diff options
Diffstat (limited to 'src/strings.c')
-rw-r--r-- | src/strings.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/strings.c b/src/strings.c index 3ca7f693f..2ea06c1ad 100644 --- a/src/strings.c +++ b/src/strings.c @@ -402,7 +402,7 @@ const u8 gText_PkmnNeedsToReplaceMove[] = _("{STR_VAR_1} wants to learn the\nmov const u8 gText_StopLearningMove2[] = _("Stop trying to teach\n{STR_VAR_2}?"); const u8 gText_MoveNotLearned[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_WhichMoveToForget[] = _("Which move should be forgotten?{PAUSE_UNTIL_PRESS}"); -const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); +const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnAlreadyKnows[] = _("{STR_VAR_1} already knows\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnHPRestoredByVar2[] = _("{STR_VAR_1}'s HP was restored\nby {STR_VAR_2} point(s).{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnCuredOfPoison[] = _("{STR_VAR_1} was cured of its\npoisoning.{PAUSE_UNTIL_PRESS}"); @@ -1236,7 +1236,7 @@ const u8 gText_BDot[] = _("B."); const u8 gText_AnnouncingResults[] = _("Announcing the results!"); const u8 gText_PreliminaryResults[] = _("The preliminary results!"); const u8 gText_Round2Results[] = _("Round 2 results!"); -const u8 gText_Var1sVar2Won[] = _("{STR_VAR_1}'s {STR_VAR_2} won!"); +const u8 gText_ContestantsMonWon[] = _("{STR_VAR_1}'s {STR_VAR_2} won!"); const u8 gText_CommunicationStandby[] = _("Communication standby…"); const u8 gText_ColorDarkGrey[] = _("{COLOR DARK_GREY}"); const u8 gText_ColorDynamic6WhiteDynamic5[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}"); // Unused @@ -1261,10 +1261,10 @@ const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひ const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused const u8 gText_ExitingChat[] = _("Exiting the chat…"); const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat."); -const u8 gText_RegisteredTextChanged[] = _("The registered text has been changed.\nIs it okay to save the game?"); -const u8 gText_AlreadySavedFile_Unused[] = _("There is already a saved file.\nIs it okay to overwrite it?"); -const u8 gText_SavingDontTurnOff_Unused[] = _("SAVING…\nDON'T TURN OFF THE POWER."); -const u8 gText_PlayerSavedGame_Unused[] = _("{SPECIAL_F7 0x00} saved the game."); +const u8 gText_RegisteredTextChangedOKToSave[] = _("The registered text has been changed.\nIs it okay to save the game?"); +const u8 gText_AlreadySavedFile_Chat[] = _("There is already a saved file.\nIs it okay to overwrite it?"); +const u8 gText_SavingDontTurnOff_Chat[] = _("SAVING…\nDON'T TURN OFF THE POWER."); +const u8 gText_PlayerSavedGame_Chat[] = _("{SPECIAL_F7 0x00} saved the game."); const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?"); const u8 gText_Hello[] = _("HELLO"); const u8 gText_Pokemon2[] = _("POKéMON"); @@ -1492,7 +1492,7 @@ const u8 gText_FrameTypeNumber[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}"); const u8 gText_ButtonTypeNormal[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}NORMAL"); const u8 gText_ButtonTypeLR[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}LR"); const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=A"); -const u8 gText_XPLink[] = _("{STR_VAR_1}P LINK"); +const u8 gText_NumPlayerLink[] = _("{STR_VAR_1}P LINK"); const u8 gText_BronzeCard[] = _("BRONZE"); const u8 gText_CopperCard[] = _("COPPER"); const u8 gText_SilverCard[] = _("SILVER"); @@ -1745,7 +1745,7 @@ const u8 gText_MoveRelearnerTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); const u8 gText_MoveRelearnerPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); -const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); +const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"); const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); const u8 gText_MoveRelearnedPkmnDidNotLearnMove[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); // Unused const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); |