diff options
Diffstat (limited to 'src/naming_screen.c')
-rw-r--r-- | src/naming_screen.c | 271 |
1 files changed, 136 insertions, 135 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c index 3c8478e04..19da9da02 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -25,6 +25,7 @@ #include "menu.h" #include "text_window.h" #include "overworld.h" +#include "walda_phrase.h" #include "constants/event_objects.h" #include "constants/rgb.h" @@ -149,7 +150,7 @@ struct NamingScreenTemplate const u8 *title; }; -struct NamingScreenData +struct NamingScreenData { u8 tilemapBuffer1[0x800]; u8 tilemapBuffer2[0x800]; @@ -299,12 +300,12 @@ static const u8 sKeyboardChars[KBPAGE_COUNT * KBROW_COUNT * KBCOL_COUNT] = __( "!?♂♀/- " "…“”‘' "); -static const u8 sPageColumnCounts[KBPAGE_COUNT] = { - [KEYBOARD_LETTERS_LOWER] = KBCOL_COUNT, - [KEYBOARD_LETTERS_UPPER] = KBCOL_COUNT, - [KEYBOARD_SYMBOLS] = 6 +static const u8 sPageColumnCounts[KBPAGE_COUNT] = { + [KEYBOARD_LETTERS_LOWER] = KBCOL_COUNT, + [KEYBOARD_LETTERS_UPPER] = KBCOL_COUNT, + [KEYBOARD_SYMBOLS] = 6 }; -static const u8 sPageColumnXPos[KBPAGE_COUNT * KBCOL_COUNT] = { +static const u8 sPageColumnXPos[KBPAGE_COUNT * KBCOL_COUNT] = { 0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_LOWER 0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_UPPER 0, 22, 44, 66, 88, 110 // KEYBOARD_SYMBOLS @@ -583,25 +584,25 @@ static void Task_NamingScreen(u8 taskId) } // Which gfx/pal to load for the swap page button -static const u8 sPageToNextGfxId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = PAGE_SWAP_UPPER, - [KBPAGE_LETTERS_UPPER] = PAGE_SWAP_LOWER, - [KBPAGE_LETTERS_LOWER] = PAGE_SWAP_OTHERS +static const u8 sPageToNextGfxId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = PAGE_SWAP_UPPER, + [KBPAGE_LETTERS_UPPER] = PAGE_SWAP_LOWER, + [KBPAGE_LETTERS_LOWER] = PAGE_SWAP_OTHERS }; -static const u8 sPageToNextKeyboardId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = KEYBOARD_LETTERS_UPPER, - [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_LOWER, - [KBPAGE_LETTERS_LOWER] = KEYBOARD_SYMBOLS +static const u8 sPageToNextKeyboardId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = KEYBOARD_LETTERS_UPPER, + [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_LOWER, + [KBPAGE_LETTERS_LOWER] = KEYBOARD_SYMBOLS }; -static const u8 sPageToKeyboardId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = KEYBOARD_SYMBOLS, - [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_UPPER, - [KBPAGE_LETTERS_LOWER] = KEYBOARD_LETTERS_LOWER +static const u8 sPageToKeyboardId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = KEYBOARD_SYMBOLS, + [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_UPPER, + [KBPAGE_LETTERS_LOWER] = KEYBOARD_LETTERS_LOWER }; static u8 PageToNextGfxId(u8 page) @@ -674,7 +675,7 @@ static bool8 MainState_PressedOKButton(void) SetInputState(INPUT_STATE_DISABLED); SetCursorFlashing(FALSE); TryStartButtonFlash(BUTTON_COUNT, FALSE, TRUE); - if (sNamingScreen->templateNum == NAMING_SCREEN_CAUGHT_MON + if (sNamingScreen->templateNum == NAMING_SCREEN_CAUGHT_MON && CalculatePlayerPartyCount() >= PARTY_SIZE) { DisplaySentToPCMessage(); @@ -1030,9 +1031,9 @@ static void SpriteCB_Cursor(struct Sprite *sprite) if (sprite->sX == GetCurrentPageColumnCount()) sprite->invisible = TRUE; - if (sprite->invisible + if (sprite->invisible || !(sprite->sFlashing) - || sprite->sX != sprite->sPrevX + || sprite->sX != sprite->sPrevX || sprite->sY != sprite->sPrevY) { sprite->sColor = 0; @@ -1071,7 +1072,7 @@ static void SpriteCB_InputArrow(struct Sprite *sprite) sprite->sDelay = 8; sprite->sXPosId = (sprite->sXPosId + 1) & (ARRAY_COUNT(x) - 1); } - sprite->pos2.x = x[sprite->sXPosId]; + sprite->x2 = x[sprite->sXPosId]; } #undef sDelay @@ -1089,13 +1090,13 @@ static void SpriteCB_Underscore(struct Sprite *sprite) pos = GetTextEntryPosition(); if (pos != (u8)sprite->sId) { - sprite->pos2.y = 0; + sprite->y2 = 0; sprite->sYPosId = 0; sprite->sDelay = 0; } else { - sprite->pos2.y = y[sprite->sYPosId]; + sprite->y2 = y[sprite->sYPosId]; sprite->sDelay++; if (sprite->sDelay > 8) { @@ -1134,11 +1135,11 @@ static void SetCursorPos(s16 x, s16 y) struct Sprite *cursorSprite = &gSprites[sNamingScreen->cursorSpriteId]; if (x < sPageColumnCounts[CurrentPageToKeyboardId()]) - cursorSprite->pos1.x = sPageColumnXPos[x + CurrentPageToKeyboardId() * KBCOL_COUNT] + 38; + cursorSprite->x = sPageColumnXPos[x + CurrentPageToKeyboardId() * KBCOL_COUNT] + 38; else - cursorSprite->pos1.x = 0; + cursorSprite->x = 0; - cursorSprite->pos1.y = y * 16 + 88; + cursorSprite->y = y * 16 + 88; cursorSprite->sPrevX = cursorSprite->sX; cursorSprite->sPrevY = cursorSprite->sY; cursorSprite->sX = x; @@ -1284,11 +1285,11 @@ static bool8 PageSwapSprite_SlideOff(struct Sprite *sprite) struct Sprite *text = &gSprites[sprite->sTextSpriteId]; struct Sprite *button = &gSprites[sprite->sButtonSpriteId]; - text->pos2.y++; - if (text->pos2.y > 7) + text->y2++; + if (text->y2 > 7) { sprite->sState++; - text->pos2.y = -4; + text->y2 = -4; text->invisible = TRUE; SetPageSwapButtonGfx(PageToNextGfxId(((u8)sprite->sPage + 1) % KBPAGE_COUNT), text, button); } @@ -1300,24 +1301,24 @@ static bool8 PageSwapSprite_SlideOn(struct Sprite *sprite) struct Sprite *text = &gSprites[sprite->sTextSpriteId]; text->invisible = FALSE; - text->pos2.y++; - if (text->pos2.y >= 0) + text->y2++; + if (text->y2 >= 0) { - text->pos2.y = 0; + text->y2 = 0; sprite->sState = 1; // go to PageSwapSprite_Idle } return FALSE; } static const u16 sPageSwapPalTags[] = { - [PAGE_SWAP_UPPER] = PALTAG_PAGE_SWAP_UPPER, - [PAGE_SWAP_OTHERS] = PALTAG_PAGE_SWAP_OTHERS, + [PAGE_SWAP_UPPER] = PALTAG_PAGE_SWAP_UPPER, + [PAGE_SWAP_OTHERS] = PALTAG_PAGE_SWAP_OTHERS, [PAGE_SWAP_LOWER] = PALTAG_PAGE_SWAP_LOWER }; static const u16 sPageSwapGfxTags[] = { - [PAGE_SWAP_UPPER] = GFXTAG_PAGE_SWAP_UPPER, - [PAGE_SWAP_OTHERS] = GFXTAG_PAGE_SWAP_OTHERS, + [PAGE_SWAP_UPPER] = GFXTAG_PAGE_SWAP_UPPER, + [PAGE_SWAP_OTHERS] = GFXTAG_PAGE_SWAP_OTHERS, [PAGE_SWAP_LOWER] = GFXTAG_PAGE_SWAP_LOWER }; @@ -1651,7 +1652,7 @@ static void HandleDpadMovement(struct Task *task) if (cursorX > GetCurrentPageColumnCount()) cursorX = 0; - + // Handle moving on/off the button column if (sDpadDeltaX[input] != 0) { @@ -2089,7 +2090,7 @@ static void Debug_NamingScreenNickname(void) static const struct NamingScreenTemplate sPlayerNamingScreenTemplate = { .copyExistingString = FALSE, - .maxChars = 7, + .maxChars = PLAYER_NAME_LENGTH, .iconFunction = 1, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2100,7 +2101,7 @@ static const struct NamingScreenTemplate sPlayerNamingScreenTemplate = static const struct NamingScreenTemplate sPCBoxNamingTemplate = { .copyExistingString = FALSE, - .maxChars = 8, + .maxChars = BOX_NAME_LENGTH, .iconFunction = 2, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2111,7 +2112,7 @@ static const struct NamingScreenTemplate sPCBoxNamingTemplate = static const struct NamingScreenTemplate sMonNamingScreenTemplate = { .copyExistingString = FALSE, - .maxChars = 10, + .maxChars = POKEMON_NAME_LENGTH, .iconFunction = 3, .addGenderIcon = TRUE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2122,7 +2123,7 @@ static const struct NamingScreenTemplate sMonNamingScreenTemplate = static const struct NamingScreenTemplate sWaldaWordsScreenTemplate = { .copyExistingString = TRUE, - .maxChars = 15, + .maxChars = WALDA_PHRASE_LENGTH, .iconFunction = 4, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2184,67 +2185,67 @@ static const struct OamData sOam_32x16 = static const struct Subsprite sSubsprites_PageSwapFrame[] = { { - .x = -20, - .y = -16, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -20, + .y = -16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 1 }, { - .x = 12, - .y = -16, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 4, + .x = 12, + .y = -16, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 4, .priority = 1 }, { - .x = -20, - .y = -8, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 5, + .x = -20, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, .priority = 1 }, { - .x = 12, - .y = -8, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -8, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 9, + .tileOffset = 9, .priority = 1 }, { - .x = -20, - .y = 0, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 10, + .x = -20, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, .priority = 1 }, { - .x = 12, - .y = 0, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 14, + .x = 12, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, .priority = 1 }, { - .x = -20, - .y = 8, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = 8, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .tileOffset = 15, .priority = 1 }, { - .x = 12, - .y = 8, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = 8, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 19, + .tileOffset = 19, .priority = 1 } }; @@ -2252,19 +2253,19 @@ static const struct Subsprite sSubsprites_PageSwapFrame[] = static const struct Subsprite sSubsprites_PageSwapText[] = { { - .x = -12, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 0, + .x = -12, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, .priority = 1 }, { - .x = 4, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 2, + .x = 4, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, .priority = 1 } }; @@ -2272,51 +2273,51 @@ static const struct Subsprite sSubsprites_PageSwapText[] = static const struct Subsprite sSubsprites_Button[] = { { - .x = -20, - .y = -12, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = -12, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 }, { - .x = 12, - .y = -12, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -12, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 4, + .tileOffset = 4, .priority = 1 }, { - .x = -20, - .y = -4, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = -4, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 5, + .tileOffset = 5, .priority = 1 }, { - .x = 12, - .y = -4, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -4, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 9, + .tileOffset = 9, .priority = 1 }, { - .x = -20, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 10, + .x = -20, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, .priority = 1 }, { - .x = 12, - .y = 4, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = 4, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 14, + .tileOffset = 14, .priority = 1 } }; @@ -2324,27 +2325,27 @@ static const struct Subsprite sSubsprites_Button[] = static const struct Subsprite sSubsprites_PCIcon[] = { { - .x = -8, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 0, + .x = -8, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, .priority = 3 }, { - .x = -8, - .y = -4, - .shape = SPRITE_SHAPE(16x8), + .x = -8, + .y = -4, + .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), - .tileOffset = 2, + .tileOffset = 2, .priority = 3 }, { - .x = -8, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 4, + .x = -8, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, .priority = 3 } }; @@ -2503,7 +2504,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore = static const struct SpriteTemplate sSpriteTemplate_PCIcon = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = PALTAG_PC_ICON, .oam = &sOam_8x8, .anims = sAnims_PCIcon, @@ -2514,21 +2515,21 @@ static const struct SpriteTemplate sSpriteTemplate_PCIcon = static const u8* const sNamingScreenKeyboardText[KBPAGE_COUNT][KBROW_COUNT] = { - [KEYBOARD_LETTERS_LOWER] = + [KEYBOARD_LETTERS_LOWER] = { gText_NamingScreenKeyboard_abcdef, gText_NamingScreenKeyboard_ghijkl, gText_NamingScreenKeyboard_mnopqrs, gText_NamingScreenKeyboard_tuvwxyz }, - [KEYBOARD_LETTERS_UPPER] = + [KEYBOARD_LETTERS_UPPER] = { gText_NamingScreenKeyboard_ABCDEF, gText_NamingScreenKeyboard_GHIJKL, gText_NamingScreenKeyboard_MNOPQRS, gText_NamingScreenKeyboard_TUVWXYZ }, - [KEYBOARD_SYMBOLS] = + [KEYBOARD_SYMBOLS] = { gText_NamingScreenKeyboard_01234, gText_NamingScreenKeyboard_56789, |