnimAttacker;
break;
- case 1:
+ case ANIM_TARGET:
default:
battler = gBattleAnimTarget;
break;
- case 2:
+ case ANIM_ATK_PARTNER:
if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
battler = gBattleAnimAttacker;
else
battler = BATTLE_PARTNER(gBattleAnimAttacker);
break;
- case 3:
+ case ANIM_DEF_PARTNER:
if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
battler = BATTLE_PARTNER(gBattleAnimTarget);
else
@@ -567,7 +567,7 @@ static void sub_810A308(struct Sprite *sprite)
sprite->callback = sub_810E2C8;
}
-static void sub_810A46C(struct Sprite *sprite)
+static void AnimZapCannonSpark(struct Sprite *sprite)
{
InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[0] = gBattleAnimArgs[3];
@@ -609,7 +609,7 @@ static void sub_810A56C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-static void sub_810A5BC(struct Sprite *sprite)
+static void AnimThunderboltOrbSpriteTemplate(struct Sprite *sprite)
{
if (IsContest() || GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
@@ -622,7 +622,7 @@ static void sub_810A5BC(struct Sprite *sprite)
sprite->callback = sub_810A56C;
}
-static void sub_810A628(struct Sprite *sprite)
+static void AnimSparkElectricityFlashing(struct Sprite *sprite)
{
u8 battler;
@@ -655,7 +655,7 @@ static void sub_810A6EC(struct Sprite *sprite)
sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF;
if (sprite->data[7] % sprite->data[4] == 0)
- sprite->invisible ^= 1;
+ sprite->invisible ^= TRUE;
if (sprite->data[0]-- <= 0)
DestroyAnimSprite(sprite);
@@ -676,7 +676,8 @@ static void sub_810A75C(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_810A7DC(u8 taskId)
+// The vertical falling thunder bolt used in Thunder Wave/Shock/Bolt
+void AnimTask_ElectricBolt(u8 taskId)
{
gTasks[taskId].data[0] = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0];
gTasks[taskId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1];
@@ -769,13 +770,14 @@ static void sub_810A9DC(struct Sprite *sprite)
DestroySprite(sprite);
}
-static void sub_810AA2C(struct Sprite *sprite)
+// The horizontal bands of electricity used in Thunder Wave
+static void AnimThunderWave(struct Sprite *sprite)
{
u8 spriteId;
sprite->pos1.x += gBattleAnimArgs[0];
sprite->pos1.y += gBattleAnimArgs[1];
- spriteId = CreateSprite(&gUnknown_08595840, sprite->pos1.x + 32, sprite->pos1.y, sprite->subpriority);
+ spriteId = CreateSprite(&gThunderWaveSpriteTemplate, sprite->pos1.x + 32, sprite->pos1.y, sprite->subpriority);
gSprites[spriteId].oam.tileNum += 8;
gAnimVisualTaskCount++;
gSprites[spriteId].callback = sub_810AAB0;
@@ -920,12 +922,13 @@ static void AnimElectricPuff(struct Sprite *sprite)
sprite->callback = RunStoredCallbackWhenAnimEnds;
}
-static void sub_810AD98(struct Sprite *sprite)
+// Creates an orb of electricity that grwos then slides off-screen. The attacker slides with it
+static void AnimVoltTackleOrbSlide(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, 1);
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
- sprite->data[6] = GetAnimBattlerSpriteId(0);
+ sprite->data[6] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
sprite->data[7] = 16;
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
@@ -950,14 +953,14 @@ static void sub_810ADF8(struct Sprite *sprite)
}
}
-void sub_810AE5C(u8 taskId)
+void AnimTask_VoltTackleAttackerReappear(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
- task->data[15] = GetAnimBattlerSpriteId(0);
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
@@ -1005,7 +1008,8 @@ void sub_810AE5C(u8 taskId)
}
}
-void sub_810AFCC(u8 taskId)
+// The horizontal bolts of electricity for Volt Tackle
+void AnimTask_VoltTackleBolt(u8 taskId)
{
struct Task *task = &gTasks[taskId];