diff options
Diffstat (limited to 'src/wallclock.c')
-rw-r--r-- | src/wallclock.c | 1057 |
1 files changed, 1057 insertions, 0 deletions
diff --git a/src/wallclock.c b/src/wallclock.c new file mode 100644 index 000000000..ea6137c5d --- /dev/null +++ b/src/wallclock.c @@ -0,0 +1,1057 @@ +#include "global.h" +#include "main.h" +#include "palette.h" +#include "gpu_regs.h" +#include "bg.h" +#include "rtc.h" +#include "clock.h" +#include "wallclock.h" +#include "event_data.h" +#include "graphics.h" +#include "text.h" +#include "window.h" +#include "text_window.h" +#include "menu.h" +#include "unknown_task.h" +#include "task.h" +#include "strings.h" +#include "sound.h" +#include "constants/songs.h" +#include "trig.h" +#include "decompress.h" + +// static types + +#define tMinuteHandAngle data[0] +#define tHourHandAngle data[1] +#define tHours data[2] +#define tMinutes data[3] +#define tMvmtDir data[4] +#define tPeriod data[5] +#define tMvmtSpeed data[6] + +#define TAG_GFX_WALL_CLOCK_HAND 0x1000 +#define TAG_PAL_WALL_CLOCK_HAND 0x1000 + +// static declarations + +static void WallClockMainCallback(void); +static void Task_SetClock1(u8 taskId); +static void Task_SetClock2(u8 taskId); +static void Task_SetClock3(u8 taskId); +static void Task_SetClock4(u8 taskId); +static void Task_SetClock5(u8 taskId); +static void Task_SetClock6(u8 taskId); +static void Task_ViewClock1(u8 taskId); +static void Task_ViewClock2(u8 taskId); +static void Task_ViewClock3(u8 taskId); +static void Task_ViewClock4(u8 taskId); +static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2); +static bool32 AdvanceClock(u8 taskId, u8 command); +static void UpdateClockPeriod(u8 taskId, u8 command); +static void InitClockWithRtc(u8 taskId); +static void SpriteCB_MinuteHand(struct Sprite *sprite); +static void SpriteCB_HourHand(struct Sprite *sprite); +static void SpriteCB_AMIndicator(struct Sprite *sprite); +static void SpriteCB_PMIndicator(struct Sprite *sprite); + +// rodata + +static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz"); +static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal"); +static const struct WindowTemplate gUnknown_085B21DC[] = { + { 0x00, 0x03, 0x11, 0x18, 0x02, 0x0e, 0x200 }, + { 0x02, 0x18, 0x10, 0x06, 0x02, 0x0c, 0x230 }, + DUMMY_WIN_TEMPLATE +}; +static const struct WindowTemplate gUnknown_085B21F4 = { + 0x00, 0x18, 0x09, 0x05, 0x04, 0x0e, 0x23c +}; +static const struct BgTemplate gUnknown_085B21FC[] = { + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .priority = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 8, + .priority = 1 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 7, + .priority = 2 + } +}; +static const struct CompressedSpriteSheet gUnknown_085B2208 = { + sUnknown_085B1F58, 0x2000, TAG_GFX_WALL_CLOCK_HAND +}; +static const u32 filler_85B2210[2] = {}; +static const struct SpritePalette gUnknown_085B2218[] = { + { gWallclockMale_Pal, TAG_PAL_WALL_CLOCK_HAND }, + { gWallclockFemale_Pal, 0x1001 }, + {} +}; +static const struct OamData Unknown_085B2230 = { + .y = 0xa0, + .size = 3, + .priority = 1 +}; +static const union AnimCmd Unknown_085B2238[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; +static const union AnimCmd Unknown_085B2240[] = { + ANIMCMD_FRAME(64, 30), + ANIMCMD_END +}; +static const union AnimCmd *const gUnknown_085B2248[] = { + Unknown_085B2238 +}; +static const union AnimCmd *const gUnknown_085B224C[] = { + Unknown_085B2240 +}; +static const struct SpriteTemplate gUnknown_085B2250 = { + TAG_GFX_WALL_CLOCK_HAND, + TAG_PAL_WALL_CLOCK_HAND, + &Unknown_085B2230, + gUnknown_085B2248, + NULL, + gDummySpriteAffineAnimTable, + SpriteCB_MinuteHand +}; +static const struct SpriteTemplate gUnknown_085B2268 = { + TAG_GFX_WALL_CLOCK_HAND, + TAG_PAL_WALL_CLOCK_HAND, + &Unknown_085B2230, + gUnknown_085B224C, + NULL, + gDummySpriteAffineAnimTable, + SpriteCB_HourHand +}; +static const struct OamData Unknown_085B2280 = { + .y = 0xa0, + .size = 1, + .priority = 3 +}; +static const union AnimCmd Unknown_085B2288[] = { + ANIMCMD_FRAME(0x84, 30), + ANIMCMD_END +}; +static const union AnimCmd Unknown_085B2290[] = { + ANIMCMD_FRAME(0x80, 30), + ANIMCMD_END +}; +static const union AnimCmd *const gUnknown_085B2298[] = { + Unknown_085B2288 +}; +static const union AnimCmd *const gUnknown_085B229C[] = { + Unknown_085B2290 +}; +static const struct SpriteTemplate gUnknown_085B22A0 = { + TAG_GFX_WALL_CLOCK_HAND, + TAG_PAL_WALL_CLOCK_HAND, + &Unknown_085B2280, + gUnknown_085B2298, + NULL, + gDummySpriteAffineAnimTable, + SpriteCB_AMIndicator +}; +static const struct SpriteTemplate gUnknown_085B22B8 = { + TAG_GFX_WALL_CLOCK_HAND, + TAG_PAL_WALL_CLOCK_HAND, + &Unknown_085B2280, + gUnknown_085B229C, + NULL, + gDummySpriteAffineAnimTable, + SpriteCB_PMIndicator +}; +static const s8 sClockHandCoords[][2] = { + { 0x00, -0x18}, + { 0x01, -0x19}, + { 0x01, -0x19}, + { 0x02, -0x19}, + { 0x02, -0x19}, + { 0x02, -0x19}, + { 0x03, -0x18}, + { 0x03, -0x19}, + { 0x04, -0x19}, + { 0x04, -0x19}, + { 0x04, -0x19}, + { 0x05, -0x19}, + { 0x05, -0x19}, + { 0x06, -0x18}, + { 0x06, -0x18}, + { 0x06, -0x18}, + { 0x07, -0x18}, + { 0x07, -0x18}, + { 0x07, -0x18}, + { 0x08, -0x18}, + { 0x08, -0x18}, + { 0x09, -0x18}, + { 0x09, -0x18}, + { 0x0a, -0x17}, + { 0x0a, -0x17}, + { 0x0b, -0x16}, + { 0x0b, -0x16}, + { 0x0b, -0x16}, + { 0x0c, -0x16}, + { 0x0c, -0x15}, + { 0x0d, -0x15}, + { 0x0d, -0x15}, + { 0x0d, -0x15}, + { 0x0e, -0x15}, + { 0x0e, -0x15}, + { 0x0e, -0x14}, + { 0x0e, -0x14}, + { 0x0f, -0x14}, + { 0x0f, -0x13}, + { 0x10, -0x13}, + { 0x10, -0x13}, + { 0x10, -0x13}, + { 0x10, -0x12}, + { 0x10, -0x12}, + { 0x11, -0x12}, + { 0x11, -0x11}, + { 0x11, -0x11}, + { 0x12, -0x11}, + { 0x12, -0x11}, + { 0x12, -0x10}, + { 0x12, -0x10}, + { 0x13, -0x10}, + { 0x13, -0x0f}, + { 0x13, -0x0f}, + { 0x14, -0x0f}, + { 0x14, -0x0e}, + { 0x14, -0x0e}, + { 0x14, -0x0d}, + { 0x14, -0x0d}, + { 0x15, -0x0d}, + { 0x15, -0x0d}, + { 0x15, -0x0c}, + { 0x16, -0x0c}, + { 0x16, -0x0c}, + { 0x16, -0x0b}, + { 0x16, -0x0b}, + { 0x16, -0x0a}, + { 0x17, -0x0a}, + { 0x17, -0x09}, + { 0x17, -0x09}, + { 0x17, -0x09}, + { 0x17, -0x09}, + { 0x17, -0x08}, + { 0x17, -0x08}, + { 0x17, -0x07}, + { 0x17, -0x07}, + { 0x17, -0x06}, + { 0x18, -0x06}, + { 0x18, -0x06}, + { 0x19, -0x05}, + { 0x19, -0x05}, + { 0x18, -0x04}, + { 0x19, -0x04}, + { 0x18, -0x03}, + { 0x19, -0x03}, + { 0x19, -0x03}, + { 0x19, -0x02}, + { 0x19, -0x02}, + { 0x18, -0x01}, + { 0x19, -0x01}, + { 0x18, 0x00}, + { 0x18, 0x00}, + { 0x18, 0x00}, + { 0x18, 0x01}, + { 0x18, 0x01}, + { 0x19, 0x02}, + { 0x18, 0x02}, + { 0x19, 0x02}, + { 0x18, 0x03}, + { 0x18, 0x03}, + { 0x19, 0x04}, + { 0x18, 0x04}, + { 0x18, 0x05}, + { 0x18, 0x05}, + { 0x18, 0x05}, + { 0x18, 0x06}, + { 0x17, 0x06}, + { 0x17, 0x06}, + { 0x17, 0x07}, + { 0x17, 0x08}, + { 0x17, 0x08}, + { 0x17, 0x08}, + { 0x17, 0x09}, + { 0x17, 0x09}, + { 0x17, 0x0a}, + { 0x16, 0x0a}, + { 0x16, 0x0a}, + { 0x16, 0x0b}, + { 0x16, 0x0b}, + { 0x16, 0x0b}, + { 0x16, 0x0c}, + { 0x15, 0x0c}, + { 0x15, 0x0c}, + { 0x15, 0x0d}, + { 0x14, 0x0d}, + { 0x14, 0x0d}, + { 0x13, 0x0d}, + { 0x13, 0x0d}, + { 0x13, 0x0e}, + { 0x13, 0x0e}, + { 0x13, 0x0f}, + { 0x13, 0x0f}, + { 0x12, 0x0f}, + { 0x12, 0x10}, + { 0x11, 0x10}, + { 0x11, 0x10}, + { 0x11, 0x11}, + { 0x11, 0x11}, + { 0x10, 0x11}, + { 0x10, 0x12}, + { 0x10, 0x12}, + { 0x0f, 0x12}, + { 0x0e, 0x12}, + { 0x0f, 0x13}, + { 0x0e, 0x13}, + { 0x0e, 0x13}, + { 0x0d, 0x13}, + { 0x0d, 0x14}, + { 0x0d, 0x14}, + { 0x0d, 0x14}, + { 0x0c, 0x14}, + { 0x0c, 0x14}, + { 0x0c, 0x15}, + { 0x0b, 0x15}, + { 0x0b, 0x15}, + { 0x0b, 0x15}, + { 0x0a, 0x15}, + { 0x0a, 0x16}, + { 0x0a, 0x16}, + { 0x09, 0x16}, + { 0x09, 0x16}, + { 0x08, 0x16}, + { 0x07, 0x16}, + { 0x07, 0x17}, + { 0x07, 0x17}, + { 0x06, 0x17}, + { 0x06, 0x17}, + { 0x05, 0x17}, + { 0x05, 0x17}, + { 0x05, 0x18}, + { 0x04, 0x18}, + { 0x04, 0x18}, + { 0x04, 0x18}, + { 0x03, 0x18}, + { 0x02, 0x18}, + { 0x02, 0x18}, + { 0x01, 0x18}, + { 0x01, 0x18}, + { 0x00, 0x18}, + { 0x00, 0x18}, + {-0x01, 0x17}, + { 0x00, 0x18}, + { 0x00, 0x18}, + {-0x01, 0x18}, + {-0x01, 0x18}, + {-0x02, 0x18}, + {-0x02, 0x18}, + {-0x03, 0x18}, + {-0x03, 0x18}, + {-0x04, 0x18}, + {-0x04, 0x18}, + {-0x05, 0x18}, + {-0x05, 0x17}, + {-0x05, 0x17}, + {-0x06, 0x17}, + {-0x06, 0x17}, + {-0x07, 0x17}, + {-0x07, 0x17}, + {-0x07, 0x17}, + {-0x08, 0x17}, + {-0x08, 0x16}, + {-0x09, 0x16}, + {-0x09, 0x16}, + {-0x0a, 0x16}, + {-0x0a, 0x16}, + {-0x0a, 0x15}, + {-0x0b, 0x15}, + {-0x0b, 0x15}, + {-0x0b, 0x15}, + {-0x0b, 0x14}, + {-0x0c, 0x14}, + {-0x0c, 0x14}, + {-0x0d, 0x14}, + {-0x0d, 0x14}, + {-0x0d, 0x13}, + {-0x0e, 0x13}, + {-0x0e, 0x13}, + {-0x0e, 0x13}, + {-0x0e, 0x12}, + {-0x0f, 0x12}, + {-0x0f, 0x12}, + {-0x0f, 0x11}, + {-0x10, 0x11}, + {-0x10, 0x11}, + {-0x11, 0x11}, + {-0x11, 0x10}, + {-0x11, 0x10}, + {-0x12, 0x10}, + {-0x11, 0x0f}, + {-0x12, 0x0f}, + {-0x12, 0x0f}, + {-0x13, 0x0f}, + {-0x13, 0x0e}, + {-0x13, 0x0e}, + {-0x13, 0x0d}, + {-0x13, 0x0d}, + {-0x14, 0x0d}, + {-0x14, 0x0c}, + {-0x14, 0x0c}, + {-0x15, 0x0c}, + {-0x15, 0x0c}, + {-0x15, 0x0b}, + {-0x15, 0x0b}, + {-0x15, 0x0a}, + {-0x15, 0x0a}, + {-0x15, 0x09}, + {-0x16, 0x09}, + {-0x16, 0x09}, + {-0x16, 0x08}, + {-0x16, 0x08}, + {-0x16, 0x07}, + {-0x17, 0x07}, + {-0x17, 0x07}, + {-0x17, 0x06}, + {-0x17, 0x06}, + {-0x17, 0x05}, + {-0x18, 0x05}, + {-0x17, 0x04}, + {-0x17, 0x04}, + {-0x18, 0x04}, + {-0x18, 0x04}, + {-0x18, 0x03}, + {-0x18, 0x03}, + {-0x18, 0x02}, + {-0x18, 0x02}, + {-0x18, 0x01}, + {-0x18, 0x01}, + {-0x18, 0x01}, + {-0x18, 0x00}, + {-0x19, 0x00}, + {-0x18, -0x01}, + {-0x19, -0x01}, + {-0x18, -0x01}, + {-0x18, -0x02}, + {-0x18, -0x02}, + {-0x18, -0x03}, + {-0x18, -0x03}, + {-0x18, -0x04}, + {-0x18, -0x04}, + {-0x18, -0x04}, + {-0x18, -0x05}, + {-0x18, -0x05}, + {-0x18, -0x06}, + {-0x18, -0x06}, + {-0x17, -0x06}, + {-0x17, -0x07}, + {-0x17, -0x07}, + {-0x17, -0x08}, + {-0x17, -0x08}, + {-0x17, -0x09}, + {-0x17, -0x09}, + {-0x16, -0x09}, + {-0x16, -0x09}, + {-0x16, -0x0a}, + {-0x16, -0x0a}, + {-0x15, -0x0a}, + {-0x15, -0x0b}, + {-0x16, -0x0b}, + {-0x16, -0x0c}, + {-0x15, -0x0c}, + {-0x15, -0x0d}, + {-0x15, -0x0d}, + {-0x14, -0x0d}, + {-0x15, -0x0e}, + {-0x14, -0x0e}, + {-0x14, -0x0e}, + {-0x13, -0x0e}, + {-0x13, -0x0f}, + {-0x13, -0x0f}, + {-0x12, -0x10}, + {-0x12, -0x10}, + {-0x12, -0x10}, + {-0x12, -0x11}, + {-0x12, -0x11}, + {-0x11, -0x11}, + {-0x11, -0x12}, + {-0x11, -0x12}, + {-0x10, -0x12}, + {-0x10, -0x12}, + {-0x10, -0x13}, + {-0x10, -0x13}, + {-0x0f, -0x13}, + {-0x0f, -0x13}, + {-0x0f, -0x14}, + {-0x0e, -0x14}, + {-0x0e, -0x14}, + {-0x0e, -0x15}, + {-0x0d, -0x15}, + {-0x0d, -0x15}, + {-0x0d, -0x15}, + {-0x0c, -0x15}, + {-0x0c, -0x16}, + {-0x0b, -0x16}, + {-0x0b, -0x16}, + {-0x0b, -0x16}, + {-0x0a, -0x16}, + {-0x0a, -0x16}, + {-0x09, -0x16}, + {-0x09, -0x17}, + {-0x09, -0x17}, + {-0x08, -0x17}, + {-0x08, -0x17}, + {-0x07, -0x17}, + {-0x07, -0x17}, + {-0x07, -0x18}, + {-0x06, -0x18}, + {-0x06, -0x18}, + {-0x05, -0x18}, + {-0x05, -0x18}, + {-0x04, -0x18}, + {-0x04, -0x18}, + {-0x04, -0x18}, + {-0x04, -0x19}, + {-0x03, -0x19}, + {-0x02, -0x19}, + {-0x02, -0x18}, + {-0x02, -0x18}, + {-0x01, -0x19}, + {-0x01, -0x19}, + { 0x00, -0x19} +}; + +// text + +static void WallClockVblankCallback(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void LoadWallClockGraphics(void) +{ + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0x0000); + SetGpuReg(REG_OFFSET_BG3CNT, 0x0000); + SetGpuReg(REG_OFFSET_BG2CNT, 0x0000); + SetGpuReg(REG_OFFSET_BG1CNT, 0x0000); + SetGpuReg(REG_OFFSET_BG0CNT, 0x0000); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); + DmaClear32(3, (void *)OAM, OAM_SIZE); + DmaClear16(3, (void *)PLTT, PLTT_SIZE); + LZ77UnCompVram(gWallclock_Gfx, (void *)VRAM); + if (gSpecialVar_0x8004 == 0) + { + LoadPalette(gWallclockMale_Pal, 0x00, 0x20); + } + else + { + LoadPalette(gWallclockFemale_Pal, 0x00, 0x20); + } + LoadPalette(GetOverworldTextboxPalettePtr(), 0xe0, 0x20); + LoadPalette(sUnknown_085B21D4, 0xc0, 0x08); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_085B21FC, 3); + InitWindows(gUnknown_085B21DC); + DeactivateAllTextPrinters(); + sub_809882C(0, 0x250, 0xd0); + clear_scheduled_bg_copies_to_vram(); + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + ResetPaletteFade(); + FreeAllSpritePalettes(); + LoadCompressedObjectPic(&gUnknown_085B2208); + LoadSpritePalettes(gUnknown_085B2218); +} + +static void WallClockInit(void) +{ + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(WallClockVblankCallback); + SetMainCallback2(WallClockMainCallback); + SetGpuReg(REG_OFFSET_BLDCNT, 0x0000); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000); + SetGpuReg(REG_OFFSET_BLDY, 0x0000); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(2); + ShowBg(3); +} + +void Cb2_StartWallClock(void) +{ + u8 taskId; + u8 spriteId; + + LoadWallClockGraphics(); + LZ77UnCompVram(gUnknown_08DCC648, (u16 *)BG_SCREEN_ADDR(7)); + + taskId = CreateTask(Task_SetClock1, 0); + gTasks[taskId].tHours = 10; + gTasks[taskId].tMinutes = 0; + gTasks[taskId].tMvmtDir = 0; + gTasks[taskId].tPeriod = 0; + gTasks[taskId].tMvmtSpeed = 0; + gTasks[taskId].tMinuteHandAngle = 0; + gTasks[taskId].tHourHandAngle = 300; + + spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; + gSprites[spriteId].oam.matrixNum = 0; + + spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; + gSprites[spriteId].oam.matrixNum = 1; + + spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = 45; + + spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = 90; + + WallClockInit(); + + PrintTextOnWindow(1, 1, gText_Confirm3, 0, 1, 0, NULL); + PutWindowTilemap(1); + schedule_bg_copy_tilemap_to_vram(2); +} + +void Cb2_ViewWallClock(void) +{ + u8 taskId; + u8 spriteId; + u8 angle1; + u8 angle2; + + LoadWallClockGraphics(); + LZ77UnCompVram(gUnknown_08DCC908, (u16 *)BG_SCREEN_ADDR(7)); + + taskId = CreateTask(Task_ViewClock1, 0); + InitClockWithRtc(taskId); + if (gTasks[taskId].tPeriod == 0) + { + angle1 = 45; + angle2 = 90; + } + else + { + angle1 = 90; + angle2 = 135; + } + + spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; + gSprites[spriteId].oam.matrixNum = 0; + + spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; + gSprites[spriteId].oam.matrixNum = 1; + + spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = angle1; + + spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = angle2; + + WallClockInit(); + + PrintTextOnWindow(1, 1, gText_Cancel4, 0, 1, 0, NULL); + PutWindowTilemap(1); + schedule_bg_copy_tilemap_to_vram(2); +} + +static void WallClockMainCallback(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void Task_SetClock1(u8 taskId) +{ + if (!gPaletteFade.active) + { + gTasks[taskId].func = Task_SetClock2; + } +} + +static void Task_SetClock2(u8 taskId) +{ + if (gTasks[taskId].tMinuteHandAngle % 6) + { + gTasks[taskId].tMinuteHandAngle = CalcNewMinHandAngle(gTasks[taskId].tMinuteHandAngle, gTasks[taskId].tMvmtDir, gTasks[taskId].tMvmtSpeed); + } + else + { + gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6; + gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5; + if (gMain.newKeys & A_BUTTON) + { + gTasks[taskId].func = Task_SetClock3; + } + else + { + gTasks[taskId].tMvmtDir = 0; + if (gMain.heldKeys & DPAD_LEFT) + { + gTasks[taskId].tMvmtDir = 1; + } + if (gMain.heldKeys & DPAD_RIGHT) + { + gTasks[taskId].tMvmtDir = 2; + } + if (gTasks[taskId].tMvmtDir != 0) + { + if (gTasks[taskId].tMvmtSpeed < 0xFF) + { + gTasks[taskId].tMvmtSpeed++; + } + gTasks[taskId].tMinuteHandAngle = CalcNewMinHandAngle(gTasks[taskId].tMinuteHandAngle, gTasks[taskId].tMvmtDir, gTasks[taskId].tMvmtSpeed); + AdvanceClock(taskId, gTasks[taskId].tMvmtDir); + } + else + { + gTasks[taskId].tMvmtSpeed = 0; + } + } + } +} + +static void Task_SetClock3(u8 taskId) +{ + SetWindowBorderStyle(0, FALSE, 0x250, 0x0d); + PrintTextOnWindow(0, 1, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); + PutWindowTilemap(0); + schedule_bg_copy_tilemap_to_vram(0); + CreateYesNoMenu(&gUnknown_085B21F4, 0x250, 0x0d, 1); + gTasks[taskId].func = Task_SetClock4; +} + +static void Task_SetClock4(u8 taskId) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: + PlaySE(SE_SELECT); + gTasks[taskId].func = Task_SetClock5; + break; + case 1: + case -1: + PlaySE(SE_SELECT); + sub_8198070(0, FALSE); + ClearWindowTilemap(0); + gTasks[taskId].func = Task_SetClock2; + break; + } +} + +static void Task_SetClock5(u8 taskId) +{ + RtcInitLocalTimeOffset(gTasks[taskId].tHours, gTasks[taskId].tMinutes); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gTasks[taskId].func = Task_SetClock6; +} + +static void Task_SetClock6(u8 taskId) +{ + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + SetMainCallback2(gMain.savedCallback); + } +} + +static void Task_ViewClock1(u8 taskId) +{ + if (!gPaletteFade.active) + { + gTasks[taskId].func = Task_ViewClock2; + } +} + +static void Task_ViewClock2(u8 taskId) +{ + InitClockWithRtc(taskId); + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + gTasks[taskId].func = Task_ViewClock3; + } +} + +static void Task_ViewClock3(u8 taskId) +{ + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gTasks[taskId].func = Task_ViewClock4; +} + +static void Task_ViewClock4(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(gMain.savedCallback); + } +} + +static u8 CalcMinHandDelta(u16 a0) +{ + if (a0 > 60) + { + return 6; + } + if (a0 > 30) + { + return 3; + } + if (a0 > 10) + { + return 2; + } + return 1; +} + +static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2) +{ + u8 r1 = CalcMinHandDelta(a2); + switch (command) + { + case 1: + if (a0) a0 -= r1; + else a0 = 360 - r1; + break; + case 2: + if (a0 < 360 - r1) a0 += r1; + else a0 = 0; + break; + } + return a0; +} + +static bool32 AdvanceClock(u8 taskId, u8 command) +{ + switch (command) + { + case 1: + if (gTasks[taskId].tMinutes > 0) + { + gTasks[taskId].tMinutes--; + } + else + { + gTasks[taskId].tMinutes = 59; + if (gTasks[taskId].tHours > 0) + { + gTasks[taskId].tHours--; + } + else + { + gTasks[taskId].tHours = 23; + } + UpdateClockPeriod(taskId, command); + } + break; + case 2: + if (gTasks[taskId].tMinutes < 59) + { + gTasks[taskId].tMinutes++; + } + else + { + gTasks[taskId].tMinutes = 0; + if (gTasks[taskId].tHours < 23) + { + gTasks[taskId].tHours++; + } + else + { + gTasks[taskId].tHours = 0; + } + UpdateClockPeriod(taskId, command); + } + break; + } + return FALSE; +} + +static void UpdateClockPeriod(u8 taskId, u8 command) +{ + u8 hours = gTasks[taskId].tHours; + switch (command) + { + case 1: + switch (hours) + { + case 11: + gTasks[taskId].tPeriod = FALSE; + break; + case 23: + gTasks[taskId].tPeriod = TRUE; + break; + } + break; + case 2: + switch (hours) + { + case 0: + gTasks[taskId].tPeriod = FALSE; + break; + case 12: + gTasks[taskId].tPeriod = TRUE; + break; + } + break; + } +} + +static void InitClockWithRtc(u8 taskId) +{ + RtcCalcLocalTime(); + gTasks[taskId].tHours = gLocalTime.hours; + gTasks[taskId].tMinutes = gLocalTime.minutes; + gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6; + gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5; + if (gLocalTime.hours < 12) + { + gTasks[taskId].tPeriod = FALSE; + } + else + { + gTasks[taskId].tPeriod = TRUE; + } +} + +static void SpriteCB_MinuteHand(struct Sprite *sprite) +{ + u16 angle = gTasks[sprite->data[0]].tMinuteHandAngle; + s16 sin = Sin2(angle) / 16; + s16 cos = Cos2(angle) / 16; + u16 xhat; + u16 yhat; + + SetOamMatrix(0, cos, sin, -sin, cos); + xhat = sClockHandCoords[angle][0]; + yhat = sClockHandCoords[angle][1]; + + if (xhat > 0x80) + { + xhat |= 0xff00; + } + if (yhat > 0x80) + { + yhat |= 0xff00; + } + sprite->pos2.x = xhat; + sprite->pos2.y = yhat; +} + +static void SpriteCB_HourHand(struct Sprite *sprite) +{ + u16 angle = gTasks[sprite->data[0]].tHourHandAngle; + s16 sin = Sin2(angle) / 16; + s16 cos = Cos2(angle) / 16; + u16 xhat; + u16 yhat; + + SetOamMatrix(1, cos, sin, -sin, cos); + xhat = sClockHandCoords[angle][0]; + yhat = sClockHandCoords[angle][1]; + if (xhat > 0x80) + { + xhat |= 0xff00; + } + if (yhat > 0x80) + { + yhat |= 0xff00; + } + sprite->pos2.x = xhat; + sprite->pos2.y = yhat; +} + +static void SpriteCB_AMIndicator(struct Sprite *sprite) +{ + if (gTasks[sprite->data[0]].tPeriod) + { + if (sprite->data[1] >= 60 && sprite->data[1] < 90) + { + sprite->data[1] += 5; + } + if (sprite->data[1] < 60) + { + sprite->data[1]++; + } + } + else + { + if (sprite->data[1] >= 46 && sprite->data[1] < 76) + { + sprite->data[1] -= 5; + } + if (sprite->data[1] > 75) + { + sprite->data[1]--; + } + } + sprite->pos2.x = Cos2(sprite->data[1]) * 30 / 0x1000; + sprite->pos2.y = Sin2(sprite->data[1]) * 30 / 0x1000; +} + +static void SpriteCB_PMIndicator(struct Sprite *sprite) +{ + if (gTasks[sprite->data[0]].tPeriod) + { + if (sprite->data[1] >= 105 && sprite->data[1] < 135) + { + sprite->data[1] += 5; + } + if (sprite->data[1] < 105) + { + sprite->data[1]++; + } + } + else + { + if (sprite->data[1] >= 91 && sprite->data[1] < 121) + { + sprite->data[1] -= 5; + } + if (sprite->data[1] > 120) + { + sprite->data[1]--; + } + } + sprite->pos2.x = Cos2(sprite->data[1]) * 30 / 0x1000; + sprite->pos2.y = Sin2(sprite->data[1]) * 30 / 0x1000; +} |