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-rw-r--r--src/menu_specialized.c21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/menu_specialized.c b/src/menu_specialized.c
index 7de963893..4c4be57f0 100644
--- a/src/menu_specialized.c
+++ b/src/menu_specialized.c
@@ -23,7 +23,6 @@
#include "text_window.h"
#include "trig.h"
#include "window.h"
-#include "constants/berry.h"
#include "constants/songs.h"
#include "gba/io_reg.h"
@@ -74,7 +73,7 @@ static const struct WindowTemplate sUnknown_086253E8[] =
static const u8 sPlayerNameTextColors[] =
{
- TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY
+ TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY
};
static const u8 sEmptyItemName[] = _("");
@@ -217,14 +216,14 @@ bool8 sub_81D1C44(u8 count)
return FALSE;
for (i = 0; i < ARRAY_COUNT(sUnknown_0203CF48); i++)
- sUnknown_0203CF48[i] = 0xFF;
+ sUnknown_0203CF48[i] = WINDOW_NONE;
return TRUE;
}
u8 sub_81D1C84(u8 a0)
{
- if (sUnknown_0203CF48[a0] == 0xFF)
+ if (sUnknown_0203CF48[a0] == WINDOW_NONE)
{
if (a0 == 2)
{
@@ -246,7 +245,7 @@ void sub_81D1D04(u8 a0)
ClearStdWindowAndFrameToTransparent(sUnknown_0203CF48[a0], 0);
ClearWindowTilemap(sUnknown_0203CF48[a0]);
RemoveWindow(sUnknown_0203CF48[a0]);
- sUnknown_0203CF48[a0] = 0xFF;
+ sUnknown_0203CF48[a0] = WINDOW_NONE;
}
static u8 sub_81D1D34(u8 a0)
@@ -262,10 +261,10 @@ static void sub_81D1D44(u8 windowId, s32 itemId, u8 y)
if (itemId == LIST_CANCEL)
return;
- StringCopy(buffer, gSaveBlock1Ptr->mail[6 + itemId].playerName);
- sub_81DB52C(buffer);
+ StringCopy(buffer, gSaveBlock1Ptr->mail[PARTY_SIZE + itemId].playerName);
+ ConvertInternationalPlayerName(buffer);
length = StringLength(buffer);
- if (length <= 5)
+ if (length < PLAYER_NAME_LENGTH - 1)
ConvertInternationalString(buffer, LANGUAGE_JAPANESE);
AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sPlayerNameTextColors, -1, buffer);
}
@@ -311,7 +310,7 @@ static void sub_81D1E7C(s32 itemIndex, bool8 onInit, struct ListMenu *list)
void sub_81D1E90(struct PlayerPCItemPageStruct *page)
{
- page->scrollIndicatorId = AddScrollIndicatorArrowPairParameterized(2, 0xC8, 12, 0x94, page->count - page->pageItems + 1, 0x6E, 0x6E, &page->itemsAbove);
+ page->scrollIndicatorTaskId = AddScrollIndicatorArrowPairParameterized(2, 0xC8, 12, 0x94, page->count - page->pageItems + 1, 0x6E, 0x6E, &page->itemsAbove);
}
void sub_81D1EC0(void)
@@ -841,7 +840,7 @@ void MoveRelearnerPrintText(u8 *str)
FillWindowPixelBuffer(3, PIXEL_FILL(1));
gTextFlags.canABSpeedUpPrint = TRUE;
speed = GetPlayerTextSpeedDelay();
- AddTextPrinterParameterized2(3, 1, str, speed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, 3);
+ AddTextPrinterParameterized2(3, 1, str, speed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, 3);
}
bool16 MoveRelearnerRunTextPrinters(void)
@@ -1151,7 +1150,7 @@ static const union AnimCmd *const sAnims_ConditionSelectionIcon[] =
// Just loads the generic data, up to the caller to load the actual sheet/pal for the specific mon
void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal)
{
- struct SpriteSheet dataSheet = {NULL, 0x800, TAG_CONDITION_MON};
+ struct SpriteSheet dataSheet = {NULL, MON_PIC_SIZE, TAG_CONDITION_MON};
struct SpriteTemplate dataTemplate =
{