diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/apprentice.c | 42 | ||||
-rw-r--r-- | src/battle_anim_mons.c | 4 | ||||
-rw-r--r-- | src/battle_anim_status_effects.c | 62 | ||||
-rw-r--r-- | src/battle_factory_screen.c | 4 | ||||
-rw-r--r-- | src/battle_script_commands.c | 2 | ||||
-rw-r--r-- | src/data/trade.h | 502 | ||||
-rw-r--r-- | src/data/wallpapers.h | 393 | ||||
-rw-r--r-- | src/egg_hatch.c | 4 | ||||
-rw-r--r-- | src/graphics.c | 32 | ||||
-rw-r--r-- | src/librfu_rfu.c | 14 | ||||
-rw-r--r-- | src/librfu_sio32id.c | 29 | ||||
-rwxr-xr-x | src/party_menu.c | 6 | ||||
-rw-r--r-- | src/pokemon.c | 6 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 8458 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 54 | ||||
-rw-r--r-- | src/pokenav_conditions_1.c | 2 | ||||
-rw-r--r-- | src/trade.c | 1248 |
17 files changed, 5760 insertions, 5102 deletions
diff --git a/src/apprentice.c b/src/apprentice.c index 7053a8b63..f93a3e30b 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -322,17 +322,12 @@ static void SetRandomQuestionData(void) FREE_AND_SET_NULL(gApprenticePartyMovesData); } -// No idea why a do-while loop is needed, but it will not match without it. +#define APPRENTICE_SPECIES_ID(monId) \ + ((monId < MULTI_PARTY_SIZE) ? (PLAYER_APPRENTICE.speciesIds[monId] >> (((PLAYER_APPRENTICE.party >> monId) & 1) << 2) & 0xF) : 0) -#define APPRENTICE_SPECIES_ID(speciesArrId, monId) speciesArrId = (PLAYER_APPRENTICE.speciesIds[monId] >> \ - (((PLAYER_APPRENTICE.party >> monId) & 1) << 2)) & 0xF; \ - do {} while (0) - -// Why the need to have two macros do the exact thing differently? -#define APPRENTICE_SPECIES_ID_2(speciesArrId, monId) { u8 a0 = ((PLAYER_APPRENTICE.party >> monId) & 1);\ - speciesArrId = PLAYER_APPRENTICE.speciesIds[monId]; \ - speciesArrId = ((speciesArrId) >> (a0 << 2)) & 0xF; \ - } +#define APPRENTICE_SPECIES_ID_NO_COND(monId, count) \ + monId = ((PLAYER_APPRENTICE.party >> count) & 1); \ + monId = ((PLAYER_APPRENTICE.speciesIds[count]) >> (monId << 2)) & 0xF; \ // Get the second move choice for the "Which move" question // Unlike the first move choice, this can be either a level up move or a TM/HM move @@ -348,15 +343,7 @@ static u16 GetRandomAlternateMove(u8 monId) bool32 shouldUseMove; u8 level; - if (monId < MULTI_PARTY_SIZE) - { - APPRENTICE_SPECIES_ID(id, monId); - } - else - { - id = 0; - } - + id = APPRENTICE_SPECIES_ID(monId); species = gApprentices[PLAYER_APPRENTICE.id].species[id]; learnset = gLevelUpLearnsets[species]; j = 0; @@ -551,7 +538,7 @@ static void SaveApprenticeParty(u8 numQuestions) // Save party species for (i = 0; i < MULTI_PARTY_SIZE; i++) { - APPRENTICE_SPECIES_ID(speciesTableId, i); + speciesTableId = APPRENTICE_SPECIES_ID(i); apprenticeMons[i]->species = gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId]; GetLatestLearnedMoves(apprenticeMons[i]->species, apprenticeMons[i]->moves); } @@ -605,7 +592,7 @@ static void CreateApprenticeMenu(u8 menu) u16 species; u32 speciesTableId; - APPRENTICE_SPECIES_ID(speciesTableId, i); + speciesTableId = APPRENTICE_SPECIES_ID(i); species = gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId]; strings[i] = gSpeciesNames[species]; } @@ -1016,7 +1003,7 @@ static void InitQuestionData(void) { // count re-used as monId count = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].monId; - APPRENTICE_SPECIES_ID_2(id1, count); + APPRENTICE_SPECIES_ID_NO_COND(id1, count); gApprenticeQuestionData->speciesId = gApprentices[PLAYER_APPRENTICE.id].species[id1]; gApprenticeQuestionData->moveId1 = GetDefaultMove(count, id1, PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].moveSlot); gApprenticeQuestionData->moveId2 = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].data; @@ -1030,7 +1017,7 @@ static void InitQuestionData(void) { // count re-used as monId count = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].monId; - APPRENTICE_SPECIES_ID_2(id2, count); + APPRENTICE_SPECIES_ID_NO_COND(id2, count); gApprenticeQuestionData->speciesId = gApprentices[PLAYER_APPRENTICE.id].species[id2]; } } @@ -1097,14 +1084,7 @@ static void ApprenticeBufferString(void) StringCopy(stringDst, gStringVar4); break; case APPRENTICE_BUFF_LEAD_MON_SPECIES: - if (PLAYER_APPRENTICE.leadMonId < MULTI_PARTY_SIZE) - { - APPRENTICE_SPECIES_ID(speciesArrayId, PLAYER_APPRENTICE.leadMonId); - } - else - { - speciesArrayId = 0; - } + speciesArrayId = APPRENTICE_SPECIES_ID(PLAYER_APPRENTICE.leadMonId); StringCopy(stringDst, gSpeciesNames[gApprentices[PLAYER_APPRENTICE.id].species[speciesArrayId]]); break; } diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 6fd8cd621..3be8ed23d 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -2273,7 +2273,7 @@ u8 CreateInvisibleSpriteCopy(int battlerId, u8 spriteId, int species) return newSpriteId; } -void AnimUnused_80A8A6C(struct Sprite *sprite) +void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); if (GetBattlerSide(gBattleAnimAttacker)) @@ -2296,7 +2296,7 @@ void AnimUnused_80A8A6C(struct Sprite *sprite) } // Used by three different unused battle anim sprite templates. -void AnimUnused_80A8AEC(struct Sprite *sprite) +void AnimTranslateLinearAndFlicker(struct Sprite *sprite) { if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c index e7ef05673..e859bed62 100644 --- a/src/battle_anim_status_effects.c +++ b/src/battle_anim_status_effects.c @@ -26,7 +26,7 @@ static void Task_DoStatusAnimation(u8 taskId); static void AnimFlashingCircleImpact(struct Sprite *sprite); static void AnimFlashingCircleImpact_Step(struct Sprite *sprite); -static const union AnimCmd sAnim_Unused_853EDE4[] = +static const union AnimCmd sAnim_FlickeringOrb[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(4, 3), @@ -35,33 +35,33 @@ static const union AnimCmd sAnim_Unused_853EDE4[] = ANIMCMD_JUMP(0) }; -static const union AnimCmd *const sAnims_Unused_853EDF8[] = +static const union AnimCmd *const sAnims_FlickeringOrb[] = { - sAnim_Unused_853EDE4 + sAnim_FlickeringOrb }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_0853EDFC = +static const struct SpriteTemplate sFlickeringOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORB, .paletteTag = ANIM_TAG_ORB, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = sAnims_Unused_853EDF8, + .anims = sAnims_FlickeringOrb, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_80A8AEC, + .callback = AnimTranslateLinearAndFlicker, }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_0853EE14 = +static const struct SpriteTemplate sFlickeringOrbFlippedSpriteTemplate = { .tileTag = ANIM_TAG_ORB, .paletteTag = ANIM_TAG_ORB, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = sAnims_Unused_853EDF8, + .anims = sAnims_FlickeringOrb, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_80A8A6C, + .callback = AnimTranslateLinearAndFlicker_Flipped, }; static const union AnimCmd sAnim_WeatherBallNormal[] = @@ -124,7 +124,7 @@ const struct SpriteTemplate gSpinningSparkleSpriteTemplate = }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_0853EE9C = +static const struct SpriteTemplate sFlickeringFootSpriteTemplate = { .tileTag = ANIM_TAG_MONSTER_FOOT, .paletteTag = ANIM_TAG_MONSTER_FOOT, @@ -132,79 +132,79 @@ const struct SpriteTemplate gUnusedSpriteTemplate_0853EE9C = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_80A8AEC, + .callback = AnimTranslateLinearAndFlicker, }; -static const union AnimCmd sAnim_Unused_853EEB4[] = +static const union AnimCmd sAnim_FlickeringImpact_0[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_JUMP(0) }; -static const union AnimCmd sAnim_Unused_853EEBC[] = +static const union AnimCmd sAnim_FlickeringImpact_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_JUMP(0) }; -static const union AnimCmd sAnim_Unused_853EEC4[] = +static const union AnimCmd sAnim_FlickeringImpact_2[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_JUMP(0) }; -static const union AnimCmd *const sAnims_Unused_853EECC[] = +static const union AnimCmd *const sAnims_FlickeringImpact[] = { - sAnim_Unused_853EEB4, - sAnim_Unused_853EEBC, - sAnim_Unused_853EEC4, + sAnim_FlickeringImpact_0, + sAnim_FlickeringImpact_1, + sAnim_FlickeringImpact_2, }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_0853EED8 = +static const struct SpriteTemplate sFlickeringImpactSpriteTemplate = { .tileTag = ANIM_TAG_IMPACT, .paletteTag = ANIM_TAG_IMPACT, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = sAnims_Unused_853EECC, + .anims = sAnims_FlickeringImpact, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_80A8AEC, + .callback = AnimTranslateLinearAndFlicker, }; -static const union AnimCmd sAnim_Unused_853EEF0[] = +static const union AnimCmd sAnim_FlickeringShrinkOrb[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_JUMP(0) }; -static const union AnimCmd *const sAnims_Unused_853EEF8[] = +static const union AnimCmd *const sAnims_FlickeringShrinkOrb[] = { - sAnim_Unused_853EEF0 + sAnim_FlickeringShrinkOrb }; -static const union AffineAnimCmd sAffineAnim_Unused_853EEFC[] = +static const union AffineAnimCmd sAffineAnim_FlickeringShrinkOrb[] = { AFFINEANIMCMD_FRAME(96, 96, 0, 0), AFFINEANIMCMD_FRAME(2, 2, 0, 1), AFFINEANIMCMD_JUMP(1) }; -static const union AffineAnimCmd *const sAffineAnims_Unused_853EEF8[] = +static const union AffineAnimCmd *const sAffineAnims_FlickeringShrinkOrb[] = { - sAffineAnim_Unused_853EEFC + sAffineAnim_FlickeringShrinkOrb }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_0853EF18 = +static const struct SpriteTemplate sFlickeringShrinkOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORB, .paletteTag = ANIM_TAG_ORB, .oam = &gOamData_AffineDouble_ObjNormal_16x16, - .anims = sAnims_Unused_853EEF8, + .anims = sAnims_FlickeringShrinkOrb, .images = NULL, - .affineAnims = sAffineAnims_Unused_853EEF8, - .callback = AnimUnused_80A8A6C, + .affineAnims = sAffineAnims_FlickeringShrinkOrb, + .callback = AnimTranslateLinearAndFlicker_Flipped, }; static const struct Subsprite sFrozenIceCubeSubsprites[] = diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 5be53a8b3..680c6e81c 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -1476,7 +1476,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId) sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); for (i = 0; i < SELECTABLE_MONS_COUNT; i++) sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; - ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); + ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); break; } } @@ -2390,7 +2390,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId) DestroyTask(taskId); sFactorySwapScreen->fromSummaryScreen = TRUE; sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[244]; - ShowPokemonSummaryScreen(PSS_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen); + ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen); break; } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 33c6ce0e5..0492caeb5 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6045,7 +6045,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) var = (u32)(txtPtr); txtPtr = ConvertIntToDecimalStringN(txtPtr, monLevel, STR_CONV_MODE_LEFT_ALIGN, 3); var = (u32)(txtPtr) - var; - txtPtr = StringFill(txtPtr, CHAR_UNK_SPACER, 4 - var); + txtPtr = StringFill(txtPtr, CHAR_GENDERLESS, 4 - var); if (monGender != MON_GENDERLESS) { diff --git a/src/data/trade.h b/src/data/trade.h index b29e7c3d1..752971c11 100644 --- a/src/data/trade.h +++ b/src/data/trade.h @@ -1,3 +1,17 @@ +#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu +#define GFXTAG_CURSOR 300 +#define GFXTAG_LINK_MON_GLOW 5550 +#define GFXTAG_LINK_MON_SHADOW 5552 +#define GFXTAG_CABLE_END 5554 +#define GFXTAG_GBA_SCREEN 5556 +#define GFXTAG_POKEBALL 5557 + +#define PALTAG_CURSOR 2345 +#define PALTAG_MENU_TEXT 4925 +#define PALTAG_LINK_MON 5551 +#define PALTAG_GBA 5555 +#define PALTAG_POKEBALL 5558 + // Exists unused in RS as well static const u32 sUnusedStructSizes[] = { @@ -25,7 +39,7 @@ static const u8 sText_Slash[] = _("/"); static const u8 sText_Lv[] = _("Lv. "); static const u8 sText_ThreeDashes[] = _("---"); static const u8 sText_FourQuestionMarks[] = _("????"); -static const u8 sText_832DAE4[] = _(""); +static const u8 sText_UnusedEmpty[] = _(""); static const u8 sText_IsThisTradeOkay[] = _("Is this trade okay?"); static const u8 sText_Cancel[] = _("CANCEL"); static const u8 sText_ChooseAPkmn[] = _("Choose a POKéMON."); @@ -48,107 +62,113 @@ static const struct OamData sTradeOamData_32x16 = .priority = 1 }; -static const struct OamData sTradeOamData_64x32 = +static const struct OamData sOamData_Cursor = { .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .priority = 1 }; -static const union AnimCmd gSpriteAnim_832DC24[] = +static const union AnimCmd sAnim_Cursor_Normal[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC2C[] = +static const union AnimCmd sAnim_Cursor_OnCancel[] = { ANIMCMD_FRAME(32, 5), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_832DC34[] = +enum { + CURSOR_ANIM_NORMAL, + CURSOR_ANIM_ON_CANCEL, +}; + +static const union AnimCmd *const sAnims_Cursor[] = { - gSpriteAnim_832DC24, - gSpriteAnim_832DC2C + [CURSOR_ANIM_NORMAL] = sAnim_Cursor_Normal, + [CURSOR_ANIM_ON_CANCEL] = sAnim_Cursor_OnCancel }; -static const struct SpriteSheet sTradeButtonsSpriteSheet = +static const struct SpriteSheet sCursor_SpriteSheet = { - .data = gTradeButtons_Gfx, + .data = gTradeCursor_Gfx, .size = 0x800, - .tag = 300 + .tag = GFXTAG_CURSOR }; -static const struct SpritePalette gUnknown_0832DC44 = +static const struct SpritePalette sCursor_SpritePalette = { - .data = gUnknown_08DDB444, - .tag = 2345 + .data = gTradeCursor_Pal, + .tag = PALTAG_CURSOR }; -static const union AnimCmd gSpriteAnim_832DC4C[] = +static const union AnimCmd sAnim_MenuText_0[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC54[] = +static const union AnimCmd sAnim_MenuText_1[] = { ANIMCMD_FRAME(8, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC5C[] = +static const union AnimCmd sAnim_MenuText_2[] = { ANIMCMD_FRAME(16, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC64[] = +static const union AnimCmd sAnim_MenuText_3[] = { ANIMCMD_FRAME(24, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC6C[] = +static const union AnimCmd sAnim_MenuText_4[] = { ANIMCMD_FRAME(32, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_832DC74[] = +static const union AnimCmd sAnim_MenuText_5[] = { ANIMCMD_FRAME(40, 5), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_832DC7C[] = +// These anims are not used +static const union AnimCmd *const sAnims_MenuText[] = { - gSpriteAnim_832DC4C, - gSpriteAnim_832DC54, - gSpriteAnim_832DC5C, - gSpriteAnim_832DC64, - gSpriteAnim_832DC6C, - gSpriteAnim_832DC74 + sAnim_MenuText_0, + sAnim_MenuText_1, + sAnim_MenuText_2, + sAnim_MenuText_3, + sAnim_MenuText_4, + sAnim_MenuText_5 }; -static const struct SpriteTemplate gSpriteTemplate_832DC94 = +static const struct SpriteTemplate sSpriteTemplate_Cursor = { - .tileTag = 300, - .paletteTag = 2345, - .oam = &sTradeOamData_64x32, - .anims = gSpriteAnimTable_832DC34, + .tileTag = GFXTAG_CURSOR, + .paletteTag = PALTAG_CURSOR, + .oam = &sOamData_Cursor, + .anims = sAnims_Cursor, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -static const struct SpriteTemplate gSpriteTemplate_832DCAC = +static const struct SpriteTemplate sSpriteTemplate_MenuText = { - .tileTag = 200, - .paletteTag = 4925, + .tileTag = GFXTAG_MENU_TEXT, + .paletteTag = PALTAG_MENU_TEXT, .oam = &sTradeOamData_32x16, - .anims = gSpriteAnimTable_832DC7C, + .anims = sAnims_MenuText, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, @@ -158,7 +178,7 @@ static const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbap static const struct SpritePalette gSpritePalette_TradeScreenText = { .data = TradeScreenTextPalette, - .tag = 4925 + .tag = PALTAG_MENU_TEXT }; // This is used to determine the next mon to select when the D-Pad is @@ -337,26 +357,26 @@ static const u8 sTradeMonBoxCoords[][2][2] = }, }; -static const u8 sUnref_0832DE6E[] = -{ - 0x00, 0x0e, - 0x0f, 0x1d, - 0x03, 0x05, - 0x03, 0x07, - 0x12, 0x05, - 0x12, 0x07, - 0x08, 0x07, - 0x16, 0x0c, - 0x08, 0x07, - 0x16, 0x0c, - 0x06, 0x07, - 0x18, 0x0c, - 0x06, 0x07, - 0x18, 0x0c, - 0x08, 0x07, - 0x16, 0x0c, - 0x07, 0x07, - 0x17, 0x0c +static const u8 sUnusedCoords[][2] = +{ + { 0, 14}, + {15, 29}, + { 3, 5}, + { 3, 7}, + {18, 5}, + {18, 7}, + { 8, 7}, + {22, 12}, + { 8, 7}, + {22, 12}, + { 6, 7}, + {24, 12}, + { 6, 7}, + {24, 12}, + { 8, 7}, + {22, 12}, + { 7, 7}, + {23, 12} }; static const u8 *const sTradeActionTexts[] = @@ -620,42 +640,42 @@ static const u8 sTradeMenuPartyMonBoxDimensions[3][2] = [TRADE_PARTNER] = {19, 3} }; -static const u16 sTradePal_PokeBall[] = INCBIN_U16("graphics/trade/pokeball.gbapal"); -static const u8 sTradeGfx_PokeBall[] = INCBIN_U8("graphics/trade/pokeball.4bpp"); -static const u8 sTradeGfx_PokeBallSymbol[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused? -static const u16 sTradeTilemap_Cable[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin"); +static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/trade/pokeball.gbapal"); +static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/trade/pokeball.4bpp"); +static const u8 sPokeballSymbol_Gfx[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused +static const u16 sCrossingHighlightCable_Tilemap[] = INCBIN_U16("graphics/trade/crossing_highlight_cable.bin"); static const u16 sTradeTilemap_PokeBallSymbol[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin"); // unused? -static const u16 sUnref_083308C0[] = INCBIN_U16("graphics/trade/unknown_3308C0.gbapal"); -static const u16 sTradePal_Gba[] = INCBIN_U16("graphics/trade/gba.gbapal"); -static const u16 sTradePal_ShadowUnused[] = INCBIN_U16("graphics/trade/shadow.gbapal"); -static const u16 sTradePal_BlackUnused[] = INCBIN_U16("graphics/trade/black.gbapal"); -static const u16 sTradePal_Misc[] = INCBIN_U16("graphics/trade/misc.gbapal"); -static const u8 sTradeGfx_Glow1[] = INCBIN_U8("graphics/trade/glow1.4bpp"); -static const u8 sTradeGfx_Glow2[] = INCBIN_U8("graphics/trade/glow2.4bpp"); -static const u8 sTradeGfx_CableEnd[] = INCBIN_U8("graphics/trade/cable_end.4bpp"); -static const u8 sTradeGfx_GbaScreen[] = INCBIN_U8("graphics/trade/gba_screen.4bpp"); -const u16 gUnknown_08331F60[] = INCBIN_U16("graphics/trade/shadow_map.bin"); -static const u8 sTradeAffine_Gba[] = INCBIN_U8("graphics/trade/gba_affine.8bpp"); -static const u8 sFiller_08335760[64] = {}; -static const u8 sTradeAffineMap_GbaCable[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin"); -static const u8 sTradeAffineMap_GbaWireless[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin"); -static const u16 sTradeTilemap_GbaWireless[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin"); -static const u16 sTradeTilemap_GbaCable[] = INCBIN_U16("graphics/trade/gba_map_cable.bin"); -static const u32 gUnknown_083379A0[] = INCBIN_U32("graphics/trade/unknown_3379A0.bin.lz"); //some wireless tilemap -static const u16 sTradePal_WirelessSignalSend[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal"); -static const u16 sTradePal_WirelessSignalReceive[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal"); -static const u16 sTradePal_Black[] = INCBIN_U16("graphics/trade/black.gbapal"); -static const u32 sTradeGfx_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz"); -static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz"); - -static const struct OamData sTradeOamData_16x16 = +static const u16 sUnusedPal1[] = INCBIN_U16("graphics/trade/unused1.gbapal"); +static const u16 sGba_Pal[] = INCBIN_U16("graphics/trade/gba.gbapal"); +static const u16 sUnusedPal2[] = INCBIN_U16("graphics/trade/unused2.gbapal"); +static const u16 sWirelessSignalNone_Pal_Unused[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal"); +static const u16 sLinkMon_Pal[] = INCBIN_U16("graphics/trade/link_mon.gbapal"); +static const u8 sLinkMonGlow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_glow.4bpp"); +static const u8 sLinkMonShadow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_shadow.4bpp"); +static const u8 sCableEnd_Gfx[] = INCBIN_U8("graphics/trade/cable_end.4bpp"); +static const u8 sGbaScreen_Gfx[] = INCBIN_U8("graphics/trade/gba_screen.4bpp"); +const u16 gTradePlatform_Tilemap[] = INCBIN_U16("graphics/trade/platform.bin"); +static const u8 sGbaAffine_Gfx[] = INCBIN_U8("graphics/trade/gba_affine.8bpp"); // Only the gfx for when the GBA is zooming in/out +static const u8 sEmptyGfx[64] = {}; +static const u8 sGbaCable_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin"); +static const u8 sGbaWireless_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin"); +static const u16 sGbaWireless_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin"); +static const u16 sGbaCable_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_cable.bin"); +static const u32 sCrossingHighlightWireless_Tilemap[] = INCBIN_U32("graphics/trade/crossing_highlight_wireless.bin.lz"); +static const u16 sWirelessSignalSend_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal"); +static const u16 sWirelessSignalRecv_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal"); +static const u16 sWirelessSignalNone_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal"); +static const u32 sWirelessSignal_Gfx[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz"); +static const u32 sWirelessSignal_Tilemap[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz"); + +static const struct OamData sOamData_Pokeball = { .affineMode = ST_OAM_AFFINE_NORMAL, .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16) }; -static const union AnimCmd gSpriteAnim_8338C4C[] = +static const union AnimCmd sAnim_Pokeball_SpinOnce[] = { ANIMCMD_FRAME( 0, 3), ANIMCMD_FRAME( 4, 3), @@ -674,7 +694,7 @@ static const union AnimCmd gSpriteAnim_8338C4C[] = ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_8338C88[] = +static const union AnimCmd sAnim_Pokeball_SpinTwice[] = { ANIMCMD_FRAME( 0, 3), ANIMCMD_FRAME( 4, 3), @@ -693,25 +713,25 @@ static const union AnimCmd gSpriteAnim_8338C88[] = ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_8338C88[] = +static const union AnimCmd *const sAnims_Pokeball[] = { - gSpriteAnim_8338C4C, - gSpriteAnim_8338C88 + sAnim_Pokeball_SpinOnce, + sAnim_Pokeball_SpinTwice }; -static const union AffineAnimCmd gSpriteAffineAnim_8338CCC[] = +static const union AffineAnimCmd sAffineAnim_Pokeball_Normal[] = { AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_END }; -static const union AffineAnimCmd gSpriteAffineAnim_8338CDC[] = +static const union AffineAnimCmd sAffineAnim_Pokeball_Squish[] = { AFFINEANIMCMD_FRAME(-8, 0, 0, 20), AFFINEANIMCMD_END }; -static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] = +static const union AffineAnimCmd sAffineAnim_Pokeball_Unsquish[] = { AFFINEANIMCMD_FRAME(0x60, 0x100, 0, 0), AFFINEANIMCMD_FRAME( 0, 0, 0, 5), @@ -719,38 +739,38 @@ static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] = AFFINEANIMCMD_END }; -static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D0C[] = +static const union AffineAnimCmd *const sAffineAnims_Pokeball[] = { - gSpriteAffineAnim_8338CCC, - gSpriteAffineAnim_8338CDC, - gSpriteAffineAnim_8338CEC + sAffineAnim_Pokeball_Normal, + sAffineAnim_Pokeball_Squish, + sAffineAnim_Pokeball_Unsquish }; static const struct SpriteSheet sPokeBallSpriteSheet = { - .data = sTradeGfx_PokeBall, + .data = sPokeball_Gfx, .size = 0x600, - .tag = 5557 + .tag = GFXTAG_POKEBALL }; static const struct SpritePalette sPokeBallSpritePalette = { - .data = sTradePal_PokeBall, - .tag = 5558 + .data = sPokeball_Pal, + .tag = PALTAG_POKEBALL }; -static const struct SpriteTemplate gSpriteTemplate_8338D28 = +static const struct SpriteTemplate sSpriteTemplate_Pokeball = { - .tileTag = 5557, - .paletteTag = 5558, - .oam = &sTradeOamData_16x16, - .anims = gSpriteAnimTable_8338C88, + .tileTag = GFXTAG_POKEBALL, + .paletteTag = PALTAG_POKEBALL, + .oam = &sOamData_Pokeball, + .anims = sAnims_Pokeball, .images = NULL, - .affineAnims = gSpriteAffineAnimTable_8338D0C, - .callback = sub_807E55C + .affineAnims = sAffineAnims_Pokeball, + .callback = SpriteCB_BouncingPokeball }; -static const struct OamData sTradeOamData_32x32 = +static const struct OamData sOamData_LinkMonGlow = { .affineMode = ST_OAM_AFFINE_NORMAL, .objMode = ST_OAM_OBJ_BLEND, @@ -759,146 +779,151 @@ static const struct OamData sTradeOamData_32x32 = .priority = 1 }; -static const union AnimCmd gSpriteAnim_8338D48[] = +static const union AnimCmd sAnim_LinkMonGlow[] = { - ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), // ? The graphic is a perfect circle, no need to flip ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_8338D50[] = +static const union AnimCmd *const sAnims_LinkMonGlow[] = { - gSpriteAnim_8338D48 + sAnim_LinkMonGlow }; -static const union AffineAnimCmd gSpriteAffineAnim_8338D54[] = +static const union AffineAnimCmd sAffineAnim_LinkMonGlow[] = { AFFINEANIMCMD_FRAME(-10, -10, 0, 5), AFFINEANIMCMD_FRAME(10, 10, 0, 5), AFFINEANIMCMD_JUMP(0) }; -static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D6C[] = +static const union AffineAnimCmd *const sAffineAnims_LinkMonGlow[] = { - gSpriteAffineAnim_8338D54 + sAffineAnim_LinkMonGlow }; -static const struct SpriteSheet sGlow1SpriteSheet = +static const struct SpriteSheet sSpriteSheet_LinkMonGlow = { - .data = sTradeGfx_Glow1, + .data = sLinkMonGlow_Gfx, .size = 0x200, - .tag = 5550 + .tag = GFXTAG_LINK_MON_GLOW }; -static const struct SpritePalette sMiscTradeSpritePalette = +static const struct SpritePalette sSpritePalette_LinkMon = { - .data = sTradePal_Misc, - .tag = 5551 + .data = sLinkMon_Pal, + .tag = PALTAG_LINK_MON }; -static const struct SpritePalette sGbaSpritePalette = +static const struct SpritePalette sSpritePalette_Gba = { - .data = sTradePal_Gba, - .tag = 5555 + .data = sGba_Pal, + .tag = PALTAG_GBA }; -static const struct SpriteTemplate gUnknown_08338D88 = +static const struct SpriteTemplate sSpriteTemplate_LinkMonGlow = { - .tileTag = 5550, - .paletteTag = 5551, - .oam = &sTradeOamData_32x32, - .anims = gSpriteAnimTable_8338D50, + .tileTag = GFXTAG_LINK_MON_GLOW, + .paletteTag = PALTAG_LINK_MON, + .oam = &sOamData_LinkMonGlow, + .anims = sAnims_LinkMonGlow, .images = NULL, - .affineAnims = gSpriteAffineAnimTable_8338D6C, - .callback = sub_807AA28 + .affineAnims = sAffineAnims_LinkMonGlow, + .callback = SpriteCB_LinkMonGlow }; -static const struct OamData sTradeOamData_16x32 = +static const struct OamData sOamData_LinkMonShadow = { .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .priority = 1 }; -static const union AnimCmd gSpriteAnim_8338DA8[] = +static const union AnimCmd sAnim_LinkMonShadow_Big[] = { ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_8338DB0[] = +static const union AnimCmd sAnim_LinkMonShadow_Small[] = { ANIMCMD_FRAME(8, 5, .vFlip = TRUE, .hFlip = TRUE), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_8338DB8[] = +enum { + ANIM_LINKMON_BIG, + ANIM_LINKMON_SMALL, +}; + +static const union AnimCmd *const sAnims_LinkMonShadow[] = { - gSpriteAnim_8338DA8, - gSpriteAnim_8338DB0 + [ANIM_LINKMON_BIG] = sAnim_LinkMonShadow_Big, + [ANIM_LINKMON_SMALL] = sAnim_LinkMonShadow_Small }; -static const struct SpriteSheet sGlow2SpriteSheet = +static const struct SpriteSheet sSpriteSheet_LinkMonShadow = { - .data = sTradeGfx_Glow2, + .data = sLinkMonShadow_Gfx, .size = 0x300, - .tag = 5552 + .tag = GFXTAG_LINK_MON_SHADOW }; -static const struct SpriteTemplate sGlowBallSpriteTemplate = +static const struct SpriteTemplate sSpriteTemplate_LinkMonShadow = { - .tileTag = 5552, - .paletteTag = 5551, - .oam = &sTradeOamData_16x32, - .anims = gSpriteAnimTable_8338DB8, + .tileTag = GFXTAG_LINK_MON_SHADOW, + .paletteTag = PALTAG_LINK_MON, + .oam = &sOamData_LinkMonShadow, + .anims = sAnims_LinkMonShadow, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807AA7C + .callback = SpriteCB_LinkMonShadow }; -static const struct OamData sTradeOamData_16x32_2 = +static const struct OamData sOamData_CableEnd = { .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .priority = 1 }; -static const union AnimCmd gSpriteAnim_8338DE8[] = +static const union AnimCmd sAnim_CableEnd[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_8338DF0[] = +static const union AnimCmd *const sAnims_CableEnd[] = { - gSpriteAnim_8338DE8 + sAnim_CableEnd }; -static const struct SpriteSheet sCableEndSpriteSheet = +static const struct SpriteSheet sSpriteSheet_CableEnd = { - .data = sTradeGfx_CableEnd, + .data = sCableEnd_Gfx, .size = 0x100, - .tag = 5554 + .tag = GFXTAG_CABLE_END }; -static const struct SpriteTemplate gSpriteTemplate_8338DFC = +static const struct SpriteTemplate sSpriteTemplate_CableEnd = { - .tileTag = 5554, - .paletteTag = 5555, - .oam = &sTradeOamData_16x32_2, - .anims = gSpriteAnimTable_8338DF0, + .tileTag = GFXTAG_CABLE_END, + .paletteTag = PALTAG_GBA, + .oam = &sOamData_CableEnd, + .anims = sAnims_CableEnd, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807AABC + .callback = SpriteCB_CableEndSending }; -static const struct OamData sTradeOamData_64x32_2 = +static const struct OamData sOamData_GbaScreen = { .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .priority = 1 }; -static const union AnimCmd gSpriteAnim_8338E1C[] = +static const union AnimCmd sAnim_GbaScreen_Long[] = { ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), @@ -911,7 +936,7 @@ static const union AnimCmd gSpriteAnim_8338E1C[] = ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_8338E40[] = +static const union AnimCmd sAnim_GbaScreen_Short[] = { ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), @@ -924,56 +949,56 @@ static const union AnimCmd gSpriteAnim_8338E40[] = ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_8338E64[] = +static const union AnimCmd *const sAnims_GbaScreen_Long[] = { - gSpriteAnim_8338E1C + sAnim_GbaScreen_Long }; -static const union AnimCmd *const gSpriteAnimTable_8338E68[] = +static const union AnimCmd *const sAnims_GbaScreen_Short[] = { - gSpriteAnim_8338E40 + sAnim_GbaScreen_Short }; -static const struct SpriteSheet sGbaScreenSpriteSheet = +static const struct SpriteSheet sSpriteSheet_GbaScreen = { - .data = sTradeGfx_GbaScreen, + .data = sGbaScreen_Gfx, .size = 0x1000, - .tag = 5556 + .tag = GFXTAG_GBA_SCREEN }; -static const struct SpriteTemplate gSpriteTemplate_8338E74 = +static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Long = { - .tileTag = 5556, - .paletteTag = 5555, - .oam = &sTradeOamData_64x32_2, - .anims = gSpriteAnimTable_8338E64, + .tileTag = GFXTAG_GBA_SCREEN, + .paletteTag = PALTAG_GBA, + .oam = &sOamData_GbaScreen, + .anims = sAnims_GbaScreen_Long, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807AB04 + .callback = SpriteCB_GbaScreen }; -static const struct SpriteTemplate gSpriteTemplate_8338E8C = +static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Short = { - .tileTag = 5556, - .paletteTag = 5555, - .oam = &sTradeOamData_64x32_2, - .anims = gSpriteAnimTable_8338E68, + .tileTag = GFXTAG_GBA_SCREEN, + .paletteTag = PALTAG_GBA, + .oam = &sOamData_GbaScreen, + .anims = sAnims_GbaScreen_Short, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807AB04 + .callback = SpriteCB_GbaScreen }; -static const u16 gUnknown_08338EA4[] = INCBIN_U16("graphics/trade/unknown_338EA4.gbapal"); +static const u16 sLinkMonShadow_Pal[] = INCBIN_U16("graphics/trade/link_mon_shadow.gbapal"); -static const union AffineAnimCmd gSpriteAffineAnim_8338EBC[] = +static const union AffineAnimCmd sAffineAnim_CrossingMonPic[] = { AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), AFFINEANIMCMD_JUMP(0) }; -static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[] = +static const union AffineAnimCmd *const sAffineAnims_CrossingMonPics[] = { - gSpriteAffineAnim_8338EBC + sAffineAnim_CrossingMonPic }; static const struct InGameTrade sIngameTrades[] = @@ -1146,69 +1171,54 @@ static const struct BgTemplate sTradeSequenceBgTemplates[] = static const s8 sTradeBallVerticalVelocityTable[] = { - 0, 0, 1, 0, - 1, 0, 1, 1, - 1, 1, 2, 2, - 2, 2, 3, 3, - 3, 3, 4, 4, - 4, 4, -4, -4, - -4, -3, -3, -3, - -3, -2, -2, -2, - -2, -1, -1, -1, - -1, 0, -1, 0, - -1, 0, 0, 0, - 0, 0, 1, 0, - 1, 0, 1, 1, - 1, 1, 2, 2, - 2, 2, 3, 3, - 3, 3, 4, 4, - 4, 4, -4, -3, - -3, -2, -2, -1, - -1, -1, 0, -1, - 0, 0, 0, 0, - 0, 0, 1, 0, - 1, 1, 1, 2, - 2, 3, 3, 4, - -4, -3, -2, -1, - -1, -1, 0, 0, - 0, 0, 1, 0, - 1, 1, 2, 3 + 0, 0, 1, 0, 1, 0, 1, 1, 1, + 1, 2, 2, 2, 2, 3, 3, 3, 3, + 4, 4, 4, 4, -4, -4, -4, -3, -3, + -3, -3, -2, -2, -2, -2, -1, -1, -1, + -1, 0, -1, 0, -1, 0, 0, 0, 0, + 0, 1, 0, 1, 0, 1, 1, 1, 1, + 2, 2, 2, 2, 3, 3, 3, 3, 4, + 4, 4, 4, -4, -3, -3, -2, -2, -1, + -1, -1, 0, -1, 0, 0, 0, 0, 0, + 0, 1, 0, 1, 1, 1, 2, 2, 3, + 3, 4, -4, -3, -2, -1, -1, -1, 0, + 0, 0, 0, 1, 0, 1, 1, 2, 3 }; static const u8 sWirelessSignalTiming[][2] = { - {0, 1}, - {1, 1}, - {2, 1}, - {3, 1}, - {4, 1}, - {5, 2}, - {6, 2}, - {7, 2}, - {8, 2}, - {9, 2}, - {10, 3}, - {11, 3}, - {12, 3}, - {13, 4}, - {14, 5}, - {15, 2}, - {0, 1}, - {1, 1}, - {2, 1}, - {3, 1}, - {4, 1}, - {5, 2}, - {6, 2}, - {7, 2}, - {8, 2}, - {9, 2}, - {10, 3}, - {11, 3}, - {12, 3}, - {13, 4}, - {14, 5}, - {16, 1}, - {16, 255}, - {0, 0} + { 0, 1}, + { 1, 1}, + { 2, 1}, + { 3, 1}, + { 4, 1}, + { 5, 2}, + { 6, 2}, + { 7, 2}, + { 8, 2}, + { 9, 2}, + {10, 3}, + {11, 3}, + {12, 3}, + {13, 4}, + {14, 5}, + {15, 2}, + { 0, 1}, + { 1, 1}, + { 2, 1}, + { 3, 1}, + { 4, 1}, + { 5, 2}, + { 6, 2}, + { 7, 2}, + { 8, 2}, + { 9, 2}, + {10, 3}, + {11, 3}, + {12, 3}, + {13, 4}, + {14, 5}, + {16, 1}, + {16, -1}, + {} }; diff --git a/src/data/wallpapers.h b/src/data/wallpapers.h new file mode 100644 index 000000000..64c61fe2d --- /dev/null +++ b/src/data/wallpapers.h @@ -0,0 +1,393 @@ +enum { + WALLPAPER_FOREST, + WALLPAPER_CITY, + WALLPAPER_DESERT, + WALLPAPER_SAVANNA, + WALLPAPER_CRAG, + WALLPAPER_VOLCANO, + WALLPAPER_SNOW, + WALLPAPER_CAVE, + WALLPAPER_BEACH, + WALLPAPER_SEAFLOOR, + WALLPAPER_RIVER, + WALLPAPER_SKY, + WALLPAPER_POLKADOT, + WALLPAPER_POKECENTER, + WALLPAPER_MACHINE, + WALLPAPER_PLAIN, + WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents. + WALLPAPER_COUNT +}; +#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA + +static const u16 sWallpaperPalettes_Forest[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_City[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/city/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/city/bg.gbapal"), +}; +static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Desert[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Savanna[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Crag[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Volcano[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Snow[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Cave[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Beach[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Seafloor[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_River[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/river/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/river/bg.gbapal"), +}; +static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tilemap.bin.lz"); +static const u16 sWallpaperPalettes_Sky[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_PolkaDot[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/bg.gbapal"), +}; +static const u32 sWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Pokecenter[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Machine[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Plain[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tilemap.bin.lz"); + +// 12x18 tilemap +static const u32 sWallpaperTilemap_Unused[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/unused.bin"); + +// Shadow color, text color +static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] = +{ + [WALLPAPER_FOREST] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_CITY] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_DESERT] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_SAVANNA] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_CRAG] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_VOLCANO] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_SNOW] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_CAVE] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_BEACH] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_SEAFLOOR] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_RIVER] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_SKY] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_POLKADOT] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_POKECENTER] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_MACHINE] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_PLAIN] = {RGB(7, 7, 7), RGB_WHITE}, + [WALLPAPER_FRIENDS] = {RGB(7, 7, 7), RGB_WHITE} +}; + +#define WALLPAPER_ENTRY(name) {sWallpaperTiles_##name, sWallpaperTilemap_##name, sWallpaperPalettes_##name[0]} +// A few wallpapers are not defined in this file +#define WALLPAPER_ENTRY_G(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]} + +static const struct Wallpaper sWallpapers[WALLPAPER_COUNT - 1] = +{ + [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest), + [WALLPAPER_CITY] = WALLPAPER_ENTRY(City), + [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert), + [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna), + [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag), + [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano), + [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow), + [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave), + [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach), + [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor), + [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River), + [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky), + [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot), + [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter), + [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine), + [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain), +}; + +static const u8 sArrow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); + +static const u16 sWallpaperPalettes_Zigzagoon[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Screen[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/screen/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Diagonal[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/diagonal/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Block[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Pokecenter2[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Frame[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Blank[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Circles[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/circles/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Azumarill[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/azumarill/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Pikachu[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/pikachu/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Legendary[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/legendary/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Dusclops[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/dusclops/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Ludicolo[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/ludicolo/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tilemap.bin.lz"); + +static const u16 sWallpaperPalettes_Whiscash[][16] = +{ + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/whiscash/bg.gbapal"), +}; +static const u32 sWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tiles.4bpp.lz"); +static const u32 sWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tilemap.bin.lz"); + +static const u32 sWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/aqua.4bpp.lz"); +static const u32 sWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/heart.4bpp.lz"); +static const u32 sWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/five_star.4bpp.lz"); +static const u32 sWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/brick.4bpp.lz"); +static const u32 sWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_star.4bpp.lz"); +static const u32 sWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/asterisk.4bpp.lz"); +static const u32 sWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/dot.4bpp.lz"); +static const u32 sWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/line_circle.4bpp.lz"); +static const u32 sWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pokeball.4bpp.lz"); +static const u32 sWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/maze.4bpp.lz"); +static const u32 sWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/footprint.4bpp.lz"); +static const u32 sWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/big_asterisk.4bpp.lz"); +static const u32 sWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/circle.4bpp.lz"); +static const u32 sWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/koffing.4bpp.lz"); +static const u32 sWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/ribbon.4bpp.lz"); +static const u32 sWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_circles.4bpp.lz"); +static const u32 sWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/lotad.4bpp.lz"); +static const u32 sWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/crystal.4bpp.lz"); +static const u32 sWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pichu.4bpp.lz"); +static const u32 sWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/diglett.4bpp.lz"); +static const u32 sWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/luvdisc.4bpp.lz"); +static const u32 sWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/star_in_circle.4bpp.lz"); +static const u32 sWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/spinda.4bpp.lz"); +static const u32 sWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/latis.4bpp.lz"); +static const u32 sWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/minun.4bpp.lz"); +static const u32 sWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/togepi.4bpp.lz"); +static const u32 sWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/magma.4bpp.lz"); + +static const struct Wallpaper sWaldaWallpapers[] = +{ + WALLPAPER_ENTRY(Zigzagoon), + WALLPAPER_ENTRY(Screen), + WALLPAPER_ENTRY_G(Horizontal), + WALLPAPER_ENTRY(Diagonal), + WALLPAPER_ENTRY(Block), + WALLPAPER_ENTRY_G(Ribbon), + WALLPAPER_ENTRY(Pokecenter2), + WALLPAPER_ENTRY(Frame), + WALLPAPER_ENTRY(Blank), + WALLPAPER_ENTRY(Circles), + WALLPAPER_ENTRY(Azumarill), + WALLPAPER_ENTRY(Pikachu), + WALLPAPER_ENTRY(Legendary), + WALLPAPER_ENTRY(Dusclops), + WALLPAPER_ENTRY(Ludicolo), + WALLPAPER_ENTRY(Whiscash), +}; + +static const u32 *const sWaldaWallpaperIcons[] = +{ + sWallpaperIcon_Aqua, + sWallpaperIcon_Heart, + sWallpaperIcon_FiveStar, + sWallpaperIcon_Brick, + sWallpaperIcon_FourStar, + sWallpaperIcon_Asterisk, + sWallpaperIcon_Dot, + gWallpaperIcon_Cross, + sWallpaperIcon_LineCircle, + sWallpaperIcon_PokeBall, + sWallpaperIcon_Maze, + sWallpaperIcon_Footprint, + sWallpaperIcon_BigAsterisk, + sWallpaperIcon_Circle, + sWallpaperIcon_Koffing, + sWallpaperIcon_Ribbon, + gWallpaperIcon_Bolt, + sWallpaperIcon_FourCircles, + sWallpaperIcon_Lotad, + sWallpaperIcon_Crystal, + sWallpaperIcon_Pichu, + sWallpaperIcon_Diglett, + sWallpaperIcon_Luvdisc, + sWallpaperIcon_StarInCircle, + sWallpaperIcon_Spinda, + sWallpaperIcon_Latis, + gWallpaperIcon_Plusle, + sWallpaperIcon_Minun, + sWallpaperIcon_Togepi, + sWallpaperIcon_Magma, +}; diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 0ae0e1323..042173a4e 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -54,7 +54,7 @@ struct EggHatchData u8 textColor[3]; }; -extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle +extern const u32 gTradePlatform_Tilemap[]; extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_NicknameHatchPrompt[]; @@ -546,7 +546,7 @@ static void CB2_EggHatch_0(void) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); LoadPalette(gTradeGba2_Pal, 0x10, 0xA0); LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0); - CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0); + CopyToBgTilemapBuffer(1, gTradePlatform_Tilemap, 0x1000, 0); CopyBgTilemapBufferToVram(1); gMain.state++; break; diff --git a/src/graphics.c b/src/graphics.c index d8991c535..c3ac6c2df 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1411,9 +1411,9 @@ const u32 gKantoTrainerCardFrontLink_Tilemap[] = INCBIN_U32("graphics/trainer_ca // pokemon storage system -const u32 gPSSMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz"); -const u16 gPSSMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); -const u32 gUnknown_08DD36C8[] = INCBIN_U32("graphics/unknown/unknown_DD36C8.bin.lz"); +const u32 gStorageSystemMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz"); +const u16 gStorageSystemPartyMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); // Only used by party menu, but generated from all menu gfx +const u32 gStorageSystemPartyMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/party_menu.bin.lz"); // naming screen @@ -1474,9 +1474,9 @@ static const u16 sEmptyPal[16] = {0}; // Trade const u16 gTradeMenu_Pal[] = INCBIN_U16("graphics/trade/menu.gbapal"); -const u16 gUnknown_08DDB444[] = INCBIN_U16("graphics/trade/unknown_DDB444.gbapal"); +const u16 gTradeCursor_Pal[] = INCBIN_U16("graphics/trade/cursor.gbapal"); const u8 gTradeMenu_Gfx[] = INCBIN_U8("graphics/trade/menu.4bpp"); -const u8 gTradeButtons_Gfx[] = INCBIN_U8("graphics/trade/buttons.4bpp"); +const u8 gTradeCursor_Gfx[] = INCBIN_U8("graphics/trade/cursor.4bpp"); const u16 gUnused_DDCEE4[] = INCBIN_U16("graphics/unused/unused_DDCEE4.bin"); const u16 gUnknown_08DDCF04[] = INCBIN_U16("graphics/trade/unknown_DDCF04.bin"); const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.bin"); @@ -1484,27 +1484,27 @@ const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.b const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal"); const u8 gMessageBox_Gfx[] = INCBIN_U8("graphics/text_window/message_box.4bpp"); -const u32 gWallpaperIcon_Cross[] = INCBIN_U32("graphics/pokemon_storage/cross_icon.4bpp.lz"); -const u32 gWallpaperIcon_Bolt[] = INCBIN_U32("graphics/pokemon_storage/bolt_icon.4bpp.lz"); -const u32 gWallpaperIcon_Plusle[] = INCBIN_U32("graphics/pokemon_storage/plusle_icon.4bpp.lz"); +const u32 gWallpaperIcon_Cross[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/cross.4bpp.lz"); +const u32 gWallpaperIcon_Bolt[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/bolt.4bpp.lz"); +const u32 gWallpaperIcon_Plusle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/plusle.4bpp.lz"); const u16 gWallpaperPalettes_Horizontal[][16] = { - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/horizontal_bg.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/horizontal/bg.gbapal"), }; -const u32 gWallpaperTiles_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.4bpp.lz"); -const u32 gWallpaperTilemap_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.bin.lz"); +const u32 gWallpaperTiles_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/horizontal/tiles.4bpp.lz"); +const u32 gWallpaperTilemap_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/horizontal/tilemap.bin.lz"); const u16 gWallpaperPalettes_Ribbon[][16] = { - INCBIN_U16("graphics/pokemon_storage/ribbon_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/ribbon_bg.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/ribbon/frame.gbapal"), + INCBIN_U16("graphics/pokemon_storage/wallpapers/ribbon/bg.gbapal"), }; -const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.4bpp.lz"); -const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.bin.lz"); +const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ribbon/tiles.4bpp.lz"); +const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ribbon/tilemap.bin.lz"); const u16 gPokenavRibbonsSummaryBg_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/summary_bg.gbapal"); const u32 gPokenavRibbonsSummaryBg_Gfx[] = INCBIN_U32("graphics/pokenav/ribbons/summary_bg.4bpp.lz"); diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c index f39ccb74c..309fc4ead 100644 --- a/src/librfu_rfu.c +++ b/src/librfu_rfu.c @@ -1550,21 +1550,20 @@ u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot) u16 rfu_NI_stopReceivingData(u8 slotStatusIndex) { - struct NIComm *NI_comm; u16 imeBak; + struct NIComm *NI_comm; if (slotStatusIndex >= RFU_CHILD_MAX) return ERR_SLOT_NO; NI_comm = &gRfuSlotStatusNI[slotStatusIndex]->recv; imeBak = REG_IME; - ++imeBak; --imeBak; // fix imeBak, NI_comm register swap REG_IME = 0; - if (gRfuSlotStatusNI[slotStatusIndex]->recv.state & SLOT_BUSY_FLAG) + if (NI_comm->state & SLOT_BUSY_FLAG) { - if (gRfuSlotStatusNI[slotStatusIndex]->recv.state == SLOT_STATE_RECV_LAST) - gRfuSlotStatusNI[slotStatusIndex]->recv.state = SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN; + if (NI_comm->state == SLOT_STATE_RECV_LAST) + NI_comm->state = SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN; else - gRfuSlotStatusNI[slotStatusIndex]->recv.state = SLOT_STATE_RECV_FAILED; + NI_comm->state = SLOT_STATE_RECV_FAILED; gRfuLinkStatus->recvSlotNIFlag &= ~(1 << slotStatusIndex); rfu_STC_releaseFrame(slotStatusIndex, 1, NI_comm); } @@ -1758,9 +1757,6 @@ static void rfu_constructSendLLFrame(void) { u8 *maxSize = llf_p - offsetof(struct RfuFixed, LLFBuffer[1]); - // Does the volatile qualifier make sense? - // It's the same as: - // asm("":::"memory"); pakcketSize = maxSize - *(u8 *volatile *)&gRfuFixed; } } diff --git a/src/librfu_sio32id.c b/src/librfu_sio32id.c index b6623540f..1c02840e8 100644 --- a/src/librfu_sio32id.c +++ b/src/librfu_sio32id.c @@ -123,34 +123,29 @@ static void Sio32IDIntr(void) { u32 regSIODATA32; u16 delay; -#ifndef NONMATCHING - register u32 rfuSIO32IdUnk0_times_16 asm("r1"); - register u16 negRfuSIO32IdUnk6 asm("r0"); -#else u32 rfuSIO32IdUnk0_times_16; - u16 negRfuSIO32IdUnk6; -#endif regSIODATA32 = REG_SIODATA32; if (gRfuSIO32Id.MS_mode != AGB_CLK_MASTER) REG_SIOCNT |= SIO_ENABLE; - rfuSIO32IdUnk0_times_16 = 16 * gRfuSIO32Id.MS_mode; // to handle side effect of inline asm - rfuSIO32IdUnk0_times_16 = (regSIODATA32 << rfuSIO32IdUnk0_times_16) >> 16; + rfuSIO32IdUnk0_times_16 = (regSIODATA32 << (16 * gRfuSIO32Id.MS_mode)) >> 16; regSIODATA32 = (regSIODATA32 << 16 * (1 - gRfuSIO32Id.MS_mode)) >> 16; if (gRfuSIO32Id.lastId == 0) { - if (rfuSIO32IdUnk0_times_16 == gRfuSIO32Id.recv_id) + u16 backup = rfuSIO32IdUnk0_times_16; + if (backup == gRfuSIO32Id.recv_id) { - if (gRfuSIO32Id.count > 3) + if (gRfuSIO32Id.count < 4) { - gRfuSIO32Id.lastId = regSIODATA32; - } - else if (rfuSIO32IdUnk0_times_16 == (u16)~gRfuSIO32Id.send_id) - { - negRfuSIO32IdUnk6 = ~gRfuSIO32Id.recv_id; - if (regSIODATA32 == negRfuSIO32IdUnk6) - ++gRfuSIO32Id.count; + backup = (u16)~gRfuSIO32Id.send_id; + if (gRfuSIO32Id.recv_id == backup) + { + if (regSIODATA32 == (u16)~gRfuSIO32Id.recv_id) + ++gRfuSIO32Id.count; + } } + else + gRfuSIO32Id.lastId = regSIODATA32; } else { diff --git a/src/party_menu.c b/src/party_menu.c index 8a0c01e25..81c39949b 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -2703,11 +2703,11 @@ static void CB2_ShowPokemonSummaryScreen(void) if (gPartyMenu.menuType == PARTY_MENU_TYPE_IN_BATTLE) { UpdatePartyToBattleOrder(); - ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen); + ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen); } else { - ShowPokemonSummaryScreen(PSS_MODE_NORMAL, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen); + ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen); } } @@ -6265,7 +6265,7 @@ static void Task_BattlePyramidChooseMonHeldItems(u8 taskId) void MoveDeleterChooseMoveToForget(void) { - ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField); + ShowPokemonSummaryScreen(SUMMARY_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField); gFieldCallback = FieldCB_ContinueScriptHandleMusic; } diff --git a/src/pokemon.c b/src/pokemon.c index 0b50a72f3..1d736be74 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -3926,9 +3926,9 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) { u16 move = moves[i]; if (substruct1->moves[0] == move - || substruct1->moves[1] == move - || substruct1->moves[2] == move - || substruct1->moves[3] == move) + || substruct1->moves[1] == move + || substruct1->moves[2] == move + || substruct1->moves[3] == move) retVal |= gBitTable[i]; i++; } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index d3ec36c9e..e5720d914 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -42,20 +42,304 @@ #include "constants/rgb.h" #include "constants/songs.h" -struct WallpaperTable -{ - const u32 *tiles; - const u32 *tileMap; - const u16 *palettes; +/* + NOTE: This file is large. Some general groups of functions have + been labeled with commented headers to make navigation easier. + Search for "SECTION:" to locate them. These sections are not + hard and fast rules, but give a basic idea of where certain + types of functions are likely located. +*/ + +// PC main menu options +enum { + OPTION_WITHDRAW, + OPTION_DEPOSIT, + OPTION_MOVE_MONS, + OPTION_MOVE_ITEMS, + OPTION_EXIT, + OPTIONS_COUNT +}; + +// IDs for messages to print with PrintMessage +enum { + MSG_EXIT_BOX, + MSG_WHAT_YOU_DO, + MSG_PICK_A_THEME, + MSG_PICK_A_WALLPAPER, + MSG_IS_SELECTED, + MSG_JUMP_TO_WHICH_BOX, + MSG_DEPOSIT_IN_WHICH_BOX, + MSG_WAS_DEPOSITED, + MSG_BOX_IS_FULL, + MSG_RELEASE_POKE, + MSG_WAS_RELEASED, + MSG_BYE_BYE, + MSG_MARK_POKE, + MSG_LAST_POKE, + MSG_PARTY_FULL, + MSG_HOLDING_POKE, + MSG_WHICH_ONE_WILL_TAKE, + MSG_CANT_RELEASE_EGG, + MSG_CONTINUE_BOX, + MSG_CAME_BACK, + MSG_WORRIED, + MSG_SURPRISE, + MSG_PLEASE_REMOVE_MAIL, + MSG_IS_SELECTED2, + MSG_GIVE_TO_MON, + MSG_PLACED_IN_BAG, + MSG_BAG_FULL, + MSG_PUT_IN_BAG, + MSG_ITEM_IS_HELD, + MSG_CHANGED_TO_ITEM, + MSG_CANT_STORE_MAIL, +}; + +// IDs for how to resolve variables in the above messages +enum { + MSG_VAR_NONE, + MSG_VAR_MON_NAME_1, + MSG_VAR_MON_NAME_2, // Unused + MSG_VAR_MON_NAME_3, // Unused + MSG_VAR_RELEASE_MON_1, + MSG_VAR_RELEASE_MON_2, // Unused + MSG_VAR_RELEASE_MON_3, + MSG_VAR_ITEM_NAME, +}; + +// IDs for menu selection items. See SetMenuText, HandleMenuInput, etc +enum { + MENU_CANCEL, + MENU_STORE, + MENU_WITHDRAW, + MENU_MOVE, + MENU_SHIFT, + MENU_PLACE, + MENU_SUMMARY, + MENU_RELEASE, + MENU_MARK, + MENU_JUMP, + MENU_WALLPAPER, + MENU_NAME, + MENU_TAKE, + MENU_GIVE, + MENU_GIVE_2, + MENU_SWITCH, + MENU_BAG, + MENU_INFO, + MENU_SCENERY_1, + MENU_SCENERY_2, + MENU_SCENERY_3, + MENU_ETCETERA, + MENU_FRIENDS, + MENU_FOREST, + MENU_CITY, + MENU_DESERT, + MENU_SAVANNA, + MENU_CRAG, + MENU_VOLCANO, + MENU_SNOW, + MENU_CAVE, + MENU_BEACH, + MENU_SEAFLOOR, + MENU_RIVER, + MENU_SKY, + MENU_POLKADOT, + MENU_POKECENTER, + MENU_MACHINE, + MENU_SIMPLE, +}; +#define MENU_WALLPAPER_SETS_START MENU_SCENERY_1 +#define MENU_WALLPAPERS_START MENU_FOREST + +// Return IDs for input handlers +enum { + INPUT_NONE, + INPUT_MOVE_CURSOR, + INPUT_2, // Unused + INPUT_3, // Unused + INPUT_CLOSE_BOX, + INPUT_SHOW_PARTY, + INPUT_HIDE_PARTY, + INPUT_BOX_OPTIONS, + INPUT_IN_MENU, + INPUT_SCROLL_RIGHT, + INPUT_SCROLL_LEFT, + INPUT_DEPOSIT, + INPUT_WITHDRAW, + INPUT_MOVE_MON, + INPUT_SHIFT_MON, + INPUT_PLACE_MON, + INPUT_TAKE_ITEM, + INPUT_GIVE_ITEM, + INPUT_SWITCH_ITEMS, + INPUT_PRESSED_B, + INPUT_MULTIMOVE_START, + INPUT_MULTIMOVE_CHANGE_SELECTION, + INPUT_MULTIMOVE_SINGLE, + INPUT_MULTIMOVE_GRAB_SELECTION, + INPUT_MULTIMOVE_UNABLE, + INPUT_MULTIMOVE_MOVE_MONS, + INPUT_MULTIMOVE_PLACE_MONS, +}; + +enum { + SCREEN_CHANGE_EXIT_BOX, + SCREEN_CHANGE_SUMMARY_SCREEN, + SCREEN_CHANGE_NAME_BOX, + SCREEN_CHANGE_ITEM_FROM_BAG, +}; + +enum { + MODE_PARTY, + MODE_BOX, + MODE_MOVE, +}; + +enum { + CURSOR_AREA_IN_BOX, + CURSOR_AREA_IN_PARTY, + CURSOR_AREA_BOX_TITLE, + CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box +}; +#define CURSOR_AREA_IN_HAND CURSOR_AREA_BOX_TITLE // Alt name for cursor area used by Move Items + +enum { + CURSOR_ANIM_BOUNCE, + CURSOR_ANIM_STILL, + CURSOR_ANIM_OPEN, + CURSOR_ANIM_FIST, +}; + +// Special box ids for the choose box menu +#define BOXID_NONE_CHOSEN 200 +#define BOXID_CANCELED 201 + +enum { + PALTAG_MON_ICON_0 = 56000, + PALTAG_MON_ICON_1, // Used implicitly in CreateMonIconSprite + PALTAG_MON_ICON_2, // Used implicitly in CreateMonIconSprite + PALTAG_3, // Unused + PALTAG_4, // Unused + PALTAG_5, // Unused + PALTAG_DISPLAY_MON, + PALTAG_MISC_1, + PALTAG_MARKING_COMBO, + PALTAG_BOX_TITLE, + PALTAG_MISC_2, + PALTAG_ITEM_ICON_0, + PALTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites + PALTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites + PALTAG_MARKING_MENU, +}; + +enum { + GFXTAG_CURSOR, + GFXTAG_CURSOR_SHADOW, + GFXTAG_DISPLAY_MON, + GFXTAG_BOX_TITLE, + GFXTAG_BOX_TITLE_ALT, + GFXTAG_WAVEFORM, + GFXTAG_ARROW, + GFXTAG_ITEM_ICON_0, + GFXTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites + GFXTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites + GFXTAG_CHOOSE_BOX_MENU, + GFXTAG_CHOOSE_BOX_MENU_SIDES, // Used implicitly in LoadChooseBoxMenuGfx + GFXTAG_12, // Unused + GFXTAG_MARKING_MENU, + GFXTAG_14, // Unused + GFXTAG_15, // Unused + GFXTAG_MARKING_COMBO, + GFXTAG_17, // Unused + GFXTAG_MON_ICON, }; -struct PokemonStorageSystemFunc +// The maximum number of Pokémon icons that can appear on-screen. +// By default the limit is 40 (though in practice only 37 can be). +#define MAX_MON_ICONS (IN_BOX_COUNT + PARTY_SIZE + 1 >= 40 ? IN_BOX_COUNT + PARTY_SIZE + 1 : 40) + +// The maximum number of item icons that can appear on-screen while +// moving held items. 1 in the cursor, and 2 more while switching +// between 2 Pokémon with held items +#define MAX_ITEM_ICONS 3 + +// IDs for the item icons affine anims +enum { + ITEM_ANIM_NONE, + ITEM_ANIM_APPEAR, + ITEM_ANIM_DISAPPEAR, + ITEM_ANIM_PICK_UP, + ITEM_ANIM_PUT_DOWN, + ITEM_ANIM_PUT_AWAY, + ITEM_ANIM_LARGE, +}; + +// IDs for the item icon sprite callbacks +enum { + ITEM_CB_WAIT_ANIM, + ITEM_CB_TO_HAND, + ITEM_CB_TO_MON, + ITEM_CB_SWAP_TO_HAND, + ITEM_CB_SWAP_TO_MON, + ITEM_CB_UNUSED_1, + ITEM_CB_UNUSED_2, + ITEM_CB_HIDE_PARTY, +}; + +enum { + RELEASE_ANIM_RELEASE, + RELEASE_ANIM_CAME_BACK, +}; + +// IDs for InitMonPlaceChange +enum { + CHANGE_GRAB, + CHANGE_PLACE, + CHANGE_SHIFT, +}; + +// Modes for selecting and moving Pokémon in the box. +// "MULTIPLE" mode allows up to an entire box to be +// picked up at once by pressing Select then holding +// down the A button. While holding A down, the player +// may move the cursor around to select multiple Pokémon. +// This is MOVE_MODE_MULTIPLE_SELECTING. After releasing A +// those Pokémon will be picked up and can be moved around +// as a single unit. This is MOVE_MODE_MULTIPLE_MOVING +enum { + MOVE_MODE_NORMAL, + MOVE_MODE_MULTIPLE_SELECTING, + MOVE_MODE_MULTIPLE_MOVING, +}; + +// IDs for the main functions for moving multiple Pokémon. +// Given as arguments to MultiMove_SetFunction +enum { + MULTIMOVE_START, + MULTIMOVE_CANCEL, // If only 1 Pokémon is grabbed + MULTIMOVE_CHANGE_SELECTION, + MULTIMOVE_GRAB_SELECTION, + MULTIMOVE_MOVE_MONS, + MULTIMOVE_PLACE_MONS, +}; + +// IDs for TilemapUtil +enum { + TILEMAPID_PKMN_DATA, // The "Pkmn Data" text at the top of the display + TILEMAPID_PARTY_MENU, + TILEMAPID_CLOSE_BUTTON, + TILEMAPID_COUNT +}; + +struct Wallpaper { - u8 (*func)(void); - s8 unk4; + const u32 *tiles; + const u32 *tilemap; + const u16 *palettes; }; -struct StorageAction +struct StorageMessage { const u8 *text; u8 format; @@ -67,52 +351,46 @@ struct StorageMenu int textId; }; -struct PSS_MenuStringPtrs +struct UnkUtilData { - const u8 *text; - const u8 *desc; -}; - -struct UnkStruct_2000028 -{ - const u8 *unk_00; - u8 *unk_04; - u16 unk_08; - u16 unk_0a; - u16 newField; - void (*unk_0c)(struct UnkStruct_2000028 *data); + const u8 *src; + u8 *dest; + u16 size; + u16 unk; + u16 height; + void (*func)(struct UnkUtilData *data); }; -struct UnkStruct_2000020 +struct UnkUtil { - struct UnkStruct_2000028 *unk_00; - u8 unk_04; - u8 unk_05; + struct UnkUtilData *data; + u8 numActive; + u8 max; }; -struct UnkPSSStruct_2002370 +struct ChooseBoxMenu { - struct Sprite *unk_0000; - struct Sprite *unk_0004[4]; - u32 unk_0014[3]; - struct Sprite *unk_0020[2]; - u8 filler_0028[0x214]; - u32 unk_023c; - u16 unk_0240; - u16 unk_0242; + struct Sprite *menuSprite; + struct Sprite *menuSideSprites[4]; + u32 unused1[3]; + struct Sprite *arrowSprites[2]; + u8 unused2[0x214]; + bool32 loadedPalette; + u16 tileTag; + u16 paletteTag; u8 curBox; - u8 unk_0245; - u8 unk_0246; + u8 unused3; + u8 subpriority; }; -struct UnkStorageStruct +struct ItemIcon { struct Sprite *sprite; u8 *tiles; u16 palIndex; - u8 unk8; - u8 unk9; - u8 unk10; + u8 area; + u8 pos; + bool8 active; }; struct PokemonStorageSystemData @@ -120,611 +398,491 @@ struct PokemonStorageSystemData u8 state; u8 boxOption; u8 screenChangeType; - bool8 isReshowingPSS; + bool8 isReopening; u8 taskId; - struct UnkStruct_2000020 unk_0020; - struct UnkStruct_2000028 unk_0028[8]; - u16 field_B0[528 / 2]; - u16 field_2C0; - u16 field_2C2; - u8 field_2C4; // Unused - u8 field_2C5; + struct UnkUtil unkUtil; + struct UnkUtilData unkUtilData[8]; + u16 partyMenuTilemapBuffer[0x108]; + u16 partyMenuUnused1; // Never read + u16 partyMenuY; + u8 partyMenuUnused2; // Unused + u8 partyMenuMoveTimer; u8 showPartyMenuState; - u8 unk_02C7; - u8 unk_02C8; - bool8 unk_02C9; + bool8 closeBoxFlashing; + u8 closeBoxFlashTimer; + bool8 closeBoxFlashState; s16 newCurrBoxId; u16 bg2_X; - s16 wallpaperScrollSpeed; - u16 field_2D0; - u8 field_2D2; - u8 field_2D3; // Written to, but never read. - u8 field_2D4; // Written to, but never read. - u16 field_2D6; // Written to, but never read. - s16 field_2D8; // Written to, but never read. - u16 field_2DA; // Written to, but never read. - u16 field_2DC; // Written to, but never read. - u16 field_2DE; // Written to, but never read. - u16 field_2E0; // Written to, but never read. - u8 filler[22]; - u8 field_2F8[1024]; - u8 field_6F8; - u8 field_6F9; // Written to, but never read. - u8 field_6FA; - s8 field_6FB; - u16 field_6FC[16]; - u16 field_71C; - u16 field_71E; - struct Sprite *field_720[2]; - struct Sprite *field_728[2]; - struct Sprite *field_730[2]; - u32 field_738; - u8 field_73C[80]; // Unused - u16 field_78C; // Written to, but never read. + s16 scrollSpeed; + u16 scrollTimer; + u8 wallpaperOffset; + u8 scrollUnused1; // Never read + u8 scrollToBoxIdUnused; // Never read + u16 scrollUnused2; // Never read + s16 scrollDirectionUnused; // Never read. + u16 scrollUnused3; // Never read + u16 scrollUnused4; // Never read + u16 scrollUnused5; // Never read + u16 scrollUnused6; // Never read + u8 filler1[22]; + u8 boxTitleTiles[1024]; + u8 boxTitleCycleId; + u8 wallpaperLoadState; // Written to, but never read. + u8 wallpaperLoadBoxId; + s8 wallpaperLoadDir; + u16 boxTitlePal[16]; + u16 boxTitlePalOffset; + u16 boxTitleAltPalOffset; + struct Sprite *curBoxTitleSprites[2]; + struct Sprite *nextBoxTitleSprites[2]; + struct Sprite *arrowSprites[2]; + u32 wallpaperPalBits; + u8 filler2[80]; // Unused + u16 unkUnused1; // Never read. s16 wallpaperSetId; s16 wallpaperId; - u16 field_792[360]; + u16 wallpaperTilemap[360]; u8 wallpaperChangeState; - u8 field_A63; - u8 boxScrollDestination; - s8 field_A65; + u8 scrollState; + u8 scrollToBoxId; + s8 scrollDirection; u8 *wallpaperTiles; struct Sprite *movingMonSprite; struct Sprite *partySprites[PARTY_SIZE]; struct Sprite *boxMonsSprites[IN_BOX_COUNT]; - struct Sprite **field_B00; - struct Sprite **field_B04; - u16 field_B08[40]; - u16 field_B58[40]; + struct Sprite **shiftMonSpritePtr; + struct Sprite **releaseMonSpritePtr; + u16 numIconsPerSpecies[MAX_MON_ICONS]; + u16 iconSpeciesList[MAX_MON_ICONS]; u16 boxSpecies[IN_BOX_COUNT]; u32 boxPersonalities[IN_BOX_COUNT]; - u8 field_C5C; - u8 field_C5D; - u8 field_C5E; - u16 field_C60; - s16 field_C62; - s16 field_C64; - u16 field_C66; - u8 field_C68; - s8 field_C69; - u8 field_C6A; - u8 field_C6B; // Written to, but never read. + u8 incomingBoxId; + u8 shiftTimer; + u8 numPartyToCompact; + u16 iconScrollDistance; + s16 iconScrollPos; + s16 iconScrollSpeed; + u16 iconScrollNumIncoming; + u8 iconScrollCurColumn; + s8 iconScrollDirection; // Unnecessary duplicate of scrollDirection + u8 iconScrollState; + u8 iconScrollToBoxId; // Unnecessary duplicate of scrollToBoxId struct WindowTemplate menuWindow; struct StorageMenu menuItems[7]; u8 menuItemsCount; u8 menuWidth; - u8 field_CAE; // Written to, but never read. - u16 field_CB0; - struct Sprite *field_CB4; - struct Sprite *field_CB8; - s32 field_CBC; - s32 field_CC0; - u32 field_CC4; - u32 field_CC8; - s16 field_CCC; - s16 field_CCE; - u16 field_CD0; - s8 field_CD2; - s8 field_CD3; - u8 field_CD4; - u8 field_CD5; - u8 field_CD6; - u8 field_CD7; - u8 field_CD8[2]; - const u32 *cursorMonPalette; - u32 cursorMonPersonality; - u16 cursorMonSpecies; - u16 cursorMonItem; - u16 field_CE8; + u8 menuUnusedField; // Never read. + u16 menuWindowId; + struct Sprite *cursorSprite; + struct Sprite *cursorShadowSprite; + s32 cursorNewX; + s32 cursorNewY; + u32 cursorSpeedX; + u32 cursorSpeedY; + s16 cursorTargetX; + s16 cursorTargetY; + u16 cursorMoveSteps; + s8 cursorVerticalWrap; + s8 cursorHorizontalWrap; + u8 newCursorArea; + u8 newCursorPosition; + u8 cursorPrevHorizPos; + u8 cursorFlipTimer; + u8 cursorPalNums[2]; + const u32 *displayMonPalette; + u32 displayMonPersonality; + u16 displayMonSpecies; + u16 displayMonItemId; + u16 displayUnusedVar; bool8 setMosaic; - u8 cursorMonMarkings; - u8 cursorMonLevel; - bool8 cursorMonIsEgg; - u8 cursorMonNick[POKEMON_NAME_LENGTH + 1]; - u8 cursorMonNickText[36]; - u8 cursorMonSpeciesName[36]; - u8 cursorMonGenderLvlText[36]; - u8 cursorMonItemName[36]; + u8 displayMonMarkings; + u8 displayMonLevel; + bool8 displayMonIsEgg; + u8 displayMonName[POKEMON_NAME_LENGTH + 1]; + u8 displayMonNameText[36]; + u8 displayMonSpeciesName[36]; + u8 displayMonGenderLvlText[36]; + u8 displayMonItemName[36]; bool8 (*monPlaceChangeFunc)(void); u8 monPlaceChangeState; - u8 field_D91; - struct Sprite *field_D94; - struct Sprite *field_D98[2]; - u16 *field_DA0; + u8 shiftBoxId; + struct Sprite *markingComboSprite; + struct Sprite *waveformSprites[2]; + u16 *markingComboTilesPtr; struct MonMarkingsMenu markMenu; - struct UnkPSSStruct_2002370 field_1E5C; + struct ChooseBoxMenu chooseBoxMenu; struct Pokemon movingMon; - struct Pokemon field_2108; - s8 field_216C; - u8 field_216D; - s8 field_216E; - s8 field_216F; - s8 field_2170; - s8 field_2171; - u16 field_2172; - u16 field_2174; - u16 field_2176[8]; - u8 field_2186; - u8 field_2187; - u8 pokemonSummaryScreenMode; + struct Pokemon tempMon; + s8 canReleaseMon; + bool8 releaseStatusResolved; + s8 releaseCheckBoxId; + s8 releaseCheckBoxPos; + s8 releaseBoxId; + s8 releaseBoxPos; + u16 releaseCheckState; + u16 restrictedReleaseMonMoves; + u16 restrictedMoveList[8]; + u8 summaryMaxPos; + u8 summaryStartPos; + u8 summaryScreenMode; union { struct Pokemon *mon; struct BoxPokemon *box; - } field_218C; - u8 field_2190[40]; - u8 field_21B8[40]; - u8 field_21E0[POKEMON_NAME_LENGTH + 1]; + } summaryMon; + u8 messageText[40]; + u8 boxTitleText[40]; + u8 releaseMonName[POKEMON_NAME_LENGTH + 1]; u8 itemName[20]; u8 inBoxMovingMode; - u16 field_2200; - struct UnkStorageStruct field_2204[3]; - u16 movingItem; - u16 field_2236; - u8 field_2238; // Unused - u16 field_223A; - u16 *field_223C; - struct Sprite *cursorMonSprite; - u16 field_2244[0x40]; - u8 field_22C4[0x800]; - u8 field_2AC4[0x1800]; // Unused - u8 field_42C4[0x800]; - u8 field_4AC4[0x1000]; - u8 field_5AC4[0x800]; + u16 multiMoveWindowId; + struct ItemIcon itemIcons[MAX_ITEM_ICONS]; + u16 movingItemId; + u16 itemInfoWindowOffset; + u8 unkUnused2; // Unused + u16 displayMonPalOffset; + u16 *displayMonTilePtr; + struct Sprite *displayMonSprite; + u16 displayMonPalBuffer[0x40]; + u8 tileBuffer[0x800]; + u8 unusedBuffer[0x1800]; // Unused + u8 itemIconBuffer[0x800]; + u8 wallpaperBgTilemapBuffer[0x1000]; + u8 displayMenuTilemapBuffer[0x800]; }; -struct UnkSubStruct_2039D84 -{ - s16 field_0; - s16 field_2; - u16 field_4; - u16 field_6; - s16 field_8; - s16 field_A; -}; +static u32 sItemIconGfxBuffer[98]; -struct UnkStruct_2039D84 -{ - struct UnkSubStruct_2039D84 field_0[2]; - const void *field_18; - const void *field_1C; - u16 field_20; - u16 field_22; - u16 field_24; - u16 field_26; - u16 field_28; - u8 field_2A; - u8 field_2B; - u8 field_2C; - u8 field_2D; -}; - -enum -{ - BOX_OPTION_WITHDRAW, - BOX_OPTION_DEPOSIT, - BOX_OPTION_MOVE_MONS, - BOX_OPTION_MOVE_ITEMS, - BOX_OPTION_EXIT, -}; - -enum -{ - PC_TEXT_EXIT_BOX, - PC_TEXT_WHAT_YOU_DO, - PC_TEXT_PICK_A_THEME, - PC_TEXT_PICK_A_WALLPAPER, - PC_TEXT_IS_SELECTED, - PC_TEXT_JUMP_TO_WHICH_BOX, - PC_TEXT_DEPOSIT_IN_WHICH_BOX, - PC_TEXT_WAS_DEPOSITED, - PC_TEXT_BOX_IS_FULL, - PC_TEXT_RELEASE_POKE, - PC_TEXT_WAS_RELEASED, - PC_TEXT_BYE_BYE, - PC_TEXT_MARK_POKE, - PC_TEXT_LAST_POKE, - PC_TEXT_PARTY_FULL, - PC_TEXT_HOLDING_POKE, - PC_TEXT_WHICH_ONE_WILL_TAKE, - PC_TEXT_CANT_RELEASE_EGG, - PC_TEXT_CONTINUE_BOX, - PC_TEXT_CAME_BACK, - PC_TEXT_WORRIED, - PC_TEXT_SURPRISE, - PC_TEXT_PLEASE_REMOVE_MAIL, - PC_TEXT_IS_SELECTED2, - PC_TEXT_GIVE_TO_MON, - PC_TEXT_PLACED_IN_BAG, - PC_TEXT_BAG_FULL, - PC_TEXT_PUT_IN_BAG, - PC_TEXT_ITEM_IS_HELD, - PC_TEXT_CHANGED_TO_ITEM, - PC_TEXT_CANT_STORE_MAIL, -}; - -enum -{ - PC_TEXT_FMT_NORMAL, - PC_TEXT_FMT_MON_NAME_1, - PC_TEXT_FMT_MON_NAME_2, - PC_TEXT_FMT_MON_NAME_3, - PC_TEXT_FMT_MON_NAME_4, - PC_TEXT_FMT_MON_NAME_5, - PC_TEXT_FMT_MON_NAME_6, - PC_TEXT_FMT_ITEM_NAME, -}; - -enum -{ - SCREEN_CHANGE_EXIT_BOX, - SCREEN_CHANGE_SUMMARY_SCREEN, - SCREEN_CHANGE_NAME_BOX, - SCREEN_CHANGE_ITEM_FROM_BAG, -}; - -enum -{ - MODE_PARTY, - MODE_BOX, - MODE_MOVE, -}; - -enum -{ - WALLPAPER_FOREST, - WALLPAPER_CITY, - WALLPAPER_DESERT, - WALLPAPER_SAVANNA, - WALLPAPER_CRAG, - WALLPAPER_VOLCANO, - WALLPAPER_SNOW, - WALLPAPER_CAVE, - WALLPAPER_BEACH, - WALLPAPER_SEAFLOOR, - WALLPAPER_RIVER, - WALLPAPER_SKY, - WALLPAPER_POLKADOT, - WALLPAPER_POKECENTER, - WALLPAPER_MACHINE, - WALLPAPER_PLAIN, - WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents. - WALLPAPER_COUNT -}; - -enum -{ - FRIENDS_ZIGZAGOON, - FRIENDS_SCREEN, - FRIENDS_HORIZONTAL, - FRIENDS_DIAGONAL, - FRIENDS_BLOCK, - FRIENDS_RIBBON, - FRIENDS_POKECENTER2, - FRIENDS_FRAME, - FRIENDS_BLANK, - FRIENDS_CIRCLES, - FRIENDS_AZUMARILL, - FRIENDS_PIKACHU, - FRIENDS_LEGENDARY, - FRIENDS_DUSCLOPS, - FRIENDS_LUDICOLO, - FRIENDS_WHISCASH, - FRIENDS_WALLPAPERS_COUNT -}; - -enum -{ - CURSOR_AREA_IN_BOX, - CURSOR_AREA_IN_PARTY, - CURSOR_AREA_BOX, - CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box -}; - -#define TAG_PAL_WAVEFORM 0xDACA -#define TAG_PAL_DAC8 0xDAC8 -#define TAG_PAL_DAC6 0xDAC6 -#define TAG_PAL_DACE 0xDACE -#define TAG_PAL_DAC7 0xDAC7 -#define TAG_PAL_DAC9 0xDAC9 -#define TAG_PAL_DAC0 0xDAC0 -#define TAG_PAL_DACB 0xDACB - -#define TAG_TILE_WAVEFORM 0x5 -#define TAG_TILE_10 0x10 -#define TAG_TILE_2 0x2 -#define TAG_TILE_D 0xD -#define TAG_TILE_A 0xA -#define TAG_TILE_3 0x3 -#define TAG_TILE_4 0x4 -#define TAG_TILE_12 0x12 -#define TAG_TILE_7 0x7 -#define TAG_TILE_0 0x0 -#define TAG_TILE_1 0x1 - -// IWRAM bss -static u32 gUnknown_03000F78[98]; - -// EWRAM DATA EWRAM_DATA static u8 sPreviousBoxOption = 0; -EWRAM_DATA static struct UnkPSSStruct_2002370 *gUnknown_02039D04 = NULL; -EWRAM_DATA static struct PokemonStorageSystemData *sPSSData = NULL; +EWRAM_DATA static struct ChooseBoxMenu *sChooseBoxMenu = NULL; +EWRAM_DATA static struct PokemonStorageSystemData *sStorage = NULL; EWRAM_DATA static bool8 sInPartyMenu = 0; EWRAM_DATA static u8 sCurrentBoxOption = 0; -EWRAM_DATA static u8 gUnknown_02039D0E = 0; +EWRAM_DATA static u8 sDepositBoxId = 0; EWRAM_DATA static u8 sWhichToReshow = 0; EWRAM_DATA static u8 sLastUsedBox = 0; EWRAM_DATA static u16 sMovingItemId = 0; -EWRAM_DATA static struct Pokemon gUnknown_02039D14 = {0}; -EWRAM_DATA static s8 sBoxCursorArea = 0; -EWRAM_DATA static s8 sBoxCursorPosition = 0; +EWRAM_DATA static struct Pokemon sSavedMovingMon = {0}; +EWRAM_DATA static s8 sCursorArea = 0; +EWRAM_DATA static s8 sCursorPosition = 0; EWRAM_DATA static bool8 sIsMonBeingMoved = 0; EWRAM_DATA static u8 sMovingMonOrigBoxId = 0; EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0; -EWRAM_DATA static bool8 sCanOnlyMove = 0; +EWRAM_DATA static bool8 sAutoActionOn = 0; + +// Main tasks +static void EnterPokeStorage(u8); +static void Task_InitPokeStorage(u8); +static void Task_PlaceMon(u8); +static void Task_ChangeScreen(u8); +static void Task_ShowPokeStorage(u8); +static void Task_OnBPressed(u8); +static void Task_HandleBoxOptions(u8); +static void Task_OnSelectedMon(u8); +static void Task_OnCloseBoxPressed(u8); +static void Task_HidePartyPokemon(u8); +static void Task_DepositMenu(u8); +static void Task_MoveMon(u8); +static void Task_GiveMovingItemToMon(u8); +static void Task_SwitchSelectedItem(u8); +static void Task_TakeItemForMoving(u8); +static void Task_WithdrawMon(u8); +static void Task_ShiftMon(u8); +static void Task_ShowPartyPokemon(u8); +static void Task_ShowItemInfo(u8); +static void Task_GiveItemFromBag(u8); +static void Task_ItemToBag(u8); +static void Task_TakeItemForMoving(u8); +static void Task_ShowMarkMenu(u8); +static void Task_ShowMonSummary(u8); +static void Task_ReleaseMon(u8); +static void Task_ReshowPokeStorage(u8); +static void Task_PokeStorageMain(u8); +static void Task_JumpBox(u8); +static void Task_HandleWallpapers(u8); +static void Task_NameBox(u8); +static void Task_PrintCantStoreMail(u8); +static void Task_HandleMovingMonFromParty(u8); + +// Input handlers +static u8 InBoxInput_Normal(void); +static u8 InBoxInput_MovingMultiple(void); +static u8 InBoxInput_SelectingMultiple(void); +static u8 HandleInput(void); +static void AddBoxOptionsMenu(void); +static u8 SetSelectionMenuTexts(void); +static bool8 SetMenuTexts_Mon(void); +static bool8 SetMenuTexts_Item(void); + +// Choose box menu +static void ChooseBoxMenu_CreateSprites(u8); +static void ChooseBoxMenu_DestroySprites(void); +static void ChooseBoxMenu_MoveLeft(void); +static void ChooseBoxMenu_MoveRight(void); +static void ChooseBoxMenu_PrintInfo(void); +static void SpriteCB_ChooseBoxArrow(struct Sprite *); + +// Options menus +static void InitMenu(void); +static void SetMenuText(u8); +static s8 GetMenuItemTextId(u8); +static void AddMenu(void); +static bool8 IsMenuLoading(void); +static s16 HandleMenuInput(void); +static void RemoveMenu(void); + +// Pokémon sprites +static void InitMonIconFields(void); +static void SpriteCB_BoxMonIconScrollOut(struct Sprite *); +static void GetIncomingBoxMonData(u8); +static void CreatePartyMonsSprites(bool8); +static void CompactPartySprites(void); +static u8 GetNumPartySpritesCompacting(void); +static void MovePartySpriteToNextSlot(struct Sprite *, u16); +static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *); +static void MovePartySprites(s16); +static void DestroyAllPartyMonIcons(void); +static void ReshowReleaseMon(void); +static bool8 ResetReleaseMonSpritePtr(void); +static void SetMovingMonPriority(u8); +static void SpriteCB_HeldMon(struct Sprite *); +static struct Sprite *CreateMonIconSprite(u16, u32, s16, s16, u8, u8); +static void DestroyBoxMonIcon(struct Sprite *); + +// Pokémon data +static void MoveMon(void); +static void PlaceMon(void); +static void RefreshDisplayMon(void); +static void SetMovingMonData(u8, u8); +static void SetPlacedMonData(u8, u8); +static void PurgeMonOrBoxMon(u8, u8); +static void SetShiftedMonData(u8, u8); +static bool8 TryStorePartyMonInBox(u8); +static void ResetSelectionAfterDeposit(void); +static void InitReleaseMon(void); +static bool8 TryHideReleaseMon(void); +static void InitCanReleaseMonVars(void); +static void ReleaseMon(void); +static bool32 AtLeastThreeUsableMons(void); +static s8 RunCanReleaseMon(void); +static void SaveMovingMon(void); +static void LoadSavedMovingMon(void); +static void InitSummaryScreenData(void); +static void SetSelectionAfterSummaryScreen(void); +static void SetMonMarkings(u8); +static bool8 IsRemovingLastPartyMon(void); +static bool8 CanShiftMon(void); +static bool8 IsMonBeingMoved(void); +static void TryRefreshDisplayMon(void); +static void ReshowDisplayMon(void); +static void SetDisplayMonData(void *, u8); + +// Moving multiple Pokémon at once +static void MultiMove_Free(void); +static bool8 MultiMove_Init(void); +static bool8 MultiMove_RunFunction(void); +static bool8 MultiMove_TryMoveGroup(u8); +static bool8 MultiMove_CanPlaceSelection(void); +static void MultiMove_SetFunction(u8); +static u8 MultiMove_GetOrigin(void); +static bool8 MultiMove_Start(void); +static bool8 MultiMove_Cancel(void); +static bool8 MultiMove_ChangeSelection(void); +static bool8 MultiMove_GrabSelection(void); +static bool8 MultiMove_MoveMons(void); +static bool8 MultiMove_PlaceMons(void); +static void MultiMove_SetIconToBg(u8, u8); +static void MultiMove_ClearIconFromBg(u8, u8); +static void MultiMove_ResetBg(void); +static void MultiMove_UpdateSelectedIcons(void); +static void MultiMove_InitMove(u16, u16, u16); +static void MultiMove_GetMonsFromSelection(void); +static void MultiMove_RemoveMonsFromBox(void); +static void MultiMove_CreatePlacedMonIcons(void); +static void MultiMove_SetPlacedMonData(void); +static u8 MultiMove_UpdateMove(void); +static void MultiMove_DeselectRow(u8, u8, u8); +static void MultiMove_SelectRow(u8, u8, u8); +static void MultiMove_SelectColumn(u8, u8, u8); +static void MultiMove_DeselectColumn(u8, u8, u8); + +// Move Items mode +static bool32 IsItemIconAtPosition(u8, u8); +static const u32 *GetItemIconPic(u16); +static const u32 *GetItemIconPalette(u16); +static u8 GetNewItemIconIdx(void); +static void SetItemIconPosition(u8, u8, u8); +static void LoadItemIconGfx(u8, const u32 *, const u32 *); +static void SetItemIconAffineAnim(u8, u8); +static void SetItemIconActive(u8, bool8); +static u8 GetItemIconIdxByPosition(u8, u8); +static void CreateItemIconSprites(void); +static void TryLoadItemIconAtPos(u8, u8); +static void TryHideItemIconAtPos(u8, u8); +static void TakeItemFromMon(u8, u8); +static void InitItemIconInCursor(u16); +static void SwapItemsWithMon(u8, u8); +static void GiveItemToMon(u8, u8); +static void MoveItemFromMonToBag(u8, u8); +static void MoveItemFromCursorToBag(void); +static void MoveHeldItemWithPartyMenu(void); +static bool8 IsItemIconAnimActive(void); +static bool8 IsMovingItem(void); +static const u8 *GetMovingItemName(void); +static u16 GetMovingItemId(void); +static void PrintItemDescription(void); +static void InitItemInfoWindow(void); +static bool8 UpdateItemInfoWindowSlideIn(void); +static bool8 UpdateItemInfoWindowSlideOut(void); +static void DrawItemInfoWindow(u32); +static void SetItemIconCallback(u8, u8, u8, u8); +static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *); +static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *); +static void SpriteCB_ItemIcon_ToHand(struct Sprite *); +static void SpriteCB_ItemIcon_ToMon(struct Sprite *); +static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *); +static void SpriteCB_ItemIcon_HideParty(struct Sprite *); +static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *); + +// Cursor +static void CreateCursorSprites(void); +static void ToggleCursorAutoAction(void); +static u8 GetCursorPosition(void); +static void StartCursorAnim(u8); +static void TryHideItemAtCursor(void); +static void TryShowItemAtCursor(void); +static void InitCursor(void); +static void InitCursorOnReopen(void); +static void GetCursorCoordsByPos(u8, u8, u16 *, u16 *); +static bool8 UpdateCursorPos(void); +static void DoCursorNewPosUpdate(void); +static void SetCursorInParty(void); +static void SetCursorBoxPosition(u8); +static void ClearSavedCursorPos(void); +static void SaveCursorPos(void); +static u8 GetSavedCursorPos(void); +static void InitMonPlaceChange(u8); +static bool8 DoMonPlaceChange(void); +static bool8 MonPlaceChange_Shift(void); +static bool8 MonPlaceChange_Grab(void); +static bool8 MonPlaceChange_Place(void); +static bool8 MultiMonPlaceChange_Up(void); +static bool8 MultiMonPlaceChange_Down(void); +static bool8 MonPlaceChange_CursorDown(void); +static bool8 MonPlaceChange_CursorUp(void); +static void TrySetCursorFistAnim(void); +static bool8 IsCursorOnCloseBox(void); +static bool8 IsCursorOnBoxTitle(void); +static bool8 IsCursorInBox(void); -// This file's functions. -static void CreatePCMenu(u8 whichMenu, s16 *windowIdPtr); -static void Cb2_EnterPSS(u8 boxOption); +// Scroll arrows +static void CreateBoxScrollArrows(void); +static void StartBoxScrollArrowsSlide(s8); +static void StopBoxScrollArrowsSlide(void); +static void AnimateBoxScrollArrows(bool8); +static void SpriteCB_Arrow(struct Sprite *); +static struct Sprite *CreateChooseBoxArrows(u16, u16, u8, u8, u8); + +// Box title +static void InitBoxTitle(u8); +static void CreateIncomingBoxTitle(u8, s8); +static void CycleBoxTitleSprites(void); +static void SpriteCB_IncomingBoxTitle(struct Sprite *); +static void SpriteCB_OutgoingBoxTitle(struct Sprite *); +static void CycleBoxTitleColor(void); +static s16 GetBoxTitleBaseX(const u8 *); + +// Wallpaper +static void SetWallpaperForCurrentBox(u8); +static bool8 DoWallpaperGfxChange(void); +static void LoadWallpaperGfx(u8, s8); +static bool32 WaitForWallpaperGfxLoad(void); +static void DrawWallpaper(const void *, s8, u8); +static void TrimOldWallpaper(void *); +static void AddWallpaperSetsMenu(void); +static void AddWallpapersMenu(u8); +static u8 GetBoxWallpaper(u8); +static void SetBoxWallpaper(u8, u8); + +// General box +static void CreateInitBoxTask(u8); +static bool8 IsInitBoxActive(void); +static void Task_InitBox(u8); +static void SetUpScrollToBox(u8); +static bool8 ScrollToBox(void); +static s8 DetermineBoxScrollDirection(u8); +static void SetCurrentBox(u8); + +// Misc +static void CreateMainMenu(u8, s16 *); static u8 GetCurrentBoxOption(void); -static u8 HandleInput(void); -static u8 sub_80CDC2C(void); -static u8 sub_80CB9BC(void); -static void LoadWallpaperGfx(u8 boxId, s8 direction); -static void sub_80CCCFC(u8 boxId, s8 direction); -static void sub_80CD0B8(s8 direction); -static void SetCurrentBox(u8 boxId); -static void sub_80CC32C(u8 boxId); -static void sub_80C7958(u8 curBox); -static void sub_80CCAE0(void *arg0); -static void sub_80C7B14(void); -static void sub_80C7BB4(void); static void ScrollBackground(void); -static void sub_80C7B80(void); -static void sub_80C7BE4(void); -static void sub_80CAA14(void); -static void sub_80CFDC4(void); -static void sub_80CE790(void); -static void sub_80CE8E4(void); +static void UpdateCloseBoxButtonFlash(void); static void GiveChosenBagItem(void); static void SetUpHidePartyMenu(void); -static void DestroyAllPartyMonIcons(void); -static void sub_80D11CC(void); -static void LoadPSSMenuGfx(void); +static void LoadPokeStorageMenuGfx(void); static void LoadWaveformSpritePalette(void); -static void sub_80CDC18(void); -static void sub_80CD36C(void); -static void sub_80CD3EC(void); -static void sub_80CAC1C(void); -static void sub_80CEBDC(void); +static void InitPokeStorageBg0(void); static void SetScrollingBackground(void); -static void sub_80CABE0(void); -static void sub_80CAEAC(void); -static void sub_80D0C60(void); -static void sub_80CFEA8(void); -static void sub_80CDC0C(void); -static void sub_80CAF04(void); -static void sub_80CA0D8(void); -static void AddMenu(void); -static void sub_80CE250(void); -static void InitCanRelaseMonVars(void); -static void sub_80D01B8(void); -static void ReleaseMon(void); -static void RefreshCursorMonData(void); -static void LoadCursorMonSprite(void); -static void sub_80CA154(void); -static void sub_80CA1C4(void); -static void sub_80CC064(void); -static void sub_80CE324(void); +static void UpdateBoxToSendMons(void); +static void InitCursorItemIcon(void); +static void InitPalettesAndSprites(void); +static void RefreshDisplayMonData(void); +static void CreateDisplayMonSprite(void); +static void CreateMarkingComboSprite(void); +static void CreateWaveformSprites(void); static void ClearBottomWindow(void); -static void sub_80CA704(void); -static void sub_80D013C(void); -static void sub_80CE00C(void); -static void sub_80D1194(void); -static void PrintCursorMonInfo(void); -static void sub_80CA65C(void); -static void AddWallpaperSetsMenu(void); -static void sub_80CD02C(void); -static void InitMenu(void); -static void sub_80CD158(void); -static void sub_80CFC14(void); -static void sub_80CEB40(void); -static void sub_80CCEE0(void); -static void sub_80D1818(void); -static void sub_80D19B4(u32 arg0); -static void sub_80CAA74(void); -static void PrintItemDescription(void); -static void sub_80CE760(void); -static void sub_80CDBA0(void); -static void sub_80CE7E8(void); -static void sub_80CFECC(void); -static void sub_80CA9EC(void); -static void FreePSSData(void); -static void AddBoxMenu(void); -static void sub_80CCF9C(void); -static void MoveMon(void); -static void PlaceMon(void); -static void sub_80CAB20(void); -static void sub_80CE22C(void); -static void sub_80CDA68(void); -static void sub_80CB950(void); -static void sub_80CA9C0(void); +static void InitSupplementalTilemaps(void); +static void PrintDisplayMonInfo(void); +static void UpdateWaveformAnimation(void); +static void SetPartySlotTilemaps(void); +static void StopFlashingCloseBoxButton(void); +static void FreePokeStorageData(void); +static void UpdatePartySlotColors(void); +static void StartFlashingCloseBoxButton(void); static void SetUpDoShowPartyMenu(void); -static void BoxSetMosaic(void); -static void sub_80C7CF4(struct Sprite *sprite); -static void sub_80CC100(struct Sprite *sprite); -static void sub_80CB278(struct Sprite *sprite); -static void sub_80CD210(struct Sprite *sprite); -static bool32 WaitForWallpaperGfxLoad(void); -static bool8 InitPSSWindows(void); -static bool8 sub_80CC0A0(void); -static bool8 sub_80CE2A8(void); -static bool8 sub_80D0164(void); -static bool8 sub_80CC35C(void); -static bool8 sub_80D01E4(void); -static bool8 sub_80CDED4(void); -static bool8 sub_80CDF08(void); -static bool8 sub_80D184C(void); -static bool8 sub_80D18E4(void); +static void StartDisplayMonMosaicEffect(void); +static bool8 InitPokeStorageWindows(void); static bool8 DoShowPartyMenu(void); -static bool8 sub_80D1218(void); -static bool8 ScrollToBox(void); -static bool8 sub_80CD554(void); static bool8 HidePartyMenu(void); -static bool8 IsActiveItemMoving(void); -static bool8 sub_80D0580(u8 arg0); -static bool8 sub_80D0BC0(void); -static bool8 sub_80CA2B8(void); -static bool8 DoWallpaperGfxChange(void); -static bool8 DoMonPlaceChange(void); -static bool8 sub_80D00A8(void); -static bool8 CanMovePartyMon(void); -static bool8 CanShiftMon(void); -static bool8 IsCursorOnCloseBox(void); -static bool8 IsCursorOnBox(void); -static bool8 IsCursorInBox(void); -static bool8 IsMonBeingMoved(void); -static bool8 TryStorePartyMonInBox(u8 boxId); -static void Cb_InitPSS(u8 taskId); -static void Cb_PlaceMon(u8 taskId); -static void Cb_ChangeScreen(u8 taskId); -static void Cb_ShowPSS(u8 taskId); -static void Cb_OnBPressed(u8 taskId); -static void Cb_HandleBoxOptions(u8 taskId); -static void Cb_OnSelectedMon(u8 taskId); -static void Cb_OnCloseBoxPressed(u8 taskId); -static void Cb_HidePartyPokemon(u8 taskId); -static void Cb_DepositMenu(u8 taskId); -static void Cb_MoveMon(u8 taskId); -static void Cb_GiveMovingItemToMon(u8 taskId); -static void Cb_SwitchSelectedItem(u8 taskId); -static void Cb_TakeItemForMoving(u8 taskId); -static void Cb_WithdrawMon(u8 taskId); -static void Cb_ShiftMon(u8 taskId); -static void Cb_ShowPartyPokemon(u8 taskId); -static void Cb_ShowItemInfo(u8 taskId); -static void Cb_GiveItemFromBag(u8 taskId); -static void Cb_ItemToBag(u8 taskId); -static void Cb_TakeItemForMoving(u8 taskId); -static void Cb_ShowMarkMenu(u8 taskId); -static void Cb_ShowMonSummary(u8 taskId); -static void Cb_ReleaseMon(u8 taskId); -static void Cb_ReshowPSS(u8 taskId); -static void Cb_MainPSS(u8 taskId); -static void Cb_JumpBox(u8 taskId); -static void Cb_HandleWallpapers(u8 taskId); -static void Cb_NameBox(u8 taskId); -static void Cb_PrintCantStoreMail(u8 taskId); -static void Cb_HandleMovingMonFromParty(u8 taskId); -static void SetUpScrollToBox(u8 boxId); -static void sub_80CFE54(u8 animNum); -static void SetMovingMonPriority(u8 priority); -static void InitMonPlaceChange(u8 arg0); -static void SetMonMarkings(u8 markings); -static void ShowYesNoWindow(s8 cursorPos); -static void sub_80CDBF8(u8 cursorBoxPosition); -static void sub_80D01D0(u8 arg0); -static void sub_80CD1A8(bool8 arg0); -static void sub_80CA984(bool8 arg0); -static void CreatePartyMonsSprites(bool8 arg0); -static void PrintStorageActionText(u8 id); -static s16 sub_80D00AC(void); -static s8 RunCanReleaseMon(void); -static u8 GetBoxCursorPosition(void); -static void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos); -static void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos); -static void Item_TakeMons(u8 cursorArea, u8 cursorPos); -static void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos); -static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority); -static void SetWallpaperForCurrentBox(u8 wallpaperId); -static void AddWallpapersMenu(u8 wallpaperSet); -static u16 GetMovingItem(void); -static void LoadCursorMonGfx(u16 species, u32 pid); -static void sub_80CA2D0(struct Sprite *sprite); -static void sub_80CCF64(struct Sprite *sprite); -static void sub_80CBA3C(struct Sprite *sprite); -static void sub_80CCF30(struct Sprite *sprite); -static void sub_80CBAF0(s16 yDelta); -static void sub_80CAAA8(u8 arg0, bool8 isPartyMon); -static const u8 *GetMovingItemName(void); -static void SetMenuText(u8 textId); -static void sub_80D0D8C(u8 cursorArea, u8 cursorPos); -static void sub_80D0E50(u8 cursorArea, u8 cursorPos); -static void sub_80D0F38(u16 item); -static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 oamPriority, u8 subpriority); -static void DestroyBoxMonIcon(struct Sprite *sprite); -static void SetBoxSpeciesAndPersonalities(u8 boxId); -static void sub_80CB9D0(struct Sprite *sprite, u16 partyId); -static void sub_80CC370(u8 taskId); -static void sub_80CCB50(u8 boxId); -static s8 DetermineBoxScrollDirection(u8 boxId); -static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2); -static s16 sub_80CD00C(const u8 *string); -static bool8 MonPlaceChange_Shift(void); -static bool8 MonPlaceChange_Move(void); -static bool8 MonPlaceChange_Place(void); -static bool8 sub_80CDEC4(void); -static bool8 sub_80CDEB4(void); -static void sub_80CD444(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y); -static void SetShiftedMonData(u8 boxId, u8 position); -static void SetMovedMonData(u8 boxId, u8 position); -static void SetPlacedMonData(u8 boxId, u8 position); -static void PurgeMonOrBoxMon(u8 boxId, u8 position); -static void SetCursorMonData(void *pokemon, u8 mode); -static bool32 AtLeastThreeUsableMons(void); -static u8 InBoxInput_Normal(void); -static u8 InBoxInput_MovingMultiple(void); -static u8 InBoxInput_GrabbingMultiple(void); -static s8 sub_80CFF98(u8 arg0); -static u8 sub_80CFA5C(void); -static u8 sub_80D0BA4(void); -static bool8 sub_80CFA84(void); -static bool8 sub_80CFB44(void); -static bool8 sub_80D024C(void); -static bool8 sub_80D0344(void); -static bool8 sub_80D03B0(void); -static bool8 sub_80D0420(void); -static bool8 sub_80D04A0(void); -static bool8 sub_80D04C8(void); -static void sub_80D07B0(u8 arg0, u8 arg1); -static void sub_80D0834(u8 arg0, u8 arg1); -static void sub_80D0B5C(void); -static void sub_80D062C(void); -static void sub_80D0884(u16 arg0, u16 arg1, u16 arg2); -static void sub_80D08CC(void); -static void sub_80D09A4(void); -static void sub_80D0A1C(void); -static void sub_80D0AAC(void); -static u8 sub_80D0894(void); -static void sub_80D0778(u8 arg0, u8 arg1, u8 arg2); -static void sub_80D0708(u8 arg0, u8 arg1, u8 arg2); -static void sub_80D06D0(u8 arg0, u8 arg1, u8 arg2); -static void sub_80D0740(u8 arg0, u8 arg1, u8 arg2); -static void sub_80D27AC(u8 id, u16 arg1, u16 arg2, u16 arg3, u16 arg4); -static void sub_80D27F4(u8 id, u8 arg1, s8 arg2); -static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4); -static void sub_80D2770(u8 id, u16 arg1, u16 arg2); -static void sub_80D259C(u8 count); -static void sub_80D25F0(void); -static void sub_80D2918(u8 id); -static void sub_80D2960(u8 id); -static void sub_80D29F8(u8 id); -static void sub_80D2A90(struct UnkStruct_2000020 *arg0, struct UnkStruct_2000028 *arg1, u32 arg2); -static void sub_80D2AA4(void); -static void sub_80D2B88(struct UnkStruct_2000028 *unkStruct); -static void sub_80D2C1C(struct UnkStruct_2000028 *unkStruct); - -// static const rom data -static const struct PSS_MenuStringPtrs gUnknown_085716C0[] = -{ - {gText_WithdrawPokemon, gText_WithdrawMonDescription}, - {gText_DepositPokemon, gText_DepositMonDescription}, - {gText_MovePokemon, gText_MoveMonDescription}, - {gText_MoveItems, gText_MoveItemsDescription}, - {gText_SeeYa, gText_SeeYaDescription} +static bool8 IsDisplayMosaicActive(void); +static void ShowYesNoWindow(s8); +static void UpdateCloseBoxButtonTilemap(bool8); +static void PrintMessage(u8 id); +static void LoadDisplayMonGfx(u16, u32); +static void SpriteCB_DisplayMonMosaic(struct Sprite *); +static void SetPartySlotTilemap(u8, bool8); + +// Tilemap utility +static void TilemapUtil_SetRect(u8, u16, u16, u16, u16); +static void TilemapUtil_Move(u8, u8, s8); +static void TilemapUtil_SetMap(u8, u8, const void *, u16, u16); +static void TilemapUtil_SetPos(u8, u16, u16); +static void TilemapUtil_Init(u8); +static void TilemapUtil_Free(void); +static void TilemapUtil_Update(u8); +static void TilemapUtil_DrawPrev(u8); +static void TilemapUtil_Draw(u8); + +// Unknown utility +static void UnkUtil_Init(struct UnkUtil *, struct UnkUtilData *, u32); +static void UnkUtil_Run(void); +static void UnkUtil_CpuRun(struct UnkUtilData *); +static void UnkUtil_DmaRun(struct UnkUtilData *); + +struct { + const u8 *text; + const u8 *desc; +} static const sMainMenuTexts[OPTIONS_COUNT] = +{ + [OPTION_WITHDRAW] = {gText_WithdrawPokemon, gText_WithdrawMonDescription}, + [OPTION_DEPOSIT] = {gText_DepositPokemon, gText_DepositMonDescription}, + [OPTION_MOVE_MONS] = {gText_MovePokemon, gText_MoveMonDescription}, + [OPTION_MOVE_ITEMS] = {gText_MoveItems, gText_MoveItemsDescription}, + [OPTION_EXIT] = {gText_SeeYa, gText_SeeYaDescription} }; -static const struct WindowTemplate gUnknown_085716E8 = +static const struct WindowTemplate sWindowTemplate_MainMenu = { .bg = 0, .tilemapLeft = 1, @@ -735,94 +893,96 @@ static const struct WindowTemplate gUnknown_085716E8 = .baseBlock = 0x1, }; -static const union AnimCmd sSpriteAnim_85716F0[] = +static const union AnimCmd sAnim_ChooseBoxMenu_TopLeft[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_85716F8[] = +static const union AnimCmd sAnim_ChooseBoxMenu_BottomLeft[] = { ANIMCMD_FRAME(4, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_8571700[] = +static const union AnimCmd sAnim_ChooseBoxMenu_TopRight[] = { ANIMCMD_FRAME(6, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_8571708[] = +static const union AnimCmd sAnim_ChooseBoxMenu_BottomRight[] = { ANIMCMD_FRAME(10, 5), ANIMCMD_END }; -static const union AnimCmd *const sSpriteAnimTable_8571710[] = +static const union AnimCmd *const sAnims_ChooseBoxMenu[] = { - sSpriteAnim_85716F0, - sSpriteAnim_85716F8, - sSpriteAnim_8571700, - sSpriteAnim_8571708 + sAnim_ChooseBoxMenu_TopLeft, + sAnim_ChooseBoxMenu_BottomLeft, + sAnim_ChooseBoxMenu_TopRight, + sAnim_ChooseBoxMenu_BottomRight }; -static const union AffineAnimCmd sSpriteAffineAnim_8571720[] = +static const union AffineAnimCmd sAffineAnim_ChooseBoxMenu[] = { AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0), AFFINEANIMCMD_END }; -static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] = +// Unused +static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] = { - sSpriteAffineAnim_8571720 + sAffineAnim_ChooseBoxMenu }; -static const u8 sBoxInfoTextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5}; +static const u8 sChooseBoxMenu_TextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5}; static const u8 sText_OutOf30[] = _("/30"); -static const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/unknown/unknown_57173C.gbapal"); -static const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); -static const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); -static const u32 gPokemonStorageScrollingBGTileset[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz"); -static const u32 gPokemonStorageScrollingBGTilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz"); -static const u32 gUnknown_08572280[] = INCBIN_U32("graphics/unknown/unknown_572280.gbapal"); -static const u32 gUnknown_085722A0[] = INCBIN_U32("graphics/unknown/unknown_5722A0.bin.lz"); +static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal"); +static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); +static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); +static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz"); +static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz"); +static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused +static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz"); -static const u16 gUnknown_0857239C[] = +static const u16 sPkmnData_Tilemap[] = { 0x0101, 0x0102, 0x0103, 0x0104, 0x0105, 0x0106, 0x0107, 0x0108, 0x0111, 0x0112, 0x0113, 0x0114, 0x0115, 0x0116, 0x0117, 0x0118, 0x2101, 0x2102, 0x2103, 0x2104, 0x2105, 0x2106, 0x2107, 0x2108, 0x2111, 0x2112, 0x2113, 0x2114, 0x2115, 0x2116, 0x2117, 0x2118, }; -static const u16 gUnknown_085723DC[] = INCBIN_U16("graphics/unknown/unknown_5723DC.gbapal"); // Left-most part and Close Box. -static const u16 gUnknown_085723FC[] = INCBIN_U16("graphics/unknown/unknown_5723FC.gbapal"); -static const u16 gUnknown_0857241C[] = INCBIN_U16("graphics/unknown/unknown_57241C.gbapal"); -static const u16 gUnknown_0857243C[] = INCBIN_U16("graphics/unknown/unknown_57243C.gbapal"); +// sInterface_Pal - parts of the display frame, "PkmnData"'s normal color, Close Box +static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal"); +static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal"); +static const u16 sBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg.gbapal"); +static const u16 sBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg_move_items.gbapal"); -static const u16 gUnknown_0857245C[] = +static const u16 sCloseBoxButton_Tilemap[] = { 0x014c, 0x014d, 0x014e, 0x014f, 0x0170, 0x0171, 0x0172, 0x0173, 0x0174, 0x015c, 0x015d, 0x015e, 0x015f, 0x0180, 0x0181, 0x0182, 0x0183, 0x0184, 0x0175, 0x0176, 0x0177, 0x0178, 0x0179, 0x017a, 0x017b, 0x017c, 0x017d, 0x0185, 0x0186, 0x0187, 0x0188, 0x0189, 0x018a, 0x018b, 0x018c, 0x018d }; -static const u16 gUnknown_085724A4[] = +static const u16 sPartySlotFilled_Tilemap[] = { 0x1140, 0x1141, 0x1141, 0x1142, 0x1150, 0x1151, 0x1151, 0x1152, 0x1160, 0x1161, 0x1161, 0x1162, }; -static const u16 gUnknown_085724BC[] = +static const u16 sPartySlotEmpty_Tilemap[] = { 0x1143, 0x1144, 0x1144, 0x1145, 0x1153, 0x1154, 0x1154, 0x1155, 0x1163, 0x1164, 0x1164, 0x1165, }; -static const u16 gWaveformPalette[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); -static const u32 gWaveformTiles[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp"); -static const u32 gUnknown_085726B4[] = INCBIN_U32("graphics/unused/unknown_5726B4.gbapal"); -static const u32 gUnknown_085726F4[] = INCBIN_U32("graphics/unknown/unknown_5726F4.gbapal"); +static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); +static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp"); +static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal"); +static const u16 sUnknown_Pal[] = INCBIN_U16("graphics/pokemon_storage/unknown.gbapal"); -static const struct WindowTemplate gUnknown_08572714[] = +static const struct WindowTemplate sWindowTemplates[] = { - { // 0 + { .bg = 1, .tilemapLeft = 0, .tilemapTop = 11, @@ -831,7 +991,7 @@ static const struct WindowTemplate gUnknown_08572714[] = .paletteNum = 3, .baseBlock = 0xC0, }, - { // 1 + { .bg = 0, .tilemapLeft = 11, .tilemapTop = 17, @@ -840,7 +1000,7 @@ static const struct WindowTemplate gUnknown_08572714[] = .paletteNum = 15, .baseBlock = 0x14, }, - { // 2 + { .bg = 0, .tilemapLeft = 0, .tilemapTop = 13, @@ -852,7 +1012,7 @@ static const struct WindowTemplate gUnknown_08572714[] = DUMMY_WIN_TEMPLATE }; -static const struct BgTemplate gUnknown_08572734[] = +static const struct BgTemplate sBgTemplates[] = { { .bg = 0, @@ -894,59 +1054,59 @@ static const struct BgTemplate gUnknown_08572734[] = static const struct SpritePalette gWaveformSpritePalette = { - gWaveformPalette, TAG_PAL_WAVEFORM + sWaveform_Pal, PALTAG_MISC_2 }; -static const struct SpriteSheet gWaveformSpriteSheet = +static const struct SpriteSheet sSpriteSheet_Waveform = { - gWaveformTiles, sizeof(gWaveformTiles), TAG_TILE_WAVEFORM + sWaveform_Gfx, sizeof(sWaveform_Gfx), GFXTAG_WAVEFORM }; -static const struct OamData sOamData_857286C; -static const struct SpriteTemplate sSpriteTemplate_CursorMon = +static const struct OamData sOamData_DisplayMon; +static const struct SpriteTemplate sSpriteTemplate_DisplayMon = { - .tileTag = TAG_TILE_2, - .paletteTag = TAG_PAL_DAC6, - .oam = &sOamData_857286C, + .tileTag = GFXTAG_DISPLAY_MON, + .paletteTag = PALTAG_DISPLAY_MON, + .oam = &sOamData_DisplayMon, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -static const struct StorageAction gPCStorageActionTexts[] = -{ - [PC_TEXT_EXIT_BOX] = {gText_ExitFromBox, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_WHAT_YOU_DO] = {gText_WhatDoYouWantToDo, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PICK_A_THEME] = {gText_PleasePickATheme, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PICK_A_WALLPAPER] = {gText_PickTheWallpaper, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_IS_SELECTED] = {gText_PkmnIsSelected, PC_TEXT_FMT_MON_NAME_1}, - [PC_TEXT_JUMP_TO_WHICH_BOX] = {gText_JumpToWhichBox, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_DEPOSIT_IN_WHICH_BOX] = {gText_DepositInWhichBox, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_WAS_DEPOSITED] = {gText_PkmnWasDeposited, PC_TEXT_FMT_MON_NAME_1}, - [PC_TEXT_BOX_IS_FULL] = {gText_BoxIsFull2, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_RELEASE_POKE] = {gText_ReleaseThisPokemon, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_WAS_RELEASED] = {gText_PkmnWasReleased, PC_TEXT_FMT_MON_NAME_4}, - [PC_TEXT_BYE_BYE] = {gText_ByeByePkmn, PC_TEXT_FMT_MON_NAME_6}, - [PC_TEXT_MARK_POKE] = {gText_MarkYourPkmn, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_LAST_POKE] = {gText_ThatsYourLastPkmn, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PARTY_FULL] = {gText_YourPartysFull, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_HOLDING_POKE] = {gText_YoureHoldingAPkmn, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_WHICH_ONE_WILL_TAKE] = {gText_WhichOneWillYouTake, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_CANT_RELEASE_EGG] = {gText_YouCantReleaseAnEgg, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_CONTINUE_BOX] = {gText_ContinueBoxOperations, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_CAME_BACK] = {gText_PkmnCameBack, PC_TEXT_FMT_MON_NAME_1}, - [PC_TEXT_WORRIED] = {gText_WasItWorriedAboutYou, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_SURPRISE] = {gText_FourEllipsesExclamation, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PLEASE_REMOVE_MAIL] = {gText_PleaseRemoveTheMail, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_IS_SELECTED2] = {gText_PkmnIsSelected, PC_TEXT_FMT_ITEM_NAME}, - [PC_TEXT_GIVE_TO_MON] = {gText_GiveToAPkmn, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PLACED_IN_BAG] = {gText_PlacedItemInBag, PC_TEXT_FMT_ITEM_NAME}, - [PC_TEXT_BAG_FULL] = {gText_BagIsFull2, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_PUT_IN_BAG] = {gText_PutItemInBag, PC_TEXT_FMT_NORMAL}, - [PC_TEXT_ITEM_IS_HELD] = {gText_ItemIsNowHeld, PC_TEXT_FMT_ITEM_NAME}, - [PC_TEXT_CHANGED_TO_ITEM] = {gText_ChangedToNewItem, PC_TEXT_FMT_ITEM_NAME}, - [PC_TEXT_CANT_STORE_MAIL] = {gText_MailCantBeStored, PC_TEXT_FMT_NORMAL}, +static const struct StorageMessage sMessages[] = +{ + [MSG_EXIT_BOX] = {gText_ExitFromBox, MSG_VAR_NONE}, + [MSG_WHAT_YOU_DO] = {gText_WhatDoYouWantToDo, MSG_VAR_NONE}, + [MSG_PICK_A_THEME] = {gText_PleasePickATheme, MSG_VAR_NONE}, + [MSG_PICK_A_WALLPAPER] = {gText_PickTheWallpaper, MSG_VAR_NONE}, + [MSG_IS_SELECTED] = {gText_PkmnIsSelected, MSG_VAR_MON_NAME_1}, + [MSG_JUMP_TO_WHICH_BOX] = {gText_JumpToWhichBox, MSG_VAR_NONE}, + [MSG_DEPOSIT_IN_WHICH_BOX] = {gText_DepositInWhichBox, MSG_VAR_NONE}, + [MSG_WAS_DEPOSITED] = {gText_PkmnWasDeposited, MSG_VAR_MON_NAME_1}, + [MSG_BOX_IS_FULL] = {gText_BoxIsFull2, MSG_VAR_NONE}, + [MSG_RELEASE_POKE] = {gText_ReleaseThisPokemon, MSG_VAR_NONE}, + [MSG_WAS_RELEASED] = {gText_PkmnWasReleased, MSG_VAR_RELEASE_MON_1}, + [MSG_BYE_BYE] = {gText_ByeByePkmn, MSG_VAR_RELEASE_MON_3}, + [MSG_MARK_POKE] = {gText_MarkYourPkmn, MSG_VAR_NONE}, + [MSG_LAST_POKE] = {gText_ThatsYourLastPkmn, MSG_VAR_NONE}, + [MSG_PARTY_FULL] = {gText_YourPartysFull, MSG_VAR_NONE}, + [MSG_HOLDING_POKE] = {gText_YoureHoldingAPkmn, MSG_VAR_NONE}, + [MSG_WHICH_ONE_WILL_TAKE] = {gText_WhichOneWillYouTake, MSG_VAR_NONE}, + [MSG_CANT_RELEASE_EGG] = {gText_YouCantReleaseAnEgg, MSG_VAR_NONE}, + [MSG_CONTINUE_BOX] = {gText_ContinueBoxOperations, MSG_VAR_NONE}, + [MSG_CAME_BACK] = {gText_PkmnCameBack, MSG_VAR_MON_NAME_1}, + [MSG_WORRIED] = {gText_WasItWorriedAboutYou, MSG_VAR_NONE}, + [MSG_SURPRISE] = {gText_FourEllipsesExclamation, MSG_VAR_NONE}, + [MSG_PLEASE_REMOVE_MAIL] = {gText_PleaseRemoveTheMail, MSG_VAR_NONE}, + [MSG_IS_SELECTED2] = {gText_PkmnIsSelected, MSG_VAR_ITEM_NAME}, + [MSG_GIVE_TO_MON] = {gText_GiveToAPkmn, MSG_VAR_NONE}, + [MSG_PLACED_IN_BAG] = {gText_PlacedItemInBag, MSG_VAR_ITEM_NAME}, + [MSG_BAG_FULL] = {gText_BagIsFull2, MSG_VAR_NONE}, + [MSG_PUT_IN_BAG] = {gText_PutItemInBag, MSG_VAR_NONE}, + [MSG_ITEM_IS_HELD] = {gText_ItemIsNowHeld, MSG_VAR_ITEM_NAME}, + [MSG_CHANGED_TO_ITEM] = {gText_ChangedToNewItem, MSG_VAR_ITEM_NAME}, + [MSG_CANT_STORE_MAIL] = {gText_MailCantBeStored, MSG_VAR_NONE}, }; static const struct WindowTemplate sYesNoWindowTemplate = @@ -960,7 +1120,7 @@ static const struct WindowTemplate sYesNoWindowTemplate = .baseBlock = 0x5C, }; -static const struct OamData sOamData_857286C = +static const struct OamData sOamData_DisplayMon = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -977,7 +1137,7 @@ static const struct OamData sOamData_857286C = .affineParam = 0 }; -static const struct OamData sOamData_8572874 = +static const struct OamData sOamData_Waveform = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -994,13 +1154,13 @@ static const struct OamData sOamData_8572874 = .affineParam = 0 }; -static const union AnimCmd sSpriteAnim_857287C[] = +static const union AnimCmd sAnim_Waveform_LeftOff[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_8572884[] = +static const union AnimCmd sAnim_Waveform_LeftOn[] = { ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(4, 8), @@ -1008,13 +1168,13 @@ static const union AnimCmd sSpriteAnim_8572884[] = ANIMCMD_JUMP(0) }; -static const union AnimCmd sSpriteAnim_8572894[] = +static const union AnimCmd sAnim_Waveform_RightOff[] = { ANIMCMD_FRAME(8, 5), ANIMCMD_END }; -static const union AnimCmd sSpriteAnim_857289C[] = +static const union AnimCmd sAnim_Waveform_RightOn[] = { ANIMCMD_FRAME(10, 8), ANIMCMD_FRAME(4, 8), @@ -1022,38 +1182,38 @@ static const union AnimCmd sSpriteAnim_857289C[] = ANIMCMD_JUMP(0) }; -static const union AnimCmd *const sSpriteAnimTable_85728AC[] = +static const union AnimCmd *const sAnims_Waveform[] = { - sSpriteAnim_857287C, - sSpriteAnim_8572884, - sSpriteAnim_8572894, - sSpriteAnim_857289C + sAnim_Waveform_LeftOff, + sAnim_Waveform_LeftOn, + sAnim_Waveform_RightOff, + sAnim_Waveform_RightOn }; static const struct SpriteTemplate sSpriteTemplate_Waveform = { - .tileTag = TAG_TILE_WAVEFORM, - .paletteTag = TAG_PAL_WAVEFORM, - .oam = &sOamData_8572874, - .anims = sSpriteAnimTable_85728AC, + .tileTag = GFXTAG_WAVEFORM, + .paletteTag = PALTAG_MISC_2, + .oam = &sOamData_Waveform, + .anims = sAnims_Waveform, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -static const struct OamData sOamData_85728EC; -static const struct SpriteTemplate gUnknown_085728D4 = +static const struct OamData sOamData_MonIcon; +static const struct SpriteTemplate sSpriteTemplate_MonIcon = { - .tileTag = TAG_TILE_12, - .paletteTag = TAG_PAL_DAC0, - .oam = &sOamData_85728EC, + .tileTag = GFXTAG_MON_ICON, + .paletteTag = PALTAG_MON_ICON_0, + .oam = &sOamData_MonIcon, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -static const struct OamData sOamData_85728EC = +static const struct OamData sOamData_MonIcon = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -1070,476 +1230,113 @@ static const struct OamData sOamData_85728EC = .affineParam = 0 }; -static const union AffineAnimCmd gSpriteAffineAnim_85728F4[] = +static const union AffineAnimCmd sAffineAnim_ReleaseMon_Release[] = { AFFINEANIMCMD_FRAME(-2, -2, 0, 120), AFFINEANIMCMD_END }; -static const union AffineAnimCmd gSpriteAffineAnim_8572904[] = +static const union AffineAnimCmd sAffineAnim_ReleaseMon_CameBack[] = { AFFINEANIMCMD_FRAME(16, 16, 0, 0), AFFINEANIMCMD_FRAME(16, 16, 0, 15), AFFINEANIMCMD_END }; -static const union AffineAnimCmd *const gSpriteAffineAnimTable_857291C[] = -{ - gSpriteAffineAnim_85728F4, - gSpriteAffineAnim_8572904 -}; - -static const u16 gWallpaperPalettes_Forest[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.4bpp.lz"); -static const u32 gWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.bin.lz"); - -static const u16 gWallpaperPalettes_City[][16] = +static const union AffineAnimCmd *const sAffineAnims_ReleaseMon[] = { - INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"), + [RELEASE_ANIM_RELEASE] = sAffineAnim_ReleaseMon_Release, + [RELEASE_ANIM_CAME_BACK] = sAffineAnim_ReleaseMon_CameBack }; -static const u32 gWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/city.4bpp.lz"); -static const u32 gWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/city.bin.lz"); -static const u16 gWallpaperPalettes_Desert[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.4bpp.lz"); -static const u32 gWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.bin.lz"); +#include "data/wallpapers.h" -static const u16 gWallpaperPalettes_Savanna[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.4bpp.lz"); -static const u32 gWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.bin.lz"); +static const u16 sUnusedColor = RGB(26, 29, 8); -static const u16 gWallpaperPalettes_Crag[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.4bpp.lz"); -static const u32 gWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.bin.lz"); +static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, 0x80, GFXTAG_ARROW}; -static const u16 gWallpaperPalettes_Volcano[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.4bpp.lz"); -static const u32 gWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.bin.lz"); - -static const u16 gWallpaperPalettes_Snow[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.4bpp.lz"); -static const u32 gWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.bin.lz"); - -static const u16 gWallpaperPalettes_Cave[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.4bpp.lz"); -static const u32 gWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.bin.lz"); - -static const u16 gWallpaperPalettes_Beach[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.4bpp.lz"); -static const u32 gWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.bin.lz"); - -static const u16 gWallpaperPalettes_Seafloor[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.4bpp.lz"); -static const u32 gWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.bin.lz"); - -static const u16 gWallpaperPalettes_River[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"), -}; -static const u32 gWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/river.4bpp.lz"); -static const u32 gWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/river.bin.lz"); -static const u16 gWallpaperPalettes_Sky[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.4bpp.lz"); -static const u32 gWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.bin.lz"); - -static const u16 gWallpaperPalettes_PolkaDot[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"), -}; -static const u32 gWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.4bpp.lz"); -static const u32 gWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.bin.lz"); - -static const u16 gWallpaperPalettes_Pokecenter[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.4bpp.lz"); -static const u32 gWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.bin.lz"); - -static const u16 gWallpaperPalettes_Machine[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.4bpp.lz"); -static const u32 gWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.bin.lz"); - -static const u16 gWallpaperPalettes_Plain[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"), - INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.4bpp.lz"); -static const u32 gWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.bin.lz"); - -// 12x18 tilemap -static const u32 gUnknown_085773C4[] = INCBIN_U32("graphics/unused/tilemap_5773C4.bin"); - -static const u16 gUnknown_08577574[][2] = -{ - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF}, - {0x1CE7, 0x7FFF} -}; - -#define WALLPAPER_ENTRY(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]} - -static const struct WallpaperTable gWallpaperTable[] = -{ - [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest), - [WALLPAPER_CITY] = WALLPAPER_ENTRY(City), - [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert), - [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna), - [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag), - [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano), - [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow), - [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave), - [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach), - [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor), - [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River), - [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky), - [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot), - [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter), - [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine), - [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain), -}; - -static const u8 gPCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); - -static const u16 gWallpaperPalettes_Zigzagoon[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), - INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.4bpp.lz"); -static const u32 gWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.bin.lz"); - -static const u16 gWallpaperPalettes_Screen[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), - INCBIN_U16("graphics/pokemon_storage/screen_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.4bpp.lz"); -static const u32 gWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.bin.lz"); - -static const u16 gWallpaperPalettes_Diagonal[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), - INCBIN_U16("graphics/pokemon_storage/diagonal_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.4bpp.lz"); -static const u32 gWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.bin.lz"); - -static const u16 gWallpaperPalettes_Block[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"), - INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/block.4bpp.lz"); -static const u32 gWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/block.bin.lz"); - -static const u16 gWallpaperPalettes_Pokecenter2[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"), - INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.4bpp.lz"); -static const u32 gWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.bin.lz"); - -static const u16 gWallpaperPalettes_Frame[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"), - INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.4bpp.lz"); -static const u32 gWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.bin.lz"); - -static const u16 gWallpaperPalettes_Blank[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), - INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.4bpp.lz"); -static const u32 gWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.bin.lz"); - -static const u16 gWallpaperPalettes_Circles[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/circles_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.4bpp.lz"); -static const u32 gWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.bin.lz"); - -static const u16 gWallpaperPalettes_Azumarill[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/azumarill_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.4bpp.lz"); -static const u32 gWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.bin.lz"); - -static const u16 gWallpaperPalettes_Pikachu[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/pikachu_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.4bpp.lz"); -static const u32 gWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.bin.lz"); - -static const u16 gWallpaperPalettes_Legendary[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/legendary_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.4bpp.lz"); -static const u32 gWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.bin.lz"); - -static const u16 gWallpaperPalettes_Dusclops[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/dusclops_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.4bpp.lz"); -static const u32 gWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.bin.lz"); - -static const u16 gWallpaperPalettes_Ludicolo[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/ludicolo_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.4bpp.lz"); -static const u32 gWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.bin.lz"); - -static const u16 gWallpaperPalettes_Whiscash[][16] = -{ - INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), - INCBIN_U16("graphics/pokemon_storage/whiscash_bg.gbapal"), -}; -static const u32 gWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.4bpp.lz"); -static const u32 gWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.bin.lz"); - -static const u32 gWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/aqua_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/heart_icon.4bpp.lz"); -static const u32 gWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/five_star_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/brick_icon.4bpp.lz"); -static const u32 gWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/four_star_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/asterisk_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/dot_icon.4bpp.lz"); -static const u32 gWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/line_circle_icon.4bpp.lz"); -static const u32 gWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/pokeball_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/maze_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/footprint_icon.4bpp.lz"); -static const u32 gWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/big_asterisk_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/circle_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/koffing_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon_icon.4bpp.lz"); -static const u32 gWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/four_circles_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/lotad_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/crystal_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/pichu_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/diglett_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/luvdisc_icon.4bpp.lz"); -static const u32 gWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/star_in_circle_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/spinda_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/latis_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/minun_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/togepi_icon.4bpp.lz"); -static const u32 gWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/magma_icon.4bpp.lz"); - -static const struct WallpaperTable gFriendsWallpaperTable[] = -{ - WALLPAPER_ENTRY(Zigzagoon), - WALLPAPER_ENTRY(Screen), - WALLPAPER_ENTRY(Horizontal), - WALLPAPER_ENTRY(Diagonal), - WALLPAPER_ENTRY(Block), - WALLPAPER_ENTRY(Ribbon), - WALLPAPER_ENTRY(Pokecenter2), - WALLPAPER_ENTRY(Frame), - WALLPAPER_ENTRY(Blank), - WALLPAPER_ENTRY(Circles), - WALLPAPER_ENTRY(Azumarill), - WALLPAPER_ENTRY(Pikachu), - WALLPAPER_ENTRY(Legendary), - WALLPAPER_ENTRY(Dusclops), - WALLPAPER_ENTRY(Ludicolo), - WALLPAPER_ENTRY(Whiscash), -}; - -static const u32 *const gFriendsIcons[] = -{ - gWallpaperIcon_Aqua, - gWallpaperIcon_Heart, - gWallpaperIcon_FiveStar, - gWallpaperIcon_Brick, - gWallpaperIcon_FourStar, - gWallpaperIcon_Asterisk, - gWallpaperIcon_Dot, - gWallpaperIcon_Cross, - gWallpaperIcon_LineCircle, - gWallpaperIcon_PokeBall, - gWallpaperIcon_Maze, - gWallpaperIcon_Footprint, - gWallpaperIcon_BigAsterisk, - gWallpaperIcon_Circle, - gWallpaperIcon_Koffing, - gWallpaperIcon_Ribbon, - gWallpaperIcon_Bolt, - gWallpaperIcon_FourCircles, - gWallpaperIcon_Lotad, - gWallpaperIcon_Crystal, - gWallpaperIcon_Pichu, - gWallpaperIcon_Diglett, - gWallpaperIcon_Luvdisc, - gWallpaperIcon_StarInCircle, - gWallpaperIcon_Spinda, - gWallpaperIcon_Latis, - gWallpaperIcon_Plusle, - gWallpaperIcon_Minun, - gWallpaperIcon_Togepi, - gWallpaperIcon_Magma, -}; - -// Unknown Unused data. -static const u16 gUnknown_0857B07C = 0x23BA; - -static const struct SpriteSheet gUnknown_0857B080 = {gPCGfx_Arrow, 0x80, 6}; - -static const struct OamData gOamData_83BB298 = +static const struct OamData sOamData_BoxTitle = { .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .priority = 2 }; -static const union AnimCmd gSpriteAnim_83BB2A0[] = +static const union AnimCmd sAnim_BoxTitle_Left[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_83BB2A8[] = +static const union AnimCmd sAnim_BoxTitle_Right[] = { ANIMCMD_FRAME(8, 5), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_83BB2B0[] = +static const union AnimCmd *const sAnims_BoxTitle[] = { - gSpriteAnim_83BB2A0, - gSpriteAnim_83BB2A8 + sAnim_BoxTitle_Left, + sAnim_BoxTitle_Right }; -static const struct SpriteTemplate gSpriteTemplate_857B0A8 = +static const struct SpriteTemplate sSpriteTemplate_BoxTitle = { - TAG_TILE_3, - TAG_PAL_DAC9, - &gOamData_83BB298, - gSpriteAnimTable_83BB2B0, - NULL, - gDummySpriteAffineAnimTable, - SpriteCallbackDummy + .tileTag = GFXTAG_BOX_TITLE, + .paletteTag = PALTAG_BOX_TITLE, + .oam = &sOamData_BoxTitle, + .anims = sAnims_BoxTitle, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy }; -static const struct OamData gOamData_83BB2D0 = +static const struct OamData sOamData_Arrow = { .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 2 }; -static const union AnimCmd gSpriteAnim_83BB2D8[] = +static const union AnimCmd sAnim_Arrow_Left[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -static const union AnimCmd gSpriteAnim_83BB2E0[] = +static const union AnimCmd sAnim_Arrow_Right[] = { ANIMCMD_FRAME(2, 5), ANIMCMD_END }; -static const union AnimCmd *const gSpriteAnimTable_83BB2E8[] = +static const union AnimCmd *const sAnims_Arrow[] = { - gSpriteAnim_83BB2D8, - gSpriteAnim_83BB2E0 + sAnim_Arrow_Left, + sAnim_Arrow_Right }; -static const struct SpriteTemplate gUnknown_0857B0E0 = +static const struct SpriteTemplate sSpriteTemplate_Arrow = { - 6, - TAG_PAL_WAVEFORM, - &gOamData_83BB2D0, - gSpriteAnimTable_83BB2E8, - NULL, - gDummySpriteAffineAnimTable, - sub_80CD210 + .tileTag = GFXTAG_ARROW, + .paletteTag = PALTAG_MISC_2, + .oam = &sOamData_Arrow, + .anims = sAnims_Arrow, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_Arrow }; -static const u16 gHandCursorPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor.gbapal"); -static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp"); -static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp"); +static const u16 sHandCursor_Pal[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor.gbapal"); +static const u8 sHandCursor_Gfx[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp"); +static const u8 sHandCursorShadow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp"); + + +//------------------------------------------------------------------------------ +// SECTION: Misc utility +//------------------------------------------------------------------------------ + -// code void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, s32 bytesToBuffer) { s32 i, tileBytesToBuffer, remainingBytes; @@ -1587,9 +1384,9 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero } // Unused -void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3) +static void UnusedDrawTextWindow(const u8 *string, void *dst, u16 offset, u8 bgColor, u8 fgColor, u8 shadowColor) { - u32 var; + u32 tileSize; u8 windowId; u8 txtColor[3]; u8 *tileData1, *tileData2; @@ -1597,17 +1394,17 @@ void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr winTemplate.width = StringLength_Multibyte(string); winTemplate.height = 2; - var = winTemplate.width * 32; + tileSize = winTemplate.width * 32; windowId = AddWindow(&winTemplate); - FillWindowPixelBuffer(windowId, PIXEL_FILL(arg3)); + FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor)); tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA); tileData2 = (winTemplate.width * 32) + tileData1; - txtColor[0] = arg3; - txtColor[1] = clr2; - txtColor[2] = clr3; + txtColor[0] = bgColor; + txtColor[1] = fgColor; + txtColor[2] = shadowColor; AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string); - CpuCopy16(tileData1, dst, var); - CpuCopy16(tileData2, dst + arg2, var); + CpuCopy16(tileData1, dst, tileSize); + CpuCopy16(tileData2, dst + offset, tileSize); RemoveWindow(windowId); } @@ -1702,7 +1499,8 @@ u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n) return str; } -static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width) +// Unused +static void UnusedWriteRectCpu(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width) { u16 i; @@ -1717,7 +1515,8 @@ static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, } } -static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) +// Unused +static void UnusedWriteRectDma(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) { u16 i; @@ -1727,109 +1526,136 @@ static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 h Dma3FillLarge16_(0, dest, width); } -static void Task_PokemonStorageSystemPC(u8 taskId) + +//------------------------------------------------------------------------------ +// SECTION: Main menu +// +// The below functions generally handle the PC main menu where the main +// options can be selected (Withdraw, Deposit, etc.), as well as exiting +// Pokémon Storage back to this menu. +//------------------------------------------------------------------------------ + + +enum { + STATE_LOAD, + STATE_FADE_IN, + STATE_HANDLE_INPUT, + STATE_ERROR_MSG, + STATE_ENTER_PC, +}; + +#define tState data[0] +#define tSelectedOption data[1] +#define tInput data[2] +#define tNextOption data[3] +#define tWindowId data[15] + +static void Task_PCMainMenu(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + switch (task->tState) { - case 0: - CreatePCMenu(task->data[1], &task->data[15]); + case STATE_LOAD: + CreateMainMenu(task->tSelectedOption, &task->tWindowId); LoadMessageBoxAndBorderGfx(); DrawDialogueFrame(0, 0); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); CopyWindowToVram(0, 3); - CopyWindowToVram(task->data[15], 3); - task->data[0]++; + CopyWindowToVram(task->tWindowId, 3); + task->tState++; break; - case 1: + case STATE_FADE_IN: if (IsWeatherNotFadingIn()) - { - task->data[0]++; - } + task->tState++; break; - case 2: - task->data[2] = Menu_ProcessInput(); - switch(task->data[2]) + case STATE_HANDLE_INPUT: + task->tInput = Menu_ProcessInput(); + switch(task->tInput) { case MENU_NOTHING_CHOSEN: - task->data[3] = task->data[1]; - if (JOY_NEW(DPAD_UP) && --task->data[3] < 0) - task->data[3] = 4; + task->tNextOption = task->tSelectedOption; + if (JOY_NEW(DPAD_UP) && --task->tNextOption < 0) + task->tNextOption = OPTIONS_COUNT - 1; + if (JOY_NEW(DPAD_DOWN) && ++task->tNextOption > OPTIONS_COUNT - 1) + task->tNextOption = 0; - if (JOY_NEW(DPAD_DOWN) && ++task->data[3] > 4) - task->data[3] = 0; - if (task->data[1] != task->data[3]) + if (task->tSelectedOption != task->tNextOption) { - task->data[1] = task->data[3]; + task->tSelectedOption = task->tNextOption; FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); } break; case MENU_B_PRESSED: - case 4: - ClearStdWindowAndFrame(task->data[15], TRUE); + case OPTION_EXIT: + ClearStdWindowAndFrame(task->tWindowId, TRUE); ScriptContext2_Disable(); EnableBothScriptContexts(); - RemoveWindow(task->data[15]); + RemoveWindow(task->tWindowId); DestroyTask(taskId); break; default: - if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE) + if (task->tInput == OPTION_WITHDRAW && CountPartyMons() == PARTY_SIZE) { + // Can't withdraw FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3); - task->data[0] = 3; + task->tState = STATE_ERROR_MSG; } - else if (task->data[2] == 1 && CountPartyMons() == 1) + else if (task->tInput == OPTION_DEPOSIT && CountPartyMons() == 1) { + // Can't deposit FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3); - task->data[0] = 3; + task->tState = STATE_ERROR_MSG; } else { + // Enter PC FadeScreen(FADE_TO_BLACK, 0); - task->data[0] = 4; + task->tState = STATE_ENTER_PC; } break; } break; - case 3: + case STATE_ERROR_MSG: + // Printed "can't do PC option message" + // Wait for new input after message if (JOY_NEW(A_BUTTON | B_BUTTON)) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); - task->data[0] = 2; + AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + task->tState = STATE_HANDLE_INPUT; } else if (JOY_NEW(DPAD_UP)) { - if (--task->data[1] < 0) - task->data[1] = 4; + if (--task->tSelectedOption < 0) + task->tSelectedOption = OPTIONS_COUNT - 1; Menu_MoveCursor(-1); - task->data[1] = Menu_GetCursorPos(); + task->tSelectedOption = Menu_GetCursorPos(); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); - task->data[0] = 2; + AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + task->tState = STATE_HANDLE_INPUT; } else if (JOY_NEW(DPAD_DOWN)) { - if (++task->data[1] > 3) - task->data[1] = 0; + if (++task->tSelectedOption >= OPTIONS_COUNT - 1) + task->tSelectedOption = 0; Menu_MoveCursor(1); - task->data[1] = Menu_GetCursorPos(); + task->tSelectedOption = Menu_GetCursorPos(); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); - task->data[0] = 2; + AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + task->tState = STATE_HANDLE_INPUT; } break; - case 4: + case STATE_ENTER_PC: if (!gPaletteFade.active) { CleanupOverworldWindowsAndTilemaps(); - Cb2_EnterPSS(task->data[2]); - RemoveWindow(task->data[15]); + EnterPokeStorage(task->tInput); + RemoveWindow(task->tWindowId); DestroyTask(taskId); } break; @@ -1838,46 +1664,53 @@ static void Task_PokemonStorageSystemPC(u8 taskId) void ShowPokemonStorageSystemPC(void) { - u8 taskId = CreateTask(Task_PokemonStorageSystemPC, 80); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 0; + u8 taskId = CreateTask(Task_PCMainMenu, 80); + gTasks[taskId].tState = 0; + gTasks[taskId].tSelectedOption = 0; ScriptContext2_Enable(); } -static void FieldCb_ReturnToPcMenu(void) +static void FieldTask_ReturnToPcMenu(void) { u8 taskId; MainCallback vblankCb = gMain.vblankCallback; SetVBlankCallback(NULL); - taskId = CreateTask(Task_PokemonStorageSystemPC, 80); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = sPreviousBoxOption; - Task_PokemonStorageSystemPC(taskId); + taskId = CreateTask(Task_PCMainMenu, 80); + gTasks[taskId].tState = 0; + gTasks[taskId].tSelectedOption = sPreviousBoxOption; + Task_PCMainMenu(taskId); SetVBlankCallback(vblankCb); FadeInFromBlack(); } -static void CreatePCMenu(u8 whichMenu, s16 *windowIdPtr) +#undef tState +#undef tSelectedOption +#undef tInput +#undef tNextOption +#undef tWindowId + +static void CreateMainMenu(u8 whichMenu, s16 *windowIdPtr) { s16 windowId; - struct WindowTemplate winTemplate = gUnknown_085716E8; - winTemplate.width = GetMaxWidthInMenuTable((void *)gUnknown_085716C0, ARRAY_COUNT(gUnknown_085716C0)); - windowId = AddWindow(&winTemplate); + struct WindowTemplate template = sWindowTemplate_MainMenu; + template.width = GetMaxWidthInMenuTable((void *)sMainMenuTexts, OPTIONS_COUNT); + windowId = AddWindow(&template); DrawStdWindowFrame(windowId, FALSE); - PrintMenuTable(windowId, ARRAY_COUNT(gUnknown_085716C0), (void *)gUnknown_085716C0); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, ARRAY_COUNT(gUnknown_085716C0), whichMenu); + PrintMenuTable(windowId, OPTIONS_COUNT, (void *)sMainMenuTexts); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, OPTIONS_COUNT, whichMenu); *windowIdPtr = windowId; } -static void Cb2_ExitPSS(void) +static void CB2_ExitPokeStorage(void) { sPreviousBoxOption = GetCurrentBoxOption(); - gFieldCallback = FieldCb_ReturnToPcMenu; + gFieldCallback = FieldTask_ReturnToPcMenu; SetMainCallback2(CB2_ReturnToField); } +// Unused static s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode) { s16 i; @@ -1924,81 +1757,92 @@ void ResetPokemonStorageSystem(void) u8 *dest = StringCopy(GetBoxNamePtr(boxId), gText_Box); ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2); } + for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) - { - SetBoxWallpaper(boxId, boxId % 4); - } + SetBoxWallpaper(boxId, boxId % (MAX_DEFAULT_WALLPAPER + 1)); + ResetWaldaWallpaper(); } -static void sub_80C77E8(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3, bool32 loadPal) + +//------------------------------------------------------------------------------ +// SECTION: Choose Box menu +// +// The below functions handle the popup menu that allows the player to cycle +// through the boxes and select one. Used when storing Pokémon in Deposit mode +// and for the Jump feature. +//------------------------------------------------------------------------------ + + +static void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal) { struct SpritePalette palette = { - gBoxSelectionPopupPalette, palTag + sChooseBoxMenu_Pal, palTag }; struct SpriteSheet sheets[] = { - {gBoxSelectionPopupCenterTiles, 0x800, tileTag}, - {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1}, + {sChooseBoxMenuCenter_Gfx, 0x800, tileTag}, + {sChooseBoxMenuSides_Gfx, 0x180, tileTag + 1}, {} }; - if (loadPal) + if (loadPal) // Always false LoadSpritePalette(&palette); LoadSpriteSheets(sheets); - gUnknown_02039D04 = a0; - a0->unk_0240 = tileTag; - a0->unk_0242 = palTag; - a0->unk_0246 = a3; - a0->unk_023c = loadPal; + sChooseBoxMenu = menu; + menu->tileTag = tileTag; + menu->paletteTag = palTag; + menu->subpriority = subpriority; + menu->loadedPalette = loadPal; } -static void sub_80C7890(void) +static void FreeChooseBoxMenu(void) { - if (gUnknown_02039D04->unk_023c) - FreeSpritePaletteByTag(gUnknown_02039D04->unk_0242); - FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240); - FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240 + 1); + if (sChooseBoxMenu->loadedPalette) + FreeSpritePaletteByTag(sChooseBoxMenu->paletteTag); + FreeSpriteTilesByTag(sChooseBoxMenu->tileTag); + FreeSpriteTilesByTag(sChooseBoxMenu->tileTag + 1); } -static void sub_80C78D4(u8 curBox) +static void CreateChooseBoxMenuSprites(u8 curBox) { - sub_80C7958(curBox); + ChooseBoxMenu_CreateSprites(curBox); } -static void sub_80C78E4(void) +static void DestroyChooseBoxMenuSprites(void) { - sub_80C7B14(); + ChooseBoxMenu_DestroySprites(); } -static u8 HandleBoxChooseSelectionInput(void) +// For the popout window when choosing a box to deposit in or jump to +static u8 HandleChooseBoxMenuInput(void) { if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); - return 201; + return BOXID_CANCELED; } if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - return gUnknown_02039D04->curBox; + return sChooseBoxMenu->curBox; } if (JOY_NEW(DPAD_LEFT)) { PlaySE(SE_SELECT); - sub_80C7BB4(); + ChooseBoxMenu_MoveLeft(); } else if (JOY_NEW(DPAD_RIGHT)) { PlaySE(SE_SELECT); - sub_80C7B80(); + ChooseBoxMenu_MoveRight(); } - return 200; + return BOXID_NONE_CHOSEN; } -static void sub_80C7958(u8 curBox) +static void ChooseBoxMenu_CreateSprites(u8 curBox) { u16 i; u8 spriteId; @@ -2010,116 +1854,118 @@ static void sub_80C7958(u8 curBox) 0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy }; - gUnknown_02039D04->curBox = curBox; - template.tileTag = gUnknown_02039D04->unk_0240; - template.paletteTag = gUnknown_02039D04->unk_0242; + sChooseBoxMenu->curBox = curBox; + template.tileTag = sChooseBoxMenu->tileTag; + template.paletteTag = sChooseBoxMenu->paletteTag; spriteId = CreateSprite(&template, 160, 96, 0); - gUnknown_02039D04->unk_0000 = gSprites + spriteId; + sChooseBoxMenu->menuSprite = &gSprites[spriteId]; oamData.shape = SPRITE_SHAPE(8x32); oamData.size = SPRITE_SIZE(8x32); - template.tileTag = gUnknown_02039D04->unk_0240 + 1; - template.anims = sSpriteAnimTable_8571710; - for (i = 0; i < 4; i++) - { - u16 r5; - spriteId = CreateSprite(&template, 124, 80, gUnknown_02039D04->unk_0246); - gUnknown_02039D04->unk_0004[i] = gSprites + spriteId; - r5 = 0; + template.tileTag = sChooseBoxMenu->tileTag + 1; + template.anims = sAnims_ChooseBoxMenu; + for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuSideSprites); i++) + { + u16 anim; + spriteId = CreateSprite(&template, 124, 80, sChooseBoxMenu->subpriority); + sChooseBoxMenu->menuSideSprites[i] = &gSprites[spriteId]; + anim = 0; if (i & 2) { - gUnknown_02039D04->unk_0004[i]->pos1.x = 196; - r5 = 2; + sChooseBoxMenu->menuSideSprites[i]->pos1.x = 196; + anim = 2; } if (i & 1) { - gUnknown_02039D04->unk_0004[i]->pos1.y = 112; - gUnknown_02039D04->unk_0004[i]->oam.size = 0; - r5++; + sChooseBoxMenu->menuSideSprites[i]->pos1.y = 112; + sChooseBoxMenu->menuSideSprites[i]->oam.size = 0; + anim++; } - StartSpriteAnim(gUnknown_02039D04->unk_0004[i], r5); + StartSpriteAnim(sChooseBoxMenu->menuSideSprites[i], anim); } - for (i = 0; i < 2; i++) + for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++) { - gUnknown_02039D04->unk_0020[i] = sub_80CD2E8(72 * i + 0x7c, 0x58, i, 0, gUnknown_02039D04->unk_0246); - if (gUnknown_02039D04->unk_0020[i]) + sChooseBoxMenu->arrowSprites[i] = CreateChooseBoxArrows(72 * i + 124, 88, i, 0, sChooseBoxMenu->subpriority); + if (sChooseBoxMenu->arrowSprites[i]) { - gUnknown_02039D04->unk_0020[i]->data[0] = (i == 0 ? -1 : 1); - gUnknown_02039D04->unk_0020[i]->callback = sub_80C7CF4; + sChooseBoxMenu->arrowSprites[i]->data[0] = (i == 0 ? -1 : 1); + sChooseBoxMenu->arrowSprites[i]->callback = SpriteCB_ChooseBoxArrow; } } - sub_80C7BE4(); + ChooseBoxMenu_PrintInfo(); } -static void sub_80C7B14(void) +static void ChooseBoxMenu_DestroySprites(void) { u16 i; - if (gUnknown_02039D04->unk_0000) + if (sChooseBoxMenu->menuSprite) { - DestroySprite(gUnknown_02039D04->unk_0000); - gUnknown_02039D04->unk_0000 = NULL; + DestroySprite(sChooseBoxMenu->menuSprite); + sChooseBoxMenu->menuSprite = NULL; } - for (i = 0; i < 4; i++) + for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuSideSprites); i++) { - if (gUnknown_02039D04->unk_0004[i]) + if (sChooseBoxMenu->menuSideSprites[i]) { - DestroySprite(gUnknown_02039D04->unk_0004[i]); - gUnknown_02039D04->unk_0004[i] = NULL; + DestroySprite(sChooseBoxMenu->menuSideSprites[i]); + sChooseBoxMenu->menuSideSprites[i] = NULL; } } - for (i = 0; i < 2; i++) + for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++) { - if (gUnknown_02039D04->unk_0020[i]) - DestroySprite(gUnknown_02039D04->unk_0020[i]); + if (sChooseBoxMenu->arrowSprites[i]) + DestroySprite(sChooseBoxMenu->arrowSprites[i]); } } -static void sub_80C7B80(void) +static void ChooseBoxMenu_MoveRight(void) { - if (++gUnknown_02039D04->curBox >= TOTAL_BOXES_COUNT) - gUnknown_02039D04->curBox = 0; - sub_80C7BE4(); + if (++sChooseBoxMenu->curBox >= TOTAL_BOXES_COUNT) + sChooseBoxMenu->curBox = 0; + ChooseBoxMenu_PrintInfo(); } -static void sub_80C7BB4(void) +static void ChooseBoxMenu_MoveLeft(void) { - gUnknown_02039D04->curBox = (gUnknown_02039D04->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : gUnknown_02039D04->curBox - 1); - sub_80C7BE4(); + sChooseBoxMenu->curBox = (sChooseBoxMenu->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : sChooseBoxMenu->curBox - 1); + ChooseBoxMenu_PrintInfo(); } -static void sub_80C7BE4(void) +static void ChooseBoxMenu_PrintInfo(void) { u8 numBoxMonsText[16]; - struct WindowTemplate winTemplate; + struct WindowTemplate template; u8 windowId; - u8 *boxName = GetBoxNamePtr(gUnknown_02039D04->curBox); - u8 nPokemonInBox = CountMonsInBox(gUnknown_02039D04->curBox); + u8 *boxName = GetBoxNamePtr(sChooseBoxMenu->curBox); + u8 numInBox = CountMonsInBox(sChooseBoxMenu->curBox); u32 winTileData; s32 center; - memset(&winTemplate, 0, sizeof(winTemplate)); - winTemplate.width = 8; - winTemplate.height = 4; + memset(&template, 0, sizeof(template)); + template.width = 8; + template.height = 4; - windowId = AddWindow(&winTemplate); + windowId = AddWindow(&template); FillWindowPixelBuffer(windowId, PIXEL_FILL(4)); + // Print box name center = GetStringCenterAlignXOffset(1, boxName, 64); - AddTextPrinterParameterized3(windowId, 1, center, 1, sBoxInfoTextColors, TEXT_SPEED_FF, boxName); + AddTextPrinterParameterized3(windowId, 1, center, 1, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, boxName); - ConvertIntToDecimalStringN(numBoxMonsText, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2); + // Print #/30 for number of Pokémon in the box + ConvertIntToDecimalStringN(numBoxMonsText, numInBox, STR_CONV_MODE_RIGHT_ALIGN, 2); StringAppend(numBoxMonsText, sText_OutOf30); center = GetStringCenterAlignXOffset(1, numBoxMonsText, 64); - AddTextPrinterParameterized3(windowId, 1, center, 17, sBoxInfoTextColors, TEXT_SPEED_FF, numBoxMonsText); + AddTextPrinterParameterized3(windowId, 1, center, 17, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, numBoxMonsText); winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); - CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400); + CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(sChooseBoxMenu->tileTag) * 32), 0x400); RemoveWindow(windowId); } -static void sub_80C7CF4(struct Sprite *sprite) +static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite) { if (++sprite->data[1] > 3) { @@ -2133,61 +1979,72 @@ static void sub_80C7CF4(struct Sprite *sprite) } } -static void VblankCb_PSS(void) + +//------------------------------------------------------------------------------ +// SECTION: Main tasks +// +// Below are the main task callbacks that handle the primary actions the +// player can take in the PC. The most 'important' of these tasks is the +// primary one, Task_PokeStorageMain. Also included are some basic +// initialization functions. +//------------------------------------------------------------------------------ + + +static void VBlankCB_PokeStorage(void) { LoadOam(); ProcessSpriteCopyRequests(); - sub_80D2AA4(); + UnkUtil_Run(); TransferPlttBuffer(); - SetGpuReg(REG_OFFSET_BG2HOFS, sPSSData->bg2_X); + SetGpuReg(REG_OFFSET_BG2HOFS, sStorage->bg2_X); } -static void Cb2_PSS(void) +static void CB2_PokeStorage(void) { RunTasks(); DoScheduledBgTilemapCopiesToVram(); ScrollBackground(); - sub_80CAA14(); + UpdateCloseBoxButtonFlash(); AnimateSprites(); BuildOamBuffer(); } -static void Cb2_EnterPSS(u8 boxOption) +static void EnterPokeStorage(u8 boxOption) { ResetTasks(); sCurrentBoxOption = boxOption; - sPSSData = Alloc(sizeof(*sPSSData)); - if (sPSSData == NULL) + sStorage = Alloc(sizeof(*sStorage)); + if (sStorage == NULL) { - SetMainCallback2(Cb2_ExitPSS); + SetMainCallback2(CB2_ExitPokeStorage); } else { - sPSSData->boxOption = boxOption; - sPSSData->isReshowingPSS = FALSE; + sStorage->boxOption = boxOption; + sStorage->isReopening = FALSE; sMovingItemId = ITEM_NONE; - sPSSData->state = 0; - sPSSData->taskId = CreateTask(Cb_InitPSS, 3); + sStorage->state = 0; + sStorage->taskId = CreateTask(Task_InitPokeStorage, 3); sLastUsedBox = StorageGetCurrentBox(); - SetMainCallback2(Cb2_PSS); + SetMainCallback2(CB2_PokeStorage); } } -static void Cb2_ReturnToPSS(void) +static void CB2_ReturnToPokeStorage(void) { ResetTasks(); - sPSSData = Alloc(sizeof(*sPSSData)); - if (sPSSData == NULL) + sStorage = Alloc(sizeof(*sStorage)); + if (sStorage == NULL) { - SetMainCallback2(Cb2_ExitPSS); + SetMainCallback2(CB2_ExitPokeStorage); } else { - sPSSData->boxOption = sCurrentBoxOption; - sPSSData->isReshowingPSS = TRUE; - sPSSData->state = 0; - sPSSData->taskId = CreateTask(Cb_InitPSS, 3); - SetMainCallback2(Cb2_PSS); + sStorage->boxOption = sCurrentBoxOption; + sStorage->isReopening = TRUE; + sStorage->state = 0; + sStorage->taskId = CreateTask(Task_InitPokeStorage, 3); + SetMainCallback2(CB2_PokeStorage); } } @@ -2203,7 +2060,7 @@ static void ResetAllBgCoords(void) SetGpuReg(REG_OFFSET_BG3VOFS, 0); } -static void sub_80C7E98(void) +static void ResetForPokeStorage(void) { ResetPaletteFade(); ResetSpriteData(); @@ -2211,25 +2068,25 @@ static void sub_80C7E98(void) FreeAllSpritePalettes(); ClearDma3Requests(); gReservedSpriteTileCount = 0x280; - sub_80D2A90(&sPSSData->unk_0020, sPSSData->unk_0028, 8); + UnkUtil_Init(&sStorage->unkUtil, sStorage->unkUtilData, ARRAY_COUNT(sStorage->unkUtilData)); gKeyRepeatStartDelay = 20; ClearScheduledBgCopiesToVram(); - sub_80D259C(3); - sub_80D2644(0, 1, gUnknown_0857239C, 8, 4); - sub_80D2770(0, 1, 0); - sPSSData->unk_02C7 = 0; + TilemapUtil_Init(TILEMAPID_COUNT); + TilemapUtil_SetMap(TILEMAPID_PKMN_DATA, 1, sPkmnData_Tilemap, 8, 4); + TilemapUtil_SetPos(TILEMAPID_PKMN_DATA, 1, 0); + sStorage->closeBoxFlashing = FALSE; } -static void sub_80C7F1C(void) +static void InitStartingPosData(void) { - sub_80CDC0C(); - sInPartyMenu = (sPSSData->boxOption == BOX_OPTION_DEPOSIT); - gUnknown_02039D0E = 0; + ClearSavedCursorPos(); + sInPartyMenu = (sStorage->boxOption == OPTION_DEPOSIT); + sDepositBoxId = 0; } static void SetMonIconTransparency(void) { - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(7, 11)); @@ -2237,42 +2094,45 @@ static void SetMonIconTransparency(void) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); } -static void SetPSSCallback(TaskFunc newFunc) +static void SetPokeStorageTask(TaskFunc newFunc) { - gTasks[sPSSData->taskId].func = newFunc; - sPSSData->state = 0; + gTasks[sStorage->taskId].func = newFunc; + sStorage->state = 0; } -static void Cb_InitPSS(u8 taskId) +static void Task_InitPokeStorage(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: SetVBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0); - sub_80C7E98(); - if (sPSSData->isReshowingPSS) + ResetForPokeStorage(); + if (sStorage->isReopening) { switch (sWhichToReshow) { - case 1: - sub_80CE790(); + case SCREEN_CHANGE_NAME_BOX - 1: + // Return from naming box + LoadSavedMovingMon(); break; - case 0: - sub_80CE8E4(); + case SCREEN_CHANGE_SUMMARY_SCREEN - 1: + // Return from summary screen + SetSelectionAfterSummaryScreen(); break; - case 2: + case SCREEN_CHANGE_ITEM_FROM_BAG - 1: + // Return from bag menu GiveChosenBagItem(); break; } } - LoadPSSMenuGfx(); + LoadPokeStorageMenuGfx(); LoadWaveformSpritePalette(); break; case 1: - if (!InitPSSWindows()) + if (!InitPokeStorageWindows()) { - SetPSSCallback(Cb_ChangeScreen); + SetPokeStorageTask(Task_ChangeScreen); return; } break; @@ -2284,110 +2144,110 @@ static void Cb_InitPSS(u8 taskId) break; case 3: ResetAllBgCoords(); - if (!sPSSData->isReshowingPSS) - sub_80C7F1C(); + if (!sStorage->isReopening) + InitStartingPosData(); break; case 4: - sub_80CAF04(); - if (!sPSSData->isReshowingPSS) - sub_80CD36C(); + InitMonIconFields(); + if (!sStorage->isReopening) + InitCursor(); else - sub_80CD3EC(); + InitCursorOnReopen(); break; case 5: - if (!sub_80D0164()) + if (!MultiMove_Init()) { - SetPSSCallback(Cb_ChangeScreen); + SetPokeStorageTask(Task_ChangeScreen); return; } else { SetScrollingBackground(); - sub_80CAC1C(); + InitPokeStorageBg0(); } break; case 6: - sub_80CA0D8(); + InitPalettesAndSprites(); break; case 7: - sub_80CA704(); + InitSupplementalTilemaps(); break; case 8: - sub_80CC32C(StorageGetCurrentBox()); + CreateInitBoxTask(StorageGetCurrentBox()); break; case 9: - if (sub_80CC35C()) + if (IsInitBoxActive()) return; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - sPSSData->markMenu.baseTileTag = TAG_TILE_D; - sPSSData->markMenu.basePaletteTag = TAG_PAL_DACE; - InitMonMarkingsMenu(&sPSSData->markMenu); + sStorage->markMenu.baseTileTag = GFXTAG_MARKING_MENU; + sStorage->markMenu.basePaletteTag = PALTAG_MARKING_MENU; + InitMonMarkingsMenu(&sStorage->markMenu); BufferMonMarkingsMenuTiles(); } else { - sub_80D0C60(); - sub_80CAEAC(); + CreateItemIconSprites(); + InitCursorItemIcon(); } break; case 10: SetMonIconTransparency(); - if (!sPSSData->isReshowingPSS) + if (!sStorage->isReopening) { - BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK); - SetPSSCallback(Cb_ShowPSS); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); + SetPokeStorageTask(Task_ShowPokeStorage); } else { - BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK); - SetPSSCallback(Cb_ReshowPSS); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); + SetPokeStorageTask(Task_ReshowPokeStorage); } - SetVBlankCallback(VblankCb_PSS); + SetVBlankCallback(VBlankCB_PokeStorage); return; default: return; } - sPSSData->state++; + sStorage->state++; } -static void Cb_ShowPSS(u8 taskId) +static void Task_ShowPokeStorage(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: PlaySE(SE_PC_LOGIN); ComputerScreenOpenEffect(20, 0, 1); - sPSSData->state++; + sStorage->state++; break; case 1: if (!IsComputerScreenOpenEffectActive()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_ReshowPSS(u8 taskId) +static void Task_ReshowPokeStorage(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_BLACK); - sPSSData->state++; + sStorage->state++; break; case 1: if (!UpdatePaletteFade()) { - if (sWhichToReshow == 2 && gSpecialVar_ItemId != 0) + if (sWhichToReshow == SCREEN_CHANGE_ITEM_FROM_BAG - 1 && gSpecialVar_ItemId != ITEM_NONE) { - PrintStorageActionText(PC_TEXT_ITEM_IS_HELD); - sPSSData->state++; + PrintMessage(MSG_ITEM_IS_HELD); + sStorage->state++; } else { - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } } break; @@ -2395,557 +2255,579 @@ static void Cb_ReshowPSS(u8 taskId) if (!IsDma3ManagerBusyWithBgCopy() && JOY_NEW(A_BUTTON | B_BUTTON)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_MainPSS(u8 taskId) +// States for the outer switch in Task_PokeStorageMain +enum { + MSTATE_HANDLE_INPUT, + MSTATE_MOVE_CURSOR, + MSTATE_SCROLL_BOX, + MSTATE_WAIT_MSG, + MSTATE_ERROR_LAST_PARTY_MON, + MSTATE_ERROR_HAS_MAIL, + MSTATE_WAIT_ERROR_MSG, + MSTATE_MULTIMOVE_RUN, + MSTATE_MULTIMOVE_RUN_CANCEL, + MSTATE_MULTIMOVE_RUN_MOVED, + MSTATE_SCROLL_BOX_ITEM, + MSTATE_WAIT_ITEM_ANIM, +}; + +static void Task_PokeStorageMain(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { - case 0: + case MSTATE_HANDLE_INPUT: switch (HandleInput()) { - case 1: + case INPUT_MOVE_CURSOR: PlaySE(SE_SELECT); - sPSSData->state = 1; + sStorage->state = MSTATE_MOVE_CURSOR; break; - case 5: - if (sPSSData->boxOption != BOX_OPTION_MOVE_MONS && sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + case INPUT_SHOW_PARTY: + if (sStorage->boxOption != OPTION_MOVE_MONS && sStorage->boxOption != OPTION_MOVE_ITEMS) { - PrintStorageActionText(PC_TEXT_WHICH_ONE_WILL_TAKE); - sPSSData->state = 3; + PrintMessage(MSG_WHICH_ONE_WILL_TAKE); + sStorage->state = MSTATE_WAIT_MSG; } else { - sub_80CDC0C(); - SetPSSCallback(Cb_ShowPartyPokemon); + ClearSavedCursorPos(); + SetPokeStorageTask(Task_ShowPartyPokemon); } break; - case 6: - if (sPSSData->boxOption == BOX_OPTION_MOVE_MONS) + case INPUT_HIDE_PARTY: + if (sStorage->boxOption == OPTION_MOVE_MONS) { - if (IsMonBeingMoved() && ItemIsMail(sPSSData->cursorMonItem)) - sPSSData->state = 5; + if (IsMonBeingMoved() && ItemIsMail(sStorage->displayMonItemId)) + sStorage->state = MSTATE_ERROR_HAS_MAIL; else - SetPSSCallback(Cb_HidePartyPokemon); + SetPokeStorageTask(Task_HidePartyPokemon); } - else if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + else if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - SetPSSCallback(Cb_HidePartyPokemon); + SetPokeStorageTask(Task_HidePartyPokemon); } break; - case 4: - SetPSSCallback(Cb_OnCloseBoxPressed); + case INPUT_CLOSE_BOX: + SetPokeStorageTask(Task_OnCloseBoxPressed); break; - case 19: - SetPSSCallback(Cb_OnBPressed); + case INPUT_PRESSED_B: + SetPokeStorageTask(Task_OnBPressed); break; - case 7: + case INPUT_BOX_OPTIONS: PlaySE(SE_SELECT); - SetPSSCallback(Cb_HandleBoxOptions); + SetPokeStorageTask(Task_HandleBoxOptions); break; - case 8: - SetPSSCallback(Cb_OnSelectedMon); + case INPUT_IN_MENU: + SetPokeStorageTask(Task_OnSelectedMon); break; - case 9: + case INPUT_SCROLL_RIGHT: PlaySE(SE_SELECT); - sPSSData->newCurrBoxId = StorageGetCurrentBox() + 1; - if (sPSSData->newCurrBoxId >= TOTAL_BOXES_COUNT) - sPSSData->newCurrBoxId = 0; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + sStorage->newCurrBoxId = StorageGetCurrentBox() + 1; + if (sStorage->newCurrBoxId >= TOTAL_BOXES_COUNT) + sStorage->newCurrBoxId = 0; + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - SetUpScrollToBox(sPSSData->newCurrBoxId); - sPSSData->state = 2; + SetUpScrollToBox(sStorage->newCurrBoxId); + sStorage->state = MSTATE_SCROLL_BOX; } else { - sub_80CFEA8(); - sPSSData->state = 10; + TryHideItemAtCursor(); + sStorage->state = MSTATE_SCROLL_BOX_ITEM; } break; - case 10: + case INPUT_SCROLL_LEFT: PlaySE(SE_SELECT); - sPSSData->newCurrBoxId = StorageGetCurrentBox() - 1; - if (sPSSData->newCurrBoxId < 0) - sPSSData->newCurrBoxId = TOTAL_BOXES_COUNT - 1; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + sStorage->newCurrBoxId = StorageGetCurrentBox() - 1; + if (sStorage->newCurrBoxId < 0) + sStorage->newCurrBoxId = TOTAL_BOXES_COUNT - 1; + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - SetUpScrollToBox(sPSSData->newCurrBoxId); - sPSSData->state = 2; + SetUpScrollToBox(sStorage->newCurrBoxId); + sStorage->state = MSTATE_SCROLL_BOX; } else { - sub_80CFEA8(); - sPSSData->state = 10; + TryHideItemAtCursor(); + sStorage->state = MSTATE_SCROLL_BOX_ITEM; } break; - case 11: - if (!CanMovePartyMon()) + case INPUT_DEPOSIT: + if (!IsRemovingLastPartyMon()) { - if (ItemIsMail(sPSSData->cursorMonItem)) + if (ItemIsMail(sStorage->displayMonItemId)) { - sPSSData->state = 5; + sStorage->state = MSTATE_ERROR_HAS_MAIL; } else { PlaySE(SE_SELECT); - SetPSSCallback(Cb_DepositMenu); + SetPokeStorageTask(Task_DepositMenu); } } else { - sPSSData->state = 4; + sStorage->state = MSTATE_ERROR_LAST_PARTY_MON; } break; - case 13: - if (CanMovePartyMon()) + case INPUT_MOVE_MON: + if (IsRemovingLastPartyMon()) { - sPSSData->state = 4; + sStorage->state = MSTATE_ERROR_LAST_PARTY_MON; } else { PlaySE(SE_SELECT); - SetPSSCallback(Cb_MoveMon); + SetPokeStorageTask(Task_MoveMon); } break; - case 14: + case INPUT_SHIFT_MON: if (!CanShiftMon()) { - sPSSData->state = 4; + sStorage->state = MSTATE_ERROR_LAST_PARTY_MON; } else { PlaySE(SE_SELECT); - SetPSSCallback(Cb_ShiftMon); + SetPokeStorageTask(Task_ShiftMon); } break; - case 12: + case INPUT_WITHDRAW: PlaySE(SE_SELECT); - SetPSSCallback(Cb_WithdrawMon); + SetPokeStorageTask(Task_WithdrawMon); break; - case 15: + case INPUT_PLACE_MON: PlaySE(SE_SELECT); - SetPSSCallback(Cb_PlaceMon); + SetPokeStorageTask(Task_PlaceMon); break; - case 16: + case INPUT_TAKE_ITEM: PlaySE(SE_SELECT); - SetPSSCallback(Cb_TakeItemForMoving); + SetPokeStorageTask(Task_TakeItemForMoving); break; - case 17: + case INPUT_GIVE_ITEM: PlaySE(SE_SELECT); - SetPSSCallback(Cb_GiveMovingItemToMon); + SetPokeStorageTask(Task_GiveMovingItemToMon); break; - case 18: + case INPUT_SWITCH_ITEMS: PlaySE(SE_SELECT); - SetPSSCallback(Cb_SwitchSelectedItem); + SetPokeStorageTask(Task_SwitchSelectedItem); break; - case 20: + case INPUT_MULTIMOVE_START: PlaySE(SE_SELECT); - sub_80D01D0(0); - sPSSData->state = 7; + MultiMove_SetFunction(MULTIMOVE_START); + sStorage->state = MSTATE_MULTIMOVE_RUN; break; - case 22: - sub_80D01D0(1); - sPSSData->state = 8; + case INPUT_MULTIMOVE_SINGLE: + MultiMove_SetFunction(MULTIMOVE_CANCEL); + sStorage->state = MSTATE_MULTIMOVE_RUN_CANCEL; break; - case 21: + case INPUT_MULTIMOVE_CHANGE_SELECTION: PlaySE(SE_SELECT); - sub_80D01D0(2); - sPSSData->state = 9; + MultiMove_SetFunction(MULTIMOVE_CHANGE_SELECTION); + sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED; break; - case 23: - sub_80D01D0(3); - sPSSData->state = 7; + case INPUT_MULTIMOVE_GRAB_SELECTION: + MultiMove_SetFunction(MULTIMOVE_GRAB_SELECTION); + sStorage->state = MSTATE_MULTIMOVE_RUN; break; - case 25: + case INPUT_MULTIMOVE_MOVE_MONS: PlaySE(SE_SELECT); - sub_80D01D0(4); - sPSSData->state = 9; + MultiMove_SetFunction(MULTIMOVE_MOVE_MONS); + sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED; break; - case 26: + case INPUT_MULTIMOVE_PLACE_MONS: PlaySE(SE_SELECT); - sub_80D01D0(5); - sPSSData->state = 7; + MultiMove_SetFunction(MULTIMOVE_PLACE_MONS); + sStorage->state = MSTATE_MULTIMOVE_RUN; break; - case 24: + case INPUT_MULTIMOVE_UNABLE: + // When selecting/moving multiple Pokémon the + // cursor may not wrap around the edges. PlaySE(SE_FAILURE); break; } break; - case 1: - if (!sub_80CD554()) + case MSTATE_MOVE_CURSOR: + if (!UpdateCursorPos()) { if (IsCursorOnCloseBox()) - sub_80CA9C0(); + StartFlashingCloseBoxButton(); else - sub_80CA9EC(); + StopFlashingCloseBoxButton(); - if (sPSSData->setMosaic) - BoxSetMosaic(); - sPSSData->state = 0; + if (sStorage->setMosaic) + StartDisplayMonMosaicEffect(); + sStorage->state = MSTATE_HANDLE_INPUT; } break; - case 2: + case MSTATE_SCROLL_BOX: if (!ScrollToBox()) { - SetCurrentBox(sPSSData->newCurrBoxId); + SetCurrentBox(sStorage->newCurrBoxId); if (!sInPartyMenu && !IsMonBeingMoved()) { - sub_80CE00C(); - BoxSetMosaic(); + RefreshDisplayMon(); + StartDisplayMonMosaicEffect(); } - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - sub_80CFECC(); - sPSSData->state = 11; + TryShowItemAtCursor(); + sStorage->state = MSTATE_WAIT_ITEM_ANIM; } else { - sPSSData->state = 0; + sStorage->state = MSTATE_HANDLE_INPUT; } } break; - case 3: + case MSTATE_WAIT_MSG: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sPSSData->state = 0; + sStorage->state = MSTATE_HANDLE_INPUT; } break; - case 4: + case MSTATE_ERROR_LAST_PARTY_MON: PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_LAST_POKE); - sPSSData->state = 6; + PrintMessage(MSG_LAST_POKE); + sStorage->state = MSTATE_WAIT_ERROR_MSG; break; - case 5: + case MSTATE_ERROR_HAS_MAIL: PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); - sPSSData->state = 6; + PrintMessage(MSG_PLEASE_REMOVE_MAIL); + sStorage->state = MSTATE_WAIT_ERROR_MSG; break; - case 6: + case MSTATE_WAIT_ERROR_MSG: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; - case 7: - if (!sub_80D01E4()) - sPSSData->state = 0; + case MSTATE_MULTIMOVE_RUN: + if (!MultiMove_RunFunction()) + sStorage->state = MSTATE_HANDLE_INPUT; break; - case 8: - if (!sub_80D01E4()) - SetPSSCallback(Cb_MoveMon); + case MSTATE_MULTIMOVE_RUN_CANCEL: + // Began a multiple Pokémon selection but + // ended up selecting a single Pokémon. + // Wait for multi move to cancel, then + // do a normal move. + if (!MultiMove_RunFunction()) + SetPokeStorageTask(Task_MoveMon); break; - case 9: - if (!sub_80D01E4()) + case MSTATE_MULTIMOVE_RUN_MOVED: + if (!MultiMove_RunFunction()) { - if (sPSSData->setMosaic) - BoxSetMosaic(); - sPSSData->state = 0; + if (sStorage->setMosaic) + StartDisplayMonMosaicEffect(); + sStorage->state = MSTATE_HANDLE_INPUT; } break; - case 10: - if (!sub_80D1218()) + case MSTATE_SCROLL_BOX_ITEM: + if (!IsItemIconAnimActive()) { - SetUpScrollToBox(sPSSData->newCurrBoxId); - sPSSData->state = 2; + SetUpScrollToBox(sStorage->newCurrBoxId); + sStorage->state = MSTATE_SCROLL_BOX; } break; - case 11: - if (!sub_80D1218()) - sPSSData->state = 0; + case MSTATE_WAIT_ITEM_ANIM: + if (!IsItemIconAnimActive()) + sStorage->state = MSTATE_HANDLE_INPUT; break; } } -static void Cb_ShowPartyPokemon(u8 taskId) +static void Task_ShowPartyPokemon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: SetUpDoShowPartyMenu(); - sPSSData->state++; + sStorage->state++; break; case 1: if (!DoShowPartyMenu()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_HidePartyPokemon(u8 taskId) +static void Task_HidePartyPokemon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: PlaySE(SE_SELECT); SetUpHidePartyMenu(); - sPSSData->state++; + sStorage->state++; break; case 1: if (!HidePartyMenu()) { - sub_80CDBF8(sub_80CDC2C()); - sPSSData->state++; + SetCursorBoxPosition(GetSavedCursorPos()); + sStorage->state++; } break; case 2: - if (!sub_80CD554()) + if (!UpdateCursorPos()) { - if (sPSSData->setMosaic) - BoxSetMosaic(); - SetPSSCallback(Cb_MainPSS); + if (sStorage->setMosaic) + StartDisplayMonMosaicEffect(); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_OnSelectedMon(u8 taskId) +static void Task_OnSelectedMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - if (!sub_80CA2B8()) + if (!IsDisplayMosaicActive()) { PlaySE(SE_SELECT); - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) - PrintStorageActionText(PC_TEXT_IS_SELECTED); - else if (IsActiveItemMoving() || sPSSData->cursorMonItem != 0) - PrintStorageActionText(PC_TEXT_IS_SELECTED2); + if (sStorage->boxOption != OPTION_MOVE_ITEMS) + PrintMessage(MSG_IS_SELECTED); + else if (IsMovingItem() || sStorage->displayMonItemId != ITEM_NONE) + PrintMessage(MSG_IS_SELECTED2); else - PrintStorageActionText(PC_TEXT_GIVE_TO_MON); + PrintMessage(MSG_GIVE_TO_MON); AddMenu(); - sPSSData->state = 1; + sStorage->state = 1; } break; - case 1: // debug? - if (!sub_80D00A8()) - sPSSData->state = 2; + case 1: + if (!IsMenuLoading()) + sStorage->state = 2; break; case 2: - switch (sub_80D00AC()) + switch (HandleMenuInput()) { - case -1: - case 0: + case MENU_B_PRESSED: + case MENU_CANCEL: ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; - case 3: - if (CanMovePartyMon()) + case MENU_MOVE: + if (IsRemovingLastPartyMon()) { - sPSSData->state = 3; + sStorage->state = 3; } else { PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_MoveMon); + SetPokeStorageTask(Task_MoveMon); } break; - case 5: + case MENU_PLACE: PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_PlaceMon); + SetPokeStorageTask(Task_PlaceMon); break; - case 4: + case MENU_SHIFT: if (!CanShiftMon()) { - sPSSData->state = 3; + sStorage->state = 3; } else { PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_ShiftMon); + SetPokeStorageTask(Task_ShiftMon); } break; - case 2: + case MENU_WITHDRAW: PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_WithdrawMon); + SetPokeStorageTask(Task_WithdrawMon); break; - case 1: - if (CanMovePartyMon()) + case MENU_STORE: + if (IsRemovingLastPartyMon()) { - sPSSData->state = 3; + sStorage->state = 3; } - else if (ItemIsMail(sPSSData->cursorMonItem)) + else if (ItemIsMail(sStorage->displayMonItemId)) { - sPSSData->state = 4; + sStorage->state = 4; } else { PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_DepositMenu); + SetPokeStorageTask(Task_DepositMenu); } break; - case 7: - if (CanMovePartyMon()) + case MENU_RELEASE: + if (IsRemovingLastPartyMon()) { - sPSSData->state = 3; + sStorage->state = 3; } - else if (sPSSData->cursorMonIsEgg) + else if (sStorage->displayMonIsEgg) { - sPSSData->state = 5; // Cannot release an Egg. + sStorage->state = 5; // Cannot release an Egg. } - else if (ItemIsMail(sPSSData->cursorMonItem)) + else if (ItemIsMail(sStorage->displayMonItemId)) { - sPSSData->state = 4; + sStorage->state = 4; } else { PlaySE(SE_SELECT); - SetPSSCallback(Cb_ReleaseMon); + SetPokeStorageTask(Task_ReleaseMon); } break; - case 6: + case MENU_SUMMARY: PlaySE(SE_SELECT); - SetPSSCallback(Cb_ShowMonSummary); + SetPokeStorageTask(Task_ShowMonSummary); break; - case 8: + case MENU_MARK: PlaySE(SE_SELECT); - SetPSSCallback(Cb_ShowMarkMenu); + SetPokeStorageTask(Task_ShowMarkMenu); break; - case 12: + case MENU_TAKE: PlaySE(SE_SELECT); - SetPSSCallback(Cb_TakeItemForMoving); + SetPokeStorageTask(Task_TakeItemForMoving); break; - case 13: + case MENU_GIVE: PlaySE(SE_SELECT); - SetPSSCallback(Cb_GiveMovingItemToMon); + SetPokeStorageTask(Task_GiveMovingItemToMon); break; - case 16: - SetPSSCallback(Cb_ItemToBag); + case MENU_BAG: + SetPokeStorageTask(Task_ItemToBag); break; - case 15: + case MENU_SWITCH: PlaySE(SE_SELECT); - SetPSSCallback(Cb_SwitchSelectedItem); + SetPokeStorageTask(Task_SwitchSelectedItem); break; - case 14: + case MENU_GIVE_2: PlaySE(SE_SELECT); - SetPSSCallback(Cb_GiveItemFromBag); + SetPokeStorageTask(Task_GiveItemFromBag); break; - case 17: - SetPSSCallback(Cb_ShowItemInfo); + case MENU_INFO: + SetPokeStorageTask(Task_ShowItemInfo); break; } break; case 3: PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_LAST_POKE); - sPSSData->state = 6; + PrintMessage(MSG_LAST_POKE); + sStorage->state = 6; break; case 5: PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG); - sPSSData->state = 6; + PrintMessage(MSG_CANT_RELEASE_EGG); + sStorage->state = 6; break; case 4: PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); - sPSSData->state = 6; + PrintMessage(MSG_PLEASE_REMOVE_MAIL); + sStorage->state = 6; break; case 6: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_MoveMon(u8 taskId) +static void Task_MoveMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - InitMonPlaceChange(0); - sPSSData->state++; + InitMonPlaceChange(CHANGE_GRAB); + sStorage->state++; break; case 1: if (!DoMonPlaceChange()) { if (sInPartyMenu) - SetPSSCallback(Cb_HandleMovingMonFromParty); + SetPokeStorageTask(Task_HandleMovingMonFromParty); else - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_PlaceMon(u8 taskId) +static void Task_PlaceMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - InitMonPlaceChange(1); - sPSSData->state++; + InitMonPlaceChange(CHANGE_PLACE); + sStorage->state++; break; case 1: if (!DoMonPlaceChange()) { if (sInPartyMenu) - SetPSSCallback(Cb_HandleMovingMonFromParty); + SetPokeStorageTask(Task_HandleMovingMonFromParty); else - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_ShiftMon(u8 taskId) +static void Task_ShiftMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - InitMonPlaceChange(2); - sPSSData->state++; + InitMonPlaceChange(CHANGE_SHIFT); + sStorage->state++; break; case 1: if (!DoMonPlaceChange()) { - BoxSetMosaic(); - SetPSSCallback(Cb_MainPSS); + StartDisplayMonMosaicEffect(); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_WithdrawMon(u8 taskId) +static void Task_WithdrawMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: if (CalculatePlayerPartyCount() == PARTY_SIZE) { - PrintStorageActionText(PC_TEXT_PARTY_FULL); - sPSSData->state = 1; + PrintMessage(MSG_PARTY_FULL); + sStorage->state = 1; } else { - sub_80CDC18(); - InitMonPlaceChange(0); - sPSSData->state = 2; + SaveCursorPos(); + InitMonPlaceChange(CHANGE_GRAB); + sStorage->state = 2; } break; case 1: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 2: @@ -2953,135 +2835,134 @@ static void Cb_WithdrawMon(u8 taskId) { SetMovingMonPriority(1); SetUpDoShowPartyMenu(); - sPSSData->state++; + sStorage->state++; } break; case 3: if (!DoShowPartyMenu()) { - InitMonPlaceChange(1); - sPSSData->state++; + InitMonPlaceChange(CHANGE_PLACE); + sStorage->state++; } break; case 4: if (!DoMonPlaceChange()) { - sub_80CAB20(); - sPSSData->state++; + UpdatePartySlotColors(); + sStorage->state++; } break; case 5: - SetPSSCallback(Cb_HidePartyPokemon); + SetPokeStorageTask(Task_HidePartyPokemon); break; } } -static void Cb_DepositMenu(u8 taskId) +static void Task_DepositMenu(u8 taskId) { u8 boxId; - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); - sub_80C77E8(&sPSSData->field_1E5C, TAG_TILE_A, TAG_PAL_DAC7, 3, FALSE); - sub_80C78D4(gUnknown_02039D0E); - sPSSData->state++; + PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX); + LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_MISC_1, 3, FALSE); + CreateChooseBoxMenuSprites(sDepositBoxId); + sStorage->state++; break; case 1: - boxId = HandleBoxChooseSelectionInput(); - if (boxId == 200) - { - // no box chosen yet - } - else if (boxId == 201) + boxId = HandleChooseBoxMenuInput(); + switch (boxId) { + case BOXID_NONE_CHOSEN: + break; + case BOXID_CANCELED: ClearBottomWindow(); - sub_80C78E4(); - sub_80C7890(); - SetPSSCallback(Cb_MainPSS); - } - else - { + DestroyChooseBoxMenuSprites(); + FreeChooseBoxMenu(); + SetPokeStorageTask(Task_PokeStorageMain); + break; + default: if (TryStorePartyMonInBox(boxId)) { - gUnknown_02039D0E = boxId; + sDepositBoxId = boxId; ClearBottomWindow(); - sub_80C78E4(); - sub_80C7890(); - sPSSData->state = 2; + DestroyChooseBoxMenuSprites(); + FreeChooseBoxMenu(); + sStorage->state = 2; } else { - PrintStorageActionText(PC_TEXT_BOX_IS_FULL); - sPSSData->state = 4; + PrintMessage(MSG_BOX_IS_FULL); + sStorage->state = 4; } + break; } break; case 2: CompactPartySlots(); - sub_80CB950(); - sPSSData->state++; + CompactPartySprites(); + sStorage->state++; break; case 3: - if (!sub_80CB9BC()) + if (GetNumPartySpritesCompacting() == 0) { - sub_80CE22C(); - BoxSetMosaic(); - sub_80CAB20(); - SetPSSCallback(Cb_MainPSS); + ResetSelectionAfterDeposit(); + StartDisplayMonMosaicEffect(); + UpdatePartySlotColors(); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 4: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { - PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); - sPSSData->state = 1; + PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX); + sStorage->state = 1; } break; } } -static void Cb_ReleaseMon(u8 taskId) +static void Task_ReleaseMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_RELEASE_POKE); + PrintMessage(MSG_RELEASE_POKE); ShowYesNoWindow(1); - sPSSData->state++; + sStorage->state++; // fallthrough case 1: switch (Menu_ProcessInputNoWrapClearOnChoose()) { case MENU_B_PRESSED: - case 1: + case 1: // No ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; - case 0: + case 0: // Yes ClearBottomWindow(); - InitCanRelaseMonVars(); - sub_80CE250(); - sPSSData->state++; + InitCanReleaseMonVars(); + InitReleaseMon(); + sStorage->state++; break; } break; case 2: RunCanReleaseMon(); - if (!sub_80CE2A8()) + if (!TryHideReleaseMon()) { while (1) { - s8 r0 = RunCanReleaseMon(); - if (r0 == 1) + s8 canRelease = RunCanReleaseMon(); + if (canRelease == TRUE) { - sPSSData->state++; + sStorage->state++; break; } - else if (r0 == 0) + else if (!canRelease) { - sPSSData->state = 8; // Can't release the mon. + sStorage->state = 8; break; } } @@ -3089,15 +2970,15 @@ static void Cb_ReleaseMon(u8 taskId) break; case 3: ReleaseMon(); - RefreshCursorMonData(); - PrintStorageActionText(PC_TEXT_WAS_RELEASED); - sPSSData->state++; + RefreshDisplayMonData(); + PrintMessage(MSG_WAS_RELEASED); + sStorage->state++; break; case 4: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { - PrintStorageActionText(PC_TEXT_BYE_BYE); - sPSSData->state++; + PrintMessage(MSG_BYE_BYE); + sStorage->state++; } break; case 5: @@ -3107,331 +2988,332 @@ static void Cb_ReleaseMon(u8 taskId) if (sInPartyMenu) { CompactPartySlots(); - sub_80CB950(); - sPSSData->state++; + CompactPartySprites(); + sStorage->state++; } else { - sPSSData->state = 7; + sStorage->state = 7; } } break; case 6: - if (!sub_80CB9BC()) + if (GetNumPartySpritesCompacting() == 0) { - sub_80CE00C(); - BoxSetMosaic(); - sub_80CAB20(); - sPSSData->state++; + RefreshDisplayMon(); + StartDisplayMonMosaicEffect(); + UpdatePartySlotColors(); + sStorage->state++; } break; case 7: - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; case 8: - PrintStorageActionText(PC_TEXT_WAS_RELEASED); - sPSSData->state++; + // Start "can't release" sequence + PrintMessage(MSG_WAS_RELEASED); + sStorage->state++; break; case 9: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { - PrintStorageActionText(PC_TEXT_SURPRISE); - sPSSData->state++; + PrintMessage(MSG_SURPRISE); + sStorage->state++; } break; case 10: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sub_80CC064(); - sPSSData->state++; + ReshowReleaseMon(); + sStorage->state++; } break; case 11: - if (!sub_80CC0A0()) + if (!ResetReleaseMonSpritePtr()) { - sub_80CE324(); - PrintStorageActionText(PC_TEXT_CAME_BACK); - sPSSData->state++; + TrySetCursorFistAnim(); + PrintMessage(MSG_CAME_BACK); + sStorage->state++; } break; case 12: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { - PrintStorageActionText(PC_TEXT_WORRIED); - sPSSData->state++; + PrintMessage(MSG_WORRIED); + sStorage->state++; } break; case 13: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_ShowMarkMenu(u8 taskId) +static void Task_ShowMarkMenu(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_MARK_POKE); - sPSSData->markMenu.markings = sPSSData->cursorMonMarkings; - OpenMonMarkingsMenu(sPSSData->cursorMonMarkings, 0xb0, 0x10); - sPSSData->state++; + PrintMessage(MSG_MARK_POKE); + sStorage->markMenu.markings = sStorage->displayMonMarkings; + OpenMonMarkingsMenu(sStorage->displayMonMarkings, 0xb0, 0x10); + sStorage->state++; break; case 1: if (!HandleMonMarkingsMenuInput()) { FreeMonMarkingsMenu(); ClearBottomWindow(); - SetMonMarkings(sPSSData->markMenu.markings); - RefreshCursorMonData(); - SetPSSCallback(Cb_MainPSS); + SetMonMarkings(sStorage->markMenu.markings); + RefreshDisplayMonData(); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_TakeItemForMoving(u8 taskId) +static void Task_TakeItemForMoving(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - if (!ItemIsMail(sPSSData->cursorMonItem)) + if (!ItemIsMail(sStorage->displayMonItemId)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } else { - SetPSSCallback(Cb_PrintCantStoreMail); + SetPokeStorageTask(Task_PrintCantStoreMail); } break; case 1: - sub_80CFE54(2); - Item_FromMonToMoving((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition()); - sPSSData->state++; + StartCursorAnim(CURSOR_ANIM_OPEN); + TakeItemFromMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition()); + sStorage->state++; break; case 2: - if (!sub_80D1218()) + if (!IsItemIconAnimActive()) { - sub_80CFE54(3); + StartCursorAnim(CURSOR_ANIM_FIST); ClearBottomWindow(); - sub_80CE00C(); - PrintCursorMonInfo(); - sPSSData->state++; + RefreshDisplayMon(); + PrintDisplayMonInfo(); + sStorage->state++; } break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_GiveMovingItemToMon(u8 taskId) +static void Task_GiveMovingItemToMon(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; break; case 1: - sub_80CFE54(2); - Item_GiveMovingToMon((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition()); - sPSSData->state++; + StartCursorAnim(CURSOR_ANIM_OPEN); + GiveItemToMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition()); + sStorage->state++; break; case 2: - if (!sub_80D1218()) + if (!IsItemIconAnimActive()) { - sub_80CFE54(0); - sub_80CE00C(); - PrintCursorMonInfo(); - PrintStorageActionText(PC_TEXT_ITEM_IS_HELD); - sPSSData->state++; + StartCursorAnim(CURSOR_ANIM_BOUNCE); + RefreshDisplayMon(); + PrintDisplayMonInfo(); + PrintMessage(MSG_ITEM_IS_HELD); + sStorage->state++; } break; case 3: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_ItemToBag(u8 taskId) +static void Task_ItemToBag(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - if (!AddBagItem(sPSSData->cursorMonItem, 1)) + if (!AddBagItem(sStorage->displayMonItemId, 1)) { PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_BAG_FULL); - sPSSData->state = 3; + PrintMessage(MSG_BAG_FULL); + sStorage->state = 3; } else { PlaySE(SE_SELECT); - Item_TakeMons((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition()); - sPSSData->state = 1; + MoveItemFromMonToBag(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition()); + sStorage->state = 1; } break; case 1: - if (!sub_80D1218()) + if (!IsItemIconAnimActive()) { - PrintStorageActionText(PC_TEXT_PLACED_IN_BAG); - sPSSData->state = 2; + PrintMessage(MSG_PLACED_IN_BAG); + sStorage->state = 2; } break; case 2: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sub_80CE00C(); - PrintCursorMonInfo(); - sPSSData->state = 4; + RefreshDisplayMon(); + PrintDisplayMonInfo(); + sStorage->state = 4; } break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; case 3: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_SwitchSelectedItem(u8 taskId) +static void Task_SwitchSelectedItem(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - if (!ItemIsMail(sPSSData->cursorMonItem)) + if (!ItemIsMail(sStorage->displayMonItemId)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } else { - SetPSSCallback(Cb_PrintCantStoreMail); + SetPokeStorageTask(Task_PrintCantStoreMail); } break; case 1: - sub_80CFE54(2); - Item_SwitchMonsWithMoving((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition()); - sPSSData->state++; + StartCursorAnim(CURSOR_ANIM_OPEN); + SwapItemsWithMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition()); + sStorage->state++; break; case 2: - if (!sub_80D1218()) + if (!IsItemIconAnimActive()) { - sub_80CFE54(3); - sub_80CE00C(); - PrintCursorMonInfo(); - PrintStorageActionText(PC_TEXT_CHANGED_TO_ITEM); - sPSSData->state++; + StartCursorAnim(CURSOR_ANIM_FIST); + RefreshDisplayMon(); + PrintDisplayMonInfo(); + PrintMessage(MSG_CHANGED_TO_ITEM); + sStorage->state++; } break; case 3: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_ShowItemInfo(u8 taskId) +static void Task_ShowItemInfo(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) { PlaySE(SE_WIN_OPEN); PrintItemDescription(); - sub_80D1818(); - sPSSData->state++; + InitItemInfoWindow(); + sStorage->state++; } break; case 2: - if (!sub_80D184C()) - sPSSData->state++; + if (!UpdateItemInfoWindowSlideIn()) + sStorage->state++; break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) - sPSSData->state++; + sStorage->state++; break; case 4: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { PlaySE(SE_WIN_OPEN); - sPSSData->state++; + sStorage->state++; } break; case 5: - if (!sub_80D18E4()) - sPSSData->state++; + if (!UpdateItemInfoWindowSlideOut()) + sStorage->state++; break; case 6: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_CloseBoxWhileHoldingItem(u8 taskId) +static void Task_CloseBoxWhileHoldingItem(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: PlaySE(SE_SELECT); - PrintStorageActionText(PC_TEXT_PUT_IN_BAG); + PrintMessage(MSG_PUT_IN_BAG); ShowYesNoWindow(0); - sPSSData->state = 1; + sStorage->state = 1; break; case 1: switch (Menu_ProcessInputNoWrapClearOnChoose()) { case MENU_B_PRESSED: - case 1: + case 1: // No ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; - case 0: - if (AddBagItem(sPSSData->movingItem, 1) == TRUE) + case 0:// Yes + if (AddBagItem(sStorage->movingItemId, 1) == TRUE) { ClearBottomWindow(); - sPSSData->state = 3; + sStorage->state = 3; } else { - PrintStorageActionText(PC_TEXT_BAG_FULL); - sPSSData->state = 2; + PrintMessage(MSG_BAG_FULL); + sStorage->state = 2; } break; } @@ -3440,328 +3322,332 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId) if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sPSSData->state = 5; + sStorage->state = 5; } break; case 3: - sub_80D1194(); - sPSSData->state = 4; + MoveItemFromCursorToBag(); + sStorage->state = 4; break; case 4: - if (!sub_80D1218()) + if (!IsItemIconAnimActive()) { - sub_80CFE54(0); - SetPSSCallback(Cb_MainPSS); + StartCursorAnim(CURSOR_ANIM_BOUNCE); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 5: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_HandleMovingMonFromParty(u8 taskId) +static void Task_HandleMovingMonFromParty(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: CompactPartySlots(); - sub_80CB950(); - sPSSData->state++; + CompactPartySprites(); + sStorage->state++; break; case 1: - if (!sub_80CB9BC()) + if (GetNumPartySpritesCompacting() == 0) { - sub_80CAB20(); - SetPSSCallback(Cb_MainPSS); + UpdatePartySlotColors(); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_PrintCantStoreMail(u8 taskId) +static void Task_PrintCantStoreMail(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_CANT_STORE_MAIL); - sPSSData->state++; + PrintMessage(MSG_CANT_STORE_MAIL); + sStorage->state++; break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) - sPSSData->state++; + sStorage->state++; break; case 2: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; } break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; } } -static void Cb_HandleBoxOptions(u8 taskId) +// Handle options menu that shows when the box title bar is selected +static void Task_HandleBoxOptions(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_WHAT_YOU_DO); + PrintMessage(MSG_WHAT_YOU_DO); AddMenu(); - sPSSData->state++; + sStorage->state++; break; case 1: - if (sub_80D00A8()) + if (IsMenuLoading()) return; - sPSSData->state++; + sStorage->state++; case 2: - switch (sub_80D00AC()) + switch (HandleMenuInput()) { - case -1: - case 0: - sub_80CD1A8(TRUE); + case MENU_B_PRESSED: + case MENU_CANCEL: + AnimateBoxScrollArrows(TRUE); ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; - case 11: + case MENU_NAME: PlaySE(SE_SELECT); - SetPSSCallback(Cb_NameBox); + SetPokeStorageTask(Task_NameBox); break; - case 10: + case MENU_WALLPAPER: PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_HandleWallpapers); + SetPokeStorageTask(Task_HandleWallpapers); break; - case 9: + case MENU_JUMP: PlaySE(SE_SELECT); ClearBottomWindow(); - SetPSSCallback(Cb_JumpBox); + SetPokeStorageTask(Task_JumpBox); break; } break; } } -static void Cb_HandleWallpapers(u8 taskId) +static void Task_HandleWallpapers(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: AddWallpaperSetsMenu(); - PrintStorageActionText(PC_TEXT_PICK_A_THEME); - sPSSData->state++; + PrintMessage(MSG_PICK_A_THEME); + sStorage->state++; break; case 1: - if (!sub_80D00A8()) - sPSSData->state++; + if (!IsMenuLoading()) + sStorage->state++; break; case 2: - sPSSData->wallpaperSetId = sub_80D00AC(); - switch (sPSSData->wallpaperSetId) + sStorage->wallpaperSetId = HandleMenuInput(); + switch (sStorage->wallpaperSetId) { - case -1: - sub_80CD1A8(TRUE); + case MENU_B_PRESSED: + AnimateBoxScrollArrows(TRUE); ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; - case 18 ... 21: + case MENU_SCENERY_1: + case MENU_SCENERY_2: + case MENU_SCENERY_3: + case MENU_ETCETERA: PlaySE(SE_SELECT); - sub_80D013C(); - sPSSData->wallpaperSetId -= 18; - sPSSData->state++; + RemoveMenu(); + sStorage->wallpaperSetId -= MENU_WALLPAPER_SETS_START; + sStorage->state++; break; - // New wallpaper from Walda. - case 22: + case MENU_FRIENDS: + // New wallpaper from Walda. PlaySE(SE_SELECT); - sPSSData->wallpaperId = 16; - sub_80D013C(); + sStorage->wallpaperId = WALLPAPER_FRIENDS; + RemoveMenu(); ClearBottomWindow(); - sPSSData->state = 6; + sStorage->state = 6; break; } break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) { - AddWallpapersMenu(sPSSData->wallpaperSetId); - PrintStorageActionText(PC_TEXT_PICK_A_WALLPAPER); - sPSSData->state++; + AddWallpapersMenu(sStorage->wallpaperSetId); + PrintMessage(MSG_PICK_A_WALLPAPER); + sStorage->state++; } break; case 4: - sPSSData->wallpaperId = sub_80D00AC(); - switch (sPSSData->wallpaperId) + sStorage->wallpaperId = HandleMenuInput(); + switch (sStorage->wallpaperId) { - case -2: + case MENU_NOTHING_CHOSEN: break; - case -1: + case MENU_B_PRESSED: ClearBottomWindow(); - sPSSData->state = 0; + sStorage->state = 0; break; default: PlaySE(SE_SELECT); ClearBottomWindow(); - sPSSData->wallpaperId -= 23; - SetWallpaperForCurrentBox(sPSSData->wallpaperId); - sPSSData->state++; + sStorage->wallpaperId -= MENU_WALLPAPERS_START; + SetWallpaperForCurrentBox(sStorage->wallpaperId); + sStorage->state++; break; } break; case 5: if (!DoWallpaperGfxChange()) { - sub_80CD1A8(TRUE); - SetPSSCallback(Cb_MainPSS); + AnimateBoxScrollArrows(TRUE); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 6: if (!IsDma3ManagerBusyWithBgCopy()) { - SetWallpaperForCurrentBox(sPSSData->wallpaperId); - sPSSData->state = 5; + SetWallpaperForCurrentBox(sStorage->wallpaperId); + sStorage->state = 5; } break; } } -static void Cb_JumpBox(u8 taskId) +static void Task_JumpBox(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - PrintStorageActionText(PC_TEXT_JUMP_TO_WHICH_BOX); - sub_80C77E8(&sPSSData->field_1E5C, TAG_TILE_A, TAG_PAL_DAC7, 3, FALSE); - sub_80C78D4(StorageGetCurrentBox()); - sPSSData->state++; + PrintMessage(MSG_JUMP_TO_WHICH_BOX); + LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_MISC_1, 3, FALSE); + CreateChooseBoxMenuSprites(StorageGetCurrentBox()); + sStorage->state++; break; case 1: - sPSSData->newCurrBoxId = HandleBoxChooseSelectionInput(); - switch (sPSSData->newCurrBoxId) + sStorage->newCurrBoxId = HandleChooseBoxMenuInput(); + switch (sStorage->newCurrBoxId) { - case 200: + case BOXID_NONE_CHOSEN: break; default: ClearBottomWindow(); - sub_80C78E4(); - sub_80C7890(); - if (sPSSData->newCurrBoxId == 201 || sPSSData->newCurrBoxId == StorageGetCurrentBox()) + DestroyChooseBoxMenuSprites(); + FreeChooseBoxMenu(); + if (sStorage->newCurrBoxId == BOXID_CANCELED || sStorage->newCurrBoxId == StorageGetCurrentBox()) { - sub_80CD1A8(TRUE); - SetPSSCallback(Cb_MainPSS); + AnimateBoxScrollArrows(TRUE); + SetPokeStorageTask(Task_PokeStorageMain); } else { - sPSSData->state++; + sStorage->state++; } break; } break; case 2: - SetUpScrollToBox(sPSSData->newCurrBoxId); - sPSSData->state++; + SetUpScrollToBox(sStorage->newCurrBoxId); + sStorage->state++; break; case 3: if (!ScrollToBox()) { - SetCurrentBox(sPSSData->newCurrBoxId); - SetPSSCallback(Cb_MainPSS); + SetCurrentBox(sStorage->newCurrBoxId); + SetPokeStorageTask(Task_PokeStorageMain); } break; } } -static void Cb_NameBox(u8 taskId) +static void Task_NameBox(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - sub_80CE760(); + SaveMovingMon(); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sPSSData->state++; + sStorage->state++; break; case 1: if (!UpdatePaletteFade()) { - sWhichToReshow = 1; - sPSSData->screenChangeType = SCREEN_CHANGE_NAME_BOX; - SetPSSCallback(Cb_ChangeScreen); + sWhichToReshow = SCREEN_CHANGE_NAME_BOX - 1; + sStorage->screenChangeType = SCREEN_CHANGE_NAME_BOX; + SetPokeStorageTask(Task_ChangeScreen); } break; } } -static void Cb_ShowMonSummary(u8 taskId) +static void Task_ShowMonSummary(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: - sub_80CE7E8(); + InitSummaryScreenData(); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sPSSData->state++; + sStorage->state++; break; case 1: if (!UpdatePaletteFade()) { - sWhichToReshow = 0; - sPSSData->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN; - SetPSSCallback(Cb_ChangeScreen); + sWhichToReshow = SCREEN_CHANGE_SUMMARY_SCREEN - 1; + sStorage->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN; + SetPokeStorageTask(Task_ChangeScreen); } break; } } -static void Cb_GiveItemFromBag(u8 taskId) +static void Task_GiveItemFromBag(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sPSSData->state++; + sStorage->state++; break; case 1: if (!UpdatePaletteFade()) { - sWhichToReshow = 2; - sPSSData->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG; - SetPSSCallback(Cb_ChangeScreen); + sWhichToReshow = SCREEN_CHANGE_ITEM_FROM_BAG - 1; + sStorage->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG; + SetPokeStorageTask(Task_ChangeScreen); } break; } } -static void Cb_OnCloseBoxPressed(u8 taskId) +static void Task_OnCloseBoxPressed(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: if (IsMonBeingMoved()) { PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_HOLDING_POKE); - sPSSData->state = 1; + PrintMessage(MSG_HOLDING_POKE); + sStorage->state = 1; } - else if (IsActiveItemMoving()) + else if (IsMovingItem()) { - SetPSSCallback(Cb_CloseBoxWhileHoldingItem); + SetPokeStorageTask(Task_CloseBoxWhileHoldingItem); } else { PlaySE(SE_SELECT); - PrintStorageActionText(PC_TEXT_EXIT_BOX); + PrintMessage(MSG_EXIT_BOX); ShowYesNoWindow(0); - sPSSData->state = 2; + sStorage->state = 2; } break; case 1: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 2: @@ -3770,59 +3656,59 @@ static void Cb_OnCloseBoxPressed(u8 taskId) case MENU_B_PRESSED: case 1: ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; case 0: PlaySE(SE_PC_OFF); ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; break; } break; case 3: ComputerScreenCloseEffect(20, 0, 1); - sPSSData->state++; + sStorage->state++; break; case 4: if (!IsComputerScreenCloseEffectActive()) { - sub_80CABE0(); + UpdateBoxToSendMons(); gPlayerPartyCount = CalculatePlayerPartyCount(); - sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX; - SetPSSCallback(Cb_ChangeScreen); + sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX; + SetPokeStorageTask(Task_ChangeScreen); } break; } } -static void Cb_OnBPressed(u8 taskId) +static void Task_OnBPressed(u8 taskId) { - switch (sPSSData->state) + switch (sStorage->state) { case 0: if (IsMonBeingMoved()) { PlaySE(SE_FAILURE); - PrintStorageActionText(PC_TEXT_HOLDING_POKE); - sPSSData->state = 1; + PrintMessage(MSG_HOLDING_POKE); + sStorage->state = 1; } - else if (IsActiveItemMoving()) + else if (IsMovingItem()) { - SetPSSCallback(Cb_CloseBoxWhileHoldingItem); + SetPokeStorageTask(Task_CloseBoxWhileHoldingItem); } else { PlaySE(SE_SELECT); - PrintStorageActionText(PC_TEXT_CONTINUE_BOX); + PrintMessage(MSG_CONTINUE_BOX); ShowYesNoWindow(0); - sPSSData->state = 2; + sStorage->state = 2; } break; case 1: if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY)) { ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); } break; case 2: @@ -3830,40 +3716,40 @@ static void Cb_OnBPressed(u8 taskId) { case 0: ClearBottomWindow(); - SetPSSCallback(Cb_MainPSS); + SetPokeStorageTask(Task_PokeStorageMain); break; case 1: case MENU_B_PRESSED: PlaySE(SE_PC_OFF); ClearBottomWindow(); - sPSSData->state++; + sStorage->state++; break; } break; case 3: ComputerScreenCloseEffect(20, 0, 0); - sPSSData->state++; + sStorage->state++; break; case 4: if (!IsComputerScreenCloseEffectActive()) { - sub_80CABE0(); + UpdateBoxToSendMons(); gPlayerPartyCount = CalculatePlayerPartyCount(); - sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX; - SetPSSCallback(Cb_ChangeScreen); + sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX; + SetPokeStorageTask(Task_ChangeScreen); } break; } } -static void Cb_ChangeScreen(u8 taskId) +static void Task_ChangeScreen(u8 taskId) { struct BoxPokemon *boxMons; u8 mode, monIndex, maxMonIndex; - u8 screenChangeType = sPSSData->screenChangeType; + u8 screenChangeType = sStorage->screenChangeType; - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS && IsActiveItemMoving() == TRUE) - sMovingItemId = GetMovingItem(); + if (sStorage->boxOption == OPTION_MOVE_ITEMS && IsMovingItem() == TRUE) + sMovingItemId = GetMovingItemId(); else sMovingItemId = ITEM_NONE; @@ -3871,27 +3757,27 @@ static void Cb_ChangeScreen(u8 taskId) { case SCREEN_CHANGE_EXIT_BOX: default: - FreePSSData(); - SetMainCallback2(Cb2_ExitPSS); + FreePokeStorageData(); + SetMainCallback2(CB2_ExitPokeStorage); break; case SCREEN_CHANGE_SUMMARY_SCREEN: - boxMons = sPSSData->field_218C.box; - monIndex = sPSSData->field_2187; - maxMonIndex = sPSSData->field_2186; - mode = sPSSData->pokemonSummaryScreenMode; - FreePSSData(); - if (mode == PSS_MODE_NORMAL && boxMons == &gUnknown_02039D14.box) - ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS); + boxMons = sStorage->summaryMon.box; + monIndex = sStorage->summaryStartPos; + maxMonIndex = sStorage->summaryMaxPos; + mode = sStorage->summaryScreenMode; + FreePokeStorageData(); + if (mode == SUMMARY_MODE_NORMAL && boxMons == &sSavedMovingMon.box) + ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage); else - ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS); + ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage); break; case SCREEN_CHANGE_NAME_BOX: - FreePSSData(); - DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, Cb2_ReturnToPSS); + FreePokeStorageData(); + DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, CB2_ReturnToPokeStorage); break; case SCREEN_CHANGE_ITEM_FROM_BAG: - FreePSSData(); - GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, Cb2_ReturnToPSS); + FreePokeStorageData(); + GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, CB2_ReturnToPokeStorage); break; } @@ -3900,34 +3786,43 @@ static void Cb_ChangeScreen(u8 taskId) static void GiveChosenBagItem(void) { - u16 item = gSpecialVar_ItemId; + u16 itemId = gSpecialVar_ItemId; - if (item != 0) + if (itemId != ITEM_NONE) { - u8 id = GetBoxCursorPosition(); - + u8 pos = GetCursorPosition(); if (sInPartyMenu) - SetMonData(&gPlayerParty[id], MON_DATA_HELD_ITEM, &item); + SetMonData(&gPlayerParty[pos], MON_DATA_HELD_ITEM, &itemId); else - SetCurrentBoxMonData(id, MON_DATA_HELD_ITEM, &item); + SetCurrentBoxMonData(pos, MON_DATA_HELD_ITEM, &itemId); - RemoveBagItem(item, 1); + RemoveBagItem(itemId, 1); } } -static void FreePSSData(void) +static void FreePokeStorageData(void) { - sub_80D25F0(); - sub_80D01B8(); - FREE_AND_SET_NULL(sPSSData); + TilemapUtil_Free(); + MultiMove_Free(); + FREE_AND_SET_NULL(sStorage); FreeAllWindowBuffers(); } + +//------------------------------------------------------------------------------ +// SECTION: Misc +// +// No real uniform section below. Misc functions including more initialization, +// showing/hiding the party menu, updating the Close Box button, printing +// messages, doing the mosaic effect when transitioning between Pokémon, etc. +//------------------------------------------------------------------------------ + + static void SetScrollingBackground(void) { SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_16COLOR | BGCNT_SCREENBASE(31)); - DecompressAndLoadBgGfxUsingHeap(3, gPokemonStorageScrollingBGTileset, 0, 0, 0); - LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, (void *)BG_SCREEN_ADDR(31)); + DecompressAndLoadBgGfxUsingHeap(3, sScrollingBg_Gfx, 0, 0, 0); + LZ77UnCompVram(sScrollingBg_Tilemap, (void *)BG_SCREEN_ADDR(31)); } static void ScrollBackground(void) @@ -3936,19 +3831,19 @@ static void ScrollBackground(void) ChangeBgY(3, 128, 2); } -static void LoadPSSMenuGfx(void) +static void LoadPokeStorageMenuGfx(void) { - InitBgsFromTemplates(0, gUnknown_08572734, ARRAY_COUNT(gUnknown_08572734)); - DecompressAndLoadBgGfxUsingHeap(1, gPSSMenu_Gfx, 0, 0, 0); - LZ77UnCompWram(gUnknown_085722A0, sPSSData->field_5AC4); - SetBgTilemapBuffer(1, sPSSData->field_5AC4); + InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); + DecompressAndLoadBgGfxUsingHeap(1, gStorageSystemMenu_Gfx, 0, 0, 0); + LZ77UnCompWram(sDisplayMenu_Tilemap, sStorage->displayMenuTilemapBuffer); + SetBgTilemapBuffer(1, sStorage->displayMenuTilemapBuffer); ShowBg(1); ScheduleBgCopyTilemapToVram(1); } -static bool8 InitPSSWindows(void) +static bool8 InitPokeStorageWindows(void) { - if (!InitWindows(gUnknown_08572714)) + if (!InitWindows(sWindowTemplates)) { return FALSE; } @@ -3964,73 +3859,73 @@ static void LoadWaveformSpritePalette(void) LoadSpritePalette(&gWaveformSpritePalette); } -static void sub_80CA0D8(void) +static void InitPalettesAndSprites(void) { - LoadPalette(gUnknown_085723DC, 0, 0x20); - LoadPalette(gUnknown_085723FC, 0x20, 0x20); - LoadPalette(gUnknown_085726F4, 0xF0, 0x20); - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) - LoadPalette(gUnknown_0857241C, 0x30, 0x20); + LoadPalette(sInterface_Pal, 0, sizeof(sInterface_Pal)); + LoadPalette(sPkmnDataGray_Pal, 0x20, sizeof(sPkmnDataGray_Pal)); + LoadPalette(sUnknown_Pal, 0xF0, sizeof(sUnknown_Pal)); + if (sStorage->boxOption != OPTION_MOVE_ITEMS) + LoadPalette(sBg_Pal, 0x30, sizeof(sBg_Pal)); else - LoadPalette(gUnknown_0857243C, 0x30, 0x20); + LoadPalette(sBgMoveItems_Pal, 0x30, sizeof(sBgMoveItems_Pal)); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(30)); - LoadCursorMonSprite(); - sub_80CA154(); - sub_80CA1C4(); - RefreshCursorMonData(); + CreateDisplayMonSprite(); + CreateMarkingComboSprite(); + CreateWaveformSprites(); + RefreshDisplayMonData(); } -static void sub_80CA154(void) +static void CreateMarkingComboSprite(void) { - sPSSData->field_D94 = CreateMonMarkingComboSprite(TAG_TILE_10, TAG_PAL_DAC8, NULL); - sPSSData->field_D94->oam.priority = 1; - sPSSData->field_D94->subpriority = 1; - sPSSData->field_D94->pos1.x = 40; - sPSSData->field_D94->pos1.y = 150; - sPSSData->field_DA0 = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(TAG_TILE_10); + sStorage->markingComboSprite = CreateMonMarkingComboSprite(GFXTAG_MARKING_COMBO, PALTAG_MARKING_COMBO, NULL); + sStorage->markingComboSprite->oam.priority = 1; + sStorage->markingComboSprite->subpriority = 1; + sStorage->markingComboSprite->pos1.x = 40; + sStorage->markingComboSprite->pos1.y = 150; + sStorage->markingComboTilesPtr = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(GFXTAG_MARKING_COMBO); } -static void sub_80CA1C4(void) +static void CreateWaveformSprites(void) { u16 i; - struct SpriteSheet sheet = gWaveformSpriteSheet; + struct SpriteSheet sheet = sSpriteSheet_Waveform; LoadSpriteSheet(&sheet); - for (i = 0; i < 2; i++) + for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++) { u8 spriteId = CreateSprite(&sSpriteTemplate_Waveform, i * 63 + 8, 9, 2); - sPSSData->field_D98[i] = &gSprites[spriteId]; + sStorage->waveformSprites[i] = &gSprites[spriteId]; } } -static void RefreshCursorMonData(void) +static void RefreshDisplayMonData(void) { - LoadCursorMonGfx(sPSSData->cursorMonSpecies, sPSSData->cursorMonPersonality); - PrintCursorMonInfo(); - sub_80CA65C(); + LoadDisplayMonGfx(sStorage->displayMonSpecies, sStorage->displayMonPersonality); + PrintDisplayMonInfo(); + UpdateWaveformAnimation(); ScheduleBgCopyTilemapToVram(0); } -static void BoxSetMosaic(void) +static void StartDisplayMonMosaicEffect(void) { - RefreshCursorMonData(); - if (sPSSData->cursorMonSprite) + RefreshDisplayMonData(); + if (sStorage->displayMonSprite) { - sPSSData->cursorMonSprite->oam.mosaic = TRUE; - sPSSData->cursorMonSprite->data[0] = 10; - sPSSData->cursorMonSprite->data[1] = 1; - sPSSData->cursorMonSprite->callback = sub_80CA2D0; - SetGpuReg(REG_OFFSET_MOSAIC, (sPSSData->cursorMonSprite->data[0] << 12) | (sPSSData->cursorMonSprite->data[0] << 8)); + sStorage->displayMonSprite->oam.mosaic = TRUE; + sStorage->displayMonSprite->data[0] = 10; + sStorage->displayMonSprite->data[1] = 1; + sStorage->displayMonSprite->callback = SpriteCB_DisplayMonMosaic; + SetGpuReg(REG_OFFSET_MOSAIC, (sStorage->displayMonSprite->data[0] << 12) | (sStorage->displayMonSprite->data[0] << 8)); } } -static u8 sub_80CA2B8(void) +static u8 IsDisplayMosaicActive(void) { - return sPSSData->cursorMonSprite->oam.mosaic; + return sStorage->displayMonSprite->oam.mosaic; } -static void sub_80CA2D0(struct Sprite *sprite) +static void SpriteCB_DisplayMonMosaic(struct Sprite *sprite) { sprite->data[0] -= sprite->data[1]; if (sprite->data[0] < 0) @@ -4043,22 +3938,22 @@ static void sub_80CA2D0(struct Sprite *sprite) } } -static void LoadCursorMonSprite(void) +static void CreateDisplayMonSprite(void) { u16 i; u16 tileStart; u8 palSlot; u8 spriteId; - struct SpriteSheet sheet = {sPSSData->field_22C4, MON_PIC_SIZE, TAG_TILE_2}; - struct SpritePalette palette = {sPSSData->field_2244, TAG_PAL_DAC6}; - struct SpriteTemplate template = sSpriteTemplate_CursorMon; + struct SpriteSheet sheet = {sStorage->tileBuffer, MON_PIC_SIZE, GFXTAG_DISPLAY_MON}; + struct SpritePalette palette = {sStorage->displayMonPalBuffer, PALTAG_DISPLAY_MON}; + struct SpriteTemplate template = sSpriteTemplate_DisplayMon; for (i = 0; i < MON_PIC_SIZE; i++) - sPSSData->field_22C4[i] = 0; - for (i = 0; i < 0x10; i++) - sPSSData->field_2244[i] = 0; + sStorage->tileBuffer[i] = 0; + for (i = 0; i < 16; i++) + sStorage->displayMonPalBuffer[i] = 0; - sPSSData->cursorMonSprite = NULL; + sStorage->displayMonSprite = NULL; do { @@ -4074,136 +3969,139 @@ static void LoadCursorMonSprite(void) if (spriteId == MAX_SPRITES) break; - sPSSData->cursorMonSprite = &gSprites[spriteId]; - sPSSData->field_223A = palSlot * 16 + 0x100; - sPSSData->field_223C = (void*) OBJ_VRAM0 + tileStart * 32; + sStorage->displayMonSprite = &gSprites[spriteId]; + sStorage->displayMonPalOffset = palSlot * 16 + 0x100; + sStorage->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * 32; } while (0); - if (sPSSData->cursorMonSprite == NULL) + if (sStorage->displayMonSprite == NULL) { - FreeSpriteTilesByTag(TAG_TILE_2); - FreeSpritePaletteByTag(TAG_PAL_DAC6); + FreeSpriteTilesByTag(GFXTAG_DISPLAY_MON); + FreeSpritePaletteByTag(PALTAG_DISPLAY_MON); } } -static void LoadCursorMonGfx(u16 species, u32 pid) +static void LoadDisplayMonGfx(u16 species, u32 pid) { - if (sPSSData->cursorMonSprite == NULL) + if (sStorage->displayMonSprite == NULL) return; if (species != SPECIES_NONE) { - LoadSpecialPokePic(&gMonFrontPicTable[species], sPSSData->field_22C4, species, pid, TRUE); - LZ77UnCompWram(sPSSData->cursorMonPalette, sPSSData->field_2244); - CpuCopy32(sPSSData->field_22C4, sPSSData->field_223C, MON_PIC_SIZE); - LoadPalette(sPSSData->field_2244, sPSSData->field_223A, 0x20); - sPSSData->cursorMonSprite->invisible = FALSE; + LoadSpecialPokePic(&gMonFrontPicTable[species], sStorage->tileBuffer, species, pid, TRUE); + LZ77UnCompWram(sStorage->displayMonPalette, sStorage->displayMonPalBuffer); + CpuCopy32(sStorage->tileBuffer, sStorage->displayMonTilePtr, MON_PIC_SIZE); + LoadPalette(sStorage->displayMonPalBuffer, sStorage->displayMonPalOffset, 0x20); + sStorage->displayMonSprite->invisible = FALSE; } else { - sPSSData->cursorMonSprite->invisible = TRUE; + sStorage->displayMonSprite->invisible = TRUE; } } -static void PrintCursorMonInfo(void) +static void PrintDisplayMonInfo(void) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - AddTextPrinterParameterized(0, 1, sPSSData->cursorMonNickText, 6, 0, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sPSSData->cursorMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sPSSData->cursorMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 0, sPSSData->cursorMonItemName, 6, 43, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 0, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 43, TEXT_SPEED_FF, NULL); } else { - AddTextPrinterParameterized(0, 0, sPSSData->cursorMonItemName, 6, 0, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 1, sPSSData->cursorMonNickText, 6, 13, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sPSSData->cursorMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sPSSData->cursorMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 0, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 13, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL); } CopyWindowToVram(0, 2); - if (sPSSData->cursorMonSpecies != SPECIES_NONE) + if (sStorage->displayMonSpecies != SPECIES_NONE) { - UpdateMonMarkingTiles(sPSSData->cursorMonMarkings, sPSSData->field_DA0); - sPSSData->field_D94->invisible = FALSE; + UpdateMonMarkingTiles(sStorage->displayMonMarkings, sStorage->markingComboTilesPtr); + sStorage->markingComboSprite->invisible = FALSE; } else { - sPSSData->field_D94->invisible = TRUE; + sStorage->markingComboSprite->invisible = TRUE; } } -static void sub_80CA65C(void) +// Turn the wave animation on the sides of "Pkmn Data" on/off +static void UpdateWaveformAnimation(void) { u16 i; - if (sPSSData->cursorMonSpecies != SPECIES_NONE) + if (sStorage->displayMonSpecies != SPECIES_NONE) { - sub_80D27AC(0, 0, 0, 8, 2); - for (i = 0; i < 2; i++) - StartSpriteAnimIfDifferent(sPSSData->field_D98[i], i * 2 + 1); + // Start waveform animation and color "Pkmn Data" + TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 0, 8, 2); + for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++) + StartSpriteAnimIfDifferent(sStorage->waveformSprites[i], i * 2 + 1); } else { - sub_80D27AC(0, 0, 2, 8, 2); - for (i = 0; i < 2; i++) - StartSpriteAnim(sPSSData->field_D98[i], i * 2); + // Stop waveform animation and gray out "Pkmn Data" + TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 2, 8, 2); + for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++) + StartSpriteAnim(sStorage->waveformSprites[i], i * 2); } - sub_80D2918(0); + TilemapUtil_Update(TILEMAPID_PKMN_DATA); ScheduleBgCopyTilemapToVram(1); } -static void sub_80CA704(void) +static void InitSupplementalTilemaps(void) { - LZ77UnCompWram(gUnknown_08DD36C8, sPSSData->field_B0); - LoadPalette(gPSSMenu_Pal, 0x10, 0x20); - sub_80D2644(1, 1, sPSSData->field_B0, 12, 22); - sub_80D2644(2, 1, gUnknown_0857245C, 9, 4); - sub_80D2770(1, 10, 0); - sub_80D2770(2, 21, 0); - sub_80CAA74(); + LZ77UnCompWram(gStorageSystemPartyMenu_Tilemap, sStorage->partyMenuTilemapBuffer); + LoadPalette(gStorageSystemPartyMenu_Pal, 0x10, 0x20); + TilemapUtil_SetMap(TILEMAPID_PARTY_MENU, 1, sStorage->partyMenuTilemapBuffer, 12, 22); + TilemapUtil_SetMap(TILEMAPID_CLOSE_BUTTON, 1, sCloseBoxButton_Tilemap, 9, 4); + TilemapUtil_SetPos(TILEMAPID_PARTY_MENU, 10, 0); + TilemapUtil_SetPos(TILEMAPID_CLOSE_BUTTON, 21, 0); + SetPartySlotTilemaps(); if (sInPartyMenu) { - sub_80CA984(TRUE); + UpdateCloseBoxButtonTilemap(TRUE); CreatePartyMonsSprites(TRUE); - sub_80D2918(2); - sub_80D2918(1); + TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON); + TilemapUtil_Update(TILEMAPID_PARTY_MENU); } else { - sub_80D27AC(1, 0, 20, 12, 2); - sub_80CA984(TRUE); - sub_80D2918(1); - sub_80D2918(2); + TilemapUtil_SetRect(TILEMAPID_PARTY_MENU, 0, 20, 12, 2); + UpdateCloseBoxButtonTilemap(TRUE); + TilemapUtil_Update(TILEMAPID_PARTY_MENU); + TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON); } ScheduleBgCopyTilemapToVram(1); - sPSSData->unk_02C7 = 0; + sStorage->closeBoxFlashing = FALSE; } static void SetUpShowPartyMenu(void) { - sPSSData->field_2C0 = 20; - sPSSData->field_2C2 = 2; - sPSSData->field_2C5 = 0; + sStorage->partyMenuUnused1 = 20; + sStorage->partyMenuY = 2; + sStorage->partyMenuMoveTimer = 0; CreatePartyMonsSprites(FALSE); } static bool8 ShowPartyMenu(void) { - if (sPSSData->field_2C5 == 20) + if (sStorage->partyMenuMoveTimer == 20) return FALSE; - sPSSData->field_2C0--; - sPSSData->field_2C2++; - sub_80D27F4(1, 3, 1); - sub_80D2918(1); + sStorage->partyMenuUnused1--; + sStorage->partyMenuY++; + TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, 1); + TilemapUtil_Update(TILEMAPID_PARTY_MENU); ScheduleBgCopyTilemapToVram(1); - sub_80CBAF0(8); - if (++sPSSData->field_2C5 == 20) + MovePartySprites(8); + if (++sStorage->partyMenuMoveTimer == 20) { sInPartyMenu = TRUE; return FALSE; @@ -4216,24 +4114,24 @@ static bool8 ShowPartyMenu(void) static void SetUpHidePartyMenu(void) { - sPSSData->field_2C0 = 0; - sPSSData->field_2C2 = 22; - sPSSData->field_2C5 = 0; - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) - sub_80D11CC(); + sStorage->partyMenuUnused1 = 0; + sStorage->partyMenuY = 22; + sStorage->partyMenuMoveTimer = 0; + if (sStorage->boxOption == OPTION_MOVE_ITEMS) + MoveHeldItemWithPartyMenu(); } static bool8 HidePartyMenu(void) { - if (sPSSData->field_2C5 != 20) + if (sStorage->partyMenuMoveTimer != 20) { - sPSSData->field_2C0++; - sPSSData->field_2C2--; - sub_80D27F4(1, 3, -1); - sub_80D2918(1); - FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sPSSData->field_2C2, 12, 1); - sub_80CBAF0(-8); - if (++sPSSData->field_2C5 != 20) + sStorage->partyMenuUnused1++; + sStorage->partyMenuY--; + TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, -1); + TilemapUtil_Update(TILEMAPID_PARTY_MENU); + FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sStorage->partyMenuY, 12, 1); + MovePartySprites(-8); + if (++sStorage->partyMenuMoveTimer != 20) { ScheduleBgCopyTilemapToVram(1); return TRUE; @@ -4243,8 +4141,11 @@ static bool8 HidePartyMenu(void) sInPartyMenu = FALSE; DestroyAllPartyMonIcons(); CompactPartySlots(); - sub_80D27AC(2, 0, 0, 9, 2); - sub_80D2918(2); + + // The close box button gets partially covered by + // the party menu, restore it + TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 0, 9, 2); + TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON); ScheduleBgCopyTilemapToVram(1); return FALSE; } @@ -4253,110 +4154,111 @@ static bool8 HidePartyMenu(void) return FALSE; } -static void sub_80CA984(bool8 arg0) +static void UpdateCloseBoxButtonTilemap(bool8 normal) { - if (arg0) - sub_80D27AC(2, 0, 0, 9, 2); - else - sub_80D27AC(2, 0, 2, 9, 2); + if (normal) + TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 0, 9, 2); + else // flashing + TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 2, 9, 2); - sub_80D2918(2); + TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON); ScheduleBgCopyTilemapToVram(1); } -static void sub_80CA9C0(void) +static void StartFlashingCloseBoxButton(void) { - sPSSData->unk_02C7 = 1; - sPSSData->unk_02C8 = 30; - sPSSData->unk_02C9 = TRUE; + sStorage->closeBoxFlashing = TRUE; + sStorage->closeBoxFlashTimer = 30; + sStorage->closeBoxFlashState = TRUE; } -static void sub_80CA9EC(void) +static void StopFlashingCloseBoxButton(void) { - if (sPSSData->unk_02C7) + if (sStorage->closeBoxFlashing) { - sPSSData->unk_02C7 = 0; - sub_80CA984(TRUE); + sStorage->closeBoxFlashing = FALSE; + UpdateCloseBoxButtonTilemap(TRUE); } } -static void sub_80CAA14(void) +static void UpdateCloseBoxButtonFlash(void) { - if (sPSSData->unk_02C7 && ++sPSSData->unk_02C8 > 30) + if (sStorage->closeBoxFlashing && ++sStorage->closeBoxFlashTimer > 30) { - sPSSData->unk_02C8 = 0; - sPSSData->unk_02C9 = (sPSSData->unk_02C9 == FALSE); - sub_80CA984(sPSSData->unk_02C9); + sStorage->closeBoxFlashTimer = 0; + sStorage->closeBoxFlashState = (sStorage->closeBoxFlashState == FALSE); + UpdateCloseBoxButtonTilemap(sStorage->closeBoxFlashState); } } -static void sub_80CAA74(void) +static void SetPartySlotTilemaps(void) { u8 i; + // Skips first party slot, it should always be drawn + // as if it has a Pokémon in it for (i = 1; i < PARTY_SIZE; i++) { - s32 species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES); - sub_80CAAA8(i, (species != SPECIES_NONE)); + s32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); + SetPartySlotTilemap(i, species != SPECIES_NONE); } } -static void sub_80CAAA8(u8 arg0, bool8 isPartyMon) +static void SetPartySlotTilemap(u8 partyId, bool8 hasMon) { u16 i, j, index; const u16 *data; - if (isPartyMon) - data = gUnknown_085724A4; + if (hasMon) + data = sPartySlotFilled_Tilemap; else - data = gUnknown_085724BC; + data = sPartySlotEmpty_Tilemap; - index = 3 * (3 * (arg0 - 1) + 1); + index = 3 * (3 * (partyId - 1) + 1); index *= 4; index += 7; for (i = 0; i < 3; i++) { for (j = 0; j < 4; j++) - { - sPSSData->field_B0[index + j] = data[j]; - } + sStorage->partyMenuTilemapBuffer[index + j] = data[j]; + data += 4; index += 12; } } -static void sub_80CAB20(void) +static void UpdatePartySlotColors(void) { - sub_80CAA74(); - sub_80D27AC(1, 0, 0, 12, 22); - sub_80D2918(1); + SetPartySlotTilemaps(); + TilemapUtil_SetRect(TILEMAPID_PARTY_MENU, 0, 0, 12, 22); + TilemapUtil_Update(TILEMAPID_PARTY_MENU); ScheduleBgCopyTilemapToVram(1); } static void SetUpDoShowPartyMenu(void) { - sPSSData->showPartyMenuState = 0; + sStorage->showPartyMenuState = 0; PlaySE(SE_WIN_OPEN); SetUpShowPartyMenu(); } static bool8 DoShowPartyMenu(void) { - switch (sPSSData->showPartyMenuState) + switch (sStorage->showPartyMenuState) { case 0: if (!ShowPartyMenu()) { - sub_80CDBA0(); - sPSSData->showPartyMenuState++; + SetCursorInParty(); + sStorage->showPartyMenuState++; } break; case 1: - if (!sub_80CD554()) + if (!UpdateCursorPos()) { - if (sPSSData->setMosaic) - BoxSetMosaic(); - sPSSData->showPartyMenuState++; + if (sStorage->setMosaic) + StartDisplayMonMosaicEffect(); + sStorage->showPartyMenuState++; } break; case 2: @@ -4365,7 +4267,7 @@ static bool8 DoShowPartyMenu(void) return TRUE; } -static void sub_80CABE0(void) +static void UpdateBoxToSendMons(void) { if (sLastUsedBox != StorageGetCurrentBox()) { @@ -4374,7 +4276,7 @@ static void sub_80CABE0(void) } } -static void sub_80CAC1C(void) +static void InitPokeStorageBg0(void) { SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(29)); LoadUserWindowBorderGfx(1, 2, 208); @@ -4382,42 +4284,42 @@ static void sub_80CAC1C(void) CopyBgTilemapBufferToVram(0); } -static void PrintStorageActionText(u8 id) +static void PrintMessage(u8 id) { u8 *txtPtr; DynamicPlaceholderTextUtil_Reset(); - switch (gPCStorageActionTexts[id].format) + switch (sMessages[id].format) { - case PC_TEXT_FMT_NORMAL: + case MSG_VAR_NONE: break; - case PC_TEXT_FMT_MON_NAME_1: - case PC_TEXT_FMT_MON_NAME_2: - case PC_TEXT_FMT_MON_NAME_3: - DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->cursorMonNick); + case MSG_VAR_MON_NAME_1: + case MSG_VAR_MON_NAME_2: + case MSG_VAR_MON_NAME_3: + DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->displayMonName); break; - case PC_TEXT_FMT_MON_NAME_4: - case PC_TEXT_FMT_MON_NAME_5: - case PC_TEXT_FMT_MON_NAME_6: - DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->field_21E0); + case MSG_VAR_RELEASE_MON_1: + case MSG_VAR_RELEASE_MON_2: + case MSG_VAR_RELEASE_MON_3: + DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->releaseMonName); break; - case PC_TEXT_FMT_ITEM_NAME: - if (IsActiveItemMoving()) - txtPtr = StringCopy(sPSSData->itemName, GetMovingItemName()); + case MSG_VAR_ITEM_NAME: + if (IsMovingItem()) + txtPtr = StringCopy(sStorage->itemName, GetMovingItemName()); else - txtPtr = StringCopy(sPSSData->itemName, sPSSData->cursorMonItemName); + txtPtr = StringCopy(sStorage->itemName, sStorage->displayMonItemName); while (*(txtPtr - 1) == CHAR_SPACE) txtPtr--; *txtPtr = EOS; - DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->itemName); + DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->itemName); break; } - DynamicPlaceholderTextUtil_ExpandPlaceholders(sPSSData->field_2190, gPCStorageActionTexts[id].text); + DynamicPlaceholderTextUtil_ExpandPlaceholders(sStorage->messageText, sMessages[id].text); FillWindowPixelBuffer(1, PIXEL_FILL(1)); - AddTextPrinterParameterized(1, 1, sPSSData->field_2190, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(1, 1, sStorage->messageText, 0, 1, TEXT_SPEED_FF, NULL); DrawTextBorderOuter(1, 2, 14); PutWindowTilemap(1); CopyWindowToVram(1, 2); @@ -4439,12 +4341,12 @@ static void ClearBottomWindow(void) static void AddWallpaperSetsMenu(void) { InitMenu(); - SetMenuText(18); - SetMenuText(19); - SetMenuText(20); - SetMenuText(21); + SetMenuText(MENU_SCENERY_1); + SetMenuText(MENU_SCENERY_2); + SetMenuText(MENU_SCENERY_3); + SetMenuText(MENU_ETCETERA); if (IsWaldaWallpaperUnlocked()) - SetMenuText(22); + SetMenuText(MENU_FRIENDS); AddMenu(); } @@ -4453,29 +4355,29 @@ static void AddWallpapersMenu(u8 wallpaperSet) InitMenu(); switch (wallpaperSet) { - case 0: - SetMenuText(23); - SetMenuText(24); - SetMenuText(25); - SetMenuText(26); + case MENU_SCENERY_1 - MENU_WALLPAPER_SETS_START: + SetMenuText(MENU_FOREST); + SetMenuText(MENU_CITY); + SetMenuText(MENU_DESERT); + SetMenuText(MENU_SAVANNA); break; - case 1: - SetMenuText(27); - SetMenuText(28); - SetMenuText(29); - SetMenuText(30); + case MENU_SCENERY_2 - MENU_WALLPAPER_SETS_START: + SetMenuText(MENU_CRAG); + SetMenuText(MENU_VOLCANO); + SetMenuText(MENU_SNOW); + SetMenuText(MENU_CAVE); break; - case 2: - SetMenuText(31); - SetMenuText(32); - SetMenuText(33); - SetMenuText(34); + case MENU_SCENERY_3 - MENU_WALLPAPER_SETS_START: + SetMenuText(MENU_BEACH); + SetMenuText(MENU_SEAFLOOR); + SetMenuText(MENU_RIVER); + SetMenuText(MENU_SKY); break; - case 3: - SetMenuText(35); - SetMenuText(36); - SetMenuText(37); - SetMenuText(38); + case MENU_ETCETERA - MENU_WALLPAPER_SETS_START: + SetMenuText(MENU_POLKADOT); + SetMenuText(MENU_POKECENTER); + SetMenuText(MENU_MACHINE); + SetMenuText(MENU_SIMPLE); break; } AddMenu(); @@ -4486,57 +4388,67 @@ static u8 GetCurrentBoxOption(void) return sCurrentBoxOption; } -static void sub_80CAEAC(void) +static void InitCursorItemIcon(void) { - if (!IsCursorOnBox()) + if (!IsCursorOnBoxTitle()) { if (sInPartyMenu) - sub_80D0D8C(CURSOR_AREA_IN_PARTY, GetBoxCursorPosition()); + TryLoadItemIconAtPos(CURSOR_AREA_IN_PARTY, GetCursorPosition()); else - sub_80D0D8C(CURSOR_AREA_IN_BOX, GetBoxCursorPosition()); + TryLoadItemIconAtPos(CURSOR_AREA_IN_BOX, GetCursorPosition()); } if (sMovingItemId != ITEM_NONE) { - sub_80D0F38(sMovingItemId); - sub_80CFE54(3); + InitItemIconInCursor(sMovingItemId); + StartCursorAnim(CURSOR_ANIM_FIST); } } -static void sub_80CAF04(void) + +//------------------------------------------------------------------------------ +// SECTION: Pokémon sprites +// +// The below functions generally handle the Pokémon icon sprites, including +// moving them with a scrolling box, shifting the party sprites, and +// animating released Pokémon. +//------------------------------------------------------------------------------ + + +static void InitMonIconFields(void) { u16 i; LoadMonIconPalettes(); - for (i = 0; i < 40; i++) - sPSSData->field_B08[i] = 0; - for (i = 0; i < 40; i++) - sPSSData->field_B58[i] = 0; + for (i = 0; i < MAX_MON_ICONS; i++) + sStorage->numIconsPerSpecies[i] = 0; + for (i = 0; i < MAX_MON_ICONS; i++) + sStorage->iconSpeciesList[i] = SPECIES_NONE; for (i = 0; i < PARTY_SIZE; i++) - sPSSData->partySprites[i] = NULL; + sStorage->partySprites[i] = NULL; for (i = 0; i < IN_BOX_COUNT; i++) - sPSSData->boxMonsSprites[i] = NULL; + sStorage->boxMonsSprites[i] = NULL; - sPSSData->movingMonSprite = NULL; - sPSSData->field_78C = 0; + sStorage->movingMonSprite = NULL; + sStorage->unkUnused1 = 0; } -static u8 sub_80CAFAC(void) +static u8 GetMonIconPriorityByCursorPos(void) { return (IsCursorInBox() ? 2 : 1); } static void CreateMovingMonIcon(void) { - u32 personality = GetMonData(&sPSSData->movingMon, MON_DATA_PERSONALITY); - u16 species = GetMonData(&sPSSData->movingMon, MON_DATA_SPECIES2); - u8 priority = sub_80CAFAC(); + u32 personality = GetMonData(&sStorage->movingMon, MON_DATA_PERSONALITY); + u16 species = GetMonData(&sStorage->movingMon, MON_DATA_SPECIES2); + u8 priority = GetMonIconPriorityByCursorPos(); - sPSSData->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7); - sPSSData->movingMonSprite->callback = sub_80CC100; + sStorage->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7); + sStorage->movingMonSprite->callback = SpriteCB_HeldMon; } -static void sub_80CB028(u8 boxId) +static void InitBoxMonSprites(u8 boxId) { u8 boxPosition; u16 i, j, count; @@ -4545,224 +4457,255 @@ static void sub_80CB028(u8 boxId) count = 0; boxPosition = 0; - for (i = 0; i < IN_BOX_COLUMNS; i++) + + // For each box slot, create a Pokémon icon if a species is present + for (i = 0; i < IN_BOX_ROWS; i++) { - for (j = 0; j < IN_BOX_ROWS; j++) + for (j = 0; j < IN_BOX_COLUMNS; j++) { species = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2); if (species != SPECIES_NONE) { personality = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY); - sPSSData->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j); + sStorage->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j); } else { - sPSSData->boxMonsSprites[count] = NULL; + sStorage->boxMonsSprites[count] = NULL; } boxPosition++; count++; } } - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + // If in item mode, set all Pokémon icons with no item to be transparent + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++) { - if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == 0) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; + if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE) + sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; } } } -static void sub_80CB140(u8 boxPosition) +static void CreateBoxMonIconAtPos(u8 boxPosition) { u16 species = GetCurrentBoxMonData(boxPosition, MON_DATA_SPECIES2); if (species != SPECIES_NONE) { - s16 x = 8 * (3 * (boxPosition % IN_BOX_ROWS)) + 100; - s16 y = 8 * (3 * (boxPosition / IN_BOX_ROWS)) + 44; + s16 x = 8 * (3 * (boxPosition % IN_BOX_COLUMNS)) + 100; + s16 y = 8 * (3 * (boxPosition / IN_BOX_COLUMNS)) + 44; u32 personality = GetCurrentBoxMonData(boxPosition, MON_DATA_PERSONALITY); - sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_ROWS)); - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; + sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_COLUMNS)); + if (sStorage->boxOption == OPTION_MOVE_ITEMS) + sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; } } -static void sub_80CB1F0(s16 arg0) +#define sDistance data[1] +#define sSpeed data[2] +#define sScrollInDestX data[3] +#define sDelay data[4] +#define sScrollOutX data[5] + +static void StartBoxMonIconsScrollOut(s16 speed) { u16 i; for (i = 0; i < IN_BOX_COUNT; i++) { - if (sPSSData->boxMonsSprites[i] != NULL) + if (sStorage->boxMonsSprites[i] != NULL) { - sPSSData->boxMonsSprites[i]->data[2] = arg0; - sPSSData->boxMonsSprites[i]->data[4] = 1; - sPSSData->boxMonsSprites[i]->callback = sub_80CB278; + sStorage->boxMonsSprites[i]->sSpeed = speed; + sStorage->boxMonsSprites[i]->sDelay = 1; + sStorage->boxMonsSprites[i]->callback = SpriteCB_BoxMonIconScrollOut; } } } -static void sub_80CB234(struct Sprite *sprite) +static void SpriteCB_BoxMonIconScrollIn(struct Sprite *sprite) { - if (sprite->data[1] != 0) + if (sprite->sDistance != 0) { - sprite->data[1]--; - sprite->pos1.x += sprite->data[2]; + // Icon moving + sprite->sDistance--; + sprite->pos1.x += sprite->sSpeed; } else { - sPSSData->field_C66--; - sprite->pos1.x = sprite->data[3]; + // Icon arrived + sStorage->iconScrollNumIncoming--; + sprite->pos1.x = sprite->sScrollInDestX; sprite->callback = SpriteCallbackDummy; } } -static void sub_80CB278(struct Sprite *sprite) +static void SpriteCB_BoxMonIconScrollOut(struct Sprite *sprite) { - if (sprite->data[4] != 0) + if (sprite->sDelay != 0) { - sprite->data[4]--; + sprite->sDelay--; } else { - sprite->pos1.x += sprite->data[2]; - sprite->data[5] = sprite->pos1.x + sprite->pos2.x; - if (sprite->data[5] <= 68 || sprite->data[5] >= 252) + // Icon moving + sprite->pos1.x += sprite->sSpeed; + sprite->sScrollOutX = sprite->pos1.x + sprite->pos2.x; + + // Check if icon offscreen + if (sprite->sScrollOutX <= 68 || sprite->sScrollOutX >= 252) sprite->callback = SpriteCallbackDummy; } } -static void DestroyAllIconsInRow(u8 row) +// Sprites for Pokémon icons are destroyed during +// the box scroll once they've gone offscreen +static void DestroyBoxMonIconsInColumn(u8 column) { - u16 column; - u8 boxPosition = row; + u16 row; + u8 boxPosition = column; - for (column = 0; column < IN_BOX_COLUMNS; column++) + for (row = 0; row < IN_BOX_ROWS; row++) { - if (sPSSData->boxMonsSprites[boxPosition] != NULL) + if (sStorage->boxMonsSprites[boxPosition] != NULL) { - DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]); - sPSSData->boxMonsSprites[boxPosition] = NULL; + DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]); + sStorage->boxMonsSprites[boxPosition] = NULL; } - boxPosition += IN_BOX_ROWS; + boxPosition += IN_BOX_COLUMNS; } } -static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta) +// Create the appearing icons for the incoming scrolling box +static u8 CreateBoxMonIconsInColumn(u8 column, u16 distance, s16 speed) { s32 i; u16 y = 44; - s16 xDest = 8 * (3 * row) + 100; - u16 x = xDest - ((times + 1) * xDelta); - u8 subpriority = 19 - row; - u8 count = 0; - u8 boxPosition = row; + s16 xDest = 8 * (3 * column) + 100; + u16 x = xDest - ((distance + 1) * speed); + u8 subpriority = 19 - column; + u8 iconsCreated = 0; + u8 boxPosition = column; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - for (i = 0; i < IN_BOX_COLUMNS; i++) + for (i = 0; i < IN_BOX_ROWS; i++) { - if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE) + if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE) { - sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition], - sPSSData->boxPersonalities[boxPosition], + sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition], + sStorage->boxPersonalities[boxPosition], x, y, 2, subpriority); - if (sPSSData->boxMonsSprites[boxPosition] != NULL) + if (sStorage->boxMonsSprites[boxPosition] != NULL) { - sPSSData->boxMonsSprites[boxPosition]->data[1] = times; - sPSSData->boxMonsSprites[boxPosition]->data[2] = xDelta; - sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest; - sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234; - count++; + sStorage->boxMonsSprites[boxPosition]->sDistance = distance; + sStorage->boxMonsSprites[boxPosition]->sSpeed = speed; + sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest; + sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn; + iconsCreated++; } } - boxPosition += IN_BOX_ROWS; + boxPosition += IN_BOX_COLUMNS; y += 24; } } else { - for (i = 0; i < IN_BOX_COLUMNS; i++) + // Separate case for Move Items mode is used + // to create the icons with the proper blend + for (i = 0; i < IN_BOX_ROWS; i++) { - if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE) + if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE) { - sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition], - sPSSData->boxPersonalities[boxPosition], + sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition], + sStorage->boxPersonalities[boxPosition], x, y, 2, subpriority); - if (sPSSData->boxMonsSprites[boxPosition] != NULL) + if (sStorage->boxMonsSprites[boxPosition] != NULL) { - sPSSData->boxMonsSprites[boxPosition]->data[1] = times; - sPSSData->boxMonsSprites[boxPosition]->data[2] = xDelta; - sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest; - sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234; - if (GetBoxMonDataAt(sPSSData->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == 0) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; - count++; + sStorage->boxMonsSprites[boxPosition]->sDistance = distance; + sStorage->boxMonsSprites[boxPosition]->sSpeed = speed; + sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest; + sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn; + if (GetBoxMonDataAt(sStorage->incomingBoxId, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE) + sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; + iconsCreated++; } } - boxPosition += IN_BOX_ROWS; + boxPosition += IN_BOX_COLUMNS; y += 24; } } - return count; + return iconsCreated; } -static void sub_80CB4CC(u8 boxId, s8 direction) +#undef sDistance +#undef sSpeed +#undef sScrollInDestX +#undef sDelay +#undef sScrollOutX + +static void InitBoxMonIconScroll(u8 boxId, s8 direction) { - sPSSData->field_C6A = 0; - sPSSData->field_C6B = boxId; - sPSSData->field_C69 = direction; - sPSSData->field_C60 = 32; - sPSSData->field_C64 = -(6 * direction); - sPSSData->field_C66 = 0; - SetBoxSpeciesAndPersonalities(boxId); + sStorage->iconScrollState = 0; + sStorage->iconScrollToBoxId = boxId; + sStorage->iconScrollDirection = direction; + sStorage->iconScrollDistance = 32; + sStorage->iconScrollSpeed = -(6 * direction); + sStorage->iconScrollNumIncoming = 0; + GetIncomingBoxMonData(boxId); if (direction > 0) - sPSSData->field_C68 = 0; + sStorage->iconScrollCurColumn = 0; else - sPSSData->field_C68 = IN_BOX_ROWS - 1; + sStorage->iconScrollCurColumn = IN_BOX_COLUMNS - 1; - sPSSData->field_C62 = (24 * sPSSData->field_C68) + 100; - sub_80CB1F0(sPSSData->field_C64); + sStorage->iconScrollPos = (24 * sStorage->iconScrollCurColumn) + 100; + StartBoxMonIconsScrollOut(sStorage->iconScrollSpeed); } -static bool8 sub_80CB584(void) +static bool8 UpdateBoxMonIconScroll(void) { - if (sPSSData->field_C60 != 0) - sPSSData->field_C60--; + if (sStorage->iconScrollDistance != 0) + sStorage->iconScrollDistance--; - switch (sPSSData->field_C6A) + switch (sStorage->iconScrollState) { case 0: - sPSSData->field_C62 += sPSSData->field_C64; - if (sPSSData->field_C62 <= 64 || sPSSData->field_C62 >= 252) + sStorage->iconScrollPos += sStorage->iconScrollSpeed; + if (sStorage->iconScrollPos <= 64 || sStorage->iconScrollPos >= 252) { - DestroyAllIconsInRow(sPSSData->field_C68); - sPSSData->field_C62 += sPSSData->field_C69 * 24; - sPSSData->field_C6A++; + // A column of icons has gone offscreen, destroy them + DestroyBoxMonIconsInColumn(sStorage->iconScrollCurColumn); + sStorage->iconScrollPos += sStorage->iconScrollDirection * 24; + sStorage->iconScrollState++; } break; case 1: - sPSSData->field_C62 += sPSSData->field_C64; - sPSSData->field_C66 += sub_80CB2F8(sPSSData->field_C68, sPSSData->field_C60, sPSSData->field_C64); - if ((sPSSData->field_C69 > 0 && sPSSData->field_C68 == IN_BOX_ROWS - 1) - || (sPSSData->field_C69 < 0 && sPSSData->field_C68 == 0)) + // Create the new incoming column of icons + sStorage->iconScrollPos += sStorage->iconScrollSpeed; + sStorage->iconScrollNumIncoming += CreateBoxMonIconsInColumn(sStorage->iconScrollCurColumn, sStorage->iconScrollDistance, sStorage->iconScrollSpeed); + + if ((sStorage->iconScrollDirection > 0 && sStorage->iconScrollCurColumn == IN_BOX_COLUMNS - 1) + || (sStorage->iconScrollDirection < 0 && sStorage->iconScrollCurColumn == 0)) { - sPSSData->field_C6A++; + // Scroll has reached final column + sStorage->iconScrollState++; } else { - sPSSData->field_C68 += sPSSData->field_C69; - sPSSData->field_C6A = 0; + // Continue scrolling + sStorage->iconScrollCurColumn += sStorage->iconScrollDirection; + sStorage->iconScrollState = 0; } break; case 2: - if (sPSSData->field_C66 == 0) + // Wait to make sure all icons have arrived + if (sStorage->iconScrollNumIncoming == 0) { - sPSSData->field_C60++; + sStorage->iconScrollDistance++; return FALSE; } break; @@ -4773,49 +4716,47 @@ static bool8 sub_80CB584(void) return TRUE; } -static void SetBoxSpeciesAndPersonalities(u8 boxId) +static void GetIncomingBoxMonData(u8 boxId) { s32 i, j, boxPosition; boxPosition = 0; - for (i = 0; i < IN_BOX_COLUMNS; i++) + for (i = 0; i < IN_BOX_ROWS; i++) { - for (j = 0; j < IN_BOX_ROWS; j++) + for (j = 0; j < IN_BOX_COLUMNS; j++) { - sPSSData->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2); - if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE) - sPSSData->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY); + sStorage->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2); + if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE) + sStorage->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY); boxPosition++; } } - sPSSData->field_C5C = boxId; + sStorage->incomingBoxId = boxId; } static void DestroyBoxMonIconAtPosition(u8 boxPosition) { - if (sPSSData->boxMonsSprites[boxPosition] != NULL) + if (sStorage->boxMonsSprites[boxPosition] != NULL) { - DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]); - sPSSData->boxMonsSprites[boxPosition] = NULL; + DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]); + sStorage->boxMonsSprites[boxPosition] = NULL; } } static void SetBoxMonIconObjMode(u8 boxPosition, u8 objMode) { - if (sPSSData->boxMonsSprites[boxPosition] != NULL) - { - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = objMode; - } + if (sStorage->boxMonsSprites[boxPosition] != NULL) + sStorage->boxMonsSprites[boxPosition]->oam.objMode = objMode; } -static void CreatePartyMonsSprites(bool8 arg0) +static void CreatePartyMonsSprites(bool8 visible) { u16 i, count; u16 species = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2); u32 personality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY); - sPSSData->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12); + sStorage->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12); count = 1; for (i = 1; i < PARTY_SIZE; i++) { @@ -4823,90 +4764,97 @@ static void CreatePartyMonsSprites(bool8 arg0) if (species != SPECIES_NONE) { personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); - sPSSData->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12); + sStorage->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12); count++; } else { - sPSSData->partySprites[i] = NULL; + sStorage->partySprites[i] = NULL; } } - if (!arg0) + if (!visible) { for (i = 0; i < count; i++) { - sPSSData->partySprites[i]->pos1.y -= DISPLAY_HEIGHT; - sPSSData->partySprites[i]->invisible = TRUE; + sStorage->partySprites[i]->pos1.y -= DISPLAY_HEIGHT; + sStorage->partySprites[i]->invisible = TRUE; } } - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { for (i = 0; i < PARTY_SIZE; i++) { - if (sPSSData->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == 0) - sPSSData->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND; + if (sStorage->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == ITEM_NONE) + sStorage->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND; } } } -static void sub_80CB950(void) +static void CompactPartySprites(void) { - u16 i, count; + u16 i, targetSlot; - sPSSData->field_C5E = 0; - for (i = 0, count = 0; i < PARTY_SIZE; i++) + sStorage->numPartyToCompact = 0; + for (i = 0, targetSlot = 0; i < PARTY_SIZE; i++) { - if (sPSSData->partySprites[i] != NULL) + if (sStorage->partySprites[i] != NULL) { - if (i != count) + if (i != targetSlot) { - sub_80CB9D0(sPSSData->partySprites[i], count); - sPSSData->partySprites[i] = NULL; - sPSSData->field_C5E++; + MovePartySpriteToNextSlot(sStorage->partySprites[i], targetSlot); + sStorage->partySprites[i] = NULL; + sStorage->numPartyToCompact++; } - count++; + targetSlot++; } } } -static u8 sub_80CB9BC(void) +static u8 GetNumPartySpritesCompacting(void) { - return sPSSData->field_C5E; + return sStorage->numPartyToCompact; } -static void sub_80CB9D0(struct Sprite *sprite, u16 partyId) +#define sPartyId data[1] +#define sMonX data[2] +#define sMonY data[3] +#define sSpeedX data[4] +#define sSpeedY data[5] +#define sMoveSteps data[6] + +static void MovePartySpriteToNextSlot(struct Sprite *sprite, u16 partyId) { s16 x, y; - sprite->data[1] = partyId; + sprite->sPartyId = partyId; if (partyId == 0) x = 104, y = 64; else x = 152, y = 8 * (3 * (partyId - 1)) + 16; - sprite->data[2] = (u16)(sprite->pos1.x) * 8; - sprite->data[3] = (u16)(sprite->pos1.y) * 8; - sprite->data[4] = ((x * 8) - sprite->data[2]) / 8; - sprite->data[5] = ((y * 8) - sprite->data[3]) / 8; + sprite->sMonX = (u16)(sprite->pos1.x) * 8; + sprite->sMonY = (u16)(sprite->pos1.y) * 8; + sprite->sSpeedX = ((x * 8) - sprite->sMonX) / 8; + sprite->sSpeedY = ((y * 8) - sprite->sMonY) / 8; sprite->data[6] = 8; - sprite->callback = sub_80CBA3C; + sprite->callback = SpriteCB_MovePartyMonToNextSlot; } -static void sub_80CBA3C(struct Sprite *sprite) +static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *sprite) { - if (sprite->data[6] != 0) + if (sprite->sMoveSteps != 0) { - s16 x = sprite->data[2] += sprite->data[4]; - s16 y = sprite->data[3] += sprite->data[5]; + s16 x = sprite->sMonX += sprite->sSpeedX; + s16 y = sprite->sMonY += sprite->sSpeedY; sprite->pos1.x = x / 8u; sprite->pos1.y = y / 8u; - sprite->data[6]--; + sprite->sMoveSteps--; } else { - if (sprite->data[1] == 0) + if (sprite->sPartyId == 0) { sprite->pos1.x = 104; sprite->pos1.y = 64; @@ -4914,48 +4862,55 @@ static void sub_80CBA3C(struct Sprite *sprite) else { sprite->pos1.x = 152; - sprite->pos1.y = 8 * (3 * (sprite->data[1] - 1)) + 16; + sprite->pos1.y = 8 * (3 * (sprite->sPartyId - 1)) + 16; } sprite->callback = SpriteCallbackDummy; - sPSSData->partySprites[sprite->data[1]] = sprite; - sPSSData->field_C5E--; + sStorage->partySprites[sprite->sPartyId] = sprite; + sStorage->numPartyToCompact--; } } +#undef sPartyId +#undef sMonX +#undef sMonY +#undef sSpeedX +#undef sSpeedY +#undef sMoveSteps + static void DestroyMovingMonIcon(void) { - if (sPSSData->movingMonSprite != NULL) + if (sStorage->movingMonSprite != NULL) { - DestroyBoxMonIcon(sPSSData->movingMonSprite); - sPSSData->movingMonSprite = NULL; + DestroyBoxMonIcon(sStorage->movingMonSprite); + sStorage->movingMonSprite = NULL; } } -static void sub_80CBAF0(s16 yDelta) +static void MovePartySprites(s16 yDelta) { u16 i, posY; for (i = 0; i < PARTY_SIZE; i++) { - if (sPSSData->partySprites[i] != NULL) + if (sStorage->partySprites[i] != NULL) { - sPSSData->partySprites[i]->pos1.y += yDelta; - posY = sPSSData->partySprites[i]->pos1.y + sPSSData->partySprites[i]->pos2.y + sPSSData->partySprites[i]->centerToCornerVecY; + sStorage->partySprites[i]->pos1.y += yDelta; + posY = sStorage->partySprites[i]->pos1.y + sStorage->partySprites[i]->pos2.y + sStorage->partySprites[i]->centerToCornerVecY; posY += 16; if (posY > 192) - sPSSData->partySprites[i]->invisible = TRUE; + sStorage->partySprites[i]->invisible = TRUE; else - sPSSData->partySprites[i]->invisible = FALSE; + sStorage->partySprites[i]->invisible = FALSE; } } } static void DestroyPartyMonIcon(u8 partyId) { - if (sPSSData->partySprites[partyId] != NULL) + if (sStorage->partySprites[partyId] != NULL) { - DestroyBoxMonIcon(sPSSData->partySprites[partyId]); - sPSSData->partySprites[partyId] = NULL; + DestroyBoxMonIcon(sStorage->partySprites[partyId]); + sStorage->partySprites[partyId] = NULL; } } @@ -4965,225 +4920,232 @@ static void DestroyAllPartyMonIcons(void) for (i = 0; i < PARTY_SIZE; i++) { - if (sPSSData->partySprites[i] != NULL) + if (sStorage->partySprites[i] != NULL) { - DestroyBoxMonIcon(sPSSData->partySprites[i]); - sPSSData->partySprites[i] = NULL; + DestroyBoxMonIcon(sStorage->partySprites[i]); + sStorage->partySprites[i] = NULL; } } } static void SetPartyMonIconObjMode(u8 partyId, u8 objMode) { - if (sPSSData->partySprites[partyId] != NULL) + if (sStorage->partySprites[partyId] != NULL) { - sPSSData->partySprites[partyId]->oam.objMode = objMode; + sStorage->partySprites[partyId]->oam.objMode = objMode; } } -static void sub_80CBC14(u8 mode, u8 id) +static void SetMovingMonSprite(u8 mode, u8 id) { if (mode == MODE_PARTY) { - sPSSData->movingMonSprite = sPSSData->partySprites[id]; - sPSSData->partySprites[id] = NULL; + sStorage->movingMonSprite = sStorage->partySprites[id]; + sStorage->partySprites[id] = NULL; } else if (mode == MODE_BOX) { - sPSSData->movingMonSprite = sPSSData->boxMonsSprites[id]; - sPSSData->boxMonsSprites[id] = NULL; + sStorage->movingMonSprite = sStorage->boxMonsSprites[id]; + sStorage->boxMonsSprites[id] = NULL; } else { return; } - sPSSData->movingMonSprite->callback = sub_80CC100; - sPSSData->movingMonSprite->oam.priority = sub_80CAFAC(); - sPSSData->movingMonSprite->subpriority = 7; + sStorage->movingMonSprite->callback = SpriteCB_HeldMon; + sStorage->movingMonSprite->oam.priority = GetMonIconPriorityByCursorPos(); + sStorage->movingMonSprite->subpriority = 7; } -static void sub_80CBCAC(u8 boxId, u8 position) +static void SetPlacedMonSprite(u8 boxId, u8 position) { if (boxId == TOTAL_BOXES_COUNT) // party mon { - sPSSData->partySprites[position] = sPSSData->movingMonSprite; - sPSSData->partySprites[position]->oam.priority = 1; - sPSSData->partySprites[position]->subpriority = 12; + sStorage->partySprites[position] = sStorage->movingMonSprite; + sStorage->partySprites[position]->oam.priority = 1; + sStorage->partySprites[position]->subpriority = 12; } else { - sPSSData->boxMonsSprites[position] = sPSSData->movingMonSprite; - sPSSData->boxMonsSprites[position]->oam.priority = 2; - sPSSData->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_ROWS); + sStorage->boxMonsSprites[position] = sStorage->movingMonSprite; + sStorage->boxMonsSprites[position]->oam.priority = 2; + sStorage->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_COLUMNS); } - sPSSData->movingMonSprite->callback = SpriteCallbackDummy; - sPSSData->movingMonSprite = NULL; + sStorage->movingMonSprite->callback = SpriteCallbackDummy; + sStorage->movingMonSprite = NULL; } -static void sub_80CBD5C(u8 boxId, u8 position) +static void SaveMonSpriteAtPos(u8 boxId, u8 position) { if (boxId == TOTAL_BOXES_COUNT) // party mon - sPSSData->field_B00 = &sPSSData->partySprites[position]; + sStorage->shiftMonSpritePtr = &sStorage->partySprites[position]; else - sPSSData->field_B00 = &sPSSData->boxMonsSprites[position]; + sStorage->shiftMonSpritePtr = &sStorage->boxMonsSprites[position]; - sPSSData->movingMonSprite->callback = SpriteCallbackDummy; - sPSSData->field_C5D = 0; + sStorage->movingMonSprite->callback = SpriteCallbackDummy; + sStorage->shiftTimer = 0; } -static bool8 sub_80CBDC4(void) +static bool8 MoveShiftingMons(void) { - if (sPSSData->field_C5D == 16) + if (sStorage->shiftTimer == 16) return FALSE; - sPSSData->field_C5D++; - if (sPSSData->field_C5D & 1) + sStorage->shiftTimer++; + if (sStorage->shiftTimer & 1) { - (*sPSSData->field_B00)->pos1.y--; - sPSSData->movingMonSprite->pos1.y++; + (*sStorage->shiftMonSpritePtr)->pos1.y--; + sStorage->movingMonSprite->pos1.y++; } - (*sPSSData->field_B00)->pos2.x = gSineTable[sPSSData->field_C5D * 8] / 16; - sPSSData->movingMonSprite->pos2.x = -(gSineTable[sPSSData->field_C5D * 8] / 16); - if (sPSSData->field_C5D == 8) + (*sStorage->shiftMonSpritePtr)->pos2.x = gSineTable[sStorage->shiftTimer * 8] / 16; + sStorage->movingMonSprite->pos2.x = -(gSineTable[sStorage->shiftTimer * 8] / 16); + if (sStorage->shiftTimer == 8) { - sPSSData->movingMonSprite->oam.priority = (*sPSSData->field_B00)->oam.priority; - sPSSData->movingMonSprite->subpriority = (*sPSSData->field_B00)->subpriority; - (*sPSSData->field_B00)->oam.priority = sub_80CAFAC(); - (*sPSSData->field_B00)->subpriority = 7; + sStorage->movingMonSprite->oam.priority = (*sStorage->shiftMonSpritePtr)->oam.priority; + sStorage->movingMonSprite->subpriority = (*sStorage->shiftMonSpritePtr)->subpriority; + (*sStorage->shiftMonSpritePtr)->oam.priority = GetMonIconPriorityByCursorPos(); + (*sStorage->shiftMonSpritePtr)->subpriority = 7; } - if (sPSSData->field_C5D == 16) + if (sStorage->shiftTimer == 16) { - struct Sprite *sprite = sPSSData->movingMonSprite; - sPSSData->movingMonSprite = (*sPSSData->field_B00); - *sPSSData->field_B00 = sprite; + struct Sprite *sprite = sStorage->movingMonSprite; + sStorage->movingMonSprite = (*sStorage->shiftMonSpritePtr); + *sStorage->shiftMonSpritePtr = sprite; - sPSSData->movingMonSprite->callback = sub_80CC100; - (*sPSSData->field_B00)->callback = SpriteCallbackDummy; + sStorage->movingMonSprite->callback = SpriteCB_HeldMon; + (*sStorage->shiftMonSpritePtr)->callback = SpriteCallbackDummy; } return TRUE; } -static void sub_80CBF14(u8 mode, u8 position) +static void SetReleaseMon(u8 mode, u8 position) { switch (mode) { case MODE_PARTY: - sPSSData->field_B04 = &sPSSData->partySprites[position]; + sStorage->releaseMonSpritePtr = &sStorage->partySprites[position]; break; case MODE_BOX: - sPSSData->field_B04 = &sPSSData->boxMonsSprites[position]; + sStorage->releaseMonSpritePtr = &sStorage->boxMonsSprites[position]; break; case MODE_MOVE: - sPSSData->field_B04 = &sPSSData->movingMonSprite; + sStorage->releaseMonSpritePtr = &sStorage->movingMonSprite; break; default: return; } - if (*sPSSData->field_B04 != NULL) + if (*sStorage->releaseMonSpritePtr != NULL) { - InitSpriteAffineAnim(*sPSSData->field_B04); - (*sPSSData->field_B04)->oam.affineMode = ST_OAM_AFFINE_NORMAL; - (*sPSSData->field_B04)->affineAnims = gSpriteAffineAnimTable_857291C; - StartSpriteAffineAnim(*sPSSData->field_B04, 0); + InitSpriteAffineAnim(*sStorage->releaseMonSpritePtr); + (*sStorage->releaseMonSpritePtr)->oam.affineMode = ST_OAM_AFFINE_NORMAL; + (*sStorage->releaseMonSpritePtr)->affineAnims = sAffineAnims_ReleaseMon; + StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_RELEASE); } } -static bool8 sub_80CBFD8(void) +static bool8 TryHideReleaseMonSprite(void) { - if (*sPSSData->field_B04 == NULL || (*sPSSData->field_B04)->invisible) + if (*sStorage->releaseMonSpritePtr == NULL + || (*sStorage->releaseMonSpritePtr)->invisible) return FALSE; - if ((*sPSSData->field_B04)->affineAnimEnded) - (*sPSSData->field_B04)->invisible = TRUE; + if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded) + (*sStorage->releaseMonSpritePtr)->invisible = TRUE; return TRUE; } -static void sub_80CC020(void) +static void DestroyReleaseMonIcon(void) { - if (*sPSSData->field_B04 != NULL) + if (*sStorage->releaseMonSpritePtr != NULL) { - FreeOamMatrix((*sPSSData->field_B04)->oam.matrixNum); - DestroyBoxMonIcon(*sPSSData->field_B04); - *sPSSData->field_B04 = NULL; + FreeOamMatrix((*sStorage->releaseMonSpritePtr)->oam.matrixNum); + DestroyBoxMonIcon(*sStorage->releaseMonSpritePtr); + *sStorage->releaseMonSpritePtr = NULL; } } -static void sub_80CC064(void) +static void ReshowReleaseMon(void) { - if (*sPSSData->field_B04 != NULL) + if (*sStorage->releaseMonSpritePtr != NULL) { - (*sPSSData->field_B04)->invisible = FALSE; - StartSpriteAffineAnim(*sPSSData->field_B04, 1); + (*sStorage->releaseMonSpritePtr)->invisible = FALSE; + StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_CAME_BACK); } } -static bool8 sub_80CC0A0(void) +static bool8 ResetReleaseMonSpritePtr(void) { - if (sPSSData->field_B04 == NULL) + if (sStorage->releaseMonSpritePtr == NULL) return FALSE; - if ((*sPSSData->field_B04)->affineAnimEnded) - sPSSData->field_B04 = NULL; + if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded) + sStorage->releaseMonSpritePtr = NULL; return TRUE; } static void SetMovingMonPriority(u8 priority) { - sPSSData->movingMonSprite->oam.priority = priority; + sStorage->movingMonSprite->oam.priority = priority; } -static void sub_80CC100(struct Sprite *sprite) +static void SpriteCB_HeldMon(struct Sprite *sprite) { - sprite->pos1.x = sPSSData->field_CB4->pos1.x; - sprite->pos1.y = sPSSData->field_CB4->pos1.y + sPSSData->field_CB4->pos2.y + 4; + sprite->pos1.x = sStorage->cursorSprite->pos1.x; + sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 4; } -static u16 sub_80CC124(u16 species) +static u16 TryLoadMonIconTiles(u16 species) { - u16 i, var; + u16 i, offset; - for (i = 0; i < 40; i++) + // Search icon list for this species + for (i = 0; i < MAX_MON_ICONS; i++) { - if (sPSSData->field_B58[i] == species) + if (sStorage->iconSpeciesList[i] == species) break; } - if (i == 40) + if (i == MAX_MON_ICONS) { - for (i = 0; i < 40; i++) + // Species not present in the list + // Find first empty spot in the list to put it + for (i = 0; i < MAX_MON_ICONS; i++) { - if (sPSSData->field_B58[i] == 0) + if (sStorage->iconSpeciesList[i] == 0) break; } - if (i == 40) + + // Failed to find an empty spot + if (i == MAX_MON_ICONS) return 0xFFFF; } - sPSSData->field_B58[i] = species; - sPSSData->field_B08[i]++; - var = 16 * i; - CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + var * 32, 0x200); + // Add species to icon list and load tiles + sStorage->iconSpeciesList[i] = species; + sStorage->numIconsPerSpecies[i]++; + offset = 16 * i; + CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + offset * 32, 0x200); - return var; + return offset; } -static void sub_80CC1E0(u16 species) +static void RemoveSpeciesFromIconList(u16 species) { u16 i; - for (i = 0; i < 40; i++) + for (i = 0; i < MAX_MON_ICONS; i++) { - if (sPSSData->field_B58[i] == species) + if (sStorage->iconSpeciesList[i] == species) { - if (--sPSSData->field_B08[i] == 0) - sPSSData->field_B58[i] = 0; + if (--sStorage->numIconsPerSpecies[i] == 0) + sStorage->iconSpeciesList[i] = SPECIES_NONE; break; } } @@ -5193,18 +5155,18 @@ static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s { u16 tileNum; u8 spriteId; - struct SpriteTemplate tempalte = gUnknown_085728D4; + struct SpriteTemplate template = sSpriteTemplate_MonIcon; species = GetIconSpecies(species, personality); - tempalte.paletteTag = 0xDAC0 + gMonIconPaletteIndices[species]; - tileNum = sub_80CC124(species); + template.paletteTag = PALTAG_MON_ICON_0 + gMonIconPaletteIndices[species]; + tileNum = TryLoadMonIconTiles(species); if (tileNum == 0xFFFF) return NULL; - spriteId = CreateSprite(&tempalte, x, y, subpriority); + spriteId = CreateSprite(&template, x, y, subpriority); if (spriteId == MAX_SPRITES) { - sub_80CC1E0(species); + RemoveSpeciesFromIconList(species); return NULL; } @@ -5216,113 +5178,130 @@ static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s static void DestroyBoxMonIcon(struct Sprite *sprite) { - sub_80CC1E0(sprite->data[0]); + RemoveSpeciesFromIconList(sprite->data[0]); DestroySprite(sprite); } -static void sub_80CC32C(u8 boxId) + +//------------------------------------------------------------------------------ +// SECTION: General box +// +// Some basic box functions, including initializing the box and scrolling. +//------------------------------------------------------------------------------ + + +#define tState data[0] +#define tDmaIdx data[1] +#define tBoxId data[2] + +static void CreateInitBoxTask(u8 boxId) { - u8 taskId = CreateTask(sub_80CC370, 2); + u8 taskId = CreateTask(Task_InitBox, 2); - gTasks[taskId].data[2] = boxId; + gTasks[taskId].tBoxId = boxId; } -static bool8 sub_80CC35C(void) +static bool8 IsInitBoxActive(void) { - return FuncIsActiveTask(sub_80CC370); + return FuncIsActiveTask(Task_InitBox); } -static void sub_80CC370(u8 taskId) +static void Task_InitBox(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + switch (task->tState) { case 0: - sPSSData->field_2D2 = 0; - sPSSData->bg2_X = 0; - task->data[1] = RequestDma3Fill(0, sPSSData->field_4AC4, 0x1000, 1); + sStorage->wallpaperOffset = 0; + sStorage->bg2_X = 0; + task->tDmaIdx = RequestDma3Fill(0, sStorage->wallpaperBgTilemapBuffer, sizeof(sStorage->wallpaperBgTilemapBuffer), 1); break; case 1: - if (CheckForSpaceForDma3Request(task->data[1]) == -1) + if (CheckForSpaceForDma3Request(task->tDmaIdx) == -1) return; - SetBgTilemapBuffer(2, sPSSData->field_4AC4); + SetBgTilemapBuffer(2, sStorage->wallpaperBgTilemapBuffer); ShowBg(2); break; case 2: - LoadWallpaperGfx(task->data[2], 0); + LoadWallpaperGfx(task->tBoxId, 0); break; case 3: if (!WaitForWallpaperGfxLoad()) return; - sub_80CCB50(task->data[2]); - sub_80CD02C(); - sub_80CB028(task->data[2]); + InitBoxTitle(task->tBoxId); + CreateBoxScrollArrows(); + InitBoxMonSprites(task->tBoxId); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(27) | BGCNT_TXT512x256); break; case 4: DestroyTask(taskId); break; default: - task->data[0] = 0; + task->tState = 0; return; } - task->data[0]++; + task->tState++; } +#undef tState +#undef tDmaIdx +#undef tBoxId + static void SetUpScrollToBox(u8 boxId) { s8 direction = DetermineBoxScrollDirection(boxId); - sPSSData->wallpaperScrollSpeed = (direction > 0) ? 6 : -6; - sPSSData->field_2D3 = (direction > 0) ? 1 : 2; - sPSSData->field_2D0 = 32; - sPSSData->field_2D4 = boxId; - sPSSData->field_2D6 = (direction <= 0) ? 5 : 0; - sPSSData->field_2D8 = direction; - sPSSData->field_2DA = (direction > 0) ? 264 : 56; - sPSSData->field_2DC = (direction <= 0) ? 5 : 0; - sPSSData->field_2DE = 0; - sPSSData->field_2E0 = 2; - sPSSData->boxScrollDestination = boxId; - sPSSData->field_A65 = direction; - sPSSData->field_A63 = 0; + sStorage->scrollSpeed = (direction > 0) ? 6 : -6; + sStorage->scrollUnused1 = (direction > 0) ? 1 : 2; + sStorage->scrollTimer = 32; + sStorage->scrollToBoxIdUnused = boxId; + sStorage->scrollUnused2 = (direction <= 0) ? 5 : 0; + sStorage->scrollDirectionUnused = direction; + + sStorage->scrollUnused3 = (direction > 0) ? 264 : 56; + sStorage->scrollUnused4 = (direction <= 0) ? 5 : 0; + sStorage->scrollUnused5 = 0; + sStorage->scrollUnused6 = 2; + sStorage->scrollToBoxId = boxId; + sStorage->scrollDirection = direction; + sStorage->scrollState = 0; } static bool8 ScrollToBox(void) { - bool8 var; + bool8 iconsScrolling; - switch (sPSSData->field_A63) + switch (sStorage->scrollState) { case 0: - LoadWallpaperGfx(sPSSData->boxScrollDestination, sPSSData->field_A65); - sPSSData->field_A63++; + LoadWallpaperGfx(sStorage->scrollToBoxId, sStorage->scrollDirection); + sStorage->scrollState++; case 1: if (!WaitForWallpaperGfxLoad()) return TRUE; - sub_80CB4CC(sPSSData->boxScrollDestination, sPSSData->field_A65); - sub_80CCCFC(sPSSData->boxScrollDestination, sPSSData->field_A65); - sub_80CD0B8(sPSSData->field_A65); + InitBoxMonIconScroll(sStorage->scrollToBoxId, sStorage->scrollDirection); + CreateIncomingBoxTitle(sStorage->scrollToBoxId, sStorage->scrollDirection); + StartBoxScrollArrowsSlide(sStorage->scrollDirection); break; case 2: - var = sub_80CB584(); - if (sPSSData->field_2D0 != 0) + iconsScrolling = UpdateBoxMonIconScroll(); + if (sStorage->scrollTimer != 0) { - sPSSData->bg2_X += sPSSData->wallpaperScrollSpeed; - if (--sPSSData->field_2D0 != 0) + sStorage->bg2_X += sStorage->scrollSpeed; + if (--sStorage->scrollTimer != 0) return TRUE; - sub_80CCEE0(); - sub_80CD158(); + CycleBoxTitleSprites(); + StopBoxScrollArrowsSlide(); } - return var; + return iconsScrolling; } - sPSSData->field_A63++; + sStorage->scrollState++; return TRUE; } @@ -5341,40 +5320,46 @@ static s8 DetermineBoxScrollDirection(u8 boxId) return (i < TOTAL_BOXES_COUNT / 2) ? 1 : -1; } + +//------------------------------------------------------------------------------ +// SECTION: Wallpaper gfx +//------------------------------------------------------------------------------ + + static void SetWallpaperForCurrentBox(u8 wallpaperId) { u8 boxId = StorageGetCurrentBox(); SetBoxWallpaper(boxId, wallpaperId); - sPSSData->wallpaperChangeState = 0; + sStorage->wallpaperChangeState = 0; } static bool8 DoWallpaperGfxChange(void) { - switch (sPSSData->wallpaperChangeState) + switch (sStorage->wallpaperChangeState) { case 0: - BeginNormalPaletteFade(sPSSData->field_738, 1, 0, 16, RGB_WHITEALPHA); - sPSSData->wallpaperChangeState++; + BeginNormalPaletteFade(sStorage->wallpaperPalBits, 1, 0, 16, RGB_WHITEALPHA); + sStorage->wallpaperChangeState++; break; case 1: if (!UpdatePaletteFade()) { u8 curBox = StorageGetCurrentBox(); LoadWallpaperGfx(curBox, 0); - sPSSData->wallpaperChangeState++; + sStorage->wallpaperChangeState++; } break; case 2: if (WaitForWallpaperGfxLoad() == TRUE) { - sub_80CCF9C(); - BeginNormalPaletteFade(sPSSData->field_738, 1, 16, 0, RGB_WHITEALPHA); - sPSSData->wallpaperChangeState++; + CycleBoxTitleColor(); + BeginNormalPaletteFade(sStorage->wallpaperPalBits, 1, 16, 0, RGB_WHITEALPHA); + sStorage->wallpaperChangeState++; } break; case 3: if (!UpdatePaletteFade()) - sPSSData->wallpaperChangeState++; + sStorage->wallpaperChangeState++; break; case 4: return FALSE; @@ -5386,54 +5371,54 @@ static bool8 DoWallpaperGfxChange(void) static void LoadWallpaperGfx(u8 boxId, s8 direction) { u8 wallpaperId; - const struct WallpaperTable *wallpaperGfx; + const struct Wallpaper *wallpaper; void *iconGfx; - u32 size1, size2; + u32 tilesSize, iconSize; - sPSSData->field_6F9 = 0; - sPSSData->field_6FA = boxId; - sPSSData->field_6FB = direction; - if (sPSSData->field_6FB != 0) + sStorage->wallpaperLoadState = 0; + sStorage->wallpaperLoadBoxId = boxId; + sStorage->wallpaperLoadDir = direction; + if (sStorage->wallpaperLoadDir != 0) { - sPSSData->field_2D2 = (sPSSData->field_2D2 == 0); - sub_80CCAE0(sPSSData->field_4AC4); + sStorage->wallpaperOffset = (sStorage->wallpaperOffset == 0); + TrimOldWallpaper(sStorage->wallpaperBgTilemapBuffer); } - wallpaperId = GetBoxWallpaper(sPSSData->field_6FA); + wallpaperId = GetBoxWallpaper(sStorage->wallpaperLoadBoxId); if (wallpaperId != WALLPAPER_FRIENDS) { - wallpaperGfx = &gWallpaperTable[wallpaperId]; - LZ77UnCompWram(wallpaperGfx->tileMap, sPSSData->field_792); - sub_80CCA3C(sPSSData->field_792, sPSSData->field_6FB, sPSSData->field_2D2); + wallpaper = &sWallpapers[wallpaperId]; + LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap); + DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset); - if (sPSSData->field_6FB != 0) - LoadPalette(wallpaperGfx->palettes, (sPSSData->field_2D2 * 32) + 0x40, 0x40); + if (sStorage->wallpaperLoadDir != 0) + LoadPalette(wallpaper->palettes, (sStorage->wallpaperOffset * 32) + 0x40, 0x40); else - CpuCopy16(wallpaperGfx->palettes, &gPlttBufferUnfaded[(sPSSData->field_2D2 * 32) + 0x40], 0x40); + CpuCopy16(wallpaper->palettes, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40); - sPSSData->wallpaperTiles = malloc_and_decompress(wallpaperGfx->tiles, &size1); - LoadBgTiles(2, sPSSData->wallpaperTiles, size1, sPSSData->field_2D2 << 8); + sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize); + LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8); } else { - wallpaperGfx = &gFriendsWallpaperTable[GetWaldaWallpaperPatternId()]; - LZ77UnCompWram(wallpaperGfx->tileMap, sPSSData->field_792); - sub_80CCA3C(sPSSData->field_792, sPSSData->field_6FB, sPSSData->field_2D2); + wallpaper = &sWaldaWallpapers[GetWaldaWallpaperPatternId()]; + LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap); + DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset); - CpuCopy16(wallpaperGfx->palettes, sPSSData->field_792, 0x40); - CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->field_792[1], 4); - CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->field_792[17], 4); + CpuCopy16(wallpaper->palettes, sStorage->wallpaperTilemap, 0x40); + CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[1], 4); + CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[17], 4); - if (sPSSData->field_6FB != 0) - LoadPalette(sPSSData->field_792, (sPSSData->field_2D2 * 32) + 0x40, 0x40); + if (sStorage->wallpaperLoadDir != 0) + LoadPalette(sStorage->wallpaperTilemap, (sStorage->wallpaperOffset * 32) + 0x40, 0x40); else - CpuCopy16(sPSSData->field_792, &gPlttBufferUnfaded[(sPSSData->field_2D2 * 32) + 0x40], 0x40); + CpuCopy16(sStorage->wallpaperTilemap, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40); - sPSSData->wallpaperTiles = malloc_and_decompress(wallpaperGfx->tiles, &size1); - iconGfx = malloc_and_decompress(gFriendsIcons[GetWaldaWallpaperIconId()], &size2); - CpuCopy32(iconGfx, sPSSData->wallpaperTiles + 0x800, size2); + sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize); + iconGfx = malloc_and_decompress(sWaldaWallpaperIcons[GetWaldaWallpaperIconId()], &iconSize); + CpuCopy32(iconGfx, sStorage->wallpaperTiles + 0x800, iconSize); Free(iconGfx); - LoadBgTiles(2, sPSSData->wallpaperTiles, size1, sPSSData->field_2D2 << 8); + LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8); } CopyBgTilemapBufferToVram(2); @@ -5444,20 +5429,18 @@ static bool32 WaitForWallpaperGfxLoad(void) if (IsDma3ManagerBusyWithBgCopy()) return FALSE; - if (sPSSData->wallpaperTiles != NULL) - { - Free(sPSSData->wallpaperTiles); - sPSSData->wallpaperTiles = NULL; - } + if (sStorage->wallpaperTiles != NULL) + FREE_AND_SET_NULL(sStorage->wallpaperTiles); + return TRUE; } -static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2) +static void DrawWallpaper(const void *tilemap, s8 direction, u8 offset) { - s16 var = (arg2 * 2) + 3; - s16 x = ((sPSSData->bg2_X / 8 + 10) + (direction * 24)) & 0x3F; + s16 var = (offset * 2) + 3; + s16 x = ((sStorage->bg2_X / 8 + 10) + (direction * 24)) & 0x3F; - CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, arg2 << 8, var); + CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, offset << 8, var); if (direction == 0) return; @@ -5469,11 +5452,11 @@ static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2) FillBgTilemapBufferRect(2, 0, x, 2, 4, 0x12, 0x11); } -static void sub_80CCAE0(void *arg0) +static void TrimOldWallpaper(void *tilemap) { u16 i; - u16 *dest = arg0; - s16 r3 = ((sPSSData->bg2_X / 8) + 30) & 0x3F; + u16 *dest = tilemap; + s16 r3 = ((sStorage->bg2_X / 8) + 30) & 0x3F; if (r3 <= 31) dest += r3 + 0x260; @@ -5491,238 +5474,278 @@ static void sub_80CCAE0(void *arg0) } } -static void sub_80CCB50(u8 boxId) + +//------------------------------------------------------------------------------ +// SECTION: Box Title +//------------------------------------------------------------------------------ + + +static void InitBoxTitle(u8 boxId) { u8 tagIndex; - s16 r6; + s16 x; u16 i; - struct SpriteSheet spriteSheet = {sPSSData->field_2F8, 0x200, TAG_TILE_3}; + struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE}; struct SpritePalette palettes[] = { - {sPSSData->field_6FC, TAG_PAL_DAC9}, + {sStorage->boxTitlePal, PALTAG_BOX_TITLE}, {} }; u16 wallpaperId = GetBoxWallpaper(boxId); - sPSSData->field_6FC[14] = gUnknown_08577574[wallpaperId][0]; - sPSSData->field_6FC[15] = gUnknown_08577574[wallpaperId][1]; + sStorage->boxTitlePal[14] = sBoxTitleColors[wallpaperId][0]; // Shadow color + sStorage->boxTitlePal[15] = sBoxTitleColors[wallpaperId][1]; // Text Color LoadSpritePalettes(palettes); - sPSSData->field_738 = 0x3f0; - - tagIndex = IndexOfSpritePaletteTag(TAG_PAL_DAC9); - sPSSData->field_71C = 0x10e + 16 * tagIndex; - sPSSData->field_738 |= 0x10000 << tagIndex; - - tagIndex = IndexOfSpritePaletteTag(TAG_PAL_DAC9); - sPSSData->field_71E = 0x10e + 16 * tagIndex; - sPSSData->field_738 |= 0x10000 << tagIndex; - - StringCopyPadded(sPSSData->field_21B8, GetBoxNamePtr(boxId), 0, 8); - DrawTextWindowAndBufferTiles(sPSSData->field_21B8, sPSSData->field_2F8, 0, 0, 2); + sStorage->wallpaperPalBits = 0x3f0; + + tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE); + sStorage->boxTitlePalOffset = 0x10e + 16 * tagIndex; + sStorage->wallpaperPalBits |= 0x10000 << tagIndex; + + // The below seems intended to have separately tracked + // the incoming wallpaper title's palette, but as they now + // share a palette tag, all colors (and fields in some cases) + // this is redundant along with the use of boxTitleAltPalOffset + tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE); + sStorage->boxTitleAltPalOffset = 0x10e + 16 * tagIndex; + sStorage->wallpaperPalBits |= 0x10000 << tagIndex; + + StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8); + DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2); LoadSpriteSheet(&spriteSheet); - r6 = sub_80CD00C(GetBoxNamePtr(boxId)); + x = GetBoxTitleBaseX(GetBoxNamePtr(boxId)); + // Title is split across two sprites for (i = 0; i < 2; i++) { - u8 spriteId = CreateSprite(&gSpriteTemplate_857B0A8, r6 + i * 32, 28, 24); - sPSSData->field_720[i] = &gSprites[spriteId]; - StartSpriteAnim(sPSSData->field_720[i], i); + u8 spriteId = CreateSprite(&sSpriteTemplate_BoxTitle, x + i * 32, 28, 24); + sStorage->curBoxTitleSprites[i] = &gSprites[spriteId]; + StartSpriteAnim(sStorage->curBoxTitleSprites[i], i); } - sPSSData->field_6F8 = 0; + sStorage->boxTitleCycleId = 0; } -static void sub_80CCCFC(u8 boxId, s8 direction) +// Sprite data for moving title text +#define sSpeed data[0] +// Flipped between incoming/outgoing for some reason +#define sIncomingX data[1] +#define sIncomingDelay data[2] +#define sOutgoingDelay data[1] +#define sOutgoingX data[2] + +static void CreateIncomingBoxTitle(u8 boxId, s8 direction) { - u16 r8; - s16 x, x2; + u16 palOffset; + s16 x, adjustedX; u16 i; - struct SpriteSheet spriteSheet = {sPSSData->field_2F8, 0x200, TAG_TILE_3}; - struct SpriteTemplate template = gSpriteTemplate_857B0A8; + struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE}; + struct SpriteTemplate template = sSpriteTemplate_BoxTitle; - sPSSData->field_6F8 = (sPSSData->field_6F8 == 0); - if (sPSSData->field_6F8 == 0) + sStorage->boxTitleCycleId = (sStorage->boxTitleCycleId == 0); + if (sStorage->boxTitleCycleId == 0) { - spriteSheet.tag = TAG_TILE_3; - r8 = sPSSData->field_71C; + spriteSheet.tag = GFXTAG_BOX_TITLE; + palOffset = sStorage->boxTitlePalOffset; } else { - spriteSheet.tag = TAG_TILE_4; - r8 = sPSSData->field_71C; - template.tileTag = TAG_TILE_4; - template.paletteTag = TAG_PAL_DAC9; + spriteSheet.tag = GFXTAG_BOX_TITLE_ALT; + palOffset = sStorage->boxTitlePalOffset; + template.tileTag = GFXTAG_BOX_TITLE_ALT; + template.paletteTag = PALTAG_BOX_TITLE; } - StringCopyPadded(sPSSData->field_21B8, GetBoxNamePtr(boxId), 0, 8); - DrawTextWindowAndBufferTiles(sPSSData->field_21B8, sPSSData->field_2F8, 0, 0, 2); + StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8); + DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2); LoadSpriteSheet(&spriteSheet); - LoadPalette(gUnknown_08577574[GetBoxWallpaper(boxId)], r8, 4); - x = sub_80CD00C(GetBoxNamePtr(boxId)); - x2 = x; - x2 += direction * 192; + LoadPalette(sBoxTitleColors[GetBoxWallpaper(boxId)], palOffset, sizeof(sBoxTitleColors[0])); + x = GetBoxTitleBaseX(GetBoxNamePtr(boxId)); + adjustedX = x; + adjustedX += direction * 192; + // Title is split across two sprites for (i = 0; i < 2; i++) { - u8 spriteId = CreateSprite(&template, i * 32 + x2, 28, 24); + u8 spriteId = CreateSprite(&template, i * 32 + adjustedX, 28, 24); - sPSSData->field_728[i] = &gSprites[spriteId]; - sPSSData->field_728[i]->data[0] = (-direction) * 6; - sPSSData->field_728[i]->data[1] = i * 32 + x; - sPSSData->field_728[i]->data[2] = 0; - sPSSData->field_728[i]->callback = sub_80CCF30; - StartSpriteAnim(sPSSData->field_728[i], i); + sStorage->nextBoxTitleSprites[i] = &gSprites[spriteId]; + sStorage->nextBoxTitleSprites[i]->sSpeed = (-direction) * 6; + sStorage->nextBoxTitleSprites[i]->sIncomingX = i * 32 + x; + sStorage->nextBoxTitleSprites[i]->sIncomingDelay = 0; + sStorage->nextBoxTitleSprites[i]->callback = SpriteCB_IncomingBoxTitle; + StartSpriteAnim(sStorage->nextBoxTitleSprites[i], i); - sPSSData->field_720[i]->data[0] = (-direction) * 6; - sPSSData->field_720[i]->data[1] = 1; - sPSSData->field_720[i]->callback = sub_80CCF64; + sStorage->curBoxTitleSprites[i]->sSpeed = (-direction) * 6; + sStorage->curBoxTitleSprites[i]->sOutgoingDelay = 1; + sStorage->curBoxTitleSprites[i]->callback = SpriteCB_OutgoingBoxTitle; } } -static void sub_80CCEE0(void) +static void CycleBoxTitleSprites(void) { - if (sPSSData->field_6F8 == 0) - FreeSpriteTilesByTag(TAG_TILE_4); + if (sStorage->boxTitleCycleId == 0) + FreeSpriteTilesByTag(GFXTAG_BOX_TITLE_ALT); else - FreeSpriteTilesByTag(TAG_TILE_3); + FreeSpriteTilesByTag(GFXTAG_BOX_TITLE); - sPSSData->field_720[0] = sPSSData->field_728[0]; - sPSSData->field_720[1] = sPSSData->field_728[1]; + sStorage->curBoxTitleSprites[0] = sStorage->nextBoxTitleSprites[0]; + sStorage->curBoxTitleSprites[1] = sStorage->nextBoxTitleSprites[1]; } -static void sub_80CCF30(struct Sprite *sprite) +static void SpriteCB_IncomingBoxTitle(struct Sprite *sprite) { - if (sprite->data[2] != 0) - sprite->data[2]--; - else if ((sprite->pos1.x += sprite->data[0]) == sprite->data[1]) + if (sprite->sIncomingDelay != 0) + sprite->sIncomingDelay--; + else if ((sprite->pos1.x += sprite->sSpeed) == sprite->sIncomingX) sprite->callback = SpriteCallbackDummy; } -static void sub_80CCF64(struct Sprite *sprite) +static void SpriteCB_OutgoingBoxTitle(struct Sprite *sprite) { - if (sprite->data[1] != 0) + if (sprite->sOutgoingDelay != 0) { - sprite->data[1]--; + sprite->sOutgoingDelay--; } else { - sprite->pos1.x += sprite->data[0]; - sprite->data[2] = sprite->pos1.x + sprite->pos2.x; - if (sprite->data[2] < 0x40 || sprite->data[2] > 0x100) + sprite->pos1.x += sprite->sSpeed; + sprite->sOutgoingX = sprite->pos1.x + sprite->pos2.x; + if (sprite->sOutgoingX < 64 || sprite->sOutgoingX > DISPLAY_WIDTH + 16) DestroySprite(sprite); } } -static void sub_80CCF9C(void) +#undef sSpeed +#undef sIncomingX +#undef sIncomingDelay +#undef sOutgoingDelay +#undef sOutgoingX + +static void CycleBoxTitleColor(void) { u8 boxId = StorageGetCurrentBox(); u8 wallpaperId = GetBoxWallpaper(boxId); - if (sPSSData->field_6F8 == 0) - CpuCopy16(gUnknown_08577574[wallpaperId], gPlttBufferUnfaded + sPSSData->field_71C, 4); + if (sStorage->boxTitleCycleId == 0) + CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitlePalOffset, 4); else - CpuCopy16(gUnknown_08577574[wallpaperId], gPlttBufferUnfaded + sPSSData->field_71E, 4); + CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitleAltPalOffset, 4); } -static s16 sub_80CD00C(const u8 *string) +static s16 GetBoxTitleBaseX(const u8 *string) { - return 0xB0 - GetStringWidth(1, string, 0) / 2; + return DISPLAY_WIDTH - 64 - GetStringWidth(1, string, 0) / 2; } -static void sub_80CD02C(void) + +//------------------------------------------------------------------------------ +// SECTION: Scroll arrows +//------------------------------------------------------------------------------ + + +// Sprite data for box scroll arrows +#define sState data[0] +#define sTimer data[1] +#define sSpeed data[3] + +static void CreateBoxScrollArrows(void) { u16 i; - LoadSpriteSheet(&gUnknown_0857B080); + LoadSpriteSheet(&sSpriteSheet_Arrow); for (i = 0; i < 2; i++) { - u8 spriteId = CreateSprite(&gUnknown_0857B0E0, 0x5c + i * 0x88, 28, 22); + u8 spriteId = CreateSprite(&sSpriteTemplate_Arrow, 92 + i * 136, 28, 22); if (spriteId != MAX_SPRITES) { struct Sprite *sprite = &gSprites[spriteId]; StartSpriteAnim(sprite, i); - sprite->data[3] = (i == 0) ? -1 : 1; - sPSSData->field_730[i] = sprite; + sprite->sSpeed = (i == 0) ? -1 : 1; + sStorage->arrowSprites[i] = sprite; } } - if (IsCursorOnBox()) - sub_80CD1A8(TRUE); + if (IsCursorOnBoxTitle()) + AnimateBoxScrollArrows(TRUE); } -static void sub_80CD0B8(s8 direction) +// Slide box scroll arrows horizontally for box change +static void StartBoxScrollArrowsSlide(s8 direction) { u16 i; for (i = 0; i < 2; i++) { - sPSSData->field_730[i]->pos2.x = 0; - sPSSData->field_730[i]->data[0] = 2; + sStorage->arrowSprites[i]->pos2.x = 0; + sStorage->arrowSprites[i]->sState = 2; } if (direction < 0) { - sPSSData->field_730[0]->data[1] = 29; - sPSSData->field_730[1]->data[1] = 5; - sPSSData->field_730[0]->data[2] = 0x48; - sPSSData->field_730[1]->data[2] = 0x48; + sStorage->arrowSprites[0]->sTimer = 29; + sStorage->arrowSprites[1]->sTimer = 5; + sStorage->arrowSprites[0]->data[2] = 72; + sStorage->arrowSprites[1]->data[2] = 72; } else { - sPSSData->field_730[0]->data[1] = 5; - sPSSData->field_730[1]->data[1] = 29; - sPSSData->field_730[0]->data[2] = 0xF8; - sPSSData->field_730[1]->data[2] = 0xF8; + sStorage->arrowSprites[0]->sTimer = 5; + sStorage->arrowSprites[1]->sTimer = 29; + sStorage->arrowSprites[0]->data[2] = DISPLAY_WIDTH + 8; + sStorage->arrowSprites[1]->data[2] = DISPLAY_WIDTH + 8; } - sPSSData->field_730[0]->data[7] = 0; - sPSSData->field_730[1]->data[7] = 1; + sStorage->arrowSprites[0]->data[7] = 0; + sStorage->arrowSprites[1]->data[7] = 1; } -static void sub_80CD158(void) +// New box's scroll arrows have entered, stop sliding and set their position +static void StopBoxScrollArrowsSlide(void) { u16 i; for (i = 0; i < 2; i++) { - sPSSData->field_730[i]->pos1.x = 0x88 * i + 0x5c; - sPSSData->field_730[i]->pos2.x = 0; - sPSSData->field_730[i]->invisible = FALSE; + sStorage->arrowSprites[i]->pos1.x = 136 * i + 92; + sStorage->arrowSprites[i]->pos2.x = 0; + sStorage->arrowSprites[i]->invisible = FALSE; } - sub_80CD1A8(TRUE); + AnimateBoxScrollArrows(TRUE); } -static void sub_80CD1A8(bool8 a0) +// Bounce scroll arrows while title is selected +static void AnimateBoxScrollArrows(bool8 animate) { u16 i; - if (a0) + if (animate) { + // Start arrows moving for (i = 0; i < 2; i++) { - sPSSData->field_730[i]->data[0] = 1; - sPSSData->field_730[i]->data[1] = 0; - sPSSData->field_730[i]->data[2] = 0; - sPSSData->field_730[i]->data[4] = 0; + sStorage->arrowSprites[i]->sState = 1; + sStorage->arrowSprites[i]->sTimer = 0; + sStorage->arrowSprites[i]->data[2] = 0; + sStorage->arrowSprites[i]->data[4] = 0; } } else { + // Stop arrows moving for (i = 0; i < 2; i++) - { - sPSSData->field_730[i]->data[0] = 0; - } + sStorage->arrowSprites[i]->sState = 0; } } -static void sub_80CD210(struct Sprite *sprite) +static void SpriteCB_Arrow(struct Sprite *sprite) { - switch (sprite->data[0]) + switch (sprite->sState) { case 0: sprite->pos2.x = 0; break; case 1: - if (++sprite->data[1] > 3) + if (++sprite->sTimer > 3) { - sprite->data[1] = 0; - sprite->pos2.x += sprite->data[3]; + sprite->sTimer = 0; + sprite->pos2.x += sprite->sSpeed; if (++sprite->data[2] > 5) { sprite->data[2] = 0; @@ -5731,28 +5754,32 @@ static void sub_80CD210(struct Sprite *sprite) } break; case 2: - sprite->data[0] = 3; + sprite->sState = 3; break; case 3: - sprite->pos1.x -= sPSSData->wallpaperScrollSpeed; - if (sprite->pos1.x < 73 || sprite->pos1.x > 247) + sprite->pos1.x -= sStorage->scrollSpeed; + if (sprite->pos1.x <= 72 || sprite->pos1.x >= DISPLAY_WIDTH + 8) sprite->invisible = TRUE; - if (--sprite->data[1] == 0) + if (--sprite->sTimer == 0) { sprite->pos1.x = sprite->data[2]; sprite->invisible = FALSE; - sprite->data[0] = 4; + sprite->sState = 4; } break; case 4: - sprite->pos1.x -= sPSSData->wallpaperScrollSpeed; + sprite->pos1.x -= sStorage->scrollSpeed; break; } } -static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority) +#undef sState +#undef sSpeed + +// Arrows for Deposit/Jump Box selection +static struct Sprite *CreateChooseBoxArrows(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority) { - u8 spriteId = CreateSprite(&gUnknown_0857B0E0, x, y, subpriority); + u8 spriteId = CreateSprite(&sSpriteTemplate_Arrow, x, y, subpriority); if (spriteId == MAX_SPRITES) return NULL; @@ -5763,299 +5790,320 @@ static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpr return &gSprites[spriteId]; } -static void sub_80CD36C(void) + +//------------------------------------------------------------------------------ +// SECTION: Cursor movement +// +// The functions below generally handle the cursor's movement, including +// moving around the box and picking up/putting down Pokémon. +//------------------------------------------------------------------------------ + + +static void InitCursor(void) { - if (sPSSData->boxOption != BOX_OPTION_DEPOSIT) - sBoxCursorArea = CURSOR_AREA_IN_BOX; + if (sStorage->boxOption != OPTION_DEPOSIT) + sCursorArea = CURSOR_AREA_IN_BOX; else - sBoxCursorArea = CURSOR_AREA_IN_PARTY; + sCursorArea = CURSOR_AREA_IN_PARTY; - sBoxCursorPosition = 0; + sCursorPosition = 0; sIsMonBeingMoved = FALSE; sMovingMonOrigBoxId = 0; sMovingMonOrigBoxPos = 0; - sCanOnlyMove = FALSE; - sub_80CDC0C(); - sub_80CFC14(); - sPSSData->field_CD6 = 1; - sPSSData->inBoxMovingMode = 0; - sub_80CEB40(); + sAutoActionOn = FALSE; + ClearSavedCursorPos(); + CreateCursorSprites(); + sStorage->cursorPrevHorizPos = 1; + sStorage->inBoxMovingMode = MOVE_MODE_NORMAL; + TryRefreshDisplayMon(); } -static void sub_80CD3EC(void) +static void InitCursorOnReopen(void) { - sub_80CFC14(); - sub_80CEBDC(); - sPSSData->field_CD6 = 1; - sPSSData->inBoxMovingMode = 0; + CreateCursorSprites(); + ReshowDisplayMon(); + sStorage->cursorPrevHorizPos = 1; + sStorage->inBoxMovingMode = MOVE_MODE_NORMAL; if (sIsMonBeingMoved) { - sPSSData->movingMon = gUnknown_02039D14; + sStorage->movingMon = sSavedMovingMon; CreateMovingMonIcon(); } } -static void sub_80CD444(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y) +static void GetCursorCoordsByPos(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y) { switch (cursorArea) { case CURSOR_AREA_IN_BOX: - *x = (cursorPosition % IN_BOX_ROWS) * 24 + 100; - *y = (cursorPosition / IN_BOX_ROWS) * 24 + 32; + *x = (cursorPosition % IN_BOX_COLUMNS) * 24 + 100; + *y = (cursorPosition / IN_BOX_COLUMNS) * 24 + 32; break; case CURSOR_AREA_IN_PARTY: if (cursorPosition == 0) { - *x = 0x68; - *y = 0x34; + *x = 104; + *y = 52; } else if (cursorPosition == PARTY_SIZE) { - *x = 0x98; - *y = 0x84; + *x = 152; + *y = 132; } else { - *x = 0x98; + *x = 152; *y = (cursorPosition - 1) * 24 + 4; } break; - case CURSOR_AREA_BOX: - *x = 0xa2; - *y = 0x0c; + case CURSOR_AREA_BOX_TITLE: + *x = 162; + *y = 12; break; case CURSOR_AREA_BUTTONS: *y = sIsMonBeingMoved ? 8 : 14; - *x = cursorPosition * 0x58 + 0x78; + *x = cursorPosition * 88 + 120; break; case 4: - *x = 0xa0; - *y = 0x60; + *x = 160; + *y = 96; break; } } -static u16 sub_80CD504(void) +static u16 GetSpeciesAtCursorPosition(void) { - switch (sBoxCursorArea) + switch (sCursorArea) { case CURSOR_AREA_IN_PARTY: - return GetMonData(&gPlayerParty[sBoxCursorPosition], MON_DATA_SPECIES); + return GetMonData(&gPlayerParty[sCursorPosition], MON_DATA_SPECIES); case CURSOR_AREA_IN_BOX: - return GetCurrentBoxMonData(sBoxCursorPosition, MON_DATA_SPECIES); + return GetCurrentBoxMonData(sCursorPosition, MON_DATA_SPECIES); default: return SPECIES_NONE; } } -static bool8 sub_80CD554(void) +static bool8 UpdateCursorPos(void) { s16 tmp; - if (sPSSData->field_CD0 == 0) + if (sStorage->cursorMoveSteps == 0) { - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return FALSE; else - return sub_80D1218(); + return IsItemIconAnimActive(); } - else if (--sPSSData->field_CD0 != 0) + else if (--sStorage->cursorMoveSteps != 0) { - sPSSData->field_CBC += sPSSData->field_CC4; - sPSSData->field_CC0 += sPSSData->field_CC8; - sPSSData->field_CB4->pos1.x = sPSSData->field_CBC >> 8; - sPSSData->field_CB4->pos1.y = sPSSData->field_CC0 >> 8; - if (sPSSData->field_CB4->pos1.x > 0x100) + // Update position toward target + sStorage->cursorNewX += sStorage->cursorSpeedX; + sStorage->cursorNewY += sStorage->cursorSpeedY; + sStorage->cursorSprite->pos1.x = sStorage->cursorNewX >> 8; + sStorage->cursorSprite->pos1.y = sStorage->cursorNewY >> 8; + + // Limit cursor on right + if (sStorage->cursorSprite->pos1.x > DISPLAY_WIDTH + 16) { - tmp = sPSSData->field_CB4->pos1.x - 0x100; - sPSSData->field_CB4->pos1.x = tmp + 0x40; + tmp = sStorage->cursorSprite->pos1.x - (DISPLAY_WIDTH + 16); + sStorage->cursorSprite->pos1.x = tmp + 64; } - if (sPSSData->field_CB4->pos1.x < 0x40) + + // Limit cursor on left + if (sStorage->cursorSprite->pos1.x < 64) { - tmp = 0x40 - sPSSData->field_CB4->pos1.x; - sPSSData->field_CB4->pos1.x = 0x100 - tmp; + tmp = 64 - sStorage->cursorSprite->pos1.x; + sStorage->cursorSprite->pos1.x = DISPLAY_WIDTH + 16 - tmp; } - if (sPSSData->field_CB4->pos1.y > 0xb0) + + // Limit cursor on bottom + if (sStorage->cursorSprite->pos1.y > DISPLAY_HEIGHT + 16) { - tmp = sPSSData->field_CB4->pos1.y - 0xb0; - sPSSData->field_CB4->pos1.y = tmp - 0x10; + tmp = sStorage->cursorSprite->pos1.y - (DISPLAY_HEIGHT + 16); + sStorage->cursorSprite->pos1.y = tmp - 16; } - if (sPSSData->field_CB4->pos1.y < -0x10) + + // Limit cursor on top + if (sStorage->cursorSprite->pos1.y < -16) { - tmp = -0x10 - sPSSData->field_CB4->pos1.y; - sPSSData->field_CB4->pos1.y = 0xb0 - tmp; + tmp = -16 - sStorage->cursorSprite->pos1.y; + sStorage->cursorSprite->pos1.y = DISPLAY_HEIGHT + 16 - tmp; } - if (sPSSData->field_CD7 && --sPSSData->field_CD7 == 0) - sPSSData->field_CB4->vFlip = (sPSSData->field_CB4->vFlip == FALSE); + + // Cursor flips vertically when moving on/off the top buttons + if (sStorage->cursorFlipTimer && --sStorage->cursorFlipTimer == 0) + sStorage->cursorSprite->vFlip = (sStorage->cursorSprite->vFlip == FALSE); } else { - sPSSData->field_CB4->pos1.x = sPSSData->field_CCC; - sPSSData->field_CB4->pos1.y = sPSSData->field_CCE; - sub_80CDA68(); + // Time is up for cursor movement, make sure it's exactly at target + sStorage->cursorSprite->pos1.x = sStorage->cursorTargetX; + sStorage->cursorSprite->pos1.y = sStorage->cursorTargetY; + DoCursorNewPosUpdate(); } return TRUE; } -static void sub_80CD6AC(u8 newCursorArea, u8 newCursorPosition) +static void InitNewCursorPos(u8 newCursorArea, u8 newCursorPosition) { u16 x, y; - sub_80CD444(newCursorArea, newCursorPosition, &x, &y); - sPSSData->field_CD4 = newCursorArea; - sPSSData->field_CD5 = newCursorPosition; - sPSSData->field_CCC = x; - sPSSData->field_CCE = y; + GetCursorCoordsByPos(newCursorArea, newCursorPosition, &x, &y); + sStorage->newCursorArea = newCursorArea; + sStorage->newCursorPosition = newCursorPosition; + sStorage->cursorTargetX = x; + sStorage->cursorTargetY = y; } -static void sub_80CD70C(void) +static void InitCursorMove(void) { - int r7, r0; + int yDistance, xDistance; - if (sPSSData->field_CD2 != 0 || sPSSData->field_CD3 != 0) - sPSSData->field_CD0 = 12; + if (sStorage->cursorVerticalWrap != 0 || sStorage->cursorHorizontalWrap != 0) + sStorage->cursorMoveSteps = 12; else - sPSSData->field_CD0 = 6; + sStorage->cursorMoveSteps = 6; - if (sPSSData->field_CD7) - sPSSData->field_CD7 = sPSSData->field_CD0 >> 1; + if (sStorage->cursorFlipTimer) + sStorage->cursorFlipTimer = sStorage->cursorMoveSteps >> 1; - switch (sPSSData->field_CD2) + switch (sStorage->cursorVerticalWrap) { - default: - r7 = sPSSData->field_CCE - sPSSData->field_CB4->pos1.y; + default: // No wrap + yDistance = sStorage->cursorTargetY - sStorage->cursorSprite->pos1.y; break; - case -1: - r7 = sPSSData->field_CCE - 0xc0 - sPSSData->field_CB4->pos1.y; + case -1: // Wrap from top to bottom + yDistance = sStorage->cursorTargetY - 192 - sStorage->cursorSprite->pos1.y; break; - case 1: - r7 = sPSSData->field_CCE + 0xc0 - sPSSData->field_CB4->pos1.y; + case 1: // Wrap from bottom to top + yDistance = sStorage->cursorTargetY + 192 - sStorage->cursorSprite->pos1.y; break; } - switch (sPSSData->field_CD3) + switch (sStorage->cursorHorizontalWrap) { - default: - r0 = sPSSData->field_CCC - sPSSData->field_CB4->pos1.x; + default: // No Wrap + xDistance = sStorage->cursorTargetX - sStorage->cursorSprite->pos1.x; break; - case -1: - r0 = sPSSData->field_CCC - 0xc0 - sPSSData->field_CB4->pos1.x; + case -1: // Wrap from left to right + xDistance = sStorage->cursorTargetX - 192 - sStorage->cursorSprite->pos1.x; break; - case 1: - r0 = sPSSData->field_CCC + 0xc0 - sPSSData->field_CB4->pos1.x; + case 1: // Wrap from right to left + xDistance = sStorage->cursorTargetX + 192 - sStorage->cursorSprite->pos1.x; break; } - r7 <<= 8; - r0 <<= 8; - sPSSData->field_CC4 = r0 / sPSSData->field_CD0; - sPSSData->field_CC8 = r7 / sPSSData->field_CD0; - sPSSData->field_CBC = sPSSData->field_CB4->pos1.x << 8; - sPSSData->field_CC0 = sPSSData->field_CB4->pos1.y << 8; + yDistance <<= 8; + xDistance <<= 8; + sStorage->cursorSpeedX = xDistance / sStorage->cursorMoveSteps; + sStorage->cursorSpeedY = yDistance / sStorage->cursorMoveSteps; + sStorage->cursorNewX = sStorage->cursorSprite->pos1.x << 8; + sStorage->cursorNewY = sStorage->cursorSprite->pos1.y << 8; } -static void sub_80CD894(u8 newCursorArea, u8 newCursorPosition) +static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition) { - sub_80CD6AC(newCursorArea, newCursorPosition); - sub_80CD70C(); - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + InitNewCursorPos(newCursorArea, newCursorPosition); + InitCursorMove(); + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - if (sPSSData->inBoxMovingMode == 0 && !sIsMonBeingMoved) - StartSpriteAnim(sPSSData->field_CB4, 1); + if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved) + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL); } else { - if (!IsActiveItemMoving()) - StartSpriteAnim(sPSSData->field_CB4, 1); + if (!IsMovingItem()) + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL); } - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - if (sBoxCursorArea == CURSOR_AREA_IN_BOX) - sub_80D0E50(CURSOR_AREA_IN_BOX, sBoxCursorPosition); - else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) - sub_80D0E50(CURSOR_AREA_IN_PARTY, sBoxCursorPosition); + if (sCursorArea == CURSOR_AREA_IN_BOX) + TryHideItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition); + else if (sCursorArea == CURSOR_AREA_IN_PARTY) + TryHideItemIconAtPos(CURSOR_AREA_IN_PARTY, sCursorPosition); if (newCursorArea == CURSOR_AREA_IN_BOX) - sub_80D0D8C(newCursorArea, newCursorPosition); + TryLoadItemIconAtPos(newCursorArea, newCursorPosition); else if (newCursorArea == CURSOR_AREA_IN_PARTY) - sub_80D0D8C(newCursorArea, newCursorPosition); + TryLoadItemIconAtPos(newCursorArea, newCursorPosition); } - if (newCursorArea == CURSOR_AREA_IN_PARTY && sBoxCursorArea != CURSOR_AREA_IN_PARTY) + if (newCursorArea == CURSOR_AREA_IN_PARTY && sCursorArea != CURSOR_AREA_IN_PARTY) { - sPSSData->field_CD6 = newCursorArea; - sPSSData->field_CB8->invisible = TRUE; + sStorage->cursorPrevHorizPos = 1; + sStorage->cursorShadowSprite->invisible = TRUE; } switch (newCursorArea) { case CURSOR_AREA_IN_PARTY: - case CURSOR_AREA_BOX: + case CURSOR_AREA_BOX_TITLE: case CURSOR_AREA_BUTTONS: - sPSSData->field_CB4->oam.priority = 1; - sPSSData->field_CB8->invisible = TRUE; - sPSSData->field_CB8->oam.priority = 1; + sStorage->cursorSprite->oam.priority = 1; + sStorage->cursorShadowSprite->invisible = TRUE; + sStorage->cursorShadowSprite->oam.priority = 1; break; case CURSOR_AREA_IN_BOX: - if (sPSSData->inBoxMovingMode != 0) + if (sStorage->inBoxMovingMode != MOVE_MODE_NORMAL) { - sPSSData->field_CB4->oam.priority = 0; - sPSSData->field_CB8->invisible = TRUE; + sStorage->cursorSprite->oam.priority = 0; + sStorage->cursorShadowSprite->invisible = TRUE; } else { - sPSSData->field_CB4->oam.priority = 2; - if (sBoxCursorArea == CURSOR_AREA_IN_BOX && sIsMonBeingMoved) + sStorage->cursorSprite->oam.priority = 2; + if (sCursorArea == CURSOR_AREA_IN_BOX && sIsMonBeingMoved) SetMovingMonPriority(2); } break; } } -static void sub_80CDA68(void) +static void DoCursorNewPosUpdate(void) { - sBoxCursorArea = sPSSData->field_CD4; - sBoxCursorPosition = sPSSData->field_CD5; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + sCursorArea = sStorage->newCursorArea; + sCursorPosition = sStorage->newCursorPosition; + if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - if (sPSSData->inBoxMovingMode == 0 && !sIsMonBeingMoved) - StartSpriteAnim(sPSSData->field_CB4, 0); + if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved) + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE); } else { - if (!IsActiveItemMoving()) - StartSpriteAnim(sPSSData->field_CB4, 0); + if (!IsMovingItem()) + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE); } - sub_80CEB40(); - switch (sBoxCursorArea) + TryRefreshDisplayMon(); + switch (sCursorArea) { case CURSOR_AREA_BUTTONS: SetMovingMonPriority(1); break; - case CURSOR_AREA_BOX: - sub_80CD1A8(TRUE); + case CURSOR_AREA_BOX_TITLE: + AnimateBoxScrollArrows(TRUE); break; case CURSOR_AREA_IN_PARTY: - sPSSData->field_CB8->subpriority = 13; + sStorage->cursorShadowSprite->subpriority = 13; SetMovingMonPriority(1); break; case CURSOR_AREA_IN_BOX: - if (sPSSData->inBoxMovingMode == 0) + if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL) { - sPSSData->field_CB4->oam.priority = 1; - sPSSData->field_CB8->oam.priority = 2; - sPSSData->field_CB8->subpriority = 21; - sPSSData->field_CB8->invisible = FALSE; + sStorage->cursorSprite->oam.priority = 1; + sStorage->cursorShadowSprite->oam.priority = 2; + sStorage->cursorShadowSprite->subpriority = 21; + sStorage->cursorShadowSprite->invisible = FALSE; SetMovingMonPriority(2); } break; } } -static void sub_80CDBA0(void) +static void SetCursorInParty(void) { u8 partyCount; @@ -6069,82 +6117,84 @@ static void sub_80CDBA0(void) if (partyCount >= PARTY_SIZE) partyCount = PARTY_SIZE - 1; } - if (sPSSData->field_CB4->vFlip) - sPSSData->field_CD7 = 1; - sub_80CD894(CURSOR_AREA_IN_PARTY, partyCount); + if (sStorage->cursorSprite->vFlip) + sStorage->cursorFlipTimer = 1; + SetCursorPosition(CURSOR_AREA_IN_PARTY, partyCount); } -static void sub_80CDBF8(u8 cursorBoxPosition) +static void SetCursorBoxPosition(u8 cursorBoxPosition) { - sub_80CD894(CURSOR_AREA_IN_BOX, cursorBoxPosition); + SetCursorPosition(CURSOR_AREA_IN_BOX, cursorBoxPosition); } -EWRAM_DATA static u8 gUnknown_02039D7E = 0; +EWRAM_DATA static u8 sSavedCursorPosition = 0; -static void sub_80CDC0C(void) +static void ClearSavedCursorPos(void) { - gUnknown_02039D7E = 0; + sSavedCursorPosition = 0; } -static void sub_80CDC18(void) +static void SaveCursorPos(void) { - gUnknown_02039D7E = sBoxCursorPosition; + sSavedCursorPosition = sCursorPosition; } -static u8 sub_80CDC2C(void) +static u8 GetSavedCursorPos(void) { - return gUnknown_02039D7E; + return sSavedCursorPosition; } -static void InitMonPlaceChange(u8 a0) +static void InitMonPlaceChange(u8 type) { static bool8 (*const placeChangeFuncs[])(void) = { - MonPlaceChange_Move, - MonPlaceChange_Place, - MonPlaceChange_Shift, + [CHANGE_GRAB] = MonPlaceChange_Grab, + [CHANGE_PLACE] = MonPlaceChange_Place, + [CHANGE_SHIFT] = MonPlaceChange_Shift, }; - sPSSData->monPlaceChangeFunc = placeChangeFuncs[a0]; - sPSSData->monPlaceChangeState = 0; + sStorage->monPlaceChangeFunc = placeChangeFuncs[type]; + sStorage->monPlaceChangeState = 0; } -static void sub_80CDC64(bool8 arg0) +// No Shift while moving multiple Pokémon, only grab and place +// For both grab/place, the cursor moves down, then up +static void InitMultiMonPlaceChange(bool8 up) { - if (!arg0) - sPSSData->monPlaceChangeFunc = sub_80CDEB4; + if (!up) + sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Down; else - sPSSData->monPlaceChangeFunc = sub_80CDEC4; + sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Up; - sPSSData->monPlaceChangeState = 0; + sStorage->monPlaceChangeState = 0; } static bool8 DoMonPlaceChange(void) { - return sPSSData->monPlaceChangeFunc(); + return sStorage->monPlaceChangeFunc(); } -static bool8 MonPlaceChange_Move(void) +static bool8 MonPlaceChange_Grab(void) { - switch (sPSSData->monPlaceChangeState) + switch (sStorage->monPlaceChangeState) { case 0: if (sIsMonBeingMoved) return FALSE; - StartSpriteAnim(sPSSData->field_CB4, 2); - sPSSData->monPlaceChangeState++; + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN); + sStorage->monPlaceChangeState++; break; case 1: - if (!sub_80CDED4()) + if (!MonPlaceChange_CursorDown()) { - StartSpriteAnim(sPSSData->field_CB4, 3); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST); MoveMon(); - sPSSData->monPlaceChangeState++; + sStorage->monPlaceChangeState++; } break; case 2: - if (!sub_80CDF08()) - sPSSData->monPlaceChangeState++; + if (!MonPlaceChange_CursorUp()) + sStorage->monPlaceChangeState++; break; case 3: return FALSE; @@ -6155,21 +6205,21 @@ static bool8 MonPlaceChange_Move(void) static bool8 MonPlaceChange_Place(void) { - switch (sPSSData->monPlaceChangeState) + switch (sStorage->monPlaceChangeState) { case 0: - if (!sub_80CDED4()) + if (!MonPlaceChange_CursorDown()) { - StartSpriteAnim(sPSSData->field_CB4, 2); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN); PlaceMon(); - sPSSData->monPlaceChangeState++; + sStorage->monPlaceChangeState++; } break; case 1: - if (!sub_80CDF08()) + if (!MonPlaceChange_CursorUp()) { - StartSpriteAnim(sPSSData->field_CB4, 0); - sPSSData->monPlaceChangeState++; + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE); + sStorage->monPlaceChangeState++; } break; case 2: @@ -6181,30 +6231,30 @@ static bool8 MonPlaceChange_Place(void) static bool8 MonPlaceChange_Shift(void) { - switch (sPSSData->monPlaceChangeState) + switch (sStorage->monPlaceChangeState) { case 0: - switch (sBoxCursorArea) + switch (sCursorArea) { case CURSOR_AREA_IN_PARTY: - sPSSData->field_D91 = TOTAL_BOXES_COUNT; + sStorage->shiftBoxId = TOTAL_BOXES_COUNT; break; case CURSOR_AREA_IN_BOX: - sPSSData->field_D91 = StorageGetCurrentBox(); + sStorage->shiftBoxId = StorageGetCurrentBox(); break; default: return FALSE; } - StartSpriteAnim(sPSSData->field_CB4, 2); - sub_80CBD5C(sPSSData->field_D91, sBoxCursorPosition); - sPSSData->monPlaceChangeState++; + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN); + SaveMonSpriteAtPos(sStorage->shiftBoxId, sCursorPosition); + sStorage->monPlaceChangeState++; break; case 1: - if (!sub_80CBDC4()) + if (!MoveShiftingMons()) { - StartSpriteAnim(sPSSData->field_CB4, 3); - SetShiftedMonData(sPSSData->field_D91, sBoxCursorPosition); - sPSSData->monPlaceChangeState++; + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST); + SetShiftedMonData(sStorage->shiftBoxId, sCursorPosition); + sStorage->monPlaceChangeState++; } break; case 2: @@ -6214,60 +6264,70 @@ static bool8 MonPlaceChange_Shift(void) return TRUE; } -static bool8 sub_80CDEB4(void) +static bool8 MultiMonPlaceChange_Down(void) { - return sub_80CDED4(); + return MonPlaceChange_CursorDown(); } -static bool8 sub_80CDEC4(void) +static bool8 MultiMonPlaceChange_Up(void) { - return sub_80CDF08(); + return MonPlaceChange_CursorUp(); } -static bool8 sub_80CDED4(void) +static bool8 MonPlaceChange_CursorDown(void) { - switch (sPSSData->field_CB4->pos2.y) + switch (sStorage->cursorSprite->pos2.y) { default: - sPSSData->field_CB4->pos2.y++; + sStorage->cursorSprite->pos2.y++; break; case 0: - sPSSData->field_CB4->pos2.y++; + sStorage->cursorSprite->pos2.y++; break; - case 8: + case 8: // Cursor has reached bottom return FALSE; } return TRUE; } -static bool8 sub_80CDF08(void) +static bool8 MonPlaceChange_CursorUp(void) { - switch (sPSSData->field_CB4->pos2.y) + switch (sStorage->cursorSprite->pos2.y) { - case 0: + case 0: // Cursor has reached top return FALSE; default: - sPSSData->field_CB4->pos2.y--; + sStorage->cursorSprite->pos2.y--; break; } return TRUE; } + +//------------------------------------------------------------------------------ +// SECTION: Pokémon data +// +// The functions below handle moving Pokémon data around while using the PC, +// including changing the positions of Pokémon, releasing Pokémon, viewing the +// summary screen, and updating the display of the currently selected Pokémon. +//------------------------------------------------------------------------------ + + static void MoveMon(void) { - switch (sBoxCursorArea) + switch (sCursorArea) { case CURSOR_AREA_IN_PARTY: - SetMovedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition); - sub_80CBC14(MODE_PARTY, sBoxCursorPosition); + SetMovingMonData(TOTAL_BOXES_COUNT, sCursorPosition); + SetMovingMonSprite(MODE_PARTY, sCursorPosition); break; case CURSOR_AREA_IN_BOX: - if (sPSSData->inBoxMovingMode == 0) + if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL) { - SetMovedMonData(StorageGetCurrentBox(), sBoxCursorPosition); - sub_80CBC14(MODE_BOX, sBoxCursorPosition); + SetMovingMonData(StorageGetCurrentBox(), sCursorPosition); + SetMovingMonSprite(MODE_BOX, sCursorPosition); } break; default: @@ -6281,16 +6341,16 @@ static void PlaceMon(void) { u8 boxId; - switch (sBoxCursorArea) + switch (sCursorArea) { case CURSOR_AREA_IN_PARTY: - SetPlacedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition); - sub_80CBCAC(TOTAL_BOXES_COUNT, sBoxCursorPosition); + SetPlacedMonData(TOTAL_BOXES_COUNT, sCursorPosition); + SetPlacedMonSprite(TOTAL_BOXES_COUNT, sCursorPosition); break; case CURSOR_AREA_IN_BOX: boxId = StorageGetCurrentBox(); - SetPlacedMonData(boxId, sBoxCursorPosition); - sub_80CBCAC(boxId, sBoxCursorPosition); + SetPlacedMonData(boxId, sCursorPosition); + SetPlacedMonSprite(boxId, sCursorPosition); break; default: return; @@ -6299,17 +6359,17 @@ static void PlaceMon(void) sIsMonBeingMoved = FALSE; } -static void sub_80CE00C(void) +static void RefreshDisplayMon(void) { - sub_80CEB40(); + TryRefreshDisplayMon(); } -static void SetMovedMonData(u8 boxId, u8 position) +static void SetMovingMonData(u8 boxId, u8 position) { if (boxId == TOTAL_BOXES_COUNT) - sPSSData->movingMon = gPlayerParty[sBoxCursorPosition]; + sStorage->movingMon = gPlayerParty[sCursorPosition]; else - BoxMonAtToMon(boxId, position, &sPSSData->movingMon); + BoxMonAtToMon(boxId, position, &sStorage->movingMon); PurgeMonOrBoxMon(boxId, position); sMovingMonOrigBoxId = boxId; @@ -6320,12 +6380,12 @@ static void SetPlacedMonData(u8 boxId, u8 position) { if (boxId == TOTAL_BOXES_COUNT) { - gPlayerParty[position] = sPSSData->movingMon; + gPlayerParty[position] = sStorage->movingMon; } else { - BoxMonRestorePP(&sPSSData->movingMon.box); - SetBoxMonAt(boxId, position, &sPSSData->movingMon.box); + BoxMonRestorePP(&sStorage->movingMon.box); + SetBoxMonAt(boxId, position, &sStorage->movingMon.box); } } @@ -6340,13 +6400,13 @@ static void PurgeMonOrBoxMon(u8 boxId, u8 position) static void SetShiftedMonData(u8 boxId, u8 position) { if (boxId == TOTAL_BOXES_COUNT) - sPSSData->field_2108 = gPlayerParty[position]; + sStorage->tempMon = gPlayerParty[position]; else - BoxMonAtToMon(boxId, position, &sPSSData->field_2108); + BoxMonAtToMon(boxId, position, &sStorage->tempMon); SetPlacedMonData(boxId, position); - sPSSData->movingMon = sPSSData->field_2108; - SetCursorMonData(&sPSSData->movingMon, MODE_PARTY); + sStorage->movingMon = sStorage->tempMon; + SetDisplayMonData(&sStorage->movingMon, MODE_PARTY); sMovingMonOrigBoxId = boxId; sMovingMonOrigBoxPos = position; } @@ -6365,44 +6425,44 @@ static bool8 TryStorePartyMonInBox(u8 boxId) } else { - SetMovedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition); + SetMovingMonData(TOTAL_BOXES_COUNT, sCursorPosition); SetPlacedMonData(boxId, boxPosition); - DestroyPartyMonIcon(sBoxCursorPosition); + DestroyPartyMonIcon(sCursorPosition); } if (boxId == StorageGetCurrentBox()) - sub_80CB140(boxPosition); + CreateBoxMonIconAtPos(boxPosition); - StartSpriteAnim(sPSSData->field_CB4, 1); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL); return TRUE; } -static void sub_80CE22C(void) +static void ResetSelectionAfterDeposit(void) { - StartSpriteAnim(sPSSData->field_CB4, 0); - sub_80CEB40(); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE); + TryRefreshDisplayMon(); } -static void sub_80CE250(void) +static void InitReleaseMon(void) { u8 mode; if (sIsMonBeingMoved) mode = MODE_MOVE; - else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) + else if (sCursorArea == CURSOR_AREA_IN_PARTY) mode = MODE_PARTY; else mode = MODE_BOX; - sub_80CBF14(mode, sBoxCursorPosition); - StringCopy(sPSSData->field_21E0, sPSSData->cursorMonNick); + SetReleaseMon(mode, sCursorPosition); + StringCopy(sStorage->releaseMonName, sStorage->displayMonName); } -static bool8 sub_80CE2A8(void) +static bool8 TryHideReleaseMon(void) { - if (!sub_80CBFD8()) + if (!TryHideReleaseMonSprite()) { - StartSpriteAnim(sPSSData->field_CB4, 0); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE); return FALSE; } else @@ -6415,35 +6475,39 @@ static void ReleaseMon(void) { u8 boxId; - sub_80CC020(); + DestroyReleaseMonIcon(); if (sIsMonBeingMoved) { sIsMonBeingMoved = FALSE; } else { - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) + if (sCursorArea == CURSOR_AREA_IN_PARTY) boxId = TOTAL_BOXES_COUNT; else boxId = StorageGetCurrentBox(); - PurgeMonOrBoxMon(boxId, sBoxCursorPosition); + PurgeMonOrBoxMon(boxId, sCursorPosition); } - sub_80CEB40(); + TryRefreshDisplayMon(); } -static void sub_80CE324(void) +static void TrySetCursorFistAnim(void) { if (sIsMonBeingMoved) - StartSpriteAnim(sPSSData->field_CB4, 3); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST); } +// If the player is on the listed map (or any map, if none is specified), +// they may not release their last Pokémon that knows the specified move. +// This is to stop the player from softlocking themselves by not having +// a Pokémon that knows a required field move. struct { s8 mapGroup; s8 mapNum; u16 move; -} static const gUnknown_0857B9A4[] = +} static const sRestrictedReleaseMoves[] = { {MAP_GROUPS_COUNT, 0, MOVE_SURF}, {MAP_GROUPS_COUNT, 0, MOVE_DIVE}, @@ -6453,73 +6517,79 @@ struct {MAP_GROUP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), MAP_NUM(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), MOVE_ROCK_SMASH}, }; -static void sub_80CE350(u16 *moves) +static void GetRestrictedReleaseMoves(u16 *moves) { s32 i; - for (i = 0; i < ARRAY_COUNT(gUnknown_0857B9A4); i++) + for (i = 0; i < ARRAY_COUNT(sRestrictedReleaseMoves); i++) { - if (gUnknown_0857B9A4[i].mapGroup == MAP_GROUPS_COUNT - || (gUnknown_0857B9A4[i].mapGroup == gSaveBlock1Ptr->location.mapGroup && gUnknown_0857B9A4[i].mapNum == gSaveBlock1Ptr->location.mapNum)) + if (sRestrictedReleaseMoves[i].mapGroup == MAP_GROUPS_COUNT + || (sRestrictedReleaseMoves[i].mapGroup == gSaveBlock1Ptr->location.mapGroup + && sRestrictedReleaseMoves[i].mapNum == gSaveBlock1Ptr->location.mapNum)) { - *moves = gUnknown_0857B9A4[i].move; + *moves = sRestrictedReleaseMoves[i].move; moves++; } } - *moves = MOVES_COUNT; } -static void InitCanRelaseMonVars(void) +static void InitCanReleaseMonVars(void) { if (!AtLeastThreeUsableMons()) { - sPSSData->field_216D = 1; - sPSSData->field_216C = 0; + // The player only has 1 or 2 usable + // Pokémon, this one can't be released + sStorage->releaseStatusResolved = TRUE; + sStorage->canReleaseMon = FALSE; return; } if (sIsMonBeingMoved) { - sPSSData->field_2108 = sPSSData->movingMon; - sPSSData->field_2170 = -1; - sPSSData->field_2171 = -1; + sStorage->tempMon = sStorage->movingMon; + sStorage->releaseBoxId = -1; + sStorage->releaseBoxPos = -1; } else { - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) + if (sCursorArea == CURSOR_AREA_IN_PARTY) { - sPSSData->field_2108 = gPlayerParty[sBoxCursorPosition]; - sPSSData->field_2170 = TOTAL_BOXES_COUNT; + sStorage->tempMon = gPlayerParty[sCursorPosition]; + sStorage->releaseBoxId = TOTAL_BOXES_COUNT; } else { - BoxMonAtToMon(StorageGetCurrentBox(), sBoxCursorPosition, &sPSSData->field_2108); - sPSSData->field_2170 = StorageGetCurrentBox(); + BoxMonAtToMon(StorageGetCurrentBox(), sCursorPosition, &sStorage->tempMon); + sStorage->releaseBoxId = StorageGetCurrentBox(); } - sPSSData->field_2171 = sBoxCursorPosition; + sStorage->releaseBoxPos = sCursorPosition; } - sub_80CE350(sPSSData->field_2176); - sPSSData->field_2174 = GetMonData(&sPSSData->field_2108, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176); - if (sPSSData->field_2174 != 0) + GetRestrictedReleaseMoves(sStorage->restrictedMoveList); + sStorage->restrictedReleaseMonMoves = GetMonData(&sStorage->tempMon, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList); + if (sStorage->restrictedReleaseMonMoves != 0) { - sPSSData->field_216D = 0; + // Pokémon knows at least one restricted release move + // Need to check if another Pokémon has this move first + sStorage->releaseStatusResolved = FALSE; } else { - sPSSData->field_216D = 1; - sPSSData->field_216C = 1; + // Pokémon knows no restricted moves, can be released + sStorage->releaseStatusResolved = TRUE; + sStorage->canReleaseMon = TRUE; } - sPSSData->field_2172 = 0; + sStorage->releaseCheckState = 0; } static bool32 AtLeastThreeUsableMons(void) { - s32 i, j, count; - - count = (sIsMonBeingMoved != FALSE); + s32 i, j; + s32 count = (sIsMonBeingMoved != FALSE); + + // Check party for usable Pokémon for (j = 0; j < PARTY_SIZE; j++) { if (GetMonData(&gPlayerParty[j], MON_DATA_SANITY_HAS_SPECIES)) @@ -6529,6 +6599,7 @@ static bool32 AtLeastThreeUsableMons(void) if (count >= 3) return TRUE; + // Check PC for usable Pokémon for (i = 0; i < TOTAL_BOXES_COUNT; i++) { for (j = 0; j < IN_BOX_COUNT; j++) @@ -6549,54 +6620,69 @@ static s8 RunCanReleaseMon(void) u16 i; u16 knownMoves; - if (sPSSData->field_216D) - return sPSSData->field_216C; + if (sStorage->releaseStatusResolved) + return sStorage->canReleaseMon; - switch (sPSSData->field_2172) + switch (sStorage->releaseCheckState) { case 0: + // Check party for other Pokémon that know any restricted + // moves the release Pokémon knows for (i = 0; i < PARTY_SIZE; i++) { - if (sPSSData->field_2170 != TOTAL_BOXES_COUNT || sPSSData->field_2171 != i) + // Make sure party Pokémon isn't the one we're releasing first + if (sStorage->releaseBoxId != TOTAL_BOXES_COUNT || sStorage->releaseBoxPos != i) { - knownMoves = GetMonData(gPlayerParty + i, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176); - sPSSData->field_2174 &= ~(knownMoves); + knownMoves = GetMonData(&gPlayerParty[i], MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList); + sStorage->restrictedReleaseMonMoves &= ~(knownMoves); } } - if (sPSSData->field_2174 == 0) + if (sStorage->restrictedReleaseMonMoves == 0) { - sPSSData->field_216D = 1; - sPSSData->field_216C = 1; + // No restricted moves on release Pokémon that + // aren't resolved by the party, it can be released. + sStorage->releaseStatusResolved = TRUE; + sStorage->canReleaseMon = TRUE; } else { - sPSSData->field_216E = 0; - sPSSData->field_216F = 0; - sPSSData->field_2172++; + // Release Pokémon has restricted moves not resolved by the party. + // Continue and check the PC next + sStorage->releaseCheckBoxId = 0; + sStorage->releaseCheckBoxPos = 0; + sStorage->releaseCheckState++; } break; case 1: + // Check PC for other Pokémon that know any restricted + // moves the release Pokémon knows for (i = 0; i < IN_BOX_COUNT; i++) { - knownMoves = GetAndCopyBoxMonDataAt(sPSSData->field_216E, sPSSData->field_216F, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176); - if (knownMoves != 0 - && !(sPSSData->field_2170 == sPSSData->field_216E && sPSSData->field_2171 == sPSSData->field_216F)) + knownMoves = GetAndCopyBoxMonDataAt(sStorage->releaseCheckBoxId, sStorage->releaseCheckBoxPos, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList); + if (knownMoves != 0 && !(sStorage->releaseBoxId == sStorage->releaseCheckBoxId + && sStorage->releaseBoxPos == sStorage->releaseCheckBoxPos)) { - sPSSData->field_2174 &= ~(knownMoves); - if (sPSSData->field_2174 == 0) + // Found PC Pokémon with restricted move, clear move from list + sStorage->restrictedReleaseMonMoves &= ~(knownMoves); + if (sStorage->restrictedReleaseMonMoves == 0) { - sPSSData->field_216D = 1; - sPSSData->field_216C = 1; + // No restricted moves on release Pokémon that + // aren't resolved, it can be released. + sStorage->releaseStatusResolved = TRUE; + sStorage->canReleaseMon = TRUE; break; } } - if (++sPSSData->field_216F >= IN_BOX_COUNT) + if (++sStorage->releaseCheckBoxPos >= IN_BOX_COUNT) { - sPSSData->field_216F = 0; - if (++sPSSData->field_216E >= TOTAL_BOXES_COUNT) + sStorage->releaseCheckBoxPos = 0; + if (++sStorage->releaseCheckBoxId >= TOTAL_BOXES_COUNT) { - sPSSData->field_216D = 1; - sPSSData->field_216C = 0; + // Checked every Pokémon in the PC, release Pokémon is + // the sole owner of at least one restricted move. + // It cannot be released. + sStorage->releaseStatusResolved = TRUE; + sStorage->canReleaseMon = FALSE; } } } @@ -6606,55 +6692,57 @@ static s8 RunCanReleaseMon(void) return -1; } -static void sub_80CE760(void) +static void SaveMovingMon(void) { if (sIsMonBeingMoved) - gUnknown_02039D14 = sPSSData->movingMon; + sSavedMovingMon = sStorage->movingMon; } -static void sub_80CE790(void) +static void LoadSavedMovingMon(void) { if (sIsMonBeingMoved) { + // If it came from the party load a struct Pokemon, + // otherwise load a BoxPokemon if (sMovingMonOrigBoxId == TOTAL_BOXES_COUNT) - sPSSData->movingMon = gUnknown_02039D14; + sStorage->movingMon = sSavedMovingMon; else - sPSSData->movingMon.box = gUnknown_02039D14.box; + sStorage->movingMon.box = sSavedMovingMon.box; } } -static void sub_80CE7E8(void) +static void InitSummaryScreenData(void) { if (sIsMonBeingMoved) { - sub_80CE760(); - sPSSData->field_218C.mon = &gUnknown_02039D14; - sPSSData->field_2187 = 0; - sPSSData->field_2186 = 0; - sPSSData->pokemonSummaryScreenMode = PSS_MODE_NORMAL; + SaveMovingMon(); + sStorage->summaryMon.mon = &sSavedMovingMon; + sStorage->summaryStartPos = 0; + sStorage->summaryMaxPos = 0; + sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL; } - else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) + else if (sCursorArea == CURSOR_AREA_IN_PARTY) { - sPSSData->field_218C.mon = gPlayerParty; - sPSSData->field_2187 = sBoxCursorPosition; - sPSSData->field_2186 = CountPartyMons() - 1; - sPSSData->pokemonSummaryScreenMode = PSS_MODE_NORMAL; + sStorage->summaryMon.mon = gPlayerParty; + sStorage->summaryStartPos = sCursorPosition; + sStorage->summaryMaxPos = CountPartyMons() - 1; + sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL; } else { - sPSSData->field_218C.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0); - sPSSData->field_2187 = sBoxCursorPosition; - sPSSData->field_2186 = IN_BOX_COUNT - 1; - sPSSData->pokemonSummaryScreenMode = PSS_MODE_BOX; + sStorage->summaryMon.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0); + sStorage->summaryStartPos = sCursorPosition; + sStorage->summaryMaxPos = IN_BOX_COUNT - 1; + sStorage->summaryScreenMode = SUMMARY_MODE_BOX; } } -static void sub_80CE8E4(void) +static void SetSelectionAfterSummaryScreen(void) { if (sIsMonBeingMoved) - sub_80CE790(); + LoadSavedMovingMon(); else - sBoxCursorPosition = gLastViewedMonIndex; + sCursorPosition = gLastViewedMonIndex; } s16 CompactPartySlots(void) @@ -6664,7 +6752,7 @@ s16 CompactPartySlots(void) for (i = 0, last = 0; i < PARTY_SIZE; i++) { - u16 species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); if (species != SPECIES_NONE) { if (i != last) @@ -6677,30 +6765,30 @@ s16 CompactPartySlots(void) } } for (; last < PARTY_SIZE; last++) - ZeroMonData(gPlayerParty + last); + ZeroMonData(&gPlayerParty[last]); return retVal; } static void SetMonMarkings(u8 markings) { - sPSSData->cursorMonMarkings = markings; + sStorage->displayMonMarkings = markings; if (sIsMonBeingMoved) { - SetMonData(&sPSSData->movingMon, MON_DATA_MARKINGS, &markings); + SetMonData(&sStorage->movingMon, MON_DATA_MARKINGS, &markings); } else { - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) - SetMonData(gPlayerParty + sBoxCursorPosition, MON_DATA_MARKINGS, &markings); - if (sBoxCursorArea == CURSOR_AREA_IN_BOX) - SetCurrentBoxMonData(sBoxCursorPosition, MON_DATA_MARKINGS, &markings); + if (sCursorArea == CURSOR_AREA_IN_PARTY) + SetMonData(&gPlayerParty[sCursorPosition], MON_DATA_MARKINGS, &markings); + if (sCursorArea == CURSOR_AREA_IN_BOX) + SetCurrentBoxMonData(sCursorPosition, MON_DATA_MARKINGS, &markings); } } -static bool8 CanMovePartyMon(void) +static bool8 IsRemovingLastPartyMon(void) { - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY && !sIsMonBeingMoved && CountPartyAliveNonEggMonsExcept(sBoxCursorPosition) == 0) + if (sCursorArea == CURSOR_AREA_IN_PARTY && !sIsMonBeingMoved && CountPartyAliveNonEggMonsExcept(sCursorPosition) == 0) return TRUE; else return FALSE; @@ -6710,9 +6798,9 @@ static bool8 CanShiftMon(void) { if (sIsMonBeingMoved) { - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY && CountPartyAliveNonEggMonsExcept(sBoxCursorPosition) == 0) + if (sCursorArea == CURSOR_AREA_IN_PARTY && CountPartyAliveNonEggMonsExcept(sCursorPosition) == 0) { - if (sPSSData->cursorMonIsEgg || GetMonData(&sPSSData->movingMon, MON_DATA_HP) == 0) + if (sStorage->displayMonIsEgg || GetMonData(&sStorage->movingMon, MON_DATA_HP) == 0) return FALSE; } return TRUE; @@ -6725,148 +6813,152 @@ static bool8 IsMonBeingMoved(void) return sIsMonBeingMoved; } -static bool8 IsCursorOnBox(void) +static bool8 IsCursorOnBoxTitle(void) { - return (sBoxCursorArea == CURSOR_AREA_BOX); + return (sCursorArea == CURSOR_AREA_BOX_TITLE); } static bool8 IsCursorOnCloseBox(void) { - return (sBoxCursorArea == CURSOR_AREA_BUTTONS && sBoxCursorPosition == 1); + return (sCursorArea == CURSOR_AREA_BUTTONS && sCursorPosition == 1); } static bool8 IsCursorInBox(void) { - return (sBoxCursorArea == CURSOR_AREA_IN_BOX); + return (sCursorArea == CURSOR_AREA_IN_BOX); } -static void sub_80CEB40(void) +static void TryRefreshDisplayMon(void) { - sPSSData->setMosaic = (sIsMonBeingMoved == FALSE); + // If a Pokémon is currently being moved, don't start + // mosaic or update display. Keep displaying the + // currently held Pokémon. + sStorage->setMosaic = (sIsMonBeingMoved == FALSE); if (!sIsMonBeingMoved) { - switch (sBoxCursorArea) + // Update display Pokémon + switch (sCursorArea) { case CURSOR_AREA_IN_PARTY: - if (sBoxCursorPosition < PARTY_SIZE) + if (sCursorPosition < PARTY_SIZE) { - SetCursorMonData(&gPlayerParty[sBoxCursorPosition], MODE_PARTY); + SetDisplayMonData(&gPlayerParty[sCursorPosition], MODE_PARTY); break; } // fallthrough case CURSOR_AREA_BUTTONS: - case CURSOR_AREA_BOX: - SetCursorMonData(NULL, MODE_MOVE); + case CURSOR_AREA_BOX_TITLE: + SetDisplayMonData(NULL, MODE_MOVE); break; case CURSOR_AREA_IN_BOX: - SetCursorMonData(GetBoxedMonPtr(StorageGetCurrentBox(), sBoxCursorPosition), MODE_BOX); + SetDisplayMonData(GetBoxedMonPtr(StorageGetCurrentBox(), sCursorPosition), MODE_BOX); break; } } } -static void sub_80CEBDC(void) +static void ReshowDisplayMon(void) { if (sIsMonBeingMoved) - SetCursorMonData(&gUnknown_02039D14, MODE_PARTY); + SetDisplayMonData(&sSavedMovingMon, MODE_PARTY); else - sub_80CEB40(); + TryRefreshDisplayMon(); } -static void SetCursorMonData(void *pokemon, u8 mode) +static void SetDisplayMonData(void *pokemon, u8 mode) { u8 *txtPtr; u16 gender; bool8 sanityIsBadEgg; - sPSSData->cursorMonItem = 0; + sStorage->displayMonItemId = ITEM_NONE; gender = MON_MALE; sanityIsBadEgg = FALSE; if (mode == MODE_PARTY) { struct Pokemon *mon = (struct Pokemon *)pokemon; - sPSSData->cursorMonSpecies = GetMonData(mon, MON_DATA_SPECIES2); - if (sPSSData->cursorMonSpecies != SPECIES_NONE) + sStorage->displayMonSpecies = GetMonData(mon, MON_DATA_SPECIES2); + if (sStorage->displayMonSpecies != SPECIES_NONE) { sanityIsBadEgg = GetMonData(mon, MON_DATA_SANITY_IS_BAD_EGG); if (sanityIsBadEgg) - sPSSData->cursorMonIsEgg = TRUE; + sStorage->displayMonIsEgg = TRUE; else - sPSSData->cursorMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG); - - GetMonData(mon, MON_DATA_NICKNAME, sPSSData->cursorMonNick); - StringGetEnd10(sPSSData->cursorMonNick); - sPSSData->cursorMonLevel = GetMonData(mon, MON_DATA_LEVEL); - sPSSData->cursorMonMarkings = GetMonData(mon, MON_DATA_MARKINGS); - sPSSData->cursorMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY); - sPSSData->cursorMonPalette = GetMonFrontSpritePal(mon); + sStorage->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG); + + GetMonData(mon, MON_DATA_NICKNAME, sStorage->displayMonName); + StringGetEnd10(sStorage->displayMonName); + sStorage->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL); + sStorage->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS); + sStorage->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY); + sStorage->displayMonPalette = GetMonFrontSpritePal(mon); gender = GetMonGender(mon); - sPSSData->cursorMonItem = GetMonData(mon, MON_DATA_HELD_ITEM); + sStorage->displayMonItemId = GetMonData(mon, MON_DATA_HELD_ITEM); } } else if (mode == MODE_BOX) { struct BoxPokemon *boxMon = (struct BoxPokemon *)pokemon; - sPSSData->cursorMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2); - if (sPSSData->cursorMonSpecies != SPECIES_NONE) + sStorage->displayMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2); + if (sStorage->displayMonSpecies != SPECIES_NONE) { u32 otId = GetBoxMonData(boxMon, MON_DATA_OT_ID); sanityIsBadEgg = GetBoxMonData(boxMon, MON_DATA_SANITY_IS_BAD_EGG); if (sanityIsBadEgg) - sPSSData->cursorMonIsEgg = TRUE; + sStorage->displayMonIsEgg = TRUE; else - sPSSData->cursorMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG); + sStorage->displayMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG); - GetBoxMonData(boxMon, MON_DATA_NICKNAME, sPSSData->cursorMonNick); - StringGetEnd10(sPSSData->cursorMonNick); - sPSSData->cursorMonLevel = GetLevelFromBoxMonExp(boxMon); - sPSSData->cursorMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS); - sPSSData->cursorMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY); - sPSSData->cursorMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sPSSData->cursorMonSpecies, otId, sPSSData->cursorMonPersonality); - gender = GetGenderFromSpeciesAndPersonality(sPSSData->cursorMonSpecies, sPSSData->cursorMonPersonality); - sPSSData->cursorMonItem = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM); + GetBoxMonData(boxMon, MON_DATA_NICKNAME, sStorage->displayMonName); + StringGetEnd10(sStorage->displayMonName); + sStorage->displayMonLevel = GetLevelFromBoxMonExp(boxMon); + sStorage->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS); + sStorage->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY); + sStorage->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sStorage->displayMonSpecies, otId, sStorage->displayMonPersonality); + gender = GetGenderFromSpeciesAndPersonality(sStorage->displayMonSpecies, sStorage->displayMonPersonality); + sStorage->displayMonItemId = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM); } } else { - sPSSData->cursorMonSpecies = SPECIES_NONE; - sPSSData->cursorMonItem = 0; + sStorage->displayMonSpecies = SPECIES_NONE; + sStorage->displayMonItemId = ITEM_NONE; } - if (sPSSData->cursorMonSpecies == SPECIES_NONE) + if (sStorage->displayMonSpecies == SPECIES_NONE) { - StringFill(sPSSData->cursorMonNick, CHAR_SPACE, 5); - StringFill(sPSSData->cursorMonNickText, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonSpeciesName, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonGenderLvlText, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8); + StringFill(sStorage->displayMonName, CHAR_SPACE, 5); + StringFill(sStorage->displayMonNameText, CHAR_SPACE, 8); + StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8); + StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8); + StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8); } - else if (sPSSData->cursorMonIsEgg) + else if (sStorage->displayMonIsEgg) { if (sanityIsBadEgg) - StringCopyPadded(sPSSData->cursorMonNickText, sPSSData->cursorMonNick, CHAR_SPACE, 5); + StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5); else - StringCopyPadded(sPSSData->cursorMonNickText, gText_EggNickname, CHAR_SPACE, 8); + StringCopyPadded(sStorage->displayMonNameText, gText_EggNickname, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonSpeciesName, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonGenderLvlText, CHAR_SPACE, 8); - StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8); + StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8); + StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8); + StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8); } else { - if (sPSSData->cursorMonSpecies == SPECIES_NIDORAN_F || sPSSData->cursorMonSpecies == SPECIES_NIDORAN_M) + if (sStorage->displayMonSpecies == SPECIES_NIDORAN_F || sStorage->displayMonSpecies == SPECIES_NIDORAN_M) gender = MON_GENDERLESS; - StringCopyPadded(sPSSData->cursorMonNickText, sPSSData->cursorMonNick, CHAR_SPACE, 5); + StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5); - txtPtr = sPSSData->cursorMonSpeciesName; + txtPtr = sStorage->displayMonSpeciesName; *(txtPtr)++ = CHAR_SLASH; - StringCopyPadded(txtPtr, gSpeciesNames[sPSSData->cursorMonSpecies], CHAR_SPACE, 5); + StringCopyPadded(txtPtr, gSpeciesNames[sStorage->displayMonSpecies], CHAR_SPACE, 5); - txtPtr = sPSSData->cursorMonGenderLvlText; + txtPtr = sStorage->displayMonGenderLvlText; *(txtPtr)++ = EXT_CTRL_CODE_BEGIN; *(txtPtr)++ = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; switch (gender) @@ -6887,7 +6979,7 @@ static void SetCursorMonData(void *pokemon, u8 mode) *(txtPtr)++ = TEXT_COLOR_DARK_GRAY; *(txtPtr)++ = TEXT_COLOR_WHITE; *(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY; - *(txtPtr)++ = CHAR_UNK_SPACER; + *(txtPtr)++ = CHAR_GENDERLESS; break; } @@ -6900,27 +6992,35 @@ static void SetCursorMonData(void *pokemon, u8 mode) *(txtPtr++) = CHAR_EXTRA_SYMBOL; *(txtPtr++) = CHAR_LV_2; - txtPtr = ConvertIntToDecimalStringN(txtPtr, sPSSData->cursorMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3); + txtPtr = ConvertIntToDecimalStringN(txtPtr, sStorage->displayMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3); txtPtr[0] = CHAR_SPACE; txtPtr[1] = EOS; - if (sPSSData->cursorMonItem != 0) - StringCopyPadded(sPSSData->cursorMonItemName, ItemId_GetName(sPSSData->cursorMonItem), CHAR_SPACE, 8); + if (sStorage->displayMonItemId != ITEM_NONE) + StringCopyPadded(sStorage->displayMonItemName, ItemId_GetName(sStorage->displayMonItemId), CHAR_SPACE, 8); else - StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8); + StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8); } } + +//------------------------------------------------------------------------------ +// SECTION: Input handlers +// +// The functions below process context-dependent input +//------------------------------------------------------------------------------ + + static u8 HandleInput_InBox(void) { - switch (sPSSData->inBoxMovingMode) + switch (sStorage->inBoxMovingMode) { - case 0: + case MOVE_MODE_NORMAL: default: return InBoxInput_Normal(); - case 1: - return InBoxInput_GrabbingMultiple(); - case 2: + case MOVE_MODE_MULTIPLE_SELECTING: + return InBoxInput_SelectingMultiple(); + case MOVE_MODE_MULTIPLE_MOVING: return InBoxInput_MovingMultiple(); } } @@ -6933,208 +7033,209 @@ static u8 InBoxInput_Normal(void) do { - cursorArea = sBoxCursorArea; - cursorPosition = sBoxCursorPosition; - sPSSData->field_CD2 = 0; - sPSSData->field_CD3 = 0; - sPSSData->field_CD7 = 0; + cursorArea = sCursorArea; + cursorPosition = sCursorPosition; + sStorage->cursorVerticalWrap = 0; + sStorage->cursorHorizontalWrap = 0; + sStorage->cursorFlipTimer = 0; if (JOY_REPEAT(DPAD_UP)) { - retVal = TRUE; - if (sBoxCursorPosition >= IN_BOX_ROWS) + retVal = INPUT_MOVE_CURSOR; + if (sCursorPosition >= IN_BOX_COLUMNS) { - cursorPosition -= IN_BOX_ROWS; + cursorPosition -= IN_BOX_COLUMNS; } else { - cursorArea = CURSOR_AREA_BOX; + cursorArea = CURSOR_AREA_BOX_TITLE; cursorPosition = 0; } break; } else if (JOY_REPEAT(DPAD_DOWN)) { - retVal = TRUE; - cursorPosition += IN_BOX_ROWS; + retVal = INPUT_MOVE_CURSOR; + cursorPosition += IN_BOX_COLUMNS; if (cursorPosition >= IN_BOX_COUNT) { cursorArea = CURSOR_AREA_BUTTONS; cursorPosition -= IN_BOX_COUNT; cursorPosition /= 3; - sPSSData->field_CD2 = 1; - sPSSData->field_CD7 = 1; + sStorage->cursorVerticalWrap = 1; + sStorage->cursorFlipTimer = 1; } break; } else if (JOY_REPEAT(DPAD_LEFT)) { - retVal = TRUE; - if (sBoxCursorPosition % IN_BOX_ROWS != 0) + retVal = INPUT_MOVE_CURSOR; + if (sCursorPosition % IN_BOX_COLUMNS != 0) { cursorPosition--; } else { - sPSSData->field_CD3 = -1; - cursorPosition += (IN_BOX_ROWS - 1); + sStorage->cursorHorizontalWrap = -1; + cursorPosition += (IN_BOX_COLUMNS - 1); } break; } else if (JOY_REPEAT(DPAD_RIGHT)) { - retVal = TRUE; - if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0) + retVal = INPUT_MOVE_CURSOR; + if ((sCursorPosition + 1) % IN_BOX_COLUMNS != 0) { cursorPosition++; } else { - sPSSData->field_CD3 = 1; - cursorPosition -= (IN_BOX_ROWS - 1); + sStorage->cursorHorizontalWrap = 1; + cursorPosition -= (IN_BOX_COLUMNS - 1); } break; } else if (JOY_NEW(START_BUTTON)) { - retVal = TRUE; - cursorArea = CURSOR_AREA_BOX; + retVal = INPUT_MOVE_CURSOR; + cursorArea = CURSOR_AREA_BOX_TITLE; cursorPosition = 0; break; } - if ((JOY_NEW(A_BUTTON)) && sub_80CFA5C()) + if ((JOY_NEW(A_BUTTON)) && SetSelectionMenuTexts()) { - if (!sCanOnlyMove) - return 8; + if (!sAutoActionOn) + return INPUT_IN_MENU; - if (sPSSData->boxOption != BOX_OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE) + if (sStorage->boxOption != OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE) { - switch (sub_80CFF98(0)) + switch (GetMenuItemTextId(0)) { - case 1: - return 11; - case 2: - return 12; - case 3: - return 13; - case 4: - return 14; - case 5: - return 15; - case 12: - return 16; - case 13: - return 17; - case 15: - return 18; + case MENU_STORE: + return INPUT_DEPOSIT; + case MENU_WITHDRAW: + return INPUT_WITHDRAW; + case MENU_MOVE: + return INPUT_MOVE_MON; + case MENU_SHIFT: + return INPUT_SHIFT_MON; + case MENU_PLACE: + return INPUT_PLACE_MON; + case MENU_TAKE: + return INPUT_TAKE_ITEM; + case MENU_GIVE: + return INPUT_GIVE_ITEM; + case MENU_SWITCH: + return INPUT_SWITCH_ITEMS; } } else { - sPSSData->inBoxMovingMode = 1; - return 20; + sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_SELECTING; + return INPUT_MULTIMOVE_START; } } if (JOY_NEW(B_BUTTON)) - return 19; + return INPUT_PRESSED_B; if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR) { if (JOY_HELD(L_BUTTON)) - return 10; + return INPUT_SCROLL_LEFT; if (JOY_HELD(R_BUTTON)) - return 9; + return INPUT_SCROLL_RIGHT; } if (JOY_NEW(SELECT_BUTTON)) { - sub_80CFDC4(); - return 0; + ToggleCursorAutoAction(); + return INPUT_NONE; } - retVal = 0; + retVal = INPUT_NONE; } while (0); if (retVal) - sub_80CD894(cursorArea, cursorPosition); + SetCursorPosition(cursorArea, cursorPosition); return retVal; } -static u8 InBoxInput_GrabbingMultiple(void) +static u8 InBoxInput_SelectingMultiple(void) { if (JOY_HELD(A_BUTTON)) { if (JOY_REPEAT(DPAD_UP)) { - if (sBoxCursorPosition / IN_BOX_ROWS != 0) + if (sCursorPosition / IN_BOX_COLUMNS != 0) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - IN_BOX_ROWS); - return 21; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - IN_BOX_COLUMNS); + return INPUT_MULTIMOVE_CHANGE_SELECTION; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_REPEAT(DPAD_DOWN)) { - if (sBoxCursorPosition + IN_BOX_ROWS < IN_BOX_COUNT) + if (sCursorPosition + IN_BOX_COLUMNS < IN_BOX_COUNT) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + IN_BOX_ROWS); - return 21; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + IN_BOX_COLUMNS); + return INPUT_MULTIMOVE_CHANGE_SELECTION; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_REPEAT(DPAD_LEFT)) { - if (sBoxCursorPosition % IN_BOX_ROWS != 0) + if (sCursorPosition % IN_BOX_COLUMNS != 0) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - 1); - return 21; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - 1); + return INPUT_MULTIMOVE_CHANGE_SELECTION; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_REPEAT(DPAD_RIGHT)) { - if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0) + if ((sCursorPosition + 1) % IN_BOX_COLUMNS != 0) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + 1); - return 21; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + 1); + return INPUT_MULTIMOVE_CHANGE_SELECTION; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else { - return 0; + return INPUT_NONE; } } else { - if (sub_80D0BA4() == sBoxCursorPosition) + if (MultiMove_GetOrigin() == sCursorPosition) { - sPSSData->inBoxMovingMode = 0; - sPSSData->field_CB8->invisible = FALSE; - return 22; + // Doing a multiple mon selection but only chose 1 mon + sStorage->inBoxMovingMode = MOVE_MODE_NORMAL; + sStorage->cursorShadowSprite->invisible = FALSE; + return INPUT_MULTIMOVE_SINGLE; } else { - sIsMonBeingMoved = (sPSSData->cursorMonSpecies != SPECIES_NONE); - sPSSData->inBoxMovingMode = 2; + sIsMonBeingMoved = (sStorage->displayMonSpecies != SPECIES_NONE); + sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_MOVING; sMovingMonOrigBoxId = StorageGetCurrentBox(); - return 23; + return INPUT_MULTIMOVE_GRAB_SELECTION; } } } @@ -7143,80 +7244,80 @@ static u8 InBoxInput_MovingMultiple(void) { if (JOY_REPEAT(DPAD_UP)) { - if (sub_80D0580(0)) + if (MultiMove_TryMoveGroup(0)) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - IN_BOX_ROWS); - return 25; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - IN_BOX_COLUMNS); + return INPUT_MULTIMOVE_MOVE_MONS; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_REPEAT(DPAD_DOWN)) { - if (sub_80D0580(1)) + if (MultiMove_TryMoveGroup(1)) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + IN_BOX_ROWS); - return 25; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + IN_BOX_COLUMNS); + return INPUT_MULTIMOVE_MOVE_MONS; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_REPEAT(DPAD_LEFT)) { - if (sub_80D0580(2)) + if (MultiMove_TryMoveGroup(2)) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - 1); - return 25; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - 1); + return INPUT_MULTIMOVE_MOVE_MONS; } else { - return 10; + return INPUT_SCROLL_LEFT; } } else if (JOY_REPEAT(DPAD_RIGHT)) { - if (sub_80D0580(3)) + if (MultiMove_TryMoveGroup(3)) { - sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + 1); - return 25; + SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + 1); + return INPUT_MULTIMOVE_MOVE_MONS; } else { - return 9; + return INPUT_SCROLL_RIGHT; } } else if (JOY_NEW(A_BUTTON)) { - if (sub_80D0BC0()) + if (MultiMove_CanPlaceSelection()) { sIsMonBeingMoved = FALSE; - sPSSData->inBoxMovingMode = 0; - return 26; + sStorage->inBoxMovingMode = MOVE_MODE_NORMAL; + return INPUT_MULTIMOVE_PLACE_MONS; } else { - return 24; + return INPUT_MULTIMOVE_UNABLE; } } else if (JOY_NEW(B_BUTTON)) { - return 24; + return INPUT_MULTIMOVE_UNABLE; } else { if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR) { if (JOY_HELD(L_BUTTON)) - return 10; + return INPUT_SCROLL_LEFT; if (JOY_HELD(R_BUTTON)) - return 9; + return INPUT_SCROLL_RIGHT; } - return 0; + return INPUT_NONE; } } @@ -7229,47 +7330,47 @@ static u8 HandleInput_InParty(void) do { - cursorArea = sBoxCursorArea; - cursorPosition = sBoxCursorPosition; - sPSSData->field_CD3 = 0; - sPSSData->field_CD2 = 0; - sPSSData->field_CD7 = 0; + cursorArea = sCursorArea; + cursorPosition = sCursorPosition; + sStorage->cursorHorizontalWrap = 0; + sStorage->cursorVerticalWrap = 0; + sStorage->cursorFlipTimer = 0; gotoBox = FALSE; - retVal = 0; + retVal = INPUT_NONE; if (JOY_REPEAT(DPAD_UP)) { if (--cursorPosition < 0) cursorPosition = PARTY_SIZE; - if (cursorPosition != sBoxCursorPosition) - retVal = 1; + if (cursorPosition != sCursorPosition) + retVal = INPUT_MOVE_CURSOR; break; } else if (JOY_REPEAT(DPAD_DOWN)) { if (++cursorPosition > PARTY_SIZE) cursorPosition = 0; - if (cursorPosition != sBoxCursorPosition) - retVal = 1; + if (cursorPosition != sCursorPosition) + retVal = INPUT_MOVE_CURSOR; break; } - else if (JOY_REPEAT(DPAD_LEFT) && sBoxCursorPosition != 0) + else if (JOY_REPEAT(DPAD_LEFT) && sCursorPosition != 0) { - retVal = 1; - sPSSData->field_CD6 = sBoxCursorPosition; + retVal = INPUT_MOVE_CURSOR; + sStorage->cursorPrevHorizPos = sCursorPosition; cursorPosition = 0; break; } else if (JOY_REPEAT(DPAD_RIGHT)) { - if (sBoxCursorPosition == 0) + if (sCursorPosition == 0) { - retVal = 1; - cursorPosition = sPSSData->field_CD6; + retVal = INPUT_MOVE_CURSOR; + cursorPosition = sStorage->cursorPrevHorizPos; } else { - retVal = 6; + retVal = INPUT_HIDE_PARTY; cursorArea = CURSOR_AREA_IN_BOX; cursorPosition = 0; } @@ -7278,66 +7379,66 @@ static u8 HandleInput_InParty(void) if (JOY_NEW(A_BUTTON)) { - if (sBoxCursorPosition == PARTY_SIZE) + if (sCursorPosition == PARTY_SIZE) { - if (sPSSData->boxOption == BOX_OPTION_DEPOSIT) - return 4; + if (sStorage->boxOption == OPTION_DEPOSIT) + return INPUT_CLOSE_BOX; gotoBox = TRUE; } - else if (sub_80CFA5C()) + else if (SetSelectionMenuTexts()) { - if (!sCanOnlyMove) - return 8; + if (!sAutoActionOn) + return INPUT_IN_MENU; - switch (sub_80CFF98(0)) + switch (GetMenuItemTextId(0)) { - case 1: - return 11; - case 2: - return 12; - case 3: - return 13; - case 4: - return 14; - case 5: - return 15; - case 12: - return 16; - case 13: - return 17; - case 15: - return 18; + case MENU_STORE: + return INPUT_DEPOSIT; + case MENU_WITHDRAW: + return INPUT_WITHDRAW; + case MENU_MOVE: + return INPUT_MOVE_MON; + case MENU_SHIFT: + return INPUT_SHIFT_MON; + case MENU_PLACE: + return INPUT_PLACE_MON; + case MENU_TAKE: + return INPUT_TAKE_ITEM; + case MENU_GIVE: + return INPUT_GIVE_ITEM; + case MENU_SWITCH: + return INPUT_SWITCH_ITEMS; } } } if (JOY_NEW(B_BUTTON)) { - if (sPSSData->boxOption == BOX_OPTION_DEPOSIT) - return 19; + if (sStorage->boxOption == OPTION_DEPOSIT) + return INPUT_PRESSED_B; gotoBox = TRUE; } if (gotoBox) { - retVal = 6; + retVal = INPUT_HIDE_PARTY; cursorArea = CURSOR_AREA_IN_BOX; cursorPosition = 0; } else if (JOY_NEW(SELECT_BUTTON)) { - sub_80CFDC4(); - return 0; + ToggleCursorAutoAction(); + return INPUT_NONE; } } while (0); - if (retVal != 0) + if (retVal != INPUT_NONE) { - if (retVal != 6) - sub_80CD894(cursorArea, cursorPosition); + if (retVal != INPUT_HIDE_PARTY) + SetCursorPosition(cursorArea, cursorPosition); } return retVal; @@ -7351,64 +7452,64 @@ static u8 HandleInput_OnBox(void) do { - sPSSData->field_CD3 = 0; - sPSSData->field_CD2 = 0; - sPSSData->field_CD7 = 0; + sStorage->cursorHorizontalWrap = 0; + sStorage->cursorVerticalWrap = 0; + sStorage->cursorFlipTimer = 0; if (JOY_REPEAT(DPAD_UP)) { - retVal = 1; + retVal = INPUT_MOVE_CURSOR; cursorArea = CURSOR_AREA_BUTTONS; cursorPosition = 0; - sPSSData->field_CD7 = 1; + sStorage->cursorFlipTimer = 1; break; } else if (JOY_REPEAT(DPAD_DOWN)) { - retVal = 1; + retVal = INPUT_MOVE_CURSOR; cursorArea = CURSOR_AREA_IN_BOX; cursorPosition = 2; break; } if (JOY_HELD(DPAD_LEFT)) - return 10; + return INPUT_SCROLL_LEFT; if (JOY_HELD(DPAD_RIGHT)) - return 9; + return INPUT_SCROLL_RIGHT; if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR) { if (JOY_HELD(L_BUTTON)) - return 10; + return INPUT_SCROLL_LEFT; if (JOY_HELD(R_BUTTON)) - return 9; + return INPUT_SCROLL_RIGHT; } if (JOY_NEW(A_BUTTON)) { - sub_80CD1A8(FALSE); - AddBoxMenu(); - return 7; + AnimateBoxScrollArrows(FALSE); + AddBoxOptionsMenu(); + return INPUT_BOX_OPTIONS; } if (JOY_NEW(B_BUTTON)) - return 19; + return INPUT_PRESSED_B; if (JOY_NEW(SELECT_BUTTON)) { - sub_80CFDC4(); - return 0; + ToggleCursorAutoAction(); + return INPUT_NONE; } - retVal = 0; + retVal = INPUT_NONE; } while (0); - if (retVal) + if (retVal != INPUT_NONE) { - if (cursorArea != CURSOR_AREA_BOX) - sub_80CD1A8(FALSE); - sub_80CD894(cursorArea, cursorPosition); + if (cursorArea != CURSOR_AREA_BOX_TITLE) + AnimateBoxScrollArrows(FALSE); + SetCursorPosition(cursorArea, cursorPosition); } return retVal; @@ -7422,65 +7523,67 @@ static u8 HandleInput_OnButtons(void) do { - cursorArea = sBoxCursorArea; - cursorPosition = sBoxCursorPosition; - sPSSData->field_CD3 = 0; - sPSSData->field_CD2 = 0; - sPSSData->field_CD7 = 0; + cursorArea = sCursorArea; + cursorPosition = sCursorPosition; + sStorage->cursorHorizontalWrap = 0; + sStorage->cursorVerticalWrap = 0; + sStorage->cursorFlipTimer = 0; if (JOY_REPEAT(DPAD_UP)) { - retVal = 1; + retVal = INPUT_MOVE_CURSOR; cursorArea = CURSOR_AREA_IN_BOX; - sPSSData->field_CD2 = -1; - if (sBoxCursorPosition == 0) + sStorage->cursorVerticalWrap = -1; + if (sCursorPosition == 0) cursorPosition = IN_BOX_COUNT - 1 - 5; else cursorPosition = IN_BOX_COUNT - 1; - sPSSData->field_CD7 = 1; + sStorage->cursorFlipTimer = 1; break; } if (JOY_REPEAT(DPAD_DOWN | START_BUTTON)) { - retVal = 1; - cursorArea = CURSOR_AREA_BOX; + retVal = INPUT_MOVE_CURSOR; + cursorArea = CURSOR_AREA_BOX_TITLE; cursorPosition = 0; - sPSSData->field_CD7 = 1; + sStorage->cursorFlipTimer = 1; break; } if (JOY_REPEAT(DPAD_LEFT)) { - retVal = 1; + retVal = INPUT_MOVE_CURSOR; if (--cursorPosition < 0) cursorPosition = 1; break; } else if (JOY_REPEAT(DPAD_RIGHT)) { - retVal = 1; + retVal = INPUT_MOVE_CURSOR; if (++cursorPosition > 1) cursorPosition = 0; break; } + // Button was pressed, determine which if (JOY_NEW(A_BUTTON)) - return (cursorPosition == 0) ? 5 : 4; + return (cursorPosition == 0) ? INPUT_SHOW_PARTY : INPUT_CLOSE_BOX; + if (JOY_NEW(B_BUTTON)) - return 19; + return INPUT_PRESSED_B; if (JOY_NEW(SELECT_BUTTON)) { - sub_80CFDC4(); - return 0; + ToggleCursorAutoAction(); + return INPUT_NONE; } - retVal = 0; + retVal = INPUT_NONE; } while (0); - if (retVal != 0) - sub_80CD894(cursorArea, cursorPosition); + if (retVal != INPUT_NONE) + SetCursorPosition(cursorArea, cursorPosition); return retVal; } @@ -7491,255 +7594,262 @@ static u8 HandleInput(void) { u8 (*func)(void); s8 area; - } - static const inputFuncs[] = + } static const inputFuncs[] = { - {HandleInput_InBox, CURSOR_AREA_IN_BOX}, - {HandleInput_InParty, CURSOR_AREA_IN_PARTY}, - {HandleInput_OnBox, CURSOR_AREA_BOX}, + {HandleInput_InBox, CURSOR_AREA_IN_BOX}, + {HandleInput_InParty, CURSOR_AREA_IN_PARTY}, + {HandleInput_OnBox, CURSOR_AREA_BOX_TITLE}, {HandleInput_OnButtons, CURSOR_AREA_BUTTONS}, - {NULL, 0}, + {}, }; u16 i = 0; while (inputFuncs[i].func != NULL) { - if (inputFuncs[i].area == sBoxCursorArea) + if (inputFuncs[i].area == sCursorArea) return inputFuncs[i].func(); i++; } - return 0; + return INPUT_NONE; } -static void AddBoxMenu(void) +static void AddBoxOptionsMenu(void) { InitMenu(); - SetMenuText(9); - SetMenuText(10); - SetMenuText(11); - SetMenuText(0); + SetMenuText(MENU_JUMP); + SetMenuText(MENU_WALLPAPER); + SetMenuText(MENU_NAME); + SetMenuText(MENU_CANCEL); } -static u8 sub_80CFA5C(void) +static u8 SetSelectionMenuTexts(void) { InitMenu(); - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) - return sub_80CFA84(); + if (sStorage->boxOption != OPTION_MOVE_ITEMS) + return SetMenuTexts_Mon(); else - return sub_80CFB44(); + return SetMenuTexts_Item(); } -static bool8 sub_80CFA84(void) +static bool8 SetMenuTexts_Mon(void) { - u16 var0 = sub_80CD504(); + u16 species = GetSpeciesAtCursorPosition(); - switch (sPSSData->boxOption) + switch (sStorage->boxOption) { - case BOX_OPTION_DEPOSIT: - if (var0) - SetMenuText(1); + case OPTION_DEPOSIT: + if (species != SPECIES_NONE) + SetMenuText(MENU_STORE); else return FALSE; break; - case BOX_OPTION_WITHDRAW: - if (var0) - SetMenuText(2); + case OPTION_WITHDRAW: + if (species != SPECIES_NONE) + SetMenuText(MENU_WITHDRAW); else return FALSE; break; - case BOX_OPTION_MOVE_MONS: + case OPTION_MOVE_MONS: if (sIsMonBeingMoved) { - if (var0) - SetMenuText(4); + if (species != SPECIES_NONE) + SetMenuText(MENU_SHIFT); else - SetMenuText(5); + SetMenuText(MENU_PLACE); } else { - if (var0) - SetMenuText(3); + if (species != SPECIES_NONE) + SetMenuText(MENU_MOVE); else return FALSE; } break; - case BOX_OPTION_MOVE_ITEMS: + case OPTION_MOVE_ITEMS: default: return FALSE; } - SetMenuText(6); - if (sPSSData->boxOption == BOX_OPTION_MOVE_MONS) + SetMenuText(MENU_SUMMARY); + if (sStorage->boxOption == OPTION_MOVE_MONS) { - if (!sBoxCursorArea) - SetMenuText(2); + if (sCursorArea == CURSOR_AREA_IN_BOX) + SetMenuText(MENU_WITHDRAW); else - SetMenuText(1); + SetMenuText(MENU_STORE); } - SetMenuText(8); - SetMenuText(7); - SetMenuText(0); + SetMenuText(MENU_MARK); + SetMenuText(MENU_RELEASE); + SetMenuText(MENU_CANCEL); return TRUE; } -static bool8 sub_80CFB44(void) +static bool8 SetMenuTexts_Item(void) { - if (sPSSData->cursorMonSpecies == SPECIES_EGG) + if (sStorage->displayMonSpecies == SPECIES_EGG) return FALSE; - if (!IsActiveItemMoving()) + if (!IsMovingItem()) { - if (sPSSData->cursorMonItem == 0) + if (sStorage->displayMonItemId == ITEM_NONE) { - if (sPSSData->cursorMonSpecies == SPECIES_NONE) + if (sStorage->displayMonSpecies == SPECIES_NONE) return FALSE; - SetMenuText(14); + SetMenuText(MENU_GIVE_2); } else { - if (!ItemIsMail(sPSSData->cursorMonItem)) + if (!ItemIsMail(sStorage->displayMonItemId)) { - SetMenuText(12); - SetMenuText(16); + SetMenuText(MENU_TAKE); + SetMenuText(MENU_BAG); } - SetMenuText(17); + SetMenuText(MENU_INFO); } } else { - if (sPSSData->cursorMonItem == 0) + if (sStorage->displayMonItemId == ITEM_NONE) { - if (sPSSData->cursorMonSpecies == SPECIES_NONE) + if (sStorage->displayMonSpecies == SPECIES_NONE) return FALSE; - SetMenuText(13); + SetMenuText(MENU_GIVE); } else { - if (ItemIsMail(sPSSData->cursorMonItem) == TRUE) + if (ItemIsMail(sStorage->displayMonItemId) == TRUE) return FALSE; - SetMenuText(15); + SetMenuText(MENU_SWITCH); } } - SetMenuText(0); + SetMenuText(MENU_CANCEL); return TRUE; } -static void sub_80CFBF4(struct Sprite *sprite) + +//------------------------------------------------------------------------------ +// SECTION: Cursor +// +// The functions below handle a few of the generic cursor features. +//------------------------------------------------------------------------------ + + +static void SpriteCB_CursorShadow(struct Sprite *sprite) { - sprite->pos1.x = sPSSData->field_CB4->pos1.x; - sprite->pos1.y = sPSSData->field_CB4->pos1.y + 20; + sprite->pos1.x = sStorage->cursorSprite->pos1.x; + sprite->pos1.y = sStorage->cursorSprite->pos1.y + 20; } -static void sub_80CFC14(void) +static void CreateCursorSprites(void) { u16 x, y; u8 spriteId; u8 priority, subpriority; struct SpriteSheet spriteSheets[] = { - {gHandCursorTiles, 0x800, 0}, - {gHandCursorShadowTiles, 0x80, 1}, + {sHandCursor_Gfx, 0x800, GFXTAG_CURSOR}, + {sHandCursorShadow_Gfx, 0x80, GFXTAG_CURSOR_SHADOW}, {} }; struct SpritePalette spritePalettes[] = { - {gHandCursorPalette, TAG_PAL_DAC7}, + {sHandCursor_Pal, PALTAG_MISC_1}, {} }; - static const struct OamData sOamData_857BA0C = + static const struct OamData sOamData_Cursor = { .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .priority = 1, }; - static const struct OamData sOamData_857BA14 = + static const struct OamData sOamData_CursorShadow = { .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .priority = 1, }; - static const union AnimCmd sSpriteAnim_857BA1C[] = + static const union AnimCmd sAnim_Cursor_Bouncing[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(16, 30), ANIMCMD_JUMP(0) }; - static const union AnimCmd sSpriteAnim_857BA28[] = + static const union AnimCmd sAnim_Cursor_Still[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; - static const union AnimCmd sSpriteAnim_857BA30[] = + static const union AnimCmd sAnim_Cursor_Open[] = { ANIMCMD_FRAME(32, 5), ANIMCMD_END }; - static const union AnimCmd sSpriteAnim_857BA38[] = + static const union AnimCmd sAnim_Cursor_Fist[] = { ANIMCMD_FRAME(48, 5), ANIMCMD_END }; - static const union AnimCmd *const sSpriteAnimTable_857BA40[] = + static const union AnimCmd *const sAnims_Cursor[] = { - sSpriteAnim_857BA1C, - sSpriteAnim_857BA28, - sSpriteAnim_857BA30, - sSpriteAnim_857BA38 + [CURSOR_ANIM_BOUNCE] = sAnim_Cursor_Bouncing, + [CURSOR_ANIM_STILL] = sAnim_Cursor_Still, + [CURSOR_ANIM_OPEN] = sAnim_Cursor_Open, + [CURSOR_ANIM_FIST] = sAnim_Cursor_Fist }; - static const struct SpriteTemplate gSpriteTemplate_857BA50 = + static const struct SpriteTemplate sSpriteTemplate_Cursor = { - .tileTag = TAG_TILE_0, - .paletteTag = TAG_PAL_WAVEFORM, - .oam = &sOamData_857BA0C, - .anims = sSpriteAnimTable_857BA40, + .tileTag = GFXTAG_CURSOR, + .paletteTag = PALTAG_MISC_2, + .oam = &sOamData_Cursor, + .anims = sAnims_Cursor, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; - static const struct SpriteTemplate gSpriteTemplate_857BA68 = + static const struct SpriteTemplate sSpriteTemplate_CursorShadow = { - .tileTag = TAG_TILE_1, - .paletteTag = TAG_PAL_WAVEFORM, - .oam = &sOamData_857BA14, + .tileTag = GFXTAG_CURSOR_SHADOW, + .paletteTag = PALTAG_MISC_2, + .oam = &sOamData_CursorShadow, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80CFBF4, + .callback = SpriteCB_CursorShadow, }; LoadSpriteSheets(spriteSheets); LoadSpritePalettes(spritePalettes); - sPSSData->field_CD8[0] = IndexOfSpritePaletteTag(TAG_PAL_WAVEFORM); - sPSSData->field_CD8[1] = IndexOfSpritePaletteTag(TAG_PAL_DAC7); + sStorage->cursorPalNums[0] = IndexOfSpritePaletteTag(PALTAG_MISC_2); // White hand, normal + sStorage->cursorPalNums[1] = IndexOfSpritePaletteTag(PALTAG_MISC_1); // Yellow hand, when auto-action is on - sub_80CD444(sBoxCursorArea, sBoxCursorPosition, &x, &y); - spriteId = CreateSprite(&gSpriteTemplate_857BA50, x, y, 6); + GetCursorCoordsByPos(sCursorArea, sCursorPosition, &x, &y); + spriteId = CreateSprite(&sSpriteTemplate_Cursor, x, y, 6); if (spriteId != MAX_SPRITES) { - sPSSData->field_CB4 = &gSprites[spriteId]; - sPSSData->field_CB4->oam.paletteNum = sPSSData->field_CD8[sCanOnlyMove]; - sPSSData->field_CB4->oam.priority = 1; + sStorage->cursorSprite = &gSprites[spriteId]; + sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn]; + sStorage->cursorSprite->oam.priority = 1; if (sIsMonBeingMoved) - StartSpriteAnim(sPSSData->field_CB4, 3); + StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST); } else { - sPSSData->field_CB4 = NULL; + sStorage->cursorSprite = NULL; } - if (sBoxCursorArea == CURSOR_AREA_IN_PARTY) + if (sCursorArea == CURSOR_AREA_IN_PARTY) { subpriority = 13; priority = 1; @@ -7750,184 +7860,197 @@ static void sub_80CFC14(void) priority = 2; } - spriteId = CreateSprite(&gSpriteTemplate_857BA68, 0, 0, subpriority); + spriteId = CreateSprite(&sSpriteTemplate_CursorShadow, 0, 0, subpriority); if (spriteId != MAX_SPRITES) { - sPSSData->field_CB8 = &gSprites[spriteId]; - sPSSData->field_CB8->oam.priority = priority; - if (sBoxCursorArea) - sPSSData->field_CB8->invisible = 1; + sStorage->cursorShadowSprite = &gSprites[spriteId]; + sStorage->cursorShadowSprite->oam.priority = priority; + if (sCursorArea) + sStorage->cursorShadowSprite->invisible = TRUE; } else { - sPSSData->field_CB8 = NULL; + sStorage->cursorShadowSprite = NULL; } } -static void sub_80CFDC4(void) +static void ToggleCursorAutoAction(void) { - sCanOnlyMove = !sCanOnlyMove; - sPSSData->field_CB4->oam.paletteNum = sPSSData->field_CD8[sCanOnlyMove]; + sAutoActionOn = !sAutoActionOn; + sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn]; } -static u8 GetBoxCursorPosition(void) +static u8 GetCursorPosition(void) { - return sBoxCursorPosition; + return sCursorPosition; } -static void sub_80CFE14(u8 *arg0, u8 *arg1) +static void GetCursorBoxColumnAndRow(u8 *column, u8 *row) { - if (sBoxCursorArea == CURSOR_AREA_IN_BOX) + if (sCursorArea == CURSOR_AREA_IN_BOX) { - *arg0 = sBoxCursorPosition % IN_BOX_ROWS; - *arg1 = sBoxCursorPosition / IN_BOX_ROWS; + *column = sCursorPosition % IN_BOX_COLUMNS; + *row = sCursorPosition / IN_BOX_COLUMNS; } else { - *arg0 = 0; - *arg1 = 0; + *column = 0; + *row = 0; } } -static void sub_80CFE54(u8 animNum) +static void StartCursorAnim(u8 animNum) { - StartSpriteAnim(sPSSData->field_CB4, animNum); + StartSpriteAnim(sStorage->cursorSprite, animNum); } -static u8 sub_80CFE78(void) +// Unused +static u8 GetMovingMonOriginalBoxId(void) { return sMovingMonOrigBoxId; } -static void sub_80CFE84(void) +static void SetCursorPriorityTo1(void) { - sPSSData->field_CB4->oam.priority = 1; + sStorage->cursorSprite->oam.priority = 1; } -static void sub_80CFEA8(void) +static void TryHideItemAtCursor(void) { - if (sBoxCursorArea == CURSOR_AREA_IN_BOX) - sub_80D0E50(CURSOR_AREA_IN_BOX, sBoxCursorPosition); + if (sCursorArea == CURSOR_AREA_IN_BOX) + TryHideItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition); } -static void sub_80CFECC(void) +static void TryShowItemAtCursor(void) { - if (sBoxCursorArea == CURSOR_AREA_IN_BOX) - sub_80D0D8C(CURSOR_AREA_IN_BOX, sBoxCursorPosition); + if (sCursorArea == CURSOR_AREA_IN_BOX) + TryLoadItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition); } + +//------------------------------------------------------------------------------ +// SECTION: Menu +// +// The functions below handle the generic options menu that comes up whenever +// something in the PC is selected. +//------------------------------------------------------------------------------ + + static void InitMenu(void) { - sPSSData->menuItemsCount = 0; - sPSSData->menuWidth = 0; - sPSSData->menuWindow.bg = 0; - sPSSData->menuWindow.paletteNum = 15; - sPSSData->menuWindow.baseBlock = 92; -} - -static const u8 *const gUnknown_0857BA80[] = -{ - gPCText_Cancel, - gPCText_Store, - gPCText_Withdraw, - gPCText_Move, - gPCText_Shift, - gPCText_Place, - gPCText_Summary, - gPCText_Release, - gPCText_Mark, - gPCText_Jump, - gPCText_Wallpaper, - gPCText_Name, - gPCText_Take, - gPCText_Give, - gPCText_Give, - gPCText_Switch, - gPCText_Bag, - gPCText_Info, - gPCText_Scenery1, - gPCText_Scenery2, - gPCText_Scenery3, - gPCText_Etcetera, - gPCText_Friends, - gPCText_Forest, - gPCText_City, - gPCText_Desert, - gPCText_Savanna, - gPCText_Crag, - gPCText_Volcano, - gPCText_Snow, - gPCText_Cave, - gPCText_Beach, - gPCText_Seafloor, - gPCText_River, - gPCText_Sky, - gPCText_PolkaDot, - gPCText_Pokecenter, - gPCText_Machine, - gPCText_Simple, + sStorage->menuItemsCount = 0; + sStorage->menuWidth = 0; + sStorage->menuWindow.bg = 0; + sStorage->menuWindow.paletteNum = 15; + sStorage->menuWindow.baseBlock = 92; +} + +static const u8 *const sMenuTexts[] = +{ + [MENU_CANCEL] = gPCText_Cancel, + [MENU_STORE] = gPCText_Store, + [MENU_WITHDRAW] = gPCText_Withdraw, + [MENU_MOVE] = gPCText_Move, + [MENU_SHIFT] = gPCText_Shift, + [MENU_PLACE] = gPCText_Place, + [MENU_SUMMARY] = gPCText_Summary, + [MENU_RELEASE] = gPCText_Release, + [MENU_MARK] = gPCText_Mark, + [MENU_JUMP] = gPCText_Jump, + [MENU_WALLPAPER] = gPCText_Wallpaper, + [MENU_NAME] = gPCText_Name, + [MENU_TAKE] = gPCText_Take, + [MENU_GIVE] = gPCText_Give, + [MENU_GIVE_2] = gPCText_Give, + [MENU_SWITCH] = gPCText_Switch, + [MENU_BAG] = gPCText_Bag, + [MENU_INFO] = gPCText_Info, + [MENU_SCENERY_1] = gPCText_Scenery1, + [MENU_SCENERY_2] = gPCText_Scenery2, + [MENU_SCENERY_3] = gPCText_Scenery3, + [MENU_ETCETERA] = gPCText_Etcetera, + [MENU_FRIENDS] = gPCText_Friends, + [MENU_FOREST] = gPCText_Forest, + [MENU_CITY] = gPCText_City, + [MENU_DESERT] = gPCText_Desert, + [MENU_SAVANNA] = gPCText_Savanna, + [MENU_CRAG] = gPCText_Crag, + [MENU_VOLCANO] = gPCText_Volcano, + [MENU_SNOW] = gPCText_Snow, + [MENU_CAVE] = gPCText_Cave, + [MENU_BEACH] = gPCText_Beach, + [MENU_SEAFLOOR] = gPCText_Seafloor, + [MENU_RIVER] = gPCText_River, + [MENU_SKY] = gPCText_Sky, + [MENU_POLKADOT] = gPCText_PolkaDot, + [MENU_POKECENTER] = gPCText_Pokecenter, + [MENU_MACHINE] = gPCText_Machine, + [MENU_SIMPLE] = gPCText_Simple, }; static void SetMenuText(u8 textId) { - if (sPSSData->menuItemsCount < 7) + if (sStorage->menuItemsCount < ARRAY_COUNT(sStorage->menuItems)) { u8 len; - struct StorageMenu *menu = &sPSSData->menuItems[sPSSData->menuItemsCount]; + struct StorageMenu *menu = &sStorage->menuItems[sStorage->menuItemsCount]; - menu->text = gUnknown_0857BA80[textId]; + menu->text = sMenuTexts[textId]; menu->textId = textId; len = StringLength(menu->text); - if (len > sPSSData->menuWidth) - sPSSData->menuWidth = len; + if (len > sStorage->menuWidth) + sStorage->menuWidth = len; - sPSSData->menuItemsCount++; + sStorage->menuItemsCount++; } } -static s8 sub_80CFF98(u8 arg0) +static s8 GetMenuItemTextId(u8 menuIdx) { - if (arg0 >= sPSSData->menuItemsCount) + if (menuIdx >= sStorage->menuItemsCount) return -1; else - return sPSSData->menuItems[arg0].textId; + return sStorage->menuItems[menuIdx].textId; } static void AddMenu(void) { - sPSSData->menuWindow.width = sPSSData->menuWidth + 2; - sPSSData->menuWindow.height = 2 * sPSSData->menuItemsCount; - sPSSData->menuWindow.tilemapLeft = 29 - sPSSData->menuWindow.width; - sPSSData->menuWindow.tilemapTop = 15 - sPSSData->menuWindow.height; - sPSSData->field_CB0 = AddWindow(&sPSSData->menuWindow); - ClearWindowTilemap(sPSSData->field_CB0); - DrawStdFrameWithCustomTileAndPalette(sPSSData->field_CB0, FALSE, 11, 14); - PrintMenuTable(sPSSData->field_CB0, sPSSData->menuItemsCount, (void*)sPSSData->menuItems); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sPSSData->field_CB0, sPSSData->menuItemsCount, 0); + sStorage->menuWindow.width = sStorage->menuWidth + 2; + sStorage->menuWindow.height = 2 * sStorage->menuItemsCount; + sStorage->menuWindow.tilemapLeft = 29 - sStorage->menuWindow.width; + sStorage->menuWindow.tilemapTop = 15 - sStorage->menuWindow.height; + sStorage->menuWindowId = AddWindow(&sStorage->menuWindow); + ClearWindowTilemap(sStorage->menuWindowId); + DrawStdFrameWithCustomTileAndPalette(sStorage->menuWindowId, FALSE, 11, 14); + PrintMenuTable(sStorage->menuWindowId, sStorage->menuItemsCount, (void*)sStorage->menuItems); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorage->menuWindowId, sStorage->menuItemsCount, 0); ScheduleBgCopyTilemapToVram(0); - sPSSData->field_CAE = 0; + sStorage->menuUnusedField = 0; } -static bool8 sub_80D00A8(void) +// Called after AddMenu to determine whether or not the handler callback should +// wait to move on to the next state. Evidently there was no need to wait, and +// now it always returns FALSE +static bool8 IsMenuLoading(void) { return FALSE; } -static s16 sub_80D00AC(void) +static s16 HandleMenuInput(void) { - s32 textId = -2; + s32 input = MENU_NOTHING_CHOSEN; do { if (JOY_NEW(A_BUTTON)) { - textId = Menu_GetCursorPos(); + input = Menu_GetCursorPos(); break; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); - textId = -1; + input = MENU_B_PRESSED; } if (JOY_NEW(DPAD_UP)) @@ -7942,26 +8065,32 @@ static s16 sub_80D00AC(void) } } while (0); - if (textId != -2) - sub_80D013C(); + if (input != MENU_NOTHING_CHOSEN) + RemoveMenu(); - if (textId >= 0) - textId = sPSSData->menuItems[textId].textId; + if (input >= 0) + input = sStorage->menuItems[input].textId; - return textId; + return input; } -static void sub_80D013C(void) +static void RemoveMenu(void) { - ClearStdWindowAndFrameToTransparent(sPSSData->field_CB0, TRUE); - RemoveWindow(sPSSData->field_CB0); + ClearStdWindowAndFrameToTransparent(sStorage->menuWindowId, TRUE); + RemoveWindow(sStorage->menuWindowId); } -// The functions below handle moving and grabbing multiple mons at once. -// The icons are converted to background 0 which coordinates are changed while moving mons. -// There is also a bit of math involved in determining how many column/rows of mons to grab/move. -static const struct WindowTemplate gUnknown_0857BB1C = +//------------------------------------------------------------------------------ +// SECTION: MultiMove +// +// The functions below handle moving and selecting multiple Pokémon at once. +// The icon sprites are moved to bg 0, and this bg is manipulated to move +// them as a group. +//------------------------------------------------------------------------------ + + +static const struct WindowTemplate sWindowTemplate_MultiMove = { .bg = 0, .tilemapLeft = 10, @@ -7974,34 +8103,33 @@ static const struct WindowTemplate gUnknown_0857BB1C = EWRAM_DATA static struct { - u8 field_0; + u8 funcId; u8 state; - u8 fromRow; u8 fromColumn; - u8 toRow; + u8 fromRow; u8 toColumn; - u8 field_6; - u8 field_7; - u8 minRow; + u8 toRow; + u8 cursorColumn; + u8 cursorRow; u8 minColumn; + u8 minRow; + u8 columnsTotal; u8 rowsTotal; - u8 columsTotal; u16 bgX; u16 bgY; - u16 field_10; + u16 bgMoveSteps; struct BoxPokemon boxMons[IN_BOX_COUNT]; -} -*sMoveMonsPtr = NULL; +} *sMultiMove = NULL; -static bool8 sub_80D0164(void) +static bool8 MultiMove_Init(void) { - sMoveMonsPtr = Alloc(sizeof(*sMoveMonsPtr)); - if (sMoveMonsPtr != NULL) + sMultiMove = Alloc(sizeof(*sMultiMove)); + if (sMultiMove != NULL) { - sPSSData->field_2200 = AddWindow8Bit(&gUnknown_0857BB1C); - if (sPSSData->field_2200 != 0xFF) + sStorage->multiMoveWindowId = AddWindow8Bit(&sWindowTemplate_MultiMove); + if (sStorage->multiMoveWindowId != WINDOW_NONE) { - FillWindowPixelBuffer(sPSSData->field_2200, PIXEL_FILL(0)); + FillWindowPixelBuffer(sStorage->multiMoveWindowId, PIXEL_FILL(0)); return TRUE; } } @@ -8009,64 +8137,64 @@ static bool8 sub_80D0164(void) return FALSE; } -static void sub_80D01B8(void) +static void MultiMove_Free(void) { - if (sMoveMonsPtr != NULL) - Free(sMoveMonsPtr); + if (sMultiMove != NULL) + Free(sMultiMove); } -static void sub_80D01D0(u8 arg0) +static void MultiMove_SetFunction(u8 id) { - sMoveMonsPtr->field_0 = arg0; - sMoveMonsPtr->state = 0; + sMultiMove->funcId = id; + sMultiMove->state = 0; } -static bool8 sub_80D01E4(void) +// Returns TRUE if the called function has more to do, FALSE otherwise +static bool8 MultiMove_RunFunction(void) { - switch (sMoveMonsPtr->field_0) + switch (sMultiMove->funcId) { - case 0: - return sub_80D024C(); - case 1: - return sub_80D0344(); - case 2: - return sub_80D03B0(); - case 3: - return sub_80D0420(); - case 4: - return sub_80D04A0(); - case 5: - return sub_80D04C8(); + case MULTIMOVE_START: + return MultiMove_Start(); + case MULTIMOVE_CANCEL: + return MultiMove_Cancel(); + case MULTIMOVE_CHANGE_SELECTION: + return MultiMove_ChangeSelection(); + case MULTIMOVE_GRAB_SELECTION: + return MultiMove_GrabSelection(); + case MULTIMOVE_MOVE_MONS: + return MultiMove_MoveMons(); + case MULTIMOVE_PLACE_MONS: + return MultiMove_PlaceMons(); } - return FALSE; } -static bool8 sub_80D024C(void) +static bool8 MultiMove_Start(void) { - switch (sMoveMonsPtr->state) + switch (sMultiMove->state) { case 0: HideBg(0); sub_80D304C(0x80); - sMoveMonsPtr->state++; + sMultiMove->state++; break; case 1: - sub_80CFE14(&sMoveMonsPtr->fromRow, &sMoveMonsPtr->fromColumn); - sMoveMonsPtr->toRow = sMoveMonsPtr->fromRow; - sMoveMonsPtr->toColumn = sMoveMonsPtr->fromColumn; + GetCursorBoxColumnAndRow(&sMultiMove->fromColumn, &sMultiMove->fromRow); + sMultiMove->toColumn = sMultiMove->fromColumn; + sMultiMove->toRow = sMultiMove->fromRow; ChangeBgX(0, -1024, 0); ChangeBgY(0, -1024, 0); FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); - FillWindowPixelBuffer8Bit(sPSSData->field_2200, PIXEL_FILL(0)); - sub_80D07B0(sMoveMonsPtr->fromRow, sMoveMonsPtr->fromColumn); + FillWindowPixelBuffer8Bit(sStorage->multiMoveWindowId, PIXEL_FILL(0)); + MultiMove_SetIconToBg(sMultiMove->fromColumn, sMultiMove->fromRow); SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1); - PutWindowTilemap(sPSSData->field_2200); - CopyWindowToVram8Bit(sPSSData->field_2200, 3); + PutWindowTilemap(sStorage->multiMoveWindowId); + CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 3); BlendPalettes(0x3F00, 8, RGB_WHITE); - sub_80CFE54(2); + StartCursorAnim(CURSOR_ANIM_OPEN); SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR); - sMoveMonsPtr->state++; + sMultiMove->state++; break; case 2: if (!IsDma3ManagerBusyWithBgCopy()) @@ -8080,23 +8208,23 @@ static bool8 sub_80D024C(void) return TRUE; } -static bool8 sub_80D0344(void) +static bool8 MultiMove_Cancel(void) { - switch (sMoveMonsPtr->state) + switch (sMultiMove->state) { case 0: HideBg(0); - sMoveMonsPtr->state++; + sMultiMove->state++; break; case 1: - sub_80D0B5C(); - sub_80CFE54(0); - sMoveMonsPtr->state++; + MultiMove_ResetBg(); + StartCursorAnim(CURSOR_ANIM_BOUNCE); + sMultiMove->state++; break; case 2: if (!IsDma3ManagerBusyWithBgCopy()) { - sub_80CFE84(); + SetCursorPriorityTo1(); LoadPalette(GetTextWindowPalette(3), 0xD0, 0x20); ShowBg(0); return FALSE; @@ -8107,19 +8235,19 @@ static bool8 sub_80D0344(void) return TRUE; } -static bool8 sub_80D03B0(void) +static bool8 MultiMove_ChangeSelection(void) { - switch (sMoveMonsPtr->state) + switch (sMultiMove->state) { case 0: - if (!sub_80CD554()) + if (!UpdateCursorPos()) { - sub_80CFE14(&sMoveMonsPtr->field_6, &sMoveMonsPtr->field_7); - sub_80D062C(); - sMoveMonsPtr->toRow = sMoveMonsPtr->field_6; - sMoveMonsPtr->toColumn = sMoveMonsPtr->field_7; - CopyWindowToVram8Bit(sPSSData->field_2200, 2); - sMoveMonsPtr->state++; + GetCursorBoxColumnAndRow(&sMultiMove->cursorColumn, &sMultiMove->cursorRow); + MultiMove_UpdateSelectedIcons(); + sMultiMove->toColumn = sMultiMove->cursorColumn; + sMultiMove->toRow = sMultiMove->cursorRow; + CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 2); + sMultiMove->state++; } break; case 1: @@ -8129,207 +8257,198 @@ static bool8 sub_80D03B0(void) return TRUE; } -static bool8 sub_80D0420(void) +static bool8 MultiMove_GrabSelection(void) { - u8 var1, var2; + bool8 movingBg, movingMon; - switch (sMoveMonsPtr->state) + switch (sMultiMove->state) { case 0: - sub_80D08CC(); - sub_80D09A4(); - sub_80CDC64(FALSE); - sMoveMonsPtr->state++; + MultiMove_GetMonsFromSelection(); + MultiMove_RemoveMonsFromBox(); + InitMultiMonPlaceChange(FALSE); + sMultiMove->state++; break; case 1: if (!DoMonPlaceChange()) { - sub_80CFE54(3); - sub_80D0884(0, 256, 8); - sub_80CDC64(TRUE); - sMoveMonsPtr->state++; + StartCursorAnim(CURSOR_ANIM_FIST); + MultiMove_InitMove(0, 256, 8); + InitMultiMonPlaceChange(TRUE); + sMultiMove->state++; } break; case 2: - var1 = sub_80D0894(); - var2 = DoMonPlaceChange(); - if (!var1 && !var2) - return FALSE; + movingBg = MultiMove_UpdateMove(); + movingMon = DoMonPlaceChange(); + if (!movingBg && !movingMon) + return FALSE; // Finished break; } return TRUE; } -static bool8 sub_80D04A0(void) +static bool8 MultiMove_MoveMons(void) { - u8 var1 = sub_80CD554(); - u8 var2 = sub_80D0894(); + bool8 movingCursor = UpdateCursorPos(); + bool8 movingBg = MultiMove_UpdateMove(); - if (!var1 && !var2) + if (!movingCursor && !movingBg) return FALSE; else return TRUE; } -static bool8 sub_80D04C8(void) +static bool8 MultiMove_PlaceMons(void) { - switch (sMoveMonsPtr->state) + switch (sMultiMove->state) { case 0: - sub_80D0AAC(); - sub_80D0884(0, -256, 8); - sub_80CDC64(FALSE); - sMoveMonsPtr->state++; + MultiMove_SetPlacedMonData(); + MultiMove_InitMove(0, -256, 8); + InitMultiMonPlaceChange(FALSE); + sMultiMove->state++; break; case 1: - if (!DoMonPlaceChange() && !sub_80D0894()) + if (!DoMonPlaceChange() && !MultiMove_UpdateMove()) { - sub_80D0A1C(); - sub_80CFE54(2); - sub_80CDC64(TRUE); + MultiMove_CreatePlacedMonIcons(); + StartCursorAnim(CURSOR_ANIM_OPEN); + InitMultiMonPlaceChange(TRUE); HideBg(0); - sMoveMonsPtr->state++; + sMultiMove->state++; } break; case 2: if (!DoMonPlaceChange()) { - sub_80CFE54(0); - sub_80D0B5C(); - sMoveMonsPtr->state++; + StartCursorAnim(CURSOR_ANIM_BOUNCE); + MultiMove_ResetBg(); + sMultiMove->state++; } break; case 3: if (!IsDma3ManagerBusyWithBgCopy()) { LoadPalette(GetTextWindowPalette(3), 0xD0, 0x20); - sub_80CFE84(); + SetCursorPriorityTo1(); ShowBg(0); return FALSE; } break; } - return TRUE; } -static bool8 sub_80D0580(u8 arg0) +// Returns TRUE if the movement was successful, FALSE otherwise +static bool8 MultiMove_TryMoveGroup(u8 dir) { - switch (arg0) + switch (dir) { - case 0: - if (sMoveMonsPtr->minColumn == 0) + case 0: // Up + if (sMultiMove->minRow == 0) return FALSE; - sMoveMonsPtr->minColumn--; - sub_80D0884(0, 1024, 6); + sMultiMove->minRow--; + MultiMove_InitMove(0, 1024, 6); break; - case 1: - if (sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal >= 5) + case 1: // Down + if (sMultiMove->minRow + sMultiMove->rowsTotal >= IN_BOX_ROWS) return FALSE; - sMoveMonsPtr->minColumn++; - sub_80D0884(0, -1024, 6); + sMultiMove->minRow++; + MultiMove_InitMove(0, -1024, 6); break; - case 2: - if (sMoveMonsPtr->minRow == 0) + case 2: // Left + if (sMultiMove->minColumn == 0) return FALSE; - sMoveMonsPtr->minRow--; - sub_80D0884(1024, 0, 6); + sMultiMove->minColumn--; + MultiMove_InitMove(1024, 0, 6); break; - case 3: - if (sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal > 5) + case 3: // Right + if (sMultiMove->minColumn + sMultiMove->columnsTotal >= IN_BOX_COLUMNS) return FALSE; - sMoveMonsPtr->minRow++; - sub_80D0884(-1024, 0, 6); + sMultiMove->minColumn++; + MultiMove_InitMove(-1024, 0, 6); break; } - return TRUE; } -static void sub_80D062C(void) +static void MultiMove_UpdateSelectedIcons(void) { - s16 var = (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->field_6)) - (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow)); - s16 var2 = (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->field_7)) - (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn)); + s16 columnChange = (abs(sMultiMove->fromColumn - sMultiMove->cursorColumn)) - (abs(sMultiMove->fromColumn - sMultiMove->toColumn)); + s16 rowChange = (abs(sMultiMove->fromRow - sMultiMove->cursorRow)) - (abs(sMultiMove->fromRow - sMultiMove->toRow)); - if (var > 0) - sub_80D06D0(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn); + if (columnChange > 0) + MultiMove_SelectColumn(sMultiMove->cursorColumn, sMultiMove->fromRow, sMultiMove->toRow); - if (var < 0) + if (columnChange < 0) { - sub_80D0740(sMoveMonsPtr->toRow, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn); - sub_80D06D0(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn); + MultiMove_DeselectColumn(sMultiMove->toColumn, sMultiMove->fromRow, sMultiMove->toRow); + MultiMove_SelectColumn(sMultiMove->cursorColumn, sMultiMove->fromRow, sMultiMove->toRow); } - if (var2 > 0) - sub_80D0708(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow); + if (rowChange > 0) + MultiMove_SelectRow(sMultiMove->cursorRow, sMultiMove->fromColumn, sMultiMove->toColumn); - if (var2 < 0) + if (rowChange < 0) { - sub_80D0778(sMoveMonsPtr->toColumn, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow); - sub_80D0708(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow); + MultiMove_DeselectRow(sMultiMove->toRow, sMultiMove->fromColumn, sMultiMove->toColumn); + MultiMove_SelectRow(sMultiMove->cursorRow, sMultiMove->fromColumn, sMultiMove->toColumn); } } -static void sub_80D06D0(u8 arg0, u8 arg1, u8 arg2) +static void MultiMove_SelectColumn(u8 column, u8 minRow, u8 maxRow) { - u8 var1 = arg1; - - if (arg1 > arg2) + if (minRow > maxRow) { - arg1 = arg2; - arg2 = var1; + u8 temp; + SWAP(minRow, maxRow, temp); } - while (arg1 <= arg2) - sub_80D07B0(arg0, arg1++); + while (minRow <= maxRow) + MultiMove_SetIconToBg(column, minRow++); } -static void sub_80D0708(u8 arg0, u8 arg1, u8 arg2) +static void MultiMove_SelectRow(u8 row, u8 minColumn, u8 maxColumn) { - u8 var1 = arg1; - - if (arg1 > arg2) + if (minColumn > maxColumn) { - arg1 = arg2; - arg2 = var1; + u8 temp; + SWAP(minColumn, maxColumn, temp); } - while (arg1 <= arg2) - sub_80D07B0(arg1++, arg0); + while (minColumn <= maxColumn) + MultiMove_SetIconToBg(minColumn++, row); } -static void sub_80D0740(u8 arg0, u8 arg1, u8 arg2) +static void MultiMove_DeselectColumn(u8 column, u8 minRow, u8 maxRow) { - u8 var1 = arg1; - - if (arg1 > arg2) + if (minRow > maxRow) { - arg1 = arg2; - arg2 = var1; + u8 temp; + SWAP(minRow, maxRow, temp); } - while (arg1 <= arg2) - sub_80D0834(arg0, arg1++); + while (minRow <= maxRow) + MultiMove_ClearIconFromBg(column, minRow++); } -static void sub_80D0778(u8 arg0, u8 arg1, u8 arg2) +static void MultiMove_DeselectRow(u8 row, u8 minColumn, u8 maxColumn) { - u8 var1 = arg1; - - if (arg1 > arg2) + if (minColumn > maxColumn) { - arg1 = arg2; - arg2 = var1; + u8 temp; + SWAP(minColumn, maxColumn, temp); } - while (arg1 <= arg2) - sub_80D0834(arg1++, arg0); + while (minColumn <= maxColumn) + MultiMove_ClearIconFromBg(minColumn++, row); } -static void sub_80D07B0(u8 arg0, u8 arg1) +static void MultiMove_SetIconToBg(u8 x, u8 y) { - u8 position = arg0 + (6 * arg1); + u8 position = x + (IN_BOX_COLUMNS * y); u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2); u32 personality = GetCurrentBoxMonData(position, MON_DATA_PERSONALITY); @@ -8338,100 +8457,102 @@ static void sub_80D07B0(u8 arg0, u8 arg1) const u8 *iconGfx = GetMonIconPtr(species, personality, 1); u8 index = GetValidMonIconPalIndex(species) + 8; - BlitBitmapRectToWindow4BitTo8Bit(sPSSData->field_2200, + BlitBitmapRectToWindow4BitTo8Bit(sStorage->multiMoveWindowId, iconGfx, 0, 0, 32, 32, - 24 * arg0, - 24 * arg1, + 24 * x, + 24 * y, 32, 32, index); } } -static void sub_80D0834(u8 arg0, u8 arg1) +static void MultiMove_ClearIconFromBg(u8 x, u8 y) { - u8 position = arg0 + (6 * arg1); + u8 position = x + (IN_BOX_COLUMNS * y); u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2); if (species != SPECIES_NONE) { - FillWindowPixelRect8Bit(sPSSData->field_2200, + FillWindowPixelRect8Bit(sStorage->multiMoveWindowId, PIXEL_FILL(0), - 24 * arg0, - 24 * arg1, + 24 * x, + 24 * y, 32, 32); } } -static void sub_80D0884(u16 arg0, u16 arg1, u16 arg2) +static void MultiMove_InitMove(u16 x, u16 y, u16 arg2) { - sMoveMonsPtr->bgX = arg0; - sMoveMonsPtr->bgY = arg1; - sMoveMonsPtr->field_10 = arg2; + sMultiMove->bgX = x; + sMultiMove->bgY = y; + sMultiMove->bgMoveSteps = arg2; } -static u8 sub_80D0894(void) +static u8 MultiMove_UpdateMove(void) { - if (sMoveMonsPtr->field_10 != 0) + if (sMultiMove->bgMoveSteps != 0) { - ChangeBgX(0, sMoveMonsPtr->bgX, 1); - ChangeBgY(0, sMoveMonsPtr->bgY, 1); - sMoveMonsPtr->field_10--; + ChangeBgX(0, sMultiMove->bgX, 1); + ChangeBgY(0, sMultiMove->bgY, 1); + sMultiMove->bgMoveSteps--; } - return sMoveMonsPtr->field_10; + return sMultiMove->bgMoveSteps; } -static void sub_80D08CC(void) +// Store the Pokémon that the player is picking up +static void MultiMove_GetMonsFromSelection(void) { s32 i, j; - s32 rowCount, columnCount; + s32 columnCount, rowCount; u8 boxId; u8 monArrayId; - sMoveMonsPtr->minRow = min(sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow); - sMoveMonsPtr->minColumn = min(sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn); - sMoveMonsPtr->rowsTotal = abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow) + 1; - sMoveMonsPtr->columsTotal = abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn) + 1; + sMultiMove->minColumn = min(sMultiMove->fromColumn, sMultiMove->toColumn); + sMultiMove->minRow = min(sMultiMove->fromRow, sMultiMove->toRow); + sMultiMove->columnsTotal = abs(sMultiMove->fromColumn - sMultiMove->toColumn) + 1; + sMultiMove->rowsTotal = abs(sMultiMove->fromRow - sMultiMove->toRow) + 1; boxId = StorageGetCurrentBox(); monArrayId = 0; - rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal; - columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal; - for (i = sMoveMonsPtr->minColumn; i < columnCount; i++) + columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal; + rowCount = sMultiMove->minRow + sMultiMove->rowsTotal; + for (i = sMultiMove->minRow; i < rowCount; i++) { - u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow; - for (j = sMoveMonsPtr->minRow; j < rowCount; j++) + u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn; + for (j = sMultiMove->minColumn; j < columnCount; j++) { struct BoxPokemon *boxMon = GetBoxedMonPtr(boxId, boxPosition); // UB: possible null dereference #ifdef UBFIX if (boxMon != NULL) - sMoveMonsPtr->boxMons[monArrayId] = *boxMon; -#else - sMoveMonsPtr->boxMons[monArrayId] = *boxMon; #endif + sMultiMove->boxMons[monArrayId] = *boxMon; + monArrayId++; boxPosition++; } } } -static void sub_80D09A4(void) +// The Pokémon the player has picked up have been stored, now delete +// them from their original positions +static void MultiMove_RemoveMonsFromBox(void) { s32 i, j; - s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal; - s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal; + s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal; + s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal; u8 boxId = StorageGetCurrentBox(); - for (i = sMoveMonsPtr->minColumn; i < columnCount; i++) + for (i = sMultiMove->minRow; i < rowCount; i++) { - u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow; - for (j = sMoveMonsPtr->minRow; j < rowCount; j++) + u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn; + for (j = sMultiMove->minColumn; j < columnCount; j++) { DestroyBoxMonIconAtPosition(boxPosition); ZeroBoxMonAt(boxId, boxPosition); @@ -8440,48 +8561,48 @@ static void sub_80D09A4(void) } } -static void sub_80D0A1C(void) +static void MultiMove_CreatePlacedMonIcons(void) { s32 i, j; - s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal; - s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal; + s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal; + s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal; u8 monArrayId = 0; - for (i = sMoveMonsPtr->minColumn; i < columnCount; i++) + for (i = sMultiMove->minRow; i < rowCount; i++) { - u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow; - for (j = sMoveMonsPtr->minRow; j < rowCount; j++) + u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn; + for (j = sMultiMove->minColumn; j < columnCount; j++) { - if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)) - sub_80CB140(boxPosition); + if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)) + CreateBoxMonIconAtPos(boxPosition); monArrayId++; boxPosition++; } } } -static void sub_80D0AAC(void) +static void MultiMove_SetPlacedMonData(void) { s32 i, j; - s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal; - s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal; + s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal; + s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal; u8 boxId = StorageGetCurrentBox(); u8 monArrayId = 0; - for (i = sMoveMonsPtr->minColumn; i < columnCount; i++) + for (i = sMultiMove->minRow; i < rowCount; i++) { - u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow; - for (j = sMoveMonsPtr->minRow; j < rowCount; j++) + u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn; + for (j = sMultiMove->minColumn; j < columnCount; j++) { - if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)) - SetBoxMonAt(boxId, boxPosition, &sMoveMonsPtr->boxMons[monArrayId]); + if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)) + SetBoxMonAt(boxId, boxPosition, &sMultiMove->boxMons[monArrayId]); boxPosition++; monArrayId++; } } } -static void sub_80D0B5C(void) +static void MultiMove_ResetBg(void) { ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); @@ -8491,24 +8612,24 @@ static void sub_80D0B5C(void) CopyBgTilemapBufferToVram(0); } -static u8 sub_80D0BA4(void) +static u8 MultiMove_GetOrigin(void) { - return (IN_BOX_ROWS * sMoveMonsPtr->fromColumn) + sMoveMonsPtr->fromRow; + return (IN_BOX_COLUMNS * sMultiMove->fromRow) + sMultiMove->fromColumn; } -static bool8 sub_80D0BC0(void) +static bool8 MultiMove_CanPlaceSelection(void) { s32 i, j; - s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal; - s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal; + s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal; + s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal; u8 monArrayId = 0; - for (i = sMoveMonsPtr->minColumn; i < columnCount; i++) + for (i = sMultiMove->minRow; i < rowCount; i++) { - u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow; - for (j = sMoveMonsPtr->minRow; j < rowCount; j++) + u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn; + for (j = sMultiMove->minColumn; j < columnCount; j++) { - if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES) + if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES) && GetCurrentBoxMonData(boxPosition, MON_DATA_SANITY_HAS_SPECIES)) return FALSE; @@ -8516,13 +8637,20 @@ static bool8 sub_80D0BC0(void) boxPosition++; } } - return TRUE; } -static const u32 gUnknown_0857BB24[] = INCBIN_U32("graphics/pokemon_storage/unknown_frame.4bpp"); -static const struct OamData sOamData_857BBA4 = +//------------------------------------------------------------------------------ +// SECTION: Item mode +// +// The functions below handle the Move Items mode +//------------------------------------------------------------------------------ + + +static const u32 sItemInfoFrame_Gfx[] = INCBIN_U32("graphics/pokemon_storage/item_info_frame.4bpp"); + +static const struct OamData sOamData_ItemIcon = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, @@ -8539,27 +8667,27 @@ static const struct OamData sOamData_857BBA4 = .affineParam = 0 }; -static const union AffineAnimCmd sSpriteAffineAnim_857BBAC[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_Small[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BBBC[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_Appear[] = { AFFINEANIMCMD_FRAME(88, 88, 0, 0), AFFINEANIMCMD_FRAME(5, 5, 0, 8), AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BBD4[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_Disappear[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_FRAME(-5, -5, 0, 8), AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BBEC[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_PickUp[] = { AFFINEANIMCMD_FRAME(128, 128, 0, 0), AFFINEANIMCMD_FRAME(10, 10, 0, 12), @@ -8567,7 +8695,7 @@ static const union AffineAnimCmd sSpriteAffineAnim_857BBEC[] = AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BC0C[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_PutDown[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(-10, -10, 0, 12), @@ -8575,99 +8703,82 @@ static const union AffineAnimCmd sSpriteAffineAnim_857BC0C[] = AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BC2C[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_PutAway[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(-5, -5, 0, 16), AFFINEANIMCMD_END }; -static const union AffineAnimCmd sSpriteAffineAnim_857BC44[] = +static const union AffineAnimCmd sAffineAnim_ItemIcon_Large[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_END }; -static const union AffineAnimCmd *const sSpriteAffineAnimTable_857BC44[] = +static const union AffineAnimCmd *const sAffineAnims_ItemIcon[] = { - sSpriteAffineAnim_857BBAC, - sSpriteAffineAnim_857BBBC, - sSpriteAffineAnim_857BBD4, - sSpriteAffineAnim_857BBEC, - sSpriteAffineAnim_857BC0C, - sSpriteAffineAnim_857BC2C, - sSpriteAffineAnim_857BC44 + [ITEM_ANIM_NONE] = sAffineAnim_ItemIcon_Small, + [ITEM_ANIM_APPEAR] = sAffineAnim_ItemIcon_Appear, + [ITEM_ANIM_DISAPPEAR] = sAffineAnim_ItemIcon_Disappear, + [ITEM_ANIM_PICK_UP] = sAffineAnim_ItemIcon_PickUp, + [ITEM_ANIM_PUT_DOWN] = sAffineAnim_ItemIcon_PutDown, + [ITEM_ANIM_PUT_AWAY] = sAffineAnim_ItemIcon_PutAway, + [ITEM_ANIM_LARGE] = sAffineAnim_ItemIcon_Large }; -static const struct SpriteTemplate gSpriteTemplate_857BC70 = +static const struct SpriteTemplate sSpriteTemplate_ItemIcon = { - .tileTag = TAG_TILE_7, - .paletteTag = TAG_PAL_DACB, - .oam = &sOamData_857BBA4, + .tileTag = GFXTAG_ITEM_ICON_0, + .paletteTag = PALTAG_ITEM_ICON_0, + .oam = &sOamData_ItemIcon, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = sSpriteAffineAnimTable_857BC44, + .affineAnims = sAffineAnims_ItemIcon, .callback = SpriteCallbackDummy, }; -static void sub_80D0C60(void) +static void CreateItemIconSprites(void) { s32 i; u8 spriteId; struct CompressedSpriteSheet spriteSheet; struct SpriteTemplate spriteTemplate; - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - spriteSheet.data = gUnknown_03000F78; + spriteSheet.data = sItemIconGfxBuffer; spriteSheet.size = 0x200; - spriteTemplate = gSpriteTemplate_857BC70; + spriteTemplate = sSpriteTemplate_ItemIcon; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - spriteSheet.tag = TAG_TILE_7 + i; + spriteSheet.tag = GFXTAG_ITEM_ICON_0 + i; LoadCompressedSpriteSheet(&spriteSheet); - sPSSData->field_2204[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0); - sPSSData->field_2204[i].palIndex = AllocSpritePalette(TAG_PAL_DACB + i); - sPSSData->field_2204[i].palIndex *= 16; - sPSSData->field_2204[i].palIndex += 0x100; - spriteTemplate.tileTag = TAG_TILE_7 + i; - spriteTemplate.paletteTag = TAG_PAL_DACB + i; + sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0); + sStorage->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i); + sStorage->itemIcons[i].palIndex *= 16; + sStorage->itemIcons[i].palIndex += 0x100; + spriteTemplate.tileTag = GFXTAG_ITEM_ICON_0 + i; + spriteTemplate.paletteTag = PALTAG_ITEM_ICON_0 + i; spriteId = CreateSprite(&spriteTemplate, 0, 0, 11); - sPSSData->field_2204[i].sprite = &gSprites[spriteId]; - sPSSData->field_2204[i].sprite->invisible = TRUE; - sPSSData->field_2204[i].unk10 = 0; - } - } - sPSSData->movingItem = 0; -} - -// The functions below handle new features of MOVE_ITEMS box option. -static bool32 sub_80D1324(u8 cursorArea, u8 cursorPos); -static const u32 *GetItemIconPic(u16 itemId); -static const u32 *GetItemIconPalette(u16 itemId); -static u8 sub_80D12E8(void); -static void sub_80D140C(u8 id, u8 cursorArea, u8 cursorPos); -static void sub_80D1524(u8 id, const u32 *itemTiles, const u32 *itemPal); -static void sub_80D15D4(u8 id, u8 animNum); -static void sub_80D1740(u8 id, bool8 arg1); -static u8 sub_80D1370(u8 cursorArea, u8 cursorPos); -static void sub_80D1604(u8 id, u8 arg1, u8 arg2, u8 arg3); -static void sub_80D1AD8(struct Sprite *sprite); -static void sub_80D1A48(struct Sprite *sprite); -static void sub_80D1A74(struct Sprite *sprite); -static void sub_80D1B14(struct Sprite *sprite); -static void sub_80D1B94(struct Sprite *sprite); -static void sub_80D1CCC(struct Sprite *sprite); -static void sub_80D1C30(struct Sprite *sprite); - -static void sub_80D0D8C(u8 cursorArea, u8 cursorPos) + sStorage->itemIcons[i].sprite = &gSprites[spriteId]; + sStorage->itemIcons[i].sprite->invisible = TRUE; + sStorage->itemIcons[i].active = FALSE; + } + } + sStorage->movingItemId = ITEM_NONE; +} + +static void TryLoadItemIconAtPos(u8 cursorArea, u8 cursorPos) { u16 heldItem; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - if (sub_80D1324(cursorArea, cursorPos)) + + // If we've already loaded the item here, stop + if (IsItemIconAtPosition(cursorArea, cursorPos)) return; switch (cursorArea) @@ -8686,381 +8797,389 @@ static void sub_80D0D8C(u8 cursorArea, u8 cursorPos) return; } - if (heldItem != 0) + if (heldItem != ITEM_NONE) { const u32 *tiles = GetItemIconPic(heldItem); const u32 *pal = GetItemIconPalette(heldItem); - u8 id = sub_80D12E8(); + u8 id = GetNewItemIconIdx(); - sub_80D140C(id, cursorArea, cursorPos); - sub_80D1524(id, tiles, pal); - sub_80D15D4(id, 1); - sub_80D1740(id, TRUE); + SetItemIconPosition(id, cursorArea, cursorPos); + LoadItemIconGfx(id, tiles, pal); + SetItemIconAffineAnim(id, ITEM_ANIM_APPEAR); + SetItemIconActive(id, TRUE); } } -static void sub_80D0E50(u8 cursorArea, u8 cursorPos) +static void TryHideItemIconAtPos(u8 cursorArea, u8 cursorPos) { u8 id; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - id = sub_80D1370(cursorArea, cursorPos); - sub_80D15D4(id, 2); - sub_80D1604(id, 0, cursorArea, cursorPos); + id = GetItemIconIdxByPosition(cursorArea, cursorPos); + SetItemIconAffineAnim(id, ITEM_ANIM_DISAPPEAR); + SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, cursorArea, cursorPos); } -static void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos) +static void TakeItemFromMon(u8 cursorArea, u8 cursorPos) { u8 id; - u16 item; + u16 itemId; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - id = sub_80D1370(cursorArea, cursorPos); - item = 0; - sub_80D15D4(id, 3); - sub_80D1604(id, 1, cursorArea, cursorPos); - sub_80D140C(id, 2, 0); - if (cursorArea == CURSOR_AREA_IN_BOX) + id = GetItemIconIdxByPosition(cursorArea, cursorPos); + itemId = ITEM_NONE; + SetItemIconAffineAnim(id, ITEM_ANIM_PICK_UP); + SetItemIconCallback(id, ITEM_CB_TO_HAND, cursorArea, cursorPos); + SetItemIconPosition(id, CURSOR_AREA_IN_HAND, 0); + if (cursorArea == CURSOR_AREA_IN_BOX) { - SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item); + SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &itemId); SetBoxMonIconObjMode(cursorPos, 1); } else { - SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item); + SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &itemId); SetPartyMonIconObjMode(cursorPos, 1); } - sPSSData->movingItem = sPSSData->cursorMonItem; + sStorage->movingItemId = sStorage->displayMonItemId; } -static void sub_80D0F38(u16 item) +static void InitItemIconInCursor(u16 itemId) { - const u32 *tiles = GetItemIconPic(item); - const u32 *pal = GetItemIconPalette(item); - u8 id = sub_80D12E8(); - - sub_80D1524(id, tiles, pal); - sub_80D15D4(id, 6); - sub_80D1604(id, 1, 0, 0); - sub_80D140C(id, 2, 0); - sub_80D1740(id, TRUE); - sPSSData->movingItem = item; + const u32 *tiles = GetItemIconPic(itemId); + const u32 *pal = GetItemIconPalette(itemId); + u8 id = GetNewItemIconIdx(); + LoadItemIconGfx(id, tiles, pal); + SetItemIconAffineAnim(id, ITEM_ANIM_LARGE); + SetItemIconCallback(id, ITEM_CB_TO_HAND, CURSOR_AREA_IN_BOX, 0); + SetItemIconPosition(id, CURSOR_AREA_IN_HAND, 0); + SetItemIconActive(id, TRUE); + sStorage->movingItemId = itemId; } -static void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos) +static void SwapItemsWithMon(u8 cursorArea, u8 cursorPos) { u8 id; - u16 item; + u16 itemId; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - id = sub_80D1370(cursorArea, cursorPos); - sub_80D15D4(id, 3); - sub_80D1604(id, 3, 2, 0); + id = GetItemIconIdxByPosition(cursorArea, cursorPos); + SetItemIconAffineAnim(id, ITEM_ANIM_PICK_UP); + SetItemIconCallback(id, ITEM_CB_SWAP_TO_HAND, CURSOR_AREA_IN_HAND, 0); if (cursorArea == CURSOR_AREA_IN_BOX) { - item = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM); - SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItem); - sPSSData->movingItem = item; + itemId = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM); + SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId); + sStorage->movingItemId = itemId; } else { - item = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM); - SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItem); - sPSSData->movingItem = item; + itemId = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM); + SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId); + sStorage->movingItemId = itemId; } - id = sub_80D1370(2, 0); - sub_80D15D4(id, 4); - sub_80D1604(id, 4, cursorArea, cursorPos); + id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0); + SetItemIconAffineAnim(id, ITEM_ANIM_PUT_DOWN); + SetItemIconCallback(id, ITEM_CB_SWAP_TO_MON, cursorArea, cursorPos); } -static void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos) +static void GiveItemToMon(u8 cursorArea, u8 cursorPos) { u8 id; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - id = sub_80D1370(2, 0); - sub_80D15D4(id, 4); - sub_80D1604(id, 2, cursorArea, cursorPos); + id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0); + SetItemIconAffineAnim(id, ITEM_ANIM_PUT_DOWN); + SetItemIconCallback(id, ITEM_CB_TO_MON, cursorArea, cursorPos); if (cursorArea == CURSOR_AREA_IN_BOX) { - SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItem); + SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId); SetBoxMonIconObjMode(cursorPos, 0); } else { - SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItem); + SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId); SetPartyMonIconObjMode(cursorPos, 0); } } -static void Item_TakeMons(u8 cursorArea, u8 cursorPos) +static void MoveItemFromMonToBag(u8 cursorArea, u8 cursorPos) { u8 id; - u16 item; + u16 itemId; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - item = 0; - id = sub_80D1370(cursorArea, cursorPos); - sub_80D15D4(id, 2); - sub_80D1604(id, 0, cursorArea, cursorPos); - if (cursorArea == CURSOR_AREA_IN_BOX) + itemId = ITEM_NONE; + id = GetItemIconIdxByPosition(cursorArea, cursorPos); + SetItemIconAffineAnim(id, ITEM_ANIM_DISAPPEAR); + SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, cursorArea, cursorPos); + if (cursorArea == CURSOR_AREA_IN_BOX) { - SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item); + SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &itemId); SetBoxMonIconObjMode(cursorPos, 1); } else { - SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item); + SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &itemId); SetPartyMonIconObjMode(cursorPos, 1); } } -static void sub_80D1194(void) +static void MoveItemFromCursorToBag(void) { - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - u8 id = sub_80D1370(2, 0); - sub_80D15D4(id, 5); - sub_80D1604(id, 0, 2, 0); + u8 id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0); + SetItemIconAffineAnim(id, ITEM_ANIM_PUT_AWAY); + SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, CURSOR_AREA_IN_HAND, 0); } } -static void sub_80D11CC(void) +// The party menu is being closed, if the cursor is on +// a Pokémon that has a held item make sure it slides +// up along with the closing menu. +static void MoveHeldItemWithPartyMenu(void) { s32 i; - if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption != OPTION_MOVE_ITEMS) return; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 && sPSSData->field_2204[i].unk8 == 1) - sub_80D1604(i, 7, 2, 0); + if (sStorage->itemIcons[i].active + && sStorage->itemIcons[i].area == CURSOR_AREA_IN_PARTY) + SetItemIconCallback(i, ITEM_CB_HIDE_PARTY, CURSOR_AREA_IN_HAND, 0); } } -static bool8 sub_80D1218(void) +static bool8 IsItemIconAnimActive(void) { s32 i; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10) + if (sStorage->itemIcons[i].active) { - if (!sPSSData->field_2204[i].sprite->affineAnimEnded && sPSSData->field_2204[i].sprite->affineAnimBeginning) + if (!sStorage->itemIcons[i].sprite->affineAnimEnded + && sStorage->itemIcons[i].sprite->affineAnimBeginning) return TRUE; - if (sPSSData->field_2204[i].sprite->callback != SpriteCallbackDummy && sPSSData->field_2204[i].sprite->callback != sub_80D1AD8) + if (sStorage->itemIcons[i].sprite->callback != SpriteCallbackDummy + && sStorage->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor) return TRUE; } } - return FALSE; } -static bool8 IsActiveItemMoving(void) +static bool8 IsMovingItem(void) { s32 i; - if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) + if (sStorage->boxOption == OPTION_MOVE_ITEMS) { - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 && sPSSData->field_2204[i].unk8 == 2) + if (sStorage->itemIcons[i].active + && sStorage->itemIcons[i].area == CURSOR_AREA_IN_HAND) return TRUE; } } - return FALSE; } static const u8 *GetMovingItemName(void) { - return ItemId_GetName(sPSSData->movingItem); + return ItemId_GetName(sStorage->movingItemId); } -static u16 GetMovingItem(void) +static u16 GetMovingItemId(void) { - return sPSSData->movingItem; + return sStorage->movingItemId; } -static u8 sub_80D12E8(void) +static u8 GetNewItemIconIdx(void) { u8 i; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 == 0) + if (!sStorage->itemIcons[i].active) { - sPSSData->field_2204[i].unk10 = 1; + sStorage->itemIcons[i].active = TRUE; return i; } } - - return 3; + return MAX_ITEM_ICONS; } -static bool32 sub_80D1324(u8 cursorArea, u8 cursorPos) +static bool32 IsItemIconAtPosition(u8 cursorArea, u8 cursorPos) { s32 i; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 - && sPSSData->field_2204[i].unk8 == cursorArea - && sPSSData->field_2204[i].unk9 == cursorPos) + if (sStorage->itemIcons[i].active + && sStorage->itemIcons[i].area == cursorArea + && sStorage->itemIcons[i].pos == cursorPos) return TRUE; } - return FALSE; } -static u8 sub_80D1370(u8 cursorArea, u8 cursorPos) +static u8 GetItemIconIdxByPosition(u8 cursorArea, u8 cursorPos) { u8 i; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 - && sPSSData->field_2204[i].unk8 == cursorArea - && sPSSData->field_2204[i].unk9 == cursorPos) + if (sStorage->itemIcons[i].active + && sStorage->itemIcons[i].area == cursorArea + && sStorage->itemIcons[i].pos == cursorPos) return i; } - - return 3; + return MAX_ITEM_ICONS; } -static u8 sub_80D13C4(struct Sprite *sprite) +static u8 GetItemIconIdxBySprite(struct Sprite *sprite) { u8 i; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sPSSData->field_2204[i].unk10 - && sPSSData->field_2204[i].sprite == sprite) + if (sStorage->itemIcons[i].active + && sStorage->itemIcons[i].sprite == sprite) return i; } - - return 3; + return MAX_ITEM_ICONS; } -static void sub_80D140C(u8 id, u8 cursorArea, u8 cursorPos) +static void SetItemIconPosition(u8 id, u8 cursorArea, u8 cursorPos) { - u8 row, column; + u8 x, y; - if (id >= 3) + if (id >= MAX_ITEM_ICONS) return; switch (cursorArea) { case CURSOR_AREA_IN_BOX: - row = cursorPos % IN_BOX_ROWS; - column = cursorPos / IN_BOX_ROWS; - sPSSData->field_2204[id].sprite->pos1.x = (24 * row) + 112; - sPSSData->field_2204[id].sprite->pos1.y = (24 * column) + 56; - sPSSData->field_2204[id].sprite->oam.priority = 2; + x = cursorPos % IN_BOX_COLUMNS; + y = cursorPos / IN_BOX_COLUMNS; + sStorage->itemIcons[id].sprite->pos1.x = (24 * x) + 112; + sStorage->itemIcons[id].sprite->pos1.y = (24 * y) + 56; + sStorage->itemIcons[id].sprite->oam.priority = 2; break; case CURSOR_AREA_IN_PARTY: if (cursorPos == 0) { - sPSSData->field_2204[id].sprite->pos1.x = 116; - sPSSData->field_2204[id].sprite->pos1.y = 76; + sStorage->itemIcons[id].sprite->pos1.x = 116; + sStorage->itemIcons[id].sprite->pos1.y = 76; } else { - sPSSData->field_2204[id].sprite->pos1.x = 164; - sPSSData->field_2204[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28; + sStorage->itemIcons[id].sprite->pos1.x = 164; + sStorage->itemIcons[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28; } - sPSSData->field_2204[id].sprite->oam.priority = 1; + sStorage->itemIcons[id].sprite->oam.priority = 1; break; } - sPSSData->field_2204[id].unk8 = cursorArea; - sPSSData->field_2204[id].unk9 = cursorPos; + sStorage->itemIcons[id].area = cursorArea; + sStorage->itemIcons[id].pos = cursorPos; } -static void sub_80D1524(u8 id, const u32 *itemTiles, const u32 *itemPal) +static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u32 *itemPal) { s32 i; - if (id >= 3) + if (id >= MAX_ITEM_ICONS) return; - CpuFastFill(0, sPSSData->field_42C4, 0x200); - LZ77UnCompWram(itemTiles, sPSSData->field_22C4); + CpuFastFill(0, sStorage->itemIconBuffer, 0x200); + LZ77UnCompWram(itemTiles, sStorage->tileBuffer); for (i = 0; i < 3; i++) - CpuFastCopy(sPSSData->field_22C4 + (i * 0x60), sPSSData->field_42C4 + (i * 0x80), 0x60); + CpuFastCopy(&sStorage->tileBuffer[i * 0x60], &sStorage->itemIconBuffer[i * 0x80], 0x60); - CpuFastCopy(sPSSData->field_42C4, sPSSData->field_2204[id].tiles, 0x200); - LZ77UnCompWram(itemPal, sPSSData->field_42C4); - LoadPalette(sPSSData->field_42C4, sPSSData->field_2204[id].palIndex, 0x20); + CpuFastCopy(sStorage->itemIconBuffer, sStorage->itemIcons[id].tiles, 0x200); + LZ77UnCompWram(itemPal, sStorage->itemIconBuffer); + LoadPalette(sStorage->itemIconBuffer, sStorage->itemIcons[id].palIndex, 0x20); } -static void sub_80D15D4(u8 id, u8 animNum) +static void SetItemIconAffineAnim(u8 id, u8 animNum) { - if (id >= 3) + if (id >= MAX_ITEM_ICONS) return; - StartSpriteAffineAnim(sPSSData->field_2204[id].sprite, animNum); + StartSpriteAffineAnim(sStorage->itemIcons[id].sprite, animNum); } -static void sub_80D1604(u8 id, u8 arg1, u8 arg2, u8 arg3) +#define sItemIconId data[0] +#define sState data[0] +#define sCursorArea data[6] +#define sCursorPos data[7] + +static void SetItemIconCallback(u8 id, u8 callbackId, u8 cursorArea, u8 cursorPos) { - if (id >= 3) + if (id >= MAX_ITEM_ICONS) return; - switch (arg1) + switch (callbackId) { - case 0: - sPSSData->field_2204[id].sprite->data[0] = id; - sPSSData->field_2204[id].sprite->callback = sub_80D1A48; + case ITEM_CB_WAIT_ANIM: + sStorage->itemIcons[id].sprite->sItemIconId = id; + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_WaitAnim; break; - case 1: - sPSSData->field_2204[id].sprite->data[0] = 0; - sPSSData->field_2204[id].sprite->callback = sub_80D1A74; + case ITEM_CB_TO_HAND: + sStorage->itemIcons[id].sprite->sState = 0; + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToHand; break; - case 2: - sPSSData->field_2204[id].sprite->data[0] = 0; - sPSSData->field_2204[id].sprite->data[6] = arg2; - sPSSData->field_2204[id].sprite->data[7] = arg3; - sPSSData->field_2204[id].sprite->callback = sub_80D1B14; + case ITEM_CB_TO_MON: + sStorage->itemIcons[id].sprite->sState = 0; + sStorage->itemIcons[id].sprite->sCursorArea = cursorArea; + sStorage->itemIcons[id].sprite->sCursorPos = cursorPos; + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToMon; break; - case 3: - sPSSData->field_2204[id].sprite->data[0] = 0; - sPSSData->field_2204[id].sprite->callback = sub_80D1B94; - sPSSData->field_2204[id].sprite->data[6] = arg2; - sPSSData->field_2204[id].sprite->data[7] = arg3; + case ITEM_CB_SWAP_TO_HAND: + sStorage->itemIcons[id].sprite->sState = 0; + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToHand; + sStorage->itemIcons[id].sprite->sCursorArea = cursorArea; + sStorage->itemIcons[id].sprite->sCursorPos = cursorPos; break; - case 4: - sPSSData->field_2204[id].sprite->data[0] = 0; - sPSSData->field_2204[id].sprite->data[6] = arg2; - sPSSData->field_2204[id].sprite->data[7] = arg3; - sPSSData->field_2204[id].sprite->callback = sub_80D1C30; + case ITEM_CB_SWAP_TO_MON: + sStorage->itemIcons[id].sprite->sState = 0; + sStorage->itemIcons[id].sprite->sCursorArea = cursorArea; + sStorage->itemIcons[id].sprite->sCursorPos = cursorPos; + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToMon; break; - case 7: - sPSSData->field_2204[id].sprite->callback = sub_80D1CCC; + case ITEM_CB_HIDE_PARTY: + // If cursor is on a Pokémon with a held item and + // the player closes the party menu, have the held + // item follow the Pokémon as the menu slides out + sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_HideParty; break; } } -static void sub_80D1740(u8 id, bool8 arg1) +static void SetItemIconActive(u8 id, bool8 active) { - if (id >= 3) + if (id >= MAX_ITEM_ICONS) return; - sPSSData->field_2204[id].unk10 = arg1; - sPSSData->field_2204[id].sprite->invisible = (arg1 == FALSE); + sStorage->itemIcons[id].active = active; + sStorage->itemIcons[id].sprite->invisible = (active == FALSE); } static const u32 *GetItemIconPic(u16 itemId) @@ -9077,90 +9196,88 @@ static void PrintItemDescription(void) { const u8 *description; - if (IsActiveItemMoving()) - description = ItemId_GetDescription(sPSSData->movingItem); + if (IsMovingItem()) + description = ItemId_GetDescription(sStorage->movingItemId); else - description = ItemId_GetDescription(sPSSData->cursorMonItem); + description = ItemId_GetDescription(sStorage->displayMonItemId); FillWindowPixelBuffer(2, PIXEL_FILL(1)); AddTextPrinterParameterized5(2, 1, description, 4, 0, 0, NULL, 0, 1); } -static void sub_80D1818(void) +static void InitItemInfoWindow(void) { - sPSSData->field_2236 = 0x15; - LoadBgTiles(0, gUnknown_0857BB24, 0x80, 0x13A); - sub_80D19B4(0); + sStorage->itemInfoWindowOffset = 21; + LoadBgTiles(0, sItemInfoFrame_Gfx, 0x80, 0x13A); + DrawItemInfoWindow(0); } -static bool8 sub_80D184C(void) +static bool8 UpdateItemInfoWindowSlideIn(void) { - s32 i, var; + s32 i, pos; - if (sPSSData->field_2236 == 0) + if (sStorage->itemInfoWindowOffset == 0) return FALSE; - sPSSData->field_2236--; - var = 0x15 - sPSSData->field_2236; - for (i = 0; i < var; i++) - { - WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21); - } + sStorage->itemInfoWindowOffset--; + pos = 21 - sStorage->itemInfoWindowOffset; + for (i = 0; i < pos; i++) + WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21); - sub_80D19B4(var); - return (sPSSData->field_2236 != 0); + DrawItemInfoWindow(pos); + return (sStorage->itemInfoWindowOffset != 0); } -static bool8 sub_80D18E4(void) +static bool8 UpdateItemInfoWindowSlideOut(void) { - s32 i, var; + s32 i, pos; - if (sPSSData->field_2236 == 0x16) + if (sStorage->itemInfoWindowOffset == 22) return FALSE; - if (sPSSData->field_2236 == 0) + if (sStorage->itemInfoWindowOffset == 0) FillBgTilemapBufferRect(0, 0, 21, 12, 1, 9, 17); - sPSSData->field_2236++; - var = 0x15 - sPSSData->field_2236; - for (i = 0; i < var; i++) + sStorage->itemInfoWindowOffset++; + pos = 21 - sStorage->itemInfoWindowOffset; + for (i = 0; i < pos; i++) { - WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21); + WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21); } - if (var >= 0) - sub_80D19B4(var); + if (pos >= 0) + DrawItemInfoWindow(pos); - FillBgTilemapBufferRect(0, 0, var + 1, 12, 1, 9, 0x11); + FillBgTilemapBufferRect(0, 0, pos + 1, 12, 1, 9, 0x11); ScheduleBgCopyTilemapToVram(0); return TRUE; } -static void sub_80D19B4(u32 arg0) +static void DrawItemInfoWindow(u32 pos) { - if (arg0 != 0) + if (pos != 0) { - FillBgTilemapBufferRect(0, 0x13A, 0, 0xC, arg0, 1, 0xFu); - FillBgTilemapBufferRect(0, 0x93A, 0, 0x14, arg0, 1, 0xFu); + FillBgTilemapBufferRect(0, 0x13A, 0, 0xC, pos, 1, 0xFu); + FillBgTilemapBufferRect(0, 0x93A, 0, 0x14, pos, 1, 0xFu); } - FillBgTilemapBufferRect(0, 0x13B, arg0, 0xD, 1, 7, 0xFu); - FillBgTilemapBufferRect(0, 0x13C, arg0, 0xC, 1, 1, 0xFu); - FillBgTilemapBufferRect(0, 0x13D, arg0, 0x14, 1, 1, 0xFu); + FillBgTilemapBufferRect(0, 0x13B, pos, 0xD, 1, 7, 0xFu); + FillBgTilemapBufferRect(0, 0x13C, pos, 0xC, 1, 1, 0xFu); + FillBgTilemapBufferRect(0, 0x13D, pos, 0x14, 1, 1, 0xFu); ScheduleBgCopyTilemapToVram(0); } -static void sub_80D1A48(struct Sprite *sprite) +static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *sprite) { if (sprite->affineAnimEnded) { - sub_80D1740(sprite->data[0], FALSE); + SetItemIconActive(sprite->sItemIconId, FALSE); sprite->callback = SpriteCallbackDummy; } } -static void sub_80D1A74(struct Sprite *sprite) +static void SpriteCB_ItemIcon_ToHand(struct Sprite *sprite) { - switch (sprite->data[0]) + switch (sprite->sState) { case 0: sprite->data[1] = sprite->pos1.x << 4; @@ -9168,28 +9285,28 @@ static void sub_80D1A74(struct Sprite *sprite) sprite->data[3] = 10; sprite->data[4] = 21; sprite->data[5] = 0; - sprite->data[0]++; + sprite->sState++; case 1: sprite->data[1] -= sprite->data[3]; sprite->data[2] -= sprite->data[4]; sprite->pos1.x = sprite->data[1] >> 4; sprite->pos1.y = sprite->data[2] >> 4; if (++sprite->data[5] > 11) - sprite->callback = sub_80D1AD8; + sprite->callback = SpriteCB_ItemIcon_SetPosToCursor; break; } } -static void sub_80D1AD8(struct Sprite *sprite) +static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *sprite) { - sprite->pos1.x = sPSSData->field_CB4->pos1.x + 4; - sprite->pos1.y = sPSSData->field_CB4->pos1.y + sPSSData->field_CB4->pos2.y + 8; - sprite->oam.priority = sPSSData->field_CB4->oam.priority; + sprite->pos1.x = sStorage->cursorSprite->pos1.x + 4; + sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 8; + sprite->oam.priority = sStorage->cursorSprite->oam.priority; } -static void sub_80D1B14(struct Sprite *sprite) +static void SpriteCB_ItemIcon_ToMon(struct Sprite *sprite) { - switch (sprite->data[0]) + switch (sprite->sState) { case 0: sprite->data[1] = sprite->pos1.x << 4; @@ -9197,7 +9314,7 @@ static void sub_80D1B14(struct Sprite *sprite) sprite->data[3] = 10; sprite->data[4] = 21; sprite->data[5] = 0; - sprite->data[0]++; + sprite->sState++; case 1: sprite->data[1] += sprite->data[3]; sprite->data[2] += sprite->data[4]; @@ -9205,16 +9322,16 @@ static void sub_80D1B14(struct Sprite *sprite) sprite->pos1.y = sprite->data[2] >> 4; if (++sprite->data[5] > 11) { - sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]); + SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos); sprite->callback = SpriteCallbackDummy; } break; } } -static void sub_80D1B94(struct Sprite *sprite) +static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *sprite) { - switch (sprite->data[0]) + switch (sprite->sState) { case 0: sprite->data[1] = sprite->pos1.x << 4; @@ -9222,7 +9339,7 @@ static void sub_80D1B94(struct Sprite *sprite) sprite->data[3] = 10; sprite->data[4] = 21; sprite->data[5] = 0; - sprite->data[0]++; + sprite->sState++; case 1: sprite->data[1] -= sprite->data[3]; sprite->data[2] -= sprite->data[4]; @@ -9231,17 +9348,17 @@ static void sub_80D1B94(struct Sprite *sprite) sprite->pos2.x = gSineTable[sprite->data[5] * 8] >> 4; if (++sprite->data[5] > 11) { - sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]); + SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos); sprite->pos2.x = 0; - sprite->callback = sub_80D1AD8; + sprite->callback = SpriteCB_ItemIcon_SetPosToCursor; } break; } } -static void sub_80D1C30(struct Sprite *sprite) +static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *sprite) { - switch (sprite->data[0]) + switch (sprite->sState) { case 0: sprite->data[1] = sprite->pos1.x << 4; @@ -9249,7 +9366,7 @@ static void sub_80D1C30(struct Sprite *sprite) sprite->data[3] = 10; sprite->data[4] = 21; sprite->data[5] = 0; - sprite->data[0]++; + sprite->sState++; case 1: sprite->data[1] += sprite->data[3]; sprite->data[2] += sprite->data[4]; @@ -9258,7 +9375,7 @@ static void sub_80D1C30(struct Sprite *sprite) sprite->pos2.x = -(gSineTable[sprite->data[5] * 8] >> 4); if (++sprite->data[5] > 11) { - sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]); + SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos); sprite->callback = SpriteCallbackDummy; sprite->pos2.x = 0; } @@ -9266,24 +9383,37 @@ static void sub_80D1C30(struct Sprite *sprite) } } -static void sub_80D1CCC(struct Sprite *sprite) +static void SpriteCB_ItemIcon_HideParty(struct Sprite *sprite) { sprite->pos1.y -= 8; if (sprite->pos1.y + sprite->pos2.y < -16) { sprite->callback = SpriteCallbackDummy; - sub_80D1740(sub_80D13C4(sprite), FALSE); + SetItemIconActive(GetItemIconIdxBySprite(sprite), FALSE); } } -void nullsub_pss(void) -{ +#undef sState +#undef sItemIconId +#undef sCursorArea +#undef sCursorPos + + +//------------------------------------------------------------------------------ +// SECTION: General utility +//------------------------------------------------------------------------------ -} -void nullsub_98(void) +// Unused, leftover from FRLG +static void BackupPokemonStorage(void/*struct PokemonStorage * dest*/) { + //*dest = *gPokemonStoragePtr; +} +// Unused, leftover from FRLG +static void RestorePokemonStorage(void/*struct PokemonStorage * src*/) +{ + //*gPokemonStoragePtr = *src; } // Functions here are general utility functions. @@ -9336,9 +9466,9 @@ u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition) if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT && GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES)) lvl = GetLevelFromBoxMonExp(&gPokemonStoragePtr->boxes[boxId][boxPosition]); - #ifdef BUGFIX +#ifdef BUGFIX else - #endif +#endif lvl = 0; return lvl; @@ -9411,7 +9541,7 @@ u8 *GetBoxNamePtr(u8 boxId) return NULL; } -u8 GetBoxWallpaper(u8 boxId) +static u8 GetBoxWallpaper(u8 boxId) { if (boxId < TOTAL_BOXES_COUNT) return gPokemonStoragePtr->boxWallpapers[boxId]; @@ -9419,23 +9549,24 @@ u8 GetBoxWallpaper(u8 boxId) return 0; } -void SetBoxWallpaper(u8 boxId, u8 wallpaperId) +static void SetBoxWallpaper(u8 boxId, u8 wallpaperId) { if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPER_COUNT) gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId; } -s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3) +// For moving to the next Pokémon while viewing the summary screen +s16 AdvanceStorageMonIndex(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 mode) { s16 i; - s16 adder = -1; + s16 direction = -1; - if (arg3 < 2) - adder = 1; + if (mode == 0 || mode == 1) + direction = 1; - if (arg3 == 1 || arg3 == 3) + if (mode == 1 || mode == 3) { - for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder) + for (i = (s8)currIndex + direction; i >= 0 && i <= maxIndex; i += direction) { if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE) return i; @@ -9443,7 +9574,7 @@ s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3) } else { - for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder) + for (i = (s8)currIndex + direction; i >= 0 && i <= maxIndex; i += direction) { if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetBoxMonData(&boxMons[i], MON_DATA_IS_EGG)) @@ -9537,6 +9668,12 @@ bool32 AnyStorageMonWithMove(u16 moveId) return FALSE; } + +//------------------------------------------------------------------------------ +// SECTION: Walda +//------------------------------------------------------------------------------ + + void ResetWaldaWallpaper(void) { gSaveBlock1Ptr->waldaPhrase.iconId = 0; @@ -9564,7 +9701,7 @@ u32 GetWaldaWallpaperPatternId(void) void SetWaldaWallpaperPatternId(u8 id) { - if (id < FRIENDS_WALLPAPERS_COUNT) + if (id < ARRAY_COUNT(sWaldaWallpapers)) gSaveBlock1Ptr->waldaPhrase.patternId = id; } @@ -9575,7 +9712,7 @@ u32 GetWaldaWallpaperIconId(void) void SetWaldaWallpaperIconId(u8 id) { - if (id < 30) + if (id < ARRAY_COUNT(sWaldaWallpaperIcons)) gSaveBlock1Ptr->waldaPhrase.iconId = id; } @@ -9605,287 +9742,338 @@ bool32 IsWaldaPhraseEmpty(void) return (gSaveBlock1Ptr->waldaPhrase.text[0] == EOS); } -// Not sure what the purpose of these functions is. -// They seem to only be called while PSS is initialized. -EWRAM_DATA static struct UnkStruct_2039D84 *gUnknown_02039D84 = NULL; -EWRAM_DATA static u16 gUnknown_02039D88 = 0; +//------------------------------------------------------------------------------ +// SECTION: TilemapUtil +// +// Handles 3 particular tilemaps in a somewhat unusual way. +// For example, while the cursor is on the Close Box button it flashes between +// two states alternately. Both these states are their own part of the same +// tilemap that's always present. The utility shifts the tilemap up and down +// to show/hide the states, and limits the view with a rectangle that only +// reveals one at a time. +// Each tilemap is tracked with a TILEMAPID that can be used to reference it. +//------------------------------------------------------------------------------ + -static void sub_80D259C(u8 count) +struct TilemapUtil_RectData +{ + s16 x; + s16 y; + u16 width; + u16 height; + s16 destX; + s16 destY; +}; + +struct TilemapUtil +{ + struct TilemapUtil_RectData prev; // Only read in unused function + struct TilemapUtil_RectData cur; + const void *savedTilemap; // Only written in unused function + const void *tilemap; + u16 altWidth; + u16 altHeight; // Never read + u16 width; + u16 height; // Never read + u16 rowSize; // Never read + u8 tileSize; + u8 bg; + bool8 active; +}; + +EWRAM_DATA static struct TilemapUtil *sTilemapUtil = NULL; +EWRAM_DATA static u16 sNumTilemapUtilIds = 0; + +static void TilemapUtil_Init(u8 count) { u16 i; - gUnknown_02039D84 = Alloc(sizeof(*gUnknown_02039D84) * count); - gUnknown_02039D88 = (gUnknown_02039D84 == NULL) ? 0 : count; - for (i = 0; i < gUnknown_02039D88; i++) + sTilemapUtil = Alloc(sizeof(*sTilemapUtil) * count); + sNumTilemapUtilIds = (sTilemapUtil == NULL) ? 0 : count; + for (i = 0; i < sNumTilemapUtilIds; i++) { - gUnknown_02039D84[i].field_18 = NULL; - gUnknown_02039D84[i].field_2C = 0; + sTilemapUtil[i].savedTilemap = NULL; + sTilemapUtil[i].active = FALSE; } } -static void sub_80D25F0(void) +static void TilemapUtil_Free(void) { - Free(gUnknown_02039D84); + Free(sTilemapUtil); } -static void sub_80D2604(void) +// Unused +static void TilemapUtil_UpdateAll(void) { s32 i; - for (i = 0; i < gUnknown_02039D88; i++) + for (i = 0; i < sNumTilemapUtilIds; i++) { - if (gUnknown_02039D84[i].field_2C == 1) - sub_80D2918(i); + if (sTilemapUtil[i].active == TRUE) + TilemapUtil_Update(i); } } struct { - u16 a; - u16 b; -} -static const sUnkVars[][4] = + u16 width; + u16 height; +} static const sTilemapDimensions[][4] = { { - {0x0100, 0x0100}, - {0x0200, 0x0100}, - {0x0100, 0x0200}, - {0x0200, 0x0200}, + { 256, 256}, + { 512, 256}, + { 256, 512}, + { 512, 512}, }, { - {0x0080, 0x0080}, - {0x0100, 0x0100}, - {0x0200, 0x0200}, - {0x0400, 0x0400}, + { 128, 128}, + { 256, 256}, + { 512, 512}, + {1024, 1024}, }, }; -static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4) +static void TilemapUtil_SetMap(u8 id, u8 bg, const void *tilemap, u16 width, u16 height) { u16 bgScreenSize, bgType; - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - gUnknown_02039D84[id].field_18 = NULL; - gUnknown_02039D84[id].field_1C = arg2; - gUnknown_02039D84[id].field_2B = bg; - gUnknown_02039D84[id].field_24 = arg3; - gUnknown_02039D84[id].field_26 = arg4; + sTilemapUtil[id].savedTilemap = NULL; + sTilemapUtil[id].tilemap = tilemap; + sTilemapUtil[id].bg = bg; + sTilemapUtil[id].width = width; + sTilemapUtil[id].height = height; bgScreenSize = GetBgAttribute(bg, BG_ATTR_SCREENSIZE); bgType = GetBgAttribute(bg, BG_ATTR_TYPE); - gUnknown_02039D84[id].field_20 = sUnkVars[bgType][bgScreenSize].a; - gUnknown_02039D84[id].field_22 = sUnkVars[bgType][bgScreenSize].b; + sTilemapUtil[id].altWidth = sTilemapDimensions[bgType][bgScreenSize].width; + sTilemapUtil[id].altHeight = sTilemapDimensions[bgType][bgScreenSize].height; if (bgType != 0) - gUnknown_02039D84[id].field_2A = 1; + sTilemapUtil[id].tileSize = 1; else - gUnknown_02039D84[id].field_2A = 2; + sTilemapUtil[id].tileSize = 2; - gUnknown_02039D84[id].field_28 = gUnknown_02039D84[id].field_2A * arg3; - gUnknown_02039D84[id].field_0[1].field_4 = arg3; - gUnknown_02039D84[id].field_0[1].field_6 = arg4; - gUnknown_02039D84[id].field_0[1].field_0 = 0; - gUnknown_02039D84[id].field_0[1].field_2 = 0; - gUnknown_02039D84[id].field_0[1].field_8 = 0; - gUnknown_02039D84[id].field_0[1].field_A = 0; - gUnknown_02039D84[id].field_0[0] = gUnknown_02039D84[id].field_0[1]; - gUnknown_02039D84[id].field_2C = 1; + sTilemapUtil[id].rowSize = sTilemapUtil[id].tileSize * width; + sTilemapUtil[id].cur.width = width; + sTilemapUtil[id].cur.height = height; + sTilemapUtil[id].cur.x = 0; + sTilemapUtil[id].cur.y = 0; + sTilemapUtil[id].cur.destX = 0; + sTilemapUtil[id].cur.destY = 0; + sTilemapUtil[id].prev = sTilemapUtil[id].cur; + sTilemapUtil[id].active = TRUE; } -static void sub_80D2740(u8 id, const void *arg1) +// Unused +static void TilemapUtil_SetSavedMap(u8 id, const void *tilemap) { - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - gUnknown_02039D84[id].field_18 = arg1; - gUnknown_02039D84[id].field_2C = 1; + sTilemapUtil[id].savedTilemap = tilemap; + sTilemapUtil[id].active = TRUE; } -static void sub_80D2770(u8 id, u16 arg1, u16 arg2) +static void TilemapUtil_SetPos(u8 id, u16 x, u16 y) { - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - gUnknown_02039D84[id].field_0[1].field_8 = arg1; - gUnknown_02039D84[id].field_0[1].field_A = arg2; - gUnknown_02039D84[id].field_2C = 1; + sTilemapUtil[id].cur.destX = x; + sTilemapUtil[id].cur.destY = y; + sTilemapUtil[id].active = TRUE; } -static void sub_80D27AC(u8 id, u16 arg1, u16 arg2, u16 arg3, u16 arg4) +static void TilemapUtil_SetRect(u8 id, u16 x, u16 y, u16 width, u16 height) { - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - gUnknown_02039D84[id].field_0[1].field_0 = arg1; - gUnknown_02039D84[id].field_0[1].field_2 = arg2; - gUnknown_02039D84[id].field_0[1].field_4 = arg3; - gUnknown_02039D84[id].field_0[1].field_6 = arg4; - gUnknown_02039D84[id].field_2C = 1; + sTilemapUtil[id].cur.x = x; + sTilemapUtil[id].cur.y = y; + sTilemapUtil[id].cur.width = width; + sTilemapUtil[id].cur.height = height; + sTilemapUtil[id].active = TRUE; } -static void sub_80D27F4(u8 id, u8 arg1, s8 arg2) +static void TilemapUtil_Move(u8 id, u8 mode, s8 val) { - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - switch (arg1) + switch (mode) { case 0: - gUnknown_02039D84[id].field_0[1].field_8 += arg2; - gUnknown_02039D84[id].field_0[1].field_4 -= arg2; + sTilemapUtil[id].cur.destX += val; + sTilemapUtil[id].cur.width -= val; break; case 1: - gUnknown_02039D84[id].field_0[1].field_0 += arg2; - gUnknown_02039D84[id].field_0[1].field_4 += arg2; + sTilemapUtil[id].cur.x += val; + sTilemapUtil[id].cur.width += val; break; case 2: - gUnknown_02039D84[id].field_0[1].field_A += arg2; - gUnknown_02039D84[id].field_0[1].field_6 -= arg2; + sTilemapUtil[id].cur.destY += val; + sTilemapUtil[id].cur.height -= val; break; case 3: - gUnknown_02039D84[id].field_0[1].field_2 -= arg2; - gUnknown_02039D84[id].field_0[1].field_6 += arg2; + sTilemapUtil[id].cur.y -= val; + sTilemapUtil[id].cur.height += val; break; case 4: - gUnknown_02039D84[id].field_0[1].field_8 += arg2; + sTilemapUtil[id].cur.destX += val; break; case 5: - gUnknown_02039D84[id].field_0[1].field_A += arg2; + sTilemapUtil[id].cur.destY += val; break; } - gUnknown_02039D84[id].field_2C = 1; + sTilemapUtil[id].active = TRUE; } -static void sub_80D2918(u8 id) +static void TilemapUtil_Update(u8 id) { - if (id >= gUnknown_02039D88) + if (id >= sNumTilemapUtilIds) return; - if (gUnknown_02039D84[id].field_18 != NULL) - sub_80D2960(id); + if (sTilemapUtil[id].savedTilemap != NULL) + TilemapUtil_DrawPrev(id); // Never called, above always FALSE - sub_80D29F8(id); - gUnknown_02039D84[id].field_0[0] = gUnknown_02039D84[id].field_0[1]; + TilemapUtil_Draw(id); + sTilemapUtil[id].prev = sTilemapUtil[id].cur; } -static void sub_80D2960(u8 id) +static void TilemapUtil_DrawPrev(u8 id) { s32 i; - u32 adder = gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_20; - const void *tiles = (gUnknown_02039D84[id].field_18 + (adder * gUnknown_02039D84[id].field_0[0].field_A)) - + (gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_0[0].field_8); + u32 adder = sTilemapUtil[id].tileSize * sTilemapUtil[id].altWidth; + const void *tiles = (sTilemapUtil[id].savedTilemap + (adder * sTilemapUtil[id].prev.destY)) + + (sTilemapUtil[id].tileSize * sTilemapUtil[id].prev.destX); - for (i = 0; i < gUnknown_02039D84[id].field_0[0].field_6; i++) + for (i = 0; i < sTilemapUtil[id].prev.height; i++) { - CopyToBgTilemapBufferRect(gUnknown_02039D84[id].field_2B, + CopyToBgTilemapBufferRect(sTilemapUtil[id].bg, tiles, - gUnknown_02039D84[id].field_0[0].field_8, - gUnknown_02039D84[id].field_0[0].field_A + i, - gUnknown_02039D84[id].field_0[0].field_4, + sTilemapUtil[id].prev.destX, + sTilemapUtil[id].prev.destY + i, + sTilemapUtil[id].prev.width, 1); tiles += adder; } } -static void sub_80D29F8(u8 id) +static void TilemapUtil_Draw(u8 id) { s32 i; - u32 adder = gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_24; - const void *tiles = (gUnknown_02039D84[id].field_1C + (adder * gUnknown_02039D84[id].field_0[1].field_2)) - + (gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_0[1].field_0); + u32 adder = sTilemapUtil[id].tileSize * sTilemapUtil[id].width; + const void *tiles = (sTilemapUtil[id].tilemap + (adder * sTilemapUtil[id].cur.y)) + + (sTilemapUtil[id].tileSize * sTilemapUtil[id].cur.x); - for (i = 0; i < gUnknown_02039D84[id].field_0[1].field_6; i++) + for (i = 0; i < sTilemapUtil[id].cur.height; i++) { - CopyToBgTilemapBufferRect(gUnknown_02039D84[id].field_2B, + CopyToBgTilemapBufferRect(sTilemapUtil[id].bg, tiles, - gUnknown_02039D84[id].field_0[1].field_8, - gUnknown_02039D84[id].field_0[1].field_A + i, - gUnknown_02039D84[id].field_0[1].field_4, + sTilemapUtil[id].cur.destX, + sTilemapUtil[id].cur.destY + i, + sTilemapUtil[id].cur.width, 1); tiles += adder; } } -EWRAM_DATA static struct UnkStruct_2000020 *gUnknown_02039D8C = NULL; -static void sub_80D2A90(struct UnkStruct_2000020 *arg0, struct UnkStruct_2000028 *arg1, u32 arg2) +//------------------------------------------------------------------------------ +// SECTION: UnkUtil +// +// Some data transfer utility that goes functionally unused. +// It gets initialized with UnkUtil_Init, and run every vblank in Pokémon +// Storage with UnkUtil_Run, but neither of the Add functions are ever used, +// so UnkUtil_Run performs no actions. +//------------------------------------------------------------------------------ + + +EWRAM_DATA static struct UnkUtil *sUnkUtil = NULL; + +static void UnkUtil_Init(struct UnkUtil *util, struct UnkUtilData *data, u32 max) { - gUnknown_02039D8C = arg0; - arg0->unk_00 = arg1; - arg0->unk_05 = arg2; - arg0->unk_04 = 0; + sUnkUtil = util; + util->data = data; + util->max = max; + util->numActive = 0; } -static void sub_80D2AA4(void) +static void UnkUtil_Run(void) { u16 i; - - if (gUnknown_02039D8C->unk_04) + if (sUnkUtil->numActive) { - for (i = 0; i < gUnknown_02039D8C->unk_04; i++) + for (i = 0; i < sUnkUtil->numActive; i++) { - struct UnkStruct_2000028 *unkStruct = &gUnknown_02039D8C->unk_00[i]; - unkStruct->unk_0c(unkStruct); + struct UnkUtilData *data = &sUnkUtil->data[i]; + data->func(data); } - - gUnknown_02039D8C->unk_04 = 0; + sUnkUtil->numActive = 0; } } -static bool8 sub_80D2AEC(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height, u16 unkArg) +// Unused +static bool8 UnkUtil_CpuAdd(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height, u16 unkArg) { - struct UnkStruct_2000028 *unkStruct; + struct UnkUtilData *data; - if (gUnknown_02039D8C->unk_04 >= gUnknown_02039D8C->unk_05) + if (sUnkUtil->numActive >= sUnkUtil->max) return FALSE; - unkStruct = &gUnknown_02039D8C->unk_00[gUnknown_02039D8C->unk_04++]; - unkStruct->unk_08 = width * 2; - unkStruct->unk_04 = dest + 2 * (dTop * 32 + dLeft); - unkStruct->unk_00 = src + 2 * (sTop * unkArg + sLeft); - unkStruct->newField = height; - unkStruct->unk_0a = unkArg; - unkStruct->unk_0c = sub_80D2B88; + data = &sUnkUtil->data[sUnkUtil->numActive++]; + data->size = width * 2; + data->dest = dest + 2 * (dTop * 32 + dLeft); + data->src = src + 2 * (sTop * unkArg + sLeft); + data->height = height; + data->unk = unkArg; + data->func = UnkUtil_CpuRun; return TRUE; } -static void sub_80D2B88(struct UnkStruct_2000028 *unkStruct) +// Functionally unused +static void UnkUtil_CpuRun(struct UnkUtilData *data) { u16 i; - for (i = 0; i < unkStruct->newField; i++) + for (i = 0; i < data->height; i++) { - CpuSet(unkStruct->unk_00, unkStruct->unk_04, (unkStruct->unk_08 / 2)); - unkStruct->unk_04 += 64; - unkStruct->unk_00 += (unkStruct->unk_0a * 2); + CpuSet(data->src, data->dest, data->size / 2); + data->dest += 64; + data->src += data->unk * 2; } } -static bool8 sub_80D2BC0(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height) +// Unused +static bool8 UnkUtil_DmaAdd(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height) { - struct UnkStruct_2000028 *unkStruct; + struct UnkUtilData *data; - if (gUnknown_02039D8C->unk_04 >= gUnknown_02039D8C->unk_05) + if (sUnkUtil->numActive >= sUnkUtil->max) return FALSE; - unkStruct = &gUnknown_02039D8C->unk_00[gUnknown_02039D8C->unk_04++]; - unkStruct->unk_08 = width * 2; - unkStruct->unk_04 = dest + ((dTop * 32) + dLeft) * 2; - unkStruct->newField = height; - unkStruct->unk_0c = sub_80D2C1C; + data = &sUnkUtil->data[sUnkUtil->numActive++]; + data->size = width * 2; + data->dest = dest + (dTop * 32 + dLeft) * 2; + data->height = height; + data->func = UnkUtil_DmaRun; return TRUE; } -static void sub_80D2C1C(struct UnkStruct_2000028 *unkStruct) +// Functionally unused +static void UnkUtil_DmaRun(struct UnkUtilData *data) { u16 i; - for (i = 0; i < unkStruct->newField; i++) + for (i = 0; i < data->height; i++) { - Dma3FillLarge_(0, unkStruct->unk_04, unkStruct->unk_08, 16); - unkStruct->unk_04 += 64; + Dma3FillLarge16_(0, data->dest, data->size); + data->dest += 64; } } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 6adf95ca1..8f16321b2 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -47,6 +47,14 @@ #include "constants/rgb.h" #include "constants/songs.h" +enum { + PSS_PAGE_INFO, + PSS_PAGE_SKILLS, + PSS_PAGE_BATTLE_MOVES, + PSS_PAGE_CONTEST_MOVES, + PSS_PAGE_COUNT, +}; + // Screen titles (upper left) #define PSS_LABEL_WINDOW_POKEMON_INFO_TITLE 0 #define PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE 1 @@ -1070,24 +1078,24 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, sMonSummaryScreen->maxMonIndex = maxMonIndex; sMonSummaryScreen->callback = callback; - if (mode == PSS_MODE_BOX) + if (mode == SUMMARY_MODE_BOX) sMonSummaryScreen->isBoxMon = TRUE; else sMonSummaryScreen->isBoxMon = FALSE; switch (mode) { - case PSS_MODE_NORMAL: - case PSS_MODE_BOX: + case SUMMARY_MODE_NORMAL: + case SUMMARY_MODE_BOX: sMonSummaryScreen->minPageIndex = 0; sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1; break; - case PSS_MODE_LOCK_MOVES: + case SUMMARY_MODE_LOCK_MOVES: sMonSummaryScreen->minPageIndex = 0; sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1; sMonSummaryScreen->lockMovesFlag = TRUE; break; - case PSS_MODE_SELECT_MOVE: + case SUMMARY_MODE_SELECT_MOVE: sMonSummaryScreen->minPageIndex = PSS_PAGE_BATTLE_MOVES; sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1; sMonSummaryScreen->lockMonFlag = TRUE; @@ -1105,7 +1113,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove) { - ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, mons, monIndex, maxMonIndex, callback); + ShowPokemonSummaryScreen(SUMMARY_MODE_SELECT_MOVE, mons, monIndex, maxMonIndex, callback); sMonSummaryScreen->newMove = newMove; } @@ -1240,7 +1248,7 @@ static bool8 LoadGraphics(void) gMain.state++; break; case 22: - if (sMonSummaryScreen->mode != PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode != SUMMARY_MODE_SELECT_MOVE) CreateTask(Task_HandleInput, 0); else CreateTask(Task_SetHandleReplaceMoveInput, 0); @@ -1393,7 +1401,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *mon) sum->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); break; case 2: - if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) + if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) { sum->nature = GetNature(mon); sum->currentHP = GetMonData(mon, MON_DATA_HP); @@ -1561,7 +1569,7 @@ static void ChangeSummaryPokemon(u8 taskId, s8 delta) else delta = 3; } - monId = sub_80D214C(sMonSummaryScreen->monList.boxMons, sMonSummaryScreen->curMonIndex, sMonSummaryScreen->maxMonIndex, delta); + monId = AdvanceStorageMonIndex(sMonSummaryScreen->monList.boxMons, sMonSummaryScreen->curMonIndex, sMonSummaryScreen->maxMonIndex, delta); } else if (IsMultiBattle() == TRUE) { @@ -2859,7 +2867,7 @@ static void PutPageWindowTilemaps(u8 page) break; case PSS_PAGE_BATTLE_MOVES: PutWindowTilemap(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE); - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC); @@ -2871,7 +2879,7 @@ static void PutPageWindowTilemaps(u8 page) break; case PSS_PAGE_CONTEST_MOVES: PutWindowTilemap(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE); - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM); @@ -2907,7 +2915,7 @@ static void ClearPageWindowTilemaps(u8 page) ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP); break; case PSS_PAGE_BATTLE_MOVES: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC); @@ -2918,7 +2926,7 @@ static void ClearPageWindowTilemaps(u8 page) } break; case PSS_PAGE_CONTEST_MOVES: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM); @@ -3413,7 +3421,7 @@ static void PrintBattleMoves(void) PrintMoveNameAndPP(2); PrintMoveNameAndPP(3); - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { PrintNewMoveDetailsOrCancelText(); if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES) @@ -3447,11 +3455,11 @@ static void Task_PrintBattleMoves(u8 taskId) PrintMoveNameAndPP(3); break; case 5: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) PrintNewMoveDetailsOrCancelText(); break; case 6: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES) data[1] = sMonSummaryScreen->newMove; @@ -3460,7 +3468,7 @@ static void Task_PrintBattleMoves(u8 taskId) } break; case 7: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) PrintMoveDetails(data[1]); @@ -3548,7 +3556,7 @@ static void PrintContestMoves(void) PrintMoveNameAndPP(2); PrintMoveNameAndPP(3); - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { PrintNewMoveDetailsOrCancelText(); PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex); @@ -3574,11 +3582,11 @@ static void Task_PrintContestMoves(u8 taskId) PrintMoveNameAndPP(3); break; case 5: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) PrintNewMoveDetailsOrCancelText(); break; case 6: - if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE) + if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE) { if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES) PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex); @@ -3613,7 +3621,7 @@ static void PrintMoveDetails(u16 move) FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); if (move != MOVE_NONE) { - if (sMonSummaryScreen->currPageIndex == PSS_MODE_BOX) + if (sMonSummaryScreen->currPageIndex == SUMMARY_MODE_BOX) { PrintMovePowerAndAccuracy(move); PrintTextOnWindow(windowId, gMoveDescriptionPointers[move - 1], 6, 1, 0, 0); @@ -3867,14 +3875,14 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state) { if (gMonSpritesGfxPtr != NULL) { - if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) + if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); else HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); } else { - if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) + if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid); else HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid); diff --git a/src/pokenav_conditions_1.c b/src/pokenav_conditions_1.c index ebe870f80..61b289ae1 100644 --- a/src/pokenav_conditions_1.c +++ b/src/pokenav_conditions_1.c @@ -372,7 +372,7 @@ u8 *CopyMonConditionNameGender(u8 *str, u16 id, bool8 arg3) switch (gender) { default: - *(str_++) = CHAR_UNK_SPACER; + *(str_++) = CHAR_GENDERLESS; break; case MON_MALE: *(str_++) = EXT_CTRL_CODE_BEGIN; diff --git a/src/trade.c b/src/trade.c index cb3db3c18..78d7399fa 100644 --- a/src/trade.c +++ b/src/trade.c @@ -52,7 +52,29 @@ #include "constants/songs.h" #include "constants/union_room.h" -#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20)) +// The following tags are offsets from GFXTAG_MENU_TEXT +// They're looped over in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu +// and used as indexes into sMenuTextTileBuffers +enum { + GFXTAG_PLAYER_NAME_L, + GFXTAG_PLAYER_NAME_M, + GFXTAG_PLAYER_NAME_R, + GFXTAG_PARTNER_NAME_L, + GFXTAG_PARTNER_NAME_M, + GFXTAG_PARTNER_NAME_R, + GFXTAG_CANCEL_L, + GFXTAG_CANCEL_R, + GFXTAG_CHOOSE_PKMN_L, + GFXTAG_CHOOSE_PKMN_M, + GFXTAG_CHOOSE_PKMN_R, + GFXTAG_CHOOSE_PKMN_EMPTY_1, // 6 sprites to cover the full bottom bar, but only first 3 are needed + GFXTAG_CHOOSE_PKMN_EMPTY_2, + GFXTAG_CHOOSE_PKMN_EMPTY_3, + GFXTAG_MENU_TEXT_COUNT +}; +#define GFXTAG_PLAYER_NAME (1 + GFXTAG_PLAYER_NAME_R - GFXTAG_PLAYER_NAME_L) +#define GFXTAG_PARTNER_NAME (1 + GFXTAG_PARTNER_NAME_R - GFXTAG_PARTNER_NAME_L) +#define GFXTAG_CHOOSE_PKMN (1 + GFXTAG_CHOOSE_PKMN_EMPTY_3 - GFXTAG_CHOOSE_PKMN_L) struct InGameTrade { /*0x00*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; @@ -70,22 +92,23 @@ struct InGameTrade { /*0x38*/ u16 requestedSpecies; }; -static EWRAM_DATA u8 *sMessageBoxAllocBuffer = NULL; +static EWRAM_DATA u8 *sMenuTextAllocBuffer = NULL; -// Bytes 0-2 are used for the player's name box -// Bytes 3-5 are used for the partner's name box -// Bytes 6-7 are used for the Cancel box -// Bytes 8-13 are used for the Choose a Pokemon box -static EWRAM_DATA u8 *sMessageBoxTileBuffers[14] = {NULL}; +// Bytes 0-2 are used for the player's name text +// Bytes 3-5 are used for the partner's name text +// Bytes 6-7 are used for the Cancel text +// Bytes 8-13 are used for the Choose a Pokemon text +// See the corresponding GFXTAGs in src/data/trade.h +static EWRAM_DATA u8 *sMenuTextTileBuffers[GFXTAG_MENU_TEXT_COUNT] = {NULL}; EWRAM_DATA struct MailStruct gTradeMail[PARTY_SIZE] = {0}; EWRAM_DATA u8 gSelectedTradeMonPositions[2] = {0}; static EWRAM_DATA struct { /*0x0000*/ u8 bg2hofs; /*0x0001*/ u8 bg3hofs; - /*0x0002*/ u8 filler_2[0x28 - 2]; + /*0x0002*/ u8 filler_2[38]; /*0x0028*/ u8 partySpriteIds[2][PARTY_SIZE]; - /*0x0034*/ u8 cursorSpriteIdx; + /*0x0034*/ u8 cursorSpriteId; /*0x0035*/ u8 cursorPosition; /*0x0036*/ u8 partyCounts[2]; /*0x0038*/ bool8 monPresent[PARTY_SIZE * 2]; @@ -94,7 +117,7 @@ static EWRAM_DATA struct { /*0x0051*/ bool8 isEgg[2][PARTY_SIZE]; /*0x005D*/ u8 hpBarLevels[2][PARTY_SIZE]; /*0x0069*/ u8 bufferPartyState; - /*0x006A*/ u8 filler_6A[0x6F - 0x6A]; + /*0x006A*/ u8 filler_6A[5]; /*0x006F*/ u8 tradeMenuFunc; /*0x0070*/ u8 neverRead_70; /*0x0071*/ u8 filler_71; @@ -105,13 +128,13 @@ static EWRAM_DATA struct { /*0x0079*/ u8 partnerLinkFlagChoseAction; /*0x007A*/ u8 playerLinkFlagStatus; /*0x007B*/ u8 partnerLinkFlagStatus; - /*0x007C*/ u8 filler_7C[0x7E - 0x7C]; + /*0x007C*/ u8 filler_7C[2]; /*0x007E*/ u8 partnerCursorPosition; /*0x007F*/ u8 unused_7F; /*0x0080*/ u16 linkData[20]; /*0x00A8*/ u8 timer; /*0x00A9*/ u8 giftRibbons[GIFT_RIBBONS_COUNT]; - /*0x00B4*/ u8 filler_B4[0x8D0-0xB4]; + /*0x00B4*/ u8 filler_B4[0x81C]; /*0x08D0*/ struct { bool8 queued; u16 queueDelay; @@ -119,6 +142,7 @@ static EWRAM_DATA struct { } queuedActions[4]; /*0x08F0*/ u16 tilemapBuffer[0x400]; } *sTradeMenuData = {NULL}; + static EWRAM_DATA struct { /*0x00*/ struct Pokemon mon; /*0x64*/ u32 timer; @@ -127,19 +151,19 @@ static EWRAM_DATA struct { /*0x72*/ u8 playerLinkFlagFinishTrade; /*0x73*/ u8 partnerLinkFlagFinishTrade; /*0x74*/ u16 linkData[10]; - /*0x88*/ u8 alwaysZero_88; - /*0x89*/ u8 alwaysZero_89; + /*0x88*/ u8 linkTimeoutZero1; + /*0x89*/ u8 linkTimeoutZero2; /*0x8A*/ u16 linkTimeoutCounter; /*0x8C*/ u16 neverRead_8C; - /*0x8E*/ u8 pokePicSpriteIdxs[2]; - /*0x90*/ u8 unk_90; //sprite id - /*0x91*/ u8 unk_91; //sprite id - /*0x92*/ u8 unk_92; //sprite id + /*0x8E*/ u8 monSpriteIds[2]; + /*0x90*/ u8 connectionSpriteId1; // Multi-purpose sprite ids used during the transfer sequence + /*0x91*/ u8 connectionSpriteId2; + /*0x92*/ u8 cableEndSpriteId; /*0x93*/ u8 sendTradeFinishState; /*0x94*/ u16 state; /*0x96*/ u8 filler_96[0xD2 - 0x96]; - /*0xD2*/ u8 pokeballSpriteId; - /*0xD3*/ u8 unk_D3; //sprite id + /*0xD2*/ u8 releasePokeballSpriteId; + /*0xD3*/ u8 bouncingPokeballSpriteId; /*0xD4*/ u16 texX; /*0xD6*/ u16 texY; /*0xD8*/ u16 neverRead_D8; @@ -151,7 +175,7 @@ static EWRAM_DATA struct { /*0xE4*/ s16 bg2vofs; /*0xE6*/ s16 bg2hofs; /*0xE8*/ u16 sXY; - /*0xEA*/ u16 unk_EA; //sXY divisor + /*0xEA*/ u16 gbaScale; /*0xEC*/ u16 alpha; /*0xEE*/ bool8 isLinkTrade; /*0xF0*/ u16 monSpecies[2]; @@ -183,24 +207,24 @@ static void DrawTradeMenuPartyMonInfo(u8, u8, u8, u8, u8, u8); static void DrawTradeMenuPartyInfo(u8); static void PrintNicknamesForTradeMenu(void); static void RedrawTradeMenuParty(u8); -static void Task_DrawSelectionSummary(u8 taskId); -static void Task_DrawSelectionTrade(u8 taskId); +static void Task_DrawSelectionSummary(u8); +static void Task_DrawSelectionTrade(u8); static void QueueAction(u16, u8); static u32 GetNumQueuedActions(void); static void DoQueuedActions(void); static void PrintTradeMessage(u8); static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void); -static void DrawTextWindowAndBuffer6Bytes(const u8 *, u8 *, u8); +static void DrawBottomRowText(const u8 *, u8 *, u8); static void SetTradePartyLiveStatuses(u8); static void GetTradePartyHPBarLevels(u8); static void SetTradePartyHPBarSprites(void); static void SaveTradeGiftRibbons(void); static u32 CanTradeSelectedMon(struct Pokemon *, int, int); -static void sub_807AA28(struct Sprite *sprite); -static void sub_807AA7C(struct Sprite *sprite); -static void sub_807AABC(struct Sprite *sprite); -static void sub_807AAE0(struct Sprite *sprite); -static void sub_807AB04(struct Sprite *sprite); +static void SpriteCB_LinkMonGlow(struct Sprite *); +static void SpriteCB_LinkMonShadow(struct Sprite *); +static void SpriteCB_CableEndSending(struct Sprite *); +static void SpriteCB_CableEndReceiving(struct Sprite *); +static void SpriteCB_GbaScreen(struct Sprite *); static void InitTradeBgInternal(void); static void CB2_UpdateInGameTrade(void); static void SetTradeSequenceBgGpuRegs(u8); @@ -209,12 +233,12 @@ static void BufferTradeSceneStrings(void); static bool8 AnimateTradeSequence(void); static bool8 AnimateTradeSequenceCable(void); static bool8 AnimateTradeSequenceWireless(void); -static void sub_807E55C(struct Sprite *sprite); -static void sub_807E5D8(struct Sprite *sprite); -static void sub_807E64C(struct Sprite *sprite); -static void sub_807E6AC(struct Sprite *sprite); +static void SpriteCB_BouncingPokeball(struct Sprite *); +static void SpriteCB_BouncingPokeballDepart(struct Sprite *); +static void SpriteCB_BouncingPokeballDepartEnd(struct Sprite *); +static void SpriteCB_BouncingPokeballArrive(struct Sprite *); static void BufferInGameTradeMonName(void); -static void SetInGameTradeMail(struct MailStruct *mail, const struct InGameTrade *trade); +static void SetInGameTradeMail(struct MailStruct *, const struct InGameTrade *); static void CB2_UpdateLinkTrade(void); static void CB2_TryFinishTrade(void); static void CB2_SaveAndEndTrade(void); @@ -222,8 +246,8 @@ static void CB2_FreeTradeData(void); static void Task_InGameTrade(u8); static void CheckPartnersMonForRibbons(void); static void Task_AnimateWirelessSignal(u8); -static void c3_0805465C(u8); -static void sub_807F39C(u8); +static void Task_NarrowWindowForCrossing_Wireless(u8); +static void Task_NarrowWindowForCrossing_Cable(u8); static void CB2_SaveAndEndWirelessTrade(void); #include "data/trade.h" @@ -246,7 +270,7 @@ static void RequestLinkData(u8 type) SendBlockRequest(type); } -static bool32 sub_80771BC(void) +static bool32 IsLinkTradeTaskFinished(void) { if (gPlayerCurrActivity == ACTIVITY_29) { @@ -362,12 +386,10 @@ static void CB2_CreateTradeMenu(void) case 0: sTradeMenuData = AllocZeroed(sizeof(*sTradeMenuData)); InitTradeMenu(); - sMessageBoxAllocBuffer = AllocZeroed(ARRAY_COUNT(sMessageBoxTileBuffers) * 256); + sMenuTextAllocBuffer = AllocZeroed(GFXTAG_MENU_TEXT_COUNT * 256); - for (i = 0; i < (int)ARRAY_COUNT(sMessageBoxTileBuffers); i++) - { - sMessageBoxTileBuffers[i] = &sMessageBoxAllocBuffer[i * 256]; - } + for (i = 0; i < GFXTAG_MENU_TEXT_COUNT; i++) + sMenuTextTileBuffers[i] = &sMenuTextAllocBuffer[i * 256]; gMain.state++; break; @@ -375,9 +397,7 @@ static void CB2_CreateTradeMenu(void) gPaletteFade.bufferTransferDisabled = FALSE; for (i = 0; i < PARTY_SIZE; i++) - { CreateMon(&gEnemyParty[i], SPECIES_NONE, 0, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); - } PrintTradeMessage(TRADE_MSG_STANDBY); ShowBg(0); @@ -508,11 +528,11 @@ static void CB2_CreateTradeMenu(void) gMain.state++; break; case 10: - DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMessageBoxTileBuffers[0], 0, 0, 3); + DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, 3); id = GetMultiplayerId(); - DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMessageBoxTileBuffers[3], 0, 0, 3); - DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMessageBoxTileBuffers[6], 0, 0, 2); - DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMessageBoxTileBuffers[8], 24); + DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, 3); + DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, 2); + DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24); gMain.state++; sTradeMenuData->timer = 0; break; @@ -521,39 +541,43 @@ static void CB2_CreateTradeMenu(void) gMain.state++; break; case 12: + // Create player's name text sprites xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120); - for (i = 0; i < 3; i++) + for (i = 0; i < GFXTAG_PLAYER_NAME; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_PLAYER_NAME_L; CreateSprite(&temp, xPos + (i * 32) + 16, 10, 1); } + // Create partner's name text sprites xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); - for (i = 0; i < 3; i++) + for (i = 0; i < GFXTAG_PARTNER_NAME; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i + 3; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_PARTNER_NAME_L; CreateSprite(&temp, xPos + (i * 32) + 136, 10, 1); } gMain.state++; break; case 13: - temp = gSpriteTemplate_832DCAC; - temp.tileTag += 6; + // Create Cancel text sprites + temp = sSpriteTemplate_MenuText; + temp.tileTag += GFXTAG_CANCEL_L; CreateSprite(&temp, 215, 152, 1); - temp = gSpriteTemplate_832DCAC; - temp.tileTag += 7; + temp = sSpriteTemplate_MenuText; + temp.tileTag += GFXTAG_CANCEL_R; CreateSprite(&temp, 247, 152, 1); - for (i = 0; i < PARTY_SIZE; i++) + // Create Choose a Pokémon text sprites (only 3 are needed, other 3 are empty) + for (i = 0; i < GFXTAG_CHOOSE_PKMN; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i + 8; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L; CreateSprite(&temp, (i * 32) + 24, 150, 1); } - sTradeMenuData->cursorSpriteIdx = CreateSprite(&gSpriteTemplate_832DC94, sTradeMonSpriteCoords[0][0] * 8 + 32, sTradeMonSpriteCoords[0][1] * 8, 2); + sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, sTradeMonSpriteCoords[0][0] * 8 + 32, sTradeMonSpriteCoords[0][1] * 8, 2); sTradeMenuData->cursorPosition = 0; gMain.state++; rbox_fill_rectangle(0); @@ -695,11 +719,11 @@ static void CB2_ReturnToTradeMenu(void) gMain.state++; break; case 10: - DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMessageBoxTileBuffers[0], 0, 0, 3); + DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, 3); id = GetMultiplayerId(); - DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMessageBoxTileBuffers[3], 0, 0, 3); - DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMessageBoxTileBuffers[6], 0, 0, 2); - DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMessageBoxTileBuffers[8], 24); + DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, 3); + DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, 2); + DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24); gMain.state++; sTradeMenuData->timer = 0; break; @@ -708,35 +732,39 @@ static void CB2_ReturnToTradeMenu(void) gMain.state++; break; case 12: + // Create player's name text sprites xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120); - for (i = 0; i < 3; i++) + for (i = 0; i < GFXTAG_PLAYER_NAME; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_PLAYER_NAME_L; CreateSprite(&temp, xPos + (i * 32) + 16, 10, 1); } + // Create partner's name text sprites xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); - for (i = 0; i < 3; i++) + for (i = 0; i < GFXTAG_PARTNER_NAME; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i + 3; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_PARTNER_NAME_L; CreateSprite(&temp, xPos + (i * 32) + 136, 10, 1); } gMain.state++; break; case 13: - temp = gSpriteTemplate_832DCAC; - temp.tileTag += 6; + // Create Cancel text sprites + temp = sSpriteTemplate_MenuText; + temp.tileTag += GFXTAG_CANCEL_L; CreateSprite(&temp, 215, 152, 1); - temp = gSpriteTemplate_832DCAC; - temp.tileTag += 7; + temp = sSpriteTemplate_MenuText; + temp.tileTag += GFXTAG_CANCEL_R; CreateSprite(&temp, 247, 152, 1); - for (i = 0; i < PARTY_SIZE; i++) + // Create Choose a Pokémon text sprites + for (i = 0; i < GFXTAG_CHOOSE_PKMN; i++) { - temp = gSpriteTemplate_832DCAC; - temp.tileTag += i + 8; + temp = sSpriteTemplate_MenuText; + temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L; CreateSprite(&temp, (i * 32) + 24, 150, 1); } @@ -745,7 +773,9 @@ static void CB2_ReturnToTradeMenu(void) else sTradeMenuData->cursorPosition = gLastViewedMonIndex + PARTY_SIZE; - sTradeMenuData->cursorSpriteIdx = CreateSprite(&gSpriteTemplate_832DC94, sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32, sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][1] * 8, 2); + sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, + sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32, + sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][1] * 8, 2); gMain.state = 16; break; case 16: @@ -835,7 +865,7 @@ static void SetLinkTradeCallbacks(void) { if (IsLinkRfuTaskFinished()) { - Free(sMessageBoxAllocBuffer); + Free(sMenuTextAllocBuffer); FreeAllWindowBuffers(); Free(sTradeMenuData); gMain.callback1 = NULL; @@ -848,7 +878,7 @@ static void SetLinkTradeCallbacks(void) { if (!gReceivedRemoteLinkPlayers) { - Free(sMessageBoxAllocBuffer); + Free(sMenuTextAllocBuffer); FreeAllWindowBuffers(); Free(sTradeMenuData); gMain.callback1 = NULL; @@ -957,12 +987,13 @@ static bool8 BufferTradeParties(void) switch (sTradeMenuData->bufferPartyState) { case 0: + // The parties are sent in pairs rather than all at once Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[0], 2 * sizeof(struct Pokemon)); sTradeMenuData->bufferPartyState++; sTradeMenuData->timer = 0; break; case 1: - if (sub_80771BC()) + if (IsLinkTradeTaskFinished()) { if (_GetBlockReceivedStatus() == 0) { @@ -1004,13 +1035,13 @@ static bool8 BufferTradeParties(void) case 8: if (_GetBlockReceivedStatus() == 3) { - Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[id ^ 1], 200); + Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon)); TradeResetReceivedFlags(); sTradeMenuData->bufferPartyState++; } break; case 9: - Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 200); + Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 2 * sizeof(struct Pokemon)); sTradeMenuData->bufferPartyState++; break; case 11: @@ -1023,13 +1054,13 @@ static bool8 BufferTradeParties(void) case 12: if (_GetBlockReceivedStatus() == 3) { - Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[id ^ 1], 200); + Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon)); TradeResetReceivedFlags(); sTradeMenuData->bufferPartyState++; } break; case 13: - Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, 220); + Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, PARTY_SIZE * sizeof(struct MailStruct) + 4); sTradeMenuData->bufferPartyState++; break; case 15: @@ -1042,13 +1073,13 @@ static bool8 BufferTradeParties(void) case 16: if (_GetBlockReceivedStatus() == 3) { - Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], 216); + Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], PARTY_SIZE * sizeof(struct MailStruct)); TradeResetReceivedFlags(); sTradeMenuData->bufferPartyState++; } break; case 17: - Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->giftRibbons, ARRAY_COUNT(sTradeMenuData->giftRibbons)); + Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->giftRibbons, sizeof(sTradeMenuData->giftRibbons)); sTradeMenuData->bufferPartyState++; break; case 19: @@ -1061,7 +1092,7 @@ static bool8 BufferTradeParties(void) case 20: if (_GetBlockReceivedStatus() == 3) { - Trade_Memcpy(sTradeMenuData->giftRibbons, gBlockRecvBuffer[id ^ 1], ARRAY_COUNT(sTradeMenuData->giftRibbons)); + Trade_Memcpy(sTradeMenuData->giftRibbons, gBlockRecvBuffer[id ^ 1], sizeof(sTradeMenuData->giftRibbons)); TradeResetReceivedFlags(); sTradeMenuData->bufferPartyState++; } @@ -1103,9 +1134,9 @@ static bool8 BufferTradeParties(void) return FALSE; } -static void PrintAndBufferIsThisTradeOkay(void) +static void DrawIsThisTradeOkay(void) { - DrawTextWindowAndBuffer6Bytes(sText_IsThisTradeOkay, (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24); + DrawBottomRowText(sText_IsThisTradeOkay, (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24); } // mpId is unused @@ -1317,15 +1348,15 @@ static void TradeMenuMoveCursor(u8 *cursorPosition, u8 direction) if (newPosition == (PARTY_SIZE * 2)) // CANCEL { - StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteIdx], 1); - gSprites[sTradeMenuData->cursorSpriteIdx].pos1.x = DISPLAY_WIDTH - 16; - gSprites[sTradeMenuData->cursorSpriteIdx].pos1.y = DISPLAY_HEIGHT; + StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteId], CURSOR_ANIM_ON_CANCEL); + gSprites[sTradeMenuData->cursorSpriteId].pos1.x = DISPLAY_WIDTH - 16; + gSprites[sTradeMenuData->cursorSpriteId].pos1.y = DISPLAY_HEIGHT; } else { - StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteIdx], 0); - gSprites[sTradeMenuData->cursorSpriteIdx].pos1.x = sTradeMonSpriteCoords[newPosition][0] * 8 + 32; - gSprites[sTradeMenuData->cursorSpriteIdx].pos1.y = sTradeMonSpriteCoords[newPosition][1] * 8; + StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteId], CURSOR_ANIM_NORMAL); + gSprites[sTradeMenuData->cursorSpriteId].pos1.x = sTradeMonSpriteCoords[newPosition][0] * 8 + 32; + gSprites[sTradeMenuData->cursorSpriteId].pos1.y = sTradeMonSpriteCoords[newPosition][1] * 8; } if (*cursorPosition != newPosition) @@ -1392,7 +1423,7 @@ static void TradeMenuProcessInput(void) { CreateYesNoMenu(&sTradeYesNoWindowTemplate, 1, 14, 0); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_CANCEL_TRADE_PROMPT; - DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CANCEL_TRADE], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24); + DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CANCEL_TRADE], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24); } } } @@ -1401,8 +1432,8 @@ static void TradeMenuChooseMon(void) { PrintNicknamesForTradeMenu(); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_MAIN_MENU; - gSprites[sTradeMenuData->cursorSpriteIdx].invisible = FALSE; - DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24); + gSprites[sTradeMenuData->cursorSpriteId].invisible = FALSE; + DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24); } static void TradeMenuProcessInput_SelectedMon(void) @@ -1424,7 +1455,7 @@ static void TradeMenuProcessInput_SelectedMon(void) { case CAN_TRADE_MON: SetReadyToTrade(); - gSprites[sTradeMenuData->cursorSpriteIdx].invisible = TRUE; + gSprites[sTradeMenuData->cursorSpriteId].invisible = TRUE; break; case CANT_TRADE_LAST_MON: QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2); @@ -1460,10 +1491,10 @@ static void TradeMenuShowMonSummaryScreen(void) { // Player's party if (sTradeMenuData->cursorPosition < PARTY_SIZE) - ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gPlayerParty, sTradeMenuData->cursorPosition, sTradeMenuData->partyCounts[TRADE_PLAYER] - 1, CB2_ReturnToTradeMenu); + ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gPlayerParty, sTradeMenuData->cursorPosition, sTradeMenuData->partyCounts[TRADE_PLAYER] - 1, CB2_ReturnToTradeMenu); // Partner's party else - ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gEnemyParty, sTradeMenuData->cursorPosition - PARTY_SIZE, sTradeMenuData->partyCounts[TRADE_PARTNER] - 1, CB2_ReturnToTradeMenu); + ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gEnemyParty, sTradeMenuData->cursorPosition - PARTY_SIZE, sTradeMenuData->partyCounts[TRADE_PARTNER] - 1, CB2_ReturnToTradeMenu); FreeAllWindowBuffers(); } } @@ -1514,7 +1545,9 @@ static bool32 CheckMonsBeforeTrade(void) aliveMons[i] = sTradeMenuData->isLiveMon[TRADE_PLAYER][i]; } - switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER], sTradeMenuData->cursorPosition, sTradeMenuData->partnerCursorPosition)) + switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER], + sTradeMenuData->cursorPosition, + sTradeMenuData->partnerCursorPosition)) { case PLAYER_MON_INVALID: QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2); @@ -1547,7 +1580,7 @@ static void ConfirmOrCancelTrade(void) case 1: // Cancel Trade case MENU_B_PRESSED: QueueAction(QUEUE_DELAY_MSG, QUEUE_STANDBY); - if (sub_80771BC()) + if (IsLinkTradeTaskFinished()) SetLinkData(LINKCMD_READY_CANCEL_TRADE, 0); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY; PutWindowTilemap(17); @@ -1555,7 +1588,8 @@ static void ConfirmOrCancelTrade(void) } } -static void sub_807929C(void) +// Only when choosing Yes to cancel, when No is chosen all are redrawn anyway +static void RestoreNicknamesCoveredByYesNo(void) { int i; @@ -1573,9 +1607,9 @@ static void CancelTradeYesNo(void) case 0: // YES, Cancel PrintTradeMessage(TRADE_MSG_WAITING_FOR_FRIEND); SetLinkData(LINKCMD_REQUEST_CANCEL, 0); - gSprites[sTradeMenuData->cursorSpriteIdx].invisible = TRUE; + gSprites[sTradeMenuData->cursorSpriteId].invisible = TRUE; sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY; - sub_807929C(); + RestoreNicknamesCoveredByYesNo(); break; case 1: // NO, Continue case MENU_B_PRESSED: @@ -1601,7 +1635,7 @@ static void ConfirmTradePrompt(void) if (sTradeMenuData->drawPartyState[TRADE_PLAYER] == DRAW_PARTY_FINISH && sTradeMenuData->drawPartyState[TRADE_PARTNER] == DRAW_PARTY_FINISH) { - PrintAndBufferIsThisTradeOkay(); + DrawIsThisTradeOkay(); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_DELAY_TRADE_CONFIRM; } } @@ -1637,7 +1671,7 @@ static void RedrawTradeMenuAfterPressA(void) RedrawTradeMenuParty(TRADE_PLAYER); RedrawTradeMenuParty(TRADE_PARTNER); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_MAIN_MENU; - gSprites[sTradeMenuData->cursorSpriteIdx].invisible = FALSE; + gSprites[sTradeMenuData->cursorSpriteId].invisible = FALSE; } } @@ -1662,9 +1696,9 @@ static void CancelTrade_2(void) { if (gWirelessCommType) { - if (sub_80771BC() && GetNumQueuedActions() == 0) + if (IsLinkTradeTaskFinished() && GetNumQueuedActions() == 0) { - Free(sMessageBoxAllocBuffer); + Free(sMenuTextAllocBuffer); Free(sTradeMenuData); FreeAllWindowBuffers(); DestroyWirelessStatusIndicatorSprite(); @@ -1675,7 +1709,7 @@ static void CancelTrade_2(void) { if (!gReceivedRemoteLinkPlayers) { - Free(sMessageBoxAllocBuffer); + Free(sMenuTextAllocBuffer); Free(sTradeMenuData); FreeAllWindowBuffers(); SetMainCallback2(CB2_ReturnToFieldFromMultiplayer); @@ -1803,7 +1837,8 @@ static void DrawTradeMenuParty(u8 whichParty) gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].invisible = FALSE; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[0] = 20; - gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14; + gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[4] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12; StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], SpriteCB_MonIcon); sTradeMenuData->drawPartyState[whichParty]++; @@ -1822,7 +1857,8 @@ static void DrawTradeMenuParty(u8 whichParty) case 3: CopyToBgTilemapBufferRect_ChangePalette(1, sTradeMovesBoxTilemap, selectedMonParty * 15, 0, 15, 17, 0); CopyBgTilemapBufferToVram(1); - gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.x = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14; + gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.x = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.y = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos2.x = 0; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos2.y = 0; @@ -2035,7 +2071,7 @@ static void RedrawTradeMenuParty(u8 whichParty) DrawTradeMenuPartyInfo(whichParty); PrintPartyNicknamesForTradeMenu(whichParty); ResetTradeMenuPartyPositions(whichParty); - DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24); + DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24); sTradeMenuData->drawPartyState[whichParty] = 0; } @@ -2139,40 +2175,51 @@ static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void) { struct SpriteSheet sheet; - if (sTradeMenuData->timer < (int)ARRAY_COUNT(sMessageBoxTileBuffers)) + if (sTradeMenuData->timer < GFXTAG_MENU_TEXT_COUNT) { - sheet.data = sMessageBoxTileBuffers[sTradeMenuData->timer]; + sheet.data = sMenuTextTileBuffers[sTradeMenuData->timer]; sheet.size = 0x100; - sheet.tag = 200 + sTradeMenuData->timer; + sheet.tag = GFXTAG_MENU_TEXT + sTradeMenuData->timer; } switch (sTradeMenuData->timer) { - case 0 ... 7: + case GFXTAG_PLAYER_NAME_L: + case GFXTAG_PLAYER_NAME_M: + case GFXTAG_PLAYER_NAME_R: + case GFXTAG_PARTNER_NAME_L: + case GFXTAG_PARTNER_NAME_M: + case GFXTAG_PARTNER_NAME_R: + case GFXTAG_CANCEL_L: + case GFXTAG_CANCEL_R: LoadSpriteSheet(&sheet); sTradeMenuData->timer++; break; - case 8: + case GFXTAG_CHOOSE_PKMN_L: sTradeMenuData->bottomTextTileStart = LoadSpriteSheet(&sheet); sTradeMenuData->timer++; break; - case 9 ... 13: + case GFXTAG_CHOOSE_PKMN_M: + case GFXTAG_CHOOSE_PKMN_R: + case GFXTAG_CHOOSE_PKMN_EMPTY_1: + case GFXTAG_CHOOSE_PKMN_EMPTY_2: + case GFXTAG_CHOOSE_PKMN_EMPTY_3: LoadSpriteSheet(&sheet); sTradeMenuData->timer++; break; - case 14: + case GFXTAG_MENU_TEXT_COUNT: LoadSpritePalette(&gSpritePalette_TradeScreenText); sTradeMenuData->timer++; break; - case 15: - LoadSpritePalette(&gUnknown_0832DC44); + case GFXTAG_MENU_TEXT_COUNT + 1: + LoadSpritePalette(&sCursor_SpritePalette); sTradeMenuData->timer++; break; - case 16: - LoadSpriteSheet(&sTradeButtonsSpriteSheet); + case GFXTAG_MENU_TEXT_COUNT + 2: + LoadSpriteSheet(&sCursor_SpriteSheet); sTradeMenuData->timer++; break; - case 17: + case GFXTAG_MENU_TEXT_COUNT + 3: sTradeMenuData->timer = 0; return TRUE; } @@ -2180,7 +2227,7 @@ static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void) return FALSE; } -static void DrawTextWindowAndBuffer6Bytes(const u8 *str, u8 *dest, u8 unused) +static void DrawBottomRowText(const u8 *str, u8 *dest, u8 unused) { DrawTextWindowAndBufferTiles(str, dest, 0, 0, 6); } @@ -2564,7 +2611,7 @@ int CanSpinTradeMon(struct Pokemon *mon, u16 monIdx) return CAN_TRADE_MON; } -static void sub_807AA28(struct Sprite *sprite) +static void SpriteCB_LinkMonGlow(struct Sprite *sprite) { if (++sprite->data[0] == 10) { @@ -2573,7 +2620,7 @@ static void sub_807AA28(struct Sprite *sprite) } } -static void sub_807AA4C(struct Sprite *sprite) +static void SpriteCB_LinkMonGlowWireless(struct Sprite *sprite) { if (!sprite->invisible && ++sprite->data[0] == 10) { @@ -2582,18 +2629,19 @@ static void sub_807AA4C(struct Sprite *sprite) } } -static void sub_807AA7C(struct Sprite *sprite) +static void SpriteCB_LinkMonShadow(struct Sprite *sprite) { if (!sprite->data[1]) { if (++sprite->data[0] == 12) sprite->data[0] = 0; - LoadPalette(&gUnknown_08338EA4[sprite->data[0]], (sprite->oam.paletteNum + 16) * 16 + 4, 2); + LoadPalette(&sLinkMonShadow_Pal[sprite->data[0]], (sprite->oam.paletteNum + 16) * 16 + 4, 2); } } -static void sub_807AABC(struct Sprite *sprite) +// Move cable down offscreen +static void SpriteCB_CableEndSending(struct Sprite *sprite) { sprite->data[0]++; sprite->pos2.y++; @@ -2602,7 +2650,8 @@ static void sub_807AABC(struct Sprite *sprite) DestroySprite(sprite); } -static void sub_807AAE0(struct Sprite *sprite) +// Move cable up onscreen +static void SpriteCB_CableEndReceiving(struct Sprite *sprite) { sprite->data[0]++; sprite->pos2.y--; @@ -2611,7 +2660,7 @@ static void sub_807AAE0(struct Sprite *sprite) DestroySprite(sprite); } -static void sub_807AB04(struct Sprite *sprite) +static void SpriteCB_GbaScreen(struct Sprite *sprite) { if (++sprite->data[0] == 15) { @@ -2665,13 +2714,13 @@ static void VBlankCB_Trade(void) static void ClearLinkTimeoutCounter(void) { sTradeData->linkTimeoutCounter = 0; - sTradeData->alwaysZero_88 = 0; - sTradeData->alwaysZero_89 = 0; + sTradeData->linkTimeoutZero1 = 0; + sTradeData->linkTimeoutZero2 = 0; } static void CheckForLinkTimeout(void) { - if (sTradeData->alwaysZero_88 == sTradeData->alwaysZero_89) + if (sTradeData->linkTimeoutZero1 == sTradeData->linkTimeoutZero2) sTradeData->linkTimeoutCounter++; else sTradeData->linkTimeoutCounter = 0; @@ -2681,11 +2730,11 @@ static void CheckForLinkTimeout(void) CloseLink(); SetMainCallback2(CB2_LinkError); sTradeData->linkTimeoutCounter = 0; - sTradeData->alwaysZero_89 = 0; - sTradeData->alwaysZero_88 = 0; + sTradeData->linkTimeoutZero2 = 0; + sTradeData->linkTimeoutZero1 = 0; } - sTradeData->alwaysZero_89 = sTradeData->alwaysZero_88; + sTradeData->linkTimeoutZero2 = sTradeData->linkTimeoutZero1; } static u32 TradeGetMultiplayerId(void) @@ -2731,9 +2780,9 @@ static void LoadTradeMonPic(u8 whichParty, u8 state) break; case 1: SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, pos); - sTradeData->pokePicSpriteIdxs[whichParty] = CreateSprite(&gMultiuseSpriteTemplate, 120, 60, 6); - gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].invisible = TRUE; - gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].callback = SpriteCallbackDummy; + sTradeData->monSpriteIds[whichParty] = CreateSprite(&gMultiuseSpriteTemplate, 120, 60, 6); + gSprites[sTradeData->monSpriteIds[whichParty]].invisible = TRUE; + gSprites[sTradeData->monSpriteIds[whichParty]].callback = SpriteCallbackDummy; break; } } @@ -3047,7 +3096,7 @@ static void TrySendTradeFinishData(void) case 1: if (IsLinkTaskFinished()) { - Trade_SendData(sTradeData); + SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData)); sTradeData->sendTradeFinishState++; } // fallthrough @@ -3086,7 +3135,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state) BGCNT_TXT512x256); LoadPalette(gTradeGba2_Pal, 16, 0x60); DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000); - DmaCopy16Defvars(3, gUnknown_08331F60, (void *) BG_SCREEN_ADDR(18), 0x1000); + DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000); break; case 1: sTradeData->bg1hofs = 0; @@ -3105,11 +3154,11 @@ static void SetTradeSequenceBgGpuRegs(u8 state) if (sTradeData->isCableTrade) { - DmaCopy16Defvars(3, sTradeTilemap_GbaCable, (void *) BG_SCREEN_ADDR(5), 0x1000); + DmaCopy16Defvars(3, sGbaCable_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x1000); } else { - DmaCopy16Defvars(3, sTradeTilemap_GbaWireless, (void *) BG_SCREEN_ADDR(5), 0x1000); + DmaCopy16Defvars(3, sGbaWireless_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x1000); } DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(0), 0x1420, 0x1000); @@ -3127,7 +3176,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state) DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); - LZ77UnCompVram(gUnknown_083379A0, (void *) BG_SCREEN_ADDR(5)); + LZ77UnCompVram(sCrossingHighlightWireless_Tilemap, (void *) BG_SCREEN_ADDR(5)); BlendPalettes(0x8, 16, RGB_BLACK); } else @@ -3136,14 +3185,14 @@ static void SetTradeSequenceBgGpuRegs(u8 state) DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); - DmaCopy16Defvars(3, sTradeTilemap_Cable, (void *) BG_SCREEN_ADDR(5), 0x800); + DmaCopy16Defvars(3, sCrossingHighlightCable_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x800); BlendPalettes(0x1, 16, RGB_BLACK); } break; case 3: - LoadPalette(sTradePal_Black, 48, 0x20); - LZ77UnCompVram(sTradeGfx_WirelessSignal, (void *) BG_CHAR_ADDR(1)); - LZ77UnCompVram(sTradeTilemap_WirelessSignal, (void *) BG_SCREEN_ADDR(18)); + LoadPalette(sWirelessSignalNone_Pal, 48, 0x20); + LZ77UnCompVram(sWirelessSignal_Gfx, (void *) BG_CHAR_ADDR(1)); + LZ77UnCompVram(sWirelessSignal_Tilemap, (void *) BG_SCREEN_ADDR(18)); sTradeData->bg2vofs = 80; SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | @@ -3164,18 +3213,18 @@ static void SetTradeSequenceBgGpuRegs(u8 state) sTradeData->texX = 64; sTradeData->texY = 92; sTradeData->sXY = 32; - sTradeData->unk_EA = 1024; + sTradeData->gbaScale = 1024; sTradeData->alpha = 0; - DmaCopyLarge16(3, sTradeAffine_Gba, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000); + DmaCopyLarge16(3, sGbaAffine_Gfx, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000); if (sTradeData->isCableTrade) { - DmaCopy16Defvars(3, sTradeAffineMap_GbaCable, (void *) BG_SCREEN_ADDR(18), 0x100); + DmaCopy16Defvars(3, sGbaCable_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100); } else { - DmaCopy16Defvars(3, sTradeAffineMap_GbaWireless, (void *) BG_SCREEN_ADDR(18), 0x100); + DmaCopy16Defvars(3, sGbaWireless_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100); } break; case 5: @@ -3195,20 +3244,20 @@ static void SetTradeSequenceBgGpuRegs(u8 state) sTradeData->texX = 64; sTradeData->texY = 92; sTradeData->sXY = 256; - sTradeData->unk_EA = 128; + sTradeData->gbaScale = 128; sTradeData->scrX = 120; sTradeData->scrY = 80; sTradeData->alpha = 0; - DmaCopyLarge16(3, sTradeAffine_Gba, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000); + DmaCopyLarge16(3, sGbaAffine_Gfx, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000); if (sTradeData->isCableTrade) { - DmaCopy16Defvars(3, sTradeAffineMap_GbaCable, (void *) BG_SCREEN_ADDR(18), 0x100); + DmaCopy16Defvars(3, sGbaCable_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100); } else { - DmaCopy16Defvars(3, sTradeAffineMap_GbaWireless, (void *) BG_SCREEN_ADDR(18), 0x100); + DmaCopy16Defvars(3, sGbaWireless_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100); } break; case 7: @@ -3222,19 +3271,19 @@ static void SetTradeSequenceBgGpuRegs(u8 state) BGCNT_TXT512x256); LoadPalette(gTradeGba2_Pal, 16, 0x60); DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000); - DmaCopy16Defvars(3, gUnknown_08331F60, (void *) BG_SCREEN_ADDR(18), 0x1000); + DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000); break; } } static void LoadTradeSequenceSpriteSheetsAndPalettes(void) { - LoadSpriteSheet(&sGlow1SpriteSheet); - LoadSpriteSheet(&sGlow2SpriteSheet); - LoadSpriteSheet(&sCableEndSpriteSheet); - LoadSpriteSheet(&sGbaScreenSpriteSheet); - LoadSpritePalette(&sMiscTradeSpritePalette); - LoadSpritePalette(&sGbaSpritePalette); + LoadSpriteSheet(&sSpriteSheet_LinkMonGlow); + LoadSpriteSheet(&sSpriteSheet_LinkMonShadow); + LoadSpriteSheet(&sSpriteSheet_CableEnd); + LoadSpriteSheet(&sSpriteSheet_GbaScreen); + LoadSpritePalette(&sSpritePalette_LinkMon); + LoadSpritePalette(&sSpritePalette_Gba); } // Buffers "[Pokemon] will be sent to [Trainer]" strings @@ -3263,7 +3312,7 @@ static void BufferTradeSceneStrings(void) } } -// returns TRUE if it was a link trade, FALSE if it was an in-game trade +// returns TRUE if it finished a link trade, FALSE if it finished an in-game trade or if sequence is still going static bool8 AnimateTradeSequence(void) { if (sTradeData->isCableTrade) @@ -3272,71 +3321,146 @@ static bool8 AnimateTradeSequence(void) return AnimateTradeSequenceWireless(); } +// Below are the states for the main switch in AnimateTradeSequenceCable and AnimateTradeSequenceWireless +// When AnimateTradeSequenceWireless has a unique version of a +// state used by AnimateTradeSequenceCable, it adds the below modifier +#define TS_WIRELESS_STATE 100 +enum { + TS_STATE_START, + TS_STATE_MON_SLIDE_IN, + // 2-9 unused + TS_STATE_SEND_MSG = 10, + TS_STATE_BYE_BYE, + TS_STATE_POKEBALL_DEPART, + TS_STATE_POKEBALL_DEPART_WAIT, + TS_STATE_FADE_OUT_TO_GBA_SEND, + // 15-19 unused + TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND = 20, + TS_STATE_FADE_IN_TO_GBA_SEND, + TS_STATE_WAIT_FADE_IN_TO_GBA_SEND, + TS_STATE_GBA_ZOOM_OUT, + TS_STATE_GBA_FLASH_SEND, + TS_STATE_GBA_STOP_FLASH_SEND, + TS_STATE_PAN_AWAY_GBA, + TS_STATE_CREATE_LINK_MON_LEAVING, + TS_STATE_LINK_MON_TRAVEL_OUT, + TS_STATE_FADE_OUT_TO_CROSSING, + TS_STATE_WAIT_FADE_OUT_TO_CROSSING, + TS_STATE_FADE_IN_TO_CROSSING, + TS_STATE_WAIT_FADE_IN_TO_CROSSING, + TS_STATE_CROSSING_LINK_MONS_ENTER, + TS_STATE_CROSSING_BLEND_WHITE_1, + TS_STATE_CROSSING_BLEND_WHITE_2, + TS_STATE_CROSSING_BLEND_WHITE_3, + TS_STATE_CROSSING_CREATE_MON_PICS, + TS_STATE_CROSSING_MON_PICS_MOVE, + TS_STATE_CROSSING_LINK_MONS_EXIT, + TS_STATE_CREATE_LINK_MON_ARRIVING, + TS_STATE_FADE_OUT_TO_GBA_RECV, + TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV, + TS_STATE_LINK_MON_TRAVEL_IN, + TS_STATE_PAN_TO_GBA, + TS_STATE_DESTROY_LINK_MON, + TS_STATE_LINK_MON_ARRIVED_DELAY, + TS_STATE_MOVE_GBA_TO_CENTER, + TS_STATE_GBA_FLASH_RECV, + TS_STATE_UNUSED, + TS_STATE_GBA_STOP_FLASH_RECV, + TS_STATE_GBA_ZOOM_IN, + TS_STATE_FADE_OUT_TO_NEW_MON, + // 53-59 unused + TS_STATE_WAIT_FADE_OUT_TO_NEW_MON = 60, + TS_STATE_FADE_IN_TO_NEW_MON, + TS_STATE_WAIT_FADE_IN_TO_NEW_MON, + TS_STATE_POKEBALL_ARRIVE, + TS_STATE_FADE_POKEBALL_TO_NORMAL, + TS_STATE_POKEBALL_ARRIVE_WAIT, + TS_STATE_SHOW_NEW_MON, + TS_STATE_NEW_MON_MSG, + TS_STATE_TAKE_CARE_OF_MON, + TS_STATE_AFTER_NEW_MON_DELAY, + TS_STATE_CHECK_RIBBONS, + TS_STATE_END_LINK_TRADE, + TS_STATE_TRY_EVOLUTION, + TS_STATE_FADE_OUT_END, + TS_STATE_WAIT_FADE_OUT_END, + // Special states + TS_STATE_GBA_FLASH_SEND_WIRELESS = TS_STATE_GBA_FLASH_SEND + TS_WIRELESS_STATE, + TS_STATE_GBA_STOP_FLASH_SEND_WIRELESS, + TS_STATE_WAIT_WIRELESS_SIGNAL_SEND, + TS_STATE_PAN_TO_GBA_WIRELESS = TS_STATE_PAN_TO_GBA + TS_WIRELESS_STATE, + TS_STATE_DESTROY_LINK_MON_WIRELESS, + TS_STATE_WAIT_WIRELESS_SIGNAL_RECV, + TS_STATE_DELAY_FOR_MON_ANIM = 167, + TS_STATE_LINK_MON_TRAVEL_OFFSCREEN = 200, + TS_STATE_WAIT_FOR_MON_CRY = 267, +}; + static bool8 AnimateTradeSequenceCable(void) { u16 evoTarget; switch (sTradeData->state) { - case 0: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = -180; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; + case TS_STATE_START: + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = -180; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); PlayNewMapMusic(MUS_EVOLUTION); break; - case 1: + case TS_STATE_MON_SLIDE_IN: if (sTradeData->bg2hofs > 0) { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x += 3; + // Sliding + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x += 3; sTradeData->bg2hofs -= 3; } else { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = 0; + // Pokémon has arrived onscreen + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = 0; sTradeData->bg2hofs = 0; - sTradeData->state = 10; + sTradeData->state = TS_STATE_SEND_MSG; } break; - case 10: + case TS_STATE_SEND_MSG: StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY); DrawTextOnTradeWindow(0, gStringVar4, 0); if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG) - { PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0); - } - sTradeData->state = 11; + sTradeData->state = TS_STATE_BYE_BYE; sTradeData->timer = 0; break; - case 11: + case TS_STATE_BYE_BYE: if (++sTradeData->timer == 80) { - sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff); + sTradeData->releasePokeballSpriteId = CreateTradePokeballSprite(sTradeData->monSpriteIds[0], gSprites[sTradeData->monSpriteIds[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff); sTradeData->state++; StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1); DrawTextOnTradeWindow(0, gStringVar4, 0); } break; - case 12: - if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy) + case TS_STATE_POKEBALL_DEPART: + if (gSprites[sTradeData->releasePokeballSpriteId].callback == SpriteCallbackDummy) { - sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0); - gSprites[sTradeData->unk_D3].callback = sub_807E5D8; - DestroySprite(&gSprites[sTradeData->pokeballSpriteId]); + sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, 32, 0); + gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballDepart; + DestroySprite(&gSprites[sTradeData->releasePokeballSpriteId]); sTradeData->state++; } break; - case 13: + case TS_STATE_POKEBALL_DEPART_WAIT: // The game waits here for the sprite to finish its animation sequence. break; - case 14: + case TS_STATE_FADE_OUT_TO_GBA_SEND: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sTradeData->state = 20; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND; break; - case 20: + case TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND: if (!gPaletteFade.active) { SetTradeSequenceBgGpuRegs(4); @@ -3345,42 +3469,40 @@ static bool8 AnimateTradeSequenceCable(void) sTradeData->state++; } break; - case 21: + case TS_STATE_FADE_IN_TO_GBA_SEND: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 22: + case TS_STATE_WAIT_FADE_IN_TO_GBA_SEND: if (!gPaletteFade.active) - { - sTradeData->state = 23; - } + sTradeData->state = TS_STATE_GBA_ZOOM_OUT; break; - case 23: - if (sTradeData->unk_EA > 0x100) + case TS_STATE_GBA_ZOOM_OUT: + if (sTradeData->gbaScale > 0x100) { - sTradeData->unk_EA -= 0x34; + sTradeData->gbaScale -= 0x34; } else { SetTradeSequenceBgGpuRegs(1); - sTradeData->unk_EA = 0x80; + sTradeData->gbaScale = 0x80; sTradeData->state++; sTradeData->timer = 0; } - sTradeData->sXY = 0x8000 / sTradeData->unk_EA; + sTradeData->sXY = 0x8000 / sTradeData->gbaScale; break; - case 24: + case TS_STATE_GBA_FLASH_SEND: if (++sTradeData->timer > 20) { SetTradeBGAffine(); - sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0); sTradeData->state++; } break; - case 25: - if (gSprites[sTradeData->unk_91].animEnded) + case TS_STATE_GBA_STOP_FLASH_SEND: + if (gSprites[sTradeData->connectionSpriteId2].animEnded) { - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2); @@ -3388,193 +3510,183 @@ static bool8 AnimateTradeSequenceCable(void) sTradeData->state++; } break; - case 26: + case TS_STATE_PAN_AWAY_GBA: if (--sTradeData->bg1vofs == 316) - { sTradeData->state++; - } + if (sTradeData->bg1vofs == 328) - { - sTradeData->unk_92 = CreateSprite(&gSpriteTemplate_8338DFC, 128, 65, 0); - } + sTradeData->cableEndSpriteId = CreateSprite(&sSpriteTemplate_CableEnd, 128, 65, 0); break; - case 27: - sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 128, 80, 3); - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 128, 80, 0); - StartSpriteAnim(&gSprites[sTradeData->unk_91], 1); + case TS_STATE_CREATE_LINK_MON_LEAVING: + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 128, 80, 3); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 128, 80, 0); + StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL); sTradeData->state++; break; - case 28: + case TS_STATE_LINK_MON_TRAVEL_OUT: if ((sTradeData->bg1vofs -= 2) == 166) - { - sTradeData->state = 200; - } + sTradeData->state = TS_STATE_LINK_MON_TRAVEL_OFFSCREEN; + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); break; - case 200: - gSprites[sTradeData->unk_90].pos1.y -= 2; - gSprites[sTradeData->unk_91].pos1.y -= 2; - if (gSprites[sTradeData->unk_90].pos1.y < -8) - { - sTradeData->state = 29; - } + case TS_STATE_LINK_MON_TRAVEL_OFFSCREEN: + gSprites[sTradeData->connectionSpriteId1].pos1.y -= 2; + gSprites[sTradeData->connectionSpriteId2].pos1.y -= 2; + if (gSprites[sTradeData->connectionSpriteId1].pos1.y < -8) + sTradeData->state = TS_STATE_FADE_OUT_TO_CROSSING; break; - case 29: + case TS_STATE_FADE_OUT_TO_CROSSING: BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK); - sTradeData->state = 30; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_CROSSING; break; - case 30: + case TS_STATE_WAIT_FADE_OUT_TO_CROSSING: if (!gPaletteFade.active) { - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetTradeSequenceBgGpuRegs(2); sTradeData->state++; } break; - case 31: + case TS_STATE_FADE_IN_TO_CROSSING: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); - sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0); - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 111, 170, 0); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 129, -10, 0); sTradeData->state++; break; - case 32: + case TS_STATE_WAIT_FADE_IN_TO_CROSSING: if (!gPaletteFade.active) { PlaySE(SE_WARP_OUT); sTradeData->state++; } - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; break; - case 33: - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; - if (gSprites[sTradeData->unk_90].pos2.y <= -90) + case TS_STATE_CROSSING_LINK_MONS_ENTER: + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -90) { - gSprites[sTradeData->unk_90].data[1] = 1; - gSprites[sTradeData->unk_91].data[1] = 1; + gSprites[sTradeData->connectionSpriteId1].data[1] = 1; + gSprites[sTradeData->connectionSpriteId2].data[1] = 1; sTradeData->state++; } break; - case 34: + case TS_STATE_CROSSING_BLEND_WHITE_1: BlendPalettes(0x1, 16, RGB_WHITEALPHA); sTradeData->state++; break; - case 35: + case TS_STATE_CROSSING_BLEND_WHITE_2: BlendPalettes(0x1, 0, RGB_WHITEALPHA); sTradeData->state++; break; - case 36: + case TS_STATE_CROSSING_BLEND_WHITE_3: BlendPalettes(0x1, 16, RGB_WHITEALPHA); sTradeData->state++; break; - case 37: + case TS_STATE_CROSSING_CREATE_MON_PICS: if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER])) { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; - CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].affineAnims = sAffineAnims_CrossingMonPics; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + CalcCenterToCornerVec(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0); } else { - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0); } - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0); - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.x = 60; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 180; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.y = 192; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = -32; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = FALSE; + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0); + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.x = 60; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 180; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.y = 192; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = -32; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = FALSE; sTradeData->state++; break; - case 38: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y -= 3; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; - if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT - && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3) + case TS_STATE_CROSSING_MON_PICS_MOVE: + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y -= 3; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y += 3; + if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT + && gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3) { PlaySE(SE_WARP_IN); } - if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) + if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -222) { - gSprites[sTradeData->unk_90].data[1] = 0; - gSprites[sTradeData->unk_91].data[1] = 0; + gSprites[sTradeData->connectionSpriteId1].data[1] = 0; + gSprites[sTradeData->connectionSpriteId2].data[1] = 0; sTradeData->state++; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = TRUE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = TRUE; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = TRUE; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = TRUE; BlendPalettes(0x1, 0, RGB_WHITEALPHA); } break; - case 39: - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; - if (gSprites[sTradeData->unk_90].pos2.y <= -222) + case TS_STATE_CROSSING_LINK_MONS_EXIT: + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -222) { BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK); sTradeData->state++; - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); } break; - case 40: + case TS_STATE_CREATE_LINK_MON_ARRIVING: if (!gPaletteFade.active) { sTradeData->state++; SetTradeSequenceBgGpuRegs(1); sTradeData->bg1vofs = 166; - sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 128, -20, 3); - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 128, -20, 0); - StartSpriteAnim(&gSprites[sTradeData->unk_91], 1); + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 128, -20, 3); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 128, -20, 0); + StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL); } break; - case 41: + case TS_STATE_FADE_OUT_TO_GBA_RECV: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 42: + case TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); if (!gPaletteFade.active) - { sTradeData->state++; - } break; - case 43: - gSprites[sTradeData->unk_90].pos2.y += 3; - gSprites[sTradeData->unk_91].pos2.y += 3; - if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64) + case TS_STATE_LINK_MON_TRAVEL_IN: + gSprites[sTradeData->connectionSpriteId1].pos2.y += 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y + gSprites[sTradeData->connectionSpriteId1].pos1.y == 64) { sTradeData->state++; } break; - case 44: + case TS_STATE_PAN_TO_GBA: if ((sTradeData->bg1vofs += 2) > 316) { sTradeData->bg1vofs = 316; sTradeData->state++; } break; - case 45: - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + case TS_STATE_DESTROY_LINK_MON: + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); sTradeData->state++; sTradeData->timer = 0; break; - case 46: + case TS_STATE_LINK_MON_ARRIVED_DELAY: if (++sTradeData->timer == 10) - { sTradeData->state++; - } break; - case 47: + case TS_STATE_MOVE_GBA_TO_CENTER: if (++sTradeData->bg1vofs > 348) { sTradeData->bg1vofs = 348; @@ -3582,41 +3694,41 @@ static bool8 AnimateTradeSequenceCable(void) } if (sTradeData->bg1vofs == 328 && sTradeData->isCableTrade) { - sTradeData->unk_92 = CreateSprite(&gSpriteTemplate_8338DFC, 128, 65, 0); - gSprites[sTradeData->unk_92].callback = sub_807AAE0; + sTradeData->cableEndSpriteId = CreateSprite(&sSpriteTemplate_CableEnd, 128, 65, 0); + gSprites[sTradeData->cableEndSpriteId].callback = SpriteCB_CableEndReceiving; } break; - case 48: - sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0); - sTradeData->state = 50; + case TS_STATE_GBA_FLASH_RECV: + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0); + sTradeData->state = TS_STATE_GBA_STOP_FLASH_RECV; break; - case 50: - if (gSprites[sTradeData->unk_91].animEnded) + case TS_STATE_GBA_STOP_FLASH_RECV: + if (gSprites[sTradeData->connectionSpriteId2].animEnded) { - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; PlaySE(SE_M_SAND_ATTACK); } break; - case 51: - if (sTradeData->unk_EA < 0x400) + case TS_STATE_GBA_ZOOM_IN: + if (sTradeData->gbaScale < 0x400) { - sTradeData->unk_EA += 0x34; + sTradeData->gbaScale += 0x34; } else { - sTradeData->unk_EA = 0x400; + sTradeData->gbaScale = 0x400; sTradeData->state++; } - sTradeData->sXY = 0x8000 / sTradeData->unk_EA; + sTradeData->sXY = 0x8000 / sTradeData->gbaScale; break; - case 52: + case TS_STATE_FADE_OUT_TO_NEW_MON: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sTradeData->state = 60; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_NEW_MON; break; - case 60: + case TS_STATE_WAIT_FADE_OUT_TO_NEW_MON: if (!gPaletteFade.active) { SetTradeSequenceBgGpuRegs(5); @@ -3625,54 +3737,52 @@ static bool8 AnimateTradeSequenceCable(void) sTradeData->state++; } break; - case 61: + case TS_STATE_FADE_IN_TO_NEW_MON: gPaletteFade.bufferTransferDisabled = FALSE; BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 62: + case TS_STATE_WAIT_FADE_IN_TO_NEW_MON: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); if (!gPaletteFade.active) - { sTradeData->state++; - } break; - case 63: - sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0); - gSprites[sTradeData->unk_D3].data[3] = 74; - gSprites[sTradeData->unk_D3].callback = sub_807E6AC; - StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1); - StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2); - BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA); + case TS_STATE_POKEBALL_ARRIVE: + sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, -8, 0); + gSprites[sTradeData->bouncingPokeballSpriteId].data[3] = 74; + gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballArrive; + StartSpriteAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 1); + StartSpriteAffineAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 2); + BlendPalettes(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 16, RGB_WHITEALPHA); sTradeData->state++; sTradeData->timer = 0; break; - case 64: - BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA); + case TS_STATE_FADE_POKEBALL_TO_NORMAL: + BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA); sTradeData->state++; break; - case 65: - if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy) + case TS_STATE_POKEBALL_ARRIVE_WAIT: + if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy) { HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]); sTradeData->state++; } break; - case 66: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 120; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.x = 0; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y = 0; - StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0); - CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]); - FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]); - DestroySprite(&gSprites[sTradeData->unk_D3]); + case TS_STATE_SHOW_NEW_MON: + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 120; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.x = 0; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y = 0; + StartSpriteAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0); + CreatePokeballSpriteToReleaseMon(sTradeData->monSpriteIds[TRADE_PARTNER], gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]); + FreeSpriteOamMatrix(&gSprites[sTradeData->bouncingPokeballSpriteId]); + DestroySprite(&gSprites[sTradeData->bouncingPokeballSpriteId]); sTradeData->state++; break; - case 67: + case TS_STATE_NEW_MON_MSG: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | @@ -3680,28 +3790,24 @@ static bool8 AnimateTradeSequenceCable(void) DISPCNT_OBJ_ON); StringExpandPlaceholders(gStringVar4, gText_XSentOverY); DrawTextOnTradeWindow(0, gStringVar4, 0); - sTradeData->state = 167; + sTradeData->state = TS_STATE_DELAY_FOR_MON_ANIM; sTradeData->timer = 0; break; - // 167 and 267 are extra cases added in for animations - case 167: + case TS_STATE_DELAY_FOR_MON_ANIM: if (++sTradeData->timer > 60) { - sTradeData->state = 267; + sTradeData->state = TS_STATE_WAIT_FOR_MON_CRY; sTradeData->timer = 0; } break; - case 267: + case TS_STATE_WAIT_FOR_MON_CRY: if (IsCryFinished()) - { - sTradeData->state = 68; - } + sTradeData->state = TS_STATE_TAKE_CARE_OF_MON; break; - case 68: + case TS_STATE_TAKE_CARE_OF_MON: if (++sTradeData->timer == 10) - { PlayFanfare(MUS_EVOLVED); - } + if (sTradeData->timer == 250) { sTradeData->state++; @@ -3710,17 +3816,15 @@ static bool8 AnimateTradeSequenceCable(void) sTradeData->timer = 0; } break; - case 69: + case TS_STATE_AFTER_NEW_MON_DELAY: if (++sTradeData->timer == 60) - { sTradeData->state++; - } break; - case 70: + case TS_STATE_CHECK_RIBBONS: CheckPartnersMonForRibbons(); sTradeData->state++; break; - case 71: + case TS_STATE_END_LINK_TRADE: if (sTradeData->isLinkTrade) { return TRUE; @@ -3730,21 +3834,21 @@ static bool8 AnimateTradeSequenceCable(void) sTradeData->state++; } break; - case 72: // Only if in-game trade + case TS_STATE_TRY_EVOLUTION: // Only if in-game trade, link trades use CB2_TryLinkTradeEvolution TradeMons(gSpecialVar_0x8005, 0); gCB2_AfterEvolution = CB2_UpdateInGameTrade; evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE); if (evoTarget != SPECIES_NONE) { - TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); + TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); } sTradeData->state++; break; - case 73: + case TS_STATE_FADE_OUT_END: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); sTradeData->state++; break; - case 74: + case TS_STATE_WAIT_FADE_OUT_END: if (!gPaletteFade.active) { PlayNewMapMusic(sTradeData->cachedMapMusic); @@ -3771,65 +3875,63 @@ static bool8 AnimateTradeSequenceWireless(void) switch (sTradeData->state) { - case 0: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = -180; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; + case TS_STATE_START: + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = -180; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); PlayNewMapMusic(MUS_EVOLUTION); break; - case 1: + case TS_STATE_MON_SLIDE_IN: if (sTradeData->bg2hofs > 0) { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x += 3; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x += 3; sTradeData->bg2hofs -= 3; } else { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = 0; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = 0; sTradeData->bg2hofs = 0; - sTradeData->state = 10; + sTradeData->state = TS_STATE_SEND_MSG; } break; - case 10: + case TS_STATE_SEND_MSG: StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY); DrawTextOnTradeWindow(0, gStringVar4, 0); if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG) - { PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0); - } - sTradeData->state = 11; + sTradeData->state = TS_STATE_BYE_BYE; sTradeData->timer = 0; break; - case 11: + case TS_STATE_BYE_BYE: if (++sTradeData->timer == 80) { - sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff); + sTradeData->releasePokeballSpriteId = CreateTradePokeballSprite(sTradeData->monSpriteIds[0], gSprites[sTradeData->monSpriteIds[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff); sTradeData->state++; StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1); DrawTextOnTradeWindow(0, gStringVar4, 0); } break; - case 12: - if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy) + case TS_STATE_POKEBALL_DEPART: + if (gSprites[sTradeData->releasePokeballSpriteId].callback == SpriteCallbackDummy) { - sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0); - gSprites[sTradeData->unk_D3].callback = sub_807E5D8; - DestroySprite(&gSprites[sTradeData->pokeballSpriteId]); + sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, 32, 0); + gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballDepart; + DestroySprite(&gSprites[sTradeData->releasePokeballSpriteId]); sTradeData->state++; } break; - case 13: + case TS_STATE_POKEBALL_DEPART_WAIT: // The game waits here for the sprite to finish its animation sequence. break; - case 14: + case TS_STATE_FADE_OUT_TO_GBA_SEND: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sTradeData->state = 20; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND; break; - case 20: + case TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND: if (!gPaletteFade.active) { SetTradeSequenceBgGpuRegs(4); @@ -3838,190 +3940,185 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->state++; } break; - case 21: + case TS_STATE_FADE_IN_TO_GBA_SEND: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 22: + case TS_STATE_WAIT_FADE_IN_TO_GBA_SEND: if (!gPaletteFade.active) - { - sTradeData->state = 23; - } + sTradeData->state = TS_STATE_GBA_ZOOM_OUT; break; - case 23: - if (sTradeData->unk_EA > 0x100) + case TS_STATE_GBA_ZOOM_OUT: + if (sTradeData->gbaScale > 0x100) { - sTradeData->unk_EA -= 0x34; + sTradeData->gbaScale -= 0x34; } else { SetTradeSequenceBgGpuRegs(1); - sTradeData->unk_EA = 0x80; - sTradeData->state = 124; + sTradeData->gbaScale = 0x80; + sTradeData->state = TS_STATE_GBA_FLASH_SEND_WIRELESS; sTradeData->timer = 0; } - sTradeData->sXY = 0x8000 / sTradeData->unk_EA; + sTradeData->sXY = 0x8000 / sTradeData->gbaScale; break; - case 124: + case TS_STATE_GBA_FLASH_SEND_WIRELESS: if (++sTradeData->timer > 20) { SetTradeSequenceBgGpuRegs(3); - sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E8C, 120, 80, 0); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Short, 120, 80, 0); sTradeData->state++; } break; - case 125: - if (gSprites[sTradeData->unk_91].animEnded) + case TS_STATE_GBA_STOP_FLASH_SEND_WIRELESS: + if (gSprites[sTradeData->connectionSpriteId2].animEnded) { - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4)); + + // Start wireless signal effect CreateTask(Task_AnimateWirelessSignal, 5); sTradeData->state++; } break; - case 126: + case TS_STATE_WAIT_WIRELESS_SIGNAL_SEND: if (!FuncIsActiveTask(Task_AnimateWirelessSignal)) - { - sTradeData->state = 26; - } + sTradeData->state = TS_STATE_PAN_AWAY_GBA; break; - case 26: + case TS_STATE_PAN_AWAY_GBA: if (--sTradeData->bg1vofs == 316) - { sTradeData->state++; - } break; - case 27: - sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 120, 80, 3); - gSprites[sTradeData->unk_90].callback = sub_807AA4C; - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0); - StartSpriteAnim(&gSprites[sTradeData->unk_91], 1); + case TS_STATE_CREATE_LINK_MON_LEAVING: + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 120, 80, 3); + gSprites[sTradeData->connectionSpriteId1].callback = SpriteCB_LinkMonGlowWireless; + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 120, 80, 0); + StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL); sTradeData->state++; break; - case 28: + case TS_STATE_LINK_MON_TRAVEL_OUT: if ((sTradeData->bg1vofs -= 3) == 166) - { - sTradeData->state = 200; - } + sTradeData->state = TS_STATE_LINK_MON_TRAVEL_OFFSCREEN; + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); break; - case 200: - gSprites[sTradeData->unk_90].pos1.y -= 2; - gSprites[sTradeData->unk_91].pos1.y -= 2; - if (gSprites[sTradeData->unk_90].pos1.y < -8) + case TS_STATE_LINK_MON_TRAVEL_OFFSCREEN: + gSprites[sTradeData->connectionSpriteId1].pos1.y -= 2; + gSprites[sTradeData->connectionSpriteId2].pos1.y -= 2; + if (gSprites[sTradeData->connectionSpriteId1].pos1.y < -8) { - sTradeData->state = 29; + sTradeData->state = TS_STATE_FADE_OUT_TO_CROSSING; } break; - case 29: + case TS_STATE_FADE_OUT_TO_CROSSING: BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK); - sTradeData->state = 30; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_CROSSING; break; - case 30: + case TS_STATE_WAIT_FADE_OUT_TO_CROSSING: if (!gPaletteFade.active) { - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetTradeSequenceBgGpuRegs(2); sTradeData->state++; } break; - case 31: + case TS_STATE_FADE_IN_TO_CROSSING: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); - sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0); - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 111, 170, 0); + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 129, -10, 0); sTradeData->state++; break; - case 32: + case TS_STATE_WAIT_FADE_IN_TO_CROSSING: if (!gPaletteFade.active) { PlaySE(SE_WARP_OUT); sTradeData->state++; } - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; break; - case 33: - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; - if (gSprites[sTradeData->unk_90].pos2.y <= -90) + case TS_STATE_CROSSING_LINK_MONS_ENTER: + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -90) { - gSprites[sTradeData->unk_90].data[1] = 1; - gSprites[sTradeData->unk_91].data[1] = 1; + gSprites[sTradeData->connectionSpriteId1].data[1] = 1; + gSprites[sTradeData->connectionSpriteId2].data[1] = 1; sTradeData->state++; - CreateTask(c3_0805465C, 5); + CreateTask(Task_NarrowWindowForCrossing_Wireless, 5); } break; - case 34: + case TS_STATE_CROSSING_BLEND_WHITE_1: BlendPalettes(0x8, 16, RGB_WHITEALPHA); sTradeData->state++; break; - case 35: + case TS_STATE_CROSSING_BLEND_WHITE_2: BlendPalettes(0x8, 16, RGB_WHITEALPHA); sTradeData->state++; break; - case 36: + case TS_STATE_CROSSING_BLEND_WHITE_3: BlendPalettes(0x8, 16, RGB_WHITEALPHA); sTradeData->state++; break; - case 37: + case TS_STATE_CROSSING_CREATE_MON_PICS: if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER])) { - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; - CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].affineAnims = sAffineAnims_CrossingMonPics; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + CalcCenterToCornerVec(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0); } else { - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0); } - StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0); - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.x = 40; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 200; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.y = 192; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = -32; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = FALSE; + StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0); + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.x = 40; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 200; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.y = 192; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = -32; + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = FALSE; sTradeData->state++; break; - case 38: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y -= 3; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; - if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT - && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3) + case TS_STATE_CROSSING_MON_PICS_MOVE: + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y -= 3; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y += 3; + if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT + && gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3) { PlaySE(SE_WARP_IN); } - if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) + if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -222) { - gSprites[sTradeData->unk_90].data[1] = 0; - gSprites[sTradeData->unk_91].data[1] = 0; + gSprites[sTradeData->connectionSpriteId1].data[1] = 0; + gSprites[sTradeData->connectionSpriteId2].data[1] = 0; sTradeData->state++; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = TRUE; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = TRUE; - CreateTask(sub_807F39C, 5); + gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = TRUE; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = TRUE; + CreateTask(Task_NarrowWindowForCrossing_Cable, 5); } break; - case 39: - gSprites[sTradeData->unk_90].pos2.y -= 3; - gSprites[sTradeData->unk_91].pos2.y += 3; - if (gSprites[sTradeData->unk_90].pos2.y <= -222) + case TS_STATE_CROSSING_LINK_MONS_EXIT: + gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 3; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -222) { BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK); sTradeData->state++; - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); } break; - case 40: + case TS_STATE_CREATE_LINK_MON_ARRIVING: if (!gPaletteFade.active) { sTradeData->state++; @@ -4029,36 +4126,34 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->bg1vofs = 166; SetTradeSequenceBgGpuRegs(3); sTradeData->bg2vofs = 412; - sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 120, -20, 3); - gSprites[sTradeData->unk_90].callback = sub_807AA4C; - sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0); - StartSpriteAnim(&gSprites[sTradeData->unk_91], 1); + sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 120, -20, 3); + gSprites[sTradeData->connectionSpriteId1].callback = SpriteCB_LinkMonGlowWireless; + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 120, -20, 0); + StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL); } break; - case 41: + case TS_STATE_FADE_OUT_TO_GBA_RECV: BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 42: + case TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON); if (!gPaletteFade.active) - { sTradeData->state++; - } break; - case 43: - gSprites[sTradeData->unk_90].pos2.y += 4; - gSprites[sTradeData->unk_91].pos2.y += 4; - if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64) + case TS_STATE_LINK_MON_TRAVEL_IN: + gSprites[sTradeData->connectionSpriteId1].pos2.y += 4; + gSprites[sTradeData->connectionSpriteId2].pos2.y += 4; + if (gSprites[sTradeData->connectionSpriteId1].pos2.y + gSprites[sTradeData->connectionSpriteId1].pos1.y == 64) { - sTradeData->state = 144; + sTradeData->state = TS_STATE_PAN_TO_GBA_WIRELESS; sTradeData->timer = 0; } break; - case 144: + case TS_STATE_PAN_TO_GBA_WIRELESS: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | @@ -4077,62 +4172,60 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->state++; } break; - case 145: - DestroySprite(&gSprites[sTradeData->unk_90]); - DestroySprite(&gSprites[sTradeData->unk_91]); + case TS_STATE_DESTROY_LINK_MON_WIRELESS: + DestroySprite(&gSprites[sTradeData->connectionSpriteId1]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); sTradeData->state++; sTradeData->timer = 0; break; - case 146: + case TS_STATE_WAIT_WIRELESS_SIGNAL_RECV: if (!FuncIsActiveTask(Task_AnimateWirelessSignal)) { - sTradeData->state = 46; + sTradeData->state = TS_STATE_LINK_MON_ARRIVED_DELAY; sTradeData->timer = 0; } break; - case 46: + case TS_STATE_LINK_MON_ARRIVED_DELAY: if (++sTradeData->timer == 10) - { sTradeData->state++; - } break; - case 47: + case TS_STATE_MOVE_GBA_TO_CENTER: if (++sTradeData->bg1vofs > 348) { sTradeData->bg1vofs = 348; sTradeData->state++; } break; - case 48: - sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0); - sTradeData->state = 50; + case TS_STATE_GBA_FLASH_RECV: + sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0); + sTradeData->state = TS_STATE_GBA_STOP_FLASH_RECV; break; - case 50: - if (gSprites[sTradeData->unk_91].animEnded) + case TS_STATE_GBA_STOP_FLASH_RECV: + if (gSprites[sTradeData->connectionSpriteId2].animEnded) { - DestroySprite(&gSprites[sTradeData->unk_91]); + DestroySprite(&gSprites[sTradeData->connectionSpriteId2]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; PlaySE(SE_M_SAND_ATTACK); } break; - case 51: - if (sTradeData->unk_EA < 0x400) + case TS_STATE_GBA_ZOOM_IN: + if (sTradeData->gbaScale < 0x400) { - sTradeData->unk_EA += 0x34; + sTradeData->gbaScale += 0x34; } else { - sTradeData->unk_EA = 0x400; + sTradeData->gbaScale = 0x400; sTradeData->state++; } - sTradeData->sXY = 0x8000 / sTradeData->unk_EA; + sTradeData->sXY = 0x8000 / sTradeData->gbaScale; break; - case 52: + case TS_STATE_FADE_OUT_TO_NEW_MON: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - sTradeData->state = 60; + sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_NEW_MON; break; - case 60: + case TS_STATE_WAIT_FADE_OUT_TO_NEW_MON: if (!gPaletteFade.active) { SetTradeSequenceBgGpuRegs(5); @@ -4141,54 +4234,55 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->state++; } break; - case 61: + case TS_STATE_FADE_IN_TO_NEW_MON: gPaletteFade.bufferTransferDisabled = FALSE; BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); sTradeData->state++; break; - case 62: + case TS_STATE_WAIT_FADE_IN_TO_NEW_MON: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); if (!gPaletteFade.active) - { sTradeData->state++; - } break; - case 63: - sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0); - gSprites[sTradeData->unk_D3].data[3] = 74; - gSprites[sTradeData->unk_D3].callback = sub_807E6AC; - StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1); - StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2); - BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA); + case TS_STATE_POKEBALL_ARRIVE: + sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, -8, 0); + gSprites[sTradeData->bouncingPokeballSpriteId].data[3] = 74; + gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballArrive; + StartSpriteAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 1); + StartSpriteAffineAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 2); + BlendPalettes(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 16, RGB_WHITEALPHA); sTradeData->state++; sTradeData->timer = 0; break; - case 64: - BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA); + case TS_STATE_FADE_POKEBALL_TO_NORMAL: + BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA); sTradeData->state++; break; - case 65: - if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy) + case TS_STATE_POKEBALL_ARRIVE_WAIT: + if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy) { - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], + gMonSpritesGfxPtr->sprites.ptr[3], + sTradeData->monSpecies[TRADE_PARTNER], + sTradeData->monPersonalities[TRADE_PARTNER]); sTradeData->state++; } break; - case 66: - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 120; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.x = 0; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y = 0; - StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0); - CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]); - FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]); - DestroySprite(&gSprites[sTradeData->unk_D3]); + case TS_STATE_SHOW_NEW_MON: + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 120; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.x = 0; + gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y = 0; + StartSpriteAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0); + CreatePokeballSpriteToReleaseMon(sTradeData->monSpriteIds[TRADE_PARTNER], gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]); + FreeSpriteOamMatrix(&gSprites[sTradeData->bouncingPokeballSpriteId]); + DestroySprite(&gSprites[sTradeData->bouncingPokeballSpriteId]); sTradeData->state++; break; - case 67: + case TS_STATE_NEW_MON_MSG: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | @@ -4196,28 +4290,24 @@ static bool8 AnimateTradeSequenceWireless(void) DISPCNT_OBJ_ON); StringExpandPlaceholders(gStringVar4, gText_XSentOverY); DrawTextOnTradeWindow(0, gStringVar4, 0); - sTradeData->state = 167; + sTradeData->state = TS_STATE_DELAY_FOR_MON_ANIM; sTradeData->timer = 0; break; - // 167 and 267 are extra cases added in for animations - case 167: + case TS_STATE_DELAY_FOR_MON_ANIM: if (++sTradeData->timer > 60) { - sTradeData->state = 267; + sTradeData->state = TS_STATE_WAIT_FOR_MON_CRY; sTradeData->timer = 0; } break; - case 267: + case TS_STATE_WAIT_FOR_MON_CRY: if (IsCryFinished()) - { - sTradeData->state = 68; - } + sTradeData->state = TS_STATE_TAKE_CARE_OF_MON; break; - case 68: + case TS_STATE_TAKE_CARE_OF_MON: if (++sTradeData->timer == 10) - { PlayFanfare(MUS_EVOLVED); - } + if (sTradeData->timer == 250) { sTradeData->state++; @@ -4226,17 +4316,15 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->timer = 0; } break; - case 69: + case TS_STATE_AFTER_NEW_MON_DELAY: if (++sTradeData->timer == 60) - { sTradeData->state++; - } break; - case 70: + case TS_STATE_CHECK_RIBBONS: CheckPartnersMonForRibbons(); sTradeData->state++; break; - case 71: + case TS_STATE_END_LINK_TRADE: if (sTradeData->isLinkTrade) { return TRUE; @@ -4246,21 +4334,21 @@ static bool8 AnimateTradeSequenceWireless(void) sTradeData->state++; } break; - case 72: // Only if in-game trade + case TS_STATE_TRY_EVOLUTION: // Only if in-game trade, link trades use CB2_TryLinkTradeEvolution TradeMons(gSpecialVar_0x8005, 0); gCB2_AfterEvolution = CB2_UpdateInGameTrade; evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE); if (evoTarget != SPECIES_NONE) { - TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); + TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); } sTradeData->state++; break; - case 73: + case TS_STATE_FADE_OUT_END: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); sTradeData->state++; break; - case 74: + case TS_STATE_WAIT_FADE_OUT_END: if (!gPaletteFade.active) { PlayNewMapMusic(sTradeData->cachedMapMusic); @@ -4281,7 +4369,9 @@ static bool8 AnimateTradeSequenceWireless(void) return FALSE; } -static void CB2_TryTradeEvolution(void) +// Try to evolve a Pokémon received in a link trade +// In-game trades resolve evolution during the trade sequence, in TS_STATE_TRY_EVOLUTION +static void CB2_TryLinkTradeEvolution(void) { u16 evoTarget; switch (gMain.state) @@ -4294,7 +4384,7 @@ static void CB2_TryTradeEvolution(void) gCB2_AfterEvolution = CB2_SaveAndEndTrade; evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE); if (evoTarget != SPECIES_NONE) - TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); + TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]); else if (IsWirelessTrade()) SetMainCallback2(CB2_SaveAndEndWirelessTrade); else @@ -4317,7 +4407,7 @@ static void UpdateTradeFinishFlags(void) if (blockReceivedStatus & 0x01) { if (gBlockRecvBuffer[0][0] == LINKCMD_CONFIRM_FINISH_TRADE) - SetMainCallback2(CB2_TryTradeEvolution); + SetMainCallback2(CB2_TryLinkTradeEvolution); if (gBlockRecvBuffer[0][0] == LINKCMD_READY_FINISH_TRADE) sTradeData->playerLinkFlagFinishTrade = READY_FINISH_TRADE; @@ -4333,7 +4423,7 @@ static void UpdateTradeFinishFlags(void) } } -static void sub_807E55C(struct Sprite *sprite) +static void SpriteCB_BouncingPokeball(struct Sprite *sprite) { sprite->pos1.y += sprite->data[0] / 10; sprite->data[5] += sprite->data[1]; @@ -4354,7 +4444,7 @@ static void sub_807E55C(struct Sprite *sprite) } } -static void sub_807E5D8(struct Sprite *sprite) +static void SpriteCB_BouncingPokeballDepart(struct Sprite *sprite) { sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]]; if (sprite->data[0] == 22) @@ -4362,13 +4452,13 @@ static void sub_807E5D8(struct Sprite *sprite) if (++ sprite->data[0] == 44) { PlaySE(SE_M_MEGA_KICK); - sprite->callback = sub_807E64C; + sprite->callback = SpriteCB_BouncingPokeballDepartEnd; sprite->data[0] = 0; BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, RGB_WHITEALPHA); } } -static void sub_807E64C(struct Sprite *sprite) +static void SpriteCB_BouncingPokeballDepartEnd(struct Sprite *sprite) { if (sprite->data[1] == 20) StartSpriteAffineAnim(sprite, 1); @@ -4378,12 +4468,12 @@ static void sub_807E64C(struct Sprite *sprite) if (++ sprite->data[0] == 23) { DestroySprite(sprite); - sTradeData->state = 14; // Resume the master trade animation + sTradeData->state = TS_STATE_FADE_OUT_TO_GBA_SEND; // Resume the master trade animation } } } -static void sub_807E6AC(struct Sprite *sprite) +static void SpriteCB_BouncingPokeballArrive(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4508,8 +4598,8 @@ static void CB2_UpdateLinkTrade(void) { if (AnimateTradeSequence() == TRUE) { - DestroySprite(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]]); - FreeSpriteOamMatrix(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]]); + DestroySprite(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]]); + FreeSpriteOamMatrix(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]]); TradeMons(gSelectedTradeMonPositions[TRADE_PLAYER], gSelectedTradeMonPositions[TRADE_PARTNER] % PARTY_SIZE); if (!IsWirelessTrade()) { @@ -4532,7 +4622,7 @@ static void CB2_TryFinishTrade(void) u8 mpId = TradeGetMultiplayerId(); if (IsWirelessTrade()) { - SetMainCallback2(CB2_TryTradeEvolution); + SetMainCallback2(CB2_TryLinkTradeEvolution); } else { @@ -4542,7 +4632,7 @@ static void CB2_TryFinishTrade(void) && sTradeData->partnerLinkFlagFinishTrade == READY_FINISH_TRADE) { sTradeData->linkData[0] = LINKCMD_CONFIRM_FINISH_TRADE; - Trade_SendData(sTradeData); + SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData)); sTradeData->playerLinkFlagFinishTrade = FINISH_TRADE; sTradeData->partnerLinkFlagFinishTrade = FINISH_TRADE; } @@ -4793,16 +4883,16 @@ static void Task_AnimateWirelessSignal(u8 taskId) if (!signalComingBack) { if (paletteIdx == 256) - LoadPalette(sTradePal_Black, 0x30, 32); + LoadPalette(sWirelessSignalNone_Pal, 0x30, 32); else - LoadPalette(&sTradePal_WirelessSignalSend[paletteIdx], 0x30, 32); + LoadPalette(&sWirelessSignalSend_Pal[paletteIdx], 0x30, 32); } else { if (paletteIdx == 256) - LoadPalette(sTradePal_Black, 0x30, 32); + LoadPalette(sWirelessSignalNone_Pal, 0x30, 32); else - LoadPalette(&sTradePal_WirelessSignalReceive[paletteIdx], 0x30, 32); + LoadPalette(&sWirelessSignalRecv_Pal[paletteIdx], 0x30, 32); } if (sWirelessSignalTiming[idx][0] == 0 && counter == 0) @@ -4827,13 +4917,13 @@ static void Task_AnimateWirelessSignal(u8 taskId) #undef counter #undef signalComingBack -static void c3_0805465C(u8 taskId) +static void Task_NarrowWindowForCrossing_Wireless(u8 taskId) { s16 *data = gTasks[taskId].data; if (data[0] == 0) { - sTradeData->wirelessWinLeft = sTradeData->wirelessWinRight = 120; + sTradeData->wirelessWinLeft = sTradeData->wirelessWinRight = DISPLAY_WIDTH / 2; sTradeData->wirelessWinTop = 0; sTradeData->wirelessWinBottom = DISPLAY_HEIGHT; SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); @@ -4851,19 +4941,17 @@ static void c3_0805465C(u8 taskId) sTradeData->wirelessWinRight += 5; if (sTradeData->wirelessWinLeft < 80) - { DestroyTask(taskId); - } } -static void sub_807F39C(u8 taskId) +static void Task_NarrowWindowForCrossing_Cable(u8 taskId) { s16 *data = gTasks[taskId].data; if (data[0] == 0) { sTradeData->wirelessWinLeft = 80; - sTradeData->wirelessWinRight = 160; + sTradeData->wirelessWinRight = DISPLAY_WIDTH - 80; SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG1 | @@ -4873,13 +4961,13 @@ static void sub_807F39C(u8 taskId) SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->wirelessWinLeft, sTradeData->wirelessWinRight)); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->wirelessWinTop, sTradeData->wirelessWinBottom)); - if (sTradeData->wirelessWinLeft != 120) + if (sTradeData->wirelessWinLeft != DISPLAY_WIDTH / 2) { data[0]++; sTradeData->wirelessWinLeft += 5; sTradeData->wirelessWinRight -= 5; - if (sTradeData->wirelessWinLeft >= 116) + if (sTradeData->wirelessWinLeft > DISPLAY_WIDTH / 2 - 5) BlendPalettes(0x8, 0, RGB_WHITEALPHA); } else |