diff options
Diffstat (limited to 'src/graphics.c')
-rw-r--r-- | src/graphics.c | 40 |
1 files changed, 19 insertions, 21 deletions
diff --git a/src/graphics.c b/src/graphics.c index e1e7a444c..eaa4bb470 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -4,10 +4,10 @@ const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/textbox. const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/textbox.gbapal.lz"); const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/battle_interface/textbox_map.bin.lz"); -const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/front.4bpp.lz"); -const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/back.4bpp.lz"); -const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/normal.gbapal.lz"); -const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/shiny.gbapal.lz"); +const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/front.4bpp.lz"); +const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/back.4bpp.lz"); +const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/normal.gbapal.lz"); +const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/shiny.gbapal.lz"); const u32 gUnusedGfx_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff const u32 gUnusedTimemap_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.bin.lz"); @@ -732,9 +732,9 @@ const u32 gBattleAnimSpritePal_PinkHeart[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimSpritePal_MagentaHeart[] = INCBIN_U32("graphics/battle_anims/sprites/magenta_heart.gbapal.lz"); const u32 gBattleAnimSpritePal_RedHeart[] = INCBIN_U32("graphics/battle_anims/sprites/red_heart.gbapal.lz"); -const u32 gUnknown_08C232E0[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz"); -const u32 gUnknown_08C23D50[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz"); -const u32 gUnknown_08C23D78[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz"); +const u32 gBattleAnimBgImage_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz"); +const u32 gBattleAnimBgPalette_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz"); +const u32 gBattleAnimBgTilemap_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz"); const u32 gBattleAnimSpriteGfx_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.4bpp.lz"); const u32 gBattleAnimSpritePal_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.gbapal.lz"); @@ -750,8 +750,8 @@ const u32 gBattleAnimSpriteGfx_Finger2[] = INCBIN_U32("graphics/battle_anims/spr const u32 gBattleAnimSpriteGfx_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.4bpp.lz"); const u32 gBattleAnimSpritePal_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.gbapal.lz"); -const u32 gUnknown_08C249D0[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); -const u32 gUnknown_08C249F8[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); +const u32 gBattleAnimBgPalette_ScaryFace[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); +const u32 gBattleAnimBgImage_ScaryFace[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); const u32 gBattleAnimSpritePal_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.gbapal.lz"); const u32 gBattleAnimSpriteGfx_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.4bpp.lz"); @@ -844,9 +844,9 @@ const u32 gBattleAnimBgPalette_Bug[] = INCBIN_U32("graphics/battle_anims/backgro const u32 gBattleAnimBgImage_Highspeed[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed.4bpp.lz"); const u32 gBattleAnimBgTilemap_HighspeedPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed_player.bin.lz"); -const u32 gUnknown_08C2A634[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.4bpp.lz"); -const u32 gUnknown_08C2A6D4[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.gbapal.lz"); -const u32 gUnknown_08C2A6EC[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.bin.lz"); +const u32 gBattleAnimMaskImage_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.4bpp.lz"); +const u32 gBattleAnimMaskPalette_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.gbapal.lz"); +const u32 gBattleAnimMaskTilemap_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.bin.lz"); const u32 gBattleAnimBgTilemap_GuillotineOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_opponent.bin.lz"); const u32 gBattleAnimBgTilemap_GuillotinePlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_player.bin.lz"); @@ -1001,8 +1001,8 @@ const u32 gUnknown_08D85A1C[] = INCBIN_U32("graphics/battle_frontier/battle_tile const u32 gBattleAnimSpriteGfx_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.4bpp.lz"); -const u32 gUnknown_08D8D410[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); -const u32 gUnknown_08D8D58C[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); +const u32 gBattleAnimBgTilemap_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); +const u32 gBattleAnimBgImage_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); const u32 gBattleAnimSpritePal_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.gbapal.lz"); @@ -1121,11 +1121,9 @@ const u32 gBattleAnimSpritePal_CrossImpact[] = INCBIN_U32("graphics/battle_anims const u32 gBattleAnimBgImage_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.4bpp.lz"); const u32 gBattleAnimBgPalette_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.gbapal.lz"); -const u32 gUnknown_08D95E00[] = INCBIN_U32("graphics/unknown/unknown_D95E00.bin.lz"); - -const u32 gUnknown_08D960D0[] = INCBIN_U32("graphics/unknown/unknown_D960D0.bin.lz"); - -const u32 gUnknown_08D963A4[] = INCBIN_U32("graphics/unknown/unknown_D963A4.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_opponent.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_player.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfContest[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_contest.bin.lz"); const u32 gBattleAnimSpritePal_Slash2[] = INCBIN_U32("graphics/battle_anims/sprites/slash_2.gbapal.lz"); @@ -1355,8 +1353,8 @@ const u16 gPokenavMessageBox_Pal[] = INCBIN_U16("graphics/pokenav/message.gbapal const u32 gPokenavMessageBox_Gfx[] = INCBIN_U32("graphics/pokenav/message.4bpp.lz"); const u32 gPokenavMessageBox_Tilemap[] = INCBIN_U32("graphics/pokenav/message.bin.lz"); -const u16 gHoennMapZoomIcons_Pal[] = INCBIN_U16("graphics/pokenav/zoom_tiles.gbapal"); -const u32 gHoennMapZoomIcons_Gfx[] = INCBIN_U32("graphics/pokenav/zoom.4bpp.lz"); +const u16 gRegionMapCityZoomTiles_Pal[] = INCBIN_U16("graphics/pokenav/city_zoom_tiles.gbapal"); +const u32 gRegionMapCityZoomText_Gfx[] = INCBIN_U32("graphics/pokenav/city_zoom_text.4bpp.lz"); const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/cancel.gbapal"); const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/cancel.4bpp"); |