diff options
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 646 |
1 files changed, 376 insertions, 270 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index 467acb367..2ec5edf1e 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,10 +1,10 @@ #include "global.h" -#include "field_effect.h" -#include "trainer_pokemon_sprites.h" #include "decompress.h" +#include "event_object_movement.h" #include "field_camera.h" +#include "field_control_avatar.h" +#include "field_effect.h" #include "field_effect_helpers.h" -#include "event_object_movement.h" #include "field_player_avatar.h" #include "field_screen.h" #include "field_weather.h" @@ -22,8 +22,11 @@ #include "sound.h" #include "sprite.h" #include "task.h" +#include "trainer_pokemon_sprites.h" #include "trig.h" #include "util.h" +#include "constants/field_effects.h" +#include "constants/event_object_movement_constants.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -33,13 +36,213 @@ EWRAM_DATA s32 gFieldEffectArguments[8] = {0}; // Static type declarations +static void Task_PokecenterHeal(u8 taskId); +static void PokecenterHealEffect_0(struct Task *); +static void PokecenterHealEffect_1(struct Task *); +static void PokecenterHealEffect_2(struct Task *); +static void PokecenterHealEffect_3(struct Task *); + +static void Task_HallOfFameRecord(u8 taskId); +static void HallOfFameRecordEffect_0(struct Task *); +static void HallOfFameRecordEffect_1(struct Task *); +static void HallOfFameRecordEffect_2(struct Task *); +static void HallOfFameRecordEffect_3(struct Task *); + +static u8 CreatePokeballGlowSprite(s16, s16, s16, u16); +static void SpriteCB_PokeballGlowEffect(struct Sprite *); +static void PokeballGlowEffect_0(struct Sprite *); +static void PokeballGlowEffect_1(struct Sprite *); +static void PokeballGlowEffect_2(struct Sprite *); +static void PokeballGlowEffect_3(struct Sprite *); +static void PokeballGlowEffect_4(struct Sprite *); +static void PokeballGlowEffect_5(struct Sprite *); +static void PokeballGlowEffect_6(struct Sprite *); +static void PokeballGlowEffect_7(struct Sprite *); + +static u8 PokecenterHealEffectHelper(s16, s16); +static void HallOfFameRecordEffectHelper(s16, s16, s16, u8); + +static void mapldr_080842E8(void); +static void task00_8084310(u8); +static void mapldr_08084390(void); +static void c3_080843F8(u8); + +static void sub_80B6B94(u8); +static bool8 sub_80B6BCC(struct Task *); +static bool8 sub_80B6C74(struct Task *); +static bool8 sub_80B6C90(struct Task *); +static bool8 sub_80B6D04(struct Task *); +static bool8 sub_80B6DBC(struct Task *); +static bool8 sub_80B6DD8(struct Task *); +static bool8 sub_80B6E18(struct Task *); + +static void sub_80B6E88(u8); +static bool8 sub_80B6EC0(struct Task *); +static bool8 sub_80B6EE0(struct Task *); +static bool8 sub_80B6F50(struct Task *); +static bool8 sub_80B6F74(struct Task *); +static bool8 sub_80B6F84(struct Task *); +static bool8 sub_80B6FA8(struct Task *); + +static void sub_80B6FB8(struct Task *); +static void sub_80B7004(struct Task *); +static void sub_80B7050(void); +static void sub_80B7060(void); +static void sub_80B70B4(void); +static void sub_80B70DC(u8); + +static bool8 sub_80B7114(struct Task *); +static bool8 sub_80B7190(struct Task *); +static bool8 sub_80B71D0(struct Task *); +static bool8 sub_80B7230(struct Task *); +static bool8 sub_80B7270(struct Task *); +static bool8 sub_80B72D0(struct Task *); +static bool8 sub_80B72F4(struct Task *); + +static void sub_80B7384(u8); +static bool8 sub_80B73D0(struct Task *, struct EventObject *); +static bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *); +static bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *); +static bool8 sub_80B7450(struct Task *, struct EventObject *); +static bool8 sub_80B7478(struct Task *, struct EventObject *); + +static void Task_Dive(u8); +static bool8 dive_1_lock(struct Task *); +static bool8 dive_2_unknown(struct Task *); +static bool8 dive_3_unknown(struct Task *); + +static void sub_80B75F0(u8); +static bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *); + +static void mapldr_080851BC(void); +static void sub_80B7890(u8); + +static bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *); + +static void sub_80B7A8C(u8); + +static bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *); + +static void DoEscapeRopeFieldEffect(u8); +static void EscapeRopeFieldEffect_Step0(struct Task *); +static void EscapeRopeFieldEffect_Step1(struct Task *); + +static void mapldr_080859D4(void); +static void sub_80B7E94(u8); + +static void sub_80B7EC4(struct Task *); +static void sub_80B7EE8(struct Task *); + +static void ExecuteTeleportFieldEffectTask(u8); +static void TeleportFieldEffectTask1(struct Task*); +static void TeleportFieldEffectTask2(struct Task*); +static void TeleportFieldEffectTask3(struct Task*); +static void TeleportFieldEffectTask4(struct Task*); + +static void mapldr_08085D88(void); +static void sub_80B8250(u8); + +static void sub_80B8280(struct Task *); +static void sub_80B830C(struct Task *); +static void sub_80B8410(struct Task *); + +static void sub_80B8554(u8); +static void sub_80B8584(struct Task *); +static void sub_80B85F8(struct Task *); +static void sub_80B8660(struct Task *); +static void sub_80B86EC(struct Task *); +static void sub_80B871C(struct Task *); +static void sub_80B8770(struct Task *); +static void overworld_bg_setup_2(struct Task *); + +static void sub_80B880C(void); +static void sub_80B8874(u16); + +static void sub_80B88B4(u8); +static void sub_80B88E4(struct Task *); +static void sub_80B8920(struct Task *); +static void sub_80B898C(struct Task *); +static void sub_80B89DC(struct Task *); +static void sub_80B8A0C(struct Task *); +static void sub_80B8A44(struct Task *); +static void sub_80B8A64(struct Task *); + +static void sub_80B8AE0(void); +static void sub_80B8B28(struct Task *); +static bool8 sub_80B8B38(struct Task *); +static bool8 sub_80B8BF0(struct Task *); + +static u8 sub_80B8C60(u32, u32, u32); +static void sub_80B8CC0(struct Sprite *); +static void sub_80B8D04(struct Sprite *); +static void sub_80B8D20(struct Sprite *); + +static void sub_80B8D84(u8); +static void sub_80B8DB4(struct Task *); +static void sub_80B8E14(struct Task *); +static void sub_80B8E60(struct Task *); +static void sub_80B8EA8(struct Task *); +static void sub_80B8F24(struct Task *); + +static void sub_80B9128(struct Sprite *); + +static void sub_80B91D4(u8); +static void sub_80B9204(struct Task *); +static void sub_80B925C(struct Task *); +static void sub_80B92A0(struct Task *); +static void sub_80B92F8(struct Task *); +static void sub_80B933C(struct Task *); +static void sub_80B9390(struct Task *); +static void sub_80B9418(struct Task *); +static void sub_80B9474(struct Task *); +static void sub_80B9494(struct Task *); + +static u8 sub_80B94C4(void); +static u8 sub_80B9508(u8); +static void sub_80B9524(u8); +static void sub_80B9560(u8, u8); +static void sub_80B957C(struct Sprite *); +static void sub_80B963C(struct Sprite *); + +static void sub_80B97D4(u8); +static void sub_80B9804(struct Task *); +static void sub_80B98B8(struct Task *); +static void sub_80B9924(struct Task *); +static void sub_80B9978(struct Task *); +static void sub_80B99F0(struct Task *); +static void sub_80B9A28(struct Task *); +static void sub_80B9A60(struct Task *); + +static void sub_80B9BE8(u8 taskId); +static void sub_80B9DB8(struct Sprite* sprite); +static void sub_80B9EDC(u8 taskId); + // Static RAM declarations static IWRAM_DATA u8 sActiveList[32]; -// Static ROM declarations +// External declarations extern u8 *gFieldEffectScriptPointers[]; +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; +extern void sub_81555D8(u8, u8); +extern void pal_fill_for_maplights(void); +extern void sub_80E1558(u8); +extern void sub_80E1570(void); +extern bool8 sub_80E1584(void); +extern void sub_80AF0B4(void); // .rodata const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); @@ -322,9 +525,9 @@ bool8 (*const gUnknown_0855C460[])(struct Task *, struct EventObject *, struct S sub_80B7BF4, }; -void (*const gUnknown_0855C474[])(struct Task *) = { - sub_80B7D14, - sub_80B7D34, +void (*const gEscapeRopeFieldEffectFuncs[])(struct Task *) = { + EscapeRopeFieldEffect_Step0, + EscapeRopeFieldEffect_Step1, }; // .text @@ -807,10 +1010,6 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) } #endif -void Task_PokecenterHeal(u8 taskId); -u8 CreatePokeballGlowSprite(s16, s16, s16, u16); -u8 PokecenterHealEffectHelper(s16, s16); - bool8 FldEff_PokecenterHeal(void) { u8 nPokemon; @@ -826,21 +1025,21 @@ bool8 FldEff_PokecenterHeal(void) return FALSE; } -void Task_PokecenterHeal(u8 taskId) +static void Task_PokecenterHeal(u8 taskId) { struct Task *task; task = &gTasks[taskId]; gUnknown_0855C364[task->data[0]](task); } -void PokecenterHealEffect_0(struct Task *task) +static void PokecenterHealEffect_0(struct Task *task) { task->data[0]++; task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1); task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]); } -void PokecenterHealEffect_1(struct Task *task) +static void PokecenterHealEffect_1(struct Task *task) { if (gSprites[task->data[6]].data[0] > 1) { @@ -849,7 +1048,7 @@ void PokecenterHealEffect_1(struct Task *task) } } -void PokecenterHealEffect_2(struct Task *task) +static void PokecenterHealEffect_2(struct Task *task) { if (gSprites[task->data[6]].data[0] > 4) { @@ -857,7 +1056,7 @@ void PokecenterHealEffect_2(struct Task *task) } } -void PokecenterHealEffect_3(struct Task *task) +static void PokecenterHealEffect_3(struct Task *task) { if (gSprites[task->data[6]].data[0] > 6) { @@ -867,9 +1066,6 @@ void PokecenterHealEffect_3(struct Task *task) } } -void Task_HallOfFameRecord(u8 taskId); -void HallOfFameRecordEffectHelper(s16, s16, s16, u8); - bool8 FldEff_HallOfFameRecord(void) { u8 nPokemon; @@ -883,14 +1079,14 @@ bool8 FldEff_HallOfFameRecord(void) return FALSE; } -void Task_HallOfFameRecord(u8 taskId) +static void Task_HallOfFameRecord(u8 taskId) { struct Task *task; task = &gTasks[taskId]; gUnknown_0855C374[task->data[0]](task); } -void HallOfFameRecordEffect_0(struct Task *task) +static void HallOfFameRecordEffect_0(struct Task *task) { u8 taskId; task->data[0]++; @@ -903,7 +1099,7 @@ void HallOfFameRecordEffect_0(struct Task *task) HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1); } -void HallOfFameRecordEffect_1(struct Task *task) +static void HallOfFameRecordEffect_1(struct Task *task) { if (gSprites[task->data[6]].data[0] > 1) { @@ -912,7 +1108,7 @@ void HallOfFameRecordEffect_1(struct Task *task) } } -void HallOfFameRecordEffect_2(struct Task *task) +static void HallOfFameRecordEffect_2(struct Task *task) { if (gSprites[task->data[6]].data[0] > 4) { @@ -920,7 +1116,7 @@ void HallOfFameRecordEffect_2(struct Task *task) } } -void HallOfFameRecordEffect_3(struct Task *task) +static void HallOfFameRecordEffect_3(struct Task *task) { if (gSprites[task->data[6]].data[0] > 6) { @@ -930,9 +1126,8 @@ void HallOfFameRecordEffect_3(struct Task *task) } } -void SpriteCB_PokeballGlowEffect(struct Sprite *); -u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) +static u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) { u8 spriteId; struct Sprite *sprite; @@ -946,12 +1141,12 @@ u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) return spriteId; } -void SpriteCB_PokeballGlowEffect(struct Sprite *sprite) +static void SpriteCB_PokeballGlowEffect(struct Sprite *sprite) { gUnknown_0855C384[sprite->data[0]](sprite); } -void PokeballGlowEffect_0(struct Sprite *sprite) +static void PokeballGlowEffect_0(struct Sprite *sprite) { u8 endSpriteId; if (sprite->data[1] == 0 || (--sprite->data[1]) == 0) @@ -971,7 +1166,7 @@ void PokeballGlowEffect_0(struct Sprite *sprite) } } -void PokeballGlowEffect_1(struct Sprite *sprite) +static void PokeballGlowEffect_1(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -986,7 +1181,7 @@ void PokeballGlowEffect_1(struct Sprite *sprite) } } -void PokeballGlowEffect_2(struct Sprite *sprite) +static void PokeballGlowEffect_2(struct Sprite *sprite) { u8 phase; if ((--sprite->data[1]) == 0) @@ -1016,7 +1211,7 @@ void PokeballGlowEffect_2(struct Sprite *sprite) } } -void PokeballGlowEffect_3(struct Sprite *sprite) +static void PokeballGlowEffect_3(struct Sprite *sprite) { u8 phase; if ((--sprite->data[1]) == 0) @@ -1038,7 +1233,7 @@ void PokeballGlowEffect_3(struct Sprite *sprite) MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0855C3BC[phase], gUnknown_0855C3C0[phase], gUnknown_0855C3C4[phase]); } -void PokeballGlowEffect_4(struct Sprite *sprite) +static void PokeballGlowEffect_4(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -1046,12 +1241,12 @@ void PokeballGlowEffect_4(struct Sprite *sprite) } } -void PokeballGlowEffect_5(struct Sprite *sprite) +static void PokeballGlowEffect_5(struct Sprite *sprite) { sprite->data[0]++; } -void PokeballGlowEffect_6(struct Sprite *sprite) +static void PokeballGlowEffect_6(struct Sprite *sprite) { if (sprite->data[5] == 0 || IsFanfareTaskInactive()) { @@ -1059,7 +1254,7 @@ void PokeballGlowEffect_6(struct Sprite *sprite) } } -void PokeballGlowEffect_7(struct Sprite *sprite) +static void PokeballGlowEffect_7(struct Sprite *sprite) { } @@ -1071,7 +1266,7 @@ void SpriteCB_PokeballGlow(struct Sprite *sprite) } } -u8 PokecenterHealEffectHelper(s16 x, s16 y) +static u8 PokecenterHealEffectHelper(s16 x, s16 y) { u8 spriteIdAtEnd; struct Sprite *sprite; @@ -1097,7 +1292,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite) } } -void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) +static void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) { u8 spriteIdAtEnd; if (!a3) @@ -1129,10 +1324,6 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *sprite) } } -void mapldr_080842E8(void); -void mapldr_08084390(void); -void task00_8084310(u8); -void c3_080843F8(u8); void sub_80B69DC(void) { @@ -1140,7 +1331,7 @@ void sub_80B69DC(void) gFieldCallback = mapldr_080842E8; } -void mapldr_080842E8(void) +static void mapldr_080842E8(void) { pal_fill_black(); CreateTask(task00_8084310, 0); @@ -1149,7 +1340,7 @@ void mapldr_080842E8(void) gFieldCallback = NULL; } -void task00_8084310(u8 taskId) +static void task00_8084310(u8 taskId) { struct Task *task; task = &gTasks[taskId]; @@ -1177,7 +1368,7 @@ void task00_8084310(u8 taskId) } } -void mapldr_08084390(void) +static void mapldr_08084390(void) { Overworld_PlaySpecialMapMusic(); pal_fill_black(); @@ -1192,7 +1383,7 @@ void mapldr_08084390(void) gFieldCallback = NULL; } -void c3_080843F8(u8 taskId) +static void c3_080843F8(u8 taskId) { struct Task *task; task = &gTasks[taskId]; @@ -1213,11 +1404,6 @@ void c3_080843F8(u8 taskId) } } -extern void pal_fill_for_maplights(void); -void sub_80B6B94(u8); -extern void CameraObjectReset2(void); -extern void CameraObjectReset1(void); - void sub_80B6B68(void) { Overworld_PlaySpecialMapMusic(); @@ -1228,14 +1414,14 @@ void sub_80B6B68(void) gFieldCallback = NULL; } -void sub_80B6B94(u8 taskId) +static void sub_80B6B94(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3C8[task->data[0]](task)); // return code signifies whether to continue blocking here } -bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] +static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] { struct EventObject *playerObject; struct Sprite *playerSprite; @@ -1253,7 +1439,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] return TRUE; } -bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] +static bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] { if (IsWeatherNotFadingIn()) { @@ -1262,7 +1448,7 @@ bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] return FALSE; } -bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] +static bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] { struct Sprite *sprite; s16 centerToCornerVecY; @@ -1277,7 +1463,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] return FALSE; } -bool8 sub_80B6D04(struct Task *task) +static bool8 sub_80B6D04(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -1311,7 +1497,7 @@ bool8 sub_80B6D04(struct Task *task) return FALSE; } -bool8 sub_80B6DBC(struct Task *task) +static bool8 sub_80B6DBC(struct Task *task) { task->data[0]++; task->data[1] = 4; @@ -1320,7 +1506,7 @@ bool8 sub_80B6DBC(struct Task *task) return TRUE; } -bool8 sub_80B6DD8(struct Task *task) +static bool8 sub_80B6DD8(struct Task *task) { SetCameraPanning(0, task->data[1]); task->data[1] = -task->data[1]; @@ -1336,7 +1522,7 @@ bool8 sub_80B6DD8(struct Task *task) return FALSE; } -bool8 sub_80B6E18(struct Task *task) +static bool8 sub_80B6E18(struct Task *task) { gPlayerAvatar.preventStep = FALSE; ScriptContext2_Disable(); @@ -1347,19 +1533,6 @@ bool8 sub_80B6E18(struct Task *task) return FALSE; } -void sub_80B6E88(u8); -extern void sub_80E1558(u8); -extern void sub_80AF0B4(void); - -void sub_80B6FB8(struct Task *); -void sub_80B7004(struct Task *); -void sub_80B7050(void); -void sub_80B7060(void); -bool8 BGMusicStopped(void); -void sub_80B70B4(void); -void sub_80E1570(void); -void sub_80B70DC(u8); - void sub_80B6E4C(u8 a0, u8 priority) { u8 taskId; @@ -1371,14 +1544,14 @@ void sub_80B6E4C(u8 a0, u8 priority) } } -void sub_80B6E88(u8 taskId) +static void sub_80B6E88(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3E4[task->data[0]](task)); } -bool8 sub_80B6EC0(struct Task *task) +static bool8 sub_80B6EC0(struct Task *task) { FreezeEventObjects(); CameraObjectReset2(); @@ -1387,7 +1560,7 @@ bool8 sub_80B6EC0(struct Task *task) return FALSE; } -bool8 sub_80B6EE0(struct Task *task) +static bool8 sub_80B6EE0(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -1406,7 +1579,7 @@ bool8 sub_80B6EE0(struct Task *task) return FALSE; } -bool8 sub_80B6F50(struct Task *task) +static bool8 sub_80B6F50(struct Task *task) { sub_80B6FB8(task); if (task->data[2] > 3) @@ -1417,14 +1590,14 @@ bool8 sub_80B6F50(struct Task *task) return FALSE; } -bool8 sub_80B6F74(struct Task *task) +static bool8 sub_80B6F74(struct Task *task) { sub_80B6FB8(task); sub_80B7060(); return FALSE; } -bool8 sub_80B6F84(struct Task *task) +static bool8 sub_80B6F84(struct Task *task) { sub_80B7004(task); if (task->data[2] > 3) @@ -1435,14 +1608,14 @@ bool8 sub_80B6F84(struct Task *task) return FALSE; } -bool8 sub_80B6FA8(struct Task *task) +static bool8 sub_80B6FA8(struct Task *task) { sub_80B7004(task); sub_80B7060(); return FALSE; } -void sub_80B6FB8(struct Task *task) +static void sub_80B6FB8(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1455,7 +1628,7 @@ void sub_80B6FB8(struct Task *task) } } -void sub_80B7004(struct Task *task) +static void sub_80B7004(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1468,13 +1641,13 @@ void sub_80B7004(struct Task *task) } } -void sub_80B7050(void) +static void sub_80B7050(void) { music_something(); sub_80AF0B4(); } -void sub_80B7060(void) +static void sub_80B7060(void) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -1486,7 +1659,7 @@ void sub_80B7060(void) } } -void sub_80B70B4(void) +static void sub_80B70B4(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -1495,14 +1668,14 @@ void sub_80B70B4(void) gFieldCallback = NULL; } -void sub_80B70DC(u8 taskId) +static void sub_80B70DC(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3FC[task->data[0]](task)); } -bool8 sub_80B7114(struct Task *task) +static bool8 sub_80B7114(struct Task *task) { struct EventObject *eventObject; s16 x; @@ -1527,7 +1700,7 @@ bool8 sub_80B7114(struct Task *task) return TRUE; } -bool8 sub_80B7190(struct Task *task) +static bool8 sub_80B7190(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1537,7 +1710,7 @@ bool8 sub_80B7190(struct Task *task) return FALSE; } -bool8 sub_80B71D0(struct Task *task) +static bool8 sub_80B71D0(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1557,7 +1730,7 @@ bool8 sub_80B71D0(struct Task *task) return FALSE; } -bool8 sub_80B7230(struct Task *task) +static bool8 sub_80B7230(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1567,7 +1740,7 @@ bool8 sub_80B7230(struct Task *task) return FALSE; } -bool8 sub_80B7270(struct Task *task) +static bool8 sub_80B7270(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1587,9 +1760,7 @@ bool8 sub_80B7270(struct Task *task) return FALSE; } -extern bool8 sub_80E1584(void); - -bool8 sub_80B72D0(struct Task *task) +static bool8 sub_80B72D0(struct Task *task) { if (sub_80E1584()) { @@ -1600,7 +1771,7 @@ bool8 sub_80B72D0(struct Task *task) return TRUE; } -bool8 sub_80B72F4(struct Task *task) +static bool8 sub_80B72F4(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -1614,8 +1785,6 @@ bool8 sub_80B72F4(struct Task *task) return FALSE; } -void sub_80B7384(u8); - bool8 FldEff_UseWaterfall(void) { u8 taskId; @@ -1625,12 +1794,12 @@ bool8 FldEff_UseWaterfall(void) return FALSE; } -void sub_80B7384(u8 taskId) +static void sub_80B7384(u8 taskId) { while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])); } -bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) { ScriptContext2_Enable(); gPlayerAvatar.preventStep = TRUE; @@ -1638,7 +1807,7 @@ bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) return FALSE; } -bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject) +static bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject) { ScriptContext2_Enable(); if (!EventObjectIsMovementOverridden(eventObject)) @@ -1651,7 +1820,7 @@ bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventO return FALSE; } -bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject) +static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject) { if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { @@ -1661,14 +1830,14 @@ bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObjec return TRUE; } -bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject) { EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(DIR_NORTH)); task->data[0]++; return FALSE; } -bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) { if (!EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1686,9 +1855,6 @@ bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) return FALSE; } -void Task_Dive(u8); -extern int dive_warp(struct MapPosition *, u16); - bool8 FldEff_UseDive(void) { u8 taskId; @@ -1704,14 +1870,14 @@ void Task_Dive(u8 taskId) while (gUnknown_0855C42C[gTasks[taskId].data[0]](&gTasks[taskId])); } -bool8 dive_1_lock(struct Task *task) +static bool8 dive_1_lock(struct Task *task) { gPlayerAvatar.preventStep = TRUE; task->data[0]++; return FALSE; } -bool8 dive_2_unknown(struct Task *task) +static bool8 dive_2_unknown(struct Task *task) { ScriptContext2_Enable(); gFieldEffectArguments[0] = task->data[15]; @@ -1720,7 +1886,7 @@ bool8 dive_2_unknown(struct Task *task) return FALSE; } -bool8 dive_3_unknown(struct Task *task) +static bool8 dive_3_unknown(struct Task *task) { struct MapPosition mapPosition; PlayerGetDestCoords(&mapPosition.x, &mapPosition.y); @@ -1733,20 +1899,17 @@ bool8 dive_3_unknown(struct Task *task) return FALSE; } -void sub_80B75F0(u8); -void mapldr_080851BC(void); - void sub_80B75D8(u8 priority) { CreateTask(sub_80B75F0, priority); } -void sub_80B75F0(u8 taskId) +static void sub_80B75F0(u8 taskId) { while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { FreezeEventObjects(); CameraObjectReset2(); @@ -1758,7 +1921,7 @@ bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Spr return TRUE; } -bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { SetCameraPanning(0, task->data[1]); task->data[1] = -task->data[1]; @@ -1771,7 +1934,7 @@ bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { sprite->pos2.y = 0; task->data[3] = 1; @@ -1785,7 +1948,7 @@ bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Spr return TRUE; } -bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { s16 centerToCornerVecY; SetCameraPanning(0, task->data[1]); @@ -1828,7 +1991,7 @@ bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { music_something(); sub_80AF0B4(); @@ -1836,7 +1999,7 @@ bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -1848,9 +2011,7 @@ bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -void sub_80B7890(u8); - -void mapldr_080851BC(void) +static void mapldr_080851BC(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -1859,12 +2020,12 @@ void mapldr_080851BC(void) CreateTask(sub_80B7890, 0); } -void sub_80B7890(u8 taskId) +static void sub_80B7890(u8 taskId) { while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { CameraObjectReset2(); FreezeEventObjects(); @@ -1874,7 +2035,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (IsWeatherNotFadingIn()) { @@ -1888,7 +2049,7 @@ bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { sprite = &gSprites[task->data[1]]; if (sprite->animCmdIndex > 1) @@ -1902,7 +2063,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1914,8 +2075,6 @@ bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; - u8 FldEff_LavaridgeGymWarp(void) { u8 spriteId; @@ -1934,19 +2093,17 @@ void sub_80B7A58(struct Sprite *sprite) } } -void sub_80B7A8C(u8); - void sub_80B7A74(u8 priority) { CreateTask(sub_80B7A8C, priority); } -void sub_80B7A8C(u8 taskId) +static void sub_80B7A8C(u8 taskId) { while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { FreezeEventObjects(); CameraObjectReset2(); @@ -1956,7 +2113,7 @@ bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1978,7 +2135,7 @@ bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (gSprites[task->data[1]].animCmdIndex == 2) { @@ -1988,7 +2145,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH)) { @@ -1999,10 +2156,7 @@ bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -void sub_80B7CE4(u8); -void mapldr_080859D4(void); - -bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -2032,29 +2186,29 @@ void sub_80B7CAC(struct Sprite *sprite) } } -void sub_80B7CC8(void) +void StartEscapeRopeFieldEffect(void) { ScriptContext2_Enable(); FreezeEventObjects(); - CreateTask(sub_80B7CE4, 0x50); + CreateTask(DoEscapeRopeFieldEffect, 0x50); } -void sub_80B7CE4(u8 taskId) +static void DoEscapeRopeFieldEffect(u8 taskId) { - gUnknown_0855C474[gTasks[taskId].data[0]](&gTasks[taskId]); + gEscapeRopeFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B7D14(struct Task *task) +static void EscapeRopeFieldEffect_Step0(struct Task *task) { task->data[0]++; task->data[14] = 64; task->data[15] = GetPlayerFacingDirection(); } -void sub_80B7D34(struct Task *task) +static void EscapeRopeFieldEffect_Step1(struct Task *task) { struct EventObject *eventObject; - u8 spinDirections[5] = {1, 3, 4, 2, 1}; + u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; if (task->data[14] != 0 && (--task->data[14]) == 0) { music_something(); @@ -2070,7 +2224,7 @@ void sub_80B7D34(struct Task *task) WarpIntoMap(); gFieldCallback = mapldr_080859D4; SetMainCallback2(CB2_LoadMap); - DestroyTask(FindTaskIdByFunc(sub_80B7CE4)); + DestroyTask(FindTaskIdByFunc(DoEscapeRopeFieldEffect)); } else if (task->data[1] == 0 || (--task->data[1]) == 0) { EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection])); @@ -2088,9 +2242,7 @@ void (*const gUnknown_0855C484[])(struct Task *) = { sub_80B7EE8 }; -void sub_80B7E94(u8); - -void mapldr_080859D4(void) +static void mapldr_080859D4(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -2101,12 +2253,12 @@ void mapldr_080859D4(void) CreateTask(sub_80B7E94, 0); } -void sub_80B7E94(u8 taskId) +static void sub_80B7E94(u8 taskId) { gUnknown_0855C484[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B7EC4(struct Task *task) +static void sub_80B7EC4(struct Task *task) { if (IsWeatherNotFadingIn()) { @@ -2115,7 +2267,7 @@ void sub_80B7EC4(struct Task *task) } } -void sub_80B7EE8(struct Task *task) +static void sub_80B7EE8(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2143,13 +2295,6 @@ void sub_80B7EE8(struct Task *task) eventObject->invisible ^= 1; } -static void ExecuteTeleportFieldEffectTask(u8); -static void TeleportFieldEffectTask1(struct Task*); -static void TeleportFieldEffectTask2(struct Task*); -static void TeleportFieldEffectTask3(struct Task*); -static void TeleportFieldEffectTask4(struct Task*); -static void mapldr_08085D88(void); - void CreateTeleportFieldEffectTask(void) { CreateTask(ExecuteTeleportFieldEffectTask, 0); @@ -2245,8 +2390,6 @@ static void TeleportFieldEffectTask4(struct Task *task) } } -void sub_80B8250(u8); - static void mapldr_08085D88(void) { Overworld_PlaySpecialMapMusic(); @@ -2265,12 +2408,12 @@ void (*const gUnknown_0855C49C[])(struct Task *) = { sub_80B8410 }; -void sub_80B8250(u8 taskId) +static void sub_80B8250(u8 taskId) { gUnknown_0855C49C[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8280(struct Task *task) +static void sub_80B8280(struct Task *task) { struct Sprite *sprite; s16 centerToCornerVecY; @@ -2289,7 +2432,7 @@ void sub_80B8280(struct Task *task) } } -void sub_80B830C(struct Task *task) +static void sub_80B830C(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2328,7 +2471,7 @@ void sub_80B830C(struct Task *task) } } -void sub_80B8410(struct Task *task) +static void sub_80B8410(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2346,13 +2489,6 @@ void sub_80B8410(struct Task *task) } } -void sub_80B8554(u8); -void sub_80B88B4(u8); -u8 sub_80B8C60(u32, u32, u32); -void sub_80B880C(void); -void sub_80B8874(u16); -void sub_80B8CC0(struct Sprite *); - bool8 FldEff_FieldMoveShowMon(void) { u8 taskId; @@ -2391,12 +2527,12 @@ void (*const gUnknown_0855C4A8[])(struct Task *) = { overworld_bg_setup_2, }; -void sub_80B8554(u8 taskId) +static void sub_80B8554(u8 taskId) { gUnknown_0855C4A8[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8584(struct Task *task) +static void sub_80B8584(struct Task *task) { task->data[11] = REG_WININ; task->data[12] = REG_WINOUT; @@ -2413,7 +2549,7 @@ void sub_80B8584(struct Task *task) task->data[0]++; } -void sub_80B85F8(struct Task *task) +static void sub_80B85F8(struct Task *task) { u16 offset; u16 delta; @@ -2426,7 +2562,7 @@ void sub_80B85F8(struct Task *task) task->data[0]++; } -void sub_80B8660(struct Task *task) +static void sub_80B8660(struct Task *task) { s16 v0; s16 v2; @@ -2459,7 +2595,7 @@ void sub_80B8660(struct Task *task) } } -void sub_80B86EC(struct Task *task) +static void sub_80B86EC(struct Task *task) { task->data[5] -= 16; if (gSprites[task->data[15]].data[7]) @@ -2468,7 +2604,7 @@ void sub_80B86EC(struct Task *task) } } -void sub_80B871C(struct Task *task) +static void sub_80B871C(struct Task *task) { s16 v2; s16 v3; @@ -2492,7 +2628,7 @@ void sub_80B871C(struct Task *task) } } -void sub_80B8770(struct Task *task) +static void sub_80B8770(struct Task *task) { u16 bg0cnt; bg0cnt = (REG_BG0CNT >> 8) << 11; @@ -2504,7 +2640,7 @@ void sub_80B8770(struct Task *task) task->data[0]++; } -void overworld_bg_setup_2(struct Task *task) +static void overworld_bg_setup_2(struct Task *task) { IntrCallback callback; LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback); @@ -2515,7 +2651,7 @@ void overworld_bg_setup_2(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_80B8554)); } -void sub_80B880C(void) +static void sub_80B880C(void) { struct Task *task; IntrCallback callback; @@ -2530,7 +2666,7 @@ void sub_80B880C(void) SetGpuReg(REG_OFFSET_BG0VOFS, task->data[6]); } -void sub_80B8874(u16 offs) +static void sub_80B8874(u16 offs) { u16 i; u16 *dest; @@ -2541,11 +2677,6 @@ void sub_80B8874(u16 offs) } } -void sub_80B8AE0(void); -bool8 sub_80B8B38(struct Task *); -void sub_80B8B28(struct Task *); -bool8 sub_80B8BF0(struct Task *); - void (*const gUnknown_0855C4C4[])(struct Task *) = { sub_80B88E4, sub_80B8920, @@ -2556,12 +2687,12 @@ void (*const gUnknown_0855C4C4[])(struct Task *) = { sub_80B8A64, }; -void sub_80B88B4(u8 taskId) +static void sub_80B88B4(u8 taskId) { gUnknown_0855C4C4[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B88E4(struct Task *task) +static void sub_80B88E4(struct Task *task) { SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]); SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); @@ -2570,7 +2701,7 @@ void sub_80B88E4(struct Task *task) task->data[0]++; } -void sub_80B8920(struct Task *task) +static void sub_80B8920(struct Task *task) { u16 offset; u16 delta; @@ -2583,7 +2714,7 @@ void sub_80B8920(struct Task *task) task->data[0]++; } -void sub_80B898C(struct Task *task) +static void sub_80B898C(struct Task *task) { if (sub_80B8B38(task)) { @@ -2595,7 +2726,7 @@ void sub_80B898C(struct Task *task) sub_80B8B28(task); } -void sub_80B89DC(struct Task *task) +static void sub_80B89DC(struct Task *task) { sub_80B8B28(task); if (gSprites[task->data[15]].data[7]) @@ -2604,7 +2735,7 @@ void sub_80B89DC(struct Task *task) } } -void sub_80B8A0C(struct Task *task) +static void sub_80B8A0C(struct Task *task) { sub_80B8B28(task); task->data[3] = task->data[1] & 7; @@ -2614,7 +2745,7 @@ void sub_80B8A0C(struct Task *task) task->data[0]++; } -void sub_80B8A44(struct Task *task) +static void sub_80B8A44(struct Task *task) { sub_80B8B28(task); if (sub_80B8BF0(task)) @@ -2623,7 +2754,7 @@ void sub_80B8A44(struct Task *task) } } -void sub_80B8A64(struct Task *task) +static void sub_80B8A64(struct Task *task) { IntrCallback intrCallback; u16 bg0cnt; @@ -2637,7 +2768,7 @@ void sub_80B8A64(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_80B88B4)); } -void sub_80B8AE0(void) +static void sub_80B8AE0(void) { IntrCallback intrCallback; struct Task *task; @@ -2648,14 +2779,14 @@ void sub_80B8AE0(void) SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); } -void sub_80B8B28(struct Task *task) +static void sub_80B8B28(struct Task *task) { task->data[1] -= 16; task->data[3] += 16; } #ifdef NONMATCHING -bool8 sub_80B8B38(struct Task *task) +static bool8 sub_80B8B38(struct Task *task) { u16 i; u16 srcOffs; @@ -2682,7 +2813,7 @@ bool8 sub_80B8B38(struct Task *task) } #else NAKED -bool8 sub_80B8B38(struct Task *task) +static bool8 sub_80B8B38(struct Task *task) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r10\n" @@ -2782,7 +2913,7 @@ bool8 sub_80B8B38(struct Task *task) } #endif -bool8 sub_80B8BF0(struct Task *task) +static bool8 sub_80B8BF0(struct Task *task) { u16 i; u16 dstOffs; @@ -2806,7 +2937,7 @@ bool8 sub_80B8BF0(struct Task *task) return FALSE; } -u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) +static u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) { u16 v0; u8 monSprite; @@ -2822,9 +2953,7 @@ u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) return monSprite; } -void sub_80B8D04(struct Sprite *); - -void sub_80B8CC0(struct Sprite *sprite) +static void sub_80B8CC0(struct Sprite *sprite) { if ((sprite->pos1.x -= 20) <= 0x78) { @@ -2841,9 +2970,7 @@ void sub_80B8CC0(struct Sprite *sprite) } } -void sub_80B8D20(struct Sprite *); - -void sub_80B8D04(struct Sprite *sprite) +static void sub_80B8D04(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -2851,7 +2978,7 @@ void sub_80B8D04(struct Sprite *sprite) } } -void sub_80B8D20(struct Sprite *sprite) +static void sub_80B8D20(struct Sprite *sprite) { if (sprite->pos1.x < -0x40) { @@ -2862,8 +2989,6 @@ void sub_80B8D20(struct Sprite *sprite) } } -void sub_80B8D84(u8); - u8 FldEff_UseSurf(void) { u8 taskId; @@ -2882,12 +3007,12 @@ void (*const gUnknown_0855C4E0[])(struct Task *) = { sub_80B8F24, }; -void sub_80B8D84(u8 taskId) +static void sub_80B8D84(u8 taskId) { gUnknown_0855C4E0[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8DB4(struct Task *task) +static void sub_80B8DB4(struct Task *task) { ScriptContext2_Enable(); FreezeEventObjects(); @@ -2898,19 +3023,19 @@ void sub_80B8DB4(struct Task *task) task->data[0]++; } -void sub_80B8E14(struct Task *task) +static void sub_80B8E14(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject)) { sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } -void sub_80B8E60(struct Task *task) +static void sub_80B8E60(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2922,7 +3047,7 @@ void sub_80B8E60(struct Task *task) } } -void sub_80B8EA8(struct Task *task) +static void sub_80B8EA8(struct Task *task) { struct EventObject *eventObject; if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) @@ -2939,7 +3064,7 @@ void sub_80B8EA8(struct Task *task) } } -void sub_80B8F24(struct Task *task) +static void sub_80B8F24(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3129,8 +3254,6 @@ _080B9050:\n\ } #endif // NONMATCHING -void sub_80B9128(struct Sprite *); - u8 FldEff_NPCFlyOut(void) { u8 spriteId; @@ -3145,7 +3268,7 @@ u8 FldEff_NPCFlyOut(void) return spriteId; } -void sub_80B9128(struct Sprite *sprite) +static void sub_80B9128(struct Sprite *sprite) { struct Sprite *npcSprite; sprite->pos2.x = Cos(sprite->data[2], 0x8c); @@ -3166,15 +3289,6 @@ void sub_80B9128(struct Sprite *sprite) } } -void sub_80B91D4(u8); -extern void sub_81555D8(u8, u8); -u8 sub_80B94C4(void); -bool8 sub_80B9508(u8); -void sub_80B9524(u8); -void sub_80B9560(u8, u8); -void sub_80B957C(struct Sprite *); -void sub_80B963C(struct Sprite *); - u8 FldEff_UseFly(void) { u8 taskId; @@ -3195,12 +3309,12 @@ void (*const gUnknown_0855C4F4[])(struct Task *) = { sub_80B9494, }; -void sub_80B91D4(u8 taskId) +static void sub_80B91D4(u8 taskId) { gUnknown_0855C4F4[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B9204(struct Task *task) +static void sub_80B9204(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3210,12 +3324,12 @@ void sub_80B9204(struct Task *task) gPlayerAvatar.preventStep = TRUE; SetPlayerAvatarStateMask(1); sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } -void sub_80B925C(struct Task *task) +static void sub_80B925C(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3227,7 +3341,7 @@ void sub_80B925C(struct Task *task) } } -void sub_80B92A0(struct Task *task) +static void sub_80B92A0(struct Task *task) { struct EventObject *eventObject; if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) @@ -3243,18 +3357,18 @@ void sub_80B92A0(struct Task *task) } } -void sub_80B92F8(struct Task *task) +static void sub_80B92F8(struct Task *task) { if (sub_80B9508(task->data[1])) { task->data[0]++; task->data[2] = 16; SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); - EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], 0x02); + EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], MOVEMENT_ACTION_FACE_LEFT); } } -void sub_80B933C(struct Task *task) +static void sub_80B933C(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3266,7 +3380,7 @@ void sub_80B933C(struct Task *task) } } -void sub_80B9390(struct Task *task) +static void sub_80B9390(struct Task *task) { struct EventObject *eventObject; if ((++task->data[2]) >= 8) @@ -3275,7 +3389,7 @@ void sub_80B9390(struct Task *task) EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03)); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); eventObject->inanimate = 1; - EventObjectSetHeldMovement(eventObject, 0x48); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT); if (task->data[15] & 0x08) { DestroySprite(&gSprites[eventObject->fieldEffectSpriteId]); @@ -3285,7 +3399,7 @@ void sub_80B9390(struct Task *task) } } -void sub_80B9418(struct Task *task) +static void sub_80B9418(struct Task *task) { struct EventObject *eventObject; if ((++task->data[2]) >= 10) @@ -3300,7 +3414,7 @@ void sub_80B9418(struct Task *task) } } -void sub_80B9474(struct Task *task) +static void sub_80B9474(struct Task *task) { if (sub_80B9508(task->data[1])) { @@ -3309,7 +3423,7 @@ void sub_80B9474(struct Task *task) } } -void sub_80B9494(struct Task *task) +static void sub_80B9494(struct Task *task) { if (!gPaletteFade.active) { @@ -3318,7 +3432,7 @@ void sub_80B9494(struct Task *task) } } -u8 sub_80B94C4(void) +static u8 sub_80B94C4(void) { u8 spriteId; struct Sprite *sprite; @@ -3330,12 +3444,12 @@ u8 sub_80B94C4(void) return spriteId; } -u8 sub_80B9508(u8 spriteId) +static u8 sub_80B9508(u8 spriteId) { return gSprites[spriteId].data[7]; } -void sub_80B9524(u8 spriteId) +static void sub_80B9524(u8 spriteId) { struct Sprite *sprite; sprite = &gSprites[spriteId]; @@ -3348,7 +3462,7 @@ void sub_80B9524(u8 spriteId) sprite->data[6] = 0x40; } -void sub_80B9560(u8 a0, u8 a1) +static void sub_80B9560(u8 a0, u8 a1) { gSprites[a0].data[6] = a1; } @@ -3370,7 +3484,7 @@ const union AffineAnimCmd *const gSpriteAffineAnimTable_0855C548[] = { SpriteAffineAnim_855C530 }; -void sub_80B957C(struct Sprite *sprite) +static void sub_80B957C(struct Sprite *sprite) { if (sprite->data[7] == 0) { @@ -3403,7 +3517,7 @@ void sub_80B957C(struct Sprite *sprite) } } -void sub_80B963C(struct Sprite *sprite) +static void sub_80B963C(struct Sprite *sprite) { struct Sprite *sprite1; sprite->pos2.x = Cos(sprite->data[2], 0x8c); @@ -3474,8 +3588,6 @@ void sub_80B9794(u8 spriteId) gSprites[spriteId].callback = sub_80B96B0; } -void sub_80B97D4(u8); - u8 FldEff_FlyIn(void) { CreateTask(sub_80B97D4, 0xfe); @@ -3492,12 +3604,12 @@ void (*const gUnknown_0855C550[])(struct Task *) = { sub_80B9A60, }; -void sub_80B97D4(u8 taskId) +static void sub_80B97D4(u8 taskId) { gUnknown_0855C550[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B9804(struct Task *task) +static void sub_80B9804(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3523,7 +3635,7 @@ void sub_80B9804(struct Task *task) } } -void sub_80B98B8(struct Task *task) +static void sub_80B98B8(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -3541,7 +3653,7 @@ void sub_80B98B8(struct Task *task) } } -void sub_80B9924(struct Task *task) +static void sub_80B9924(struct Task *task) { s16 unknown_0855C56C[18] = { -2, @@ -3571,7 +3683,7 @@ void sub_80B9924(struct Task *task) } } -void sub_80B9978(struct Task *task) +static void sub_80B9978(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -3585,12 +3697,12 @@ void sub_80B9978(struct Task *task) sprite->pos2.y = 0; sprite->coordOffsetEnabled = 1; sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } -void sub_80B99F0(struct Task *task) +static void sub_80B99F0(struct Task *task) { if (EventObjectClearHeldMovementIfFinished(&gEventObjects[gPlayerAvatar.eventObjectId])) { @@ -3599,7 +3711,7 @@ void sub_80B99F0(struct Task *task) } } -void sub_80B9A28(struct Task *task) +static void sub_80B9A28(struct Task *task) { if (sub_80B9508(task->data[1])) { @@ -3609,7 +3721,7 @@ void sub_80B9A28(struct Task *task) } } -void sub_80B9A60(struct Task *task) +static void sub_80B9A60(struct Task *task) { u8 state; struct EventObject *eventObject; @@ -3631,8 +3743,6 @@ void sub_80B9A60(struct Task *task) } } -void sub_80B9BE8(u8 taskId); - bool8 sub_80B9ADC(void) { u8 taskId; @@ -3697,7 +3807,7 @@ void (*const gUnknown_0855C590[])(s16*, u8) = { sub_80B9CDC, }; -void sub_80B9BE8(u8 taskId) +static void sub_80B9BE8(u8 taskId) { s16 *data = gTasks[taskId].data; InstallCameraPanAheadCallback(); @@ -3742,8 +3852,6 @@ void sub_80B9CDC(s16* a0, u8 taskId) } } -void sub_80B9DB8(struct Sprite* sprite); - const struct SpriteFrameImage gSpriteImageTable_855C59C[] = { obj_frame_tiles(gUnknown_0855C170), obj_frame_tiles(gUnknown_0855C190), @@ -3791,8 +3899,8 @@ const struct SpriteTemplate gUnknown_0855C5EC = { void sub_80B9D24(struct Sprite* sprite) { int i; - int xPos = (s16)gUnknown_03005DEC + sprite->pos1.x + sprite->pos2.x; - int yPos = (s16)gUnknown_03005DE8 + sprite->pos1.y + sprite->pos2.y - 4; + int xPos = (s16)gTotalCameraPixelOffsetX + sprite->pos1.x + sprite->pos2.x; + int yPos = (s16)gTotalCameraPixelOffsetY + sprite->pos1.y + sprite->pos2.y - 4; for (i = 0; i < 4; i++) { @@ -3806,7 +3914,7 @@ void sub_80B9D24(struct Sprite* sprite) } } -void sub_80B9DB8(struct Sprite* sprite) +static void sub_80B9DB8(struct Sprite* sprite) { switch (sprite->data[0]) { @@ -3831,8 +3939,6 @@ void sub_80B9DB8(struct Sprite* sprite) DestroySprite(sprite); } -void sub_80B9EDC(u8 taskId); - bool8 sub_80B9E28(struct Sprite* sprite) { u8 eventObjectIdBuffer; @@ -3857,7 +3963,7 @@ bool8 sub_80B9E28(struct Sprite* sprite) return FALSE; } -void sub_80B9EDC(u8 taskId) +static void sub_80B9EDC(u8 taskId) { // BUG: Possible divide by zero s16 *data = gTasks[taskId].data; |