diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_controllers.c | 33 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 22 | ||||
-rw-r--r-- | src/menu.c | 358 | ||||
-rw-r--r-- | src/menu_specialized.c | 408 | ||||
-rw-r--r-- | src/new_game.c | 3 | ||||
-rw-r--r-- | src/pokemon.c | 27 | ||||
-rwxr-xr-x | src/pokemon_jump.c | 2103 | ||||
-rw-r--r-- | src/pokenav_unk_10.c | 733 |
8 files changed, 2716 insertions, 971 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 29272c19a..4b5bb7a8a 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -819,15 +819,11 @@ static void Task_HandleSendLinkBuffersData(u8 taskId) } } -// fix me void sub_8033648(void) { u8 i; s32 j; - u16 r6; u8 *recvBuffer; - u8 *dest; - u8 *src; if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20)) { @@ -838,25 +834,24 @@ void sub_8033648(void) { ResetBlockReceivedFlag(i); recvBuffer = (u8 *)gBlockRecvBuffer[i]; - #ifndef NONMATCHING - asm(""); - recvBuffer = (u8 *)&gBlockRecvBuffer[i]; - #endif - r6 = gBlockRecvBuffer[i][2]; - - if (gTasks[sLinkReceiveTaskId].data[14] + 9 + r6 > 0x1000) { - gTasks[sLinkReceiveTaskId].data[12] = gTasks[sLinkReceiveTaskId].data[14]; - gTasks[sLinkReceiveTaskId].data[14] = 0; - } + u8 *dest, *src; + u16 r6 = gBlockRecvBuffer[i][2]; + + if (gTasks[sLinkReceiveTaskId].data[14] + 9 + r6 > 0x1000) + { + gTasks[sLinkReceiveTaskId].data[12] = gTasks[sLinkReceiveTaskId].data[14]; + gTasks[sLinkReceiveTaskId].data[14] = 0; + } - dest = &gLinkBattleRecvBuffer[gTasks[sLinkReceiveTaskId].data[14]]; - src = recvBuffer; + dest = &gLinkBattleRecvBuffer[gTasks[sLinkReceiveTaskId].data[14]]; + src = recvBuffer; - for (j = 0; j < r6 + 8; j++) - dest[j] = src[j]; + for (j = 0; j < r6 + 8; j++) + dest[j] = src[j]; - gTasks[sLinkReceiveTaskId].data[14] = gTasks[sLinkReceiveTaskId].data[14] + r6 + 8; + gTasks[sLinkReceiveTaskId].data[14] = gTasks[sLinkReceiveTaskId].data[14] + r6 + 8; + } } } } diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index c98713fc3..cdd7e8158 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -945,10 +945,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) { - u8 position; - s32 i; - u32 var; - const void *substitutePal; + s32 i, position, palOffset; if (!loadMonSprite) { @@ -964,19 +961,16 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) else LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]); - i = 1; - var = battlerId * 16; - substitutePal = gSubstituteDollPal; - for (; i < 4; i++) + for (i = 1; i < 4; i++) { - register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[position]; - void *dmaDst = (i * 0x800) + dmaSrc; - u32 dmaSize = 0x800; - DmaCopy32(3, dmaSrc, dmaDst, dmaSize); - i++;i--; + u8 (*ptr)[4][0x800] = gMonSpritesGfxPtr->sprites[position]; + ptr++;ptr--; // Needed to match. + + DmaCopy32Defvars(3, (*ptr)[0], (*ptr)[i], 0x800); } - LoadCompressedPalette(substitutePal, 0x100 + var, 32); + palOffset = (battlerId * 16) + 0x100; + LoadCompressedPalette(gSubstituteDollPal, palOffset, 32); } else { diff --git a/src/menu.c b/src/menu.c index 354346d27..8d50d4dcc 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1,6 +1,7 @@ #include "global.h" #include "alloc.h" #include "bg.h" +#include "blit.h" #include "dma3.h" #include "event_data.h" #include "graphics.h" @@ -2013,337 +2014,82 @@ void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y) AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, 0xFF, 0); } -//Screw this function, it's long and unreferenced and ugh +// Unused. Similar to BlitBitmapRect4Bit. +void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) +{ + int loopSrcY, loopDstY, loopSrcX, loopDstX, xEnd, yEnd, multiplierSrcY, multiplierDstY; + const u8 *pixelsSrc; + u16 *pixelsDst; + u16 toOrr; -struct UnkStruct_819A080 { - u8 *unk00; - u16 unk04; - u16 unk06; -}; + if (dst->width - dstX < width) + xEnd = dst->width - dstX + srcX; + else + xEnd = width + srcX; + + if (dst->height - dstY < height) + yEnd = srcY + dst->height - dstY; + else + yEnd = srcY + height; -#ifdef NONMATCHING -void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7) -{ - // r3 = a3 - // r4 = a5 - // r1 = a6 - // r5 = a7 - // sp+00 = a0 - // sp+04 = a1 - // sp+08 = a2 - // sp+0c = a4 - int sp10 = a1->unk04 - a4 < a6 ? a1->unk04 - a4 + a2 : a6 + a2; - int sp14 = a0->unk06 - a5 < a7 ? a3 + a0->unk06 - a5 : a3 + a7; - int sp18 = (a0->unk04 + (a0->unk04 & 0x7)) / 8; - int sp1c = (a1->unk04 + (a1->unk04 & 0x7)) / 8; - int r12; // sp+20 - int r8; // sp+24 - int r5; - int r6; - u16 r2; - - for (r12 = a3, r8 = a5; r12 < sp14; r12++, r8++) - { - for (r5 = a2, r6 = a4; a5 < sp10; a5++, a6++) + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) { - u8 *r3 = a0->unk00 + ((r5 >> 1) & 0x3) + ((r5 >> 3) << 5) + (((r12 >> 3) * sp18) << 5) + ((r12 & 0x7) << 2); - u8 *r4 = a1->unk00 + ((r6 >> 1) & 0x3) + ((r6 >> 3) << 5) + (((r8 >> 3) * sp1c) << 5) + ((r8 & 0x7) << 2); - if (((uintptr_t)r4) & 0x1) + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)( loopDstY << 0x1d) >> 0x1B); + + if ((uintptr_t )pixelsDst & 0x1) { - u16 *r4_2 = (u16 *)(r4 - 1); - if (r6 & 0x1) + pixelsDst = (void*)(pixelsDst) - 1; + if (loopDstX & 0x1) { - r2 = *r4_2 & 0x0fff; - if (r5 & 0x1) - *r4_2 = r2 | ((*r3 & 0xf0) << 8); + toOrr = *pixelsDst & 0x0fff; + if (loopSrcX & 0x1) + *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 8); else - *r4_2 = r2 | ((*r3 & 0x0f) << 12); + *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 12); } else { - r2 = *r4_2 * 0xf0ff; - if (r5 & 0x1) - *r4_2 = r2 | ((*r3 & 0xf0) << 4); + toOrr = *pixelsDst & 0xf0ff; + if (loopSrcX & 0x1) + *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 4); else - *r4_2 = r2 | ((*r3 & 0x0f) << 8); + *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 8); } } else { - u16 *r4_2 = (u16 *)r4; - if (r6 & 1) + if (loopDstX & 1) { - r2 = *r4_2 & 0xff0f; - if (r5 & 1) - *r4_2 = r2 | ((*r3 & 0xf0) << 0); + toOrr = *pixelsDst & 0xff0f; + if (loopSrcX & 1) + *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) << 0); else - *r4_2 = r2 | ((*r3 & 0x0f) << 4); + *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) << 4); } else { - r2 = *r4_2 & 0xfff0; - if (r5 & 1) - *r4_2 = r2 | ((*r3 & 0xf0) >> 4); + toOrr = *pixelsDst & 0xfff0; + if (loopSrcX & 1) + *pixelsDst = toOrr | ((*pixelsSrc & 0xf0) >> 4); else - *r4_2 = r2 | ((*r3 & 0x0f) >> 0); + *pixelsDst = toOrr | ((*pixelsSrc & 0x0f) >> 0); } } + + // Needed to match, urgh. + #ifndef NONMATCHING + asm("":::"r4"); + pixelsDst++;pixelsDst--; + #endif // NONMATCHING } } } -#else -NAKED -void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, #0x28\n\ - str r0, [sp]\n\ - str r1, [sp, #0x4]\n\ - ldr r0, [sp, #0x48]\n\ - ldr r4, [sp, #0x4C]\n\ - ldr r1, [sp, #0x50]\n\ - ldr r5, [sp, #0x54]\n\ - lsl r2, #16\n\ - lsr r2, #16\n\ - str r2, [sp, #0x8]\n\ - lsl r3, #16\n\ - lsr r3, #16\n\ - lsl r0, #16\n\ - lsr r0, #16\n\ - str r0, [sp, #0xC]\n\ - lsl r4, #16\n\ - lsr r4, #16\n\ - lsl r1, #16\n\ - lsr r1, #16\n\ - lsl r5, #16\n\ - lsr r5, #16\n\ - ldr r2, [sp, #0x4]\n\ - ldrh r0, [r2, #0x4]\n\ - ldr r2, [sp, #0xC]\n\ - sub r0, r2\n\ - ldr r2, [sp, #0x8]\n\ - add r2, r1, r2\n\ - str r2, [sp, #0x10]\n\ - cmp r0, r1\n\ - bge _0819A0CC\n\ - ldr r1, [sp, #0x8]\n\ - add r0, r1\n\ - str r0, [sp, #0x10]\n\ -_0819A0CC:\n\ - ldr r2, [sp, #0x4]\n\ - ldrh r1, [r2, #0x6]\n\ - sub r0, r1, r4\n\ - cmp r0, r5\n\ - bge _0819A0DE\n\ - add r0, r3, r1\n\ - sub r0, r4\n\ - str r0, [sp, #0x14]\n\ - b _0819A0E2\n\ -_0819A0DE:\n\ - add r5, r3, r5\n\ - str r5, [sp, #0x14]\n\ -_0819A0E2:\n\ - ldr r0, [sp]\n\ - ldrh r1, [r0, #0x4]\n\ - mov r2, #0x7\n\ - add r0, r1, #0\n\ - and r0, r2\n\ - add r1, r0\n\ - asr r1, #3\n\ - str r1, [sp, #0x18]\n\ - ldr r0, [sp, #0x4]\n\ - ldrh r1, [r0, #0x4]\n\ - add r0, r1, #0\n\ - and r0, r2\n\ - add r1, r0\n\ - asr r1, #3\n\ - str r1, [sp, #0x1C]\n\ - mov r12, r3\n\ - mov r8, r4\n\ - ldr r1, [sp, #0x14]\n\ - cmp r12, r1\n\ - blt _0819A10C\n\ - b _0819A24A\n\ -_0819A10C:\n\ - ldr r5, [sp, #0x8]\n\ - ldr r6, [sp, #0xC]\n\ - mov r2, r12\n\ - add r2, #0x1\n\ - str r2, [sp, #0x20]\n\ - mov r0, r8\n\ - add r0, #0x1\n\ - str r0, [sp, #0x24]\n\ - ldr r1, [sp, #0x10]\n\ - cmp r5, r1\n\ - blt _0819A124\n\ - b _0819A23A\n\ -_0819A124:\n\ - mov r7, #0x1\n\ - mov r2, #0xF0\n\ - mov r10, r2\n\ - mov r0, #0xF\n\ - mov r9, r0\n\ -_0819A12E:\n\ - asr r0, r5, #1\n\ - mov r1, #0x3\n\ - and r0, r1\n\ - ldr r2, [sp]\n\ - ldr r1, [r2]\n\ - add r1, r0\n\ - asr r0, r5, #3\n\ - lsl r0, #5\n\ - add r1, r0\n\ - mov r2, r12\n\ - asr r0, r2, #3\n\ - ldr r2, [sp, #0x18]\n\ - mul r0, r2\n\ - lsl r0, #5\n\ - add r1, r0\n\ - mov r2, r12\n\ - lsl r0, r2, #29\n\ - lsr r0, #27\n\ - add r3, r1, r0\n\ - asr r0, r6, #1\n\ - mov r1, #0x3\n\ - and r0, r1\n\ - ldr r2, [sp, #0x4]\n\ - ldr r1, [r2]\n\ - add r1, r0\n\ - asr r0, r6, #3\n\ - lsl r0, #5\n\ - add r1, r0\n\ - mov r2, r8\n\ - asr r0, r2, #3\n\ - ldr r2, [sp, #0x1C]\n\ - mul r0, r2\n\ - lsl r0, #5\n\ - add r1, r0\n\ - mov r2, r8\n\ - lsl r0, r2, #29\n\ - lsr r0, #27\n\ - add r4, r1, r0\n\ - add r0, r4, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A1DA\n\ - sub r4, #0x1\n\ - add r0, r6, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A1B2\n\ - ldrh r0, [r4]\n\ - ldr r2, =0x00000fff\n\ - and r2, r0\n\ - add r0, r5, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A1A8\n\ - ldrb r1, [r3]\n\ - mov r0, r10\n\ - and r0, r1\n\ - lsl r0, #8\n\ - b _0819A22A\n\ - .pool\n\ -_0819A1A8:\n\ - ldrb r1, [r3]\n\ - mov r0, r9\n\ - and r0, r1\n\ - lsl r0, #12\n\ - b _0819A22A\n\ -_0819A1B2:\n\ - ldrh r0, [r4]\n\ - ldr r2, =0x0000f0ff\n\ - and r2, r0\n\ - add r0, r5, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A1D0\n\ - ldrb r1, [r3]\n\ - mov r0, r10\n\ - and r0, r1\n\ - lsl r0, #4\n\ - b _0819A22A\n\ - .pool\n\ -_0819A1D0:\n\ - ldrb r1, [r3]\n\ - mov r0, r9\n\ - and r0, r1\n\ - lsl r0, #8\n\ - b _0819A22A\n\ -_0819A1DA:\n\ - add r0, r6, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A206\n\ - ldrh r0, [r4]\n\ - ldr r2, =0x0000ff0f\n\ - and r2, r0\n\ - add r0, r5, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A1FC\n\ - ldrb r1, [r3]\n\ - mov r0, r10\n\ - b _0819A228\n\ - .pool\n\ -_0819A1FC:\n\ - ldrb r1, [r3]\n\ - mov r0, r9\n\ - and r0, r1\n\ - lsl r0, #4\n\ - b _0819A22A\n\ -_0819A206:\n\ - ldrh r0, [r4]\n\ - ldr r2, =0x0000fff0\n\ - and r2, r0\n\ - add r0, r5, #0\n\ - and r0, r7\n\ - cmp r0, #0\n\ - beq _0819A224\n\ - ldrb r1, [r3]\n\ - mov r0, r10\n\ - and r0, r1\n\ - lsr r0, #4\n\ - b _0819A22A\n\ - .pool\n\ -_0819A224:\n\ - ldrb r1, [r3]\n\ - mov r0, r9\n\ -_0819A228:\n\ - and r0, r1\n\ -_0819A22A:\n\ - orr r2, r0\n\ - strh r2, [r4]\n\ - add r5, #0x1\n\ - add r6, #0x1\n\ - ldr r0, [sp, #0x10]\n\ - cmp r5, r0\n\ - bge _0819A23A\n\ - b _0819A12E\n\ -_0819A23A:\n\ - ldr r1, [sp, #0x20]\n\ - mov r12, r1\n\ - ldr r2, [sp, #0x24]\n\ - mov r8, r2\n\ - ldr r0, [sp, #0x14]\n\ - cmp r12, r0\n\ - bge _0819A24A\n\ - b _0819A10C\n\ -_0819A24A:\n\ - add sp, #0x28\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n"); -} -#endif void sub_819A25C(u8 palOffset, u16 speciesId) { diff --git a/src/menu_specialized.c b/src/menu_specialized.c index d33d53707..1536cf413 100644 --- a/src/menu_specialized.c +++ b/src/menu_specialized.c @@ -458,338 +458,106 @@ void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0) arg0->unk354 = 1; } -/* TODO -static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 arg1[66][2], struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 arg5[66][2]) +static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 *arg1, struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 *arg5) { - s32 var_2C = 0; - u16 r8; - s32 r10, r4, r2, r0, r1, var_30; + u16 i, r8, r10, r0, var_30; + u16 *ptr; + s32 r4, var_2C; + var_2C = 0; if (arg2->unk2 < arg3->unk2) { - r2 = arg2->unk2; r10 = arg2->unk2; r0 = arg3->unk2; - r1 = arg2->unk0; - r4 = r1 << 10; + r4 = arg2->unk0 << 10; var_30 = arg3->unk0; + r8 = r0 - r10; + if (r8 != 0) + var_2C = ((var_30 - arg2->unk0) << 10) / r8; } else { - r0 = arg2->unk0; + r0 = arg2->unk2; r10 = arg3->unk2; - r1 = arg3->unk0; - r4 = r1 << 10; + r4 = arg3->unk0 << 10; var_30 = arg2->unk0; - r2 = arg3->unk2; + r8 = r0 - r10; + if (r8 != 0) + var_2C = ((var_30 - arg3->unk0) << 10) / r8; } - r8 = r0 - r2; - if (r8 != 0) - var_2C = ((var_30 - r1) << 10) / r8; r8++; if (arg5 == NULL) { + arg1 += (r10 - 56) * 2; + for (i = 0; i < r8; i++) + { + arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; + r4 += var_2C; + arg1 += 2; + } + ptr = arg1 - 2; } -} -*/ -NAKED -static void sub_81D2278(struct UnknownStruct_81D1ED4 *arg0, u16 arg1[66][2], struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 arg5[66][2]) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x18\n\ - str r0, [sp]\n\ - adds r6, r1, 0\n\ - adds r5, r2, 0\n\ - str r3, [sp, 0x4]\n\ - ldr r0, [sp, 0x38]\n\ - ldr r7, [sp, 0x3C]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ - movs r0, 0\n\ - str r0, [sp, 0xC]\n\ - ldrh r0, [r5, 0x2]\n\ - ldrh r1, [r3, 0x2]\n\ - cmp r0, r1\n\ - bcs _081D22B2\n\ - adds r2, r0, 0\n\ - mov r10, r2\n\ - ldrh r0, [r3, 0x2]\n\ - ldrh r1, [r5]\n\ - lsls r4, r1, 10\n\ - ldrh r3, [r3]\n\ - str r3, [sp, 0x8]\n\ - b _081D22C6\n\ - _081D22B2:\n\ - ldrh r0, [r5, 0x2]\n\ - ldr r1, [sp, 0x4]\n\ - ldrh r1, [r1, 0x2]\n\ - mov r10, r1\n\ - ldr r2, [sp, 0x4]\n\ - ldrh r1, [r2]\n\ - lsls r4, r1, 10\n\ - ldrh r3, [r5]\n\ - str r3, [sp, 0x8]\n\ - mov r2, r10\n\ - _081D22C6:\n\ - subs r0, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ - cmp r0, 0\n\ - beq _081D22DE\n\ - subs r0, r3, r1\n\ - lsls r0, 10\n\ - mov r1, r8\n\ - bl __divsi3\n\ - str r0, [sp, 0xC]\n\ - _081D22DE:\n\ - mov r0, r8\n\ - adds r0, 0x1\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ - cmp r7, 0\n\ - bne _081D2328\n\ - mov r0, r10\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r6, r0\n\ - movs r5, 0\n\ - mov r3, r9\n\ - lsls r3, 1\n\ - mov r12, r3\n\ - ldr r0, [sp, 0x8]\n\ - add r0, r9\n\ - str r0, [sp, 0x10]\n\ - cmp r7, r8\n\ - bcs _081D23B6\n\ - movs r7, 0x1\n\ - _081D2308:\n\ - adds r2, r3, r6\n\ - asrs r1, r4, 10\n\ - asrs r0, r4, 9\n\ - ands r0, r7\n\ - adds r1, r0\n\ - add r1, r9\n\ - strh r1, [r2]\n\ - ldr r1, [sp, 0xC]\n\ - adds r4, r1\n\ - adds r6, 0x4\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, r8\n\ - bcc _081D2308\n\ - b _081D23B6\n\ - _081D2328:\n\ - ldr r2, [sp, 0xC]\n\ - cmp r2, 0\n\ - ble _081D23C0\n\ - mov r0, r10\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r7, r0\n\ - movs r5, 0\n\ - mov r3, r9\n\ - lsls r3, 1\n\ - mov r12, r3\n\ - ldr r0, [sp, 0x8]\n\ - add r0, r9\n\ - str r0, [sp, 0x10]\n\ - cmp r5, r8\n\ - bcs _081D237A\n\ - ldr r0, =0x00026bff\n\ - cmp r4, r0\n\ - bgt _081D237A\n\ - mov r1, r12\n\ - str r1, [sp, 0x14]\n\ - _081D2352:\n\ - ldr r3, [sp, 0x14]\n\ - adds r2, r3, r7\n\ - asrs r1, r4, 10\n\ - asrs r0, r4, 9\n\ - movs r3, 0x1\n\ - ands r0, r3\n\ - adds r1, r0\n\ - add r1, r9\n\ - strh r1, [r2]\n\ - ldr r0, [sp, 0xC]\n\ - adds r4, r0\n\ - adds r7, 0x4\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, r8\n\ - bcs _081D237A\n\ - ldr r1, =0x00026bff\n\ - cmp r4, r1\n\ - ble _081D2352\n\ - _081D237A:\n\ - mov r2, r10\n\ - adds r1, r2, r5\n\ - ldr r3, [sp]\n\ - movs r2, 0xD4\n\ - lsls r2, 2\n\ - adds r0, r3, r2\n\ - strh r1, [r0]\n\ - ldrh r0, [r0]\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r6, r0\n\ - cmp r5, r8\n\ - bcs _081D23B6\n\ - mov r3, r12\n\ - movs r7, 0x1\n\ - _081D2398:\n\ - adds r2, r3, r6\n\ - asrs r1, r4, 10\n\ - asrs r0, r4, 9\n\ - ands r0, r7\n\ - adds r1, r0\n\ - add r1, r9\n\ - strh r1, [r2]\n\ - ldr r0, [sp, 0xC]\n\ - adds r4, r0\n\ - adds r6, 0x4\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, r8\n\ - bcc _081D2398\n\ - _081D23B6:\n\ - subs r0, r6, 0x4\n\ - b _081D248C\n\ - .pool\n\ - _081D23C0:\n\ - ldr r1, [sp, 0xC]\n\ - cmp r1, 0\n\ - bge _081D2464\n\ - mov r0, r10\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r6, r0\n\ - movs r5, 0\n\ - mov r2, r9\n\ - lsls r2, 1\n\ - mov r12, r2\n\ - ldr r3, [sp, 0x8]\n\ - add r3, r9\n\ - str r3, [sp, 0x10]\n\ - cmp r5, r8\n\ - bcs _081D241E\n\ - adds r3, r2, r6\n\ - asrs r1, r4, 10\n\ - asrs r0, r4, 9\n\ - movs r2, 0x1\n\ - ands r0, r2\n\ - adds r1, r0\n\ - add r1, r9\n\ - strh r1, [r3]\n\ - b _081D2414\n\ - _081D23F2:\n\ - ldr r0, [sp, 0xC]\n\ - adds r4, r0\n\ - adds r6, 0x4\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, r8\n\ - bcs _081D241E\n\ - mov r1, r12\n\ - adds r3, r1, r6\n\ - asrs r2, r4, 10\n\ - asrs r0, r4, 9\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - adds r2, r0\n\ - add r2, r9\n\ - strh r2, [r3]\n\ - _081D2414:\n\ - ldr r0, =0x00026bff\n\ - cmp r4, r0\n\ - bgt _081D23F2\n\ - movs r0, 0x9B\n\ - strh r0, [r3]\n\ - _081D241E:\n\ - mov r2, r10\n\ - adds r1, r2, r5\n\ - ldr r3, [sp]\n\ - movs r2, 0xD4\n\ - lsls r2, 2\n\ - adds r0, r3, r2\n\ - strh r1, [r0]\n\ - ldrh r0, [r0]\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r7, r0\n\ - cmp r5, r8\n\ - bcs _081D245A\n\ - mov r3, r12\n\ - movs r6, 0x1\n\ - _081D243C:\n\ - adds r2, r3, r7\n\ - asrs r1, r4, 10\n\ - asrs r0, r4, 9\n\ - ands r0, r6\n\ - adds r1, r0\n\ - add r1, r9\n\ - strh r1, [r2]\n\ - ldr r0, [sp, 0xC]\n\ - adds r4, r0\n\ - adds r7, 0x4\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, r8\n\ - bcc _081D243C\n\ - _081D245A:\n\ - subs r0, r7, 0x4\n\ - b _081D248C\n\ - .pool\n\ - _081D2464:\n\ - ldr r1, [sp]\n\ - movs r2, 0xD4\n\ - lsls r2, 2\n\ - adds r0, r1, r2\n\ - mov r3, r10\n\ - strh r3, [r0]\n\ - mov r0, r10\n\ - subs r0, 0x38\n\ - lsls r0, 2\n\ - adds r6, r0\n\ - adds r7, r0\n\ - ldrh r0, [r5]\n\ - adds r0, 0x1\n\ - strh r0, [r6, 0x2]\n\ - ldr r1, [sp, 0x4]\n\ - ldrh r0, [r1]\n\ - strh r0, [r7]\n\ - movs r0, 0x9B\n\ - strh r0, [r7, 0x2]\n\ - b _081D2494\n\ - _081D248C:\n\ - add r0, r12\n\ - mov r2, sp\n\ - ldrh r2, [r2, 0x10]\n\ - strh r2, [r0]\n\ - _081D2494:\n\ - add sp, 0x18\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - "); + else if (var_2C > 0) + { + arg5 += (r10 - 56) * 2; + // Less readable than the other loops, but it has to be written this way to match. + for (i = 0; i < r8; arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4, r4 += var_2C, arg5 += 2, i++) + { + if (r4 >= (155 << 10)) + break; + } + + arg0->unk350 = r10 + i; + arg1 += (arg0->unk350 - 56) * 2; + for (; i < r8; i++) + { + arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; + r4 += var_2C; + arg1 += 2; + } + + ptr = arg1 - 2; + } + else if (var_2C < 0) + { + arg1 += (r10 - 56) * 2; + for (i = 0; i < r8; i++) + { + arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; + if (r4 < (155 << 10)) + { + arg1[arg4] = 155; + break; + } + r4 += var_2C; + arg1 += 2; + } + + arg0->unk350 = r10 + i; + arg5 += (arg0->unk350 - 56) * 2; + for (; i < r8; i++) + { + arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; + r4 += var_2C; + arg5 += 2; + } + + ptr = arg5 - 2; + } + else + { + arg0->unk350 = r10; + arg1 += (r10 - 56) * 2; + arg5 += (r10 - 56) * 2; + arg1[1] = arg2->unk0 + 1; + arg5[0] = arg3->unk0; + arg5[1] = 155; + return; + } + + ptr[arg4] = arg4 + var_30; } static void sub_81D24A4(struct UnknownStruct_81D1ED4 *arg0) @@ -799,18 +567,18 @@ static void sub_81D24A4(struct UnknownStruct_81D1ED4 *arg0) if (arg0->unk12C[0].unk2 < arg0->unk12C[1].unk2) { r6 = arg0->unk12C[0].unk2; - sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[0], &arg0->unk12C[1], 1, NULL); + sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[0], &arg0->unk12C[1], 1, NULL); } else { r6 = arg0->unk12C[1].unk2; - sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[1], &arg0->unk12C[0], 0, NULL); + sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[1], &arg0->unk12C[0], 0, NULL); } - sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[1], &arg0->unk12C[2], 1, NULL); + sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[1], &arg0->unk12C[2], 1, NULL); i = (arg0->unk12C[2].unk2 <= arg0->unk12C[3].unk2); - sub_81D2278(arg0, arg0->unk140, &arg0->unk12C[2], &arg0->unk12C[3], i, arg0->unk248); + sub_81D2278(arg0, arg0->unk140[0], &arg0->unk12C[2], &arg0->unk12C[3], i, arg0->unk248[0]); for (i = 56; i < r6; i++) { arg0->unk140[i - 56][0] = 0; @@ -841,15 +609,15 @@ static void sub_81D2634(struct UnknownStruct_81D1ED4 *arg0) if (arg0->unk12C[0].unk2 < arg0->unk12C[4].unk2) { r6 = arg0->unk12C[0].unk2; - sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[0], &arg0->unk12C[4], 0, NULL); + sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[0], &arg0->unk12C[4], 0, NULL); } else { r6 = arg0->unk12C[4].unk2; - sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[4], &arg0->unk12C[0], 1, NULL); + sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[4], &arg0->unk12C[0], 1, NULL); } - sub_81D2278(arg0, arg0->unk248, &arg0->unk12C[4], &arg0->unk12C[3], 0, NULL); + sub_81D2278(arg0, arg0->unk248[0], &arg0->unk12C[4], &arg0->unk12C[3], 0, NULL); for (i = 56; i < r6; i++) { diff --git a/src/new_game.c b/src/new_game.c index 7a0c668a4..ee67da9be 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -37,6 +37,7 @@ #include "contest.h" #include "item_menu.h" #include "pokemon_storage_system.h" +#include "pokemon_jump.h" #include "decoration_inventory.h" #include "secret_base.h" #include "player_pc.h" @@ -45,8 +46,6 @@ #include "mevent.h" #include "union_room_chat.h" -extern void ResetPokeJumpResults(void); - extern const u8 EventScript_ResetAllMapFlags[]; // this file's functions diff --git a/src/pokemon.c b/src/pokemon.c index 2485caa50..cb7be1715 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2649,25 +2649,20 @@ bool8 sub_80688F8(u8 caseId, u8 battlerId) return TRUE; } -static s32 GetDeoxysStat(struct Pokemon *mon, s32 statId) +static u16 GetDeoxysStat(struct Pokemon *mon, s32 statId) { s32 ivVal, evVal; - s32 statValue; - u8 nature, statId_; + u16 statValue = 0; + u8 nature; - if (gBattleTypeFlags & BATTLE_TYPE_20) - return 0; - if (GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS) + if (gBattleTypeFlags & BATTLE_TYPE_20 || GetMonData(mon, MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS) return 0; ivVal = GetMonData(mon, MON_DATA_HP_IV + statId, NULL); evVal = GetMonData(mon, MON_DATA_HP_EV + statId, NULL); - statValue = (u16)(((sDeoxysBaseStats[statId] * 2 + ivVal + evVal / 4) * mon->level) / 100 + 5); - + statValue = ((sDeoxysBaseStats[statId] * 2 + ivVal + evVal / 4) * mon->level) / 100 + 5; nature = GetNature(mon); - statId_ = statId; // needed to match - statValue = ModifyStatByNature(nature, statValue, statId_); - + statValue = ModifyStatByNature(nature, statValue, (u8)statId); return statValue; } @@ -3584,27 +3579,27 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data) ret = mon->maxHP; break; case MON_DATA_ATK: - ret = (u16)GetDeoxysStat(mon, STAT_ATK); + ret = GetDeoxysStat(mon, STAT_ATK); if (!ret) ret = mon->attack; break; case MON_DATA_DEF: - ret = (u16)GetDeoxysStat(mon, STAT_DEF); + ret = GetDeoxysStat(mon, STAT_DEF); if (!ret) ret = mon->defense; break; case MON_DATA_SPEED: - ret = (u16)GetDeoxysStat(mon, STAT_SPEED); + ret = GetDeoxysStat(mon, STAT_SPEED); if (!ret) ret = mon->speed; break; case MON_DATA_SPATK: - ret = (u16)GetDeoxysStat(mon, STAT_SPATK); + ret = GetDeoxysStat(mon, STAT_SPATK); if (!ret) ret = mon->spAttack; break; case MON_DATA_SPDEF: - ret = (u16)GetDeoxysStat(mon, STAT_SPDEF); + ret = GetDeoxysStat(mon, STAT_SPDEF); if (!ret) ret = mon->spDefense; break; diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index 5272b3292..8f16e1ce2 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -1,10 +1,12 @@ #include "global.h" #include "alloc.h" +#include "battle_anim.h" #include "bg.h" #include "data.h" #include "decompress.h" #include "dynamic_placeholder_text_util.h" #include "event_data.h" +#include "international_string_util.h" #include "item.h" #include "link.h" #include "link_rfu.h" @@ -14,6 +16,7 @@ #include "random.h" #include "rom_8034C54.h" #include "save.h" +#include "script.h" #include "sound.h" #include "sprite.h" #include "string_util.h" @@ -63,7 +66,7 @@ struct PokemonJump2 u16 filler10; u16 unk12; u16 unk14; - u8 filler16[0x1c - 0x16]; + u32 unk18; u16 unk1C[5]; u8 txtBuff[2][0x40]; u8 strBuff[0x100]; @@ -75,6 +78,15 @@ struct PokemonJump2 u8 unk81FC[MAX_RFU_PLAYERS]; }; +struct PokemonJump1Sub +{ + u8 unk0; + u8 unk1; + u16 unk2; + u16 unk4; + u32 unk8; +}; + struct PokemonJump1 { MainCallback returnCallback; @@ -123,11 +135,7 @@ struct PokemonJump1 int unk64; int unk68; int unk6C; - u8 unk70; - u8 unk71; - u16 unk72; - u16 unk74; - u32 unk78; + struct PokemonJump1Sub unk70; u8 unk7C[MAX_RFU_PLAYERS]; u8 unk81[MAX_RFU_PLAYERS]; u8 unk86[MAX_RFU_PLAYERS]; @@ -146,19 +154,9 @@ struct PokemonJumpMons u16 unk2; }; -struct Unk802B078 -{ - u8 unk0; - u8 unk1; - u16 unk2; - u16 unk4; - u16 unk6; - int unk8; -}; - static void sub_802AA60(struct PokemonJump1 *); -void sub_802AA94(struct PokemonJump1 *); -void sub_802AB20(void); +static void sub_802AA94(struct PokemonJump1 *); +static void sub_802AB20(void); static void sub_802AB98(void); static s16 sub_802AC00(u16 species); static void sub_802AC2C(struct PokemonJump1_MonInfo *monInfo, struct Pokemon *mon); @@ -232,47 +230,85 @@ static void sub_802CB7C(struct Sprite *sprite); static void sub_802CC40(struct Sprite *sprite); static void sub_802CD08(struct Sprite *sprite); static void sub_802CDD4(struct Sprite *sprite); -void sub_802DC9C(u32); -void sub_802D074(struct PokemonJump2 *); -void sub_802D0BC(struct PokemonJump2 *); -void sub_802D0AC(void); -void sub_802D0C8(int); -bool32 sub_802D0F0(void); -void sub_802D764(void); -bool32 sub_802D788(void); -void sub_802D7E8(u16 itemId, u16 quantity); -void sub_802D884(u16 itemId); -void sub_802D8FC(u16 itemId); -bool32 sub_802D974(void); -void sub_802DA14(void); -void sub_802DC80(int, s8); -void sub_802DD88(u8); -bool32 sub_802DA44(void); -void sub_802DD64(int); -s8 sub_802DA8C(void); -int sub_802DCCC(u8); -void sub_802DD74(u16); -void sub_802DDA0(u8); -int sub_802DDB8(int); -void sub_802DDCC(void); -void sub_802DDE0(void); -void sub_802DDF4(int); -int sub_802DE08(void); -void sub_802E0AC(struct PokemonJump1_MonInfo *); -bool32 sub_802E0D0(int, struct PokemonJump1_MonInfo *); -void sub_802E138(struct PokemonJump1_82E4 *, u8 *); -bool32 sub_802E1BC(struct PokemonJump1_82E4 *, struct Unk802B078 *); -void sub_802E234(struct PokemonJump1_82E4 *, u8 , u16); -bool32 sub_802E264(struct PokemonJump1_82E4 *, int, u8 *, u16 *); -bool32 sub_802E2D0(struct PokemonJump1_82E4 *, int); -int sub_802E354(int, u16, u16); -void sub_802E3A8(void); -void sub_802D12C(u8 taskId); - -EWRAM_DATA struct PokemonJump1 *gUnknown_02022CFC = NULL; -EWRAM_DATA struct PokemonJump2 *gUnknown_02022D00 = NULL; - -const struct PokemonJumpMons gPkmnJumpSpecies[] = +static void sub_802DC9C(int id); +static void sub_802D074(struct PokemonJump2 *); +static void sub_802D0BC(struct PokemonJump2 *); +static void sub_802D0AC(void); +static void sub_802D0C8(int); +static bool32 sub_802D0F0(void); +static void sub_802D764(void); +static bool32 sub_802D788(void); +static void sub_802D7E8(u16 itemId, u16 quantity); +static void sub_802D884(u16 itemId); +static void sub_802D8FC(u16 itemId); +static bool32 sub_802D974(void); +static void sub_802DA14(void); +static void sub_802DC80(u32 id, s16 y); +static void sub_802DD88(u8 multiplayerId); +static bool32 sub_802DA44(void); +static void sub_802DD64(int); +static s8 sub_802DA8C(void); +static int sub_802DCCC(u8 flags); +static void sub_802DD74(u16); +static void sub_802DDA0(u8 multiplayerId); +static int sub_802DDB8(int multiplayerId); +static void sub_802DDCC(void); +static void sub_802DDE0(void); +static void sub_802DDF4(int); +static int sub_802DE08(void); +static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0); +static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0); +static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1); +static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1); +static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2); +static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3); +static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId); +static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow); +static void sub_802E3A8(void); +static void sub_802D12C(u8 taskId); +static void sub_802E00C(u8 arg0); +static void sub_802E090(u8 taskId); +static void sub_802D150(void); +static void sub_802DD08(void); +static void sub_802DB8C(void); +static void sub_802DBF8(void); +static void sub_802DE1C(void); +static void sub_802DFD4(void); +static void sub_802D108(void (*func)(void)); +static void sub_802DF70(bool32 arg0); +static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height); +static void sub_802DB18(u16 left, u16 top, u8 cursorPos); +static void sub_802D150(void); +static void sub_802D2E4(void); +static void sub_802D350(void); +static void sub_802D3BC(void); +static void sub_802D448(void); +static void sub_802D4F4(void); +static void sub_802D598(void); +static void sub_802D5E4(void); +static void sub_802D72C(void); +static void sub_802D688(void); +static void sub_802E3E4(u8 taskId); +static void sub_802E6D0(u8 taskId); +static void sub_802EB98(u8 taskId); +static void sub_802E500(u16 windowId, int width); +static void TruncateToFirstWordOnly(u8 *str); +static void sub_802EF50(u16 tileTag, u16 palTag); +static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority); +static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2); +static bool32 sub_802EC98(u8 spriteId); +static bool32 sub_802EE30(u8 spriteId); +static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3); +static void sub_802EE5C(struct Sprite *sprite); +static void sub_802E83C(u8 taskId); +static void sub_802E8C8(u8 taskId); +static void sub_802EA50(u8 taskId); +static void sub_802EAB0(u8 taskId); + +EWRAM_DATA static struct PokemonJump1 *gUnknown_02022CFC = NULL; +EWRAM_DATA static struct PokemonJump2 *gUnknown_02022D00 = NULL; + +static const struct PokemonJumpMons gPkmnJumpSpecies[] = { { .species = SPECIES_BULBASAUR, .unk2 = 2, }, { .species = SPECIES_CHARMANDER, .unk2 = 1, }, @@ -376,65 +412,6 @@ const struct PokemonJumpMons gPkmnJumpSpecies[] = { .species = SPECIES_BAGON, .unk2 = 1, }, }; -bool32 (* const gUnknown_082FB5F4[])(void) = -{ - sub_802B248, - sub_802B2D4, - sub_802B368, - sub_802B3D4, - sub_802B4CC, - sub_802B5C8, - sub_802B664, - sub_802B6B8, - sub_802B720, -}; - -bool32 (* const gUnknown_082FB618[])(void) = -{ - sub_802B29C, - sub_802B31C, - sub_802B3B4, - sub_802B470, - sub_802B568, - sub_802B628, - sub_802B664, - sub_802B704, - sub_802B720, -}; - -extern const u16 gUnknown_082FB63C[]; -extern const u16 gUnknown_082FB64C[4]; -extern const u16 gUnknown_082FB654[]; -extern const s8 gUnknown_082FB65C[][48]; -extern const int gUnknown_082FB6EC[]; -extern const u32 gUnknown_082FB714[][2]; -extern const u16 gUnknown_082FB704[8]; -extern const struct CompressedSpriteSheet gUnknown_082FBE08[5]; -extern const struct SpritePalette gUnknown_082FBE30[2]; -extern const struct SpriteTemplate gUnknown_082FBE40; -extern const struct SpriteTemplate gUnknown_082FC00C; -extern const s16 gUnknown_082FBE58[][10]; -extern const s16 gUnknown_082FBEA8[8]; -extern const struct SpriteTemplate *gUnknown_082FBEB8[4]; -extern const struct BgTemplate gUnknown_082FE164[4]; -extern const struct WindowTemplate gUnknown_082FE174[]; -extern const u16 gPkmnJumpBgPal[]; -extern const u16 gPkmnJumpVenusaurPal[]; -extern const u16 gPkmnJumpResultsPal[]; -extern const u16 gPkmnJumpPal3[]; -extern const u32 gPkmnJumpVenusaurGfx[]; -extern const u32 gPkmnJumpBgTilemap[]; -extern const u32 gPkmnJumpBgGfx[]; -extern const u32 gPkmnJumpVenusaurTilemap[]; -extern const u32 gPkmnJumpResultsGfx[]; -extern const u32 gPkmnJumpResultsTilemap[]; - -struct -{ - int id; - void (*func)(void); -} extern const gUnknown_082FE18C[10]; - void sub_802A9A8(u16 partyIndex, MainCallback callback) { u8 taskId; @@ -470,15 +447,15 @@ static void sub_802AA48(void) static void sub_802AA60(struct PokemonJump1 *arg0) { arg0->unk5 = GetLinkPlayerCount(); - arg0->unk70 = 5; - arg0->unk72 = 0; + arg0->unk70.unk0 = 5; + arg0->unk70.unk2 = 0; sub_802AB20(); sub_802AA94(arg0); if (arg0->unk5 == MAX_RFU_PLAYERS) sub_802E3A8(); } -void sub_802AA94(struct PokemonJump1 *arg0) +static void sub_802AA94(struct PokemonJump1 *arg0) { int i; @@ -499,9 +476,9 @@ void sub_802AA94(struct PokemonJump1 *arg0) arg0->unk46 = 0; arg0->unk49 = 0; arg0->unk48 = 1; - arg0->unk78 = 0; - arg0->unk71 = 0; - arg0->unk74 = 0; + arg0->unk70.unk8 = 0; + arg0->unk70.unk1 = 0; + arg0->unk70.unk4 = 0; arg0->unk60 = 1; arg0->unk4D = 0; arg0->unk68 = 0; @@ -518,7 +495,7 @@ void sub_802AA94(struct PokemonJump1 *arg0) } } -void sub_802AB20(void) +static void sub_802AB20(void) { int i, index; @@ -666,7 +643,7 @@ static void sub_802AE50(u8 arg0) { int i; - gUnknown_02022CFC->unk70 = arg0; + gUnknown_02022CFC->unk70.unk0 = arg0; gUnknown_02022CFC->unk8 = 0; gUnknown_02022CFC->unkA = 0; gUnknown_02022CFC->unk48 = 1; @@ -693,7 +670,7 @@ static void sub_802AEA4(void) gUnknown_02022CFC->unk82E4[i].unk12 = var0; } - if (gUnknown_02022CFC->unk82E4[i].unk18 && gUnknown_02022CFC->unk8B[i] == gUnknown_02022CFC->unk70) + if (gUnknown_02022CFC->unk82E4[i].unk18 && gUnknown_02022CFC->unk8B[i] == gUnknown_02022CFC->unk70.unk0) count++; } @@ -701,6 +678,19 @@ static void sub_802AEA4(void) gUnknown_02022CFC->unk49 = 1; } +static bool32 (* const gUnknown_082FB5F4[])(void) = +{ + sub_802B248, + sub_802B2D4, + sub_802B368, + sub_802B3D4, + sub_802B4CC, + sub_802B5C8, + sub_802B664, + sub_802B6B8, + sub_802B720, +}; + static void sub_802AF80(u8 taskId) { sub_802AEA4(); @@ -713,7 +703,7 @@ static void sub_802AF80(u8 taskId) if (gUnknown_02022CFC->unk48 == 1) { - if (!gUnknown_082FB5F4[gUnknown_02022CFC->unk70]()) + if (!gUnknown_082FB5F4[gUnknown_02022CFC->unk70.unk0]()) { gUnknown_02022CFC->unk48 = 0; gUnknown_02022CFC->unk82E4[gUnknown_02022CFC->unk6].unk18 = 1; @@ -738,7 +728,7 @@ static void sub_802B008(void) static void sub_802B044(u8 arg0) { - gUnknown_02022CFC->unk70 = arg0; + gUnknown_02022CFC->unk70.unk0 = arg0; gUnknown_02022CFC->unk8 = 0; gUnknown_02022CFC->unkA = 0; gUnknown_02022CFC->unk48 = 1; @@ -749,30 +739,30 @@ static void sub_802B078(void) { int i; u16 var0; - struct Unk802B078 sp0; + struct PokemonJump1Sub sp0; var0 = gUnknown_02022CFC->unk82E4[0].unk10; if (sub_802E1BC(gUnknown_02022CFC->unk82E4, &sp0)) { if (gUnknown_02022CFC->unk82E4[gUnknown_02022CFC->unk6].unk18 == 1 - && sp0.unk0 != gUnknown_02022CFC->unk70) + && sp0.unk0 != gUnknown_02022CFC->unk70.unk0) { sub_802B044(sp0.unk0); } - if (gUnknown_02022CFC->unk78 != sp0.unk8) + if (gUnknown_02022CFC->unk70.unk8 != sp0.unk8) { - gUnknown_02022CFC->unk78 = sp0.unk8; + gUnknown_02022CFC->unk70.unk8 = sp0.unk8; gUnknown_02022CFC->unk5C = 1; - gUnknown_02022CFC->unk71 = sp0.unk1; - if (gUnknown_02022CFC->unk71) + gUnknown_02022CFC->unk70.unk1 = sp0.unk1; + if (gUnknown_02022CFC->unk70.unk1) gUnknown_02022CFC->unk4D = 1; else gUnknown_02022CFC->unk4D = 0; } - gUnknown_02022CFC->unk72 = sp0.unk2; - gUnknown_02022CFC->unk74 = sp0.unk4; + gUnknown_02022CFC->unk70.unk2 = sp0.unk2; + gUnknown_02022CFC->unk70.unk4 = sp0.unk4; gUnknown_02022CFC->unk82E4[0].unk12 = var0; } @@ -787,12 +777,25 @@ static void sub_802B078(void) } } +static bool32 (* const gUnknown_082FB618[])(void) = +{ + sub_802B29C, + sub_802B31C, + sub_802B3B4, + sub_802B470, + sub_802B568, + sub_802B628, + sub_802B664, + sub_802B704, + sub_802B720, +}; + static void sub_802B194(u8 taskId) { sub_802B078(); if (gUnknown_02022CFC->unk48) { - if (!gUnknown_082FB618[gUnknown_02022CFC->unk70]()) + if (!gUnknown_082FB618[gUnknown_02022CFC->unk70.unk0]()) { gUnknown_02022CFC->unk48 = 0; gUnknown_02022CFC->unk82E4[gUnknown_02022CFC->unk6].unk18 = 1; @@ -807,7 +810,7 @@ static void sub_802B194(u8 taskId) static void sub_802B1FC(void) { if (!gUnknown_02022CFC->unk2C) - sub_802E234(&gUnknown_02022CFC->unk82E4[gUnknown_02022CFC->unk6], gUnknown_02022CFC->unk70, gUnknown_02022CFC->unk42); + sub_802E234(&gUnknown_02022CFC->unk82E4[gUnknown_02022CFC->unk6], gUnknown_02022CFC->unk70.unk0, gUnknown_02022CFC->unk42); if (gUnknown_02022CFC->unk30 != 0x1111) { @@ -827,7 +830,7 @@ static bool32 sub_802B248(void) case 1: if (!sub_802B7E0()) { - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unk4A; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unk4A; gUnknown_02022CFC->unk4C = 1; return FALSE; } @@ -843,7 +846,7 @@ static bool32 sub_802B29C(void) { case 0: sub_802AE14(0); - gUnknown_02022CFC->unk24 = gUnknown_02022CFC->unk72; + gUnknown_02022CFC->unk24 = gUnknown_02022CFC->unk70.unk2; gUnknown_02022CFC->unk8++; // fall through case 1: @@ -881,7 +884,7 @@ static bool32 sub_802B31C(void) case 0: sub_802C0E8(); sub_802AE14(0); - gUnknown_02022CFC->unk4A = gUnknown_02022CFC->unk72; + gUnknown_02022CFC->unk4A = gUnknown_02022CFC->unk70.unk2; gUnknown_02022CFC->unk8++; // fall through case 1: @@ -897,7 +900,7 @@ static bool32 sub_802B368(void) { if (!sub_802B8CC()) { - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unk4A; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unk4A; gUnknown_02022CFC->unk4C = 1; } else if (sub_802C538()) @@ -939,17 +942,17 @@ static bool32 sub_802B3D4(void) { if (sub_802C7BC()) { - gUnknown_02022CFC->unk72 = sub_802C7E0(); + gUnknown_02022CFC->unk70.unk2 = sub_802C7E0(); gUnknown_02022CFC->unk4C = 7; } - else if (gUnknown_02022CFC->unk74 >= 200) + else if (gUnknown_02022CFC->unk70.unk4 >= 200) { - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unkE; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unkE; gUnknown_02022CFC->unk4C = 8; } else { - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unkE; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unkE; gUnknown_02022CFC->unk4C = 4; } @@ -999,7 +1002,7 @@ static bool32 sub_802B4CC(void) case 1: if (!sub_802BB84()) { - sub_802E354(gUnknown_02022CFC->unk78, gUnknown_02022CFC->unk74, gUnknown_02022CFC->unk72); + sub_802E354(gUnknown_02022CFC->unk70.unk8, gUnknown_02022CFC->unk70.unk4, gUnknown_02022CFC->unk70.unk2); gUnknown_02022CFC->unk8++; } break; @@ -1033,7 +1036,7 @@ static bool32 sub_802B568(void) case 1: if (!sub_802BB84()) { - sub_802E354(gUnknown_02022CFC->unk78, gUnknown_02022CFC->unk74, gUnknown_02022CFC->unk72); + sub_802E354(gUnknown_02022CFC->unk70.unk8, gUnknown_02022CFC->unk70.unk4, gUnknown_02022CFC->unk70.unk2); gUnknown_02022CFC->unk42 = gUnknown_02022CFC->unk45; return FALSE; } @@ -1056,7 +1059,7 @@ static bool32 sub_802B5C8(void) { sub_802AA94(gUnknown_02022CFC); gUnknown_02022CFC->unk24 = Random(); - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unk24; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unk24; gUnknown_02022CFC->unk4C = 0; return FALSE; } @@ -1119,7 +1122,7 @@ static bool32 sub_802B6B8(void) case 1: if (!sub_802BA58()) { - gUnknown_02022CFC->unk72 = gUnknown_02022CFC->unkE; + gUnknown_02022CFC->unk70.unk2 = gUnknown_02022CFC->unkE; gUnknown_02022CFC->unk4C = 8; return FALSE; } @@ -1143,7 +1146,7 @@ static bool32 sub_802B720(void) switch (gUnknown_02022CFC->unk8) { case 0: - sub_802E354(gUnknown_02022CFC->unk78, gUnknown_02022CFC->unk74, gUnknown_02022CFC->unk72); + sub_802E354(gUnknown_02022CFC->unk70.unk8, gUnknown_02022CFC->unk70.unk4, gUnknown_02022CFC->unk70.unk2); sub_802D0C8(5); gUnknown_02022CFC->unk8++; break; @@ -1312,7 +1315,7 @@ static bool32 sub_802B964(void) if (!sub_802D0F0()) { sub_802DDCC(); - gUnknown_02022CFC->unk71 = 0; + gUnknown_02022CFC->unk70.unk1 = 0; sub_802C114(); gUnknown_02022CFC->unkA++; return FALSE; @@ -1330,7 +1333,7 @@ static bool32 sub_802BA58(void) switch (gUnknown_02022CFC->unkA) { case 0: - sub_802C808(gUnknown_02022CFC->unk72, &gUnknown_02022CFC->unk3E, &gUnknown_02022CFC->unk40); + sub_802C808(gUnknown_02022CFC->unk70.unk2, &gUnknown_02022CFC->unk3E, &gUnknown_02022CFC->unk40); sub_802D7E8(gUnknown_02022CFC->unk3E, gUnknown_02022CFC->unk40); gUnknown_02022CFC->unkA++; break; @@ -1610,6 +1613,9 @@ static int sub_802BF48(void) return result; } +static const u16 gUnknown_082FB63C[] = {0x1a, 0x1f, 0x24, 0x29, 0x2e, 0x33, 0x38, 0x3d}; +static const u16 gUnknown_082FB64C[] = {0, 1, 1, 2}; + static void sub_802BF7C(void) { int var0; @@ -1728,21 +1734,23 @@ static void sub_802C1BC(void) gUnknown_02022CFC->unk83AC->unk10 = 0; } +static const u16 gUnknown_082FB654[] = {SE_REGI, SE_REAPOKE, SE_W234, SE_RG_EXCELLENT}; + static void sub_802C1DC(void) { if (gUnknown_02022CFC->unk5C) { - sub_802DD64(gUnknown_02022CFC->unk78); + sub_802DD64(gUnknown_02022CFC->unk70.unk8); gUnknown_02022CFC->unk5C = 0; if (gUnknown_02022CFC->unk4D) { - int index = sub_802DCCC(gUnknown_02022CFC->unk71); + int index = sub_802DCCC(gUnknown_02022CFC->unk70.unk1); PlaySE(gUnknown_082FB654[index - 2]); gUnknown_02022CFC->unk4D = 0; } } - sub_802DD74(gUnknown_02022CFC->unk74); + sub_802DD74(gUnknown_02022CFC->unk70.unk4); sub_802C280(); sub_802C240(); } @@ -1808,6 +1816,19 @@ static void sub_802C280(void) PlaySE(SE_DANSA); } +static const s8 gUnknown_082FB65C[][48] = +{ + {-3, -6, -8, -10, -13, -15, -17, -19, -21, -23, -25, -27, -28, -29, -30, -30, -30, -28, -27, + -26, -25, -23, -22, -20, -18, -17, -15, -13, -11, -8, -6, -4, -1}, + + {-3, -6, -9, -11, -14, -16, -18, -20, -22, -24, -26, -28, -29, -30, -30, -28, -26, -24, -22, + -20, -18, -16, -14, -11, -9, -6, -4, -1}, + + {-3, -6, -9, -11, -13, -15, -17, -19, -21, -23, -25, -27, -28, -29, -30, -30, -30, -30, -29, + -29, -28, -28, -27, -27, -26, -25, -24, -22, -20, -18, -16, -14, + -12, -11, -9, -6, -4, -1}, +}; + static void sub_802C398(int multiplayerId) { int var0; @@ -1860,7 +1881,7 @@ static void sub_802C43C(void) sub_802C780(); gUnknown_02022CFC->unk54 = 0; gUnknown_02022CFC->unk58 = 1; - gUnknown_02022CFC->unk71 = 0; + gUnknown_02022CFC->unk70.unk1 = 0; } else { @@ -1883,9 +1904,9 @@ static void sub_802C43C(void) sub_802C780(); gUnknown_02022CFC->unk54 = 0; gUnknown_02022CFC->unk58 = 1; - gUnknown_02022CFC->unk71 = 0; - if (gUnknown_02022CFC->unk74 < 9999) - gUnknown_02022CFC->unk74++; + gUnknown_02022CFC->unk70.unk1 = 0; + if (gUnknown_02022CFC->unk70.unk4 < 9999) + gUnknown_02022CFC->unk70.unk4++; sub_802C688(10); sub_802AE14(3); @@ -1989,10 +2010,10 @@ static bool32 sub_802C650(void) static void sub_802C688(int arg0) { - gUnknown_02022CFC->unk78 += arg0; + gUnknown_02022CFC->unk70.unk8 += arg0; gUnknown_02022CFC->unk5C = 1; - if (gUnknown_02022CFC->unk78 >= 99990) - gUnknown_02022CFC->unk78 = 99990; + if (gUnknown_02022CFC->unk70.unk8 >= 99990) + gUnknown_02022CFC->unk70.unk8 = 99990; } static int sub_802C6B0(void) @@ -2037,7 +2058,7 @@ static int sub_802C73C(u8 *arg0) } } - gUnknown_02022CFC->unk71 = flags; + gUnknown_02022CFC->unk70.unk1 = flags; if (flags) gUnknown_02022CFC->unk4D = 1; @@ -2049,6 +2070,8 @@ static void sub_802C780(void) gUnknown_02022CFC->unk44 = 0; } +static const int gUnknown_082FB6EC[] = {0, 0, 0x32, 0x64, 0xc8, 0x1f4}; + static int sub_802C790(int arg0) { return gUnknown_082FB6EC[arg0]; @@ -2060,9 +2083,19 @@ static void sub_802C7A0(u16 arg0) gUnknown_02022CFC->unkE = arg0; } +static const u16 gUnknown_082FB704[] = {0x8a, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93}; +static const u32 gUnknown_082FB714[][2] = +{ + {0x1388, 1}, + {0x1f40, 2}, + {0x2ee0, 3}, + {0x3e80, 4}, + {0x4e20, 5}, +}; + static bool32 sub_802C7BC(void) { - if (gUnknown_02022CFC->unk78 >= gUnknown_082FB714[0][0]) + if (gUnknown_02022CFC->unk70.unk8 >= gUnknown_082FB714[0][0]) return TRUE; else return FALSE; @@ -2096,7 +2129,7 @@ static u16 sub_802C838(void) val = 0; for (i = 0; i < 5; val = gUnknown_082FB714[i][1], i++) { - if (gUnknown_02022CFC->unk78 < gUnknown_082FB714[i][0]) + if (gUnknown_02022CFC->unk70.unk8 < gUnknown_082FB714[i][0]) break; } @@ -2151,22 +2184,22 @@ static u16 sub_802C880(u16 item, u16 quantity) return quantity; } -u16 sub_802C8AC(void) +static u16 sub_802C8AC(void) { return GetLinkPlayerCount(); } -u16 sub_802C8BC(void) +static u16 sub_802C8BC(void) { return gUnknown_02022CFC->unk6; } -struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId) +static struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId) { return &gUnknown_02022CFC->unk82A8[multiplayerId]; } -u8 *sub_802C8E8(u8 multiplayerId) +static u8 *sub_802C8E8(u8 multiplayerId) { return gUnknown_02022CFC->unk82E4[multiplayerId].unk1C; } @@ -2196,7 +2229,325 @@ void sub_802C920(void) gSpecialVar_Result = 0; } -void sub_802C974(struct PokemonJump2 *arg0) +// Large group of data. +static const u16 gPkmnJumpPal1[] = INCBIN_U16("graphics/link_games/pkmnjump_pal1.gbapal"); +static const u16 gPkmnJumpPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_pal2.gbapal"); + +static const u32 gPkmnJumpRopeGfx1[] = INCBIN_U32("graphics/link_games/pkmnjump_rope1.4bpp.lz"); +static const u32 gPkmnJumpRopeGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_rope2.4bpp.lz"); +static const u32 gPkmnJumpRopeGfx3[] = INCBIN_U32("graphics/link_games/pkmnjump_rope3.4bpp.lz"); +static const u32 gPkmnJumpRopeGfx4[] = INCBIN_U32("graphics/link_games/pkmnjump_rope4.4bpp.lz"); + +static const u32 gPkmnJumpStarGfx[] = INCBIN_U32("graphics/link_games/pkmnjump_star.4bpp.lz"); + +static const struct CompressedSpriteSheet gUnknown_082FBE08[] = +{ + {gPkmnJumpRopeGfx1, 0x600, 5}, + {gPkmnJumpRopeGfx2, 0x0c00, 6}, + {gPkmnJumpRopeGfx3, 0x0600, 7}, + {gPkmnJumpRopeGfx4, 0x0600, 8}, + {gPkmnJumpStarGfx, 0x0200, 10}, +}; + +static const struct SpritePalette gUnknown_082FBE30[] = +{ + {gPkmnJumpPal1, 5}, + {gPkmnJumpPal2, 6}, +}; + +// Forward declarations. +static const struct OamData sOamData_82FBEC8; +static const struct SpriteTemplate gUnknown_082FBF78; +static const struct SpriteTemplate gUnknown_082FBF90; +static const struct SpriteTemplate gUnknown_082FBFA8; +static const struct SpriteTemplate gUnknown_082FBFC0; + +static const struct SpriteTemplate gUnknown_082FBE40 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &sOamData_82FBEC8, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const s16 gUnknown_082FBE58[][10] = +{ + {0x60, 0x60, 0x60, 0x72, 0x78, 0x78, 0x78, 0x72, 0x60, 0x60}, + {0x46, 0x50, 0x60, 0x72, 0x78, 0x80, 0x78, 0x72, 0x60, 0x50}, + {0x32, 0x48, 0x60, 0x72, 0x80, 0x88, 0x80, 0x72, 0x60, 0x48}, + {0x2a, 0x48, 0x60, 0x72, 0x80, 0x88, 0x80, 0x72, 0x60, 0x48}, +}; + +static const s16 gUnknown_082FBEA8[] = {0x10, 0x28, 0x48, 0x68, 0x88, 0xa8, 0xc8, 0xe0}; + +static const struct SpriteTemplate *const gUnknown_082FBEB8[] = +{ + &gUnknown_082FBF78, + &gUnknown_082FBF90, + &gUnknown_082FBFA8, + &gUnknown_082FBFC0, +}; + +static const struct OamData sOamData_82FBEC8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct OamData sOamData_82FBED0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct OamData sOamData_82FBED8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct OamData sOamData_82FBEE0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_82FBEE8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBEF0[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBEF8[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF00[] = +{ + ANIMCMD_FRAME(24, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF08[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF10[] = +{ + ANIMCMD_FRAME(40, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF18[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF20[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF28[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF30[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF38[] = +{ + ANIMCMD_FRAME(64, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBF40[] = +{ + ANIMCMD_FRAME(80, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FBF48[] = +{ + sSpriteAnim_82FBEE8, + sSpriteAnim_82FBEF0, + sSpriteAnim_82FBEF8, + sSpriteAnim_82FBF00, + sSpriteAnim_82FBF08, + sSpriteAnim_82FBF10 +}; + +static const union AnimCmd *const sSpriteAnimTable_82FBF60[] = +{ + sSpriteAnim_82FBF18, + sSpriteAnim_82FBF20, + sSpriteAnim_82FBF28, + sSpriteAnim_82FBF30, + sSpriteAnim_82FBF38, + sSpriteAnim_82FBF40 +}; + +static const struct SpriteTemplate gUnknown_082FBF78 = +{ + .tileTag = 5, + .paletteTag = 5, + .oam = &sOamData_82FBED0, + .anims = sSpriteAnimTable_82FBF48, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gUnknown_082FBF90 = +{ + .tileTag = 6, + .paletteTag = 5, + .oam = &sOamData_82FBED8, + .anims = sSpriteAnimTable_82FBF60, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gUnknown_082FBFA8 = +{ + .tileTag = 7, + .paletteTag = 5, + .oam = &sOamData_82FBEE0, + .anims = sSpriteAnimTable_82FBF48, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gUnknown_082FBFC0 = +{ + .tileTag = 8, + .paletteTag = 5, + .oam = &sOamData_82FBEE0, + .anims = sSpriteAnimTable_82FBF48, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct OamData sOamData_82FBFD8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_82FBFE0[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FBFE8[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FC004[] = +{ + sSpriteAnim_82FBFE0, + sSpriteAnim_82FBFE8 +}; + +static const struct SpriteTemplate gUnknown_082FC00C = +{ + .tileTag = 10, + .paletteTag = 5, + .oam = &sOamData_82FBFD8, + .anims = sSpriteAnimTable_82FC004, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +// Back to code +static void sub_802C974(struct PokemonJump2 *arg0) { int i; @@ -2217,7 +2568,7 @@ static void sub_802C9BC(struct Sprite *sprite) sprite->data[i] = 0; } -void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, u16 x, u16 y, u8 multiplayerId) +static void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, s16 x, s16 y, u8 multiplayerId) { struct SpriteTemplate spriteTemplate; struct SpriteSheet spriteSheet; @@ -2269,7 +2620,7 @@ void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon arg0->unk81A8[multiplayerId] = NULL; } -void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId) +static void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId) { sub_802C9BC(arg0->unk81BC[multiplayerId]); arg0->unk81BC[multiplayerId]->data[7] = arg0->unk81A8[multiplayerId] - gSprites; @@ -2309,14 +2660,14 @@ static void sub_802CB7C(struct Sprite *sprite) } } -void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId) +static void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId) { arg0->unk81A8[multiplayerId]->callback = sub_802CC40; arg0->unk81A8[multiplayerId]->pos2.y = 0; sub_802C9BC(arg0->unk81A8[multiplayerId]); } -bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId) +static bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId) { return arg0->unk81A8[multiplayerId]->callback == sub_802CC40; } @@ -2340,13 +2691,13 @@ static void sub_802CC40(struct Sprite *sprite) } } -void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId) +static void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId) { sub_802C9BC(arg0->unk81A8[multiplayerId]); arg0->unk81A8[multiplayerId]->callback = sub_802CD08; } -void sub_802CCB0(struct PokemonJump2 *arg0) +static void sub_802CCB0(struct PokemonJump2 *arg0) { int i; u16 numPlayers = sub_802C8AC(); @@ -2370,7 +2721,7 @@ static void sub_802CD08(struct Sprite *sprite) } } -void sub_802CD3C(struct PokemonJump2 *arg0) +static void sub_802CD3C(struct PokemonJump2 *arg0) { int i; u16 numPlayers = sub_802C8AC(); @@ -2378,13 +2729,13 @@ void sub_802CD3C(struct PokemonJump2 *arg0) arg0->unk81A8[i]->subpriority = arg0->unk81FC[i]; } -void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId) +static void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId) { sub_802C9BC(arg0->unk81A8[multiplayerId]); arg0->unk81A8[multiplayerId]->callback = sub_802CDD4; } -bool32 sub_802CD98(struct PokemonJump2 *arg0) +static bool32 sub_802CD98(struct PokemonJump2 *arg0) { int i; u16 numPlayers = sub_802C8AC(); @@ -2423,7 +2774,7 @@ static void sub_802CDD4(struct Sprite *sprite) } } -void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId) +static void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId) { u8 spriteId = CreateSprite(&gUnknown_082FC00C, x, y, 1); if (spriteId != MAX_SPRITES) @@ -2433,7 +2784,7 @@ void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId) } } -void sub_802CE9C(struct PokemonJump2 *arg0) +static void sub_802CE9C(struct PokemonJump2 *arg0) { int i; int count; @@ -2456,7 +2807,7 @@ void sub_802CE9C(struct PokemonJump2 *arg0) } } -void sub_802CF50(struct PokemonJump2 *arg0, int arg1) +static void sub_802CF50(struct PokemonJump2 *arg0, int arg1) { int i, count, palNum; int priority; @@ -2493,29 +2844,18 @@ void sub_802CF50(struct PokemonJump2 *arg0, int arg1) } } -void sub_802D044(struct PokemonJump2 *arg0) +static void sub_802D044(struct PokemonJump2 *arg0) { sub_802EB24(9, 7, 120, 80, 0); sub_802CD3C(arg0); } -bool32 sub_802D068(void) +static bool32 sub_802D068(void) { return sub_802EB84(); } -void sub_802D150(void); -void sub_802DD08(void); -void sub_802DB8C(void); -void sub_802DBF8(void); -void sub_802DE1C(void); -void sub_802DFD4(void); -void sub_802D108(void (*func)(void)); -void sub_802DF70(int arg0); -u32 sub_802DA9C(u8 arg0, u8 arg1, u8 arg2, u8 arg3); -void sub_802DB18(u8 arg0, u8 arg1, u8 arg2); - -void sub_802D074(struct PokemonJump2 *arg0) +static void sub_802D074(struct PokemonJump2 *arg0) { u8 taskId; @@ -2527,20 +2867,116 @@ void sub_802D074(struct PokemonJump2 *arg0) sub_802D108(sub_802D150); } -void sub_802D0AC(void) +static void sub_802D0AC(void) { FreeAllWindowBuffers(); sub_8034CC8(); } -void sub_802D0BC(struct PokemonJump2 *arg0) +static void sub_802D0BC(struct PokemonJump2 *arg0) { arg0->unk4 = 0; arg0->unk0 = 0; arg0->unk12 = 0xFF; } -void sub_802D0C8(int arg0) +// Gfx +static const u16 gPkmnJumpPal3[] = INCBIN_U16("graphics/link_games/pkmnjump_pal3.gbapal"); + +static const u16 gPkmnJumpBgPal[] = INCBIN_U16("graphics/link_games/pkmnjump_bg.gbapal"); +static const u32 gPkmnJumpBgGfx[] = INCBIN_U32("graphics/link_games/pkmnjump_bg.4bpp.lz"); +static const u32 gPkmnJumpBgTilemap[] = INCBIN_U32("graphics/link_games/pkmnjump_bg.bin.lz"); + +static const u16 gPkmnJumpVenusaurPal[] = INCBIN_U16("graphics/link_games/pkmnjump_venusaur.gbapal"); +static const u32 gPkmnJumpVenusaurGfx[] = INCBIN_U32("graphics/link_games/pkmnjump_venusaur.4bpp.lz"); +static const u32 gPkmnJumpVenusaurTilemap[] = INCBIN_U32("graphics/link_games/pkmnjump_venusaur.bin.lz"); + +static const u16 gPkmnJumpResultsPal[] = INCBIN_U16("graphics/link_games/pkmnjump_results.gbapal"); +static const u32 gPkmnJumpResultsGfx[] = INCBIN_U32("graphics/link_games/pkmnjump_results.4bpp.lz"); +static const u32 gPkmnJumpResultsTilemap[] = INCBIN_U32("graphics/link_games/pkmnjump_results.bin.lz"); + +static const struct BgTemplate gUnknown_082FE164[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 30, + .screenSize = 2, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 12, + .screenSize = 3, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate gUnknown_082FE174[] = +{ + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 0, + .width = 6, + .height = 2, + .paletteNum = 2, + .baseBlock = 0x13, + }, + { + .bg = 0, + .tilemapLeft = 8, + .tilemapTop = 0, + .width = 6, + .height = 2, + .paletteNum = 2, + .baseBlock = 0x1F, + }, + DUMMY_WIN_TEMPLATE, +}; + +struct +{ + int id; + void (*func)(void); +} static const gUnknown_082FE18C[] = +{ + {0x00, sub_802D150}, + {0x01, sub_802D2E4}, + {0x02, sub_802D350}, + {0x03, sub_802D3BC}, + {0x04, sub_802D448}, + {0x05, sub_802D4F4}, + {0x06, sub_802D598}, + {0x07, sub_802D5E4}, + {0x09, sub_802D72C}, + {0x08, sub_802D688}, +}; + +static void sub_802D0C8(int arg0) { int i; @@ -2551,19 +2987,19 @@ void sub_802D0C8(int arg0) } } -bool32 sub_802D0F0(void) +static bool32 sub_802D0F0(void) { return (gUnknown_02022D00->unk0 != 1); } -void sub_802D108(void (*func)(void)) +static void sub_802D108(void (*func)(void)) { SetWordTaskArg(gUnknown_02022D00->unk6, 0, (u32) func); gUnknown_02022D00->unk4 = 0; gUnknown_02022D00->unk0 = 0; } -void sub_802D12C(u8 taskId) +static void sub_802D12C(u8 taskId) { if (!gUnknown_02022D00->unk0) { @@ -2573,7 +3009,7 @@ void sub_802D12C(u8 taskId) } } -void sub_802D150(void) +static void sub_802D150(void) { switch (gUnknown_02022D00->unk4) { @@ -2624,7 +3060,7 @@ void sub_802D150(void) } } -void sub_802D2E4(void) +static void sub_802D2E4(void) { switch (gUnknown_02022D00->unk4) { @@ -2635,7 +3071,7 @@ void sub_802D2E4(void) case 1: if (!IsDma3ManagerBusyWithBgCopy()) { - sub_802DF70(0); + sub_802DF70(FALSE); gUnknown_02022D00->unk4++; } break; @@ -2653,7 +3089,7 @@ void sub_802D2E4(void) } } -void sub_802D350(void) +static void sub_802D350(void) { switch (gUnknown_02022D00->unk4) { @@ -2664,7 +3100,7 @@ void sub_802D350(void) case 1: if (!IsDma3ManagerBusyWithBgCopy()) { - sub_802DF70(1); + sub_802DF70(TRUE); gUnknown_02022D00->unk4++; } break; @@ -2682,7 +3118,7 @@ void sub_802D350(void) } } -void sub_802D3BC(void) +static void sub_802D3BC(void) { int i, numPlayers; @@ -2708,7 +3144,7 @@ void sub_802D3BC(void) } } -void sub_802D448(void) +static void sub_802D448(void) { switch (gUnknown_02022D00->unk4) { @@ -2735,7 +3171,7 @@ void sub_802D448(void) } } -void sub_802D4F4(void) +static void sub_802D4F4(void) { switch (gUnknown_02022D00->unk4) { @@ -2761,7 +3197,7 @@ void sub_802D4F4(void) } } -void sub_802D598(void) +static void sub_802D598(void) { switch (gUnknown_02022D00->unk4) { @@ -2778,7 +3214,7 @@ void sub_802D598(void) } } -void sub_802D5E4(void) +static void sub_802D5E4(void) { switch (gUnknown_02022D00->unk4) { @@ -2804,7 +3240,7 @@ void sub_802D5E4(void) } } -void sub_802D688(void) +static void sub_802D688(void) { switch (gUnknown_02022D00->unk4) { @@ -2830,7 +3266,7 @@ void sub_802D688(void) } } -void sub_802D72C(void) +static void sub_802D72C(void) { switch (gUnknown_02022D00->unk4) { @@ -2845,7 +3281,7 @@ void sub_802D72C(void) } } -void sub_802D764(void) +static void sub_802D764(void) { gUnknown_02022D00->unkA = 0; gUnknown_02022D00->unkB = 0; @@ -2853,7 +3289,7 @@ void sub_802D764(void) sub_802DC9C(gUnknown_02022D00->unkC); } -bool32 sub_802D788(void) +static bool32 sub_802D788(void) { switch (gUnknown_02022D00->unkA) { @@ -2879,7 +3315,7 @@ bool32 sub_802D788(void) return TRUE; } -void sub_802D7E8(u16 itemId, u16 quantity) +static void sub_802D7E8(u16 itemId, u16 quantity) { CopyItemNameHandlePlural(itemId, gUnknown_02022D00->txtBuff[0], quantity); ConvertIntToDecimalStringN(gUnknown_02022D00->txtBuff[1], quantity, STR_CONV_MODE_LEFT_ALIGN, 1); @@ -2894,7 +3330,7 @@ void sub_802D7E8(u16 itemId, u16 quantity) gUnknown_02022D00->unkD = 0; } -void sub_802D884(u16 itemId) +static void sub_802D884(u16 itemId) { CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]); DynamicPlaceholderTextUtil_Reset(); @@ -2907,7 +3343,7 @@ void sub_802D884(u16 itemId) gUnknown_02022D00->unkD = 0; } -void sub_802D8FC(u16 itemId) +static void sub_802D8FC(u16 itemId) { CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]); DynamicPlaceholderTextUtil_Reset(); @@ -2920,7 +3356,7 @@ void sub_802D8FC(u16 itemId) gUnknown_02022D00->unkD = 0; } -bool32 sub_802D974(void) +static bool32 sub_802D974(void) { switch (gUnknown_02022D00->unkD) { @@ -2954,7 +3390,7 @@ bool32 sub_802D974(void) return TRUE; } -void sub_802DA14(void) +static void sub_802DA14(void) { if (gUnknown_02022D00->unk12 != 0xFF) { @@ -2964,12 +3400,14 @@ void sub_802DA14(void) } } -// Can't match this -/* -bool32 sub_802DA44(void) +// Can't match this without the ugly GOTO, oh well. +static bool32 sub_802DA44(void) { if (gUnknown_02022D00->unk12 == 0xFF) + { + RET_FALSE: return FALSE; + } if (gUnknown_02022D00->unkD == 0) { @@ -2978,12 +3416,1221 @@ bool32 sub_802DA44(void) RemoveWindow(gUnknown_02022D00->unk12); gUnknown_02022D00->unk12 = 0xFF; gUnknown_02022D00->unkD++; - return FALSE; + goto RET_FALSE; } } else if (gUnknown_02022D00->unkD == 1) + goto RET_FALSE; + + return TRUE; +} + +static s8 sub_802DA8C(void) +{ + return Menu_ProcessInputNoWrapClearOnChoose(); +} + +static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height) +{ + u32 windowId; + struct WindowTemplate window; + + window.bg = 0; + window.tilemapLeft = left; + window.tilemapTop = top; + window.width = width; + window.height = height; + window.paletteNum = 0xF; + window.baseBlock = 0x43; + + windowId = AddWindow(&window); + FillWindowPixelBuffer(windowId, 0x11); + return windowId; +} + +static void sub_802DB18(u16 left, u16 top, u8 cursorPos) +{ + struct WindowTemplate window; + u8 a = cursorPos; + + window.bg = 0; + window.tilemapLeft = left; + window.tilemapTop = top; + window.width = 6; + window.height = 4; + window.paletteNum = 2; + window.baseBlock = 0x2B; + + CreateYesNoMenu(&window, 1, 0xD, a); +} + +static void sub_802DB8C(void) +{ + u8 color[] = {0, 2, 3}; + + PutWindowTilemap(0); + PutWindowTilemap(1); + FillWindowPixelBuffer(0, 0); + FillWindowPixelBuffer(1, 0); + AddTextPrinterParameterized3(0, 0, 0, 1, color, 0, gText_SpacePoints2); + AddTextPrinterParameterized3(1, 0, 0, 1, color, 0, gText_SpaceTimes3); +} + +static const u8 gUnknown_082FE1DF[] = {2, 2, 0, 0, 1, 1, 1, 0, 0, 2, 0, 0, 0}; + +static const struct CompressedSpriteSheet gUnknown_082FE1EC = {gUnknown_082FF1F8, 0, 0x320}; +static const struct SpritePalette gUnknown_082FE1F4 = {gUnknown_082FF1D8, 0x320}; + +static const u16 gUnknown_082FE1FC[] = {0x06, 0x08, 0x10, 0x08}; +static const u16 gUnknown_082FE204[] = {0x06, 0x08, 0x0b, 0x06, 0x10, 0x08}; +static const u16 gUnknown_082FE210[] = {0x02, 0x06, 0x06, 0x08, 0x10, 0x08, 0x14, 0x06}; +static const u16 gUnknown_082FE220[] = {0x02, 0x06, 0x06, 0x08, 0x0b, 0x06, 0x10, 0x08, 0x14, 0x06}; + +static const u16 *const gUnknown_082FE234[] = +{ + gUnknown_082FE1FC, + gUnknown_082FE204, + gUnknown_082FE210, + gUnknown_082FE220, +}; + +static const s16 gUnknown_082FE244[] = {0x0058, 0x0098}; +static const s16 gUnknown_082FE248[] = {0x0058, 0x0078, 0x0098}; +static const s16 gUnknown_082FE24E[] = {0x0038, 0x0058, 0x0098, 0x00b8}; +static const s16 gUnknown_082FE256[] = {0x0038, 0x0058, 0x0078, 0x0098, 0x00b8}; + +static const s16 *const gUnknown_082FE260[] = +{ + gUnknown_082FE244, + gUnknown_082FE248, + gUnknown_082FE24E, + gUnknown_082FE256, +}; + +static void sub_802DBF8(void) +{ + int i, y, playersCount = sub_802C8AC(); + const s16 *xCoords = gUnknown_082FE260[playersCount - 2]; + + for (i = 0; i < playersCount; i++) + { + struct PokemonJump1_MonInfo *info = sub_802C8C8(i); + + y = gMonFrontPicCoords[info->species].y_offset; + sub_802C9D4(gUnknown_02022D00, info, *xCoords, y + 112, i); + sub_802CE48(gUnknown_02022D00, *xCoords, 112, i); + xCoords++; + } +} + +static void sub_802DC80(u32 id, s16 y) +{ + gUnknown_02022D00->unk81A8[id]->pos2.y = y; +} + +static void sub_802DC9C(int id) +{ + sub_802CF50(gUnknown_02022D00, id); + ChangeBgY(2, (gUnknown_082FE1DF[id] * 5) << 0xD, 0); +} + +static int sub_802DCCC(u8 flags) +{ + int i, count; + + for (i = 0, count = 0; i < 5; i++) + { + if (flags & 1) + { + sub_802CB14(gUnknown_02022D00, i); + count++; + } + flags >>= 1; + } + + sub_802E00C(count - 2); + return count; +} + +static void sub_802DD08(void) +{ + struct UnkStruct3 unkStruct; + struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why. + + ptr->shape = 0; + ptr->size = 0; + ptr->field_0_0 = 0; + ptr->priority = 1; + ptr->field_1 = 5; + ptr->xDelta = 8; + ptr->x = 108; + ptr->y = 6; + ptr->spriteSheet = (void*) &gUnknown_082FE1EC; + ptr->spritePal = &gUnknown_082FE1F4; + + sub_8034C54(2); + sub_8034D14(0, 0, ptr); + + unkStruct.field_1 = 4; + unkStruct.x = 30; + unkStruct.y = 6; + sub_8034D14(1, 0, &unkStruct); +} + +static void sub_802DD64(int arg0) +{ + sub_8035044(0, arg0); +} + +static void sub_802DD74(u16 arg0) +{ + sub_8035044(1, arg0); +} + +static void sub_802DD88(u8 multiplayerId) +{ + sub_802CBF0(gUnknown_02022D00, multiplayerId); +} + +static void sub_802DDA0(u8 multiplayerId) +{ + sub_802CC88(gUnknown_02022D00, multiplayerId); +} + +static int sub_802DDB8(int multiplayerId) +{ + return sub_802CC18(gUnknown_02022D00, multiplayerId); +} + +static void sub_802DDCC(void) +{ + sub_802CCB0(gUnknown_02022D00); +} + +static void sub_802DDE0(void) +{ + sub_802CD3C(gUnknown_02022D00); +} + +static void sub_802DDF4(int multiplayerId) +{ + sub_802CD70(gUnknown_02022D00, multiplayerId); +} + +static int sub_802DE08(void) +{ + return sub_802CD98(gUnknown_02022D00); +} + +static void sub_802DE1C(void) +{ + struct WindowTemplate window; + int i, playersCount = sub_802C8AC(); + const u16 *winCoords = gUnknown_082FE234[playersCount - 2]; + + window.bg = 0; + window.width = 8; + window.height = 2; + window.paletteNum = 2; + window.baseBlock = 0x2B; + + for (i = 0; i < playersCount; i++) + { + window.tilemapLeft = winCoords[0]; + window.tilemapTop = winCoords[1]; + gUnknown_02022D00->unk1C[i] = AddWindow(&window); + ClearWindowTilemap(gUnknown_02022D00->unk1C[i]); + window.baseBlock += 0x10; + winCoords += 2; + } + + CopyBgTilemapBufferToVram(0); +} + +static void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3) +{ + u32 x; + u8 colors[3] = {clr1, clr2, clr3}; + + FillWindowPixelBuffer(gUnknown_02022D00->unk1C[multiplayerId], 0); + x = 64 - GetStringWidth(1, sub_802C8E8(multiplayerId), -1); + x /= 2; + AddTextPrinterParameterized3(gUnknown_02022D00->unk1C[multiplayerId], 1, x, 1, colors, -1, sub_802C8E8(multiplayerId)); + CopyWindowToVram(gUnknown_02022D00->unk1C[multiplayerId], 2); +} + +static void sub_802DF70(bool32 arg0) +{ + int i, var, playersCount = sub_802C8AC(); + + if (!arg0) + { + for (i = 0; i < playersCount; i++) + sub_802DED8(i, 0, 2, 3); + } + else + { + var = sub_802C8BC(); + for (i = 0; i < playersCount; i++) + { + if (var != i) + sub_802DED8(i, 0, 2, 3); + else + sub_802DED8(i, 0, 4, 5); + } + } +} + +static void sub_802DFD4(void) +{ + int i, playersCount = sub_802C8AC(); + + for (i = 0; i < playersCount; i++) + PutWindowTilemap(gUnknown_02022D00->unk1C[i]); + CopyBgTilemapBufferToVram(0); +} + +static void sub_802E00C(u8 arg0) +{ + gUnknown_02022D00->unk18 = 0; + ChangeBgX(1, (arg0 / 2) << 16, 0); + ChangeBgY(1, (((arg0 % 2) << 8) - 40) << 8, 0); + ShowBg(1); + CreateTask(sub_802E090, 4); +} + +static bool32 sub_802E058(void) +{ + if (gUnknown_02022D00->unk18 >= 32) + { + return FALSE; + } + else + { + ChangeBgY(1, 128, 1); + if (++gUnknown_02022D00->unk18 >= 32) + HideBg(1); + return TRUE; + } +} + +static void sub_802E090(u8 taskId) +{ + if (!sub_802E058()) + DestroyTask(taskId); +} + +struct MonInfoPacket +{ + u8 id; // packet id + u16 species; + u32 personality; + u32 otId; +}; + +static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0) +{ + struct MonInfoPacket packet; + packet.id = 1, + packet.species = arg0->species, + packet.otId = arg0->otId, + packet.personality = arg0->personality, + sub_800FE50(&packet); +} + +static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0) +{ + struct MonInfoPacket packet; + + if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00) + return FALSE; + + memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); + if (packet.id == 1) + { + arg0->species = packet.species; + arg0->otId = packet.otId; + arg0->personality = packet.personality; + return TRUE; + } + + return FALSE; +} + +struct UnkPacket2 +{ + u8 id; // packet id + u32 unk4; + u32 unk8; +}; + +static void sub_802E120(u32 arg0) +{ + struct UnkPacket2 packet; + packet.id = 2; + packet.unk4 = arg0; + sub_800FE50(&packet); +} + +struct UnkPacket3 +{ + u8 id; // packet id + u8 unk1; + u8 unk2; + u8 unk3_0:5; + u8 unk3_1:3; + u16 unk4; + u16 unk6; + u32 unk8_0:15; + u32 unk8_1:17; +}; + +static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1) +{ + struct UnkPacket3 packet; + packet.id = 3; + packet.unk8_1 = arg1->unk8; + packet.unk3_0 = arg1->unk1; + packet.unk1 = arg1->unk0; + packet.unk6 = arg1->unk2; + packet.unk8_0 = arg1->unk4; + packet.unk2 = arg0->unk10; + packet.unk3_1 = arg0->unk14; + packet.unk4 = arg0->unkE; + sub_800FE50(&packet); +} + +static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1) +{ + struct UnkPacket3 packet; + + if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00) + return FALSE; + + memcpy(&packet, &gRecvCmds[0][1], sizeof(packet)); + if (packet.id != 3) + return FALSE; + + arg1->unk8 = packet.unk8_1; + arg1->unk1 = packet.unk3_0; + arg1->unk0 = packet.unk1; + arg1->unk2 = packet.unk6; + arg1->unk4 = packet.unk8_0; + arg0->unk10 = packet.unk2; + arg0->unk14 = packet.unk3_1; + arg0->unkE = packet.unk4; + return TRUE; +} + +struct UnkPacket4 +{ + u8 id; // packet id + u8 unk1; + u8 unk2; + u8 unk3; + u16 unk4; + u8 unk6; + u16 unk8; +}; + +static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2) +{ + struct UnkPacket4 packet; + packet.id = 4; + packet.unk1 = arg0->unk10; + packet.unk2 = arg0->unk14; + packet.unk3 = arg0->unk18; + packet.unk4 = arg0->unkE; + packet.unk6 = arg1; + packet.unk8 = arg2; + sub_800FE50(&packet); +} + +static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3) +{ + struct UnkPacket4 packet; + + if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00) + return FALSE; + + memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); + if (packet.id != 4) + return FALSE; + + arg0->unk10 = packet.unk1; + arg0->unk14 = packet.unk2; + arg0->unk18 = packet.unk3; + arg0->unkE = packet.unk4; + *arg2 = packet.unk6; + *arg3 = packet.unk8; + return TRUE; +} + +static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId) +{ + struct UnkPacket4 packet; + + if ((gRecvCmds[multiplayerId][0] & 0xFF00) != 0x2F00) + return FALSE; + + memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); + if (packet.id != 4) + return FALSE; + + arg0->unk10 = packet.unk1; + arg0->unk14 = packet.unk2; + arg0->unk18 = packet.unk3; + arg0->unkE = packet.unk4; + return TRUE; +} + +static struct PokemonJumpResults *sub_802E32C(void) +{ + return &gSaveBlock2Ptr->pokeJump; +} + +void ResetPokeJumpResults(void) +{ + struct PokemonJumpResults *pokeJump = sub_802E32C(); + pokeJump->jumpsInRow = 0; + pokeJump->bestJumpScore = 0; + pokeJump->excellentsInRow = 0; + pokeJump->field6 = 0; + pokeJump->field8 = 0; + pokeJump->field2 = 0; +} + +static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow) +{ + struct PokemonJumpResults *pokeJump = sub_802E32C(); + bool32 ret = FALSE; + + if (pokeJump->bestJumpScore < jumpScore && jumpScore <= 99990) + pokeJump->bestJumpScore = jumpScore, ret = TRUE; + if (pokeJump->jumpsInRow < jumpsInRow && jumpsInRow <= 9999) + pokeJump->jumpsInRow = jumpsInRow, ret = TRUE; + if (pokeJump->excellentsInRow < excellentsInRow && excellentsInRow <= 9999) + pokeJump->excellentsInRow = excellentsInRow, ret = TRUE; + + return ret; +} + +static void sub_802E3A8(void) +{ + struct PokemonJumpResults *pokeJump = sub_802E32C(); + if (pokeJump->field6 < 9999) + pokeJump->field6++; +} + +void sub_802E3C4(void) +{ + u8 taskId = CreateTask(sub_802E3E4, 0); + sub_802E3E4(taskId); +} + +static const struct WindowTemplate gUnknown_082FE270 = +{ + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 28, + .height = 9, + .paletteNum = 15, + .baseBlock = 0x1, +}; + +static const u8 *const gUnknown_082FE278[] = {gText_JumpsInARow, gText_BestScore2, gText_ExcellentsInARow}; + +static void sub_802E3E4(u8 taskId) +{ + struct WindowTemplate window; + int i, width, widthCurr; + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + window = gUnknown_082FE270; + width = GetStringWidth(1, gText_PkmnJumpRecords, 0); + for (i = 0; i < ARRAY_COUNT(gUnknown_082FE278); i++) + { + widthCurr = GetStringWidth(1, gUnknown_082FE278[i], 0) + 38; + if (widthCurr > width) + width = widthCurr; + } + width = (width + 7) / 8; + if (width & 1) + width++; + window.tilemapLeft = (30 - width) / 2; + window.width = width; + data[1] = AddWindow(&window); + sub_802E500(data[1], width); + CopyWindowToVram(data[1], 3); + data[0]++; + break; + case 1: + if (!IsDma3ManagerBusyWithBgCopy()) + data[0]++; + break; + case 2: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + rbox_fill_rectangle(data[1]); + CopyWindowToVram(data[1], 1); + data[0]++; + } + break; + case 3: + if (!IsDma3ManagerBusyWithBgCopy()) + { + RemoveWindow(data[1]); + DestroyTask(taskId); + EnableBothScriptContexts(); + } + break; + } +} + +static void sub_802E500(u16 windowId, int width) +{ + int i, x; + int results[3]; + struct PokemonJumpResults *pokeJump = sub_802E32C(); + results[0] = pokeJump->jumpsInRow; + results[1] = pokeJump->bestJumpScore; + results[2] = pokeJump->excellentsInRow; + + LoadUserWindowBorderGfx_(windowId, 0x21D, 0xD0); + DrawTextBorderOuter(windowId, 0x21D, 0xD); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + AddTextPrinterParameterized(windowId, 1, gText_PkmnJumpRecords, GetStringCenterAlignXOffset(1, gText_PkmnJumpRecords, width * 8), 1, TEXT_SPEED_FF, NULL); + for (i = 0; i < ARRAY_COUNT(gUnknown_082FE278); i++) + { + AddTextPrinterParameterized(windowId, 1, gUnknown_082FE278[i], 0, 25 + (i * 16), TEXT_SPEED_FF, NULL); + ConvertIntToDecimalStringN(gStringVar1, results[i], STR_CONV_MODE_LEFT_ALIGN, 5); + TruncateToFirstWordOnly(gStringVar1); + x = (width * 8) - GetStringWidth(1, gStringVar1, 0); + AddTextPrinterParameterized(windowId, 1, gStringVar1, x, 25 + (i * 16), TEXT_SPEED_FF, NULL); + } + PutWindowTilemap(windowId); +} + +static void TruncateToFirstWordOnly(u8 *str) +{ + for (;*str != EOS; str++) + { + if (*str == CHAR_SPACE) + { + *str = EOS; + break; + } + } +} + +static const u16 gPkmnJump321StartPal1[] = INCBIN_U16("graphics/link_games/pkmnjump_321start1.gbapal"); +static const u32 gPkmnJump321StartGfx1[] = INCBIN_U32("graphics/link_games/pkmnjump_321start1.4bpp.lz"); + +static const struct CompressedSpriteSheet gUnknown_082FE6C8[] = +{ + {gPkmnJump321StartGfx1, 0xC00, 0x2000}, + {}, +}; + +static const struct SpritePalette gUnknown_082FE6D8[] = +{ + {gPkmnJump321StartPal1, 0x2000}, + {}, +}; + +static const union AnimCmd sSpriteAnim_82FE6E8[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE6F0[] = +{ + ANIMCMD_FRAME(16, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE6F8[] = +{ + ANIMCMD_FRAME(32, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE700[] = +{ + ANIMCMD_FRAME(64, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE708[] = +{ + ANIMCMD_FRAME(48, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FE710[] = +{ + ANIMCMD_FRAME(80, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FE718[] = +{ + sSpriteAnim_82FE6E8, + sSpriteAnim_82FE6F0, + sSpriteAnim_82FE6F8, + sSpriteAnim_82FE700, + sSpriteAnim_82FE708, + sSpriteAnim_82FE710 +}; + +static const struct SpriteTemplate gUnknown_082FE730[] = +{ + { + .tileTag = 0x2000, + .paletteTag = 0x2000, + .oam = &gUnknown_08524914, + .anims = sSpriteAnimTable_82FE718, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +static const TaskFunc gUnknown_082FE748[][4] = +{ + { + sub_802E83C, + sub_802E8C8, + sub_802EA50, + sub_802EAB0 + }, +}; + +// There's only set of task functions. +static u32 sub_802E63C(u8 funcSetId, u8 taskPriority) +{ + u8 taskId = CreateTask(sub_802E6D0, taskPriority); + struct Task *task = &gTasks[taskId]; + + task->data[0] = 1; + task->data[1] = funcSetId; + gUnknown_082FE748[funcSetId][0](taskId); + return taskId; +} + +static bool32 sub_802E688(void) +{ + u8 taskId = FindTaskIdByFunc(sub_802E6D0); + if (taskId == 0xFF) return FALSE; + gTasks[taskId].data[0] = 2; return TRUE; } -*/ + +static bool32 sub_802E6BC(void) +{ + return FuncIsActiveTask(sub_802E6D0); +} + +static void sub_802E6D0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 2: + gUnknown_082FE748[data[1]][2](taskId); + data[0] = 3; + break; + case 3: + gUnknown_082FE748[data[1]][3](taskId); + break; + case 4: + gUnknown_082FE748[data[1]][1](taskId); + DestroyTask(taskId); + break; + } +} + +static void sub_802E75C(u8 taskId, s16 *data) +{ + u8 i; + struct Sprite *sprite; + + LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]); + LoadSpritePalette(&gUnknown_082FE6D8[data[4]]); + for (i = 0; i < data[8]; i++) + data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]); + for (i = 0; i < data[8]; i++) + { + sprite = &gSprites[data[13 + i]]; + sprite->oam.priority = data[6]; + sprite->invisible = TRUE; + sprite->data[1] = data[5]; + sprite->data[3] = taskId; + sprite->data[4] = i; + sprite->data[5] = data[13]; + } +} + +static void sub_802E83C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[2] = 0; + data[3] = 0; + data[4] = 0; + data[5] = 60; + data[6] = 0; + data[7] = 0; + data[8] = 3; + data[9] = 120; + data[10] = 88; + sub_802E75C(taskId, data); + + StartSpriteAnim(&gSprites[data[14]], 4); + gSprites[data[14]].pos2.x = -32; + + StartSpriteAnim(&gSprites[data[15]], 5); + gSprites[data[15]].pos2.x = 32; +} + +static void sub_802E8C8(u8 taskId) +{ + u8 i = 0; + s16 *data = gTasks[taskId].data; + + for (i = 0; i < data[8]; i++) + DestroySprite(&gSprites[data[13 + i]]); + FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag); + FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag); +} + +static void sub_802E938(struct Sprite *sprite) +{ + s16 *data = gTasks[sprite->data[3]].data; + + if (data[11] % data[5] != 0) + return; + if (data[11] == data[10]) + return; + + data[10] = data[11]; + switch (sprite->data[2]) + { + case 0: + sprite->invisible = FALSE; + case 1: + case 2: + PlaySE(SE_KON); + StartSpriteAnim(sprite, sprite->data[2]); + break; + case 3: + PlaySE(SE_PIN); + StartSpriteAnim(sprite, sprite->data[2]); + gSprites[data[14]].invisible = FALSE; + gSprites[data[15]].invisible = FALSE; + break; + case 4: + sprite->invisible = TRUE; + gSprites[data[14]].invisible = TRUE; + gSprites[data[15]].invisible = TRUE; + data[0] = 4; + return; + } + sprite->data[2]++; +} + +static void sub_802EA50(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + PlaySE(SE_KON); + gSprites[data[13]].callback = sub_802E938; + gSprites[data[13]].invisible = FALSE; + gTasks[taskId].data[0] = 3; +} + +static void sub_802EAB0(u8 taskId) +{ + u16 packet[6]; + s16 *data = gTasks[taskId].data; + + if (gReceivedRemoteLinkPlayers != 0) + { + if (gRecvCmds[0][1] == 0x7FFF) + data[11] = gRecvCmds[0][2]; + if (GetMultiplayerId() == 0) + { + data[12]++; + memset(packet, 0, sizeof(packet)); + packet[0] = 0x7FFF; + packet[1] = data[12]; + sub_800FE50(packet); + } + } + else + { + data[11]++; + } +} + +void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority) +{ + u8 taskId = CreateTask(sub_802EB98, 0x50); + gTasks[taskId].data[2] = tileTag; + gTasks[taskId].data[3] = palTag; + gTasks[taskId].data[4] = x; + gTasks[taskId].data[5] = y; + gTasks[taskId].data[6] = subpriority; +} + +bool32 sub_802EB84(void) +{ + return FuncIsActiveTask(sub_802EB98); +} + +static void sub_802EB98(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + sub_802EF50(data[2], data[3]); + data[7] = sub_802EFA8(data[2], data[3], data[4], data[5], data[6]); + sub_802EFFC(data[2], data[3], data[4], data[5], data[6], &data[8], &data[9]); + data[0]++; + break; + case 1: + if (!sub_802EC98(data[7])) + { + sub_802EDCC(data[7], data[8], data[9]); + FreeSpriteOamMatrix(&gSprites[data[7]]); + DestroySprite(&gSprites[data[7]]); + data[0]++; + } + break; + case 2: + if (!sub_802EE30(data[8])) + { + DestroySprite(&gSprites[data[8]]); + DestroySprite(&gSprites[data[9]]); + FreeSpriteTilesByTag(data[2]); + FreeSpritePaletteByTag(data[3]); + DestroyTask(taskId); + } + break; + } +} + +static bool32 sub_802EC98(u8 spriteId) +{ + struct Sprite *sprite = &gSprites[spriteId]; + + switch (sprite->data[0]) + { + case 0: + sub_8007E18(sprite, 0x800, 0x1A); + sprite->data[0]++; + case 1: + if (sprite->data[2] == 0) + PlaySE(SE_KON2); + if (++sprite->data[2] >= 20) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->affineAnimEnded) + sprite->data[0]++; + break; + case 3: + if (++sprite->data[2] >= 4) + { + sprite->data[2] = 0; + sprite->data[0]++; + StartSpriteAffineAnim(sprite, 2); + } + break; + case 4: + sprite->pos1.y -= 4; + if (++sprite->data[2] >= 8) + { + if (sprite->data[4] <= 1) + { + StartSpriteAnim(sprite, sprite->data[4] + 1); + sprite->data[2] = 0; + sprite->data[0]++; + } + else + { + sprite->data[0] = 7; + return FALSE; + } + } + break; + case 5: + sprite->pos1.y += 4; + if (++sprite->data[2] >= 8) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 3); + sprite->data[0]++; + } + break; + case 6: + if (sprite->affineAnimEnded) + { + sprite->data[4]++; + sprite->data[0] = 1; + } + break; + case 7: + return FALSE; + } + + return TRUE; +} + +// First argument is unused. +static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3) +{ + gSprites[spriteId2].pos2.y = -40; + gSprites[spriteId3].pos2.y = -40; + gSprites[spriteId2].invisible = FALSE; + gSprites[spriteId3].invisible = FALSE; + gSprites[spriteId2].callback = sub_802EE5C; + gSprites[spriteId3].callback = sub_802EE5C; +} + +static bool32 sub_802EE30(u8 spriteId) +{ + return (gSprites[spriteId].callback == sub_802EE5C); +} + +static void sub_802EE5C(struct Sprite *sprite) +{ + int y; + s16 *data = sprite->data; + + switch (data[0]) + { + case 0: + data[4] = 64; + data[5] = sprite->pos2.y << 4; + data[0]++; + case 1: + data[5] += data[4]; + data[4]++; + sprite->pos2.y = data[5] >> 4; + if (sprite->pos2.y >= 0) + { + PlaySE(SE_KON2); + sprite->pos2.y = 0; + data[0]++; + } + break; + case 2: + data[1] += 12; + if (data[1] >= 128) + { + PlaySE(SE_KON2); + data[1] = 0; + data[0]++; + } + y = gSineTable[data[1]]; + sprite->pos2.y = -(y >> 4); + break; + case 3: + data[1] += 16; + if (data[1] >= 128) + { + PlaySE(SE_KON2); + data[1] = 0; + data[0]++; + } + sprite->pos2.y = -(gSineTable[data[1]] >> 5); + break; + case 4: + if (++data[1] > 40) + sprite->callback = SpriteCallbackDummy; + break; + } +} + +static const u16 gPkmnJump321StartPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_321start2.gbapal"); +static const u32 gPkmnJump321StartGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_321start2.4bpp.lz"); + +static void sub_802EF50(u16 tileTag, u16 palTag) +{ + struct CompressedSpriteSheet sprSheet = {gPkmnJump321StartGfx2, 0xE00, 0}; + struct SpritePalette sprPal = {gPkmnJump321StartPal2, 0}; + + sprSheet.tag = tileTag; + sprPal.tag = palTag; + + LoadCompressedSpriteSheet(&sprSheet); + LoadSpritePalette(&sprPal); +} + +static const struct OamData sOamData_82FEBDC = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct OamData sOamData_82FEBE4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_82FEBEC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FEBF4[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FEBFC[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FEC04[] = +{ + sSpriteAnim_82FEBEC, + sSpriteAnim_82FEBF4, + sSpriteAnim_82FEBFC +}; + +static const union AnimCmd sSpriteAnim_82FEC10[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82FEC18[] = +{ + ANIMCMD_FRAME(80, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82FEC20[] = +{ + sSpriteAnim_82FEC10, + sSpriteAnim_82FEC18 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_82FEC28[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_82FEC38[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(16, -16, 0, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_82FEC50[] = +{ + AFFINEANIMCMD_FRAME(-18, 18, 0, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_82FEC60[] = +{ + AFFINEANIMCMD_FRAME(6, -6, 0, 8), + AFFINEANIMCMD_FRAME(-4, 4, 0, 8), + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_82FEC80[] = +{ + sSpriteAffineAnim_82FEC28, + sSpriteAffineAnim_82FEC38, + sSpriteAffineAnim_82FEC50, + sSpriteAffineAnim_82FEC60 +}; + +static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority) +{ + u8 spriteId; + struct SpriteTemplate sprTemplate = + { + .tileTag = 0, + .paletteTag = 0, + .oam = &sOamData_82FEBDC, + .anims = sSpriteAnimTable_82FEC04, + .images = NULL, + .affineAnims = sSpriteAffineAnimTable_82FEC80, + .callback = SpriteCallbackDummy, + }; + + sprTemplate.tileTag = tileTag; + sprTemplate.paletteTag = palTag; + spriteId = CreateSprite(&sprTemplate, x, y, subpriority); + return spriteId; +} + +static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2) +{ + struct SpriteTemplate sprTemplate = + { + .tileTag = 0, + .paletteTag = 0, + .oam = &sOamData_82FEBE4, + .anims = sSpriteAnimTable_82FEC20, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }; + + sprTemplate.tileTag = tileTag; + sprTemplate.paletteTag = palTag; + *spriteId1 = CreateSprite(&sprTemplate, x - 32, y, subpriority); + *spriteId2 = CreateSprite(&sprTemplate, x + 32, y, subpriority); + + gSprites[*spriteId1].invisible = TRUE; + gSprites[*spriteId2].invisible = TRUE; + StartSpriteAnim(&gSprites[*spriteId2], 1); +} diff --git a/src/pokenav_unk_10.c b/src/pokenav_unk_10.c index 0ca0ea20d..51dcd3687 100644 --- a/src/pokenav_unk_10.c +++ b/src/pokenav_unk_10.c @@ -1,72 +1,98 @@ #include "global.h" #include "decompress.h" #include "dynamic_placeholder_text_util.h" +#include "graphics.h" #include "international_string_util.h" #include "pokenav.h" +#include "sound.h" #include "sprite.h" #include "string_util.h" +#include "strings.h" #include "text.h" #include "trainer_pokemon_sprites.h" #include "window.h" +#include "constants/songs.h" -struct Pokenav10Struct +struct PokenavSub13 { - u32 field_0[5]; - struct Sprite *field_14; + u8 filler0[0x8]; + struct PokenavSub18 *field_8; + u16 field_C; + u16 field_E; + u16 field_10; + u16 field_12; + u32 field_14[25]; + u32 field_78[8]; + u32 (*field_98)(struct PokenavSub13 *structPtr); }; -struct Pokenav10Struct2 +struct PokenavSub14 { - u32 filler0[2]; + u32 (*field_0)(void); + u32 loopedTaskId; u16 field_8; u16 field_A; u16 field_C; - u8 filler[2]; + u16 field_E; u16 field_10; + struct Sprite *field_14; + u32 filler; + u8 tilemapBuffers[2][BG_SCREEN_SIZE]; }; -// To do: move to C. -extern const u16 gUnknown_08623FF8[]; -extern const u16 gUnknown_08624038[]; -extern const u16 gUnknown_08624018[]; -extern const u16 gUnknown_08624078[]; -extern const u16 gUnknown_08624058[]; -extern const u32 gUnknown_08624280[]; -extern const u8 gText_RibbonsF700[]; -extern const u8 *const gRibbonDescriptionPointers[][2]; -extern const u8 *const gGiftRibbonDescriptionPointers[][2]; - static u32 gUnknown_030012C0; static u32 gUnknown_030012C4; -void sub_81D0E84(struct Pokenav10Struct2 *structPtr); -void sub_81D0FF0(struct Pokenav10Struct2 *structPtr); -void sub_81D10D0(struct Pokenav10Struct2 *structPtr); +void sub_81D0E84(struct PokenavSub14 *structPtr); +void sub_81D0FF0(struct PokenavSub14 *structPtr); +void sub_81D10D0(struct PokenavSub14 *structPtr); +void sub_81D1500(struct PokenavSub14 *structPtr); +void sub_81D0EFC(struct PokenavSub14 *structPtr); +void sub_81D1148(struct PokenavSub14 *structPtr); +void sub_81D10A4(struct PokenavSub14 *structPtr); +void sub_81D1178(struct PokenavSub14 *structPtr); +void sub_81D11D8(struct PokenavSub14 *structPtr); +void sub_81D11FC(struct PokenavSub14 *structPtr); +void sub_81D0E60(struct PokenavSub14 *structPtr); +void sub_81D1448(struct PokenavSub14 *structPtr); +void sub_81D13FC(struct PokenavSub14 *structPtr); +void sub_81D0FCC(struct PokenavSub14 *structPtr); +void sub_81D12D8(struct PokenavSub14 *structPtr); +bool32 sub_81D1524(struct PokenavSub14 *structPtr); +bool32 sub_81D1234(struct PokenavSub14 *structPtr); +void sub_81D0814(struct PokenavSub13 *structPtr); +u32 sub_81D0548(struct PokenavSub13 *structPtr); +u32 sub_81D04C4(struct PokenavSub13 *structPtr); +u32 sub_81D05D4(struct PokenavSub13 *structPtr); +bool32 sub_81D05DC(struct PokenavSub13 *structPtr); +bool32 sub_81D0688(struct PokenavSub13 *structPtr); +bool32 sub_81D0664(struct PokenavSub13 *structPtr); +bool32 sub_81D061C(struct PokenavSub13 *structPtr); +bool32 sub_81D0688(struct PokenavSub13 *structPtr); +bool32 sub_81D0A58(void); u32 sub_81D06C4(void); -u32 sub_81D07D8(void); u32 sub_81D06D4(void); -void sub_81D06E4(u8 *nick, u8 *level, u8 *gender); -void sub_81D0760(u16 *species, u32 *personality, u32 *otId); u16 sub_81D1184(s32 unused0, s32 unused1); void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3); void sub_81D1284(struct Sprite *sprite); -u32 *sub_81D0914(u32 *arg0); -u32 *sub_81D092C(u32 *arg0); void sub_81D1350(void); void sub_81D13BC(u16 *dst, u32 id); void sub_81D1370(u32 arg0, u32 id); -u16 sub_81D0944(void); -u32 sub_81D0954(void); -void sub_81D1500(struct Pokenav10Struct *structPtr); -bool32 sub_81D1524(struct Pokenav10Struct *structPtr); void sub_81D1538(struct Sprite *sprite); -u32 sub_81D0C84(s32); -u32 sub_81D0D2C(s32); -u32 sub_81D0D8C(s32); -u32 sub_81D0E00(s32); -u32 sub_81D0C54(s32); +u32 sub_81D0A6C(s32 state); +u32 sub_81D0C84(s32 state); +u32 sub_81D0D2C(s32 state); +u32 sub_81D0D8C(s32 state); +u32 sub_81D0E00(s32 state); +u32 sub_81D0C54(s32 state); -const u8 gUnknown_086237F8[][4] = +struct +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; +} static const gUnknown_086237F8[] = { {1, 1, 0, 0}, {3, 4, 1, 0}, @@ -90,16 +116,16 @@ const u8 gUnknown_086237F8[][4] = #include "data/text/ribbon_descriptions.h" #include "data/text/gift_ribbon_descriptions.h" -const u16 gUnknown_08623FF8[] = INCBIN_U16("graphics/pokenav/ribbons_icon1.gbapal"); -const u16 gUnknown_08624018[] = INCBIN_U16("graphics/pokenav/ribbons_icon2.gbapal"); -const u16 gUnknown_08624038[] = INCBIN_U16("graphics/pokenav/ribbons_icon3.gbapal"); -const u16 gUnknown_08624058[] = INCBIN_U16("graphics/pokenav/ribbons_icon4.gbapal"); -const u16 gUnknown_08624078[] = INCBIN_U16("graphics/pokenav/ribbons_icon5.gbapal"); -const u16 gUnknown_08624098[] = INCBIN_U16("graphics/pokenav/8624098.gbapal"); -const u32 gUnknown_086240B8[] = INCBIN_U32("graphics/pokenav/ribbons_icon.4bpp.lz"); -const u32 gUnknown_08624280[] = INCBIN_U32("graphics/pokenav/ribbons_icon_big.4bpp.lz"); +static const u16 gUnknown_08623FF8[] = INCBIN_U16("graphics/pokenav/ribbons_icon1.gbapal"); +static const u16 gUnknown_08624018[] = INCBIN_U16("graphics/pokenav/ribbons_icon2.gbapal"); +static const u16 gUnknown_08624038[] = INCBIN_U16("graphics/pokenav/ribbons_icon3.gbapal"); +static const u16 gUnknown_08624058[] = INCBIN_U16("graphics/pokenav/ribbons_icon4.gbapal"); +static const u16 gUnknown_08624078[] = INCBIN_U16("graphics/pokenav/ribbons_icon5.gbapal"); +static const u16 gUnknown_08624098[] = INCBIN_U16("graphics/pokenav/8624098.gbapal"); +static const u32 gUnknown_086240B8[] = INCBIN_U32("graphics/pokenav/ribbons_icon.4bpp.lz"); +static const u32 gUnknown_08624280[] = INCBIN_U32("graphics/pokenav/ribbons_icon_big.4bpp.lz"); -const struct BgTemplate gUnknown_08624B98[2] = +static const struct BgTemplate gUnknown_08624B98[] = { { .bg = 1, @@ -121,7 +147,7 @@ const struct BgTemplate gUnknown_08624B98[2] = } }; -const LoopedTask gUnknown_08624BA0[] = +static const LoopedTask gUnknown_08624BA0[] = { NULL, sub_81D0C84, @@ -131,6 +157,581 @@ const LoopedTask gUnknown_08624BA0[] = sub_81D0C54 }; +// code +bool32 sub_81D0450(void) +{ + struct PokenavSub13 *structPtr = AllocSubstruct(13, sizeof(struct PokenavSub13)); + if (structPtr == NULL) + return FALSE; + + structPtr->field_8 = GetSubstructPtr(18); + if (structPtr->field_8 == NULL) + return FALSE; + + sub_81D0814(structPtr); + structPtr->field_98 = sub_81D04C4; + gKeyRepeatContinueDelay = 3; + gKeyRepeatStartDelay = 10; + return TRUE; +} + +u32 sub_81D04A0(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + return structPtr->field_98(structPtr); +} + +void sub_81D04B8(void) +{ + FreePokenavSubstruct(13); +} + +u32 sub_81D04C4(struct PokenavSub13 *structPtr) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP && structPtr->field_8->unk2 != 0) + { + structPtr->field_8->unk2--; + structPtr->field_C = 0; + sub_81D0814(structPtr); + return 1; + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN && structPtr->field_8->unk2 < structPtr->field_8->unk0 - 1) + { + structPtr->field_8->unk2++; + structPtr->field_C = 0; + sub_81D0814(structPtr); + return 1; + } + else if (gMain.newKeys & A_BUTTON) + { + structPtr->field_98 = sub_81D0548; + return 2; + } + else if (gMain.newKeys & B_BUTTON) + { + structPtr->field_98 = sub_81D05D4; + return 5; + } + return 0; +} + +u32 sub_81D0548(struct PokenavSub13 *structPtr) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP && sub_81D05DC(structPtr)) + return 3; + else if (gMain.newAndRepeatedKeys & DPAD_DOWN && sub_81D061C(structPtr)) + return 3; + else if (gMain.newAndRepeatedKeys & DPAD_LEFT && sub_81D0664(structPtr)) + return 3; + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT && sub_81D0688(structPtr)) + return 3; + else if (gMain.newKeys & B_BUTTON) + { + structPtr->field_98 = sub_81D04C4; + return 4; + } + return 0; +} + +u32 sub_81D05D4(struct PokenavSub13 *structPtr) +{ + return 0x186ae; +} + +bool32 sub_81D05DC(struct PokenavSub13 *structPtr) +{ + if (structPtr->field_C < 25) + { + if (structPtr->field_C <= 8) + return FALSE; + + structPtr->field_C -= 9; + return TRUE; + } + if (structPtr->field_10 != 0) + { + u32 var = structPtr->field_C - 27; + structPtr->field_C = var + structPtr->field_E; + if (structPtr->field_C >= structPtr->field_10) + structPtr->field_C = structPtr->field_10 - 1; + return TRUE; + } + return FALSE; +} + +bool32 sub_81D061C(struct PokenavSub13 *structPtr) +{ + if (structPtr->field_C >= 25) + return FALSE; + if (structPtr->field_C < structPtr->field_E) + { + structPtr->field_C += 9; + if (structPtr->field_C >= structPtr->field_10) + structPtr->field_C = structPtr->field_10 - 1; + return TRUE; + } + if (structPtr->field_12 != 0) + { + int var = structPtr->field_C - structPtr->field_E; + if (var >= structPtr->field_12) + var = structPtr->field_12 - 1; + + structPtr->field_C = var + 27; + return TRUE; + } + return FALSE; +} + +bool32 sub_81D0664(struct PokenavSub13 *structPtr) +{ + u16 var = structPtr->field_C % 9; + if (var != 0) + { + structPtr->field_C--; + return TRUE; + } + + return FALSE; +} + +bool32 sub_81D0688(struct PokenavSub13 *structPtr) +{ + int r1 = structPtr->field_C % 9; + + if (r1 >= 8) + return FALSE; + + if (structPtr->field_C <= 26) + { + if (structPtr->field_C < structPtr->field_10 - 1) + { + structPtr->field_C++; + return TRUE; + } + } + else + { + if (r1 < structPtr->field_12 - 1) + { + structPtr->field_C++; + return TRUE; + } + } + return FALSE; +} + +u32 sub_81D06C4(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + return structPtr->field_8->unk2; +} + +u32 sub_81D06D4(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + return structPtr->field_8->unk0; +} + +static void GetCurrMonInfo1(u8 *nick, u8 *level, u8 *gender) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + struct PokenavSub18 *mons = structPtr->field_8; + struct PokenavMonList *monInfo = &mons->unk4[mons->unk2]; + + if (monInfo->boxId == TOTAL_BOXES_COUNT) + { + struct Pokemon *mon = &gPlayerParty[monInfo->monId]; + GetMonData(mon, MON_DATA_NICKNAME, nick); + *level = GetLevelFromMonExp(mon); + *gender = GetMonGender(mon); + } + else + { + struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId); + *gender = GetBoxMonGender(boxMon); + *level = GetLevelFromBoxMonExp(boxMon); + GetBoxMonData(boxMon, MON_DATA_NICKNAME, nick); + } + StringGetEnd10(nick); +} + +static void GetCurrMonInfo2(u16 *species, u32 *personality, u32 *otId) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + struct PokenavSub18 *mons = structPtr->field_8; + struct PokenavMonList *monInfo = &mons->unk4[mons->unk2]; + + if (monInfo->boxId == TOTAL_BOXES_COUNT) + { + struct Pokemon *mon = &gPlayerParty[monInfo->monId]; + *species = GetMonData(mon, MON_DATA_SPECIES); + *personality = GetMonData(mon, MON_DATA_PERSONALITY); + *otId = GetMonData(mon, MON_DATA_OT_ID); + } + else + { + struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId); + *species = GetBoxMonData(boxMon, MON_DATA_SPECIES); + *personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY); + *otId = GetBoxMonData(boxMon, MON_DATA_OT_ID); + } +} + +static u32 GetCurrMonRibbonCount(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + struct PokenavSub18 *mons = structPtr->field_8; + struct PokenavMonList *monInfo = &mons->unk4[mons->unk2]; + + if (monInfo->boxId == TOTAL_BOXES_COUNT) + return GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBON_COUNT); + else + return GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBON_COUNT); +} + +void sub_81D0814(struct PokenavSub13 *structPtr) +{ + u32 ribbons; + s32 i, j; + struct PokenavSub18 *mons = structPtr->field_8; + struct PokenavMonList *monInfo = &mons->unk4[mons->unk2]; + + if (monInfo->boxId == TOTAL_BOXES_COUNT) + ribbons = GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBONS); + else + ribbons = GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBONS); + + structPtr->field_10 = 0; + structPtr->field_12 = 0; + for (i = 0; i < ARRAY_COUNT(gUnknown_086237F8); i++) + { + s32 r4 = ((1 << gUnknown_086237F8[i].unk0) - 1) & ribbons; + if (gUnknown_086237F8[i].unk3 == 0) + { + for (j = 0; j < r4; j++) + structPtr->field_14[structPtr->field_10++] = gUnknown_086237F8[i].unk2 + j; + } + else + { + for (j = 0; j < r4; j++) + structPtr->field_78[structPtr->field_12++] = gUnknown_086237F8[i].unk2 + j; + } + ribbons >>= gUnknown_086237F8[i].unk0; + } + + if (structPtr->field_10 != 0) + { + structPtr->field_E = ((structPtr->field_10 - 1) / 9) * 9; + structPtr->field_C = 0; + } + else + { + structPtr->field_E = 0; + structPtr->field_C = 27; + } +} + +u32 *sub_81D0914(u32 *arg0) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + *arg0 = structPtr->field_10; + return structPtr->field_14; +} + +u32 *sub_81D092C(u32 *arg0) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + *arg0 = structPtr->field_12; + return structPtr->field_78; +} + +u16 sub_81D0944(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + return structPtr->field_C; +} + +u32 sub_81D0954(void) +{ + struct PokenavSub13 *structPtr = GetSubstructPtr(13); + int var = structPtr->field_C; + if (var <= 24) + return structPtr->field_14[var]; + else + return structPtr->field_78[var - 27]; +} + +bool32 sub_81D0978(void) +{ + struct PokenavSub14 *structPtr = AllocSubstruct(14, sizeof(struct PokenavSub14)); + if (structPtr == NULL) + return FALSE; + + structPtr->loopedTaskId = CreateLoopedTask(sub_81D0A6C, 1); + structPtr->field_0 = sub_81D0A58; + return TRUE; +} + +void sub_81D09B0(int id) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + structPtr->loopedTaskId = CreateLoopedTask(gUnknown_08624BA0[id], 1); + structPtr->field_0 = sub_81D0A58; +} + +u32 sub_81D09E0(void) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + return structPtr->field_0(); +} + +void sub_81D09F4(void) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + RemoveWindow(structPtr->field_A); + RemoveWindow(structPtr->field_8); + RemoveWindow(structPtr->field_C); + RemoveWindow(structPtr->field_E); + sub_81D1178(structPtr); + FreeSpriteTilesByTag(9); + FreeSpritePaletteByTag(0xF); + FreeSpritePaletteByTag(0x10); + FreeSpritePaletteByTag(0x11); + FreeSpritePaletteByTag(0x12); + FreeSpritePaletteByTag(0x13); + FreeSpriteOamMatrix(structPtr->field_14); + DestroySprite(structPtr->field_14); + FreePokenavSubstruct(14); +} + +bool32 sub_81D0A58(void) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + return IsLoopedTaskActive(structPtr->loopedTaskId); +} + +u32 sub_81D0A6C(s32 state) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + switch (state) + { + case 0: + InitBgTemplates(gUnknown_08624B98, ARRAY_COUNT(gUnknown_08624B98)); + decompress_and_copy_tile_data_to_vram(2, gUnknown_08DDE030, 0, 0, 0); + SetBgTilemapBuffer(2, structPtr->tilemapBuffers[0]); + CopyToBgTilemapBuffer(2, gUnknown_08DDE12C, 0, 0); + CopyPaletteIntoBufferUnfaded(gUnknown_08DDE010, 0x10, 0x20); + CopyBgTilemapBufferToVram(2); + return LT_INC_AND_PAUSE; + case 1: + if (!free_temp_tile_data_buffers_if_possible()) + { + sub_8199DF0(1, 0, 0, 1); + decompress_and_copy_tile_data_to_vram(1, gUnknown_086240B8, 0, 1, 0); + SetBgTilemapBuffer(1, structPtr->tilemapBuffers[1]); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); + CopyPaletteIntoBufferUnfaded(gUnknown_08623FF8, 0x20, 0xA0); + CopyPaletteIntoBufferUnfaded(gUnknown_08624098, 0xA0, 0x20); + CopyBgTilemapBufferToVram(1); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 2: + if (!free_temp_tile_data_buffers_if_possible()) + { + sub_81D0E60(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 3: + if (!free_temp_tile_data_buffers_if_possible()) + { + sub_81D0FCC(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 4: + if (!free_temp_tile_data_buffers_if_possible()) + { + sub_81D10A4(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 5: + if (!IsDma3ManagerBusyWithBgCopy()) + { + CopyBgTilemapBufferToVram(2); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 6: + if (!IsDma3ManagerBusyWithBgCopy()) + { + sub_81D1148(structPtr); + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + case 7: + sub_81D12D8(structPtr); + sub_81C7BA4(10); + return LT_INC_AND_PAUSE; + case 8: + if (!IsDma3ManagerBusyWithBgCopy()) + { + sub_81D13FC(structPtr); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ShowBg(1); + ShowBg(2); + HideBg(3); + sub_81C7AC0(1); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 9: + if (IsPaletteFadeActive()) + return LT_PAUSE; + return LT_FINISH; + } + return LT_FINISH; +} + +u32 sub_81D0C54(s32 state) +{ + switch (state) + { + case 0: + PlaySE(SE_SELECT); + sub_81C7AC0(0); + return LT_INC_AND_PAUSE; + case 1: + if (IsPaletteFadeActive()) + return LT_PAUSE; + return LT_FINISH; + } + return LT_FINISH; +} + +u32 sub_81D0C84(s32 state) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + sub_81D11D8(structPtr); + return LT_INC_AND_PAUSE; + case 1: + if (!sub_81D1234(structPtr)) + { + sub_81D0FF0(structPtr); + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + case 2: + sub_81D12D8(structPtr); + return LT_INC_AND_CONTINUE; + case 3: + sub_81D10D0(structPtr); + return LT_INC_AND_CONTINUE; + case 4: + sub_81D0E84(structPtr); + return LT_INC_AND_CONTINUE; + case 5: + if (!IsDma3ManagerBusyWithBgCopy()) + { + sub_81D11FC(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 6: + if (sub_81D1234(structPtr)) + return LT_PAUSE; + return LT_FINISH; + } + return LT_FINISH; +} + +u32 sub_81D0D2C(s32 state) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + sub_81D1448(structPtr); + return LT_INC_AND_PAUSE; + case 1: + if (!sub_81D1524(structPtr)) + { + sub_81D0EFC(structPtr); + sub_81C7BA4(11); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 2: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + } + return LT_FINISH; +} + +u32 sub_81D0D8C(s32 state) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + sub_81D1500(structPtr); + return LT_INC_AND_PAUSE; + case 1: + if (!sub_81D1524(structPtr)) + { + sub_81D1448(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 2: + if (!sub_81D1524(structPtr)) + { + sub_81D0EFC(structPtr); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + } + return LT_FINISH; +} + +u32 sub_81D0E00(s32 state) +{ + struct PokenavSub14 *structPtr = GetSubstructPtr(14); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + sub_81D1500(structPtr); + return LT_INC_AND_PAUSE; + case 1: + if (!sub_81D1524(structPtr)) + { + sub_81D0E84(structPtr); + sub_81C7BA4(10); + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 2: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + } + return LT_FINISH; +} + static const struct WindowTemplate gUnknown_08624BB8 = { .bg = 2, @@ -142,18 +743,18 @@ static const struct WindowTemplate gUnknown_08624BB8 = .baseBlock = 0x14, }; -void sub_81D0E60(struct Pokenav10Struct2 *structPtr) +void sub_81D0E60(struct PokenavSub14 *structPtr) { structPtr->field_A = AddWindow(&gUnknown_08624BB8); PutWindowTilemap(structPtr->field_A); sub_81D0E84(structPtr); } -void sub_81D0E84(struct Pokenav10Struct2 *structPtr) +void sub_81D0E84(struct PokenavSub14 *structPtr) { u8 color[] = {4, 2, 3}; - ConvertIntToDecimalStringN(gStringVar1, sub_81D07D8(), STR_CONV_MODE_LEFT_ALIGN, 2); + ConvertIntToDecimalStringN(gStringVar1, GetCurrMonRibbonCount(), STR_CONV_MODE_LEFT_ALIGN, 2); DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_RibbonsF700); @@ -162,7 +763,7 @@ void sub_81D0E84(struct Pokenav10Struct2 *structPtr) CopyWindowToVram(structPtr->field_A, 2); } -void sub_81D0EFC(struct Pokenav10Struct2 *structPtr) +void sub_81D0EFC(struct PokenavSub14 *structPtr) { s32 i; u32 ribbonId = sub_81D0954(); @@ -199,7 +800,7 @@ static const struct WindowTemplate gUnknown_08624BC4 = .baseBlock = 0x54, }; -void sub_81D0FCC(struct Pokenav10Struct2 *structPtr) +void sub_81D0FCC(struct PokenavSub14 *structPtr) { structPtr->field_8 = AddWindow(&gUnknown_08624BC4); PutWindowTilemap(structPtr->field_8); @@ -210,7 +811,7 @@ static const u8 sMaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE static const u8 sFemaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); static const u8 sGenderlessIconString[] = _("{UNK_SPACER}"); -void sub_81D0FF0(struct Pokenav10Struct2 *structPtr) +void sub_81D0FF0(struct PokenavSub14 *structPtr) { const u8 *genderTxt; u8 *txtPtr; @@ -218,7 +819,7 @@ void sub_81D0FF0(struct Pokenav10Struct2 *structPtr) u16 windowId = structPtr->field_8; FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); - sub_81D06E4(gStringVar3, &level, &gender); + GetCurrMonInfo1(gStringVar3, &level, &gender); AddTextPrinterParameterized(windowId, 1, gStringVar3, 0, 1, TEXT_SPEED_FF, NULL); switch (gender) { @@ -256,7 +857,7 @@ static const struct WindowTemplate gUnknown_08624BE8[] = {}, }; -void sub_81D10A4(struct Pokenav10Struct2 *structPtr) +void sub_81D10A4(struct PokenavSub14 *structPtr) { structPtr->field_C = AddWindow(gUnknown_08624BE8); FillWindowPixelBuffer(structPtr->field_C, PIXEL_FILL(1)); @@ -264,7 +865,7 @@ void sub_81D10A4(struct Pokenav10Struct2 *structPtr) sub_81D10D0(structPtr); } -void sub_81D10D0(struct Pokenav10Struct2 *structPtr) +void sub_81D10D0(struct PokenavSub14 *structPtr) { s32 x; u8 *txtPtr; @@ -279,18 +880,18 @@ void sub_81D10D0(struct Pokenav10Struct2 *structPtr) CopyWindowToVram(structPtr->field_C, 2); } -void sub_81D1148(struct Pokenav10Struct2 *structPtr) +void sub_81D1148(struct PokenavSub14 *structPtr) { u16 species; u32 personality, otId; - sub_81D0760(&species, &personality, &otId); + GetCurrMonInfo2(&species, &personality, &otId); ResetAllPicSprites(); structPtr->field_10 = sub_81D1184(40, 104); sub_81C7990(15, 0); } -void sub_81D1178(struct Pokenav10Struct2 *structPtr) +void sub_81D1178(struct PokenavSub14 *structPtr) { FreeAndDestroyMonPicSprite(structPtr->field_10); } @@ -300,25 +901,25 @@ u16 sub_81D1184(s32 unused0, s32 unused1) u16 species, spriteId; u32 personality, otId; - sub_81D0760(&species, &personality, &otId); + GetCurrMonInfo2(&species, &personality, &otId); spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 40, 104, 15, 0xFFFF); gSprites[spriteId].oam.priority = 0; return spriteId; } -void sub_81D11D8(struct Pokenav10Struct2 *structPtr) +void sub_81D11D8(struct PokenavSub14 *structPtr) { sub_81D1258(&gSprites[structPtr->field_10], 40, -32, 6); } -void sub_81D11FC(struct Pokenav10Struct2 *structPtr) +void sub_81D11FC(struct PokenavSub14 *structPtr) { FreeAndDestroyMonPicSprite(structPtr->field_10); structPtr->field_10 = sub_81D1184(-32, 104); sub_81D1258(&gSprites[structPtr->field_10], -32, 40, 6); } -bool32 sub_81D1234(struct Pokenav10Struct2 *structPtr) +bool32 sub_81D1234(struct PokenavSub14 *structPtr) { return (gSprites[structPtr->field_10].callback != SpriteCallbackDummy); } @@ -355,7 +956,7 @@ void sub_81D1284(struct Sprite *sprite) } } -void sub_81D12D8(void) +void sub_81D12D8(struct PokenavSub14 *structPtr) { u32 *ptr; @@ -508,7 +1109,7 @@ static const struct SpriteTemplate gUnknown_08624D04 = .callback = SpriteCallbackDummy, }; -void sub_81D13FC(struct Pokenav10Struct *structPtr) +void sub_81D13FC(struct PokenavSub14 *structPtr) { u8 spriteId; @@ -520,7 +1121,7 @@ void sub_81D13FC(struct Pokenav10Struct *structPtr) structPtr->field_14->invisible = TRUE; } -void sub_81D1448(struct Pokenav10Struct *structPtr) +void sub_81D1448(struct PokenavSub14 *structPtr) { u32 ribbonId; s32 r4 = sub_81D0944(); @@ -540,14 +1141,14 @@ void sub_81D1448(struct Pokenav10Struct *structPtr) structPtr->field_14->callback = sub_81D1538; } -void sub_81D1500(struct Pokenav10Struct *structPtr) +void sub_81D1500(struct PokenavSub14 *structPtr) { structPtr->field_14->data[0] = 1; StartSpriteAffineAnim(structPtr->field_14, 2); structPtr->field_14->callback = sub_81D1538; } -bool32 sub_81D1524(struct Pokenav10Struct *structPtr) +bool32 sub_81D1524(struct PokenavSub14 *structPtr) { return (structPtr->field_14->callback != SpriteCallbackDummy); } |