diff options
Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r-- | src/field_player_avatar.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index f8c4e79f1..f57cc9979 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -342,10 +342,6 @@ void PlayerStep(u8 direction, u16 newKeys, u16 heldKeys) static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEvent, u8 direction) { - u8 r5 = direction; - u8 r6 = direction; - r6++; r6--; - if (ObjectEventIsMovementOverridden(playerObjEvent) && !ObjectEventClearHeldMovementIfFinished(playerObjEvent)) { @@ -357,13 +353,13 @@ static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEve return TRUE; } - if (playerObjEvent->movementDirection != r5) + if (playerObjEvent->movementDirection != direction) { ObjectEventClearHeldMovement(playerObjEvent); return FALSE; } - if (!sub_808B028(r6)) + if (!sub_808B028(direction)) { ObjectEventClearHeldMovement(playerObjEvent); return FALSE; @@ -2085,7 +2081,7 @@ static void sub_808D094(u8 taskId) sub_808D074(object->facingDirection); data[1] = 0; data[2] = 1; - data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) * 16; + data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) << 4; sprite->pos2.y = 0; CameraObjectReset2(); object->fixedPriority = TRUE; |