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Diffstat (limited to 'src/pokenav.c')
-rw-r--r--src/pokenav.c621
1 files changed, 609 insertions, 12 deletions
diff --git a/src/pokenav.c b/src/pokenav.c
index 42114a4b2..1912e7e57 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -28,6 +28,33 @@ enum
#define UNKNOWN_OFFSET 100000
+struct UnknownSubSubStruct_0203CF40 {
+ u8 bg;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ u8 unk4;
+ u8 unk5;
+ u16 unk6;
+ u8 windowId;
+ u8 unk9;
+ u16 unkA;
+ u16 unkC;
+ u16 unkE;
+};
+
+struct UnknownSubSubStruct_81C81D4 {
+ u16 unk0;
+ u16 unk2;
+ u16 unk4;
+ u16 unk6;
+ u16 unk8;
+ u16 unkA;
+ u32 unkC;
+ u32 unk10;
+};
+
+// Generally at index 0.
struct UnknownSubStruct_0203CF40
{
void (*unk0)(u32);
@@ -39,7 +66,32 @@ struct UnknownSubStruct_0203CF40
struct Sprite *unk18;
struct Sprite *unk1C[2];
struct Sprite *unk24[2];
- u8 tilemapBuffer[0x1000];
+ u8 tilemapBuffer[0x800];
+};
+
+// Generally at index 0x11 (17)
+struct UnknownSubStruct_81C81D4
+{
+ struct UnknownSubSubStruct_0203CF40 unk0;
+ u32 unk10;
+ u32 unk14;
+ u32 unk18;
+ u32 unk1C;
+ s32 unk20;
+ s32 unk24;
+ u32 unk28;
+ s32 unk2C;
+ u32 unk30;
+ void (*unk34)(u32, char*);
+ void (*unk38)(u16, u32, u32);
+ u32 unk3C;
+ u32 unk40;
+ u32 unk44;
+ char unk48[0x40];
+ u8 tilemapBuffer[0x800];
+ struct UnknownSubSubStruct_81C81D4 unk888;
+ u32 unk89C;
+ u32 unk8A0;
};
#define SUBSTRUCT_COUNT 19
@@ -51,7 +103,7 @@ struct UnknownStruct_0203CF40
u16 mode;
u16 fieldA;
bool32 hasAnyRibbons;
- struct UnknownSubStruct_0203CF40 *field10[SUBSTRUCT_COUNT];
+ void *field10[SUBSTRUCT_COUNT];
};
extern u32 sub_81C9430(void);
@@ -59,6 +111,7 @@ extern void sub_81CAADC(void);
extern u32 sub_81C99D4(void);
extern void sub_8199D98(void);
extern void sub_81C7D28(void);
+extern void sub_81C8FE0(void);
extern u32 sub_81C9298(void);
extern u32 sub_81C941C(void);
extern u32 sub_81C9924(void);
@@ -116,7 +169,22 @@ extern u32 sub_81D04B8(void);
extern u32 sub_81D09F4(void);
extern u32 sub_81CFA04(void);
extern u32 sub_81CFE08(void);
-
+extern u32 sub_81C91AC(struct UnknownSubStruct_81C81D4 *a0, const void *a1, void *a2, s32 a3);
+extern u32 sub_81C9160(struct UnknownSubSubStruct_81C81D4 *a0, void *a1);
+extern void sub_81C8ED0(void);
+extern void sub_81C8EF8(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownSubSubStruct_0203CF40 *a1);
+extern u32 sub_81C8870(s32 a0);
+extern u32 sub_81C8958(s32 a0);
+
+u32 sub_81C85A0(s32);
+void sub_81C8568(s32 a0, struct UnknownSubStruct_81C81D4 *a1);
+u32 sub_81C83F0(s32);
+bool32 sub_81C83E0(void);
+void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownSubStruct_81C81D4 *a5);
+void sub_81C837C(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownSubStruct_81C81D4 *a1);
+void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0);
+void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0);
+u32 sub_81C8254(s32);
u32 sub_81C791C(s32 a0);
bool32 sub_81C756C(u32 a0);
bool32 sub_81C76C4(void);
@@ -382,7 +450,7 @@ const struct CompressedSpriteSheet gUnknown_0861FA64 =
extern struct UnknownStruct_0203CF40 *gUnknown_0203CF40;
extern u8 gUnknown_0203CF3C;
extern const struct SpriteTemplate gUnknown_0861FB04;
-
+extern u32 gUnknown_0203CF44;
// code
u32 sub_81C7078(u32 (*func)(s32), u32 priority)
{
@@ -412,14 +480,14 @@ bool32 sub_81C70D8(u32 a0)
return FALSE;
}
-bool32 sub_81C7124(u32 a0)
+bool32 sub_81C7124(u32 (*a0)(s32))
{
s32 i;
for (i = 0; i < NUM_TASKS; i++)
{
if (gTasks[i].isActive
&& (gTasks[i].func == sub_81C7170 || gTasks[i].func == sub_81C71E4)
- && GetWordTaskArg(i, 1) == a0)
+ && (void *)GetWordTaskArg(i, 1) == a0)
return TRUE;
}
return FALSE;
@@ -718,7 +786,7 @@ void *AllocSubstruct(u32 index, u32 size)
return gUnknown_0203CF40->field10[index] = Alloc(size);
}
-struct UnknownSubStruct_0203CF40 *GetSubstructPtr(u32 index)
+void *GetSubstructPtr(u32 index)
{
return gUnknown_0203CF40->field10[index];
}
@@ -760,7 +828,9 @@ bool32 CanViewRibbonsMenu(void)
bool32 sub_81C76C4(void)
{
- struct UnknownSubStruct_0203CF40 *structPtr = AllocSubstruct(0, 0x82C);
+ struct UnknownSubStruct_0203CF40 *structPtr;
+
+ structPtr = AllocSubstruct(0, sizeof(struct UnknownSubStruct_0203CF40));
if (structPtr == NULL)
return FALSE;
@@ -1422,12 +1492,539 @@ void sub_81C817C(struct Sprite *sprite)
}
}
-/*
-bool32 sub_81C81D4(const void *arg0, void *arg1, s32 arg3)
+bool32 sub_81C81D4(const void *arg0, void *arg1, s32 arg2)
{
- struct UnknownSubStruct_0203CF40 *structPtr = AllocSubstruct(0x11, 0x8A4);
+ u32 v1;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ structPtr = AllocSubstruct(0x11, sizeof(struct UnknownSubStruct_81C81D4));
if (structPtr == NULL)
return FALSE;
+
+ sub_81C9160(&structPtr->unk888, arg1);
+
+ v1 = sub_81C91AC(structPtr, arg0, arg1, arg2);
+ if (v1 == 0)
+ return FALSE;
+
+ sub_81C7078(sub_81C8254, 6);
+ return TRUE;
+}
+
+bool32 sub_81C8224(void)
+{
+ return sub_81C7124(sub_81C8254);
+}
+
+void sub_81C8234(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ structPtr = GetSubstructPtr(0x11);
+ sub_81C8FE0();
+ RemoveWindow(structPtr->unk0.windowId);
+ FreeSubstruct(0x11);
+}
+
+u32 sub_81C8254(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+
+ structPtr = GetSubstructPtr(0x11);
+
+ switch (a0)
+ {
+ case 0:
+ sub_81C82E4(structPtr);
+ return 0;
+ case 1:
+ sub_81C835C(&structPtr->unk0);
+ return 0;
+ case 2:
+ sub_81C837C(&structPtr->unk888, structPtr);
+ return 0;
+ case 3:
+ if (sub_81C83E0())
+ {
+ return 2;
+ }
+ else
+ {
+ sub_81C8ED0();
+ return 1;
+ }
+ case 4:
+ sub_81C8EF8(&structPtr->unk888, &structPtr->unk0);
+ return 4;
+ default:
+ return 4;
+ }
+}
+
+void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0)
+{
+ u16 v1 = (a0->unk0.unk1 << 12) | a0->unk0.unk6;
+ // TODO: When #553 is merged, use a PALETTE_NUM_TO_FILL_VALUE(1) macro here...
+ sub_8199DF0(a0->unk0.bg, 0x11, a0->unk0.unk6, 1);
+ // ...and PALETTE_NUM_TO_FILL_VALUE(4) here.
+ sub_8199DF0(a0->unk0.bg, 0x44, a0->unk0.unk6 + 1, 1);
+ SetBgTilemapBuffer(a0->unk0.bg, a0->tilemapBuffer);
+ FillBgTilemapBufferRect_Palette0(a0->unk0.bg, v1, 0, 0, 32, 32);
+ ChangeBgY(a0->unk0.bg, 0, 0);
+ ChangeBgX(a0->unk0.bg, 0, 0);
+ ChangeBgY(a0->unk0.bg, a0->unk0.unk3 << 11, 2);
+ CopyBgTilemapBufferToVram(a0->unk0.bg);
+}
+
+void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0)
+{
+ // TODO: When #553 is merged, use a PALETTE_NUM_TO_FILL_VALUE(1) macro here.
+ FillWindowPixelBuffer(a0->windowId, 0x11);
+ PutWindowTilemap(a0->windowId);
+ CopyWindowToVram(a0->windowId, 1);
+}
+
+void sub_81C837C(struct UnknownSubSubStruct_81C81D4 *a0, struct UnknownSubStruct_81C81D4 *a1)
+{
+ s32 v1;
+ s32 v2;
+
+ // TODO: Clean this up.
+ v1 = a0->unk2 - a0->unk0;
+ v2 = a0->unk8;
+ if (v1 > a0->unk8)
+ v1 = v2;
+ sub_81C83AC(a0->unk10, a0->unk0, v1, a0->unkC, 0, a1);
}
-*/
+
+void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownSubStruct_81C81D4 *a5)
+{
+ if (a2 == 0)
+ return;
+
+ a5->unk1C = a0 + a1 * a3;
+ a5->unk18 = a3;
+ a5->unk0.unkC = 0;
+ a5->unk0.unkE = a2;
+ a5->unk14 = a1;
+ a5->unk10 = a4;
+ sub_81C7078(sub_81C83F0, 5);
+}
+
+bool32 sub_81C83E0(void)
+{
+ return sub_81C7124(sub_81C83F0);
+}
+
+u32 sub_81C83F0(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ u32 v1;
+
+ structPtr = GetSubstructPtr(0x11);
+ switch (a0)
+ {
+ case 0:
+ v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF;
+ structPtr->unk34(structPtr->unk1C, structPtr->unk48);
+ if (structPtr->unk38 != NULL)
+ // Accessing unk0.windowId as if it were a u16...?
+ // It's accessed as a u8 again in the very next line...
+ structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1);
+
+ AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.unk5, structPtr->unk48, 8, (v1 << 4) | 1, 255, (void (*)(struct TextPrinterTemplate*, u16))a0);
+
+ if (++structPtr->unk0.unkC >= structPtr->unk0.unkE)
+ {
+ if (structPtr->unk38 != NULL)
+ CopyWindowToVram(structPtr->unk0.windowId, 3);
+ else
+ CopyWindowToVram(structPtr->unk0.windowId, 2);
+ return 0;
+ }
+ else
+ {
+ structPtr->unk1C += structPtr->unk18;
+ structPtr->unk14++;
+ return 3;
+ }
+ case 1:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+ else
+ return 4;
+ default:
+ return 4;
+ }
+}
+
+bool32 sub_81C84A4(void)
+{
+ u16 v1;
+ s32 v2;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+
+ return structPtr->unk888.unk0 != 0;
+}
+
+bool32 sub_81C84C0(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *subPtr;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ subPtr = &structPtr->unk888;
+
+ return subPtr->unk0 + subPtr->unk8 < subPtr->unk2;
+}
+
+
+#ifdef NONMATCHING
+// This has some register renaming issues (r4, r5, and r6 are all switched around), and
+// for some reason it's creating two copies of subPtr->unk0.
+void sub_81C84E8(s32 a0, s32 a1)
+{
+ s32 v1;
+ struct UnknownSubSubStruct_81C81D4 *subPtr;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ subPtr = &structPtr->unk888;
+
+ if (a0 < 0)
+ {
+ // This is where the issue is. subPtr->unk0 is being stored in r1 and then copied to
+ // r2... and then r2 is read for the if statement, r1 is read for the function call,
+ // and then both are clobbered as expected. Between those two uses, no writes to r1/r2
+ // happen; it doesn't need to be duplicated/moved at all.
+ if (subPtr->unk0 + a0 < 0)
+ v1 = -1 * subPtr->unk0;
+ else
+ v1 = a0;
+ if (a1 != 0)
+ sub_81C83AC(subPtr->unk10, subPtr->unk0 + v1, v1 * -1, subPtr->unkC, v1, structPtr);
+ }
+ else if (a1 != 0)
+ {
+
+ gUnknown_0203CF44 = subPtr->unk0 + subPtr->unk8;
+ if ((s32)(gUnknown_0203CF44) + a0 >= (s32)subPtr->unk2)
+ v1 = subPtr->unk2 - gUnknown_0203CF44;
+ else
+ v1 = a0;
+
+ sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, v1, subPtr->unkC, subPtr->unk8, structPtr);
+ // Needed to prevent GCC from combining the two sub_81C83AC calls.
+ asm("");
+ }
+ else
+ {
+ v1 = a0;
+ }
+
+ sub_81C8568(v1, structPtr);
+ subPtr->unk0++;
+}
+#else
+NAKED
+void sub_81C84E8(s32 a0, s32 a1)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x8\n\
+ adds r6, r0, 0\n\
+ adds r4, r1, 0\n\
+ movs r0, 0x11\n\
+ bl GetSubstructPtr\n\
+ adds r7, r0, 0\n\
+ ldr r0, =0x00000888\n\
+ adds r5, r7, r0\n\
+ cmp r6, 0\n\
+ bge _081C8524\n\
+ ldrh r1, [r5]\n\
+ adds r0, r1, r6\n\
+ cmp r0, 0\n\
+ bge _081C850A\n\
+ negs r6, r1\n\
+_081C850A:\n\
+ cmp r4, 0\n\
+ beq _081C854E\n\
+ ldr r0, [r5, 0x10]\n\
+ adds r1, r6\n\
+ negs r2, r6\n\
+ ldr r3, [r5, 0xC]\n\
+ str r6, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ bl sub_81C83AC\n\
+ b _081C854E\n\
+ .pool\n\
+_081C8524:\n\
+ cmp r4, 0\n\
+ beq _081C854E\n\
+ ldr r2, =gUnknown_0203CF44\n\
+ ldrh r1, [r5]\n\
+ ldrh r0, [r5, 0x8]\n\
+ adds r4, r1, r0\n\
+ str r4, [r2]\n\
+ adds r0, r4, r6\n\
+ ldrh r1, [r5, 0x2]\n\
+ cmp r0, r1\n\
+ blt _081C853C\n\
+ subs r6, r1, r4\n\
+_081C853C:\n\
+ ldr r0, [r5, 0x10]\n\
+ ldr r3, [r5, 0xC]\n\
+ ldrh r1, [r5, 0x8]\n\
+ str r1, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ adds r1, r4, 0\n\
+ adds r2, r6, 0\n\
+ bl sub_81C83AC\n\
+_081C854E:\n\
+ adds r0, r6, 0\n\
+ adds r1, r7, 0\n\
+ bl sub_81C8568\n\
+ ldrh r0, [r5]\n\
+ adds r0, r6\n\
+ strh r0, [r5]\n\
+ add sp, 0x8\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif
+
+void sub_81C8568(s32 a0, struct UnknownSubStruct_81C81D4 *a1)
+{
+ a1->unk20 = GetBgY(a1->unk0.bg);
+ a1->unk24 = a1->unk20 + (a0 << 12);
+ if (a0 > 0)
+ a1->unk30 = 1;
+ else
+ a1->unk30 = 2;
+ a1->unk2C = a0;
+ a1->unk28 = sub_81C7078(sub_81C85A0, 6);
+}
+
+u32 sub_81C85A0(s32 a0)
+{
+ s32 y;
+ s32 v1;
+ bool32 flag;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+
+ switch (a0)
+ {
+ case 0:
+ if (sub_81C83E0() == FALSE)
+ return 1;
+ else
+ return 2;
+ case 1:
+ flag = FALSE;
+ y = GetBgY(structPtr->unk0.bg);
+ v1 = ChangeBgY(structPtr->unk0.bg, 0x1000, structPtr->unk30);
+ if (structPtr->unk30 == 2)
+ {
+ if ((y > structPtr->unk24 || y <= structPtr->unk20) && v1 <= structPtr->unk24)
+ {
+ flag = TRUE;
+ }
+ }
+ else
+ {
+ if ((y < structPtr->unk24 || y >= structPtr->unk20) && v1 >= structPtr->unk24)
+ {
+ flag = TRUE;
+ }
+ }
+ if (flag)
+ {
+ structPtr->unk0.unkA = (structPtr->unk0.unkA + structPtr->unk2C) & 0xF;
+ ChangeBgY(structPtr->unk0.bg, structPtr->unk24, 0);
+ return 4;
+ }
+ else
+ {
+ return 2;
+ }
+ default:
+ return 4;
+ }
+}
+
+bool32 sub_81C8630(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ return sub_81C70D8(structPtr->unk28);
+}
+
+struct UnknownSubSubStruct_81C81D4 *sub_81C8644(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ return &structPtr->unk888;
+}
+
+u32 sub_81C8658(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ structPtr = sub_81C8644();
+
+ // Using unk6 as a timer.
+ if (structPtr->unk6 != 0)
+ {
+ structPtr->unk6--;
+ return 1;
+ }
+ else
+ {
+ if (sub_81C84A4())
+ {
+ sub_81C84E8(-1, 1);
+ return 2;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+}
+
+u32 sub_81C868C(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ structPtr = sub_81C8644();
+
+ if (structPtr->unk0 + structPtr->unk6 < structPtr->unk2 - 1)
+ {
+ if (structPtr->unk6 < structPtr->unk8 - 1)
+ {
+ structPtr->unk6++;
+ return 1;
+ }
+ else if (!sub_81C84C0())
+ {
+ return 0;
+ }
+ }
+ else
+ {
+ return 0;
+ }
+ sub_81C84E8(1, 1);
+ return 2;
+}
+
+u32 sub_81C86CC(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ s32 v1;
+
+ structPtr = sub_81C8644();
+ if (sub_81C84A4())
+ {
+ if (structPtr->unk0 >= structPtr->unk8)
+ v1 = structPtr->unk8;
+ else
+ v1 = structPtr->unk0;
+ sub_81C84E8(v1 * -1, 1);
+ return 2;
+ }
+ else if (structPtr->unk6 != 0)
+ {
+ structPtr->unk6 = 0;
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+u32 sub_81C870C(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ structPtr = sub_81C8644();
+
+ if (sub_81C84C0())
+ {
+ s32 v1;
+ s32 v2;
+ s32 v3;
+ v2 = structPtr->unk0 + structPtr->unk8;
+ v1 = structPtr->unk4 - structPtr->unk0;
+ if (v2 <= structPtr->unk4)
+ v1 = structPtr->unk8;
+ sub_81C84E8(v1, 1);
+ return 2;
+ }
+ else
+ {
+ s32 v1;
+ s32 v2;
+ if (structPtr->unk2 >= structPtr->unk8)
+ {
+ v1 = structPtr->unk6;
+ v2 = structPtr->unk8;
+ }
+ else
+ {
+ v1 = structPtr->unk6;
+ v2 = structPtr->unk2;
+ }
+ v2 -= 1;
+ if (v1 >= v2)
+ {
+ return 0;
+ }
+ else
+ {
+ structPtr->unk6 = v2;
+ return 1;
+ }
+ }
+}
+
+u32 sub_81C875C(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ structPtr = sub_81C8644();
+
+ return structPtr->unk0 + structPtr->unk6;
+}
+
+u32 sub_81C8770(void)
+{
+ struct UnknownSubSubStruct_81C81D4 *structPtr;
+ structPtr = sub_81C8644();
+
+ return structPtr->unk0;
+}
+
+void sub_81C877C(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ structPtr->unk89C = 0;
+ structPtr->unk8A0 = sub_81C7078(sub_81C8870, 6);
+}
+
+void sub_81C87AC(u16 a0)
+{
+ u16 temp;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ temp = structPtr->unk888.unk0;
+ temp += a0;
+ structPtr->unk888.unk0 = temp;
+ structPtr->unk89C = 0;
+ structPtr->unk8A0 = sub_81C7078(sub_81C8958, 6);
+} \ No newline at end of file