diff options
Diffstat (limited to 'src/trainer_see.c')
-rw-r--r-- | src/trainer_see.c | 89 |
1 files changed, 45 insertions, 44 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c index 3846eca46..bc5d9cbc3 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -1,5 +1,4 @@ #include "global.h" -#include "constants/battle_setup.h" #include "battle_setup.h" #include "event_data.h" #include "event_object_movement.h" @@ -14,6 +13,8 @@ #include "trainer_hill.h" #include "util.h" #include "battle_pyramid.h" +#include "constants/battle_setup.h" +#include "constants/event_object_movement_constants.h" #include "constants/field_effects.h" extern void sub_809BE48(u16 npcId); @@ -33,17 +34,17 @@ static u8 GetTrainerApproachDistanceWest(struct EventObject *trainerObj, s16 ran static u8 GetTrainerApproachDistanceEast(struct EventObject *trainerObj, s16 range, s16 x, s16 y); static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B435C(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *trainerObj); -static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); +static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj); static void SpriteCB_TrainerIcons(struct Sprite *sprite); @@ -73,25 +74,25 @@ static u8 (*const sDirectionalApproachDistanceFuncs[])(struct EventObject *train static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) = { sub_80B4178, - sub_80B417C, - sub_80B41C0, - sub_80B4200, - sub_80B425C, - sub_80B4318, - sub_80B435C, - sub_80B4390, - sub_80B43AC, - sub_80B43E0, - sub_80B4438, - sub_80B44AC + TrainerExclamationMark, + WaitTrainerExclamationMark, + TrainerMoveToPlayer, + PlayerFaceApproachingTrainer, + WaitPlayerFaceApproachingTrainer, + RevealDisguisedTrainer, + WaitRevealDisguisedTrainer, + RevealHiddenTrainer, + PopOutOfAshHiddenTrainer, + JumpInPlaceHiddenTrainer, + WaitRevealHiddenTrainer, }; static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) = { - sub_80B43AC, - sub_80B43E0, - sub_80B4438, - sub_80B44AC, + RevealHiddenTrainer, + PopOutOfAshHiddenTrainer, + JumpInPlaceHiddenTrainer, + WaitRevealHiddenTrainer, }; static const struct OamData sOamData_Icons = @@ -433,7 +434,7 @@ static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj) { u8 direction; @@ -445,7 +446,7 @@ static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *train return TRUE; } -static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON)) { @@ -454,17 +455,17 @@ static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *train else { task->tFuncId++; - if (trainerObj->movementType == 57 || trainerObj->movementType == 58) + if (trainerObj->movementType == MOVEMENT_TYPE_TREE_DISGUISE || trainerObj->movementType == MOVEMENT_TYPE_MOUNTAIN_DISGUISE) task->tFuncId = 6; - if (trainerObj->movementType == 63) + if (trainerObj->movementType == MOVEMENT_TYPE_HIDDEN) task->tFuncId = 8; return TRUE; } } -static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { - if (!(EventObjectIsMovementOverridden(trainerObj)) || EventObjectClearHeldMovementIfFinished(trainerObj)) + if (!EventObjectIsMovementOverridden(trainerObj) || EventObjectClearHeldMovementIfFinished(trainerObj)) { if (task->tTrainerRange) { @@ -473,14 +474,14 @@ static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *train } else { - EventObjectSetHeldMovement(trainerObj, 0x3E); + EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER); task->tFuncId++; } } return FALSE; } -static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { struct EventObject *playerObj; @@ -501,7 +502,7 @@ static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { struct EventObject *playerObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -511,18 +512,18 @@ static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B435C(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (!EventObjectIsMovementOverridden(trainerObj) || EventObjectClearHeldMovementIfFinished(trainerObj)) { - EventObjectSetHeldMovement(trainerObj, 0x59); + EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_REVEAL_TRAINER); task->tFuncId++; } return FALSE; } -static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (EventObjectClearHeldMovementIfFinished(trainerObj)) task->tFuncId = 3; @@ -530,18 +531,18 @@ static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (!EventObjectIsMovementOverridden(trainerObj) || EventObjectClearHeldMovementIfFinished(trainerObj)) { - EventObjectSetHeldMovement(trainerObj, 0x3E); + EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER); task->tFuncId++; } return FALSE; } -static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (EventObjectCheckHeldMovementStatus(trainerObj)) { @@ -555,7 +556,7 @@ static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { struct Sprite *sprite; @@ -574,7 +575,7 @@ static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *train return FALSE; } -static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct EventObject *trainerObj) +static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj) { if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH)) task->tFuncId = 3; |