diff options
Diffstat (limited to 'src/field_special_scene.c')
-rw-r--r-- | src/field_special_scene.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 439b1855a..f5d3abce6 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -14,7 +14,7 @@ #include "sprite.h" #include "task.h" #include "constants/event_objects.h" -#include "constants/event_object_movement_constants.h" +#include "constants/event_object_movement.h" #include "constants/field_specials.h" #include "constants/songs.h" #include "constants/vars.h" @@ -283,7 +283,7 @@ void Task_HandlePorthole(u8 taskId) case IDLE_CHECK: if (gMain.newKeys & A_BUTTON) data[1] = 1; - if (!ScriptMovement_IsObjectMovementFinished(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup)) + if (!ScriptMovement_IsObjectMovementFinished(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup)) return; if (CountSSTidalStep(1) == TRUE) { @@ -305,12 +305,12 @@ void Task_HandlePorthole(u8 taskId) if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT) { - ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript); + ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript); data[0] = IDLE_CHECK; } else { - ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript); + ScriptMovement_StartObjectMovementScript(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript); data[0] = IDLE_CHECK; } break; @@ -326,7 +326,7 @@ void Task_HandlePorthole(u8 taskId) static void ShowSSTidalWhileSailing(void) { - u8 spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0); + u8 spriteId = AddPseudoObjectEvent(OBJ_EVENT_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0); gSprites[spriteId].coordOffsetEnabled = FALSE; @@ -339,7 +339,7 @@ static void ShowSSTidalWhileSailing(void) void sub_80FB768(void) { ShowSSTidalWhileSailing(); - gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; pal_fill_black(); CreateTask(Task_HandlePorthole, 80); ScriptContext2_Enable(); |