diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/trade.c | 523 |
1 files changed, 520 insertions, 3 deletions
diff --git a/src/trade.c b/src/trade.c index c996c3348..ebcbf8534 100644 --- a/src/trade.c +++ b/src/trade.c @@ -200,6 +200,7 @@ extern const struct SpriteTemplate gUnknown_08338D88; extern const struct SpriteTemplate gSpriteTemplate_8338DC8; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[]; extern const struct SpriteTemplate gSpriteTemplate_8338E74; +extern const struct SpriteTemplate gSpriteTemplate_8338E8C; // external to this file extern const struct CompressedSpriteSheet gMonFrontPicTable[]; @@ -251,7 +252,9 @@ void sub_807AAE0(struct Sprite *); void sub_807E6AC(struct Sprite *); void sub_807F14C(void); void sub_807E784(void); +void c3_08054588(u8); void c3_0805465C(u8); +void sub_807F39C(u8); bool8 sub_8077170(const void *a0, u32 a1) { @@ -3727,14 +3730,13 @@ bool8 sub_807BBEC(void) gUnknown_020322A0->unk_94++; } break; - /*case 13: + case 13: // The game waits here for the sprite to finish its animation sequence. - break;*/ + break; case 14: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); gUnknown_020322A0->unk_94 = 20; break; - case 20: if (!gPaletteFade.active) { @@ -4162,3 +4164,518 @@ bool8 sub_807BBEC(void) } return FALSE; } + +bool8 sub_807CFC8(void) +{ + u16 evoTarget; + + switch (gUnknown_020322A0->unk_94) + { + case 0: + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = -180; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[0]].y_offset; + gUnknown_020322A0->unk_94++; + gUnknown_020322A0->unk_F4 = GetCurrentMapMusic(); + PlayNewMapMusic(MUS_SHINKA); + break; + case 1: + if (gUnknown_020322A0->bg2hofs > 0) + { + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x += 3; + gUnknown_020322A0->bg2hofs -= 3; + } + else + { + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = 0; + gUnknown_020322A0->bg2hofs = 0; + gUnknown_020322A0->unk_94 = 10; + } + break; + case 10: + StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY); + sub_807F1A8(0, gStringVar4, 0); + + if (gUnknown_020322A0->tradeSpecies[0] != SPECIES_EGG) + { + PlayCry1(gUnknown_020322A0->tradeSpecies[0], 0); + } + + gUnknown_020322A0->unk_94 = 11; + gUnknown_020322A0->unk_64 = 0; + break; + case 11: + if (++gUnknown_020322A0->unk_64 == 80) + { + gUnknown_020322A0->unk_D2 = sub_807671C(gUnknown_020322A0->pokePicSpriteIdxs[0], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff); + gUnknown_020322A0->unk_94++; + StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1); + sub_807F1A8(0, gStringVar4, 0); + } + break; + case 12: + if (gSprites[gUnknown_020322A0->unk_D2].callback == SpriteCallbackDummy) + { + gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0); + gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E5D8; + DestroySprite(&gSprites[gUnknown_020322A0->unk_D2]); + gUnknown_020322A0->unk_94++; + } + break; + case 13: + // The game waits here for the sprite to finish its animation sequence. + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gUnknown_020322A0->unk_94 = 20; + break; + case 20: + if (!gPaletteFade.active) + { + sub_807B62C(4); + FillWindowPixelBuffer(0, 0xFF); + CopyWindowToVram(0, 3); + gUnknown_020322A0->unk_94++; + } + break; + case 21: + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK); + gUnknown_020322A0->unk_94++; + break; + case 22: + if (!gPaletteFade.active) + { + gUnknown_020322A0->unk_94 = 23; + } + break; + case 23: + if (gUnknown_020322A0->unk_EA > 0x100) + { + gUnknown_020322A0->unk_EA -= 0x34; + } + else + { + sub_807B62C(1); + gUnknown_020322A0->unk_EA = 0x80; + gUnknown_020322A0->unk_94 = 124; + gUnknown_020322A0->unk_64 = 0; + } + gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA; + break; + case 124: + if (++gUnknown_020322A0->unk_64 > 20) + { + sub_807B62C(3); + gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E8C, 120, 80, 0); + gUnknown_020322A0->unk_94++; + } + break; + case 125: + if (gSprites[gUnknown_020322A0->unk_91].animEnded) + { + DestroySprite(&gSprites[gUnknown_020322A0->unk_91]); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | + BLDCNT_TGT1_OBJ | + BLDCNT_EFFECT_BLEND | + BLDCNT_TGT2_BG2); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4)); + CreateTask(c3_08054588, 5); + gUnknown_020322A0->unk_94++; + } + break; + case 126: + if (!FuncIsActiveTask(c3_08054588)) + { + gUnknown_020322A0->unk_94 = 26; + } + break; + case 26: + if (--gUnknown_020322A0->bg1vofs == 316) + { + gUnknown_020322A0->unk_94++; + } + break; + case 27: + gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, 80, 3); + gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C; + gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, 80, 0); + StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1); + gUnknown_020322A0->unk_94++; + break; + case 28: + if ((gUnknown_020322A0->bg1vofs -= 3) == 166) + { + gUnknown_020322A0->unk_94 = 200; + } + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_BG1_ON | + DISPCNT_OBJ_ON); + break; + case 200: + gSprites[gUnknown_020322A0->unk_90].pos1.y -= 2; + gSprites[gUnknown_020322A0->unk_91].pos1.y -= 2; + if (gSprites[gUnknown_020322A0->unk_90].pos1.y < -8) + { + gUnknown_020322A0->unk_94 = 29; + } + break; + case 29: + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); + gUnknown_020322A0->unk_94 = 30; + break; + case 30: + if (!gPaletteFade.active) + { + DestroySprite(&gSprites[gUnknown_020322A0->unk_90]); + DestroySprite(&gSprites[gUnknown_020322A0->unk_91]); + sub_807B62C(2); + gUnknown_020322A0->unk_94++; + } + break; + case 31: + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK); + gUnknown_020322A0->unk_90 = CreateSprite(&gSpriteTemplate_8338DC8, 111, 170, 0); + gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 129, -10, 0); + gUnknown_020322A0->unk_94++; + break; + case 32: + if (!gPaletteFade.active) + { + PlaySE(SE_TK_WARPOUT); + gUnknown_020322A0->unk_94++; + } + gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3; + gSprites[gUnknown_020322A0->unk_91].pos2.y += 3; + break; + case 33: + gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3; + gSprites[gUnknown_020322A0->unk_91].pos2.y += 3; + if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -90) + { + gSprites[gUnknown_020322A0->unk_90].data[1] = 1; + gSprites[gUnknown_020322A0->unk_91].data[1] = 1; + gUnknown_020322A0->unk_94++; + CreateTask(c3_0805465C, 5); + } + break; + case 34: + BlendPalettes(0x8, 16, RGB_WHITEALPHA); + gUnknown_020322A0->unk_94++; + break; + case 35: + BlendPalettes(0x8, 16, RGB_WHITEALPHA); + gUnknown_020322A0->unk_94++; + break; + case 36: + BlendPalettes(0x8, 16, RGB_WHITEALPHA); + gUnknown_020322A0->unk_94++; + break; + case 37: + if (!IsMonSpriteNotFlipped(gUnknown_020322A0->tradeSpecies[0])) + { + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].affineAnims = gSpriteAffineAnimTable_8338ECC; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0, 3, 3); + StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0); + } + else + { + StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0); + } + StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0); + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.x = 40; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 200; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.y = 192; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = -32; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = FALSE; + gUnknown_020322A0->unk_94++; + break; + case 38: + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y -= 3; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y += 3; + if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y >= -163) + { + PlaySE(SE_TK_WARPIN); + } + if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -222) + { + gSprites[gUnknown_020322A0->unk_90].data[1] = 0; + gSprites[gUnknown_020322A0->unk_91].data[1] = 0; + gUnknown_020322A0->unk_94++; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = TRUE; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = TRUE; + CreateTask(sub_807F39C, 5); + } + break; + case 39: + gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3; + gSprites[gUnknown_020322A0->unk_91].pos2.y += 3; + if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -222) + { + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); + gUnknown_020322A0->unk_94++; + DestroySprite(&gSprites[gUnknown_020322A0->unk_90]); + DestroySprite(&gSprites[gUnknown_020322A0->unk_91]); + } + break; + case 40: + if (!gPaletteFade.active) + { + gUnknown_020322A0->unk_94++; + sub_807B62C(1); + gUnknown_020322A0->bg1vofs = 166; + sub_807B62C(3); + gUnknown_020322A0->bg2vofs = 412; + gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, -20, 3); + gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C; + gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, -20, 0); + StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1); + } + break; + case 41: + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK); + gUnknown_020322A0->unk_94++; + break; + case 42: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_BG1_ON | + DISPCNT_OBJ_ON); + if (!gPaletteFade.active) + { + gUnknown_020322A0->unk_94++; + } + break; + case 43: + gSprites[gUnknown_020322A0->unk_90].pos2.y += 4; + gSprites[gUnknown_020322A0->unk_91].pos2.y += 4; + if (gSprites[gUnknown_020322A0->unk_90].pos2.y + gSprites[gUnknown_020322A0->unk_90].pos1.y == 64) + { + gUnknown_020322A0->unk_94 = 144; + gUnknown_020322A0->unk_64 = 0; + } + break; + case 144: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_BG1_ON | + DISPCNT_BG2_ON | + DISPCNT_OBJ_ON); + gUnknown_020322A0->bg1vofs += 3; + gUnknown_020322A0->bg2vofs += 3; + if (++gUnknown_020322A0->unk_64 == 10) + { + u8 taskId = CreateTask(c3_08054588, 5); + gTasks[taskId].data[2] = 1; + } + if (gUnknown_020322A0->bg1vofs > 316) + { + gUnknown_020322A0->bg1vofs = 316; + gUnknown_020322A0->unk_94++; + } + break; + case 145: + DestroySprite(&gSprites[gUnknown_020322A0->unk_90]); + DestroySprite(&gSprites[gUnknown_020322A0->unk_91]); + gUnknown_020322A0->unk_94++; + gUnknown_020322A0->unk_64 = 0; + break; + case 146: + if (!FuncIsActiveTask(c3_08054588)) + { + gUnknown_020322A0->unk_94 = 46; + gUnknown_020322A0->unk_64 = 0; + } + break; + case 46: + if (++gUnknown_020322A0->unk_64 == 10) + { + gUnknown_020322A0->unk_94++; + } + break; + case 47: + if (++gUnknown_020322A0->bg1vofs > 348) + { + gUnknown_020322A0->bg1vofs = 348; + gUnknown_020322A0->unk_94++; + } + break; + case 48: + gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0); + gUnknown_020322A0->unk_94 = 50; + break; + case 50: + if (gSprites[gUnknown_020322A0->unk_91].animEnded) + { + DestroySprite(&gSprites[gUnknown_020322A0->unk_91]); + sub_807B62C(6); + gUnknown_020322A0->unk_94++; + PlaySE(SE_W028); + } + break; + case 51: + if (gUnknown_020322A0->unk_EA < 0x400) + { + gUnknown_020322A0->unk_EA += 0x34; + } + else + { + gUnknown_020322A0->unk_EA = 0x400; + gUnknown_020322A0->unk_94++; + } + gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA; + break; + case 52: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gUnknown_020322A0->unk_94 = 60; + break; + case 60: + if (!gPaletteFade.active) + { + sub_807B62C(5); + sub_807B62C(7); + gPaletteFade.bufferTransferDisabled = TRUE; + gUnknown_020322A0->unk_94++; + } + break; + case 61: + gPaletteFade.bufferTransferDisabled = FALSE; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + gUnknown_020322A0->unk_94++; + break; + case 62: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_BG2_ON | + DISPCNT_OBJ_ON); + if (!gPaletteFade.active) + { + gUnknown_020322A0->unk_94++; + } + break; + case 63: + gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0); + gSprites[gUnknown_020322A0->unk_D3].data[3] = 74; + gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E6AC; + StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_D3], 1); + StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->unk_D3], 2); + BlendPalettes(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA); + gUnknown_020322A0->unk_94++; + gUnknown_020322A0->unk_64 = 0; + break; + case 64: + BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA); + gUnknown_020322A0->unk_94++; + break; + case 65: + if (gSprites[gUnknown_020322A0->unk_D3].callback == SpriteCallbackDummy) + { + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[gUnknown_020322A0->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], gUnknown_020322A0->tradeSpecies[1], gUnknown_020322A0->unk_68[1]); + gUnknown_020322A0->unk_94++; + } + break; + case 66: + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 120; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[1]].y_offset + 60; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.x = 0; + gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y = 0; + StartSpriteAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0); + CreatePokeballSpriteToReleaseMon(gUnknown_020322A0->pokePicSpriteIdxs[1], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, gUnknown_020322A0->tradeSpecies[1]); + FreeSpriteOamMatrix(&gSprites[gUnknown_020322A0->unk_D3]); + DestroySprite(&gSprites[gUnknown_020322A0->unk_D3]); + gUnknown_020322A0->unk_94++; + break; + case 67: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | + DISPCNT_OBJ_1D_MAP | + DISPCNT_BG0_ON | + DISPCNT_BG2_ON | + DISPCNT_OBJ_ON); + StringExpandPlaceholders(gStringVar4, gText_XSentOverY); + sub_807F1A8(0, gStringVar4, 0); + gUnknown_020322A0->unk_94 = 167; + gUnknown_020322A0->unk_64 = 0; + break; + // 167 and 267 are extra cases added in for animations + case 167: + if (++gUnknown_020322A0->unk_64 > 60) + { + gUnknown_020322A0->unk_94 = 267; + gUnknown_020322A0->unk_64 = 0; + } + break; + case 267: + if (IsCryFinished()) + { + gUnknown_020322A0->unk_94 = 68; + } + break; + case 68: + if (++gUnknown_020322A0->unk_64 == 10) + { + PlayFanfare(MUS_FANFA5); + } + if (gUnknown_020322A0->unk_64 == 250) + { + gUnknown_020322A0->unk_94++; + StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX); + sub_807F1A8(0, gStringVar4, 0); + gUnknown_020322A0->unk_64 = 0; + } + break; + case 69: + if (++gUnknown_020322A0->unk_64 == 60) + { + gUnknown_020322A0->unk_94++; + } + break; + case 70: + sub_807F14C(); + gUnknown_020322A0->unk_94++; + break; + case 71: + if (gUnknown_020322A0->isLinkTrade) + { + return TRUE; + } + else if (gMain.newKeys & A_BUTTON) + { + gUnknown_020322A0->unk_94++; + } + break; + case 72: // Only if in-game trade + sub_807B4D0(gSpecialVar_0x8005, 0); + gCB2_AfterEvolution = sub_807B60C; + evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gUnknown_02032298[0]], TRUE, ITEM_NONE); + if (evoTarget != SPECIES_NONE) + { + TradeEvolutionScene(&gPlayerParty[gUnknown_02032298[0]], evoTarget, gUnknown_020322A0->pokePicSpriteIdxs[1], gUnknown_02032298[0]); + } + gUnknown_020322A0->unk_94++; + break; + case 73: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gUnknown_020322A0->unk_94++; + break; + case 74: + if (!gPaletteFade.active) + { + PlayNewMapMusic(gUnknown_020322A0->unk_F4); + if (gUnknown_020322A0) + { + FreeAllWindowBuffers(); + Free(GetBgTilemapBuffer(3)); + Free(GetBgTilemapBuffer(1)); + Free(GetBgTilemapBuffer(0)); + FreeMonSpritesGfx(); + FREE_AND_SET_NULL(gUnknown_020322A0); + } + SetMainCallback2(CB2_ReturnToField); + sub_807E784(); + } + break; + } + return FALSE; +} |