summaryrefslogtreecommitdiff
path: root/src/trainer_hill.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/trainer_hill.c')
-rw-r--r--src/trainer_hill.c23
1 files changed, 13 insertions, 10 deletions
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 18d56723c..3ce90c430 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -74,7 +74,7 @@ static void GetChallengeWon(void);
static void TrainerHillSetTag(void);
static void SetUpDataStruct(void);
static void FreeDataStruct(void);
-static void nullsub_2(void);
+static void TrainerHillDummy(void);
static void SetTimerValue(u32 *dst, u32 val);
static u32 GetTimerValue(u32 *src);
static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level);
@@ -202,7 +202,7 @@ static const u16 *const *const sPrizeListSets[] =
};
static const u16 sEReader_Pal[] = INCBIN_U16("graphics/misc/trainer_hill_ereader.gbapal");
-static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
+static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const struct TrHillTag *const sDataPerTag[] =
{
@@ -358,7 +358,7 @@ static void SetUpDataStruct(void)
sHillData = AllocZeroed(sizeof(*sHillData));
sHillData->floorId = gMapHeader.mapLayoutId - LAYOUT_TRAINER_HILL_1F;
CpuCopy32(sDataPerTag[gSaveBlock1Ptr->trainerHill.tag], &sHillData->tag, sizeof(sHillData->tag) + 4 * sizeof(struct TrHillFloor));
- nullsub_2();
+ TrainerHillDummy();
}
}
@@ -397,7 +397,7 @@ void CopyTrainerHillTrainerText(u8 which, u16 trainerId)
static void TrainerHillStartChallenge(void)
{
- nullsub_2();
+ TrainerHillDummy();
if (!ReadTrainerHillAndValidate())
gSaveBlock1Ptr->trainerHill.field_3D6E_0f = 1;
else
@@ -573,12 +573,12 @@ static void IsTrainerHillChallengeActive(void)
gSpecialVar_Result = TRUE;
}
-void nullsub_129(void)
+static void TrainerHillDummy_Unused(void)
{
}
-static void nullsub_2(void)
+static void TrainerHillDummy(void)
{
}
@@ -678,10 +678,10 @@ static u16 GetMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride i
u16 elevation;
impassable = (sHillData->floors[floorId].display.collisionData[y] >> (15 - x) & 1);
- metatile = sHillData->floors[floorId].display.metatileData[stride * y + x] + 0x200;
- elevation = 0x3000;
+ metatile = sHillData->floors[floorId].display.metatileData[stride * y + x] + NUM_METATILES_IN_PRIMARY;
+ elevation = 3 << METATILE_ELEVATION_SHIFT;
- return (((impassable << 10) & METATILE_COLLISION_MASK) | elevation) | (metatile & METATILE_ID_MASK);
+ return ((impassable << METATILE_COLLISION_SHIFT) & METATILE_COLLISION_MASK) | elevation | (metatile & METATILE_ID_MASK);
}
void GenerateTrainerHillFloorLayout(u16 *mapArg)
@@ -710,6 +710,8 @@ void GenerateTrainerHillFloorLayout(u16 *mapArg)
gBackupMapLayout.width = 31;
gBackupMapLayout.height = 35;
dst = mapArg + 224;
+
+ // First 5 rows of the map (Entrance / Exit) are always the same
for (i = 0; i < 5; i++)
{
for (j = 0; j < 16; j++)
@@ -718,10 +720,11 @@ void GenerateTrainerHillFloorLayout(u16 *mapArg)
src += 16;
}
+ // Load the 16x16 floor-specific layout
for (i = 0; i < 16; i++)
{
for (j = 0; j < 16; j++)
- dst[j] = GetMetatileForFloor(mapId, j, i, 0x10);
+ dst[j] = GetMetatileForFloor(mapId, j, i, 16);
dst += 31;
}