diff options
Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r-- | src/event_object_movement.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c index e1b706e86..ba4f38419 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -157,7 +157,7 @@ const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, static const struct SpriteTemplate sCameraSpriteTemplate = { .tileTag = 0, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -1406,7 +1406,7 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl if (objectEvent->movementType == MOVEMENT_TYPE_INVISIBLE) objectEvent->invisible = TRUE; - *(u16 *)&spriteTemplate->paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate->paletteTag = TAG_NONE; spriteId = CreateSprite(spriteTemplate, 0, 0, 0); if (spriteId == MAX_SPRITES) { @@ -1531,7 +1531,7 @@ u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x spriteTemplate = malloc(sizeof(struct SpriteTemplate)); MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables); - if (spriteTemplate->paletteTag != 0xFFFF) + if (spriteTemplate->paletteTag != TAG_NONE) { LoadObjectEventPalette(spriteTemplate->paletteTag); } @@ -1559,7 +1559,7 @@ u8 CreateObjectSprite(u8 graphicsId, u8 objectEventId, s16 x, s16 y, u8 z, u8 di graphicsInfo = GetObjectEventGraphicsInfo(graphicsId); MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSprite, &spriteTemplate, &subspriteTables); - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; x += 7; y += 7; SetSpritePosToOffsetMapCoords(&x, &y, 8, 16); @@ -1705,7 +1705,7 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y) MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEvent->graphicsId, objectEvent->movementType, &spriteTemplate, &subspriteTables); spriteTemplate.images = &spriteFrameImage; - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { @@ -1720,7 +1720,7 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y) paletteSlot -= 16; _PatchObjectPalette(graphicsInfo->paletteTag, paletteSlot); } - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; i = CreateSprite(&spriteTemplate, 0, 0, 0); if (i != MAX_SPRITES) |