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Diffstat (limited to 'src/evolution_scene.c')
-rw-r--r--src/evolution_scene.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 41d4900f7..61065367c 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -859,21 +859,21 @@ static void Task_EvolutionScene(u8 taskID)
}
break;
case 4:
- if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ if (JOY_NEW(DPAD_UP) && sEvoCursorPos != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 0;
BattleCreateYesNoCursorAt(0);
}
- if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ if (JOY_NEW(DPAD_DOWN) && sEvoCursorPos == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 1;
BattleCreateYesNoCursorAt(1);
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
@@ -889,7 +889,7 @@ static void Task_EvolutionScene(u8 taskID)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
}
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);