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Diffstat (limited to 'src/field_effect.c')
-rw-r--r--src/field_effect.c646
1 files changed, 376 insertions, 270 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
index 467acb367..2ec5edf1e 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -1,10 +1,10 @@
#include "global.h"
-#include "field_effect.h"
-#include "trainer_pokemon_sprites.h"
#include "decompress.h"
+#include "event_object_movement.h"
#include "field_camera.h"
+#include "field_control_avatar.h"
+#include "field_effect.h"
#include "field_effect_helpers.h"
-#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "field_screen.h"
#include "field_weather.h"
@@ -22,8 +22,11 @@
#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "trainer_pokemon_sprites.h"
#include "trig.h"
#include "util.h"
+#include "constants/field_effects.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/rgb.h"
#include "constants/songs.h"
@@ -33,13 +36,213 @@ EWRAM_DATA s32 gFieldEffectArguments[8] = {0};
// Static type declarations
+static void Task_PokecenterHeal(u8 taskId);
+static void PokecenterHealEffect_0(struct Task *);
+static void PokecenterHealEffect_1(struct Task *);
+static void PokecenterHealEffect_2(struct Task *);
+static void PokecenterHealEffect_3(struct Task *);
+
+static void Task_HallOfFameRecord(u8 taskId);
+static void HallOfFameRecordEffect_0(struct Task *);
+static void HallOfFameRecordEffect_1(struct Task *);
+static void HallOfFameRecordEffect_2(struct Task *);
+static void HallOfFameRecordEffect_3(struct Task *);
+
+static u8 CreatePokeballGlowSprite(s16, s16, s16, u16);
+static void SpriteCB_PokeballGlowEffect(struct Sprite *);
+static void PokeballGlowEffect_0(struct Sprite *);
+static void PokeballGlowEffect_1(struct Sprite *);
+static void PokeballGlowEffect_2(struct Sprite *);
+static void PokeballGlowEffect_3(struct Sprite *);
+static void PokeballGlowEffect_4(struct Sprite *);
+static void PokeballGlowEffect_5(struct Sprite *);
+static void PokeballGlowEffect_6(struct Sprite *);
+static void PokeballGlowEffect_7(struct Sprite *);
+
+static u8 PokecenterHealEffectHelper(s16, s16);
+static void HallOfFameRecordEffectHelper(s16, s16, s16, u8);
+
+static void mapldr_080842E8(void);
+static void task00_8084310(u8);
+static void mapldr_08084390(void);
+static void c3_080843F8(u8);
+
+static void sub_80B6B94(u8);
+static bool8 sub_80B6BCC(struct Task *);
+static bool8 sub_80B6C74(struct Task *);
+static bool8 sub_80B6C90(struct Task *);
+static bool8 sub_80B6D04(struct Task *);
+static bool8 sub_80B6DBC(struct Task *);
+static bool8 sub_80B6DD8(struct Task *);
+static bool8 sub_80B6E18(struct Task *);
+
+static void sub_80B6E88(u8);
+static bool8 sub_80B6EC0(struct Task *);
+static bool8 sub_80B6EE0(struct Task *);
+static bool8 sub_80B6F50(struct Task *);
+static bool8 sub_80B6F74(struct Task *);
+static bool8 sub_80B6F84(struct Task *);
+static bool8 sub_80B6FA8(struct Task *);
+
+static void sub_80B6FB8(struct Task *);
+static void sub_80B7004(struct Task *);
+static void sub_80B7050(void);
+static void sub_80B7060(void);
+static void sub_80B70B4(void);
+static void sub_80B70DC(u8);
+
+static bool8 sub_80B7114(struct Task *);
+static bool8 sub_80B7190(struct Task *);
+static bool8 sub_80B71D0(struct Task *);
+static bool8 sub_80B7230(struct Task *);
+static bool8 sub_80B7270(struct Task *);
+static bool8 sub_80B72D0(struct Task *);
+static bool8 sub_80B72F4(struct Task *);
+
+static void sub_80B7384(u8);
+static bool8 sub_80B73D0(struct Task *, struct EventObject *);
+static bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *);
+static bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *);
+static bool8 sub_80B7450(struct Task *, struct EventObject *);
+static bool8 sub_80B7478(struct Task *, struct EventObject *);
+
+static void Task_Dive(u8);
+static bool8 dive_1_lock(struct Task *);
+static bool8 dive_2_unknown(struct Task *);
+static bool8 dive_3_unknown(struct Task *);
+
+static void sub_80B75F0(u8);
+static bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *);
+
+static void mapldr_080851BC(void);
+static void sub_80B7890(u8);
+
+static bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *);
+
+static void sub_80B7A8C(u8);
+
+static bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *);
+
+static void DoEscapeRopeFieldEffect(u8);
+static void EscapeRopeFieldEffect_Step0(struct Task *);
+static void EscapeRopeFieldEffect_Step1(struct Task *);
+
+static void mapldr_080859D4(void);
+static void sub_80B7E94(u8);
+
+static void sub_80B7EC4(struct Task *);
+static void sub_80B7EE8(struct Task *);
+
+static void ExecuteTeleportFieldEffectTask(u8);
+static void TeleportFieldEffectTask1(struct Task*);
+static void TeleportFieldEffectTask2(struct Task*);
+static void TeleportFieldEffectTask3(struct Task*);
+static void TeleportFieldEffectTask4(struct Task*);
+
+static void mapldr_08085D88(void);
+static void sub_80B8250(u8);
+
+static void sub_80B8280(struct Task *);
+static void sub_80B830C(struct Task *);
+static void sub_80B8410(struct Task *);
+
+static void sub_80B8554(u8);
+static void sub_80B8584(struct Task *);
+static void sub_80B85F8(struct Task *);
+static void sub_80B8660(struct Task *);
+static void sub_80B86EC(struct Task *);
+static void sub_80B871C(struct Task *);
+static void sub_80B8770(struct Task *);
+static void overworld_bg_setup_2(struct Task *);
+
+static void sub_80B880C(void);
+static void sub_80B8874(u16);
+
+static void sub_80B88B4(u8);
+static void sub_80B88E4(struct Task *);
+static void sub_80B8920(struct Task *);
+static void sub_80B898C(struct Task *);
+static void sub_80B89DC(struct Task *);
+static void sub_80B8A0C(struct Task *);
+static void sub_80B8A44(struct Task *);
+static void sub_80B8A64(struct Task *);
+
+static void sub_80B8AE0(void);
+static void sub_80B8B28(struct Task *);
+static bool8 sub_80B8B38(struct Task *);
+static bool8 sub_80B8BF0(struct Task *);
+
+static u8 sub_80B8C60(u32, u32, u32);
+static void sub_80B8CC0(struct Sprite *);
+static void sub_80B8D04(struct Sprite *);
+static void sub_80B8D20(struct Sprite *);
+
+static void sub_80B8D84(u8);
+static void sub_80B8DB4(struct Task *);
+static void sub_80B8E14(struct Task *);
+static void sub_80B8E60(struct Task *);
+static void sub_80B8EA8(struct Task *);
+static void sub_80B8F24(struct Task *);
+
+static void sub_80B9128(struct Sprite *);
+
+static void sub_80B91D4(u8);
+static void sub_80B9204(struct Task *);
+static void sub_80B925C(struct Task *);
+static void sub_80B92A0(struct Task *);
+static void sub_80B92F8(struct Task *);
+static void sub_80B933C(struct Task *);
+static void sub_80B9390(struct Task *);
+static void sub_80B9418(struct Task *);
+static void sub_80B9474(struct Task *);
+static void sub_80B9494(struct Task *);
+
+static u8 sub_80B94C4(void);
+static u8 sub_80B9508(u8);
+static void sub_80B9524(u8);
+static void sub_80B9560(u8, u8);
+static void sub_80B957C(struct Sprite *);
+static void sub_80B963C(struct Sprite *);
+
+static void sub_80B97D4(u8);
+static void sub_80B9804(struct Task *);
+static void sub_80B98B8(struct Task *);
+static void sub_80B9924(struct Task *);
+static void sub_80B9978(struct Task *);
+static void sub_80B99F0(struct Task *);
+static void sub_80B9A28(struct Task *);
+static void sub_80B9A60(struct Task *);
+
+static void sub_80B9BE8(u8 taskId);
+static void sub_80B9DB8(struct Sprite* sprite);
+static void sub_80B9EDC(u8 taskId);
+
// Static RAM declarations
static IWRAM_DATA u8 sActiveList[32];
-// Static ROM declarations
+// External declarations
extern u8 *gFieldEffectScriptPointers[];
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
+extern void sub_81555D8(u8, u8);
+extern void pal_fill_for_maplights(void);
+extern void sub_80E1558(u8);
+extern void sub_80E1570(void);
+extern bool8 sub_80E1584(void);
+extern void sub_80AF0B4(void);
// .rodata
const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
@@ -322,9 +525,9 @@ bool8 (*const gUnknown_0855C460[])(struct Task *, struct EventObject *, struct S
sub_80B7BF4,
};
-void (*const gUnknown_0855C474[])(struct Task *) = {
- sub_80B7D14,
- sub_80B7D34,
+void (*const gEscapeRopeFieldEffectFuncs[])(struct Task *) = {
+ EscapeRopeFieldEffect_Step0,
+ EscapeRopeFieldEffect_Step1,
};
// .text
@@ -807,10 +1010,6 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
}
#endif
-void Task_PokecenterHeal(u8 taskId);
-u8 CreatePokeballGlowSprite(s16, s16, s16, u16);
-u8 PokecenterHealEffectHelper(s16, s16);
-
bool8 FldEff_PokecenterHeal(void)
{
u8 nPokemon;
@@ -826,21 +1025,21 @@ bool8 FldEff_PokecenterHeal(void)
return FALSE;
}
-void Task_PokecenterHeal(u8 taskId)
+static void Task_PokecenterHeal(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
gUnknown_0855C364[task->data[0]](task);
}
-void PokecenterHealEffect_0(struct Task *task)
+static void PokecenterHealEffect_0(struct Task *task)
{
task->data[0]++;
task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1);
task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]);
}
-void PokecenterHealEffect_1(struct Task *task)
+static void PokecenterHealEffect_1(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 1)
{
@@ -849,7 +1048,7 @@ void PokecenterHealEffect_1(struct Task *task)
}
}
-void PokecenterHealEffect_2(struct Task *task)
+static void PokecenterHealEffect_2(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 4)
{
@@ -857,7 +1056,7 @@ void PokecenterHealEffect_2(struct Task *task)
}
}
-void PokecenterHealEffect_3(struct Task *task)
+static void PokecenterHealEffect_3(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 6)
{
@@ -867,9 +1066,6 @@ void PokecenterHealEffect_3(struct Task *task)
}
}
-void Task_HallOfFameRecord(u8 taskId);
-void HallOfFameRecordEffectHelper(s16, s16, s16, u8);
-
bool8 FldEff_HallOfFameRecord(void)
{
u8 nPokemon;
@@ -883,14 +1079,14 @@ bool8 FldEff_HallOfFameRecord(void)
return FALSE;
}
-void Task_HallOfFameRecord(u8 taskId)
+static void Task_HallOfFameRecord(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
gUnknown_0855C374[task->data[0]](task);
}
-void HallOfFameRecordEffect_0(struct Task *task)
+static void HallOfFameRecordEffect_0(struct Task *task)
{
u8 taskId;
task->data[0]++;
@@ -903,7 +1099,7 @@ void HallOfFameRecordEffect_0(struct Task *task)
HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1);
}
-void HallOfFameRecordEffect_1(struct Task *task)
+static void HallOfFameRecordEffect_1(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 1)
{
@@ -912,7 +1108,7 @@ void HallOfFameRecordEffect_1(struct Task *task)
}
}
-void HallOfFameRecordEffect_2(struct Task *task)
+static void HallOfFameRecordEffect_2(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 4)
{
@@ -920,7 +1116,7 @@ void HallOfFameRecordEffect_2(struct Task *task)
}
}
-void HallOfFameRecordEffect_3(struct Task *task)
+static void HallOfFameRecordEffect_3(struct Task *task)
{
if (gSprites[task->data[6]].data[0] > 6)
{
@@ -930,9 +1126,8 @@ void HallOfFameRecordEffect_3(struct Task *task)
}
}
-void SpriteCB_PokeballGlowEffect(struct Sprite *);
-u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)
+static u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)
{
u8 spriteId;
struct Sprite *sprite;
@@ -946,12 +1141,12 @@ u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)
return spriteId;
}
-void SpriteCB_PokeballGlowEffect(struct Sprite *sprite)
+static void SpriteCB_PokeballGlowEffect(struct Sprite *sprite)
{
gUnknown_0855C384[sprite->data[0]](sprite);
}
-void PokeballGlowEffect_0(struct Sprite *sprite)
+static void PokeballGlowEffect_0(struct Sprite *sprite)
{
u8 endSpriteId;
if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)
@@ -971,7 +1166,7 @@ void PokeballGlowEffect_0(struct Sprite *sprite)
}
}
-void PokeballGlowEffect_1(struct Sprite *sprite)
+static void PokeballGlowEffect_1(struct Sprite *sprite)
{
if ((--sprite->data[1]) == 0)
{
@@ -986,7 +1181,7 @@ void PokeballGlowEffect_1(struct Sprite *sprite)
}
}
-void PokeballGlowEffect_2(struct Sprite *sprite)
+static void PokeballGlowEffect_2(struct Sprite *sprite)
{
u8 phase;
if ((--sprite->data[1]) == 0)
@@ -1016,7 +1211,7 @@ void PokeballGlowEffect_2(struct Sprite *sprite)
}
}
-void PokeballGlowEffect_3(struct Sprite *sprite)
+static void PokeballGlowEffect_3(struct Sprite *sprite)
{
u8 phase;
if ((--sprite->data[1]) == 0)
@@ -1038,7 +1233,7 @@ void PokeballGlowEffect_3(struct Sprite *sprite)
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0855C3BC[phase], gUnknown_0855C3C0[phase], gUnknown_0855C3C4[phase]);
}
-void PokeballGlowEffect_4(struct Sprite *sprite)
+static void PokeballGlowEffect_4(struct Sprite *sprite)
{
if ((--sprite->data[1]) == 0)
{
@@ -1046,12 +1241,12 @@ void PokeballGlowEffect_4(struct Sprite *sprite)
}
}
-void PokeballGlowEffect_5(struct Sprite *sprite)
+static void PokeballGlowEffect_5(struct Sprite *sprite)
{
sprite->data[0]++;
}
-void PokeballGlowEffect_6(struct Sprite *sprite)
+static void PokeballGlowEffect_6(struct Sprite *sprite)
{
if (sprite->data[5] == 0 || IsFanfareTaskInactive())
{
@@ -1059,7 +1254,7 @@ void PokeballGlowEffect_6(struct Sprite *sprite)
}
}
-void PokeballGlowEffect_7(struct Sprite *sprite)
+static void PokeballGlowEffect_7(struct Sprite *sprite)
{
}
@@ -1071,7 +1266,7 @@ void SpriteCB_PokeballGlow(struct Sprite *sprite)
}
}
-u8 PokecenterHealEffectHelper(s16 x, s16 y)
+static u8 PokecenterHealEffectHelper(s16 x, s16 y)
{
u8 spriteIdAtEnd;
struct Sprite *sprite;
@@ -1097,7 +1292,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
}
}
-void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
+static void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
{
u8 spriteIdAtEnd;
if (!a3)
@@ -1129,10 +1324,6 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *sprite)
}
}
-void mapldr_080842E8(void);
-void mapldr_08084390(void);
-void task00_8084310(u8);
-void c3_080843F8(u8);
void sub_80B69DC(void)
{
@@ -1140,7 +1331,7 @@ void sub_80B69DC(void)
gFieldCallback = mapldr_080842E8;
}
-void mapldr_080842E8(void)
+static void mapldr_080842E8(void)
{
pal_fill_black();
CreateTask(task00_8084310, 0);
@@ -1149,7 +1340,7 @@ void mapldr_080842E8(void)
gFieldCallback = NULL;
}
-void task00_8084310(u8 taskId)
+static void task00_8084310(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
@@ -1177,7 +1368,7 @@ void task00_8084310(u8 taskId)
}
}
-void mapldr_08084390(void)
+static void mapldr_08084390(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_black();
@@ -1192,7 +1383,7 @@ void mapldr_08084390(void)
gFieldCallback = NULL;
}
-void c3_080843F8(u8 taskId)
+static void c3_080843F8(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
@@ -1213,11 +1404,6 @@ void c3_080843F8(u8 taskId)
}
}
-extern void pal_fill_for_maplights(void);
-void sub_80B6B94(u8);
-extern void CameraObjectReset2(void);
-extern void CameraObjectReset1(void);
-
void sub_80B6B68(void)
{
Overworld_PlaySpecialMapMusic();
@@ -1228,14 +1414,14 @@ void sub_80B6B68(void)
gFieldCallback = NULL;
}
-void sub_80B6B94(u8 taskId)
+static void sub_80B6B94(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
while (gUnknown_0855C3C8[task->data[0]](task)); // return code signifies whether to continue blocking here
}
-bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
+static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
{
struct EventObject *playerObject;
struct Sprite *playerSprite;
@@ -1253,7 +1439,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
return TRUE;
}
-bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1]
+static bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1]
{
if (IsWeatherNotFadingIn())
{
@@ -1262,7 +1448,7 @@ bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1]
return FALSE;
}
-bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
+static bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
{
struct Sprite *sprite;
s16 centerToCornerVecY;
@@ -1277,7 +1463,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
return FALSE;
}
-bool8 sub_80B6D04(struct Task *task)
+static bool8 sub_80B6D04(struct Task *task)
{
struct EventObject *eventObject;
struct Sprite *sprite;
@@ -1311,7 +1497,7 @@ bool8 sub_80B6D04(struct Task *task)
return FALSE;
}
-bool8 sub_80B6DBC(struct Task *task)
+static bool8 sub_80B6DBC(struct Task *task)
{
task->data[0]++;
task->data[1] = 4;
@@ -1320,7 +1506,7 @@ bool8 sub_80B6DBC(struct Task *task)
return TRUE;
}
-bool8 sub_80B6DD8(struct Task *task)
+static bool8 sub_80B6DD8(struct Task *task)
{
SetCameraPanning(0, task->data[1]);
task->data[1] = -task->data[1];
@@ -1336,7 +1522,7 @@ bool8 sub_80B6DD8(struct Task *task)
return FALSE;
}
-bool8 sub_80B6E18(struct Task *task)
+static bool8 sub_80B6E18(struct Task *task)
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
@@ -1347,19 +1533,6 @@ bool8 sub_80B6E18(struct Task *task)
return FALSE;
}
-void sub_80B6E88(u8);
-extern void sub_80E1558(u8);
-extern void sub_80AF0B4(void);
-
-void sub_80B6FB8(struct Task *);
-void sub_80B7004(struct Task *);
-void sub_80B7050(void);
-void sub_80B7060(void);
-bool8 BGMusicStopped(void);
-void sub_80B70B4(void);
-void sub_80E1570(void);
-void sub_80B70DC(u8);
-
void sub_80B6E4C(u8 a0, u8 priority)
{
u8 taskId;
@@ -1371,14 +1544,14 @@ void sub_80B6E4C(u8 a0, u8 priority)
}
}
-void sub_80B6E88(u8 taskId)
+static void sub_80B6E88(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
while (gUnknown_0855C3E4[task->data[0]](task));
}
-bool8 sub_80B6EC0(struct Task *task)
+static bool8 sub_80B6EC0(struct Task *task)
{
FreezeEventObjects();
CameraObjectReset2();
@@ -1387,7 +1560,7 @@ bool8 sub_80B6EC0(struct Task *task)
return FALSE;
}
-bool8 sub_80B6EE0(struct Task *task)
+static bool8 sub_80B6EE0(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -1406,7 +1579,7 @@ bool8 sub_80B6EE0(struct Task *task)
return FALSE;
}
-bool8 sub_80B6F50(struct Task *task)
+static bool8 sub_80B6F50(struct Task *task)
{
sub_80B6FB8(task);
if (task->data[2] > 3)
@@ -1417,14 +1590,14 @@ bool8 sub_80B6F50(struct Task *task)
return FALSE;
}
-bool8 sub_80B6F74(struct Task *task)
+static bool8 sub_80B6F74(struct Task *task)
{
sub_80B6FB8(task);
sub_80B7060();
return FALSE;
}
-bool8 sub_80B6F84(struct Task *task)
+static bool8 sub_80B6F84(struct Task *task)
{
sub_80B7004(task);
if (task->data[2] > 3)
@@ -1435,14 +1608,14 @@ bool8 sub_80B6F84(struct Task *task)
return FALSE;
}
-bool8 sub_80B6FA8(struct Task *task)
+static bool8 sub_80B6FA8(struct Task *task)
{
sub_80B7004(task);
sub_80B7060();
return FALSE;
}
-void sub_80B6FB8(struct Task *task)
+static void sub_80B6FB8(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1455,7 +1628,7 @@ void sub_80B6FB8(struct Task *task)
}
}
-void sub_80B7004(struct Task *task)
+static void sub_80B7004(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1468,13 +1641,13 @@ void sub_80B7004(struct Task *task)
}
}
-void sub_80B7050(void)
+static void sub_80B7050(void)
{
music_something();
sub_80AF0B4();
}
-void sub_80B7060(void)
+static void sub_80B7060(void)
{
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
@@ -1486,7 +1659,7 @@ void sub_80B7060(void)
}
}
-void sub_80B70B4(void)
+static void sub_80B70B4(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
@@ -1495,14 +1668,14 @@ void sub_80B70B4(void)
gFieldCallback = NULL;
}
-void sub_80B70DC(u8 taskId)
+static void sub_80B70DC(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
while (gUnknown_0855C3FC[task->data[0]](task));
}
-bool8 sub_80B7114(struct Task *task)
+static bool8 sub_80B7114(struct Task *task)
{
struct EventObject *eventObject;
s16 x;
@@ -1527,7 +1700,7 @@ bool8 sub_80B7114(struct Task *task)
return TRUE;
}
-bool8 sub_80B7190(struct Task *task)
+static bool8 sub_80B7190(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1537,7 +1710,7 @@ bool8 sub_80B7190(struct Task *task)
return FALSE;
}
-bool8 sub_80B71D0(struct Task *task)
+static bool8 sub_80B71D0(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1557,7 +1730,7 @@ bool8 sub_80B71D0(struct Task *task)
return FALSE;
}
-bool8 sub_80B7230(struct Task *task)
+static bool8 sub_80B7230(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1567,7 +1740,7 @@ bool8 sub_80B7230(struct Task *task)
return FALSE;
}
-bool8 sub_80B7270(struct Task *task)
+static bool8 sub_80B7270(struct Task *task)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
@@ -1587,9 +1760,7 @@ bool8 sub_80B7270(struct Task *task)
return FALSE;
}
-extern bool8 sub_80E1584(void);
-
-bool8 sub_80B72D0(struct Task *task)
+static bool8 sub_80B72D0(struct Task *task)
{
if (sub_80E1584())
{
@@ -1600,7 +1771,7 @@ bool8 sub_80B72D0(struct Task *task)
return TRUE;
}
-bool8 sub_80B72F4(struct Task *task)
+static bool8 sub_80B72F4(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -1614,8 +1785,6 @@ bool8 sub_80B72F4(struct Task *task)
return FALSE;
}
-void sub_80B7384(u8);
-
bool8 FldEff_UseWaterfall(void)
{
u8 taskId;
@@ -1625,12 +1794,12 @@ bool8 FldEff_UseWaterfall(void)
return FALSE;
}
-void sub_80B7384(u8 taskId)
+static void sub_80B7384(u8 taskId)
{
while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]));
}
-bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject)
{
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
@@ -1638,7 +1807,7 @@ bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject)
return FALSE;
}
-bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject)
+static bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject)
{
ScriptContext2_Enable();
if (!EventObjectIsMovementOverridden(eventObject))
@@ -1651,7 +1820,7 @@ bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventO
return FALSE;
}
-bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject)
+static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject)
{
if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
@@ -1661,14 +1830,14 @@ bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObjec
return TRUE;
}
-bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject)
{
EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(DIR_NORTH));
task->data[0]++;
return FALSE;
}
-bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject)
{
if (!EventObjectClearHeldMovementIfFinished(eventObject))
{
@@ -1686,9 +1855,6 @@ bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject)
return FALSE;
}
-void Task_Dive(u8);
-extern int dive_warp(struct MapPosition *, u16);
-
bool8 FldEff_UseDive(void)
{
u8 taskId;
@@ -1704,14 +1870,14 @@ void Task_Dive(u8 taskId)
while (gUnknown_0855C42C[gTasks[taskId].data[0]](&gTasks[taskId]));
}
-bool8 dive_1_lock(struct Task *task)
+static bool8 dive_1_lock(struct Task *task)
{
gPlayerAvatar.preventStep = TRUE;
task->data[0]++;
return FALSE;
}
-bool8 dive_2_unknown(struct Task *task)
+static bool8 dive_2_unknown(struct Task *task)
{
ScriptContext2_Enable();
gFieldEffectArguments[0] = task->data[15];
@@ -1720,7 +1886,7 @@ bool8 dive_2_unknown(struct Task *task)
return FALSE;
}
-bool8 dive_3_unknown(struct Task *task)
+static bool8 dive_3_unknown(struct Task *task)
{
struct MapPosition mapPosition;
PlayerGetDestCoords(&mapPosition.x, &mapPosition.y);
@@ -1733,20 +1899,17 @@ bool8 dive_3_unknown(struct Task *task)
return FALSE;
}
-void sub_80B75F0(u8);
-void mapldr_080851BC(void);
-
void sub_80B75D8(u8 priority)
{
CreateTask(sub_80B75F0, priority);
}
-void sub_80B75F0(u8 taskId)
+static void sub_80B75F0(u8 taskId)
{
while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
}
-bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
FreezeEventObjects();
CameraObjectReset2();
@@ -1758,7 +1921,7 @@ bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Spr
return TRUE;
}
-bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
SetCameraPanning(0, task->data[1]);
task->data[1] = -task->data[1];
@@ -1771,7 +1934,7 @@ bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
sprite->pos2.y = 0;
task->data[3] = 1;
@@ -1785,7 +1948,7 @@ bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Spr
return TRUE;
}
-bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
s16 centerToCornerVecY;
SetCameraPanning(0, task->data[1]);
@@ -1828,7 +1991,7 @@ bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
music_something();
sub_80AF0B4();
@@ -1836,7 +1999,7 @@ bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
@@ -1848,9 +2011,7 @@ bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-void sub_80B7890(u8);
-
-void mapldr_080851BC(void)
+static void mapldr_080851BC(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
@@ -1859,12 +2020,12 @@ void mapldr_080851BC(void)
CreateTask(sub_80B7890, 0);
}
-void sub_80B7890(u8 taskId)
+static void sub_80B7890(u8 taskId)
{
while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
}
-bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
CameraObjectReset2();
FreezeEventObjects();
@@ -1874,7 +2035,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (IsWeatherNotFadingIn())
{
@@ -1888,7 +2049,7 @@ bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
sprite = &gSprites[task->data[1]];
if (sprite->animCmdIndex > 1)
@@ -1902,7 +2063,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (EventObjectClearHeldMovementIfFinished(eventObject))
{
@@ -1914,8 +2075,6 @@ bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
-
u8 FldEff_LavaridgeGymWarp(void)
{
u8 spriteId;
@@ -1934,19 +2093,17 @@ void sub_80B7A58(struct Sprite *sprite)
}
}
-void sub_80B7A8C(u8);
-
void sub_80B7A74(u8 priority)
{
CreateTask(sub_80B7A8C, priority);
}
-void sub_80B7A8C(u8 taskId)
+static void sub_80B7A8C(u8 taskId)
{
while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
}
-bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
FreezeEventObjects();
CameraObjectReset2();
@@ -1956,7 +2113,7 @@ bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (EventObjectClearHeldMovementIfFinished(eventObject))
{
@@ -1978,7 +2135,7 @@ bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (gSprites[task->data[1]].animCmdIndex == 2)
{
@@ -1988,7 +2145,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
@@ -1999,10 +2156,7 @@ bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Spr
return FALSE;
}
-void sub_80B7CE4(u8);
-void mapldr_080859D4(void);
-
-bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
@@ -2032,29 +2186,29 @@ void sub_80B7CAC(struct Sprite *sprite)
}
}
-void sub_80B7CC8(void)
+void StartEscapeRopeFieldEffect(void)
{
ScriptContext2_Enable();
FreezeEventObjects();
- CreateTask(sub_80B7CE4, 0x50);
+ CreateTask(DoEscapeRopeFieldEffect, 0x50);
}
-void sub_80B7CE4(u8 taskId)
+static void DoEscapeRopeFieldEffect(u8 taskId)
{
- gUnknown_0855C474[gTasks[taskId].data[0]](&gTasks[taskId]);
+ gEscapeRopeFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B7D14(struct Task *task)
+static void EscapeRopeFieldEffect_Step0(struct Task *task)
{
task->data[0]++;
task->data[14] = 64;
task->data[15] = GetPlayerFacingDirection();
}
-void sub_80B7D34(struct Task *task)
+static void EscapeRopeFieldEffect_Step1(struct Task *task)
{
struct EventObject *eventObject;
- u8 spinDirections[5] = {1, 3, 4, 2, 1};
+ u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
if (task->data[14] != 0 && (--task->data[14]) == 0)
{
music_something();
@@ -2070,7 +2224,7 @@ void sub_80B7D34(struct Task *task)
WarpIntoMap();
gFieldCallback = mapldr_080859D4;
SetMainCallback2(CB2_LoadMap);
- DestroyTask(FindTaskIdByFunc(sub_80B7CE4));
+ DestroyTask(FindTaskIdByFunc(DoEscapeRopeFieldEffect));
} else if (task->data[1] == 0 || (--task->data[1]) == 0)
{
EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection]));
@@ -2088,9 +2242,7 @@ void (*const gUnknown_0855C484[])(struct Task *) = {
sub_80B7EE8
};
-void sub_80B7E94(u8);
-
-void mapldr_080859D4(void)
+static void mapldr_080859D4(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
@@ -2101,12 +2253,12 @@ void mapldr_080859D4(void)
CreateTask(sub_80B7E94, 0);
}
-void sub_80B7E94(u8 taskId)
+static void sub_80B7E94(u8 taskId)
{
gUnknown_0855C484[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B7EC4(struct Task *task)
+static void sub_80B7EC4(struct Task *task)
{
if (IsWeatherNotFadingIn())
{
@@ -2115,7 +2267,7 @@ void sub_80B7EC4(struct Task *task)
}
}
-void sub_80B7EE8(struct Task *task)
+static void sub_80B7EE8(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -2143,13 +2295,6 @@ void sub_80B7EE8(struct Task *task)
eventObject->invisible ^= 1;
}
-static void ExecuteTeleportFieldEffectTask(u8);
-static void TeleportFieldEffectTask1(struct Task*);
-static void TeleportFieldEffectTask2(struct Task*);
-static void TeleportFieldEffectTask3(struct Task*);
-static void TeleportFieldEffectTask4(struct Task*);
-static void mapldr_08085D88(void);
-
void CreateTeleportFieldEffectTask(void)
{
CreateTask(ExecuteTeleportFieldEffectTask, 0);
@@ -2245,8 +2390,6 @@ static void TeleportFieldEffectTask4(struct Task *task)
}
}
-void sub_80B8250(u8);
-
static void mapldr_08085D88(void)
{
Overworld_PlaySpecialMapMusic();
@@ -2265,12 +2408,12 @@ void (*const gUnknown_0855C49C[])(struct Task *) = {
sub_80B8410
};
-void sub_80B8250(u8 taskId)
+static void sub_80B8250(u8 taskId)
{
gUnknown_0855C49C[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B8280(struct Task *task)
+static void sub_80B8280(struct Task *task)
{
struct Sprite *sprite;
s16 centerToCornerVecY;
@@ -2289,7 +2432,7 @@ void sub_80B8280(struct Task *task)
}
}
-void sub_80B830C(struct Task *task)
+static void sub_80B830C(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -2328,7 +2471,7 @@ void sub_80B830C(struct Task *task)
}
}
-void sub_80B8410(struct Task *task)
+static void sub_80B8410(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -2346,13 +2489,6 @@ void sub_80B8410(struct Task *task)
}
}
-void sub_80B8554(u8);
-void sub_80B88B4(u8);
-u8 sub_80B8C60(u32, u32, u32);
-void sub_80B880C(void);
-void sub_80B8874(u16);
-void sub_80B8CC0(struct Sprite *);
-
bool8 FldEff_FieldMoveShowMon(void)
{
u8 taskId;
@@ -2391,12 +2527,12 @@ void (*const gUnknown_0855C4A8[])(struct Task *) = {
overworld_bg_setup_2,
};
-void sub_80B8554(u8 taskId)
+static void sub_80B8554(u8 taskId)
{
gUnknown_0855C4A8[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B8584(struct Task *task)
+static void sub_80B8584(struct Task *task)
{
task->data[11] = REG_WININ;
task->data[12] = REG_WINOUT;
@@ -2413,7 +2549,7 @@ void sub_80B8584(struct Task *task)
task->data[0]++;
}
-void sub_80B85F8(struct Task *task)
+static void sub_80B85F8(struct Task *task)
{
u16 offset;
u16 delta;
@@ -2426,7 +2562,7 @@ void sub_80B85F8(struct Task *task)
task->data[0]++;
}
-void sub_80B8660(struct Task *task)
+static void sub_80B8660(struct Task *task)
{
s16 v0;
s16 v2;
@@ -2459,7 +2595,7 @@ void sub_80B8660(struct Task *task)
}
}
-void sub_80B86EC(struct Task *task)
+static void sub_80B86EC(struct Task *task)
{
task->data[5] -= 16;
if (gSprites[task->data[15]].data[7])
@@ -2468,7 +2604,7 @@ void sub_80B86EC(struct Task *task)
}
}
-void sub_80B871C(struct Task *task)
+static void sub_80B871C(struct Task *task)
{
s16 v2;
s16 v3;
@@ -2492,7 +2628,7 @@ void sub_80B871C(struct Task *task)
}
}
-void sub_80B8770(struct Task *task)
+static void sub_80B8770(struct Task *task)
{
u16 bg0cnt;
bg0cnt = (REG_BG0CNT >> 8) << 11;
@@ -2504,7 +2640,7 @@ void sub_80B8770(struct Task *task)
task->data[0]++;
}
-void overworld_bg_setup_2(struct Task *task)
+static void overworld_bg_setup_2(struct Task *task)
{
IntrCallback callback;
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
@@ -2515,7 +2651,7 @@ void overworld_bg_setup_2(struct Task *task)
DestroyTask(FindTaskIdByFunc(sub_80B8554));
}
-void sub_80B880C(void)
+static void sub_80B880C(void)
{
struct Task *task;
IntrCallback callback;
@@ -2530,7 +2666,7 @@ void sub_80B880C(void)
SetGpuReg(REG_OFFSET_BG0VOFS, task->data[6]);
}
-void sub_80B8874(u16 offs)
+static void sub_80B8874(u16 offs)
{
u16 i;
u16 *dest;
@@ -2541,11 +2677,6 @@ void sub_80B8874(u16 offs)
}
}
-void sub_80B8AE0(void);
-bool8 sub_80B8B38(struct Task *);
-void sub_80B8B28(struct Task *);
-bool8 sub_80B8BF0(struct Task *);
-
void (*const gUnknown_0855C4C4[])(struct Task *) = {
sub_80B88E4,
sub_80B8920,
@@ -2556,12 +2687,12 @@ void (*const gUnknown_0855C4C4[])(struct Task *) = {
sub_80B8A64,
};
-void sub_80B88B4(u8 taskId)
+static void sub_80B88B4(u8 taskId)
{
gUnknown_0855C4C4[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B88E4(struct Task *task)
+static void sub_80B88E4(struct Task *task)
{
SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]);
SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]);
@@ -2570,7 +2701,7 @@ void sub_80B88E4(struct Task *task)
task->data[0]++;
}
-void sub_80B8920(struct Task *task)
+static void sub_80B8920(struct Task *task)
{
u16 offset;
u16 delta;
@@ -2583,7 +2714,7 @@ void sub_80B8920(struct Task *task)
task->data[0]++;
}
-void sub_80B898C(struct Task *task)
+static void sub_80B898C(struct Task *task)
{
if (sub_80B8B38(task))
{
@@ -2595,7 +2726,7 @@ void sub_80B898C(struct Task *task)
sub_80B8B28(task);
}
-void sub_80B89DC(struct Task *task)
+static void sub_80B89DC(struct Task *task)
{
sub_80B8B28(task);
if (gSprites[task->data[15]].data[7])
@@ -2604,7 +2735,7 @@ void sub_80B89DC(struct Task *task)
}
}
-void sub_80B8A0C(struct Task *task)
+static void sub_80B8A0C(struct Task *task)
{
sub_80B8B28(task);
task->data[3] = task->data[1] & 7;
@@ -2614,7 +2745,7 @@ void sub_80B8A0C(struct Task *task)
task->data[0]++;
}
-void sub_80B8A44(struct Task *task)
+static void sub_80B8A44(struct Task *task)
{
sub_80B8B28(task);
if (sub_80B8BF0(task))
@@ -2623,7 +2754,7 @@ void sub_80B8A44(struct Task *task)
}
}
-void sub_80B8A64(struct Task *task)
+static void sub_80B8A64(struct Task *task)
{
IntrCallback intrCallback;
u16 bg0cnt;
@@ -2637,7 +2768,7 @@ void sub_80B8A64(struct Task *task)
DestroyTask(FindTaskIdByFunc(sub_80B88B4));
}
-void sub_80B8AE0(void)
+static void sub_80B8AE0(void)
{
IntrCallback intrCallback;
struct Task *task;
@@ -2648,14 +2779,14 @@ void sub_80B8AE0(void)
SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]);
}
-void sub_80B8B28(struct Task *task)
+static void sub_80B8B28(struct Task *task)
{
task->data[1] -= 16;
task->data[3] += 16;
}
#ifdef NONMATCHING
-bool8 sub_80B8B38(struct Task *task)
+static bool8 sub_80B8B38(struct Task *task)
{
u16 i;
u16 srcOffs;
@@ -2682,7 +2813,7 @@ bool8 sub_80B8B38(struct Task *task)
}
#else
NAKED
-bool8 sub_80B8B38(struct Task *task)
+static bool8 sub_80B8B38(struct Task *task)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
@@ -2782,7 +2913,7 @@ bool8 sub_80B8B38(struct Task *task)
}
#endif
-bool8 sub_80B8BF0(struct Task *task)
+static bool8 sub_80B8BF0(struct Task *task)
{
u16 i;
u16 dstOffs;
@@ -2806,7 +2937,7 @@ bool8 sub_80B8BF0(struct Task *task)
return FALSE;
}
-u8 sub_80B8C60(u32 a0, u32 a1, u32 a2)
+static u8 sub_80B8C60(u32 a0, u32 a1, u32 a2)
{
u16 v0;
u8 monSprite;
@@ -2822,9 +2953,7 @@ u8 sub_80B8C60(u32 a0, u32 a1, u32 a2)
return monSprite;
}
-void sub_80B8D04(struct Sprite *);
-
-void sub_80B8CC0(struct Sprite *sprite)
+static void sub_80B8CC0(struct Sprite *sprite)
{
if ((sprite->pos1.x -= 20) <= 0x78)
{
@@ -2841,9 +2970,7 @@ void sub_80B8CC0(struct Sprite *sprite)
}
}
-void sub_80B8D20(struct Sprite *);
-
-void sub_80B8D04(struct Sprite *sprite)
+static void sub_80B8D04(struct Sprite *sprite)
{
if ((--sprite->data[1]) == 0)
{
@@ -2851,7 +2978,7 @@ void sub_80B8D04(struct Sprite *sprite)
}
}
-void sub_80B8D20(struct Sprite *sprite)
+static void sub_80B8D20(struct Sprite *sprite)
{
if (sprite->pos1.x < -0x40)
{
@@ -2862,8 +2989,6 @@ void sub_80B8D20(struct Sprite *sprite)
}
}
-void sub_80B8D84(u8);
-
u8 FldEff_UseSurf(void)
{
u8 taskId;
@@ -2882,12 +3007,12 @@ void (*const gUnknown_0855C4E0[])(struct Task *) = {
sub_80B8F24,
};
-void sub_80B8D84(u8 taskId)
+static void sub_80B8D84(u8 taskId)
{
gUnknown_0855C4E0[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B8DB4(struct Task *task)
+static void sub_80B8DB4(struct Task *task)
{
ScriptContext2_Enable();
FreezeEventObjects();
@@ -2898,19 +3023,19 @@ void sub_80B8DB4(struct Task *task)
task->data[0]++;
}
-void sub_80B8E14(struct Task *task)
+static void sub_80B8E14(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
{
sub_808C114();
- EventObjectSetHeldMovement(eventObject, 0x39);
+ EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
-void sub_80B8E60(struct Task *task)
+static void sub_80B8E60(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -2922,7 +3047,7 @@ void sub_80B8E60(struct Task *task)
}
}
-void sub_80B8EA8(struct Task *task)
+static void sub_80B8EA8(struct Task *task)
{
struct EventObject *eventObject;
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
@@ -2939,7 +3064,7 @@ void sub_80B8EA8(struct Task *task)
}
}
-void sub_80B8F24(struct Task *task)
+static void sub_80B8F24(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -3129,8 +3254,6 @@ _080B9050:\n\
}
#endif // NONMATCHING
-void sub_80B9128(struct Sprite *);
-
u8 FldEff_NPCFlyOut(void)
{
u8 spriteId;
@@ -3145,7 +3268,7 @@ u8 FldEff_NPCFlyOut(void)
return spriteId;
}
-void sub_80B9128(struct Sprite *sprite)
+static void sub_80B9128(struct Sprite *sprite)
{
struct Sprite *npcSprite;
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
@@ -3166,15 +3289,6 @@ void sub_80B9128(struct Sprite *sprite)
}
}
-void sub_80B91D4(u8);
-extern void sub_81555D8(u8, u8);
-u8 sub_80B94C4(void);
-bool8 sub_80B9508(u8);
-void sub_80B9524(u8);
-void sub_80B9560(u8, u8);
-void sub_80B957C(struct Sprite *);
-void sub_80B963C(struct Sprite *);
-
u8 FldEff_UseFly(void)
{
u8 taskId;
@@ -3195,12 +3309,12 @@ void (*const gUnknown_0855C4F4[])(struct Task *) = {
sub_80B9494,
};
-void sub_80B91D4(u8 taskId)
+static void sub_80B91D4(u8 taskId)
{
gUnknown_0855C4F4[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B9204(struct Task *task)
+static void sub_80B9204(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -3210,12 +3324,12 @@ void sub_80B9204(struct Task *task)
gPlayerAvatar.preventStep = TRUE;
SetPlayerAvatarStateMask(1);
sub_808C114();
- EventObjectSetHeldMovement(eventObject, 0x39);
+ EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
-void sub_80B925C(struct Task *task)
+static void sub_80B925C(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -3227,7 +3341,7 @@ void sub_80B925C(struct Task *task)
}
}
-void sub_80B92A0(struct Task *task)
+static void sub_80B92A0(struct Task *task)
{
struct EventObject *eventObject;
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
@@ -3243,18 +3357,18 @@ void sub_80B92A0(struct Task *task)
}
}
-void sub_80B92F8(struct Task *task)
+static void sub_80B92F8(struct Task *task)
{
if (sub_80B9508(task->data[1]))
{
task->data[0]++;
task->data[2] = 16;
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
- EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], 0x02);
+ EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], MOVEMENT_ACTION_FACE_LEFT);
}
}
-void sub_80B933C(struct Task *task)
+static void sub_80B933C(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -3266,7 +3380,7 @@ void sub_80B933C(struct Task *task)
}
}
-void sub_80B9390(struct Task *task)
+static void sub_80B9390(struct Task *task)
{
struct EventObject *eventObject;
if ((++task->data[2]) >= 8)
@@ -3275,7 +3389,7 @@ void sub_80B9390(struct Task *task)
EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03));
StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
eventObject->inanimate = 1;
- EventObjectSetHeldMovement(eventObject, 0x48);
+ EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT);
if (task->data[15] & 0x08)
{
DestroySprite(&gSprites[eventObject->fieldEffectSpriteId]);
@@ -3285,7 +3399,7 @@ void sub_80B9390(struct Task *task)
}
}
-void sub_80B9418(struct Task *task)
+static void sub_80B9418(struct Task *task)
{
struct EventObject *eventObject;
if ((++task->data[2]) >= 10)
@@ -3300,7 +3414,7 @@ void sub_80B9418(struct Task *task)
}
}
-void sub_80B9474(struct Task *task)
+static void sub_80B9474(struct Task *task)
{
if (sub_80B9508(task->data[1]))
{
@@ -3309,7 +3423,7 @@ void sub_80B9474(struct Task *task)
}
}
-void sub_80B9494(struct Task *task)
+static void sub_80B9494(struct Task *task)
{
if (!gPaletteFade.active)
{
@@ -3318,7 +3432,7 @@ void sub_80B9494(struct Task *task)
}
}
-u8 sub_80B94C4(void)
+static u8 sub_80B94C4(void)
{
u8 spriteId;
struct Sprite *sprite;
@@ -3330,12 +3444,12 @@ u8 sub_80B94C4(void)
return spriteId;
}
-u8 sub_80B9508(u8 spriteId)
+static u8 sub_80B9508(u8 spriteId)
{
return gSprites[spriteId].data[7];
}
-void sub_80B9524(u8 spriteId)
+static void sub_80B9524(u8 spriteId)
{
struct Sprite *sprite;
sprite = &gSprites[spriteId];
@@ -3348,7 +3462,7 @@ void sub_80B9524(u8 spriteId)
sprite->data[6] = 0x40;
}
-void sub_80B9560(u8 a0, u8 a1)
+static void sub_80B9560(u8 a0, u8 a1)
{
gSprites[a0].data[6] = a1;
}
@@ -3370,7 +3484,7 @@ const union AffineAnimCmd *const gSpriteAffineAnimTable_0855C548[] = {
SpriteAffineAnim_855C530
};
-void sub_80B957C(struct Sprite *sprite)
+static void sub_80B957C(struct Sprite *sprite)
{
if (sprite->data[7] == 0)
{
@@ -3403,7 +3517,7 @@ void sub_80B957C(struct Sprite *sprite)
}
}
-void sub_80B963C(struct Sprite *sprite)
+static void sub_80B963C(struct Sprite *sprite)
{
struct Sprite *sprite1;
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
@@ -3474,8 +3588,6 @@ void sub_80B9794(u8 spriteId)
gSprites[spriteId].callback = sub_80B96B0;
}
-void sub_80B97D4(u8);
-
u8 FldEff_FlyIn(void)
{
CreateTask(sub_80B97D4, 0xfe);
@@ -3492,12 +3604,12 @@ void (*const gUnknown_0855C550[])(struct Task *) = {
sub_80B9A60,
};
-void sub_80B97D4(u8 taskId)
+static void sub_80B97D4(u8 taskId)
{
gUnknown_0855C550[gTasks[taskId].data[0]](&gTasks[taskId]);
}
-void sub_80B9804(struct Task *task)
+static void sub_80B9804(struct Task *task)
{
struct EventObject *eventObject;
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -3523,7 +3635,7 @@ void sub_80B9804(struct Task *task)
}
}
-void sub_80B98B8(struct Task *task)
+static void sub_80B98B8(struct Task *task)
{
struct EventObject *eventObject;
struct Sprite *sprite;
@@ -3541,7 +3653,7 @@ void sub_80B98B8(struct Task *task)
}
}
-void sub_80B9924(struct Task *task)
+static void sub_80B9924(struct Task *task)
{
s16 unknown_0855C56C[18] = {
-2,
@@ -3571,7 +3683,7 @@ void sub_80B9924(struct Task *task)
}
}
-void sub_80B9978(struct Task *task)
+static void sub_80B9978(struct Task *task)
{
struct EventObject *eventObject;
struct Sprite *sprite;
@@ -3585,12 +3697,12 @@ void sub_80B9978(struct Task *task)
sprite->pos2.y = 0;
sprite->coordOffsetEnabled = 1;
sub_808C114();
- EventObjectSetHeldMovement(eventObject, 0x39);
+ EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
-void sub_80B99F0(struct Task *task)
+static void sub_80B99F0(struct Task *task)
{
if (EventObjectClearHeldMovementIfFinished(&gEventObjects[gPlayerAvatar.eventObjectId]))
{
@@ -3599,7 +3711,7 @@ void sub_80B99F0(struct Task *task)
}
}
-void sub_80B9A28(struct Task *task)
+static void sub_80B9A28(struct Task *task)
{
if (sub_80B9508(task->data[1]))
{
@@ -3609,7 +3721,7 @@ void sub_80B9A28(struct Task *task)
}
}
-void sub_80B9A60(struct Task *task)
+static void sub_80B9A60(struct Task *task)
{
u8 state;
struct EventObject *eventObject;
@@ -3631,8 +3743,6 @@ void sub_80B9A60(struct Task *task)
}
}
-void sub_80B9BE8(u8 taskId);
-
bool8 sub_80B9ADC(void)
{
u8 taskId;
@@ -3697,7 +3807,7 @@ void (*const gUnknown_0855C590[])(s16*, u8) = {
sub_80B9CDC,
};
-void sub_80B9BE8(u8 taskId)
+static void sub_80B9BE8(u8 taskId)
{
s16 *data = gTasks[taskId].data;
InstallCameraPanAheadCallback();
@@ -3742,8 +3852,6 @@ void sub_80B9CDC(s16* a0, u8 taskId)
}
}
-void sub_80B9DB8(struct Sprite* sprite);
-
const struct SpriteFrameImage gSpriteImageTable_855C59C[] = {
obj_frame_tiles(gUnknown_0855C170),
obj_frame_tiles(gUnknown_0855C190),
@@ -3791,8 +3899,8 @@ const struct SpriteTemplate gUnknown_0855C5EC = {
void sub_80B9D24(struct Sprite* sprite)
{
int i;
- int xPos = (s16)gUnknown_03005DEC + sprite->pos1.x + sprite->pos2.x;
- int yPos = (s16)gUnknown_03005DE8 + sprite->pos1.y + sprite->pos2.y - 4;
+ int xPos = (s16)gTotalCameraPixelOffsetX + sprite->pos1.x + sprite->pos2.x;
+ int yPos = (s16)gTotalCameraPixelOffsetY + sprite->pos1.y + sprite->pos2.y - 4;
for (i = 0; i < 4; i++)
{
@@ -3806,7 +3914,7 @@ void sub_80B9D24(struct Sprite* sprite)
}
}
-void sub_80B9DB8(struct Sprite* sprite)
+static void sub_80B9DB8(struct Sprite* sprite)
{
switch (sprite->data[0])
{
@@ -3831,8 +3939,6 @@ void sub_80B9DB8(struct Sprite* sprite)
DestroySprite(sprite);
}
-void sub_80B9EDC(u8 taskId);
-
bool8 sub_80B9E28(struct Sprite* sprite)
{
u8 eventObjectIdBuffer;
@@ -3857,7 +3963,7 @@ bool8 sub_80B9E28(struct Sprite* sprite)
return FALSE;
}
-void sub_80B9EDC(u8 taskId)
+static void sub_80B9EDC(u8 taskId)
{
// BUG: Possible divide by zero
s16 *data = gTasks[taskId].data;