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Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c100
1 files changed, 51 insertions, 49 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index 77d2b119c..3671e6a35 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -12,28 +12,29 @@
#include "task.h"
#include "trig.h"
#include "util.h"
+#include "data.h"
#include "constants/songs.h"
extern struct MusicPlayerInfo gMPlayInfo_BGM;
// this file's functions
static void Task_DoPokeballSendOutAnim(u8 taskId);
-static void SpriteCB_TestBallThrow(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
-static void sub_80756D4(struct Sprite *sprite);
-static void sub_80756E0(struct Sprite *sprite);
-static void sub_807574C(struct Sprite *sprite);
-static void sub_80757E4(struct Sprite *sprite);
-static void sub_8075838(struct Sprite *sprite);
-static void sub_8075930(struct Sprite *sprite);
+static void SpriteCB_BallThrow(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite);
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite);
static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
-static void sub_8075970(struct Sprite *sprite);
static void HandleBallAnimEnd(struct Sprite *sprite);
-static void sub_8075FB4(struct Sprite *sprite);
-static void sub_80760F8(struct Sprite *sprite);
static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite);
static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite);
static void SpriteCB_TradePokeball(struct Sprite *sprite);
@@ -213,7 +214,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_GREATBALL,
@@ -222,7 +223,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_SAFARIBALL,
@@ -231,7 +232,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_ULTRABALL,
@@ -240,7 +241,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_MASTERBALL,
@@ -249,7 +250,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_NETBALL,
@@ -258,7 +259,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_DIVEBALL,
@@ -267,7 +268,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_NESTBALL,
@@ -276,7 +277,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_REPEATBALL,
@@ -285,7 +286,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_TIMERBALL,
@@ -294,7 +295,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_LUXURYBALL,
@@ -303,7 +304,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_PREMIERBALL,
@@ -312,7 +313,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
};
@@ -408,7 +409,10 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
PlaySE(SE_BALL_THROW);
}
-static void SpriteCB_TestBallThrow(struct Sprite *sprite)
+// This sequence of functions is very similar to those that get run when
+// a Pokéball gets thrown at a wild Pokémon, starting at SpriteCB_Ball_Arc.
+// These do not seem to get run.
+static void SpriteCB_BallThrow(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
@@ -430,7 +434,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->sBattler = opponentBattler;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
- sprite->callback = sub_80756D4;
+ sprite->callback = SpriteCB_BallThrow_ReachMon;
}
}
@@ -440,26 +444,24 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
#undef tBattler
#undef tOpponentBattler
-static void sub_80756D4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite)
{
- sprite->callback = sub_80756E0;
+ sprite->callback = SpriteCB_BallThrow_StartShrinkMon;
}
-// Start something for battler
-static void sub_80756E0(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite)
{
if (++sprite->data[5] == 10)
{
sprite->data[5] = 0;
- sprite->callback = sub_807574C;
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2);
+ sprite->callback = SpriteCB_BallThrow_ShrinkMon;
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_RETURN);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0;
}
}
-// Shrink player
-static void sub_807574C(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
@@ -469,7 +471,7 @@ static void sub_807574C(struct Sprite *sprite)
StartSpriteAnim(sprite, 2);
gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE;
sprite->data[5] = 0;
- sprite->callback = sub_80757E4;
+ sprite->callback = SpriteCB_BallThrow_Close;
}
else
{
@@ -478,7 +480,7 @@ static void sub_807574C(struct Sprite *sprite)
}
}
-static void sub_80757E4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -490,12 +492,12 @@ static void sub_80757E4(struct Sprite *sprite)
sprite->data[5] = 0;
sprite->pos1.y += Cos(0, 32);
sprite->pos2.y = -Cos(0, sprite->data[4]);
- sprite->callback = sub_8075838;
+ sprite->callback = SpriteCB_BallThrow_FallToGround;
}
}
}
-static void sub_8075838(struct Sprite *sprite)
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite)
{
bool8 r5 = FALSE;
@@ -548,14 +550,14 @@ static void sub_8075838(struct Sprite *sprite)
}
else
{
- sprite->callback = sub_8075930;
+ sprite->callback = SpriteCB_BallThrow_StartShakes;
sprite->data[4] = 1;
sprite->data[5] = 0;
}
}
}
-static void sub_8075930(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite)
{
sprite->data[3]++;
if (sprite->data[3] == 31)
@@ -563,12 +565,12 @@ static void sub_8075930(struct Sprite *sprite)
sprite->data[3] = 0;
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
- sprite->callback = sub_8075970;
+ sprite->callback = SpriteCB_BallThrow_Shake;
PlaySE(SE_BALL);
}
}
-static void sub_8075970(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite)
{
switch (sprite->data[3] & 0xFF)
{
@@ -611,7 +613,7 @@ static void sub_8075970(struct Sprite *sprite)
{
if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
{
- sprite->callback = sub_8075FB4;
+ sprite->callback = SpriteCB_BallThrow_StartCaptureMon;
sprite->affineAnimPaused = TRUE;
}
else
@@ -796,7 +798,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
gTasks[taskId].tCryTaskState = 0;
}
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 1);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_EMERGE);
if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT)
gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCb_OpponentMonFromBall;
@@ -817,10 +819,10 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
#undef tCryTaskFrames
#undef tCryTaskState
-static void sub_8075FB4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite)
{
sprite->animPaused = TRUE;
- sprite->callback = sub_80760F8;
+ sprite->callback = SpriteCB_BallThrow_CaptureMon;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 0;
@@ -836,7 +838,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
sprite->invisible = TRUE;
if (gSprites[gBattlerSpriteIds[battlerId]].affineAnimEnded)
{
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], BATTLER_AFFINE_NORMAL);
affineAnimEnded = TRUE;
}
else
@@ -867,7 +869,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
}
}
-static void sub_80760F8(struct Sprite *sprite)
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite)
{
u8 battlerId = sprite->sBattler;
@@ -1042,7 +1044,7 @@ static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite)
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4);
sprite->callback = SpriteCB_ReleasedMonFlyOut;
gSprites[r7].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[r7], 1);
+ StartSpriteAffineAnim(&gSprites[r7], BATTLER_AFFINE_EMERGE);
AnimateSprite(&gSprites[r7]);
gSprites[r7].data[1] = 0x1000;
sprite->data[7] = 0;
@@ -1065,7 +1067,7 @@ static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite)
sprite->invisible = TRUE;
if (gSprites[monSpriteId].affineAnimEnded)
{
- StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
+ StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_NORMAL);
r12 = TRUE;
}
var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
@@ -1139,7 +1141,7 @@ static void SpriteCB_TradePokeball(struct Sprite *sprite)
// play the shrink anim properly due to being paused. Works together with the fix to `sub_817F77C`.
gSprites[monSpriteId].affineAnimPaused = FALSE;
#endif // BUGFIX
- StartSpriteAffineAnim(&gSprites[monSpriteId], 2);
+ StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_RETURN);
AnimateSprite(&gSprites[monSpriteId]);
gSprites[monSpriteId].data[1] = 0;
}