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-rw-r--r--src/intro.c64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/intro.c b/src/intro.c
index 728811e82..4f76faf87 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -79,10 +79,10 @@
* Task_IntroLoadClouds3
* Task_IntroCloudsScene
* Task_IntroLoadRayquazaLightningScene
- * Task_IntroRaquazaLightningScene
- * Task_IntroLoadRaquazaGlowScene
- * Task_IntroRaquazaGlowScene_0
- * - Runs concurrently with Task_IntroRaquazaGlowScene_1
+ * Task_IntroRayquazaLightningScene
+ * Task_IntroLoadRayquazaGlowScene
+ * Task_IntroRayquazaGlowScene_0
+ * - Runs concurrently with Task_IntroRayquazaGlowScene_1
* Task_EndIntroMovie
* MainCB2_EndIntro
* - Advances to CB2_InitTitleScreen
@@ -389,7 +389,7 @@ static const union AnimCmd *const gUnknown_085E4C40[] =
gUnknown_085E4C28,
gUnknown_085E4C34,
};
-static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite);
+static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite);
static const struct SpriteTemplate gIntroLightningSprite =
{
.tileTag = 1503,
@@ -398,7 +398,7 @@ static const struct SpriteTemplate gIntroLightningSprite =
.anims = gUnknown_085E4C40,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCB_IntroRaquazaLightning,
+ .callback = SpriteCB_IntroRayquazaLightning,
};
static const s16 gIntroGroudonRockData[][3] =
{
@@ -875,8 +875,8 @@ static const union AnimCmd *const gUnknown_085E502C[] =
{
gUnknown_085E5024,
};
-static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite);
-static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
+static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite);
+static const struct SpriteTemplate gIntroRayquazaHyperbeamSprite =
{
.tileTag = 2003,
.paletteTag = 2003,
@@ -884,14 +884,14 @@ static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
.anims = gUnknown_085E502C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCB_IntroRaquazaHyperbeam,
+ .callback = SpriteCB_IntroRayquazaHyperbeam,
};
-static const struct CompressedSpriteSheet gIntroRaquazaGlowSpriteSheet[] =
+static const struct CompressedSpriteSheet gIntroRayquazaGlowSpriteSheet[] =
{
{gIntro3MiscTiles, 0xA00, 2003},
{NULL},
};
-static const struct SpritePalette gIntroRaquazaGlowPalette[] =
+static const struct SpritePalette gIntroRayquazaGlowPalette[] =
{
{gIntro3Misc1Palette, 2003},
{NULL},
@@ -928,16 +928,16 @@ static void Task_IntroLoadClouds1(u8);
static void Task_IntroLoadClouds2(u8);
static void Task_IntroLoadClouds3(u8);
static void Task_IntroCloudScene(u8);
-static void Task_IntroLoadRaquazaLightningScene(u8);
-static void Task_IntroRaquazaLightningScene(u8);
-static void Task_IntroLoadRaquazaGlowScene(u8);
-static void Task_IntroRaquazaGlowScene_0(u8);
+static void Task_IntroLoadRayquazaLightningScene(u8);
+static void Task_IntroRayquazaLightningScene(u8);
+static void Task_IntroLoadRayquazaGlowScene(u8);
+static void Task_IntroRayquazaGlowScene_0(u8);
static void Task_EndIntroMovie(u8);
static void CreateGroudonRockSprites(u8);
static void SpriteCB_IntroGroudonRocks(struct Sprite *);
static void CreateKyogreBubbleSprites_0(u8);
static void CreateKyogreBubbleSprites_1(void);
-static void Task_IntroRaquazaGlowScene_1(u8);
+static void Task_IntroRayquazaGlowScene_1(u8);
static void sub_816F46C(struct Sprite *);
static void sub_816F5B4(struct Sprite *);
static void sub_816F660(struct Sprite *);
@@ -2133,12 +2133,12 @@ static void Task_IntroCloudScene(u8 taskId)
if (data[6] != 0)
data[6] -= 0x80;
else if (!gPaletteFade.active)
- gTasks[taskId].func = Task_IntroLoadRaquazaLightningScene;
+ gTasks[taskId].func = Task_IntroLoadRayquazaLightningScene;
break;
}
}
-static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
+static void Task_IntroLoadRayquazaLightningScene(u8 taskId)
{
LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
@@ -2150,7 +2150,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
| DISPCNT_BG2_ON
| DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON);
- gTasks[taskId].func = Task_IntroRaquazaLightningScene;
+ gTasks[taskId].func = Task_IntroRayquazaLightningScene;
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[6] = 1;
gTasks[taskId].data[7] = 0;
@@ -2158,7 +2158,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
LoadSpritePalettes(gIntroRayquazaLightningPalette);
}
-static void Task_IntroRaquazaLightningScene(u8 taskId)
+static void Task_IntroRayquazaLightningScene(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 spriteId;
@@ -2191,12 +2191,12 @@ static void Task_IntroRaquazaLightningScene(u8 taskId)
break;
case 2:
if (--data[6] == 0)
- gTasks[taskId].func = Task_IntroLoadRaquazaGlowScene;
+ gTasks[taskId].func = Task_IntroLoadRayquazaGlowScene;
break;
}
}
-static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
+static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite)
{
if (sprite->animEnded)
sprite->invisible = TRUE;
@@ -2227,30 +2227,30 @@ static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
}
}
-static void Task_IntroLoadRaquazaGlowScene(u8 taskId)
+static void Task_IntroLoadRayquazaGlowScene(u8 taskId)
{
u8 newTaskId;
- LoadCompressedSpriteSheet(gIntroRaquazaGlowSpriteSheet);
- LoadSpritePalettes(gIntroRaquazaGlowPalette);
+ LoadCompressedSpriteSheet(gIntroRayquazaGlowSpriteSheet);
+ LoadSpritePalettes(gIntroRayquazaGlowPalette);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_BG2_ON
| DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON);
- gTasks[taskId].func = Task_IntroRaquazaGlowScene_0;
+ gTasks[taskId].func = Task_IntroRayquazaGlowScene_0;
BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0xA8;
gTasks[taskId].data[2] = -0x10;
gTasks[taskId].data[3] = -0x88;
gTasks[taskId].data[4] = -0x10;
- newTaskId = CreateTask(Task_IntroRaquazaGlowScene_1, 0);
+ newTaskId = CreateTask(Task_IntroRayquazaGlowScene_1, 0);
gTasks[newTaskId].data[4] = taskId;
}
-static void Task_IntroRaquazaGlowScene_0(u8 taskId)
+static void Task_IntroRayquazaGlowScene_0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -2303,9 +2303,9 @@ static void Task_EndIntroMovie(u8 taskId)
SetMainCallback2(MainCB2_EndIntro);
}
-static void Task_IntroRaquazaGlowScene_1(u8 taskId)
+static void Task_IntroRayquazaGlowScene_1(u8 taskId)
{
- // Note: data[4] contains the taskId of Task_IntroRaquazaGlowScene_0
+ // Note: data[4] contains the taskId of Task_IntroRayquazaGlowScene_0
u8 spriteId;
s16 *data = gTasks[taskId].data;
data[2]++;
@@ -2354,7 +2354,7 @@ static void Task_IntroRaquazaGlowScene_1(u8 taskId)
}
if (data[1] == 6)
{
- spriteId = CreateSprite(&gIntroRaquazaHyperbeamSprite, 120, 88, 15);
+ spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15);
PlaySE(SE_OP_BASYU);
gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[3] = data[4];
@@ -3043,7 +3043,7 @@ static void sub_816FEDC(struct Sprite *sprite)
}
}
-static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite)
+static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite)
{
u16 foo;