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Diffstat (limited to 'src/trainer_see.c')
-rw-r--r--src/trainer_see.c89
1 files changed, 45 insertions, 44 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 3846eca46..bc5d9cbc3 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -1,5 +1,4 @@
#include "global.h"
-#include "constants/battle_setup.h"
#include "battle_setup.h"
#include "event_data.h"
#include "event_object_movement.h"
@@ -14,6 +13,8 @@
#include "trainer_hill.h"
#include "util.h"
#include "battle_pyramid.h"
+#include "constants/battle_setup.h"
+#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
extern void sub_809BE48(u16 npcId);
@@ -33,17 +34,17 @@ static u8 GetTrainerApproachDistanceWest(struct EventObject *trainerObj, s16 ran
static u8 GetTrainerApproachDistanceEast(struct EventObject *trainerObj, s16 range, s16 x, s16 y);
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B435C(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
@@ -73,25 +74,25 @@ static u8 (*const sDirectionalApproachDistanceFuncs[])(struct EventObject *train
static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) =
{
sub_80B4178,
- sub_80B417C,
- sub_80B41C0,
- sub_80B4200,
- sub_80B425C,
- sub_80B4318,
- sub_80B435C,
- sub_80B4390,
- sub_80B43AC,
- sub_80B43E0,
- sub_80B4438,
- sub_80B44AC
+ TrainerExclamationMark,
+ WaitTrainerExclamationMark,
+ TrainerMoveToPlayer,
+ PlayerFaceApproachingTrainer,
+ WaitPlayerFaceApproachingTrainer,
+ RevealDisguisedTrainer,
+ WaitRevealDisguisedTrainer,
+ RevealHiddenTrainer,
+ PopOutOfAshHiddenTrainer,
+ JumpInPlaceHiddenTrainer,
+ WaitRevealHiddenTrainer,
};
static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) =
{
- sub_80B43AC,
- sub_80B43E0,
- sub_80B4438,
- sub_80B44AC,
+ RevealHiddenTrainer,
+ PopOutOfAshHiddenTrainer,
+ JumpInPlaceHiddenTrainer,
+ WaitRevealHiddenTrainer,
};
static const struct OamData sOamData_Icons =
@@ -433,7 +434,7 @@ static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
u8 direction;
@@ -445,7 +446,7 @@ static bool8 sub_80B417C(u8 taskId, struct Task *task, struct EventObject *train
return TRUE;
}
-static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON))
{
@@ -454,17 +455,17 @@ static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct EventObject *train
else
{
task->tFuncId++;
- if (trainerObj->movementType == 57 || trainerObj->movementType == 58)
+ if (trainerObj->movementType == MOVEMENT_TYPE_TREE_DISGUISE || trainerObj->movementType == MOVEMENT_TYPE_MOUNTAIN_DISGUISE)
task->tFuncId = 6;
- if (trainerObj->movementType == 63)
+ if (trainerObj->movementType == MOVEMENT_TYPE_HIDDEN)
task->tFuncId = 8;
return TRUE;
}
}
-static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
- if (!(EventObjectIsMovementOverridden(trainerObj)) || EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (!EventObjectIsMovementOverridden(trainerObj) || EventObjectClearHeldMovementIfFinished(trainerObj))
{
if (task->tTrainerRange)
{
@@ -473,14 +474,14 @@ static bool8 sub_80B4200(u8 taskId, struct Task *task, struct EventObject *train
}
else
{
- EventObjectSetHeldMovement(trainerObj, 0x3E);
+ EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
task->tFuncId++;
}
}
return FALSE;
}
-static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
struct EventObject *playerObj;
@@ -501,7 +502,7 @@ static bool8 sub_80B425C(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
struct EventObject *playerObj = &gEventObjects[gPlayerAvatar.eventObjectId];
@@ -511,18 +512,18 @@ static bool8 sub_80B4318(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B435C(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (!EventObjectIsMovementOverridden(trainerObj)
|| EventObjectClearHeldMovementIfFinished(trainerObj))
{
- EventObjectSetHeldMovement(trainerObj, 0x59);
+ EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_REVEAL_TRAINER);
task->tFuncId++;
}
return FALSE;
}
-static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (EventObjectClearHeldMovementIfFinished(trainerObj))
task->tFuncId = 3;
@@ -530,18 +531,18 @@ static bool8 sub_80B4390(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (!EventObjectIsMovementOverridden(trainerObj)
|| EventObjectClearHeldMovementIfFinished(trainerObj))
{
- EventObjectSetHeldMovement(trainerObj, 0x3E);
+ EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
task->tFuncId++;
}
return FALSE;
}
-static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (EventObjectCheckHeldMovementStatus(trainerObj))
{
@@ -555,7 +556,7 @@ static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
struct Sprite *sprite;
@@ -574,7 +575,7 @@ static bool8 sub_80B4438(u8 taskId, struct Task *task, struct EventObject *train
return FALSE;
}
-static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
task->tFuncId = 3;