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-rw-r--r--src/AgbRfu_LinkManager.c4
-rw-r--r--src/agb_flash.c26
-rw-r--r--src/apprentice.c4
-rw-r--r--src/battle_ai_script_commands.c2
-rw-r--r--src/battle_anim_bug.c38
-rw-r--r--src/battle_anim_dark.c2
-rw-r--r--src/battle_anim_effects_1.c9
-rwxr-xr-xsrc/battle_anim_effects_3.c59
-rw-r--r--src/battle_anim_flying.c477
-rw-r--r--src/battle_anim_psychic.c2
-rw-r--r--src/battle_anim_utility_funcs.c2
-rw-r--r--src/battle_anim_water.c89
-rw-r--r--src/battle_bg.c2
-rw-r--r--src/battle_controller_player.c74
-rw-r--r--src/battle_controller_safari.c10
-rw-r--r--src/battle_dome.c58
-rw-r--r--src/battle_factory_screen.c54
-rw-r--r--src/battle_gfx_sfx_util.c15
-rw-r--r--src/battle_main.c138
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_pyramid.c13
-rw-r--r--src/battle_pyramid_bag.c26
-rw-r--r--src/battle_records.c4
-rw-r--r--src/battle_script_commands.c59
-rw-r--r--src/battle_tower.c2
-rw-r--r--src/battle_transition.c2
-rw-r--r--src/battle_tv.c11
-rw-r--r--src/battle_util.c48
-rw-r--r--src/berry.c2
-rw-r--r--src/berry_blender.c10
-rwxr-xr-xsrc/berry_crush.c35
-rw-r--r--src/berry_fix_program.c8
-rw-r--r--src/berry_tag_screen.c4
-rw-r--r--src/cable_club.c10
-rw-r--r--src/confetti_util.c6
-rw-r--r--src/contest.c44
-rw-r--r--src/contest_painting.c15
-rw-r--r--src/contest_util.c34
-rw-r--r--src/credits.c4
-rw-r--r--src/daycare.c6
-rw-r--r--src/decoration.c27
-rw-r--r--src/dewford_trend.c45
-rw-r--r--src/digit_obj_util.c2
-rw-r--r--src/diploma.c2
-rw-r--r--src/dodrio_berry_picking.c20
-rw-r--r--src/easy_chat.c82
-rwxr-xr-xsrc/ereader_screen.c10
-rw-r--r--src/event_object_movement.c93
-rw-r--r--src/evolution_scene.c8
-rwxr-xr-xsrc/faraway_island.c23
-rw-r--r--src/field_effect.c2
-rw-r--r--src/field_player_avatar.c4
-rw-r--r--src/field_special_scene.c2
-rw-r--r--src/fldeff_cut.c13
-rw-r--r--src/frontier_pass.c22
-rw-r--r--src/frontier_util.c3
-rw-r--r--src/hall_of_fame.c12
-rw-r--r--src/intro_credits_graphics.c4
-rw-r--r--src/item.c16
-rwxr-xr-xsrc/item_menu.c43
-rwxr-xr-xsrc/item_use.c6
-rw-r--r--src/link.c16
-rw-r--r--src/link_rfu_2.c73
-rw-r--r--src/link_rfu_3.c22
-rw-r--r--src/list_menu.c32
-rw-r--r--src/m4a.c112
-rw-r--r--src/m4a_1.s466
-rw-r--r--src/m4a_tables.c6
-rw-r--r--src/mail.c2
-rw-r--r--src/main.c20
-rw-r--r--src/main_menu.c16
-rw-r--r--src/match_call.c8
-rw-r--r--src/menu.c100
-rw-r--r--src/menu_helpers.c16
-rw-r--r--src/menu_specialized.c121
-rw-r--r--src/mirage_tower.c33
-rw-r--r--src/mon_markings.c8
-rw-r--r--src/move_relearner.c4
-rw-r--r--src/mystery_event_menu.c10
-rw-r--r--src/mystery_gift.c10
-rw-r--r--src/option_menu.c26
-rw-r--r--src/overworld.c19
-rwxr-xr-xsrc/party_menu.c26
-rw-r--r--src/player_pc.c28
-rw-r--r--src/pokeblock.c10
-rw-r--r--src/pokedex.c178
-rwxr-xr-xsrc/pokedex_area_screen.c4
-rw-r--r--src/pokemon.c34
-rw-r--r--src/pokemon_animation.c5
-rwxr-xr-xsrc/pokemon_jump.c8
-rw-r--r--src/pokemon_storage_system.c167
-rw-r--r--src/pokemon_summary_screen.c50
-rw-r--r--src/pokenav.c4
-rw-r--r--src/pokenav_conditions_1.c8
-rw-r--r--src/pokenav_conditions_3.c23
-rw-r--r--src/pokenav_main_menu.c15
-rwxr-xr-xsrc/pokenav_match_call_1.c28
-rwxr-xr-xsrc/pokenav_match_call_2.c2
-rw-r--r--src/pokenav_menu_handler_1.c32
-rwxr-xr-xsrc/pokenav_region_map.c2
-rw-r--r--src/pokenav_ribbons_1.c20
-rw-r--r--src/pokenav_ribbons_2.c26
-rw-r--r--src/record_mixing.c35
-rw-r--r--src/region_map.c24
-rw-r--r--src/reset_rtc_screen.c16
-rw-r--r--src/save.c6
-rw-r--r--src/save_failed_screen.c6
-rw-r--r--src/scrcmd.c8
-rw-r--r--src/script.c6
-rw-r--r--src/script_menu.c2
-rw-r--r--src/secret_base.c8
-rwxr-xr-xsrc/shop.c8
-rw-r--r--src/slot_machine.c85
-rw-r--r--src/start_menu.c16
-rw-r--r--src/title_screen.c8
-rw-r--r--src/trade.c20
-rwxr-xr-xsrc/trainer_card.c8
-rw-r--r--src/trainer_hill.c8
-rw-r--r--src/trainer_see.c4
-rw-r--r--src/union_room.c24
-rwxr-xr-xsrc/union_room_chat.c26
-rw-r--r--src/unk_text_util_2.c4
-rw-r--r--src/walda_phrase.c4
-rw-r--r--src/wallclock.c8
-rw-r--r--src/wireless_communication_status_screen.c6
125 files changed, 2063 insertions, 1916 deletions
diff --git a/src/AgbRfu_LinkManager.c b/src/AgbRfu_LinkManager.c
index 42cc9aea3..f6ebcc726 100644
--- a/src/AgbRfu_LinkManager.c
+++ b/src/AgbRfu_LinkManager.c
@@ -352,7 +352,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
{
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if (bm_linkLossSlot & (1 << i))
+ if ((bm_linkLossSlot >> i) & 1)
{
lman.linkRecoveryTimer.active |= (1 << i);
lman.linkRecoveryTimer.count[i] = lman.linkRecoveryTimer.count_max;
@@ -396,7 +396,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
bm_disconnectSlot = 0;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if ((lman.linkRecoveryTimer.active) & (1 << i) && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
+ if ((lman.linkRecoveryTimer.active >> i) & 1 && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
{
lman.linkRecoveryTimer.active &= ~(1 << i);
bm_disconnectSlot |= (1 << i);
diff --git a/src/agb_flash.c b/src/agb_flash.c
index f63f84509..6b9381c70 100644
--- a/src/agb_flash.c
+++ b/src/agb_flash.c
@@ -41,7 +41,7 @@ u16 ReadFlashId(void)
u8 (*readFlash1)(u8 *);
SetReadFlash1(readFlash1Buffer);
- readFlash1 = (u8 (*)(u8 *))((uintptr_t)readFlash1Buffer + 1);
+ readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
// Enter ID mode.
FLASH_WRITE(0x5555, 0xAA);
@@ -113,12 +113,12 @@ void SetReadFlash1(u16 *dest)
u16 *src;
u16 i;
- PollFlashStatus = (u8 (*)(u8 *))((uintptr_t)dest + 1);
+ PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
src = (u16 *)ReadFlash1;
- src = (u16 *)((uintptr_t)src ^ 1);
+ src = (u16 *)((s32)src ^ 1);
- i = ((uintptr_t)SetReadFlash1 - (uintptr_t)ReadFlash1) >> 1;
+ i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
while (i != 0)
{
@@ -154,10 +154,10 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
}
funcSrc = (vu16 *)ReadFlash_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = readFlash_Core_Buffer;
- i = ((uintptr_t)ReadFlash - (uintptr_t)ReadFlash_Core) >> 1;
+ i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
while (i != 0)
{
@@ -165,7 +165,7 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
i--;
}
- readFlash_Core = (void (*)(vu8 *, u8 *, u32))((uintptr_t)readFlash_Core_Buffer + 1);
+ readFlash_Core = (void (*)(vu8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
@@ -202,10 +202,10 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
}
funcSrc = (vu16 *)VerifyFlashSector_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
- i = (u16)(((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1);
+ i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -213,7 +213,7 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
i--;
}
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
+ verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
size = gFlash->sector.size;
@@ -239,10 +239,10 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
funcSrc = (vu16 *)VerifyFlashSector_Core;
- funcSrc = (vu16 *)((uintptr_t)funcSrc ^ 1);
+ funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
- i = ((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1;
+ i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -250,7 +250,7 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
i--;
}
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
+ verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
diff --git a/src/apprentice.c b/src/apprentice.c
index ad157f301..7ef094988 100644
--- a/src/apprentice.c
+++ b/src/apprentice.c
@@ -1296,13 +1296,13 @@ const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language)
// Functionally unused
static void Task_SwitchToFollowupFuncAfterButtonPress(u8 taskId)
{
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
SwitchTaskToFollowupFunc(taskId);
}
static void Task_ExecuteFuncAfterButtonPress(u8 taskId)
{
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
gApprenticeFunc = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 16)));
gApprenticeFunc();
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 1fd0642ad..4185f8017 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -1298,7 +1298,7 @@ static void Cmd_count_usable_party_mons(void)
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- u8 position;
+ u32 position;
battlerOnField1 = gBattlerPartyIndexes[battlerId];
position = GetBattlerPosition(battlerId) ^ BIT_FLANK;
battlerOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)];
diff --git a/src/battle_anim_bug.c b/src/battle_anim_bug.c
index 5e8a8b2a7..ea3df8098 100644
--- a/src/battle_anim_bug.c
+++ b/src/battle_anim_bug.c
@@ -372,11 +372,14 @@ static void AnimTranslateStinger(struct Sprite *sprite)
{
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
- else if (GetBattlerSide(gBattleAnimAttacker))
+ else
{
- gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- gBattleAnimArgs[1] = -gBattleAnimArgs[1];
- gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ if (GetBattlerSide(gBattleAnimAttacker))
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
}
if (!IsContest() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
@@ -384,8 +387,13 @@ static void AnimTranslateStinger(struct Sprite *sprite)
if (GetBattlerPosition(gBattleAnimTarget) == B_POSITION_PLAYER_LEFT
|| GetBattlerPosition(gBattleAnimTarget) == B_POSITION_OPPONENT_LEFT)
{
- gBattleAnimArgs[2] *= -1;
- gBattleAnimArgs[0] *= -1;
+ s16 temp1, temp2;
+
+ temp1 = gBattleAnimArgs[2];
+ gBattleAnimArgs[2] = -temp1;
+
+ temp2 = gBattleAnimArgs[0];
+ gBattleAnimArgs[0] = -temp2;
}
}
@@ -440,24 +448,28 @@ static void AnimMissileArc_Step(struct Sprite *sprite)
else
{
s16 tempData[8];
- s16 xpos, ypos;
+ u16 *data = sprite->data;
+ u16 x1 = sprite->pos1.x;
+ s16 x2 = sprite->pos2.x;
+ u16 y1 = sprite->pos1.y;
+ s16 y2 = sprite->pos2.y;
int i;
for (i = 0; i < 8; i++)
- tempData[i] = sprite->data[i];
+ tempData[i] = data[i];
- xpos = sprite->pos1.x + sprite->pos2.x;
- ypos = sprite->pos1.y + sprite->pos2.y;
+ x2 += x1;
+ y2 += y1;
if (!TranslateAnimHorizontalArc(sprite))
{
- u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - xpos, //Isn't this zero lol
- sprite->pos1.y + sprite->pos2.y - ypos);
+ u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
+ sprite->pos1.y + sprite->pos2.y - y2);
rotation += 0xC000;
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
for (i = 0; i < 8; i++)
- sprite->data[i] = tempData[i];
+ data[i] = tempData[i];
}
}
}
diff --git a/src/battle_anim_dark.c b/src/battle_anim_dark.c
index 7253b5247..faa5884a5 100644
--- a/src/battle_anim_dark.c
+++ b/src/battle_anim_dark.c
@@ -635,6 +635,8 @@ void AnimTask_MoveTargetMementoShadow(u8 taskId)
static void AnimTask_MoveTargetMementoShadow_Step(u8 taskId)
{
+ u8 pos;
+ u16 i;
struct Task *task = &gTasks[taskId];
switch (task->data[0])
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index c8d43e12e..04bab2f85 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -3967,25 +3967,24 @@ static void AnimProtect(struct Sprite* sprite)
static void AnimProtect_Step(struct Sprite *sprite)
{
- int i, savedPal;
+ int i, id, savedPal;
sprite->data[5] += 96;
sprite->pos2.x = -(sprite->data[5] >> 8);
if (++sprite->data[1] > 1)
{
- int id;
sprite->data[1] = 0;
savedPal = gPlttBufferFaded[sprite->data[2] + 1];
i = 0;
- do
+ while (i < 6)
{
id = sprite->data[2] + ++i;
gPlttBufferFaded[id] = gPlttBufferFaded[id + 1];
- } while (i < 6);
+ }
gPlttBufferFaded[sprite->data[2] + 7] = savedPal;
}
- if (sprite->data[7] > 6 && sprite->data[0] > 0 && ++sprite->data[6] > 1)
+ if (sprite->data[7] > 6 && sprite->data[0] >0 && ++sprite->data[6] > 1)
{
sprite->data[6] = 0;
sprite->data[7] -= 1;
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index abb3223e0..65c560cdf 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -5002,11 +5002,11 @@ void AnimTask_GetReturnPowerLevel(u8 taskId)
void AnimTask_SnatchOpposingMonMove(u8 taskId)
{
u8 spriteId, spriteId2;
- u32 personality;
- u32 otId;
+ int personality;
+ int otId;
u16 species;
u8 subpriority;
- bool8 isBackPic;
+ u8 isBackPic;
s16 x;
switch (gTasks[taskId].data[0])
@@ -5034,34 +5034,37 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
otId = gContestResources->moveAnim->otId;
species = gContestResources->moveAnim->species;
subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
- isBackPic = FALSE;
+ isBackPic = 0;
x = -32;
}
- else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
- {
- personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
- else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
-
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
- isBackPic = FALSE;
- x = 272;
- }
else
{
- personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
+ isBackPic = 0;
+ x = 272;
+ }
else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+ {
+ personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
- isBackPic = TRUE;
- x = -32;
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
+ isBackPic = 1;
+ x = -32;
+ }
}
spriteId2 = sub_80A8394(species, isBackPic, 0, x, GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y), subpriority, personality, otId, gBattleAnimAttacker, 0);
@@ -5088,7 +5091,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
else
@@ -5096,7 +5099,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x > GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
}
@@ -5134,7 +5137,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
gSprites[spriteId].pos2.x = 0;
}
- gTasks[taskId].data[1] &= 0xFF;
+ gTasks[taskId].data[1] = (u8)gTasks[taskId].data[1];
if (gSprites[spriteId].pos2.x == 0)
DestroyAnimVisualTask(taskId);
break;
diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c
index fe94dc9a2..d7f079886 100644
--- a/src/battle_anim_flying.c
+++ b/src/battle_anim_flying.c
@@ -380,18 +380,21 @@ static void AnimTask_AnimateGustTornadoPalette_Step(u8 taskId)
{
u8 data2;
u16 temp;
+ int i, base;
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[1])
{
- int i, base;
gTasks[taskId].data[10] = 0;
data2 = gTasks[taskId].data[2];
temp = gPlttBufferFaded[16 * data2 + 0x108];
i = 7;
base = data2 * 16;
- for (; i > 0; --i)
+ do
+ {
gPlttBufferFaded[base + 0x101 + i] = gPlttBufferFaded[base + 0x100 + i];
+ i--;
+ } while (i > 0);
gPlttBufferFaded[base + 0x101] = temp;
}
@@ -533,16 +536,17 @@ static void AnimFlyBallAttack_Step(struct Sprite *sprite)
void DestroyAnimSpriteAfterTimer(struct Sprite *sprite)
{
- if (sprite->data[0]-- > 0)
- return;
- if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
+ if (sprite->data[0]-- <= 0)
{
- FreeOamMatrix(sprite->oam.matrixNum);
- sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
- }
+ if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
+ }
- DestroySprite(sprite);
- gAnimVisualTaskCount--;
+ DestroySprite(sprite);
+ gAnimVisualTaskCount--;
+ }
}
struct FeatherDanceData
@@ -563,41 +567,35 @@ struct FeatherDanceData
u16 unkE_1:15;
};
-#define ANIM_SWITCH(sprite) \
- { \
- (sprite)->hFlip ^= 1; \
- (sprite)->animNum = (sprite)->hFlip; \
- (sprite)->animBeginning = TRUE; \
- (sprite)->animEnded = FALSE; \
- }
-
static void AnimFallingFeather(struct Sprite *sprite)
{
- u8 battler, sinIndex;
- u32 matrixNum;
- s16 sinVal;
+ u8 battler, matrixNum, sinIndex;
+ s16 spriteCoord;
struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data;
- battler = (gBattleAnimArgs[7] & 0x100) ? gBattleAnimAttacker : gBattleAnimTarget;
+ if (gBattleAnimArgs[7] & 0x100)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_HEIGHT) + gBattleAnimArgs[0];
- sinVal = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
- sprite->pos1.y = sinVal + gBattleAnimArgs[1];
+ spriteCoord = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
+ sprite->pos1.y = spriteCoord + gBattleAnimArgs[1];
- data->unk8 = (u16)(sprite->pos1.y) << 8;
- data->unkE_1 = (u16)(sinVal + gBattleAnimArgs[6]);
+ data->unk8 = sprite->pos1.y << 8;
+ data->unkE_1 = spriteCoord + gBattleAnimArgs[6];
data->unk0_0c = 1;
- data->unk2 = (u16)(gBattleAnimArgs[2] & 0xFF);
- data->unkA = (u16)gBattleAnimArgs[2] >> 8;
+ data->unk2 = gBattleAnimArgs[2] & 0xFF;
+ data->unkA = (gBattleAnimArgs[2] >> 8) & 0xFF;
data->unk4 = gBattleAnimArgs[3];
- data->unk6 = (u16)gBattleAnimArgs[4];
- *(u16 *)(data->unkC) = (u16)gBattleAnimArgs[5];
+ data->unk6 = gBattleAnimArgs[4];
+ *(u16*)(data->unkC) = gBattleAnimArgs[5];
- if (data->unk2 >= 64 && data->unk2 < 192)
+ if (data->unk2 >= 64 && data->unk2 <= 191)
{
if (!IsContest())
sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1;
@@ -608,7 +606,11 @@ static void AnimFallingFeather(struct Sprite *sprite)
if (!(data->unk4 & 0x8000))
{
- ANIM_SWITCH(sprite);
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+
+ sprite->animBeginning = 1;
+ sprite->animEnded = 0;
}
}
else
@@ -618,28 +620,31 @@ static void AnimFallingFeather(struct Sprite *sprite)
if (data->unk4 & 0x8000)
{
- ANIM_SWITCH(sprite);
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+
+ sprite->animBeginning = 1;
+ sprite->animEnded = 0;
}
}
- data->unk0_1 = data->unk2 / 64;
- sprite->pos2.x = (gSineTable[data->unk2] * (s32)data->unkC[0]) >> 8;
+ data->unk0_1 = data->unk2 >> 6;
+ sprite->pos2.x = (gSineTable[data->unk2] * data->unkC[0]) >> 8;
matrixNum = sprite->oam.matrixNum;
sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
- sinVal = gSineTable[sinIndex];
+ spriteCoord = gSineTable[sinIndex];
gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
- gOamMatrices[matrixNum].b = sinVal;
- gOamMatrices[matrixNum].c = -sinVal;
+ gOamMatrices[matrixNum].b = spriteCoord;
+ gOamMatrices[matrixNum].c = -spriteCoord;
sprite->callback = sub_810E520;
}
static void sub_810E520(struct Sprite *sprite)
{
- u8 sinIndex;
- u32 matrixNum;
+ u8 matrixNum, sinIndex;
s16 sinVal = 0;
struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data;
if (data->unk0_0a)
@@ -649,226 +654,240 @@ static void sub_810E520(struct Sprite *sprite)
data->unk0_0a = 0;
data->unk1 = 0;
}
- return;
}
-
- switch (data->unk2 / 64)
+ else
{
- case 0:
- if ((u8)data->unk0_1 == 1) // this must be cast to u8
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 3)
- {
- data->unk0_0b ^= 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
+ switch (data->unk2 / 64)
{
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ case 0:
+ if ((u8)data->unk0_1 == 1) //casts to u8 here are necessary for matching
{
- if (!IsContest())
- {
- if (!data->unkE_0)
- {
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
- }
- }
- else
- {
- if (!data->unkE_0)
- {
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
- }
- }
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 0;
- break;
- case 1:
- if ((u8)data->unk0_1 == 0)
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 2)
- {
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ else if ((u8)data->unk0_1 == 3)
{
- if (!IsContest())
- {
- if (!data->unkE_0)
- {
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
- }
- }
- else
- {
- if (!data->unkE_0)
- {
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
- }
- else
- {
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
- }
- }
+ data->unk0_0b ^= 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 1;
- break;
- case 2:
- if ((u8)data->unk0_1 == 3)
- {
- data->unk0_0d = 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if ((u8)data->unk0_1 == 1)
- {
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ else if (data->unk0_0d)
{
- if (!IsContest())
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
- else
+ data->unk0_0d = 0;
+ data->unk2;
+ }
+ data->unk0_1 = 0;
+ break;
+ case 1:
+ if ((u8)data->unk0_1 == 0)
+ {
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if ((u8)data->unk0_1 == 2)
+ {
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
+ data->unk0_0d = 0;
}
- data->unk0_0d = 0;
- }
- data->unk0_1 = 2;
- break;
- case 3:
- if ((u8)data->unk0_1 == 2)
- {
- data->unk0_0d = 1;
- }
- else if ((u8)data->unk0_1 == 0)
- {
- data->unk0_0b ^= 1;
- data->unk0_0a = 1;
- data->unk1 = 0;
- }
- else if (data->unk0_0d)
- {
- ANIM_SWITCH(sprite);
- if (data->unk0_0c)
+ data->unk0_1 = 1;
+ break;
+ case 2:
+ if ((u8)data->unk0_1 == 3)
+ {
+ data->unk0_0d = 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if ((u8)data->unk0_1 == 1)
{
- if (!IsContest())
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->oam.priority--;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->oam.priority++;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
- else
+ data->unk0_0d = 0;
+ }
+ data->unk0_1 = 2;
+ break;
+ case 3:
+ if ((u8)data->unk0_1 == 2)
+ {
+ data->unk0_0d = 1;
+ }
+ else if ((u8)data->unk0_1 == 0)
+ {
+ data->unk0_0b ^= 1;
+ data->unk0_0a = 1;
+ data->unk1 = 0;
+ }
+ else if (data->unk0_0d)
+ {
+ sprite->hFlip ^= 1;
+ sprite->animNum = sprite->hFlip;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ if (data->unk0_0c)
{
- if (!data->unkE_0)
+ if (!IsContest())
{
- sprite->subpriority -= 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->oam.priority--;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->oam.priority++;
+ data->unkE_0 ^= 1;
+ }
}
else
{
- sprite->subpriority += 12;
- data->unkE_0 ^= 1;
+ if (!data->unkE_0)
+ {
+ sprite->subpriority -= 12;
+ data->unkE_0 ^= 1;
+ }
+ else
+ {
+ sprite->subpriority += 12;
+ data->unkE_0 ^= 1;
+ }
}
}
+ data->unk0_0d = 0;
}
- data->unk0_0d = 0;
+ data->unk0_1 = 3;
+ break;
}
- data->unk0_1 = 3;
- break;
- }
- sprite->pos2.x = ((s32)(data->unkC[data->unk0_0b]) * gSineTable[data->unk2]) >> 8;
- matrixNum = sprite->oam.matrixNum;
+ sprite->pos2.x = ((s32)data->unkC[data->unk0_0b] * gSineTable[data->unk2]) >> 8;
+ matrixNum = sprite->oam.matrixNum;
- sinIndex = ((-sprite->pos2.x >> 1) + data->unkA);
- sinVal = gSineTable[sinIndex];
+ sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
+ sinVal = gSineTable[sinIndex];
- gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
- gOamMatrices[matrixNum].b = sinVal;
- gOamMatrices[matrixNum].c = -sinVal;
+ gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
+ gOamMatrices[matrixNum].b = sinVal;
+ gOamMatrices[matrixNum].c = -sinVal;
- data->unk8 += data->unk6;
- sprite->pos1.y = (s16)(data->unk8 >> 8);
- if (data->unk4 & 0x8000)
- data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
- else
- data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
+ data->unk8 += data->unk6;
+ sprite->pos1.y = data->unk8 >> 8;
+ if (data->unk4 & 0x8000)
+ data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
+ else
+ data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
- if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
- {
- sprite->data[0] = 0;
- sprite->callback = DestroyAnimSpriteAfterTimer;
+ if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = DestroyAnimSpriteAfterTimer;
+ }
}
}
@@ -912,20 +931,20 @@ static void sub_810EB40(struct Sprite *sprite)
{
sprite->pos2.x += sprite->data[1] >> 8;
- if (sprite->data[0]++ == 5)
+ if (++sprite->data[0] == 6)
{
sprite->data[0] = 0;
sprite->pos2.x = 0;
StartSpriteAnim(sprite, 0);
}
- if (sprite->data[7]-- == 0)
+ if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
void AnimTask_DrillPeckHitSplats(u8 task)
{
- if ((gTasks[task].data[0] % 32) == 0)
+ if (!(gTasks[task].data[0] % 32))
{
gAnimVisualTaskCount++;
@@ -1028,8 +1047,8 @@ static void AnimDiveBall_Step2(struct Sprite *sprite)
static void AnimDiveWaterSplash(struct Sprite *sprite)
{
- u8 matrixNum;
- s32 t1, t2;
+ u32 matrixNum;
+ int t1, t2;
switch (sprite->data[0])
{
@@ -1051,7 +1070,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[0]++;
break;
case 1:
- if (sprite->data[2] < 12)
+ if (sprite->data[2] <= 11)
sprite->data[1] -= 40;
else
sprite->data[1] += 40;
@@ -1059,7 +1078,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[2]++;
TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
-
+
matrixNum = sprite->oam.matrixNum;
t1 = 15616;
@@ -1083,8 +1102,8 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
// Launches a water droplet away from the specified battler. Used by Astonish and Dive
static void AnimSprayWaterDroplet(struct Sprite *sprite)
{
- const u16 v1 = Random2() & 0x1ff;
- const u16 v2 = Random2() & 0x07f;
+ int v1 = 0x1ff & Random2();
+ int v2 = 0x7f & Random2();
if (v1 % 2)
sprite->data[0] = 736 + v1;
@@ -1128,13 +1147,13 @@ static void AnimSprayWaterDroplet_Step(struct Sprite *sprite)
sprite->pos2.y -= sprite->data[1] >> 8;
}
- sprite->data[0] -= 0; // Needed to Match
+ sprite->data[0] = sprite->data[0];
sprite->data[1] -= 32;
if (sprite->data[0] < 0)
sprite->data[0] = 0;
- if (sprite->data[3]++ == 30)
+ if (++sprite->data[3] == 31)
DestroyAnimSprite(sprite);
}
@@ -1180,7 +1199,7 @@ static void AnimSkyAttackBird(struct Sprite *sprite)
sprite->data[7] = ((posy - sprite->pos1.y) << 4) / 12;
rotation = ArcTan2Neg(posx - sprite->pos1.x, posy - sprite->pos1.y);
- rotation -= 16384;
+ rotation += 49152;
TrySetSpriteRotScale(sprite, 1, 0x100, 0x100, rotation);
@@ -1204,12 +1223,12 @@ void unref_sub_810F184(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{
- const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = TRUE;
}
else
{
- const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = FALSE;
}
DestroyAnimVisualTask(taskId);
diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c
index 3f451998c..0a07b9070 100644
--- a/src/battle_anim_psychic.c
+++ b/src/battle_anim_psychic.c
@@ -1101,7 +1101,7 @@ static void AnimTask_TransparentCloneGrowAndShrink_Step(u8 taskId)
break;
case 1:
task->data[1] -= 4;
- task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);
+ task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);;
SetSpriteRotScale(task->data[15], task->data[2], task->data[2], 0);
SetBattlerSpriteYOffsetFromOtherYScale(task->data[15], task->data[13]);
if (task->data[1] == 0)
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c
index 9790cf9ea..af48ac3b9 100644
--- a/src/battle_anim_utility_funcs.c
+++ b/src/battle_anim_utility_funcs.c
@@ -569,7 +569,7 @@ static void sub_81172EC(u8 taskId)
if (gTasks[taskId].data[12] == 0)
{
sub_80A477C(0);
- gTasks[taskId].data[15]++;
+ gTasks[taskId].data[15]++;;
}
}
break;
diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c
index 12f37dbba..2bb90e585 100644
--- a/src/battle_anim_water.c
+++ b/src/battle_anim_water.c
@@ -52,7 +52,7 @@ static void CreateWaterSpoutLaunchDroplets(struct Task*, u8);
static void CreateWaterSpoutRainDroplet(struct Task*, u8);
static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
-static void CreateWaterPulseRingBubbles(struct Sprite*, s32, s32);
+static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
// Both unused
const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
@@ -631,13 +631,13 @@ static void AnimTask_RotateAuroraRingColors_Step(u8 taskId)
if (++gTasks[taskId].data[10] == 3)
{
- u16 tempPlt;
+ u16 rgbBuffer;
gTasks[taskId].data[10] = 0;
palIndex = gTasks[taskId].data[2] + 1;
- tempPlt = gPlttBufferFaded[palIndex];
+ rgbBuffer = gPlttBufferFaded[palIndex];
for (i = 1; i < 8; i++)
gPlttBufferFaded[palIndex + i - 1] = gPlttBufferFaded[palIndex + i];
- gPlttBufferFaded[palIndex + 7] = tempPlt;
+ gPlttBufferFaded[palIndex + 7] = rgbBuffer;
}
if (++gTasks[taskId].data[11] == gTasks[taskId].data[0])
DestroyAnimVisualTask(taskId);
@@ -748,7 +748,6 @@ static void AnimHydroCannonBeam(struct Sprite *sprite)
if (GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_PLAYER_LEFT || GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
gBattleAnimArgs[0] *= -1;
}
-
if ((gBattleAnimArgs[5] & 0xFF00) == 0)
animType = TRUE;
else
@@ -794,7 +793,7 @@ static void AnimSmallBubblePair_Step(struct Sprite *sprite)
sprite->pos2.x = Sin(sprite->data[0], 4);
sprite->data[1] += 48;
sprite->pos2.y = -(sprite->data[1] >> 8);
- if (sprite->data[7]-- == 0)
+ if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
@@ -802,17 +801,17 @@ void AnimTask_CreateSurfWave(u8 taskId)
{
struct BattleAnimBgData animBg;
u8 taskId2;
- u16 *x, *y; //These pointers are needed to match
+ u16 *x;
+ u16 *y;
x = &gBattle_BG1_X;
y = &gBattle_BG1_Y;
- SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL | BLDCNT_TGT1_BG1);
- SetGpuReg(REG_OFFSET_BLDALPHA, (16 << 8));
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
sub_80A6B30(&animBg);
-
if (!IsContest())
{
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
@@ -877,13 +876,13 @@ void AnimTask_CreateSurfWave(u8 taskId)
static void AnimTask_CreateSurfWave_Step1(u8 taskId)
{
- u16 rgbBuffer;
- u8 i;
- u16 *BGptrX, *BGptrY;
struct BattleAnimBgData animBg;
-
- BGptrX = &gBattle_BG1_X;
- BGptrY = &gBattle_BG1_Y;
+ u8 i;
+ u16 rgbBuffer;
+ u16 *BGptrX = &gBattle_BG1_X;
+ u16 *BGptrY = &gBattle_BG1_Y;
+ u32 palOffset;
+ u16 palNum;
*BGptrX += gTasks[taskId].data[0];
*BGptrY += gTasks[taskId].data[1];
@@ -891,18 +890,18 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
gTasks[taskId].data[2] += gTasks[taskId].data[1];
if (++gTasks[taskId].data[5] == 4)
{
- rgbBuffer = gPlttBufferFaded[16 * animBg.paletteId + 7];
- for (i = 6; i != 0; i--) // i > 0 generates the exact same code in this context
+ rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7];
+ for (i = 6; i != 0; i--)
{
- gPlttBufferFaded[16 * animBg.paletteId + 1 + i] = gPlttBufferFaded[16 * animBg.paletteId + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
+ gPlttBufferFaded[animBg.paletteId * 16 + 1 + i] = gPlttBufferFaded[animBg.paletteId * 16 + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
}
- gPlttBufferFaded[16 * animBg.paletteId + 1] = rgbBuffer;
+ gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer;
gTasks[taskId].data[5] = 0;
}
if (++gTasks[taskId].data[6] > 1)
{
gTasks[taskId].data[6] = 0;
- if (++gTasks[taskId].data[3] < 14)
+ if (++gTasks[taskId].data[3] <= 13)
{
gTasks[gTasks[taskId].data[15]].data[1] = (s16)((gTasks[taskId].data[3]) | ((16 - gTasks[taskId].data[3]) << 8));
gTasks[taskId].data[4]++;
@@ -920,7 +919,6 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
}
}
-
static void AnimTask_CreateSurfWave_Step2(u8 taskId)
{
u16 *BGptrX = &gBattle_BG1_X;
@@ -1543,50 +1541,45 @@ static void AnimWaterPulseRing_Step(struct Sprite *sprite)
sprite->data[0]++;
}
-static void CreateWaterPulseRingBubbles(struct Sprite *sprite, s32 xDiff, s32 yDiff)
+static void CreateWaterPulseRingBubbles(struct Sprite *sprite, int xDiff, int yDiff)
{
- s16 combinedX, combinedY;
- s16 i, something;
+ s16 combinedX;
+ s16 combinedY;
+ s16 i;
+ s16 something;
s16 unusedVar = 1; //unusedVar is needed to match
- s16 somethingRandomX, somethingRandomY;
+ s16 randomSomethingY;
+ s16 randomSomethingX;
u8 spriteId;
-
+
something = sprite->data[0] / 2;
combinedX = sprite->pos1.x + sprite->pos2.x;
combinedY = sprite->pos1.y + sprite->pos2.y;
if (yDiff < 0)
- unusedVar *= -1; //Needed to Match
- somethingRandomY = yDiff + (Random2() % 10) - 5;
- somethingRandomX = -xDiff + (Random2() % 10) - 5;
+ unusedVar *= -1; //Needed to match
+ randomSomethingY = yDiff + (Random2() % 10) - 5;
+ randomSomethingX = -xDiff + (Random2() % 10) - 5;
- for (i = 0; i < 1; i++)
+ for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY + something, 130);
gSprites[spriteId].data[0] = 20;
- gSprites[spriteId].data[1] = somethingRandomY;
+ gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
- if (somethingRandomX < 0)
- {
- gSprites[spriteId].data[2] = -somethingRandomX;
- }
+ if (randomSomethingX < 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
else
- {
- gSprites[spriteId].data[2] = somethingRandomX;
- }
+ gSprites[spriteId].data[2] = randomSomethingX;
}
- for (i = 0; i < 1; i++)
+ for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY - something, 130);
gSprites[spriteId].data[0] = 20;
- gSprites[spriteId].data[1] = somethingRandomY;
+ gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
- if (somethingRandomX > 0)
- {
- gSprites[spriteId].data[2] = -somethingRandomX;
- }
+ if (randomSomethingX > 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
else
- {
- gSprites[spriteId].data[2] = somethingRandomX;
- }
+ gSprites[spriteId].data[2] = randomSomethingX;
}
}
diff --git a/src/battle_bg.c b/src/battle_bg.c
index 6a0e4c10c..7c9b05b25 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -1126,7 +1126,7 @@ void DrawBattleEntryBackground(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gVsLettersGfx, (void*)(OBJ_VRAM0));
+ LZDecompressVram(gVsLettersGfx, (void*)(VRAM + 0x10000));
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 7c34efd44..d8005e808 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -240,12 +240,12 @@ static void HandleInputChooseAction(void)
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
- if (JOY_REPEAT(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
+ if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -266,7 +266,7 @@ static void HandleInputChooseAction(void)
}
PlayerBufferExecCompleted();
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
if (gActionSelectionCursor[gActiveBattler] & 1) // if is B_ACTION_USE_ITEM or B_ACTION_RUN
{
@@ -276,7 +276,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
if (!(gActionSelectionCursor[gActiveBattler] & 1)) // if is B_ACTION_USE_MOVE or B_ACTION_SWITCH
{
@@ -286,7 +286,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (gActionSelectionCursor[gActiveBattler] & 2) // if is B_ACTION_SWITCH or B_ACTION_RUN
{
@@ -296,7 +296,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (!(gActionSelectionCursor[gActiveBattler] & 2)) // if is B_ACTION_USE_MOVE or B_ACTION_USE_ITEM
{
@@ -306,7 +306,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
+ else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
@@ -326,7 +326,7 @@ static void HandleInputChooseAction(void)
PlayerBufferExecCompleted();
}
}
- else if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
SwapHpBarsWithHpText();
}
@@ -359,12 +359,12 @@ static void HandleInputChooseTarget(void)
} while (i < gBattlersCount);
}
- if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
+ if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -372,7 +372,7 @@ static void HandleInputChooseTarget(void)
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
PlayerBufferExecCompleted();
}
- else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
+ else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -381,7 +381,7 @@ static void HandleInputChooseTarget(void)
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
}
- else if (JOY_NEW(DPAD_LEFT | DPAD_UP))
+ else if (gMain.newKeys & (DPAD_LEFT | DPAD_UP))
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -423,7 +423,7 @@ static void HandleInputChooseTarget(void)
} while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget;
}
- else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN))
+ else if (gMain.newKeys & (DPAD_RIGHT | DPAD_DOWN))
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -472,12 +472,12 @@ static void HandleInputChooseMove(void)
bool32 canSelectTarget = FALSE;
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
- if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
+ if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
u8 moveTarget;
@@ -539,13 +539,13 @@ static void HandleInputChooseMove(void)
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget;
}
}
- else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
+ else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
if (gMoveSelectionCursor[gActiveBattler] & 1)
{
@@ -557,7 +557,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
if (!(gMoveSelectionCursor[gActiveBattler] & 1)
&& (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose)
@@ -570,7 +570,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (gMoveSelectionCursor[gActiveBattler] & 2)
{
@@ -582,7 +582,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (!(gMoveSelectionCursor[gActiveBattler] & 2)
&& (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose)
@@ -595,7 +595,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
- else if (JOY_NEW(SELECT_BUTTON))
+ else if (gMain.newKeys & SELECT_BUTTON)
{
if (gNumberOfMovesToChoose > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
@@ -617,26 +617,26 @@ u32 sub_8057FBC(void) // unused
{
u32 var = 0;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
var = 1;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0x140;
var = 0xFF;
}
- if (JOY_NEW(DPAD_LEFT) && gMoveSelectionCursor[gActiveBattler] & 1)
+ if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBattler] & 1)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
gMoveSelectionCursor[gActiveBattler] ^= 1;
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
- if (JOY_NEW(DPAD_RIGHT) && !(gMoveSelectionCursor[gActiveBattler] & 1)
+ if (gMain.newKeys & DPAD_RIGHT && !(gMoveSelectionCursor[gActiveBattler] & 1)
&& (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
@@ -644,14 +644,14 @@ u32 sub_8057FBC(void) // unused
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
- if (JOY_NEW(DPAD_UP) && gMoveSelectionCursor[gActiveBattler] & 2)
+ if (gMain.newKeys & DPAD_UP && gMoveSelectionCursor[gActiveBattler] & 2)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
gMoveSelectionCursor[gActiveBattler] ^= 2;
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
- if (JOY_NEW(DPAD_DOWN) && !(gMoveSelectionCursor[gActiveBattler] & 2)
+ if (gMain.newKeys & DPAD_DOWN && !(gMoveSelectionCursor[gActiveBattler] & 2)
&& (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
@@ -669,7 +669,7 @@ static void HandleMoveSwitching(void)
struct ChooseMoveStruct moveStruct;
u8 totalPPBonuses;
- if (JOY_NEW(A_BUTTON | SELECT_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
@@ -763,7 +763,7 @@ static void HandleMoveSwitching(void)
MoveSelectionDisplayPpNumber();
MoveSelectionDisplayMoveType();
}
- else if (JOY_NEW(B_BUTTON | SELECT_BUTTON))
+ else if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor);
@@ -773,7 +773,7 @@ static void HandleMoveSwitching(void)
MoveSelectionDisplayPpNumber();
MoveSelectionDisplayMoveType();
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
if (gMultiUsePlayerCursor & 1)
{
@@ -791,7 +791,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
if (!(gMultiUsePlayerCursor & 1) && (gMultiUsePlayerCursor ^ 1) < gNumberOfMovesToChoose)
{
@@ -809,7 +809,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (gMultiUsePlayerCursor & 2)
{
@@ -827,7 +827,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (!(gMultiUsePlayerCursor & 2) && (gMultiUsePlayerCursor ^ 2) < gNumberOfMovesToChoose)
{
@@ -1402,21 +1402,21 @@ static void DoHitAnimBlinkSpriteEffect(void)
static void PlayerHandleUnknownYesNoInput(void)
{
- if (JOY_NEW(DPAD_UP) && gMultiUsePlayerCursor != 0)
+ if (gMain.newKeys & DPAD_UP && gMultiUsePlayerCursor != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gMultiUsePlayerCursor);
gMultiUsePlayerCursor = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && gMultiUsePlayerCursor == 0)
+ if (gMain.newKeys & DPAD_DOWN && gMultiUsePlayerCursor == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gMultiUsePlayerCursor);
gMultiUsePlayerCursor = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
@@ -1428,7 +1428,7 @@ static void PlayerHandleUnknownYesNoInput(void)
PlayerBufferExecCompleted();
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 9cb427e12..70e41cf8d 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -170,7 +170,7 @@ static void SafariBufferRunCommand(void)
static void HandleInputChooseAction(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -191,7 +191,7 @@ static void HandleInputChooseAction(void)
}
SafariBufferExecCompleted();
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
if (gActionSelectionCursor[gActiveBattler] & 1)
{
@@ -201,7 +201,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
if (!(gActionSelectionCursor[gActiveBattler] & 1))
{
@@ -211,7 +211,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (gActionSelectionCursor[gActiveBattler] & 2)
{
@@ -221,7 +221,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (!(gActionSelectionCursor[gActiveBattler] & 2))
{
diff --git a/src/battle_dome.c b/src/battle_dome.c
index e504115a6..fff8dc0c4 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -2763,10 +2763,10 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
// BUG: TYPE_x2 is not necessary and makes the condition always false if the ability is wonder guard.
if (TYPE_EFFECT_DEF_TYPE(i) == defType1)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
- typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10;
+ typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
- typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10;
+ typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
}
i += 3;
}
@@ -2777,10 +2777,10 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case 0:
switch (typePower)
{
- default:
- case TYPE_x0:
- case TYPE_x0_25:
case TYPE_x0_50:
+ case TYPE_x0_25:
+ case TYPE_x0:
+ default:
typePower = 0;
break;
case TYPE_x1:
@@ -2797,19 +2797,19 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case 1:
switch (typePower)
{
- case TYPE_x0:
- typePower = 8;
+ default:
+ case TYPE_x1:
+ typePower = 0;
break;
case TYPE_x0_25:
typePower = 4;
break;
+ case TYPE_x0:
+ typePower = 8;
+ break;
case TYPE_x0_50:
typePower = 2;
break;
- default:
- case TYPE_x1:
- typePower = 0;
- break;
case TYPE_x2:
typePower = -2;
break;
@@ -2827,8 +2827,8 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
case TYPE_x0_25:
typePower = -8;
break;
- default:
case TYPE_x0_50:
+ default:
typePower = 0;
break;
case TYPE_x1:
@@ -4110,7 +4110,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
u8 tourneyId = sTourneyTreeTrainerIds[position];
u16 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
input = INFOCARD_INPUT_AB;
// Next opponent card cant scroll
@@ -4121,7 +4121,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
{
// For trainer info cards, pos is 0 when on a trainer info card (not viewing that trainer's match progression)
// Scrolling up/down from a trainer info card goes to other trainer info cards
- if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 0)
+ if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 0)
{
if (position == 0)
position = DOME_TOURNAMENT_TRAINERS_COUNT - 1;
@@ -4129,7 +4129,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
position--;
input = TRAINERCARD_INPUT_UP;
}
- else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 0)
+ else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 0)
{
if (position == DOME_TOURNAMENT_TRAINERS_COUNT - 1)
position = 0;
@@ -4138,13 +4138,13 @@ static u8 Task_GetInfoCardInput(u8 taskId)
input = TRAINERCARD_INPUT_DOWN;
}
// Scrolling left can only be done after scrolling right
- else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0)
+ else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0)
{
sInfoCard->pos--;
input = TRAINERCARD_INPUT_LEFT;
}
// Scrolling right from a trainer info card shows their match progression
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
// Can only scroll right from a trainer card until the round they were eliminated
if (DOME_TRAINERS[tourneyId].isEliminated && sInfoCard->pos - 1 < DOME_TRAINERS[tourneyId].eliminatedAt)
@@ -4172,7 +4172,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
{
// For match info cards, pos is 1 when on the match card, 0 when on the left trainer, and 1 when on the right trainer
// Scrolling up/down from a match info card goes to the next/previous match
- if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 1)
+ if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 1)
{
if (position == DOME_TOURNAMENT_TRAINERS_COUNT)
position = sLastMatchCardNum[roundId];
@@ -4180,7 +4180,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
position--;
input = MATCHCARD_INPUT_UP;
}
- else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 1)
+ else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 1)
{
if (position == sLastMatchCardNum[roundId])
position = DOME_TOURNAMENT_TRAINERS_COUNT;
@@ -4189,12 +4189,12 @@ static u8 Task_GetInfoCardInput(u8 taskId)
input = MATCHCARD_INPUT_DOWN;
}
// Scrolling left/right from a match info card shows the trainer info card of the competitors for that match
- else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0)
+ else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0)
{
input = MATCHCARD_INPUT_LEFT;
sInfoCard->pos--;
}
- else if (JOY_NEW(DPAD_RIGHT) && (sInfoCard->pos == 0 || sInfoCard->pos == 1))
+ else if (gMain.newKeys & DPAD_RIGHT && (sInfoCard->pos == 0 || sInfoCard->pos == 1))
{
input = MATCHCARD_INPUT_RIGHT;
sInfoCard->pos++;
@@ -4304,7 +4304,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -4837,7 +4837,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5042,12 +5042,12 @@ static u8 UpdateTourneyTreeCursor(u8 taskId)
int tourneyTreeCursorSpriteId = gTasks[taskId].data[1];
int roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
- if (gMain.newKeys == B_BUTTON || (JOY_NEW(A_BUTTON) && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON))
+ if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON))
{
PlaySE(SE_SELECT);
selection = TOURNEY_TREE_SELECTED_CLOSE;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (tourneyTreeCursorSpriteId < DOME_TOURNAMENT_TRAINERS_COUNT)
{
@@ -5291,7 +5291,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++;
break;
case 2:
- sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
+ sTilemapBuffer = AllocZeroed(0x800);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1);
@@ -5335,7 +5335,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5516,7 +5516,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5551,7 +5551,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
gTasks[taskId].tState = STATE_WAIT_FOR_INPUT;
break;
case STATE_WAIT_FOR_INPUT:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_CLOSE_TOURNEY_TREE;
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index a3fa275c5..388881a1c 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -1478,7 +1478,7 @@ static void Task_HandleSelectionScreenYesNo(u8 taskId)
gTasks[taskId].data[0] = 5;
break;
case 5:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (sFactorySelectScreen->yesNoCursorPos == 0)
@@ -1496,7 +1496,7 @@ static void Task_HandleSelectionScreenYesNo(u8 taskId)
gTasks[taskId].func = Task_HandleSelectionScreenChooseMons;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_819B958(4);
@@ -1505,12 +1505,12 @@ static void Task_HandleSelectionScreenYesNo(u8 taskId)
gTasks[taskId].data[0] = 1;
gTasks[taskId].func = Task_HandleSelectionScreenChooseMons;
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Select_UpdateYesNoCursorPosition(-1);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Select_UpdateYesNoCursorPosition(1);
@@ -1538,7 +1538,7 @@ static void Task_HandleSelectionScreenMenu(u8 taskId)
}
break;
case 3:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
u8 retVal;
PlaySE(SE_SELECT);
@@ -1565,7 +1565,7 @@ static void Task_HandleSelectionScreenMenu(u8 taskId)
gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE);
@@ -1574,12 +1574,12 @@ static void Task_HandleSelectionScreenMenu(u8 taskId)
gTasks[taskId].data[0] = 1;
gTasks[taskId].func = Task_HandleSelectionScreenChooseMons;
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Select_UpdateMenuCursorPosition(-1);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Select_UpdateMenuCursorPosition(1);
@@ -1618,21 +1618,21 @@ static void Task_HandleSelectionScreenChooseMons(u8 taskId)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sFactorySelectScreen->unk2A2 = FALSE;
gTasks[taskId].data[0] = 2;
gTasks[taskId].func = Task_HandleSelectionScreenMenu;
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
PlaySE(SE_SELECT);
Select_UpdateBallCursorPosition(-1);
Select_PrintMonCategory();
Select_PrintMonSpecies();
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
PlaySE(SE_SELECT);
Select_UpdateBallCursorPosition(1);
@@ -1641,7 +1641,7 @@ static void Task_HandleSelectionScreenChooseMons(u8 taskId)
}
break;
case 11:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE);
@@ -2361,7 +2361,7 @@ static void Task_HandleSwapScreenYesNo(u8 taskId)
gTasks[taskId].data[0] = 5;
break;
case 5:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (sFactorySwapScreen->yesNoCursorPos == 0)
@@ -2380,7 +2380,7 @@ static void Task_HandleSwapScreenYesNo(u8 taskId)
gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr);
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gTasks[taskId].data[1] = 0;
@@ -2389,12 +2389,12 @@ static void Task_HandleSwapScreenYesNo(u8 taskId)
loPtr = gTasks[taskId].data[7];
gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr);
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Swap_UpdateYesNoCursorPosition(-1);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Swap_UpdateYesNoCursorPosition(1);
@@ -2485,12 +2485,12 @@ static void Task_HandleSwapScreenMenu(u8 taskId)
case 3:
if (sFactorySwapScreen->unk30 != TRUE)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
Swap_RunMenuOptionFunc(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE);
@@ -2501,11 +2501,11 @@ static void Task_HandleSwapScreenMenu(u8 taskId)
gTasks[taskId].data[5] = 1;
gTasks[taskId].func = sub_819D770;
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
Swap_UpdateMenuCursorPosition(-1);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
Swap_UpdateMenuCursorPosition(1);
}
@@ -2526,7 +2526,7 @@ static void Task_HandleSwapScreenChooseMons(u8 taskId)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sFactorySwapScreen->unk22 = FALSE;
@@ -2534,7 +2534,7 @@ static void Task_HandleSwapScreenChooseMons(u8 taskId)
sub_819EAC0();
Swap_RunActionFunc(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sFactorySwapScreen->unk22 = FALSE;
@@ -2546,25 +2546,25 @@ static void Task_HandleSwapScreenChooseMons(u8 taskId)
gTasks[taskId].data[5] = 0;
gTasks[taskId].func = sub_819D588;
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
Swap_UpdateBallCursorPosition(-1);
Swap_PrintMonCategory();
Swap_PrintMonSpecies();
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
Swap_UpdateBallCursorPosition(1);
Swap_PrintMonCategory();
Swap_PrintMonSpecies();
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
Swap_UpdateActionCursorPosition(1);
Swap_PrintMonCategory();
Swap_PrintMonSpecies();
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
Swap_UpdateActionCursorPosition(-1);
Swap_PrintMonCategory();
@@ -3929,7 +3929,7 @@ static void Task_SwapCantHaveSameMons(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE);
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index d044f2fbd..41cffec3d 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -956,7 +956,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
}
src = gMonSpritesGfxPtr->sprites[position];
- dst = (void *)(OBJ_VRAM0 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + battlerAtk * 16;
lzPaletteData = GetMonSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
@@ -1013,12 +1013,15 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite)
palOffset = (battlerId * 16) + 0x100;
LoadCompressedPalette(gSubstituteDollPal, palOffset, 32);
}
- else if (!IsContest())
+ else
{
- if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
- BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
- else
- BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ if (!IsContest())
+ {
+ if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ else
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ }
}
}
diff --git a/src/battle_main.c b/src/battle_main.c
index bdde96be2..ec4c651f0 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -127,7 +127,6 @@ static void HandleEndTurn_RanFromBattle(void);
static void HandleEndTurn_MonFled(void);
static void HandleEndTurn_FinishBattle(void);
-
// EWRAM vars
EWRAM_DATA u16 gBattle_BG0_X = 0;
EWRAM_DATA u16 gBattle_BG0_Y = 0;
@@ -633,16 +632,19 @@ static void CB2_InitBattleInternal(void)
gBattle_WIN0V = 0x5051;
ScanlineEffect_Clear();
- for (i = 0; i < 80; i++)
+ i = 0;
+ while (i < 80)
{
gScanlineEffectRegBuffers[0][i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0xF0;
+ i++;
}
- for (; i < 160; i++)
+ while (i < 160)
{
gScanlineEffectRegBuffers[0][i] = 0xFF10;
gScanlineEffectRegBuffers[1][i] = 0xFF10;
+ i++;
}
ScanlineEffect_SetParams(sIntroScanlineParams16Bit);
@@ -769,7 +771,8 @@ static void SetPlayerBerryDataInBattleStruct(void)
static void SetAllPlayersBerryData(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
@@ -1828,7 +1831,7 @@ void BattleMainCB2(void)
UpdatePaletteFade();
RunTasks();
- if (JOY_HELD(B_BUTTON) && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450())
+ if (gMain.heldKeys & B_BUTTON && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450())
{
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED;
ResetPaletteFadeControl();
@@ -2484,7 +2487,7 @@ static void sub_803939C(void)
}
break;
case 5:
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
if (gBattleCommunication[CURSOR_POSITION] != 0)
{
@@ -2494,7 +2497,7 @@ static void sub_803939C(void)
BattleCreateYesNoCursorAt(0);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (gBattleCommunication[CURSOR_POSITION] == 0)
{
@@ -2504,7 +2507,7 @@ static void sub_803939C(void)
BattleCreateYesNoCursorAt(1);
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
@@ -2518,7 +2521,7 @@ static void sub_803939C(void)
gBattleCommunication[MULTIUSE_STATE]++;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattleCommunication[MULTIUSE_STATE]++;
@@ -2685,7 +2688,8 @@ static void sub_80398BC(struct Sprite *sprite) // unused?
static void sub_80398D0(struct Sprite *sprite)
{
- if (--sprite->data[4] == 0)
+ sprite->data[4]--;
+ if (sprite->data[4] == 0)
{
sprite->data[4] = 8;
sprite->invisible ^= 1;
@@ -3416,13 +3420,17 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
}
}
- if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT))
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- BtlController_EmitDrawTrainerPic(0);
- MarkBattlerForControllerExec(gActiveBattler);
+ if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
+ || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
+ {
+ BtlController_EmitDrawTrainerPic(0);
+ MarkBattlerForControllerExec(gActiveBattler);
+ }
}
- if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT))
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
BtlController_EmitDrawTrainerPic(0);
MarkBattlerForControllerExec(gActiveBattler);
@@ -3529,7 +3537,7 @@ static void BattleIntroPrintWildMonAttacked(void)
static void BattleIntroPrintOpponentSendsOut(void)
{
- u8 position;
+ u32 position;
if (gBattleControllerExecFlags)
return;
@@ -3552,7 +3560,7 @@ static void BattleIntroPrintOpponentSendsOut(void)
static void BattleIntroOpponent2SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_OPPONENT_RIGHT;
@@ -3580,7 +3588,7 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
static void BattleIntroOpponent1SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
@@ -3595,9 +3603,7 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
position = B_POSITION_OPPONENT_LEFT;
}
else
- {
position = B_POSITION_OPPONENT_LEFT;
- }
if (gBattleControllerExecFlags)
return;
@@ -3639,7 +3645,7 @@ static void BattleIntroRecordMonsToDex(void)
}
}
-static void sub_803B3AC(void) // unused
+void sub_803B3AC(void) // unused
{
if (gBattleControllerExecFlags == 0)
gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
@@ -3672,7 +3678,7 @@ static void BattleIntroPrintPlayerSendsOut(void)
static void BattleIntroPlayer2SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_PLAYER_RIGHT;
@@ -3704,7 +3710,7 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void)
static void BattleIntroPlayer1SendsOutMonAnimation(void)
{
- u8 position;
+ u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_PLAYER_LEFT;
@@ -3742,7 +3748,7 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void)
gBattleMainFunc = TryDoEventsBeforeFirstTurn;
}
-static void sub_803B598(void) // unused
+void sub_803B598(void) // unused
{
if (gBattleControllerExecFlags == 0)
{
@@ -3765,7 +3771,8 @@ static void sub_803B598(void) // unused
static void TryDoEventsBeforeFirstTurn(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
u8 effect = 0;
if (gBattleControllerExecFlags)
@@ -3955,7 +3962,11 @@ u8 IsRunningFromBattleImpossible(void)
gPotentialItemEffectBattler = gActiveBattler;
- if ((holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) || (gBattleTypeFlags & BATTLE_TYPE_LINK) || (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY))
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ return 0;
+ if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY)
return 0;
side = GetBattlerSide(gActiveBattler);
@@ -4732,38 +4743,40 @@ static void SetActionsAndBattlersTurnOrder(void)
gBattleStruct->focusPunchBattlerId = 0;
return;
}
- for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
+ else
{
- if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
+ for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
- gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
- gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
- turnOrderId++;
+ if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
+ gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
+ turnOrderId++;
+ }
}
- }
- for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
- {
- if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
+ for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
- gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
- gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
- turnOrderId++;
+ if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
+ gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
+ turnOrderId++;
+ }
}
- }
- for (i = 0; i < gBattlersCount - 1; i++)
- {
- for (j = i + 1; j < gBattlersCount; j++)
+ for (i = 0; i < gBattlersCount - 1; i++)
{
- u8 battler1 = gBattlerByTurnOrder[i];
- u8 battler2 = gBattlerByTurnOrder[j];
-
- if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
- && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
- && gActionsByTurnOrder[i] != B_ACTION_SWITCH
- && gActionsByTurnOrder[j] != B_ACTION_SWITCH)
+ for (j = i + 1; j < gBattlersCount; j++)
{
- if (GetWhoStrikesFirst(battler1, battler2, FALSE))
- SwapTurnOrder(i, j);
+ u8 battler1 = gBattlerByTurnOrder[i];
+ u8 battler2 = gBattlerByTurnOrder[j];
+ if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
+ && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
+ && gActionsByTurnOrder[i] != B_ACTION_SWITCH
+ && gActionsByTurnOrder[j] != B_ACTION_SWITCH)
+ {
+ if (GetWhoStrikesFirst(battler1, battler2, FALSE))
+ SwapTurnOrder(i, j);
+ }
}
}
}
@@ -4841,8 +4854,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
}
TryClearRageStatuses();
- gCurrentTurnActionNumber = 0; //See comment underneath
- gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[(gCurrentTurnActionNumber = 0)], but that doesn't match
+ gCurrentTurnActionNumber = 0;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
gDynamicBasePower = 0;
gBattleStruct->dynamicMoveType = 0;
gBattleMainFunc = RunTurnActionsFunctions;
@@ -4865,10 +4878,13 @@ static void RunTurnActionsFunctions(void)
gHitMarker &= ~(HITMARKER_x100000);
gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
}
- else if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
+ else
{
- gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
- gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
+ {
+ gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
+ gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ }
}
}
@@ -4985,15 +5001,15 @@ static void HandleEndTurn_RanFromBattle(void)
{
switch (gProtectStructs[gBattlerAttacker].fleeFlag)
{
+ default:
+ gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
+ break;
case 1:
gBattlescriptCurrInstr = BattleScript_SmokeBallEscape;
break;
case 2:
gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility;
break;
- default:
- gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
- break;
}
}
@@ -5077,7 +5093,10 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void)
gBattleMainFunc = ReturnFromBattleToOverworld;
return;
}
- gBattleMainFunc = TryEvolvePokemon;
+ else
+ {
+ gBattleMainFunc = TryEvolvePokemon;
+ }
}
FreeAllWindowBuffers();
@@ -5172,4 +5191,3 @@ void RunBattleScriptCommands(void)
if (gBattleControllerExecFlags == 0)
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
-
diff --git a/src/battle_message.c b/src/battle_message.c
index c004665d7..59ad0cee4 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index 203b572eb..1b220f145 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -522,19 +522,6 @@ static const u8 sTrainerTextGroups[50][2] =
{FACILITY_CLASS_HIKER, 4},
};
-enum
-{
- HINT_EXIT_DIRECTION,
- HINT_REMAINING_ITEMS,
- HINT_REMAINING_TRAINERS,
- HINT_EXIT_SHORT_REMAINING_TRAINERS,
- HINT_EXIT_SHORT_REMAINING_ITEMS,
- HINT_EXIT_MEDIUM_REMAINING_TRAINERS,
- HINT_EXIT_MEDIUM_REMAINING_ITEMS,
- HINT_EXIT_FAR_REMAINING_TRAINERS,
- HINT_EXIT_FAR_REMAINING_ITEMS,
-};
-
static const u8 *const sExitDirectionHintTexts1[] =
{
BattlePyramid_Text_ExitHintUp1,
diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c
index 8fee57855..e038e71e1 100644
--- a/src/battle_pyramid_bag.c
+++ b/src/battle_pyramid_bag.c
@@ -839,7 +839,7 @@ static void Task_HandlePyramidBagInput(u8 taskId)
s16 *data = gTasks[taskId].data;
if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active)
{
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
if (gPyramidBagCursorData.unk4 != 2)
{
@@ -965,7 +965,7 @@ static void HandleMenuActionInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
s8 id = Menu_GetCursorPos();
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
if (id > 0 && IsValidMenuAction(id - 2))
{
@@ -973,7 +973,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (id < gPyramidBagResources->menuActionsCount - 2 && IsValidMenuAction(id + 2))
{
@@ -981,7 +981,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
}
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (id & 1 && IsValidMenuAction(id - 1))
{
@@ -989,7 +989,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
}
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (!(id & 1) && IsValidMenuAction(id + 1))
{
@@ -997,13 +997,13 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8 != NULL)
sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sMenuActions[ACTION_CANCEL].func.void_u8(taskId);
@@ -1143,7 +1143,7 @@ static void sub_81C64B4(u8 taskId)
{
sub_81C645C(data[8]);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(3, 0);
@@ -1151,7 +1151,7 @@ static void sub_81C64B4(u8 taskId)
ScheduleBgCopyTilemapToVram(1);
sub_81C6350(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(3, 0);
@@ -1179,7 +1179,7 @@ static void sub_81C65CC(u8 taskId)
u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
RemovePyramidBagItem(gSpecialVar_ItemId, data[8]);
@@ -1220,7 +1220,7 @@ static void sub_81C66AC(u8 taskId)
static void sub_81C66EC(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
Task_CloseBattlePyramidBagMessage(taskId);
@@ -1277,7 +1277,7 @@ static void Task_ItemSwapHandleInput(u8 taskId)
s16 *data = gTasks[taskId].data;
if (MenuHelpers_CallLinkSomething() != TRUE)
{
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
@@ -1295,7 +1295,7 @@ static void Task_ItemSwapHandleInput(u8 taskId)
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
PerformItemSwap(taskId);
else
sub_81C6A14(taskId);
diff --git a/src/battle_records.c b/src/battle_records.c
index a8b9ead14..c6363a6ed 100644
--- a/src/battle_records.c
+++ b/src/battle_records.c
@@ -356,7 +356,7 @@ static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
task->func = Task_BeginPaletteFade;
@@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++;
break;
case 2:
- sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
+ sTilemapBuffer = AllocZeroed(0x800);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer);
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 3b77df294..690b26d49 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3518,7 +3518,7 @@ static void Cmd_unknown_24(void)
if (HP_count == 0)
gBattleOutcome |= B_OUTCOME_LOST;
-
+
HP_count = 0;
for (i = 0; i < PARTY_SIZE; i++)
@@ -3535,14 +3535,17 @@ static void Cmd_unknown_24(void)
if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
{
- s32 foundPlayer = 0, foundOpponent;
+ s32 foundPlayer = 0;
+ s32 foundOpponent;
+
for (i = 0; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
foundPlayer++;
}
-
+
foundOpponent = 0;
+
for (i = 1; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
@@ -3552,14 +3555,14 @@ static void Cmd_unknown_24(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (foundOpponent + foundPlayer > 1)
- gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
else
{
if (foundOpponent != 0 && foundPlayer != 0)
- gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -4660,10 +4663,8 @@ static void Cmd_jumpifcantswitch(void)
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED)))
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- return;
}
-
- if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
#ifndef NONMATCHING
asm("":::"r5");
@@ -5361,21 +5362,21 @@ static void Cmd_yesnoboxlearnmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gBattleCommunication[1] == 0)
@@ -5389,7 +5390,7 @@ static void Cmd_yesnoboxlearnmove(void)
gBattleScripting.learnMoveState = 5;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattleScripting.learnMoveState = 5;
@@ -5478,21 +5479,21 @@ static void Cmd_yesnoboxstoplearningmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -5503,7 +5504,7 @@ static void Cmd_yesnoboxstoplearningmove(void)
HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -5536,8 +5537,8 @@ static void Cmd_hitanimation(void)
static u32 GetTrainerMoneyToGive(u16 trainerId)
{
u32 i = 0;
+ u32 lastMonLevel = 0;
u32 moneyReward;
- u8 lastMonLevel = 0;
if (trainerId == TRAINER_SECRET_BASE)
{
@@ -5773,28 +5774,28 @@ static void Cmd_yesnobox(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
gBattleCommunication[CURSOR_POSITION] = 1;
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
gBattlescriptCurrInstr++;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
@@ -6037,7 +6038,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
@@ -7128,6 +7129,7 @@ static void Cmd_forcerandomswitch(void)
s32 i;
s32 battler1PartyId = 0;
s32 battler2PartyId = 0;
+
s32 firstMonId;
s32 lastMonId = 0; // + 1
s32 monsCount;
@@ -7249,10 +7251,11 @@ static void Cmd_forcerandomswitch(void)
{
i = Random() % monsCount;
i += firstMonId;
- } while (i == battler2PartyId || i == battler1PartyId);
+ }
+ while (i == battler2PartyId || i == battler1PartyId);
} while (GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE
|| GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE
- || GetMonData(&party[i], MON_DATA_HP) == 0); // Should be one while loop, conjoined by an ||, but that doesn't match. Equivalent logic though
+ || GetMonData(&party[i], MON_DATA_HP) == 0); //should be one while loop, but that doesn't match.
}
*(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i;
@@ -10071,21 +10074,21 @@ static void Cmd_trygivecaughtmonnick(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
@@ -10098,7 +10101,7 @@ static void Cmd_trygivecaughtmonnick(void)
gBattleCommunication[MULTIUSE_STATE] = 4;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattleCommunication[MULTIUSE_STATE] = 4;
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 046362105..b7d03a5bc 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -1446,7 +1446,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
- return GetFrontierBrainTrainerClass(); // This sticks out like a sore thumb, but this is the only other way that matches. Maybe it SHOULD be assigned to ret, or all early returns. I don't know.
+ return GetFrontierBrainTrainerClass();
}
else if (trainerId == TRAINER_STEVEN_PARTNER)
{
diff --git a/src/battle_transition.c b/src/battle_transition.c
index 4a9d26303..496cc9e09 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -3973,7 +3973,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
for (i = 0; i < 160; i++, var6 += var8)
{
- const u16 index = var6 >> 8;
+ s16 index = var6 / 256;
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index & 0xff, amplitude);
}
diff --git a/src/battle_tv.c b/src/battle_tv.c
index dea711609..7e311fdab 100644
--- a/src/battle_tv.c
+++ b/src/battle_tv.c
@@ -714,15 +714,16 @@ void BattleTv_SetDataBasedOnAnimation(u8 animationId)
void TryPutLinkBattleTvShowOnAir(void)
{
- u16 playerBestSpecies = 0, opponentBestSpecies = 0, moveId = 0;
- s16 sum = 0, playerBestSum = 0, opponentBestSum = SHRT_MAX;
+ u16 playerBestSpecies = 0, opponentBestSpecies = 0;
+ s16 playerBestSum = 0, opponentBestSum = SHRT_MAX;
u8 playerBestMonId = 0, opponentBestMonId = 0;
struct BattleTvMovePoints *movePoints = NULL;
u8 countPlayer = 0, countOpponent = 0;
- u16 species;
+ s16 sum = 0;
+ u16 species = 0;
+ u16 moveId = 0;
s32 i, j;
-
- int zero = 0, one = 1; // stupid variables needed to match. Feel free to get rid of them.
+ int zero = 0, one = 1; //needed for matching
if (gBattleStruct->anyMonHasTransformed)
return;
diff --git a/src/battle_util.c b/src/battle_util.c
index f98b088e0..7025f0e3f 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -1,19 +1,31 @@
#include "global.h"
#include "battle.h"
-#include "battle_util.h"
#include "battle_anim.h"
+#include "battle_arena.h"
+#include "battle_pyramid.h"
+#include "battle_util.h"
#include "pokemon.h"
+#include "international_string_util.h"
#include "item.h"
#include "util.h"
#include "battle_scripts.h"
#include "random.h"
+#include "text.h"
+#include "safari_zone.h"
+#include "sound.h"
+#include "sprite.h"
#include "string_util.h"
+#include "task.h"
+#include "trig.h"
+#include "window.h"
+#include "battle_message.h"
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
#include "event_data.h"
#include "link.h"
#include "field_weather.h"
#include "constants/abilities.h"
+#include "constants/battle_anim.h"
#include "constants/battle_move_effects.h"
#include "constants/battle_script_commands.h"
#include "constants/battle_string_ids.h"
@@ -21,16 +33,16 @@
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
-#include "constants/weather.h"
-#include "battle_arena.h"
-#include "battle_pyramid.h"
-#include "international_string_util.h"
-#include "safari_zone.h"
-#include "sound.h"
-#include "task.h"
-#include "trig.h"
-#include "window.h"
#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/weather.h"
+
+/*
+NOTE: The data and functions in this file up until (but not including) sSoundMovesTable
+are actually part of battle_main.c. They needed to be moved to this file in order to
+match the ROM; this is also why sSoundMovesTable's declaration is in the middle of
+functions instead of at the top of the file with the other declarations.
+*/
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
@@ -282,9 +294,7 @@ void HandleAction_UseItem(void)
gBattlerAttacker = gBattlerTarget = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
-
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
-
gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8);
if (gLastUsedItem <= LAST_BALL) // is ball
@@ -310,18 +320,18 @@ void HandleAction_UseItem(void)
break;
case AI_ITEM_CURE_CONDITION:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1)
+ if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
{
- if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x3E)
+ if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
- do
+ while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
{
- *(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
- } while (!(*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1));
+ }
}
break;
case AI_ITEM_X_STAT:
@@ -337,7 +347,7 @@ void HandleAction_UseItem(void)
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
{
- *(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
+ *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleTextBuff1[2]++;
}
@@ -353,7 +363,7 @@ void HandleAction_UseItem(void)
break;
}
- gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1))];
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)];
}
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
diff --git a/src/berry.c b/src/berry.c
index d70e8c353..98264f37b 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -1331,7 +1331,7 @@ void ResetBerryTreeSparkleFlags(void)
s16 bottom;
int i;
- GetCameraCoords((u16*)&cam_left, (u16*)&cam_top);
+ GetCameraCoords(&cam_left, &cam_top);
left = cam_left;
top = cam_top + 3;
right = cam_left + 14;
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 2cdb841ee..16ba42bd7 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -168,8 +168,8 @@ struct BerryBlender
u16 progressBarValue;
u16 maxProgressBarValue;
u16 centerScale;
- s16 bg_X;
- s16 bg_Y;
+ u16 bg_X;
+ u16 bg_Y;
u8 opponentTaskIds[BLENDER_MAX_PLAYERS - 1];
u8 perfectOpponents; // for debugging, NPCs will always hit Best
u16 scores[BLENDER_MAX_PLAYERS][NUM_SCORE_TYPES];
@@ -3387,13 +3387,13 @@ static void RestoreBgCoord(s16* coord)
// For "unshaking" the screen after ShakeBgCoordForHit is called
static void RestoreBgCoords(void)
{
- RestoreBgCoord((s16 *)&sBerryBlender->bg_X);
- RestoreBgCoord((s16 *)&sBerryBlender->bg_Y);
+ RestoreBgCoord(&sBerryBlender->bg_X);
+ RestoreBgCoord(&sBerryBlender->bg_Y);
}
static void BlenderLandShakeBgCoord(s16* coord, u16 timer)
{
- u8 strength;
+ s32 strength;
if (timer < 10)
strength = 16;
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 2175d2abb..76d2d7450 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -146,49 +146,38 @@ struct BerryCrushGame
{
MainCallback unk0;
u32 (* unk4)(struct BerryCrushGame *, u8 *);
-
u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
-
u8 unkC;
u8 unkD;
-
u8 unkE;
u8 unkF;
-
u16 unk10;
u16 unk12;
u16 unk14;
-
u16 unk16;
s16 unk18;
s16 unk1A;
- s32 unk1C;
+ int unk1C;
s32 unk20;
u8 unk24;
-
u8 unk25_0:1;
u8 unk25_1:1;
u8 unk25_2:1;
u8 unk25_3:1;
u8 unk25_4:1;
u8 unk25_5:3;
-
u16 unk26;
-
u16 unk28;
s16 unk2A;
s16 unk2C;
-
s16 unk2E;
s16 unk30;
s16 unk32;
s16 unk34;
-
u8 unk36[0xA];
-
struct BerryCrushGame_40 unk40;
struct BerryCrushGame_5C unk5C;
union BerryCrushGame_68 unk68;
@@ -215,7 +204,7 @@ void sub_8022524(struct BerryCrushGame_138 *, u16);
void sub_8022B28(struct Sprite *);
void sub_8022554(struct BerryCrushGame_138 *r0);
void sub_8024578(struct BerryCrushGame *);
-void sub_8024644(u8 *, u8, u8, u16, u8);
+void sub_8024644(u8 *, u32, u32, u32, u32);
static void sub_8022A20(struct Sprite *sprite);
static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *r6, u8 *r1);
static u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5);
@@ -1676,7 +1665,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
CopyWindowToVram(data[1], 3);
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
break;
else
return;
@@ -2401,7 +2390,7 @@ void sub_802339C(struct BerryCrushGame *r4)
}
}
}
- if (r8 >= 2)
+ if (r8 > 1)
{
for (r7 = 0; r7 < r4->unk9; ++r7)
{
@@ -2509,9 +2498,9 @@ void sub_8023558(struct BerryCrushGame *r3)
void sub_80236B8(struct BerryCrushGame *r5)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
r5->unk5C.unk02_2 = 1;
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
{
if (r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5] < r5->unk28)
++r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5];
@@ -2591,7 +2580,6 @@ void sub_802385C(struct BerryCrushGame *r5)
for (r4 = 0; r4 < r5->unk9; ++r4)
r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
#endif
-
if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET
|| gRecvCmds[0][1] != 2)
{
@@ -2978,7 +2966,7 @@ static u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6)
--r5->unk138.unk0;
return 0;
}
- if (!(JOY_NEW(A_BUTTON)))
+ if (!(gMain.newKeys & A_BUTTON))
return 0;
PlaySE(SE_SELECT);
sub_802222C(r5);
@@ -3281,11 +3269,14 @@ static void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter,
params[9] = communicateAfter;
}
-void sub_8024644(u8 *r0, u8 r1, u8 r2, u16 r3, u8 r5)
+void sub_8024644(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5)
{
+ u8 sp[4];
+
+ 0[(u16 *)sp] = r3;
r0[0] = r1;
r0[1] = r2;
- r0[2] = ((u8 *)&r3)[0];
- r0[3] = ((u8 *)&r3)[1];
+ r0[2] = sp[0];
+ r0[3] = sp[1];
r0[4] = r5;
}
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index 4c4a010b2..dcc21d036 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -190,13 +190,13 @@ static void berry_fix_main(void)
berry_fix_mb_manager->state = 1;
break;
case 1:
- if (berry_fix_text_update(5) == 5 && (JOY_NEW(A_BUTTON)))
+ if (berry_fix_text_update(5) == 5 && (gMain.newKeys & A_BUTTON))
{
berry_fix_mb_manager->state = 2;
}
break;
case 2:
- if (berry_fix_text_update(0) == 0 && (JOY_NEW(A_BUTTON)))
+ if (berry_fix_text_update(0) == 0 && (gMain.newKeys & A_BUTTON))
{
berry_fix_mb_manager->state = 3;
}
@@ -235,13 +235,13 @@ static void berry_fix_main(void)
}
break;
case 6:
- if (berry_fix_text_update(3) == 3 && JOY_NEW(A_BUTTON))
+ if (berry_fix_text_update(3) == 3 && gMain.newKeys & A_BUTTON)
{
DoSoftReset();
}
break;
case 7:
- if (berry_fix_text_update(4) == 4 && JOY_NEW(A_BUTTON))
+ if (berry_fix_text_update(4) == 4 && gMain.newKeys & A_BUTTON)
{
berry_fix_mb_manager->state = 1;
}
diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c
index 089228b17..e5c89bdb7 100644
--- a/src/berry_tag_screen.c
+++ b/src/berry_tag_screen.c
@@ -536,12 +536,12 @@ static void Task_HandleInput(u8 taskId)
{
if (!gPaletteFade.active)
{
- u16 arrowKeys = JOY_REPEAT(DPAD_ANY);
+ u16 arrowKeys = gMain.newAndRepeatedKeys & DPAD_ANY;
if (arrowKeys == DPAD_UP)
TryChangeDisplayedBerry(taskId, -1);
else if (arrowKeys == DPAD_DOWN)
TryChangeDisplayedBerry(taskId, 1);
- else if (JOY_NEW(A_BUTTON | B_BUTTON))
+ else if (gMain.newKeys & (A_BUTTON | B_BUTTON))
PrepareToCloseBerryTagScreen(taskId);
}
}
diff --git a/src/cable_club.c b/src/cable_club.c
index f02683c9d..93f87ec9b 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -163,7 +163,7 @@ static bool32 CheckLinkErrored(u8 taskId)
static bool32 CheckLinkCanceledBeforeConnection(u8 taskId)
{
- if ((JOY_NEW(B_BUTTON))
+ if ((gMain.newKeys & B_BUTTON)
&& IsLinkConnectionEstablished() == FALSE)
{
gLinkType = 0;
@@ -178,7 +178,7 @@ static bool32 CheckLinkCanceled(u8 taskId)
if (IsLinkConnectionEstablished())
SetSuppressLinkErrorMessage(TRUE);
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
gLinkType = 0;
gTasks[taskId].func = Task_LinkupFailed;
@@ -277,7 +277,7 @@ static void Task_LinkupAwaitConfirmation(u8 taskId)
UpdateLinkPlayerCountDisplay(taskId, linkPlayerCount);
- if (!(JOY_NEW(A_BUTTON)))
+ if (!(gMain.newKeys & A_BUTTON))
return;
if (linkPlayerCount < tMinPlayers)
@@ -304,12 +304,12 @@ static void Task_LinkupTryConfirmation(u8 taskId)
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
- else if (JOY_HELD(B_BUTTON))
+ else if (gMain.heldKeys & B_BUTTON)
{
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
- else if (JOY_HELD(A_BUTTON))
+ else if (gMain.heldKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
CheckShouldAdvanceLinkState();
diff --git a/src/confetti_util.c b/src/confetti_util.c
index 6d4770056..3bda3ab53 100644
--- a/src/confetti_util.c
+++ b/src/confetti_util.c
@@ -30,8 +30,10 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{
- u8 i, j;
- u8 x, y;
+ u8 i;
+ u8 j;
+ u8 x;
+ u8 y;
const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++)
diff --git a/src/contest.c b/src/contest.c
index 841224577..a4f73ef90 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -998,6 +998,8 @@ void ResetLinkContestBoolean(void)
static void SetupContestGpuRegs(void)
{
+ u16 savedIme;
+
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
@@ -1492,7 +1494,7 @@ static void Task_DisplayAppealNumberText(u8 taskId)
static void Task_TryShowMoveSelectScreen(u8 taskId)
{
// Wait for button press to show move select screen
- if ((JOY_NEW(A_BUTTON)) || (gMain.newKeys == B_BUTTON))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys == B_BUTTON))
{
PlaySE(SE_SELECT);
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
@@ -1558,7 +1560,7 @@ static void Task_HandleMoveSelectInput(u8 taskId)
numMoves++;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
gTasks[taskId].func = Task_SelectedMove;
@@ -3407,7 +3409,8 @@ static void GetAllChosenMoves(void)
static void RankContestants(void)
{
- s32 i, j;
+ s32 i;
+ s32 j;
s16 arr[CONTESTANT_COUNT];
for (i = 0; i < CONTESTANT_COUNT; i++)
@@ -3482,7 +3485,8 @@ static bool8 ContestantCanUseTurn(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
static void SetContestantStatusesForNextRound(void)
@@ -3536,7 +3540,8 @@ bool8 Contest_IsMonsTurnDisabled(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static void CalculateTotalPointsForContestant(u8 contestant)
@@ -4136,12 +4141,12 @@ static u8 CreateContestantBoxBlinkSprites(u8 contestant)
CpuFill32(0, gContestResources->boxBlinkTiles2 + 0x500, 0x300);
RequestDma3Copy(gContestResources->boxBlinkTiles1,
- (u8 *)(OBJ_VRAM0 + gSprites[spriteId1].oam.tileNum * 32),
+ (u8 *)(VRAM + 0x10000 + gSprites[spriteId1].oam.tileNum * 32),
0x800,
1);
RequestDma3Copy(gContestResources->boxBlinkTiles2,
- (u8 *)(OBJ_VRAM0 + gSprites[spriteId2].oam.tileNum * 32),
+ (u8 *)(VRAM + 0x10000 + gSprites[spriteId2].oam.tileNum * 32),
0x800,
1);
@@ -4479,14 +4484,17 @@ static void CalculateAppealMoveImpact(u8 contestant)
eContestantStatus[contestant].comboAppealBonus = eContestantStatus[contestant].baseAppeal * eContestantStatus[contestant].completedCombo;
eContestantStatus[contestant].completedComboFlag = TRUE; // Redundant with completedCombo, used by AI
}
- else if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
- {
- eContestantStatus[contestant].hasJudgesAttention = TRUE;
- eContestantStatus[contestant].usedComboMove = TRUE;
- }
else
{
- eContestantStatus[contestant].hasJudgesAttention = FALSE;
+ if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
+ {
+ eContestantStatus[contestant].hasJudgesAttention = TRUE;
+ eContestantStatus[contestant].usedComboMove = TRUE;
+ }
+ else
+ {
+ eContestantStatus[contestant].hasJudgesAttention = FALSE;
+ }
}
}
if (eContestantStatus[contestant].repeatedMove)
@@ -4727,8 +4735,8 @@ static void UpdateApplauseMeter(void)
src = &gContestApplauseMeterGfx[64];
else
src = gContestApplauseMeterGfx;
- CpuCopy32(src, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 17 + i) * 32), 32);
- CpuCopy32(src + 32, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 25 + i) * 32), 32);
+ CpuCopy32(src, (void *)(VRAM + 0x10000 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 17 + i) * 32), 32);
+ CpuCopy32(src + 32, (void *)(VRAM + 0x10000 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 25 + i) * 32), 32);
if (eContest.applauseLevel > 4)
StartApplauseOverflowAnimation();
@@ -5410,7 +5418,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5433,7 +5441,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@@ -5457,7 +5465,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
diff --git a/src/contest_painting.c b/src/contest_painting.c
index ceef8a902..ccf97c460 100644
--- a/src/contest_painting.c
+++ b/src/contest_painting.c
@@ -248,7 +248,7 @@ static void HoldContestPainting(void)
gContestPaintingFadeCounter--;
break;
case 1:
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
gContestPaintingState++;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
@@ -397,16 +397,16 @@ static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)
{
for (pixelX = 0; pixelX < 8; pixelX++)
{
- colorIndex = spriteGfx[((tileY * 8) + tileX) * 32 + (pixelY << 2) + (pixelX >> 1)];
+ colorIndex = spriteGfx[32 * (tileY * 8 + tileX) + (pixelY << 2) + (pixelX >> 1)];
if (pixelX & 1)
colorIndex >>= 4;
else
- colorIndex &= 0xF; // %=16 works here too. Both match
+ colorIndex &= 0xF;
- if (colorIndex == 0) // transparent pixel
- (*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = 0x8000;
+ if (colorIndex == 0) // transparent pixel
+ (*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = 0x8000;
else
- (*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
+ (*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
}
}
}
@@ -501,7 +501,6 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 arg1)
static void InitPaintingMonOamData(u8 contestWinnerId)
{
-
gMain.oamBuffer[0] = sContestPaintingMonOamData;
gMain.oamBuffer[0].tileNum = 0;
@@ -512,7 +511,7 @@ static void InitPaintingMonOamData(u8 contestWinnerId)
}
else
{
- gMain.oamBuffer[0].x = 88; // Duplicated Code
+ gMain.oamBuffer[0].x = 88; // Duplicated code
gMain.oamBuffer[0].y = 24;
}
}
diff --git a/src/contest_util.c b/src/contest_util.c
index ae76eda6b..7f9468146 100644
--- a/src/contest_util.c
+++ b/src/contest_util.c
@@ -1151,12 +1151,12 @@ static void TryCreateWirelessSprites(void)
static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
{
u16 windowId;
- s32 origWidth, strWidth;
+ int origWidth;
+ int strWidth;
u8 *spriteTilePtrs[4];
u8 *dst;
-
{
- struct WindowTemplate windowTemplate; //It's important the lifetime of this struct ends after the clear
+ struct WindowTemplate windowTemplate;
memset(&windowTemplate, 0, sizeof(windowTemplate));
windowTemplate.width = 30;
windowTemplate.height = 2;
@@ -1165,33 +1165,33 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
}
origWidth = GetStringWidth(1, text, 0);
- if ((strWidth = (origWidth + 9) / 8) > 30)
- strWidth = 30;
+ strWidth = (origWidth + 9) / 8;
+ if (strWidth > 30)
+ strWidth = 30;
AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
-
{
s32 i;
struct Sprite *sprite;
const u8 *src, *windowTilesPtr;
- windowTilesPtr = (const u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
- src = sUnknown_0858D6D0;
+ windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
+ src = (u8 *)(sUnknown_0858D6D0);
sprite = &gSprites[spriteId];
- spriteTilePtrs[0] = (u8 *)((OBJ_VRAM0) + sprite->oam.tileNum * 32);
+ spriteTilePtrs[0] = (u8 *)(sprite->oam.tileNum * 32 + VRAM + 0x10000);
for (i = 1; i < 4; i++)
- spriteTilePtrs[i] = (u8 *)((OBJ_VRAM0) + gSprites[sprite->data[i - 1]].oam.tileNum * 32);
-
+ spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + VRAM + 0x10000);
+
for (i = 0; i < 4; i++)
CpuFill32(0, spriteTilePtrs[i], 0x400);
-
+
dst = spriteTilePtrs[0];
CpuCopy32(src, dst, 0x20);
CpuCopy32(src + 128, dst + 0x100, 0x20);
CpuCopy32(src + 128, dst + 0x200, 0x20);
- CpuCopy32(src + 64, dst + 0x300, 0x20);
-
+ CpuCopy32(src + 64, dst + 0x300, 0x20);
+
for (i = 0; i < strWidth; i++)
{
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
@@ -1203,10 +1203,10 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
}
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
- CpuCopy32(src + 32, dst, 0x20);
+ CpuCopy32(src + 32, dst, 0x20);
CpuCopy32(src + 160, dst + 0x100, 0x20);
CpuCopy32(src + 160, dst + 0x200, 0x20);
- CpuCopy32(src + 96, dst + 0x300, 0x20);
+ CpuCopy32(src + 96, dst + 0x300, 0x20);
}
RemoveWindow(windowId);
@@ -1922,7 +1922,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
- textPrinter.style = 0;
+ textPrinter.unk = 0;
textPrinter.fgColor = 1;
textPrinter.bgColor = 0;
textPrinter.shadowColor = 8;
diff --git a/src/credits.c b/src/credits.c
index 41d1c1686..90cd7ebf3 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -1142,7 +1142,7 @@ static void CB2_RunCreditsSequence(void)
RunTasks();
AnimateSprites();
- if ((JOY_HELD(B_BUTTON))
+ if ((gMain.heldKeys & B_BUTTON)
&& gHasHallOfFameRecords != 0
&& gTasks[gUnknown_0203BCE2].func == Task_ProgressCreditTasks)
{
@@ -1159,7 +1159,7 @@ static void sub_8175548(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1);
- SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
diff --git a/src/daycare.c b/src/daycare.c
index 31014bf7f..d6b2e207f 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -1185,7 +1185,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y;
printer.currentX = x;
printer.currentY = y;
- printer.style = 0;
+ printer.unk = 0;
gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0;
printer.lineSpacing = 1;
@@ -1236,7 +1236,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuListTaskId);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (input)
{
@@ -1254,7 +1254,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
DestroyTask(taskId);
EnableBothScriptContexts();
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
gSpecialVar_Result = DAYCARE_EXITED_LEVEL_MENU;
DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL);
diff --git a/src/decoration.c b/src/decoration.c
index 22ae327f9..40cccbe5e 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1147,7 +1147,7 @@ static void DontTossDecoration(u8 taskId)
static void ReturnToDecorationItemsAfterInvalidSelection(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
ClearDialogWindowAndFrame(0, 0);
AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
@@ -1803,7 +1803,7 @@ static bool8 ApplyCursorMovement_IsInvalid(u8 taskId)
static bool8 IsHoldingDirection(void)
{
- u16 heldKeys = JOY_HELD(DPAD_ANY);
+ u16 heldKeys = gMain.heldKeys & DPAD_ANY;
if (heldKeys != DPAD_UP && heldKeys != DPAD_DOWN && heldKeys != DPAD_LEFT && heldKeys != DPAD_RIGHT)
return FALSE;
@@ -1827,14 +1827,13 @@ static void Task_SelectLocation(u8 taskId)
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].yesFunc(taskId);
return;
}
-
- if (tButton == B_BUTTON)
+ else if (tButton == B_BUTTON)
{
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].noFunc(taskId);
return;
}
- if ((JOY_HELD(DPAD_ANY)) == DPAD_UP)
+ if ((gMain.heldKeys & DPAD_ANY) == DPAD_UP)
{
sDecorationLastDirectionMoved = DIR_SOUTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
@@ -1842,7 +1841,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorY--;
}
- if ((JOY_HELD(DPAD_ANY)) == DPAD_DOWN)
+ if ((gMain.heldKeys & DPAD_ANY) == DPAD_DOWN)
{
sDecorationLastDirectionMoved = DIR_NORTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
@@ -1850,7 +1849,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorY++;
}
- if ((JOY_HELD(DPAD_ANY)) == DPAD_LEFT)
+ if ((gMain.heldKeys & DPAD_ANY) == DPAD_LEFT)
{
sDecorationLastDirectionMoved = DIR_WEST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = -2;
@@ -1858,7 +1857,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorX--;
}
- if ((JOY_HELD(DPAD_ANY)) == DPAD_RIGHT)
+ if ((gMain.heldKeys & DPAD_ANY) == DPAD_RIGHT)
{
sDecorationLastDirectionMoved = DIR_EAST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 2;
@@ -1878,10 +1877,10 @@ static void Task_SelectLocation(u8 taskId)
if (!tButton)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
tButton = A_BUTTON;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
tButton = B_BUTTON;
}
}
@@ -1896,7 +1895,7 @@ static void ContinueDecorating(u8 taskId)
static void CantPlaceDecorationPrompt(u8 taskId)
{
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
ContinueDecorating(taskId);
}
@@ -1929,7 +1928,7 @@ static void CopyTile(u8 *dest, u16 tile)
case BG_TILE_H_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
- dest[4 * i + 0] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
+ dest[4 * i] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
dest[4 * i + 1] = (buffer[4 * (i + 1) - 2] >> 4) + ((buffer[4 * (i + 1) - 2] & 0x0F) << 4);
dest[4 * i + 2] = (buffer[4 * (i + 1) - 3] >> 4) + ((buffer[4 * (i + 1) - 3] & 0x0F) << 4);
dest[4 * i + 3] = (buffer[4 * (i + 1) - 4] >> 4) + ((buffer[4 * (i + 1) - 4] & 0x0F) << 4);
@@ -1938,7 +1937,7 @@ static void CopyTile(u8 *dest, u16 tile)
case BG_TILE_V_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
- dest[4 * i + 0] = buffer[4 * (7 - i) + 0];
+ dest[4 * i] = buffer[4 * (7 - i)];
dest[4 * i + 1] = buffer[4 * (7 - i) + 1];
dest[4 * i + 2] = buffer[4 * (7 - i) + 2];
dest[4 * i + 3] = buffer[4 * (7 - i) + 3];
@@ -2387,7 +2386,7 @@ static void AttemptPutAwayDecoration_(u8 taskId)
static void ContinuePuttingAwayDecorationsPrompt(u8 taskId)
{
- if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
ContinuePuttingAwayDecorations(taskId);
}
diff --git a/src/dewford_trend.c b/src/dewford_trend.c
index e0063ec1b..5c7e50f16 100644
--- a/src/dewford_trend.c
+++ b/src/dewford_trend.c
@@ -219,11 +219,10 @@ void BufferTrendyPhraseString(void)
ConvertEasyChatWordsToString(gStringVar1, s->words, 2, 1);
}
-
void TrendyPhraseIsOld(void)
{
- u8 result = 0;
-
+ u16 result = 0;
+
do
{
if (gSaveBlock1Ptr->easyChatPairs[0].unk0_0 - gSaveBlock1Ptr->easyChatPairs[1].unk0_0 > 1)
@@ -234,7 +233,7 @@ void TrendyPhraseIsOld(void)
break;
result = 1;
} while (0);
-
+
gSpecialVar_Result = result;
}
@@ -249,46 +248,46 @@ static bool8 sub_8122A58(struct EasyChatPair *a, struct EasyChatPair *b, u8 c)
{
case 0:
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
break;
case 1:
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
break;
case 2:
if (a->unk0_0 > b->unk0_0)
- return TRUE;
+ return 1;
if (a->unk0_0 < b->unk0_0)
- return FALSE;
+ return 0;
if (a->unk0_7 > b->unk0_7)
- return TRUE;
+ return 1;
if (a->unk0_7 < b->unk0_7)
- return FALSE;
+ return 0;
if (a->unk2 > b->unk2)
- return TRUE;
+ return 1;
if (a->unk2 < b->unk2)
- return FALSE;
+ return 0;
if (a->words[0] > b->words[0])
- return TRUE;
+ return 1;
if (a->words[0] < b->words[0])
- return FALSE;
+ return 0;
if (a->words[1] > b->words[1])
- return TRUE;
+ return 1;
if (a->words[1] < b->words[1])
- return FALSE;
- return TRUE;
+ return 0;
+ return 1;
}
return Random() & 1;
}
diff --git a/src/digit_obj_util.c b/src/digit_obj_util.c
index f887dafb9..fe5d49e69 100644
--- a/src/digit_obj_util.c
+++ b/src/digit_obj_util.c
@@ -33,7 +33,7 @@ struct DigitPrinterAlloc
};
// this file's functions
-static u8 GetFirstOamId(u8 oamCount);
+static u8 GetFirstOamId(u8 oamCount);;
static void CopyWorkToOam(struct DigitPrinter *objWork);
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
diff --git a/src/diploma.c b/src/diploma.c
index f243d09f9..7eb3b0e81 100644
--- a/src/diploma.c
+++ b/src/diploma.c
@@ -107,7 +107,7 @@ static void Task_DiplomaFadeIn(u8 taskId)
static void Task_DiplomaWaitForKeyPress(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_DiplomaFadeOut;
diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c
index 66eacc5f9..1e274a4a1 100644
--- a/src/dodrio_berry_picking.c
+++ b/src/dodrio_berry_picking.c
@@ -2354,19 +2354,19 @@ static void sub_8027554(void)
{
if (gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] == 0)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 2;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
PlaySE(SE_M_CHARM);
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 3;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
PlaySE(SE_M_CHARM);
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 1;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
@@ -2652,7 +2652,7 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId)
data[0]++;
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
rbox_fill_rectangle(data[1]);
CopyWindowToVram(data[1], 1);
@@ -4265,7 +4265,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 4:
- if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
+ if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4297,7 +4297,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 8:
- if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
+ if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4357,7 +4357,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 11:
- if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
+ if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4423,14 +4423,14 @@ static void sub_802A010(void)
AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, gText_SelectorArrow2, 0, ((y - 1) * 16) + 1, -1, NULL);
CopyWindowToVram(gUnknown_02022CF8->unk3008[1], 3);
// Increment state only if A or B button have been pressed.
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gUnknown_02022CF8->unk3020 == 0)
gUnknown_02022CF8->unk3020 = 1;
gUnknown_02022CF8->state++;
}
- else if (JOY_NEW(DPAD_UP | DPAD_DOWN))
+ else if (gMain.newKeys & (DPAD_UP | DPAD_DOWN))
{
PlaySE(SE_SELECT);
switch (gUnknown_02022CF8->unk3020)
@@ -4446,7 +4446,7 @@ static void sub_802A010(void)
break;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gUnknown_02022CF8->unk3020 = 2;
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 2e58dec0d..6dca3f56a 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -1522,7 +1522,7 @@ static u16 sub_811AB68(void)
{
do
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
sub_811BF78();
sEasyChatScreen->state = 2;
@@ -1531,30 +1531,30 @@ static u16 sub_811AB68(void)
sEasyChatScreen->unk_0c = 0;
return 9;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return sub_811B150();
}
- else if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
return sub_811B1B4();
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
sEasyChatScreen->mainCursorRow--;
break;
}
- else if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
sEasyChatScreen->mainCursorColumn--;
break;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
sEasyChatScreen->mainCursorRow++;
break;
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
sEasyChatScreen->mainCursorColumn++;
break;
@@ -1594,7 +1594,7 @@ static u16 sub_811ACDC(void)
{
do
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sEasyChatScreen->mainCursorColumn)
{
@@ -1609,30 +1609,30 @@ static u16 sub_811ACDC(void)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
return sub_811B150();
}
- if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
return sub_811B1B4();
}
- if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
sEasyChatScreen->mainCursorRow--;
break;
}
- if (JOY_NEW(DPAD_LEFT))
+ else if (gMain.newKeys & DPAD_LEFT)
{
sEasyChatScreen->mainCursorColumn--;
break;
}
- if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
sEasyChatScreen->mainCursorRow = 0;
break;
}
- if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
sEasyChatScreen->mainCursorColumn++;
break;
@@ -1665,10 +1665,10 @@ static u16 sub_811ACDC(void)
static u16 sub_811AE44(void)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return sub_811B32C();
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (sEasyChatScreen->unk_0a != -1)
return sub_811B2B0();
@@ -1684,19 +1684,19 @@ static u16 sub_811AE44(void)
}
}
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
return sub_811B33C();
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
return sub_811B528(2);
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return sub_811B528(3);
- if (JOY_REPEAT(DPAD_LEFT))
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
return sub_811B528(1);
- if (JOY_REPEAT(DPAD_RIGHT))
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
return sub_811B528(0);
return 0;
@@ -1704,31 +1704,31 @@ static u16 sub_811AE44(void)
static u16 sub_811AF00(void)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
sEasyChatScreen->state = 2;
return 14;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
return sub_811B394();
- if (JOY_NEW(START_BUTTON))
+ if (gMain.newKeys & START_BUTTON)
return sub_811B794(4);
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
return sub_811B794(5);
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
return sub_811B794(2);
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return sub_811B794(3);
- if (JOY_REPEAT(DPAD_LEFT))
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
return sub_811B794(1);
- if (JOY_REPEAT(DPAD_RIGHT))
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
return sub_811B794(0);
return 0;
@@ -1793,10 +1793,10 @@ static u16 sub_811B040(void)
static u16 sub_811B08C(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
return 26;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return sub_811B150();
return 0;
@@ -1804,7 +1804,7 @@ static u16 sub_811B08C(void)
static u16 sub_811B0BC(void)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
sEasyChatScreen->state = sub_811B2A4();
return 7;
@@ -2536,7 +2536,7 @@ u8 sub_811BBBC(void)
return sEasyChatScreen->unk_0c;
}
-static void sub_811BBC8(s8 *arg0, s8 *arg1)
+void sub_811BBC8(u8 *arg0, u8 *arg1)
{
*arg0 = sEasyChatScreen->unk_10;
*arg1 = sEasyChatScreen->unk_11;
@@ -4528,18 +4528,18 @@ static void sub_811E30C(void)
x = var0 * 13;
x = x * 8 + 28;
y = var1 * 16 + 96;
- sub_811E34C((u8)x, (u8)y);
+ sub_811E34C(x, y);
}
static void sub_811E34C(u8 x, u8 y)
{
- if (!sUnknown_0203A11C->unk2E4)
- return;
-
- sUnknown_0203A11C->unk2E4->pos1.x = (s16)x;
- sUnknown_0203A11C->unk2E4->pos1.y = (s16)y;
- sUnknown_0203A11C->unk2E4->pos2.x = 0;
- sUnknown_0203A11C->unk2E4->data[0] = 0;
+ if (sUnknown_0203A11C->unk2E4)
+ {
+ sUnknown_0203A11C->unk2E4->pos1.x = x;
+ sUnknown_0203A11C->unk2E4->pos1.y = y;
+ sUnknown_0203A11C->unk2E4->pos2.x = 0;
+ sUnknown_0203A11C->unk2E4->data[0] = 0;
+ }
}
static void sub_811E380(void)
diff --git a/src/ereader_screen.c b/src/ereader_screen.c
index 3f2cf3217..b4a9164b3 100755
--- a/src/ereader_screen.c
+++ b/src/ereader_screen.c
@@ -137,7 +137,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1)
{
*arg0 = 1;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
*arg0 = 0;
return 1;
@@ -158,7 +158,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1)
*arg1 = 0;
*arg0 = 3;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
*arg0 = 0;
return 1;
@@ -288,7 +288,7 @@ static void sub_81D5084(u8 taskId)
OpenEReaderLink();
data->unk8 = 6;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
sub_81D505C(&data->unk0);
PlaySE(SE_SELECT);
@@ -296,7 +296,7 @@ static void sub_81D5084(u8 taskId)
}
break;
case 6:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
CloseLink();
@@ -436,7 +436,7 @@ static void sub_81D5084(u8 taskId)
}
break;
case 19:
- if (IsFanfareTaskInactive() && (JOY_NEW(A_BUTTON | B_BUTTON)))
+ if (IsFanfareTaskInactive() && (gMain.newKeys & (A_BUTTON | B_BUTTON)))
data->unk8 = 26;
break;
case 23:
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 68f873446..38a4b3240 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -1235,7 +1235,7 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template,
objectEvent->range.as_nybbles.x = template->movementRangeX;
objectEvent->range.as_nybbles.y = template->movementRangeY;
objectEvent->trainerType = template->trainerType;
- objectEvent->mapNum = mapNum; //redundant, but needed to match
+ objectEvent->mapNum = mapNum;
objectEvent->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection);
@@ -8216,13 +8216,15 @@ bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent)
{
return TRUE;
}
-
- objectEvent->frozen = 1;
- objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
- objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
- gSprites[objectEvent->spriteId].animPaused = 1;
- gSprites[objectEvent->spriteId].affineAnimPaused = 1;
- return FALSE;
+ else
+ {
+ objectEvent->frozen = 1;
+ objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
+ objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
+ gSprites[objectEvent->spriteId].animPaused = 1;
+ gSprites[objectEvent->spriteId].affineAnimPaused = 1;
+ return FALSE;
+ }
}
void FreezeObjectEvents(void)
@@ -8395,8 +8397,8 @@ bool8 sub_80976EC(struct Sprite *sprite)
if (sprite->data[5] > 15)
return TRUE;
-
- return FALSE;
+ else
+ return FALSE;
}
static const s8 sFigure8XOffsets[FIGURE_8_LENGTH] = {
@@ -8476,15 +8478,15 @@ static bool8 AnimateSpriteInFigure8(struct Sprite *sprite)
return finished;
}
-static const s8 gUnknown_0850E802[16] = {
+static const s8 gUnknown_0850E802[] = {
-4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0
};
-static const s8 gUnknown_0850E812[16] = {
+static const s8 gUnknown_0850E812[] = {
0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0
};
-static const s8 gUnknown_0850E822[16] = {
+static const s8 gUnknown_0850E822[] = {
-2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0
};
@@ -8507,11 +8509,23 @@ void sub_809783C(struct Sprite *sprite, u8 a2, u8 a3, u8 a4)
sprite->data[6] = 0;
}
+static const s16 gUnknown_0850E840[] = {
+ 16, 16, 32,
+};
+
+static const u8 gUnknown_0850E846[] = {
+ 0, 0, 1,
+};
+
u8 sub_809785C(struct Sprite *sprite)
{
- s16 v5[] = {16, 16, 32};
- u8 v6[] = {0, 0, 1};
- u8 v2 = 0;
+ s16 v5[3];
+ u8 v6[3];
+ u8 v2;
+
+ memcpy(v5, gUnknown_0850E840, 6); // TODO: get rid of memcpy
+ memcpy(v6, gUnknown_0850E846, 3);
+ v2 = 0;
if (sprite->data[4])
Step1(sprite, sprite->data[3]);
@@ -8532,11 +8546,23 @@ u8 sub_809785C(struct Sprite *sprite)
return v2;
}
+static const s16 gUnknown_0850E84A[] = {
+ 32, 32, 64,
+};
+
+static const u8 gUnknown_0850E850[] = {
+ 1, 1, 2,
+};
+
u8 sub_80978E4(struct Sprite *sprite)
{
- s16 v5[] = {32, 32, 64};
- u8 v6[] = {1, 1, 2};
- u8 v2 = 0;
+ s16 v5[3];
+ u8 v6[3];
+ u8 v2;
+
+ memcpy(v5, gUnknown_0850E84A, 6);
+ memcpy(v6, gUnknown_0850E850, 3);
+ v2 = 0;
if (sprite->data[4] && !(sprite->data[6] & 1))
Step1(sprite, sprite->data[3]);
@@ -8564,9 +8590,12 @@ static void SetMovementDelay(struct Sprite *sprite, s16 timer)
static bool8 WaitForMovementDelay(struct Sprite *sprite)
{
- if (--sprite->data[3] == 0)
+ sprite->data[3]--;
+
+ if (sprite->data[3] == 0)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
void SetAndStartSpriteAnim(struct Sprite *sprite, u8 animNum, u8 animCmdIndex)
@@ -8580,7 +8609,8 @@ bool8 SpriteAnimEnded(struct Sprite *sprite)
{
if (sprite->animEnded)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
@@ -8759,14 +8789,14 @@ static void UpdateObjectEventSpritePosition(struct Sprite *sprite)
{
switch(sprite->tAnimNum)
{
- case 0:
- break;
case UNION_ROOM_SPAWN_IN:
MoveUnionRoomObjectDown(sprite);
break;
case UNION_ROOM_SPAWN_OUT:
MoveUnionRoomObjectUp(sprite);
break;
+ case 0:
+ break;
default:
sprite->tAnimNum = 0;
break;
@@ -8835,7 +8865,7 @@ u8 (*const gMovementActionFuncs_FlyDown[])(struct ObjectEvent *, struct Sprite *
u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- bool8 ableToStore = FALSE;
+ bool32 ableToStore = FALSE;
if (gLockedAnimObjectEvents == NULL)
{
gLockedAnimObjectEvents = AllocZeroed(sizeof(struct LockedAnimObjectEvents));
@@ -8845,8 +8875,9 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct
}
else
{
- u8 i, firstFreeSlot;
- bool8 found;
+ u8 i;
+ u8 firstFreeSlot;
+ bool32 found;
for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++)
{
if (firstFreeSlot == 16 && gLockedAnimObjectEvents->objectEventIds[i] == 0)
@@ -8879,7 +8910,7 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct
u8 MovementAction_FreeAndUnlockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- bool8 ableToStore;
+ bool32 ableToStore;
u8 index;
sprite->data[2] = 1;
@@ -8923,7 +8954,7 @@ void CreateLevitateMovementTask(struct ObjectEvent *objectEvent)
u8 taskId = CreateTask(ApplyLevitateMovement, 0xFF);
struct Task *task = &gTasks[taskId];
- StoreWordInTwoHalfwords((u16 *)&task->data[0], (u32)objectEvent);
+ StoreWordInTwoHalfwords(&task->data[0], (u32)objectEvent);
objectEvent->warpArrowSpriteId = taskId;
task->data[3] = 0xFFFF;
}
@@ -8934,7 +8965,7 @@ static void ApplyLevitateMovement(u8 taskId)
struct Sprite *sprite;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
sprite = &gSprites[objectEvent->spriteId];
if(!(task->data[2] & 0x3))
@@ -8951,7 +8982,7 @@ void DestroyExtraMovementTask(u8 taskId)
struct ObjectEvent *objectEvent;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // unused objectEvent
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // unused objectEvent
DestroyTask(taskId);
}
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 22376a478..47074cf26 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -858,21 +858,21 @@ static void Task_EvolutionScene(u8 taskID)
}
break;
case 4:
- if (JOY_NEW(DPAD_UP) && sEvoCursorPos != 0)
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 0;
BattleCreateYesNoCursorAt(0);
}
- if (JOY_NEW(DPAD_DOWN) && sEvoCursorPos == 0)
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 1;
BattleCreateYesNoCursorAt(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
@@ -888,7 +888,7 @@ static void Task_EvolutionScene(u8 taskID)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
diff --git a/src/faraway_island.c b/src/faraway_island.c
index 6bfa066c2..e3d8444c9 100755
--- a/src/faraway_island.c
+++ b/src/faraway_island.c
@@ -181,36 +181,40 @@ u32 GetMewMoveDirection(void)
{
if (ShouldMewMoveEast(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveWest(mew, 1))
+ else if (ShouldMewMoveWest(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_NORTH;
+ else
+ return DIR_NORTH;
}
if (ShouldMewMoveSouth(mew, 0))
{
if (ShouldMewMoveEast(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveWest(mew, 1))
+ else if (ShouldMewMoveWest(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_SOUTH;
+ else
+ return DIR_SOUTH;
}
if (ShouldMewMoveEast(mew, 0))
{
if (ShouldMewMoveNorth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveSouth(mew, 1))
+ else if (ShouldMewMoveSouth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_EAST;
+ else
+ return DIR_EAST;
}
if (ShouldMewMoveWest(mew, 0))
{
if (ShouldMewMoveNorth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- if (ShouldMewMoveSouth(mew, 1))
+ else if (ShouldMewMoveSouth(mew, 1))
return GetRandomMewDirectionCandidate(2);
- return DIR_WEST;
+ else
+ return DIR_WEST;
}
// If this point is reached, Mew cannot move without getting closer to the player
@@ -311,7 +315,8 @@ static u8 GetValidMewMoveDirection(u8 ignoredDir)
if (count > 1)
return sMewDirectionCandidates[VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % count];
- return sMewDirectionCandidates[0];
+ else
+ return sMewDirectionCandidates[0];
}
void UpdateFarawayIslandStepCounter(void)
diff --git a/src/field_effect.c b/src/field_effect.c
index b64902c0e..41f1a899c 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -2597,7 +2597,7 @@ static void FieldMoveShowMonOutdoorsEffect_Init(struct Task *task)
{
task->data[11] = REG_WININ;
task->data[12] = REG_WINOUT;
- StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
+ StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
task->tWinHoriz = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
task->tWinVert = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
task->tWinIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index f8c4e79f1..194f110d8 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1788,7 +1788,7 @@ static bool8 Fishing_ShowDots(struct Task *task)
AlignFishingAnimationFrames();
task->tFrameCounter++;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
task->tStep = FISHING_NO_BITE;
if (task->tRoundsPlayed != 0)
@@ -1877,7 +1877,7 @@ static bool8 Fishing_WaitForA(struct Task *task)
task->tFrameCounter++;
if (task->tFrameCounter >= reelTimeouts[task->tFishingRod])
task->tStep = FISHING_GOT_AWAY;
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
task->tStep++;
return FALSE;
}
diff --git a/src/field_special_scene.c b/src/field_special_scene.c
index 6b41c5423..bd6c833af 100644
--- a/src/field_special_scene.c
+++ b/src/field_special_scene.c
@@ -280,7 +280,7 @@ void Task_HandlePorthole(u8 taskId)
}
break;
case IDLE_CHECK:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
data[1] = 1;
if (!ScriptMovement_IsObjectMovementFinished(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup))
return;
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index 991617713..785f7b426 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -227,7 +227,9 @@ bool8 SetUpFieldMove_Cut(void)
y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
tileCuttable = TRUE;
- for (j = 0; j < 2; ++j) {
+ j = 0;
+ do
+ {
if (sHyperCutStruct[i].unk2[j] == 0)
break;
if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)
@@ -235,7 +237,7 @@ bool8 SetUpFieldMove_Cut(void)
tileCuttable = FALSE;
break;
}
- }
+ } while (++j <= 1);
if (tileCuttable == TRUE)
{
@@ -251,8 +253,11 @@ bool8 SetUpFieldMove_Cut(void)
sHyperCutTiles[tileArrayId] = TRUE;
ret = TRUE;
}
- else if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
- sHyperCutTiles[tileArrayId] = TRUE;
+ else
+ {
+ if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
+ sHyperCutTiles[tileArrayId] = TRUE;
+ }
}
}
}
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index ac81c51e0..dfd5c0f2d 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -937,14 +937,14 @@ static void Task_HandleFrontierPassInput(u8 taskId)
{
u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area.
- if (JOY_HELD(DPAD_UP) && sPassGfx->cursorSprite->pos1.y >= 9)
+ if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9)
{
sPassGfx->cursorSprite->pos1.y -= 2;
if (sPassGfx->cursorSprite->pos1.y <= 7)
sPassGfx->cursorSprite->pos1.y = 2;
var = TRUE;
}
- if (JOY_HELD(DPAD_DOWN) && sPassGfx->cursorSprite->pos1.y <= 135)
+ if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135)
{
sPassGfx->cursorSprite->pos1.y += 2;
if (sPassGfx->cursorSprite->pos1.y >= 137)
@@ -952,14 +952,14 @@ static void Task_HandleFrontierPassInput(u8 taskId)
var = TRUE;
}
- if (JOY_HELD(DPAD_LEFT) && sPassGfx->cursorSprite->pos1.x >= 6)
+ if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6)
{
sPassGfx->cursorSprite->pos1.x -= 2;
if (sPassGfx->cursorSprite->pos1.x <= 4)
sPassGfx->cursorSprite->pos1.x = 5;
var = TRUE;
}
- if (JOY_HELD(DPAD_RIGHT) && sPassGfx->cursorSprite->pos1.x <= 231)
+ if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231)
{
sPassGfx->cursorSprite->pos1.x += 2;
if (sPassGfx->cursorSprite->pos1.x >= 233)
@@ -969,7 +969,7 @@ static void Task_HandleFrontierPassInput(u8 taskId)
if (!var) // Cursor did not change.
{
- if (sPassData->cursorArea != CURSOR_AREA_NOTHING && JOY_NEW(A_BUTTON))
+ if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
{
if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
{
@@ -986,7 +986,7 @@ static void Task_HandleFrontierPassInput(u8 taskId)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_PC_OFF);
SetMainCallback2(CB2_HideFrontierPass);
@@ -1195,7 +1195,7 @@ static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
return;
break;
}
-
+
switch (cursorArea)
{
case CURSOR_AREA_MAP:
@@ -1209,7 +1209,7 @@ static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
else
return;
- break; // needed
+ break; //needed to match
case CURSOR_AREA_CANCEL:
CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17);
break;
@@ -1443,19 +1443,19 @@ static void Task_HandleFrontierMap(u8 taskId)
break;
return;
case 1:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_PC_OFF);
data[0] = 4;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
HandleFrontierMapCursorMove(0);
else
data[0] = 2;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (sMapData->cursorPos == 0)
HandleFrontierMapCursorMove(1);
diff --git a/src/frontier_util.c b/src/frontier_util.c
index d0dfa61f3..83c9341d5 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -2507,11 +2507,12 @@ void CreateFrontierBrainPokemon(void)
{
if (!(selectedMonBits & 1))
continue;
+
do
{
do
{
- j = Random32(); //Should be one while loop, but that doesn't match
+ j = Random32(); //should just be one while loop, but that doesn't match
} while (IsShinyOtIdPersonality(FRONTIER_BRAIN_OTID, j));
} while (sFrontierBrainsMons[facility][symbol][i].nature != GetNatureFromPersonality(j));
CreateMon(&gEnemyParty[monPartyId],
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 7b63950d1..1cfa794ae 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -729,7 +729,7 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId)
static void Task_Hof_ExitOnKeyPressed(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
FadeOutBGM(4);
gTasks[taskId].func = Task_Hof_HandlePaletteOnExit;
@@ -991,7 +991,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
{
u16 i;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (gTasks[taskId].tCurrTeamNo != 0) // prepare another team to view
{
@@ -1019,7 +1019,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
}
- else if (JOY_NEW(B_BUTTON)) // turn off hall of fame PC
+ else if (gMain.newKeys & B_BUTTON) // turn off hall of fame PC
{
if (IsCryPlayingOrClearCrySongs())
{
@@ -1028,12 +1028,12 @@ static void Task_HofPC_HandleInput(u8 taskId)
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
- else if (JOY_NEW(DPAD_UP) && gTasks[taskId].tCurrMonId != 0) // change mon -1
+ else if (gMain.newKeys & DPAD_UP && gTasks[taskId].tCurrMonId != 0) // change mon -1
{
gTasks[taskId].tCurrMonId--;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
- else if (JOY_NEW(DPAD_DOWN) && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1
+ else if (gMain.newKeys & DPAD_DOWN && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1
{
gTasks[taskId].tCurrMonId++;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
@@ -1097,7 +1097,7 @@ static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
static void Task_HofPC_ExitOnButtonPress(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c
index 45cc24e5c..04e2216f6 100644
--- a/src/intro_credits_graphics.c
+++ b/src/intro_credits_graphics.c
@@ -824,7 +824,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F1398, (void *)(BG_SCREEN_ADDR(6)));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedSpriteSheet(gUnknown_085F5064);
- LZ77UnCompVram(gUnknown_085F16A8, (void *)(OBJ_VRAM0));
+ LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
break;
@@ -834,7 +834,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F1398, (void *)(BG_SCREEN_ADDR(6)));
LoadPalette(&gUnknown_085F0D5C, 0, 96);
LoadCompressedSpriteSheet(gUnknown_085F5064);
- LZ77UnCompVram(gUnknown_085F16A8, (void *)(OBJ_VRAM0));
+ LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1688, 256, 32);
sub_817B76C();
break;
diff --git a/src/item.c b/src/item.c
index 290e7177c..0b6366048 100644
--- a/src/item.c
+++ b/src/item.c
@@ -183,13 +183,15 @@ bool8 HasAtLeastOneBerry(void)
bool8 CheckBagHasSpace(u16 itemId, u16 count)
{
- u8 i, pocket;
- u16 slotCapacity, ownedCount;
+ u8 i;
+ u8 pocket;
+ u16 slotCapacity;
+ u16 ownedCount;
if (ItemId_GetPocket(itemId) == POCKET_NONE)
return FALSE;
- if (InBattlePyramid() || (FlagGet(FLAG_STORING_ITEMS_IN_PYRAMID_BAG) == TRUE))
+ if (InBattlePyramid() || FlagGet(FLAG_STORING_ITEMS_IN_PYRAMID_BAG) == TRUE)
{
return CheckPyramidBagHasSpace(itemId, count);
}
@@ -212,12 +214,12 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
return FALSE;
count -= (slotCapacity - ownedCount);
if (count == 0)
- break; //Should just be "return TRUE", since setting count to 0 means all the remaining checks until return will be false anyway, but that doesn't match
+ break; //should be return TRUE, but that doesn't match
}
}
// Check space in empty item slots
- if (count > 0) //if (count !=0) also works here; both match
+ if (count > 0)
{
for (i = 0; i < gBagPockets[pocket].capacity; i++)
{
@@ -231,12 +233,12 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
}
else
{
- count = 0; //Should just be "return TRUE", since setting count to 0 means all the remaining checks until return will be false anyway, but that doesn't match
+ count = 0; //should be return TRUE, but that doesn't match
break;
}
}
}
- if (count > 0) //if (count !=0) also works here; both match
+ if (count > 0)
return FALSE; // No more item slots. The bag is full
}
diff --git a/src/item_menu.c b/src/item_menu.c
index d5e50fc2d..394bd1058 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -628,6 +628,7 @@ void CB2_Bag(void)
bool8 SetupBagMenu(void)
{
+ u32 index;
u8 taskId;
switch (gMain.state)
@@ -1166,7 +1167,7 @@ void Task_BagMenu_HandleInput(u8 taskId)
SwitchBagPocket(taskId, MENU_CURSOR_DELTA_RIGHT, 0);
return;
default:
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
if (CanSwapItems() == TRUE)
{
@@ -1228,12 +1229,12 @@ static u8 GetSwitchBagPocketDirection(void)
if (gBagMenu->pocketSwitchDisabled)
return SWITCH_POCKET_NONE;
LRKeys = GetLRKeysPressed();
- if (JOY_NEW(DPAD_LEFT) || LRKeys == MENU_L_PRESSED)
+ if ((gMain.newKeys & DPAD_LEFT) || LRKeys == MENU_L_PRESSED)
{
PlaySE(SE_SELECT);
return SWITCH_POCKET_LEFT;
}
- if (JOY_NEW(DPAD_RIGHT) || LRKeys == MENU_R_PRESSED)
+ if ((gMain.newKeys & DPAD_RIGHT) || LRKeys == MENU_R_PRESSED)
{
PlaySE(SE_SELECT);
return SWITCH_POCKET_RIGHT;
@@ -1387,7 +1388,7 @@ static void Task_HandleSwappingItemsInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(data[0], &gBagPositionStruct.scrollPosition[gBagPositionStruct.pocket], &gBagPositionStruct.cursorPosition[gBagPositionStruct.pocket]);
@@ -1405,7 +1406,7 @@ static void Task_HandleSwappingItemsInput(u8 taskId)
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
sub_81AC498(taskId);
else
sub_81AC590(taskId);
@@ -1644,7 +1645,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
s8 cursorPos = Menu_GetCursorPos();
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
if (cursorPos > 0 && sub_81ACDFC(cursorPos - 2))
{
@@ -1652,7 +1653,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
}
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (cursorPos < (gBagMenu->contextMenuNumItems - 2) && sub_81ACDFC(cursorPos + 2))
{
@@ -1660,7 +1661,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
}
}
- else if ((JOY_NEW(DPAD_LEFT)) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
if ((cursorPos & 1) && sub_81ACDFC(cursorPos - 1))
{
@@ -1668,7 +1669,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
}
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (!(cursorPos & 1) && sub_81ACDFC(cursorPos + 1))
{
@@ -1676,12 +1677,12 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sItemMenuActions[gBagMenu->contextMenuItemsPtr[cursorPos]].func.void_u8(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sItemMenuActions[ITEMMENUACTION_CANCEL].func.void_u8(taskId);
@@ -1785,13 +1786,13 @@ void Task_ChooseHowManyToToss(u8 taskId)
{
PrintItemDepositAmount(gBagMenu->windowPointers[7], tItemCount);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_RemoveWindow(7);
BagMenu_TossItems(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_RemoveWindow(7);
@@ -1817,7 +1818,7 @@ void Task_ActuallyToss(u8 taskId)
u16* scrollPos = &gBagPositionStruct.scrollPosition[gBagPositionStruct.pocket];
u16* cursorPos = &gBagPositionStruct.cursorPosition[gBagPositionStruct.pocket];
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
RemoveBagItem(gSpecialVar_ItemId, tItemCount);
@@ -1885,7 +1886,7 @@ static void BagMenu_PrintItemCantBeHeld(u8 taskId)
void sub_81AD350(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_InitListsMenu(taskId);
@@ -2059,13 +2060,13 @@ static void Task_SellHowManyDialogueHandleInput(u8 taskId)
{
PrintItemSoldAmount(gBagMenu->windowPointers[8], tItemCount, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * tItemCount);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_RemoveWindow(8);
DisplaySellItemPriceAndConfirm(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_PrintCursor_(data[0], 0);
@@ -2107,7 +2108,7 @@ static void BagMenu_Sell_UpdateItemListAndMoney(u8 taskId)
static void BagMenu_Sell_WaitForABPress(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
RemoveMoneyWindow();
@@ -2143,13 +2144,13 @@ static void Task_ChooseHowManyToDeposit(u8 taskId)
{
PrintItemDepositAmount(gBagMenu->windowPointers[7], tItemCount);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_RemoveWindow(7);
BagMenu_TryDepositItem(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BagMenu_PrintDescription(data[1]);
@@ -2188,7 +2189,7 @@ static void BagMenu_Deposit_WaitForABPress(u8 taskId)
{
s16* data = gTasks[taskId].data;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BagMenu_PrintDescription(data[1]);
diff --git a/src/item_use.c b/src/item_use.c
index f9d1ff824..b1b90f3d5 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -721,7 +721,7 @@ static void ItemUseOnFieldCB_WailmerPailBerry(u8 taskId)
static bool8 TryToWaterSudowoodo(void)
{
- s16 x, y;
+ u16 x, y;
u8 z;
u8 objId;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
@@ -792,7 +792,7 @@ static void BootUpSoundTMHM(u8 taskId)
static void Task_ShowTMHMContainedMessage(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]);
StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1);
@@ -956,7 +956,7 @@ void ItemUseInBattle_PokeBall(u8 taskId)
static void Task_CloseStatIncreaseMessage(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
if (!InBattlePyramid())
Task_FadeAndCloseBagMenu(taskId);
diff --git a/src/link.c b/src/link.c
index 9fd35a10b..cdaf58469 100644
--- a/src/link.c
+++ b/src/link.c
@@ -445,27 +445,27 @@ static void TestBlockTransfer(u8 nothing, u8 is, u8 used)
static void LinkTestProcessKeyInput(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
gShouldAdvanceLinkState = 1;
}
- if (JOY_HELD(B_BUTTON))
+ if (gMain.heldKeys & B_BUTTON)
{
InitBlockSend(gHeap + 0x4000, 0x00002004);
}
- if (JOY_NEW(L_BUTTON))
+ if (gMain.newKeys & L_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(2, 0, 0));
}
- if (JOY_NEW(START_BUTTON))
+ if (gMain.newKeys & START_BUTTON)
{
SetSuppressLinkErrorMessage(TRUE);
}
- if (JOY_NEW(R_BUTTON))
+ if (gMain.newKeys & R_BUTTON)
{
TrySavingData(SAVE_LINK);
}
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
SetCloseLinkCallback();
}
@@ -1754,7 +1754,7 @@ static void CB2_PrintErrorMessage(void)
{
if (gWirelessCommType == 1)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_PIN);
gWirelessCommType = 0;
@@ -1764,7 +1764,7 @@ static void CB2_PrintErrorMessage(void)
}
else if (gWirelessCommType == 2)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c
index 3db24aaec..5e0ef0aa4 100644
--- a/src/link_rfu_2.c
+++ b/src/link_rfu_2.c
@@ -875,7 +875,8 @@ static void sub_800F498(u16 *a0, u8 *a1)
static bool32 RfuProcessEnqueuedRecvBlock(void)
{
- u8 i, j;
+ u8 i;
+ u8 j;
u8 sp00[MAX_RFU_PLAYERS * (2 * (CMD_LENGTH - 1))];
u8 sp48[2 * (CMD_LENGTH - 1)];
u8 status;
@@ -932,14 +933,13 @@ static void HandleSendFailure(u8 unused, u32 flags)
for (j = 0; j < 7; j++)
{
temp = j << 1;
- sResendBlock16[j + 1] = (r10[i * 12 + temp + 1] << 8) | r10[i * 12 + temp];
+ sResendBlock16[j + 1] = (r10[12 * i + temp + 1] << 8) | r10[12 * i + temp + 0];
}
-
for (j = 0; j < 7; j++)
{
temp = j << 1;
sResendBlock8[temp + 1] = sResendBlock16[j] >> 8;
- sResendBlock8[temp + 0] = sResendBlock16[j] & 0xff;
+ sResendBlock8[temp + 0] = sResendBlock16[j];
}
RfuSendQueue_Enqueue(&Rfu.sendQueue, sResendBlock8);
Rfu.sendBlock.failedFlags |= (1 << i);
@@ -1023,7 +1023,8 @@ void Rfu_SetBerryBlenderLinkCallback(void)
static void RfuHandleReceiveCommand(u8 unused)
{
- u16 i, j;
+ u16 i;
+ u16 j;
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
@@ -1037,7 +1038,7 @@ static void RfuHandleReceiveCommand(u8 unused)
if (gRfuLinkStatus->parentChild == MODE_CHILD)
{
Rfu.playerCount = gRecvCmds[i][1];
- Rfu.multiplayerId = sub_800F74C((u8 *)(&gRecvCmds[i][2]));
+ Rfu.multiplayerId = sub_800F74C((u8 *)(gRecvCmds[i] + 2));
}
break;
case RFUCMD_0x8800:
@@ -1236,9 +1237,10 @@ void Rfu_SendPacket(void *data)
bool32 Rfu_InitBlockSend(const u8 *src, size_t size)
{
bool8 r4;
- if (Rfu.callback != NULL || gSendCmd[0] != 0)
+ if (Rfu.callback != NULL)
+ return FALSE;
+ if (gSendCmd[0] != 0)
return FALSE;
-
if (Rfu.sendBlock.sending)
{
sRfuDebug.unk_83++;
@@ -1416,12 +1418,16 @@ void Rfu_SetCloseLinkCallback(void)
static void SendReadyExitStandbyUntilAllReady(void)
{
- u8 i, playerCount;
+ u8 playerCount;
+ u8 i;
- if (GetMultiplayerId() != 0 && Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60)
+ if (GetMultiplayerId() != 0)
{
- RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
- Rfu.resendExitStandbyTimer = 0;
+ if (Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60)
+ {
+ RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY);
+ Rfu.resendExitStandbyTimer = 0;
+ }
}
playerCount = GetLinkPlayerCount();
for (i = 0; i < playerCount; i++)
@@ -1451,7 +1457,8 @@ static void LinkLeaderReadyToExitStandby(void)
// RFU equivalent of LinkCB_Standby and LinkCB_StandbyForAll
static void Rfu_LinkStandby(void)
{
- u8 i, playerCount;
+ u8 i;
+ u8 playerCount;
if (GetMultiplayerId() != 0)
{
@@ -1547,28 +1554,28 @@ static bool8 CheckForLeavingGroupMembers(void)
bool8 memberLeft = FALSE;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
- if (Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_OK
- || Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_NO)
+ if (Rfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK
+ || Rfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO)
{
- continue;
- }
-
- if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS
- || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
- {
- if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
+ if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS
+ || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
{
- Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
- Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
+ if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
+ {
+ Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
+ Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
+ rfu_clearSlot(TYPE_NI_RECV, i);
+ rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
+ memberLeft = TRUE;
+ }
+
+ }
+ else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
rfu_clearSlot(TYPE_NI_RECV, i);
- rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
- memberLeft = TRUE;
+ {
+
}
}
- else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
- {
- rfu_clearSlot(TYPE_NI_RECV, i);
- }
}
return memberLeft;
}
@@ -2043,7 +2050,8 @@ void sub_80110B8(u32 a0)
if ((r8 >> i) & 1)
{
child_sprite_genders |= ((0x80 | ((gLinkPlayers[Rfu.linkPlayerIdx[i]].gender & 1) << 3) | (gLinkPlayers[Rfu.linkPlayerIdx[i]].trainerId & 7)) << (numConnectedChildren << 3));
- if (++numConnectedChildren == a0 - 1)
+ numConnectedChildren++;
+ if (numConnectedChildren == a0 - 1)
break;
}
}
@@ -2088,7 +2096,8 @@ static void sub_80111FC(void)
static void sub_801120C(u8 msg, u8 paramCount)
{
- u8 i, disconnectFlag = 0;
+ u8 i;
+ u8 disconnectFlag = 0;
switch (msg)
{
case LMAN_MSG_INITIALIZE_COMPLETED:
diff --git a/src/link_rfu_3.c b/src/link_rfu_3.c
index 821b2d118..c6344f503 100644
--- a/src/link_rfu_3.c
+++ b/src/link_rfu_3.c
@@ -309,7 +309,8 @@ static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = {
void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < RECV_QUEUE_NUM_SLOTS; i++)
{
@@ -326,7 +327,8 @@ void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
void RfuSendQueue_Reset(struct RfuSendQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < SEND_QUEUE_NUM_SLOTS; i++)
{
@@ -343,7 +345,8 @@ void RfuSendQueue_Reset(struct RfuSendQueue *queue)
static void RfuUnusedQueue_Reset(struct RfuUnusedQueue *queue)
{
- s32 i, j;
+ s32 i;
+ s32 j;
for (i = 0; i < UNUSED_QUEUE_NUM_SLOTS; i++)
{
@@ -623,32 +626,30 @@ static void ASCIIToPkmnStr(u8 *pkmnStr, const u8 *asciiStr)
static u8 GetConnectedChildStrength(u8 maxFlags)
{
u8 flagCount = 0;
- u8 flags = gRfuLinkStatus->connSlotFlag;
+ u32 flags = gRfuLinkStatus->connSlotFlag;
u8 i;
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
- for (i = 0; i < RFU_CHILD_MAX; i++)
+ for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
{
if (maxFlags == flagCount + 1)
{
return gRfuLinkStatus->strength[i];
- break; // This break is needed to match
+ break;
}
flagCount++;
}
- flags >>= 1;
}
}
else
{
- for (i = 0; i < 4; i++)
+ for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
return gRfuLinkStatus->strength[i];
- flags >>= 1;
}
}
return 0;
@@ -922,7 +923,8 @@ void RecordMixTrainerNames(void)
{
if (gWirelessCommType != 0)
{
- s32 i, j;
+ s32 i;
+ s32 j;
s32 nextSpace;
s32 connectedTrainerRecordIndices[5];
struct TrainerNameRecord *newRecords = calloc(ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords), sizeof(struct TrainerNameRecord));
diff --git a/src/list_menu.c b/src/list_menu.c
index 7784dd338..e3c4e11d2 100644
--- a/src/list_menu.c
+++ b/src/list_menu.c
@@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
}
-u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
+s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{
switch (sMysteryGiftLinkMenu.state)
{
@@ -335,11 +335,11 @@ u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const str
break;
case 1:
sMysteryGiftLinkMenu.currItemId = ListMenu_ProcessInput(sMysteryGiftLinkMenu.listTaskId);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
sMysteryGiftLinkMenu.state = 2;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
sMysteryGiftLinkMenu.currItemId = LIST_CANCEL;
sMysteryGiftLinkMenu.state = 2;
@@ -410,20 +410,20 @@ s32 ListMenu_ProcessInput(u8 listTaskId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
return list->template.items[list->scrollOffset + list->selectedRow].id;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return LIST_CANCEL;
}
- else if (JOY_REPEAT(DPAD_UP))
+ else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
ListMenuChangeSelection(list, TRUE, 1, FALSE);
return LIST_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
ListMenuChangeSelection(list, TRUE, 1, TRUE);
return LIST_NOTHING_CHOSEN;
@@ -439,12 +439,12 @@ s32 ListMenu_ProcessInput(u8 listTaskId)
rightButton = FALSE;
break;
case LIST_MULTIPLE_SCROLL_DPAD:
- leftButton = JOY_REPEAT(DPAD_LEFT);
- rightButton = JOY_REPEAT(DPAD_RIGHT);
+ leftButton = gMain.newAndRepeatedKeys & DPAD_LEFT;
+ rightButton = gMain.newAndRepeatedKeys & DPAD_RIGHT;
break;
case LIST_MULTIPLE_SCROLL_L_R:
- leftButton = JOY_REPEAT(L_BUTTON);
- rightButton = JOY_REPEAT(R_BUTTON);
+ leftButton = gMain.newAndRepeatedKeys & L_BUTTON;
+ rightButton = gMain.newAndRepeatedKeys & R_BUTTON;
break;
}
@@ -1257,17 +1257,17 @@ void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, st
s32 i, j, id = 0;
subsprites[id] = sSubsprite_RedOutline1;
- subsprites[id].x = -120;
- subsprites[id].y = -120;
+ subsprites[id].x = 136;
+ subsprites[id].y = 136;
id++;
subsprites[id] = sSubsprite_RedOutline2;
subsprites[id].x = rowWidth + 128;
- subsprites[id].y = -120;
+ subsprites[id].y = 136;
id++;
subsprites[id] = sSubsprite_RedOutline7;
- subsprites[id].x = -120;
+ subsprites[id].x = 136;
subsprites[id].y = rowHeight + 128;
id++;
@@ -1297,7 +1297,7 @@ void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, st
for (j = 8; j < rowHeight - 8; j += 8)
{
subsprites[id] = sSubsprite_RedOutline4;
- subsprites[id].x = -120;
+ subsprites[id].x = 136;
subsprites[id].y = j - 120;
id++;
diff --git a/src/m4a.c b/src/m4a.c
index 2280fc74c..e310ec446 100644
--- a/src/m4a.c
+++ b/src/m4a.c
@@ -22,7 +22,8 @@ u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
- u32 val1, val2;
+ u32 val1;
+ u32 val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
@@ -314,7 +315,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
void MusicPlayerJumpTableCopy(void)
{
- asm("svc 0x2A");
+ asm("swi 0x2A");
}
void ClearChain(void *x)
@@ -351,25 +352,25 @@ void SoundInit(struct SoundInfo *soundInfo)
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
- REG_DMA1SAD = (u32)soundInfo->pcmBuffer;
- REG_DMA1DAD = (u32)&REG_FIFO_A;
- REG_DMA2SAD = (u32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
- REG_DMA2DAD = (u32)&REG_FIFO_B;
+ REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
+ REG_DMA1DAD = (s32)&REG_FIFO_A;
+ REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
+ REG_DMA2DAD = (s32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
- soundInfo->plynote = ply_note;
+ soundInfo->plynote = (u32)ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
- soundInfo->ExtVolPit = (void (*)(struct MusicPlayerInfo *, struct MusicPlayerTrack *))DummyFunc;
+ soundInfo->ExtVolPit = (u32)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
- soundInfo->MPlayJumpTable = (void (**)())gMPlayJumpTable;
+ soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
@@ -380,7 +381,7 @@ void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- freq = (freq & SOUND_MODE_FREQ) >> SOUND_MODE_FREQ_SHIFT;
+ freq = (freq & 0xF0000) >> 16;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
@@ -431,9 +432,14 @@ void m4aSoundMode(u32 mode)
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
- for (temp = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; temp != 0; temp--,chan++)
+ temp = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (temp != 0)
{
chan->status = 0;
+ temp--;
+ chan++;
}
}
@@ -463,28 +469,37 @@ void m4aSoundMode(u32 mode)
void SoundClear(void)
{
- s32 i;
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- struct SoundChannel *chan;
+ s32 i;
+ void *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
- for (i = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; i > 0; i--,chan++)
+ i = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (i > 0)
{
- chan->status = 0;
+ ((struct SoundChannel *)chan)->status = 0;
+ i--;
+ chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
- chan = (struct SoundChannel *)soundInfo->cgbChans;
+ chan = soundInfo->cgbChans;
if (chan)
{
- for (i=1; i<=4; i++,chan++)
+ i = 1;
+
+ while (i <= 4)
{
soundInfo->CgbOscOff(i);
- chan->status = 0;
+ ((struct CgbChannel *)chan)->sf = 0;
+ i++;
+ chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
}
@@ -495,20 +510,21 @@ void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- if (soundInfo->ident < ID_NUMBER || soundInfo->ident > ID_NUMBER + 1)
- return;
- soundInfo->ident += 10;
+ if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
+ {
+ soundInfo->ident += 10;
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
- CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ }
}
void m4aSoundVSyncOn(void)
@@ -564,7 +580,7 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
}
soundInfo->intp = (u32)mplayInfo;
- soundInfo->func = MPlayMain;
+ soundInfo->func = (u32)MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
@@ -598,21 +614,28 @@ void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
- for (i = 0, track = mplayInfo->tracks; i < songHeader->trackCount && i < mplayInfo->trackCount; i++, track++)
+ i = 0;
+ track = mplayInfo->tracks;
+
+ while (i < songHeader->trackCount && i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
+ i++;
+ track++;
}
- for (; i < mplayInfo->trackCount; i++, track++)
+ while (i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = 0;
+ i++;
+ track++;
}
- if (songHeader->reverb & SOUND_MODE_REVERB_SET)
+ if (songHeader->reverb & 0x80)
m4aSoundMode(songHeader->reverb);
mplayInfo->ident = ID_NUMBER;
@@ -630,9 +653,14 @@ void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
TrackStop(mplayInfo, track);
+ i--;
+ track++;
}
mplayInfo->ident = ID_NUMBER;
@@ -663,7 +691,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
{
if ((s16)(mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT)) <= 0)
{
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
u32 val;
@@ -675,6 +706,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if (!val)
track->flags = 0;
+
+ i--;
+ track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
@@ -687,7 +721,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
}
}
- for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
@@ -696,6 +733,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
track->volX = (fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
+
+ i--;
+ track++;
}
}
@@ -703,7 +743,7 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr
{
if (track->flags & MPT_FLG_VOLSET)
{
- u32 x;
+ s32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;
diff --git a/src/m4a_1.s b/src/m4a_1.s
index 290404ad0..cab4ed174 100644
--- a/src/m4a_1.s
+++ b/src/m4a_1.s
@@ -22,13 +22,13 @@ SoundMain:
ldr r0, lt_SOUND_INFO_PTR
ldr r0, [r0]
ldr r2, lt_ID_NUMBER
- ldr r3, [r0, #o_SoundInfo_ident]
+ ldr r3, [r0, o_SoundInfo_ident]
cmp r2, r3
beq SoundMain_1
bx lr @ Exit the function if ident doesn't match ID_NUMBER.
SoundMain_1:
adds r3, 1
- str r3, [r0, #o_SoundInfo_ident]
+ str r3, [r0, o_SoundInfo_ident]
push {r4-r7,lr}
mov r1, r8
mov r2, r9
@@ -36,7 +36,7 @@ SoundMain_1:
mov r4, r11
push {r0-r4}
sub sp, 0x18
- ldrb r1, [r0, #o_SoundInfo_maxLines]
+ ldrb r1, [r0, o_SoundInfo_maxLines]
cmp r1, 0 @ if maxLines is 0, there is no maximum
beq SoundMain_3
ldr r2, lt_REG_VCOUNT
@@ -48,24 +48,24 @@ SoundMain_2:
adds r1, r2
SoundMain_3:
str r1, [sp, 0x14]
- ldr r3, [r0, #o_SoundInfo_func]
+ ldr r3, [r0, o_SoundInfo_func]
cmp r3, 0
beq SoundMain_4
- ldr r0, [r0, #o_SoundInfo_intp]
+ ldr r0, [r0, o_SoundInfo_intp]
bl _081DD25E
ldr r0, [sp, 0x18]
SoundMain_4:
- ldr r3, [r0, #o_SoundInfo_CgbSound]
+ ldr r3, [r0, o_SoundInfo_CgbSound]
bl _081DD25E
ldr r0, [sp, 0x18]
- ldr r3, [r0, #o_SoundInfo_pcmSamplesPerVBlank]
+ ldr r3, [r0, o_SoundInfo_pcmSamplesPerVBlank]
mov r8, r3
ldr r5, lt_o_SoundInfo_pcmBuffer
adds r5, r0
- ldrb r4, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r4, [r0, o_SoundInfo_pcmDmaCounter]
subs r7, r4, 1
bls SoundMain_5
- ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
subs r1, r7
mov r2, r8
muls r2, r1
@@ -87,7 +87,7 @@ lt_PCM_DMA_BUF_SIZE: .word PCM_DMA_BUF_SIZE
thumb_func_start SoundMainRAM
SoundMainRAM:
- ldrb r3, [r0, #o_SoundInfo_reverb]
+ ldrb r3, [r0, o_SoundInfo_reverb]
cmp r3, 0
beq SoundMainRAM_NoReverb
adr r1, SoundMainRAM_Reverb
@@ -95,7 +95,7 @@ SoundMainRAM:
.arm
SoundMainRAM_Reverb:
cmp r4, 0x2
- addeq r7, r0, #o_SoundInfo_pcmBuffer
+ addeq r7, r0, o_SoundInfo_pcmBuffer
addne r7, r5, r8
mov r4, r8
_081DCEC4:
@@ -145,14 +145,14 @@ SoundMainRAM_NoReverb_Loop:
bgt SoundMainRAM_NoReverb_Loop
_081DCF36:
ldr r4, [sp, 0x18]
- ldr r0, [r4, #o_SoundInfo_divFreq]
+ ldr r0, [r4, o_SoundInfo_divFreq]
mov r12, r0
- ldrb r0, [r4, #o_SoundInfo_maxChans]
- adds r4, #o_SoundInfo_chans
+ ldrb r0, [r4, o_SoundInfo_maxChans]
+ adds r4, o_SoundInfo_chans
SoundMainRAM_ChanLoop:
str r0, [sp, 0x4]
- ldr r3, [r4, #o_SoundChannel_wav]
+ ldr r3, [r4, o_SoundChannel_wav]
ldr r0, [sp, 0x14]
cmp r0, 0
beq _081DCF60
@@ -169,7 +169,7 @@ _081DCF54:
.pool
_081DCF60:
- ldrb r6, [r4, #o_SoundChannel_status]
+ ldrb r6, [r4, o_SoundChannel_status]
movs r0, 0xC7
tst r0, r6
bne _081DCF6A
@@ -182,99 +182,99 @@ _081DCF6A:
tst r0, r6
bne _081DCFB0
movs r6, 0x3
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
adds r0, r3, 0
adds r0, 0x10
- ldr r1, [r4, #o_SoundChannel_ct]
+ ldr r1, [r4, o_SoundChannel_ct]
adds r0, r1
- str r0, [r4, #o_SoundChannel_cp]
+ str r0, [r4, o_SoundChannel_cp]
ldr r0, [r3, 0xC]
subs r0, r1
- str r0, [r4, #o_SoundChannel_ct]
+ str r0, [r4, o_SoundChannel_ct]
movs r5, 0
- strb r5, [r4, #o_SoundChannel_ev]
- str r5, [r4, #o_SoundChannel_fw]
+ strb r5, [r4, o_SoundChannel_ev]
+ str r5, [r4, o_SoundChannel_fw]
ldrb r2, [r3, 0x3]
movs r0, 0xC0
tst r0, r2
beq _081DCFF8
movs r0, 0x10
orrs r6, r0
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DCFF8
_081DCFA0:
- ldrb r5, [r4, #o_SoundChannel_ev]
+ ldrb r5, [r4, o_SoundChannel_ev]
movs r0, 0x4
tst r0, r6
beq _081DCFB6
- ldrb r0, [r4, #o_SoundChannel_iel]
+ ldrb r0, [r4, o_SoundChannel_iel]
subs r0, 1
- strb r0, [r4, #o_SoundChannel_iel]
+ strb r0, [r4, o_SoundChannel_iel]
bhi _081DD006
_081DCFB0:
movs r0, 0
- strb r0, [r4, #o_SoundChannel_status]
+ strb r0, [r4, o_SoundChannel_status]
b _081DD240
_081DCFB6:
movs r0, 0x40
tst r0, r6
beq _081DCFD6
- ldrb r0, [r4, #o_SoundChannel_release]
+ ldrb r0, [r4, o_SoundChannel_release]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, #o_SoundChannel_iev]
+ ldrb r0, [r4, o_SoundChannel_iev]
cmp r5, r0
bhi _081DD006
_081DCFC8:
- ldrb r5, [r4, #o_SoundChannel_iev]
+ ldrb r5, [r4, o_SoundChannel_iev]
cmp r5, 0
beq _081DCFB0
movs r0, 0x4
orrs r6, r0
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DD006
_081DCFD6:
movs r2, 0x3
ands r2, r6
cmp r2, 0x2
bne _081DCFF4
- ldrb r0, [r4, #o_SoundChannel_decay]
+ ldrb r0, [r4, o_SoundChannel_decay]
muls r5, r0
lsrs r5, 8
- ldrb r0, [r4, #o_SoundChannel_sustain]
+ ldrb r0, [r4, o_SoundChannel_sustain]
cmp r5, r0
bhi _081DD006
adds r5, r0, 0
beq _081DCFC8
subs r6, 0x1
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
b _081DD006
_081DCFF4:
cmp r2, 0x3
bne _081DD006
_081DCFF8:
- ldrb r0, [r4, #o_SoundChannel_attack]
+ ldrb r0, [r4, o_SoundChannel_attack]
adds r5, r0
cmp r5, 0xFF
bcc _081DD006
movs r5, 0xFF
subs r6, 0x1
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
_081DD006:
- strb r5, [r4, #o_SoundChannel_ev]
+ strb r5, [r4, o_SoundChannel_ev]
ldr r0, [sp, 0x18]
- ldrb r0, [r0, #o_SoundChannel_release]
+ ldrb r0, [r0, o_SoundChannel_release]
adds r0, 0x1
muls r0, r5
lsrs r5, r0, 4
- ldrb r0, [r4, #o_SoundChannel_rightVolume]
+ ldrb r0, [r4, o_SoundChannel_rightVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, #o_SoundChannel_er]
- ldrb r0, [r4, #o_SoundChannel_leftVolume]
+ strb r0, [r4, o_SoundChannel_er]
+ ldrb r0, [r4, o_SoundChannel_leftVolume]
muls r0, r5
lsrs r0, 8
- strb r0, [r4, #o_SoundChannel_el]
+ strb r0, [r4, o_SoundChannel_el]
movs r0, 0x10
ands r0, r6
str r0, [sp, 0x10]
@@ -289,17 +289,17 @@ _081DD006:
str r0, [sp, 0x10]
_081DD03A:
ldr r5, [sp, 0x8]
- ldr r2, [r4, #o_SoundChannel_ct]
- ldr r3, [r4, #o_SoundChannel_cp]
+ ldr r2, [r4, o_SoundChannel_ct]
+ ldr r3, [r4, o_SoundChannel_cp]
adr r0, _081DD044
bx r0
.arm
_081DD044:
str r8, [sp]
- ldr r9, [r4, #o_SoundChannel_fw]
- ldrb r10, [r4, #o_SoundChannel_er]
- ldrb r11, [r4, #o_SoundChannel_el]
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldr r9, [r4, o_SoundChannel_fw]
+ ldrb r10, [r4, o_SoundChannel_er]
+ ldrb r11, [r4, o_SoundChannel_el]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x30
beq _081DD068
bl sub_82DF49C
@@ -307,7 +307,7 @@ _081DD044:
_081DD068:
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x8
beq _081DD19C
_081DD07C:
@@ -383,7 +383,7 @@ _081DD164:
ldrne r3, [sp, 0xC]
bne _081DD118
_081DD174:
- strb r2, [r4, #o_SoundChannel_status]
+ strb r2, [r4, o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -395,7 +395,7 @@ _081DD174:
b _081DD234
_081DD19C:
push {r4,r12}
- ldr r1, [r4, #o_SoundChannel_freq]
+ ldr r1, [r4, o_SoundChannel_freq]
mul r4, r12, r1
ldrsb r0, [r3]
ldrsb r1, [r3, 0x1]!
@@ -434,10 +434,10 @@ _081DD208:
sub r3, r3, 0x1
pop {r4,r12}
_081DD228:
- str r9, [r4, #o_SoundChannel_fw]
+ str r9, [r4, o_SoundChannel_fw]
_081DD22C:
- str r2, [r4, #o_SoundChannel_ct]
- str r3, [r4, #o_SoundChannel_cp]
+ str r2, [r4, o_SoundChannel_ct]
+ str r3, [r4, o_SoundChannel_cp]
_081DD234:
ldr r8, [sp]
add r0, pc, 0x1
@@ -467,33 +467,33 @@ _081DD25E:
arm_func_start sub_82DF49C
sub_82DF49C:
- ldr r6, [r4, #o_SoundChannel_wav]
- ldrb r0, [r4, #o_SoundChannel_status]
+ ldr r6, [r4, o_SoundChannel_wav]
+ ldrb r0, [r4, o_SoundChannel_status]
tst r0, 0x20
bne _081DD2B4
orr r0, r0, 0x20
- strb r0, [r4, #o_SoundChannel_status]
- ldrb r0, [r4, #o_SoundChannel_type]
+ strb r0, [r4, o_SoundChannel_status]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
beq _081DD29C
ldr r1, [r6, 0xC]
add r1, r1, r6, lsl 1
add r1, r1, 0x20
sub r3, r1, r3
- str r3, [r4, #o_SoundChannel_cp]
+ str r3, [r4, o_SoundChannel_cp]
_081DD29C:
ldrh r0, [r6]
cmp r0, 0
beq _081DD2B4
sub r3, r3, r6
sub r3, r3, 0x10
- str r3, [r4, #o_SoundChannel_cp]
+ str r3, [r4, o_SoundChannel_cp]
_081DD2B4:
push {r8,r12,lr}
mov r10, r10, lsl 16
mov r11, r11, lsl 16
- ldr r1, [r4, #o_SoundChannel_freq]
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldr r1, [r4, o_SoundChannel_freq]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x8
movne r8, 0x800000
muleq r8, r12, r1
@@ -501,8 +501,8 @@ _081DD2B4:
cmp r0, 0
beq _081DD468
mov r0, 0xFF000000
- str r0, [r4, #o_SoundChannel_xpi]
- ldrb r0, [r4, #o_SoundChannel_type]
+ str r0, [r4, o_SoundChannel_xpi]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
bne _081DD3C0
bl sub_82DF758
@@ -555,7 +555,7 @@ _081DD398:
ldr r0, [sp, 0x1C]
cmp r0, 0
beq _081DD4F4
- ldr r3, [r4, #o_SoundChannel_wav]
+ ldr r3, [r4, o_SoundChannel_wav]
ldr r3, [r3, 0x8]
rsb lr, r2, 0
_081DD3B0:
@@ -612,7 +612,7 @@ _081DD440:
add r3, r3, 0x2
b _081DD4F0
_081DD468:
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
tst r0, 0x10
beq _081DD4F0
ldrsb r0, [r3, -0x1]!
@@ -653,7 +653,7 @@ _081DD4F0:
pop {r8,r12,pc}
_081DD4F4:
mov r2, 0
- strb r2, [r4, #o_SoundChannel_status]
+ strb r2, [r4, o_SoundChannel_status]
mov r0, r5, lsr 30
bic r5, r5, 0xC0000000
rsb r0, r0, 0x3
@@ -669,13 +669,13 @@ _081DD4F4:
sub_82DF758:
push {r0,r2,r5-r7,lr}
mov r0, r3, lsr 6
- ldr r1, [r4, #o_SoundChannel_xpi]
+ ldr r1, [r4, o_SoundChannel_xpi]
cmp r0, r1
beq _081DD594
- str r0, [r4, #o_SoundChannel_xpi]
+ str r0, [r4, o_SoundChannel_xpi]
mov r1, 0x21
mul r2, r1, r0
- ldr r1, [r4, #o_SoundChannel_wav]
+ ldr r1, [r4, o_SoundChannel_wav]
add r2, r2, r1
add r2, r2, 0x10
ldr r5, =gUnknown_03001300
@@ -749,7 +749,7 @@ _081DD5E2:
ply_fine:
push {r4,r5,lr}
adds r5, r1, 0
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq ply_fine_done
ply_fine_loop:
@@ -830,7 +830,7 @@ _081DD64A:
ply_goto:
push {lr}
ply_goto_1:
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r2, 0x3]
lsls r0, 8
ldrb r3, [r2, 0x2]
@@ -841,24 +841,24 @@ ply_goto_1:
lsls r0, 8
bl ldrb_r3_r2
orrs r0, r3
- str r0, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r0, [r1, o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_goto
thumb_func_start ply_patt
ply_patt:
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
cmp r2, 3
bhs ply_patt_done
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
adds r2, 0x4
- str r2, [r3, #o_MusicPlayerTrack_patternStack]
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ str r2, [r3, o_MusicPlayerTrack_patternStack]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
adds r2, 1
- strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
b ply_goto
ply_patt_done:
b ply_fine
@@ -866,15 +866,15 @@ ply_patt_done:
thumb_func_start ply_pend
ply_pend:
- ldrb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
cmp r2, 0
beq ply_pend_done
subs r2, 1
- strb r2, [r1, #o_MusicPlayerTrack_patternLevel]
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
lsls r2, 2
adds r3, r1, r2
- ldr r2, [r3, #o_MusicPlayerTrack_patternStack]
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r3, o_MusicPlayerTrack_patternStack]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
ply_pend_done:
bx lr
thumb_func_end ply_pend
@@ -882,17 +882,17 @@ ply_pend_done:
thumb_func_start ply_rept
ply_rept:
push {lr}
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0
bne ply_rept_1
adds r2, 1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
b ply_goto_1
ply_rept_1:
- ldrb r3, [r1, #o_MusicPlayerTrack_repN]
+ ldrb r3, [r1, o_MusicPlayerTrack_repN]
adds r3, 1
- strb r3, [r1, #o_MusicPlayerTrack_repN]
+ strb r3, [r1, o_MusicPlayerTrack_repN]
mov r12, r3
bl ld_r3_tp_adr_i
cmp r12, r3
@@ -900,9 +900,9 @@ ply_rept_1:
b ply_goto_1
ply_rept_2:
movs r3, 0
- strb r3, [r1, #o_MusicPlayerTrack_repN]
+ strb r3, [r1, o_MusicPlayerTrack_repN]
adds r2, 5
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
pop {r0}
bx r0
thumb_func_end ply_rept
@@ -911,7 +911,7 @@ ply_rept_2:
ply_prio:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_priority]
+ strb r3, [r1, o_MusicPlayerTrack_priority]
bx r12
thumb_func_end ply_prio
@@ -920,11 +920,11 @@ ply_tempo:
mov r12, lr
bl ld_r3_tp_adr_i
lsls r3, 1
- strh r3, [r0, #o_MusicPlayerInfo_tempoD]
- ldrh r2, [r0, #o_MusicPlayerInfo_tempoU]
+ strh r3, [r0, o_MusicPlayerInfo_tempoD]
+ ldrh r2, [r0, o_MusicPlayerInfo_tempoU]
muls r3, r2
lsrs r3, 8
- strh r3, [r0, #o_MusicPlayerInfo_tempoI]
+ strh r3, [r0, o_MusicPlayerInfo_tempoI]
bx r12
thumb_func_end ply_tempo
@@ -932,35 +932,35 @@ ply_tempo:
ply_keysh:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_keyShift]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_keyShift]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_keysh
thumb_func_start ply_voice
ply_voice:
mov r12, lr
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
lsls r2, r3, 1
adds r2, r3
lsls r2, 2
- ldr r3, [r0, #o_MusicPlayerInfo_tone]
+ ldr r3, [r0, o_MusicPlayerInfo_tone]
adds r2, r3
ldr r3, [r2]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_type]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_type]
ldr r3, [r2, 0x4]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_wav]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_wav]
ldr r3, [r2, 0x8]
bl chk_adr_r2
- str r3, [r1, #o_MusicPlayerTrack_ToneData_attack]
+ str r3, [r1, o_MusicPlayerTrack_ToneData_attack]
bx r12
thumb_func_end ply_voice
@@ -968,11 +968,11 @@ ply_voice:
ply_vol:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_vol]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_vol]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_vol
@@ -981,11 +981,11 @@ ply_pan:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_pan]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_pan]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0x3
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_pan
@@ -994,11 +994,11 @@ ply_bend:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_bend]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_bend]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bend
@@ -1006,11 +1006,11 @@ ply_bend:
ply_bendr:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_bendRange]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_bendRange]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_bendr
@@ -1018,7 +1018,7 @@ ply_bendr:
ply_lfodl:
mov r12, lr
bl ld_r3_tp_adr_i
- strb r3, [r1, #o_MusicPlayerTrack_lfoDelay]
+ strb r3, [r1, o_MusicPlayerTrack_lfoDelay]
bx r12
thumb_func_end ply_lfodl
@@ -1026,14 +1026,14 @@ ply_lfodl:
ply_modt:
mov r12, lr
bl ld_r3_tp_adr_i
- ldrb r0, [r1, #o_MusicPlayerTrack_modT]
+ ldrb r0, [r1, o_MusicPlayerTrack_modT]
cmp r0, r3
beq _081DD7AA
- strb r3, [r1, #o_MusicPlayerTrack_modT]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_modT]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xF
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
_081DD7AA:
bx r12
thumb_func_end ply_modt
@@ -1043,18 +1043,18 @@ ply_tune:
mov r12, lr
bl ld_r3_tp_adr_i
subs r3, 0x40
- strb r3, [r1, #o_MusicPlayerTrack_tune]
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_tune]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
movs r2, 0xC
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx r12
thumb_func_end ply_tune
thumb_func_start ply_port
ply_port:
mov r12, lr
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
adds r2, 1
ldr r0, =REG_SOUND1CNT_L @ sound register base address
@@ -1072,20 +1072,20 @@ m4aSoundVSync:
@ Exit the function if ident is not ID_NUMBER or ID_NUMBER+1.
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, #o_SoundInfo_ident]
+ ldr r3, [r0, o_SoundInfo_ident]
subs r3, r2
cmp r3, 1
bhi m4aSoundVSync_Done
@ Decrement the PCM DMA counter. If it reaches 0, we need to do a DMA.
- ldrb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaCounter]
subs r1, 1
- strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
bgt m4aSoundVSync_Done
@ Reload the PCM DMA counter.
- ldrb r1, [r0, #o_SoundInfo_pcmDmaPeriod]
- strb r1, [r0, #o_SoundInfo_pcmDmaCounter]
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
ldr r2, =REG_DMA1
@@ -1127,18 +1127,18 @@ m4aSoundVSync_Done:
thumb_func_start MPlayMain
MPlayMain:
ldr r2, lt2_ID_NUMBER
- ldr r3, [r0, #o_MusicPlayerInfo_ident]
+ ldr r3, [r0, o_MusicPlayerInfo_ident]
cmp r2, r3
beq _081DD82E
bx lr
_081DD82E:
adds r3, 0x1
- str r3, [r0, #o_MusicPlayerInfo_ident]
+ str r3, [r0, o_MusicPlayerInfo_ident]
push {r0,lr}
- ldr r3, [r0, #o_MusicPlayerInfo_func]
+ ldr r3, [r0, o_MusicPlayerInfo_func]
cmp r3, 0
beq _081DD840
- ldr r0, [r0, #o_MusicPlayerInfo_intp]
+ ldr r0, [r0, o_MusicPlayerInfo_intp]
bl call_r3
_081DD840:
pop {r0}
@@ -1149,7 +1149,7 @@ _081DD840:
mov r7, r11
push {r4-r7}
adds r7, r0, 0
- ldr r0, [r7, #o_MusicPlayerInfo_status]
+ ldr r0, [r7, o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD858
b _081DDA6C
@@ -1159,18 +1159,18 @@ _081DD858:
mov r8, r0
adds r0, r7, 0
bl FadeOutBody
- ldr r0, [r7, #o_MusicPlayerInfo_status]
+ ldr r0, [r7, o_MusicPlayerInfo_status]
cmp r0, 0
bge _081DD86C
b _081DDA6C
_081DD86C:
- ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
- ldrh r1, [r7, #o_MusicPlayerInfo_tempoI]
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
+ ldrh r1, [r7, o_MusicPlayerInfo_tempoI]
adds r0, r1
b _081DD9BC
_081DD874:
- ldrb r6, [r7, #o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, #o_MusicPlayerInfo_tracks]
+ ldrb r6, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
movs r3, 0x1
movs r4, 0
_081DD87C:
@@ -1183,7 +1183,7 @@ _081DD886:
mov r10, r3
orrs r4, r3
mov r11, r4
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DD8BA
_081DD892:
@@ -1209,7 +1209,7 @@ _081DD8B4:
cmp r4, 0
bne _081DD892
_081DD8BA:
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x40
tst r0, r3
beq _081DD938
@@ -1218,33 +1218,33 @@ _081DD8BA:
movs r0, 0x80
strb r0, [r5]
movs r0, 0x2
- strb r0, [r5, #o_MusicPlayerTrack_bendRange]
+ strb r0, [r5, o_MusicPlayerTrack_bendRange]
movs r0, 0x40
- strb r0, [r5, #o_MusicPlayerTrack_volX]
+ strb r0, [r5, o_MusicPlayerTrack_volX]
movs r0, 0x16
- strb r0, [r5, #o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeed]
movs r0, 0x1
adds r1, r5, 0x6
- strb r0, [r1, #o_MusicPlayerTrack_ToneData_type - 0x6]
+ strb r0, [r1, o_MusicPlayerTrack_ToneData_type - 0x6]
b _081DD938
_081DD8E0:
- ldr r2, [r5, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r5, o_MusicPlayerTrack_cmdPtr]
ldrb r1, [r2]
cmp r1, 0x80
bhs _081DD8EC
- ldrb r1, [r5, #o_MusicPlayerTrack_runningStatus]
+ ldrb r1, [r5, o_MusicPlayerTrack_runningStatus]
b _081DD8F6
_081DD8EC:
adds r2, 0x1
- str r2, [r5, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r5, o_MusicPlayerTrack_cmdPtr]
cmp r1, 0xBD
bcc _081DD8F6
- strb r1, [r5, #o_MusicPlayerTrack_runningStatus]
+ strb r1, [r5, o_MusicPlayerTrack_runningStatus]
_081DD8F6:
cmp r1, 0xCF
bcc _081DD90C
mov r0, r8
- ldr r3, [r0, #o_SoundInfo_plynote]
+ ldr r3, [r0, o_SoundInfo_plynote]
adds r0, r1, 0
subs r0, 0xCF
adds r1, r7, 0
@@ -1256,15 +1256,15 @@ _081DD90C:
bls _081DD92E
adds r0, r1, 0
subs r0, 0xB1
- strb r0, [r7, #o_MusicPlayerInfo_cmd]
+ strb r0, [r7, o_MusicPlayerInfo_cmd]
mov r3, r8
- ldr r3, [r3, #o_SoundInfo_MPlayJumpTable]
+ ldr r3, [r3, o_SoundInfo_MPlayJumpTable]
lsls r0, 2
ldr r3, [r3, r0]
adds r0, r7, 0
adds r1, r5, 0
bl call_r3
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
cmp r0, 0
beq _081DD994
b _081DD938
@@ -1273,29 +1273,29 @@ _081DD92E:
subs r1, 0x80
adds r1, r0
ldrb r0, [r1]
- strb r0, [r5, #o_MusicPlayerTrack_wait]
+ strb r0, [r5, o_MusicPlayerTrack_wait]
_081DD938:
- ldrb r0, [r5, #o_MusicPlayerTrack_wait]
+ ldrb r0, [r5, o_MusicPlayerTrack_wait]
cmp r0, 0
beq _081DD8E0
subs r0, 0x1
- strb r0, [r5, #o_MusicPlayerTrack_wait]
- ldrb r1, [r5, #o_MusicPlayerTrack_lfoSpeed]
+ strb r0, [r5, o_MusicPlayerTrack_wait]
+ ldrb r1, [r5, o_MusicPlayerTrack_lfoSpeed]
cmp r1, 0
beq _081DD994
- ldrb r0, [r5, #o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
cmp r0, 0
beq _081DD994
- ldrb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
cmp r0, 0
beq _081DD95A
subs r0, 0x1
- strb r0, [r5, #o_MusicPlayerTrack_lfoDelayC]
+ strb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
b _081DD994
_081DD95A:
- ldrb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
adds r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_lfoSpeedC]
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
adds r1, r0, 0
subs r0, 0x40
lsls r0, 24
@@ -1307,16 +1307,16 @@ _081DD96E:
movs r0, 0x80
subs r2, r0, r1
_081DD972:
- ldrb r0, [r5, #o_MusicPlayerTrack_mod]
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
muls r0, r2
asrs r2, r0, 6
- ldrb r0, [r5, #o_MusicPlayerTrack_modM]
+ ldrb r0, [r5, o_MusicPlayerTrack_modM]
eors r0, r2
lsls r0, 24
beq _081DD994
- strb r2, [r5, #o_MusicPlayerTrack_modM]
+ strb r2, [r5, o_MusicPlayerTrack_modM]
ldrb r0, [r5]
- ldrb r1, [r5, #o_MusicPlayerTrack_modT]
+ ldrb r1, [r5, o_MusicPlayerTrack_modT]
cmp r1, 0
bne _081DD98E
movs r1, 0xC
@@ -1325,7 +1325,7 @@ _081DD98E:
movs r1, 0x3
_081DD990:
orrs r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_flags]
+ strb r0, [r5, o_MusicPlayerTrack_flags]
_081DD994:
mov r3, r10
mov r4, r11
@@ -1337,29 +1337,29 @@ _081DD998:
lsls r3, 1
b _081DD87C
_081DD9A4:
- ldr r0, [r7, #o_MusicPlayerInfo_clock]
+ ldr r0, [r7, o_MusicPlayerInfo_clock]
adds r0, 0x1
- str r0, [r7, #o_MusicPlayerInfo_clock]
+ str r0, [r7, o_MusicPlayerInfo_clock]
cmp r4, 0
bne _081DD9B6
movs r0, 0x80
lsls r0, 24
- str r0, [r7, #o_MusicPlayerInfo_status]
+ str r0, [r7, o_MusicPlayerInfo_status]
b _081DDA6C
_081DD9B6:
- str r4, [r7, #o_MusicPlayerInfo_status]
- ldrh r0, [r7, #o_MusicPlayerInfo_tempoC]
+ str r4, [r7, o_MusicPlayerInfo_status]
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
subs r0, 0x96
_081DD9BC:
- strh r0, [r7, #o_MusicPlayerInfo_tempoC]
+ strh r0, [r7, o_MusicPlayerInfo_tempoC]
cmp r0, 0x96
bcc _081DD9C4
b _081DD874
_081DD9C4:
- ldrb r2, [r7, #o_MusicPlayerInfo_trackCount]
- ldr r5, [r7, #o_MusicPlayerInfo_tracks]
+ ldrb r2, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
_081DD9C8:
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
movs r1, 0x80
tst r1, r0
beq _081DDA62
@@ -1370,11 +1370,11 @@ _081DD9C8:
adds r0, r7, 0
adds r1, r5, 0
bl TrkVolPitSet
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq _081DDA58
_081DD9E6:
- ldrb r1, [r4, #o_SoundChannel_status]
+ ldrb r1, [r4, o_SoundChannel_status]
movs r0, 0xC7
tst r0, r1
bne _081DD9F6
@@ -1382,26 +1382,26 @@ _081DD9E6:
bl ClearChain
b _081DDA52
_081DD9F6:
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
movs r6, 0x7
ands r6, r0
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x3
tst r0, r3
beq _081DDA14
bl ChnVolSetAsm
cmp r6, 0
beq _081DDA14
- ldrb r0, [r4, #o_CgbChannel_mo]
+ ldrb r0, [r4, o_CgbChannel_mo]
movs r1, 0x1
orrs r0, r1
- strb r0, [r4, #o_CgbChannel_mo]
+ strb r0, [r4, o_CgbChannel_mo]
_081DDA14:
- ldrb r3, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
movs r0, 0xC
tst r0, r3
beq _081DDA52
- ldrb r1, [r4, #o_SoundChannel_ky]
+ ldrb r1, [r4, o_SoundChannel_ky]
movs r0, 0x8
ldrsb r0, [r5, r0]
adds r2, r1, r0
@@ -1411,32 +1411,32 @@ _081DDA28:
cmp r6, 0
beq _081DDA46
mov r0, r8
- ldr r3, [r0, #o_SoundInfo_MidiKeyToCgbFreq]
+ ldr r3, [r0, o_SoundInfo_MidiKeyToCgbFreq]
adds r1, r2, 0
- ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
adds r0, r6, 0
bl call_r3
- str r0, [r4, #o_CgbChannel_fr]
- ldrb r0, [r4, #o_CgbChannel_mo]
+ str r0, [r4, o_CgbChannel_fr]
+ ldrb r0, [r4, o_CgbChannel_mo]
movs r1, 0x2
orrs r0, r1
- strb r0, [r4, #o_CgbChannel_mo]
+ strb r0, [r4, o_CgbChannel_mo]
b _081DDA52
_081DDA46:
adds r1, r2, 0
- ldrb r2, [r5, #o_MusicPlayerTrack_pitM]
- ldr r0, [r4, #o_SoundChannel_wav]
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
+ ldr r0, [r4, o_SoundChannel_wav]
bl MidiKeyToFreq
- str r0, [r4, #o_SoundChannel_freq]
+ str r0, [r4, o_SoundChannel_freq]
_081DDA52:
- ldr r4, [r4, #o_SoundChannel_np]
+ ldr r4, [r4, o_SoundChannel_np]
cmp r4, 0
bne _081DD9E6
_081DDA58:
- ldrb r0, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
movs r1, 0xF0
ands r0, r1
- strb r0, [r5, #o_MusicPlayerTrack_flags]
+ strb r0, [r5, o_MusicPlayerTrack_flags]
mov r2, r9
_081DDA62:
subs r2, 0x1
@@ -1446,7 +1446,7 @@ _081DDA62:
bgt _081DD9C8
_081DDA6C:
ldr r0, lt2_ID_NUMBER
- str r0, [r7, #o_MusicPlayerInfo_ident]
+ str r0, [r7, o_MusicPlayerInfo_ident]
pop {r0-r7}
mov r8, r0
mov r9, r1
@@ -1467,35 +1467,35 @@ lt2_ID_NUMBER: .word ID_NUMBER
TrackStop:
push {r4-r6,lr}
adds r5, r1, 0
- ldrb r1, [r5, #o_MusicPlayerTrack_flags]
+ ldrb r1, [r5, o_MusicPlayerTrack_flags]
movs r0, 0x80
tst r0, r1
beq TrackStop_Done
- ldr r4, [r5, #o_MusicPlayerTrack_chan]
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
cmp r4, 0
beq TrackStop_3
movs r6, 0
TrackStop_Loop:
- ldrb r0, [r4, #o_SoundChannel_status]
+ ldrb r0, [r4, o_SoundChannel_status]
cmp r0, 0
beq TrackStop_2
- ldrb r0, [r4, #o_SoundChannel_type]
+ ldrb r0, [r4, o_SoundChannel_type]
movs r3, 0x7
ands r0, r3
beq TrackStop_1
ldr r3, =SOUND_INFO_PTR
ldr r3, [r3]
- ldr r3, [r3, #o_SoundInfo_CgbOscOff]
+ ldr r3, [r3, o_SoundInfo_CgbOscOff]
bl call_r3
TrackStop_1:
- strb r6, [r4, #o_SoundChannel_status]
+ strb r6, [r4, o_SoundChannel_status]
TrackStop_2:
- str r6, [r4, #o_SoundChannel_track]
- ldr r4, [r4, #o_SoundChannel_np]
+ str r6, [r4, o_SoundChannel_track]
+ ldr r4, [r4, o_SoundChannel_np]
cmp r4, 0
bne TrackStop_Loop
TrackStop_3:
- str r4, [r5, #o_MusicPlayerTrack_chan]
+ str r4, [r5, o_MusicPlayerTrack_chan]
TrackStop_Done:
pop {r4-r6}
pop {r0}
@@ -1550,41 +1550,41 @@ ply_note:
ldr r1, =gClockTable
adds r0, r1
ldrb r0, [r0]
- strb r0, [r5, #o_MusicPlayerTrack_gateTime]
- ldr r3, [r5, #o_MusicPlayerTrack_cmdPtr]
+ strb r0, [r5, o_MusicPlayerTrack_gateTime]
+ ldr r3, [r5, o_MusicPlayerTrack_cmdPtr]
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB46
- strb r0, [r5, #o_MusicPlayerTrack_key]
+ strb r0, [r5, o_MusicPlayerTrack_key]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- strb r0, [r5, #o_MusicPlayerTrack_velocity]
+ strb r0, [r5, o_MusicPlayerTrack_velocity]
adds r3, 0x1
ldrb r0, [r3]
cmp r0, 0x80
bhs _081DDB44
- ldrb r1, [r5, #o_MusicPlayerTrack_gateTime]
+ ldrb r1, [r5, o_MusicPlayerTrack_gateTime]
adds r1, r0
- strb r1, [r5, #o_MusicPlayerTrack_gateTime]
+ strb r1, [r5, o_MusicPlayerTrack_gateTime]
adds r3, 0x1
_081DDB44:
- str r3, [r5, #o_MusicPlayerTrack_cmdPtr]
+ str r3, [r5, o_MusicPlayerTrack_cmdPtr]
_081DDB46:
movs r0, 0
str r0, [sp, 0x14]
adds r4, r5, 0
- adds r4, #o_MusicPlayerTrack_ToneData_type
+ adds r4, o_MusicPlayerTrack_ToneData_type
ldrb r2, [r4]
movs r0, TONEDATA_TYPE_RHY | TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB98
- ldrb r3, [r5, #o_MusicPlayerTrack_key]
+ ldrb r3, [r5, o_MusicPlayerTrack_key]
movs r0, TONEDATA_TYPE_SPL
tst r0, r2
beq _081DDB66
- ldr r1, [r5, #o_MusicPlayerTrack_ToneData_keySplitTable]
+ ldr r1, [r5, o_MusicPlayerTrack_ToneData_keySplitTable]
adds r1, r3
ldrb r0, [r1]
b _081DDB68
@@ -1594,7 +1594,7 @@ _081DDB68:
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
- ldr r0, [r5, #o_MusicPlayerTrack_ToneData_wav]
+ ldr r0, [r5, o_MusicPlayerTrack_ToneData_wav]
adds r1, r0
mov r9, r1
mov r6, r9
@@ -1787,7 +1787,7 @@ _081DDCBC:
bl call_r3
b _081DDCDC
_081DDCCE:
- ldr r0, [r5, #o_MusicPlayerTrack_unk_3C]
+ ldr r0, [r5, o_MusicPlayerTrack_unk_3C]
str r0, [r4, 0x18]
ldrb r2, [r5, 0x9]
adds r1, r3, 0
@@ -1816,37 +1816,37 @@ _081DDCEA:
thumb_func_start ply_endtie
ply_endtie:
push {r4,r5}
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
cmp r3, 0x80
bhs _081DDD16
- strb r3, [r1, #o_MusicPlayerTrack_key]
+ strb r3, [r1, o_MusicPlayerTrack_key]
adds r2, 0x1
- str r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
b _081DDD18
_081DDD16:
- ldrb r3, [r1, #o_MusicPlayerTrack_key]
+ ldrb r3, [r1, o_MusicPlayerTrack_key]
_081DDD18:
- ldr r1, [r1, #o_MusicPlayerTrack_chan]
+ ldr r1, [r1, o_MusicPlayerTrack_chan]
cmp r1, 0
beq _081DDD40
movs r4, 0x83
movs r5, 0x40
_081DDD22:
- ldrb r2, [r1, #o_SoundChannel_status]
+ ldrb r2, [r1, o_SoundChannel_status]
tst r2, r4
beq _081DDD3A
tst r2, r5
bne _081DDD3A
- ldrb r0, [r1, #o_SoundChannel_mk]
+ ldrb r0, [r1, o_SoundChannel_mk]
cmp r0, r3
bne _081DDD3A
movs r0, 0x40
orrs r2, r0
- strb r2, [r1, #o_SoundChannel_status]
+ strb r2, [r1, o_SoundChannel_status]
b _081DDD40
_081DDD3A:
- ldr r1, [r1, #o_SoundChannel_np]
+ ldr r1, [r1, o_SoundChannel_np]
cmp r1, 0
bne _081DDD22
_081DDD40:
@@ -1857,9 +1857,9 @@ _081DDD40:
thumb_func_start clear_modM
clear_modM:
movs r2, 0
- strb r2, [r1, #o_MusicPlayerTrack_modM]
- strb r2, [r1, #o_MusicPlayerTrack_lfoSpeedC]
- ldrb r2, [r1, #o_MusicPlayerTrack_modT]
+ strb r2, [r1, o_MusicPlayerTrack_modM]
+ strb r2, [r1, o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r2, [r1, o_MusicPlayerTrack_modT]
cmp r2, 0
bne _081DDD54
movs r2, 0xC
@@ -1867,17 +1867,17 @@ clear_modM:
_081DDD54:
movs r2, 0x3
_081DDD56:
- ldrb r3, [r1, #o_MusicPlayerTrack_flags]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
orrs r3, r2
- strb r3, [r1, #o_MusicPlayerTrack_flags]
+ strb r3, [r1, o_MusicPlayerTrack_flags]
bx lr
thumb_func_end clear_modM
thumb_func_start ld_r3_tp_adr_i
ld_r3_tp_adr_i_unchecked:
- ldr r2, [r1, #o_MusicPlayerTrack_cmdPtr]
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
adds r3, r2, 1
- str r3, [r1, #o_MusicPlayerTrack_cmdPtr]
+ str r3, [r1, o_MusicPlayerTrack_cmdPtr]
ldrb r3, [r2]
bx lr
thumb_func_end ld_r3_tp_adr_i
@@ -1886,7 +1886,7 @@ ld_r3_tp_adr_i_unchecked:
ply_lfos:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, #o_MusicPlayerTrack_lfoSpeed]
+ strb r3, [r1, o_MusicPlayerTrack_lfoSpeed]
cmp r3, 0
bne _081DDD7C
bl clear_modM
@@ -1898,7 +1898,7 @@ _081DDD7C:
ply_mod:
mov r12, lr
bl ld_r3_tp_adr_i_unchecked
- strb r3, [r1, #o_MusicPlayerTrack_mod]
+ strb r3, [r1, o_MusicPlayerTrack_mod]
cmp r3, 0
bne _081DDD90
bl clear_modM
diff --git a/src/m4a_tables.c b/src/m4a_tables.c
index dfd285b1f..9a4ea32e6 100644
--- a/src/m4a_tables.c
+++ b/src/m4a_tables.c
@@ -83,7 +83,7 @@ const u8 gScaleTable[] =
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
};
-const u32 gFreqTable[12] =
+const u32 gFreqTable[] =
{
2147483648u,
2275179671u,
@@ -99,7 +99,7 @@ const u32 gFreqTable[12] =
4053909305u,
};
-const u16 gPcmSamplesPerVBlankTable[12] =
+const u16 gPcmSamplesPerVBlankTable[] =
{
96,
132,
@@ -130,7 +130,7 @@ const u8 gCgbScaleTable[] =
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
};
-const s16 gCgbFreqTable[12] =
+const s16 gCgbFreqTable[] =
{
-2004,
-1891,
diff --git a/src/mail.c b/src/mail.c
index 04464f06b..ad784f61d 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -524,7 +524,7 @@ static void CB2_WaitForPaletteExitOnKeyPress(void)
static void CB2_ExitOnKeyPress(void)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sMailRead->callback2 = CB2_ExitMailReadFreeVars;
diff --git a/src/main.c b/src/main.c
index b3b76b1fb..454fefc5c 100644
--- a/src/main.c
+++ b/src/main.c
@@ -81,6 +81,8 @@ void InitIntrHandlers(void);
static void WaitForVBlank(void);
void EnableVCountIntrAtLine150(void);
+#define B_START_SELECT (B_BUTTON | START_BUTTON | SELECT_BUTTON)
+
void AgbMain()
{
#if MODERN
@@ -134,11 +136,9 @@ void AgbMain()
{
ReadKeys();
- if (!gSoftResetDisabled
- && JOY_HELD_RAW(A_BUTTON)
- && JOY_HELD_RAW(B_BUTTON)
- && JOY_HELD_RAW(START_BUTTON)
- && JOY_HELD_RAW(SELECT_BUTTON)) //The reset key combo A + B + START + SELECT
+ if (gSoftResetDisabled == FALSE
+ && (gMain.heldKeysRaw & A_BUTTON)
+ && (gMain.heldKeysRaw & B_START_SELECT) == B_START_SELECT)
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
@@ -262,7 +262,9 @@ static void ReadKeys(void)
if (keyInput != 0 && gMain.heldKeys == keyInput)
{
- if (--gMain.keyRepeatCounter == 0)
+ gMain.keyRepeatCounter--;
+
+ if (gMain.keyRepeatCounter == 0)
{
gMain.newAndRepeatedKeys = keyInput;
gMain.keyRepeatCounter = gKeyRepeatContinueDelay;
@@ -280,10 +282,10 @@ static void ReadKeys(void)
// Remap L to A if the L=A option is enabled.
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
{
- if (JOY_NEW(L_BUTTON))
+ if (gMain.newKeys & L_BUTTON)
gMain.newKeys |= A_BUTTON;
- if (JOY_HELD(L_BUTTON))
+ if (gMain.heldKeys & L_BUTTON)
gMain.heldKeys |= A_BUTTON;
}
@@ -341,7 +343,7 @@ static void VBlankIntr(void)
{
if (gWirelessCommType != 0)
RfuVSync();
- else if (!gLinkVSyncDisabled)
+ else if (gLinkVSyncDisabled == FALSE)
LinkVSync();
gMain.vblankCounter1++;
diff --git a/src/main_menu.c b/src/main_menu.c
index 5b39b6d45..203461e6a 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -695,7 +695,7 @@ static void Task_MainMenuCheckSaveFile(u8 taskId)
static void Task_WaitForSaveFileErrorWindow(u8 taskId)
{
RunTextPrinters();
- if (!IsTextPrinterActive(7) && (JOY_NEW(A_BUTTON)))
+ if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
@@ -730,7 +730,7 @@ static void Task_MainMenuCheckBattery(u8 taskId)
static void Task_WaitForBatteryDryErrorWindow(u8 taskId)
{
RunTextPrinters();
- if (!IsTextPrinterActive(7) && (JOY_NEW(A_BUTTON)))
+ if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
@@ -886,14 +886,14 @@ static bool8 HandleMainMenuInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
IsWirelessAdapterConnected(); // why bother calling this here? debug? Task_HandleMainMenuAPressed will check too
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_HandleMainMenuAPressed;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
@@ -901,7 +901,7 @@ static bool8 HandleMainMenuInput(u8 taskId)
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 160));
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
- else if ((JOY_NEW(DPAD_UP)) && tCurrItem > 0)
+ else if ((gMain.newKeys & DPAD_UP) && tCurrItem > 0)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tIsScrolled == TRUE && tCurrItem == 1)
{
@@ -913,7 +913,7 @@ static bool8 HandleMainMenuInput(u8 taskId)
sCurrItemAndOptionMenuCheck = tCurrItem;
return TRUE;
}
- else if ((JOY_NEW(DPAD_DOWN)) && tCurrItem < tItemCount - 1)
+ else if ((gMain.newKeys & DPAD_DOWN) && tCurrItem < tItemCount - 1)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tCurrItem == 3 && tIsScrolled == FALSE)
{
@@ -1150,7 +1150,7 @@ static void Task_DisplayMainMenuInvalidActionError(u8 taskId)
gTasks[taskId].tCurrItem++;
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
@@ -1593,7 +1593,7 @@ static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8 taskId)
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8 taskId)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_NewGameBirchSpeech_StartNamingScreen;
diff --git a/src/match_call.c b/src/match_call.c
index 944d85b8f..c9752495a 100644
--- a/src/match_call.c
+++ b/src/match_call.c
@@ -1252,7 +1252,7 @@ static bool32 sub_81962D8(u8 taskId)
static bool32 sub_8196330(u8 taskId)
{
s16 *taskData = gTasks[taskId].data;
- if (!ExecuteMatchCallTextPrinter(taskData[2]) && !IsSEPlaying() && JOY_NEW(A_BUTTON | B_BUTTON))
+ if (!ExecuteMatchCallTextPrinter(taskData[2]) && !IsSEPlaying() && gMain.newKeys & (A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(taskData[2], PIXEL_FILL(8));
CopyWindowToVram(taskData[2], 2);
@@ -1334,7 +1334,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14;
@@ -1345,7 +1345,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
static bool32 ExecuteMatchCallTextPrinter(int windowId)
{
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
gTextFlags.canABSpeedUpPrint = 1;
else
gTextFlags.canABSpeedUpPrint = 0;
@@ -1773,7 +1773,7 @@ static int GetNumOwnedBadges(void)
static bool32 sub_8196D74(int matchCallId)
{
int dayCount;
- u32 otId;
+ int otId;
u16 easyChatWord;
int numRematchTrainersFought;
int var0, var1, var2;
diff --git a/src/menu.c b/src/menu.c
index 9c5dec024..f3334919c 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1;
printer.letterSpacing = 0;
printer.lineSpacing = 0;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
@@ -981,23 +981,23 @@ u8 Menu_GetCursorPos(void)
s8 Menu_ProcessInput(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
@@ -1011,23 +1011,23 @@ s8 Menu_ProcessInputNoWrap(void)
{
u8 oldPos = sMenu.cursorPos;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
@@ -1039,23 +1039,23 @@ s8 Menu_ProcessInputNoWrap(void)
s8 ProcessMenuInput_other(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
@@ -1069,23 +1069,23 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
{
u8 oldPos = sMenu.cursorPos;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
@@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
@@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1407,34 +1407,34 @@ u8 ChangeGridMenuCursorPosition(s8 deltaX, s8 deltaY)
s8 sub_8199284(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
@@ -1448,34 +1448,34 @@ s8 Menu_ProcessInputGridLayout(void)
{
u8 oldPos = sMenu.cursorPos;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
PlaySE(SE_SELECT);
@@ -1487,34 +1487,34 @@ s8 Menu_ProcessInputGridLayout(void)
s8 sub_81993D8(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
PlaySE(SE_SELECT);
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
@@ -1529,34 +1529,34 @@ s8 sub_8199484(void)
{
u8 oldPos = sMenu.cursorPos;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
PlaySE(SE_SELECT);
@@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
@@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
- printer.style = GetFontAttribute(1, FONTATTR_STYLE);
+ printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
- printer.style = 0;
+ printer.unk = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
diff --git a/src/menu_helpers.c b/src/menu_helpers.c
index c80e52d27..69443d309 100644
--- a/src/menu_helpers.c
+++ b/src/menu_helpers.c
@@ -183,7 +183,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
{
s16 valBefore = (*arg0);
- if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
(*arg0)++;
if ((*arg0) > arg1)
@@ -199,7 +199,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
(*arg0)--;
if ((*arg0) <= 0)
@@ -215,7 +215,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT)
{
(*arg0) += 10;
if ((*arg0) > arg1)
@@ -231,7 +231,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
- else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT)
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT)
{
(*arg0) -= 10;
if ((*arg0) <= 0)
@@ -255,9 +255,9 @@ u8 GetLRKeysPressed(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
- if (JOY_NEW(L_BUTTON))
+ if (gMain.newKeys & L_BUTTON)
return MENU_L_PRESSED;
- if (JOY_NEW(R_BUTTON))
+ if (gMain.newKeys & R_BUTTON)
return MENU_R_PRESSED;
}
@@ -268,9 +268,9 @@ u8 GetLRKeysPressedAndHeld(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
- if (JOY_REPEAT(L_BUTTON))
+ if (gMain.newAndRepeatedKeys & L_BUTTON)
return MENU_L_PRESSED;
- if (JOY_REPEAT(R_BUTTON))
+ if (gMain.newAndRepeatedKeys & R_BUTTON)
return MENU_R_PRESSED;
}
diff --git a/src/menu_specialized.c b/src/menu_specialized.c
index 0745ac6d5..1d317a1aa 100644
--- a/src/menu_specialized.c
+++ b/src/menu_specialized.c
@@ -249,7 +249,7 @@ void sub_81D1D04(u8 a0)
sUnknown_0203CF48[a0] = 0xFF;
}
-static u8 sub_81D1D34(u8 a0) // unused
+static u8 sub_81D1D34(u8 a0)
{
return sUnknown_0203CF48[a0];
}
@@ -893,73 +893,76 @@ static u8 *GetConditionMenuMonString(u8 *dst, u16 boxId, u16 monId)
{
return StringCopyPadded(dst, gText_EggNickname, 0, 12);
}
- GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst);
- StringGetEnd10(dst);
- species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL);
- if (boxId == TOTAL_BOXES_COUNT) // Party mon.
- {
- level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
- gender = GetMonGender(&gPlayerParty[monId]);
- }
else
{
- // Needed to match, feel free to remove.
- boxId++, boxId--;
- monId++, monId--;
-
- boxMon = GetBoxedMonPtr(boxId, monId);
- gender = GetBoxMonGender(boxMon);
- level = GetLevelFromBoxMonExp(boxMon);
- }
+ GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL);
+ if (boxId == TOTAL_BOXES_COUNT) // Party mon.
+ {
+ level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ gender = GetMonGender(&gPlayerParty[monId]);
+ }
+ else
+ {
+ // Needed to match, feel free to remove.
+ boxId++;boxId--;
+ monId++;monId--;
- if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species]))
- gender = MON_GENDERLESS;
+ boxMon = GetBoxedMonPtr(boxId, monId);
+ gender = GetBoxMonGender(boxMon);
+ level = GetLevelFromBoxMonExp(boxMon);
+ }
- for (str = dst; *str != EOS; str++)
- ;
+ if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species]))
+ gender = MON_GENDERLESS;
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SKIP;
- *(str++) = 60;
+ for (str = dst; *str != EOS; str++)
+ ;
- switch (gender)
- {
- default:
- *(str++) = CHAR_SPACE;
- break;
- case MON_MALE:
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR;
- *(str++) = TEXT_COLOR_RED;
*(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SHADOW;
- *(str++) = TEXT_COLOR_LIGHT_RED;
- *(str++) = CHAR_MALE;
- break;
- case MON_FEMALE:
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR;
- *(str++) = TEXT_COLOR_GREEN;
+ *(str++) = EXT_CTRL_CODE_SKIP;
+ *(str++) = 60;
+
+ switch (gender)
+ {
+ default:
+ *(str++) = CHAR_SPACE;
+ break;
+ case MON_MALE:
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_COLOR;
+ *(str++) = TEXT_COLOR_RED;
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_SHADOW;
+ *(str++) = TEXT_COLOR_LIGHT_RED;
+ *(str++) = CHAR_MALE;
+ break;
+ case MON_FEMALE:
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_COLOR;
+ *(str++) = TEXT_COLOR_GREEN;
+ *(str++) = EXT_CTRL_CODE_BEGIN;
+ *(str++) = EXT_CTRL_CODE_SHADOW;
+ *(str++) = TEXT_COLOR_LIGHT_GREEN;
+ *(str++) = CHAR_FEMALE;
+ break;
+ }
+
*(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_SHADOW;
- *(str++) = TEXT_COLOR_LIGHT_GREEN;
- *(str++) = CHAR_FEMALE;
- break;
- }
+ *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
+ *(str++) = TEXT_COLOR_BLUE;
+ *(str++) = TEXT_COLOR_TRANSPARENT;
+ *(str++) = TEXT_COLOR_LIGHT_BLUE;
+ *(str++) = CHAR_SLASH;
+ *(str++) = CHAR_EXTRA_SYMBOL;
+ *(str++) = CHAR_LV_2;
+ str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3);
+ *(str++) = CHAR_SPACE;
+ *str = EOS;
- *(str++) = EXT_CTRL_CODE_BEGIN;
- *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
- *(str++) = TEXT_COLOR_BLUE;
- *(str++) = TEXT_COLOR_TRANSPARENT;
- *(str++) = TEXT_COLOR_LIGHT_BLUE;
- *(str++) = CHAR_SLASH;
- *(str++) = CHAR_EXTRA_SYMBOL;
- *(str++) = CHAR_LV_2;
- str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3);
- *(str++) = CHAR_SPACE;
- *str = EOS;
-
- return str;
+ return str;
+ }
}
// Buffers the string in src to dest up to n chars. If src is less than n chars, fill with spaces
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index 607083e26..ef7bf7228 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -168,7 +168,7 @@ const struct PulseBlendSettings gMirageTowerPulseBlendSettings = {
.numColors = 15,
.delay = 5,
.numFadeCycles = -1,
- .maxBlendCoeff = -5,
+ .maxBlendCoeff = 11,
.fadeType = 1,
.restorePaletteOnUnload = FALSE,
.unk7_7 = 1,
@@ -412,9 +412,10 @@ void DoMirageTowerCeilingCrumble(void)
static void WaitCeilingCrumble(u8 taskId)
{
- u16 *data = (u16 *)gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
+ data[1]++;
// Either wait 1000 frames, or until all 16 crumble sprites and the one screen-shake task are completed.
- if (++data[1] == 1000 || data[0] == 17)
+ if (data[1] == 1000 || data[0] == 17)
gTasks[taskId].func = FinishCeilingCrumbleTask;
}
@@ -690,7 +691,7 @@ static void DoFossilFallAndSink(u8 taskId)
if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
- FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);
+ FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(sUnknown_0203CF0C);
@@ -725,8 +726,8 @@ static void sub_81BF248(struct Sprite *sprite)
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
+ u8 r5, r4, r0, r2;
u16 var, var2;
- u8 r0, r5, r4, r2;
u8 r2_1, r4_1;
u8 b2, c2;
@@ -738,25 +739,23 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
r4_1 = r4 & 7;
r2_1 = r2 & 7;
-
- gUnknown_030012A8[2] = r4 & 7; //should be r4_1 but that doesn't match
- gUnknown_030012A8[3] = r2 & 7; //should be r2_1 but that doesn't match
-
+ gUnknown_030012A8[2] = r4 & 7; //should be using r4_1, but that doesn't match
+ gUnknown_030012A8[3] = r2 & 7; //"
+
r0 = r2 / 8;
r5 = r4 / 8;
-
- gUnknown_030012A8[4] = r2 / 8; //should just be r0, but that doesn't match
- gUnknown_030012A8[5] = r4 / 8; //should be just r5 but that doesn't match
+
+ gUnknown_030012A8[4] = r2 / 8; //should be using r0, but that doesn't match
+ gUnknown_030012A8[5] = r4 / 8; //should be using r5, but that doesn't match
var = (d / 8) * (r5 * 64) + (r0 * 64);
-
gUnknown_030012A8[6] = var;
-
+
var2 = var + ((r4_1 * 8) + r2_1);
var2 /= 2;
- gUnknown_030012A8[7] = var + ((r4_1 * 8) + r2_1); // should be var2 with var2 being divided by 2 AFTER this assignment, but that doesn't match.
-
+ gUnknown_030012A8[7] = var + ((r4_1 * 8) + r2_1); //should be using var2 with var2 being divided afterwards, but that doesn't match
+
b2 = ((b % 2) ^ 1);
- c2 = (c << (b2 << 2)) | (15 << (((b2 ^ 1) << 2)));
+ c2 = (c << (b2 << 2)) | 15 << (((b2 ^ 1) << 2));
a[var2 + (e * 32)] &= c2;
}
diff --git a/src/mon_markings.c b/src/mon_markings.c
index a819d4f9a..e1897af76 100644
--- a/src/mon_markings.c
+++ b/src/mon_markings.c
@@ -394,7 +394,7 @@ bool8 MonMarkingsMenuHandleInput(void)
{
u16 i;
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
s8 pos;
PlaySE(SE_SELECT);
@@ -404,7 +404,7 @@ bool8 MonMarkingsMenuHandleInput(void)
return TRUE;
}
- if (JOY_NEW(DPAD_DOWN))
+ if (gMain.newKeys & DPAD_DOWN)
{
s8 pos;
PlaySE(SE_SELECT);
@@ -414,7 +414,7 @@ bool8 MonMarkingsMenuHandleInput(void)
return TRUE;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -433,7 +433,7 @@ bool8 MonMarkingsMenuHandleInput(void)
return TRUE;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
return FALSE;
diff --git a/src/move_relearner.c b/src/move_relearner.c
index cd4da5835..3e7caf133 100644
--- a/src/move_relearner.c
+++ b/src/move_relearner.c
@@ -732,7 +732,7 @@ static void DoMoveRelearnerMain(void)
}
break;
case MENU_STATE_WAIT_FOR_A_BUTTON:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sMoveRelearnerStruct->state = MENU_STATE_FADE_AND_RETURN;
@@ -778,7 +778,7 @@ static void HandleInput(bool8 showContest)
switch (itemId)
{
case LIST_NOTHING_CHOSEN:
- if (!(JOY_NEW(DPAD_LEFT | DPAD_RIGHT)) && !GetLRKeysPressed())
+ if (!(gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) && !GetLRKeysPressed())
{
break;
}
diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c
index 00dcbf0e3..032cc3340 100644
--- a/src/mystery_event_menu.c
+++ b/src/mystery_event_menu.c
@@ -163,7 +163,7 @@ static void CB2_MysteryEventMenu(void)
PrintMysteryMenuText(0, gText_PressAToLoadEvent, 1, 2, 1);
gMain.state++;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
CloseLink();
@@ -177,7 +177,7 @@ static void CB2_MysteryEventMenu(void)
case 5:
if (GetLinkPlayerCount_2() == 2)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
CheckShouldAdvanceLinkState();
@@ -187,7 +187,7 @@ static void CB2_MysteryEventMenu(void)
CopyWindowToVram(1, 3);
gMain.state++;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
CloseLink();
@@ -227,7 +227,7 @@ static void CB2_MysteryEventMenu(void)
}
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
CloseLink();
@@ -274,7 +274,7 @@ static void CB2_MysteryEventMenu(void)
}
break;
case 14:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
gMain.state++;
diff --git a/src/mystery_gift.c b/src/mystery_gift.c
index a23f159b2..ca5ab1baf 100644
--- a/src/mystery_gift.c
+++ b/src/mystery_gift.c
@@ -561,7 +561,7 @@ bool32 MG_PrintTextOnWindow1AndWaitButton(u8 *textState, const u8 *str)
goto inc;
case 1:
DrawDownArrow(1, 0xD0, 0x14, 1, FALSE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]);
- if (({JOY_NEW(A_BUTTON | B_BUTTON);}))
+ if (({gMain.newKeys & (A_BUTTON | B_BUTTON);}))
{
inc:
(*textState)++;
@@ -595,7 +595,7 @@ bool32 unref_HideDownArrowAndWaitButton(u8 * textState)
{
case 0:
HideDownArrow();
- if (({JOY_NEW(A_BUTTON | B_BUTTON);}))
+ if (({gMain.newKeys & (A_BUTTON | B_BUTTON);}))
{
(*textState)++;
}
@@ -930,7 +930,7 @@ static bool32 mevent_save_game(u8 * state)
(*state)++;
break;
case 3:
- if (({JOY_NEW(A_BUTTON | B_BUTTON);}))
+ if (({gMain.newKeys & (A_BUTTON | B_BUTTON);}))
{
(*state)++;
}
@@ -1458,11 +1458,11 @@ void task00_mystery_gift(u8 taskId)
case 20:
if (data->IsCardOrNews == 0)
{
- if (({JOY_NEW(A_BUTTON);}))
+ if (({gMain.newKeys & A_BUTTON;}))
{
data->state = 21;
}
- if (({JOY_NEW(B_BUTTON);}))
+ if (({gMain.newKeys & B_BUTTON;}))
{
data->state = 27;
}
diff --git a/src/option_menu.c b/src/option_menu.c
index b6440a89c..1cf0bad2e 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -271,16 +271,16 @@ static void Task_OptionMenuFadeIn(u8 taskId)
static void Task_OptionMenuProcessInput(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL)
gTasks[taskId].func = Task_OptionMenuSave;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
gTasks[taskId].func = Task_OptionMenuSave;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (gTasks[taskId].data[TD_MENUSELECTION] > 0)
gTasks[taskId].data[TD_MENUSELECTION]--;
@@ -288,7 +288,7 @@ static void Task_OptionMenuProcessInput(u8 taskId)
gTasks[taskId].data[TD_MENUSELECTION] = MENUITEM_CANCEL;
HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (gTasks[taskId].data[TD_MENUSELECTION] < MENUITEM_CANCEL)
gTasks[taskId].data[TD_MENUSELECTION]++;
@@ -405,7 +405,7 @@ static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style)
static u8 TextSpeed_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_RIGHT))
+ if (gMain.newKeys & DPAD_RIGHT)
{
if (selection <= 1)
selection++;
@@ -414,7 +414,7 @@ static u8 TextSpeed_ProcessInput(u8 selection)
sArrowPressed = TRUE;
}
- if (JOY_NEW(DPAD_LEFT))
+ if (gMain.newKeys & DPAD_LEFT)
{
if (selection != 0)
selection--;
@@ -451,7 +451,7 @@ static void TextSpeed_DrawChoices(u8 selection)
static u8 BattleScene_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_LEFT | DPAD_RIGHT))
+ if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
{
selection ^= 1;
sArrowPressed = TRUE;
@@ -474,7 +474,7 @@ static void BattleScene_DrawChoices(u8 selection)
static u8 BattleStyle_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_LEFT | DPAD_RIGHT))
+ if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
{
selection ^= 1;
sArrowPressed = TRUE;
@@ -497,7 +497,7 @@ static void BattleStyle_DrawChoices(u8 selection)
static u8 Sound_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_LEFT | DPAD_RIGHT))
+ if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
{
selection ^= 1;
SetPokemonCryStereo(selection);
@@ -521,7 +521,7 @@ static void Sound_DrawChoices(u8 selection)
static u8 FrameType_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_RIGHT))
+ if (gMain.newKeys & DPAD_RIGHT)
{
if (selection < WINDOW_FRAMES_COUNT - 1)
selection++;
@@ -532,7 +532,7 @@ static u8 FrameType_ProcessInput(u8 selection)
LoadPalette(GetWindowFrameTilesPal(selection)->pal, 0x70, 0x20);
sArrowPressed = TRUE;
}
- if (JOY_NEW(DPAD_LEFT))
+ if (gMain.newKeys & DPAD_LEFT)
{
if (selection != 0)
selection--;
@@ -579,7 +579,7 @@ static void FrameType_DrawChoices(u8 selection)
static u8 ButtonMode_ProcessInput(u8 selection)
{
- if (JOY_NEW(DPAD_RIGHT))
+ if (gMain.newKeys & DPAD_RIGHT)
{
if (selection <= 1)
selection++;
@@ -588,7 +588,7 @@ static u8 ButtonMode_ProcessInput(u8 selection)
sArrowPressed = TRUE;
}
- if (JOY_NEW(DPAD_LEFT))
+ if (gMain.newKeys & DPAD_LEFT)
{
if (selection != 0)
selection--;
diff --git a/src/overworld.c b/src/overworld.c
index 223e6e152..3c6dcf8f5 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -2453,19 +2453,20 @@ static void UpdateHeldKeyCode(u16 key)
static u16 KeyInterCB_ReadButtons(u32 key)
{
- if (JOY_HELD(DPAD_UP))
+ if (gMain.heldKeys & DPAD_UP)
return LINK_KEY_CODE_DPAD_UP;
- if (JOY_HELD(DPAD_DOWN))
+ else if (gMain.heldKeys & DPAD_DOWN)
return LINK_KEY_CODE_DPAD_DOWN;
- if (JOY_HELD(DPAD_LEFT))
+ else if (gMain.heldKeys & DPAD_LEFT)
return LINK_KEY_CODE_DPAD_LEFT;
- if (JOY_HELD(DPAD_RIGHT))
+ else if (gMain.heldKeys & DPAD_RIGHT)
return LINK_KEY_CODE_DPAD_RIGHT;
- if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
return LINK_KEY_CODE_START_BUTTON;
- if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
return LINK_KEY_CODE_A_BUTTON;
- return LINK_KEY_CODE_EMPTY;
+ else
+ return LINK_KEY_CODE_EMPTY;
}
static u16 GetDirectionForDpadKey(u16 a1)
@@ -2572,7 +2573,7 @@ static u16 sub_8087170(u32 keyOrPlayerId)
{
if (sPlayerTradingStates[keyOrPlayerId] == PLAYER_TRADING_STATE_UNK_2)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
SetKeyInterceptCallback(KeyInterCB_DoNothingAndKeepAlive);
return LINK_KEY_CODE_UNK_7;
@@ -3187,7 +3188,7 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite)
SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1);
sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
- if (linkPlayerObjEvent->movementMode == MOVEMENT_MODE_FREE)
+ if (!linkPlayerObjEvent->movementMode != MOVEMENT_MODE_FREE)
StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte));
else
StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte));
diff --git a/src/party_menu.c b/src/party_menu.c
index 1d4952375..6e22fa542 100755
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -1410,7 +1410,7 @@ static u16 PartyMenuButtonHandler(s8 *slotPtr)
break;
}
- if (JOY_NEW(START_BUTTON))
+ if (gMain.newKeys & START_BUTTON)
return 8;
if (movementDir)
@@ -1420,10 +1420,10 @@ static u16 PartyMenuButtonHandler(s8 *slotPtr)
}
// Pressed Cancel
- if ((JOY_NEW(A_BUTTON)) && *slotPtr == PARTY_SIZE + 1)
+ if ((gMain.newKeys & A_BUTTON) && *slotPtr == PARTY_SIZE + 1)
return 2;
- return JOY_NEW(A_BUTTON | B_BUTTON);
+ return gMain.newKeys & (A_BUTTON | B_BUTTON);
}
static void UpdateCurrentPartySelection(s8 *slotPtr, s8 movementDir)
@@ -1861,7 +1861,7 @@ u8 GetMonAilment(struct Pokemon *mon)
static void SetPartyMonsAllowedInMinigame(void)
{
- s16 *ptr;
+ u16 *ptr;
if (gPartyMenu.menuType == PARTY_MENU_TYPE_MINIGAME)
{
@@ -3764,7 +3764,7 @@ static u16 GetFieldMoveMonSpecies(void)
static void Task_CancelAfterAorBPress(u8 taskId)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
CursorCb_Cancel1(taskId);
}
@@ -4721,7 +4721,7 @@ static void Task_DoLearnedMoveFanfareAfterText(u8 taskId)
static void Task_LearnNextMoveOrClosePartyMenu(u8 taskId)
{
- if (IsFanfareTaskInactive() && ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON))))
+ if (IsFanfareTaskInactive() && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
{
if (gPartyMenu.learnMoveState == 1)
Task_TryLearningNextMove(taskId);
@@ -4930,7 +4930,7 @@ static void UpdateMonDisplayInfoAfterRareCandy(u8 slot, struct Pokemon *mon)
static void Task_DisplayLevelUpStatsPg1(u8 taskId)
{
- if (WaitFanfare(FALSE) && IsPartyMenuTextPrinterActive() != TRUE && ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON))))
+ if (WaitFanfare(FALSE) && IsPartyMenuTextPrinterActive() != TRUE && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
{
PlaySE(SE_SELECT);
DisplayLevelUpStatsPg1(taskId);
@@ -4940,7 +4940,7 @@ static void Task_DisplayLevelUpStatsPg1(u8 taskId)
static void Task_DisplayLevelUpStatsPg2(u8 taskId)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
PlaySE(SE_SELECT);
DisplayLevelUpStatsPg2(taskId);
@@ -4950,9 +4950,9 @@ static void Task_DisplayLevelUpStatsPg2(u8 taskId)
static void DisplayLevelUpStatsPg1(u8 taskId)
{
- u16 *arrayPtr = (u16*)sPartyMenuInternal->data;
+ s16 *arrayPtr = sPartyMenuInternal->data;
- arrayPtr[12] = (u16)CreateLevelUpStatsWindow();
+ arrayPtr[12] = CreateLevelUpStatsWindow();
DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
ScheduleBgCopyTilemapToVram(2);
@@ -4960,7 +4960,7 @@ static void DisplayLevelUpStatsPg1(u8 taskId)
static void DisplayLevelUpStatsPg2(u8 taskId)
{
- u16 *arrayPtr = (u16 *)sPartyMenuInternal->data;
+ s16 *arrayPtr = sPartyMenuInternal->data;
DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
@@ -4971,7 +4971,7 @@ static void Task_TryLearnNewMoves(u8 taskId)
{
u16 learnMove;
- if (WaitFanfare(0) && ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON))))
+ if (WaitFanfare(0) && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
{
RemoveLevelUpStatsWindow();
learnMove = MonTryLearningNewMove(&gPlayerParty[gPartyMenu.slotId], TRUE);
@@ -5608,7 +5608,7 @@ static void Task_ValidateChosenHalfParty(u8 taskId)
static void Task_ContinueChoosingHalfParty(u8 taskId)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
PlaySE(SE_SELECT);
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
diff --git a/src/player_pc.c b/src/player_pc.c
index 238424ee3..fc0bd9f4c 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -327,7 +327,7 @@ void PlayerPC(void)
static void InitPlayerPCMenu(u8 taskId)
{
- s16 *data;
+ u16 *data;
struct WindowTemplate windowTemplate;
data = gTasks[taskId].data;
@@ -346,7 +346,7 @@ static void InitPlayerPCMenu(u8 taskId)
static void PlayerPCProcessMenuInput(u8 taskId)
{
- s16 *data;
+ u16 *data;
s8 inputOptionId;
data = gTasks[taskId].data;
@@ -435,7 +435,7 @@ static void PlayerPC_TurnOff(u8 taskId)
static void InitItemStorageMenu(u8 taskId, u8 var)
{
- s16 *data;
+ u16 *data;
struct WindowTemplate windowTemplate;
data = gTasks[taskId].data;
@@ -548,7 +548,7 @@ static void ItemStorage_Toss(u8 taskId)
static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss)
{
- s16 *data = gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
data[3] = toss;
sub_816B4DC(taskId);
@@ -581,9 +581,9 @@ static void ItemStorage_SetItemAndMailCount(u8 taskId)
static void sub_816B4DC(u8 taskId)
{
- u16 *data = (u16 *)gTasks[taskId].data;
+ u16 *data = gTasks[taskId].data;
- ClearStdWindowAndFrameToTransparent((u8)data[4], FALSE);
+ ClearStdWindowAndFrameToTransparent(data[4], FALSE);
ClearWindowTilemap(data[4]);
RemoveWindow(data[4]);
ScheduleBgCopyTilemapToVram(0);
@@ -1134,7 +1134,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
s32 id;
data = gTasks[taskId].data;
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos));
if ((playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos) != (playerPCItemPageInfo.count - 1))
@@ -1212,7 +1212,7 @@ static void sub_816C4FC(u8 taskId)
s32 id;
data = gTasks[taskId].data;
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos));
ItemStorage_DoItemSwap(taskId, FALSE);
@@ -1227,7 +1227,7 @@ static void sub_816C4FC(u8 taskId)
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
ItemStorage_DoItemSwap(taskId, FALSE);
}
@@ -1332,7 +1332,7 @@ static void ItemStorage_HandleQuantityRolling(u8 taskId)
sub_816C6BC(sub_816BC7C(4), data[2], STR_CONV_MODE_LEADING_ZEROS, 8, 1, 3);
else
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_816BCC4(4);
@@ -1341,7 +1341,7 @@ static void ItemStorage_HandleQuantityRolling(u8 taskId)
else
ItemStorage_DoItemToss(taskId);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_816BCC4(4);
@@ -1380,7 +1380,7 @@ static void ItemStorage_DoItemToss(u8 taskId)
data = gTasks[taskId].data;
b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove);
- if (ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId) == 0)
+ if (!ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId))
{
CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3);
@@ -1412,7 +1412,7 @@ static void ItemStorage_HandleRemoveItem(u8 taskId)
s16 *data;
data = gTasks[taskId].data;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
RemovePCItem((playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove), data[2]);
DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos));
@@ -1429,7 +1429,7 @@ static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId)
s16 *data;
data = gTasks[taskId].data;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(gSaveBlock1Ptr->pcItems[(playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos)].itemId));
ItemStorage_StartScrollIndicatorAndProcessInput(taskId);
diff --git a/src/pokeblock.c b/src/pokeblock.c
index b44112b88..11fe83240 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code
void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{
- sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
+ sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF;
@@ -984,7 +984,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
if (!gPaletteFade.active && MenuHelpers_CallLinkSomething() != TRUE)
{
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos != sPokeblockMenu->itemsNo - 1)
@@ -1035,7 +1035,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() == TRUE)
return;
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
@@ -1069,7 +1069,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
break;
case LIST_CANCEL: // same id as STOW CASE field
PlaySE(SE_SELECT);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
HandlePokeblocksSwap(taskId, FALSE);
else
HandlePokeblocksSwap(taskId, TRUE);
@@ -1193,7 +1193,7 @@ static void TossPokeblockChoice_Yes(u8 taskId)
static void HandleErasePokeblock(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
s16 *data;
u16 *lastPage, *lastPos;
diff --git a/src/pokedex.c b/src/pokedex.c
index 803b6019c..c5d7d2730 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -171,16 +171,16 @@ struct PokedexView
u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId;
- s16 pokeBallRotationStep;
- s16 pokeBallRotationBackup;
+ u16 pokeBallRotationStep;
+ u16 pokeBallRotationBackup;
u8 pokeBallRotation;
u8 initialVOffset;
u8 scrollTimer;
u8 scrollDirection;
s16 listVOffset;
s16 listMovingVOffset;
- s16 scrollMonIncrement;
- s16 maxScrollTimer;
+ u16 scrollMonIncrement;
+ u16 maxScrollTimer;
u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read
u8 filler[8];
@@ -1672,7 +1672,7 @@ static void Task_HandlePokedexInput(u8 taskId)
}
else
{
- if ((JOY_NEW(A_BUTTON)) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen)
+ if ((gMain.newKeys & A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen)
{
UpdateSelectedMonSpriteId();
BeginNormalPaletteFade(~(1 << (gSprites[sPokedexView->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK);
@@ -1681,7 +1681,7 @@ static void Task_HandlePokedexInput(u8 taskId)
PlaySE(SE_PIN);
FreeWindowAndBgBuffers();
}
- else if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
sPokedexView->menuY = 0;
sPokedexView->menuIsOpen = TRUE;
@@ -1689,7 +1689,7 @@ static void Task_HandlePokedexInput(u8 taskId)
gTasks[taskId].func = Task_HandlePokedexStartMenuInput;
PlaySE(SE_SELECT);
}
- else if (JOY_NEW(SELECT_BUTTON))
+ else if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
@@ -1703,7 +1703,7 @@ static void Task_HandlePokedexInput(u8 taskId)
PlaySE(SE_PC_LOGIN);
FreeWindowAndBgBuffers();
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ClosePokedex;
@@ -1736,7 +1736,7 @@ static void Task_HandlePokedexStartMenuInput(u8 taskId)
}
else
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sPokedexView->menuCursorPos)
{
@@ -1767,18 +1767,18 @@ static void Task_HandlePokedexStartMenuInput(u8 taskId)
}
//Exit menu when Start or B is pressed
- if (JOY_NEW(START_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (START_BUTTON | B_BUTTON))
{
sPokedexView->menuIsOpen = FALSE;
gTasks[taskId].func = Task_HandlePokedexInput;
PlaySE(SE_SELECT);
}
- else if ((JOY_REPEAT(DPAD_UP)) && sPokedexView->menuCursorPos != 0)
+ else if ((gMain.newAndRepeatedKeys & DPAD_UP) && sPokedexView->menuCursorPos != 0)
{
sPokedexView->menuCursorPos--;
PlaySE(SE_SELECT);
}
- else if ((JOY_REPEAT(DPAD_DOWN)) && sPokedexView->menuCursorPos < 3)
+ else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && sPokedexView->menuCursorPos < 3)
{
sPokedexView->menuCursorPos++;
PlaySE(SE_SELECT);
@@ -1872,7 +1872,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
}
else
{
- if ((JOY_NEW(A_BUTTON)) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen)
+ if ((gMain.newKeys & A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen)
{
u32 a;
@@ -1884,7 +1884,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
PlaySE(SE_PIN);
FreeWindowAndBgBuffers();
}
- else if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
sPokedexView->menuY = 0;
sPokedexView->menuIsOpen = TRUE;
@@ -1892,7 +1892,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
gTasks[taskId].func = Task_HandleSearchResultsStartMenuInput;
PlaySE(SE_SELECT);
}
- else if (JOY_NEW(SELECT_BUTTON))
+ else if (gMain.newKeys & SELECT_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tTaskId = LoadSearchMenu();
@@ -1901,7 +1901,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
PlaySE(SE_PC_LOGIN);
FreeWindowAndBgBuffers();
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ReturnToPokedexFromSearchResults;
@@ -1933,7 +1933,7 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId)
}
else
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sPokedexView->menuCursorPos)
{
@@ -1969,18 +1969,18 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId)
}
//Exit menu when Start or B is pressed
- if (JOY_NEW(START_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (START_BUTTON | B_BUTTON))
{
sPokedexView->menuIsOpen = FALSE;
gTasks[taskId].func = Task_HandleSearchResultsInput;
PlaySE(SE_SELECT);
}
- else if ((JOY_REPEAT(DPAD_UP)) && sPokedexView->menuCursorPos)
+ else if ((gMain.newAndRepeatedKeys & DPAD_UP) && sPokedexView->menuCursorPos)
{
sPokedexView->menuCursorPos--;
PlaySE(SE_SELECT);
}
- else if ((JOY_REPEAT(DPAD_DOWN)) && sPokedexView->menuCursorPos < 4)
+ else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && sPokedexView->menuCursorPos < 4)
{
sPokedexView->menuCursorPos++;
PlaySE(SE_SELECT);
@@ -2059,10 +2059,10 @@ static bool8 LoadPokedexListPage(u8 page)
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
@@ -2589,7 +2589,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
u16 startingPos;
u8 scrollDir = 0;
- if ((JOY_HELD(DPAD_UP)) && (selectedMon > 0))
+ if ((gMain.heldKeys & DPAD_UP) && (selectedMon > 0))
{
scrollDir = 1;
selectedMon = GetNextPosition(1, selectedMon, 0, sPokedexView->pokemonListCount - 1);
@@ -2597,7 +2597,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
CreateMonListEntry(1, selectedMon, ignored);
PlaySE(SE_DEX_SCROLL);
}
- else if (JOY_HELD(DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1))
+ else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1))
{
scrollDir = 2;
selectedMon = GetNextPosition(0, selectedMon, 0, sPokedexView->pokemonListCount - 1);
@@ -2605,7 +2605,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
CreateMonListEntry(2, selectedMon, ignored);
PlaySE(SE_DEX_SCROLL);
}
- else if (JOY_NEW(DPAD_LEFT) && (selectedMon > 0))
+ else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0))
{
startingPos = selectedMon;
@@ -2616,7 +2616,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored)
CreateMonSpritesAtPos(selectedMon, 0xE);
PlaySE(SE_DEX_PAGE);
}
- else if ((JOY_NEW(DPAD_RIGHT)) && (selectedMon < sPokedexView->pokemonListCount - 1))
+ else if ((gMain.newKeys & DPAD_RIGHT) && (selectedMon < sPokedexView->pokemonListCount - 1))
{
startingPos = selectedMon;
for (i = 0; i < 7; i++)
@@ -2665,7 +2665,7 @@ static bool8 TryDoInfoScreenScroll(void)
u16 nextPokemon;
u16 selectedPokemon = sPokedexView->selectedPokemon;
- if ((JOY_NEW(DPAD_UP)) && selectedPokemon)
+ if ((gMain.newKeys & DPAD_UP) && selectedPokemon)
{
nextPokemon = selectedPokemon;
while (nextPokemon != 0)
@@ -2688,7 +2688,7 @@ static bool8 TryDoInfoScreenScroll(void)
return TRUE;
}
}
- else if ((JOY_NEW(DPAD_DOWN)) && selectedPokemon < sPokedexView->pokemonListCount - 1)
+ else if ((gMain.newKeys & DPAD_DOWN) && selectedPokemon < sPokedexView->pokemonListCount - 1)
{
nextPokemon = selectedPokemon;
while (nextPokemon < sPokedexView->pokemonListCount - 1)
@@ -3185,10 +3185,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
InitWindows(sInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
@@ -3355,14 +3355,14 @@ static void Task_HandleInfoScreenInput(u8 taskId)
PlaySE(SE_DEX_SCROLL);
return;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_ExitInfoScreen;
PlaySE(SE_PC_OFF);
return;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sPokedexView->selectedScreen)
{
@@ -3399,8 +3399,8 @@ static void Task_HandleInfoScreenInput(u8 taskId)
}
return;
}
- if ((JOY_NEW(DPAD_LEFT)
- || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if (((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& sPokedexView->selectedScreen > 0)
{
sPokedexView->selectedScreen--;
@@ -3408,8 +3408,8 @@ static void Task_HandleInfoScreenInput(u8 taskId)
PlaySE(SE_DEX_PAGE);
return;
}
- if ((JOY_NEW(DPAD_RIGHT)
- || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if (((gMain.newKeys & DPAD_RIGHT)
+ || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& sPokedexView->selectedScreen < CANCEL_SCREEN)
{
sPokedexView->selectedScreen++;
@@ -3629,7 +3629,7 @@ static void Task_HandleCryScreenInput(u8 taskId)
else
LoadPlayArrowPalette(FALSE);
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
LoadPlayArrowPalette(TRUE);
CryScreenPlayButton(NationalPokedexNumToSpecies(sPokedexListItem->dexNum));
@@ -3637,7 +3637,7 @@ static void Task_HandleCryScreenInput(u8 taskId)
}
else if (!gPaletteFade.active)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
m4aMPlayContinue(&gMPlayInfo_BGM);
@@ -3646,8 +3646,8 @@ static void Task_HandleCryScreenInput(u8 taskId)
PlaySE(SE_PC_OFF);
return;
}
- if ((JOY_NEW(DPAD_LEFT))
- || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if ((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
m4aMPlayContinue(&gMPlayInfo_BGM);
@@ -3656,8 +3656,8 @@ static void Task_HandleCryScreenInput(u8 taskId)
PlaySE(SE_DEX_PAGE);
return;
}
- if (JOY_NEW(DPAD_RIGHT)
- || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ if ((gMain.newKeys & DPAD_RIGHT)
+ || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
if (!sPokedexListItem->owned)
{
@@ -3809,15 +3809,15 @@ static void Task_LoadSizeScreen(u8 taskId)
static void Task_HandleSizeScreenInput(u8 taskId)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 1;
gTasks[taskId].func = Task_SwitchScreensFromSizeScreen;
PlaySE(SE_PC_OFF);
}
- else if ((JOY_NEW(DPAD_LEFT))
- || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ else if ((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 2;
@@ -3950,8 +3950,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
InitWindows(sNewEntryInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
gTasks[taskId].tState = 1;
@@ -4009,7 +4009,7 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
static void Task_HandleCaughtMonPageInput(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
gSprites[gTasks[taskId].tMonSpriteId].callback = SpriteCB_SlideCaughtMonToCenter;
@@ -4167,13 +4167,12 @@ static void PrintMonHeight(u16 height, u8 left, u8 top)
static void PrintMonWeight(u16 weight, u8 left, u8 top)
{
u8 buffer[16];
- u8 i;
bool8 output;
+ u8 i;
u32 lbs = (weight * 100000) / 4536;
if (lbs % 10u >= 5)
lbs += 10;
-
i = 0;
output = FALSE;
@@ -4228,19 +4227,13 @@ const u8 *GetPokedexCategoryName(u16 dexNum) // unused
return gPokedexEntries[dexNum].categoryName;
}
-enum
-{
- HEIGHT,
- WEIGHT,
-};
-
u16 GetPokedexHeightWeight(u16 dexNum, u8 data)
{
switch (data)
{
- case HEIGHT:
+ case 0: // height
return gPokedexEntries[dexNum].height;
- case WEIGHT:
+ case 1: // weight
return gPokedexEntries[dexNum].weight;
default:
return 1;
@@ -4818,10 +4811,10 @@ static void Task_LoadSearchMenu(u8 taskId)
ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
- SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
- SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
InitWindows(sSearchMenu_WindowTemplate);
DeactivateAllTextPrinters();
PutWindowTilemap(0);
@@ -4905,13 +4898,13 @@ static void Task_SwitchToSearchMenuTopBar(u8 taskId)
static void Task_HandleSearchTopBarInput(u8 taskId)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_PC_OFF);
gTasks[taskId].func = Task_ExitSearch;
return;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (gTasks[taskId].tTopBarItem)
{
@@ -4932,7 +4925,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId)
}
return;
}
- if ((JOY_NEW(DPAD_LEFT)) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH)
+ if ((gMain.newKeys & DPAD_LEFT) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH)
{
PlaySE(SE_DEX_PAGE);
gTasks[taskId].tTopBarItem--;
@@ -4940,7 +4933,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId)
CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3);
}
- if ((JOY_NEW(DPAD_RIGHT)) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL)
+ if ((gMain.newKeys & DPAD_RIGHT) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL)
{
PlaySE(SE_DEX_PAGE);
gTasks[taskId].tTopBarItem++;
@@ -4979,14 +4972,14 @@ static void Task_HandleSearchMenuInput(u8 taskId)
movementMap = sSearchMovementMap_SearchNatDex;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_BALL);
SetDefaultSearchModeAndOrder(taskId);
gTasks[taskId].func = Task_SwitchToSearchMenuTopBar;
return;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (gTasks[taskId].tMenuItem == SEARCH_OK)
{
@@ -5021,7 +5014,7 @@ static void Task_HandleSearchMenuInput(u8 taskId)
return;
}
- if ((JOY_NEW(DPAD_LEFT)) && movementMap[gTasks[taskId].tMenuItem][0] != 0xFF)
+ if ((gMain.newKeys & DPAD_LEFT) && movementMap[gTasks[taskId].tMenuItem][0] != 0xFF)
{
PlaySE(SE_SELECT);
gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][0];
@@ -5029,7 +5022,7 @@ static void Task_HandleSearchMenuInput(u8 taskId)
CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3);
}
- if (JOY_NEW(DPAD_RIGHT) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF)
+ if ((gMain.newKeys & DPAD_RIGHT) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF)
{
PlaySE(SE_SELECT);
gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][1];
@@ -5037,7 +5030,7 @@ static void Task_HandleSearchMenuInput(u8 taskId)
CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3);
}
- if ((JOY_NEW(DPAD_UP)) && movementMap[gTasks[taskId].tMenuItem][2] != 0xFF)
+ if ((gMain.newKeys & DPAD_UP) && movementMap[gTasks[taskId].tMenuItem][2] != 0xFF)
{
PlaySE(SE_SELECT);
gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][2];
@@ -5045,7 +5038,7 @@ static void Task_HandleSearchMenuInput(u8 taskId)
CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3);
}
- if ((JOY_NEW(DPAD_DOWN)) && movementMap[gTasks[taskId].tMenuItem][3] != 0xFF)
+ if ((gMain.newKeys & DPAD_DOWN) && movementMap[gTasks[taskId].tMenuItem][3] != 0xFF)
{
PlaySE(SE_SELECT);
gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][3];
@@ -5089,7 +5082,7 @@ static void Task_WaitAndCompleteSearch(u8 taskId)
static void Task_SearchCompleteWaitForInput(u8 taskId)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (sPokedexView->pokemonListCount != 0)
{
@@ -5115,9 +5108,9 @@ static void Task_SelectSearchMenuItem(u8 taskId)
u16 *scrollOffset;
DrawOrEraseSearchParameterBox(FALSE);
- menuItem = (u16)gTasks[taskId].tMenuItem;
- cursorPos = (u16*)&gTasks[taskId].data[sSearchOptions[menuItem].taskDataCursorPos];
- scrollOffset = (u16*)&gTasks[taskId].data[sSearchOptions[menuItem].taskDataScrollOffset];
+ menuItem = gTasks[taskId].tMenuItem;
+ cursorPos = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataCursorPos];
+ scrollOffset = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataScrollOffset];
gTasks[taskId].tCursorPos = *cursorPos;
gTasks[taskId].tScrollOffset = *scrollOffset;
PrintSearchParameterText(taskId);
@@ -5142,7 +5135,7 @@ static void Task_HandleSearchParameterInput(u8 taskId)
cursorPos = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataCursorPos];
scrollOffset = &gTasks[taskId].data[sSearchOptions[menuItem].taskDataScrollOffset];
maxOption = sSearchOptions[menuItem].numOptions - 1;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_PIN);
ClearSearchParameterBoxText();
@@ -5152,7 +5145,7 @@ static void Task_HandleSearchParameterInput(u8 taskId)
CopyBgTilemapBufferToVram(3);
return;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_BALL);
ClearSearchParameterBoxText();
@@ -5165,7 +5158,7 @@ static void Task_HandleSearchParameterInput(u8 taskId)
return;
}
moved = FALSE;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (*cursorPos != 0)
{
@@ -5191,7 +5184,7 @@ static void Task_HandleSearchParameterInput(u8 taskId)
}
return;
}
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
if (*cursorPos < MAX_SEARCH_PARAM_CURSOR_POS && *cursorPos < maxOption)
{
@@ -5236,8 +5229,9 @@ static void Task_ExitSearchWaitForFade(u8 taskId)
void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
{
- u16 i, temp; //This would have been better as a pointer but here we are
- u32 ptr = (u32)GetBgTilemapBuffer(3); //This should be a pointer, but this only matches as a u32.
+ u16 i;
+ u16 temp; //should be a pointer, but does not match as one
+ u32 ptr = (u32)GetBgTilemapBuffer(3); //same as above
for (i = 0; i < width; i++)
{
@@ -5245,7 +5239,7 @@ void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width)
temp &= 0x0fff;
temp |= (flags << 12);
*(u16 *)(ptr + (y + 0) * 64 + (x + i) * 2) = temp;
-
+
temp = *(u16 *)(ptr + (y + 1) * 64 + (x + i) * 2);
temp &= 0x0fff;
temp |= (flags << 12);
@@ -5451,8 +5445,8 @@ static void PrintSearchParameterText(u8 taskId)
const struct SearchOptionText *texts = sSearchOptions[gTasks[taskId].tMenuItem].texts;
const u16 *cursorPos = &gTasks[taskId].data[sSearchOptions[gTasks[taskId].tMenuItem].taskDataCursorPos];
const u16 *scrollOffset = &gTasks[taskId].data[sSearchOptions[gTasks[taskId].tMenuItem].taskDataScrollOffset];
-
- u16 i, j;
+ u16 i;
+ u16 j;
ClearSearchParameterBoxText();
@@ -5541,7 +5535,8 @@ static bool8 SearchParamCantScrollUp(u8 taskId)
if (lastOption > MAX_SEARCH_PARAM_CURSOR_POS && *scrollOffset != 0)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
static bool8 SearchParamCantScrollDown(u8 taskId)
@@ -5552,7 +5547,8 @@ static bool8 SearchParamCantScrollDown(u8 taskId)
if (lastOption > MAX_SEARCH_PARAM_CURSOR_POS && *scrollOffset < lastOption - MAX_SEARCH_PARAM_CURSOR_POS)
return FALSE;
- return TRUE;
+ else
+ return TRUE;
}
#define sTaskId data[0]
diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c
index 7a3b38dc2..cfd5e67e4 100755
--- a/src/pokedex_area_screen.c
+++ b/src/pokedex_area_screen.c
@@ -723,12 +723,12 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId)
return;
break;
case 1:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
gTasks[taskId].data[1] = 1;
PlaySE(SE_PC_OFF);
}
- else if (JOY_NEW(DPAD_RIGHT) || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ else if (gMain.newKeys & DPAD_RIGHT || (gMain.newKeys & R_BUTTON && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
gTasks[taskId].data[1] = 2;
PlaySE(SE_DEX_PAGE);
diff --git a/src/pokemon.c b/src/pokemon.c
index 8767207d7..3621284d6 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -69,7 +69,7 @@ EWRAM_DATA u8 gEnemyPartyCount = 0;
EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
EWRAM_DATA struct SpriteTemplate gMultiuseSpriteTemplate = {0};
-EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL, NULL};
+EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
// const rom data
#include "data/battle_moves.h"
@@ -5750,7 +5750,7 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
{
u16 retVal;
- // Dont modify HP, Accuracy, or Evasion by nature
+ // Don't modify HP, Accuracy, or Evasion by nature
if (statIndex <= STAT_HP || statIndex > NUM_NATURE_STATS)
{
return n;
@@ -6811,8 +6811,6 @@ static bool8 ShouldSkipFriendshipChange(void)
return FALSE;
}
-#define MAGIC_NUMBER 0xA3
-
static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
{
u16 i, j;
@@ -6861,7 +6859,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
structPtr->field_0_0 = 7;
structPtr->field_0_1 = 7;
structPtr->field_1 = 4;
- structPtr->size = 1;
+ structPtr->field_3_0 = 1;
structPtr->field_3_1 = 2;
break;
case 0:
@@ -6869,12 +6867,12 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
structPtr->field_0_0 = 4;
structPtr->field_0_1 = 4;
structPtr->field_1 = 4;
- structPtr->size = 1;
+ structPtr->field_3_0 = 1;
structPtr->field_3_1 = 0;
break;
}
- structPtr->bytes = AllocZeroed(structPtr->size * 0x800 * 4 * structPtr->field_0_0);
+ structPtr->bytes = AllocZeroed(structPtr->field_3_0 * 0x800 * 4 * structPtr->field_0_0);
structPtr->byteArrays = AllocZeroed(structPtr->field_0_0 * 32);
if (structPtr->bytes == NULL || structPtr->byteArrays == NULL)
{
@@ -6883,7 +6881,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
else
{
for (i = 0; i < structPtr->field_0_0; i++)
- structPtr->byteArrays[i] = structPtr->bytes + (structPtr->size * (i << 0xD));
+ structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
}
structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);
@@ -6902,8 +6900,8 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
case 2:
sub_806F1FC(structPtr);
break;
- case 1:
case 0:
+ case 1:
default:
sub_806F160(structPtr);
break;
@@ -6932,7 +6930,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
}
else
{
- structPtr->magic = MAGIC_NUMBER;
+ structPtr->magic = 0xA3;
gUnknown_020249B4[id] = structPtr;
}
@@ -6943,12 +6941,12 @@ void sub_806F47C(u8 id)
{
struct Unknown_806F160_Struct *structPtr;
- id &= 1;
+ id %= 2;
structPtr = gUnknown_020249B4[id];
if (structPtr == NULL)
return;
- if (structPtr->magic != MAGIC_NUMBER)
+ if (structPtr->magic != 0xA3)
{
memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
}
@@ -6972,13 +6970,15 @@ void sub_806F47C(u8 id)
u8 *sub_806F4F8(u8 id, u8 arg1)
{
struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2];
- if (structPtr->magic != MAGIC_NUMBER)
+ if (structPtr->magic != 0xA3)
{
return NULL;
}
-
- if (arg1 >= structPtr->field_0_0)
- arg1 = 0;
+ else
+ {
+ if (arg1 >= structPtr->field_0_0)
+ arg1 = 0;
- return structPtr->byteArrays[arg1];
+ return structPtr->byteArrays[arg1];
+ }
}
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index f69bccb99..bfcf77b5c 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -2883,10 +2883,9 @@ static void sub_8181C2C(struct Sprite *sprite)
}
else
{
+ s32 var = sUnknown_03001240[sprite->data[0]].field_8;
- const s16 var = sUnknown_03001240[sprite->data[0]].field_8;
-
- sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var; //Should be - 8 * var instead of + 8 * -var, but that doesn't match
+ sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var;
sprite->pos2.y = -(Sin(counter % 128, 8));
}
diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c
index b6c557cab..d54275940 100755
--- a/src/pokemon_jump.c
+++ b/src/pokemon_jump.c
@@ -405,7 +405,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers)
{
- gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
+ gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC));
if (gUnknown_02022CFC)
{
ResetTasks();
@@ -1244,7 +1244,7 @@ static bool32 sub_802B8CC(void)
break;
// fall through
case 1:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
sub_802C164();
sub_802AE14(3);
@@ -1335,7 +1335,7 @@ static bool32 sub_802BA58(void)
case 2:
case 5:
gUnknown_02022CFC->unk3C++;
- if (JOY_NEW(A_BUTTON | B_BUTTON) || gUnknown_02022CFC->unk3C > 180)
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON) || gUnknown_02022CFC->unk3C > 180)
{
sub_802DA14();
gUnknown_02022CFC->unkA++;
@@ -3921,7 +3921,7 @@ static void Task_ShowPokemonJumpRecords(u8 taskId)
data[0]++;
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
rbox_fill_rectangle(data[1]);
CopyWindowToVram(data[1], 1);
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 4db9fbf92..11c56706a 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -1755,10 +1755,10 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
{
case MENU_NOTHING_CHOSEN:
task->data[3] = task->data[1];
- if (JOY_NEW(DPAD_UP) && --task->data[3] < 0)
+ if (gMain.newKeys & DPAD_UP && --task->data[3] < 0)
task->data[3] = 4;
- if (JOY_NEW(DPAD_DOWN) && ++task->data[3] > 4)
+ if (gMain.newKeys & DPAD_DOWN && ++task->data[3] > 4)
task->data[3] = 0;
if (task->data[1] != task->data[3])
{
@@ -1797,13 +1797,13 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
}
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
task->data[0] = 2;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (--task->data[1] < 0)
task->data[1] = 4;
@@ -1813,7 +1813,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
task->data[0] = 2;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (++task->data[1] > 3)
task->data[1] = 0;
@@ -1975,22 +1975,22 @@ static void sub_80C78E4(void)
static u8 HandleBoxChooseSelectionInput(void)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
return 201;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_02039D04->curBox;
}
- if (JOY_NEW(DPAD_LEFT))
+ if (gMain.newKeys & DPAD_LEFT)
{
PlaySE(SE_SELECT);
sub_80C7BB4();
}
- else if (JOY_NEW(DPAD_RIGHT))
+ else if (gMain.newKeys & DPAD_RIGHT)
{
PlaySE(SE_SELECT);
sub_80C7B80();
@@ -2156,7 +2156,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
- sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
+ sPSSData = Alloc(sizeof(*sPSSData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@@ -2176,7 +2176,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void)
{
ResetTasks();
- sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
+ sPSSData = Alloc(sizeof(*sPSSData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@@ -2392,7 +2392,7 @@ static void Cb_ReshowPSS(u8 taskId)
}
break;
case 2:
- if (!IsDma3ManagerBusyWithBgCopy() && JOY_NEW(A_BUTTON | B_BUTTON))
+ if (!IsDma3ManagerBusyWithBgCopy() && gMain.newKeys & (A_BUTTON | B_BUTTON))
{
ClearBottomWindow();
sPSSData->state++;
@@ -2614,7 +2614,7 @@ static void Cb_MainPSS(u8 taskId)
}
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sPSSData->state = 0;
@@ -2631,7 +2631,7 @@ static void Cb_MainPSS(u8 taskId)
sPSSData->state = 6;
break;
case 6:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -2857,7 +2857,7 @@ static void Cb_OnSelectedMon(u8 taskId)
sPSSData->state = 6;
break;
case 6:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -2942,7 +2942,7 @@ static void Cb_WithdrawMon(u8 taskId)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -3033,7 +3033,7 @@ static void Cb_DepositMenu(u8 taskId)
}
break;
case 4:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX);
sPSSData->state = 1;
@@ -3094,14 +3094,14 @@ static void Cb_ReleaseMon(u8 taskId)
sPSSData->state++;
break;
case 4:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintStorageActionText(PC_TEXT_BYE_BYE);
sPSSData->state++;
}
break;
case 5:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
if (sInPartyMenu)
@@ -3133,14 +3133,14 @@ static void Cb_ReleaseMon(u8 taskId)
sPSSData->state++;
break;
case 9:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintStorageActionText(PC_TEXT_SURPRISE);
sPSSData->state++;
}
break;
case 10:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sub_80CC064();
@@ -3156,14 +3156,14 @@ static void Cb_ReleaseMon(u8 taskId)
}
break;
case 12:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintStorageActionText(PC_TEXT_WORRIED);
sPSSData->state++;
}
break;
case 13:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -3256,7 +3256,7 @@ static void Cb_GiveMovingItemToMon(u8 taskId)
}
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sPSSData->state++;
@@ -3295,7 +3295,7 @@ static void Cb_ItemToBag(u8 taskId)
}
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sub_80CE00C();
@@ -3308,7 +3308,7 @@ static void Cb_ItemToBag(u8 taskId)
SetPSSCallback(Cb_MainPSS);
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -3348,7 +3348,7 @@ static void Cb_SwitchSelectedItem(u8 taskId)
}
break;
case 3:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sPSSData->state++;
@@ -3387,7 +3387,7 @@ static void Cb_ShowItemInfo(u8 taskId)
sPSSData->state++;
break;
case 4:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
PlaySE(SE_WIN_OPEN);
sPSSData->state++;
@@ -3437,7 +3437,7 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
}
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sPSSData->state = 5;
@@ -3493,7 +3493,7 @@ static void Cb_PrintCantStoreMail(u8 taskId)
sPSSData->state++;
break;
case 2:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
sPSSData->state++;
@@ -3758,7 +3758,7 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -3819,7 +3819,7 @@ static void Cb_OnBPressed(u8 taskId)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
SetPSSCallback(Cb_MainPSS);
@@ -5461,7 +5461,7 @@ static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2)
if (direction == 0)
return;
- if (direction > 0)
+ else if (direction > 0)
x *= 1, x += 0x14; // x * 1 is needed to match, but can be safely removed as it makes no functional difference
else
x -= 4;
@@ -6939,7 +6939,7 @@ static u8 InBoxInput_Normal(void)
sPSSData->field_CD3 = 0;
sPSSData->field_CD7 = 0;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
retVal = TRUE;
if (sBoxCursorPosition >= IN_BOX_ROWS)
@@ -6953,7 +6953,7 @@ static u8 InBoxInput_Normal(void)
}
break;
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
retVal = TRUE;
cursorPosition += IN_BOX_ROWS;
@@ -6967,7 +6967,7 @@ static u8 InBoxInput_Normal(void)
}
break;
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
retVal = TRUE;
if (sBoxCursorPosition % IN_BOX_ROWS != 0)
@@ -6981,7 +6981,7 @@ static u8 InBoxInput_Normal(void)
}
break;
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
retVal = TRUE;
if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0)
@@ -6995,7 +6995,7 @@ static u8 InBoxInput_Normal(void)
}
break;
}
- else if (JOY_NEW(START_BUTTON))
+ else if (gMain.newKeys & START_BUTTON)
{
retVal = TRUE;
cursorArea = CURSOR_AREA_BOX;
@@ -7003,7 +7003,7 @@ static u8 InBoxInput_Normal(void)
break;
}
- if ((JOY_NEW(A_BUTTON)) && sub_80CFA5C())
+ if ((gMain.newKeys & A_BUTTON) && sub_80CFA5C())
{
if (!sCanOnlyMove)
return 8;
@@ -7037,18 +7037,18 @@ static u8 InBoxInput_Normal(void)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return 19;
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
- if (JOY_HELD(L_BUTTON))
+ if (gMain.heldKeys & L_BUTTON)
return 10;
- if (JOY_HELD(R_BUTTON))
+ if (gMain.heldKeys & R_BUTTON)
return 9;
}
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
sub_80CFDC4();
return 0;
@@ -7066,9 +7066,9 @@ static u8 InBoxInput_Normal(void)
static u8 InBoxInput_GrabbingMultiple(void)
{
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (sBoxCursorPosition / IN_BOX_ROWS != 0)
{
@@ -7080,7 +7080,7 @@ static u8 InBoxInput_GrabbingMultiple(void)
return 24;
}
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
if (sBoxCursorPosition + IN_BOX_ROWS < IN_BOX_COUNT)
{
@@ -7092,7 +7092,7 @@ static u8 InBoxInput_GrabbingMultiple(void)
return 24;
}
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
if (sBoxCursorPosition % IN_BOX_ROWS != 0)
{
@@ -7104,7 +7104,7 @@ static u8 InBoxInput_GrabbingMultiple(void)
return 24;
}
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0)
{
@@ -7141,7 +7141,7 @@ static u8 InBoxInput_GrabbingMultiple(void)
static u8 InBoxInput_MovingMultiple(void)
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (sub_80D0580(0))
{
@@ -7153,7 +7153,7 @@ static u8 InBoxInput_MovingMultiple(void)
return 24;
}
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
if (sub_80D0580(1))
{
@@ -7165,7 +7165,7 @@ static u8 InBoxInput_MovingMultiple(void)
return 24;
}
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
if (sub_80D0580(2))
{
@@ -7177,7 +7177,7 @@ static u8 InBoxInput_MovingMultiple(void)
return 10;
}
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
if (sub_80D0580(3))
{
@@ -7189,7 +7189,7 @@ static u8 InBoxInput_MovingMultiple(void)
return 9;
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (sub_80D0BC0())
{
@@ -7202,7 +7202,7 @@ static u8 InBoxInput_MovingMultiple(void)
return 24;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return 24;
}
@@ -7210,9 +7210,9 @@ static u8 InBoxInput_MovingMultiple(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
- if (JOY_HELD(L_BUTTON))
+ if (gMain.heldKeys & L_BUTTON)
return 10;
- if (JOY_HELD(R_BUTTON))
+ if (gMain.heldKeys & R_BUTTON)
return 9;
}
@@ -7237,7 +7237,7 @@ static u8 HandleInput_InParty(void)
gotoBox = FALSE;
retVal = 0;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (--cursorPosition < 0)
cursorPosition = PARTY_SIZE;
@@ -7245,7 +7245,7 @@ static u8 HandleInput_InParty(void)
retVal = 1;
break;
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
if (++cursorPosition > PARTY_SIZE)
cursorPosition = 0;
@@ -7253,14 +7253,14 @@ static u8 HandleInput_InParty(void)
retVal = 1;
break;
}
- else if (JOY_REPEAT(DPAD_LEFT) && sBoxCursorPosition != 0)
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT && sBoxCursorPosition != 0)
{
retVal = 1;
sPSSData->field_CD6 = sBoxCursorPosition;
cursorPosition = 0;
break;
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
if (sBoxCursorPosition == 0)
{
@@ -7276,7 +7276,7 @@ static u8 HandleInput_InParty(void)
break;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (sBoxCursorPosition == PARTY_SIZE)
{
@@ -7312,7 +7312,7 @@ static u8 HandleInput_InParty(void)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (sPSSData->boxOption == BOX_OPTION_DEPOSIT)
return 19;
@@ -7326,7 +7326,7 @@ static u8 HandleInput_InParty(void)
cursorArea = CURSOR_AREA_IN_BOX;
cursorPosition = 0;
}
- else if (JOY_NEW(SELECT_BUTTON))
+ else if (gMain.newKeys & SELECT_BUTTON)
{
sub_80CFDC4();
return 0;
@@ -7355,7 +7355,7 @@ static u8 HandleInput_OnBox(void)
sPSSData->field_CD2 = 0;
sPSSData->field_CD7 = 0;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
retVal = 1;
cursorArea = CURSOR_AREA_BUTTONS;
@@ -7363,7 +7363,7 @@ static u8 HandleInput_OnBox(void)
sPSSData->field_CD7 = 1;
break;
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
retVal = 1;
cursorArea = CURSOR_AREA_IN_BOX;
@@ -7371,30 +7371,30 @@ static u8 HandleInput_OnBox(void)
break;
}
- if (JOY_HELD(DPAD_LEFT))
+ if (gMain.heldKeys & DPAD_LEFT)
return 10;
- if (JOY_HELD(DPAD_RIGHT))
+ if (gMain.heldKeys & DPAD_RIGHT)
return 9;
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
- if (JOY_HELD(L_BUTTON))
+ if (gMain.heldKeys & L_BUTTON)
return 10;
- if (JOY_HELD(R_BUTTON))
+ if (gMain.heldKeys & R_BUTTON)
return 9;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
sub_80CD1A8(FALSE);
AddBoxMenu();
return 7;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return 19;
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
sub_80CFDC4();
return 0;
@@ -7428,7 +7428,7 @@ static u8 HandleInput_OnButtons(void)
sPSSData->field_CD2 = 0;
sPSSData->field_CD7 = 0;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
retVal = 1;
cursorArea = CURSOR_AREA_IN_BOX;
@@ -7440,8 +7440,7 @@ static u8 HandleInput_OnButtons(void)
sPSSData->field_CD7 = 1;
break;
}
-
- if (JOY_REPEAT(DPAD_DOWN | START_BUTTON))
+ else if (gMain.newAndRepeatedKeys & (DPAD_DOWN | START_BUTTON))
{
retVal = 1;
cursorArea = CURSOR_AREA_BOX;
@@ -7450,14 +7449,14 @@ static u8 HandleInput_OnButtons(void)
break;
}
- if (JOY_REPEAT(DPAD_LEFT))
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
retVal = 1;
if (--cursorPosition < 0)
cursorPosition = 1;
break;
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
retVal = 1;
if (++cursorPosition > 1)
@@ -7465,12 +7464,12 @@ static u8 HandleInput_OnButtons(void)
break;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
return (cursorPosition == 0) ? 5 : 4;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return 19;
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
sub_80CFDC4();
return 0;
@@ -7919,23 +7918,23 @@ static s16 sub_80D00AC(void)
do
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
textId = Menu_GetCursorPos();
break;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
textId = -1;
}
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 012e133e6..8ea25295c 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -1496,23 +1496,23 @@ static void Task_HandleInput(u8 taskId)
{
if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
ChangeSummaryPokemon(taskId, -1);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
ChangeSummaryPokemon(taskId, 1);
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
ChangePage(taskId, -1);
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
ChangePage(taskId, 1);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_SKILLS)
{
@@ -1529,7 +1529,7 @@ static void Task_HandleInput(u8 taskId)
}
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
@@ -1877,17 +1877,17 @@ static void Task_HandleInput_MoveSelect(u8 taskId)
if (MenuHelpers_CallLinkSomething() != 1)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
data[0] = 4;
ChangeSelectedMove(data, -1, &sMonSummaryScreen->firstMoveIndex);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
data[0] = 4;
ChangeSelectedMove(data, 1, &sMonSummaryScreen->firstMoveIndex);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (sMonSummaryScreen->lockMovesFlag == TRUE
|| (sMonSummaryScreen->newMove == MOVE_NONE && sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES))
@@ -1905,7 +1905,7 @@ static void Task_HandleInput_MoveSelect(u8 taskId)
PlaySE(SE_FAILURE);
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
CloseMoveSelectMode(taskId);
@@ -2017,24 +2017,24 @@ static void Task_HandleInput_MovePositionSwitch(u8 taskId)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
data[0] = 3;
ChangeSelectedMove(&data[0], -1, &sMonSummaryScreen->secondMoveIndex);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
data[0] = 3;
ChangeSelectedMove(&data[0], 1, &sMonSummaryScreen->secondMoveIndex);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (sMonSummaryScreen->firstMoveIndex == sMonSummaryScreen->secondMoveIndex)
ExitMovePositionSwitchMode(taskId, FALSE);
else
ExitMovePositionSwitchMode(taskId, TRUE);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
ExitMovePositionSwitchMode(taskId, FALSE);
}
@@ -2160,25 +2160,25 @@ static void Task_HandleReplaceMoveInput(u8 taskId)
{
if (gPaletteFade.active != TRUE)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
data[0] = 4;
ChangeSelectedMove(data, -1, &sMonSummaryScreen->firstMoveIndex);
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
data[0] = 4;
ChangeSelectedMove(data, 1, &sMonSummaryScreen->firstMoveIndex);
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
ChangePage(taskId, -1);
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
ChangePage(taskId, 1);
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (CanReplaceMove() == TRUE)
{
@@ -2194,7 +2194,7 @@ static void Task_HandleReplaceMoveInput(u8 taskId)
ShowCantForgetHMsWindow(taskId);
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
@@ -2234,7 +2234,7 @@ static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
u16 move;
if (FuncIsActiveTask(Task_ShowPowerAccWindow) != 1)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
data[1] = 1;
data[0] = 4;
@@ -2242,7 +2242,7 @@ static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
data[1] = 0;
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
data[1] = 1;
data[0] = 4;
@@ -2250,7 +2250,7 @@ static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
data[1] = 0;
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
- else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_BATTLE_MOVES)
{
@@ -2264,7 +2264,7 @@ static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
HandleAppealJamTilemap(9, -2, move);
}
}
- else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_CONTEST_MOVES)
{
@@ -2278,7 +2278,7 @@ static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
HandleAppealJamTilemap(9, -2, move);
}
}
- else if (JOY_NEW(A_BUTTON | B_BUTTON))
+ else if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
diff --git a/src/pokenav.c b/src/pokenav.c
index 9f9cf7dee..eac0c85b4 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -315,7 +315,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void)
{
- gPokenavResources = Alloc(sizeof(struct PokenavResources));
+ gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@@ -343,7 +343,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active)
return;
- gPokenavResources = Alloc(sizeof(struct PokenavResources));
+ gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
diff --git a/src/pokenav_conditions_1.c b/src/pokenav_conditions_1.c
index c27cd410c..77d982d85 100644
--- a/src/pokenav_conditions_1.c
+++ b/src/pokenav_conditions_1.c
@@ -88,13 +88,13 @@ u32 HandlePartyConditionInput(struct PokenavSub11 *structPtr)
if (ret == PARTY_CONDITION_FUNC_NONE)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
structPtr->callback = GetConditionReturnCallback;
ret = PARTY_CONDITION_FUNC_RETURN;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (structPtr->searchMode == 0)
{
@@ -165,7 +165,7 @@ u8 ConditionGraphHandleDpadInput(struct PokenavSub11 *structPtr)
struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST);
u8 ret = 0;
- if (JOY_HELD(DPAD_UP))
+ if (gMain.heldKeys & DPAD_UP)
{
if (structPtr->searchMode == 0 || monListPtr->currIndex != 0)
{
@@ -173,7 +173,7 @@ u8 ConditionGraphHandleDpadInput(struct PokenavSub11 *structPtr)
ret = SwitchConditionSummaryIndex(1);
}
}
- else if (JOY_HELD(DPAD_DOWN))
+ else if (gMain.heldKeys & DPAD_DOWN)
{
if (structPtr->searchMode == 0 || monListPtr->currIndex < monListPtr->listCount - 1)
{
diff --git a/src/pokenav_conditions_3.c b/src/pokenav_conditions_3.c
index 196484df7..f698cbfa6 100644
--- a/src/pokenav_conditions_3.c
+++ b/src/pokenav_conditions_3.c
@@ -182,28 +182,29 @@ static bool32 HandleConditionSearchInput_WaitSetup(struct PokenavSub7 *structPtr
static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr)
{
- if (JOY_REPEAT(DPAD_UP))
- return CONDITION_SEARCH_FUNC_MOVE_UP;
- if (JOY_REPEAT(DPAD_DOWN))
- return CONDITION_SEARCH_FUNC_MOVE_DOWN;
- if (JOY_NEW(DPAD_LEFT))
- return CONDITION_SEARCH_FUNC_PAGE_UP;
- if (JOY_NEW(DPAD_RIGHT))
- return CONDITION_SEARCH_FUNC_PAGE_DOWN;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ return 1;
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ return 2;
+ else if (gMain.newKeys & DPAD_LEFT)
+ return 3;
+ else if (gMain.newKeys & DPAD_RIGHT)
+ return 4;
+ else if (gMain.newKeys & B_BUTTON)
{
structPtr->isPartyCondition = 0;
structPtr->callback = ReturnToConditionSearchList;
return CONDITION_SEARCH_FUNC_EXIT;
}
- if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
structPtr->monList->currIndex = GetSelectedPokenavListIndex();
structPtr->isPartyCondition = 1;
structPtr->callback = OpenConditionGraphFromSearchList;
return CONDITION_SEARCH_FUNC_SELECT_MON;
}
- return CONDITION_SEARCH_FUNC_NONE;
+ else
+ return 0;
}
static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr)
diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c
index 806300539..2c35e4b78 100644
--- a/src/pokenav_main_menu.c
+++ b/src/pokenav_main_menu.c
@@ -436,10 +436,9 @@ static u32 LoopedTask_SlideMenuHeaderDown(s32 a0)
if (ChangeBgY(0, 384, 2) <= 0)
{
ChangeBgY(0, 0, 0);
- return LT_FINISH;
+ return 4;
}
-
- return LT_PAUSE;
+ return 2;
}
void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size)
@@ -459,9 +458,11 @@ void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes)
{
break;
}
-
- index = (index * 16) + 0x100;
- CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
+ else
+ {
+ index = (index * 16) + 0x100;
+ CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
+ }
}
}
@@ -681,7 +682,7 @@ static void LoadLeftHeaderGfxForMenu(u32 menuGfxId)
size = GetDecompressedDataSize(sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].data);
LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20);
LZ77UnCompWram(sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].data, gDecompressionBuffer);
- RequestDma3Copy(gDecompressionBuffer, (void *)OBJ_VRAM0 + (GetSpriteTileStartByTag(2) * 32), size, 1);
+ RequestDma3Copy(gDecompressionBuffer, (void *)VRAM + 0x10000 + (GetSpriteTileStartByTag(2) * 32), size, 1);
structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].size;
if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT || menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_IN)
diff --git a/src/pokenav_match_call_1.c b/src/pokenav_match_call_1.c
index fb44aaa87..f9ca66f37 100755
--- a/src/pokenav_match_call_1.c
+++ b/src/pokenav_match_call_1.c
@@ -79,16 +79,16 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
{
int selection;
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
return POKENAV_MC_FUNC_UP;
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return POKENAV_MC_FUNC_DOWN;
- if (JOY_REPEAT(DPAD_LEFT))
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
return POKENAV_MC_FUNC_PG_UP;
- if (JOY_REPEAT(DPAD_RIGHT))
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
return POKENAV_MC_FUNC_PG_DOWN;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
state->callback = CB2_HandleMatchCallOptionsInput;
state->optionCursorPos = 0;
@@ -108,7 +108,7 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
return POKENAV_MC_FUNC_SELECT;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (GetPokenavMode() != POKENAV_MODE_FORCE_CALL_READY)
{
@@ -132,19 +132,19 @@ static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *state)
static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
{
- if ((JOY_NEW(DPAD_UP)) && state->optionCursorPos)
+ if ((gMain.newKeys & DPAD_UP) && state->optionCursorPos)
{
state->optionCursorPos--;
return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
}
- if ((JOY_NEW(DPAD_DOWN)) && state->optionCursorPos < state->maxOptionId)
+ if ((gMain.newKeys & DPAD_DOWN) && state->optionCursorPos < state->maxOptionId)
{
state->optionCursorPos++;
return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (state->matchCallOptions[state->optionCursorPos])
{
@@ -166,7 +166,7 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
state->callback = CB2_HandleMatchCallInput;
return POKENAV_MC_FUNC_CANCEL;
@@ -177,12 +177,12 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
return POKENAV_MC_FUNC_CHECK_PAGE_UP;
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return POKENAV_MC_FUNC_CHECK_PAGE_DOWN;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
state->callback = CB2_HandleMatchCallInput;
return POKENAV_MC_FUNC_EXIT_CHECK_PAGE;
@@ -193,7 +193,7 @@ static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
static u32 CB2_HandleCallInput(struct Pokenav3Struct *state)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
state->callback = CB2_HandleMatchCallInput;
return POKENAV_MC_FUNC_10;
diff --git a/src/pokenav_match_call_2.c b/src/pokenav_match_call_2.c
index adcd889d3..381fa24d8 100755
--- a/src/pokenav_match_call_2.c
+++ b/src/pokenav_match_call_2.c
@@ -1125,7 +1125,7 @@ static void PrintMatchCallMessage(struct Pokenav4Struct *state)
static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *state)
{
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
gTextFlags.canABSpeedUpPrint = 1;
else
gTextFlags.canABSpeedUpPrint = 0;
diff --git a/src/pokenav_menu_handler_1.c b/src/pokenav_menu_handler_1.c
index c8820ac38..b3aaff50b 100644
--- a/src/pokenav_menu_handler_1.c
+++ b/src/pokenav_menu_handler_1.c
@@ -216,7 +216,7 @@ static u32 HandleMainMenuInput(struct Pokenav1Struct *state)
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sMenuItems[state->menuType][state->cursorPos])
{
@@ -250,9 +250,9 @@ static u32 HandleMainMenuInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_EXIT;
}
}
-
- if (JOY_NEW(B_BUTTON))
- return POKENAV_MENU_FUNC_EXIT;
+
+ if (gMain.newKeys & B_BUTTON)
+ return -1;
return POKENAV_MENU_FUNC_NONE;
}
@@ -262,8 +262,8 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state)
{
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
-
- if (JOY_NEW(A_BUTTON))
+
+ if (gMain.newKeys & A_BUTTON)
{
if (sMenuItems[state->menuType][state->cursorPos] == POKENAV_MENUITEM_MATCH_CALL)
{
@@ -278,7 +278,7 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_FAILURE);
return POKENAV_MENU_FUNC_NONE;
@@ -293,7 +293,7 @@ static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state)
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
u32 menuItem = sMenuItems[state->menuType][state->cursorPos];
if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF)
@@ -312,7 +312,7 @@ static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state)
return -1;
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
return -1;
}
@@ -329,7 +329,7 @@ static u32 HandleCantOpenRibbonsInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_MOVE_CURSOR;
}
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
state->callback = GetMainMenuInputHandler();
return POKENAV_MENU_FUNC_RESHOW_DESCRIPTION;
@@ -343,7 +343,7 @@ static u32 HandleConditionMenuInput(struct Pokenav1Struct *state)
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
switch (sMenuItems[state->menuType][state->cursorPos])
{
@@ -363,7 +363,7 @@ static u32 HandleConditionMenuInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_RETURN_TO_MAIN;
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (state->cursorPos != sLastCursorPositions[state->menuType])
{
@@ -387,7 +387,7 @@ static u32 HandleConditionSearchMenuInput(struct Pokenav1Struct *state)
if (UpdateMenuCursorPos(state))
return POKENAV_MENU_FUNC_MOVE_CURSOR;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
u8 menuItem = sMenuItems[state->menuType][state->cursorPos];
if (menuItem != POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL)
@@ -404,7 +404,7 @@ static u32 HandleConditionSearchMenuInput(struct Pokenav1Struct *state)
return POKENAV_MENU_FUNC_RETURN_TO_CONDITION;
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (state->cursorPos != sLastCursorPositions[state->menuType])
{
@@ -463,7 +463,7 @@ static void ReturnToConditionMenu(struct Pokenav1Struct *state)
static bool32 UpdateMenuCursorPos(struct Pokenav1Struct *state)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
if (--state->cursorPos < 0)
state->cursorPos = sLastCursorPositions[state->menuType];
@@ -471,7 +471,7 @@ static bool32 UpdateMenuCursorPos(struct Pokenav1Struct *state)
state->currMenuItem = sMenuItems[state->menuType][state->cursorPos];
return TRUE;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
state->cursorPos++;
if (state->cursorPos > sLastCursorPositions[state->menuType])
diff --git a/src/pokenav_region_map.c b/src/pokenav_region_map.c
index 2dd2e4408..2b846991e 100755
--- a/src/pokenav_region_map.c
+++ b/src/pokenav_region_map.c
@@ -219,7 +219,7 @@ static u32 HandleRegionMapInput(struct Pokenav5Struct *state)
static u32 HandleRegionMapInputZoomDisabled(struct Pokenav5Struct *state)
{
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
state->callback = GetExitRegionMapMenuId;
return POKENAV_MAP_FUNC_EXIT;
diff --git a/src/pokenav_ribbons_1.c b/src/pokenav_ribbons_1.c
index 9c171dd45..6c20a0dc3 100644
--- a/src/pokenav_ribbons_1.c
+++ b/src/pokenav_ribbons_1.c
@@ -174,21 +174,21 @@ static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr)
static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr)
{
- if (JOY_REPEAT(DPAD_UP))
- return RIBBONS_MON_LIST_FUNC_MOVE_UP;
- if (JOY_REPEAT(DPAD_DOWN))
- return RIBBONS_MON_LIST_FUNC_MOVE_DOWN;
- if (JOY_NEW(DPAD_LEFT))
- return RIBBONS_MON_LIST_FUNC_PAGE_UP;
- if (JOY_NEW(DPAD_RIGHT))
- return RIBBONS_MON_LIST_FUNC_PAGE_DOWN;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ return 1;
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ return 2;
+ if (gMain.newKeys & DPAD_LEFT)
+ return 3;
+ if (gMain.newKeys & DPAD_RIGHT)
+ return 4;
+ if (gMain.newKeys & B_BUTTON)
{
structPtr->saveMonList = 0;
structPtr->callback = RibbonsMonMenu_ReturnToMainMenu;
return RIBBONS_MON_LIST_FUNC_EXIT;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
structPtr->monList->currIndex = GetSelectedPokenavListIndex();
structPtr->saveMonList = 1;
diff --git a/src/pokenav_ribbons_2.c b/src/pokenav_ribbons_2.c
index 203aa19e5..7764a965d 100644
--- a/src/pokenav_ribbons_2.c
+++ b/src/pokenav_ribbons_2.c
@@ -198,26 +198,26 @@ void FreeRibbonsSummaryScreen1(void)
u32 RibbonsSummaryHandleInput(struct PokenavSub13 *structPtr)
{
- if (JOY_REPEAT(DPAD_UP) && structPtr->monList->currIndex != 0)
+ if (gMain.newAndRepeatedKeys & DPAD_UP && structPtr->monList->currIndex != 0)
{
structPtr->monList->currIndex--;
structPtr->field_C = 0;
sub_81D0814(structPtr);
return RIBBONS_SUMMARY_FUNC_MOVED_CURSOR;
}
- if (JOY_REPEAT(DPAD_DOWN) && structPtr->monList->currIndex < structPtr->monList->listCount - 1)
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN && structPtr->monList->currIndex < structPtr->monList->listCount - 1)
{
structPtr->monList->currIndex++;
structPtr->field_C = 0;
sub_81D0814(structPtr);
return RIBBONS_SUMMARY_FUNC_MOVED_CURSOR;
}
- if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
structPtr->callback = HandleExpandedRibbonInput;
return RIBBONS_SUMMARY_FUNC_SELECT_RIBBON;
}
- if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
structPtr->callback = ReturnToRibbonsListFromSummary;
return RIBBONS_SUMMARY_FUNC_EXIT;
@@ -227,15 +227,15 @@ u32 RibbonsSummaryHandleInput(struct PokenavSub13 *structPtr)
u32 HandleExpandedRibbonInput(struct PokenavSub13 *structPtr)
{
- if (JOY_REPEAT(DPAD_UP) && sub_81D05DC(structPtr))
- return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE;
- if (JOY_REPEAT(DPAD_DOWN) && sub_81D061C(structPtr))
- return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE;
- if (JOY_REPEAT(DPAD_LEFT) && sub_81D0664(structPtr))
- return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE;
- if (JOY_REPEAT(DPAD_RIGHT) && sub_81D0688(structPtr))
- return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newAndRepeatedKeys & DPAD_UP && sub_81D05DC(structPtr))
+ return 3;
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN && sub_81D061C(structPtr))
+ return 3;
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT && sub_81D0664(structPtr))
+ return 3;
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT && sub_81D0688(structPtr))
+ return 3;
+ else if (gMain.newKeys & B_BUTTON)
{
structPtr->callback = RibbonsSummaryHandleInput;
return RIBBONS_SUMMARY_FUNC_EXPANDED_CANCEL;
diff --git a/src/record_mixing.c b/src/record_mixing.c
index 344c535a4..898459c0a 100644
--- a/src/record_mixing.c
+++ b/src/record_mixing.c
@@ -712,18 +712,17 @@ static u8 sub_80E7A9C(struct DayCareMail *rmMail)
return rmMail->message.itemId;
}
-static void ExchangeMail(struct RecordMixingDayCareMail *src, size_t recordSize, u8 (*idxs)[2], u8 which0, u8 which1)
+static void sub_80E7AA4(struct RecordMixingDayCareMail *src, size_t recordSize, u8 (*idxs)[2], u8 which0, u8 which1)
{
struct DayCareMail buffer;
struct RecordMixingDayCareMail *mail1;
struct RecordMixingDayCareMail *mail2;
mail1 = (void *)src + recordSize * idxs[which0][0];
- buffer = mail1->mail[idxs[which0][1]];
-
+ memcpy(&buffer, &mail1->mail[idxs[which0][1]], sizeof(struct DayCareMail));
mail2 = (void *)src + recordSize * idxs[which1][0];
- mail1->mail[idxs[which0][1]] = mail2->mail[idxs[which1][1]];
- mail2->mail[idxs[which1][1]] = buffer;
+ memcpy(&mail1->mail[idxs[which0][1]], &mail2->mail[idxs[which1][1]], sizeof(struct DayCareMail));
+ memcpy(&mail2->mail[idxs[which1][1]], &buffer, sizeof(struct DayCareMail));
}
static void sub_80E7B2C(const u8 *src)
@@ -865,22 +864,22 @@ static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *src, size_t r
}
else if (sp1c[i][0] == TRUE && sp1c[i][1] == TRUE)
{
- u8 mail1, mail2;
+ u32 var1, var2;
sp24[j][0] = i;
- mail1 = sub_80E7A9C(&_src->mail[0]);
- mail2 = sub_80E7A9C(&_src->mail[1]);
- if (!(mail1 || mail2) || (mail1 && mail2)) //Logical (not bitwise) XOR. Should be ((mail1 || mail2) && !(mail1 && mail2)), but that doesn't match.
+ var1 = sub_80E7A9C(&_src->mail[0]);
+ var2 = sub_80E7A9C(&_src->mail[1]);
+ if (!(var1 || var2) || (var1 && var2))
{
sp24[j][1] = Random2() % 2;
}
- else if (mail1 && !mail2)
+ else if (var1 && !var2)
{
sp24[j][1] = 0;
}
- else if (!mail1 && mail2)
+ else if (!var1 && var2)
{
- sp24[j][1] = 1;
+ sp24[j][1] = 1;
}
j++;
}
@@ -896,27 +895,27 @@ static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *src, size_t r
switch (sp34)
{
case 2:
- ExchangeMail(src, recordSize, sp24, 0, 1);
+ sub_80E7AA4(src, recordSize, sp24, 0, 1);
break;
case 3:
which0 = gUnknown_0858CFB8[tableId][0];
which1 = gUnknown_0858CFB8[tableId][1];
- ExchangeMail(src, recordSize, sp24, which0, which1);
+ sub_80E7AA4(src, recordSize, sp24, which0, which1);
break;
case 4:
ptr = sp24;
which0 = gUnknown_0858CFBE[tableId][0];
which1 = gUnknown_0858CFBE[tableId][1];
- ExchangeMail(src, recordSize, ptr, which0, which1);
+ sub_80E7AA4(src, recordSize, ptr, which0, which1);
which0 = gUnknown_0858CFBE[tableId][2];
which1 = gUnknown_0858CFBE[tableId][3];
- ExchangeMail(src, recordSize, ptr, which0, which1);
+ sub_80E7AA4(src, recordSize, ptr, which0, which1);
break;
}
_src = (void *)src + which * recordSize;
- gSaveBlock1Ptr->daycare.mons[0].mail = _src->mail[0];
- gSaveBlock1Ptr->daycare.mons[1].mail = _src->mail[1];
+ memcpy(&gSaveBlock1Ptr->daycare.mons[0].mail, &_src->mail[0], sizeof(struct DayCareMail));
+ memcpy(&gSaveBlock1Ptr->daycare.mons[1].mail, &_src->mail[1], sizeof(struct DayCareMail));
SeedRng(oldSeed);
}
diff --git a/src/region_map.c b/src/region_map.c
index 49b21be07..3438ea3ed 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -651,31 +651,31 @@ static u8 ProcessRegionMapInput_Full(void)
input = MAP_INPUT_NONE;
gRegionMap->cursorDeltaX = 0;
gRegionMap->cursorDeltaY = 0;
- if (JOY_HELD(DPAD_UP) && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN)
+ if (gMain.heldKeys & DPAD_UP && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN)
{
gRegionMap->cursorDeltaY = -1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_DOWN) && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX)
+ if (gMain.heldKeys & DPAD_DOWN && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX)
{
gRegionMap->cursorDeltaY = +1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_LEFT) && gRegionMap->cursorPosX > MAPCURSOR_X_MIN)
+ if (gMain.heldKeys & DPAD_LEFT && gRegionMap->cursorPosX > MAPCURSOR_X_MIN)
{
gRegionMap->cursorDeltaX = -1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_RIGHT) && gRegionMap->cursorPosX < MAPCURSOR_X_MAX)
+ if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->cursorPosX < MAPCURSOR_X_MAX)
{
gRegionMap->cursorDeltaX = +1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
input = MAP_INPUT_A_BUTTON;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
input = MAP_INPUT_B_BUTTON;
}
@@ -730,31 +730,31 @@ static u8 ProcessRegionMapInput_Zoomed(void)
input = MAP_INPUT_NONE;
gRegionMap->zoomedCursorDeltaX = 0;
gRegionMap->zoomedCursorDeltaY = 0;
- if (JOY_HELD(DPAD_UP) && gRegionMap->scrollY > -0x34)
+ if (gMain.heldKeys & DPAD_UP && gRegionMap->scrollY > -0x34)
{
gRegionMap->zoomedCursorDeltaY = -1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_DOWN) && gRegionMap->scrollY < 0x3c)
+ if (gMain.heldKeys & DPAD_DOWN && gRegionMap->scrollY < 0x3c)
{
gRegionMap->zoomedCursorDeltaY = +1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_LEFT) && gRegionMap->scrollX > -0x2c)
+ if (gMain.heldKeys & DPAD_LEFT && gRegionMap->scrollX > -0x2c)
{
gRegionMap->zoomedCursorDeltaX = -1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_HELD(DPAD_RIGHT) && gRegionMap->scrollX < 0xac)
+ if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->scrollX < 0xac)
{
gRegionMap->zoomedCursorDeltaX = +1;
input = MAP_INPUT_MOVE_START;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
input = MAP_INPUT_A_BUTTON;
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
input = MAP_INPUT_B_BUTTON;
}
diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c
index d0e815816..204eb6733 100644
--- a/src/reset_rtc_screen.c
+++ b/src/reset_rtc_screen.c
@@ -380,7 +380,7 @@ static void Task_ResetRtc_1(u8 taskId)
u8 selection = data[2];
const struct ResetRtcStruct *selectionInfo = &sUnknown_08510428[selection - 1];
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
gTasks[taskId].func = Task_ResetRtc_2;
data[1] = 0;
@@ -389,7 +389,7 @@ static void Task_ResetRtc_1(u8 taskId)
return;
}
- if (JOY_NEW(DPAD_RIGHT))
+ if (gMain.newKeys & DPAD_RIGHT)
{
if (selectionInfo->right)
{
@@ -399,7 +399,7 @@ static void Task_ResetRtc_1(u8 taskId)
}
}
- if (JOY_NEW(DPAD_LEFT))
+ if (gMain.newKeys & DPAD_LEFT)
{
if (selectionInfo->left)
{
@@ -411,7 +411,7 @@ static void Task_ResetRtc_1(u8 taskId)
if (selection == 5)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
gLocalTime.days = data[3];
gLocalTime.hours = data[4];
@@ -423,7 +423,7 @@ static void Task_ResetRtc_1(u8 taskId)
data[2] = 6;
}
}
- else if (MoveTimeUpDown(&data[selectionInfo->dataIndex], selectionInfo->minVal, selectionInfo->maxVal, JOY_REPEAT(DPAD_UP | DPAD_DOWN)))
+ else if (MoveTimeUpDown(&data[selectionInfo->dataIndex], selectionInfo->minVal, selectionInfo->maxVal, gMain.newAndRepeatedKeys & (DPAD_UP | DPAD_DOWN)))
{
PlaySE(SE_SELECT);
PrintTime(data[8], 0, 1, data[3], data[4], data[5], data[6]);
@@ -532,12 +532,12 @@ static void Task_ShowResetRtcPrompt(u8 taskId)
ScheduleBgCopyTilemapToVram(0);
data[0]++;
case 1:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
DestroyTask(taskId);
DoSoftReset();
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
DestroyTask(taskId);
@@ -620,7 +620,7 @@ static void Task_ResetRtcScreen(u8 taskId)
}
data[0] = 5;
case 5:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_WHITEALPHA);
data[0] = 6;
diff --git a/src/save.c b/src/save.c
index 0a2a4e799..680f33de0 100644
--- a/src/save.c
+++ b/src/save.c
@@ -13,7 +13,7 @@
#include "link.h"
#include "constants/game_stat.h"
-static u16 CalculateChecksum(const void *data, u16 size);
+static u16 CalculateChecksum(void *data, u16 size);
static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
static u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location);
@@ -621,7 +621,7 @@ static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section)
return TRUE;
}
-static u16 CalculateChecksum(const void *data, u16 size)
+static u16 CalculateChecksum(void *data, u16 size)
{
u16 i;
u32 checksum = 0;
@@ -648,7 +648,7 @@ static void UpdateSaveAddresses(void)
gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
}
- for (; i <= SECTOR_ID_PKMN_STORAGE_END; i++) //i = SECTOR_ID_PKMN_STORAGE_START; in the initialization clause does not match
+ for (; i <= SECTOR_ID_PKMN_STORAGE_END; i++) //setting i to SECTOR_ID_PKMN_STORAGE_START does not match
{
gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + sSaveSectionOffsets[i].toAdd;
gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size;
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 9bf0e7ed4..a2a2acc8d 100644
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -306,7 +306,7 @@ static void CB2_GameplayCannotBeContinued(void)
{
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1));
SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0);
@@ -319,7 +319,7 @@ static void CB2_FadeAndReturnToTitleScreen(void)
{
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
SetVBlankCallback(VBlankCB);
@@ -349,7 +349,7 @@ static void VBlankCB_UpdateClockGraphics(void)
gMain.oamBuffer[0] = sClockOamData;
gMain.oamBuffer[0].x = 112;
- gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;
+ gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
{
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 578e357fa..b71fa40ad 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -788,8 +788,8 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
- s16 x;
- s16 y;
+ u16 x;
+ u16 y;
PlayerGetDestCoords(&x, &y);
if (mapGroup == 0xFF && mapNum == 0xFF)
@@ -1325,9 +1325,9 @@ bool8 ScrCmd_closemessage(struct ScriptContext *ctx)
static bool8 WaitForAorBPress(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
return TRUE;
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
return TRUE;
return FALSE;
}
diff --git a/src/script.c b/src/script.c
index 889c25765..9ba1a7429 100644
--- a/src/script.c
+++ b/src/script.c
@@ -26,9 +26,9 @@ void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTable
s32 i;
ctx->mode = 0;
- ctx->scriptPtr = NULL;
+ ctx->scriptPtr = 0;
ctx->stackDepth = 0;
- ctx->nativePtr = NULL;
+ ctx->nativePtr = 0;
ctx->cmdTable = cmdTable;
ctx->cmdTableEnd = cmdTableEnd;
@@ -55,7 +55,7 @@ void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void))
void StopScript(struct ScriptContext *ctx)
{
ctx->mode = 0;
- ctx->scriptPtr = NULL;
+ ctx->scriptPtr = 0;
}
bool8 RunScriptCommand(struct ScriptContext *ctx)
diff --git a/src/script_menu.c b/src/script_menu.c
index 425cdc251..2b135e301 100644
--- a/src/script_menu.c
+++ b/src/script_menu.c
@@ -170,7 +170,7 @@ static void Task_HandleMultichoiceInput(u8 taskId)
else
selection = Menu_ProcessInput();
- if (JOY_NEW(DPAD_UP | DPAD_DOWN))
+ if (gMain.newKeys & (DPAD_UP | DPAD_DOWN))
{
DrawLinkServicesMultichoiceMenu(tMultichoiceId);
}
diff --git a/src/secret_base.c b/src/secret_base.c
index 0ee5cc740..8e0929593 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -963,7 +963,7 @@ static void HandleRegistryMenuInput(u8 taskId)
data = gTasks[taskId].data;
input = ListMenu_ProcessInput(data[5]);
- ListMenuGetScrollAndRow(data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
switch (input)
{
case LIST_NOTHING_CHOSEN:
@@ -1044,10 +1044,10 @@ void DeleteRegistry_Yes_Callback(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask((u8)data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ DestroyListMenuTask(data[5], &data[2], &data[1]);
gSaveBlock1Ptr->secretBases[data[4]].registryStatus = 0;
BuildRegistryMenuItems(taskId);
- sub_812225C((u16 *)&data[2], (u16 *)&data[1], (u16)data[3], (u16)data[0]);
+ sub_812225C(&data[2], &data[1], data[3], data[0]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
@@ -1061,7 +1061,7 @@ static void DeleteRegistry_No(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
- DestroyListMenuTask((u8)data[5], (u16 *)&data[2], (u16 *)&data[1]);
+ DestroyListMenuTask(data[5], &data[2], &data[1]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
diff --git a/src/shop.c b/src/shop.c
index 44ab0885c..66f775fb0 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -1017,7 +1017,7 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
}
else
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(4, 0);
@@ -1030,7 +1030,7 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
ConvertIntToDecimalStringN(gStringVar3, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase);
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(4, 0);
@@ -1106,7 +1106,7 @@ static void Task_ReturnToItemListAfterItemPurchase(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
if (tItemId == ITEM_POKE_BALL && tItemCount > 9 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
@@ -1122,7 +1122,7 @@ static void Task_ReturnToItemListAfterItemPurchase(u8 taskId)
static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId)
{
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BuyMenuReturnToItemList(taskId);
diff --git a/src/slot_machine.c b/src/slot_machine.c
index cc001bcc9..285b110af 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -252,8 +252,8 @@ struct SlotMachine
/*0x0E*/ s16 payout;
/*0x10*/ s16 netCoinLoss; // coins lost to machine (but never goes below 0)
/*0x12*/ s16 bet;
- /*0x14*/ s16 reelTimePixelOffset;
- /*0x16*/ s16 reelTimePosition;
+ /*0x14*/ s16 reeltimePixelOffset;
+ /*0x16*/ s16 reeltimePosition;
/*0x18*/ s16 currReel;
/*0x1A*/ s16 reelIncrement; // speed of reel
/*0x1C*/ s16 reelPixelOffsets[NUM_REELS];
@@ -584,7 +584,7 @@ static const u16 *const sDigitalDisplay_Pal;
static const s16 sInitialReelPositions[NUM_REELS][2];
static const u8 sLuckyFlagProbabilities_Top3[][6];
static const u8 sLuckyFlagProbabilities_NotTop3[][6];
-static const u8 sReelTimeProbabilities_UnluckyGame[][17];
+static const u8 sReeltimeProbabilities_UnluckyGame[][17];
static const u8 sReelTimeProbabilities_LuckyGame[][17];
static const u8 sSymToMatch[];
static const u8 sReelTimeTags[];
@@ -682,7 +682,7 @@ static const struct WindowTemplate sWindowTemplate_InfoBox =
.baseBlock = 1
};
-static const u8 sColors_ReelTimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
+static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
static bool8 (*const sSlotActions[])(struct Task *task) =
{
@@ -985,7 +985,7 @@ static void PlaySlotMachine_Internal(u8 slotMachineIndex, MainCallback exitCallb
{
struct Task *task = &gTasks[CreateTask(SlotMachineDummyTask, 0xFF)];
task->data[0] = slotMachineIndex;
- StoreWordInTwoHalfwords((u16 *)&task->data[1], (intptr_t)exitCallback);
+ StoreWordInTwoHalfwords(&task->data[1], (intptr_t)exitCallback);
}
@@ -1744,13 +1744,13 @@ static u8 AttemptsAtLuckyFlags_NotTop3(void)
static u8 GetReelTimeProbability(u8 reelTimeDraw)
{
- if (!sSlotMachine->luckyGame)
- return sReelTimeProbabilities_UnluckyGame[reelTimeDraw][sSlotMachine->pikaPower];
-
- return sReelTimeProbabilities_LuckyGame[reelTimeDraw][sSlotMachine->pikaPower];
+ if (sSlotMachine->luckyGame == FALSE)
+ return sReeltimeProbabilities_UnluckyGame[reelTimeDraw][sSlotMachine->pikaPower];
+ else
+ return sReelTimeProbabilities_LuckyGame[reelTimeDraw][sSlotMachine->pikaPower];
}
-static void GetReelTimeDraw(void)
+static void GetReeltimeDraw(void)
{
u8 rval;
s16 reelTimeDraw;
@@ -1773,13 +1773,15 @@ static bool8 ShouldReelTimeMachineExplode(u16 i)
u16 rval = Random() & 0xff;
if (rval < sReelTimeExplodeProbability[i])
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static u16 SlowReelSpeed(void)
{
u8 i = 0;
- u8 rval, value;
+ u8 rval;
+ u8 value;
if (sSlotMachine->netCoinLoss >= 300)
i = 4;
else if (sSlotMachine->netCoinLoss >= 250)
@@ -1909,7 +1911,8 @@ static bool8 IsFinalTask_RunAwardPayoutActions(void)
{
if (FindTaskIdByFunc(RunAwardPayoutActions) == TAIL_SENTINEL)
return TRUE;
- return FALSE;
+ else
+ return FALSE;
}
static void RunAwardPayoutActions(u8 taskId)
@@ -1942,7 +1945,7 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task)
if (sSlotMachine->coins < MAX_COINS)
sSlotMachine->coins++;
task->data[1] = 8;
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
task->data[1] = 4;
}
if (IsFanfareTaskInactive() && JOY_NEW(START_BUTTON))
@@ -1997,7 +2000,7 @@ static u8 GetTag(u8 reel, s16 offset)
static u8 GetNearbyReelTimeTag(s16 n)
{
- s16 newPosition = (sSlotMachine->reelTimePosition + n) % 6;
+ s16 newPosition = (sSlotMachine->reeltimePosition + n) % 6;
if (newPosition < 0)
newPosition += 6;
return sReelTimeTags[newPosition];
@@ -2023,22 +2026,22 @@ s16 AdvanceSlotReelToNextTag(u8 reelIndex, s16 value)
return offset;
}
-static void AdvanceReelTimeReel(s16 value)
+static void AdvanceReeltimeReel(s16 value)
{
- sSlotMachine->reelTimePixelOffset += value;
- sSlotMachine->reelTimePixelOffset %= 120;
- sSlotMachine->reelTimePosition = 6 - sSlotMachine->reelTimePixelOffset / 20;
+ sSlotMachine->reeltimePixelOffset += value;
+ sSlotMachine->reeltimePixelOffset %= 120;
+ sSlotMachine->reeltimePosition = 6 - sSlotMachine->reeltimePixelOffset / 20;
}
-s16 AdvanceReelTimeReelToNextTag(s16 value)
+s16 AdvanceReeltimeReelToNextTag(s16 value)
{
- s16 offset = sSlotMachine->reelTimePixelOffset % 20;
+ s16 offset = sSlotMachine->reeltimePixelOffset % 20;
if (offset != 0)
{
if (offset < value)
value = offset;
- AdvanceReelTimeReel(value);
- offset = sSlotMachine->reelTimePixelOffset % 20;
+ AdvanceReeltimeReel(value);
+ offset = sSlotMachine->reeltimePixelOffset % 20;
}
return offset;
}
@@ -3077,8 +3080,8 @@ static void Task_ReelTime(u8 taskId)
static void ReelTime_Init(struct Task *task)
{
sSlotMachine->reelTimeSpinsLeft = 0;
- sSlotMachine->reelTimePixelOffset = 0;
- sSlotMachine->reelTimePosition = 0;
+ sSlotMachine->reeltimePixelOffset = 0;
+ sSlotMachine->reeltimePosition = 0;
task->tState++;
task->data[1] = 0;
task->data[2] = 30;
@@ -3093,7 +3096,7 @@ static void ReelTime_Init(struct Task *task)
CreateReelTimeNumberSprites();
CreateReelTimeShadowSprites();
CreateReelTimeNumberGapSprite();
- GetReelTimeDraw();
+ GetReeltimeDraw();
StopMapMusic();
PlayNewMapMusic(MUS_ROULETTE);
}
@@ -3116,12 +3119,12 @@ static void ReelTime_WindowEnter(struct Task *task)
task->tState++;
task->data[3] = 0;
}
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
}
static void ReelTime_WaitStartPikachu(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
if (++task->data[5] >= 60)
{
task->tState++;
@@ -3141,7 +3144,7 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task)
memcpy(reelTimeBoltDelays, sReelTimeBoltDelays, sizeof(sReelTimeBoltDelays));
memcpy(pikachuAuraFlashDelays, sPikachuAuraFlashDelays, sizeof(sPikachuAuraFlashDelays));
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
// gradually slow down the reel
task->data[4] -= 4;
i = 4 - (task->data[4] >> 8);
@@ -3159,7 +3162,7 @@ static void ReelTime_PikachuSpeedUp1(struct Task *task)
static void ReelTime_PikachuSpeedUp2(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
if (++task->data[5] >= 80)
{
task->tState++;
@@ -3171,7 +3174,7 @@ static void ReelTime_PikachuSpeedUp2(struct Task *task)
static void ReelTime_WaitReel(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x80;
if (++task->data[5] >= 80)
{
@@ -3182,7 +3185,7 @@ static void ReelTime_WaitReel(struct Task *task)
static void ReelTime_CheckExplode(struct Task *task)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
+ AdvanceReeltimeReel(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
if (++task->data[5] >= 40)
{
@@ -3206,19 +3209,19 @@ static void ReelTime_CheckExplode(struct Task *task)
static void ReelTime_LandOnOutcome(struct Task *task)
{
- s16 reelTimePixelOffset = sSlotMachine->reelTimePixelOffset % 20;
- if (reelTimePixelOffset)
+ s16 reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20;
+ if (reeltimePixelOffset)
{
- reelTimePixelOffset = AdvanceReelTimeReelToNextTag(task->data[4] >> 8);
+ reeltimePixelOffset = AdvanceReeltimeReelToNextTag(task->data[4] >> 8);
task->data[4] = (u8)task->data[4] + 0x40;
}
else if (GetNearbyReelTimeTag(1) != sSlotMachine->reelTimeDraw)
{
- AdvanceReelTimeReel(task->data[4] >> 8);
- reelTimePixelOffset = sSlotMachine->reelTimePixelOffset % 20;
+ AdvanceReeltimeReel(task->data[4] >> 8);
+ reeltimePixelOffset = sSlotMachine->reeltimePixelOffset % 20;
task->data[4] = (u8)task->data[4] + 0x40;
}
- if (reelTimePixelOffset == 0 && GetNearbyReelTimeTag(1) == sSlotMachine->reelTimeDraw)
+ if (reeltimePixelOffset == 0 && GetNearbyReelTimeTag(1) == sSlotMachine->reelTimeDraw)
{
task->data[4] = 0; // stop moving
task->tState++;
@@ -3441,7 +3444,7 @@ static void InfoBox_DrawWindow(struct Task *task)
static void InfoBox_AddText(struct Task *task)
{
- AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReelTimeHelp, 0, gText_ReelTimeHelp);
+ AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, 3);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
task->tState++;
@@ -3771,7 +3774,7 @@ static void CreateReelTimeNumberSprites(void)
static void SpriteCB_ReelTimeNumbers(struct Sprite *sprite)
{
- s16 r0 = (u16)(sSlotMachine->reelTimePixelOffset + sprite->data[7]);
+ s16 r0 = (u16)(sSlotMachine->reeltimePixelOffset + sprite->data[7]);
r0 %= 40;
sprite->pos1.y = r0 + 59;
StartSpriteAnimIfDifferent(sprite, GetNearbyReelTimeTag(r0 / 20));
@@ -4827,7 +4830,7 @@ static const u8 sLuckyFlagProbabilities_NotTop3[][6] = {
{40, 40, 35, 35, 40, 40}
};
-static const u8 sReelTimeProbabilities_UnluckyGame[][17] = {
+static const u8 sReeltimeProbabilities_UnluckyGame[][17] = {
{243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5},
{ 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5},
{ 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40},
diff --git a/src/start_menu.c b/src/start_menu.c
index fa51766e8..6a90946fe 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -462,7 +462,7 @@ static bool32 InitStartMenuStep(void)
sInitStartMenuData[0]++;
break;
case 4:
- if (PrintStartMenuActions((s8 *)&sInitStartMenuData[1], 2))
+ if (PrintStartMenuActions(&sInitStartMenuData[1], 2))
sInitStartMenuData[0]++;
break;
case 5:
@@ -550,19 +550,19 @@ void ShowStartMenu(void)
static bool8 HandleStartMenuInput(void)
{
- if (JOY_NEW(DPAD_UP))
+ if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = Menu_MoveCursor(-1);
}
- if (JOY_NEW(DPAD_DOWN))
+ if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = Menu_MoveCursor(1);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void == StartMenuPokedexCallback)
@@ -584,7 +584,7 @@ static bool8 HandleStartMenuInput(void)
return FALSE;
}
- if (JOY_NEW(START_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (START_BUTTON | B_BUTTON))
{
RemoveExtraStartMenuWindows();
HideStartMenu();
@@ -906,12 +906,12 @@ static bool8 SaveSuccesTimer(void)
{
sSaveDialogTimer--;
- if (JOY_HELD(A_BUTTON))
+ if (gMain.heldKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return TRUE;
}
- if (sSaveDialogTimer == 0)
+ else if (sSaveDialogTimer == 0)
{
return TRUE;
}
@@ -925,7 +925,7 @@ static bool8 SaveErrorTimer(void)
{
sSaveDialogTimer--;
}
- else if (JOY_HELD(A_BUTTON))
+ else if (gMain.heldKeys & A_BUTTON)
{
return TRUE;
}
diff --git a/src/title_screen.c b/src/title_screen.c
index 1d6f90d74..108601685 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -727,24 +727,24 @@ static void Task_TitleScreenPhase2(u8 taskId)
// Show Rayquaza silhouette and process main title screen input
static void Task_TitleScreenPhase3(u8 taskId)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(START_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & START_BUTTON))
{
FadeOutBGM(4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
SetMainCallback2(CB2_GoToMainMenu);
}
- else if (JOY_HELD(CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO)
+ else if ((gMain.heldKeys & CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO)
{
SetMainCallback2(CB2_GoToClearSaveDataScreen);
}
- else if (JOY_HELD(RESET_RTC_BUTTON_COMBO) == RESET_RTC_BUTTON_COMBO
+ else if ((gMain.heldKeys & RESET_RTC_BUTTON_COMBO) == RESET_RTC_BUTTON_COMBO
&& CanResetRTC() == TRUE)
{
FadeOutBGM(4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
SetMainCallback2(CB2_GoToResetRtcScreen);
}
- else if (JOY_HELD(BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO)
+ else if ((gMain.heldKeys & BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO)
{
FadeOutBGM(4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
diff --git a/src/trade.c b/src/trade.c
index 5ba26842f..e61066dc5 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1352,24 +1352,24 @@ static void SetReadyToTrade(void)
static void TradeMenuProcessInput(void)
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 0);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 1);
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 2);
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 3);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -1450,7 +1450,7 @@ static void TradeMenuProcessInput_SelectedMon(void)
static void ChooseMonAfterButtonPress(void)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
PlaySE(SE_SELECT);
TradeMenuChooseMon();
@@ -1625,7 +1625,7 @@ static void RedrawTradeMenuAfterPressA(void)
{
int i;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
rbox_fill_rectangle(0);
@@ -1697,7 +1697,7 @@ static void LinkTradeWaitForQueue(void)
static void PartnersMonWasInvalid(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
SetLinkData(LINKCMD_READY_CANCEL_TRADE, 0);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY;
@@ -3727,7 +3727,7 @@ static bool8 AnimateTradeSequenceCable(void)
{
return TRUE;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
sTradeData->state++;
}
@@ -4242,7 +4242,7 @@ static bool8 AnimateTradeSequenceWireless(void)
{
return TRUE;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
sTradeData->state++;
}
diff --git a/src/trainer_card.c b/src/trainer_card.c
index 2d9ec2b09..9d6838176 100755
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -438,13 +438,13 @@ static void Task_TrainerCard(u8 taskId)
DrawTrainerCardWindow(1);
sData->timeColonNeedDraw = FALSE;
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
FlipTrainerCard();
PlaySE(SE_RG_CARD_FLIP);
sData->mainState = STATE_WAIT_FLIP_TO_BACK;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
@@ -465,7 +465,7 @@ static void Task_TrainerCard(u8 taskId)
}
break;
case STATE_HANDLE_INPUT_BACK:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
@@ -483,7 +483,7 @@ static void Task_TrainerCard(u8 taskId)
PlaySE(SE_RG_CARD_FLIP);
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 1116051d3..75271cab0 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -355,7 +355,7 @@ static void SetUpDataStruct(void)
{
if (sHillData == NULL)
{
- sHillData = AllocZeroed(sizeof(struct TrHillStruct2));
+ sHillData = AllocZeroed(sizeof(*sHillData));
sHillData->floorId = gMapHeader.mapLayoutId - LAYOUT_TRAINER_HILL_1F;
CpuCopy32(sDataPerTag[gSaveBlock1Ptr->trainerHill.tag], &sHillData->tag, sizeof(sHillData->tag) + 4 * sizeof(struct TrHillFloor));
nullsub_2();
@@ -671,14 +671,14 @@ bool32 LoadTrainerHillFloorObjectEventScripts(void)
return TRUE;
}
-static u16 GetMetatileForFloor(u8 floorId, u32 x, u32 y, u32 stride) // stride is always 16
+static u32 GetMetatileForFloor(u8 floorId, u32 bit, u32 arg2, u32 arg3)
{
bool8 impassable;
u16 metatile;
u16 elevation;
- impassable = (sHillData->floors[floorId].display.collisionData[y] >> (15 - x) & 1);
- metatile = sHillData->floors[floorId].display.metatileData[stride * y + x] + 0x200;
+ impassable = (sHillData->floors[floorId].display.collisionData[arg2] >> (15 - bit)) & 1;
+ metatile = sHillData->floors[floorId].display.metatileData[arg2 * arg3 + bit] + 0x200;
elevation = 0x3000;
return (((impassable << 10) & METATILE_COLLISION_MASK) | elevation) | (metatile & METATILE_ID_MASK);
diff --git a/src/trainer_see.c b/src/trainer_see.c
index c37f37262..4f4aaea08 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -603,7 +603,7 @@ static void sub_80B44C8(u8 taskId)
struct ObjectEvent *objEvent;
// another objEvent loaded into by loadword?
- LoadWordFromTwoHalfwords((u16*)&task->data[1], (u32 *)&objEvent);
+ LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&objEvent);
if (!task->data[7])
{
ObjectEventClearHeldMovement(objEvent);
@@ -624,7 +624,7 @@ static void sub_80B44C8(u8 taskId)
void sub_80B4578(struct ObjectEvent *var)
{
- StoreWordInTwoHalfwords((u16 *)&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
+ StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
}
void EndTrainerApproach(void)
diff --git a/src/union_room.c b/src/union_room.c
index b247a69e3..cb9c4018e 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -444,7 +444,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
break;
case LL_STATE_AWAIT_PLAYERS:
Leader_SetStateIfMemberListChanged(data, LL_STATE_ACCEPT_NEW_MEMBER_PROMPT, LL_STATE_MEMBER_LEFT);
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
if (data->playerCount == 1)
data->state = LL_STATE_SHUTDOWN_AND_FAIL;
@@ -457,7 +457,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
&& data->playerCount > GROUP_MIN(sPlayerActivityGroupSize) - 1
&& GROUP_MAX(sPlayerActivityGroupSize) != 0
&& sub_8012240()
- && JOY_NEW(START_BUTTON))
+ && gMain.newKeys & START_BUTTON)
{
data->state = LL_STATE_MEMBERS_OK_PROMPT;
LinkRfu_StopManagerAndFinalizeSlots();
@@ -1004,7 +1004,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
break;
case 0:
id = ListMenu_ProcessInput(data->listTaskId);
- if (JOY_NEW(A_BUTTON) && id != -1)
+ if (gMain.newKeys & A_BUTTON && id != -1)
{
// this unused variable along with the assignment is needed to match
u32 activity = data->field_0->arr[id].gname_uname.gname.activity;
@@ -1031,7 +1031,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
PlaySE(SE_WALL_HIT);
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
data->state = LG_STATE_CANCEL_CHOOSE_LEADER;
}
@@ -1134,7 +1134,7 @@ static void Task_TryJoinLinkGroup(u8 taskId)
break;
}
- if (RfuGetStatus() == RFU_STATUS_OK && JOY_NEW(B_BUTTON))
+ if (RfuGetStatus() == RFU_STATUS_OK && gMain.newKeys & B_BUTTON)
data->state = LG_STATE_ASK_LEAVE_GROUP;
break;
case LG_STATE_ASK_LEAVE_GROUP:
@@ -1888,7 +1888,7 @@ static void Task_MEvent_Leader(u8 taskId)
break;
case 4:
Leader_SetStateIfMemberListChanged(data, 5, 6);
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
data->state = 13;
DestroyWirelessStatusIndicatorSprite();
@@ -2103,7 +2103,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId)
break;
case 0:
id = ListMenu_ProcessInput(data->listTaskId);
- if (JOY_NEW(A_BUTTON) && id != -1)
+ if (gMain.newKeys & A_BUTTON && id != -1)
{
// this unused variable along with the assignment is needed to match
u32 unusedVar;
@@ -2125,7 +2125,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId)
PlaySE(SE_WALL_HIT);
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
data->state = 6;
}
@@ -2288,7 +2288,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId)
}
}
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
data->state = 6;
data->refreshTimer = 0;
@@ -2546,7 +2546,7 @@ static void Task_RunUnionRoom(u8 taskId)
}
else if (ScriptContext2_IsEnabled() != TRUE)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
if (TryInteractWithUnionRoomMember(uroom->field_0, &taskData[0], &taskData[1], uroom->spriteIds))
{
@@ -2880,7 +2880,7 @@ static void Task_RunUnionRoom(u8 taskId)
break;
case UR_STATE_HANDLE_CONTACT_DATA:
ReceiveUnionRoomActivityPacket(uroom);
- if (UnionRoom_HandleContactFromOtherPlayer(uroom) && JOY_NEW(B_BUTTON))
+ if (UnionRoom_HandleContactFromOtherPlayer(uroom) && gMain.newKeys & B_BUTTON)
{
sub_8011DE0(1);
StringCopy(gStringVar4, sText_ChatEnded);
@@ -3753,7 +3753,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y;
printerTemplate.currentX = x;
printerTemplate.currentY = y;
- printerTemplate.style = 0;
+ printerTemplate.unk = 0;
gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx)
diff --git a/src/union_room_chat.c b/src/union_room_chat.c
index ed39d3acf..fd2a95791 100755
--- a/src/union_room_chat.c
+++ b/src/union_room_chat.c
@@ -1017,12 +1017,12 @@ static void Chat_HandleInput(void)
switch (sChat->funcState)
{
case 0:
- if (JOY_NEW(START_BUTTON))
+ if (gMain.newKeys & START_BUTTON)
{
if (sChat->bufferCursorPos)
SetChatFunction(CHAT_FUNC_SEND);
}
- else if (JOY_NEW(SELECT_BUTTON))
+ else if (gMain.newKeys & SELECT_BUTTON)
{
SetChatFunction(CHAT_FUNC_SWITCH);
}
@@ -1039,14 +1039,14 @@ static void Chat_HandleInput(void)
SetChatFunction(CHAT_FUNC_ASK_QUIT);
}
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
AppendTextToMessage();
StartDisplaySubtask(CHATDISPLAY_FUNC_UPDATE_MSG, 0);
StartDisplaySubtask(CHATDISPLAY_FUNC_CURSOR_BLINK, 1);
sChat->funcState = 1;
}
- else if (JOY_NEW(R_BUTTON))
+ else if (gMain.newKeys & R_BUTTON)
{
if (sChat->currentPage != UNION_ROOM_KB_PAGE_REGISTER)
{
@@ -1100,7 +1100,7 @@ static void Chat_Switch(void)
shouldSwitchPages = FALSE;
break;
case MENU_NOTHING_CHOSEN:
- if (JOY_NEW(SELECT_BUTTON))
+ if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
@@ -1420,13 +1420,13 @@ static void Chat_Register(void)
}
break;
case 1:
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
RegisterTextAtRow();
StartDisplaySubtask(CHATDISPLAY_FUNC_RETURN_TO_KB, 0);
sChat->funcState = 3;
}
- else if (JOY_NEW(B_BUTTON))
+ else if (gMain.newKeys & B_BUTTON)
{
StartDisplaySubtask(CHATDISPLAY_FUNC_CANCEL_REGISTER, 0);
sChat->funcState = 4;
@@ -1457,7 +1457,7 @@ static void Chat_Register(void)
sChat->funcState = 6;
break;
case 6:
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
StartDisplaySubtask(CHATDISPLAY_FUNC_DESTROY_YESNO, 0);
sChat->funcState = 4;
@@ -1591,7 +1591,7 @@ static bool32 HandleDPadInput(void)
{
do
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (sChat->currentRow > 0)
sChat->currentRow--;
@@ -1599,7 +1599,7 @@ static bool32 HandleDPadInput(void)
sChat->currentRow = sKeyboardPageMaxRow[sChat->currentPage];
break;
}
- if (JOY_REPEAT(DPAD_DOWN))
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
if (sChat->currentRow < sKeyboardPageMaxRow[sChat->currentPage])
sChat->currentRow++;
@@ -1609,7 +1609,7 @@ static bool32 HandleDPadInput(void)
}
if (sChat->currentPage != UNION_ROOM_KB_PAGE_REGISTER)
{
- if (JOY_REPEAT(DPAD_LEFT))
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
if (sChat->currentCol > 0)
sChat->currentCol--;
@@ -1617,7 +1617,7 @@ static bool32 HandleDPadInput(void)
sChat->currentCol = 4;
break;
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
if (sChat->currentCol < 4)
sChat->currentCol++;
@@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void)
{
- sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
+ sDisplay = Alloc(sizeof(*sDisplay));
if (sDisplay && TryAllocSprites())
{
ResetBgsAndClearDma3BusyFlags(0);
diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c
index b92b34fbd..22db293e9 100644
--- a/src/unk_text_util_2.c
+++ b/src/unk_text_util_2.c
@@ -19,14 +19,14 @@ u16 Font6Func(struct TextPrinter *textPrinter)
switch (textPrinter->state)
{
case 0:
- if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp)
+ if (gMain.heldKeys & (A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp)
{
textPrinter->delayCounter = 0;
}
if (textPrinter->delayCounter && textPrinter->textSpeed)
{
textPrinter->delayCounter --;
- if (gTextFlags.canABSpeedUpPrint && JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gTextFlags.canABSpeedUpPrint && gMain.newKeys & (A_BUTTON | B_BUTTON))
{
subStruct->hasPrintBeenSpedUp = TRUE;
textPrinter->delayCounter = 0;
diff --git a/src/walda_phrase.c b/src/walda_phrase.c
index 2b11add76..4b617e3b8 100644
--- a/src/walda_phrase.c
+++ b/src/walda_phrase.c
@@ -118,8 +118,8 @@ static u8 GetLetterTableId(u8 letter)
static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase)
{
s32 i;
- u8 array[9];
- u8 charsByTableId[15];
+ ALIGNED(2) u8 array[12];
+ u8 charsByTableId[16];
u16 *ptr;
if (StringLength(phrase) != 15)
diff --git a/src/wallclock.c b/src/wallclock.c
index c38dd99e3..bed04928e 100644
--- a/src/wallclock.c
+++ b/src/wallclock.c
@@ -795,7 +795,7 @@ static void Task_SetClock_HandleInput(u8 taskId)
{
gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6;
gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].func = Task_SetClock_AskConfirm;
}
@@ -803,10 +803,10 @@ static void Task_SetClock_HandleInput(u8 taskId)
{
gTasks[taskId].tMoveDir = MOVE_NONE;
- if (JOY_HELD(DPAD_LEFT))
+ if (gMain.heldKeys & DPAD_LEFT)
gTasks[taskId].tMoveDir = MOVE_BACKWARD;
- if (JOY_HELD(DPAD_RIGHT))
+ if (gMain.heldKeys & DPAD_RIGHT)
gTasks[taskId].tMoveDir = MOVE_FORWARD;
if (gTasks[taskId].tMoveDir != MOVE_NONE)
@@ -878,7 +878,7 @@ static void Task_ViewClock_WaitFadeIn(u8 taskId)
static void Task_ViewClock_HandleInput(u8 taskId)
{
InitClockWithRtc(taskId);
- if (JOY_NEW(A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
gTasks[taskId].func = Task_ViewClock_FadeOut;
}
diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c
index 81fa16720..87b200f14 100644
--- a/src/wireless_communication_status_screen.c
+++ b/src/wireless_communication_status_screen.c
@@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
- for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
+ for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
@@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{
if (group_players(i) == 0)
{
- k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
+ k = 0;
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
- k++; //See above comment.
+ k++;
groupCounts[group_type(i)] += k;
}
else