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-rw-r--r--src/pokeball.c1282
1 files changed, 1282 insertions, 0 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
new file mode 100644
index 000000000..728145791
--- /dev/null
+++ b/src/pokeball.c
@@ -0,0 +1,1282 @@
+#include "global.h"
+#include "pokemon.h"
+#include "sprite.h"
+#include "pokeball.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "task.h"
+#include "sound.h"
+#include "songs.h"
+#include "trig.h"
+#include "main.h"
+#include "m4a.h"
+#include "decompress.h"
+#include "species.h"
+#include "util.h"
+#include "graphics.h"
+
+extern bool8 gDoingBattleAnim;
+extern u8 gActiveBank;
+extern u8 gBankTarget;
+extern u16 gBattlePartyID[];
+extern u8 gBankSpriteIds[];
+extern u8 gHealthBoxesIds[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+
+// this file's functions
+static void Task_DoPokeballSendOutAnim(u8 taskId);
+static void SpriteCB_TestBallThrow(struct Sprite *sprite);
+static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
+static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
+static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
+static void sub_80756D4(struct Sprite *sprite);
+static void sub_80756E0(struct Sprite *sprite);
+static void sub_807574C(struct Sprite *sprite);
+static void sub_80757E4(struct Sprite *sprite);
+static void sub_8075838(struct Sprite *sprite);
+static void sub_8075930(struct Sprite *sprite);
+static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
+static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
+static void sub_8075970(struct Sprite *sprite);
+static void HandleBallAnimEnd(struct Sprite *sprite);
+static void sub_8075FB4(struct Sprite *sprite);
+static void sub_80760F8(struct Sprite *sprite);
+static void sub_8076524(struct Sprite *sprite);
+static void sub_80765E0(struct Sprite *sprite);
+static void sub_80767D4(struct Sprite *sprite);
+static void sub_807687C(struct Sprite *sprite);
+static void sub_80768F0(struct Sprite *sprite);
+static void sub_80769A8(struct Sprite *sprite);
+static void sub_80769CC(struct Sprite *sprite);
+static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
+static u16 GetBankPokeballItemId(u8 bank);
+
+// rom const data
+
+#define GFX_TAG_POKEBALL 55000
+#define GFX_TAG_GREATBALL 55001
+#define GFX_TAG_SAFARIBALL 55002
+#define GFX_TAG_ULTRABALL 55003
+#define GFX_TAG_MASTERBALL 55004
+#define GFX_TAG_NETBALL 55005
+#define GFX_TAG_DIVEBALL 55006
+#define GFX_TAG_NESTBALL 55007
+#define GFX_TAG_REPEATBALL 55008
+#define GFX_TAG_TIMERBALL 55009
+#define GFX_TAG_LUXURYBALL 55010
+#define GFX_TAG_PREMIERBALL 55011
+
+const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] =
+{
+ {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL},
+ {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL},
+ {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL},
+ {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL},
+ {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL},
+ {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL},
+ {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL},
+ {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL},
+ {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL},
+ {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL},
+ {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL},
+ {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL},
+};
+
+const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] =
+{
+ {gInterfacePal_PokeBall, GFX_TAG_POKEBALL},
+ {gInterfacePal_GreatBall, GFX_TAG_GREATBALL},
+ {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL},
+ {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL},
+ {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL},
+ {gInterfacePal_NetBall, GFX_TAG_NETBALL},
+ {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL},
+ {gInterfacePal_NestBall, GFX_TAG_NESTBALL},
+ {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL},
+ {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL},
+ {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL},
+ {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL},
+};
+
+static const struct OamData sBallOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sBallAnimSeq3[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq5[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq4[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq6[] =
+{
+ ANIMCMD_FRAME(12, 1),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sBallAnimSeq0[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sBallAnimSeq1[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sBallAnimSeq2[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sBallAnimSequences[] =
+{
+ sBallAnimSeq0,
+ sBallAnimSeq1,
+ sBallAnimSeq2,
+
+ // unused?
+ sBallAnimSeq3,
+ sBallAnimSeq4,
+ sBallAnimSeq5,
+ sBallAnimSeq6,
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 0, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq1[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -3, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq2[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 3, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq3[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sBallAffineAnimSeq4[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 25, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd *const sBallAffineAnimSequences[] =
+{
+ sBallAffineAnimSeq0,
+ sBallAffineAnimSeq1,
+ sBallAffineAnimSeq2,
+ sBallAffineAnimSeq3,
+ sBallAffineAnimSeq4,
+};
+
+const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
+{
+ {
+ .tileTag = GFX_TAG_POKEBALL,
+ .paletteTag = GFX_TAG_POKEBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_GREATBALL,
+ .paletteTag = GFX_TAG_GREATBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_SAFARIBALL,
+ .paletteTag = GFX_TAG_SAFARIBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_ULTRABALL,
+ .paletteTag = GFX_TAG_ULTRABALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_MASTERBALL,
+ .paletteTag = GFX_TAG_MASTERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_NETBALL,
+ .paletteTag = GFX_TAG_NETBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_DIVEBALL,
+ .paletteTag = GFX_TAG_DIVEBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_NESTBALL,
+ .paletteTag = GFX_TAG_NESTBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_REPEATBALL,
+ .paletteTag = GFX_TAG_REPEATBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_TIMERBALL,
+ .paletteTag = GFX_TAG_TIMERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_LUXURYBALL,
+ .paletteTag = GFX_TAG_LUXURYBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+ {
+ .tileTag = GFX_TAG_PREMIERBALL,
+ .paletteTag = GFX_TAG_PREMIERBALL,
+ .oam = &sBallOamData,
+ .anims = sBallAnimSequences,
+ .images = NULL,
+ .affineAnims = sBallAffineAnimSequences,
+ .callback = SpriteCB_TestBallThrow,
+ },
+};
+
+#define tFrames data[0]
+#define tPan data[1]
+#define tThrowId data[2]
+#define tBank data[3]
+#define tOpponentBank data[4]
+
+u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
+{
+ u8 taskId;
+
+ gDoingBattleAnim = TRUE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive = 1;
+
+ taskId = CreateTask(Task_DoPokeballSendOutAnim, 5);
+ gTasks[taskId].tPan = pan;
+ gTasks[taskId].tThrowId = kindOfThrow;
+ gTasks[taskId].tBank = gActiveBank;
+
+ return 0;
+}
+
+#define sBank data[6]
+
+static void Task_DoPokeballSendOutAnim(u8 taskId)
+{
+ u16 throwCaseId;
+ u8 bank;
+ u16 itemId, ballId;
+ u8 ballSpriteId;
+ bool8 notSendOut = FALSE;
+
+ if (gTasks[taskId].tFrames == 0)
+ {
+ gTasks[taskId].tFrames++;
+ return;
+ }
+
+ throwCaseId = gTasks[taskId].tThrowId;
+ bank = gTasks[taskId].tBank;
+
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ itemId = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+ else
+ itemId = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+
+ ballId = ItemIdToBallId(itemId);
+ LoadBallGfx(ballId);
+ ballSpriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29);
+ gSprites[ballSpriteId].data[0] = 0x80;
+ gSprites[ballSpriteId].data[1] = 0;
+ gSprites[ballSpriteId].data[7] = throwCaseId;
+
+ switch (throwCaseId)
+ {
+ case POKEBALL_PLAYER_SENDOUT:
+ gBankTarget = bank;
+ gSprites[ballSpriteId].pos1.x = 24;
+ gSprites[ballSpriteId].pos1.y = 68;
+ gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
+ break;
+ case POKEBALL_OPPONENT_SENDOUT:
+ gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
+ gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
+ gBankTarget = bank;
+ gSprites[ballSpriteId].data[0] = 0;
+ gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
+ break;
+ default:
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ notSendOut = TRUE;
+ break;
+ }
+
+ gSprites[ballSpriteId].sBank = gBankTarget;
+ if (!notSendOut)
+ {
+ DestroyTask(taskId);
+ return;
+ }
+
+ // this will perform an unused ball throw animation
+ gSprites[ballSpriteId].data[0] = 0x22;
+ gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS);
+ gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
+ gSprites[ballSpriteId].data[5] = -40;
+ sub_80A68D4(&gSprites[ballSpriteId]);
+ gSprites[ballSpriteId].oam.affineParam = taskId;
+ gTasks[taskId].tOpponentBank = gBankTarget;
+ gTasks[taskId].func = TaskDummy;
+ PlaySE(SE_NAGERU);
+}
+
+static void SpriteCB_TestBallThrow(struct Sprite *sprite)
+{
+ if (AnimateBallThrow(sprite))
+ {
+ u16 ballId;
+ u8 taskId = sprite->oam.affineParam;
+ u8 opponentBank = gTasks[taskId].tOpponentBank;
+ u8 noOfShakes = gTasks[taskId].tThrowId;
+
+ StartSpriteAnim(sprite, 1);
+ sprite->affineAnimPaused = 1;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[5] = 0;
+ ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
+ LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
+ sprite->sBank = opponentBank;
+ sprite->data[7] = noOfShakes;
+ DestroyTask(taskId);
+ sprite->callback = sub_80756D4;
+ }
+}
+
+#undef tFrames
+#undef tPan
+#undef tThrowId
+#undef tBank
+#undef tOpponentBank
+
+static void sub_80756D4(struct Sprite *sprite)
+{
+ sprite->callback = sub_80756E0;
+}
+
+static void sub_80756E0(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 10)
+ {
+ sprite->data[5] = 0;
+ sprite->callback = sub_807574C;
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
+ AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
+ gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0;
+ }
+}
+
+static void sub_807574C(struct Sprite *sprite)
+{
+ sprite->data[5]++;
+ if (sprite->data[5] == 11)
+ PlaySE(SE_SUIKOMU);
+ if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded)
+ {
+ StartSpriteAnim(sprite, 2);
+ gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE;
+ sprite->data[5] = 0;
+ sprite->callback = sub_80757E4;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60;
+ gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8;
+ }
+}
+
+static void sub_80757E4(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ sprite->data[5]++;
+ if (sprite->data[5] == 1)
+ {
+ sprite->data[3] = 0;
+ sprite->data[4] = 32;
+ sprite->data[5] = 0;
+ sprite->pos1.y += Cos(0, 32);
+ sprite->pos2.y = -Cos(0, sprite->data[4]);
+ sprite->callback = sub_8075838;
+ }
+ }
+}
+
+static void sub_8075838(struct Sprite *sprite)
+{
+ bool8 r5 = FALSE;
+
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] += 4 + (sprite->data[3] >> 8);
+ if (sprite->data[5] >= 64)
+ {
+ sprite->data[4] -= 10;
+ sprite->data[3] += 0x101;
+ if (sprite->data[3] >> 8 == 4)
+ r5 = TRUE;
+ switch (sprite->data[3] >> 8)
+ {
+ case 1:
+ PlaySE(SE_KON);
+ break;
+ case 2:
+ PlaySE(SE_KON2);
+ break;
+ case 3:
+ PlaySE(SE_KON3);
+ break;
+ default:
+ PlaySE(SE_KON4);
+ break;
+ }
+ }
+ break;
+ case 1:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] -= 4 + (sprite->data[3] >> 8);
+ if (sprite->data[5] <= 0)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= 0xFF00;
+ }
+ break;
+ }
+ if (r5)
+ {
+ sprite->data[3] = 0;
+ sprite->pos1.y += Cos(64, 32);
+ sprite->pos2.y = 0;
+ if (sprite->data[7] == 0)
+ {
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+ else
+ {
+ sprite->callback = sub_8075930;
+ sprite->data[4] = 1;
+ sprite->data[5] = 0;
+ }
+ }
+}
+
+static void sub_8075930(struct Sprite *sprite)
+{
+ sprite->data[3]++;
+ if (sprite->data[3] == 31)
+ {
+ sprite->data[3] = 0;
+ sprite->affineAnimPaused = TRUE;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_8075970;
+ PlaySE(SE_BOWA);
+ }
+}
+
+static void sub_8075970(struct Sprite *sprite)
+{
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ case 2:
+ sprite->pos2.x += sprite->data[4];
+ sprite->data[5] += sprite->data[4];
+ sprite->affineAnimPaused = FALSE;
+ if (sprite->data[5] > 3 || sprite->data[5] < -3)
+ {
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ }
+ break;
+ case 1:
+ sprite->data[5]++;
+ if (sprite->data[5] == 1)
+ {
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ sprite->data[3]++;
+ sprite->affineAnimPaused = FALSE;
+ if (sprite->data[4] < 0)
+ ChangeSpriteAffineAnim(sprite, 2);
+ else
+ ChangeSpriteAffineAnim(sprite, 1);
+ }
+ else
+ {
+ sprite->affineAnimPaused = TRUE;
+ }
+ break;
+ case 3:
+ sprite->data[3] += 0x100;
+ if (sprite->data[3] >> 8 == sprite->data[7])
+ {
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+ else
+ {
+ if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
+ {
+ sprite->callback = sub_8075FB4;
+ sprite->affineAnimPaused = TRUE;
+ }
+ else
+ {
+ sprite->data[3]++;
+ sprite->affineAnimPaused = TRUE;
+ }
+ }
+ break;
+ case 4:
+ default:
+ sprite->data[5]++;
+ if (sprite->data[5] == 31)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= 0xFF00;
+ StartSpriteAffineAnim(sprite, 3);
+ if (sprite->data[4] < 0)
+ StartSpriteAffineAnim(sprite, 2);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+ PlaySE(SE_BOWA);
+ }
+ break;
+ }
+}
+
+#define tCryTaskSpecies data[0]
+#define tCryTaskPan data[1]
+#define tCryTaskWantedCry data[2]
+#define tCryTaskBank data[3]
+#define tCryTaskMonSpriteId data[4]
+#define tCryTaskMonPtr1 data[5]
+#define tCryTaskMonPtr2 data[6]
+#define tCryTaskFrames data[10]
+#define tCryTaskState data[15]
+
+static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
+{
+ u8 wantedCry = gTasks[taskId].tCryTaskWantedCry;
+ s8 pan = gTasks[taskId].tCryTaskPan;
+ u16 species = gTasks[taskId].tCryTaskSpecies;
+ u8 bank = gTasks[taskId].tCryTaskBank;
+ u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId;
+ struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2));
+
+ switch (gTasks[taskId].tCryTaskState)
+ {
+ case 0:
+ default:
+ if (gSprites[monSpriteId].affineAnimEnded)
+ gTasks[taskId].tCryTaskState = wantedCry + 1;
+ break;
+ case 1:
+ if (ShouldPlayNormalPokeCry(mon) == TRUE)
+ PlayCry3(species, pan, 0);
+ else
+ PlayCry3(species, pan, 11);
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
+ DestroyTask(taskId);
+ break;
+ case 2:
+ StopCryAndClearCrySongs();
+ gTasks[taskId].tCryTaskFrames = 3;
+ gTasks[taskId].tCryTaskState = 20;
+ break;
+ case 20:
+ if (gTasks[taskId].tCryTaskFrames == 0)
+ {
+ if (ShouldPlayNormalPokeCry(mon) == TRUE)
+ PlayCry4(species, pan, 1);
+ else
+ PlayCry4(species, pan, 12);
+
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
+ DestroyTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].tCryTaskFrames--;
+ }
+ break;
+ case 3:
+ gTasks[taskId].tCryTaskFrames = 6;
+ gTasks[taskId].tCryTaskState = 30;
+ break;
+ case 30:
+ if (gTasks[taskId].tCryTaskFrames != 0)
+ {
+ gTasks[taskId].tCryTaskFrames--;
+ break;
+ }
+ gTasks[taskId].tCryTaskState++;
+ // fall through
+ case 31:
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ StopCryAndClearCrySongs();
+ gTasks[taskId].tCryTaskFrames = 3;
+ gTasks[taskId].tCryTaskState++;
+ }
+ break;
+ case 32:
+ if (gTasks[taskId].tCryTaskFrames != 0)
+ {
+ gTasks[taskId].tCryTaskFrames--;
+ break;
+ }
+ if (ShouldPlayNormalPokeCry(mon) == TRUE)
+ PlayCry4(species, pan, 0);
+ else
+ PlayCry4(species, pan, 11);
+
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
+{
+ u8 bank = sprite->sBank;
+ u32 ballId;
+
+ StartSpriteAnim(sprite, 1);
+ ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
+ LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
+ sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
+ sprite->callback = HandleBallAnimEnd;
+
+ if (gMain.inBattle)
+ {
+ struct Pokemon *mon;
+ u16 species;
+ s8 pan;
+ u16 wantedCryCase;
+ u8 taskId;
+
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ mon = &gEnemyParty[gBattlePartyID[bank]];
+ pan = 25;
+ }
+ else
+ {
+ mon = &gPlayerParty[gBattlePartyID[bank]];
+ pan = -25;
+ }
+
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ if ((bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
+ && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (IsBGMPlaying())
+ m4aMPlayStop(&gMPlay_BGM);
+ }
+ else
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
+ }
+ }
+
+ if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
+ wantedCryCase = 0;
+ else if (bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
+ wantedCryCase = 1;
+ else
+ wantedCryCase = 2;
+
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 1;
+
+ taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3);
+ gTasks[taskId].tCryTaskSpecies = species;
+ gTasks[taskId].tCryTaskPan = pan;
+ gTasks[taskId].tCryTaskWantedCry = wantedCryCase;
+ gTasks[taskId].tCryTaskBank = bank;
+ gTasks[taskId].tCryTaskMonSpriteId = gBankSpriteIds[sprite->sBank];
+ gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10;
+ gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon);
+ gTasks[taskId].tCryTaskState = 0;
+ }
+
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 1);
+
+ if (GetBankSide(sprite->sBank) == SIDE_OPPONENT)
+ gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039B58;
+ else
+ gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039E44;
+
+ AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
+ gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0x1000;
+}
+
+#undef tCryTaskSpecies
+#undef tCryTaskPan
+#undef tCryTaskWantedCry
+#undef tCryTaskBank
+#undef tCryTaskMonSpriteId
+#undef tCryTaskMonPtr1
+#undef tCryTaskMonPtr2
+#undef tCryTaskFrames
+#undef tCryTaskState
+
+static void sub_8075FB4(struct Sprite *sprite)
+{
+ sprite->animPaused = TRUE;
+ sprite->callback = sub_80760F8;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+}
+
+static void HandleBallAnimEnd(struct Sprite *sprite)
+{
+ bool8 affineAnimEnded = FALSE;
+ u8 bank = sprite->sBank;
+
+ gSprites[gBankSpriteIds[bank]].invisible = FALSE;
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+ if (gSprites[gBankSpriteIds[bank]].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[bank]], 0);
+ affineAnimEnded = TRUE;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[bank]].data[1] -= 288;
+ gSprites[gBankSpriteIds[bank]].pos2.y = gSprites[gBankSpriteIds[bank]].data[1] >> 8;
+ }
+ if (sprite->animEnded && affineAnimEnded)
+ {
+ s32 i, doneBanks;
+
+ gSprites[gBankSpriteIds[bank]].pos2.y = 0;
+ gDoingBattleAnim = FALSE;
+ gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+
+ for (doneBanks = 0, i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0)
+ doneBanks++;
+ }
+ if (doneBanks == BATTLE_BANKS_COUNT)
+ {
+ for (i = 0; i < POKEBALL_COUNT; i++)
+ FreeBallGfx(i);
+ }
+ }
+}
+
+static void sub_80760F8(struct Sprite *sprite)
+{
+ u8 bank = sprite->sBank;
+
+ sprite->data[4]++;
+ if (sprite->data[4] == 40)
+ {
+ return;
+ }
+ else if (sprite->data[4] == 95)
+ {
+ gDoingBattleAnim = FALSE;
+ m4aMPlayAllStop();
+ PlaySE(BGM_FANFA5);
+ }
+ else if (sprite->data[4] == 315)
+ {
+ FreeOamMatrix(gSprites[gBankSpriteIds[sprite->sBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
+ DestroySpriteAndFreeResources(sprite);
+ if (gMain.inBattle)
+ gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
+ }
+}
+
+static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
+{
+ sprite->data[0] = 25;
+ sprite->data[2] = GetBankPosition(sprite->sBank, 2);
+ sprite->data[4] = GetBankPosition(sprite->sBank, 3) + 24;
+ sprite->data[5] = -30;
+ sprite->oam.affineParam = sprite->sBank;
+ sub_80A68D4(sprite);
+ sprite->callback = SpriteCB_PlayerMonSendOut_2;
+}
+
+#define HIBYTE(x) (((x) >> 8) & 0xFF)
+
+static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
+{
+ u32 r6;
+ u32 r7;
+
+ if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80)
+ {
+ s16 r4;
+
+ if ((sprite->oam.affineParam & 0xFF00) == 0)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7;
+ StartSpriteAffineAnim(sprite, 4);
+ }
+ r4 = sprite->data[0];
+ sub_80A6F3C(sprite);
+ sprite->data[7] += sprite->sBank / 3;
+ sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
+ sprite->oam.affineParam += 0x100;
+ if ((sprite->oam.affineParam >> 8) % 3 != 0)
+ sprite->data[0] = r4;
+ else
+ sprite->data[0] = r4 - 1;
+ if (HIBYTE(sprite->data[7]) >= 80)
+ {
+ r6 = sprite->data[1] & 1;
+ r7 = sprite->data[2] & 1;
+ sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6;
+ sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7;
+ }
+ }
+ else
+ {
+ if (AnimateBallThrow(sprite))
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->sBank = sprite->oam.affineParam & 0xFF;
+ sprite->data[0] = 0;
+
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+
+ StartSpriteAffineAnim(sprite, 0);
+ }
+ }
+}
+
+static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
+{
+ if (sprite->data[0]++ > 24)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
+static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+ if (sprite->data[0] > 15)
+ {
+ sprite->data[0] = 0;
+ if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
+ && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2))
+ sprite->callback = SpriteCB_ReleaseMon2FromBall;
+ else
+ sprite->callback = SpriteCB_ReleaseMonFromBall;
+ }
+}
+
+#undef sBank
+
+static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
+{
+ return LaunchBallStarsTask(x, y, kindOfStars, d, BALL_POKE);
+}
+
+static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
+{
+ return LaunchBallFadeMonTask(unFadeLater, bank, arg2, BALL_POKE);
+}
+
+void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
+
+ gSprites[spriteId].data[0] = monSpriteId;
+ gSprites[spriteId].data[5] = gSprites[monSpriteId].pos1.x;
+ gSprites[spriteId].data[6] = gSprites[monSpriteId].pos1.y;
+
+ gSprites[monSpriteId].pos1.x = x;
+ gSprites[monSpriteId].pos1.y = y;
+ gSprites[monSpriteId].data[7] = species;
+
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = bank;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 0x10;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_8076524;
+
+ gSprites[monSpriteId].invisible = TRUE;
+}
+
+static void sub_8076524(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r5;
+ u8 r7 = sprite->data[0];
+ u8 bank = sprite->data[2];
+ u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r5 = sprite->subpriority - 1;
+ else
+ r5 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4);
+ sprite->callback = sub_80765E0;
+ gSprites[r7].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[r7], 1);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0x1000;
+ sprite->data[7] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+static void sub_80765E0(struct Sprite *sprite)
+{
+ bool8 r12 = FALSE;
+ bool8 r6 = FALSE;
+ u8 monSpriteId = sprite->data[0];
+ u16 var1;
+ u16 var2;
+
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+ if (gSprites[monSpriteId].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
+ r12 = TRUE;
+ }
+ var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
+ var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y;
+ gSprites[monSpriteId].pos1.x = var1;
+ gSprites[monSpriteId].pos1.y = var2;
+ if (sprite->data[7] < 128)
+ {
+ s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8);
+
+ sprite->data[7] += 4;
+ gSprites[monSpriteId].pos2.x = sine;
+ gSprites[monSpriteId].pos2.y = sine;
+ }
+ else
+ {
+ gSprites[monSpriteId].pos1.x = sprite->data[5];
+ gSprites[monSpriteId].pos1.y = sprite->data[6];
+ gSprites[monSpriteId].pos2.x = 0;
+ gSprites[monSpriteId].pos2.y = 0;
+ r6 = TRUE;
+ }
+ if (sprite->animEnded && r12 && r6)
+ {
+ if (gSprites[monSpriteId].data[7] == SPECIES_EGG)
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], TRUE, 0);
+ else
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], FALSE, 0);
+
+ DestroySpriteAndFreeResources(sprite);
+ }
+}
+
+u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
+ spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
+ gSprites[spriteId].data[0] = a;
+ gSprites[spriteId].data[1] = g;
+ gSprites[spriteId].data[2] = b;
+ gSprites[spriteId].data[3] = h;
+ gSprites[spriteId].data[4] = h >> 16;
+ gSprites[spriteId].oam.priority = oamPriority;
+ gSprites[spriteId].callback = sub_80767D4;
+ return spriteId;
+}
+
+static void sub_80767D4(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ u8 r6;
+ u8 r7 = sprite->data[0];
+ u8 r8 = sprite->data[2];
+ u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
+
+ if (sprite->subpriority != 0)
+ r6 = sprite->subpriority - 1;
+ else
+ r6 = 0;
+
+ StartSpriteAnim(sprite, 1);
+ LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
+ sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5);
+ sprite->callback = sub_807687C;
+ StartSpriteAffineAnim(&gSprites[r7], 2);
+ AnimateSprite(&gSprites[r7]);
+ gSprites[r7].data[1] = 0;
+ }
+ else
+ {
+ sprite->data[1]--;
+ }
+}
+
+static void sub_807687C(struct Sprite *sprite)
+{
+ u8 r1;
+
+ sprite->data[5]++;
+ if (sprite->data[5] == 11)
+ PlaySE(SE_SUIKOMU);
+ r1 = sprite->data[0];
+ if (gSprites[r1].affineAnimEnded)
+ {
+ StartSpriteAnim(sprite, 2);
+ gSprites[r1].invisible = TRUE;
+ sprite->data[5] = 0;
+ sprite->callback = sub_80768F0;
+ }
+ else
+ {
+ gSprites[r1].data[1] += 96;
+ gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8;
+ }
+}
+
+static void sub_80768F0(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
+{
+ DestroySpriteAndFreeResources(sprite);
+}
+
+void sub_8076918(u8 bank)
+{
+ struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]];
+
+ healthboxSprite->data[0] = 5;
+ healthboxSprite->data[1] = 0;
+ healthboxSprite->pos2.x = 0x73;
+ healthboxSprite->pos2.y = 0;
+ healthboxSprite->callback = sub_80769CC;
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ healthboxSprite->data[0] = -healthboxSprite->data[0];
+ healthboxSprite->data[1] = -healthboxSprite->data[1];
+ healthboxSprite->pos2.x = -healthboxSprite->pos2.x;
+ healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
+ }
+ gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
+ if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ healthboxSprite->callback = sub_80769A8;
+}
+
+static void sub_80769A8(struct Sprite *sprite)
+{
+ sprite->data[1]++;
+ if (sprite->data[1] == 20)
+ {
+ sprite->data[1] = 0;
+ sprite->callback = sub_80769CC;
+ }
+}
+
+static void sub_80769CC(struct Sprite *sprite)
+{
+ sprite->pos2.x -= sprite->data[0];
+ sprite->pos2.y -= sprite->data[1];
+ if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void DoHitAnimHealthboxEffect(u8 bank)
+{
+ u8 spriteId;
+
+ spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
+ gSprites[spriteId].data[0] = 1;
+ gSprites[spriteId].data[1] = gHealthBoxesIds[bank];
+ gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
+}
+
+static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
+{
+ u8 r1 = sprite->data[1];
+
+ gSprites[r1].pos2.y = sprite->data[0];
+ sprite->data[0] = -sprite->data[0];
+ sprite->data[2]++;
+ if (sprite->data[2] == 21)
+ {
+ gSprites[r1].pos2.x = 0;
+ gSprites[r1].pos2.y = 0;
+ DestroySprite(sprite);
+ }
+}
+
+void LoadBallGfx(u8 ballId)
+{
+ u16 var;
+
+ if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF)
+ {
+ LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]);
+ LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]);
+ }
+ switch (ballId)
+ {
+ case BALL_DIVE:
+ case BALL_LUXURY:
+ case BALL_PREMIER:
+ break;
+ default:
+ var = GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag);
+ LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
+ break;
+ }
+}
+
+void FreeBallGfx(u8 ballId)
+{
+ FreeSpriteTilesByTag(gBallSpriteSheets[ballId].tag);
+ FreeSpritePaletteByTag(gBallSpritePalettes[ballId].tag);
+}
+
+static u16 GetBankPokeballItemId(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+ else
+ return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
+}