diff options
Diffstat (limited to 'src/pokeball.c')
-rw-r--r-- | src/pokeball.c | 267 |
1 files changed, 142 insertions, 125 deletions
diff --git a/src/pokeball.c b/src/pokeball.c index 92081a296..3671e6a35 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -12,35 +12,36 @@ #include "task.h" #include "trig.h" #include "util.h" +#include "data.h" #include "constants/songs.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; // this file's functions static void Task_DoPokeballSendOutAnim(u8 taskId); -static void SpriteCB_TestBallThrow(struct Sprite *sprite); static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite); static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite); static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite); -static void sub_80756D4(struct Sprite *sprite); -static void sub_80756E0(struct Sprite *sprite); -static void sub_807574C(struct Sprite *sprite); -static void sub_80757E4(struct Sprite *sprite); -static void sub_8075838(struct Sprite *sprite); -static void sub_8075930(struct Sprite *sprite); +static void SpriteCB_BallThrow(struct Sprite *sprite); +static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite); +static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite); +static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite); +static void SpriteCB_BallThrow_Close(struct Sprite *sprite); +static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite); +static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite); +static void SpriteCB_BallThrow_Shake(struct Sprite *sprite); +static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite); +static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite); static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite); static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite); -static void sub_8075970(struct Sprite *sprite); static void HandleBallAnimEnd(struct Sprite *sprite); -static void sub_8075FB4(struct Sprite *sprite); -static void sub_80760F8(struct Sprite *sprite); -static void sub_8076524(struct Sprite *sprite); -static void sub_80765E0(struct Sprite *sprite); -static void sub_80767D4(struct Sprite *sprite); -static void sub_807687C(struct Sprite *sprite); -static void sub_80768F0(struct Sprite *sprite); -static void sub_80769A8(struct Sprite *sprite); -static void sub_80769CC(struct Sprite *sprite); +static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite); +static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite); +static void SpriteCB_TradePokeball(struct Sprite *sprite); +static void SpriteCB_TradePokeballSendOff(struct Sprite *sprite); +static void SpriteCB_TradePokeballEnd(struct Sprite *sprite); +static void SpriteCB_HealthboxSlideInDelayed(struct Sprite *sprite); +static void SpriteCB_HealthboxSlideIn(struct Sprite *sprite); static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite); static u16 GetBattlerPokeballItemId(u8 battlerId); @@ -61,34 +62,34 @@ static u16 GetBattlerPokeballItemId(u8 battlerId); const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] = { - {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL}, - {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL}, - {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL}, - {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL}, - {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL}, - {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL}, - {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL}, - {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL}, - {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL}, - {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL}, - {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL}, - {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL}, + [BALL_POKE] = {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL}, + [BALL_GREAT] = {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL}, + [BALL_SAFARI] = {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL}, + [BALL_ULTRA] = {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL}, + [BALL_MASTER] = {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL}, + [BALL_NET] = {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL}, + [BALL_DIVE] = {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL}, + [BALL_NEST] = {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL}, + [BALL_REPEAT] = {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL}, + [BALL_TIMER] = {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL}, + [BALL_LUXURY] = {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL}, + [BALL_PREMIER] = {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL}, }; const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] = { - {gInterfacePal_PokeBall, GFX_TAG_POKEBALL}, - {gInterfacePal_GreatBall, GFX_TAG_GREATBALL}, - {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL}, - {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL}, - {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL}, - {gInterfacePal_NetBall, GFX_TAG_NETBALL}, - {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL}, - {gInterfacePal_NestBall, GFX_TAG_NESTBALL}, - {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL}, - {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL}, - {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL}, - {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL}, + [BALL_POKE] = {gInterfacePal_PokeBall, GFX_TAG_POKEBALL}, + [BALL_GREAT] = {gInterfacePal_GreatBall, GFX_TAG_GREATBALL}, + [BALL_SAFARI] = {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL}, + [BALL_ULTRA] = {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL}, + [BALL_MASTER] = {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL}, + [BALL_NET] = {gInterfacePal_NetBall, GFX_TAG_NETBALL}, + [BALL_DIVE] = {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL}, + [BALL_NEST] = {gInterfacePal_NestBall, GFX_TAG_NESTBALL}, + [BALL_REPEAT] = {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL}, + [BALL_TIMER] = {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL}, + [BALL_LUXURY] = {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL}, + [BALL_PREMIER] = {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL}, }; static const struct OamData sBallOamData = @@ -213,7 +214,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_GREATBALL, @@ -222,7 +223,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_SAFARIBALL, @@ -231,7 +232,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_ULTRABALL, @@ -240,7 +241,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_MASTERBALL, @@ -249,7 +250,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_NETBALL, @@ -258,7 +259,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_DIVEBALL, @@ -267,7 +268,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_NESTBALL, @@ -276,7 +277,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_REPEATBALL, @@ -285,7 +286,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_TIMERBALL, @@ -294,7 +295,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_LUXURYBALL, @@ -303,7 +304,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, { .tileTag = GFX_TAG_PREMIERBALL, @@ -312,7 +313,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = .anims = sBallAnimSequences, .images = NULL, .affineAnims = sAffineAnim_BallRotate, - .callback = SpriteCB_TestBallThrow, + .callback = SpriteCB_BallThrow, }, }; @@ -408,7 +409,10 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) PlaySE(SE_BALL_THROW); } -static void SpriteCB_TestBallThrow(struct Sprite *sprite) +// This sequence of functions is very similar to those that get run when +// a Pokéball gets thrown at a wild Pokémon, starting at SpriteCB_Ball_Arc. +// These do not seem to get run. +static void SpriteCB_BallThrow(struct Sprite *sprite) { if (TranslateAnimHorizontalArc(sprite)) { @@ -430,7 +434,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite) sprite->sBattler = opponentBattler; sprite->data[7] = noOfShakes; DestroyTask(taskId); - sprite->callback = sub_80756D4; + sprite->callback = SpriteCB_BallThrow_ReachMon; } } @@ -440,26 +444,24 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite) #undef tBattler #undef tOpponentBattler -static void sub_80756D4(struct Sprite *sprite) +static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite) { - sprite->callback = sub_80756E0; + sprite->callback = SpriteCB_BallThrow_StartShrinkMon; } -// Start something for battler -static void sub_80756E0(struct Sprite *sprite) +static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite) { if (++sprite->data[5] == 10) { sprite->data[5] = 0; - sprite->callback = sub_807574C; - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2); + sprite->callback = SpriteCB_BallThrow_ShrinkMon; + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_RETURN); AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]); gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0; } } -// Shrink player -static void sub_807574C(struct Sprite *sprite) +static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite) { sprite->data[5]++; if (sprite->data[5] == 11) @@ -469,7 +471,7 @@ static void sub_807574C(struct Sprite *sprite) StartSpriteAnim(sprite, 2); gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE; sprite->data[5] = 0; - sprite->callback = sub_80757E4; + sprite->callback = SpriteCB_BallThrow_Close; } else { @@ -478,7 +480,7 @@ static void sub_807574C(struct Sprite *sprite) } } -static void sub_80757E4(struct Sprite *sprite) +static void SpriteCB_BallThrow_Close(struct Sprite *sprite) { if (sprite->animEnded) { @@ -490,12 +492,12 @@ static void sub_80757E4(struct Sprite *sprite) sprite->data[5] = 0; sprite->pos1.y += Cos(0, 32); sprite->pos2.y = -Cos(0, sprite->data[4]); - sprite->callback = sub_8075838; + sprite->callback = SpriteCB_BallThrow_FallToGround; } } } -static void sub_8075838(struct Sprite *sprite) +static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite) { bool8 r5 = FALSE; @@ -548,14 +550,14 @@ static void sub_8075838(struct Sprite *sprite) } else { - sprite->callback = sub_8075930; + sprite->callback = SpriteCB_BallThrow_StartShakes; sprite->data[4] = 1; sprite->data[5] = 0; } } } -static void sub_8075930(struct Sprite *sprite) +static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite) { sprite->data[3]++; if (sprite->data[3] == 31) @@ -563,12 +565,12 @@ static void sub_8075930(struct Sprite *sprite) sprite->data[3] = 0; sprite->affineAnimPaused = TRUE; StartSpriteAffineAnim(sprite, 1); - sprite->callback = sub_8075970; + sprite->callback = SpriteCB_BallThrow_Shake; PlaySE(SE_BALL); } } -static void sub_8075970(struct Sprite *sprite) +static void SpriteCB_BallThrow_Shake(struct Sprite *sprite) { switch (sprite->data[3] & 0xFF) { @@ -611,7 +613,7 @@ static void sub_8075970(struct Sprite *sprite) { if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3) { - sprite->callback = sub_8075FB4; + sprite->callback = SpriteCB_BallThrow_StartCaptureMon; sprite->affineAnimPaused = TRUE; } else @@ -656,7 +658,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) u16 species = gTasks[taskId].tCryTaskSpecies; u8 battlerId = gTasks[taskId].tCryTaskBattler; u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId; - struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2)); + struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 16) | (u16)(gTasks[taskId].tCryTaskMonPtr2)); switch (gTasks[taskId].tCryTaskState) { @@ -670,7 +672,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) PlayCry3(species, pan, 0); else PlayCry3(species, pan, 11); - gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); break; case 2: @@ -686,7 +688,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) else PlayCry4(species, pan, 12); - gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); } else @@ -725,7 +727,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) else PlayCry4(species, pan, 11); - gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); break; } @@ -763,7 +765,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) species = GetMonData(mon, MON_DATA_SPECIES); if ((battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) - && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1) + && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->introAnimActive) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { @@ -776,14 +778,14 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) } } - if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1) + if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->introAnimActive) wantedCryCase = 0; else if (battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) wantedCryCase = 1; else wantedCryCase = 2; - gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 1; + gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = TRUE; taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3); gTasks[taskId].tCryTaskSpecies = species; @@ -791,12 +793,12 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) gTasks[taskId].tCryTaskWantedCry = wantedCryCase; gTasks[taskId].tCryTaskBattler = battlerId; gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBattler]; - gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10; + gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 16; gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon); gTasks[taskId].tCryTaskState = 0; } - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 1); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_EMERGE); if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT) gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCb_OpponentMonFromBall; @@ -817,10 +819,10 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) #undef tCryTaskFrames #undef tCryTaskState -static void sub_8075FB4(struct Sprite *sprite) +static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite) { sprite->animPaused = TRUE; - sprite->callback = sub_80760F8; + sprite->callback = SpriteCB_BallThrow_CaptureMon; sprite->data[3] = 0; sprite->data[4] = 0; sprite->data[5] = 0; @@ -836,7 +838,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite) sprite->invisible = TRUE; if (gSprites[gBattlerSpriteIds[battlerId]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], BATTLER_AFFINE_NORMAL); affineAnimEnded = TRUE; } else @@ -867,7 +869,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite) } } -static void sub_80760F8(struct Sprite *sprite) +static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite) { u8 battlerId = sprite->sBattler; @@ -950,7 +952,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) sprite->sBattler = sprite->oam.affineParam & 0xFF; sprite->data[0] = 0; - if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 + if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->introAnimActive && sprite->sBattler == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else @@ -976,7 +978,7 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite) if (sprite->data[0] > 15) { sprite->data[0] = 0; - if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 + if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->introAnimActive && sprite->sBattler == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else @@ -996,6 +998,7 @@ static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 battlerId, u32 return LaunchBallFadeMonTask(unFadeLater, battlerId, arg2, BALL_POKE); } +// Pokeball in Birch intro, and when receiving via trade void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species) { u8 spriteId; @@ -1017,12 +1020,12 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, gSprites[spriteId].data[3] = h; gSprites[spriteId].data[4] = h >> 0x10; gSprites[spriteId].oam.priority = oamPriority; - gSprites[spriteId].callback = sub_8076524; + gSprites[spriteId].callback = SpriteCB_PokeballReleaseMon; gSprites[monSpriteId].invisible = TRUE; } -static void sub_8076524(struct Sprite *sprite) +static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite) { if (sprite->data[1] == 0) { @@ -1039,9 +1042,9 @@ static void sub_8076524(struct Sprite *sprite) StartSpriteAnim(sprite, 1); AnimateBallOpenParticlesForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5); sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4); - sprite->callback = sub_80765E0; + sprite->callback = SpriteCB_ReleasedMonFlyOut; gSprites[r7].invisible = FALSE; - StartSpriteAffineAnim(&gSprites[r7], 1); + StartSpriteAffineAnim(&gSprites[r7], BATTLER_AFFINE_EMERGE); AnimateSprite(&gSprites[r7]); gSprites[r7].data[1] = 0x1000; sprite->data[7] = 0; @@ -1052,7 +1055,7 @@ static void sub_8076524(struct Sprite *sprite) } } -static void sub_80765E0(struct Sprite *sprite) +static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite) { bool8 r12 = FALSE; bool8 r6 = FALSE; @@ -1064,7 +1067,7 @@ static void sub_80765E0(struct Sprite *sprite) sprite->invisible = TRUE; if (gSprites[monSpriteId].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[monSpriteId], 0); + StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_NORMAL); r12 = TRUE; } var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x; @@ -1111,16 +1114,16 @@ u8 CreateTradePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPrior gSprites[spriteId].data[3] = h; gSprites[spriteId].data[4] = h >> 16; gSprites[spriteId].oam.priority = oamPriority; - gSprites[spriteId].callback = sub_80767D4; + gSprites[spriteId].callback = SpriteCB_TradePokeball; return spriteId; } -static void sub_80767D4(struct Sprite *sprite) +static void SpriteCB_TradePokeball(struct Sprite *sprite) { if (sprite->data[1] == 0) { u8 r6; - u8 r7 = sprite->data[0]; + u8 monSpriteId = sprite->data[0]; u8 r8 = sprite->data[2]; u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16); @@ -1132,10 +1135,15 @@ static void sub_80767D4(struct Sprite *sprite) StartSpriteAnim(sprite, 1); AnimateBallOpenParticlesForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6); sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5); - sprite->callback = sub_807687C; - StartSpriteAffineAnim(&gSprites[r7], 2); - AnimateSprite(&gSprites[r7]); - gSprites[r7].data[1] = 0; + sprite->callback = SpriteCB_TradePokeballSendOff; +#ifdef BUGFIX + // FIX: If this is used on a sprite that has previously had an affine animation, it will not + // play the shrink anim properly due to being paused. Works together with the fix to `sub_817F77C`. + gSprites[monSpriteId].affineAnimPaused = FALSE; +#endif // BUGFIX + StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_RETURN); + AnimateSprite(&gSprites[monSpriteId]); + gSprites[monSpriteId].data[1] = 0; } else { @@ -1143,29 +1151,29 @@ static void sub_80767D4(struct Sprite *sprite) } } -static void sub_807687C(struct Sprite *sprite) +static void SpriteCB_TradePokeballSendOff(struct Sprite *sprite) { - u8 r1; + u8 monSpriteId; sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_BALL_TRADE); - r1 = sprite->data[0]; - if (gSprites[r1].affineAnimEnded) + monSpriteId = sprite->data[0]; + if (gSprites[monSpriteId].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[r1].invisible = TRUE; + gSprites[monSpriteId].invisible = TRUE; sprite->data[5] = 0; - sprite->callback = sub_80768F0; + sprite->callback = SpriteCB_TradePokeballEnd; } else { - gSprites[r1].data[1] += 96; - gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8; + gSprites[monSpriteId].data[1] += 96; + gSprites[monSpriteId].pos2.y = -gSprites[monSpriteId].data[1] >> 8; } } -static void sub_80768F0(struct Sprite *sprite) +static void SpriteCB_TradePokeballEnd(struct Sprite *sprite) { if (sprite->animEnded) sprite->callback = SpriteCallbackDummy; @@ -1176,45 +1184,54 @@ static void Unref_DestroySpriteAndFreeResources(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -void sub_8076918(u8 battlerId) +#define sSpeedX data[0] +#define sSpeedY data[1] + +#define sDelayTimer data[1] + +void StartHealthboxSlideIn(u8 battlerId) { struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[battlerId]]; - healthboxSprite->data[0] = 5; - healthboxSprite->data[1] = 0; + healthboxSprite->sSpeedX = 5; + healthboxSprite->sSpeedY = 0; healthboxSprite->pos2.x = 0x73; healthboxSprite->pos2.y = 0; - healthboxSprite->callback = sub_80769CC; + healthboxSprite->callback = SpriteCB_HealthboxSlideIn; if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) { - healthboxSprite->data[0] = -healthboxSprite->data[0]; - healthboxSprite->data[1] = -healthboxSprite->data[1]; + healthboxSprite->sSpeedX = -healthboxSprite->sSpeedX; + healthboxSprite->sSpeedY = -healthboxSprite->sSpeedY; healthboxSprite->pos2.x = -healthboxSprite->pos2.x; healthboxSprite->pos2.y = -healthboxSprite->pos2.y; } gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]); if (GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT) - healthboxSprite->callback = sub_80769A8; + healthboxSprite->callback = SpriteCB_HealthboxSlideInDelayed; } -static void sub_80769A8(struct Sprite *sprite) +static void SpriteCB_HealthboxSlideInDelayed(struct Sprite *sprite) { - sprite->data[1]++; - if (sprite->data[1] == 20) + sprite->sDelayTimer++; + if (sprite->sDelayTimer == 20) { - sprite->data[1] = 0; - sprite->callback = sub_80769CC; + sprite->sDelayTimer = 0; + sprite->callback = SpriteCB_HealthboxSlideIn; } } -static void sub_80769CC(struct Sprite *sprite) +static void SpriteCB_HealthboxSlideIn(struct Sprite *sprite) { - sprite->pos2.x -= sprite->data[0]; - sprite->pos2.y -= sprite->data[1]; + sprite->pos2.x -= sprite->sSpeedX; + sprite->pos2.y -= sprite->sSpeedY; if (sprite->pos2.x == 0 && sprite->pos2.y == 0) sprite->callback = SpriteCallbackDummy; } +#undef sSpeedX +#undef sSpeedY +#undef sDelayTimer + void DoHitAnimHealthboxEffect(u8 battlerId) { u8 spriteId; @@ -1257,7 +1274,7 @@ void LoadBallGfx(u8 ballId) break; default: var = GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag); - LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32)); + LZDecompressVram(gOpenPokeballGfx, (void *)(OBJ_VRAM0 + 0x100 + var * 32)); break; } } |