diff options
Diffstat (limited to 'src')
99 files changed, 538 insertions, 538 deletions
diff --git a/src/agb_flash.c b/src/agb_flash.c index eeccf1116..15ab0932d 100644 --- a/src/agb_flash.c +++ b/src/agb_flash.c @@ -293,4 +293,4 @@ u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, u8 *src, u32 n) } return result; -}
\ No newline at end of file +} diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index f4769145d..c8d43e12e 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3178,14 +3178,14 @@ static void AnimItemSteal_Step3(struct Sprite* sprite) sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); if (sprite->pos2.y == 0) - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(63)); if (moveAlongLinearPath(sprite)) { sprite->pos2.y = 0; sprite->data[0] = 0; sprite->callback = AnimItemSteal_Step2; - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); } } @@ -4260,7 +4260,7 @@ static void AnimLockOnTarget_Step1(struct Sprite* sprite) sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step2); sprite->data[5] += 0x100; - PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(63)); break; } @@ -4346,7 +4346,7 @@ static void AnimLockOnTarget_Step4(struct Sprite* sprite) sprite->data[2]++; pal = sprite->oam.paletteNum; LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4); - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); } else if (sprite->data[1] == 0) { @@ -4821,7 +4821,7 @@ static void AnimSharpenSphere_Step(struct Sprite* sprite) { sprite->data[4]++; if (!(sprite->data[4] & 1)) - PlaySE12WithPanning(SE_W207B, sprite->data[5]); + PlaySE12WithPanning(SE_M_SWAGGER2, sprite->data[5]); } sprite->data[0] = 0; diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index f7d1eea10..d891a4d01 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -1632,7 +1632,7 @@ static void AirCutterProjectileStep1(u8 taskId) gTasks[taskId].data[gTasks[taskId].data[1] + 13] = spriteId; gTasks[taskId].data[0] = gTasks[taskId].data[3]; gTasks[taskId].data[1]++; - PlaySE12WithPanning(SE_W059B, BattleAnimAdjustPanning(-63)); + PlaySE12WithPanning(SE_M_BLIZZARD2, BattleAnimAdjustPanning(-63)); if (gTasks[taskId].data[1] > 2) gTasks[taskId].func = AirCutterProjectileStep2; } @@ -1829,7 +1829,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite) int i; u16 rand; s16* ptr; - PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_HORN_ATTACK, BattleAnimAdjustPanning(63)); sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; sprite->pos2.y = 0; @@ -2502,7 +2502,7 @@ static void AnimPencil_Step(struct Sprite *sprite) sprite->pos1.y -= 1; sprite->data[2]++; if (sprite->data[2] % 10 == 0) - PlaySE12WithPanning(SE_W166, sprite->data[6]); + PlaySE12WithPanning(SE_M_SKETCH, sprite->data[6]); } sprite->data[4] += sprite->data[3]; if (sprite->data[4] > 31) diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index afdc90049..bad46f144 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1647,7 +1647,7 @@ static void AnimClappingHand_Step(struct Sprite *sprite) sprite->data[2]++; if (sprite->data[3] == 0) { - PlaySE1WithPanning(SE_W227, BattleAnimAdjustPanning(-64)); + PlaySE1WithPanning(SE_M_ENCORE, BattleAnimAdjustPanning(-64)); } } } @@ -1931,7 +1931,7 @@ static void TormentAttacker_Step(u8 taskId) y = task->data[3] + task->data[5]; spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]); - PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_METRONOME, BattleAnimAdjustPanning(-64)); if (spriteId != MAX_SPRITES) { @@ -2412,7 +2412,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) gTasks[taskId].data[11] = gBattle_BG1_Y; gTasks[taskId].data[0]++; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); break; case 1: if (gTasks[taskId].data[4]++ > 0) @@ -2447,7 +2447,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) { gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); } break; case 4: @@ -4769,7 +4769,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); gTasks[taskId].data[10] -= 0x800; gTasks[taskId].data[0]++; } @@ -4791,7 +4791,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); DestroyAnimVisualTask(taskId); } break; @@ -4828,7 +4828,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y += 10; if (sprite->pos2.y >= 0) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->pos2.y = 0; sprite->data[0]++; } @@ -4838,7 +4838,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3); if (sprite->data[1] > 0x7F) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->pos2.y = 0; sprite->data[0]++; @@ -4857,7 +4857,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) case 3: if (++sprite->data[1] > 8) { - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->data[0]++; } @@ -5152,7 +5152,7 @@ static void sub_815FE80(struct Sprite *sprite) case 0: if (gBattleAnimArgs[7] == -1) { - PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; sprite->data[0] = -32; sprite->data[7]++; diff --git a/src/battle_anim_electric.c b/src/battle_anim_electric.c index c153dbc10..a57e88b03 100644 --- a/src/battle_anim_electric.c +++ b/src/battle_anim_electric.c @@ -1242,7 +1242,7 @@ static bool8 sub_810B430(struct Task *task, u8 taskId) if (task->data[4] == 0 && task->data[5] > 0) { task->data[14] += task->data[15]; - PlaySE12WithPanning(SE_W085, task->data[14]); + PlaySE12WithPanning(SE_M_THUNDERBOLT, task->data[14]); } if ((task->data[5] < 0 && task->data[7] <= task->data[8]) diff --git a/src/battle_anim_fire.c b/src/battle_anim_fire.c index f02ecae19..c8402f727 100644 --- a/src/battle_anim_fire.c +++ b/src/battle_anim_fire.c @@ -1136,7 +1136,7 @@ static void AnimWillOWispOrb_Step(struct Sprite *sprite) if ((initialData5 == 0 || initialData5 > 196) && newData5 > 0 && sprite->data[7] == 0) { - PlaySE12WithPanning(SE_W172, gAnimCustomPanning); + PlaySE12WithPanning(SE_M_FLAME_WHEEL, gAnimCustomPanning); } } else diff --git a/src/battle_anim_ghost.c b/src/battle_anim_ghost.c index b8de6b0e1..632954351 100644 --- a/src/battle_anim_ghost.c +++ b/src/battle_anim_ghost.c @@ -252,7 +252,7 @@ static void AnimConfuseRayBallBounce_Step1(struct Sprite *sprite) return; if (r0 <= 0) return; - PlaySE12WithPanning(SE_W109, gAnimCustomPanning); + PlaySE12WithPanning(SE_M_CONFUSE_RAY, gAnimCustomPanning); } static void AnimConfuseRayBallBounce_Step2(struct Sprite *sprite) @@ -271,7 +271,7 @@ static void AnimConfuseRayBallBounce_Step2(struct Sprite *sprite) if (r2 == 0 || r2 > 196) { if (r0 > 0) - PlaySE(SE_W109); + PlaySE(SE_M_CONFUSE_RAY); } if (sprite->data[6] == 0) diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index 25340f9c6..3f451998c 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -1137,7 +1137,7 @@ static void AnimPsychoBoost(struct Sprite *sprite) case 1: if (sprite->affineAnimEnded) { - PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(-64)); ChangeSpriteAffineAnim(sprite, 1); sprite->data[0]++; } diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index 436ac60a3..29ba49346 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -631,7 +631,7 @@ static void AnimTask_Rollout_Step(u8 taskId) task->data[0]++; } - PlaySE12WithPanning(SE_W029, task->data[13]); + PlaySE12WithPanning(SE_M_HEADBUTT, task->data[13]); break; case 1: if (--task->data[11] == 0) @@ -661,7 +661,7 @@ static void AnimTask_Rollout_Step(u8 taskId) task->data[9] = 0; sub_8111214(task); task->data[13] += task->data[14]; - PlaySE12WithPanning(SE_W091, task->data[13]); + PlaySE12WithPanning(SE_M_DIG, task->data[13]); } if (--task->data[8] == 0) diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c index bf0d1d438..3deb2065e 100755 --- a/src/battle_anim_special.c +++ b/src/battle_anim_special.c @@ -788,7 +788,7 @@ static void sub_8171030(u8 taskId) { if (gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animCmdIndex == 1) { - PlaySE12WithPanning(SE_NAGERU, 0); + PlaySE12WithPanning(SE_BALL_THROW, 0); gSprites[gTasks[taskId].data[0]].callback = sub_8171104; CreateTask(sub_81710A8, 10); gTasks[taskId].func = sub_8170EF0; @@ -873,7 +873,7 @@ static void sub_8171240(struct Sprite *sprite) taskId = sprite->data[5]; if (++gTasks[taskId].data[1] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); switch (gTasks[taskId].data[0]) { @@ -952,16 +952,16 @@ static void sub_81713D0(struct Sprite *sprite) switch (bounceCount) { case 1: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); break; case 2: - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); break; case 3: - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); break; default: - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); break; } } @@ -1005,7 +1005,7 @@ static void sub_81714D4(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 1); gBattleSpritesDataPtr->animationData->field_C = 0; sprite->callback = sub_8171520; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } @@ -1147,7 +1147,7 @@ static void sub_8171520(struct Sprite *sprite) else StartSpriteAffineAnim(sprite, 1); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } break; } @@ -1178,7 +1178,7 @@ static void sub_81717F8(struct Sprite *sprite) sprite->data[4]++; if (sprite->data[4] == 40) { - PlaySE(SE_RG_GETTING); + PlaySE(SE_RG_BALL_CLICK); BlendPalettes(0x10000 << sprite->oam.paletteNum, 6, RGB(0, 0, 0)); sub_81719EC(sprite); } @@ -1191,7 +1191,7 @@ static void sub_81717F8(struct Sprite *sprite) gDoingBattleAnim = 0; UpdateOamPriorityInAllHealthboxes(1); m4aMPlayAllStop(); - PlaySE(MUS_RG_FAN6); + PlaySE(MUS_RG_CAUGHT_INTRO); } else if (sprite->data[4] == 315) { @@ -1403,7 +1403,7 @@ u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId) gTasks[taskId].data[3] = priority; gTasks[taskId].data[4] = subpriority; gTasks[taskId].data[15] = ballId; - PlaySE(SE_BOWA2); + PlaySE(SE_BALL_OPEN); return taskId; } @@ -2113,7 +2113,7 @@ static void sub_8172FEC(u8 taskId) else pan = 63; - PlaySE12WithPanning(SE_REAPOKE, pan); + PlaySE12WithPanning(SE_SHINY, pan); } } diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index ab2f42264..9790cf9ea 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -535,9 +535,9 @@ static void sub_81170EC(u8 taskId) gTasks[taskId].func = sub_81172EC; if (sAnimStatsChangeData->data[0] == 0) - PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_INCREASE, BattleAnimAdjustPanning2(-64)); else - PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_DECREASE, BattleAnimAdjustPanning2(-64)); } static void sub_81172EC(u8 taskId) diff --git a/src/battle_arena.c b/src/battle_arena.c index 42a967fc6..0ffba4910 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -563,7 +563,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) } break; case 4: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -572,7 +572,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 5: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -581,7 +581,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 6: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -590,7 +590,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 7: - PlaySE(SE_HANTEI2); + PlaySE(SE_ARENA_TIMEUP2); if (gBattleTextBuff1[0] > gBattleTextBuff2[0]) { ret = 2; diff --git a/src/battle_bg.c b/src/battle_bg.c index 00c504bfd..7c9b05b25 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1105,7 +1105,7 @@ void InitLinkBattleVsScreen(u8 taskId) if (gTasks[taskId].data[5] != 0) DrawLinkBattleVsScreenOutcomeText(); - PlaySE(SE_W231); + PlaySE(SE_M_HARDEN); DestroyTask(taskId); gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = FALSE; gSprites[gBattleStruct->linkBattleVsSpriteId_S].invisible = FALSE; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index ce22c605f..9bc4713cd 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1357,7 +1357,7 @@ static void LinkOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8064C14; } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index ece4c24bc..79f56aaed 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1179,7 +1179,7 @@ static void LinkPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index daf2c260e..a82351ed7 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1394,7 +1394,7 @@ static void OpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4; } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 08ce9f09c..259b20035 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -853,7 +853,7 @@ static void sub_80586F8(void) { if (gReceivedRemoteLinkPlayers == 0) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); @@ -866,7 +866,7 @@ static void sub_80586F8(void) { if (IsLinkTaskFinished()) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); @@ -895,7 +895,7 @@ void sub_80587B0(void) } else { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(gMain.savedCallback); @@ -2392,7 +2392,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 21c1fdd5b..fd6616746 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1371,7 +1371,7 @@ static void PlayerPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 35383611b..92e8d2386 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1284,7 +1284,7 @@ static void RecordedOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8186D58; } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 5f3b3ea65..2362e3c84 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1286,7 +1286,7 @@ static void RecordedPlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_FAINT, -64); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 1638e2f57..b1bb61aaf 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -1055,7 +1055,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId) if (!gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong) { if (!gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) - PlaySE(SE_HINSI); + PlaySE(SE_LOW_HEALTH); gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 1; } } @@ -1064,12 +1064,12 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId) gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 0; if (!IsDoubleBattle()) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); return; } if (IsDoubleBattle() && !gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); return; } } @@ -1083,7 +1083,7 @@ void BattleStopLowHpSound(void) if (IsDoubleBattle()) gBattleSpritesDataPtr->battlerData[playerBattler ^ BIT_FLANK].lowHpSong = 0; - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); } u8 GetMonHPBarLevel(struct Pokemon *mon) diff --git a/src/battle_interface.c b/src/battle_interface.c index 12273addb..719af6a06 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1649,7 +1649,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, gBattleSpritesDataPtr->animationData->field_9_x1C++; } - PlaySE12WithPanning(SE_TB_START, 0); + PlaySE12WithPanning(SE_BALL_TRAY_ENTER, 0); return taskId; } @@ -1852,9 +1852,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) pan = SOUND_PAN_ATTACKER; if (sprite->data[7] != 0) - PlaySE2WithPanning(SE_TB_KARA, pan); + PlaySE2WithPanning(SE_BALL_TRAY_EXIT, pan); else - PlaySE1WithPanning(SE_TB_KON, pan); + PlaySE1WithPanning(SE_BALL_TRAY_BALL, pan); sprite->callback = SpriteCallbackDummy; } diff --git a/src/battle_main.c b/src/battle_main.c index 03e958c61..935a53ffe 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1869,7 +1869,7 @@ static void FreeRestoreBattleData(void) gScanlineEffect.state = 3; gMain.inBattle = 0; ZeroEnemyPartyMons(); - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); FreeMonSpritesGfx(); FreeBattleSpritesData(); FreeBattleResources(); @@ -2114,7 +2114,7 @@ void sub_8038B74(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_8038B04; - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); } static void sub_8038B94(u8 taskId) @@ -5010,9 +5010,9 @@ static void HandleEndTurn_BattleWon(void) gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon; if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) - PlayBGM(MUS_KACHI3); + PlayBGM(MUS_VICTORY_GYM_LEADER); else - PlayBGM(MUS_KACHI1); + PlayBGM(MUS_VICTORY_TRAINER); } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { @@ -5023,7 +5023,7 @@ static void HandleEndTurn_BattleWon(void) { case TRAINER_CLASS_ELITE_FOUR: case TRAINER_CLASS_CHAMPION: - PlayBGM(MUS_KACHI5); + PlayBGM(MUS_VICTORY_LEAGUE); break; case TRAINER_CLASS_TEAM_AQUA: case TRAINER_CLASS_TEAM_MAGMA: @@ -5031,13 +5031,13 @@ static void HandleEndTurn_BattleWon(void) case TRAINER_CLASS_AQUA_LEADER: case TRAINER_CLASS_MAGMA_ADMIN: case TRAINER_CLASS_MAGMA_LEADER: - PlayBGM(MUS_KACHI4); + PlayBGM(MUS_VICTORY_AQUA_MAGMA); break; case TRAINER_CLASS_LEADER: - PlayBGM(MUS_KACHI3); + PlayBGM(MUS_VICTORY_GYM_LEADER); break; default: - PlayBGM(MUS_KACHI1); + PlayBGM(MUS_VICTORY_TRAINER); break; } } @@ -5270,7 +5270,7 @@ static void ReturnFromBattleToOverworld(void) SetRoamerInactive(); } - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); SetMainCallback2(gMain.savedCallback); } @@ -5817,7 +5817,7 @@ static void HandleAction_GoNear(void) static void HandleAction_SafariZoneRun(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; - PlaySE(SE_NIGERU); + PlaySE(SE_FLEE); gCurrentTurnActionNumber = gBattlersCount; gBattleOutcome = B_OUTCOME_RAN; } diff --git a/src/battle_message.c b/src/battle_message.c index 191fffb01..59ad0cee4 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -315,23 +315,23 @@ static const u8 sText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}'s stats static const u8 sText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}'s stats won't\ngo any lower!"); static const u8 sText_CriticalHit[] = _("A critical hit!"); static const u8 sText_OneHitKO[] = _("It's a one-hit KO!"); -static const u8 sText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"); +static const u8 sText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p"); static const u8 sText_AndEllipsis[] = _("And…\p"); static const u8 sText_HMMovesCantBeForgotten[] = _("HM moves can't be\nforgotten now.\p"); static const u8 sText_NotVeryEffective[] = _("It's not very effective…"); static const u8 sText_SuperEffective[] = _("It's super effective!"); -static const u8 sText_GotAwaySafely[] = _("{PLAY_SE SE_NIGERU}Got away safely!\p"); -static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); -static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); -static const u8 sText_WildPkmnFled[] = _("{PLAY_SE SE_NIGERU}Wild {B_BUFF1} fled!"); +static const u8 sText_GotAwaySafely[] = _("{PLAY_SE SE_FLEE}Got away safely!\p"); +static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE SE_FLEE}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); +static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE SE_FLEE}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); +static const u8 sText_WildPkmnFled[] = _("{PLAY_SE SE_FLEE}Wild {B_BUFF1} fled!"); static const u8 sText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_TwoLinkTrainersDefeated[] = _("Player beat {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); static const u8 sText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_PlayerLostToTwo[] = _("Player lost to {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); static const u8 sText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}!"); -static const u8 sText_WildFled[] = _("{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} fled!"); -static const u8 sText_TwoWildFled[] = _("{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} and\n{B_LINK_OPPONENT2_NAME} fled!"); +static const u8 sText_WildFled[] = _("{PLAY_SE SE_FLEE}{B_LINK_OPPONENT1_NAME} fled!"); +static const u8 sText_TwoWildFled[] = _("{PLAY_SE SE_FLEE}{B_LINK_OPPONENT1_NAME} and\n{B_LINK_OPPONENT2_NAME} fled!"); static const u8 sText_NoRunningFromTrainers[] = _("No! There's no running\nfrom a TRAINER battle!\p"); static const u8 sText_CantEscape[] = _("Can't escape!\p"); static const u8 sText_DontLeaveBirch[] = _("PROF. BIRCH: Don't leave me like this!\p"); @@ -381,7 +381,7 @@ static const u8 sText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious static const u8 sText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!"); static const u8 sText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!"); static const u8 sText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!"); -static const u8 sText_OutOfSafariBalls[] = _("{PLAY_SE SE_PINPON}ANNOUNCER: You're out of\nSAFARI BALLS! Game over!\p"); +static const u8 sText_OutOfSafariBalls[] = _("{PLAY_SE SE_DING_DONG}ANNOUNCER: You're out of\nSAFARI BALLS! Game over!\p"); static const u8 sText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p"); static const u8 sText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); static const u8 sText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); @@ -474,8 +474,8 @@ static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); static const u8 sText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); static const u8 sText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); -static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_KACHI22}\p"); -static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); +static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}\p"); +static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}{PAUSE 127}"); static const u8 sText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); static const u8 sText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); static const u8 sText_Someones[] = _("someone's"); @@ -1346,7 +1346,7 @@ static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the static const u8 sText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!"); static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}"); static const u8 sText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}"); -static const u8 sText_Trainer1Fled[] = _( "{PLAY_SE SE_NIGERU}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); +static const u8 sText_Trainer1Fled[] = _( "{PLAY_SE SE_FLEE}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); static const u8 sText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); static const u8 sText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?"); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b2e02b287..a41d52845 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1977,11 +1977,11 @@ static void Cmd_effectivenesssound(void) switch (gMoveResultFlags & (u8)(~(MOVE_RESULT_MISSED))) { case MOVE_RESULT_SUPER_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_NOT_VERY_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_DOESNT_AFFECT_FOE: @@ -1994,17 +1994,17 @@ static void Cmd_effectivenesssound(void) default: if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (!(gMoveResultFlags & (MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED))) { - BtlController_EmitPlaySE(0, SE_KOUKA_M); + BtlController_EmitPlaySE(0, SE_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -3320,7 +3320,7 @@ static void Cmd_getexp(void) if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong) { BattleStopLowHpSound(); - PlayBGM(MUS_KACHI2); + PlayBGM(MUS_VICTORY_WILD); gBattleStruct->wildVictorySong++; } @@ -6428,7 +6428,7 @@ static void Cmd_various(void) gBattleOutcome = B_OUTCOME_MON_TELEPORTED; break; case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC: - BtlController_EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE); + BtlController_EmitPlayFanfareOrBGM(0, MUS_VICTORY_TRAINER, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; } diff --git a/src/battle_setup.c b/src/battle_setup.c index 0c0ef72d3..3c20d9ffe 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -518,22 +518,22 @@ void BattleSetup_StartLegendaryBattle(void) default: case SPECIES_GROUDON: gBattleTypeFlags |= BATTLE_TYPE_GROUDON; - CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_BATTLE34); + CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_VS_KYOGRE_GROUDON); break; case SPECIES_KYOGRE: gBattleTypeFlags |= BATTLE_TYPE_KYOGRE; - CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_BATTLE34); + CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_VS_KYOGRE_GROUDON); break; case SPECIES_RAYQUAZA: gBattleTypeFlags |= BATTLE_TYPE_RAYQUAZA; - CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_REKKU); + CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_RAYQUAZA); break; case SPECIES_DEOXYS: - CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEO); + CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEOXYS); break; case SPECIES_LUGIA: case SPECIES_HO_OH: - CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEN); + CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_LEGEND); break; case SPECIES_MEW: CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, MUS_VS_MEW); @@ -553,9 +553,9 @@ void StartGroudonKyogreBattle(void) gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; if (gGameVersion == VERSION_RUBY) - CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_BATTLE34); // GROUDON + CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_VS_KYOGRE_GROUDON); // GROUDON else - CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_BATTLE34); // KYOGRE + CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_VS_KYOGRE_GROUDON); // KYOGRE IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); @@ -588,7 +588,7 @@ void StartRegiBattle(void) transitionId = B_TRANSITION_GRID_SQUARES; break; } - CreateBattleStartTask(transitionId, MUS_BATTLE36); + CreateBattleStartTask(transitionId, MUS_VS_REGI); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); @@ -1454,46 +1454,46 @@ void SetUpTrainerEncounterMusic(void) switch (GetTrainerEncounterMusicId(trainerId)) { case TRAINER_ENCOUNTER_MUSIC_MALE: - music = MUS_BOYEYE; + music = MUS_ENCOUNTER_MALE; break; case TRAINER_ENCOUNTER_MUSIC_FEMALE: - music = MUS_GIRLEYE; + music = MUS_ENCOUNTER_FEMALE; break; case TRAINER_ENCOUNTER_MUSIC_GIRL: - music = MUS_SYOUJOEYE; + music = MUS_ENCOUNTER_GIRL; break; case TRAINER_ENCOUNTER_MUSIC_INTENSE: - music = MUS_HAGESHII; + music = MUS_ENCOUNTER_INTENSE; break; case TRAINER_ENCOUNTER_MUSIC_COOL: - music = MUS_KAKKOII; + music = MUS_ENCOUNTER_COOL; break; case TRAINER_ENCOUNTER_MUSIC_AQUA: - music = MUS_AQA_0; + music = MUS_ENCOUNTER_AQUA; break; case TRAINER_ENCOUNTER_MUSIC_MAGMA: - music = MUS_MGM0; + music = MUS_ENCOUNTER_MAGMA; break; case TRAINER_ENCOUNTER_MUSIC_SWIMMER: - music = MUS_SWIMEYE; + music = MUS_ENCOUNTER_SWIMMER; break; case TRAINER_ENCOUNTER_MUSIC_TWINS: - music = MUS_HUTAGO; + music = MUS_ENCOUNTER_TWINS; break; case TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR: - music = MUS_SITENNOU; + music = MUS_ENCOUNTER_ELITE_FOUR; break; case TRAINER_ENCOUNTER_MUSIC_HIKER: - music = MUS_YAMA_EYE; + music = MUS_ENCOUNTER_HIKER; break; case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER: - music = MUS_INTER_V; + music = MUS_ENCOUNTER_INTERVIEWER; break; case TRAINER_ENCOUNTER_MUSIC_RICH: - music = MUS_TEST; + music = MUS_ENCOUNTER_RICH; break; default: - music = MUS_AYASII; + music = MUS_ENCOUNTER_SUSPICIOUS; } PlayNewMapMusic(music); } diff --git a/src/battle_transition.c b/src/battle_transition.c index b0cdbd93a..559279e74 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -2227,7 +2227,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task *task) SetTrainerPicSlideTable(task->tPlayerSpriteId, 1); IncrementTrainerPicState(task->tOpponentSpriteId); - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); sTransitionStructPtr->VBlank_DMA++; return FALSE; diff --git a/src/berry_blender.c b/src/berry_blender.c index 8d6f3a8fd..399a9e7b8 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1058,7 +1058,7 @@ static void sub_807FD08(struct Sprite* sprite) if (++sprite->data[5] > 3) DestroySprite(sprite); else - PlaySE(SE_TB_KARA); + PlaySE(SE_BALL_TRAY_EXIT); } sprite->pos1.x = sprite->data[1]; sprite->pos1.y = sprite->data[2]; @@ -1295,7 +1295,7 @@ static void sub_8080018(void) { sBerryBlenderData->mainState++; sub_8082CB4(&sBerryBlenderData->bgAffineSrc); - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); ShowBg(2); } break; @@ -1310,7 +1310,7 @@ static void sub_8080018(void) sBerryBlenderData->field_11A = 0x100; sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; sBerryBlenderData->framesToWait = 0; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); sub_808074C(); Blender_PrintPlayerNames(); } @@ -1582,7 +1582,7 @@ static void sub_80808D4(void) case 13: sBerryBlenderData->mainState++; sub_808074C(); - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); sub_8082CB4(&sBerryBlenderData->bgAffineSrc); ShowBg(2); break; @@ -1597,7 +1597,7 @@ static void sub_80808D4(void) sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; SetGpuRegBits(REG_OFFSET_BG2CNT, 2); sBerryBlenderData->framesToWait = 0; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); Blender_PrintPlayerNames(); } sub_8082CB4(&sBerryBlenderData->bgAffineSrc); @@ -1648,7 +1648,7 @@ static void sub_80808D4(void) sBerryBlenderData->field_154 = GetCurrentMapMusic(); PlayBGM(MUS_CYCLING); - PlaySE(SE_MOTER); + PlaySE(SE_BERRY_BLENDER); Blender_ControlHitPitch(); break; } @@ -1873,17 +1873,17 @@ static void sub_8081288(u16 a0, u8 a1) { StartSpriteAnim(&gSprites[spriteId], 2); gSprites[spriteId].callback = sub_8082F9C; - PlaySE(SE_RU_GASHIN); + PlaySE(SE_ICE_STAIRS); } else if (a0 == 0x5432) { StartSpriteAnim(&gSprites[spriteId], 0); - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); } else if (a0 == 0x2345) { StartSpriteAnim(&gSprites[spriteId], 1); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } sub_8082E84(); } @@ -3025,7 +3025,7 @@ static void sub_8083010(struct Sprite* sprite) { sprite->data[1] = 88; sprite->data[0]++; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); } break; case 1: @@ -3567,7 +3567,7 @@ static void sub_8083F3C(u8 taskId) { if (gTasks[taskId].data[0] == 0) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); gTasks[taskId].data[0]++; } if (IsFanfareTaskInactive()) diff --git a/src/berry_crush.c b/src/berry_crush.c index 654a3b4e3..6269f0ad9 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -825,7 +825,7 @@ u32 sub_8020C0C(MainCallback callback) if (callback == CB2_ReturnToField) { gTextFlags.autoScroll = TRUE; - PlayNewMapMusic(MUS_POKECEN); + PlayNewMapMusic(MUS_POKE_CENTER); SetMainCallback1(CB1_Overworld); } @@ -1344,9 +1344,9 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1) else { if (sp4 == 1) - PlaySE(SE_TOY_DANGO); + PlaySE(SE_MUD_BALL); else - PlaySE(SE_TOY_KABE); + PlaySE(SE_BREAKABLE_DOOR); arg0->unk25_2 = 1; } @@ -2115,7 +2115,7 @@ static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1 case 1: if (IsLinkTaskFinished()) { - PlayNewMapMusic(MUS_RG_SLOT); + PlayNewMapMusic(MUS_RG_GAME_CORNER); sub_8022BEC(7, 1, NULL); r4->unk12 = 3; r4->unkC = 0; @@ -2226,7 +2226,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r case 2: r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608; r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE; - PlaySE(SE_NAGERU); + PlaySE(SE_BALL_THROW); break; case 3: if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608) @@ -2252,7 +2252,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r case 6: if (!IsLinkTaskFinished()) return 0; - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); sub_8022BEC(11, 1, NULL); r4->unk12 = 5; r4->unkC = 0; @@ -2274,7 +2274,7 @@ static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r r4->unk138.unk1 = 4; r4->unk138.unk0 = 0; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); break; case 1: r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0]; @@ -2667,7 +2667,7 @@ static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1 { case 0: r4->unk12 = 8; - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0)); r4->unk138.unk0 = 2; break; @@ -2724,7 +2724,7 @@ static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6) { case 0: r5->unk12 = 9; - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0)); r5->unk138.unk0 = 4; break; diff --git a/src/bike.c b/src/bike.c index 5cdf066a9..c4964b627 100644 --- a/src/bike.c +++ b/src/bike.c @@ -659,7 +659,7 @@ static void AcroBikeTransition_SideJump(u8 direction) } } playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); playerObjEvent->facingDirectionLocked = 1; PlayerSetAnimId(GetJumpMovementAction(direction), 2); } diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 5dee9dd4b..a1ea44e26 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -93,7 +93,7 @@ void DoBrailleDigEffect(void) MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_DIG); ScriptContext2_Disable(); } @@ -140,7 +140,7 @@ void DoBrailleRegirockEffect(void) MapGridSetMetatileIdAt(15, 27, 563); MapGridSetMetatileIdAt(16, 27, 3636); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -186,7 +186,7 @@ void UseFlyAncientTomb_Finish(void) MapGridSetMetatileIdAt(15, 27, 563); MapGridSetMetatileIdAt(16, 27, 3636); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -286,7 +286,7 @@ void DoBrailleRegirockEffect(void) MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -325,7 +325,7 @@ void DoBrailleRegisteelEffect(void) MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); ScriptContext2_Disable(); } diff --git a/src/cable_car.c b/src/cable_car.c index 94d9d0c66..fc161284f 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -343,7 +343,7 @@ static void CableCarMainCallback_Setup(void) break; case 8: BeginNormalPaletteFade(0xFFFFFFFF, 3, 16, 0, RGB(0, 0, 0)); - FadeInNewBGM(MUS_ROPEWAY, 1); + FadeInNewBGM(MUS_CABLE_CAR, 1); sub_8150B6C(1); gMain.state++; break; diff --git a/src/cable_club.c b/src/cable_club.c index 982bd9fd3..93f87ec9b 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -865,9 +865,9 @@ static void Task_StartWiredCableClubBattle(u8 taskId) break; case 5: if (gLinkPlayers[0].trainerId & 1) - PlayMapChosenOrBattleBGM(MUS_BATTLE32); + PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER); else - PlayMapChosenOrBattleBGM(MUS_BATTLE20); + PlayMapChosenOrBattleBGM(MUS_VS_TRAINER); SetLinkBattleTypeFlags(gSpecialVar_0x8004); CleanupOverworldWindowsAndTilemaps(); @@ -930,9 +930,9 @@ static void Task_StartWirelessCableClubBattle(u8 taskId) break; case 7: if (gLinkPlayers[0].trainerId & 1) - PlayMapChosenOrBattleBGM(MUS_BATTLE32); + PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER); else - PlayMapChosenOrBattleBGM(MUS_BATTLE20); + PlayMapChosenOrBattleBGM(MUS_VS_TRAINER); gLinkPlayers[0].linkType = LINKTYPE_BATTLE; SetLinkBattleTypeFlags(gSpecialVar_0x8004); diff --git a/src/contest.c b/src/contest.c index 4470ec2a2..fbd42a007 100644 --- a/src/contest.c +++ b/src/contest.c @@ -1389,7 +1389,7 @@ static void Task_RaiseCurtainAtStart(u8 taskId) if (gTasks[taskId].data[1]++ <= 60) break; gTasks[taskId].data[1] = 0; - PlaySE12WithPanning(SE_C_MAKU_U, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0); gTasks[taskId].data[0]++; break; case 1: @@ -1961,7 +1961,7 @@ static void Task_DoAppeals(u8 taskId) return; case APPEALSTATE_UPDATE_MOVE_USERS_STATUS: if (DrawStatusSymbol(contestant)) - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENTS; return; case APPEALSTATE_UPDATE_OPPONENTS: @@ -2052,9 +2052,9 @@ static void Task_DoAppeals(u8 taskId) break; } if (DrawStatusSymbol(i)) - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); else - PlaySE(SE_C_SYU); + PlaySE(SE_CONTEST_ICON_CLEAR); if (eContestantStatus[i].judgesAttentionWasRemoved) { StopFlashJudgeAttentionEye(i); @@ -2243,7 +2243,7 @@ static void Task_DoAppeals(u8 taskId) { case 0: BlendAudienceBackground(-1, 1); - PlayFanfare(MUS_ME_ZANNEN); + PlayFanfare(MUS_TOO_BAD); gTasks[taskId].tCounter++; break; case 1: @@ -2288,7 +2288,7 @@ static void Task_DoAppeals(u8 taskId) if (!eContest.waitForAudienceBlend) { AnimateAudience(); - PlaySE(SE_W227B); + PlaySE(SE_M_ENCORE2); ShowAndUpdateApplauseMeter(1); gTasks[taskId].tCounter++; } @@ -2683,7 +2683,7 @@ static void Task_WaitForOutOfTimeMsg(u8 taskId) SetBgForCurtainDrop(); gBattle_BG1_X = 0; gBattle_BG1_Y = 160; - PlaySE12WithPanning(SE_C_MAKU_D, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0); gTasks[taskId].data[0] = 0; gTasks[taskId].func = Task_DropCurtainAtAppealsEnd; } @@ -3277,7 +3277,7 @@ static bool8 UpdateConditionStars(u8 contestantIdx, bool8 resetMod) ContestBG_FillBoxWithTile(0, GetStarTileOffset(), 19, contestantOffset, 1, numStars, 17); if (resetMod) { - PlaySE(SE_EXPMAX); + PlaySE(SE_EXP_MAX); eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE; } } @@ -3286,7 +3286,7 @@ static bool8 UpdateConditionStars(u8 contestantIdx, bool8 resetMod) ContestBG_FillBoxWithTile(0, 0, 19, contestantOffset + numStars, 1, 3 - numStars, 17); if (resetMod) { - PlaySE(SE_FU_ZAKU2); + PlaySE(SE_CONTEST_CONDITION_LOSE); eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE; } } @@ -3814,7 +3814,7 @@ static void Task_UpdateAppealHearts(u8 taskId) ContestBG_FillBoxWithTile(0, heartOffset, newNumHearts + 22, gContestantTurnOrder[contestant] * 5 + 2 + onSecondLine, 1, 1, 17); if (heartsDelta > 0) { - PlaySE(SE_C_GAJI); + PlaySE(SE_CONTEST_HEART); m4aMPlayImmInit(&gMPlayInfo_SE1); m4aMPlayPitchControl(&gMPlayInfo_SE1, 0xFFFF, pitchMod * 256); } @@ -4189,7 +4189,7 @@ static void BlinkContestantBox(u8 spriteId, bool8 b) gSprites[spriteId].callback = SpriteCB_BlinkContestantBox; gSprites[spriteId2].callback = SpriteCallbackDummy; if (b == FALSE) - PlaySE(SE_C_PIKON); + PlaySE(SE_CONTEST_MONS_TURN); else PlaySE(SE_PC_LOGIN); } @@ -4678,36 +4678,36 @@ static void DoJudgeSpeechBubble(u8 symbolId) case JUDGE_SYMBOL_SWIRL: case JUDGE_SYMBOL_SWIRL_UNUSED: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0]; - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; case JUDGE_SYMBOL_ONE_EXCLAMATION: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 4; - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); break; case JUDGE_SYMBOL_TWO_EXCLAMATIONS: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 8; - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); break; case JUDGE_SYMBOL_NUMBER_ONE_UNUSED: // Identical to JUDGE_SYMBOL_NUMBER_ONE gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_NUMBER_ONE: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_NUMBER_FOUR: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 16; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_STAR: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 24; - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); break; case JUDGE_SYMBOL_QUESTION_MARK: default: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 20; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; } gSprites[spriteId].data[1] = 0; @@ -5042,7 +5042,7 @@ static void DrawUnnervedSymbols(void) ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset, 2, 1, 17, 1); symbolOffset += 16; ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset + 1, 2, 1, 17, 1); - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); } } } @@ -5123,7 +5123,7 @@ static void Task_StartDropCurtainAtRoundEnd(u8 taskId) { gBattle_BG1_X = 0; gBattle_BG1_Y = DISPLAY_HEIGHT; - PlaySE12WithPanning(SE_C_MAKU_D, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0); gTasks[taskId].func = Task_UpdateCurtainDropAtRoundEnd; } @@ -5235,7 +5235,7 @@ static void Task_StartRaiseCurtainAtRoundEnd(u8 taskId) else { gTasks[taskId].data[2] = 0; - PlaySE12WithPanning(SE_C_MAKU_U, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0); gTasks[taskId].func = Task_UpdateRaiseCurtainAtRoundEnd; } } diff --git a/src/contest_util.c b/src/contest_util.c index 00254248f..c60e885f2 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -533,7 +533,7 @@ static void CB2_StartShowContestResults(void) if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS) gPaletteFade.bufferTransferDisabled = TRUE; else - PlayBGM(MUS_CON_K); + PlayBGM(MUS_CONTEST_RESULTS); SetVBlankCallback(VBlankCB_ShowContestResults); } @@ -619,7 +619,7 @@ static void Task_ShowContestResults(u8 taskId) case 3: if (IsLinkTaskFinished() == TRUE) { - PlayBGM(MUS_CON_K); + PlayBGM(MUS_CONTEST_RESULTS); gPaletteFade.bufferTransferDisabled = FALSE; gTasks[taskId].tState++; break; @@ -1796,7 +1796,7 @@ static void Task_DrawFinalStandingNumber(u8 taskId) WriteSequenceToBgTilemapBuffer(2, firstTileNum + 0x10, 1, gTasks[taskId].tMonIndex * 3 + 6, 2, 1, 17, 1); sContestResults->data->numStandingsPrinted++; DestroyTask(taskId); - PlaySE(SE_JYUNI); + PlaySE(SE_CONTEST_PLACE); } } } diff --git a/src/credits.c b/src/credits.c index 8fc8a1f88..020221f30 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1239,7 +1239,7 @@ void CB2_StartCreditsSequence(void) BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); EnableInterrupts(INTR_FLAG_VBLANK); SetVBlankCallback(CreditsVBlankCallback); - m4aSongNumStart(MUS_THANKFOR); + m4aSongNumStart(MUS_CREDITS); SetMainCallback2(CB2_RunCreditsSequence); gUnknown_0203BCE5 = 0; sCreditsData = AllocZeroed(sizeof(struct CreditsData)); diff --git a/src/decoration.c b/src/decoration.c index f566cc7c9..40cccbe5e 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1623,7 +1623,7 @@ static void AttemptPlaceDecoration_(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); StringExpandPlaceholders(gStringVar4, gText_CantBePlacedHere); DisplayItemMessageOnField(taskId, gStringVar4, CantPlaceDecorationPrompt); } diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 41d8aa419..f44ecb31c 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -467,7 +467,7 @@ void StartDodrioBerryPicking(u16 a0, void (*callback)(void)) sub_80273F0(); sub_8026B5C(gUnknown_02022C98->unk24, &gUnknown_02022C98->unk44, &gUnknown_02022C98->unk48); StopMapMusic(); - PlayNewMapMusic(MUS_RG_KINOMIKUI); + PlayNewMapMusic(MUS_RG_BERRY_PICK); } else { @@ -877,7 +877,7 @@ static void sub_8025198(void) if (WaitFanfare(TRUE)) { sub_8026240(6); - FadeOutAndPlayNewMapMusic(MUS_RG_WIN_YASEI, 4); + FadeOutAndPlayNewMapMusic(MUS_RG_VICTORY_WILD, 4); } break; } @@ -916,7 +916,7 @@ static void sub_8025230(void) if (WaitFanfare(TRUE)) { gUnknown_02022C98->unk114 = gUnknown_02022C98->unk4A[gUnknown_02022C98->multiplayerId][5]; sub_8026240(6); - FadeOutAndPlayNewMapMusic(MUS_RG_WIN_YASEI, 4); + FadeOutAndPlayNewMapMusic(MUS_RG_VICTORY_WILD, 4); } break; } @@ -1174,7 +1174,7 @@ static void sub_8025758(void) gUnknown_02022C98->unk10++; break; case 4: - PlayNewMapMusic(MUS_RG_KINOMIKUI); + PlayNewMapMusic(MUS_RG_BERRY_PICK); sub_8028E4C(); gUnknown_02022C98->unk10++; break; @@ -1458,8 +1458,8 @@ static void sub_8025F48(void) { if (gUnknown_02022C98->unk144 == 0) { - m4aSongNumStop(SE_SEIKAI); - PlaySE(SE_SEIKAI); + m4aSongNumStop(SE_SUCCESS); + PlaySE(SE_SUCCESS); gUnknown_02022C98->unk144 = 1; } } @@ -1480,7 +1480,7 @@ static void sub_8025F48(void) } else if (gUnknown_02022C98->unk154 == 1) { - PlayFanfareByFanfareNum(11); // MUS_ME_ZANNEN + PlayFanfareByFanfareNum(11); // MUS_TOO_BAD gUnknown_02022C98->unk154 = 2; } } @@ -1501,8 +1501,8 @@ static void sub_8026044(void) { if (gUnknown_02022C98->unk144 == 0) { - m4aSongNumStop(SE_SEIKAI); - PlaySE(SE_SEIKAI); + m4aSongNumStop(SE_SUCCESS); + PlaySE(SE_SUCCESS); gUnknown_02022C98->unk144 = 1; } } @@ -1522,7 +1522,7 @@ static void sub_8026044(void) { if (gUnknown_02022C98->unk148[r4] == 0) { - PlaySE(SE_FUUSEN1 + ptr->unk0[r4]); + PlaySE(SE_BALLOON_RED + ptr->unk0[r4]); gUnknown_02022C98->unk148[r4] = 1; } } @@ -1538,7 +1538,7 @@ static void sub_8026044(void) } else if (gUnknown_02022C98->unk154 == 1) { - PlayFanfareByFanfareNum(11); // MUS_ME_ZANNEN + PlayFanfareByFanfareNum(11); // MUS_TOO_BAD gUnknown_02022C98->unk154 = 2; } } @@ -1792,7 +1792,7 @@ static void sub_802671C(void) if (gUnknown_02022C98->unk148[i] == 0) { gUnknown_02022C98->unk148[i] = 1; - PlaySE(SE_FUUSEN1 + ptr->unk32CC.unk14.unk0[i]); + PlaySE(SE_BALLOON_RED + ptr->unk32CC.unk14.unk0[i]); } if (gUnknown_02022C98->unk40 < 10 || r10 == 1) { @@ -2359,19 +2359,19 @@ static void sub_8027554(void) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 2; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else if (gMain.newKeys & DPAD_LEFT) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 3; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else if (gMain.newKeys & DPAD_RIGHT) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 1; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else { @@ -3450,7 +3450,7 @@ static u32 sub_80285AC(struct Sprite *sprite) u8 mod = (++sprite->data[1] / 13) % 4; if (sprite->data[1] % 13 == 0 && mod != 0) - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); if (sprite->data[1] >= 104) { sprite->data[0] = 0; @@ -3567,7 +3567,7 @@ static bool32 sub_8028828(void) continue; gUnknown_02022CF4->unkC[i] = 1; gUnknown_02022CF4->unk16[i] = -16; - PlaySE(SE_TK_KASYA); + PlaySE(SE_CLICK); } sprite->pos1.y += gUnknown_02022CF4->unk16[i]; } @@ -4320,7 +4320,7 @@ static void sub_802988C(void) } break; case 9: - PlayNewMapMusic(MUS_FANFA1); + PlayNewMapMusic(MUS_LEVEL_UP); FillWindowPixelBuffer(gUnknown_02022CF8->unk3008[0], PIXEL_FILL(1)); FillWindowPixelBuffer(gUnknown_02022CF8->unk3008[1], PIXEL_FILL(1)); strWidth = GetStringWidth(1, gText_AnnouncingPrizes, -1); @@ -4354,7 +4354,7 @@ static void sub_802988C(void) PutWindowTilemap(gUnknown_02022CF8->unk3008[1]); } CopyBgTilemapBufferToVram(0); - FadeOutAndFadeInNewMapMusic(MUS_RG_WIN_YASEI, 20, 10); + FadeOutAndFadeInNewMapMusic(MUS_RG_VICTORY_WILD, 20, 10); gUnknown_02022CF8->state++; break; case 11: diff --git a/src/easy_chat.c b/src/easy_chat.c index c839c0070..8e1044591 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -2023,7 +2023,7 @@ static int sub_811B368(void) { if (sEasyChatScreen->type == EASY_CHAT_TYPE_BARD_SONG) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return 0; } else @@ -2038,7 +2038,7 @@ static int sub_811B394(void) u16 easyChatWord = sub_811F578(sub_811B940()); if (sub_811BF88(easyChatWord)) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return 0; } else diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 3ccc7ebf8..87f0a13fd 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -578,10 +578,10 @@ static void Task_EggHatchPlayBGM(u8 taskID) PlayRainStoppingSoundEffect(); } if (gTasks[taskID].data[0] == 1) - PlayBGM(MUS_ME_SHINKA); + PlayBGM(MUS_EVOLUTION_INTRO); if (gTasks[taskID].data[0] > 60) { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); DestroyTask(taskID); // UB: task is destroyed, yet the value is incremented } @@ -637,7 +637,7 @@ static void CB2_EggHatch_1(void) GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg); EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF); - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); sEggHatchData->CB2_state++; PutWindowTilemap(sEggHatchData->windowId); CopyWindowToVram(sEggHatchData->windowId, 3); @@ -716,7 +716,7 @@ static void SpriteCB_Egg_0(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 1); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 1); CreateRandomEggShardSprite(); } @@ -739,7 +739,7 @@ static void SpriteCB_Egg_1(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 2); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 2); } } @@ -766,13 +766,13 @@ static void SpriteCB_Egg_2(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 2); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 2); CreateRandomEggShardSprite(); CreateRandomEggShardSprite(); } if (sprite->data[0] == 30) - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } } @@ -799,7 +799,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite) sprite->data[0]++; if (!gPaletteFade.active) { - PlaySE(SE_TAMAGO); + PlaySE(SE_EGG_HATCH); sprite->invisible = TRUE; sprite->callback = SpriteCB_Egg_5; sprite->data[0] = 0; diff --git a/src/ereader_screen.c b/src/ereader_screen.c index 823e03dd4..b4a9164b3 100755 --- a/src/ereader_screen.c +++ b/src/ereader_screen.c @@ -153,7 +153,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1) case 2: if (GetLinkPlayerCount_2() == 2) { - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); CheckShouldAdvanceLinkState(); *arg1 = 0; *arg0 = 3; @@ -431,7 +431,7 @@ static void sub_81D5084(u8 taskId) if (sub_81D5064(&data->unk0, 120)) { AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn); - PlayFanfare(MUS_FANFA4); + PlayFanfare(MUS_OBTAIN_ITEM); data->unk8 = 19; } break; diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 849c676b3..28bbd4ef7 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -271,7 +271,7 @@ static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID) gTasks[taskID].tFrameCounter = 0; BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, RGB_WHITE); gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1; - PlaySE(SE_W025); + PlaySE(SE_M_MEGA_KICK); } static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID) @@ -311,7 +311,7 @@ static void EvoTask_BeginPreSparklesSet2(u8 taskID) SetEvoSparklesMatrices(); gTasks[taskID].tFrameCounter = 0; gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2; - PlaySE(SE_W062B); + PlaySE(SE_M_BUBBLE_BEAM2); } static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID) @@ -345,7 +345,7 @@ static void EvoTask_BeginPostSparklesSet1(u8 taskID) SetEvoSparklesMatrices(); gTasks[taskID].tFrameCounter = 0; gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1; - PlaySE(SE_REAPOKE); + PlaySE(SE_SHINY); } static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID) @@ -389,7 +389,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID) CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash; - PlaySE(SE_W080); + PlaySE(SE_M_PETAL_DANCE); } static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID) @@ -437,7 +437,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID) CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade; - PlaySE(SE_W080); + PlaySE(SE_M_PETAL_DANCE); } static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID) diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 019d48416..41d4900f7 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -630,14 +630,14 @@ static void Task_EvolutionScene(u8 taskID) case 3: if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE { - PlaySE(MUS_ME_SHINKA); + PlaySE(MUS_EVOLUTION_INTRO); gTasks[taskID].tState++; } break; case 4: // play evolution music and fade screen black if (!IsSEPlaying()) { - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); gTasks[taskID].tState++; BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK); } @@ -713,7 +713,7 @@ static void Task_EvolutionScene(u8 taskID) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); BattlePutTextOnWindow(gStringVar4, 0); - PlayBGM(MUS_FANFA5); + PlayBGM(MUS_EVOLVED); gTasks[taskID].tState++; SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); CalculateMonStats(mon); @@ -808,7 +808,7 @@ static void Task_EvolutionScene(u8 taskID) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BufferMoveToLearnIntoBattleTextBuff2(); - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); BattlePutTextOnWindow(gDisplayedStringBattle, 0); gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter @@ -998,15 +998,15 @@ static void Task_TradeEvolutionScene(u8 taskID) case 2: if (IsCryFinished()) { - m4aSongNumStop(MUS_SHINKA); - PlaySE(MUS_ME_SHINKA); + m4aSongNumStop(MUS_EVOLUTION); + PlaySE(MUS_EVOLUTION_INTRO); gTasks[taskID].tState++; } break; case 3: if (!IsSEPlaying()) { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); gTasks[taskID].tState++; BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK); } @@ -1076,7 +1076,7 @@ static void Task_TradeEvolutionScene(u8 taskID) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); DrawTextOnTradeWindow(0, gStringVar4, 1); - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); gTasks[taskID].tState++; SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies)); CalculateMonStats(mon); @@ -1109,7 +1109,7 @@ static void Task_TradeEvolutionScene(u8 taskID) } else { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); DrawTextOnTradeWindow(0, gText_CommunicationStandby5, 1); gTasks[taskID].tState++; } @@ -1153,7 +1153,7 @@ static void Task_TradeEvolutionScene(u8 taskID) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BufferMoveToLearnIntoBattleTextBuff2(); - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1); gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 3684b53e6..fab14c577 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -946,7 +946,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) { StoreInitialPlayerAvatarState(); DoDiveWarp(); - PlaySE(SE_W291); + PlaySE(SE_M_DIVE); return TRUE; } } @@ -956,7 +956,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) { StoreInitialPlayerAvatarState(); DoDiveWarp(); - PlaySE(SE_W291); + PlaySE(SE_M_DIVE); return TRUE; } } diff --git a/src/field_door.c b/src/field_door.c index e81c3dc4b..4dcb07cca 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -526,9 +526,9 @@ u32 GetDoorSoundEffect(u32 x, u32 y) if (sound == DOOR_SOUND_NORMAL) return SE_DOOR; else if (sound == DOOR_SOUND_SLIDING) - return SE_JIDO_DOA; + return SE_SLIDING_DOOR; else if (sound == DOOR_SOUND_ARENA) - return SE_TU_SAA; + return SE_REPEL; else return SE_DOOR; } diff --git a/src/field_effect.c b/src/field_effect.c index 582551a7e..b64902c0e 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1141,7 +1141,7 @@ static void PokeballGlowEffect_PlaceBalls(struct Sprite *sprite) gSprites[spriteId].sEffectSpriteId = sprite->sSpriteId; sprite->sCounter++; sprite->sNumMons--; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } if (sprite->sNumMons == 0) { @@ -1160,7 +1160,7 @@ static void PokeballGlowEffect_TryPlaySe(struct Sprite *sprite) sprite->data[3] = 0; if (sprite->sPlayHealSe) { - PlayFanfare(MUS_ME_ASA); + PlayFanfare(MUS_HEAL); } } } @@ -1464,7 +1464,7 @@ static bool8 FallWarpEffect_StartFall(struct Task *task) task->tFallOffset = 1; task->tTotalFall = 0; gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); task->tState++; return FALSE; } @@ -1493,7 +1493,7 @@ static bool8 FallWarpEffect_Fall(struct Task *task) } if (sprite->pos2.y >= 0) { - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); objectEvent->triggerGroundEffectsOnStop = 1; objectEvent->landingJump = 1; sprite->pos2.y = 0; @@ -1589,7 +1589,7 @@ static bool8 EscalatorWarpOut_WaitForPlayer(struct Task *task) { task->tState = 4; // jump to EscalatorWarpOut_Down_Ride } - PlaySE(SE_ESUKA); + PlaySE(SE_ESCALATOR); } return FALSE; } @@ -1978,7 +1978,7 @@ static bool8 LavaridgeGymB1FWarpEffect_Launch(struct Task *task, struct ObjectEv gFieldEffectArguments[2] = sprite->subpriority - 1; gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_ASH_LAUNCH); - PlaySE(SE_W153); + PlaySE(SE_M_EXPLOSION); task->data[0]++; return TRUE; } @@ -2092,7 +2092,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_PopOut(struct Task *task, struct Obje task->data[0]++; objectEvent->invisible = FALSE; CameraObjectReset1(); - PlaySE(SE_W091); + PlaySE(SE_M_DIG); ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST)); } return FALSE; @@ -2163,7 +2163,7 @@ static bool8 LavaridgeGym1FWarpEffect_AshPuff(struct Task *task, struct ObjectEv { task->data[1]++; ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); - PlaySE(SE_FU_ZUZUZU); + PlaySE(SE_LAVARIDGE_FALL_WARP); } } return FALSE; @@ -2381,7 +2381,7 @@ static void TeleportWarpOutFieldEffect_SpinGround(struct Task *task) task->data[1] = 4; task->data[2] = 8; task->data[3] = 1; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2472,7 +2472,7 @@ static void TeleportWarpInFieldEffect_Init(struct Task *task) task->data[2] = 1; task->data[14] = sprite->subspriteMode; task->data[15] = GetPlayerFacingDirection(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2974,7 +2974,7 @@ u8 FldEff_UseSurf(void) u8 taskId = CreateTask(Task_SurfFieldEffect, 0xff); gTasks[taskId].tMonId = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); - Overworld_ChangeMusicTo(MUS_NAMINORI); + Overworld_ChangeMusicTo(MUS_SURF); return FALSE; } @@ -3111,7 +3111,7 @@ u8 FldEff_NPCFlyOut(void) sprite->oam.priority = 1; sprite->callback = SpriteCB_NPCFlyOut; sprite->data[1] = gFieldEffectArguments[0]; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); return spriteId; } @@ -3228,7 +3228,7 @@ static void FlyOutFieldEffect_BirdSwoopDown(struct Task *task) if ((task->tTimer == 0 || (--task->tTimer) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent)) { task->tState++; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); StartFlyBirdSwoopDown(task->tBirdSpriteId); } } @@ -3692,7 +3692,7 @@ static void Task_DestroyDeoxysRock(u8 taskId) static void DestroyDeoxysRockEffect_CameraShake(s16* data, u8 taskId) { u8 newTaskId = CreateTask(Task_DeoxysRockCameraShake, 90); - PlaySE(SE_T_KAMI2); + PlaySE(SE_THUNDER2); tCameraTaskId = newTaskId; tState++; } @@ -3706,7 +3706,7 @@ static void DestroyDeoxysRockEffect_RockFragments(s16* data, u8 taskId) BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE); BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE); CreateDeoxysRockFragments(sprite); - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); StartEndingDeoxysRockCameraShake(tCameraTaskId); tTimer = 0; tState++; diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 6929485c4..886e023d1 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -623,7 +623,7 @@ u32 FldEff_Splash(void) sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->pos2.y = (graphicsInfo->height >> 1) - 4; - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } return 0; } @@ -733,7 +733,7 @@ static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite) sprite->data[4] = objectEvent->currentCoords.y; if (!sprite->invisible) { - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } } } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6ad92c2fb..5fab2489b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1021,7 +1021,7 @@ void PlayerTurnInPlace(u8 direction) void PlayerJumpLedge(u8 direction) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); PlayerSetAnimId(GetJump2MovementAction(direction), 8); } @@ -1055,28 +1055,28 @@ void PlayerEndWheelie(u8 direction) // wheelie hopping standing void PlayerStandingHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1); } // wheelie hopping moving void PlayerMovingHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2); } // wheelie hopping ledge void PlayerLedgeHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8); } // acro turn jump void PlayerAcroTurnJump(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); } @@ -1501,7 +1501,7 @@ static bool8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObjec gFieldEffectArguments[2] = strengthObject->previousElevation; gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority; FieldEffectStart(FLDEFF_DUST); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); task->data[0]++; } return FALSE; @@ -1540,7 +1540,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent gPlayerAvatar.preventStep = TRUE; if (ObjectEventClearHeldMovementIfFinished(objectEvent)) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); ObjectEventSetHeldMovement(objectEvent, GetJumpInPlaceMovementAction(objectEvent->facingDirection)); task->data[1]++; if (task->data[1] > 1) @@ -1574,7 +1574,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct Objec task->data[1] = objectEvent->movementDirection; gPlayerAvatar.preventStep = TRUE; ScriptContext2_Enable(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); return TRUE; } diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 92ee8cad3..9becd2166 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -299,7 +299,7 @@ static void FieldCB_TeleportTileWarpExit(void) { Overworld_PlaySpecialMapMusic(); WarpFadeInScreen(); - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); CreateTask(Task_TeleportTileWarpExit, 10); ScriptContext2_Enable(); } @@ -308,7 +308,7 @@ static void FieldCB_MossdeepGymWarpExit(void) { Overworld_PlaySpecialMapMusic(); WarpFadeInScreen(); - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); CreateTask(Task_ExitNonDoor, 10); ScriptContext2_Enable(); SetObjectEventLoadFlag((~SKIP_OBJECT_EVENT_LOAD) & 0xF); @@ -487,7 +487,7 @@ void DoWarp(void) TryFadeOutOldMapMusic(); WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); gFieldCallback = FieldCB_DefaultWarpExit; CreateTask(Task_WarpAndLoadMap, 10); } @@ -549,7 +549,7 @@ void DoTeleportTileWarp(void) ScriptContext2_Enable(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); CreateTask(Task_WarpAndLoadMap, 10); gFieldCallback = FieldCB_TeleportTileWarpExit; } @@ -561,7 +561,7 @@ void DoMossdeepGymWarp(void) SaveObjectEvents(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); CreateTask(Task_WarpAndLoadMap, 10); gFieldCallback = FieldCB_MossdeepGymWarpExit; } @@ -605,7 +605,7 @@ void DoCableClubWarp(void) ScriptContext2_Enable(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); CreateTask(Task_DoCableClubWarp, 10); } @@ -619,7 +619,7 @@ static void Task_ReturnToWorldFromLinkRoom(u8 taskId) ClearLinkCallback_2(); FadeScreen(FADE_TO_BLACK, 0); TryFadeOutOldMapMusic(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); data[0]++; break; case 1: @@ -760,7 +760,7 @@ void DoContestHallWarp(void) TryFadeOutOldMapMusic(); WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); gFieldCallback = FieldCB_WarpExitFadeFromBlack; CreateTask(Task_DoContestHallWarp, 10); } @@ -1028,7 +1028,7 @@ static void sub_80B01BC(u8 taskId) case 0: FreezeObjectEvents(); ScriptContext2_Enable(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); sub_808D1C8(); task->data[0]++; break; diff --git a/src/field_special_scene.c b/src/field_special_scene.c index bb8e8b1d9..bd6c833af 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -171,7 +171,7 @@ void Task_HandleTruckSequence(u8 taskId) data[1] = 0; // reset the timer. data[2] = CreateTask(Task_Truck1, 0xA); data[0] = 1; // run the next case. - PlaySE(SE_TRACK_MOVE); + PlaySE(SE_TRUCK_MOVE); } break; case 1: @@ -191,7 +191,7 @@ void Task_HandleTruckSequence(u8 taskId) DestroyTask(data[2]); data[3] = CreateTask(Task_Truck2, 0xA); data[0] = 3; - PlaySE(SE_TRACK_STOP); + PlaySE(SE_TRUCK_STOP); } break; case 3: @@ -206,7 +206,7 @@ void Task_HandleTruckSequence(u8 taskId) data[1]++; if (data[1] == 90) { - PlaySE(SE_TRACK_HAIKI); + PlaySE(SE_TRUCK_UNLOAD); data[1] = 0; data[0] = 5; } @@ -219,7 +219,7 @@ void Task_HandleTruckSequence(u8 taskId) MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_ExitLight_Mid); MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_ExitLight_Bottom); DrawWholeMapView(); - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); DestroyTask(taskId); ScriptContext2_Disable(); } diff --git a/src/field_specials.c b/src/field_specials.c index 7c6ef37d7..c1fc92dbe 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -827,7 +827,7 @@ void PetalburgGymSlideOpenRoomDoors(void) { sSlidingDoorNextFrameCounter = 0; sSlidingDoorFrame = 0; - PlaySE(SE_KI_GASYAN); + PlaySE(SE_UNLOCK); CreateTask(Task_PetalburgGymSlideOpenRoomDoors, 8); } @@ -1509,7 +1509,7 @@ void ShakeCamera(void) gTasks[taskId].delay = gSpecialVar_0x8007; gTasks[taskId].verticalPan = gSpecialVar_0x8004; SetCameraPanningCallback(NULL); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); } static void Task_ShakeCamera(u8 taskId) @@ -1880,7 +1880,7 @@ void MoveElevator(void) SetCameraPanningCallback(NULL); MoveElevatorWindowLights(floorDelta, data[6]); - PlaySE(SE_ELEBETA); + PlaySE(SE_ELEVATOR); } static void Task_MoveElevator(u8 taskId) @@ -1897,7 +1897,7 @@ static void Task_MoveElevator(u8 taskId) // arrived at floor if (data[2] == data[5]) { - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); DestroyTask(taskId); EnableBothScriptContexts(); InstallCameraPanAheadCallback(); @@ -3438,9 +3438,9 @@ static void ChangeDeoxysRockLevel(u8 rockLevel) TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); if (rockLevel == 0) - PlaySE(SE_W109); + PlaySE(SE_M_CONFUSE_RAY); else - PlaySE(SE_RG_DEOMOV); + PlaySE(SE_RG_DEOXYS_MOVE); CreateTask(WaitForDeoxysRockMovement, 8); gFieldEffectArguments[0] = 1; @@ -3904,7 +3904,7 @@ void Script_DoRayquazaScene(void) void LoopWingFlapSE(void) { CreateTask(Task_LoopWingFlapSE, 8); - PlaySE(SE_W017); + PlaySE(SE_M_WING_ATTACK); } static void Task_LoopWingFlapSE(u8 taskId) @@ -3916,7 +3916,7 @@ static void Task_LoopWingFlapSE(u8 taskId) { playCount++; delay = 0; - PlaySE(SE_W017); + PlaySE(SE_M_WING_ATTACK); } if (playCount == gSpecialVar_0x8004 - 1) diff --git a/src/field_tasks.c b/src/field_tasks.c index 49b6fbdd8..91b4558d5 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -357,7 +357,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId) data[2] = x; data[3] = y; if (MetatileBehavior_IsPacifidlogLog(MapGridGetMetatileBehaviorAt(x, y))) - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } break; case 2: @@ -443,7 +443,7 @@ static void FortreeBridgePerStepCallback(u8 taskId) flag = 1; if (flag && (isFortreeBridgeCur == 1 || isFortreeBridgePrev == 1)) - PlaySE(SE_HASHI); + PlaySE(SE_BRIDGE_WALK); if (isFortreeBridgePrev) { @@ -583,7 +583,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId) { x = data[4]; y = data[5]; - PlaySE(SE_RU_BARI); + PlaySE(SE_ICE_CRACK); MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Cracked); CurrentMapDrawMetatileAt(x, y); MarkIcePuzzleCoordVisited(x - 7, y - 7); @@ -599,7 +599,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId) { x = data[4]; y = data[5]; - PlaySE(SE_RU_GASYAN); + PlaySE(SE_ICE_BREAK); MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Broken); CurrentMapDrawMetatileAt(x, y); data[1] = 1; diff --git a/src/field_weather.c b/src/field_weather.c index 684a86479..25ee0582a 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -1038,13 +1038,13 @@ void SetRainStrengthFromSoundEffect(u16 soundEffect) { switch (soundEffect) { - case SE_T_KOAME: + case SE_RAIN: gWeatherPtr->rainStrength = 0; break; - case SE_T_OOAME: + case SE_DOWNPOUR: gWeatherPtr->rainStrength = 1; break; - case SE_T_AME: + case SE_THUNDERSTORM: gWeatherPtr->rainStrength = 2; break; default: @@ -1062,14 +1062,14 @@ void PlayRainStoppingSoundEffect(void) switch (gWeatherPtr->rainStrength) { case 0: - PlaySE(SE_T_KOAME_E); + PlaySE(SE_RAIN_STOP); break; case 1: - PlaySE(SE_T_OOAME_E); + PlaySE(SE_DOWNPOUR_STOP); break; case 2: default: - PlaySE(SE_T_AME_E); + PlaySE(SE_THUNDERSTORM_STOP); break; } } diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c index 26a7adf27..320a10670 100644 --- a/src/field_weather_effect.c +++ b/src/field_weather_effect.c @@ -479,7 +479,7 @@ void Rain_InitVars(void) gWeatherPtr->targetRainSpriteCount = 10; gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; - SetRainStrengthFromSoundEffect(SE_T_KOAME); + SetRainStrengthFromSoundEffect(SE_RAIN); } void Rain_InitAll(void) @@ -1023,7 +1023,7 @@ void Thunderstorm_InitVars(void) gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment gWeatherPtr->thunderTriggered = 0; - SetRainStrengthFromSoundEffect(SE_T_AME); + SetRainStrengthFromSoundEffect(SE_THUNDERSTORM); } void Thunderstorm_InitAll(void) @@ -1051,7 +1051,7 @@ void Downpour_InitVars(void) gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment - SetRainStrengthFromSoundEffect(SE_T_OOAME); + SetRainStrengthFromSoundEffect(SE_DOWNPOUR); } void Downpour_InitAll(void) @@ -1220,9 +1220,9 @@ static void UpdateThunderSound(void) return; if (Random() & 1) - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); else - PlaySE(SE_T_KAMI2); + PlaySE(SE_THUNDER2); gWeatherPtr->thunderTriggered = 0; } diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 939c15dbf..991617713 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -311,7 +311,7 @@ bool8 FldEff_CutGrass(void) s16 x, y; u8 i = 0; - PlaySE(SE_W015); + PlaySE(SE_M_CUT); PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < CUT_HYPER_AREA; i++) { @@ -634,7 +634,7 @@ void FixLongGrassMetatilesWindowBottom(s16 x, s16 y) static void StartCutTreeFieldEffect(void) { - PlaySE(SE_W015); + PlaySE(SE_M_CUT); FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE); EnableBothScriptContexts(); } diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 2d25928b8..b2ddf3180 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -104,7 +104,7 @@ static void FieldCallback_Flash(void) static void FldEff_UseFlash(void) { - PlaySE(SE_W115); + PlaySE(SE_M_REFLECT); FlagSet(FLAG_SYS_USE_FLASH); ScriptContext1_SetupScript(EventScript_UseFlash); } diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 6db44d752..7eae8cfd1 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -618,7 +618,7 @@ bool8 FldEff_SecretPowerCave(void) static void SpriteCB_CaveEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); sprite->data[0] = 0; sprite->callback = SpriteCB_CaveEntranceOpen; @@ -691,7 +691,7 @@ bool8 FldEff_SecretPowerTree(void) static void SpriteCB_TreeEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W010); + PlaySE(SE_M_SCRATCH); sprite->animNum = gFieldEffectArguments[7]; sprite->data[0] = 0; @@ -754,7 +754,7 @@ bool8 FldEff_SecretPowerShrub(void) static void SpriteCB_ShrubEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W077); + PlaySE(SE_M_POISON_POWDER); sprite->data[0] = 0; sprite->callback = SpriteCB_ShrubEntranceOpen; @@ -888,16 +888,16 @@ static void DoBalloonSoundEffect(s16 metatileId) switch (metatileId) { case METATILE_SecretBase_RedBalloon: - PlaySE(SE_FUUSEN1); + PlaySE(SE_BALLOON_RED); break; case METATILE_SecretBase_BlueBalloon: - PlaySE(SE_FUUSEN2); + PlaySE(SE_BALLOON_BLUE); break; case METATILE_SecretBase_YellowBalloon: - PlaySE(SE_FUUSEN3); + PlaySE(SE_BALLOON_YELLOW); break; case METATILE_SecretBase_MudBall: - PlaySE(SE_TOY_DANGO); + PlaySE(SE_MUD_BALL); break; } } @@ -914,7 +914,7 @@ bool8 FldEff_Nop48(void) static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y) { - PlaySE(SE_TOY_KABE); + PlaySE(SE_BREAKABLE_DOOR); MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen); MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen); CurrentMapDrawMetatileAt(x, y); @@ -959,28 +959,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId) switch (gTasks[taskId].tMetatileID) { case METATILE_SecretBase_NoteMat_C_Low: - PlaySE(SE_TOY_C); + PlaySE(SE_NOTE_C); break; case METATILE_SecretBase_NoteMat_D: - PlaySE(SE_TOY_D); + PlaySE(SE_NOTE_D); break; case METATILE_SecretBase_NoteMat_E: - PlaySE(SE_TOY_E); + PlaySE(SE_NOTE_E); break; case METATILE_SecretBase_NoteMat_F: - PlaySE(SE_TOY_F); + PlaySE(SE_NOTE_F); break; case METATILE_SecretBase_NoteMat_G: - PlaySE(SE_TOY_G); + PlaySE(SE_NOTE_G); break; case METATILE_SecretBase_NoteMat_A: - PlaySE(SE_TOY_A); + PlaySE(SE_NOTE_A); break; case METATILE_SecretBase_NoteMat_B: - PlaySE(SE_TOY_B); + PlaySE(SE_NOTE_B); break; case METATILE_SecretBase_NoteMat_C_High: - PlaySE(SE_TOY_C1); + PlaySE(SE_NOTE_C_HIGH); break; } @@ -1006,7 +1006,7 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[0] == 8) - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); if (sprite->data[0] >= 32) DestroySprite(sprite); @@ -1081,7 +1081,7 @@ bool8 FldEff_SandPillar(void) static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall) MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK); @@ -1226,7 +1226,7 @@ static void Task_FieldPoisonEffect(u8 taskId) void FldEffPoison_Start(void) { - PlaySE(SE_DOKU); + PlaySE(SE_FIELD_POISON); CreateTask(Task_FieldPoisonEffect, 80); } diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index 0c35ec74e..6f4ce8002 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -162,7 +162,7 @@ bool8 FldEff_UseRockSmash(void) // The actual rock smashing is handled by EventScript_SmashRock, so this function does very little static void FieldMove_RockSmash(void) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH); EnableBothScriptContexts(); } diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index bfa20cdbc..3a38f67f0 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -61,13 +61,13 @@ void Task_TryUseSoftboiledOnPartyMon(u8 taskId) } // Take away Softboiled user's health first (-1) - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); PartyMenuModifyHP(taskId, userPartyId, -1, GetMonData(&gPlayerParty[userPartyId], MON_DATA_MAX_HP)/5, Task_SoftboiledRestoreHealth); } static void Task_SoftboiledRestoreHealth(u8 taskId) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); PartyMenuModifyHP(taskId, gPartyMenu.slotId2, 1, GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_MAX_HP)/5, Task_DisplayHPRestoredMessage); } diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 1ee82674e..a9d81501f 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -51,7 +51,7 @@ static void StartSweetScentFieldEffect(void) { u8 taskId; - PlaySE(SE_W230); + PlaySE(SE_M_SWEET_SCENT); CpuFastSet(gPlttBufferUnfaded, gPaletteDecompressionBuffer, 0x100); CpuFastSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x100); BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 0, 8, RGB_RED); diff --git a/src/frontier_pass.c b/src/frontier_pass.c index adc02f90b..702f6c098 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -871,10 +871,10 @@ static void CB2_ReturnFromRecord(void) switch (InBattlePyramid()) { case 1: - PlayBGM(MUS_PYRAMID); + PlayBGM(MUS_B_PYRAMID); break; case 2: - PlayBGM(MUS_PYRAMID_TOP); + PlayBGM(MUS_B_PYRAMID_TOP); break; default: Overworld_PlaySpecialMapMusic(); @@ -1707,5 +1707,5 @@ static void HandleFrontierMapCursorMove(u8 direction) CopyWindowToVram(i, 3); CopyBgTilemapBufferToVram(0); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 19217ae85..2b548dea2 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -396,7 +396,7 @@ static bool8 InitHallOfFameScreen(void) if (!gPaletteFade.active) { SetMainCallback2(CB2_HallOfFame); - PlayBGM(MUS_DENDOU); + PlayBGM(MUS_HALL_OF_FAME); return FALSE; } break; @@ -648,7 +648,7 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId) } HallOfFame_PrintWelcomeText(0, 15); - PlaySE(SE_DENDOU); + PlaySE(SE_APPLAUSE); gTasks[taskId].tFrameCount = 400; gTasks[taskId].func = Task_Hof_DoConfetti; } diff --git a/src/intro.c b/src/intro.c index 72aefd737..eca8b84b1 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1129,7 +1129,7 @@ static void Task_IntroFadeIn(u8 taskId) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON); gTasks[taskId].func = Task_IntroWaterDrops; gIntroFrameCounter = 0; - m4aSongNumStart(MUS_DEMO1); + m4aSongNumStart(MUS_INTRO); ResetSerial(); } @@ -1563,7 +1563,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); gTasks[taskId].func = Task_IntroSpinAndZoomPokeball; gIntroFrameCounter = 0; - m4aSongNumStart(MUS_T_BATTLE); + m4aSongNumStart(MUS_INTRO_BATTLE); } static void Task_IntroSpinAndZoomPokeball(u8 taskId) @@ -2355,7 +2355,7 @@ static void Task_IntroRayquazaGlowScene_1(u8 taskId) if (data[1] == 6) { spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15); - PlaySE(SE_OP_BASYU); + PlaySE(SE_INTRO_BLAST); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data[3] = data[4]; data[0]++; diff --git a/src/item_menu.c b/src/item_menu.c index 3ae71bc0f..f2c7b25d8 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -1190,7 +1190,7 @@ void Task_BagMenu_HandleInput(u8 taskId) case LIST_CANCEL: if (gBagPositionStruct.location == ITEMMENULOCATION_BERRY_BLENDER_CRUSH) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; } PlaySE(SE_SELECT); @@ -2091,7 +2091,7 @@ static void BagMenu_Sell_UpdateItemListAndMoney(u8 taskId) u16* scrollPos = &gBagPositionStruct.scrollPosition[gBagPositionStruct.pocket]; u16* cursorPos = &gBagPositionStruct.cursorPosition[gBagPositionStruct.pocket]; - PlaySE(SE_REGI); + PlaySE(SE_SHOP); RemoveBagItem(gSpecialVar_ItemId, tItemCount); AddMoney(&gSaveBlock1Ptr->money, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * tItemCount); DestroyListMenuTask(data[0], scrollPos, cursorPos); diff --git a/src/item_use.c b/src/item_use.c index 2c9ffaf32..a9132ae5e 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -328,7 +328,7 @@ static void Task_UseItemfinder(u8 taskId) } return; } - PlaySE(SE_DAUGI); + PlaySE(SE_ITEMFINDER); tItemfinderBeeps++; } tCounter = (tCounter + 1) & 0x1F; @@ -845,7 +845,7 @@ static void Task_StartUseRepel(u8 taskId) if (++data[8] > 7) { data[8] = 0; - PlaySE(SE_TU_SAA); + PlaySE(SE_REPEL); gTasks[taskId].func = Task_UseRepel; } } @@ -867,7 +867,7 @@ static void Task_UsedBlackWhiteFlute(u8 taskId) { if(++gTasks[taskId].data[8] > 7) { - PlaySE(SE_BIDORO); + PlaySE(SE_GLASS_FLUTE); if (!InBattlePyramid()) DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu); else @@ -969,7 +969,7 @@ static void Task_UseStatIncreaseItem(u8 taskId) { if(++gTasks[taskId].data[8] > 7) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(gSpecialVar_ItemId, 1); if (!InBattlePyramid()) DisplayItemMessage(taskId, 1, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage); diff --git a/src/main_menu.c b/src/main_menu.c index a4de99207..f4bf37ce1 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1292,7 +1292,7 @@ static void Task_NewGameBirchSpeech_Init(u8 taskId) gTasks[taskId].tPlayerSpriteId = 0xFF; gTasks[taskId].data[3] = 0xFF; gTasks[taskId].tTimer = 0xD8; - PlayBGM(MUS_DOORO_X4); + PlayBGM(MUS_ROUTE122); ShowBg(0); ShowBg(1); } diff --git a/src/match_call.c b/src/match_call.c index 307b84413..2b3f6df8d 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1119,7 +1119,7 @@ static void StartMatchCall(void) sub_808BCF4(); } - PlaySE(SE_TOREEYE); + PlaySE(SE_POKENAV_CALL); CreateTask(ExecuteMatchCall, 1); } @@ -1257,7 +1257,7 @@ static bool32 sub_8196330(u8 taskId) { FillWindowPixelBuffer(taskData[2], PIXEL_FILL(8)); CopyWindowToVram(taskData[2], 2); - PlaySE(SE_TOREOFF); + PlaySE(SE_POKENAV_HANG_UP); return TRUE; } diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c index be1c42e29..f5ef09cac 100644 --- a/src/minigame_countdown.c +++ b/src/minigame_countdown.c @@ -227,7 +227,7 @@ static void sub_802E938(struct Sprite *sprite) sprite->invisible = FALSE; case 1: case 2: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); StartSpriteAnim(sprite, sprite->data[2]); break; case 3: @@ -249,7 +249,7 @@ static void sub_802E938(struct Sprite *sprite) static void sub_802EA50(u8 taskId) { s16 *data = gTasks[taskId].data; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); gSprites[data[13]].callback = sub_802E938; gSprites[data[13]].invisible = FALSE; gTasks[taskId].data[0] = 3; @@ -350,7 +350,7 @@ static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId) // fallthrough case 1: if (sprite->data[2] == 0) - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); if (++sprite->data[2] >= 20) { sprite->data[2] = 0; @@ -443,7 +443,7 @@ static void SpriteCB_Start(struct Sprite *sprite) sprite->pos2.y = data[5] >> 4; if (sprite->pos2.y >= 0) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); sprite->pos2.y = 0; data[0]++; } @@ -452,7 +452,7 @@ static void SpriteCB_Start(struct Sprite *sprite) data[1] += 12; if (data[1] >= 128) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); data[1] = 0; data[0]++; } @@ -463,7 +463,7 @@ static void SpriteCB_Start(struct Sprite *sprite) data[1] += 16; if (data[1] >= 128) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); data[1] = 0; data[0]++; } diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 02cccf2a5..fb3a0a374 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -370,7 +370,7 @@ static void StartScreenShake(u8 yShakeOffset, u8 xShakeOffset, u8 numShakes, u8 gTasks[taskId].data[3] = shakeDelay; gTasks[taskId].data[4] = yShakeOffset; SetCameraPanningCallback(NULL); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); } static void DoScreenShake(u8 taskId) diff --git a/src/move_relearner.c b/src/move_relearner.c index 1c863804b..5f2123362 100644 --- a/src/move_relearner.c +++ b/src/move_relearner.c @@ -713,13 +713,13 @@ static void DoMoveRelearnerMain(void) { FormatAndPrintText(gText_MoveRelearnerPkmnForgotMoveAndLearnedNew); sMoveRelearnerStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); } break; case MENU_STATE_PRINT_TEXT_THEN_FANFARE: if (!MoveRelearnerRunTextPrinters()) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); sMoveRelearnerStruct->state = MENU_STATE_WAIT_FOR_FANFARE; } break; diff --git a/src/mystery_gift.c b/src/mystery_gift.c index 7f1370a5e..ca5ab1baf 100644 --- a/src/mystery_gift.c +++ b/src/mystery_gift.c @@ -431,7 +431,7 @@ bool32 HandleMysteryGiftOrEReaderSetup(s32 mg_or_ereader) case 3: ShowBg(0); ShowBg(3); - PlayBGM(MUS_RG_OKURIMONO); + PlayBGM(MUS_RG_MYSTERY_GIFT); SetVBlankCallback(vblankcb_mystery_gift_e_reader_run); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL); return TRUE; @@ -1023,7 +1023,7 @@ static bool32 PrintMGSuccessMessage(u8 * state, const u8 * arg1, u16 * arg2) { AddTextPrinterToWindow1(arg1); } - PlayFanfare(MUS_FANFA4); + PlayFanfare(MUS_OBTAIN_ITEM); *arg2 = 0; (*state)++; break; diff --git a/src/naming_screen.c b/src/naming_screen.c index 4ed9d78d0..be921078e 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -1823,7 +1823,7 @@ static void DeleteTextCharacter(void) // It incorrectly leaves the Back key 1 shade lighter than its default if (keyRole == KEY_ROLE_CHAR || keyRole == KEY_ROLE_BACKSPACE) TryStartButtonFlash(BUTTON_BACK, FALSE, TRUE); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } // Returns TRUE if the text entry is now full diff --git a/src/overworld.c b/src/overworld.c index 2d838fc4d..d18e3d3bc 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -1076,11 +1076,11 @@ u16 GetLocationMusic(struct WarpData *warp) if (NoMusicInSotopolisWithLegendaries(warp) == TRUE) return 0xFFFF; else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) - return MUS_OOAME; + return MUS_ABNORMAL_WEATHER; else if (IsInflitratedSpaceCenter(warp) == TRUE) - return MUS_MGM0; + return MUS_ENCOUNTER_MAGMA; else if (IsInfiltratedWeatherInstitute(warp) == TRUE) - return MUS_TOZAN; + return MUS_MT_CHIMNEY; else return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music; } @@ -1093,26 +1093,26 @@ u16 GetCurrLocationDefaultMusic(void) if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111) && GetSav1Weather() == WEATHER_SANDSTORM) - return MUS_ASHROAD; + return MUS_ROUTE111; music = GetLocationMusic(&gSaveBlock1Ptr->location); - if (music != MUS_ROUTE_118) + if (music != MUS_ROUTE118) { return music; } else { if (gSaveBlock1Ptr->pos.x < 24) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } u16 GetWarpDestinationMusic(void) { u16 music = GetLocationMusic(&sWarpDestination); - if (music != MUS_ROUTE_118) + if (music != MUS_ROUTE118) { return music; } @@ -1120,9 +1120,9 @@ u16 GetWarpDestinationMusic(void) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(MAUVILLE_CITY) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(MAUVILLE_CITY)) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } @@ -1135,14 +1135,14 @@ void Overworld_PlaySpecialMapMusic(void) { u16 music = GetCurrLocationDefaultMusic(); - if (music != MUS_OOAME && music != 0xFFFF) + if (music != MUS_ABNORMAL_WEATHER && music != 0xFFFF) { if (gSaveBlock1Ptr->savedMusic) music = gSaveBlock1Ptr->savedMusic; else if (GetCurrentMapType() == MAP_TYPE_UNDERWATER) - music = MUS_DEEPDEEP; + music = MUS_UNDERWATER; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - music = MUS_NAMINORI; + music = MUS_SURF; } if (music != GetCurrentMapMusic()) @@ -1165,12 +1165,12 @@ static void TransitionMapMusic(void) { u16 newMusic = GetWarpDestinationMusic(); u16 currentMusic = GetCurrentMapMusic(); - if (newMusic != MUS_OOAME && newMusic != 0xFFFF) + if (newMusic != MUS_ABNORMAL_WEATHER && newMusic != 0xFFFF) { - if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI) + if (currentMusic == MUS_UNDERWATER || currentMusic == MUS_SURF) return; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - newMusic = MUS_NAMINORI; + newMusic = MUS_SURF; } if (newMusic != currentMusic) { @@ -1192,7 +1192,7 @@ void Overworld_ChangeMusicToDefault(void) void Overworld_ChangeMusicTo(u16 newMusic) { u16 currentMusic = GetCurrentMapMusic(); - if (currentMusic != newMusic && currentMusic != MUS_OOAME) + if (currentMusic != newMusic && currentMusic != MUS_ABNORMAL_WEATHER) FadeOutAndPlayNewMapMusic(newMusic, 8); } @@ -1211,7 +1211,7 @@ void TryFadeOutOldMapMusic(void) u16 warpMusic = GetWarpDestinationMusic(); if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE && warpMusic != GetCurrentMapMusic()) { - if (currentMusic == MUS_NAMINORI + if (currentMusic == MUS_SURF && VarGet(VAR_SKY_PILLAR_STATE) == 2 && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY) diff --git a/src/party_menu.c b/src/party_menu.c index f61cbc5e6..7514cf545 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1294,7 +1294,7 @@ static bool8 IsSelectedMonNotEgg(u8 *slotPtr) { if (GetMonData(&gPlayerParty[*slotPtr], MON_DATA_IS_EGG) == TRUE) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return FALSE; } return TRUE; @@ -1305,7 +1305,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr) switch (gPartyMenu.action) { case PARTY_ACTION_SEND_OUT: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; case PARTY_ACTION_SWITCH: case PARTY_ACTION_SOFTBOILED: @@ -1915,7 +1915,7 @@ static void TryEnterMonForMinigame(u8 taskId, u8 slot) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuMessage(gText_PkmnCantParticipate, FALSE); ScheduleBgCopyTilemapToVram(2); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; @@ -3471,7 +3471,7 @@ static void CursorCb_Enter(u8 taskId) } ConvertIntToDecimalStringN(gStringVar1, maxBattlers, STR_CONV_MODE_LEFT_ALIGN, 1); StringExpandPlaceholders(gStringVar4, gText_NoMoreThanVar1Pkmn); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuMessage(gStringVar4, TRUE); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; } @@ -3538,7 +3538,7 @@ static void CursorCb_Register(u8 taskId) Task_ClosePartyMenu(taskId); return; } - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]); StringAppend(gStringVar4, gText_PauseUntilPress); @@ -3556,7 +3556,7 @@ static void CursorCb_Trade1(u8 taskId) if (stringId != UR_TRADE_MSG_NONE) { StringExpandPlaceholders(gStringVar4, sUnionRoomTradeMessages[stringId - 1]); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]); StringAppend(gStringVar4, gText_PauseUntilPress); @@ -3595,7 +3595,7 @@ static void CursorCb_Trade2(u8 taskId) gTasks[taskId].func = Task_SpinTradeYesNo; return; } - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); StringAppend(gStringVar4, gText_PauseUntilPress); DisplayPartyMenuMessage(gStringVar4, TRUE); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; @@ -4355,13 +4355,13 @@ void ItemUseCB_Medicine(u8 taskId, TaskFunc task) gPartyMenuUseExitCallback = TRUE; if (!IsItemFlute(item)) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); if (gPartyMenu.action != PARTY_ACTION_REUSABLE_ITEM) RemoveBagItem(item, 1); } else { - PlaySE(SE_BIDORO); + PlaySE(SE_GLASS_FLUTE); } SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]); if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible) @@ -4426,7 +4426,7 @@ void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task) else { gPartyMenuUseExitCallback = TRUE; - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(item, 1); GetMonNickname(mon, gStringVar1); ItemEffectToStatString(effectType, gStringVar2); @@ -4591,7 +4591,7 @@ static void TryUsePPItem(u8 taskId) { gPartyMenuUseExitCallback = TRUE; mon = &gPlayerParty[ptr->slotId]; - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(item, 1); move = GetMonData(mon, MON_DATA_MOVE1 + *moveSlot); StringCopy(gStringVar1, gMoveNames[move]); @@ -4715,7 +4715,7 @@ static void Task_DoLearnedMoveFanfareAfterText(u8 taskId) { if (IsPartyMenuTextPrinterActive() != TRUE) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); gTasks[taskId].func = Task_LearnNextMoveOrClosePartyMenu; } } @@ -5095,7 +5095,7 @@ static void UseSacredAsh(u8 taskId) return; } - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]); if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible) DisplayPartyPokemonLevelCheck(mon, &sPartyMenuBoxes[gPartyMenu.slotId], 1); @@ -5596,7 +5596,7 @@ static void Task_ValidateChosenHalfParty(u8 taskId) if (msgId != 0xFF) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuStdMessage(msgId); gTasks[taskId].func = Task_ContinueChoosingHalfParty; } @@ -6077,7 +6077,7 @@ static void Task_MultiPartnerPartySlideIn(u8 taskId) if (gMultiPartnerParty[i - MULTI_PARTY_SIZE].species != SPECIES_NONE) AnimateSelectedPartyIcon(sPartyMenuBoxes[i].monSpriteId, 0); } - PlaySE(SE_W231); // The Harden SE plays once the partners party mons have slid on screen + PlaySE(SE_M_HARDEN); // The Harden SE plays once the partners party mons have slid on screen gTasks[taskId].func = Task_WaitAfterMultiPartnerPartySlideIn; } } diff --git a/src/pokeball.c b/src/pokeball.c index 1a0561c33..829d22863 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -406,7 +406,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].oam.affineParam = taskId; gTasks[taskId].tOpponentBattler = gBattlerTarget; gTasks[taskId].func = TaskDummy; - PlaySE(SE_NAGERU); + PlaySE(SE_BALL_THROW); } static void SpriteCB_TestBallThrow(struct Sprite *sprite) @@ -462,7 +462,7 @@ static void sub_807574C(struct Sprite *sprite) { sprite->data[5]++; if (sprite->data[5] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded) { StartSpriteAnim(sprite, 2); @@ -512,16 +512,16 @@ static void sub_8075838(struct Sprite *sprite) switch (sprite->data[3] >> 8) { case 1: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); break; case 2: - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); break; case 3: - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); break; default: - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); break; } } @@ -563,7 +563,7 @@ static void sub_8075930(struct Sprite *sprite) sprite->affineAnimPaused = TRUE; StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_8075970; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } @@ -632,7 +632,7 @@ static void sub_8075970(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 2); else StartSpriteAffineAnim(sprite, 1); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } break; } @@ -879,7 +879,7 @@ static void sub_80760F8(struct Sprite *sprite) { gDoingBattleAnim = FALSE; m4aMPlayAllStop(); - PlaySE(MUS_FANFA5); + PlaySE(MUS_EVOLVED); } else if (sprite->data[4] == 315) { @@ -1148,7 +1148,7 @@ static void sub_807687C(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); r1 = sprite->data[0]; if (gSprites[r1].affineAnimEnded) { diff --git a/src/pokedex.c b/src/pokedex.c index 2a6a33633..a86c22153 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1959,7 +1959,7 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId) case 3: //BACK TO POKEDEX BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_ReturnToPokedexFromSearchResults; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); break; case 4: //CLOSE POKEDEX BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); @@ -2596,7 +2596,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) selectedMon = GetNextPosition(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateScrollingPokemonSprite(1, selectedMon); CreateMonListEntry(1, selectedMon, ignored); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1)) { @@ -2604,7 +2604,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) selectedMon = GetNextPosition(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateScrollingPokemonSprite(2, selectedMon); CreateMonListEntry(2, selectedMon, ignored); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0)) { @@ -2615,7 +2615,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) sPokedexView->pokeBallRotation += 16 * (selectedMon - startingPos); ClearMonSprites(); CreateMonSpritesAtPos(selectedMon, 0xE); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } else if ((gMain.newKeys & DPAD_RIGHT) && (selectedMon < sPokedexView->pokemonListCount - 1)) { @@ -2625,7 +2625,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) sPokedexView->pokeBallRotation += 16 * (selectedMon - startingPos); ClearMonSprites(); CreateMonSpritesAtPos(selectedMon, 0xE); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } if (scrollDir == 0) @@ -3353,7 +3353,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) // Scroll up/down BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); gTasks[taskId].func = Task_LoadInfoScreenWaitForFade; - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); return; } if (gMain.newKeys & B_BUTTON) @@ -3382,7 +3382,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) case SIZE_SCREEN: if (!sPokedexListItem->owned) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } else { @@ -3406,7 +3406,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) { sPokedexView->selectedScreen--; HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } if (((gMain.newKeys & DPAD_RIGHT) @@ -3415,7 +3415,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) { sPokedexView->selectedScreen++; HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } } @@ -3654,7 +3654,7 @@ static void Task_HandleCryScreenInput(u8 taskId) m4aMPlayContinue(&gMPlayInfo_BGM); sPokedexView->screenSwitchState = 2; gTasks[taskId].func = Task_SwitchScreensFromCryScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } if ((gMain.newKeys & DPAD_RIGHT) @@ -3662,7 +3662,7 @@ static void Task_HandleCryScreenInput(u8 taskId) { if (!sPokedexListItem->owned) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } else { @@ -3670,7 +3670,7 @@ static void Task_HandleCryScreenInput(u8 taskId) m4aMPlayContinue(&gMPlayInfo_BGM); sPokedexView->screenSwitchState = 3; gTasks[taskId].func = Task_SwitchScreensFromCryScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } return; } @@ -3823,7 +3823,7 @@ static void Task_HandleSizeScreenInput(u8 taskId) BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); sPokedexView->screenSwitchState = 2; gTasks[taskId].func = Task_SwitchScreensFromSizeScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } } @@ -4936,7 +4936,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId) } if ((gMain.newKeys & DPAD_LEFT) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH) { - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem--; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); CopyWindowToVram(0, 2); @@ -4944,7 +4944,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId) } if ((gMain.newKeys & DPAD_RIGHT) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL) { - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem++; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); CopyWindowToVram(0, 2); @@ -4983,7 +4983,7 @@ static void Task_HandleSearchMenuInput(u8 taskId) if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); SetDefaultSearchModeAndOrder(taskId); gTasks[taskId].func = Task_SwitchToSearchMenuTopBar; return; @@ -5011,7 +5011,7 @@ static void Task_HandleSearchMenuInput(u8 taskId) { EraseAndPrintSearchTextBox(gText_SearchingPleaseWait); gTasks[taskId].func = Task_StartPokedexSearch; - PlaySE(SE_Z_SEARCH); + PlaySE(SE_DEX_SEARCH); CopyWindowToVram(0, 2); } } @@ -5076,12 +5076,12 @@ static void Task_WaitAndCompleteSearch(u8 taskId) { if (sPokedexView->pokemonListCount != 0) { - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); EraseAndPrintSearchTextBox(gText_SearchCompleted); } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); EraseAndPrintSearchTextBox(gText_NoMatchingPkmnWereFound); } gTasks[taskId].func = Task_SearchCompleteWaitForInput; @@ -5105,7 +5105,7 @@ static void Task_SearchCompleteWaitForInput(u8 taskId) else { gTasks[taskId].func = Task_SwitchToSearchMenu; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } } @@ -5156,7 +5156,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) } if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); ClearSearchParameterBoxText(); DrawOrEraseSearchParameterBox(TRUE); *cursorPos = gTasks[taskId].tCursorPos; diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 0232d4fc4..8450f8530 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -732,7 +732,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) else if (gMain.newKeys & DPAD_RIGHT || (gMain.newKeys & R_BUTTON && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { gTasks[taskId].data[1] = 2; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } else return; diff --git a/src/pokemon.c b/src/pokemon.c index b93c5f2ff..7cde8e0a6 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -6253,11 +6253,11 @@ void ClearBattleMonForms(void) u16 GetBattleBGM(void) { if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) - return MUS_BATTLE34; + return MUS_VS_KYOGRE_GROUDON; else if (gBattleTypeFlags & BATTLE_TYPE_REGI) - return MUS_BATTLE36; + return MUS_VS_REGI; else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) - return MUS_BATTLE20; + return MUS_VS_TRAINER; else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { u8 trainerClass; @@ -6273,24 +6273,24 @@ u16 GetBattleBGM(void) { case TRAINER_CLASS_AQUA_LEADER: case TRAINER_CLASS_MAGMA_LEADER: - return MUS_BATTLE30; + return MUS_VS_AQUA_MAGMA_LEADER; case TRAINER_CLASS_TEAM_AQUA: case TRAINER_CLASS_TEAM_MAGMA: case TRAINER_CLASS_AQUA_ADMIN: case TRAINER_CLASS_MAGMA_ADMIN: - return MUS_BATTLE31; + return MUS_VS_AQUA_MAGMA; case TRAINER_CLASS_LEADER: - return MUS_BATTLE32; + return MUS_VS_GYM_LEADER; case TRAINER_CLASS_CHAMPION: - return MUS_BATTLE33; + return MUS_VS_CHAMPION; case TRAINER_CLASS_PKMN_TRAINER_3: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) - return MUS_BATTLE35; + return MUS_VS_RIVAL; if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName)) - return MUS_BATTLE20; - return MUS_BATTLE35; + return MUS_VS_TRAINER; + return MUS_VS_RIVAL; case TRAINER_CLASS_ELITE_FOUR: - return MUS_BATTLE38; + return MUS_VS_ELITE_FOUR; case TRAINER_CLASS_SALON_MAIDEN: case TRAINER_CLASS_DOME_ACE: case TRAINER_CLASS_PALACE_MAVEN: @@ -6298,13 +6298,13 @@ u16 GetBattleBGM(void) case TRAINER_CLASS_FACTORY_HEAD: case TRAINER_CLASS_PIKE_QUEEN: case TRAINER_CLASS_PYRAMID_KING: - return MUS_VS_FRONT; + return MUS_VS_FRONTIER_BRAIN; default: - return MUS_BATTLE20; + return MUS_VS_TRAINER; } } else - return MUS_BATTLE27; + return MUS_VS_WILD; } void PlayBattleBGM(void) diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index c5f4ef1a4..96774c0bb 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -576,7 +576,7 @@ static void sub_802ACA0(u8 taskId) case 2: if (!sub_802D0F0() && IsNotWaitingForBGMStop() == TRUE) { - FadeOutAndPlayNewMapMusic(MUS_RG_JUMP, 8); + FadeOutAndPlayNewMapMusic(MUS_RG_POKE_JUMP, 8); gUnknown_02022CFC->unk8++; } break; @@ -1721,7 +1721,7 @@ static void sub_802C1BC(void) gUnknown_02022CFC->unk83AC->unk10 = 0; } -static const u16 gUnknown_082FB654[] = {SE_REGI, SE_REAPOKE, SE_W234, SE_RG_EXCELLENT}; +static const u16 gUnknown_082FB654[] = {SE_SHOP, SE_SHINY, SE_M_MORNING_SUN, SE_RG_POKE_JUMP_SUCCESS}; static void sub_802C1DC(void) { @@ -1798,9 +1798,9 @@ static void sub_802C280(void) } if (whichSound & 0x2) - PlaySE(SE_RG_NAWAMISS); + PlaySE(SE_RG_POKE_JUMP_FAILURE); else if (whichSound & 0x1) - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); } static const s8 gUnknown_082FB65C[][48] = @@ -2702,7 +2702,7 @@ static void sub_802CDD4(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); sprite->data[1] = 0; sprite->data[0]++; // fall through @@ -3275,7 +3275,7 @@ static void sub_802D7E8(u16 itemId, u16 quantity) gUnknown_02022D00->unk12 = sub_802DA9C(4, 8, 22, 4); AddTextPrinterParameterized(gUnknown_02022D00->unk12, 1, gUnknown_02022D00->strBuff, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(gUnknown_02022D00->unk12, 2); - gUnknown_02022D00->unk14 = MUS_FANFA1; + gUnknown_02022D00->unk14 = MUS_LEVEL_UP; gUnknown_02022D00->unkD = 0; } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 5f2f5516b..546f50dce 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -2576,7 +2576,7 @@ static void Cb_MainPSS(u8 taskId) sPSSData->state = 7; break; case 24: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; } break; @@ -2622,12 +2622,12 @@ static void Cb_MainPSS(u8 taskId) } break; case 4: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_LAST_POKE); sPSSData->state = 6; break; case 5: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); sPSSData->state = 6; break; @@ -2843,17 +2843,17 @@ static void Cb_OnSelectedMon(u8 taskId) } break; case 3: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_LAST_POKE); sPSSData->state = 6; break; case 5: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG); sPSSData->state = 6; break; case 4: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); sPSSData->state = 6; break; @@ -3277,7 +3277,7 @@ static void Cb_ItemToBag(u8 taskId) case 0: if (!AddBagItem(sPSSData->cursorMonItem, 1)) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_BAG_FULL); sPSSData->state = 3; } @@ -3742,7 +3742,7 @@ static void Cb_OnCloseBoxPressed(u8 taskId) case 0: if (IsMonBeingMoved()) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_HOLDING_POKE); sPSSData->state = 1; } @@ -3803,7 +3803,7 @@ static void Cb_OnBPressed(u8 taskId) case 0: if (IsMonBeingMoved()) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_HOLDING_POKE); sPSSData->state = 1; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 2e7995222..d016c455c 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1903,7 +1903,7 @@ static void Task_HandleInput_MoveSelect(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } } else if (gMain.newKeys & B_BUTTON) @@ -2191,7 +2191,7 @@ static void Task_HandleReplaceMoveInput(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); ShowCantForgetHMsWindow(taskId); } } diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c index d9aae7e4e..155e30939 100644 --- a/src/pokenav_main_menu.c +++ b/src/pokenav_main_menu.c @@ -312,7 +312,7 @@ u32 PokenavMainMenuLoopedTaskIsActive(void) void ShutdownPokenav(void) { - PlaySE(SE_PN_OFF); + PlaySE(SE_POKENAV_OFF); sub_81CAADC(); BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); } diff --git a/src/pokenav_match_call_1.c b/src/pokenav_match_call_1.c index 1e4239bbc..265259394 100755 --- a/src/pokenav_match_call_1.c +++ b/src/pokenav_match_call_1.c @@ -118,7 +118,7 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state) else { // Cant exit Match Call menu before calling Mr Stone during tutorial - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } } diff --git a/src/pokenav_match_call_2.c b/src/pokenav_match_call_2.c index d03bad88b..60091577e 100755 --- a/src/pokenav_match_call_2.c +++ b/src/pokenav_match_call_2.c @@ -601,7 +601,7 @@ u32 DoMatchCallMessage(s32 taskState) return LT_PAUSE; PrintCallingDots(state); - PlaySE(SE_TOREEYE); + PlaySE(SE_POKENAV_CALL); state->unkE = 0; return LT_INC_AND_PAUSE; case 2: @@ -654,7 +654,7 @@ u32 sub_81CB888(s32 taskState) { case 0: if (!state->unkE) - PlaySE(SE_TOREOFF); + PlaySE(SE_POKENAV_HANG_UP); PlaySE(SE_SELECT); break; diff --git a/src/pokenav_menu_handler_1.c b/src/pokenav_menu_handler_1.c index bd33a21af..d8d8e1509 100644 --- a/src/pokenav_menu_handler_1.c +++ b/src/pokenav_menu_handler_1.c @@ -273,14 +273,14 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } } if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } @@ -298,7 +298,7 @@ static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state) u32 menuItem = sMenuItems[state->menuType][state->cursorPos]; if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } else if (menuItem == POKENAV_MENUITEM_MATCH_CALL) diff --git a/src/pokenav_menu_handler_2.c b/src/pokenav_menu_handler_2.c index 86ad8c744..2be92013f 100644 --- a/src/pokenav_menu_handler_2.c +++ b/src/pokenav_menu_handler_2.c @@ -465,7 +465,7 @@ static u32 LoopedTask_OpenMenu(s32 state) PokenavFadeScreen(1); else { - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); PokenavFadeScreen(3); } switch (GetPokenavMenuType()) @@ -675,7 +675,7 @@ static u32 LoopedTask_SelectRibbonsNoWinners(s32 state) switch (state) { case 0: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintNoRibbonWinners(); return LT_INC_AND_PAUSE; case 1: diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index 986a2d3a2..f47ab5e89 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1565,7 +1565,7 @@ static void Task_DuoFightAnim(u8 taskId) BlendPalettes(-1, 0x10, 0); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); SetVBlankCallback(VBlankCB_DuoFight); - PlaySE(SE_T_OOAME); + PlaySE(SE_DOWNPOUR); } static void sub_81D7228(u8 taskId) @@ -1670,14 +1670,14 @@ static void Task_HandleDuoFight(u8 taskId) static void sub_81D7438(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); sub_80A2C44(0x7FFF, 0, 0x10, 0, -1, 0, 0); sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1); } static void sub_81D7480(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); sub_80A2C44(0x7FFF, 0, 0x10, 0x10, -1, 0, 0); sub_80A2C44(0xFFFF0000, 0, 0x10, 0x10, 0, 0, 1); } @@ -1714,7 +1714,7 @@ static void sub_81D752C(u8 taskId) static void DuoFightEnd(u8 taskId, s8 palDelay) { - PlaySE(SE_T_OOAME_E); + PlaySE(SE_DOWNPOUR_STOP); BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_DuoFightEnd; } @@ -1950,7 +1950,7 @@ static void sub_81D7E9C(void) static void Task_RayTakesFlightAnim(u8 taskId) { s16 *data = gTasks[taskId].data; - PlayNewMapMusic(MUS_REKKUU_KOURIN); + PlayNewMapMusic(MUS_RAYQUAZA_APPEARS); sub_81D7E10(); sub_81D7E9C(); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); @@ -2358,7 +2358,7 @@ static void Task_HandleRayCharges(u8 taskId) s16 *data = gTasks[taskId].data; sub_81D8BB4(); if ((data[3] & 7) == 0 && data[0] <= 1 && data[1] <= 89) - PlaySE(SE_OP_BASYU); + PlaySE(SE_INTRO_BLAST); data[3]++; switch (data[0]) @@ -2777,7 +2777,7 @@ static void sub_81D9528(struct Sprite *sprite) } if (sprite->data[4] % 64 == 0) - PlaySE(SE_W250); + PlaySE(SE_M_WHIRLPOOL); sprite->data[4]++; } @@ -2802,7 +2802,7 @@ static void sub_81D961C(struct Sprite *sprite) { sub_81D97E0(sprite); if (sprite->data[4] == 0) - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); if (sprite->data[4] == -3) sub_81D9868(sprite, 2, 48, 16); } @@ -2900,7 +2900,7 @@ static void sub_81D98B4(u8 taskId) break; case 1: if (data[5] == 8) - PlaySE(SE_JIDO_DOA); + PlaySE(SE_SLIDING_DOOR); if (data[2] == 2) { data[0]++; diff --git a/src/record_mixing.c b/src/record_mixing.c index 128e40163..6c0a02d8c 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -302,7 +302,7 @@ static void Task_RecordMixing_SoundEffect(u8 taskId) { if (++gTasks[taskId].tCounter == 50) { - PlaySE(SE_W213); + PlaySE(SE_M_ATTRACT); gTasks[taskId].tCounter = 0; } } @@ -343,7 +343,7 @@ static void Task_RecordMixing_Main(u8 taskId) case 2: data[10] = CreateTask(Task_DoRecordMixing, 10); tState = 3; - PlaySE(SE_W226); + PlaySE(SE_M_BATON_PASS); break; case 3: // wait for Task_DoRecordMixing if (!gTasks[data[10]].isActive) diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index c948cde4c..204eb6733 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -611,7 +611,7 @@ static void Task_ResetRtcScreen(u8 taskId) if (TrySavingData(SAVE_NORMAL) == SAVE_STATUS_OK) { ShowMessage(gText_SaveCompleted); - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); } else { diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 340fc58dd..162eb3e6d 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -776,7 +776,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) if (GetPlayerSpeed() != 1) affineAnimation += 8; - PlaySE(SE_HI_TURUN); + PlaySE(SE_ROTATING_GATE); StartSpriteAffineAnim(sprite, affineAnimation); } else if (rotationDirection == ROTATE_CLOCKWISE) @@ -786,7 +786,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) if (GetPlayerSpeed() != 1) affineAnimation += 8; - PlaySE(SE_HI_TURUN); + PlaySE(SE_ROTATING_GATE); StartSpriteAffineAnim(sprite, affineAnimation); } diff --git a/src/roulette.c b/src/roulette.c index 4ca892912..a0d1a7dc0 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -1522,7 +1522,7 @@ static void Task_HandleBetGridInput(u8 taskId) } else { - m4aSongNumStart(SE_REGI); + m4aSongNumStart(SE_SHOP); gTasks[taskId].func = Task_PlaceBet; } } @@ -1679,7 +1679,7 @@ static void Task_RollBall(u8 taskId) gTasks[taskId].tBallNum++; gTasks[taskId].tTotalBallNum++; SetBallCounterNumLeft(BALLS_PER_ROUND - gTasks[taskId].tBallNum); - m4aSongNumStart(SE_TAMAKORO); + m4aSongNumStart(SE_ROULETTE_BALL); gTasks[taskId].func = Task_RecordBallHit; } @@ -1804,14 +1804,14 @@ static void Task_PrintSpinResult(u8 taskId) case 2: // never happens if (gTasks[taskId].tMultiplier == MAX_MULTIPLIER) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_Jackpot, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); } else { - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ItsAHit, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); @@ -1819,7 +1819,7 @@ static void Task_PrintSpinResult(u8 taskId) break; case FALSE: default: - m4aSongNumStart(SE_HAZURE); + m4aSongNumStart(SE_FAILURE); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NothingDoing, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); @@ -3924,7 +3924,7 @@ static void HideWheelBalls(void) UpdateBallRelativeWheelAngle(sprite); \ sprite->sBallWheelAngle = (sprite->sBallWheelAngle / DEGREES_PER_SLOT) * DEGREES_PER_SLOT + 15; \ sprite->callback = SpriteCB_BallLandInSlot; \ - m4aSongNumStartOrChange(SE_HASHI); \ + m4aSongNumStartOrChange(SE_BRIDGE_WALK); \ } // "wheelAngle" and "sBallAngle" are relative to the screen (e.g. 180 degrees for either is always screen bottom) @@ -4136,7 +4136,7 @@ static void SpriteCB_UnstickBall_TaillowPickUp(struct Sprite *sprite) sprite->animEnded = FALSE; sprite->data[2] = 0; sprite->callback = SpriteCB_UnstickBall_TaillowDrop; - m4aSongNumStart(SE_NAGERU); + m4aSongNumStart(SE_BALL_THROW); } } } @@ -4203,7 +4203,7 @@ static void SpriteCB_RollBall_TryLandAdjacent(struct Sprite *sprite) { // Ball is stuck, need Shroomish/Taillow to clear ball sprite->animPaused = TRUE; - m4aSongNumStart(SE_KON); + m4aSongNumStart(SE_BALL_BOUNCE_1); SetBallStuck(sprite); } } @@ -4224,7 +4224,7 @@ static void SpriteCB_RollBall_TryLand(struct Sprite *sprite) // Space has already been landed on, try to fall into adjacent space u8 slotId; u32 fallRight; - m4aSongNumStart(SE_KON); + m4aSongNumStart(SE_BALL_BOUNCE_1); fallRight = Random() & 1; if (fallRight) { @@ -4319,7 +4319,7 @@ static void SpriteCB_RollBall_Fast(struct Sprite *sprite) if (sRoulette->ballDistToCenter > 60.0f) return; - m4aSongNumStartOrChange(SE_TAMAKORO_E); + m4aSongNumStartOrChange(SE_ROULETTE_BALL2); sRoulette->ballFallSpeed = -(20.0f / (float)(sRoulette->ballTravelDistMed)); sRoulette->ballAngleAccel = ((1.0f - sRoulette->ballAngleSpeed) / (float)(sRoulette->ballTravelDistMed)); sprite->animNum = 1; @@ -4573,7 +4573,7 @@ static void SpriteCB_ShroomishFall(struct Sprite *sprite) gSprites[sprite->sMonShadowSpriteId].data[1] = -2; gSprites[sprite->sBallShadowSpriteId].invisible = FALSE; gSprites[sprite->sBallShadowSpriteId].callback = SpriteCB_ShroomishShakeScreen; - m4aSongNumStart(SE_W070); + m4aSongNumStart(SE_M_STRENGTH); } } @@ -4596,7 +4596,7 @@ static void SpriteCB_Shroomish(struct Sprite *sprite) sprite->invisible = FALSE; sprite->data[7]++; - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); sRoulette->shroomishShadowTimer = 1; sRoulette->shroomishShadowAlpha = sShroomishShadowAlphas[0]; } @@ -4643,7 +4643,7 @@ static void SpriteCB_Taillow_FlyAway(struct Sprite *sprite) sprite->callback = SpriteCallbackDummy; sprite->invisible = TRUE; sprite->animPaused = TRUE; - m4aSongNumStop(SE_BASABASA); + m4aSongNumStop(SE_TAILLOW_WING_FLAP); DestroySprite(sprite); FreeOamMatrix(gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].oam.matrixNum); DestroySprite(&gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]]); @@ -4674,7 +4674,7 @@ static void SpriteCB_Taillow_PickUpBall(struct Sprite *sprite) } else { - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); StartSpriteAnim(sprite, sRoulette->ball->sStuckOnWheelLeft + 4); sprite->callback = SpriteCB_Taillow_FlyAway; gSprites[sprite->sMonShadowSpriteId].affineAnimPaused = FALSE; @@ -4715,7 +4715,7 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite) } else { - m4aSongNumStartOrChange(SE_BASABASA); + m4aSongNumStartOrChange(SE_TAILLOW_WING_FLAP); if (sRoulette->ball->sStuckOnWheelLeft == 0) PlayCry1(SPECIES_TAILLOW, 63); else @@ -4770,5 +4770,5 @@ static void SpriteCB_Taillow(struct Sprite *sprite) } gSprites[sprite->sMonShadowSpriteId].callback = SpriteCB_TaillowShadow_FlyIn; gSprites[sprite->sMonSpriteId].callback = SpriteCB_Taillow_FlyIn; - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); } diff --git a/src/shop.c b/src/shop.c index 4fc44beee..5cba2767d 100755 --- a/src/shop.c +++ b/src/shop.c @@ -1089,7 +1089,7 @@ static void BuyMenuSubtractMoney(u8 taskId) { IncrementGameStat(GAME_STAT_SHOPPED); RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost); - PlaySE(SE_REGI); + PlaySE(SE_SHOP); PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0); if (gMartInfo.martType == MART_TYPE_NORMAL) diff --git a/src/slot_machine.c b/src/slot_machine.c index 8669b543b..9d19fc9a7 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -1220,7 +1220,7 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) sSlotMachine->coins -= (MAX_BET - sSlotMachine->bet); sSlotMachine->bet = MAX_BET; sSlotMachine->state = SLOT_ACTION_START_SPIN; - PlaySE(SE_REGI); + PlaySE(SE_SHOP); } else // you didn't have enough coins to bet the max { @@ -1232,7 +1232,7 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) // Increase bet if (JOY_NEW(DPAD_DOWN) && sSlotMachine->coins != 0) { - PlaySE(SE_REGI); + PlaySE(SE_SHOP); LightenBetTiles(sSlotMachine->bet); sSlotMachine->coins--; sSlotMachine->bet++; @@ -1335,7 +1335,7 @@ static bool8 SlotAction_AwaitReelStop(struct Task *task) { if (JOY_NEW(A_BUTTON)) { - PlaySE(SE_JYUNI); + PlaySE(SE_CONTEST_PLACE); StopSlotReel(sSlotMachine->currReel); PressStopReelButton(sSlotMachine->currReel); sSlotMachine->state = SLOT_ACTION_AWAIT_ALL_REELS_STOP; @@ -1381,17 +1381,17 @@ static bool8 SlotAction_CheckMatches(struct Task *task) } if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_BLUE) | (1 << MATCHED_777_RED))) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_BIG); } else if (sSlotMachine->matchedSymbols & (1 << MATCHED_777_MIXED)) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_REG); } else { - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); CreateDigitalDisplayScene(DIG_DISPLAY_WIN); } // if you matched 777... @@ -3098,7 +3098,7 @@ static void ReelTime_Init(struct Task *task) CreateReelTimeNumberGapSprite(); GetReeltimeDraw(); StopMapMusic(); - PlayNewMapMusic(MUS_BD_TIME); + PlayNewMapMusic(MUS_ROULETTE); } static void ReelTime_WindowEnter(struct Task *task) @@ -3240,7 +3240,7 @@ static void ReelTime_PikachuReact(struct Task *task) { task->data[4] = 0xa0; StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 5); - PlayFanfare(MUS_ME_ZANNEN); + PlayFanfare(MUS_TOO_BAD); } else { @@ -3252,7 +3252,7 @@ static void ReelTime_PikachuReact(struct Task *task) ResetPikaPowerBolts(); sSlotMachine->pikaPower = 0; } - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); } } } @@ -3328,8 +3328,8 @@ static void ReelTime_ExplodeMachine(struct Task *task) task->data[4] = 4; task->data[5] = 0; StopMapMusic(); - PlayFanfare(MUS_ME_ZANNEN); - PlaySE(SE_W153); + PlayFanfare(MUS_TOO_BAD); + PlaySE(SE_M_EXPLOSION); } static void ReelTime_WaitExplode(struct Task *task) diff --git a/src/sound.c b/src/sound.c index dba4354df..361624b44 100644 --- a/src/sound.c +++ b/src/sound.c @@ -41,24 +41,24 @@ static void Task_DuckBGMForPokemonCry(u8 taskId); static void RestoreBGMVolumeAfterPokemonCry(void); static const struct Fanfare sFanfares[] = { - { MUS_FANFA1, 80 }, - { MUS_FANFA4, 160 }, - { MUS_FANFA5, 220 }, - { MUS_ME_WAZA, 220 }, - { MUS_ME_ASA, 160 }, - { MUS_ME_BACHI, 340 }, - { MUS_ME_WASURE, 180 }, - { MUS_ME_KINOMI, 120 }, - { MUS_ME_TAMA, 710 }, - { MUS_ME_B_BIG, 250 }, - { MUS_ME_B_SMALL, 150 }, - { MUS_ME_ZANNEN, 160 }, - { MUS_RG_POKEFUE, 450 }, - { MUS_RG_FAN5, 170 }, - { MUS_RG_FAN2, 196 }, - { MUS_ME_POINTGET, 313 }, - { MUS_ME_SYMBOLGET, 318 }, - { MUS_ME_TORE_EYE, 135 }, + { MUS_LEVEL_UP, 80 }, + { MUS_OBTAIN_ITEM, 160 }, + { MUS_EVOLVED, 220 }, + { MUS_OBTAIN_TMHM, 220 }, + { MUS_HEAL, 160 }, + { MUS_OBTAIN_BADGE, 340 }, + { MUS_MOVE_DELETED, 180 }, + { MUS_OBTAIN_BERRY, 120 }, + { MUS_AWAKEN_LEGEND, 710 }, + { MUS_SLOTS_JACKPOT, 250 }, + { MUS_SLOTS_WIN, 150 }, + { MUS_TOO_BAD, 160 }, + { MUS_RG_POKE_FLUTE, 450 }, + { MUS_RG_OBTAIN_KEY_ITEM, 170 }, + { MUS_RG_DEX_RATING, 196 }, + { MUS_OBTAIN_B_POINTS, 313 }, + { MUS_OBTAIN_SYMBOL, 318 }, + { MUS_REGISTER_MATCH_CALL, 135 }, }; #define CRY_VOLUME 120 // was 125 in R/S diff --git a/src/strings.c b/src/strings.c index 07361ba60..fe5051d71 100644 --- a/src/strings.c +++ b/src/strings.c @@ -402,7 +402,7 @@ const u8 gText_PkmnNeedsToReplaceMove[] = _("{STR_VAR_1} wants to learn the\nmov const u8 gText_StopLearningMove2[] = _("Stop trying to teach\n{STR_VAR_2}?"); const u8 gText_MoveNotLearned[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_WhichMoveToForget[] = _("Which move should be forgotten?{PAUSE_UNTIL_PRESS}"); -const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); +const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnAlreadyKnows[] = _("{STR_VAR_1} already knows\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnHPRestoredByVar2[] = _("{STR_VAR_1}'s HP was restored\nby {STR_VAR_2} point(s).{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnCuredOfPoison[] = _("{STR_VAR_1} was cured of its\npoisoning.{PAUSE_UNTIL_PRESS}"); @@ -1294,7 +1294,7 @@ const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!"); const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?"); ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY."); -ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_FANFA1}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); +ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_LEVEL_UP}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait."); ALIGNED(4) const u8 gText_PlayBerryCrushAgain[] = _("Want to play BERRY CRUSH again?"); ALIGNED(4) const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game will be canceled."); @@ -1745,7 +1745,7 @@ const u8 gText_MoveRelearnerTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); const u8 gText_MoveRelearnerPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); -const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"); +const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p"); const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); const u8 gText_MoveRelearnedPkmnDidNotLearnMove[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); // Unused const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); diff --git a/src/title_screen.c b/src/title_screen.c index aa91351df..108601685 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -609,7 +609,7 @@ void CB2_InitTitleScreen(void) | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_OBJWIN_ON); - m4aSongNumStart(MUS_TITLE3); + m4aSongNumStart(MUS_TITLE); gMain.state = 5; break; case 5: diff --git a/src/trade.c b/src/trade.c index 17967733a..6480f3594 100644 --- a/src/trade.c +++ b/src/trade.c @@ -570,7 +570,7 @@ static void CB2_CreateTradeMenu(void) sTradeMenuData->bg3hofs = 0; SetTradePartyMonsVisible(); gMain.state++; - PlayBGM(MUS_P_SCHOOL); + PlayBGM(MUS_SCHOOL); break; case 15: SetTradePartyLiveStatuses(TRADE_PARTNER); @@ -2573,7 +2573,7 @@ static void sub_807AA28(struct Sprite *sprite) { if (++sprite->data[0] == 10) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); sprite->data[0] = 0; } } @@ -2582,7 +2582,7 @@ static void sub_807AA4C(struct Sprite *sprite) { if (!sprite->invisible && ++sprite->data[0] == 10) { - PlaySE(SE_W207B); + PlaySE(SE_M_SWAGGER2); sprite->data[0] = 0; } } @@ -2620,7 +2620,7 @@ static void sub_807AB04(struct Sprite *sprite) { if (++sprite->data[0] == 15) { - PlaySE(SE_W107); + PlaySE(SE_M_MINIMIZE); sprite->data[0] = 0; } } @@ -3289,7 +3289,7 @@ static bool8 AnimateTradeSequenceCable(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); break; case 1: if (sTradeData->bg2hofs > 0) @@ -3449,7 +3449,7 @@ static bool8 AnimateTradeSequenceCable(void) case 32: if (!gPaletteFade.active) { - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); sTradeData->state++; } gSprites[sTradeData->unk_90].pos2.y -= 3; @@ -3503,7 +3503,7 @@ static bool8 AnimateTradeSequenceCable(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -163) { - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) { @@ -3600,7 +3600,7 @@ static bool8 AnimateTradeSequenceCable(void) DestroySprite(&gSprites[sTradeData->unk_91]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; - PlaySE(SE_W028); + PlaySE(SE_M_SAND_ATTACK); } break; case 51: @@ -3704,7 +3704,7 @@ static bool8 AnimateTradeSequenceCable(void) case 68: if (++sTradeData->timer == 10) { - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); } if (sTradeData->timer == 250) { @@ -3781,7 +3781,7 @@ static bool8 AnimateTradeSequenceWireless(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); break; case 1: if (sTradeData->bg2hofs > 0) @@ -3946,7 +3946,7 @@ static bool8 AnimateTradeSequenceWireless(void) case 32: if (!gPaletteFade.active) { - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); sTradeData->state++; } gSprites[sTradeData->unk_90].pos2.y -= 3; @@ -4001,7 +4001,7 @@ static bool8 AnimateTradeSequenceWireless(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -163) { - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) { @@ -4116,7 +4116,7 @@ static bool8 AnimateTradeSequenceWireless(void) DestroySprite(&gSprites[sTradeData->unk_91]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; - PlaySE(SE_W028); + PlaySE(SE_M_SAND_ATTACK); } break; case 51: @@ -4219,7 +4219,7 @@ static bool8 AnimateTradeSequenceWireless(void) case 68: if (++sTradeData->timer == 10) { - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); } if (sTradeData->timer == 250) { @@ -4361,10 +4361,10 @@ static void sub_807E5D8(struct Sprite *sprite) { sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]]; if (sprite->data[0] == 22) - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); if (++ sprite->data[0] == 44) { - PlaySE(SE_W025); + PlaySE(SE_M_MEGA_KICK); sprite->callback = sub_807E64C; sprite->data[0] = 0; BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, RGB_WHITEALPHA); @@ -4394,17 +4394,17 @@ static void sub_807E6AC(struct Sprite *sprite) { sprite->data[2] ++; sprite->data[0] = 0x16; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); } } else { if (sprite->data[0] == 0x42) - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); if (sprite->data[0] == 0x5c) - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); if (sprite->data[0] == 0x6b) - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]]; if (++sprite->data[0] == 0x6c) sprite->callback = SpriteCallbackDummy; @@ -4809,7 +4809,7 @@ static void Task_AnimateWirelessSignal(u8 taskId) } if (sWirelessSignalTiming[idx][0] == 0 && counter == 0) - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); if (counter == sWirelessSignalTiming[idx][1]) { diff --git a/src/trainer_card.c b/src/trainer_card.c index c374fad07..9d6838176 100755 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -422,7 +422,7 @@ static void Task_TrainerCard(u8 taskId) case 8: if (!UpdatePaletteFade() && !IsDma3ManagerBusyWithBgCopy()) { - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); sData->mainState = STATE_HANDLE_INPUT_FRONT; } break; @@ -441,7 +441,7 @@ static void Task_TrainerCard(u8 taskId) if (gMain.newKeys & A_BUTTON) { FlipTrainerCard(); - PlaySE(SE_RG_CARD1); + PlaySE(SE_RG_CARD_FLIP); sData->mainState = STATE_WAIT_FLIP_TO_BACK; } else if (gMain.newKeys & B_BUTTON) @@ -460,7 +460,7 @@ static void Task_TrainerCard(u8 taskId) case STATE_WAIT_FLIP_TO_BACK: if (IsCardFlipTaskActive() && sub_8087598() != TRUE) { - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); sData->mainState = STATE_HANDLE_INPUT_BACK; } break; @@ -480,7 +480,7 @@ static void Task_TrainerCard(u8 taskId) { FlipTrainerCard(); sData->mainState = STATE_WAIT_FLIP_TO_FRONT; - PlaySE(SE_RG_CARD1); + PlaySE(SE_RG_CARD_FLIP); } } else if (gMain.newKeys & A_BUTTON) @@ -518,7 +518,7 @@ static void Task_TrainerCard(u8 taskId) if (IsCardFlipTaskActive() && sub_8087598() != TRUE) { sData->mainState = STATE_HANDLE_INPUT_FRONT; - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); } break; } @@ -1730,7 +1730,7 @@ static bool8 Task_SetCardFlipped(struct Task* task) sData->onBack ^= 1; task->tFlipState++; sData->allowDMACopy = TRUE; - PlaySE(SE_RG_CARD2); + PlaySE(SE_RG_CARD_FLIPPING); return FALSE; } diff --git a/src/union_room.c b/src/union_room.c index 639420d71..f79dd9cc4 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -1018,13 +1018,13 @@ static void Task_TryJoinLinkGroup(u8 taskId) // Trading is allowed, or not trading at all AskToJoinRfuGroup(data, id); data->state = LG_STATE_ASK_JOIN_GROUP; - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); } else { StringCopy(gStringVar4, sCantTransmitToTrainerTexts[readyStatus - 1]); data->state = LG_STATE_TRADE_NOT_READY; - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); } } else @@ -2118,7 +2118,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId) RedrawListMenu(data->listTaskId); IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); CreateTask_RfuReconnectWithParent(data->field_0->arr[data->leaderId].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->leaderId].gname_uname.gname.unk_00.playerTrainerId)); - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); data->state = 4; } else @@ -2279,7 +2279,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId) LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); CreateTask_RfuReconnectWithParent(data->field_0->arr[0].gname_uname.playerName, ReadAsU16(data->field_0->arr[0].gname_uname.gname.unk_00.playerTrainerId)); - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); data->state = 4; } else @@ -2846,7 +2846,7 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_START_ACTIVITY_FREE_UROOM; break; case UR_STATE_PLAYER_CONTACTED_YOU: - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); sub_800EF7C(); uroom->state = UR_STATE_RECV_CONTACT_DATA; uroom->recvActivityRequest[0] = 0; |