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Diffstat (limited to 'src/fldeff_misc.c')
-rw-r--r--src/fldeff_misc.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c
index 05fa43338..60d1ea072 100644
--- a/src/fldeff_misc.c
+++ b/src/fldeff_misc.c
@@ -72,7 +72,7 @@ static const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4
static const u8 gUnusedEmptySpace_858DBF8[32] = {0};
-static const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_07.gbapal");
+static const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/field_effects/palettes/07.gbapal");
static const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp");
static const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp");
static const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp");
@@ -84,7 +84,7 @@ static const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4
static const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp");
static const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp");
static const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp");
-static const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_08.gbapal");
+static const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/field_effects/palettes/08.gbapal");
static const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp");
static const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp");
static const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp");
@@ -285,7 +285,7 @@ static const struct SpriteTemplate gUnknown_0858E68C =
.callback = SpriteCB_SandPillar_0,
};
-// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file.
+// This uses one of the secret base palettes, so there is no "graphics/field_effects/palettes/09.pal" file.
const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], 0x100E};
static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp");
@@ -319,7 +319,7 @@ static const struct SpriteTemplate gUnknown_0858E880 =
{
.tileTag = 0xFFFF,
.paletteTag = 0x1000,
- .oam = &gEventObjectBaseOam_32x8,
+ .oam = &gObjectEventBaseOam_32x8,
.anims = gSpriteAnimTable_858E87C,
.images = gUnknown_0858E84C,
.affineAnims = gDummySpriteAffineAnimTable,
@@ -1004,8 +1004,8 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite)
void DoSecretBaseGlitterMatSparkle(void)
{
- s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
- s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ s16 x = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x;
+ s16 y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
u8 spriteId;
sub_80930E0(&x, &y, 8, 4);
@@ -1231,27 +1231,27 @@ static void Task_WateringBerryTreeAnim_0(u8 taskId)
static void Task_WateringBerryTreeAnim_1(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (!EventObjectIsMovementOverridden(playerEventObj)
- || EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (!ObjectEventIsMovementOverridden(playerObjEvent)
+ || ObjectEventClearHeldMovementIfFinished(playerObjEvent))
{
sub_808C228(GetPlayerFacingDirection());
- EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
}
}
static void Task_WateringBerryTreeAnim_2(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (ObjectEventClearHeldMovementIfFinished(playerObjEvent))
{
s16 value = gTasks[taskId].data[1]++;
if (value < 10)
- EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
else
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;