diff options
Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r-- | src/event_object_movement.c | 121 |
1 files changed, 62 insertions, 59 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c index af3482969..6c49b9115 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -130,6 +130,9 @@ static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *); static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8); static void oamt_npc_ministep_reset(struct Sprite *, u8, u8); +static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *); +static void InitSpriteForFigure8Anim(struct Sprite *sprite); +static bool8 AnimateSpriteInFigure8(struct Sprite *sprite); static void UpdateObjectEventSprite(struct Sprite *); const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; @@ -1122,13 +1125,13 @@ void ResetObjectEvents(void) static void CreateReflectionEffectSprites(void) { - u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); + u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_REFLECTION_DISTORTION], 0, 0, 31); gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); gSprites[spriteId].invisible = TRUE; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_REFLECTION_DISTORTION], 0, 0, 31); gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 1); @@ -1946,7 +1949,7 @@ void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup) } } -void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { u8 objectEventId; struct Sprite *sprite; @@ -6865,15 +6868,15 @@ bool8 MovementAction_UnusedAcroActionRight_Step0(struct ObjectEvent *objectEvent return FALSE; } -void sub_8095AF0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +void InitFigure8Anim(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - sub_8097750(sprite); + InitSpriteForFigure8Anim(sprite); sprite->animPaused = FALSE; } -bool8 sub_8095B0C(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 DoFigure8Anim(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - if (sub_8097758(sprite)) + if (AnimateSpriteInFigure8(sprite)) { ShiftStillObjectEventCoords(objectEvent); objectEvent->triggerGroundEffectsOnStop = TRUE; @@ -6885,14 +6888,14 @@ bool8 sub_8095B0C(struct ObjectEvent *objectEvent, struct Sprite *sprite) bool8 MovementAction_Figure8_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - sub_8095AF0(objectEvent, sprite); + InitFigure8Anim(objectEvent, sprite); sprite->data[2] = 1; return MovementAction_Figure8_Step1(objectEvent, sprite); } bool8 MovementAction_Figure8_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - if (sub_8095B0C(objectEvent, sprite)) + if (DoFigure8Anim(objectEvent, sprite)) { sprite->data[2] = 2; return TRUE; @@ -8095,26 +8098,26 @@ void GroundEffect_Seaweed(struct ObjectEvent *objEvent, struct Sprite *sprite) } static void (*const sGroundEffectFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite) = { - GroundEffect_SpawnOnTallGrass, - GroundEffect_StepOnTallGrass, - GroundEffect_SpawnOnLongGrass, - GroundEffect_StepOnLongGrass, - GroundEffect_WaterReflection, - GroundEffect_IceReflection, - GroundEffect_FlowingWater, - GroundEffect_SandTracks, - GroundEffect_DeepSandTracks, - GroundEffect_Ripple, - GroundEffect_StepOnPuddle, - GroundEffect_SandHeap, - GroundEffect_JumpOnTallGrass, - GroundEffect_JumpOnLongGrass, - GroundEffect_JumpOnShallowWater, - GroundEffect_JumpOnWater, - GroundEffect_JumpLandingDust, - GroundEffect_ShortGrass, - GroundEffect_HotSprings, - GroundEffect_Seaweed + GroundEffect_SpawnOnTallGrass, // GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN + GroundEffect_StepOnTallGrass, // GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE + GroundEffect_SpawnOnLongGrass, // GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN + GroundEffect_StepOnLongGrass, // GROUND_EFFECT_FLAG_LONG_GRASS_ON_MOVE + GroundEffect_WaterReflection, // GROUND_EFFECT_FLAG_ICE_REFLECTION + GroundEffect_IceReflection, // GROUND_EFFECT_FLAG_REFLECTION + GroundEffect_FlowingWater, // GROUND_EFFECT_FLAG_SHALLOW_FLOWING_WATER + GroundEffect_SandTracks, // GROUND_EFFECT_FLAG_SAND + GroundEffect_DeepSandTracks, // GROUND_EFFECT_FLAG_DEEP_SAND + GroundEffect_Ripple, // GROUND_EFFECT_FLAG_RIPPLES + GroundEffect_StepOnPuddle, // GROUND_EFFECT_FLAG_PUDDLE + GroundEffect_SandHeap, // GROUND_EFFECT_FLAG_SAND_PILE + GroundEffect_JumpOnTallGrass, // GROUND_EFFECT_FLAG_LAND_IN_TALL_GRASS + GroundEffect_JumpOnLongGrass, // GROUND_EFFECT_FLAG_LAND_IN_LONG_GRASS + GroundEffect_JumpOnShallowWater, // GROUND_EFFECT_FLAG_LAND_IN_SHALLOW_WATER + GroundEffect_JumpOnWater, // GROUND_EFFECT_FLAG_LAND_IN_DEEP_WATER + GroundEffect_JumpLandingDust, // GROUND_EFFECT_FLAG_LAND_ON_NORMAL_GROUND + GroundEffect_ShortGrass, // GROUND_EFFECT_FLAG_SHORT_GRASS + GroundEffect_HotSprings, // GROUND_EFFECT_FLAG_HOT_SPRINGS + GroundEffect_Seaweed // GROUND_EFFECT_FLAG_SEAWEED }; static void DoFlaggedGroundEffects(struct ObjectEvent *objEvent, struct Sprite *sprite, u32 flags) @@ -8392,7 +8395,7 @@ bool8 sub_80976EC(struct Sprite *sprite) return FALSE; } -static const s8 gUnknown_0850E772[] = { +static const s8 sFigure8XOffsets[FIGURE_8_LENGTH] = { 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 1, 1, @@ -8404,7 +8407,7 @@ static const s8 gUnknown_0850E772[] = { 0, 1, 0, 0, 0, 0, 0, 0, }; -static const s8 gUnknown_0850E7BA[] = { +static const s8 sFigure8YOffsets[FIGURE_8_LENGTH] = { 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, @@ -8416,57 +8419,57 @@ static const s8 gUnknown_0850E7BA[] = { -1, -1, -1, -1, -1, -1, -1, -2, }; -s16 sub_8097728(s16 a1) +s16 GetFigure8YOffset(s16 idx) { - return gUnknown_0850E7BA[a1]; + return sFigure8YOffsets[idx]; } -s16 sub_809773C(s16 a1) +s16 GetFigure8XOffset(s16 idx) { - return gUnknown_0850E772[a1]; + return sFigure8XOffsets[idx]; } -void sub_8097750(struct Sprite *sprite) +static void InitSpriteForFigure8Anim(struct Sprite *sprite) { sprite->data[6] = 0; sprite->data[7] = 0; } -bool8 sub_8097758(struct Sprite *sprite) +static bool8 AnimateSpriteInFigure8(struct Sprite *sprite) { - bool8 result = FALSE; + bool8 finished = FALSE; switch(sprite->data[7]) { - case 0: - sprite->pos2.x += sub_809773C(sprite->data[6]); - sprite->pos2.y += sub_8097728(sprite->data[6]); - break; - case 1: - sprite->pos2.x -= sub_809773C(0x47 - sprite->data[6]); - sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]); - break; - case 2: - sprite->pos2.x -= sub_809773C(sprite->data[6]); - sprite->pos2.y += sub_8097728(sprite->data[6]); - break; - case 3: - sprite->pos2.x += sub_809773C(0x47 - sprite->data[6]); - sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]); - break; - } - if(++sprite->data[6] == 0x48) + case 0: + sprite->pos2.x += GetFigure8XOffset(sprite->data[6]); + sprite->pos2.y += GetFigure8YOffset(sprite->data[6]); + break; + case 1: + sprite->pos2.x -= GetFigure8XOffset((FIGURE_8_LENGTH - 1) - sprite->data[6]); + sprite->pos2.y += GetFigure8YOffset((FIGURE_8_LENGTH - 1) - sprite->data[6]); + break; + case 2: + sprite->pos2.x -= GetFigure8XOffset(sprite->data[6]); + sprite->pos2.y += GetFigure8YOffset(sprite->data[6]); + break; + case 3: + sprite->pos2.x += GetFigure8XOffset((FIGURE_8_LENGTH - 1) - sprite->data[6]); + sprite->pos2.y += GetFigure8YOffset((FIGURE_8_LENGTH - 1) - sprite->data[6]); + break; + } + if (++sprite->data[6] == FIGURE_8_LENGTH) { sprite->data[6] = 0; sprite->data[7]++; } - if(sprite->data[7] == 0x4) + if (sprite->data[7] == 4) { sprite->pos2.y = 0; sprite->pos2.x = 0; - result = TRUE; + finished = TRUE; } - return result; + return finished; } static const s8 gUnknown_0850E802[] = { |