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-rw-r--r--src/trade.c523
1 files changed, 520 insertions, 3 deletions
diff --git a/src/trade.c b/src/trade.c
index c996c3348..ebcbf8534 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -200,6 +200,7 @@ extern const struct SpriteTemplate gUnknown_08338D88;
extern const struct SpriteTemplate gSpriteTemplate_8338DC8;
extern const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[];
extern const struct SpriteTemplate gSpriteTemplate_8338E74;
+extern const struct SpriteTemplate gSpriteTemplate_8338E8C;
// external to this file
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
@@ -251,7 +252,9 @@ void sub_807AAE0(struct Sprite *);
void sub_807E6AC(struct Sprite *);
void sub_807F14C(void);
void sub_807E784(void);
+void c3_08054588(u8);
void c3_0805465C(u8);
+void sub_807F39C(u8);
bool8 sub_8077170(const void *a0, u32 a1)
{
@@ -3727,14 +3730,13 @@ bool8 sub_807BBEC(void)
gUnknown_020322A0->unk_94++;
}
break;
- /*case 13:
+ case 13:
// The game waits here for the sprite to finish its animation sequence.
- break;*/
+ break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gUnknown_020322A0->unk_94 = 20;
break;
-
case 20:
if (!gPaletteFade.active)
{
@@ -4162,3 +4164,518 @@ bool8 sub_807BBEC(void)
}
return FALSE;
}
+
+bool8 sub_807CFC8(void)
+{
+ u16 evoTarget;
+
+ switch (gUnknown_020322A0->unk_94)
+ {
+ case 0:
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = -180;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[0]].y_offset;
+ gUnknown_020322A0->unk_94++;
+ gUnknown_020322A0->unk_F4 = GetCurrentMapMusic();
+ PlayNewMapMusic(MUS_SHINKA);
+ break;
+ case 1:
+ if (gUnknown_020322A0->bg2hofs > 0)
+ {
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x += 3;
+ gUnknown_020322A0->bg2hofs -= 3;
+ }
+ else
+ {
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = 0;
+ gUnknown_020322A0->bg2hofs = 0;
+ gUnknown_020322A0->unk_94 = 10;
+ }
+ break;
+ case 10:
+ StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
+ sub_807F1A8(0, gStringVar4, 0);
+
+ if (gUnknown_020322A0->tradeSpecies[0] != SPECIES_EGG)
+ {
+ PlayCry1(gUnknown_020322A0->tradeSpecies[0], 0);
+ }
+
+ gUnknown_020322A0->unk_94 = 11;
+ gUnknown_020322A0->unk_64 = 0;
+ break;
+ case 11:
+ if (++gUnknown_020322A0->unk_64 == 80)
+ {
+ gUnknown_020322A0->unk_D2 = sub_807671C(gUnknown_020322A0->pokePicSpriteIdxs[0], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
+ gUnknown_020322A0->unk_94++;
+ StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
+ sub_807F1A8(0, gStringVar4, 0);
+ }
+ break;
+ case 12:
+ if (gSprites[gUnknown_020322A0->unk_D2].callback == SpriteCallbackDummy)
+ {
+ gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0);
+ gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E5D8;
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_D2]);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 13:
+ // The game waits here for the sprite to finish its animation sequence.
+ break;
+ case 14:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gUnknown_020322A0->unk_94 = 20;
+ break;
+ case 20:
+ if (!gPaletteFade.active)
+ {
+ sub_807B62C(4);
+ FillWindowPixelBuffer(0, 0xFF);
+ CopyWindowToVram(0, 3);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 21:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 22:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_020322A0->unk_94 = 23;
+ }
+ break;
+ case 23:
+ if (gUnknown_020322A0->unk_EA > 0x100)
+ {
+ gUnknown_020322A0->unk_EA -= 0x34;
+ }
+ else
+ {
+ sub_807B62C(1);
+ gUnknown_020322A0->unk_EA = 0x80;
+ gUnknown_020322A0->unk_94 = 124;
+ gUnknown_020322A0->unk_64 = 0;
+ }
+ gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA;
+ break;
+ case 124:
+ if (++gUnknown_020322A0->unk_64 > 20)
+ {
+ sub_807B62C(3);
+ gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E8C, 120, 80, 0);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 125:
+ if (gSprites[gUnknown_020322A0->unk_91].animEnded)
+ {
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
+ BLDCNT_TGT1_OBJ |
+ BLDCNT_EFFECT_BLEND |
+ BLDCNT_TGT2_BG2);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
+ CreateTask(c3_08054588, 5);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 126:
+ if (!FuncIsActiveTask(c3_08054588))
+ {
+ gUnknown_020322A0->unk_94 = 26;
+ }
+ break;
+ case 26:
+ if (--gUnknown_020322A0->bg1vofs == 316)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 27:
+ gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, 80, 3);
+ gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C;
+ gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, 80, 0);
+ StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 28:
+ if ((gUnknown_020322A0->bg1vofs -= 3) == 166)
+ {
+ gUnknown_020322A0->unk_94 = 200;
+ }
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_OBJ_ON);
+ break;
+ case 200:
+ gSprites[gUnknown_020322A0->unk_90].pos1.y -= 2;
+ gSprites[gUnknown_020322A0->unk_91].pos1.y -= 2;
+ if (gSprites[gUnknown_020322A0->unk_90].pos1.y < -8)
+ {
+ gUnknown_020322A0->unk_94 = 29;
+ }
+ break;
+ case 29:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
+ gUnknown_020322A0->unk_94 = 30;
+ break;
+ case 30:
+ if (!gPaletteFade.active)
+ {
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
+ sub_807B62C(2);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 31:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ gUnknown_020322A0->unk_90 = CreateSprite(&gSpriteTemplate_8338DC8, 111, 170, 0);
+ gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 129, -10, 0);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 32:
+ if (!gPaletteFade.active)
+ {
+ PlaySE(SE_TK_WARPOUT);
+ gUnknown_020322A0->unk_94++;
+ }
+ gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
+ gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
+ break;
+ case 33:
+ gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
+ gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
+ if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -90)
+ {
+ gSprites[gUnknown_020322A0->unk_90].data[1] = 1;
+ gSprites[gUnknown_020322A0->unk_91].data[1] = 1;
+ gUnknown_020322A0->unk_94++;
+ CreateTask(c3_0805465C, 5);
+ }
+ break;
+ case 34:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 35:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 36:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 37:
+ if (!IsMonSpriteNotFlipped(gUnknown_020322A0->tradeSpecies[0]))
+ {
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].affineAnims = gSpriteAffineAnimTable_8338ECC;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0, 3, 3);
+ StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0);
+ }
+ else
+ {
+ StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0);
+ }
+ StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0);
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.x = 40;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 200;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.y = 192;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = -32;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = FALSE;
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 38:
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y -= 3;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y += 3;
+ if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y >= -163)
+ {
+ PlaySE(SE_TK_WARPIN);
+ }
+ if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -222)
+ {
+ gSprites[gUnknown_020322A0->unk_90].data[1] = 0;
+ gSprites[gUnknown_020322A0->unk_91].data[1] = 0;
+ gUnknown_020322A0->unk_94++;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = TRUE;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = TRUE;
+ CreateTask(sub_807F39C, 5);
+ }
+ break;
+ case 39:
+ gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
+ gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
+ if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -222)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
+ gUnknown_020322A0->unk_94++;
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
+ }
+ break;
+ case 40:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_020322A0->unk_94++;
+ sub_807B62C(1);
+ gUnknown_020322A0->bg1vofs = 166;
+ sub_807B62C(3);
+ gUnknown_020322A0->bg2vofs = 412;
+ gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, -20, 3);
+ gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C;
+ gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, -20, 0);
+ StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1);
+ }
+ break;
+ case 41:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 42:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_OBJ_ON);
+ if (!gPaletteFade.active)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 43:
+ gSprites[gUnknown_020322A0->unk_90].pos2.y += 4;
+ gSprites[gUnknown_020322A0->unk_91].pos2.y += 4;
+ if (gSprites[gUnknown_020322A0->unk_90].pos2.y + gSprites[gUnknown_020322A0->unk_90].pos1.y == 64)
+ {
+ gUnknown_020322A0->unk_94 = 144;
+ gUnknown_020322A0->unk_64 = 0;
+ }
+ break;
+ case 144:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ gUnknown_020322A0->bg1vofs += 3;
+ gUnknown_020322A0->bg2vofs += 3;
+ if (++gUnknown_020322A0->unk_64 == 10)
+ {
+ u8 taskId = CreateTask(c3_08054588, 5);
+ gTasks[taskId].data[2] = 1;
+ }
+ if (gUnknown_020322A0->bg1vofs > 316)
+ {
+ gUnknown_020322A0->bg1vofs = 316;
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 145:
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
+ gUnknown_020322A0->unk_94++;
+ gUnknown_020322A0->unk_64 = 0;
+ break;
+ case 146:
+ if (!FuncIsActiveTask(c3_08054588))
+ {
+ gUnknown_020322A0->unk_94 = 46;
+ gUnknown_020322A0->unk_64 = 0;
+ }
+ break;
+ case 46:
+ if (++gUnknown_020322A0->unk_64 == 10)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 47:
+ if (++gUnknown_020322A0->bg1vofs > 348)
+ {
+ gUnknown_020322A0->bg1vofs = 348;
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 48:
+ gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0);
+ gUnknown_020322A0->unk_94 = 50;
+ break;
+ case 50:
+ if (gSprites[gUnknown_020322A0->unk_91].animEnded)
+ {
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
+ sub_807B62C(6);
+ gUnknown_020322A0->unk_94++;
+ PlaySE(SE_W028);
+ }
+ break;
+ case 51:
+ if (gUnknown_020322A0->unk_EA < 0x400)
+ {
+ gUnknown_020322A0->unk_EA += 0x34;
+ }
+ else
+ {
+ gUnknown_020322A0->unk_EA = 0x400;
+ gUnknown_020322A0->unk_94++;
+ }
+ gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA;
+ break;
+ case 52:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gUnknown_020322A0->unk_94 = 60;
+ break;
+ case 60:
+ if (!gPaletteFade.active)
+ {
+ sub_807B62C(5);
+ sub_807B62C(7);
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 61:
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 62:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ if (!gPaletteFade.active)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 63:
+ gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0);
+ gSprites[gUnknown_020322A0->unk_D3].data[3] = 74;
+ gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E6AC;
+ StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_D3], 1);
+ StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->unk_D3], 2);
+ BlendPalettes(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
+ gUnknown_020322A0->unk_94++;
+ gUnknown_020322A0->unk_64 = 0;
+ break;
+ case 64:
+ BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 65:
+ if (gSprites[gUnknown_020322A0->unk_D3].callback == SpriteCallbackDummy)
+ {
+ HandleLoadSpecialPokePic_2(&gMonFrontPicTable[gUnknown_020322A0->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], gUnknown_020322A0->tradeSpecies[1], gUnknown_020322A0->unk_68[1]);
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 66:
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 120;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[1]].y_offset + 60;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.x = 0;
+ gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y = 0;
+ StartSpriteAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0);
+ CreatePokeballSpriteToReleaseMon(gUnknown_020322A0->pokePicSpriteIdxs[1], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, gUnknown_020322A0->tradeSpecies[1]);
+ FreeSpriteOamMatrix(&gSprites[gUnknown_020322A0->unk_D3]);
+ DestroySprite(&gSprites[gUnknown_020322A0->unk_D3]);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 67:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG0_ON |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
+ sub_807F1A8(0, gStringVar4, 0);
+ gUnknown_020322A0->unk_94 = 167;
+ gUnknown_020322A0->unk_64 = 0;
+ break;
+ // 167 and 267 are extra cases added in for animations
+ case 167:
+ if (++gUnknown_020322A0->unk_64 > 60)
+ {
+ gUnknown_020322A0->unk_94 = 267;
+ gUnknown_020322A0->unk_64 = 0;
+ }
+ break;
+ case 267:
+ if (IsCryFinished())
+ {
+ gUnknown_020322A0->unk_94 = 68;
+ }
+ break;
+ case 68:
+ if (++gUnknown_020322A0->unk_64 == 10)
+ {
+ PlayFanfare(MUS_FANFA5);
+ }
+ if (gUnknown_020322A0->unk_64 == 250)
+ {
+ gUnknown_020322A0->unk_94++;
+ StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
+ sub_807F1A8(0, gStringVar4, 0);
+ gUnknown_020322A0->unk_64 = 0;
+ }
+ break;
+ case 69:
+ if (++gUnknown_020322A0->unk_64 == 60)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 70:
+ sub_807F14C();
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 71:
+ if (gUnknown_020322A0->isLinkTrade)
+ {
+ return TRUE;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ gUnknown_020322A0->unk_94++;
+ }
+ break;
+ case 72: // Only if in-game trade
+ sub_807B4D0(gSpecialVar_0x8005, 0);
+ gCB2_AfterEvolution = sub_807B60C;
+ evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gUnknown_02032298[0]], TRUE, ITEM_NONE);
+ if (evoTarget != SPECIES_NONE)
+ {
+ TradeEvolutionScene(&gPlayerParty[gUnknown_02032298[0]], evoTarget, gUnknown_020322A0->pokePicSpriteIdxs[1], gUnknown_02032298[0]);
+ }
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 73:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gUnknown_020322A0->unk_94++;
+ break;
+ case 74:
+ if (!gPaletteFade.active)
+ {
+ PlayNewMapMusic(gUnknown_020322A0->unk_F4);
+ if (gUnknown_020322A0)
+ {
+ FreeAllWindowBuffers();
+ Free(GetBgTilemapBuffer(3));
+ Free(GetBgTilemapBuffer(1));
+ Free(GetBgTilemapBuffer(0));
+ FreeMonSpritesGfx();
+ FREE_AND_SET_NULL(gUnknown_020322A0);
+ }
+ SetMainCallback2(CB2_ReturnToField);
+ sub_807E784();
+ }
+ break;
+ }
+ return FALSE;
+}