diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_ai_script_commands.c | 6 | ||||
-rw-r--r-- | src/battle_dome.c | 14 | ||||
-rw-r--r-- | src/battle_factory_screen.c | 6 | ||||
-rw-r--r-- | src/battle_pyramid.c | 8 | ||||
-rw-r--r-- | src/battle_script_commands.c | 2 | ||||
-rw-r--r-- | src/battle_tower.c | 28 | ||||
-rw-r--r-- | src/battle_util.c | 9 | ||||
-rw-r--r-- | src/berry_blender.c | 10 | ||||
-rw-r--r-- | src/contest_ai.c | 10 | ||||
-rw-r--r-- | src/data.c | 5 | ||||
-rw-r--r-- | src/data/battle_moves.h | 340 | ||||
-rw-r--r-- | src/data/graphics/trainers.h | 8 | ||||
-rw-r--r-- | src/data/trainer_graphics/back_pic_tables.h | 20 | ||||
-rw-r--r-- | src/data/trainer_graphics/front_pic_tables.h | 4 | ||||
-rw-r--r-- | src/daycare.c | 16 | ||||
-rw-r--r-- | src/field_effect.c | 13 | ||||
-rw-r--r-- | src/frontier_pass.c | 3 | ||||
-rw-r--r-- | src/frontier_util.c | 14 | ||||
-rw-r--r-- | src/m4a.c | 319 | ||||
-rw-r--r-- | src/m4a_1.s | 440 | ||||
-rw-r--r-- | src/match_call.c | 10 | ||||
-rw-r--r-- | src/menu.c | 43 | ||||
-rw-r--r-- | src/metatile_behavior.c | 9 | ||||
-rw-r--r-- | src/pokemon.c | 5 | ||||
-rw-r--r-- | src/pokemon_animation.c | 9 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 5 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 10 | ||||
-rw-r--r-- | src/region_map.c | 4 | ||||
-rw-r--r-- | src/roulette.c | 5 | ||||
-rw-r--r-- | src/union_room.c | 10 |
30 files changed, 745 insertions, 640 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 4adb39a5d..b7679429c 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -1613,8 +1613,10 @@ static void Cmd_if_status_not_in_party(void) if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo) { - gAIScriptPtr += 10; // UB: Still bugged in Emerald. Uncomment the return statement to fix. - // return; + gAIScriptPtr += 10; + #ifdef UBFIX + return; + #endif } } diff --git a/src/battle_dome.c b/src/battle_dome.c index ce2f3cde6..0d1bee8cf 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -863,7 +863,9 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] = .paletteNum = 15, .baseBlock = 372, }, - // UB: No DUMMY_WIN_TEMPLATE at the array's end. + #ifdef UBFIX + DUMMY_WIN_TEMPLATE, + #endif }; static const struct ScanlineEffectParams sTourneyTreeScanlineEffectParams = @@ -2526,7 +2528,11 @@ static void CreateDomeOpponentMon(u8 monPartyId, u16 tournamentTrainerId, u8 tou { int i; u8 friendship = MAX_FRIENDSHIP; - u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using (DOME_TRAINERS[tournamentTrainerId].trainerId) instead of (tournamentTrainerId). As a result, all Pokemon have ivs of 3. + #ifdef BUGFIX + u8 fixedIv = GetDomeTrainerMonIvs(DOME_TRAINERS[tournamentTrainerId].trainerId); + #else + u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Using the wrong ID. As a result, all Pokemon have ivs of 3. + #endif u8 level = SetFacilityPtrsGetLevel(); CreateMonWithEVSpreadNatureOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[DOME_MONS[tournamentTrainerId][tournamentMonId]].species, @@ -5964,6 +5970,10 @@ static void DecideRoundWinners(u8 roundId) else if (tournamentId2 != 0xFF) { // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results. + #ifdef BUGFIX + points1 = 0; + points2 = 0; + #endif // Calculate points for both trainers. for (monId1 = 0; monId1 < FRONTIER_PARTY_SIZE; monId1++) diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index c10bbc5e4..ba1e39006 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -3905,7 +3905,11 @@ static void Swap_ShowSummaryMonSprite(void) personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. + #ifdef BUGFIX + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + #else + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); + #endif gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 1b220f145..ac6d95338 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1757,7 +1757,9 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId) r7 &= 1; } - // free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed + #ifdef BUGFIX + free(floorLayoutOffsets); + #endif return (numObjects / 2) > numPlacedObjects; } @@ -1809,7 +1811,9 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId) if (r8 == 4) break; } - // free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed + #ifdef BUGFIX + free(floorLayoutOffsets); + #endif return (numObjects / 2) > numPlacedObjects; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 46ad706d7..6ec9d16b1 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -953,7 +953,7 @@ static void Cmd_attackcanceler(void) gHitMarker |= HITMARKER_OBEYS; - if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) + if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGIC_COAT_AFFECTED) { PressurePPLose(gBattlerAttacker, gBattlerTarget, MOVE_MAGIC_COAT); gProtectStructs[gBattlerTarget].bounceMove = 0; diff --git a/src/battle_tower.c b/src/battle_tower.c index 6fc0cd5be..d7123f3d2 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1336,10 +1336,15 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm) { for (k = 0; k < PLAYER_NAME_LENGTH; k++) { - // BUG: Wrong variable used, 'j' instead of 'k'. + #ifdef BUGFIX + if (gSaveBlock2Ptr->frontier.towerRecords[i].name[k] != newRecord->name[k]) + break; + if (newRecord->name[k] == EOS) + #else if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j]) break; if (newRecord->name[j] == EOS) + #endif { k = PLAYER_NAME_LENGTH; break; @@ -2956,7 +2961,12 @@ static void FillPartnerParty(u16 trainerId) sStevenMons[i].species, sStevenMons[i].level, sStevenMons[i].fixedIV, - TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures. + TRUE, + #ifdef BUGFIX + j, + #else + i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures. + #endif OT_ID_PRESET, STEVEN_OTID); for (j = 0; j < PARTY_SIZE; j++) SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]); @@ -3062,9 +3072,12 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em { dst->lvlMode = src->lvlMode; dst->winStreak = src->winStreak; - // BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries. - // Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald) + // UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries. + #ifdef UBFIX + for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++) + #else for (i = 0; i < FACILITY_CLASSES_COUNT; i++) + #endif { if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass) break; @@ -3112,9 +3125,12 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru { dst->lvlMode = src->lvlMode; dst->winStreak = src->winStreak; - // BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries. - // Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald) instead + // UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries. + #ifdef UBFIX + for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++) + #else for (i = 0; i < FACILITY_CLASSES_COUNT; i++) + #endif { if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass) break; diff --git a/src/battle_util.c b/src/battle_util.c index 7025f0e3f..e929de091 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -536,9 +536,12 @@ void HandleAction_ThrowPokeblock(void) gBattleStruct->safariPkblThrowCounter++; if (gBattleStruct->safariEscapeFactor > 1) { - // BUG: The safariEscapeFactor is unintetionally able to become 0 (but it can not become negative!). This causes the pokeblock throw glitch. - // To fix that change the < in the if statement below to <=. + // BUG: safariEscapeFactor can become 0 below. This causes the pokeblock throw glitch. + #ifdef BUGFIX + if (gBattleStruct->safariEscapeFactor <= sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]]) + #else if (gBattleStruct->safariEscapeFactor < sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]]) + #endif gBattleStruct->safariEscapeFactor = 1; else gBattleStruct->safariEscapeFactor -= sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]]; @@ -3818,7 +3821,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && TARGET_TURN_DAMAGED && (Random() % 100) < atkHoldEffectParam - && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED + && gBattleMoves[gCurrentMove].flags & FLAG_KINGS_ROCK_AFFECTED && gBattleMons[gBattlerTarget].hp) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_FLINCH; diff --git a/src/berry_blender.c b/src/berry_blender.c index 16ba42bd7..573affbd5 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1852,7 +1852,9 @@ static void Task_HandleOpponent1(u8 taskId) gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD; // BUG: Overrwrote above assignment. Opponent 1 can't get Best at low speed + #ifndef BUGFIX gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD; + #endif } else if (sBerryBlender->speed < 1500) { @@ -2131,11 +2133,17 @@ static void UpdateOpponentScores(void) sBerryBlender->scores[i][SCORE_MISS]++; } - // BUG: Should [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i] + // BUG: Should be [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i] // As a result the music tempo updates if any player misses, but only if 1 specific player hits + #ifdef BUGFIX + if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS + || gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_BEST + || gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_GOOD) + #else if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_BEST || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_GOOD) + #endif { if (sBerryBlender->speed > 1500) m4aMPlayTempoControl(&gMPlayInfo_BGM, ((sBerryBlender->speed - 750) / 20) + 256); diff --git a/src/contest_ai.c b/src/contest_ai.c index 2f048718f..8fe339790 100644 --- a/src/contest_ai.c +++ b/src/contest_ai.c @@ -1734,8 +1734,9 @@ static void ContestAICmd_if_user_doesnt_have_exciting_move(void) // they're checking for an effect. Checking for a specific effect would make more sense, // but given that effects are normally read as a single byte and this reads 2 bytes, it // seems reading a move was intended and the AI script is using it incorrectly. -// In any case, to fix it to correctly check for effects replace the u16 move assignment with -// u16 move = gContestMoves[gContestMons[eContestAI.contestantId].moves[i]].effect; +// The fix below aligns the function with how it's used by the script, rather than the apparent +// intention of its usage + static void ContestAICmd_check_user_has_move(void) { int hasMove = FALSE; @@ -1744,7 +1745,12 @@ static void ContestAICmd_check_user_has_move(void) for (i = 0; i < MAX_MON_MOVES; i++) { + #ifdef BUGFIX + u16 move = gContestMoves[gContestMons[eContestAI.contestantId].moves[i]].effect; + #else u16 move = gContestMons[eContestAI.contestantId].moves[i]; + #endif + if (move == targetMove) { hasMove = TRUE; diff --git a/src/data.c b/src/data.c index 29d1835ac..4861da18b 100644 --- a/src/data.c +++ b/src/data.c @@ -295,11 +295,6 @@ const union AnimCmd *const gUnknown_082FF70C[] = #define SPECIES_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species} #define SPECIES_SHINY_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species + SPECIES_SHINY_TAG} -#define TRAINER_SPRITE(trainerPic, sprite, size) [TRAINER_PIC_##trainerPic] = {sprite, size, TRAINER_PIC_##trainerPic} -#define TRAINER_PAL(trainerPic, pal) [TRAINER_PIC_##trainerPic] = {pal, TRAINER_PIC_##trainerPic} - -#define TRAINER_BACK_PAL(trainerPic, pal) [TRAINER_BACK_PIC_##trainerPic] = {pal, TRAINER_BACK_PIC_##trainerPic} - #include "data/pokemon_graphics/unknown_anims.h" #include "data/pokemon_graphics/front_pic_coordinates.h" #include "data/pokemon_graphics/still_front_pic_table.h" diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 008d7d784..f78fa2c8c 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -23,7 +23,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_KARATE_CHOP] = @@ -36,7 +36,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DOUBLE_SLAP] = @@ -49,7 +49,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_COMET_PUNCH] = @@ -62,7 +62,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MEGA_PUNCH] = @@ -75,7 +75,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_PAY_DAY] = @@ -88,7 +88,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FIRE_PUNCH] = @@ -140,7 +140,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_VICE_GRIP] = @@ -153,7 +153,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_GUILLOTINE] = @@ -179,7 +179,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWORDS_DANCE] = @@ -205,7 +205,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_GUST] = @@ -218,7 +218,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_WING_ATTACK] = @@ -231,7 +231,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_WHIRLWIND] = @@ -257,7 +257,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BIND] = @@ -270,7 +270,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SLAM] = @@ -283,7 +283,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_VINE_WHIP] = @@ -296,7 +296,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_STOMP] = @@ -322,7 +322,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MEGA_KICK] = @@ -335,7 +335,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_JUMP_KICK] = @@ -348,7 +348,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ROLLING_KICK] = @@ -361,7 +361,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SAND_ATTACK] = @@ -374,7 +374,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_HEADBUTT] = @@ -400,7 +400,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FURY_ATTACK] = @@ -413,7 +413,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_HORN_DRILL] = @@ -439,7 +439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BODY_SLAM] = @@ -465,7 +465,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TAKE_DOWN] = @@ -478,7 +478,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_THRASH] = @@ -491,7 +491,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DOUBLE_EDGE] = @@ -504,7 +504,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TAIL_WHIP] = @@ -517,7 +517,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_POISON_STING] = @@ -556,7 +556,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_LEER] = @@ -569,7 +569,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_BITE] = @@ -595,7 +595,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_ROAR] = @@ -621,7 +621,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_SUPERSONIC] = @@ -634,7 +634,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_SONIC_BOOM] = @@ -647,7 +647,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DISABLE] = @@ -725,7 +725,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_HYDRO_PUMP] = @@ -738,7 +738,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SURF] = @@ -751,7 +751,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ICE_BEAM] = @@ -829,7 +829,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_PECK] = @@ -842,7 +842,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DRILL_PECK] = @@ -855,7 +855,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SUBMISSION] = @@ -868,7 +868,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_LOW_KICK] = @@ -881,7 +881,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_COUNTER] = @@ -907,7 +907,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_STRENGTH] = @@ -920,7 +920,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ABSORB] = @@ -959,7 +959,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_GROWTH] = @@ -985,7 +985,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SOLAR_BEAM] = @@ -998,7 +998,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_POISON_POWDER] = @@ -1011,7 +1011,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_STUN_SPORE] = @@ -1024,7 +1024,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_SLEEP_POWDER] = @@ -1037,7 +1037,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_PETAL_DANCE] = @@ -1050,7 +1050,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_STRING_SHOT] = @@ -1063,7 +1063,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_DRAGON_RAGE] = @@ -1076,7 +1076,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FIRE_SPIN] = @@ -1089,7 +1089,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_THUNDER_SHOCK] = @@ -1128,7 +1128,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_THUNDER] = @@ -1154,7 +1154,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_EARTHQUAKE] = @@ -1167,7 +1167,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FISSURE] = @@ -1193,7 +1193,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TOXIC] = @@ -1206,7 +1206,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_CONFUSION] = @@ -1245,7 +1245,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_MEDITATE] = @@ -1284,7 +1284,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_RAGE] = @@ -1297,7 +1297,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TELEPORT] = @@ -1323,7 +1323,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MIMIC] = @@ -1349,7 +1349,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_DOUBLE_TEAM] = @@ -1414,7 +1414,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_CONFUSE_RAY] = @@ -1427,7 +1427,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_WITHDRAW] = @@ -1531,7 +1531,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_METRONOME] = @@ -1570,7 +1570,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_EGG_BOMB] = @@ -1583,7 +1583,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_LICK] = @@ -1661,7 +1661,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CLAMP] = @@ -1674,7 +1674,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWIFT] = @@ -1687,7 +1687,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SKULL_BASH] = @@ -1700,7 +1700,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SPIKE_CANNON] = @@ -1713,7 +1713,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CONSTRICT] = @@ -1778,7 +1778,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_GLARE] = @@ -1791,7 +1791,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_DREAM_EATER] = @@ -1817,7 +1817,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_BARRAGE] = @@ -1830,7 +1830,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_LEECH_LIFE] = @@ -1856,7 +1856,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_SKY_ATTACK] = @@ -1869,7 +1869,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TRANSFORM] = @@ -1921,7 +1921,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_FLASH] = @@ -1934,7 +1934,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_PSYWAVE] = @@ -1947,7 +1947,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SPLASH] = @@ -1986,7 +1986,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_EXPLOSION] = @@ -1999,7 +1999,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FURY_SWIPES] = @@ -2012,7 +2012,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BONEMERANG] = @@ -2025,7 +2025,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_REST] = @@ -2129,7 +2129,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SUBSTITUTE] = @@ -2155,7 +2155,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SKETCH] = @@ -2181,7 +2181,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_THIEF] = @@ -2207,7 +2207,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_MIND_READER] = @@ -2259,7 +2259,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CURSE] = @@ -2285,7 +2285,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CONVERSION_2] = @@ -2311,7 +2311,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_COTTON_SPORE] = @@ -2324,7 +2324,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_REVERSAL] = @@ -2337,7 +2337,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SPITE] = @@ -2389,7 +2389,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SCARY_FACE] = @@ -2402,7 +2402,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_FAINT_ATTACK] = @@ -2415,7 +2415,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWEET_KISS] = @@ -2428,7 +2428,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_BELLY_DRUM] = @@ -2584,7 +2584,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_LOCK_ON] = @@ -2610,7 +2610,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SANDSTORM] = @@ -2662,7 +2662,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_ROLLOUT] = @@ -2675,7 +2675,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FALSE_SWIPE] = @@ -2688,7 +2688,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWAGGER] = @@ -2701,7 +2701,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_MILK_DRINK] = @@ -2740,7 +2740,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_STEEL_WING] = @@ -2753,7 +2753,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MEAN_LOOK] = @@ -2766,7 +2766,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_ATTRACT] = @@ -2779,7 +2779,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_SLEEP_TALK] = @@ -2818,7 +2818,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_PRESENT] = @@ -2844,7 +2844,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SAFEGUARD] = @@ -2896,7 +2896,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DYNAMIC_PUNCH] = @@ -2922,7 +2922,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DRAGON_BREATH] = @@ -2935,7 +2935,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BATON_PASS] = @@ -2987,7 +2987,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWEET_SCENT] = @@ -3000,7 +3000,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_IRON_TAIL] = @@ -3039,7 +3039,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MORNING_SUN] = @@ -3091,7 +3091,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CROSS_CHOP] = @@ -3104,7 +3104,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_TWISTER] = @@ -3117,7 +3117,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 20, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_RAIN_DANCE] = @@ -3195,7 +3195,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ANCIENT_POWER] = @@ -3260,7 +3260,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BEAT_UP] = @@ -3273,7 +3273,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FAKE_OUT] = @@ -3299,7 +3299,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_STOCKPILE] = @@ -3325,7 +3325,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SWALLOW] = @@ -3390,7 +3390,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_WILL_O_WISP] = @@ -3403,7 +3403,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_MEMENTO] = @@ -3637,7 +3637,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -4, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BRICK_BREAK] = @@ -3650,7 +3650,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_YAWN] = @@ -3663,7 +3663,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_KNOCK_OFF] = @@ -3689,7 +3689,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ERUPTION] = @@ -3702,7 +3702,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SKILL_SWAP] = @@ -3793,7 +3793,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ARM_THRUST] = @@ -3806,7 +3806,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_CAMOUFLAGE] = @@ -3871,7 +3871,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_TEETER_DANCE] = @@ -3923,7 +3923,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_NEEDLE_ARM] = @@ -4001,7 +4001,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_HYDRO_CANNON] = @@ -4014,7 +4014,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_METEOR_MASH] = @@ -4027,7 +4027,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ASTONISH] = @@ -4053,7 +4053,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_AROMATHERAPY] = @@ -4079,7 +4079,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_AIR_CUTTER] = @@ -4092,7 +4092,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_OVERHEAT] = @@ -4105,7 +4105,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ODOR_SLEUTH] = @@ -4144,7 +4144,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_METAL_SOUND] = @@ -4157,7 +4157,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_GRASS_WHISTLE] = @@ -4170,7 +4170,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_TICKLE] = @@ -4183,7 +4183,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_COSMIC_POWER] = @@ -4222,7 +4222,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SHADOW_PUNCH] = @@ -4235,7 +4235,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_EXTRASENSORY] = @@ -4261,7 +4261,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SAND_TOMB] = @@ -4274,7 +4274,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SHEER_COLD] = @@ -4300,7 +4300,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_BOTH, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BULLET_SEED] = @@ -4313,7 +4313,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_AERIAL_ACE] = @@ -4326,7 +4326,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_ICICLE_SPEAR] = @@ -4339,7 +4339,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_IRON_DEFENSE] = @@ -4365,7 +4365,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, [MOVE_HOWL] = @@ -4391,7 +4391,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_FRENZY_PLANT] = @@ -4404,7 +4404,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_BULK_UP] = @@ -4430,7 +4430,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MUD_SHOT] = @@ -4443,7 +4443,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_POISON_TAIL] = @@ -4456,7 +4456,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_COVET] = @@ -4482,7 +4482,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_MAGICAL_LEAF] = @@ -4495,7 +4495,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_WATER_SPORT] = @@ -4534,7 +4534,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DRAGON_DANCE] = @@ -4560,7 +4560,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_SHOCK_WAVE] = @@ -4573,7 +4573,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_WATER_PULSE] = @@ -4586,7 +4586,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, [MOVE_DOOM_DESIRE] = @@ -4612,6 +4612,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, }, }; diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h index 3de77d6ec..206d73a88 100644 --- a/src/data/graphics/trainers.h +++ b/src/data/graphics/trainers.h @@ -7,8 +7,8 @@ const u32 gTrainerPalette_AquaGruntM[] = INCBIN_U32("graphics/trainers/palettes/ const u32 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz"); const u32 gTrainerPalette_PokemonBreederF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz"); -const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz"); -const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_m.gbapal.lz"); +const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cooltrainer_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cooltrainer_m.gbapal.lz"); const u32 gTrainerFrontPic_BirdKeeper[] = INCBIN_U32("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz"); const u32 gTrainerPalette_BirdKeeper[] = INCBIN_U32("graphics/trainers/palettes/bird_keeper.gbapal.lz"); @@ -58,8 +58,8 @@ const u32 gTrainerPalette_TuberF[] = INCBIN_U32("graphics/trainers/palettes/tube const u32 gTrainerFrontPic_TuberM[] = INCBIN_U32("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz"); const u32 gTrainerPalette_TuberM[] = INCBIN_U32("graphics/trainers/palettes/tuber_m.gbapal.lz"); -const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz"); -const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_f.gbapal.lz"); +const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cooltrainer_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cooltrainer_f.gbapal.lz"); const u32 gTrainerFrontPic_Lady[] = INCBIN_U32("graphics/trainers/front_pics/lady_front_pic.4bpp.lz"); const u32 gTrainerPalette_Lady[] = INCBIN_U32("graphics/trainers/palettes/lady.gbapal.lz"); diff --git a/src/data/trainer_graphics/back_pic_tables.h b/src/data/trainer_graphics/back_pic_tables.h index 86efd7905..1dbffba42 100644 --- a/src/data/trainer_graphics/back_pic_tables.h +++ b/src/data/trainer_graphics/back_pic_tables.h @@ -13,18 +13,22 @@ const struct MonCoords gTrainerBackPicCoords[] = // this table goes functionally unused, since none of these pics are compressed // and the place they would get extracted to gets overwritten later anyway // the casts are so they'll play nice with the strict struct definition +#define TRAINER_BACK_SPRITE(trainerPic, sprite, size) [TRAINER_BACK_PIC_##trainerPic] = {(const u32 *)sprite, size, TRAINER_BACK_PIC_##trainerPic} + const struct CompressedSpriteSheet gTrainerBackPicTable[] = { - (const u32 *)gTrainerBackPic_Brendan, 0x2000, TRAINER_BACK_PIC_BRENDAN, - (const u32 *)gTrainerBackPic_May, 0x2000, TRAINER_BACK_PIC_MAY, - (const u32 *)gTrainerBackPic_Red, 0x2800, TRAINER_BACK_PIC_RED, - (const u32 *)gTrainerBackPic_Leaf, 0x2800, TRAINER_BACK_PIC_LEAF, - (const u32 *)gTrainerBackPic_RubySapphireBrendan, 0x2000, TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN, - (const u32 *)gTrainerBackPic_RubySapphireMay, 0x2000, TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY, - (const u32 *)gTrainerBackPic_Wally, 0x2000, TRAINER_BACK_PIC_WALLY, - (const u32 *)gTrainerBackPic_Steven, 0x2000, TRAINER_BACK_PIC_STEVEN, + TRAINER_BACK_SPRITE(BRENDAN, gTrainerBackPic_Brendan, 0x2000), + TRAINER_BACK_SPRITE(MAY, gTrainerBackPic_May, 0x2000), + TRAINER_BACK_SPRITE(RED, gTrainerBackPic_Red, 0x2800), + TRAINER_BACK_SPRITE(LEAF, gTrainerBackPic_Leaf, 0x2800), + TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_BRENDAN, gTrainerBackPic_RubySapphireBrendan, 0x2000), + TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_MAY, gTrainerBackPic_RubySapphireMay, 0x2000), + TRAINER_BACK_SPRITE(WALLY, gTrainerBackPic_Wally, 0x2000), + TRAINER_BACK_SPRITE(STEVEN, gTrainerBackPic_Steven, 0x2000), }; +#define TRAINER_BACK_PAL(trainerPic, pal) [TRAINER_BACK_PIC_##trainerPic] = {pal, TRAINER_BACK_PIC_##trainerPic} + const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] = { TRAINER_BACK_PAL(BRENDAN, gTrainerPalette_Brendan), diff --git a/src/data/trainer_graphics/front_pic_tables.h b/src/data/trainer_graphics/front_pic_tables.h index c3408b4c3..e751f3c1d 100644 --- a/src/data/trainer_graphics/front_pic_tables.h +++ b/src/data/trainer_graphics/front_pic_tables.h @@ -95,6 +95,8 @@ const struct MonCoords gTrainerFrontPicCoords[] = [TRAINER_PIC_RS_MAY] = {.size = 8, .y_offset = 1}, }; +#define TRAINER_SPRITE(trainerPic, sprite, size) [TRAINER_PIC_##trainerPic] = {sprite, size, TRAINER_PIC_##trainerPic} + const struct CompressedSpriteSheet gTrainerFrontPicTable[] = { TRAINER_SPRITE(HIKER, gTrainerFrontPic_Hiker, 0x800), @@ -192,6 +194,8 @@ const struct CompressedSpriteSheet gTrainerFrontPicTable[] = TRAINER_SPRITE(RS_MAY, gTrainerFrontPic_RubySapphireMay, 0x800), }; +#define TRAINER_PAL(trainerPic, pal) [TRAINER_PIC_##trainerPic] = {pal, TRAINER_PIC_##trainerPic} + const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[] = { TRAINER_PAL(HIKER, gTrainerPalette_Hiker), diff --git a/src/daycare.c b/src/daycare.c index 60bff8f1e..511fa0551 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -547,13 +547,19 @@ static void InheritIVs(struct Pokemon *egg, struct DayCare *daycare) for (i = 0; i < INHERITED_IV_COUNT; i++) { // Randomly pick an IV from the available list and stop from being chosen again. - selectedIvs[i] = availableIVs[Random() % (NUM_STATS - i)]; - // BUG: Instead of removing the IV that was just picked (like in RS and FRLG), this + // BUG: Instead of removing the IV that was just picked, this // removes position 0 (HP) then position 1 (DEF), then position 2. This is why HP and DEF // have a lower chance to be inherited in Emerald and why the IV picked for inheritance can - // be repeated. Uncomment the inline comment and remove the existing expression to get the - // intended behavior and to match the other Gen 3 games. - RemoveIVIndexFromList(availableIVs, i /*selectedIvs[i]*/); + // be repeated. Amusingly, FRLG and RS also got this wrong. They remove selectedIvs[i], which + // is not an index! This means that it can sometimes remove the wrong stat. + #ifndef BUGFIX + selectedIvs[i] = availableIVs[Random() % (NUM_STATS - i)]; + RemoveIVIndexFromList(availableIVs, i); + #else + u8 index = Random() % (NUM_STATS - i); + selectedIvs[i] = availableIVs[index]; + RemoveIVIndexFromList(availableIVs, index); + #endif } // Determine which parent each of the selected IVs should inherit from. diff --git a/src/field_effect.c b/src/field_effect.c index 41f1a899c..5a18557eb 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -3846,7 +3846,6 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite* sprite) static void Task_MoveDeoxysRock(u8 taskId) { - // BUG: Possible divide by zero s16 *data = gTasks[taskId].data; struct Sprite *sprite = &gSprites[data[1]]; switch (data[0]) @@ -3854,8 +3853,16 @@ static void Task_MoveDeoxysRock(u8 taskId) case 0: data[4] = sprite->pos1.x << 4; data[5] = sprite->pos1.y << 4; - data[6] = (data[2] * 16 - data[4]) / data[8]; - data[7] = (data[3] * 16 - data[5]) / data[8]; + + // UB: Possible divide by zero + #ifdef UBFIX + #define DIVISOR (data[8] ? data[8] : 1); + #else + #define DIVISOR (data[8]) + #endif + + data[6] = (data[2] * 16 - data[4]) / DIVISOR; + data[7] = (data[3] * 16 - data[5]) / DIVISOR; data[0]++; case 1: if (data[8] != 0) diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 1b8030149..cf170b350 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -983,6 +983,9 @@ static void Task_HandleFrontierPassInput(u8 taskId) SetMainCallback2(CB2_HideFrontierPass); DestroyTask(taskId); // BUG. The function should return here. Otherwise, it can play the same sound twice and destroy the same task twice. + #ifdef BUGFIX + return; + #endif } } diff --git a/src/frontier_util.c b/src/frontier_util.c index 83c9341d5..5955d9bf7 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -2383,13 +2383,21 @@ void ClearRankingHallRecords(void) { s32 i, j, k; + // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + #ifdef BUGFIX + u8 zero = 0; + #define ZERO (&zero) + #else + #define ZERO 0 + #endif + for (i = 0; i < HALL_FACILITIES_COUNT; i++) { for (j = 0; j < 2; j++) { for (k = 0; k < 3; k++) { - CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, ZERO); gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS; gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0; } @@ -2400,8 +2408,8 @@ void ClearRankingHallRecords(void) { for (k = 0; k < 3; k++) { - CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. - CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, ZERO); + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, ZERO); gSaveBlock2Ptr->hallRecords2P[j][k].name1[0] = EOS; gSaveBlock2Ptr->hallRecords2P[j][k].name2[0] = EOS; gSaveBlock2Ptr->hallRecords2P[j][k].winStreak = 0; @@ -10,7 +10,7 @@ BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0}; struct SoundInfo gSoundInfo; struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES]; struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES]; -void *gMPlayJumpTable[36]; +MPlayFunc gMPlayJumpTable[36]; struct CgbChannel gCgbChans[4]; struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2]; struct PokemonCrySong gPokemonCrySong; @@ -293,7 +293,7 @@ void MPlayExtender(struct CgbChannel *cgbChans) gMPlayJumpTable[32] = FadeOutBody; gMPlayJumpTable[33] = TrkVolPitSet; - soundInfo->cgbChans = (struct CgbChannel *)cgbChans; + soundInfo->cgbChans = cgbChans; soundInfo->CgbSound = CgbSound; soundInfo->CgbOscOff = CgbOscOff; soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq; @@ -301,13 +301,13 @@ void MPlayExtender(struct CgbChannel *cgbChans) CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4); - cgbChans[0].ty = 1; + cgbChans[0].type = 1; cgbChans[0].panMask = 0x11; - cgbChans[1].ty = 2; + cgbChans[1].type = 2; cgbChans[1].panMask = 0x22; - cgbChans[2].ty = 3; + cgbChans[2].type = 3; cgbChans[2].panMask = 0x44; - cgbChans[3].ty = 4; + cgbChans[3].type = 4; cgbChans[3].panMask = 0x88; soundInfo->ident = ident; @@ -362,15 +362,15 @@ void SoundInit(struct SoundInfo *soundInfo) soundInfo->maxChans = 8; soundInfo->masterVolume = 15; - soundInfo->plynote = (u32)ply_note; + soundInfo->plynote = ply_note; soundInfo->CgbSound = DummyFunc; - soundInfo->CgbOscOff = (void (*)(u8))DummyFunc; - soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc; - soundInfo->ExtVolPit = (u32)DummyFunc; + soundInfo->CgbOscOff = (CgbOscOffFunc)DummyFunc; + soundInfo->MidiKeyToCgbFreq = (MidiKeyToCgbFreqFunc)DummyFunc; + soundInfo->ExtVolPit = (ExtVolPitFunc)DummyFunc; MPlayJumpTableCopy(gMPlayJumpTable); - soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable; + soundInfo->MPlayJumpTable = gMPlayJumpTable; SampleFreqSet(SOUND_MODE_FREQ_13379); @@ -437,7 +437,7 @@ void m4aSoundMode(u32 mode) while (temp != 0) { - chan->status = 0; + chan->statusFlags = 0; temp--; chan++; } @@ -483,7 +483,7 @@ void SoundClear(void) while (i > 0) { - ((struct SoundChannel *)chan)->status = 0; + ((struct SoundChannel *)chan)->statusFlags = 0; i--; chan = (void *)((s32)chan + sizeof(struct SoundChannel)); } @@ -497,7 +497,7 @@ void SoundClear(void) while (i <= 4) { soundInfo->CgbOscOff(i); - ((struct CgbChannel *)chan)->sf = 0; + ((struct CgbChannel *)chan)->statusFlags = 0; i++; chan = (void *)((s32)chan + sizeof(struct CgbChannel)); } @@ -572,15 +572,18 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track tracks++; } - if (soundInfo->func != 0) + // append music player and MPlayMain to linked list + + if (soundInfo->MPlayMainHead != NULL) { - mplayInfo->func = soundInfo->func; - mplayInfo->intp = soundInfo->intp; - soundInfo->func = 0; + mplayInfo->MPlayMainNext = soundInfo->MPlayMainHead; + mplayInfo->musicPlayerNext = soundInfo->musicPlayerHead; + // NULL assignment semantically useless, but required for match + soundInfo->MPlayMainHead = NULL; } - soundInfo->intp = (u32)mplayInfo; - soundInfo->func = (u32)MPlayMain; + soundInfo->musicPlayerHead = mplayInfo; + soundInfo->MPlayMainHead = MPlayMain; soundInfo->ident = ID_NUMBER; mplayInfo->ident = ID_NUMBER; } @@ -884,7 +887,7 @@ void CgbModVol(struct CgbChannel *chan) if ((soundInfo->mode & 1) || !CgbPan(chan)) { chan->pan = 0xFF; - chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; + chan->envelopeGoal = (u32)(chan->rightVolume + chan->leftVolume) >> 4; } else { @@ -895,12 +898,12 @@ void CgbModVol(struct CgbChannel *chan) asm("" : : : "memory"); #endif - chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; - if (chan->eg > 15) - chan->eg = 15; + chan->envelopeGoal = (u32)(chan->rightVolume + chan->leftVolume) >> 4; + if (chan->envelopeGoal > 15) + chan->envelopeGoal = 15; } - chan->sg = (chan->eg * chan->su + 15) >> 4; + chan->sustainGoal = (chan->envelopeGoal * chan->sustain + 15) >> 4; chan->pan &= chan->panMask; } @@ -908,7 +911,7 @@ void CgbSound(void) { s32 ch; struct CgbChannel *channels; - s32 evAdd; + s32 envelopeStepTimeAndDir; s32 prevC15; struct SoundInfo *soundInfo = SOUND_INFO_PTR; vu8 *nrx0ptr; @@ -927,9 +930,10 @@ void CgbSound(void) for (ch = 1, channels = soundInfo->cgbChans; ch <= 4; ch++, channels++) { - if (!(channels->sf & 0xc7)) + if (!(channels->statusFlags & SOUND_CHANNEL_SF_ON)) continue; + /* 1. determine hardware channel registers */ switch (ch) { case 1: @@ -963,243 +967,233 @@ void CgbSound(void) } prevC15 = soundInfo->c15; - evAdd = *nrx2ptr; + envelopeStepTimeAndDir = *nrx2ptr; - if (channels->sf & 0x80) + /* 2. calculate envelope volume */ + if (channels->statusFlags & SOUND_CHANNEL_SF_START) { - if (!(channels->sf & 0x40)) + if (!(channels->statusFlags & SOUND_CHANNEL_SF_STOP)) { - channels->sf = 3; - channels->mo = 3; + channels->statusFlags = SOUND_CHANNEL_SF_ENV_ATTACK; + channels->modify = CGB_CHANNEL_MO_PIT | CGB_CHANNEL_MO_VOL; CgbModVol(channels); switch (ch) { case 1: - *nrx0ptr = channels->sw; + *nrx0ptr = channels->sweep; // fallthrough case 2: - *nrx1ptr = ((u32)channels->wp << 6) + channels->le; - goto loc_82E0E30; + *nrx1ptr = ((u32)channels->wavePointer << 6) + channels->length; + goto init_env_step_time_dir; case 3: - if ((u32)channels->wp != channels->cp) + if (channels->wavePointer != channels->currentPointer) { *nrx0ptr = 0x40; - REG_WAVE_RAM0 = channels->wp[0]; - REG_WAVE_RAM1 = channels->wp[1]; - REG_WAVE_RAM2 = channels->wp[2]; - REG_WAVE_RAM3 = channels->wp[3]; - channels->cp = (u32)channels->wp; + REG_WAVE_RAM0 = channels->wavePointer[0]; + REG_WAVE_RAM1 = channels->wavePointer[1]; + REG_WAVE_RAM2 = channels->wavePointer[2]; + REG_WAVE_RAM3 = channels->wavePointer[3]; + channels->currentPointer = channels->wavePointer; } *nrx0ptr = 0; - *nrx1ptr = channels->le; - if (channels->le) - channels->n4 = -64; + *nrx1ptr = channels->length; + if (channels->length) + channels->n4 = 0xC0; else - channels->n4 = -128; + channels->n4 = 0x80; break; default: - *nrx1ptr = channels->le; - *nrx3ptr = (u32)channels->wp << 3; - loc_82E0E30: - evAdd = channels->at + 8; - if (channels->le) - channels->n4 = 64; + *nrx1ptr = channels->length; + *nrx3ptr = (u32)channels->wavePointer << 3; + init_env_step_time_dir: + envelopeStepTimeAndDir = channels->attack + CGB_NRx2_ENV_DIR_INC; + if (channels->length) + channels->n4 = 0x40; else - channels->n4 = 0; + channels->n4 = 0x00; break; } - channels->ec = channels->at; - if ((s8)(channels->at & mask)) + channels->envelopeCounter = channels->attack; + if ((s8)(channels->attack & mask)) { - channels->ev = 0; - goto EC_MINUS; + channels->envelopeVolume = 0; + goto envelope_step_complete; } else { - goto loc_82E0F96; + // skip attack phase if attack is instantaneous (=0) + goto envelope_decay_start; } } else { - goto loc_82E0E82; + goto oscillator_off; } } - else if (channels->sf & 0x04) + else if (channels->statusFlags & SOUND_CHANNEL_SF_IEC) { - channels->echoLength--; - if ((s8)(channels->echoLength & mask) <= 0) + channels->pseudoEchoLength--; + if ((s8)(channels->pseudoEchoLength & mask) <= 0) { - loc_82E0E82: + oscillator_off: CgbOscOff(ch); - channels->sf = 0; - goto LAST_LABEL; + channels->statusFlags = 0; + goto channel_complete; } - goto loc_82E0FD6; + goto envelope_complete; } - else if ((channels->sf & 0x40) && (channels->sf & 0x03)) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_STOP) && (channels->statusFlags & SOUND_CHANNEL_SF_ENV)) { - channels->sf &= 0xfc; - channels->ec = channels->re; - if ((s8)(channels->re & mask)) + channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV; + channels->envelopeCounter = channels->release; + if ((s8)(channels->release & mask)) { - channels->mo |= 1; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = channels->re; - } - goto EC_MINUS; + envelopeStepTimeAndDir = channels->release | CGB_NRx2_ENV_DIR_DEC; + goto envelope_step_complete; } else { - goto loc_82E0F02; + goto envelope_pseudoecho_start; } } else { - loc_82E0ED0: - if (channels->ec == 0) + envelope_step_repeat: + if (channels->envelopeCounter == 0) { if (ch == 3) - { - channels->mo |= 1; - } + channels->modify |= CGB_CHANNEL_MO_VOL; + CgbModVol(channels); - if ((channels->sf & 0x3) == 0) + if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_RELEASE) { - channels->ev--; - if ((s8)(channels->ev & mask) <= 0) + channels->envelopeVolume--; + if ((s8)(channels->envelopeVolume & mask) <= 0) { - loc_82E0F02: - channels->ev = ((channels->eg * channels->echoVolume) + 0xFF) >> 8; - if (channels->ev) + envelope_pseudoecho_start: + channels->envelopeVolume = ((channels->envelopeGoal * channels->pseudoEchoVolume) + 0xFF) >> 8; + if (channels->envelopeVolume) { - channels->sf |= 0x4; - channels->mo |= 1; + channels->statusFlags |= SOUND_CHANNEL_SF_IEC; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = 8; - } - goto loc_82E0FD6; + envelopeStepTimeAndDir = 0 | CGB_NRx2_ENV_DIR_INC; + goto envelope_complete; } else { - goto loc_82E0E82; + goto oscillator_off; } } else { - channels->ec = channels->re; + channels->envelopeCounter = channels->release; } } - else if ((channels->sf & 0x3) == 1) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_SUSTAIN) { - loc_82E0F3A: - channels->ev = channels->sg; - channels->ec = 7; + envelope_sustain: + channels->envelopeVolume = channels->sustainGoal; + channels->envelopeCounter = 7; } - else if ((channels->sf & 0x3) == 2) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_DECAY) { - int ev, sg; + int envelopeVolume, sustainGoal; - channels->ev--; - ev = (s8)(channels->ev & mask); - sg = (s8)(channels->sg); - if (ev <= sg) + channels->envelopeVolume--; + envelopeVolume = (s8)(channels->envelopeVolume & mask); + sustainGoal = (s8)(channels->sustainGoal); + if (envelopeVolume <= sustainGoal) { - loc_82E0F5A: - if (channels->su == 0) + envelope_sustain_start: + if (channels->sustain == 0) { - channels->sf &= 0xfc; - goto loc_82E0F02; + channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV; + goto envelope_pseudoecho_start; } else { - channels->sf--; - channels->mo |= 1; + channels->statusFlags--; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = 8; - } - goto loc_82E0F3A; + envelopeStepTimeAndDir = 0 | CGB_NRx2_ENV_DIR_INC; + goto envelope_sustain; } } else { - channels->ec = channels->de; + channels->envelopeCounter = channels->decay; } } else { - channels->ev++; - if ((u8)(channels->ev & mask) >= channels->eg) + channels->envelopeVolume++; + if ((u8)(channels->envelopeVolume & mask) >= channels->envelopeGoal) { - loc_82E0F96: - channels->sf--; - channels->ec = channels->de; - if ((u8)(channels->ec & mask)) + envelope_decay_start: + channels->statusFlags--; + channels->envelopeCounter = channels->decay; + if ((u8)(channels->envelopeCounter & mask)) { - channels->mo |= 1; - channels->ev = channels->eg; + channels->modify |= CGB_CHANNEL_MO_VOL; + channels->envelopeVolume = channels->envelopeGoal; if (ch != 3) - { - evAdd = channels->de; - } + envelopeStepTimeAndDir = channels->decay | CGB_NRx2_ENV_DIR_DEC; } else { - goto loc_82E0F5A; + goto envelope_sustain_start; } } else { - channels->ec = channels->at; + channels->envelopeCounter = channels->attack; } } } } - EC_MINUS: - channels->ec--; + envelope_step_complete: + // every 15 frames, envelope calculation has to be done twice + // to keep up with the hardware envelope rate (1/64 s) + channels->envelopeCounter--; if (prevC15 == 0) { prevC15--; - goto loc_82E0ED0; + goto envelope_step_repeat; } - loc_82E0FD6: - if (channels->mo & 0x2) + envelope_complete: + /* 3. apply pitch to HW registers */ + if (channels->modify & CGB_CHANNEL_MO_PIT) { - if (ch < 4 && (channels->ty & 0x08)) + if (ch < 4 && (channels->type & TONEDATA_TYPE_FIX)) { - int biasH = REG_SOUNDBIAS_H; + int dac_pwm_rate = REG_SOUNDBIAS_H; - if (biasH < 64) - { - channels->fr = (channels->fr + 2) & 0x7fc; - } - else if (biasH < 128) - { - channels->fr = (channels->fr + 1) & 0x7fe; - } + if (dac_pwm_rate < 0x40) // if PWM rate = 32768 Hz + channels->frequency = (channels->frequency + 2) & 0x7fc; + else if (dac_pwm_rate < 0x80) // if PWM rate = 65536 Hz + channels->frequency = (channels->frequency + 1) & 0x7fe; } + if (ch != 4) - { - *nrx3ptr = channels->fr; - } + *nrx3ptr = channels->frequency; else - { - *nrx3ptr = (*nrx3ptr & 0x08) | channels->fr; - } - channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->fr) + 1)); + *nrx3ptr = (*nrx3ptr & 0x08) | channels->frequency; + channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->frequency) + 1)); *nrx4ptr = (s8)(channels->n4 & mask); } - if (channels->mo & 1) + /* 4. apply envelope & volume to HW registers */ + if (channels->modify & CGB_CHANNEL_MO_VOL) { REG_NR51 = (REG_NR51 & ~channels->panMask) | channels->pan; if (ch == 3) { - *nrx2ptr = gCgb3Vol[channels->ev]; + *nrx2ptr = gCgb3Vol[channels->envelopeVolume]; if (channels->n4 & 0x80) { *nrx0ptr = 0x80; @@ -1209,18 +1203,16 @@ void CgbSound(void) } else { - evAdd &= 0xf; - *nrx2ptr = (channels->ev << 4) + evAdd; + envelopeStepTimeAndDir &= 0xf; + *nrx2ptr = (channels->envelopeVolume << 4) + envelopeStepTimeAndDir; *nrx4ptr = channels->n4 | 0x80; if (ch == 1 && !(*nrx0ptr & 0x08)) - { *nrx4ptr = channels->n4 | 0x80; - } } } - LAST_LABEL: - channels->mo = 0; + channel_complete: + channels->modify = 0; } } @@ -1504,8 +1496,8 @@ void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *trac cond_true: { - void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]); - func(mplayInfo, track); + // *& is required for matching + (*&gMPlayJumpTable[1])(mplayInfo, track); return; } @@ -1523,8 +1515,7 @@ void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]); - func(mplayInfo, track); + gMPlayJumpTable[0](mplayInfo, track); } #define READ_XCMD_BYTE(var, n) \ @@ -1580,13 +1571,13 @@ void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - track->echoVolume = *track->cmdPtr; + track->pseudoEchoVolume = *track->cmdPtr; track->cmdPtr++; } void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - track->echoLength = *track->cmdPtr; + track->pseudoEchoLength = *track->cmdPtr; track->cmdPtr++; } diff --git a/src/m4a_1.s b/src/m4a_1.s index cab4ed174..d72336c18 100644 --- a/src/m4a_1.s +++ b/src/m4a_1.s @@ -48,10 +48,10 @@ SoundMain_2: adds r1, r2 SoundMain_3: str r1, [sp, 0x14] - ldr r3, [r0, o_SoundInfo_func] + ldr r3, [r0, o_SoundInfo_MPlayMainHead] cmp r3, 0 beq SoundMain_4 - ldr r0, [r0, o_SoundInfo_intp] + ldr r0, [r0, o_SoundInfo_musicPlayerHead] bl _081DD25E ldr r0, [sp, 0x18] SoundMain_4: @@ -169,74 +169,74 @@ _081DCF54: .pool _081DCF60: - ldrb r6, [r4, o_SoundChannel_status] - movs r0, 0xC7 + ldrb r6, [r4, o_SoundChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r6 bne _081DCF6A b _081DD240 _081DCF6A: - movs r0, 0x80 + movs r0, SOUND_CHANNEL_SF_START tst r0, r6 beq _081DCFA0 - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP tst r0, r6 bne _081DCFB0 - movs r6, 0x3 - strb r6, [r4, o_SoundChannel_status] + movs r6, SOUND_CHANNEL_SF_ENV_ATTACK + strb r6, [r4, o_SoundChannel_statusFlags] adds r0, r3, 0 - adds r0, 0x10 - ldr r1, [r4, o_SoundChannel_ct] + adds r0, o_WaveData_data + ldr r1, [r4, o_SoundChannel_count] adds r0, r1 - str r0, [r4, o_SoundChannel_cp] - ldr r0, [r3, 0xC] + str r0, [r4, o_SoundChannel_currentPointer] + ldr r0, [r3, o_WaveData_size] subs r0, r1 - str r0, [r4, o_SoundChannel_ct] + str r0, [r4, o_SoundChannel_count] movs r5, 0 - strb r5, [r4, o_SoundChannel_ev] + strb r5, [r4, o_SoundChannel_envelopeVolume] str r5, [r4, o_SoundChannel_fw] - ldrb r2, [r3, 0x3] - movs r0, 0xC0 + ldrb r2, [r3, o_WaveData_flags] + movs r0, WAVE_DATA_FLAG_LOOP tst r0, r2 beq _081DCFF8 - movs r0, 0x10 + movs r0, SOUND_CHANNEL_SF_LOOP orrs r6, r0 - strb r6, [r4, o_SoundChannel_status] + strb r6, [r4, o_SoundChannel_statusFlags] b _081DCFF8 _081DCFA0: - ldrb r5, [r4, o_SoundChannel_ev] - movs r0, 0x4 + ldrb r5, [r4, o_SoundChannel_envelopeVolume] + movs r0, SOUND_CHANNEL_SF_IEC tst r0, r6 beq _081DCFB6 - ldrb r0, [r4, o_SoundChannel_iel] + ldrb r0, [r4, o_SoundChannel_pseudoEchoLength] subs r0, 1 - strb r0, [r4, o_SoundChannel_iel] + strb r0, [r4, o_SoundChannel_pseudoEchoLength] bhi _081DD006 _081DCFB0: movs r0, 0 - strb r0, [r4, o_SoundChannel_status] + strb r0, [r4, o_SoundChannel_statusFlags] b _081DD240 _081DCFB6: - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP tst r0, r6 beq _081DCFD6 ldrb r0, [r4, o_SoundChannel_release] muls r5, r0 lsrs r5, 8 - ldrb r0, [r4, o_SoundChannel_iev] + ldrb r0, [r4, o_SoundChannel_pseudoEchoVolume] cmp r5, r0 bhi _081DD006 _081DCFC8: - ldrb r5, [r4, o_SoundChannel_iev] + ldrb r5, [r4, o_SoundChannel_pseudoEchoVolume] cmp r5, 0 beq _081DCFB0 - movs r0, 0x4 + movs r0, SOUND_CHANNEL_SF_IEC orrs r6, r0 - strb r6, [r4, o_SoundChannel_status] + strb r6, [r4, o_SoundChannel_statusFlags] b _081DD006 _081DCFD6: - movs r2, 0x3 + movs r2, SOUND_CHANNEL_SF_ENV ands r2, r6 - cmp r2, 0x2 + cmp r2, SOUND_CHANNEL_SF_ENV_DECAY bne _081DCFF4 ldrb r0, [r4, o_SoundChannel_decay] muls r5, r0 @@ -247,10 +247,10 @@ _081DCFD6: adds r5, r0, 0 beq _081DCFC8 subs r6, 0x1 - strb r6, [r4, o_SoundChannel_status] + strb r6, [r4, o_SoundChannel_statusFlags] b _081DD006 _081DCFF4: - cmp r2, 0x3 + cmp r2, SOUND_CHANNEL_SF_ENV_ATTACK bne _081DD006 _081DCFF8: ldrb r0, [r4, o_SoundChannel_attack] @@ -259,9 +259,9 @@ _081DCFF8: bcc _081DD006 movs r5, 0xFF subs r6, 0x1 - strb r6, [r4, o_SoundChannel_status] + strb r6, [r4, o_SoundChannel_statusFlags] _081DD006: - strb r5, [r4, o_SoundChannel_ev] + strb r5, [r4, o_SoundChannel_envelopeVolume] ldr r0, [sp, 0x18] ldrb r0, [r0, o_SoundChannel_release] adds r0, 0x1 @@ -270,37 +270,37 @@ _081DD006: ldrb r0, [r4, o_SoundChannel_rightVolume] muls r0, r5 lsrs r0, 8 - strb r0, [r4, o_SoundChannel_er] + strb r0, [r4, o_SoundChannel_envelopeVolumeRight] ldrb r0, [r4, o_SoundChannel_leftVolume] muls r0, r5 lsrs r0, 8 - strb r0, [r4, o_SoundChannel_el] - movs r0, 0x10 + strb r0, [r4, o_SoundChannel_envelopeVolumeLeft] + movs r0, SOUND_CHANNEL_SF_LOOP ands r0, r6 str r0, [sp, 0x10] beq _081DD03A adds r0, r3, 0 - adds r0, 0x10 - ldr r1, [r3, 0x8] + adds r0, o_WaveData_data + ldr r1, [r3, o_WaveData_loopStart] adds r0, r1 str r0, [sp, 0xC] - ldr r0, [r3, 0xC] + ldr r0, [r3, o_WaveData_size] subs r0, r1 str r0, [sp, 0x10] _081DD03A: ldr r5, [sp, 0x8] - ldr r2, [r4, o_SoundChannel_ct] - ldr r3, [r4, o_SoundChannel_cp] + ldr r2, [r4, o_SoundChannel_count] + ldr r3, [r4, o_SoundChannel_currentPointer] adr r0, _081DD044 bx r0 .arm _081DD044: str r8, [sp] ldr r9, [r4, o_SoundChannel_fw] - ldrb r10, [r4, o_SoundChannel_er] - ldrb r11, [r4, o_SoundChannel_el] + ldrb r10, [r4, o_SoundChannel_envelopeVolumeRight] + ldrb r11, [r4, o_SoundChannel_envelopeVolumeLeft] ldrb r0, [r4, o_SoundChannel_type] - tst r0, 0x30 + tst r0, TONEDATA_TYPE_CMP | TONEDATA_TYPE_REV beq _081DD068 bl sub_82DF49C b _081DD228 @@ -324,7 +324,7 @@ _081DD07C: moveq r2, 0x4 _081DD0A8: ldr r6, [r5] - ldr r7, [r5, 0x630] + ldr r7, [r5, PCM_DMA_BUF_SIZE] _081DD0B0: ldrsb r0, [r3], 0x1 mul r1, r10, r0 @@ -335,7 +335,7 @@ _081DD0B0: add r7, r1, r7, ror 8 adds r5, r5, 0x40000000 bcc _081DD0B0 - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 subs r8, r8, 0x4 bgt _081DD0A8 @@ -343,7 +343,7 @@ _081DD0B0: beq _081DD22C _081DD0EC: ldr r6, [r5] - ldr r7, [r5, 0x630] + ldr r7, [r5, PCM_DMA_BUF_SIZE] _081DD0F4: ldrsb r0, [r3], 0x1 mul r1, r10, r0 @@ -357,7 +357,7 @@ _081DD0F4: _081DD118: adds r5, r5, 0x40000000 bcc _081DD0F4 - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 subs r8, r8, 0x4 bgt _081DD07C @@ -383,26 +383,26 @@ _081DD164: ldrne r3, [sp, 0xC] bne _081DD118 _081DD174: - strb r2, [r4, o_SoundChannel_status] + strb r2, [r4, o_SoundChannel_statusFlags] mov r0, r5, lsr 30 bic r5, r5, 0xC0000000 rsb r0, r0, 0x3 mov r0, r0, lsl 3 mov r6, r6, ror r0 mov r7, r7, ror r0 - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 b _081DD234 _081DD19C: push {r4,r12} - ldr r1, [r4, o_SoundChannel_freq] + ldr r1, [r4, o_SoundChannel_frequency] mul r4, r12, r1 ldrsb r0, [r3] ldrsb r1, [r3, 0x1]! sub r1, r1, r0 _081DD1B4: ldr r6, [r5] - ldr r7, [r5, 0x630] + ldr r7, [r5, PCM_DMA_BUF_SIZE] _081DD1BC: mul lr, r9, r1 add lr, r0, lr, asr 23 @@ -427,7 +427,7 @@ _081DD1FC: _081DD208: adds r5, r5, 0x40000000 bcc _081DD1BC - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 subs r8, r8, 0x4 bgt _081DD1B4 @@ -436,8 +436,8 @@ _081DD208: _081DD228: str r9, [r4, o_SoundChannel_fw] _081DD22C: - str r2, [r4, o_SoundChannel_ct] - str r3, [r4, o_SoundChannel_cp] + str r2, [r4, o_SoundChannel_count] + str r3, [r4, o_SoundChannel_currentPointer] _081DD234: ldr r8, [sp] add r0, pc, 0x1 @@ -468,42 +468,42 @@ _081DD25E: arm_func_start sub_82DF49C sub_82DF49C: ldr r6, [r4, o_SoundChannel_wav] - ldrb r0, [r4, o_SoundChannel_status] - tst r0, 0x20 + ldrb r0, [r4, o_SoundChannel_statusFlags] + tst r0, SOUND_CHANNEL_SF_SPECIAL bne _081DD2B4 - orr r0, r0, 0x20 - strb r0, [r4, o_SoundChannel_status] + orr r0, r0, SOUND_CHANNEL_SF_SPECIAL + strb r0, [r4, o_SoundChannel_statusFlags] ldrb r0, [r4, o_SoundChannel_type] - tst r0, 0x10 + tst r0, TONEDATA_TYPE_REV beq _081DD29C - ldr r1, [r6, 0xC] + ldr r1, [r6, o_WaveData_size] add r1, r1, r6, lsl 1 add r1, r1, 0x20 sub r3, r1, r3 - str r3, [r4, o_SoundChannel_cp] + str r3, [r4, o_SoundChannel_currentPointer] _081DD29C: - ldrh r0, [r6] + ldrh r0, [r6, o_WaveData_type] cmp r0, 0 beq _081DD2B4 sub r3, r3, r6 sub r3, r3, 0x10 - str r3, [r4, o_SoundChannel_cp] + str r3, [r4, o_SoundChannel_currentPointer] _081DD2B4: push {r8,r12,lr} mov r10, r10, lsl 16 mov r11, r11, lsl 16 - ldr r1, [r4, o_SoundChannel_freq] + ldr r1, [r4, o_SoundChannel_frequency] ldrb r0, [r4, o_SoundChannel_type] - tst r0, 0x8 + tst r0, TONEDATA_TYPE_FIX movne r8, 0x800000 muleq r8, r12, r1 - ldrh r0, [r6] + ldrh r0, [r6, o_WaveData_type] cmp r0, 0 beq _081DD468 mov r0, 0xFF000000 str r0, [r4, o_SoundChannel_xpi] ldrb r0, [r4, o_SoundChannel_type] - tst r0, 0x10 + tst r0, TONEDATA_TYPE_REV bne _081DD3C0 bl sub_82DF758 mov r0, r1 @@ -512,7 +512,7 @@ _081DD2B4: sub r1, r1, r0 _081DD308: ldr r6, [r5] - ldr r7, [r5, 0x630] + ldr r7, [r5, PCM_DMA_BUF_SIZE] _081DD310: mul lr, r9, r1 add lr, r0, lr, asr 23 @@ -543,7 +543,7 @@ _081DD364: _081DD370: adds r5, r5, 0x40000000 bcc _081DD310 - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 ldr r6, [sp] subs r6, r6, 0x4 @@ -556,7 +556,7 @@ _081DD398: cmp r0, 0 beq _081DD4F4 ldr r3, [r4, o_SoundChannel_wav] - ldr r3, [r3, 0x8] + ldr r3, [r3, o_WaveData_loopStart] rsb lr, r2, 0 _081DD3B0: adds r2, r2, r0 @@ -572,7 +572,7 @@ _081DD3C0: sub r1, r1, r0 _081DD3D8: ldr r6, [r5] - ldr r7, [r5, 0x630] + ldr r7, [r5, PCM_DMA_BUF_SIZE] _081DD3E0: mul lr, r9, r1 add lr, r0, lr, asr 23 @@ -603,7 +603,7 @@ _081DD434: _081DD440: adds r5, r5, 0x40000000 bcc _081DD3E0 - str r7, [r5, 0x630] + str r7, [r5, PCM_DMA_BUF_SIZE] str r6, [r5], 0x4 ldr r6, [sp] subs r6, r6, 0x4 @@ -613,7 +613,7 @@ _081DD440: b _081DD4F0 _081DD468: ldrb r0, [r4, o_SoundChannel_type] - tst r0, 0x10 + tst r0, TONEDATA_TYPE_REV beq _081DD4F0 ldrsb r0, [r3, -0x1]! ldrsb r1, [r3, -0x1] @@ -653,7 +653,7 @@ _081DD4F0: pop {r8,r12,pc} _081DD4F4: mov r2, 0 - strb r2, [r4, o_SoundChannel_status] + strb r2, [r4, o_SoundChannel_statusFlags] mov r0, r5, lsr 30 bic r5, r5, 0xC0000000 rsb r0, r0, 0x3 @@ -723,24 +723,24 @@ SoundMainBTM: thumb_func_start RealClearChain RealClearChain: - ldr r3, [r0, 0x2C] + ldr r3, [r0, o_SoundChannel_track] cmp r3, 0 beq _081DD5E2 - ldr r1, [r0, 0x34] - ldr r2, [r0, 0x30] + ldr r1, [r0, o_SoundChannel_nextChannelPointer] + ldr r2, [r0, o_SoundChannel_prevChannelPointer] cmp r2, 0 beq _081DD5D6 - str r1, [r2, 0x34] + str r1, [r2, o_SoundChannel_nextChannelPointer] b _081DD5D8 _081DD5D6: - str r1, [r3, 0x20] + str r1, [r3, o_MusicPlayerTrack_chan] _081DD5D8: cmp r1, 0 beq _081DD5DE - str r2, [r1, 0x30] + str r2, [r1, o_SoundChannel_prevChannelPointer] _081DD5DE: movs r1, 0 - str r1, [r0, 0x2C] + str r1, [r0, o_SoundChannel_track] _081DD5E2: bx lr thumb_func_end RealClearChain @@ -753,22 +753,22 @@ ply_fine: cmp r4, 0 beq ply_fine_done ply_fine_loop: - ldrb r1, [r4] - movs r0, 0xC7 + ldrb r1, [r4, o_SoundChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r1 beq ply_fine_ok - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP orrs r1, r0 - strb r1, [r4] + strb r1, [r4, o_SoundChannel_statusFlags] ply_fine_ok: adds r0, r4, 0 bl RealClearChain - ldr r4, [r4, 0x34] + ldr r4, [r4, o_SoundChannel_nextChannelPointer] cmp r4, 0 bne ply_fine_loop ply_fine_done: movs r0, 0 - strb r0, [r5] + strb r0, [r5, o_MusicPlayerTrack_flags] pop {r4,r5} pop {r0} bx r0 @@ -818,10 +818,10 @@ lt_MPlayJumpTableTemplate: .word gMPlayJumpTableTemplate thumb_func_start ld_r3_tp_adr_i ld_r3_tp_adr_i: - ldr r2, [r1, 0x40] + ldr r2, [r1, o_MusicPlayerTrack_cmdPtr] _081DD64A: adds r3, r2, 0x1 - str r3, [r1, 0x40] + str r3, [r1, o_MusicPlayerTrack_cmdPtr] ldrb r3, [r2] b chk_adr_r2 thumb_func_end ld_r3_tp_adr_i @@ -952,13 +952,13 @@ ply_voice: lsls r2, 2 ldr r3, [r0, o_MusicPlayerInfo_tone] adds r2, r3 - ldr r3, [r2] + ldr r3, [r2, o_ToneData_type] bl chk_adr_r2 str r3, [r1, o_MusicPlayerTrack_ToneData_type] - ldr r3, [r2, 0x4] + ldr r3, [r2, o_ToneData_wav] bl chk_adr_r2 str r3, [r1, o_MusicPlayerTrack_ToneData_wav] - ldr r3, [r2, 0x8] + ldr r3, [r2, o_ToneData_attack] bl chk_adr_r2 str r3, [r1, o_MusicPlayerTrack_ToneData_attack] bx r12 @@ -970,7 +970,7 @@ ply_vol: bl ld_r3_tp_adr_i strb r3, [r1, o_MusicPlayerTrack_vol] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0x3 + movs r2, MPT_FLG_VOLCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] bx r12 @@ -980,10 +980,10 @@ ply_vol: ply_pan: mov r12, lr bl ld_r3_tp_adr_i - subs r3, 0x40 + subs r3, C_V strb r3, [r1, o_MusicPlayerTrack_pan] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0x3 + movs r2, MPT_FLG_VOLCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] bx r12 @@ -993,10 +993,10 @@ ply_pan: ply_bend: mov r12, lr bl ld_r3_tp_adr_i - subs r3, 0x40 + subs r3, C_V strb r3, [r1, o_MusicPlayerTrack_bend] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0xC + movs r2, MPT_FLG_PITCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] bx r12 @@ -1008,7 +1008,7 @@ ply_bendr: bl ld_r3_tp_adr_i strb r3, [r1, o_MusicPlayerTrack_bendRange] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0xC + movs r2, MPT_FLG_PITCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] bx r12 @@ -1031,7 +1031,7 @@ ply_modt: beq _081DD7AA strb r3, [r1, o_MusicPlayerTrack_modT] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0xF + movs r2, MPT_FLG_VOLCHG | MPT_FLG_PITCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] _081DD7AA: @@ -1042,10 +1042,10 @@ _081DD7AA: ply_tune: mov r12, lr bl ld_r3_tp_adr_i - subs r3, 0x40 + subs r3, C_V strb r3, [r1, o_MusicPlayerTrack_tune] ldrb r3, [r1, o_MusicPlayerTrack_flags] - movs r2, 0xC + movs r2, MPT_FLG_PITCHG orrs r3, r2 strb r3, [r1, o_MusicPlayerTrack_flags] bx r12 @@ -1174,8 +1174,8 @@ _081DD874: movs r3, 0x1 movs r4, 0 _081DD87C: - ldrb r0, [r5] - movs r1, 0x80 + ldrb r0, [r5, o_MusicPlayerTrack_flags] + movs r1, MPT_FLG_EXIST tst r1, r0 bne _081DD886 b _081DD998 @@ -1187,36 +1187,36 @@ _081DD886: cmp r4, 0 beq _081DD8BA _081DD892: - ldrb r1, [r4] - movs r0, 0xC7 + ldrb r1, [r4, o_SoundChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r1 beq _081DD8AE - ldrb r0, [r4, 0x10] + ldrb r0, [r4, o_SoundChannel_gateTime] cmp r0, 0 beq _081DD8B4 subs r0, 0x1 - strb r0, [r4, 0x10] + strb r0, [r4, o_SoundChannel_gateTime] bne _081DD8B4 - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP orrs r1, r0 - strb r1, [r4] + strb r1, [r4, o_SoundChannel_statusFlags] b _081DD8B4 _081DD8AE: adds r0, r4, 0 bl ClearChain _081DD8B4: - ldr r4, [r4, 0x34] + ldr r4, [r4, o_SoundChannel_nextChannelPointer] cmp r4, 0 bne _081DD892 _081DD8BA: ldrb r3, [r5, o_MusicPlayerTrack_flags] - movs r0, 0x40 + movs r0, MPT_FLG_START tst r0, r3 beq _081DD938 adds r0, r5, 0 bl Clear64byte - movs r0, 0x80 - strb r0, [r5] + movs r0, MPT_FLG_EXIST + strb r0, [r5, o_MusicPlayerTrack_flags] movs r0, 0x2 strb r0, [r5, o_MusicPlayerTrack_bendRange] movs r0, 0x40 @@ -1319,10 +1319,10 @@ _081DD972: ldrb r1, [r5, o_MusicPlayerTrack_modT] cmp r1, 0 bne _081DD98E - movs r1, 0xC + movs r1, MPT_FLG_PITCHG b _081DD990 _081DD98E: - movs r1, 0x3 + movs r1, MPT_FLG_VOLCHG _081DD990: orrs r0, r1 strb r0, [r5, o_MusicPlayerTrack_flags] @@ -1332,7 +1332,7 @@ _081DD994: _081DD998: subs r6, 0x1 ble _081DD9A4 - movs r0, 0x50 + movs r0, MusicPlayerTrack_size adds r5, r0 lsls r3, 1 b _081DD87C @@ -1349,10 +1349,10 @@ _081DD9A4: _081DD9B6: str r4, [r7, o_MusicPlayerInfo_status] ldrh r0, [r7, o_MusicPlayerInfo_tempoC] - subs r0, 0x96 + subs r0, 150 _081DD9BC: strh r0, [r7, o_MusicPlayerInfo_tempoC] - cmp r0, 0x96 + cmp r0, 150 bcc _081DD9C4 b _081DD874 _081DD9C4: @@ -1363,7 +1363,7 @@ _081DD9C8: movs r1, 0x80 tst r1, r0 beq _081DDA62 - movs r1, 0xF + movs r1, MPT_FLG_VOLCHG | MPT_FLG_PITCHG tst r1, r0 beq _081DDA62 mov r9, r2 @@ -1374,8 +1374,8 @@ _081DD9C8: cmp r4, 0 beq _081DDA58 _081DD9E6: - ldrb r1, [r4, o_SoundChannel_status] - movs r0, 0xC7 + ldrb r1, [r4, o_SoundChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r1 bne _081DD9F6 adds r0, r4, 0 @@ -1383,26 +1383,26 @@ _081DD9E6: b _081DDA52 _081DD9F6: ldrb r0, [r4, o_SoundChannel_type] - movs r6, 0x7 + movs r6, TONEDATA_TYPE_CGB ands r6, r0 ldrb r3, [r5, o_MusicPlayerTrack_flags] - movs r0, 0x3 + movs r0, MPT_FLG_VOLCHG tst r0, r3 beq _081DDA14 bl ChnVolSetAsm cmp r6, 0 beq _081DDA14 - ldrb r0, [r4, o_CgbChannel_mo] + ldrb r0, [r4, o_CgbChannel_modify] movs r1, 0x1 orrs r0, r1 - strb r0, [r4, o_CgbChannel_mo] + strb r0, [r4, o_CgbChannel_modify] _081DDA14: ldrb r3, [r5, o_MusicPlayerTrack_flags] - movs r0, 0xC + movs r0, MPT_FLG_PITCHG tst r0, r3 beq _081DDA52 - ldrb r1, [r4, o_SoundChannel_ky] - movs r0, 0x8 + ldrb r1, [r4, o_SoundChannel_key] + movs r0, o_MusicPlayerTrack_keyM ldrsb r0, [r5, r0] adds r2, r1, r0 bpl _081DDA28 @@ -1416,20 +1416,20 @@ _081DDA28: ldrb r2, [r5, o_MusicPlayerTrack_pitM] adds r0, r6, 0 bl call_r3 - str r0, [r4, o_CgbChannel_fr] - ldrb r0, [r4, o_CgbChannel_mo] - movs r1, 0x2 + str r0, [r4, o_CgbChannel_frequency] + ldrb r0, [r4, o_CgbChannel_modify] + movs r1, CGB_CHANNEL_MO_PIT orrs r0, r1 - strb r0, [r4, o_CgbChannel_mo] + strb r0, [r4, o_CgbChannel_modify] b _081DDA52 _081DDA46: adds r1, r2, 0 ldrb r2, [r5, o_MusicPlayerTrack_pitM] ldr r0, [r4, o_SoundChannel_wav] bl MidiKeyToFreq - str r0, [r4, o_SoundChannel_freq] + str r0, [r4, o_SoundChannel_frequency] _081DDA52: - ldr r4, [r4, o_SoundChannel_np] + ldr r4, [r4, o_SoundChannel_nextChannelPointer] cmp r4, 0 bne _081DD9E6 _081DDA58: @@ -1441,7 +1441,7 @@ _081DDA58: _081DDA62: subs r2, 0x1 ble _081DDA6C - movs r0, 0x50 + movs r0, MusicPlayerTrack_size adds r5, r0 bgt _081DD9C8 _081DDA6C: @@ -1468,7 +1468,7 @@ TrackStop: push {r4-r6,lr} adds r5, r1, 0 ldrb r1, [r5, o_MusicPlayerTrack_flags] - movs r0, 0x80 + movs r0, MPT_FLG_EXIST tst r0, r1 beq TrackStop_Done ldr r4, [r5, o_MusicPlayerTrack_chan] @@ -1476,11 +1476,11 @@ TrackStop: beq TrackStop_3 movs r6, 0 TrackStop_Loop: - ldrb r0, [r4, o_SoundChannel_status] + ldrb r0, [r4, o_SoundChannel_statusFlags] cmp r0, 0 beq TrackStop_2 ldrb r0, [r4, o_SoundChannel_type] - movs r3, 0x7 + movs r3, TONEDATA_TYPE_CGB ands r0, r3 beq TrackStop_1 ldr r3, =SOUND_INFO_PTR @@ -1488,10 +1488,10 @@ TrackStop_Loop: ldr r3, [r3, o_SoundInfo_CgbOscOff] bl call_r3 TrackStop_1: - strb r6, [r4, o_SoundChannel_status] + strb r6, [r4, o_SoundChannel_statusFlags] TrackStop_2: str r6, [r4, o_SoundChannel_track] - ldr r4, [r4, o_SoundChannel_np] + ldr r4, [r4, o_SoundChannel_nextChannelPointer] cmp r4, 0 bne TrackStop_Loop TrackStop_3: @@ -1505,31 +1505,31 @@ TrackStop_Done: thumb_func_start ChnVolSetAsm ChnVolSetAsm: - ldrb r1, [r4, 0x12] - movs r0, 0x14 + ldrb r1, [r4, o_SoundChannel_velocity] + movs r0, o_SoundChannel_rhythmPan ldrsb r2, [r4, r0] movs r3, 0x80 adds r3, r2 muls r3, r1 - ldrb r0, [r5, 0x10] + ldrb r0, [r5, o_MusicPlayerTrack_volMR] muls r0, r3 asrs r0, 14 cmp r0, 0xFF bls _081DDAE8 movs r0, 0xFF _081DDAE8: - strb r0, [r4, 0x2] + strb r0, [r4, o_SoundChannel_rightVolume] movs r3, 0x7F subs r3, r2 muls r3, r1 - ldrb r0, [r5, 0x11] + ldrb r0, [r5, o_MusicPlayerTrack_volML] muls r0, r3 asrs r0, 14 cmp r0, 0xFF bls _081DDAFC movs r0, 0xFF _081DDAFC: - strb r0, [r4, 0x3] + strb r0, [r4, o_SoundChannel_leftVolume] bx lr thumb_func_end ChnVolSetAsm @@ -1599,32 +1599,32 @@ _081DDB68: mov r9, r1 mov r6, r9 ldrb r1, [r6] - movs r0, 0xC0 + movs r0, TONEDATA_TYPE_SPL | TONEDATA_TYPE_RHY tst r0, r1 beq _081DDB80 b _081DDCEA _081DDB80: - movs r0, 0x80 + movs r0, TONEDATA_TYPE_RHY tst r0, r2 beq _081DDB9C - ldrb r1, [r6, 0x3] + ldrb r1, [r6, o_ToneData_pan_sweep] movs r0, 0x80 tst r0, r1 beq _081DDB94 - subs r1, 0xC0 + subs r1, TONEDATA_P_S_PAN lsls r1, 1 str r1, [sp, 0x14] _081DDB94: - ldrb r3, [r6, 0x1] + ldrb r3, [r6, o_SoundChannel_type] b _081DDB9C _081DDB98: mov r9, r4 - ldrb r3, [r5, 0x5] + ldrb r3, [r5, o_MusicPlayerTrack_key] _081DDB9C: str r3, [sp, 0x8] ldr r6, [sp] - ldrb r1, [r6, 0x9] - ldrb r0, [r5, 0x1D] + ldrb r1, [r6, o_MusicPlayerInfo_priority] + ldrb r0, [r5, o_MusicPlayerTrack_priority] adds r0, r1 cmp r0, 0xFF bls _081DDBAC @@ -1632,13 +1632,13 @@ _081DDB9C: _081DDBAC: str r0, [sp, 0x10] mov r6, r9 - ldrb r0, [r6] - movs r6, 0x7 + ldrb r0, [r6, o_ToneData_type] + movs r6, TONEDATA_TYPE_CGB ands r6, r0 str r6, [sp, 0xC] beq _081DDBEC ldr r0, [sp, 0x4] - ldr r4, [r0, 0x1C] + ldr r4, [r0, o_SoundInfo_cgbChans] cmp r4, 0 bne _081DDBC4 b _081DDCEA @@ -1646,21 +1646,21 @@ _081DDBC4: subs r6, 0x1 lsls r0, r6, 6 adds r4, r0 - ldrb r1, [r4] - movs r0, 0xC7 + ldrb r1, [r4, o_CgbChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r1 beq _081DDC40 - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP tst r0, r1 bne _081DDC40 - ldrb r1, [r4, 0x13] + ldrb r1, [r4, o_CgbChannel_priority] ldr r0, [sp, 0x10] cmp r1, r0 bcc _081DDC40 beq _081DDBE4 b _081DDCEA _081DDBE4: - ldr r0, [r4, 0x2C] + ldr r0, [r4, o_CgbChannel_track] cmp r0, r5 bcs _081DDC40 b _081DDCEA @@ -1670,35 +1670,35 @@ _081DDBEC: movs r2, 0 mov r8, r2 ldr r4, [sp, 0x4] - ldrb r3, [r4, 0x6] - adds r4, 0x50 + ldrb r3, [r4, o_SoundInfo_maxChans] + adds r4, o_SoundInfo_chans _081DDBFA: - ldrb r1, [r4] - movs r0, 0xC7 + ldrb r1, [r4, o_SoundChannel_statusFlags] + movs r0, SOUND_CHANNEL_SF_ON tst r0, r1 beq _081DDC40 - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP tst r0, r1 beq _081DDC14 cmp r2, 0 bne _081DDC18 adds r2, 0x1 - ldrb r6, [r4, 0x13] - ldr r7, [r4, 0x2C] + ldrb r6, [r4, o_SoundChannel_priority] + ldr r7, [r4, o_SoundChannel_track] b _081DDC32 _081DDC14: cmp r2, 0 bne _081DDC34 _081DDC18: - ldrb r0, [r4, 0x13] + ldrb r0, [r4, o_SoundChannel_priority] cmp r0, r6 bcs _081DDC24 adds r6, r0, 0 - ldr r7, [r4, 0x2C] + ldr r7, [r4, o_SoundChannel_track] b _081DDC32 _081DDC24: bhi _081DDC34 - ldr r0, [r4, 0x2C] + ldr r0, [r4, o_SoundChannel_track] cmp r0, r7 bls _081DDC30 adds r7, r0, 0 @@ -1708,7 +1708,7 @@ _081DDC30: _081DDC32: mov r8, r4 _081DDC34: - adds r4, 0x40 + adds r4, SoundChannel_size subs r3, 0x1 bgt _081DDBFA mov r4, r8 @@ -1718,17 +1718,17 @@ _081DDC40: adds r0, r4, 0 bl ClearChain movs r1, 0 - str r1, [r4, 0x30] - ldr r3, [r5, 0x20] - str r3, [r4, 0x34] + str r1, [r4, o_SoundChannel_prevChannelPointer] + ldr r3, [r5, o_MusicPlayerTrack_chan] + str r3, [r4, o_SoundChannel_nextChannelPointer] cmp r3, 0 beq _081DDC54 - str r4, [r3, 0x30] + str r4, [r3, o_SoundChannel_prevChannelPointer] _081DDC54: - str r4, [r5, 0x20] - str r5, [r4, 0x2C] - ldrb r0, [r5, 0x1B] - strb r0, [r5, 0x1C] + str r4, [r5, o_MusicPlayerTrack_chan] + str r5, [r4, o_SoundChannel_track] + ldrb r0, [r5, o_MusicPlayerTrack_lfoDelay] + strb r0, [r5, o_MusicPlayerTrack_lfoDelayC] cmp r0, r1 beq _081DDC66 adds r1, r5, 0 @@ -1737,26 +1737,26 @@ _081DDC66: ldr r0, [sp] adds r1, r5, 0 bl TrkVolPitSet - ldr r0, [r5, 0x4] - str r0, [r4, 0x10] + ldr r0, [r5, o_MusicPlayerTrack_gateTime] + str r0, [r4, o_SoundChannel_gateTime] ldr r0, [sp, 0x10] - strb r0, [r4, 0x13] + strb r0, [r4, o_SoundChannel_priority] ldr r0, [sp, 0x8] - strb r0, [r4, 0x8] + strb r0, [r4, o_SoundChannel_key] ldr r0, [sp, 0x14] - strb r0, [r4, 0x14] + strb r0, [r4, o_SoundChannel_rhythmPan] mov r6, r9 - ldrb r0, [r6] - strb r0, [r4, 0x1] - ldr r7, [r6, 0x4] - str r7, [r4, 0x24] - ldr r0, [r6, 0x8] - str r0, [r4, 0x4] - ldrh r0, [r5, 0x1E] - strh r0, [r4, 0xC] + ldrb r0, [r6, o_ToneData_type] + strb r0, [r4, o_SoundChannel_type] + ldr r7, [r6, o_ToneData_wav] + str r7, [r4, o_SoundChannel_wav] + ldr r0, [r6, o_ToneData_attack] + str r0, [r4, o_SoundChannel_attack] + ldrh r0, [r5, o_MusicPlayerTrack_pseudoEchoVolume] + strh r0, [r4, o_SoundChannel_pseudoEchoVolume] bl ChnVolSetAsm - ldrb r1, [r4, 0x8] - movs r0, 0x8 + ldrb r1, [r4, o_SoundChannel_key] + movs r0, o_MusicPlayerTrack_keyM ldrsb r0, [r5, r0] adds r3, r1, r0 bpl _081DDCA0 @@ -1766,9 +1766,9 @@ _081DDCA0: cmp r6, 0 beq _081DDCCE mov r6, r9 - ldrb r0, [r6, 0x2] - strb r0, [r4, 0x1E] - ldrb r1, [r6, 0x3] + ldrb r0, [r6, o_ToneData_length] + strb r0, [r4, o_CgbChannel_length] + ldrb r1, [r6, o_ToneData_pan_sweep] movs r0, 0x80 tst r0, r1 bne _081DDCBA @@ -1778,29 +1778,29 @@ _081DDCA0: _081DDCBA: movs r1, 0x8 _081DDCBC: - strb r1, [r4, 0x1F] - ldrb r2, [r5, 0x9] + strb r1, [r4, o_CgbChannel_sweep] + ldrb r2, [r5, o_MusicPlayerTrack_pitM] adds r1, r3, 0 ldr r0, [sp, 0xC] ldr r3, [sp, 0x4] - ldr r3, [r3, 0x30] + ldr r3, [r3, o_SoundInfo_MidiKeyToCgbFreq] bl call_r3 b _081DDCDC _081DDCCE: ldr r0, [r5, o_MusicPlayerTrack_unk_3C] - str r0, [r4, 0x18] - ldrb r2, [r5, 0x9] + str r0, [r4, o_SoundChannel_count] + ldrb r2, [r5, o_MusicPlayerTrack_pitM] adds r1, r3, 0 adds r0, r7, 0 bl MidiKeyToFreq _081DDCDC: - str r0, [r4, 0x20] - movs r0, 0x80 - strb r0, [r4] - ldrb r1, [r5] + str r0, [r4, o_SoundChannel_frequency] + movs r0, SOUND_CHANNEL_SF_START + strb r0, [r4, o_SoundChannel_statusFlags] + ldrb r1, [r5, o_MusicPlayerTrack_flags] movs r0, 0xF0 ands r0, r1 - strb r0, [r5] + strb r0, [r5, o_MusicPlayerTrack_flags] _081DDCEA: add sp, 0x18 pop {r0-r7} @@ -1830,23 +1830,23 @@ _081DDD18: ldr r1, [r1, o_MusicPlayerTrack_chan] cmp r1, 0 beq _081DDD40 - movs r4, 0x83 - movs r5, 0x40 + movs r4, SOUND_CHANNEL_SF_START | SOUND_CHANNEL_SF_ENV + movs r5, SOUND_CHANNEL_SF_STOP _081DDD22: - ldrb r2, [r1, o_SoundChannel_status] + ldrb r2, [r1, o_SoundChannel_statusFlags] tst r2, r4 beq _081DDD3A tst r2, r5 bne _081DDD3A - ldrb r0, [r1, o_SoundChannel_mk] + ldrb r0, [r1, o_SoundChannel_midiKey] cmp r0, r3 bne _081DDD3A - movs r0, 0x40 + movs r0, SOUND_CHANNEL_SF_STOP orrs r2, r0 - strb r2, [r1, o_SoundChannel_status] + strb r2, [r1, o_SoundChannel_statusFlags] b _081DDD40 _081DDD3A: - ldr r1, [r1, o_SoundChannel_np] + ldr r1, [r1, o_SoundChannel_nextChannelPointer] cmp r1, 0 bne _081DDD22 _081DDD40: @@ -1862,10 +1862,10 @@ clear_modM: ldrb r2, [r1, o_MusicPlayerTrack_modT] cmp r2, 0 bne _081DDD54 - movs r2, 0xC + movs r2, MPT_FLG_PITCHG b _081DDD56 _081DDD54: - movs r2, 0x3 + movs r2, MPT_FLG_VOLCHG _081DDD56: ldrb r3, [r1, o_MusicPlayerTrack_flags] orrs r3, r2 diff --git a/src/match_call.c b/src/match_call.c index a39739f76..723562ade 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1817,10 +1817,13 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) } *topicTextId = 3; break; + #ifdef BUGFIX + case FRONTIER_FACILITY_PIKE: + #else case FRONTIER_FACILITY_FACTORY: + #endif for (i = 0; i < 2; i++) { - // BUG: should be looking at battle factory records. if (streak < gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]) streak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]; } @@ -1848,12 +1851,15 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) } *topicTextId = 2; break; + #ifdef BUGFIX + case FRONTIER_FACILITY_FACTORY: + #else case FRONTIER_FACILITY_PIKE: + #endif for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) { - // BUG: should be looking at battle pike records. if (streak < gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[i][j]) streak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[i][j]; } diff --git a/src/menu.c b/src/menu.c index dca8adc2d..4813f7b02 100644 --- a/src/menu.c +++ b/src/menu.c @@ -2016,7 +2016,7 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src { int loopSrcY, loopDstY, loopSrcX, loopDstX, xEnd, yEnd, multiplierSrcY, multiplierDstY; const u8 *pixelsSrc; - u16 *pixelsDst; + u8 *pixelsDst; u16 toOrr; if (dst->width - dstX < width) @@ -2037,53 +2037,52 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) { pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); - pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)( loopDstY << 0x1d) >> 0x1B); + pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); - if ((uintptr_t )pixelsDst & 0x1) + if ((uintptr_t)pixelsDst & 0x1) { - pixelsDst = (void*)(pixelsDst) - 1; + pixelsDst--; if (loopDstX & 0x1) { - toOrr = *pixelsDst & 0x0fff; + toOrr = *(vu16*)pixelsDst; + toOrr &= 0x0fff; if (loopSrcX & 0x1) - *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 8); + toOrr |= ((*pixelsSrc & 0xf0) << 8); else - *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 12); + toOrr |= ((*pixelsSrc & 0x0f) << 12); } else { - toOrr = *pixelsDst & 0xf0ff; + toOrr = *(vu16*)pixelsDst; + toOrr &= 0xf0ff; if (loopSrcX & 0x1) - *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 4); + toOrr |= ((*pixelsSrc & 0xf0) << 4); else - *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 8); + toOrr |= ((*pixelsSrc & 0x0f) << 8); } } else { if (loopDstX & 1) { - toOrr = *pixelsDst & 0xff0f; + toOrr = *(vu16*)pixelsDst; + toOrr &= 0xff0f; if (loopSrcX & 1) - *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 0); + toOrr |= ((*pixelsSrc & 0xf0) << 0); else - *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 4); + toOrr |= ((*pixelsSrc & 0x0f) << 4); } else { - toOrr = *pixelsDst & 0xfff0; + toOrr = *(vu16*)pixelsDst; + toOrr &= 0xfff0; if (loopSrcX & 1) - *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) >> 4); + toOrr |= ((*pixelsSrc & 0xf0) >> 4); else - *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) >> 0); + toOrr |= ((*pixelsSrc & 0x0f) >> 0); } } - - // Needed to match, urgh. - #ifndef NONMATCHING - asm("":::"r4"); - pixelsDst++;pixelsDst--; - #endif // NONMATCHING + *(vu16*)pixelsDst = toOrr; } } } diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 51cc65c22..2a9304a4d 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -970,10 +970,13 @@ bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior) { // BUG: The player is unintentionally able to emerge on water doors. // Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch. - // To fix that add || metatileBehavior == MB_WATER_DOOR to the if statement below and - // change the metatile behavior of the narrower water door with porymaps tileset editor. + // To fix change the metatile behavior of the narrower water door with porymap's tileset editor. if (metatileBehavior == MB_NO_SURFACING - || metatileBehavior == MB_SEAWEED_NO_SURFACING) + || metatileBehavior == MB_SEAWEED_NO_SURFACING + #ifdef BUGFIX + || metatileBehavior == MB_WATER_DOOR + #endif + ) return TRUE; else return FALSE; diff --git a/src/pokemon.c b/src/pokemon.c index d4b785964..475373550 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2861,8 +2861,11 @@ void CalculateMonStats(struct Pokemon *mon) currentHP = newMaxHP; else if (currentHP != 0) // BUG: currentHP is unintentionally able to become <= 0 after the instruction below. This causes the pomeg berry glitch. - // To fix that set currentHP = 1 if currentHP <= 0. currentHP += newMaxHP - oldMaxHP; + #ifdef BUGFIX + if (currentHP <= 0) + currentHP = 1; + #endif else return; } diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index bfcf77b5c..58c174263 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -1041,6 +1041,15 @@ static void sub_817F77C(struct Sprite *sprite) sprite->oam.matrixNum |= (sprite->hFlip << 3); sprite->oam.affineMode = ST_OAM_AFFINE_OFF; } +#ifdef BUGFIX + else + { + // FIX: Reset these back to normal after they were changed so Poké Ball catch/release + // animations without a screen transition in between don't break + sprite->affineAnimPaused = FALSE; + sprite->affineAnims = gUnknown_082FF694; + } +#endif // BUGFIX } static void pokemonanimfunc_01(struct Sprite *sprite) diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index eb288c978..db8f3d2bb 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -9329,10 +9329,11 @@ u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition) { u32 lvl; - // BUG: Missed 'else' statement. if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT && GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES)) lvl = GetLevelFromBoxMonExp(&gPokemonStoragePtr->boxes[boxId][boxPosition]); - // else + #ifdef BUGFIX + else + #endif lvl = 0; return lvl; diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 04f7f3f06..fce2a893c 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -2578,7 +2578,7 @@ static void DrawPokerusCuredSymbol(struct Pokemon *mon) // This checks if the mo ScheduleBgCopyTilemapToVram(3); } -static void SetDexNumberColor(bool8 isMonShiny) +static void SetMonPicBackgroundPalette(bool8 isMonShiny) { if (!isMonShiny) SetBgTilemapPalette(3, 1, 4, 8, 8, 0); @@ -2715,12 +2715,12 @@ static void PrintNotEggInfo(void) if (!IsMonShiny(mon)) { PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER, gStringVar1, 0, 1, 0, 1); - SetDexNumberColor(FALSE); + SetMonPicBackgroundPalette(FALSE); } else { PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER, gStringVar1, 0, 1, 0, 7); - SetDexNumberColor(TRUE); + SetMonPicBackgroundPalette(TRUE); } PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER); } @@ -2728,9 +2728,9 @@ static void PrintNotEggInfo(void) { ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER); if (!IsMonShiny(mon)) - SetDexNumberColor(FALSE); + SetMonPicBackgroundPalette(FALSE); else - SetDexNumberColor(TRUE); + SetMonPicBackgroundPalette(TRUE); } StringCopy(gStringVar1, gText_LevelSymbol); ConvertIntToDecimalStringN(gStringVar2, summary->level, STR_CONV_MODE_LEFT_ALIGN, 3); diff --git a/src/region_map.c b/src/region_map.c index 49b21be07..c2a5b4e9c 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -131,7 +131,11 @@ static const u16 sRegionMap_SpecialPlaceLocations[][2] = { {MAPSEC_UNDERWATER_105, MAPSEC_ROUTE_105}, {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, + #ifdef BUGFIX + {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_125}, + #else {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_129}, // BUG: Map will incorrectly display the name of Route 129 when diving on Route 125 (for Marine Cave only) + #endif {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_126}, {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_127}, {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, diff --git a/src/roulette.c b/src/roulette.c index b4d1c4463..4173edcdb 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -463,8 +463,9 @@ static const struct WindowTemplate sWindowTemplates[] = .paletteNum = 15, .baseBlock = 0xC5 }, - // BUG: Array not terminated properly - //DUMMY_WIN_TEMPLATE + #ifdef UBFIX + DUMMY_WIN_TEMPLATE, + #endif }; static const struct GridSelection sGridSelections[NUM_GRID_SELECTIONS + 1] = diff --git a/src/union_room.c b/src/union_room.c index 3e80ffe37..479792a7c 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -478,7 +478,11 @@ static void Task_TryBecomeLinkLeader(u8 taskId) // BUG: sPlayerActivityGroupSize was meant below, not gPlayerCurrActivity // This will be false for all but ACTIVITY_BATTLE_DOUBLE and ACTIVITY_DECLINE // All this changes is which of two texts gets printed + #ifdef BUGFIX + id = (GROUP_MAX(sPlayerActivityGroupSize) == 2) ? 0 : 1; + #else id = (GROUP_MAX(gPlayerCurrActivity) == 2) ? 1 : 0; + #endif if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id])) { data->playerCount = sub_8013398(data->field_0); @@ -1320,7 +1324,11 @@ static bool32 IsPartnerActivityAcceptable(u32 activity, u32 linkGroup) if (linkGroup == 0xFF) return TRUE; - if (linkGroup <= ARRAY_COUNT(sAcceptedActivityIds)) // UB: <= may access data outside the array + #ifdef UBFIX + if (linkGroup < ARRAY_COUNT(sAcceptedActivityIds)) + #else + if (linkGroup <= ARRAY_COUNT(sAcceptedActivityIds)) + #endif { const u8 *bytes = sAcceptedActivityIds[linkGroup]; |