diff options
Diffstat (limited to 'src/menu.c')
-rw-r--r-- | src/menu.c | 51 |
1 files changed, 27 insertions, 24 deletions
diff --git a/src/menu.c b/src/menu.c index ae589dff4..9a9cec9dd 100644 --- a/src/menu.c +++ b/src/menu.c @@ -126,8 +126,8 @@ const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] = extern void sub_81973A4(void); extern void DrawStandardFrame(u8, u8, u8, u8, u8, u8); extern void DrawDialogueFrame(u8, u8, u8, u8, u8, u8); -extern void sub_81977BC(u8, u8, u8, u8, u8, u8); -extern void sub_8197804(u8, u8, u8, u8, u8, u8); +extern void ClearWindowAndBorderTilemap(u8, u8, u8, u8, u8, u8); +extern void ClearWindowAndWideBorderTilemap(u8, u8, u8, u8, u8, u8); extern void sub_8197BB4(u8, u8, u8, u8, u8, u8); extern void sub_8197E30(u8, u8, u8, u8, u8, u8); extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8); @@ -213,7 +213,7 @@ void sub_81973A4(void) void NewMenuHelpers_DrawDialogueFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, DrawDialogueFrame); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -222,25 +222,25 @@ void NewMenuHelpers_DrawDialogueFrame(u8 windowId, bool8 copyToVram) void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, DrawStandardFrame); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } -void sub_8197434(u8 windowId, bool8 copyToVram) +void ClearWindowAndWideBorder(u8 windowId, bool8 copyToVram) { - CallWindowFunction(windowId, sub_8197804); - FillWindowPixelBuffer(windowId, 0x11); + CallWindowFunction(windowId, ClearWindowAndWideBorderTilemap); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } -void sub_819746C(u8 windowId, bool8 copyToVram) +void ClearWindowAndBorder(u8 windowId, bool8 copyToVram) { - CallWindowFunction(windowId, sub_81977BC); - FillWindowPixelBuffer(windowId, 0x11); + CallWindowFunction(windowId, ClearWindowAndBorderTilemap); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -408,14 +408,17 @@ void DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height DLG_WINDOW_PALETTE_NUM); } -void sub_81977BC(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +// Clears the given window, and a 1-tile border around the window, to transparent tiles. +void ClearWindowAndBorderTilemap(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { - FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, TRANSPARENT_TILE_NUMBER, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); } -void sub_8197804(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +// Clears the given window, and a 1-tile border the top and bottom, plus a 3-tile border on the left and right. +// Tiles are set to a transparent tile. +void ClearWindowAndWideBorderTilemap(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { - FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, TRANSPARENT_TILE_NUMBER, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM); } void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram) @@ -554,7 +557,7 @@ void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum) sTileNum = tileNum; sPaletteNum = paletteNum; CallWindowFunction(windowId, sub_8197BB4); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -565,7 +568,7 @@ void sub_8197B64(u8 windowId, bool8 copyToVram, u16 tileNum) sTileNum = tileNum; sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); CallWindowFunction(windowId, sub_8197BB4); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -669,7 +672,7 @@ void sub_8197BB4(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 p void sub_8197DF8(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, sub_8197E30); - FillWindowPixelBuffer(windowId, 0); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_TRANSPARENT); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -685,7 +688,7 @@ void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 pal sTileNum = baseTileNum; sPaletteNum = paletteNum; CallWindowFunction(windowId, DrawWindowBorder); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -696,7 +699,7 @@ void sub_8197EC8(u8 windowId, bool8 copyToVram, u16 baseTileNum) sTileNum = baseTileNum; sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); CallWindowFunction(windowId, DrawWindowBorder); - FillWindowPixelBuffer(windowId, 0x11); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -765,7 +768,7 @@ void DrawWindowBorder(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, void sub_8198070(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, sub_81980A8); - FillWindowPixelBuffer(windowId, 0); + FillWindowPixelBuffer(windowId, PIXEL_BUFFER_TRANSPARENT); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); @@ -811,7 +814,7 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) if (sWindowId != 0xFF) { PutWindowTilemap(sWindowId); - FillWindowPixelBuffer(sWindowId, 0xFF); + FillWindowPixelBuffer(sWindowId, PIXEL_BUFFER_UNKNOWN); width = GetStringWidth(0, string, 0); AddTextPrinterParameterized3(sWindowId, 0, @@ -845,7 +848,7 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo color[2] = 2; } PutWindowTilemap(sWindowId); - FillWindowPixelBuffer(sWindowId, 0xFF); + FillWindowPixelBuffer(sWindowId, PIXEL_BUFFER_UNKNOWN); if (string2 != NULL) { width = GetStringWidth(0, string2, 0); @@ -873,7 +876,7 @@ void sub_81982F0(void) { if (sWindowId != 0xFF) { - FillWindowPixelBuffer(sWindowId, 0xFF); + FillWindowPixelBuffer(sWindowId, PIXEL_BUFFER_UNKNOWN); CopyWindowToVram(sWindowId, 3); } } @@ -882,7 +885,7 @@ void sub_8198314(void) { if (sWindowId != 0xFF) { - FillWindowPixelBuffer(sWindowId, 0); + FillWindowPixelBuffer(sWindowId, PIXEL_BUFFER_TRANSPARENT); ClearWindowTilemap(sWindowId); CopyWindowToVram(sWindowId, 3); RemoveWindow(sWindowId); |