diff options
Diffstat (limited to 'src/trainer_see.c')
-rw-r--r-- | src/trainer_see.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c index 8a7d2a5f9..9833f14bd 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -41,10 +41,10 @@ static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct O static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); -static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); -static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); -static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); -static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); +static bool8 RevealBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); +static bool8 PopOutOfAshBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); +static bool8 JumpInPlaceBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); +static bool8 WaitRevealBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj); static void SpriteCB_TrainerIcons(struct Sprite *sprite); @@ -80,10 +80,10 @@ enum { TRSEE_PLAYER_FACE_WAIT, TRSEE_REVEAL_DISGUISE, TRSEE_REVEAL_DISGUISE_WAIT, - TRSEE_REVEAL_HIDDEN, - TRSEE_HIDDEN_POP_OUT, - TRSEE_HIDDEN_JUMP, - TRSEE_REVEAL_HIDDEN_WAIT, + TRSEE_REVEAL_BURIED, + TRSEE_BURIED_POP_OUT, + TRSEE_BURIED_JUMP, + TRSEE_REVEAL_BURIED_WAIT, }; static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) = @@ -96,18 +96,18 @@ static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct [TRSEE_PLAYER_FACE_WAIT] = WaitPlayerFaceApproachingTrainer, [TRSEE_REVEAL_DISGUISE] = RevealDisguisedTrainer, [TRSEE_REVEAL_DISGUISE_WAIT] = WaitRevealDisguisedTrainer, - [TRSEE_REVEAL_HIDDEN] = RevealHiddenTrainer, - [TRSEE_HIDDEN_POP_OUT] = PopOutOfAshHiddenTrainer, - [TRSEE_HIDDEN_JUMP] = JumpInPlaceHiddenTrainer, - [TRSEE_REVEAL_HIDDEN_WAIT] = WaitRevealHiddenTrainer, + [TRSEE_REVEAL_BURIED] = RevealBuriedTrainer, + [TRSEE_BURIED_POP_OUT] = PopOutOfAshBuriedTrainer, + [TRSEE_BURIED_JUMP] = JumpInPlaceBuriedTrainer, + [TRSEE_REVEAL_BURIED_WAIT] = WaitRevealBuriedTrainer, }; static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) = { - RevealHiddenTrainer, - PopOutOfAshHiddenTrainer, - JumpInPlaceHiddenTrainer, - WaitRevealHiddenTrainer, + RevealBuriedTrainer, + PopOutOfAshBuriedTrainer, + JumpInPlaceBuriedTrainer, + WaitRevealBuriedTrainer, }; static const struct OamData sOamData_Icons = @@ -481,8 +481,8 @@ static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct Obj task->tFuncId++; // TRSEE_MOVE_TO_PLAYER if (trainerObj->movementType == MOVEMENT_TYPE_TREE_DISGUISE || trainerObj->movementType == MOVEMENT_TYPE_MOUNTAIN_DISGUISE) task->tFuncId = TRSEE_REVEAL_DISGUISE; - if (trainerObj->movementType == MOVEMENT_TYPE_HIDDEN) - task->tFuncId = TRSEE_REVEAL_HIDDEN; + if (trainerObj->movementType == MOVEMENT_TYPE_BURIED) + task->tFuncId = TRSEE_REVEAL_BURIED; return TRUE; } } @@ -561,8 +561,8 @@ static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct Obj return FALSE; } -// TRSEE_REVEAL_HIDDEN -static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) +// TRSEE_REVEAL_BURIED +static bool8 RevealBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) { if (!ObjectEventIsMovementOverridden(trainerObj) || ObjectEventClearHeldMovementIfFinished(trainerObj)) @@ -573,8 +573,8 @@ static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEven return FALSE; } -// TRSEE_HIDDEN_POP_OUT -static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) +// TRSEE_BURIED_POP_OUT +static bool8 PopOutOfAshBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) { if (ObjectEventCheckHeldMovementStatus(trainerObj)) { @@ -588,8 +588,8 @@ static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct Objec return FALSE; } -// TRSEE_HIDDEN_JUMP -static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) +// TRSEE_BURIED_JUMP +static bool8 JumpInPlaceBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) { struct Sprite *sprite; @@ -608,8 +608,8 @@ static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct Objec return FALSE; } -// TRSEE_REVEAL_HIDDEN_WAIT -static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) +// TRSEE_REVEAL_BURIED_WAIT +static bool8 WaitRevealBuriedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) { if (!FieldEffectActiveListContains(FLDEFF_ASH_PUFF)) task->tFuncId = TRSEE_MOVE_TO_PLAYER; @@ -623,7 +623,7 @@ static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct Object #define tObjEvent data[1] -static void Task_SetHiddenTrainerMovement(u8 taskId) +static void Task_SetBuriedTrainerMovement(u8 taskId) { struct Task *task = &gTasks[taskId]; struct ObjectEvent *objEvent; @@ -647,10 +647,10 @@ static void Task_SetHiddenTrainerMovement(u8 taskId) } } -// Called when a "buried" trainer has the reveal_trainer movement applied, from direct interaction -void SetHiddenTrainerMovement(struct ObjectEvent *objEvent) +// Called when a buried Trainer has the reveal_trainer movement applied, from direct interaction +void SetBuriedTrainerMovement(struct ObjectEvent *objEvent) { - StoreWordInTwoHalfwords(&gTasks[CreateTask(Task_SetHiddenTrainerMovement, 0)].tObjEvent, (u32)objEvent); + StoreWordInTwoHalfwords(&gTasks[CreateTask(Task_SetBuriedTrainerMovement, 0)].tObjEvent, (u32)objEvent); } void DoTrainerApproach(void) |