diff options
Diffstat (limited to 'src/overworld.c')
-rw-r--r-- | src/overworld.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/overworld.c b/src/overworld.c index 95766805c..63143b7b4 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -203,7 +203,7 @@ u16 *gBGTilemapBuffers3; u16 gHeldKeyCodeToSend; void (*gFieldCallback)(void); bool8 (*gFieldCallback2)(void); -u8 LocalLinkPlayerId; // This is our player id in a multiplayer mode. +u8 gLocalLinkPlayerId; // This is our player id in a multiplayer mode. u8 gFieldLinkPlayerCount; // EWRAM vars @@ -2194,13 +2194,13 @@ static void sub_8086A80(void) static void SetCameraToTrackGuestPlayer(void) { - InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId)); + InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId)); } // Duplicate function. static void SetCameraToTrackGuestPlayer_2(void) { - InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId)); + InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId)); } static void sub_8086AE4(void) @@ -2210,7 +2210,7 @@ static void sub_8086AE4(void) // This is a hack of some kind; it's undone in sub_8086B14, which is called // soon after this function. - sub_8088B3C(x + LocalLinkPlayerId, y); + sub_8088B3C(x + gLocalLinkPlayerId, y); } static void sub_8086B14(void) @@ -2219,7 +2219,7 @@ static void sub_8086B14(void) u16 x, y; GetCameraFocusCoords(&x, &y); - x -= LocalLinkPlayerId; + x -= gLocalLinkPlayerId; for (i = 0; i < gFieldLinkPlayerCount; i++) { @@ -2242,7 +2242,7 @@ static void CB1_UpdateLinkState(void) { if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink()) { - u8 selfId = LocalLinkPlayerId; + u8 selfId = gLocalLinkPlayerId; UpdateAllLinkPlayers(gLinkPartnersHeldKeys, selfId); // Note: Because guestId is between 0 and 4, while the smallest key code is @@ -2296,7 +2296,7 @@ static void ResetAllTradingStates(void) } // Returns true if all connected players are in tradingState. -static bool32 AreAllPlayersInState(u16 tradingState) +static bool32 AreAllPlayersInTradingState(u16 tradingState) { s32 i; s32 count = gFieldLinkPlayerCount; @@ -2307,7 +2307,7 @@ static bool32 AreAllPlayersInState(u16 tradingState) return TRUE; } -static bool32 AreAnyPlayersInTradingState(u16 tradingState) +static bool32 IsAnyPlayerInTradingState(u16 tradingState) { s32 i; s32 count = gFieldLinkPlayerCount; @@ -2336,7 +2336,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay } return; } - if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) + if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) { sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY; if (trainer->isLocalPlayer) @@ -2629,7 +2629,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId) // CB1_UpdateLinkState. if (sPlayerTradingStates[keyOrPlayerId] != PLAYER_TRADING_STATE_EXITING_ROOM) CheckRfuKeepAliveTimer(); - if (AreAllPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) + if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) { ScriptContext1_SetupScript(EventScript_DoLinkRoomExit); SetKeyInterceptCallback(KeyInterCB_SendNothing); @@ -2651,20 +2651,20 @@ static u16 KeyInterCB_SendNothing_2(u32 key) u32 sub_8087214(void) { - if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) + if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE) return 2; - if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[LocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2) + if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[gLocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2) return 0; - if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[LocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY) + if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[gLocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY) return 2; - if (AreAllPlayersInState(PLAYER_TRADING_STATE_UNK_2) != FALSE) + if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_UNK_2) != FALSE) return 1; return 0; } bool32 sub_808727C(void) { - return AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM); + return IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM); } u16 sub_8087288(void) |