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-rwxr-xr-xsrc/pokenav_match_call_2.c1279
1 files changed, 1279 insertions, 0 deletions
diff --git a/src/pokenav_match_call_2.c b/src/pokenav_match_call_2.c
new file mode 100755
index 000000000..aaa1767aa
--- /dev/null
+++ b/src/pokenav_match_call_2.c
@@ -0,0 +1,1279 @@
+#include "global.h"
+#include "bg.h"
+#include "data.h"
+#include "decompress.h"
+#include "dma3.h"
+#include "international_string_util.h"
+#include "main.h"
+#include "match_call.h"
+#include "menu.h"
+#include "overworld.h"
+#include "palette.h"
+#include "pokenav.h"
+#include "region_map.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "task.h"
+#include "text.h"
+#include "text_window.h"
+#include "trig.h"
+#include "window.h"
+#include "constants/game_stat.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+
+struct Pokenav4Struct
+{
+ bool32 (*unk0)(void);
+ u32 unk4;
+ u8 filler8[0x6];
+ u8 unkE;
+ u8 unkF;
+ u16 locWindowId;
+ u16 infoBoxWindowId;
+ u16 msgBoxWindowId;
+ s16 unk16;
+ u8 unused18;
+ u8 unk19;
+ u16 unk1A;
+ struct Sprite *optionsCursorSprite;
+ struct Sprite *trainerPicSprite;
+ u8 unk24[0x800];
+ u8 unk824[0x800];
+ u8 unk1024[0x800];
+ u8 *unk1824;
+ u8 unk1828[0x800];
+ u8 unk2028[0x20];
+};
+
+static bool32 sub_81CB310(void);
+static u32 sub_81CB324(s32);
+static void sub_81CBBB8(void);
+static void sub_81CBC1C(void);
+static void sub_81CC2B4(void);
+static void sub_81CC034(struct Pokenav4Struct *);
+static void DrawMatchCallLeftColumnWindows(struct Pokenav4Struct *);
+static void UpdateMatchCallInfoBox(struct Pokenav4Struct *);
+static void PrintMatchCallLocation(struct Pokenav4Struct *, int);
+static void sub_81CC214(void);
+static void sub_81CBC38(int);
+static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *);
+static bool32 sub_81CBFC4(struct Pokenav4Struct *);
+static void UpdateCursorGfxPos(struct Pokenav4Struct *, int);
+static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *);
+static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *);
+static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *);
+static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *);
+static void PrintCallingDots(struct Pokenav4Struct *);
+static bool32 WaitForCallingDotsText(struct Pokenav4Struct *);
+static void PrintMatchCallMessage(struct Pokenav4Struct *);
+static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *);
+static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *);
+static void PrintTrainerIsCloseBy(struct Pokenav4Struct *);
+static bool32 WaitForTrainerIsCloseByText(struct Pokenav4Struct *);
+static void DrawSpinningPokenavForCall(struct Pokenav4Struct *);
+static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *);
+static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *);
+static void LoadCheckPageTrainerPic(struct Pokenav4Struct *);
+static bool32 WaitForTrainerPic(struct Pokenav4Struct *);
+static void TrainerPicSlideOffscreen(struct Pokenav4Struct *);
+static void sub_81CBC64(u8 taskId);
+static void TryDrawRematchPokeballIcon(u16 windowId, u32, u32);
+static void PrintNumberRegisteredLabel(u16 windowId);
+static void PrintNumberRegistered(u16 windowId);
+static void PrintNumberOfBattlesLabel(u16 windowId);
+static void PrintNumberOfBattles(u16 windowId);
+static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top);
+static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top);
+static void sub_81CC2F0(struct Pokenav4Struct *, int);
+static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *);
+static struct Sprite *CreateTrainerPicSprite(void);
+static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite);
+static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite);
+void SpriteCB_OptionsCursor(struct Sprite *sprite);
+u32 MatchCallListCursorDown(s32);
+u32 MatchCallListCursorUp(s32);
+u32 MatchCallListPageDown(s32);
+u32 MatchCallListPageUp(s32);
+u32 SelectMatchCallEntry(s32);
+u32 MoveMatchCallOptionsCursor(s32);
+static u32 CancelMatchCallSelection(s32);
+u32 DoMatchCallMessage(s32);
+u32 DoTrainerCloseByMessage(s32);
+u32 sub_81CB888(s32);
+u32 ShowCheckPage(s32);
+u32 ShowCheckPageUp(s32);
+u32 ShowCheckPageDown(s32);
+u32 ExitCheckPage(s32);
+u32 ExitMatchCall(s32);
+
+static const u16 sMatchCallUI_Pal[] = INCBIN_U16("graphics/pokenav/ui_matchcall.gbapal");
+static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/ui_matchcall.4bpp.lz");
+static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/ui_matchcall.bin.lz");
+static const u16 gUnknown_08622698[] = INCBIN_U16("graphics/pokenav/arrow2.gbapal");
+static const u32 gUnknown_086226B8[] = INCBIN_U32("graphics/pokenav/arrow2.4bpp.lz");
+static const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/86226E0.gbapal");
+static const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/8622700.gbapal");
+static const u16 gUnknown_08622720[] = INCBIN_U16("graphics/pokenav/pokeball_matchcall.gbapal");
+static const u32 gUnknown_08622760[] = INCBIN_U32("graphics/pokenav/pokeball_matchcall.4bpp.lz");
+
+const struct BgTemplate gUnknown_0862278C[3] =
+{
+ {
+ .bg = 1,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 0x1F,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 0x06,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0x80
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 0x07,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ }
+};
+
+static const LoopedTask sMatchCallLoopTaskFuncs[] =
+{
+ [POKENAV_MC_FUNC_NONE] = NULL,
+ [POKENAV_MC_FUNC_DOWN] = MatchCallListCursorDown,
+ [POKENAV_MC_FUNC_UP] = MatchCallListCursorUp,
+ [POKENAV_MC_FUNC_PG_DOWN] = MatchCallListPageDown,
+ [POKENAV_MC_FUNC_PG_UP] = MatchCallListPageUp,
+ [POKENAV_MC_FUNC_SELECT] = SelectMatchCallEntry,
+ [POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR] = MoveMatchCallOptionsCursor,
+ [POKENAV_MC_FUNC_CANCEL] = CancelMatchCallSelection,
+ [POKENAV_MC_FUNC_CALL_MSG] = DoMatchCallMessage,
+ [POKENAV_MC_FUNC_NEARBY_MSG] = DoTrainerCloseByMessage,
+ [POKENAV_MC_FUNC_10] = sub_81CB888,
+ [POKENAV_MC_FUNC_SHOW_CHECK_PAGE] = ShowCheckPage,
+ [POKENAV_MC_FUNC_CHECK_PAGE_UP] = ShowCheckPageUp,
+ [POKENAV_MC_FUNC_CHECK_PAGE_DOWN] = ShowCheckPageDown,
+ [POKENAV_MC_FUNC_EXIT_CHECK_PAGE] = ExitCheckPage,
+ [POKENAV_MC_FUNC_EXIT] = ExitMatchCall
+};
+
+static const struct WindowTemplate sMatchCallLocationWindowTemplate =
+{
+ .bg = 2,
+ .tilemapLeft = 0,
+ .tilemapTop = 5,
+ .width = 11,
+ .height = 2,
+ .paletteNum = 2,
+ .baseBlock = 16
+};
+
+static const struct WindowTemplate sMatchCallInfoBoxWindowTemplate =
+{
+ .bg = 2,
+ .tilemapLeft = 0,
+ .tilemapTop = 9,
+ .width = 11,
+ .height = 8,
+ .paletteNum = 2,
+ .baseBlock = 38
+};
+
+static const u8 *const sMatchCallOptionTexts[MATCH_CALL_OPTION_COUNT] =
+{
+ [MATCH_CALL_OPTION_CALL] = gText_Call,
+ [MATCH_CALL_OPTION_CHECK] = gText_Check,
+ [MATCH_CALL_OPTION_CANCEL] = gText_Cancel6
+};
+
+// The series of 5 dots that appear when someone is called with Match Call
+static const u8 sText_CallingDots[] = _("·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·\p");
+
+static const struct WindowTemplate sCallMsgBoxWindowTemplate =
+{
+ .bg = 1,
+ .tilemapLeft = 1,
+ .tilemapTop = 12,
+ .width = 0x1C,
+ .height = 0x04,
+ .paletteNum = 1,
+ .baseBlock = 10
+};
+
+const struct CompressedSpriteSheet gUnknown_08622810[1] =
+{
+ {gUnknown_086226B8, 0x40, 7}
+};
+
+const struct SpritePalette gUnknown_08622818[2] =
+{
+ {gUnknown_08622698, 12}
+};
+
+static const struct OamData sOptionsCursorOamData =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(8x16),
+ .x = 0,
+ .size = SPRITE_SIZE(8x16),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+};
+
+static const struct SpriteTemplate sOptionsCursorSpriteTemplate =
+{
+ .tileTag = 7,
+ .paletteTag = 12,
+ .oam = &sOptionsCursorOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_OptionsCursor,
+};
+
+static const struct OamData sTrainerPicOamData =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+};
+
+static const struct SpriteTemplate sTrainerPicSpriteTemplate =
+{
+ .tileTag = 8,
+ .paletteTag = 13,
+ .oam = &sTrainerPicOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+bool32 sub_81CB260(void)
+{
+ struct Pokenav4Struct *state = AllocSubstruct(6, sizeof(struct Pokenav4Struct));
+ if (!state)
+ return FALSE;
+
+ state->unk19 = 0;
+ state->unk4 = CreateLoopedTask(sub_81CB324, 1);
+ state->unk0 = sub_81CB310;
+ return TRUE;
+}
+
+void CreateMatchCallLoopedTask(s32 index)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ state->unk4 = CreateLoopedTask(sMatchCallLoopTaskFuncs[index], 1);
+ state->unk0 = sub_81CB310;
+}
+
+u32 sub_81CB2CC(void)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ return state->unk0();
+}
+
+void sub_81CB2E0(void)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ sub_81CC2B4();
+ sub_81CBC1C();
+ RemoveWindow(state->infoBoxWindowId);
+ RemoveWindow(state->locWindowId);
+ RemoveWindow(state->msgBoxWindowId);
+ FreePokenavSubstruct(6);
+}
+
+static bool32 sub_81CB310(void)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ return IsLoopedTaskActive(state->unk4);
+}
+
+static u32 sub_81CB324(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ InitBgTemplates(gUnknown_0862278C, ARRAY_COUNT(gUnknown_0862278C));
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, sMatchCallUI_Gfx, 0, 0, 0);
+ SetBgTilemapBuffer(2, state->unk1024);
+ CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0);
+ CopyBgTilemapBufferToVram(2);
+ CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, 0x20, 0x20);
+ CopyBgTilemapBufferToVram(2);
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (free_temp_tile_data_buffers_if_possible())
+ return LT_PAUSE;
+
+ sub_8199DF0(1, 0, 0, 1);
+ SetBgTilemapBuffer(1, state->unk24);
+ FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
+ CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20);
+ CopyBgTilemapBufferToVram(1);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (free_temp_tile_data_buffers_if_possible())
+ return LT_PAUSE;
+
+ sub_81CC034(state);
+ decompress_and_copy_tile_data_to_vram(3, gUnknown_08622760, 0, 0, 0);
+ CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20);
+ CopyPaletteIntoBufferUnfaded(gUnknown_08622720, 0x50, 0x20);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (free_temp_tile_data_buffers_if_possible() || !sub_81CAE28())
+ return LT_PAUSE;
+
+ sub_81CBBB8();
+ return LT_INC_AND_PAUSE;
+ case 4:
+ if (sub_81C8224())
+ return LT_PAUSE;
+
+ DrawMatchCallLeftColumnWindows(state);
+ return LT_INC_AND_PAUSE;
+ case 5:
+ UpdateMatchCallInfoBox(state);
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 6:
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ShowBg(2);
+ ShowBg(3);
+ ShowBg(1);
+ sub_81CC214();
+ LoadLeftHeaderGfxForIndex(3);
+ sub_81C7FA0(3, 1, 0);
+ sub_81C7AC0(1);
+ return LT_INC_AND_PAUSE;
+ case 7:
+ if (IsPaletteFadeActive() || sub_81C8010())
+ return LT_PAUSE;
+
+ sub_81CBC38(1);
+ return LT_FINISH;
+ default:
+ return LT_FINISH;
+ }
+}
+
+u32 MatchCallListCursorDown(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ switch (MatchCall_MoveCursorDown())
+ {
+ case 0:
+ break;
+ case 1:
+ PlaySE(SE_SELECT);
+ return 7;
+ case 2:
+ PlaySE(SE_SELECT);
+ // fall through
+ default:
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (sub_81C8630())
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+ break;
+ }
+ return LT_FINISH;
+}
+
+u32 MatchCallListCursorUp(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ switch (MatchCall_MoveCursorUp())
+ {
+ case 0:
+ break;
+ case 1:
+ PlaySE(SE_SELECT);
+ return 7;
+ case 2:
+ PlaySE(SE_SELECT);
+ // fall through
+ default:
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (sub_81C8630())
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+ break;
+ }
+ return LT_FINISH;
+}
+
+u32 MatchCallListPageDown(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ switch (MatchCall_PageDown())
+ {
+ case 0:
+ break;
+ case 1:
+ PlaySE(SE_SELECT);
+ return 7;
+ case 2:
+ PlaySE(SE_SELECT);
+ // fall through
+ default:
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (sub_81C8630())
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+ break;
+ }
+ return LT_FINISH;
+}
+
+u32 MatchCallListPageUp(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ switch (MatchCall_PageUp())
+ {
+ case 0:
+ break;
+ case 1:
+ PlaySE(SE_SELECT);
+ return 7;
+ case 2:
+ PlaySE(SE_SELECT);
+ // fall through
+ default:
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (sub_81C8630())
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintMatchCallLocation(state, 0);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+ break;
+ }
+ return LT_FINISH;
+}
+
+u32 SelectMatchCallEntry(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ PrintMatchCallSelectionOptions(state);
+ PrintHelpBarText(HELPBAR_MC_CALL_MENU);
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (sub_81CBFC4(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 MoveMatchCallOptionsCursor(s32 taskState)
+{
+ struct Pokenav4Struct *state;
+ u16 cursorPos;
+
+ PlaySE(SE_SELECT);
+ state = GetSubstructPtr(6);
+ cursorPos = GetMatchCallOptionCursorPos();
+ UpdateCursorGfxPos(state, cursorPos);
+ return LT_FINISH;
+}
+
+u32 CancelMatchCallSelection(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ UpdateWindowsReturnToTrainerList(state);
+ PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (IsDma3ManagerBusyWithBgCopy1(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 DoMatchCallMessage(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ ToggleMatchCallVerticalArrows(TRUE);
+ DrawMsgBoxForMatchCallMsg(state);
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (IsDma3ManagerBusyWithBgCopy2(state))
+ return LT_PAUSE;
+
+ PrintCallingDots(state);
+ PlaySE(SE_TOREEYE);
+ state->unkE = 0;
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (WaitForCallingDotsText(state))
+ return LT_PAUSE;
+
+ PrintMatchCallMessage(state);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (WaitForMatchCallMessageText(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 DoTrainerCloseByMessage(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ DrawMsgBoxForCloseByMsg(state);
+ ToggleMatchCallVerticalArrows(TRUE);
+ state->unkE = 1;
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (IsDma3ManagerBusyWithBgCopy2(state))
+ return LT_PAUSE;
+
+ PrintTrainerIsCloseBy(state);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (WaitForTrainerIsCloseByText(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 sub_81CB888(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ u32 result = LT_INC_AND_PAUSE;
+
+ switch (taskState)
+ {
+ case 0:
+ if (!state->unkE)
+ PlaySE(SE_TOREOFF);
+
+ PlaySE(SE_SELECT);
+ break;
+ case 1:
+ DrawSpinningPokenavForCall(state);
+ break;
+ case 2:
+ if (WaitForSpinningPokenav(state))
+ result = LT_PAUSE;
+ break;
+ case 3:
+ UpdateWindowsReturnToTrainerList(state);
+ break;
+ case 4:
+ if (IsDma3ManagerBusyWithBgCopy1(state))
+ result = LT_PAUSE;
+
+ PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
+ break;
+ case 5:
+ if (WaitForHelpBar())
+ {
+ result = LT_PAUSE;
+ }
+ else
+ {
+ if (state->unkF)
+ {
+ sub_81C8838();
+ result = LT_INC_AND_CONTINUE;
+ }
+ else
+ {
+ ToggleMatchCallVerticalArrows(FALSE);
+ result = LT_FINISH;
+ }
+ }
+ break;
+ case 6:
+ if (IsDma3ManagerBusyWithBgCopy())
+ {
+ result = LT_PAUSE;
+ }
+ else
+ {
+ ToggleMatchCallVerticalArrows(FALSE);
+ result = LT_FINISH;
+ }
+ break;
+ }
+
+ return result;
+}
+
+u32 ShowCheckPage(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ sub_81C877C();
+ UpdateWindowsToShowCheckPage(state);
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (sub_81C8820() || IsDma3ManagerBusyWithBgCopy1(state))
+ return LT_PAUSE;
+
+ PrintHelpBarText(HELPBAR_MC_CHECK_PAGE);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintCheckPageInfo(0);
+ LoadCheckPageTrainerPic(state);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (sub_81C8820() || WaitForTrainerPic(state) || WaitForHelpBar())
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 ShowCheckPageDown(s32 taskState)
+{
+ int topId;
+ int delta;
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ topId = GetMatchCallListTopIndex();
+ delta = GetIndexDeltaOfNextCheckPageDown(topId);
+ if (delta)
+ {
+ PlaySE(SE_SELECT);
+ state->unk16 = delta;
+ TrainerPicSlideOffscreen(state);
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (WaitForTrainerPic(state))
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, state->unk16);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintCheckPageInfo(state->unk16);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ LoadCheckPageTrainerPic(state);
+ return LT_INC_AND_PAUSE;
+ case 4:
+ if (sub_81C8820() || WaitForTrainerPic(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 ExitCheckPage(s32 taskState)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ TrainerPicSlideOffscreen(state);
+ sub_81C87F0();
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (sub_81C8820() || WaitForTrainerPic(state))
+ return LT_PAUSE;
+
+ PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
+ UpdateMatchCallInfoBox(state);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 ShowCheckPageUp(s32 taskState)
+{
+ int topId;
+ int delta;
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ switch (taskState)
+ {
+ case 0:
+ topId = GetMatchCallListTopIndex();
+ delta = GetIndexDeltaOfNextCheckPageUp(topId);
+ if (delta)
+ {
+ PlaySE(SE_SELECT);
+ state->unk16 = delta;
+ TrainerPicSlideOffscreen(state);
+ return LT_INC_AND_PAUSE;
+ }
+ break;
+ case 1:
+ if (WaitForTrainerPic(state))
+ return LT_PAUSE;
+
+ PrintMatchCallLocation(state, state->unk16);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ PrintCheckPageInfo(state->unk16);
+ return LT_INC_AND_PAUSE;
+ case 3:
+ LoadCheckPageTrainerPic(state);
+ return LT_INC_AND_PAUSE;
+ case 4:
+ if (sub_81C8820() || WaitForTrainerPic(state))
+ return LT_PAUSE;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+u32 ExitMatchCall(s32 taskState)
+{
+ switch (taskState)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ sub_81CBC38(0);
+ sub_81C7AC0(0);
+ sub_81C78A0();
+ return LT_INC_AND_PAUSE;
+ case 1:
+ if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy())
+ return LT_PAUSE;
+
+ sub_81C7FDC();
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+static void sub_81CBBB8(void)
+{
+ struct PokenavListTemplate template;
+ template.list.matchCallEntries = sub_81CAE94();
+ template.unk4 = GetNumberRegistered();
+ template.unk8 = 4;
+ template.unk6 = 0;
+ template.unk9 = 13;
+ template.unkA = 16;
+ template.unkB = 1;
+ template.unkC = 8;
+ template.unkD = 3;
+ template.unkE = 7;
+ template.listFunc.unk10_2 = BufferMatchCallNameAndDesc;
+ template.unk14 = TryDrawRematchPokeballIcon;
+ sub_81C81D4(&gUnknown_0862278C[2], &template, 2);
+ CreateTask(sub_81CBC64, 7);
+}
+
+static void sub_81CBC1C(void)
+{
+ sub_81C8234();
+ DestroyTask(FindTaskIdByFunc(sub_81CBC64));
+}
+
+static void sub_81CBC38(int arg0)
+{
+ u8 taskId = FindTaskIdByFunc(sub_81CBC64);
+ if (taskId != 0xFF)
+ gTasks[taskId].data[15] = arg0;
+}
+
+static void sub_81CBC64(u8 taskId)
+{
+ s16 *taskData = gTasks[taskId].data;
+ if (taskData[15])
+ {
+ taskData[0] += 4;
+ taskData[0] &= 0x7F;
+ taskData[1] = gSineTable[taskData[0]] >> 4;
+ sub_81C79BC(gUnknown_08622720, gUnknown_08622720 + 0x10, 0x10, 0x10, taskData[1], gPlttBufferUnfaded + 0x50);
+ if (!gPaletteFade.active)
+ CpuCopy32(gPlttBufferUnfaded + 0x50, gPlttBufferFaded + 0x50, 0x20);
+ }
+}
+
+static void TryDrawRematchPokeballIcon(u16 windowId, u32 rematchId, u32 arg2)
+{
+ u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
+ u16 *tilemap = GetBgTilemapBuffer(bg);
+ tilemap += arg2 * 0x40 + 0x1D;
+ if (ShouldDrawRematchPokeballIcon(rematchId))
+ {
+ tilemap[0] = 0x5000;
+ tilemap[0x20] = 0x5001;
+ }
+ else
+ {
+ tilemap[0] = 0x5002;
+ tilemap[0x20] = 0x5002;
+ }
+}
+
+void ClearRematchPokeballIcon(u16 windowId, u32 arg0)
+{
+ u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
+ u16 *tilemap = GetBgTilemapBuffer(bg);
+ tilemap += arg0 * 0x40 + 0x1D;
+ tilemap[0] = 0x5002;
+ tilemap[0x20] = 0x5002;
+}
+
+static void DrawMatchCallLeftColumnWindows(struct Pokenav4Struct *state)
+{
+ state->locWindowId = AddWindow(&sMatchCallLocationWindowTemplate);
+ state->infoBoxWindowId = AddWindow(&sMatchCallInfoBoxWindowTemplate);
+ FillWindowPixelBuffer(state->locWindowId, PIXEL_FILL(1));
+ PutWindowTilemap(state->locWindowId);
+ FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
+ PutWindowTilemap(state->infoBoxWindowId);
+ CopyWindowToVram(state->locWindowId, 1);
+}
+
+static void UpdateMatchCallInfoBox(struct Pokenav4Struct *state)
+{
+ FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
+ PrintNumberRegisteredLabel(state->infoBoxWindowId);
+ PrintNumberRegistered(state->infoBoxWindowId);
+ PrintNumberOfBattlesLabel(state->infoBoxWindowId);
+ PrintNumberOfBattles(state->infoBoxWindowId);
+ CopyWindowToVram(state->infoBoxWindowId, 2);
+}
+
+static void PrintNumberRegisteredLabel(u16 windowId)
+{
+ PrintMatchCallInfoLabel(windowId, gText_NumberRegistered, 0);
+}
+
+static void PrintNumberRegistered(u16 windowId)
+{
+ u8 str[3];
+ ConvertIntToDecimalStringN(str, GetNumberRegistered(), STR_CONV_MODE_LEFT_ALIGN, 3);
+ PrintMatchCallInfoNumber(windowId, str, 1);
+}
+
+static void PrintNumberOfBattlesLabel(u16 windowId)
+{
+ PrintMatchCallInfoLabel(windowId, gText_NumberOfBattles, 2);
+}
+
+static void PrintNumberOfBattles(u16 windowId)
+{
+ u8 str[5];
+ int numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES);
+ if (numTrainerBattles > 99999)
+ numTrainerBattles = 99999;
+
+ ConvertIntToDecimalStringN(str, numTrainerBattles, STR_CONV_MODE_LEFT_ALIGN, 5);
+ PrintMatchCallInfoNumber(windowId, str, 3);
+}
+
+static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top)
+{
+ int y = top * 16 + 1;
+ AddTextPrinterParameterized(windowId, 7, str, 2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top)
+{
+ int x = GetStringRightAlignXOffset(7, str, 86);
+ int y = top * 16 + 1;
+ AddTextPrinterParameterized(windowId, 7, str, x, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PrintMatchCallLocation(struct Pokenav4Struct *state, int arg1)
+{
+ u8 mapName[32];
+ int x;
+ int index = GetSelectedMatchCall() + arg1;
+ int mapSec = GetMatchCallMapSec(index);
+ if (mapSec != MAPSEC_NONE)
+ GetMapName(mapName, mapSec, 0);
+ else
+ StringCopy(mapName, gText_Unknown);
+
+ x = GetStringCenterAlignXOffset(7, mapName, 88);
+ FillWindowPixelBuffer(state->locWindowId, PIXEL_FILL(1));
+ AddTextPrinterParameterized(state->locWindowId, 7, mapName, x, 1, 0, NULL);
+}
+
+static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *state)
+{
+ u32 i;
+
+ FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
+ for (i = 0; i < MATCH_CALL_OPTION_COUNT; i++)
+ {
+ int optionText = GetMatchCallOptionId(i);
+ if (optionText == MATCH_CALL_OPTION_COUNT)
+ break;
+
+ AddTextPrinterParameterized(state->infoBoxWindowId, 7, sMatchCallOptionTexts[optionText], 16, i * 16 + 1, TEXT_SPEED_FF, NULL);
+ }
+
+ CopyWindowToVram(state->infoBoxWindowId, 2);
+}
+
+static bool32 sub_81CBFC4(struct Pokenav4Struct *state)
+{
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ sub_81CC2F0(state, GetMatchCallOptionCursorPos());
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *state)
+{
+ CloseMatchCallSelectOptionsWindow(state);
+ UpdateMatchCallInfoBox(state);
+}
+
+static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *state)
+{
+ return IsDma3ManagerBusyWithBgCopy();
+}
+
+static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *state)
+{
+ CloseMatchCallSelectOptionsWindow(state);
+ FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
+ CopyWindowToVram(state->infoBoxWindowId, 2);
+}
+
+static void sub_81CC034(struct Pokenav4Struct *state)
+{
+ state->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate);
+ sub_8197184(state->msgBoxWindowId, 1, 4);
+ sub_81C7B40();
+}
+
+static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *state)
+{
+ struct Sprite *sprite;
+ sub_8197184(state->msgBoxWindowId, 1, 4);
+ sub_81971C4(state->msgBoxWindowId, 1, 4);
+ FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1));
+ PutWindowTilemap(state->msgBoxWindowId);
+ CopyWindowToVram(state->msgBoxWindowId, 3);
+ sprite = PauseSpinningPokenavSprite();
+ sprite->pos1.x = 24;
+ sprite->pos1.y = 112;
+ sprite->pos2.y = 0;
+}
+
+static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *state)
+{
+ LoadUserWindowBorderGfx(state->msgBoxWindowId, 1, 0x40);
+ DrawTextBorderOuter(state->msgBoxWindowId, 1, 4);
+ FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1));
+ PutWindowTilemap(state->msgBoxWindowId);
+ CopyWindowToVram(state->msgBoxWindowId, 3);
+}
+
+static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *state)
+{
+ return IsDma3ManagerBusyWithBgCopy();
+}
+
+static void PrintCallingDots(struct Pokenav4Struct *state)
+{
+ AddTextPrinterParameterized(state->msgBoxWindowId, 1, sText_CallingDots, 32, 1, 1, NULL);
+}
+
+static bool32 WaitForCallingDotsText(struct Pokenav4Struct *state)
+{
+ RunTextPrinters();
+ return IsTextPrinterActive(state->msgBoxWindowId);
+}
+
+static void PrintTrainerIsCloseBy(struct Pokenav4Struct *state)
+{
+ AddTextPrinterParameterized(state->msgBoxWindowId, 1, gText_TrainerCloseBy, 0, 1, 1, NULL);
+}
+
+static bool32 WaitForTrainerIsCloseByText(struct Pokenav4Struct *state)
+{
+ RunTextPrinters();
+ return IsTextPrinterActive(state->msgBoxWindowId);
+}
+
+static void PrintMatchCallMessage(struct Pokenav4Struct *state)
+{
+ int index = GetSelectedMatchCall();
+ const u8 *str = GetMatchCallMessageText(index, &state->unkF);
+ u8 speed = GetPlayerTextSpeedDelay();
+ AddTextPrinterParameterized(state->msgBoxWindowId, 1, str, 32, 1, speed, NULL);
+}
+
+static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *state)
+{
+ if (gMain.heldKeys & A_BUTTON)
+ gTextFlags.canABSpeedUpPrint = 1;
+ else
+ gTextFlags.canABSpeedUpPrint = 0;
+
+ RunTextPrinters();
+ return IsTextPrinterActive(state->msgBoxWindowId);
+}
+
+static void DrawSpinningPokenavForCall(struct Pokenav4Struct *state)
+{
+ ResumeSpinningPokenavSprite();
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
+ CopyBgTilemapBufferToVram(1);
+}
+
+static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *state)
+{
+ return IsDma3ManagerBusyWithBgCopy();
+}
+
+static void sub_81CC214(void)
+{
+ int i;
+ u8 paletteNum;
+ struct SpriteSheet spriteSheet;
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+
+ for (i = 0; i < ARRAY_COUNT(gUnknown_08622810); i++)
+ LoadCompressedSpriteSheet(&gUnknown_08622810[i]);
+
+ Pokenav_AllocAndLoadPalettes(gUnknown_08622818);
+ state->optionsCursorSprite = NULL;
+ spriteSheet.data = state->unk1828;
+ spriteSheet.size = 0x800;
+ spriteSheet.tag = 8;
+ state->unk1824 = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20;
+ paletteNum = AllocSpritePalette(13);
+ state->unk1A = 0x100 + paletteNum * 0x10;
+ state->trainerPicSprite = CreateTrainerPicSprite();
+ state->trainerPicSprite->invisible = TRUE;
+}
+
+static void sub_81CC2B4(void)
+{
+ struct Pokenav4Struct *state = GetSubstructPtr(6);
+ if (state->optionsCursorSprite)
+ DestroySprite(state->optionsCursorSprite);
+ if (state->trainerPicSprite)
+ DestroySprite(state->trainerPicSprite);
+
+ FreeSpriteTilesByTag(8);
+ FreeSpriteTilesByTag(7);
+ FreeSpritePaletteByTag(12);
+ FreeSpritePaletteByTag(13);
+}
+
+static void sub_81CC2F0(struct Pokenav4Struct *state, int top)
+{
+ if (!state->optionsCursorSprite)
+ {
+ u8 spriteId = CreateSprite(&sOptionsCursorSpriteTemplate, 4, 80, 5);
+ state->optionsCursorSprite = &gSprites[spriteId];
+ UpdateCursorGfxPos(state, top);
+ }
+}
+
+static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *state)
+{
+ DestroySprite(state->optionsCursorSprite);
+ state->optionsCursorSprite = NULL;
+}
+
+static void UpdateCursorGfxPos(struct Pokenav4Struct *state, int top)
+{
+ state->optionsCursorSprite->pos2.y = top * 16;
+}
+
+void SpriteCB_OptionsCursor(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 3)
+ {
+ sprite->data[0] = 0;
+ sprite->pos2.x = (sprite->pos2.x + 1) & 0x7;
+ }
+}
+
+static struct Sprite *CreateTrainerPicSprite(void)
+{
+ u8 spriteId = CreateSprite(&sTrainerPicSpriteTemplate, 44, 104, 6);
+ return &gSprites[spriteId];
+}
+
+static void LoadCheckPageTrainerPic(struct Pokenav4Struct *state)
+{
+ u16 cursor;
+ int trainerPic = GetMatchCallTrainerPic(GetSelectedMatchCall());
+ if (trainerPic >= 0)
+ {
+ DecompressPicFromTable(&gTrainerFrontPicTable[trainerPic], state->unk1828, SPECIES_NONE);
+ LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerPic].data, state->unk2028);
+ cursor = RequestDma3Copy(state->unk1828, state->unk1824, 0x800, 1);
+ LoadPalette(state->unk2028, state->unk1A, 0x20);
+ state->trainerPicSprite->data[0] = 0;
+ state->trainerPicSprite->data[7] = cursor;
+ state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOnscreen;
+ }
+}
+
+static void TrainerPicSlideOffscreen(struct Pokenav4Struct *state)
+{
+ state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOffscreen;
+}
+
+static bool32 WaitForTrainerPic(struct Pokenav4Struct *state)
+{
+ return state->trainerPicSprite->callback != SpriteCallbackDummy;
+}
+
+static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (CheckForSpaceForDma3Request(sprite->data[7]) != -1)
+ {
+ sprite->pos2.x = -80;
+ sprite->invisible = FALSE;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ sprite->pos2.x += 8;
+ if (sprite->pos2.x >= 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->callback = SpriteCallbackDummy;
+ }
+ break;
+ }
+}
+
+static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite)
+{
+ sprite->pos2.x -= 8;
+ if (sprite->pos2.x <= -80)
+ {
+ sprite->invisible = TRUE;
+ sprite->callback = SpriteCallbackDummy;
+ }
+}