diff options
Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r-- | src/field_player_avatar.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index b1291f0ce..96e679dd7 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1918,7 +1918,7 @@ static bool8 Fishing9(struct Task *task) static bool8 Fishing10(struct Task *task) { AlignFishingAnimationFrames(); - FillWindowPixelBuffer(0, 0x11); + FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3); task->tStep++; task->tFrameCounter = 0; @@ -1944,7 +1944,7 @@ static bool8 Fishing11(struct Task *task) sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0); gSprites[gPlayerAvatar.spriteId].pos2.x = 0; gSprites[gPlayerAvatar.spriteId].pos2.y = 0; - sub_8197434(0, TRUE); + ClearDialogWindowAndFrame(0, TRUE); task->tFrameCounter++; return FALSE; } @@ -1966,7 +1966,7 @@ static bool8 Fishing12(struct Task *task) { AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); - FillWindowPixelBuffer(0, 0x11); + FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3); task->tStep = FISHING_SHOW_RESULT; return TRUE; @@ -1977,7 +1977,7 @@ static bool8 Fishing13(struct Task *task) { AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); - FillWindowPixelBuffer(0, 0x11); + FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3); task->tStep++; return TRUE; @@ -2017,7 +2017,7 @@ static bool8 Fishing16(struct Task *task) gPlayerAvatar.preventStep = FALSE; ScriptContext2_Disable(); UnfreezeEventObjects(); - sub_8197434(0, TRUE); + ClearDialogWindowAndFrame(0, TRUE); sub_80ED950(0); DestroyTask(FindTaskIdByFunc(Task_Fishing)); } |