diff options
Diffstat (limited to 'src/field_specials.c')
-rw-r--r-- | src/field_specials.c | 236 |
1 files changed, 118 insertions, 118 deletions
diff --git a/src/field_specials.c b/src/field_specials.c index 86b929491..98643b26e 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -655,9 +655,9 @@ void MauvilleGymPressSwitch(void) for (i = 0; i < ARRAY_COUNT(sMauvilleGymSwitchCoords); i++) { if (i == gSpecialVar_0x8004) - MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, PressedSwitch)); + MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_PressedSwitch); else - MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, RaisedSwitch)); + MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_RaisedSwitch); } } @@ -672,83 +672,83 @@ void MauvilleGymSetDefaultBarriers(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_ID(MauvilleGym, GreenBeamH1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off)); + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off)); + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH3_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off)); + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH4_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off)); + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH1_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_On)); + case METATILE_MauvilleGym_GreenBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On); break; - case METATILE_ID(MauvilleGym, GreenBeamH2_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_On)); + case METATILE_MauvilleGym_GreenBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); break; - case METATILE_ID(MauvilleGym, GreenBeamH3_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_GreenBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, GreenBeamH4_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_GreenBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, RedBeamH1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off)); + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off)); + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH3_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off)); + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH4_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off)); + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH1_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_On)); + case METATILE_MauvilleGym_RedBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On); break; - case METATILE_ID(MauvilleGym, RedBeamH2_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_On)); + case METATILE_MauvilleGym_RedBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); break; - case METATILE_ID(MauvilleGym, RedBeamH3_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_RedBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, RedBeamH4_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_RedBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, GreenBeamV1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, GreenBeamV2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); + case METATILE_MauvilleGym_GreenBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); break; - case METATILE_ID(MauvilleGym, RedBeamV1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, RedBeamV2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); break; - case METATILE_ID(MauvilleGym, PoleBottom_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV1_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_PoleBottom_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, FloorTile): - if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_ID(MauvilleGym, GreenBeamV1_On)) - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV2_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_FloorTile: + if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); else - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV2_On) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, PoleBottom_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV1_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_PoleBottom_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, PoleTop_Off): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_PoleTop_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, PoleTop_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off)); + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); break; } } @@ -762,7 +762,7 @@ void MauvilleGymDeactivatePuzzle(void) const struct UCoords8 *switchCoords = sMauvilleGymSwitchCoords; for (i = ARRAY_COUNT(sMauvilleGymSwitchCoords) - 1; i >= 0; i--) { - MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_ID(MauvilleGym, PressedSwitch)); + MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_MauvilleGym_PressedSwitch); switchCoords++; } for (y = 12; y < 24; y++) @@ -771,42 +771,42 @@ void MauvilleGymDeactivatePuzzle(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_ID(MauvilleGym, GreenBeamH1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off)); + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off)); + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH3_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off)); + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamH4_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off)); + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off)); + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off)); + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH3_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off)); + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); break; - case METATILE_ID(MauvilleGym, RedBeamH4_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off)); + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); break; - case METATILE_ID(MauvilleGym, GreenBeamV1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, RedBeamV1_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK); + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); break; - case METATILE_ID(MauvilleGym, GreenBeamV2_On): - case METATILE_ID(MauvilleGym, RedBeamV2_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); + case METATILE_MauvilleGym_GreenBeamV2_On: + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); break; - case METATILE_ID(MauvilleGym, PoleTop_On): - MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off)); + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); break; } } @@ -816,11 +816,11 @@ void MauvilleGymDeactivatePuzzle(void) static const bool8 sSlidingDoorNextFrameDelay[] = {0, 1, 1, 1, 1}; static const u16 sPetalburgGymSlidingDoorMetatiles[] = { - METATILE_ID(PetalburgGym, SlidingDoor_Frame0), - METATILE_ID(PetalburgGym, SlidingDoor_Frame1), - METATILE_ID(PetalburgGym, SlidingDoor_Frame2), - METATILE_ID(PetalburgGym, SlidingDoor_Frame3), - METATILE_ID(PetalburgGym, SlidingDoor_Frame4), + METATILE_PetalburgGym_SlidingDoor_Frame0, + METATILE_PetalburgGym_SlidingDoor_Frame1, + METATILE_PetalburgGym_SlidingDoor_Frame2, + METATILE_PetalburgGym_SlidingDoor_Frame3, + METATILE_PetalburgGym_SlidingDoor_Frame4, }; void PetalburgGymSlideOpenRoomDoors(void) @@ -1095,30 +1095,30 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy) { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) { - tileId = METATILE_ID(Building, PC_Off); + tileId = METATILE_Building_PC_Off; } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) { - tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off); + tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) { - tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off); + tileId = METATILE_BrendansMaysHouse_MayPC_Off; } } else { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) { - tileId = METATILE_ID(Building, PC_On); + tileId = METATILE_Building_PC_On; } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) { - tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_On); + tileId = METATILE_BrendansMaysHouse_BrendanPC_On; } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) { - tileId = METATILE_ID(BrendansMaysHouse, MayPC_On); + tileId = METATILE_BrendansMaysHouse_MayPC_On; } } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK); @@ -1152,15 +1152,15 @@ static void PCTurnOffEffect(void) } if (gSpecialVar_0x8004 == 0) { - tileId = METATILE_ID(Building, PC_Off); + tileId = METATILE_Building_PC_Off; } else if (gSpecialVar_0x8004 == 1) { - tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off); + tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; } else if (gSpecialVar_0x8004 == 2) { - tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off); + tileId = METATILE_BrendansMaysHouse_MayPC_Off; } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK); DrawWholeMapView(); @@ -1195,13 +1195,13 @@ static void LotteryCornerComputerEffect(struct Task *task) task->data[3] = 0; if (task->data[4] != 0) { - MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); } else { - MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Flash) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Flash) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK); } DrawWholeMapView(); task->data[4] ^= 1; @@ -1215,8 +1215,8 @@ static void LotteryCornerComputerEffect(struct Task *task) void EndLotteryCornerComputerEffect(void) { - MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); DrawWholeMapView(); } @@ -1750,38 +1750,38 @@ const u8 *const gDeptStoreFloorNames[] = static const u16 sElevatorWindowTiles_Ascending[][3] = { { - METATILE_ID(BattleFrontier, Elevator_Top0), - METATILE_ID(BattleFrontier, Elevator_Top1), - METATILE_ID(BattleFrontier, Elevator_Top2) + METATILE_BattleFrontier_Elevator_Top0, + METATILE_BattleFrontier_Elevator_Top1, + METATILE_BattleFrontier_Elevator_Top2 }, { - METATILE_ID(BattleFrontier, Elevator_Mid0), - METATILE_ID(BattleFrontier, Elevator_Mid1), - METATILE_ID(BattleFrontier, Elevator_Mid2) + METATILE_BattleFrontier_Elevator_Mid0, + METATILE_BattleFrontier_Elevator_Mid1, + METATILE_BattleFrontier_Elevator_Mid2 }, { - METATILE_ID(BattleFrontier, Elevator_Bottom0), - METATILE_ID(BattleFrontier, Elevator_Bottom1), - METATILE_ID(BattleFrontier, Elevator_Bottom2) + METATILE_BattleFrontier_Elevator_Bottom0, + METATILE_BattleFrontier_Elevator_Bottom1, + METATILE_BattleFrontier_Elevator_Bottom2 }, }; static const u16 sElevatorWindowTiles_Descending[][3] = { { - METATILE_ID(BattleFrontier, Elevator_Top0), - METATILE_ID(BattleFrontier, Elevator_Top2), - METATILE_ID(BattleFrontier, Elevator_Top1) + METATILE_BattleFrontier_Elevator_Top0, + METATILE_BattleFrontier_Elevator_Top2, + METATILE_BattleFrontier_Elevator_Top1 }, { - METATILE_ID(BattleFrontier, Elevator_Mid0), - METATILE_ID(BattleFrontier, Elevator_Mid2), - METATILE_ID(BattleFrontier, Elevator_Mid1) + METATILE_BattleFrontier_Elevator_Mid0, + METATILE_BattleFrontier_Elevator_Mid2, + METATILE_BattleFrontier_Elevator_Mid1 }, { - METATILE_ID(BattleFrontier, Elevator_Bottom0), - METATILE_ID(BattleFrontier, Elevator_Bottom2), - METATILE_ID(BattleFrontier, Elevator_Bottom1) + METATILE_BattleFrontier_Elevator_Bottom0, + METATILE_BattleFrontier_Elevator_Bottom2, + METATILE_BattleFrontier_Elevator_Bottom1 }, }; |