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Diffstat (limited to 'src/pokedex.c')
-rw-r--r--src/pokedex.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/pokedex.c b/src/pokedex.c
index 805412c85..4bf8dff6d 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -2152,7 +2152,7 @@ static void CreateCaughtBall(u16 a, u8 x, u8 y, u16 unused)
if (a)
BlitBitmapToWindow(0, gUnknown_0855D2BE, x * 8, y * 8, 8, 16);
else
- FillWindowPixelRect(0, 0, x * 8, y * 8, 8, 16);
+ FillWindowPixelRect(0, PIXEL_FILL(0), x * 8, y * 8, 8, 16);
}
static u8 CreateMonName(u16 num, u8 left, u8 top)
@@ -2170,7 +2170,7 @@ static u8 CreateMonName(u16 num, u8 left, u8 top)
void sub_80BD28C(u8 x, u8 y, u16 unused)
{
- FillWindowPixelRect(0, 0, x * 8, y * 8, 0x60, 16);
+ FillWindowPixelRect(0, PIXEL_FILL(0), x * 8, y * 8, 0x60, 16);
}
static void CreateInitialPokemonSprites(u16 selectedMon, u16 b)
@@ -2927,7 +2927,7 @@ void sub_80BEA24(u8 taskId)
case 1:
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0);
- FillWindowPixelBuffer(0, 0);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
PutWindowTilemap(1);
sub_80C0D30(1, sPokedexListItem->dexNum);
@@ -3222,7 +3222,7 @@ void sub_80BF250(u8 taskId)
case 1:
DecompressAndLoadBgGfxUsingHeap(3, &gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, &gPokedexTilemap_CryScreen, 0, 0);
- FillWindowPixelBuffer(0, 0);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
PutWindowTilemap(3);
PutWindowTilemap(2);
@@ -3416,7 +3416,7 @@ void sub_80BF82C(u8 taskId)
case 1:
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexTilemap_SizeScreen, 0, 0);
- FillWindowPixelBuffer(0, 0);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
gMain.state++;
break;
@@ -3766,7 +3766,7 @@ void sub_80BFE38(u8 taskId)
case 1:
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0);
- FillWindowPixelBuffer(0, 0);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
PutWindowTilemap(1);
sub_80C0D30(1, gTasks[taskId].data[1]);
@@ -4784,7 +4784,7 @@ void sub_80C1270(const u8 *str, u32 left, u32 top)
void sub_80C12B0(u32 x, u32 y, u32 width, u32 height)
{
- FillWindowPixelRect(0, 0, x, y, width, height);
+ FillWindowPixelRect(0, PIXEL_FILL(0), x, y, width, height);
}
void sub_80C12E0(u8 taskId)