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Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index 86ab85b6a..f16096429 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -17,7 +17,7 @@
extern bool8 gDoingBattleAnim;
extern u8 gActiveBank;
-extern u8 gBankTarget;
+extern u8 gBankDefender;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
extern u8 gHealthBoxesIds[];
@@ -378,7 +378,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
switch (throwCaseId)
{
case POKEBALL_PLAYER_SENDOUT:
- gBankTarget = bank;
+ gBankDefender = bank;
gSprites[ballSpriteId].pos1.x = 24;
gSprites[ballSpriteId].pos1.y = 68;
gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
@@ -386,17 +386,17 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
case POKEBALL_OPPONENT_SENDOUT:
gSprites[ballSpriteId].pos1.x = GetBankCoord(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankCoord(bank, BANK_Y_POS) + 24;
- gBankTarget = bank;
+ gBankDefender = bank;
gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
- gBankTarget = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
+ gBankDefender = GetBankByPosition(B_POSITION_OPPONENT_LEFT);
notSendOut = TRUE;
break;
}
- gSprites[ballSpriteId].sBank = gBankTarget;
+ gSprites[ballSpriteId].sBank = gBankDefender;
if (!notSendOut)
{
DestroyTask(taskId);
@@ -405,12 +405,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
// this will perform an unused ball throw animation
gSprites[ballSpriteId].data[0] = 0x22;
- gSprites[ballSpriteId].data[2] = GetBankCoord(gBankTarget, BANK_X_POS);
- gSprites[ballSpriteId].data[4] = GetBankCoord(gBankTarget, BANK_Y_POS) - 16;
+ gSprites[ballSpriteId].data[2] = GetBankCoord(gBankDefender, BANK_X_POS);
+ gSprites[ballSpriteId].data[4] = GetBankCoord(gBankDefender, BANK_Y_POS) - 16;
gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
- gTasks[taskId].tOpponentBank = gBankTarget;
+ gTasks[taskId].tOpponentBank = gBankDefender;
gTasks[taskId].func = TaskDummy;
PlaySE(SE_NAGERU);
}
@@ -767,7 +767,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
}
species = GetMonData(mon, MON_DATA_SPECIES);
- if ((bank == GetBankByIdentity(B_POSITION_PLAYER_LEFT) || bank == GetBankByIdentity(B_POSITION_OPPONENT_LEFT))
+ if ((bank == GetBankByPosition(B_POSITION_PLAYER_LEFT) || bank == GetBankByPosition(B_POSITION_OPPONENT_LEFT))
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -783,7 +783,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
wantedCryCase = 0;
- else if (bank == GetBankByIdentity(B_POSITION_PLAYER_LEFT) || bank == GetBankByIdentity(B_POSITION_OPPONENT_LEFT))
+ else if (bank == GetBankByPosition(B_POSITION_PLAYER_LEFT) || bank == GetBankByPosition(B_POSITION_OPPONENT_LEFT))
wantedCryCase = 1;
else
wantedCryCase = 2;
@@ -956,7 +956,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
- && sprite->sBank == GetBankByIdentity(B_POSITION_PLAYER_RIGHT))
+ && sprite->sBank == GetBankByPosition(B_POSITION_PLAYER_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
@@ -982,7 +982,7 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
- && sprite->sBank == GetBankByIdentity(B_POSITION_OPPONENT_RIGHT))
+ && sprite->sBank == GetBankByPosition(B_POSITION_OPPONENT_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;