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Diffstat (limited to 'src/menu.c')
-rw-r--r--src/menu.c128
1 files changed, 65 insertions, 63 deletions
diff --git a/src/menu.c b/src/menu.c
index d06f950d3..dedfcc3be 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -25,11 +25,11 @@
#define STD_WINDOW_PALETTE_NUM 14
#define STD_WINDOW_BASE_TILE_NUM 0x214
-struct SomeUnkStruct_60F0D4
+struct MoveMenuInfoIcon
{
- u8 unk1;
- u8 unk2;
- u16 unk3;
+ u8 width;
+ u8 height;
+ u16 offset;
};
struct Menu
@@ -48,7 +48,7 @@ struct Menu
bool8 APressMuted;
};
-static EWRAM_DATA u8 gUnknown_0203CD8C = 0;
+static EWRAM_DATA u8 gStartMenuWindowId = 0;
static EWRAM_DATA u8 gUnknown_0203CD8D = 0;
static EWRAM_DATA struct Menu gUnknown_0203CD90 = {0};
static EWRAM_DATA u16 gUnknown_0203CD9C = 0;
@@ -63,7 +63,7 @@ static EWRAM_DATA void *gUnknown_0203CDAC[0x20] = {NULL};
const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal");
static const u8 gUnknown_0860F094[] = { 8, 4, 1 };
-static const struct WindowTemplate gUnknown_0860F098[] =
+static const struct WindowTemplate gUnknown_0860F098[] =
{
{ 0x00, 0x02, 0x0F, 0x1B, 0x04, 0x0F, 0x194 },
DUMMY_WIN_TEMPLATE
@@ -76,34 +76,36 @@ static const struct WindowTemplate gUnknown_0860F0A8 =
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
-const struct SomeUnkStruct_60F0D4 gUnknown_0860F0D4[] =
-{
- { 12, 12, 0x00 },
- { 32, 12, 0x20 },
- { 32, 12, 0x64 },
- { 32, 12, 0x60 },
- { 32, 12, 0x80 },
- { 32, 12, 0x48 },
- { 32, 12, 0x44 },
- { 32, 12, 0x6C },
- { 32, 12, 0x68 },
- { 32, 12, 0x88 },
- { 32, 12, 0xA4 },
- { 32, 12, 0x24 },
- { 32, 12, 0x28 },
- { 32, 12, 0x2C },
- { 32, 12, 0x40 },
- { 32, 12, 0x84 },
- { 32, 12, 0x4C },
- { 32, 12, 0xA0 },
- { 32, 12, 0x8C },
- { 42, 12, 0xA8 },
- { 42, 12, 0xC0 },
- { 42, 12, 0xC8 },
- { 42, 12, 0xE0 },
- { 42, 12, 0xE8 },
- { 8, 8, 0xAE },
- { 8, 8, 0xAF },
+
+// Table of move info icon offsets in graphics/interface_fr/menu.png
+const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] =
+{ // { width, height, offset }
+ { 12, 12, 0x00 }, // Unused
+ { 32, 12, 0x20 }, // Normal icon
+ { 32, 12, 0x64 }, // Fight icon
+ { 32, 12, 0x60 }, // Flying icon
+ { 32, 12, 0x80 }, // Poison icon
+ { 32, 12, 0x48 }, // Ground icon
+ { 32, 12, 0x44 }, // Rock icon
+ { 32, 12, 0x6C }, // Bug icon
+ { 32, 12, 0x68 }, // Ghost icon
+ { 32, 12, 0x88 }, // Steel icon
+ { 32, 12, 0xA4 }, // ??? (Mystery) icon
+ { 32, 12, 0x24 }, // Fire icon
+ { 32, 12, 0x28 }, // Water icon
+ { 32, 12, 0x2C }, // Grass icon
+ { 32, 12, 0x40 }, // Electric icon
+ { 32, 12, 0x84 }, // Psychic icon
+ { 32, 12, 0x4C }, // Ice icon
+ { 32, 12, 0xA0 }, // Dragon icon
+ { 32, 12, 0x8C }, // Dark icon
+ { 42, 12, 0xA8 }, // -Type- icon
+ { 42, 12, 0xC0 }, // -Power- icon
+ { 42, 12, 0xC8 }, // -Accuracy- icon
+ { 42, 12, 0xE0 }, // -PP- icon
+ { 42, 12, 0xE8 }, // -Effect- icon
+ { 8, 8, 0xAE }, // Unused (Small white pokeball)
+ { 8, 8, 0xAF }, // Unused (Small dark pokeball)
};
// Forward declarations
@@ -125,7 +127,7 @@ extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
void sub_81971D0(void)
{
InitWindows(gUnknown_0860F098);
- gUnknown_0203CD8C = 0xFF;
+ gStartMenuWindowId = 0xFF;
gUnknown_0203CD8D = 0xFF;
}
@@ -151,7 +153,7 @@ u16 sub_8197224(void)
u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor)
{
struct TextSubPrinter printer;
-
+
printer.current_text_offset = str;
printer.windowId = windowId;
printer.fontId = fontId;
@@ -165,9 +167,9 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed,
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
-
+
gTextFlags.flag_1 = 0;
- return AddTextPrinter(&printer, speed, callback);
+ return AddTextPrinter(&printer, speed, callback);
}
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress)
@@ -234,7 +236,7 @@ void sub_819746C(u8 windowId, bool8 copyToVram)
void DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
int i;
-
+
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 0,
tilemapLeft - 1,
@@ -256,7 +258,7 @@ void DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height
1,
1,
STD_WINDOW_PALETTE_NUM);
-
+
for (i = tilemapTop; i < tilemapTop + height; i++)
{
FillBgTilemapBufferRect(bg,
@@ -274,7 +276,7 @@ void DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height
1,
STD_WINDOW_PALETTE_NUM);
}
-
+
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 6,
tilemapLeft - 1,
@@ -471,22 +473,22 @@ u8 GetPlayerTextSpeed(void)
u8 sub_81979C4(u8 a1)
{
- if (gUnknown_0203CD8C == 0xFF)
- gUnknown_0203CD8C = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
- return gUnknown_0203CD8C;
+ if (gStartMenuWindowId == 0xFF)
+ gStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
+ return gStartMenuWindowId;
}
u8 GetStartMenuWindowId(void)
{
- return gUnknown_0203CD8C;
+ return gStartMenuWindowId;
}
-void remove_start_menu_window_maybe(void)
+void RemoveStartMenuWindow(void)
{
- if (gUnknown_0203CD8C != 0xFF)
+ if (gStartMenuWindowId != 0xFF)
{
- RemoveWindow(gUnknown_0203CD8C);
- gUnknown_0203CD8C = 0xFF;
+ RemoveWindow(gStartMenuWindowId);
+ gStartMenuWindowId = 0xFF;
}
}
@@ -1941,7 +1943,7 @@ void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 spee
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
-
+
AddTextPrinter(&printer, speed, NULL);
}
@@ -1962,7 +1964,7 @@ void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
-
+
AddTextPrinter(&printer, speed, NULL);
}
@@ -1988,7 +1990,7 @@ void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 spee
AddTextPrinter(&printer, speed, callback);
}
-void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3)
+void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y)
{
int count = 0;
while (gSaveBlock2Ptr->playerName[count] != EOS)
@@ -1996,7 +1998,7 @@ void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3)
StringExpandPlaceholders(gStringVar4, src);
- PrintTextOnWindow(windowId, 1, gStringVar4, a2, a3, 0xFF, 0);
+ PrintTextOnWindow(windowId, 1, gStringVar4, x, y, 0xFF, 0);
}
//Screw this function, it's long and unreferenced and ugh
@@ -2078,7 +2080,7 @@ void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16
}
}
#else
-__attribute__((naked))
+NAKED
void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7)
{
asm("push {r4-r7,lr}\n\
@@ -2364,23 +2366,23 @@ void sub_819A2BC(u8 palOffset, u8 palId)
void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
{
- BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
+ BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gMoveMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, gMoveMenuInfoIcons[iconId].width, gMoveMenuInfoIcons[iconId].height);
}
-void sub_819A344(u8 a0, u8 *a1, u8 a2)
+void sub_819A344(u8 a0, u8 *dest, u8 color)
{
s32 curFlag;
s32 flagCount;
u8 *endOfString;
- u8 *string = a1;
-
+ u8 *string = dest;
+
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_COLOR;
- *(string++) = a2;
+ *(string++) = color;
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_SHADOW;
- *(string++) = a2 + 1;
-
+ *(string++) = color + 1;
+
switch (a0)
{
case 0:
@@ -2388,9 +2390,9 @@ void sub_819A344(u8 a0, u8 *a1, u8 a2)
break;
case 1:
if (IsNationalPokedexEnabled())
- string = ConvertIntToDecimalStringN(string, pokedex_count(1), 0, 3);
+ string = ConvertIntToDecimalStringN(string, GetNationalPokedexCount(1), 0, 3);
else
- string = ConvertIntToDecimalStringN(string, sub_80C0844(1), 0, 3);
+ string = ConvertIntToDecimalStringN(string, GetHoennPokedexCount(1), 0, 3);
*string = EOS;
break;
case 2: