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Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index cb2beacee..df714d7db 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -32,7 +32,7 @@
#include "constants/species.h"
static EWRAM_DATA u8 gUnknown_0203734C = 0;
-EWRAM_DATA struct EventObject gEventObjects[NUM_EVENT_OBJECTS] = {};
+EWRAM_DATA struct EventObject gEventObjects[EVENT_OBJECTS_COUNT] = {};
EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {};
static void StartStrengthAnim(u8, u8);
@@ -123,7 +123,7 @@ static u8 Fishing14(struct Task *task);
static u8 Fishing15(struct Task *task);
static u8 Fishing16(struct Task *task);
-static bool8 (*const gUnknown_084973FC[])(u8) =
+static bool8 (*const sForcedMovementTestFuncs[])(u8) =
{
MetatileBehavior_IsTrickHouseSlipperyFloor,
MetatileBehavior_IsIce_2,
@@ -145,7 +145,7 @@ static bool8 (*const gUnknown_084973FC[])(u8) =
MetatileBehavior_IsMuddySlope,
};
-static bool8 (*const gUnknown_08497444[])(void) =
+static bool8 (*const sForcedMovementFuncs[])(void) =
{
ForcedMovement_None,
ForcedMovement_Slip,
@@ -285,12 +285,12 @@ static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct Eve
// .text
void MovementType_Player(struct Sprite *sprite)
{
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2);
+ UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2);
}
static u8 EventObjectCB2_NoMovement2(void)
{
- return 0;
+ return 0;
}
void player_step(u8 direction, u16 newKeys, u16 heldKeys)
@@ -380,7 +380,7 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void)
static bool8 TryDoMetatileBehaviorForcedMovement(void)
{
- return gUnknown_08497444[GetForcedMovementByMetatileBehavior()]();
+ return sForcedMovementFuncs[GetForcedMovementByMetatileBehavior()]();
}
static u8 GetForcedMovementByMetatileBehavior(void)
@@ -393,7 +393,7 @@ static u8 GetForcedMovementByMetatileBehavior(void)
for (i = 0; i < 18; i++)
{
- if (gUnknown_084973FC[i](metatileBehavior))
+ if (sForcedMovementTestFuncs[i](metatileBehavior))
return i + 1;
}
}
@@ -622,7 +622,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
{
- // speed 2 is fast, same speed as running
+ // speed 2 is fast, same speed as running
PlayerGoSpeed2(direction);
return;
}
@@ -1700,7 +1700,7 @@ static bool8 (*const sFishingStateFuncs[])(struct Task *) =
};
static void Task_Fishing(u8 taskId);
-static void sub_808CF78(void);
+static void AlignFishingAnimationFrames(void);
#define tStep data[0]
#define tFrameCounter data[1]
@@ -1759,7 +1759,7 @@ static bool8 Fishing2(struct Task *task)
static bool8 Fishing3(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
// Wait one second
task->tFrameCounter++;
@@ -1791,7 +1791,7 @@ static bool8 Fishing5(struct Task *task)
{
const u8 dot[] = _("·");
- sub_808CF78();
+ AlignFishingAnimationFrames();
task->tFrameCounter++;
if (gMain.newKeys & A_BUTTON)
{
@@ -1827,7 +1827,7 @@ static bool8 Fishing6(struct Task *task)
{
bool8 bite;
- sub_808CF78();
+ AlignFishingAnimationFrames();
task->tStep++;
bite = FALSE;
@@ -1872,7 +1872,7 @@ static bool8 Fishing6(struct Task *task)
// Oh! A Bite!
static bool8 Fishing7(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL);
task->tStep++;
task->tFrameCounter = 0;
@@ -1884,7 +1884,7 @@ static bool8 Fishing8(struct Task *task)
{
const s16 reelTimeouts[3] = {36, 33, 30};
- sub_808CF78();
+ AlignFishingAnimationFrames();
task->tFrameCounter++;
if (task->tFrameCounter >= reelTimeouts[task->tFishingRod])
task->tStep = FISHING_GOT_AWAY;
@@ -1903,7 +1903,7 @@ static bool8 Fishing9(struct Task *task)
{70, 30}
};
- sub_808CF78();
+ AlignFishingAnimationFrames();
task->tStep++;
if (task->tRoundsPlayed < task->tMinRoundsRequired)
{
@@ -1922,7 +1922,7 @@ static bool8 Fishing9(struct Task *task)
static bool8 Fishing10(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3);
task->tStep++;
@@ -1933,7 +1933,7 @@ static bool8 Fishing10(struct Task *task)
static bool8 Fishing11(struct Task *task)
{
if (task->tFrameCounter == 0)
- sub_808CF78();
+ AlignFishingAnimationFrames();
RunTextPrinters();
@@ -1969,7 +1969,7 @@ static bool8 Fishing11(struct Task *task)
// Not even a nibble
static bool8 Fishing12(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3);
@@ -1980,7 +1980,7 @@ static bool8 Fishing12(struct Task *task)
// It got away
static bool8 Fishing13(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3);
@@ -1991,14 +1991,14 @@ static bool8 Fishing13(struct Task *task)
// Wait one second
static bool8 Fishing14(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
task->tStep++;
return FALSE;
}
static bool8 Fishing15(struct Task *task)
{
- sub_808CF78();
+ AlignFishingAnimationFrames();
if (gSprites[gPlayerAvatar.spriteId].animEnded)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -2033,7 +2033,7 @@ static bool8 Fishing16(struct Task *task)
#undef tFrameCounter
#undef tFishingRod
-static void sub_808CF78(void)
+static void AlignFishingAnimationFrames(void)
{
struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId];
u8 animCmdIndex;
@@ -2114,7 +2114,7 @@ static void sub_808D094(u8 taskId)
data[3] -= data[2];
data[2] += 3;
sprite->pos1.y = data[3] >> 4;
- if (sprite->pos1.y + (s16)gUnknown_03005DE8 < -32)
+ if (sprite->pos1.y + (s16)gTotalCameraPixelOffsetY < -32)
{
data[0]++;
}