diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_script_commands.c | 2 | ||||
-rw-r--r-- | src/battle_setup.c | 2 | ||||
-rw-r--r-- | src/clock.c | 2 | ||||
-rw-r--r-- | src/contest.c | 2761 | ||||
-rw-r--r-- | src/credits.c | 2 | ||||
-rw-r--r-- | src/data/heal_locations.h | 25 | ||||
-rw-r--r-- | src/data/text/move_descriptions.h | 714 | ||||
-rw-r--r-- | src/data/text/move_names.h | 3 | ||||
-rw-r--r-- | src/field_player_avatar.c | 581 | ||||
-rw-r--r-- | src/field_region_map.c | 2 | ||||
-rw-r--r-- | src/field_special_scene.c | 2 | ||||
-rw-r--r-- | src/field_specials.c | 4329 | ||||
-rw-r--r-- | src/heal_location.c | 74 | ||||
-rw-r--r-- | src/main_menu.c | 2 | ||||
-rw-r--r-- | src/match_call.c | 4 | ||||
-rw-r--r-- | src/menu.c | 3 | ||||
-rw-r--r-- | src/overworld.c | 6 | ||||
-rw-r--r-- | src/pokemon.c | 6 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 523 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 7 | ||||
-rw-r--r-- | src/region_map.c | 112 | ||||
-rw-r--r-- | src/rotating_gate.c | 6 | ||||
-rw-r--r-- | src/scrcmd.c | 2 | ||||
-rw-r--r-- | src/tv.c | 4 | ||||
-rw-r--r-- | src/wallclock.c | 4 |
25 files changed, 9013 insertions, 165 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5c0b78240..7f5a4fb48 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -7230,7 +7230,7 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) PREPARE_STAT_BUFFER(gBattleTextBuff1, statId) - if ((statValue << 0x18) < 0) // stat decrease + if (statValue <= -1) // Stat decrease. { if (gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer && !certain && gCurrentMove != MOVE_CURSE) diff --git a/src/battle_setup.c b/src/battle_setup.c index e478af936..2955a33fc 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -900,7 +900,7 @@ static void CB2_GiveStarter(void) { u16 starterMon; - *GetVarPointer(VAR_FIRST_POKE) = gSpecialVar_Result; + *GetVarPointer(VAR_STARTER_MON) = gSpecialVar_Result; starterMon = GetStarterPokemon(gSpecialVar_Result); ScriptGiveMon(starterMon, 5, 0, 0, 0, 0); ResetTasks(); diff --git a/src/clock.c b/src/clock.c index ccbb0c24b..91eb5f16d 100644 --- a/src/clock.c +++ b/src/clock.c @@ -88,6 +88,6 @@ static void ReturnFromStartWallClock(void) void StartWallClock(void) { - SetMainCallback2(Cb2_StartWallClock); + SetMainCallback2(CB2_StartWallClock); gMain.savedCallback = ReturnFromStartWallClock; } diff --git a/src/contest.c b/src/contest.c new file mode 100644 index 000000000..8513fc4a9 --- /dev/null +++ b/src/contest.c @@ -0,0 +1,2761 @@ +#include "global.h" +#include "gpu_regs.h" +#include "bg.h" +#include "malloc.h" +#include "constants/items.h" +#include "constants/event_objects.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/flags.h" +#include "battle.h" +#include "battle_anim.h" +#include "blend_palette.h" +#include "contest.h" +#include "data2.h" +#include "decompress.h" +#include "graphics.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "random.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "tv.h" +#include "scanline_effect.h" +#include "util.h" +#include "contest_link_80F57C4.h" +#include "dma3.h" +#include "battle_message.h" +#include "event_scripts.h" +#include "event_data.h" +#include "strings.h" +#include "contest_effect.h" +#include "contest_link_80FC4F4.h" +#include "script_pokemon_util_80F87D8.h" +#include "international_string_util.h" +#include "data2.h" +#include "constants/rgb.h" + +extern void (*gFieldCallback)(void); + +void sub_80D782C(void); +void sub_80D7C7C(u8 taskId); +void sub_80D7CB4(u8 taskId); +void sub_80D7DAC(u8 taskId); +void sub_80D7DC8(u8 taskId); +void sub_80D7DE8(u8 taskId); +bool8 sub_80D7E44(u8 *); +void sub_80D80C8(u8 taskId); +void sub_80D8108(u8 taskId); +void vblank_cb_battle(void); +void sub_80D823C(void); +void sub_80D833C(u8 taskId); +void sub_80D8424(u8 taskId); +void sub_80D8610(u8 taskId); +void sub_80D8490(u8 taskId); +void sub_80D880C(s8); +void sub_80D883C(s8); +void sub_80D8894(u8 taskId); +void sub_80D892C(u8 taskId); +void sub_80D895C(u8 taskId); +void sub_80D8A04(u8 taskId); +void sub_80D8A50(u8 taskId); +void sub_80D8A88(u8 taskId); +void sub_80D8B38(u8 taskId); +void sub_80DA110(u8); +void sub_80DA134(struct Sprite *); +void sub_80DA164(struct Sprite *); +void sub_80DA198(u8); +void sub_80DA25C(u8); +void sub_80DA28C(u8); +void sub_80DA31C(u8); +void sub_80DA348(u8); +void sub_80DA38C(u8); +void sub_80DA3CC(u8); +void sub_80DA464(u8); +void sub_80DA49C(u8); +void sub_80DA4CC(u8); +void sub_80DA51C(u8); +void sub_80DA5B4(u8); +void sub_80DA5E8(u8); +void sub_80DA6B4(u8); +void sub_80DA700(u8); +void sub_80DA740(u8); +void sub_80DA7A0(u8); +void sub_80DA7EC(u8); +void sub_80DA830(u8); +void sub_80DA874(void); +bool8 sub_80DA8A4(void); +void sub_80DAF04(u8); +void sub_80DAF1C(u8 a0, u8 a1); +void sub_80DAF88(u8); +void sub_80DAFA0(u8, u8); +u8 sub_80DB0C4(void); +u8 sub_80DB120(void); +u8 sub_80DB174(u16, u32, u32, u32); +void sub_80DB2BC(void); +void prints_contest_move_description(u16); +u16 sub_80DE84C(u16); +void sub_80DB89C(void); +u16 sub_80DB8B8(u8); +void sub_80DB918(void); +bool8 sub_80DBCA8(u8); +void sub_80DBF68(void); +void sub_80DBF90(void); +void sub_80DC2BC(void); +void sub_80DC490(bool8); +void sub_80DC4F0(void); +void sub_80DC594(void); +void sub_80DC5E8(void); +void sub_80DC7EC(void); +void sub_80DCD48(void); +void sub_80DCE58(u8); +void sub_80DD04C(void); +void sub_80DD590(void); +void sub_80DDB0C(void); +void sub_80DDBE8(void); +bool8 sub_80DE1E8(u8); +void sub_80DE224(void); +void sub_80DE350(void); +void sub_80DE424(u8); +void sub_80DE69C(u8); +void sub_80DEA20(void); +void Contest_PrintTextToBg0WindowAt(u32, u8 *, s32, u8, u8); +void Contest_StartTextPrinter(const u8 *, u8); +void ContestBG_FillBoxWithIncrementingTile(u8, u16, u8, u8, u8, u8, u8, u8); +bool32 Contest_RunTextPrinters(void); +void Contest_SetBgCopyFlags(u32); +void sub_80FC9F8(u8); +bool8 AreMovesContestCombo(u16, u16); +void sub_80DBD18(void); +void sub_80DF250(void); +void sub_80DF4F8(void); +void sub_80DD080(u8); +void sub_80DF080(u8); +void sub_80DF750(void); +void sub_80DE9DC(u8); +void sub_80DCBE8(u8, u8); +u8 sub_80DC9EC(u8); +u16 sub_80DE834(u16); +void sub_80DE864(u8); +void sub_80DEAA8(u16); +void sub_80DE9B0(u8); +void sub_80DC674(u8); +void sub_80DE12C(void); +void sub_80DD45C(u8, u8); +void sub_80DD720(u8); +void sub_80DE008(bool8); +void sub_80DC028(s16, s16, u8); +bool8 sub_80DB5B8(u8, u8); +bool8 sub_80DB798(u8); +void sub_80DB884(void); +void sub_80DC9B4(u8); +void sub_80DDED0(s8, s8); +void sub_80DDCDC(s8); +void sub_80DDE0C(void); +void sub_80DD940(void); +void sub_80DB944(void); +void sub_80DBA18(void); +void sub_80DC3AC(void); +bool8 sub_80DC3C4(void); +void sub_80DF9D4(u8 *); +void sub_80DF9E0(u8 *, s32); +void ContestBG_FillBoxWithTile(u8, u16, u8, u8, u8, u8, u8); +void Contest_PrintTextToBg0WindowStd(u8, const u8 *); + +EWRAM_DATA struct ContestPokemon gContestMons[4] = {0}; +EWRAM_DATA s16 gContestMonConditions[4] = {0}; +EWRAM_DATA s16 gUnknown_02039F08[4] = {0}; +EWRAM_DATA s16 gUnknown_02039F10[4] = {0}; +EWRAM_DATA s16 gUnknown_02039F18[4] = {0}; +EWRAM_DATA u8 gContestFinalStandings[4] = {0}; +EWRAM_DATA u8 gUnknown_02039F24 = 0; +EWRAM_DATA u8 gContestPlayerMonIndex = 0; +EWRAM_DATA u8 gUnknown_02039F26[4] = {0}; +EWRAM_DATA u8 gIsLinkContest = 0; +// Bit 0: Is a link contest +// Bit 1: Link contest uses wireless adapter +EWRAM_DATA u8 gUnknown_02039F2B = 0; +EWRAM_DATA u16 gSpecialVar_ContestCategory = 0; +EWRAM_DATA u16 gSpecialVar_ContestRank = 0; +EWRAM_DATA u8 gUnknown_02039F30 = 0; +EWRAM_DATA u8 gUnknown_02039F31 = 0; +EWRAM_DATA struct ContestResources * gContestResources = NULL; +EWRAM_DATA u8 sContestBgCopyFlags = 0; +EWRAM_DATA struct ContestWinner gUnknown_02039F3C = {0}; + +u32 gContestRngValue; + +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern s16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattle_WIN1H; +extern u16 gBattle_WIN1V; + +extern const u8 gContestMiscGfx[]; +extern const u8 gContestAudienceGfx[]; +extern const u8 gUnknown_08C16FA8[]; +extern const u8 gUnknown_08C16E90[]; +extern const u8 gUnknown_08C17170[]; +extern const u16 gUnknown_08587C30[]; +extern const struct BgTemplate gUnknown_08587F34[4]; +extern const struct WindowTemplate gUnknown_08587F44[]; +extern const u8 *const gUnknown_08587D90[]; +extern const u8 *const gUnknown_08587F08[]; +extern const u8 *const gUnknown_08587F1C[]; +extern const u8 gText_0827D55A[]; +extern const u8 gText_0827E793[]; +extern const u8 gText_0827E32E[]; +extern const u8 gText_0827E35B[]; +extern const u8 gText_0827E38D[]; +extern const u8 gText_0827E2FE[]; +extern const u8 gText_0827E6E3[]; +extern const u8 gText_0827E73C[]; +extern const u8 gText_0827E717[]; +extern const u8 gText_0827E76A[]; +extern const u8 gText_0827E7EA[]; +extern const u8 gText_0827E817[]; +extern const u8 gText_0827E58A[]; +extern const u8 gText_0827D56F[]; +extern const u8 gText_0827D597[]; +extern const struct ContestPokemon gContestOpponents[96]; +extern const u8 gUnknown_085898A4[96]; +extern const struct CompressedSpriteSheet gUnknown_08587C00; +extern const u8 gContest2Pal[]; +extern const struct SpriteTemplate gSpriteTemplate_8587BE8; +extern const struct CompressedSpriteSheet gUnknown_08587C08; +extern const struct CompressedSpritePalette gUnknown_08587C10; +extern const struct SpriteTemplate gSpriteTemplate_8587C18; +extern const union AffineAnimCmd *const gUnknown_082FF6C0[]; +extern const union AffineAnimCmd *const gUnknown_082FF694[]; +extern const u8 *const gContestEffectDescriptionPointers[]; + +void TaskDummy1(u8 taskId) +{ +} + +void ResetLinkContestBoolean(void) +{ + gIsLinkContest = 0; +} + +void sub_80D7678(void) +{ + u16 savedIme; + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3 | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + gBattle_WIN1H = 0; + gBattle_WIN1V = 0; +} + +void LoadContestBgAfterMoveAnim(void) +{ + s32 i; + + LZDecompressVram(gContestMiscGfx, (void *)VRAM); + LZDecompressVram(gContestAudienceGfx, (void *)(VRAM + 0x2000)); + CopyToBgTilemapBuffer(3, gUnknown_08C16FA8, 0, 0); + CopyBgTilemapBufferToVram(3); + LoadCompressedPalette(gUnknown_08C16E90, 0, 0x200); + sub_80D782C(); + for (i = 0; i < 4; i++) + { + u32 var = 5 + i; + + LoadPalette(shared18000.unk18004[var], 16 * (5 + gUnknown_02039F26[i]), 16 * sizeof(u16)); + } +} + +void sub_80D779C(void) +{ + s32 i; + + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_08587F34, ARRAY_COUNT(gUnknown_08587F34)); + SetBgAttribute(3, BG_CTRL_ATTR_PRIORITY, 1); + for (i = 0; i < 4; i++) + { + SetBgTilemapBuffer(i, gContestResources->field_24[i]); + } +} + +void sub_80D77E4(void) +{ + InitWindows(gUnknown_08587F44); + DeactivateAllTextPrinters(); + if (gIsLinkContest & 1) + { + gTextFlags.flag_0 = FALSE; + } + else + { + gTextFlags.flag_0 = TRUE; + } +} + +void sub_80D782C(void) +{ + s32 i; + + LoadPalette(gUnknown_08587C30, 0xf0, 0x20); + FillPalette(RGB_BLACK, 0, 2); + for (i = 10; i < 14; i++) + LoadPalette(gPlttBufferUnfaded + 241, 240 + i, 2); + FillPalette(RGB(31, 17, 31), 0xF3, 2); +} + +void sub_80D787C(void) +{ + s32 i; + + *gContestResources->field_0 = (struct Contest){}; + for (i = 0; i < 4; i++) + { + gContestResources->field_0->unk19206[i] = 0xFF; + } + for (i = 0; i < 4; i++) + { + gContestResources->field_4[i] = (struct ContestantStatus){}; + } + for (i = 0; i < 4; i++) + { + gContestResources->field_4[i].unkB_0 = 0; + gContestResources->field_4[i].effectStringId = CONTEST_STRING_NONE; + gContestResources->field_4[i].effectStringId2 = CONTEST_STRING_NONE; + } + *gContestResources->field_8 = (struct UnknownContestStruct7){}; + *gContestResources->field_C = (struct ContestAIInfo){}; + *gContestResources->field_10 = (struct UnknownContestStruct5){}; + memset(gContestResources->field_14, 0, 4 * sizeof(struct UnknownContestStruct4)); + if (!(gIsLinkContest & 1)) + sub_80DCE58(0); + for (i = 0; i < 4; i++) + { + gContestResources->field_4[i].nextTurnOrder = 0xFF; + gContestResources->field_0->unk19218[i] = gUnknown_02039F26[i]; + } + sub_80DD590(); + *gContestResources->field_1c = (struct ContestResourcesField1C){}; +} + +void sub_80D7988(void) +{ + gContestResources = AllocZeroed(sizeof(struct ContestResources)); + gContestResources->field_0 = AllocZeroed(sizeof(struct Contest)); + gContestResources->field_4 = AllocZeroed(sizeof(struct ContestantStatus) * 4); + gContestResources->field_8 = AllocZeroed(sizeof(struct UnknownContestStruct7)); + gContestResources->field_C = AllocZeroed(sizeof(struct ContestAIInfo)); + gContestResources->field_10 = AllocZeroed(sizeof(struct UnknownContestStruct5) * 4); + gContestResources->field_14 = AllocZeroed(sizeof(struct UnknownContestStruct4) * 4); + gContestResources->field_18 = AllocZeroed(sizeof(struct ContestStruct_field_18)); + gContestResources->field_1c = AllocZeroed(sizeof(struct ContestResourcesField1C)); + gContestResources->field_20 = AllocZeroed(sizeof(struct ContestResourcesField20)); + gContestResources->field_24[0] = AllocZeroed(0x1000); + gContestResources->field_24[1] = AllocZeroed(0x1000); + gContestResources->field_24[2] = AllocZeroed(0x1000); + gContestResources->field_24[3] = AllocZeroed(0x1000); + gContestResources->field_34 = AllocZeroed(0x800); + gContestResources->field_38 = AllocZeroed(0x800); + gContestResources->field_3c = AllocZeroed(0x2000); + gUnknown_0202305C = gContestResources->field_3c; + gUnknown_02023060 = gContestResources->field_24[1]; +} + +void sub_80D7A5C(void) +{ + FREE_AND_SET_NULL(gContestResources->field_0); + FREE_AND_SET_NULL(gContestResources->field_4); + FREE_AND_SET_NULL(gContestResources->field_8); + FREE_AND_SET_NULL(gContestResources->field_C); + FREE_AND_SET_NULL(gContestResources->field_10); + FREE_AND_SET_NULL(gContestResources->field_14); + FREE_AND_SET_NULL(gContestResources->field_18); + FREE_AND_SET_NULL(gContestResources->field_1c); + FREE_AND_SET_NULL(gContestResources->field_20); + FREE_AND_SET_NULL(gContestResources->field_24[0]); + FREE_AND_SET_NULL(gContestResources->field_24[1]); + FREE_AND_SET_NULL(gContestResources->field_24[2]); + FREE_AND_SET_NULL(gContestResources->field_24[3]); + FREE_AND_SET_NULL(gContestResources->field_34); + FREE_AND_SET_NULL(gContestResources->field_38); + FREE_AND_SET_NULL(gContestResources->field_3c); + FREE_AND_SET_NULL(gContestResources); + gUnknown_0202305C = NULL; + gUnknown_02023060 = NULL; +} + +void sub_80D7B24(void) +{ + switch (gMain.state) + { + case 0: + sContestBgCopyFlags = 0; + sub_80D7988(); + AllocateMonSpritesGfx(); + FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed); + gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x4000); + SetVBlankCallback(NULL); + sub_80D779C(); + sub_80D77E4(); + sub_80D7678(); + ScanlineEffect_Clear(); + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = TRUE; + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + //shared18000.unk18000 = 0; + gHeap[0x1a000] = 0; + ClearBattleMonForms(); + sub_80D787C(); + gMain.state++; + break; + case 1: + gMain.state++; + break; + case 2: + if (sub_80D7E44(&gContestResources->field_0->unk1925D)) + { + gContestResources->field_0->unk1925D = 0; + gMain.state++; + } + break; + case 3: + sub_80DE224(); + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + BeginFastPaletteFade(2); + gPaletteFade.bufferTransferDisabled = FALSE; + SetVBlankCallback(vblank_cb_battle); + gContestResources->field_0->mainTaskId = CreateTask(sub_80D7C7C, 10); + SetMainCallback2(sub_80D823C); + if (gIsLinkContest & 2) + { + sub_800E0E8(); + CreateWirelessStatusIndicatorSprite(8, 8); + } + break; + } +} + +void sub_80D7C7C(u8 taskId) +{ + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80D7CB4; + } +} + +void sub_80D7CB4(u8 taskId) +{ + if (gIsLinkContest & 1) + { + if (gIsLinkContest & 2) + { + switch (gTasks[taskId].data[0]) + { + case 0: + sub_80DBF68(); + gTasks[taskId].data[0]++; + // fallthrough + case 1: + if (sub_800A520()) + { + sub_800ADF8(); + gTasks[taskId].data[0]++; + } + return; + case 2: + if (sub_800A520() != TRUE) + return; + gTasks[taskId].data[0]++; + break; + } + } + + if (!gPaletteFade.active) + { + gPaletteFade.bufferTransferDisabled = FALSE; + if (!(gIsLinkContest & 2)) + sub_80DBF68(); + CreateTask(sub_80D7DAC, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = TaskDummy1; + } + } + else + { + gTasks[taskId].func = sub_80D80C8; + } +} + +void sub_80D7DAC(u8 taskId) +{ + SetTaskFuncWithFollowupFunc(taskId, sub_80FC998, sub_80D7DC8); +} + +void sub_80D7DC8(u8 taskId) +{ + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = sub_80D7DE8; +} + +void sub_80D7DE8(u8 taskId) +{ + gTasks[taskId].data[0]--; + if (gTasks[taskId].data[0] <= 0) + { + GetMultiplayerId(); // unused return value + DestroyTask(taskId); + gTasks[gContestResources->field_0->mainTaskId].func = sub_80D80C8; + gRngValue = gContestRngValue; + } +} + +u8 sub_80D7E44(u8 *a) +{ + u16 sp0[16]; + u16 sp20[16]; + + switch (*a) + { + case 0: + gPaletteFade.bufferTransferDisabled = TRUE; + RequestDma3Fill(0, (void *)VRAM, 0x8000, 1); + RequestDma3Fill(0, (void *)VRAM + 0x8000, 0x8000, 1); + RequestDma3Fill(0, (void *)VRAM + 0x10000, 0x8000, 1); + break; + case 1: + LZDecompressVram(gContestMiscGfx, (void *)VRAM); + break; + case 2: + LZDecompressVram(gContestAudienceGfx, (void *)(VRAM + 0x2000)); + DmaCopyLarge32(3, (void *)(VRAM + 0x2000), shared15800, 0x2000, 0x1000); + break; + case 3: + CopyToBgTilemapBuffer(3, gUnknown_08C16FA8, 0, 0); + CopyBgTilemapBufferToVram(3); + break; + case 4: + CopyToBgTilemapBuffer(2, gUnknown_08C17170, 0, 0); + CopyBgTilemapBufferToVram(2); + DmaCopy32Defvars(3, gContestResources->field_24[2], shared18000.unk18A04, 0x800); + break; + case 5: + LoadCompressedPalette(gUnknown_08C16E90, 0, 0x200); + CpuCopy32(gPlttBufferUnfaded + 128, sp0, 16 * sizeof(u16)); + CpuCopy32(gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, sp20, 16 * sizeof(u16)); + CpuCopy32(sp20, gPlttBufferUnfaded + 128, 16 * sizeof(u16)); + CpuCopy32(sp0, gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, 16 * sizeof(u16)); + DmaCopy32Defvars(3, gPlttBufferUnfaded, shared18000.unk18004, 0x200); + sub_80D782C(); + break; + case 6: + sub_80DD04C(); + sub_80DBF90(); + sub_80DB2BC(); + gContestResources->field_0->unk19216 = sub_80DB120(); + sub_80DC2BC(); + sub_80DC4F0(); + sub_80DC594(); + sub_80DC5E8(); + sub_80DC7EC(); + gBattlerPositions[0] = 0; + gBattlerPositions[1] = 1; + gBattlerPositions[2] = 3; + gBattlerPositions[3] = 2; + gBattleTypeFlags = 0; + gBattlerAttacker = 2; + gBattlerTarget = 3; + gBattlerSpriteIds[gBattlerAttacker] = sub_80DB0C4(); + sub_80DEA20(); + CopyBgTilemapBufferToVram(3); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(1); + ShowBg(3); + ShowBg(2); + ShowBg(0); + ShowBg(1); + break; + default: + *a = 0; + return 1; + } + + (*a)++; + return 0; +} + +void sub_80D80C8(u8 taskId) +{ + gPaletteFade.bufferTransferDisabled = FALSE; + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_80D8108; + } +} + + +void sub_80D8108(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (gTasks[taskId].data[1]++ <= 60) + break; + gTasks[taskId].data[1] = 0; + PlaySE12WithPanning(SE_C_MAKU_U, 0); + gTasks[taskId].data[0]++; + break; + case 1: + if ((gBattle_BG1_Y += 7) <= 160) + break; + gTasks[taskId].data[0]++; + break; + case 2: + sub_80DE350(); + gTasks[taskId].data[0]++; + break; + case 3: + { + u16 bg0Cnt = GetGpuReg(REG_OFFSET_BG0CNT); + u16 bg2Cnt = GetGpuReg(REG_OFFSET_BG2CNT); + ((struct BgCnt *)&bg0Cnt)->priority = 0; + ((struct BgCnt *)&bg2Cnt)->priority = 0; + SetGpuReg(REG_OFFSET_BG0CNT, bg0Cnt); + SetGpuReg(REG_OFFSET_BG2CNT, bg2Cnt); + sub_80DDB0C(); + gTasks[taskId].data[0]++; + break; + } + case 4: + default: + if (gContestResources->field_0->unk1920A_6) + break; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_80D833C; + break; + } +} + +void sub_80D823C(void) +{ + s32 i; + + AnimateSprites(); + RunTasks(); + BuildOamBuffer(); + UpdatePaletteFade(); + + for (i = 0; i < 4; i++) + { + if ((sContestBgCopyFlags >> i) & 1) + CopyBgTilemapBufferToVram(i); + } + sContestBgCopyFlags = 0; +} + +void vblank_cb_battle(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); + SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); + SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X); + SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y); + SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H); + SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V); + SetGpuReg(REG_OFFSET_WIN1H, gBattle_WIN1H); + SetGpuReg(REG_OFFSET_WIN1V, gBattle_WIN1V); + TransferPlttBuffer(); + LoadOam(); + ProcessSpriteCopyRequests(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void sub_80D833C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + sub_80DCD48(); + DmaCopy32Defvars(3, gPlttBufferUnfaded, shared18000.unk18204, 0x400); + ConvertIntToDecimalStringN(gStringVar1, gContestResources->field_0->turnNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + if (!sub_80DBCA8(gContestPlayerMonIndex)) + StringCopy(gDisplayedStringBattle, gText_0827D507); + else + StringCopy(gDisplayedStringBattle, gText_0827D531); + sub_80DB89C(); + StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0]++; + } + else + { + if (!Contest_RunTextPrinters()) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80D8424; + } + } +} + +void sub_80D8424(u8 taskId) +{ + if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys == B_BUTTON)) + { + PlaySE(SE_SELECT); + if (!sub_80DBCA8(gContestPlayerMonIndex)) + { + sub_80DC490(TRUE); + gTasks[taskId].func = sub_80D8490; + } + else + { + gTasks[taskId].func = sub_80D8894; + } + } +} + +void sub_80D8490(u8 taskId) +{ + u8 i; + u8 sp8[32]; + + gBattle_BG0_Y = 0xA0; + gBattle_BG2_Y = 0xA0; + + for (i = 0; i < 4; i++) + { + u16 move = gContestMons[gContestPlayerMonIndex].moves[i]; + u8 *r5 = sp8; + + if (gContestResources->field_4[gContestPlayerMonIndex].prevMove != MOVE_NONE + && sub_80DE1E8(gContestPlayerMonIndex) + && AreMovesContestCombo(gContestResources->field_4[gContestPlayerMonIndex].prevMove, move) != 0 + && gContestResources->field_4[gContestPlayerMonIndex].hasJudgesAttention) + { + r5 = StringCopy(sp8, gText_ColorLightShadowDarkGrey); + } + else if (move != 0 + && gContestResources->field_4[gContestPlayerMonIndex].prevMove == move + && gContestMoves[move].effect != CONTEST_EFFECT_REPETITION_NOT_BORING) + { + // Gray the text because it is a repeated move + r5 = StringCopy(sp8, gText_ColorBlue); + } + r5 = StringCopy(r5, gMoveNames[move]); + + FillWindowPixelBuffer(i + 5, 0); + Contest_PrintTextToBg0WindowAt(i + 5, sp8, 5, 1, 7); + } + + sub_80D880C(gContestResources->field_0->playerMoveChoice); + prints_contest_move_description(gContestMons[gContestPlayerMonIndex].moves[gContestResources->field_0->playerMoveChoice]); + gTasks[taskId].func = sub_80D8610; +} + +void sub_80D8610(u8 taskId) +{ + u8 numMoves = 0; + s32 i; + + for (i = 0; i < 4; i++) + { + if (gContestMons[gContestPlayerMonIndex].moves[i] != MOVE_NONE) + numMoves++; + } + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + gTasks[taskId].func = sub_80D8894; + } + else + { + switch (gMain.newAndRepeatedKeys) + { + case B_BUTTON: + PlaySE(SE_SELECT); + sub_80DC490(FALSE); + ConvertIntToDecimalStringN(gStringVar1, gContestResources->field_0->turnNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + if (!sub_80DBCA8(gContestPlayerMonIndex)) + StringCopy(gDisplayedStringBattle, gText_0827D507); + else + StringCopy(gDisplayedStringBattle, gText_0827D531); + sub_80DB89C(); + StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle); + Contest_StartTextPrinter(gStringVar4, 0); + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + gTasks[taskId].func = sub_80D8424; + break; + case DPAD_LEFT: + case DPAD_RIGHT: + break; + case DPAD_UP: + sub_80D883C(gContestResources->field_0->playerMoveChoice); + if (gContestResources->field_0->playerMoveChoice == 0) + gContestResources->field_0->playerMoveChoice = numMoves - 1; + else + gContestResources->field_0->playerMoveChoice--; + sub_80D880C(gContestResources->field_0->playerMoveChoice); + prints_contest_move_description(gContestMons[gContestPlayerMonIndex].moves[gContestResources->field_0->playerMoveChoice]); + if (numMoves > 1) + PlaySE(SE_SELECT); + break; + case DPAD_DOWN: + sub_80D883C(gContestResources->field_0->playerMoveChoice); + if (gContestResources->field_0->playerMoveChoice == numMoves - 1) + gContestResources->field_0->playerMoveChoice = 0; + else + gContestResources->field_0->playerMoveChoice++; + sub_80D880C(gContestResources->field_0->playerMoveChoice); + prints_contest_move_description(gContestMons[gContestPlayerMonIndex].moves[gContestResources->field_0->playerMoveChoice]); + if (numMoves > 1) + PlaySE(SE_SELECT); + break; + } + } +} + +void sub_80D880C(s8 a0) +{ + ContestBG_FillBoxWithIncrementingTile(2, 55, 0, 31 + a0 * 2, 2, 2, 17, 1); +} + +void sub_80D883C(s8 a0) +{ + ContestBG_FillBoxWithIncrementingTile(2, 11, 0, 31 + a0 * 2, 2, 1, 17, 1); + ContestBG_FillBoxWithIncrementingTile(2, 11, 0, 32 + a0 * 2, 2, 1, 17, 1); +} + +void sub_80D8894(u8 taskId) +{ + if (gIsLinkContest & 1) + { + u16 var = sub_80DB8B8(gContestPlayerMonIndex); + u8 taskId2; + + gContestResources->field_4[gContestPlayerMonIndex].currMove = var; + taskId2 = CreateTask(sub_80FC9F8, 0); + SetTaskFuncWithFollowupFunc(taskId2, sub_80FC9F8, sub_80D892C); + gTasks[taskId].func = TaskDummy1; + sub_80DBF68(); + sub_80DC490(FALSE); + } + else + { + sub_80DB918(); + gTasks[taskId].func = sub_80D895C; + } +} + +void sub_80D892C(u8 taskId) +{ + DestroyTask(taskId); + gTasks[gContestResources->field_0->mainTaskId].func = sub_80D895C; +} + +void sub_80D895C(u8 taskId) +{ + s32 i; + + sub_80DB89C(); + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + sub_80DC490(FALSE); + + for (i = 0; i < 4; i++) + { + FillWindowPixelBuffer(5 + i, 0); + PutWindowTilemap(5 + i); + CopyWindowToVram(5 + i, 2); + } + Contest_SetBgCopyFlags(0); + + DmaCopy32Defvars(3, gPlttBufferFaded, shared18000.unk18604, 0x400); + LoadPalette(shared18000.unk18204, 0, 0x400); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_80D8A04; +} + +void sub_80D8A04(u8 taskId) +{ + if (++gTasks[taskId].data[0] > 2) + { + gTasks[taskId].data[0] = 0; + if (++gTasks[taskId].data[1] == 2) + { + sub_80DDBE8(); + sub_80DE69C(1); + gTasks[taskId].func = sub_80D8A50; + } + } +} + +void sub_80D8A50(u8 taskId) +{ + if (!gContestResources->field_0->unk1920A_6 && !gContestResources->field_0->unk1920B_1) + gTasks[taskId].func = sub_80D8A88; +} + +void sub_80D8A88(u8 taskId) +{ + if (++gTasks[taskId].data[0] > 19) + { + gContestResources->field_0->unk19214 = 0; + gContestResources->field_0->unk1921C = gRngValue; + if ((gIsLinkContest & 1) && sub_80DA8A4()) + { + s32 i; + + for (i = 0; i + gUnknown_02039F30 < 4; i++) + { + gContestResources->field_4[gUnknown_02039F30 + i].currMove = sub_80DB8B8(gUnknown_02039F30 + i); + } + } + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80D8B38; + } +} + +void sub_80D8B38(u8 taskId) +{ + u8 spriteId; + s32 i; + u8 r6 = gContestResources->field_0->unk19215; + s8 r3; + + switch (gTasks[taskId].data[0]) + { + case 0: + sub_80DCD48(); + for (i = 0; gContestResources->field_0->unk19214 != gContestResources->field_8->turnOrder[i]; i++) + ; + gContestResources->field_0->unk19215 = i; + r6 = gContestResources->field_0->unk19215; + if (gIsLinkContest & 1) + { + u8 taskId2; + + gContestResources->field_0->unk1920B_2 = 1; + if (sub_80DA8A4()) + sub_80DD080(gContestResources->field_0->unk19215); + taskId2 = CreateTask(sub_80FCC88, 0); + SetTaskFuncWithFollowupFunc(taskId2, sub_80FCC88, sub_80DA110); + sub_80DBF68(); + gTasks[taskId].data[0] = 1; + } + else + { + sub_80DD080(gContestResources->field_0->unk19215); + gTasks[taskId].data[0] = 2; + } + return; + case 1: + if (!gContestResources->field_0->unk1920B_2) + gTasks[taskId].data[0] = 2; + return; + case 2: + sub_80DF080(r6); + sub_80DF750(); + if (gContestResources->field_4[r6].numTurnsSkipped != 0 + || gContestResources->field_4[r6].noMoreTurns) + { + gTasks[taskId].data[0] = 31; + } + else + { + sub_80DB89C(); + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 3; + } + return; + case 3: + for (i = 0; i < 4; i++) + gBattleMonForms[i] = 0; + memset(gContestResources->field_18, 0, sizeof(*gContestResources->field_18)); + sub_80DE9DC(gContestResources->field_0->unk19215); + spriteId = sub_80DB174( + gContestMons[gContestResources->field_0->unk19215].species, + gContestMons[gContestResources->field_0->unk19215].otId, + gContestMons[gContestResources->field_0->unk19215].personality, + gContestResources->field_0->unk19215); + gSprites[spriteId].pos2.x = 120; + gSprites[spriteId].callback = sub_80DA134; + gTasks[taskId].data[2] = spriteId; + gBattlerSpriteIds[gBattlerAttacker] = spriteId; + sub_80DCBE8(sub_80DC9EC(gContestResources->field_0->unk19215), FALSE); + gTasks[taskId].data[0] = 4; + return; + case 4: + spriteId = gTasks[taskId].data[2]; + if (gSprites[spriteId].callback == SpriteCallbackDummy) + { + if (!gContestResources->field_14[r6].unk2_1) + gTasks[taskId].data[0] = 5; + } + return; + case 5: + if (gContestResources->field_4[r6].nervous) + { + gTasks[taskId].data[0] = 33; + } + else + { + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + if (gContestResources->field_4[r6].currMove < MOVES_COUNT) + StringCopy(gStringVar2, gMoveNames[gContestResources->field_4[r6].currMove]); + else + StringCopy(gStringVar2, gUnknown_08587F1C[gContestResources->field_4[r6].moveCategory]); + StringExpandPlaceholders(gStringVar4, gText_0827D55A); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0] = 6; + } + return; + case 6: + if (!Contest_RunTextPrinters()) + { + gContestResources->field_0->unk1925E = 0; + gTasks[taskId].data[0] = 7; + } + return; + case 7: + { + u16 move = sub_80DE834(gContestResources->field_4[gContestResources->field_0->unk19215].currMove); + + sub_80DE864(gContestResources->field_0->unk19215); + sub_80DE9DC(gContestResources->field_0->unk19215); + sub_80DEAA8(move); + DoMoveAnim(move); + gTasks[taskId].data[0] = 8; + } + return; + case 8: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80DE9B0(r6); + if (gContestResources->field_0->unk1925E != 0) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 9; + } + else + { + if (!gContestResources->field_4[r6].hasJudgesAttention) + sub_80DC674(r6); + sub_80DE12C(); + gTasks[taskId].data[0] = 23; + } + } + return; + case 9: + if (gTasks[taskId].data[10]++ > 30) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 7; + } + return; + case 23: + gTasks[taskId].data[1] = 0; + if (gContestResources->field_4[r6].effectStringId != CONTEST_STRING_NONE) + { + sub_80DD45C(r6, gContestResources->field_4[r6].effectStringId); + gContestResources->field_4[r6].effectStringId = CONTEST_STRING_NONE; + gTasks[taskId].data[0] = 24; + } + else + { + if (gContestResources->field_4[r6].effectStringId2 != CONTEST_STRING_NONE) + { + for (i = 0; i < 4; i++) + { + if (i != r6 && gContestResources->field_4[i].effectStringId != CONTEST_STRING_NONE) + break; + } + if (i == 4) + { + sub_80DD45C(r6, gContestResources->field_4[r6].effectStringId2); + gContestResources->field_4[r6].effectStringId2 = CONTEST_STRING_NONE; + gTasks[taskId].data[0] = 24; + } + else + { + gTasks[taskId].data[0] = 48; + } + } + else + { + gTasks[taskId].data[0] = 48; + } + } + return; + case 24: + if (!Contest_RunTextPrinters()) + gTasks[taskId].data[0] = 23; + return; + case 48: + if (gContestResources->field_4[r6].turnOrderModAction == 1) + { + sub_80DD720(5); + } + else if (gContestResources->field_4[r6].turnOrderModAction == 2) + { + sub_80DD720(6); + } + else if (gContestResources->field_4[r6].turnOrderModAction == 3) + { + sub_80DD720(7); + } + else + { + gTasks[taskId].data[0] = 47; + return; + } + gTasks[taskId].data[0] = 49; + return; + case 49: + if (!gContestResources->field_0->unk1920A_4) + gTasks[taskId].data[0] = 47; + return; + case 47: + sub_80DE008(TRUE); + gTasks[taskId].data[0] = 12; + return; + case 12: + sub_80DC028(0, gContestResources->field_4[r6].appeal2, r6); + gTasks[taskId].data[0] = 13; + return; + case 13: + if (!gContestResources->field_14[gContestResources->field_0->unk19215].unk2_2) + gTasks[taskId].data[0] = 35; + return; + case 35: + if (gContestResources->field_4[r6].conditionMod == 1) + sub_80DD720(8); + gTasks[taskId].data[0] = 36; + return; + case 36: + if (!gContestResources->field_0->unk1920A_4) + gTasks[taskId].data[0] = 37; + return; + case 37: + if (sub_80DB5B8(r6, 1)) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 38; + } + else + { + gTasks[taskId].data[0] = 50; + } + return; + case 38: + if (++gTasks[taskId].data[10] > 20) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 50; + } + return; + case 50: + if (sub_80DB798(r6)) + PlaySE(SE_C_PASI); + gTasks[taskId].data[0] = 25; + return; + case 25: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0] = 26; + return; + case 26: + { + s32 r2 = 0; + + r3 = 0; + for (i = gTasks[taskId].data[1]; i < 4; i++) + { + r3 = 0; + for (r2 = 0; r2 < 4; r2++) + { + if (r2 != r6 && gUnknown_02039F26[r2] == i + && gContestResources->field_4[r2].effectStringId != CONTEST_STRING_NONE) + { + r3 = 1; + break; + } + } + if (r3 != 0) + break; + } + if (r3) + { + gTasks[taskId].data[1] = gUnknown_02039F26[r2]; + sub_80DD45C(r2, gContestResources->field_4[r2].effectStringId); + gContestResources->field_4[r2].effectStringId = CONTEST_STRING_NONE; + gTasks[taskId].data[0] = 27; + } + else + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 51; + sub_80DB884(); + } + } + return; + case 27: + if (!Contest_RunTextPrinters()) + gTasks[taskId].data[0] = 28; + return; + case 28: + for (i = 0; gTasks[taskId].data[1] != gUnknown_02039F26[i]; i++) + ; + sub_80DC028(gContestResources->field_4[i].appeal2 + gContestResources->field_4[i].jam, -gContestResources->field_4[i].jam, i); + gTasks[taskId].data[0] = 29; + return; + case 29: + for (i = 0; gTasks[taskId].data[1] != gUnknown_02039F26[i]; i++) + ; + if (!gContestResources->field_14[i].unk2_2) + gTasks[taskId].data[0] = 39; + return; + case 39: + for (i = 0; gTasks[taskId].data[1] != gUnknown_02039F26[i]; i++) + ; + if (sub_80DB5B8(i, 1)) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 40; + } + else + { + gTasks[taskId].data[0] = 30; + } + return; + case 40: + if (++gTasks[taskId].data[10] > 20) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 30; + } + return; + case 30: + for (i = 0; i < 4; i++) + { + if (gUnknown_02039F26[i] == gTasks[taskId].data[1]) + break; + } + if (sub_80DB798(i)) + PlaySE(SE_C_PASI); + else + PlaySE(SE_C_SYU); + if (gContestResources->field_4[i].judgesAttentionWasRemoved) + { + sub_80DC674(i); + gContestResources->field_4[i].judgesAttentionWasRemoved = 0; + } + gTasks[taskId].data[1]++; + gTasks[taskId].data[0] = 26; + return; + case 51: + if (gTasks[taskId].data[10]++ > 9) + { + gTasks[taskId].data[10] = 0; + if (gContestResources->field_4[r6].numTurnsSkipped != 0 + || gContestResources->field_4[r6].turnSkipped) + { + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringExpandPlaceholders(gStringVar4, gText_0827E793); + Contest_StartTextPrinter(gStringVar4, 1); + } + gTasks[taskId].data[0] = 52; + } + return; + case 52: + if (!Contest_RunTextPrinters()) + { + if (!gContestResources->field_4[r6].unk15_6) + gTasks[taskId].data[0] = 17; + else + gTasks[taskId].data[0] = 14; + } + return; + case 14: + r3 = gContestResources->field_4[r6].unk16; + if (gContestResources->field_4[r6].unk16 != 0) + { + sub_80DB89C(); + if (r3 == 1) + Contest_StartTextPrinter(gText_0827E32E, 1); + else if (r3 == 2) + Contest_StartTextPrinter(gText_0827E35B, 1); + else + Contest_StartTextPrinter(gText_0827E38D, 1); + sub_80DD720(3); + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 45; + } + else + { + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringExpandPlaceholders(gStringVar4, gText_0827E2FE); + Contest_StartTextPrinter(gStringVar4, 1); + sub_80DD720(2); + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 45; + } + return; + case 45: + if (!gContestResources->field_0->unk1920A_4) + { + sub_80DC9B4(gContestResources->field_0->unk19215); + gTasks[taskId].data[0] = 15; + } + return; + case 15: + if (!Contest_RunTextPrinters()) + { + if (++gTasks[taskId].data[10] > 50) + { + if (!gContestResources->field_4[r6].hasJudgesAttention) + { + sub_80DC028( + gContestResources->field_4[r6].appeal2, + gContestResources->field_4[r6].unk17, + r6); + gContestResources->field_4[r6].appeal2 += gContestResources->field_4[r6].unk17; + } + gTasks[taskId].data[0] = 16; + } + } + return; + case 16: + if (!gContestResources->field_14[r6].unk2_2) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 17; + } + return; + case 17: + if (gContestResources->field_4[r6].disappointedRepeat) + { + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringExpandPlaceholders(gStringVar4, gText_0827E6E3); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[10] = 0; + sub_80DD720(0); + gTasks[taskId].data[0] = 46; + } + else + { + gTasks[taskId].data[0] = 41; + } + return; + case 46: + if (!gContestResources->field_0->unk1920A_4) + gTasks[taskId].data[0] = 19; + return; + case 19: + if (!Contest_RunTextPrinters()) + { + sub_80DC028(gContestResources->field_4[r6].appeal2, -gContestResources->field_4[r6].unk18, r6); + gContestResources->field_4[r6].appeal2 -= gContestResources->field_4[r6].unk18; + gTasks[taskId].data[0] = 18; + } + return; + case 18: + sub_80DCD48(); + if (!gContestResources->field_14[r6].unk2_2) + { + gTasks[taskId].data[10] = 0; + sub_80DB89C(); + gTasks[taskId].data[0] = 41; + } + return; + case 41: + if (gContestResources->field_10->excitementFrozen && r6 != gContestResources->field_10->excitementFreezer) + { + gTasks[taskId].data[0] = 57; + } + else + { + r3 = gContestResources->field_10->bits_0; + if (gContestResources->field_4[r6].overrideCategoryExcitementMod) + { + r3 = 1; + StringCopy(gStringVar3, gMoveNames[gContestResources->field_4[r6].currMove]); + } + else + { + StringCopy(gStringVar3, gUnknown_08587F08[gContestMoves[gContestResources->field_4[r6].currMove].contestCategory]); + } + if (r3 > 0) + { + if (gContestResources->field_4[r6].disappointedRepeat) + r3 = 0; + } + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + gContestResources->field_0->applauseLevel += r3; + if (gContestResources->field_0->applauseLevel < 0) + gContestResources->field_0->applauseLevel = 0; + if (r3 == 0) + { + gTasks[taskId].data[0] = 55; + } + else + { + if (r3 < 0) + StringExpandPlaceholders(gStringVar4, gText_0827E73C); + else if (r3 > 0 && gContestResources->field_0->applauseLevel <= 4) + StringExpandPlaceholders(gStringVar4, gText_0827E717); + else + StringExpandPlaceholders(gStringVar4, gText_0827E76A); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11] = 0; + if (r3 < 0) + gTasks[taskId].data[0] = 53; + else + gTasks[taskId].data[0] = 54; + } + } + return; + case 53: + switch (gTasks[taskId].data[10]) + { + case 0: + sub_80DDED0(-1, 1); + PlayFanfare(MUS_ME_ZANNEN); + gTasks[taskId].data[10]++; + break; + case 1: + if (!gContestResources->field_0->unk1920B_0 && !Contest_RunTextPrinters()) + { + sub_80DDCDC(-1); + gTasks[taskId].data[10]++; + } + break; + case 2: + if (!gContestResources->field_0->unk1920A_5) + { + if (gTasks[taskId].data[11]++ > 29) + { + gTasks[taskId].data[11] = 0; + sub_80DDED0(-1, -1); + gTasks[taskId].data[10]++; + } + } + break; + case 3: + if (!gPaletteFade.active) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[0] = 43; + } + break; + } + return; + case 54: + switch (gTasks[taskId].data[10]) + { + case 0: + if (!Contest_RunTextPrinters()) + { + sub_80DDED0(1, 1); + gTasks[taskId].data[10]++; + } + break; + case 1: + if (!gContestResources->field_0->unk1920B_0) + { + sub_80DDE0C(); + PlaySE(SE_W227B); + sub_80DDCDC(1); + gTasks[taskId].data[10]++; + } + break; + case 2: + if (!gContestResources->field_0->unk1920A_5) + { + if (gTasks[taskId].data[11]++ > 29) + { + gTasks[taskId].data[11] = 0; + sub_80DC028(gContestResources->field_4[r6].appeal2, gContestResources->field_10->unk2, r6); + gContestResources->field_4[r6].appeal2 += gContestResources->field_10->unk2; + gTasks[taskId].data[10]++; + } + } + break; + case 3: + if (!gContestResources->field_14[r6].unk2_2) + { + if (!gContestResources->field_0->unk1920A_7) + { + sub_80DDED0(1, -1); + gTasks[taskId].data[10]++; + } + } + break; + case 4: + if (!gPaletteFade.active) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[0] = 43; + } + break; + } + return; + case 43: + if (!gContestResources->field_14[r6].unk2_2) + { + sub_80DB89C(); + gTasks[taskId].data[0] = 55; + } + return; + case 57: + sub_80DB89C(); + StringCopy(gStringVar3, gContestMons[gContestResources->field_10->excitementFreezer].nickname); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringCopy(gStringVar2, gMoveNames[gContestResources->field_4[r6].currMove]); + StringExpandPlaceholders(gStringVar4, gText_0827E7EA); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0] = 58; + return; + case 58: + if (!Contest_RunTextPrinters()) + { + sub_80DB89C(); + StringExpandPlaceholders(gStringVar4, gText_0827E817); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0] = 59; + } + return; + case 59: + if (!Contest_RunTextPrinters()) + { + sub_80DB89C(); + gTasks[taskId].data[0] = 55; + } + return; + case 33: + if (gContestResources->field_4[r6].hasJudgesAttention) + gContestResources->field_4[r6].hasJudgesAttention = 0; + sub_80DC9B4(r6); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringCopy(gStringVar2, gMoveNames[gContestResources->field_4[r6].currMove]); + StringExpandPlaceholders(gStringVar4, gText_0827E58A); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0] = 34; + return; + case 34: + if (!Contest_RunTextPrinters()) + gTasks[taskId].data[0] = 55; + return; + case 55: + sub_80DDBE8(); + gTasks[taskId].data[0] = 56; + return; + case 56: + if (!gContestResources->field_0->unk1920A_6) + { + if (gContestResources->field_0->applauseLevel > 4) + { + gContestResources->field_0->applauseLevel = 0; + sub_80DD940(); + } + gTasks[taskId].data[0] = 10; + } + return; + case 10: + spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].callback = sub_80DA164; + gTasks[taskId].data[0] = 11; + return; + case 11: + spriteId = gTasks[taskId].data[2]; + if (gSprites[spriteId].invisible) + { + FreeSpriteOamMatrix(&gSprites[spriteId]); + DestroySprite(&gSprites[spriteId]); + gTasks[taskId].data[0] = 20; + } + return; + case 20: + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 21; + return; + case 31: + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[r6].nickname); + StringExpandPlaceholders(gStringVar4, gText_0827D56F); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0] = 32; + return; + case 32: + if (!Contest_RunTextPrinters()) + gTasks[taskId].data[0] = 21; + return; + case 21: + if (++gTasks[taskId].data[10] > 29) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 22; + } + return; + case 22: + if (++gContestResources->field_0->unk19214 == 4) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_80DA198; + } + else + { + gTasks[taskId].data[0] = 0; + } + return; + } +} + +void sub_80DA110(u8 taskId) +{ + sContest.unk1920B_2 = 0; + DestroyTask(taskId); +} + +void sub_80DA134(struct Sprite *sprite) +{ + if (sprite->pos2.x != 0) + { + sprite->pos2.x -= 2; + } + else + { + if (++sprite->data[0] == 31) + { + sprite->data[0] = 0; + sprite->callback = SpriteCallbackDummy; + } + } +} + +void sub_80DA164(struct Sprite *sprite) +{ + sprite->pos2.x -= 6; + if (sprite->pos1.x + sprite->pos2.x < -32) + { + sprite->callback = SpriteCallbackDummy; + sprite->invisible = TRUE; + } +} + +void sub_80DA198(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (gIsLinkContest & 1) + { + u8 taskId2; + + sContest.unk1920B_2 = 1; + if (sub_80DA8A4()) + { + sub_80DB944(); + sub_80DBA18(); + } + taskId2 = CreateTask(sub_80FCC88, 0); + SetTaskFuncWithFollowupFunc(taskId2, sub_80FCC88, sub_80DA110); + sub_80DBF68(); + gTasks[taskId].data[0] = 1; + } + else + { + sub_80DB944(); + sub_80DBA18(); + gTasks[taskId].data[0] = 2; + } + break; + case 1: + if (!sContest.unk1920B_2) + gTasks[taskId].data[0] = 2; + break; + case 2: + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80DA25C; + break; + } +} + +void sub_80DA25C(u8 taskId) +{ + sub_80DE008(FALSE); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_80DA28C; +} + +void sub_80DA28C(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (++gTasks[taskId].data[1] > 20) + { + sub_80DE69C(2); + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + break; + case 1: + if (!sContest.unk1920B_1) + { + if (++gTasks[taskId].data[1] > 20) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + } + break; + case 2: + sub_80DC3AC(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_80DA31C; + break; + } +} + +void sub_80DA31C(u8 taskId) +{ + if (sub_80DC3C4()) + gTasks[taskId].func = sub_80DA348; +} + +void sub_80DA348(u8 taskId) +{ + DmaCopy32Defvars(3, shared18000.unk18204, gPlttBufferUnfaded, 0x400); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 2; + gTasks[taskId].func = sub_80DA38C; +} + +void sub_80DA38C(u8 taskId) +{ + if (++gTasks[taskId].data[0] > 2) + { + gTasks[taskId].data[0] = 0; + if (--gTasks[taskId].data[1] == 0) + gTasks[taskId].func = sub_80DA3CC; + } +} + +void sub_80DA3CC(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + u8 r4 = sContestantStatus[gContestPlayerMonIndex].attentionLevel; + + sub_80DB89C(); + StringCopy(gStringVar1, gContestMons[gContestPlayerMonIndex].nickname); + StringExpandPlaceholders(gStringVar4, gUnknown_08587D90[r4]); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[0]++; + } + else + { + if (!Contest_RunTextPrinters()) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80DA464; + sub_80DCD48(); + } + } +} + +void sub_80DA464(u8 taskId) +{ + if (gTasks[taskId].data[0]++ > 29) + { + gTasks[taskId].data[0] = 0; + sub_80DC3AC(); + gTasks[taskId].func = sub_80DA49C; + } +} + +void sub_80DA49C(u8 taskId) +{ + if (sub_80DC3C4()) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80DA4CC; + } +} + +void sub_80DA4CC(u8 taskId) +{ + sub_80DE224(); + gTasks[taskId].func = sub_80DE424; +} + +void sub_80DA4F4(u8 taskId) +{ + sub_80DE350(); + gTasks[taskId].func = sub_80DA51C; +} + +void sub_80DA51C(u8 taskId) +{ + vu16 sp0 = GetGpuReg(REG_OFFSET_BG0CNT); + vu16 sp2 = GetGpuReg(REG_OFFSET_BG2CNT); + ((vBgCnt *)&sp0)->priority = 0; + ((vBgCnt *)&sp2)->priority = 0; + SetGpuReg(REG_OFFSET_BG0CNT, sp0); + SetGpuReg(REG_OFFSET_BG2CNT, sp2); + sContest.turnNumber++; + if (sContest.turnNumber == 5) + { + gTasks[taskId].func = sub_80DA5E8; + } + else + { + sub_80DDB0C(); + gTasks[taskId].func = sub_80DA5B4; + } +} + +void sub_80DA5B4(u8 taskId) +{ + if (!sContest.unk1920A_6) + gTasks[taskId].func = sub_80D833C; +} + +void sub_80DA5E8(u8 taskId) +{ + s32 i; + + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + for (i = 0; i < 4; i++) + gUnknown_02039F10[i] = sContestantStatus[i].unk4; + sub_80DBD18(); + sub_80DB89C(); + if (!(gIsLinkContest & 1)) + BravoTrainerPokemonProfile_BeforeInterview1(sContestantStatus[gContestPlayerMonIndex].prevMove); + else + { + sub_80DF250(); + sub_80DF4F8(); + sub_80DF750(); + } + gContestRngValue = gRngValue; + StringExpandPlaceholders(gStringVar4, gText_0827D597); + Contest_StartTextPrinter(gStringVar4, 1); + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_80DA6B4; +} + +void sub_80DA6B4(u8 taskId) +{ + if (!Contest_RunTextPrinters()) + { + sub_80DE224(); + gBattle_BG1_X = 0; + gBattle_BG1_Y = 160; + PlaySE12WithPanning(SE_C_MAKU_D, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80DA700; + } +} + +void sub_80DA700(u8 taskId) +{ + gBattle_BG1_Y -= 7; + if (gBattle_BG1_Y < 0) + gBattle_BG1_Y = 0; + if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast? + { + gTasks[taskId].func = sub_80DA740; + gTasks[taskId].data[0] = 0; + } +} + +void sub_80DA740(u8 taskId) +{ + if (gTasks[taskId].data[0]++ >= 50) + { + gTasks[taskId].data[0] = 0; + if (gIsLinkContest & 1) + { + gTasks[taskId].func = sub_80DA7A0; + } + else + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_80DA830; + } + } +} + +void sub_80DA7A0(u8 taskId) +{ + u8 taskId2 = CreateTask(sub_80FCACC, 0); + + SetTaskFuncWithFollowupFunc(taskId2, sub_80FCACC, sub_80DA7EC); + gTasks[taskId].func = TaskDummy1; + sub_80DBF68(); + sub_80DC490(FALSE); +} + +void sub_80DA7EC(u8 taskId) +{ + DestroyTask(taskId); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[sContest.mainTaskId].func = sub_80DA830; +} + +void sub_80DA830(u8 taskId) +{ + if (!gPaletteFade.active) + { + DestroyTask(taskId); + gFieldCallback = sub_80DA874; + FreeAllWindowBuffers(); + sub_80D7A5C(); + FreeMonSpritesGfx(); + SetMainCallback2(CB2_ReturnToField); + } +} + +void sub_80DA874(void) +{ + ScriptContext2_Disable(); + EnableBothScriptContexts(); +} + +void sub_80DA884(void) +{ + if (!(gIsLinkContest & 1)) + gContestPlayerMonIndex = 3; +} + +bool8 sub_80DA8A4(void) +{ + if (gContestPlayerMonIndex == gUnknown_02039F2B) + return TRUE; + return FALSE; +} + + +void sub_80DA8C8(u8 partyIndex) +{ + u8 name[20]; + u16 heldItem; + s16 cool; + s16 beauty; + s16 cute; + s16 smart; + s16 tough; + + StringCopy(name, gSaveBlock2Ptr->playerName); + if (gIsLinkContest & 1) + { + sub_80DF9D4(name); + } + memcpy(gContestMons[gContestPlayerMonIndex].trainerName, name, 8); + if (gSaveBlock2Ptr->playerGender == MALE) + gContestMons[gContestPlayerMonIndex].trainerGfxId = EVENT_OBJ_GFX_LINK_BRENDAN; + else + gContestMons[gContestPlayerMonIndex].trainerGfxId = EVENT_OBJ_GFX_LINK_MAY; + gContestMons[gContestPlayerMonIndex].flags = 0; + gContestMons[gContestPlayerMonIndex].unk2C[0] = 0; + gContestMons[gContestPlayerMonIndex].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES); + GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, name); + StringGetEnd10(name); + if (gIsLinkContest & 1) + { + sub_80DF9E0(name, GetMonData(&gPlayerParty[partyIndex], MON_DATA_LANGUAGE)); + } + memcpy(gContestMons[gContestPlayerMonIndex].nickname, name, POKEMON_NAME_LENGTH + 1); + StringCopy(gContestMons[gContestPlayerMonIndex].nickname, name); + gContestMons[gContestPlayerMonIndex].cool = GetMonData(&gPlayerParty[partyIndex], MON_DATA_COOL); + gContestMons[gContestPlayerMonIndex].beauty = GetMonData(&gPlayerParty[partyIndex], MON_DATA_BEAUTY); + gContestMons[gContestPlayerMonIndex].cute = GetMonData(&gPlayerParty[partyIndex], MON_DATA_CUTE); + gContestMons[gContestPlayerMonIndex].smart = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SMART); + gContestMons[gContestPlayerMonIndex].tough = GetMonData(&gPlayerParty[partyIndex], MON_DATA_TOUGH); + gContestMons[gContestPlayerMonIndex].sheen = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SHEEN); + gContestMons[gContestPlayerMonIndex].moves[0] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1); + gContestMons[gContestPlayerMonIndex].moves[1] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE2); + gContestMons[gContestPlayerMonIndex].moves[2] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE3); + gContestMons[gContestPlayerMonIndex].moves[3] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE4); + gContestMons[gContestPlayerMonIndex].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY); + gContestMons[gContestPlayerMonIndex].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID); + + heldItem = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM); + cool = gContestMons[gContestPlayerMonIndex].cool; + beauty = gContestMons[gContestPlayerMonIndex].beauty; + cute = gContestMons[gContestPlayerMonIndex].cute; + smart = gContestMons[gContestPlayerMonIndex].smart; + tough = gContestMons[gContestPlayerMonIndex].tough; + if (heldItem == ITEM_RED_SCARF) + cool += 20; + else if (heldItem == ITEM_BLUE_SCARF) + beauty += 20; + else if (heldItem == ITEM_PINK_SCARF) + cute += 20; + else if (heldItem == ITEM_GREEN_SCARF) + smart += 20; + else if (heldItem == ITEM_YELLOW_SCARF) + tough += 20; + if (cool > 255) + cool = 255; + if (beauty > 255) + beauty = 255; + if (cute > 255) + cute = 255; + if (smart > 255) + smart = 255; + if (tough > 255) + tough = 255; + gContestMons[gContestPlayerMonIndex].cool = cool; + gContestMons[gContestPlayerMonIndex].beauty = beauty; + gContestMons[gContestPlayerMonIndex].cute = cute; + gContestMons[gContestPlayerMonIndex].smart = smart; + gContestMons[gContestPlayerMonIndex].tough = tough; +} + +void sub_80DAB8C(u8 contestType, u8 rank) +{ + s32 i; + u8 opponentsCount = 0; + u8 opponents[100]; + bool8 r7 = FALSE; + const u8 * r3; + + sub_80DA884(); + + if (FlagGet(FLAG_SYS_GAME_CLEAR) && !(gIsLinkContest & 1)) + r7 = TRUE; + + // Find all suitable opponents + r3 = gUnknown_085898A4; + for (i = 0; i < ARRAY_COUNT(gContestOpponents); i++) + { + if (rank == gContestOpponents[i].whichRank) + { + if (r7 == TRUE) + { + if (r3[i] == 1) + continue; + } + else + { + if (r3[i] == 2) + continue; + } + if (contestType == CONTEST_CATEGORY_COOL && gContestOpponents[i].aiPool_Cool) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_BEAUTY && gContestOpponents[i].aiPool_Beauty) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_CUTE && gContestOpponents[i].aiPool_Cute) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_SMART && gContestOpponents[i].aiPool_Smart) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough) + opponents[opponentsCount++] = i; + } + } + opponents[opponentsCount] = 0xFF; + + // Choose three random opponents from the list + for (i = 0; i < 3; i++) + { + u16 rnd = Random() % opponentsCount; + s32 j; + + gContestMons[i] = gContestOpponents[opponents[rnd]]; + for (j = rnd; opponents[j] != 0xFF; j++) + opponents[j] = opponents[j + 1]; + opponentsCount--; + } + + sub_80DA8C8(gUnknown_02039F24); +} + +#ifdef NONMATCHING +void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame) +{ + s32 i; + u8 opponentsCount = 0; + u8 opponents[100]; + const u8 * r6; + + if (gUnknown_02039F30 == 4) + return; + + r6 = gUnknown_085898A4; + for (i = 0; i < ARRAY_COUNT(gContestOpponents); i++) + { + if (rank != gContestOpponents[i].whichRank) + continue; + if (isPostgame == TRUE) + { + if (r6[i] == 1) + continue; + } + else + { + if (r6[i] == 2) + continue; + } + if (contestType == CONTEST_CATEGORY_COOL && gContestOpponents[i].aiPool_Cool) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_BEAUTY && gContestOpponents[i].aiPool_Beauty) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_CUTE && gContestOpponents[i].aiPool_Cute) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_SMART && gContestOpponents[i].aiPool_Smart) + opponents[opponentsCount++] = i; + else if (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough) + opponents[opponentsCount++] = i; + } + opponents[opponentsCount] = 0xFF; + for (i = 0; i < 4 - gUnknown_02039F30; i++) + { + u16 rnd = sub_80F903C() % opponentsCount; + s32 j; + + gContestMons[gUnknown_02039F30 + i] = gContestOpponents[opponents[rnd]]; + sub_80DF9D4(gContestMons[gUnknown_02039F30 + i].trainerName); + sub_80DF9E0(gContestMons[gUnknown_02039F30 + i].nickname, GAME_LANGUAGE); + for (j = rnd; opponents[j] != 0xFF; j++) + opponents[j] = opponents[j + 1]; + opponentsCount--; + } +} +#else +NAKED void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tsub sp, 0x64\n" + "\tmov r8, r2\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tlsls r1, 24\n" + "\tlsrs r2, r1, 24\n" + "\tmovs r7, 0\n" + "\tldr r0, =gUnknown_02039F30\n" + "\tldrb r1, [r0]\n" + "\tmov r9, r0\n" + "\tcmp r1, 0x4\n" + "\tbne _080DACDE\n" + "\tb _080DADF6\n" + "_080DACDE:\n" + "\tmovs r5, 0\n" + "\tldr r3, =gContestOpponents\n" + "\tldr r6, =gUnknown_085898A4\n" + "_080DACE4:\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 30\n" + "\tlsrs r0, 30\n" + "\tcmp r2, r0\n" + "\tbne _080DAD56\n" + "\tmov r0, r8\n" + "\tcmp r0, 0x1\n" + "\tbne _080DAD08\n" + "\tldrb r0, [r6]\n" + "\tcmp r0, 0x1\n" + "\tbeq _080DAD56\n" + "\tb _080DAD0E\n" + "\t.pool\n" + "_080DAD08:\n" + "\tldrb r0, [r6]\n" + "\tcmp r0, 0x2\n" + "\tbeq _080DAD56\n" + "_080DAD0E:\n" + "\tcmp r4, 0\n" + "\tbne _080DAD1A\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 29\n" + "\tcmp r0, 0\n" + "\tblt _080DAD4A\n" + "_080DAD1A:\n" + "\tcmp r4, 0x1\n" + "\tbne _080DAD26\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 28\n" + "\tcmp r0, 0\n" + "\tblt _080DAD4A\n" + "_080DAD26:\n" + "\tcmp r4, 0x2\n" + "\tbne _080DAD32\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 27\n" + "\tcmp r0, 0\n" + "\tblt _080DAD4A\n" + "_080DAD32:\n" + "\tcmp r4, 0x3\n" + "\tbne _080DAD3E\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 26\n" + "\tcmp r0, 0\n" + "\tblt _080DAD4A\n" + "_080DAD3E:\n" + "\tcmp r4, 0x4\n" + "\tbne _080DAD56\n" + "\tldrb r0, [r3, 0x1C]\n" + "\tlsls r0, 25\n" + "\tcmp r0, 0\n" + "\tbge _080DAD56\n" + "_080DAD4A:\n" + "\tadds r0, r7, 0\n" + "\tadds r1, r0, 0x1\n" + "\tlsls r1, 24\n" + "\tlsrs r7, r1, 24\n" + "\tadd r0, sp\n" + "\tstrb r5, [r0]\n" + "_080DAD56:\n" + "\tadds r3, 0x40\n" + "\tadds r6, 0x1\n" + "\tadds r5, 0x1\n" + "\tcmp r5, 0x5F\n" + "\tbls _080DACE4\n" + "\tmov r3, sp\n" + "\tadds r1, r3, r7\n" + "\tmovs r0, 0xFF\n" + "\tstrb r0, [r1]\n" + "\tmovs r5, 0\n" + "\tmov r0, r9\n" + "\tldrb r1, [r0]\n" + "\tmovs r0, 0x4\n" + "\tsubs r0, r1\n" + "\tcmp r5, r0\n" + "\tbge _080DADF6\n" + "\tldr r3, =gContestMons\n" + "\tmov r8, r3\n" + "\tmov r6, r9\n" + "\tmovs r0, 0x2\n" + "\tadd r0, r8\n" + "\tmov r9, r0\n" + "_080DAD82:\n" + "\tbl sub_80F903C\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tadds r1, r7, 0\n" + "\tbl __modsi3\n" + "\tadds r1, r0, 0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tldrb r0, [r6]\n" + "\tadds r0, r5\n" + "\tlsls r0, 6\n" + "\tadd r0, r8\n" + "\tldr r2, =gContestOpponents\n" + "\tmov r3, sp\n" + "\tadds r4, r3, r1\n" + "\tldrb r1, [r4]\n" + "\tlsls r1, 6\n" + "\tadds r1, r2\n" + "\tmovs r2, 0x40\n" + "\tbl memcpy\n" + "\tldrb r0, [r6]\n" + "\tadds r0, r5\n" + "\tlsls r0, 6\n" + "\tmov r1, r8\n" + "\tadds r1, 0xD\n" + "\tadds r0, r1\n" + "\tbl sub_80DF9D4\n" + "\tldrb r0, [r6]\n" + "\tadds r0, r5\n" + "\tlsls r0, 6\n" + "\tadd r0, r9\n" + "\tmovs r1, 0x2\n" + "\tbl sub_80DF9E0\n" + "\tldrb r0, [r4]\n" + "\tadds r3, r5, 0x1\n" + "\tsubs r1, r7, 0x1\n" + "\tcmp r0, 0xFF\n" + "\tbeq _080DADE6\n" + "\tadds r2, r4, 0\n" + "_080DADDA:\n" + "\tldrb r0, [r2, 0x1]\n" + "\tstrb r0, [r2]\n" + "\tadds r2, 0x1\n" + "\tldrb r0, [r2]\n" + "\tcmp r0, 0xFF\n" + "\tbne _080DADDA\n" + "_080DADE6:\n" + "\tlsls r0, r1, 24\n" + "\tlsrs r7, r0, 24\n" + "\tadds r5, r3, 0\n" + "\tldrb r1, [r6]\n" + "\tmovs r0, 0x4\n" + "\tsubs r0, r1\n" + "\tcmp r5, r0\n" + "\tblt _080DAD82\n" + "_080DADF6:\n" + "\tadd sp, 0x64\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.pool"); +} +#endif + +// GetContestAvailability? +u8 sub_80DAE0C(struct Pokemon *pkmn) +{ + u8 ribbon; + u8 retVal; + + if (GetMonData(pkmn, MON_DATA_IS_EGG)) + return 3; + if (GetMonData(pkmn, MON_DATA_HP) == 0) + return 4; + switch (gSpecialVar_ContestCategory) + { + case CONTEST_CATEGORY_COOL: + ribbon = GetMonData(pkmn, MON_DATA_COOL_RIBBON); + break; + case CONTEST_CATEGORY_BEAUTY: + ribbon = GetMonData(pkmn, MON_DATA_BEAUTY_RIBBON); + break; + case CONTEST_CATEGORY_CUTE: + ribbon = GetMonData(pkmn, MON_DATA_CUTE_RIBBON); + break; + case CONTEST_CATEGORY_SMART: + ribbon = GetMonData(pkmn, MON_DATA_SMART_RIBBON); + break; + case CONTEST_CATEGORY_TOUGH: + ribbon = GetMonData(pkmn, MON_DATA_TOUGH_RIBBON); + break; + default: + return 0; + } + + // Couldn't get this to match any other way. + // Returns 2, 1, or 0 respectively if ribbon's rank is above, equal, or below + // the current contest rank. + if (ribbon > gSpecialVar_ContestRank) + retVal = 2; + else if (ribbon >= gSpecialVar_ContestRank) + retVal = 1; + else + retVal = 0; + return retVal; +} + +void sub_80DAEA4(void) +{ + s32 i; + + for (i = 0; i < 4; i++) + { + FillWindowPixelBuffer(gUnknown_02039F26[i], 0); + sub_80DAF04(i); + sub_80DAF88(i); + } +} + +u8 * sub_80DAED4(const u8 * src, u8 color) +{ + u8 * ptr = StringCopy(gDisplayedStringBattle, gText_ColorTransparent); + ptr[-1] = color; + ptr = StringCopy(ptr, src); + + return ptr; +} + +void sub_80DAF04(u8 a0) +{ + sub_80DAF1C(a0, a0 + 10); +} + +void sub_80DAF1C(u8 a0, u8 a1) +{ + u8 buffer[32]; + s32 offset; + + StringCopy(buffer, gText_Slash); + StringAppend(buffer, gContestMons[a0].trainerName); + sub_80DAED4(buffer, a1); + offset = GetStringRightAlignXOffset(7, gDisplayedStringBattle, 0x60); + if (offset > 55) + offset = 55; + Contest_PrintTextToBg0WindowAt(gUnknown_02039F26[a0], gDisplayedStringBattle, offset, 1, 7); +} + +void sub_80DAF88(u8 a0) +{ + sub_80DAFA0(a0, a0 + 10); +} + +void sub_80DAFA0(u8 a0, u8 a1) +{ + sub_80DAED4(gContestMons[a0].nickname, a1); + Contest_PrintTextToBg0WindowAt(gUnknown_02039F26[a0], gDisplayedStringBattle, 5, 1, 7); +} + +u16 sub_80DAFE0(u8 who, u8 contestCategory) +{ + u8 statMain; + u8 statSub1; + u8 statSub2; + + switch (contestCategory) + { + case CONTEST_CATEGORY_COOL: + statMain = gContestMons[who].cool; + statSub1 = gContestMons[who].tough; + statSub2 = gContestMons[who].beauty; + break; + case CONTEST_CATEGORY_BEAUTY: + statMain = gContestMons[who].beauty; + statSub1 = gContestMons[who].cool; + statSub2 = gContestMons[who].cute; + break; + case CONTEST_CATEGORY_CUTE: + statMain = gContestMons[who].cute; + statSub1 = gContestMons[who].beauty; + statSub2 = gContestMons[who].smart; + break; + case CONTEST_CATEGORY_SMART: + statMain = gContestMons[who].smart; + statSub1 = gContestMons[who].cute; + statSub2 = gContestMons[who].tough; + break; + case CONTEST_CATEGORY_TOUGH: + default: + statMain = gContestMons[who].tough; + statSub1 = gContestMons[who].smart; + statSub2 = gContestMons[who].cool; + break; + } + return statMain + (statSub1 + statSub2 + gContestMons[who].sheen) / 2; +} + +void sub_80DB09C(u8 a0) +{ + s32 i; + + for (i = 0; i < 4; i++) + gContestMonConditions[i] = sub_80DAFE0(i, a0); +} + +u8 sub_80DB0C4(void) +{ + u8 spriteId; + + LoadCompressedObjectPic(&gUnknown_08587C00); + LoadCompressedPalette(gContest2Pal, 0x110, 32); + spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30); + gSprites[spriteId].oam.paletteNum = 1; + gSprites[spriteId].callback = SpriteCallbackDummy; + return spriteId; +} + +u8 sub_80DB120(void) +{ + u8 spriteId; + + LoadCompressedObjectPic(&gUnknown_08587C08); + LoadCompressedObjectPalette(&gUnknown_08587C10); + spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29); + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum; + return spriteId; +} + +u8 sub_80DB174(u16 species, u32 otId, u32 personality, u32 index) +{ + u8 spriteId; + species = sub_80DE84C(species); + + if (index == gContestPlayerMonIndex) + HandleLoadSpecialPokePic_2(gMonBackPicTable + species, gMonSpritesGfxPtr->sprites[0], species, personality); + else + HandleLoadSpecialPokePic_DontHandleDeoxys(gMonBackPicTable + species, gMonSpritesGfxPtr->sprites[0], species, personality); + + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20); + SetMultiuseSpriteTemplateToPokemon(species, 0); + + spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, sub_80A600C(2, species, 0), 30); + gSprites[spriteId].oam.paletteNum = 2; + gSprites[spriteId].oam.priority = 2; + gSprites[spriteId].subpriority = sub_80A82E4(2); + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].data[0] = gSprites[spriteId].oam.paletteNum; + gSprites[spriteId].data[2] = species; + if (IsSpeciesNotUnown(species)) + gSprites[spriteId].affineAnims = gUnknown_082FF6C0; + else + gSprites[spriteId].affineAnims = gUnknown_082FF694; + StartSpriteAffineAnim(gSprites + spriteId, 0); + + return spriteId; +} + +bool8 IsSpeciesNotUnown(u16 species) +{ + if (species == SPECIES_UNOWN) + return FALSE; + else + return TRUE; +} + +void sub_80DB2BC(void) +{ + CpuCopy16(gContestResources->field_24[0], gContestResources->field_24[0] + 0x500, 0x280); + CpuCopy16(gContestResources->field_24[2], gContestResources->field_24[2] + 0x500, 0x280); +} + +u16 sub_80DB2EC(u16 a0, u8 a1) +{ + u16 var; + + switch (gContestEffects[gContestMoves[a0].effect].effectType) + { + case 0: + case 1: + case 8: + var = 0x9082; + break; + case 2: + case 3: + var = 0x9088; + break; + default: + var = 0x9086; + break; + } + var += 0x9000 + (a1 << 12); + return var; +} + +void prints_contest_move_description(u16 a) +{ + u8 category; + u16 categoryTile; + u8 numHearts; + + category = gContestMoves[a].contestCategory; + if (category == CONTEST_CATEGORY_COOL) + categoryTile = 0x4040; + else if (category == CONTEST_CATEGORY_BEAUTY) + categoryTile = 0x4045; + else if (category == CONTEST_CATEGORY_CUTE) + categoryTile = 0x404A; + else if (category == CONTEST_CATEGORY_SMART) + categoryTile = 0x406A; + else + categoryTile = 0x408A; + + ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01); + ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01); + + if (gContestEffects[gContestMoves[a].effect].appeal == 0xFF) + numHearts = 0; + else + numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10; + if (numHearts > 8) + numHearts = 8; + ContestBG_FillBoxWithTile(0, 0x5035, 0x15, 0x1f, 0x08, 0x01, 0x11); + ContestBG_FillBoxWithTile(0, 0x5012, 0x15, 0x1f, numHearts, 0x01, 0x11); + + if (gContestEffects[gContestMoves[a].effect].jam == 0xFF) + numHearts = 0; + else + numHearts = gContestEffects[gContestMoves[a].effect].jam / 10; + if (numHearts > 8) + numHearts = 8; + ContestBG_FillBoxWithTile(0, 0x5036, 0x15, 0x20, 0x08, 0x01, 0x11); + ContestBG_FillBoxWithTile(0, 0x5014, 0x15, 0x20, numHearts, 0x01, 0x11); + + FillWindowPixelBuffer(10, 0); + Contest_PrintTextToBg0WindowStd(10, gContestEffectDescriptionPointers[gContestMoves[a].effect]); + Contest_PrintTextToBg0WindowStd(9, gText_Slash); +} + +void sub_80DB4E0(u16 move, u8 b) +{ + u8 r7 = gUnknown_02039F26[b] * 5 + 2; + + if (!sub_80DBCA8(b) && move != MOVE_NONE) + { + u16 tile = sub_80DB2EC(move, b); + + ContestBG_FillBoxWithIncrementingTile(0, tile, 20, r7, 2, 1, 17, 1); + ContestBG_FillBoxWithIncrementingTile(0, tile + 16, 20, r7 + 1, 2, 1, 17, 1); + } + else + { + ContestBG_FillBoxWithTile(0, 0, 20, r7, 2, 2, 17); + } +} + +void sub_80DB584(void) +{ + s32 i; + + for (i = 0; i < 4; i++) + sub_80DB4E0(gContestResources->field_4[i].currMove, i); +} + +u16 sub_80DB5B0(void) +{ + return 0x2034; +} + +bool8 sub_80DB5B8(u8 contestantIdx, bool8 resetMod) +{ + u8 r6; + s32 r4; + + if (sContestantStatus[contestantIdx].conditionMod == 0) + return FALSE; + r6 = gUnknown_02039F26[contestantIdx] * 5 + 2; + r4 = sContestantStatus[contestantIdx].condition / 10; + if (sContestantStatus[contestantIdx].conditionMod == 1) + { + ContestBG_FillBoxWithTile(0, sub_80DB5B0(), 19, r6, 1, r4, 17); + if (resetMod) + { + PlaySE(SE_EXPMAX); + sContestantStatus[contestantIdx].conditionMod = 0; + } + } + else + { + ContestBG_FillBoxWithTile(0, 0, 19, r6 + r4, 1, 3 - r4, 17); + if (resetMod) + { + PlaySE(SE_FU_ZAKU2); + sContestantStatus[contestantIdx].conditionMod = 0; + } + } + return TRUE; +} + +void sub_80DB69C(void) +{ + s32 i; + s32 r6; + + for (i = 0; i < 4; i++) + { + u8 r4 = gUnknown_02039F26[i] * 5 + 2; + u16 r5 = sub_80DB5B0(); + + r6 = sContestantStatus[i].condition / 10; + ContestBG_FillBoxWithTile(0, r5, 19, r4, 1, r6, 17); + ContestBG_FillBoxWithTile(0, 0, 19, r4 + r6, 1, 3 - r6, 17); + } +} + +u16 sub_80DB748(u8 status) +{ + u16 var = 0; + + switch (status) + { + case 0: + var = 0x80; + break; + case 1: + var = 0x84; + break; + case 2: + var = 0x86; + break; + case 3: + var = 0x88; + break; + case 4: + var = 0x82; + break; + } + var += 0x9000; + return var; +} + +bool8 sub_80DB798(u8 a) +{ + bool8 r9 = TRUE; + u16 r8 = 0; + u8 r7 = gUnknown_02039F26[a] * 5 + 2; + + if (sContestantStatus[a].resistant != 0 || sContestantStatus[a].immune != 0 || sContestantStatus[a].jamSafetyCount != 0 || sContestantStatus[a].jamReduction != 0) + r8 = sub_80DB748(0); + else if (sContestantStatus[a].nervous) + r8 = sub_80DB748(1); + else if (sContestantStatus[a].numTurnsSkipped != 0 || sContestantStatus[a].noMoreTurns) + r8 = sub_80DB748(2); + else + r9 = FALSE; + if (r9) + { + ContestBG_FillBoxWithIncrementingTile(0, r8, 20, r7, 2, 1, 17, 1); + ContestBG_FillBoxWithIncrementingTile(0, r8 + 16, 20, r7 + 1, 2, 1, 17, 1); + } + else + { + ContestBG_FillBoxWithTile(0, 0, 20, r7, 2, 2, 17); + } + return r9; +} diff --git a/src/credits.c b/src/credits.c index 168f3e8a3..a88e4b549 100644 --- a/src/credits.c +++ b/src/credits.c @@ -2285,7 +2285,7 @@ static void sub_81772B8(struct Sprite *sprite) static void sub_8177388(void) { - u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_FIRST_POKE))); + u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_STARTER_MON))); u16 page; u16 dexNum; u16 j; diff --git a/src/data/heal_locations.h b/src/data/heal_locations.h new file mode 100644 index 000000000..613bcebe8 --- /dev/null +++ b/src/data/heal_locations.h @@ -0,0 +1,25 @@ +static const struct HealLocation sHealLocations[] = +{ + {MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2}, + {MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6}, + {MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20}, + {MAP_GROUP(BATTLE_FRONTIER_OUTSIDE_EAST), MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST), 3, 52}, +}; diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h new file mode 100644 index 000000000..f8830c593 --- /dev/null +++ b/src/data/text/move_descriptions.h @@ -0,0 +1,714 @@ +static const u8 sNullMoveDescription[] = _(""); +static const u8 sPoundMoveDescription[] = _("Pounds the foe with\nforelegs or tail."); +static const u8 sKarateChopMoveDescription[] = _("A chopping attack with a\nhigh critical-hit ratio."); +static const u8 sDoubleSlapMoveDescription[] = _("Repeatedly slaps the foe\n2 to 5 times."); +static const u8 sCometPunchMoveDescription[] = _("Repeatedly punches the foe\n2 to 5 times."); +static const u8 sMegaPunchMoveDescription[] = _("A strong punch thrown with\nincredible power."); +static const u8 sPayDayMoveDescription[] = _("Throws coins at the foe.\nMoney is recovered after."); +static const u8 sFirePunchMoveDescription[] = _("A fiery punch that may burn\nthe foe."); +static const u8 sIcePunchMoveDescription[] = _("An icy punch that may\nfreeze the foe."); +static const u8 sThunderPunchMoveDescription[] = _("An electrified punch that\nmay paralyze the foe."); +static const u8 sScratchMoveDescription[] = _("Scratches the foe with\nsharp claws."); +static const u8 sViceGripMoveDescription[] = _("Grips the foe with large and\npowerful pincers."); +static const u8 sGuillotineMoveDescription[] = _("A powerful pincer attack\nthat may cause fainting."); +static const u8 sRazorWindMoveDescription[] = _("A 2-turn move that strikes\nthe foe on the 2nd turn."); +static const u8 sSwordsDanceMoveDescription[] = _("A fighting dance that\nsharply raises ATTACK."); +static const u8 sCutMoveDescription[] = _("Cuts the foe with sharp\nscythes, claws, etc."); +static const u8 sGustMoveDescription[] = _("Strikes the foe with a gust\nof wind whipped up by wings."); +static const u8 sWingAttackMoveDescription[] = _("Strikes the foe with wings\nspread wide."); +static const u8 sWhirlwindMoveDescription[] = _("Blows away the foe with\nwind and ends the battle."); +static const u8 sFlyMoveDescription[] = _("Flies up on the first turn,\nthen strikes the next turn."); +static const u8 sBindMoveDescription[] = _("Binds and squeezes the foe\nfor 2 to 5 turns."); +static const u8 sSlamMoveDescription[] = _("Slams the foe with a long\ntail, vine, etc."); +static const u8 sVineWhipMoveDescription[] = _("Strikes the foe with\nslender, whiplike vines."); +static const u8 sStompMoveDescription[] = _("Stomps the enemy with a big\nfoot. May cause flinching."); +static const u8 sDoubleKickMoveDescription[] = _("A double-kicking attack\nthat strikes the foe twice."); +static const u8 sMegaKickMoveDescription[] = _("An extremely powerful kick\nwith intense force."); +static const u8 sJumpKickMoveDescription[] = _("A strong jumping kick. May\nmiss and hurt the kicker."); +static const u8 sRollingKickMoveDescription[] = _("A fast kick delivered from\na rapid spin."); +static const u8 sSandAttackMoveDescription[] = _("Reduces the foe’s accuracy\nby hurling sand in its face."); +static const u8 sHeadbuttMoveDescription[] = _("A ramming attack that may\ncause flinching."); +static const u8 sHornAttackMoveDescription[] = _("Jabs the foe with sharp\nhorns."); +static const u8 sFuryAttackMoveDescription[] = _("Jabs the foe 2 to 5 times\nwith sharp horns, etc."); +static const u8 sHornDrillMoveDescription[] = _("A one-hit KO attack that\nuses a horn like a drill."); +static const u8 sTackleMoveDescription[] = _("Charges the foe with a full-\nbody tackle."); +static const u8 sBodySlamMoveDescription[] = _("A full-body slam that may\ncause paralysis."); +static const u8 sWrapMoveDescription[] = _("Wraps and squeezes the foe\n2 to 5 times with vines, etc."); +static const u8 sTakeDownMoveDescription[] = _("A reckless charge attack\nthat also hurts the user."); +static const u8 sThrashMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); +static const u8 sDoubleEdgeMoveDescription[] = _("A life-risking tackle that\nalso hurts the user."); +static const u8 sTailWhipMoveDescription[] = _("Wags the tail to lower the\nfoe’s DEFENSE."); +static const u8 sPoisonStingMoveDescription[] = _("A toxic attack with barbs,\netc., that may poison."); +static const u8 sTwineedleMoveDescription[] = _("Stingers on the forelegs\njab the foe twice."); +static const u8 sPinMissileMoveDescription[] = _("Sharp pins are fired to\nstrike 2 to 5 times."); +static const u8 sLeerMoveDescription[] = _("Frightens the foe with a\nleer to lower DEFENSE."); +static const u8 sBiteMoveDescription[] = _("Bites with vicious fangs.\nMay cause flinching."); +static const u8 sGrowlMoveDescription[] = _("Growls cutely to reduce the\nfoe’s ATTACK."); +static const u8 sRoarMoveDescription[] = _("Makes the foe flee to end\nthe battle."); +static const u8 sSingMoveDescription[] = _("A soothing song lulls the\nfoe into a deep slumber."); +static const u8 sSupersonicMoveDescription[] = _("Emits bizarre sound waves\nthat may confuse the foe."); +static const u8 sSonicBoomMoveDescription[] = _("Launches shock waves that\nalways inflict 20 HP damage."); +static const u8 sDisableMoveDescription[] = _("Psychically disables one of\nthe foe’s moves."); +static const u8 sAcidMoveDescription[] = _("Sprays a hide-melting acid.\nMay lower DEFENSE."); +static const u8 sEmberMoveDescription[] = _("A weak fire attack that may\ninflict a burn."); +static const u8 sFlamethrowerMoveDescription[] = _("A powerful fire attack that\nmay inflict a burn."); +static const u8 sMistMoveDescription[] = _("Creates a mist that stops\nreduction of abilities."); +static const u8 sWaterGunMoveDescription[] = _("Squirts water to attack\nthe foe."); +static const u8 sHydroPumpMoveDescription[] = _("Blasts water at high power\nto strike the foe."); +static const u8 sSurfMoveDescription[] = _("Creates a huge wave, then\ncrashes it down on the foe."); +static const u8 sIceBeamMoveDescription[] = _("Blasts the foe with an icy\nbeam that may freeze it."); +static const u8 sBlizzardMoveDescription[] = _("Hits the foe with an icy\nstorm that may freeze it."); +static const u8 sPsybeamMoveDescription[] = _("Fires a peculiar ray that\nmay confuse the foe."); +static const u8 sBubbleBeamMoveDescription[] = _("Forcefully sprays bubbles\nthat may lower SPEED."); +static const u8 sAuroraBeamMoveDescription[] = _("Fires a rainbow-colored\nbeam that may lower ATTACK."); +static const u8 sHyperBeamMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); +static const u8 sPeckMoveDescription[] = _("Attacks the foe with a\njabbing beak, etc."); +static const u8 sDrillPeckMoveDescription[] = _("A corkscrewing attack with\nthe beak acting as a drill."); +static const u8 sSubmissionMoveDescription[] = _("A reckless body slam that\nalso hurts the user."); +static const u8 sLowKickMoveDescription[] = _("A kick that inflicts more\ndamage on heavier foes."); +static const u8 sCounterMoveDescription[] = _("Retaliates any physical hit\nwith double the power."); +static const u8 sSeismicTossMoveDescription[] = _("Inflicts damage identical\nto the user’s level."); +static const u8 sStrengthMoveDescription[] = _("Builds enormous power,\nthen slams the foe."); +static const u8 sAbsorbMoveDescription[] = _("An attack that absorbs\nhalf the damage inflicted."); +static const u8 sMegaDrainMoveDescription[] = _("An attack that absorbs\nhalf the damage inflicted."); +static const u8 sLeechSeedMoveDescription[] = _("Plants a seed on the foe to\nsteal HP on every turn."); +static const u8 sGrowthMoveDescription[] = _("Forces the body to grow\nand heightens SP. ATK."); +static const u8 sRazorLeafMoveDescription[] = _("Cuts the enemy with leaves.\nHigh critical-hit ratio."); +static const u8 sSolarBeamMoveDescription[] = _("Absorbs light in one turn,\nthen attacks next turn."); +static const u8 sPoisonPowderMoveDescription[] = _("Scatters a toxic powder\nthat may poison the foe."); +static const u8 sStunSporeMoveDescription[] = _("Scatters a powder that may\nparalyze the foe."); +static const u8 sSleepPowderMoveDescription[] = _("Scatters a powder that may\ncause the foe to sleep."); +static const u8 sPetalDanceMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); +static const u8 sStringShotMoveDescription[] = _("Binds the foe with string\nto reduce its SPEED."); +static const u8 sDragonRageMoveDescription[] = _("Launches shock waves that\nalways inflict 40 HP damage."); +static const u8 sFireSpinMoveDescription[] = _("Traps the foe in a ring of\nfire for 2 to 5 turns."); +static const u8 sThunderShockMoveDescription[] = _("An electrical attack that\nmay paralyze the foe."); +static const u8 sThunderboltMoveDescription[] = _("A strong electrical attack\nthat may paralyze the foe."); +static const u8 sThunderWaveMoveDescription[] = _("A weak jolt of electricity\nthat paralyzes the foe."); +static const u8 sThunderMoveDescription[] = _("A lightning attack that may\ncause paralysis."); +static const u8 sRockThrowMoveDescription[] = _("Throws small rocks to\nstrike the foe."); +static const u8 sEarthquakeMoveDescription[] = _("A powerful quake, but has\nno effect on flying foes."); +static const u8 sFissureMoveDescription[] = _("A one-hit KO move that\ndrops the foe in a fissure."); +static const u8 sDigMoveDescription[] = _("Digs underground the first\nturn and strikes next turn."); +static const u8 sToxicMoveDescription[] = _("Poisons the foe with an\nintensifying toxin."); +static const u8 sConfusionMoveDescription[] = _("A psychic attack that may\ncause confusion."); +static const u8 sPsychicMoveDescription[] = _("A powerful psychic attack\nthat may lower SP. DEF."); +static const u8 sHypnosisMoveDescription[] = _("A hypnotizing move that\nmay induce sleep."); +static const u8 sMeditateMoveDescription[] = _("Meditates in a peaceful\nfashion to raise ATTACK."); +static const u8 sAgilityMoveDescription[] = _("Relaxes the body to sharply\nboost SPEED."); +static const u8 sQuickAttackMoveDescription[] = _("An extremely fast attack\nthat always strikes first."); +static const u8 sRageMoveDescription[] = _("Raises the user’s ATTACK\nevery time it is hit."); +static const u8 sTeleportMoveDescription[] = _("A psychic move for fleeing\nfrom battle instantly."); +static const u8 sNightShadeMoveDescription[] = _("Inflicts damage identical\nto the user’s level."); +static const u8 sMimicMoveDescription[] = _("Copies a move used by the\nfoe during one battle."); +static const u8 sScreechMoveDescription[] = _("Emits a screech to sharply\nreduce the foe’s DEFENSE."); +static const u8 sDoubleTeamMoveDescription[] = _("Creates illusory copies to\nraise evasiveness."); +static const u8 sRecoverMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); +static const u8 sHardenMoveDescription[] = _("Stiffens the body’s \nmuscles to raise DEFENSE."); +static const u8 sMinimizeMoveDescription[] = _("Minimizes the user’s size\nto raise evasiveness."); +static const u8 sSmokescreenMoveDescription[] = _("Lowers the foe’s accuracy\nusing smoke, ink, etc."); +static const u8 sConfuseRayMoveDescription[] = _("A sinister ray that\nconfuses the foe."); +static const u8 sWithdrawMoveDescription[] = _("Withdraws the body into its\nhard shell to raise DEFENSE."); +static const u8 sDefenseCurlMoveDescription[] = _("Curls up to conceal weak\nspots and raise DEFENSE."); +static const u8 sBarrierMoveDescription[] = _("Creates a barrier that\nsharply raises DEFENSE."); +static const u8 sLightScreenMoveDescription[] = _("Creates a wall of light that\nlowers SP. ATK damage."); +static const u8 sHazeMoveDescription[] = _("Creates a black haze that\neliminates all stat changes."); +static const u8 sReflectMoveDescription[] = _("Creates a wall of light that\nweakens physical attacks."); +static const u8 sFocusEnergyMoveDescription[] = _("Focuses power to raise the\ncritical-hit ratio."); +static const u8 sBideMoveDescription[] = _("Endures attack for 2\nturns to retaliate double."); +static const u8 sMetronomeMoveDescription[] = _("Waggles a finger to use any\nPOKéMON move at random."); +static const u8 sMirrorMoveMoveDescription[] = _("Counters the foe’s attack\nwith the same move."); +static const u8 sSelfDestructMoveDescription[] = _("Inflicts severe damage but\nmakes the user faint."); +static const u8 sEggBombMoveDescription[] = _("An egg is forcibly hurled at\nthe foe."); +static const u8 sLickMoveDescription[] = _("Licks with a long tongue to\ninjure. May also paralyze."); +static const u8 sSmogMoveDescription[] = _("An exhaust-gas attack\nthat may also poison."); +static const u8 sSludgeMoveDescription[] = _("Sludge is hurled to inflict\ndamage. May also poison."); +static const u8 sBoneClubMoveDescription[] = _("Clubs the foe with a bone.\nMay cause flinching."); +static const u8 sFireBlastMoveDescription[] = _("Incinerates everything it\nstrikes. May cause a burn."); +static const u8 sWaterfallMoveDescription[] = _("Charges the foe with speed\nto climb waterfalls."); +static const u8 sClampMoveDescription[] = _("Traps and squeezes the\nfoe for 2 to 5 turns."); +static const u8 sSwiftMoveDescription[] = _("Sprays star-shaped rays\nthat never miss."); +static const u8 sSkullBashMoveDescription[] = _("Tucks in the head, then\nattacks on the next turn."); +static const u8 sSpikeCannonMoveDescription[] = _("Launches sharp spikes that\nstrike 2 to 5 times."); +static const u8 sConstrictMoveDescription[] = _("Constricts to inflict pain.\nMay lower SPEED."); +static const u8 sAmnesiaMoveDescription[] = _("Forgets about something\nand sharply raises SP. DEF."); +static const u8 sKinesisMoveDescription[] = _("Distracts the foe.\nMay lower accuracy."); +static const u8 sSoftBoiledMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); +static const u8 sHiJumpKickMoveDescription[] = _("A jumping knee kick. If it\nmisses, the user is hurt."); +static const u8 sGlareMoveDescription[] = _("Intimidates and frightens\nthe foe into paralysis."); +static const u8 sDreamEaterMoveDescription[] = _("Takes one half the damage\ninflicted on a sleeping foe."); +static const u8 sPoisonGasMoveDescription[] = _("Envelops the foe in a toxic\ngas that may poison."); +static const u8 sBarrageMoveDescription[] = _("Hurls round objects at the\nfoe 2 to 5 times."); +static const u8 sLeechLifeMoveDescription[] = _("An attack that steals half\nthe damage inflicted."); +static const u8 sLovelyKissMoveDescription[] = _("Demands a kiss with a scary\nface that induces sleep."); +static const u8 sSkyAttackMoveDescription[] = _("Searches out weak spots,\nthen strikes the next turn."); +static const u8 sTransformMoveDescription[] = _("Alters the user’s cells to\nbecome a copy of the foe."); +static const u8 sBubbleMoveDescription[] = _("An attack using bubbles.\nMay lower the foe’s SPEED."); +static const u8 sDizzyPunchMoveDescription[] = _("A rhythmic punch that may\nconfuse the foe."); +static const u8 sSporeMoveDescription[] = _("Scatters a cloud of spores\nthat always induce sleep."); +static const u8 sFlashMoveDescription[] = _("Looses a powerful blast of\nlight that cuts accuracy."); +static const u8 sPsywaveMoveDescription[] = _("Attacks with a psychic\nwave of varying intensity."); +static const u8 sSplashMoveDescription[] = _("It’s just a splash...\nHas no effect whatsoever."); +static const u8 sAcidArmorMoveDescription[] = _("Liquifies the user’s body\nto sharply raise DEFENSE."); +static const u8 sCrabhammerMoveDescription[] = _("Hammers with a pincer. Has a\nhigh critical-hit ratio."); +static const u8 sExplosionMoveDescription[] = _("Inflicts severe damage but\nmakes the user faint."); +static const u8 sFurySwipesMoveDescription[] = _("Rakes the foe with sharp\nclaws, etc., 2 to 5 times."); +static const u8 sBonemerangMoveDescription[] = _("Throws a bone boomerang\nthat strikes twice."); +static const u8 sRestMoveDescription[] = _("The user sleeps for 2 turns,\nrestoring HP and status."); +static const u8 sRockSlideMoveDescription[] = _("Large boulders are hurled.\nMay cause flinching."); +static const u8 sHyperFangMoveDescription[] = _("Attacks with sharp fangs.\nMay cause flinching."); +static const u8 sSharpenMoveDescription[] = _("Reduces the polygon count\nand raises ATTACK."); +static const u8 sConversionMoveDescription[] = _("Changes the user’s type\ninto a known move’s type."); +static const u8 sTriAttackMoveDescription[] = _("Fires three types of beams\nat the same time."); +static const u8 sSuperFangMoveDescription[] = _("Attacks with sharp fangs\nand cuts half the foe’s HP."); +static const u8 sSlashMoveDescription[] = _("Slashes with claws, etc. Has\na high critical-hit ratio."); +static const u8 sSubstituteMoveDescription[] = _("Creates a decoy using 1/4\nof the user’s maximum HP."); +static const u8 sStruggleMoveDescription[] = _("Used only if all PP are gone.\nAlso hurts the user a little."); +static const u8 sSketchMoveDescription[] = _("Copies the foe’s last move\npermanently."); +static const u8 sTripleKickMoveDescription[] = _("Kicks the foe 3 times in a\nrow with rising intensity."); +static const u8 sThiefMoveDescription[] = _("While attacking, it may\nsteal the foe’s held item."); +static const u8 sSpiderWebMoveDescription[] = _("Ensnares the foe to stop it\nfrom fleeing or switching."); +static const u8 sMindReaderMoveDescription[] = _("Senses the foe’s action to\nensure the next move’s hit."); +static const u8 sNightmareMoveDescription[] = _("Inflicts 1/4 damage on a\nsleeping foe every turn."); +static const u8 sFlameWheelMoveDescription[] = _("A fiery charge attack that\nmay inflict a burn."); +static const u8 sSnoreMoveDescription[] = _("A loud attack that can be\nused only while asleep."); +static const u8 sCurseMoveDescription[] = _("A move that functions\ndifferently for GHOSTS."); +static const u8 sFlailMoveDescription[] = _("Inflicts more damage when\nthe user’s HP is down."); +static const u8 sConversion2MoveDescription[] = _("Makes the user resistant\nto the last attack’s type."); +static const u8 sAeroblastMoveDescription[] = _("Launches a vacuumed blast.\nHigh critical-hit ratio."); +static const u8 sCottonSporeMoveDescription[] = _("Spores cling to the foe,\nsharply reducing SPEED."); +static const u8 sReversalMoveDescription[] = _("Inflicts more damage when\nthe user’s HP is down."); +static const u8 sSpiteMoveDescription[] = _("Spitefully cuts the PP\nof the foe’s last move."); +static const u8 sPowderSnowMoveDescription[] = _("Blasts the foe with a snowy\ngust. May cause freezing."); +static const u8 sProtectMoveDescription[] = _("Evades attack, but may fail\nif used in succession."); +static const u8 sMachPunchMoveDescription[] = _("A punch is thrown at wicked\nspeed to strike first."); +static const u8 sScaryFaceMoveDescription[] = _("Frightens with a scary face\nto sharply reduce SPEED."); +static const u8 sFaintAttackMoveDescription[] = _("Draws the foe close, then\nstrikes without fail."); +static const u8 sSweetKissMoveDescription[] = _("Demands a kiss with a cute\nlook. May cause confusion."); +static const u8 sBellyDrumMoveDescription[] = _("Maximizes ATTACK while\nsacrificing HP."); +static const u8 sSludgeBombMoveDescription[] = _("Sludge is hurled to inflict\ndamage. May also poison."); +static const u8 sMudSlapMoveDescription[] = _("Hurls mud in the foe’s face\nto reduce its accuracy."); +static const u8 sOctazookaMoveDescription[] = _("Fires a lump of ink to\ndamage and cut accuracy."); +static const u8 sSpikesMoveDescription[] = _("Sets spikes that hurt a \nfoe switching in."); +static const u8 sZapCannonMoveDescription[] = _("Powerful and sure to cause\nparalysis, but inaccurate."); +static const u8 sForesightMoveDescription[] = _("Negates the foe’s efforts\nto heighten evasiveness."); +static const u8 sDestinyBondMoveDescription[] = _("If the user faints, the foe\nis also made to faint."); +static const u8 sPerishSongMoveDescription[] = _("Any POKéMON hearing this\nsong faints in 3 turns."); +static const u8 sIcyWindMoveDescription[] = _("A chilling attack that\nlowers the foe’s SPEED."); +static const u8 sDetectMoveDescription[] = _("Evades attack, but may fail\nif used in succession."); +static const u8 sBoneRushMoveDescription[] = _("Strikes the foe with a bone\nin hand 2 to 5 times."); +static const u8 sLockOnMoveDescription[] = _("Locks on to the foe to\nensure the next move hits."); +static const u8 sOutrageMoveDescription[] = _("A rampage of 2 to 3 turns\nthat confuses the user."); +static const u8 sSandstormMoveDescription[] = _("Causes a sandstorm that\nrages for several turns."); +static const u8 sGigaDrainMoveDescription[] = _("An attack that steals half\nthe damage inflicted."); +static const u8 sEndureMoveDescription[] = _("Endures any attack for\n1 turn, leaving at least 1HP."); +static const u8 sCharmMoveDescription[] = _("Charms the foe and sharply\nreduces its ATTACK."); +static const u8 sRolloutMoveDescription[] = _("An attack lasting 5 turns\nwith rising intensity."); +static const u8 sFalseSwipeMoveDescription[] = _("An attack that leaves the\nfoe with at least 1 HP."); +static const u8 sSwaggerMoveDescription[] = _("Confuses the foe, but also\nsharply raises ATTACK."); +static const u8 sMilkDrinkMoveDescription[] = _("Recovers up to half the\nuser’s maximum HP."); +static const u8 sSparkMoveDescription[] = _("An electrified tackle that\nmay paralyze the foe."); +static const u8 sFuryCutterMoveDescription[] = _("An attack that intensifies\non each successive hit."); +static const u8 sSteelWingMoveDescription[] = _("Strikes the foe with hard\nwings spread wide."); +static const u8 sMeanLookMoveDescription[] = _("Fixes the foe with a mean\nlook that prevents escape."); +static const u8 sAttractMoveDescription[] = _("Makes the opposite gender\nless likely to attack."); +static const u8 sSleepTalkMoveDescription[] = _("Uses an available move\nrandomly while asleep."); +static const u8 sHealBellMoveDescription[] = _("Chimes soothingly to heal\nall status abnormalities."); +static const u8 sReturnMoveDescription[] = _("An attack that increases\nin power with friendship."); +static const u8 sPresentMoveDescription[] = _("A gift in the form of a\nbomb. May restore HP."); +static const u8 sFrustrationMoveDescription[] = _("An attack that is stronger\nif the TRAINER is disliked."); +static const u8 sSafeguardMoveDescription[] = _("A mystical force prevents\nall status problems."); +static const u8 sPainSplitMoveDescription[] = _("Adds the user and foe’s HP,\nthen shares them equally."); +static const u8 sSacredFireMoveDescription[] = _("A mystical fire attack that\nmay inflict a burn."); +static const u8 sMagnitudeMoveDescription[] = _("A ground-shaking attack\nof random intensity."); +static const u8 sDynamicPunchMoveDescription[] = _("Powerful and sure to cause\nconfusion, but inaccurate."); +static const u8 sMegahornMoveDescription[] = _("A brutal ramming attack\nusing out-thrust horns."); +static const u8 sDragonBreathMoveDescription[] = _("Strikes the foe with an\nincredible blast of breath."); +static const u8 sBatonPassMoveDescription[] = _("Switches out the user while\nkeeping effects in play."); +static const u8 sEncoreMoveDescription[] = _("Makes the foe repeat its\nlast move over 2 to 6 turns."); +static const u8 sPursuitMoveDescription[] = _("Inflicts bad damage if used\non a foe switching out."); +static const u8 sRapidSpinMoveDescription[] = _("Spins the body at high\nspeed to strike the foe."); +static const u8 sSweetScentMoveDescription[] = _("Allures the foe to reduce\nevasiveness."); +static const u8 sIronTailMoveDescription[] = _("Attacks with a rock-hard\ntail. May lower DEFENSE."); +static const u8 sMetalClawMoveDescription[] = _("A claw attack that may\nraise the user’s ATTACK."); +static const u8 sVitalThrowMoveDescription[] = _("Makes the user’s move last,\nbut it never misses."); +static const u8 sMorningSunMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); +static const u8 sSynthesisMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); +static const u8 sMoonlightMoveDescription[] = _("Restores HP. The amount\nvaries with the weather."); +static const u8 sHiddenPowerMoveDescription[] = _("The effectiveness varies\nwith the user."); +static const u8 sCrossChopMoveDescription[] = _("A double-chopping attack.\nHigh critical-hit ratio."); +static const u8 sTwisterMoveDescription[] = _("Whips up a vicious twister\nto tear at the foe."); +static const u8 sRainDanceMoveDescription[] = _("Boosts the power of WATER-\ntype moves for 5 turns."); +static const u8 sSunnyDayMoveDescription[] = _("Boosts the power of FIRE-\ntype moves for 5 turns."); +static const u8 sCrunchMoveDescription[] = _("Crunches with sharp fangs.\nMay lower SP. DEF."); +static const u8 sMirrorCoatMoveDescription[] = _("Counters the foe’s special\nattack at double the power."); +static const u8 sPsychUpMoveDescription[] = _("Copies the foe’s effect(s)\nand gives to the user."); +static const u8 sExtremeSpeedMoveDescription[] = _("An extremely fast and\npowerful attack."); +static const u8 sAncientPowerMoveDescription[] = _("An attack that may raise\nall stats."); +static const u8 sShadowBallMoveDescription[] = _("Hurls a black blob that may\nlower the foe’s SP. DEF."); +static const u8 sFutureSightMoveDescription[] = _("Heightens inner power to\nstrike 2 turns later."); +static const u8 sRockSmashMoveDescription[] = _("A rock-crushing attack\nthat may lower DEFENSE."); +static const u8 sWhirlpoolMoveDescription[] = _("Traps and hurts the foe in\na whirlpool for 2 to 5 turns."); +static const u8 sBeatUpMoveDescription[] = _("Summons party POKéMON to\njoin in the attack."); +static const u8 sFakeOutMoveDescription[] = _("A 1st-turn, 1st-strike move\nthat causes flinching."); +static const u8 sUproarMoveDescription[] = _("Causes an uproar for 2 to 5\nturns and prevents sleep."); +static const u8 sStockpileMoveDescription[] = _("Charges up power for up to\n3 turns."); +static const u8 sSpitUpMoveDescription[] = _("Releases stockpiled power\n(the more the better)."); +static const u8 sSwallowMoveDescription[] = _("Absorbs stockpiled power\nand restores HP."); +static const u8 sHeatWaveMoveDescription[] = _("Exhales a hot breath on the\nfoe. May inflict a burn."); +static const u8 sHailMoveDescription[] = _("Summons a hailstorm that\nstrikes every turn."); +static const u8 sTormentMoveDescription[] = _("Torments the foe and stops\nsuccessive use of a move."); +static const u8 sFlatterMoveDescription[] = _("Confuses the foe, but\nraises its SP. ATK."); +static const u8 sWillOWispMoveDescription[] = _("Inflicts a burn on the foe\nwith intense fire."); +static const u8 sMementoMoveDescription[] = _("The user faints and lowers\nthe foe’s abilities."); +static const u8 sFacadeMoveDescription[] = _("Boosts ATTACK when burned,\nparalyzed, or poisoned."); +static const u8 sFocusPunchMoveDescription[] = _("A powerful loyalty attack.\nThe user flinches if hit."); +static const u8 sSmellingSaltMoveDescription[] = _("Powerful against paralyzed\nfoes, but also heals them."); +static const u8 sFollowMeMoveDescription[] = _("Draws attention to make\nfoes attack only the user."); +static const u8 sNaturePowerMoveDescription[] = _("The type of attack varies\ndepending on the location."); +static const u8 sChargeMoveDescription[] = _("Charges power to boost the\nelectric move used next."); +static const u8 sTauntMoveDescription[] = _("Taunts the foe into only\nusing attack moves."); +static const u8 sHelpingHandMoveDescription[] = _("Boosts the power of the\nrecipient’s moves."); +static const u8 sTrickMoveDescription[] = _("Tricks the foe into trading\nheld items."); +static const u8 sRolePlayMoveDescription[] = _("Mimics the target and\ncopies its special ability."); +static const u8 sWishMoveDescription[] = _("A wish that restores HP.\nIt takes time to work."); +static const u8 sAssistMoveDescription[] = _("Attacks randomly with one\nof the partner’s moves."); +static const u8 sIngrainMoveDescription[] = _("Lays roots that restore HP.\nThe user can’t switch out."); +static const u8 sSuperpowerMoveDescription[] = _("Boosts strength sharply,\nbut lowers abilities."); +static const u8 sMagicCoatMoveDescription[] = _("Reflects special effects\nback to the attacker."); +static const u8 sRecycleMoveDescription[] = _("Recycles a used item for\none more use."); +static const u8 sRevengeMoveDescription[] = _("An attack that gains power\nif injured by the foe."); +static const u8 sBrickBreakMoveDescription[] = _("Destroys barriers such as\nREFLECT and causes damage."); +static const u8 sYawnMoveDescription[] = _("Lulls the foe into yawning,\nthen sleeping next turn."); +static const u8 sKnockOffMoveDescription[] = _("Knocks down the foe’s held\nitem to prevent its use."); +static const u8 sEndeavorMoveDescription[] = _("Gains power if the user’s HP\nis lower than the foe’s HP."); +static const u8 sEruptionMoveDescription[] = _("The higher the user’s HP,\nthe more damage caused."); +static const u8 sSkillSwapMoveDescription[] = _("The user swaps special\nabilities with the target."); +static const u8 sImprisonMoveDescription[] = _("Prevents foes from using\nmoves known by the user."); +static const u8 sRefreshMoveDescription[] = _("Heals poisoning, paralysis,\nor a burn."); +static const u8 sGrudgeMoveDescription[] = _("If the user faints, deletes\nall PP of foe’s last move."); +static const u8 sSnatchMoveDescription[] = _("Steals the effects of the\nmove the target uses next."); +static const u8 sSecretPowerMoveDescription[] = _("An attack with effects\nthat vary by location."); +static const u8 sDiveMoveDescription[] = _("Dives underwater the first\nturn and strikes next turn."); +static const u8 sArmThrustMoveDescription[] = _("Straight-arm punches that\nstrike the foe 2 to 5 times."); +static const u8 sCamouflageMoveDescription[] = _("Alters the POKéMON’s type\ndepending on the location."); +static const u8 sTailGlowMoveDescription[] = _("Flashes a light that sharply\nraises SP. ATK."); +static const u8 sLusterPurgeMoveDescription[] = _("Attacks with a burst of\nlight. May lower SP. DEF."); +static const u8 sMistBallMoveDescription[] = _("Attacks with a flurry of\ndown. May lower SP. ATK."); +static const u8 sFeatherDanceMoveDescription[] = _("Envelops the foe with down\nto sharply reduce ATTACK."); +static const u8 sTeeterDanceMoveDescription[] = _("Confuses all POKéMON on\nthe scene."); +static const u8 sBlazeKickMoveDescription[] = _("A kick with a high critical-\nhit ratio. May cause a burn."); +static const u8 sMudSportMoveDescription[] = _("Covers the user in mud to\nraise electrical resistance."); +static const u8 sIceBallMoveDescription[] = _("A 5-turn attack that gains\npower on successive hits."); +static const u8 sNeedleArmMoveDescription[] = _("Attacks with thorny arms.\nMay cause flinching."); +static const u8 sSlackOffMoveDescription[] = _("Slacks off and restores\nhalf the maximum HP."); +static const u8 sHyperVoiceMoveDescription[] = _("A loud attack that uses\nsound waves to injure."); +static const u8 sPoisonFangMoveDescription[] = _("A sharp-fanged attack.\nMay badly poison the foe."); +static const u8 sCrushClawMoveDescription[] = _("Tears at the foe with sharp\nclaws. May lower DEFENSE."); +static const u8 sBlastBurnMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); +static const u8 sHydroCannonMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); +static const u8 sMeteorMashMoveDescription[] = _("Fires a meteor-like punch.\nMay raise ATTACK."); +static const u8 sAstonishMoveDescription[] = _("An attack that may shock\nthe foe into flinching."); +static const u8 sWeatherBallMoveDescription[] = _("The move’s type and power\nchange with the weather."); +static const u8 sAromatherapyMoveDescription[] = _("Heals all status problems\nwith a soothing scent."); +static const u8 sFakeTearsMoveDescription[] = _("Feigns crying to sharply\nlower the foe’s SP. DEF."); +static const u8 sAirCutterMoveDescription[] = _("Hacks with razorlike wind.\nHigh critical-hit ratio."); +static const u8 sOverheatMoveDescription[] = _("Allows a full-power attack,\nbut sharply lowers SP. ATK."); +static const u8 sOdorSleuthMoveDescription[] = _("Negates the foe’s efforts\nto heighten evasiveness."); +static const u8 sRockTombMoveDescription[] = _("Stops the foe from moving\nwith rocks and cuts SPEED."); +static const u8 sSilverWindMoveDescription[] = _("A powdery attack that may\nraise abilities."); +static const u8 sMetalSoundMoveDescription[] = _("Emits a horrible screech\nthat sharply lowers SP. DEF."); +static const u8 sGrassWhistleMoveDescription[] = _("Lulls the foe into sleep\nwith a pleasant melody."); +static const u8 sTickleMoveDescription[] = _("Makes the foe laugh to\nlower ATTACK and DEFENSE."); +static const u8 sCosmicPowerMoveDescription[] = _("Raises DEFENSE and SP. DEF\nwith a mystic power."); +static const u8 sWaterSpoutMoveDescription[] = _("Inflicts more damage if the\nuser’s HP is high."); +static const u8 sSignalBeamMoveDescription[] = _("A strange beam attack that\nmay confuse the foe."); +static const u8 sShadowPunchMoveDescription[] = _("An unavoidable punch that\nis thrown from shadows."); +static const u8 sExtrasensoryMoveDescription[] = _("Attacks with a peculiar\npower. May cause flinching."); +static const u8 sSkyUppercutMoveDescription[] = _("An uppercut thrown as if\nleaping into the sky."); +static const u8 sSandTombMoveDescription[] = _("Traps and hurts the foe in\nquicksand for 2 to 5 turns."); +static const u8 sSheerColdMoveDescription[] = _("A chilling attack that\ncauses fainting if it hits."); +static const u8 sMuddyWaterMoveDescription[] = _("Attacks with muddy water.\nMay lower accuracy."); +static const u8 sBulletSeedMoveDescription[] = _("Shoots 2 to 5 seeds in a row\nto strike the foe."); +static const u8 sAerialAceMoveDescription[] = _("An extremely speedy and\nunavoidable attack."); +static const u8 sIcicleSpearMoveDescription[] = _("Attacks the foe by firing\n2 to 5 icicles in a row."); +static const u8 sIronDefenseMoveDescription[] = _("Hardens the body’s surface\nto sharply raise DEFENSE."); +static const u8 sBlockMoveDescription[] = _("Blocks the foe’s way to\nprevent escape."); +static const u8 sHowlMoveDescription[] = _("Howls to raise the spirit\nand boosts ATTACK."); +static const u8 sDragonClawMoveDescription[] = _("Slashes the foe with sharp\nclaws."); +static const u8 sFrenzyPlantMoveDescription[] = _("Powerful, but leaves the\nuser immobile the next turn."); +static const u8 sBulkUpMoveDescription[] = _("Bulks up the body to boost\nboth ATTACK and DEFENSE."); +static const u8 sBounceMoveDescription[] = _("Bounces up, then down the\nnext turn. May paralyze."); +static const u8 sMudShotMoveDescription[] = _("Hurls mud at the foe and\nreduces SPEED."); +static const u8 sPoisonTailMoveDescription[] = _("Has a high critical-hit\nratio. May also poison."); +static const u8 sCovetMoveDescription[] = _("Cutely begs to obtain an\nitem held by the foe."); +static const u8 sVoltTackleMoveDescription[] = _("A life-risking tackle that\nslightly hurts the user."); +static const u8 sMagicalLeafMoveDescription[] = _("Attacks with a strange leaf\nthat cannot be evaded."); +static const u8 sWaterSportMoveDescription[] = _("The user becomes soaked to\nraise resistance to fire."); +static const u8 sCalmMindMoveDescription[] = _("Raises SP. ATK and SP. DEF\nby focusing the mind."); +static const u8 sLeafBladeMoveDescription[] = _("Slashes with a sharp leaf.\nHigh critical-hit ratio."); +static const u8 sDragonDanceMoveDescription[] = _("A mystical dance that ups\nATTACK and SPEED."); +static const u8 sRockBlastMoveDescription[] = _("Hurls boulders at the foe\n2 to 5 times in a row."); +static const u8 sShockWaveMoveDescription[] = _("A fast and unavoidable\nelectric attack."); +static const u8 sWaterPulseMoveDescription[] = _("Attacks with ultrasonic\nwaves. May confuse the foe."); +static const u8 sDoomDesireMoveDescription[] = _("Summons strong sunlight to\nattack 2 turns later."); +static const u8 sPsychoBoostMoveDescription[] = _("Allows a full-power attack,\nbut sharply lowers SP. ATK."); + +// MOVE_NONE is ignored in this table. Make sure to always subtract 1 before getting the right pointer. +const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] = +{ + [MOVE_POUND - 1] = sPoundMoveDescription, + [MOVE_KARATE_CHOP - 1] = sKarateChopMoveDescription, + [MOVE_DOUBLE_SLAP - 1] = sDoubleSlapMoveDescription, + [MOVE_COMET_PUNCH - 1] = sCometPunchMoveDescription, + [MOVE_MEGA_PUNCH - 1] = sMegaPunchMoveDescription, + [MOVE_PAY_DAY - 1] = sPayDayMoveDescription, + [MOVE_FIRE_PUNCH - 1] = sFirePunchMoveDescription, + [MOVE_ICE_PUNCH - 1] = sIcePunchMoveDescription, + [MOVE_THUNDER_PUNCH - 1] = sThunderPunchMoveDescription, + [MOVE_SCRATCH - 1] = sScratchMoveDescription, + [MOVE_VICE_GRIP - 1] = sViceGripMoveDescription, + [MOVE_GUILLOTINE - 1] = sGuillotineMoveDescription, + [MOVE_RAZOR_WIND - 1] = sRazorWindMoveDescription, + [MOVE_SWORDS_DANCE - 1] = sSwordsDanceMoveDescription, + [MOVE_CUT - 1] = sCutMoveDescription, + [MOVE_GUST - 1] = sGustMoveDescription, + [MOVE_WING_ATTACK - 1] = sWingAttackMoveDescription, + [MOVE_WHIRLWIND - 1] = sWhirlwindMoveDescription, + [MOVE_FLY - 1] = sFlyMoveDescription, + [MOVE_BIND - 1] = sBindMoveDescription, + [MOVE_SLAM - 1] = sSlamMoveDescription, + [MOVE_VINE_WHIP - 1] = sVineWhipMoveDescription, + [MOVE_STOMP - 1] = sStompMoveDescription, + [MOVE_DOUBLE_KICK - 1] = sDoubleKickMoveDescription, + [MOVE_MEGA_KICK - 1] = sMegaKickMoveDescription, + [MOVE_JUMP_KICK - 1] = sJumpKickMoveDescription, + [MOVE_ROLLING_KICK - 1] = sRollingKickMoveDescription, + [MOVE_SAND_ATTACK - 1] = sSandAttackMoveDescription, + [MOVE_HEADBUTT - 1] = sHeadbuttMoveDescription, + [MOVE_HORN_ATTACK - 1] = sHornAttackMoveDescription, + [MOVE_FURY_ATTACK - 1] = sFuryAttackMoveDescription, + [MOVE_HORN_DRILL - 1] = sHornDrillMoveDescription, + [MOVE_TACKLE - 1] = sTackleMoveDescription, + [MOVE_BODY_SLAM - 1] = sBodySlamMoveDescription, + [MOVE_WRAP - 1] = sWrapMoveDescription, + [MOVE_TAKE_DOWN - 1] = sTakeDownMoveDescription, + [MOVE_THRASH - 1] = sThrashMoveDescription, + [MOVE_DOUBLE_EDGE - 1] = sDoubleEdgeMoveDescription, + [MOVE_TAIL_WHIP - 1] = sTailWhipMoveDescription, + [MOVE_POISON_STING - 1] = sPoisonStingMoveDescription, + [MOVE_TWINEEDLE - 1] = sTwineedleMoveDescription, + [MOVE_PIN_MISSILE - 1] = sPinMissileMoveDescription, + [MOVE_LEER - 1] = sLeerMoveDescription, + [MOVE_BITE - 1] = sBiteMoveDescription, + [MOVE_GROWL - 1] = sGrowlMoveDescription, + [MOVE_ROAR - 1] = sRoarMoveDescription, + [MOVE_SING - 1] = sSingMoveDescription, + [MOVE_SUPERSONIC - 1] = sSupersonicMoveDescription, + [MOVE_SONIC_BOOM - 1] = sSonicBoomMoveDescription, + [MOVE_DISABLE - 1] = sDisableMoveDescription, + [MOVE_ACID - 1] = sAcidMoveDescription, + [MOVE_EMBER - 1] = sEmberMoveDescription, + [MOVE_FLAMETHROWER - 1] = sFlamethrowerMoveDescription, + [MOVE_MIST - 1] = sMistMoveDescription, + [MOVE_WATER_GUN - 1] = sWaterGunMoveDescription, + [MOVE_HYDRO_PUMP - 1] = sHydroPumpMoveDescription, + [MOVE_SURF - 1] = sSurfMoveDescription, + [MOVE_ICE_BEAM - 1] = sIceBeamMoveDescription, + [MOVE_BLIZZARD - 1] = sBlizzardMoveDescription, + [MOVE_PSYBEAM - 1] = sPsybeamMoveDescription, + [MOVE_BUBBLE_BEAM - 1] = sBubbleBeamMoveDescription, + [MOVE_AURORA_BEAM - 1] = sAuroraBeamMoveDescription, + [MOVE_HYPER_BEAM - 1] = sHyperBeamMoveDescription, + [MOVE_PECK - 1] = sPeckMoveDescription, + [MOVE_DRILL_PECK - 1] = sDrillPeckMoveDescription, + [MOVE_SUBMISSION - 1] = sSubmissionMoveDescription, + [MOVE_LOW_KICK - 1] = sLowKickMoveDescription, + [MOVE_COUNTER - 1] = sCounterMoveDescription, + [MOVE_SEISMIC_TOSS - 1] = sSeismicTossMoveDescription, + [MOVE_STRENGTH - 1] = sStrengthMoveDescription, + [MOVE_ABSORB - 1] = sAbsorbMoveDescription, + [MOVE_MEGA_DRAIN - 1] = sMegaDrainMoveDescription, + [MOVE_LEECH_SEED - 1] = sLeechSeedMoveDescription, + [MOVE_GROWTH - 1] = sGrowthMoveDescription, + [MOVE_RAZOR_LEAF - 1] = sRazorLeafMoveDescription, + [MOVE_SOLAR_BEAM - 1] = sSolarBeamMoveDescription, + [MOVE_POISON_POWDER - 1] = sPoisonPowderMoveDescription, + [MOVE_STUN_SPORE - 1] = sStunSporeMoveDescription, + [MOVE_SLEEP_POWDER - 1] = sSleepPowderMoveDescription, + [MOVE_PETAL_DANCE - 1] = sPetalDanceMoveDescription, + [MOVE_STRING_SHOT - 1] = sStringShotMoveDescription, + [MOVE_DRAGON_RAGE - 1] = sDragonRageMoveDescription, + [MOVE_FIRE_SPIN - 1] = sFireSpinMoveDescription, + [MOVE_THUNDER_SHOCK - 1] = sThunderShockMoveDescription, + [MOVE_THUNDERBOLT - 1] = sThunderboltMoveDescription, + [MOVE_THUNDER_WAVE - 1] = sThunderWaveMoveDescription, + [MOVE_THUNDER - 1] = sThunderMoveDescription, + [MOVE_ROCK_THROW - 1] = sRockThrowMoveDescription, + [MOVE_EARTHQUAKE - 1] = sEarthquakeMoveDescription, + [MOVE_FISSURE - 1] = sFissureMoveDescription, + [MOVE_DIG - 1] = sDigMoveDescription, + [MOVE_TOXIC - 1] = sToxicMoveDescription, + [MOVE_CONFUSION - 1] = sConfusionMoveDescription, + [MOVE_PSYCHIC - 1] = sPsychicMoveDescription, + [MOVE_HYPNOSIS - 1] = sHypnosisMoveDescription, + [MOVE_MEDITATE - 1] = sMeditateMoveDescription, + [MOVE_AGILITY - 1] = sAgilityMoveDescription, + [MOVE_QUICK_ATTACK - 1] = sQuickAttackMoveDescription, + [MOVE_RAGE - 1] = sRageMoveDescription, + [MOVE_TELEPORT - 1] = sTeleportMoveDescription, + [MOVE_NIGHT_SHADE - 1] = sNightShadeMoveDescription, + [MOVE_MIMIC - 1] = sMimicMoveDescription, + [MOVE_SCREECH - 1] = sScreechMoveDescription, + [MOVE_DOUBLE_TEAM - 1] = sDoubleTeamMoveDescription, + [MOVE_RECOVER - 1] = sRecoverMoveDescription, + [MOVE_HARDEN - 1] = sHardenMoveDescription, + [MOVE_MINIMIZE - 1] = sMinimizeMoveDescription, + [MOVE_SMOKESCREEN - 1] = sSmokescreenMoveDescription, + [MOVE_CONFUSE_RAY - 1] = sConfuseRayMoveDescription, + [MOVE_WITHDRAW - 1] = sWithdrawMoveDescription, + [MOVE_DEFENSE_CURL - 1] = sDefenseCurlMoveDescription, + [MOVE_BARRIER - 1] = sBarrierMoveDescription, + [MOVE_LIGHT_SCREEN - 1] = sLightScreenMoveDescription, + [MOVE_HAZE - 1] = sHazeMoveDescription, + [MOVE_REFLECT - 1] = sReflectMoveDescription, + [MOVE_FOCUS_ENERGY - 1] = sFocusEnergyMoveDescription, + [MOVE_BIDE - 1] = sBideMoveDescription, + [MOVE_METRONOME - 1] = sMetronomeMoveDescription, + [MOVE_MIRROR_MOVE - 1] = sMirrorMoveMoveDescription, + [MOVE_SELF_DESTRUCT - 1] = sSelfDestructMoveDescription, + [MOVE_EGG_BOMB - 1] = sEggBombMoveDescription, + [MOVE_LICK - 1] = sLickMoveDescription, + [MOVE_SMOG - 1] = sSmogMoveDescription, + [MOVE_SLUDGE - 1] = sSludgeMoveDescription, + [MOVE_BONE_CLUB - 1] = sBoneClubMoveDescription, + [MOVE_FIRE_BLAST - 1] = sFireBlastMoveDescription, + [MOVE_WATERFALL - 1] = sWaterfallMoveDescription, + [MOVE_CLAMP - 1] = sClampMoveDescription, + [MOVE_SWIFT - 1] = sSwiftMoveDescription, + [MOVE_SKULL_BASH - 1] = sSkullBashMoveDescription, + [MOVE_SPIKE_CANNON - 1] = sSpikeCannonMoveDescription, + [MOVE_CONSTRICT - 1] = sConstrictMoveDescription, + [MOVE_AMNESIA - 1] = sAmnesiaMoveDescription, + [MOVE_KINESIS - 1] = sKinesisMoveDescription, + [MOVE_SOFT_BOILED - 1] = sSoftBoiledMoveDescription, + [MOVE_HI_JUMP_KICK - 1] = sHiJumpKickMoveDescription, + [MOVE_GLARE - 1] = sGlareMoveDescription, + [MOVE_DREAM_EATER - 1] = sDreamEaterMoveDescription, + [MOVE_POISON_GAS - 1] = sPoisonGasMoveDescription, + [MOVE_BARRAGE - 1] = sBarrageMoveDescription, + [MOVE_LEECH_LIFE - 1] = sLeechLifeMoveDescription, + [MOVE_LOVELY_KISS - 1] = sLovelyKissMoveDescription, + [MOVE_SKY_ATTACK - 1] = sSkyAttackMoveDescription, + [MOVE_TRANSFORM - 1] = sTransformMoveDescription, + [MOVE_BUBBLE - 1] = sBubbleMoveDescription, + [MOVE_DIZZY_PUNCH - 1] = sDizzyPunchMoveDescription, + [MOVE_SPORE - 1] = sSporeMoveDescription, + [MOVE_FLASH - 1] = sFlashMoveDescription, + [MOVE_PSYWAVE - 1] = sPsywaveMoveDescription, + [MOVE_SPLASH - 1] = sSplashMoveDescription, + [MOVE_ACID_ARMOR - 1] = sAcidArmorMoveDescription, + [MOVE_CRABHAMMER - 1] = sCrabhammerMoveDescription, + [MOVE_EXPLOSION - 1] = sExplosionMoveDescription, + [MOVE_FURY_SWIPES - 1] = sFurySwipesMoveDescription, + [MOVE_BONEMERANG - 1] = sBonemerangMoveDescription, + [MOVE_REST - 1] = sRestMoveDescription, + [MOVE_ROCK_SLIDE - 1] = sRockSlideMoveDescription, + [MOVE_HYPER_FANG - 1] = sHyperFangMoveDescription, + [MOVE_SHARPEN - 1] = sSharpenMoveDescription, + [MOVE_CONVERSION - 1] = sConversionMoveDescription, + [MOVE_TRI_ATTACK - 1] = sTriAttackMoveDescription, + [MOVE_SUPER_FANG - 1] = sSuperFangMoveDescription, + [MOVE_SLASH - 1] = sSlashMoveDescription, + [MOVE_SUBSTITUTE - 1] = sSubstituteMoveDescription, + [MOVE_STRUGGLE - 1] = sStruggleMoveDescription, + [MOVE_SKETCH - 1] = sSketchMoveDescription, + [MOVE_TRIPLE_KICK - 1] = sTripleKickMoveDescription, + [MOVE_THIEF - 1] = sThiefMoveDescription, + [MOVE_SPIDER_WEB - 1] = sSpiderWebMoveDescription, + [MOVE_MIND_READER - 1] = sMindReaderMoveDescription, + [MOVE_NIGHTMARE - 1] = sNightmareMoveDescription, + [MOVE_FLAME_WHEEL - 1] = sFlameWheelMoveDescription, + [MOVE_SNORE - 1] = sSnoreMoveDescription, + [MOVE_CURSE - 1] = sCurseMoveDescription, + [MOVE_FLAIL - 1] = sFlailMoveDescription, + [MOVE_CONVERSION_2 - 1] = sConversion2MoveDescription, + [MOVE_AEROBLAST - 1] = sAeroblastMoveDescription, + [MOVE_COTTON_SPORE - 1] = sCottonSporeMoveDescription, + [MOVE_REVERSAL - 1] = sReversalMoveDescription, + [MOVE_SPITE - 1] = sSpiteMoveDescription, + [MOVE_POWDER_SNOW - 1] = sPowderSnowMoveDescription, + [MOVE_PROTECT - 1] = sProtectMoveDescription, + [MOVE_MACH_PUNCH - 1] = sMachPunchMoveDescription, + [MOVE_SCARY_FACE - 1] = sScaryFaceMoveDescription, + [MOVE_FAINT_ATTACK - 1] = sFaintAttackMoveDescription, + [MOVE_SWEET_KISS - 1] = sSweetKissMoveDescription, + [MOVE_BELLY_DRUM - 1] = sBellyDrumMoveDescription, + [MOVE_SLUDGE_BOMB - 1] = sSludgeBombMoveDescription, + [MOVE_MUD_SLAP - 1] = sMudSlapMoveDescription, + [MOVE_OCTAZOOKA - 1] = sOctazookaMoveDescription, + [MOVE_SPIKES - 1] = sSpikesMoveDescription, + [MOVE_ZAP_CANNON - 1] = sZapCannonMoveDescription, + [MOVE_FORESIGHT - 1] = sForesightMoveDescription, + [MOVE_DESTINY_BOND - 1] = sDestinyBondMoveDescription, + [MOVE_PERISH_SONG - 1] = sPerishSongMoveDescription, + [MOVE_ICY_WIND - 1] = sIcyWindMoveDescription, + [MOVE_DETECT - 1] = sDetectMoveDescription, + [MOVE_BONE_RUSH - 1] = sBoneRushMoveDescription, + [MOVE_LOCK_ON - 1] = sLockOnMoveDescription, + [MOVE_OUTRAGE - 1] = sOutrageMoveDescription, + [MOVE_SANDSTORM - 1] = sSandstormMoveDescription, + [MOVE_GIGA_DRAIN - 1] = sGigaDrainMoveDescription, + [MOVE_ENDURE - 1] = sEndureMoveDescription, + [MOVE_CHARM - 1] = sCharmMoveDescription, + [MOVE_ROLLOUT - 1] = sRolloutMoveDescription, + [MOVE_FALSE_SWIPE - 1] = sFalseSwipeMoveDescription, + [MOVE_SWAGGER - 1] = sSwaggerMoveDescription, + [MOVE_MILK_DRINK - 1] = sMilkDrinkMoveDescription, + [MOVE_SPARK - 1] = sSparkMoveDescription, + [MOVE_FURY_CUTTER - 1] = sFuryCutterMoveDescription, + [MOVE_STEEL_WING - 1] = sSteelWingMoveDescription, + [MOVE_MEAN_LOOK - 1] = sMeanLookMoveDescription, + [MOVE_ATTRACT - 1] = sAttractMoveDescription, + [MOVE_SLEEP_TALK - 1] = sSleepTalkMoveDescription, + [MOVE_HEAL_BELL - 1] = sHealBellMoveDescription, + [MOVE_RETURN - 1] = sReturnMoveDescription, + [MOVE_PRESENT - 1] = sPresentMoveDescription, + [MOVE_FRUSTRATION - 1] = sFrustrationMoveDescription, + [MOVE_SAFEGUARD - 1] = sSafeguardMoveDescription, + [MOVE_PAIN_SPLIT - 1] = sPainSplitMoveDescription, + [MOVE_SACRED_FIRE - 1] = sSacredFireMoveDescription, + [MOVE_MAGNITUDE - 1] = sMagnitudeMoveDescription, + [MOVE_DYNAMIC_PUNCH - 1] = sDynamicPunchMoveDescription, + [MOVE_MEGAHORN - 1] = sMegahornMoveDescription, + [MOVE_DRAGON_BREATH - 1] = sDragonBreathMoveDescription, + [MOVE_BATON_PASS - 1] = sBatonPassMoveDescription, + [MOVE_ENCORE - 1] = sEncoreMoveDescription, + [MOVE_PURSUIT - 1] = sPursuitMoveDescription, + [MOVE_RAPID_SPIN - 1] = sRapidSpinMoveDescription, + [MOVE_SWEET_SCENT - 1] = sSweetScentMoveDescription, + [MOVE_IRON_TAIL - 1] = sIronTailMoveDescription, + [MOVE_METAL_CLAW - 1] = sMetalClawMoveDescription, + [MOVE_VITAL_THROW - 1] = sVitalThrowMoveDescription, + [MOVE_MORNING_SUN - 1] = sMorningSunMoveDescription, + [MOVE_SYNTHESIS - 1] = sSynthesisMoveDescription, + [MOVE_MOONLIGHT - 1] = sMoonlightMoveDescription, + [MOVE_HIDDEN_POWER - 1] = sHiddenPowerMoveDescription, + [MOVE_CROSS_CHOP - 1] = sCrossChopMoveDescription, + [MOVE_TWISTER - 1] = sTwisterMoveDescription, + [MOVE_RAIN_DANCE - 1] = sRainDanceMoveDescription, + [MOVE_SUNNY_DAY - 1] = sSunnyDayMoveDescription, + [MOVE_CRUNCH - 1] = sCrunchMoveDescription, + [MOVE_MIRROR_COAT - 1] = sMirrorCoatMoveDescription, + [MOVE_PSYCH_UP - 1] = sPsychUpMoveDescription, + [MOVE_EXTREME_SPEED - 1] = sExtremeSpeedMoveDescription, + [MOVE_ANCIENT_POWER - 1] = sAncientPowerMoveDescription, + [MOVE_SHADOW_BALL - 1] = sShadowBallMoveDescription, + [MOVE_FUTURE_SIGHT - 1] = sFutureSightMoveDescription, + [MOVE_ROCK_SMASH - 1] = sRockSmashMoveDescription, + [MOVE_WHIRLPOOL - 1] = sWhirlpoolMoveDescription, + [MOVE_BEAT_UP - 1] = sBeatUpMoveDescription, + [MOVE_FAKE_OUT - 1] = sFakeOutMoveDescription, + [MOVE_UPROAR - 1] = sUproarMoveDescription, + [MOVE_STOCKPILE - 1] = sStockpileMoveDescription, + [MOVE_SPIT_UP - 1] = sSpitUpMoveDescription, + [MOVE_SWALLOW - 1] = sSwallowMoveDescription, + [MOVE_HEAT_WAVE - 1] = sHeatWaveMoveDescription, + [MOVE_HAIL - 1] = sHailMoveDescription, + [MOVE_TORMENT - 1] = sTormentMoveDescription, + [MOVE_FLATTER - 1] = sFlatterMoveDescription, + [MOVE_WILL_O_WISP - 1] = sWillOWispMoveDescription, + [MOVE_MEMENTO - 1] = sMementoMoveDescription, + [MOVE_FACADE - 1] = sFacadeMoveDescription, + [MOVE_FOCUS_PUNCH - 1] = sFocusPunchMoveDescription, + [MOVE_SMELLING_SALT - 1] = sSmellingSaltMoveDescription, + [MOVE_FOLLOW_ME - 1] = sFollowMeMoveDescription, + [MOVE_NATURE_POWER - 1] = sNaturePowerMoveDescription, + [MOVE_CHARGE - 1] = sChargeMoveDescription, + [MOVE_TAUNT - 1] = sTauntMoveDescription, + [MOVE_HELPING_HAND - 1] = sHelpingHandMoveDescription, + [MOVE_TRICK - 1] = sTrickMoveDescription, + [MOVE_ROLE_PLAY - 1] = sRolePlayMoveDescription, + [MOVE_WISH - 1] = sWishMoveDescription, + [MOVE_ASSIST - 1] = sAssistMoveDescription, + [MOVE_INGRAIN - 1] = sIngrainMoveDescription, + [MOVE_SUPERPOWER - 1] = sSuperpowerMoveDescription, + [MOVE_MAGIC_COAT - 1] = sMagicCoatMoveDescription, + [MOVE_RECYCLE - 1] = sRecycleMoveDescription, + [MOVE_REVENGE - 1] = sRevengeMoveDescription, + [MOVE_BRICK_BREAK - 1] = sBrickBreakMoveDescription, + [MOVE_YAWN - 1] = sYawnMoveDescription, + [MOVE_KNOCK_OFF - 1] = sKnockOffMoveDescription, + [MOVE_ENDEAVOR - 1] = sEndeavorMoveDescription, + [MOVE_ERUPTION - 1] = sEruptionMoveDescription, + [MOVE_SKILL_SWAP - 1] = sSkillSwapMoveDescription, + [MOVE_IMPRISON - 1] = sImprisonMoveDescription, + [MOVE_REFRESH - 1] = sRefreshMoveDescription, + [MOVE_GRUDGE - 1] = sGrudgeMoveDescription, + [MOVE_SNATCH - 1] = sSnatchMoveDescription, + [MOVE_SECRET_POWER - 1] = sSecretPowerMoveDescription, + [MOVE_DIVE - 1] = sDiveMoveDescription, + [MOVE_ARM_THRUST - 1] = sArmThrustMoveDescription, + [MOVE_CAMOUFLAGE - 1] = sCamouflageMoveDescription, + [MOVE_TAIL_GLOW - 1] = sTailGlowMoveDescription, + [MOVE_LUSTER_PURGE - 1] = sLusterPurgeMoveDescription, + [MOVE_MIST_BALL - 1] = sMistBallMoveDescription, + [MOVE_FEATHER_DANCE - 1] = sFeatherDanceMoveDescription, + [MOVE_TEETER_DANCE - 1] = sTeeterDanceMoveDescription, + [MOVE_BLAZE_KICK - 1] = sBlazeKickMoveDescription, + [MOVE_MUD_SPORT - 1] = sMudSportMoveDescription, + [MOVE_ICE_BALL - 1] = sIceBallMoveDescription, + [MOVE_NEEDLE_ARM - 1] = sNeedleArmMoveDescription, + [MOVE_SLACK_OFF - 1] = sSlackOffMoveDescription, + [MOVE_HYPER_VOICE - 1] = sHyperVoiceMoveDescription, + [MOVE_POISON_FANG - 1] = sPoisonFangMoveDescription, + [MOVE_CRUSH_CLAW - 1] = sCrushClawMoveDescription, + [MOVE_BLAST_BURN - 1] = sBlastBurnMoveDescription, + [MOVE_HYDRO_CANNON - 1] = sHydroCannonMoveDescription, + [MOVE_METEOR_MASH - 1] = sMeteorMashMoveDescription, + [MOVE_ASTONISH - 1] = sAstonishMoveDescription, + [MOVE_WEATHER_BALL - 1] = sWeatherBallMoveDescription, + [MOVE_AROMATHERAPY - 1] = sAromatherapyMoveDescription, + [MOVE_FAKE_TEARS - 1] = sFakeTearsMoveDescription, + [MOVE_AIR_CUTTER - 1] = sAirCutterMoveDescription, + [MOVE_OVERHEAT - 1] = sOverheatMoveDescription, + [MOVE_ODOR_SLEUTH - 1] = sOdorSleuthMoveDescription, + [MOVE_ROCK_TOMB - 1] = sRockTombMoveDescription, + [MOVE_SILVER_WIND - 1] = sSilverWindMoveDescription, + [MOVE_METAL_SOUND - 1] = sMetalSoundMoveDescription, + [MOVE_GRASS_WHISTLE - 1] = sGrassWhistleMoveDescription, + [MOVE_TICKLE - 1] = sTickleMoveDescription, + [MOVE_COSMIC_POWER - 1] = sCosmicPowerMoveDescription, + [MOVE_WATER_SPOUT - 1] = sWaterSpoutMoveDescription, + [MOVE_SIGNAL_BEAM - 1] = sSignalBeamMoveDescription, + [MOVE_SHADOW_PUNCH - 1] = sShadowPunchMoveDescription, + [MOVE_EXTRASENSORY - 1] = sExtrasensoryMoveDescription, + [MOVE_SKY_UPPERCUT - 1] = sSkyUppercutMoveDescription, + [MOVE_SAND_TOMB - 1] = sSandTombMoveDescription, + [MOVE_SHEER_COLD - 1] = sSheerColdMoveDescription, + [MOVE_MUDDY_WATER - 1] = sMuddyWaterMoveDescription, + [MOVE_BULLET_SEED - 1] = sBulletSeedMoveDescription, + [MOVE_AERIAL_ACE - 1] = sAerialAceMoveDescription, + [MOVE_ICICLE_SPEAR - 1] = sIcicleSpearMoveDescription, + [MOVE_IRON_DEFENSE - 1] = sIronDefenseMoveDescription, + [MOVE_BLOCK - 1] = sBlockMoveDescription, + [MOVE_HOWL - 1] = sHowlMoveDescription, + [MOVE_DRAGON_CLAW - 1] = sDragonClawMoveDescription, + [MOVE_FRENZY_PLANT - 1] = sFrenzyPlantMoveDescription, + [MOVE_BULK_UP - 1] = sBulkUpMoveDescription, + [MOVE_BOUNCE - 1] = sBounceMoveDescription, + [MOVE_MUD_SHOT - 1] = sMudShotMoveDescription, + [MOVE_POISON_TAIL - 1] = sPoisonTailMoveDescription, + [MOVE_COVET - 1] = sCovetMoveDescription, + [MOVE_VOLT_TACKLE - 1] = sVoltTackleMoveDescription, + [MOVE_MAGICAL_LEAF - 1] = sMagicalLeafMoveDescription, + [MOVE_WATER_SPORT - 1] = sWaterSportMoveDescription, + [MOVE_CALM_MIND - 1] = sCalmMindMoveDescription, + [MOVE_LEAF_BLADE - 1] = sLeafBladeMoveDescription, + [MOVE_DRAGON_DANCE - 1] = sDragonDanceMoveDescription, + [MOVE_ROCK_BLAST - 1] = sRockBlastMoveDescription, + [MOVE_SHOCK_WAVE - 1] = sShockWaveMoveDescription, + [MOVE_WATER_PULSE - 1] = sWaterPulseMoveDescription, + [MOVE_DOOM_DESIRE - 1] = sDoomDesireMoveDescription, + [MOVE_PSYCHO_BOOST - 1] = sPsychoBoostMoveDescription, +}; diff --git a/src/data/text/move_names.h b/src/data/text/move_names.h index 3df7c886b..9f540f1d6 100644 --- a/src/data/text/move_names.h +++ b/src/data/text/move_names.h @@ -1,4 +1,5 @@ -const u8 gMoveNames[][13] = { +const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] = +{ [MOVE_NONE] = _("-"), [MOVE_POUND] = _("POUND"), [MOVE_KARATE_CHOP] = _("KARATE CHOP"), diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c new file mode 100644 index 000000000..6ab721643 --- /dev/null +++ b/src/field_player_avatar.c @@ -0,0 +1,581 @@ +#include "global.h" +#include "global.fieldmap.h" +#include "sprite.h" +#include "event_object_movement.h" +#include "bike.h" +#include "metatile_behavior.h" +#include "metatile_behaviors.h" +#include "constants/flags.h" +#include "event_data.h" +#include "fieldmap.h" +#include "overworld.h" +#include "rotating_gate.h" +#include "constants/event_object_movement_constants.h" +#include "field_player_avatar.h" + +extern void task_add_bump_boulder(u8, u8); +static bool8 ShouldJumpLedge(s16, s16, u8); +static bool8 sub_808B1BC(s16, s16, u8); +static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); +static u8 sub_808B238(s16, s16, u8); +static void check_acro_bike_metatile(s16, s16, u8, u8 *); +extern void PlayerNotOnBikeCollide(u8); +extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); +extern void PlayerRun(u8); +static void MovePlayerNotOnBike(u8, u16); +static u8 CheckMovementInputNotOnBike(u8); +extern void sub_808C5B0(void); +extern void sub_808C4D8(void); +static u8 CheckForPlayerAvatarCollision(u8); +static u8 EventObjectCB2_NoMovement2(); +extern void sub_808C280(struct EventObject *); +static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); +void npc_clear_strange_bits(struct EventObject *); +extern void DoPlayerAvatarTransition(void); +static bool8 TryDoMetatileBehaviorForcedMovement(); +static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); +static void PlayerAllowForcedMovementIfMovingSameDirection(); +static u8 sub_808B028(u8); +static u8 GetForcedMovementByMetatileBehavior(); +static void PlayerNotOnBikeNotMoving(u8, u16); +static void PlayerNotOnBikeTurningInPlace(u8, u16); +static void PlayerNotOnBikeMoving(u8, u16); +extern void sub_808C750(u8); + +static bool8 (*const gUnknown_084973FC[])(u8) = +{ + MetatileBehavior_IsTrickHouseSlipperyFloor, + MetatileBehavior_IsIce_2, + MetatileBehavior_IsWalkSouth, + MetatileBehavior_IsWalkNorth, + MetatileBehavior_IsWalkWest, + MetatileBehavior_IsWalkEast, + MetatileBehavior_IsSouthwardCurrent, + MetatileBehavior_IsNorthwardCurrent, + MetatileBehavior_IsWestwardCurrent, + MetatileBehavior_IsEastwardCurrent, + MetatileBehavior_IsSlideSouth, + MetatileBehavior_IsSlideNorth, + MetatileBehavior_IsSlideWest, + MetatileBehavior_IsSlideEast, + MetatileBehavior_IsWaterfall, + MetatileBehavior_IsSecretBaseJumpMat, + MetatileBehavior_IsSecretBaseSpinMat, + MetatileBehavior_IsMuddySlope, +}; + +static bool8 (*const gUnknown_08497444[])(void) = +{ + ForcedMovement_None, + ForcedMovement_Slip, + ForcedMovement_Slip, + ForcedMovement_WalkSouth, + ForcedMovement_WalkNorth, + ForcedMovement_WalkWest, + ForcedMovement_WalkEast, + ForcedMovement_PushedSouthByCurrent, + ForcedMovement_PushedNorthByCurrent, + ForcedMovement_PushedWestByCurrent, + ForcedMovement_PushedEastByCurrent, + ForcedMovement_SlideSouth, + ForcedMovement_SlideNorth, + ForcedMovement_SlideWest, + ForcedMovement_SlideEast, + ForcedMovement_PushedSouthByCurrent, + ForcedMovement_0xBB, + ForcedMovement_0xBC, + ForcedMovement_MuddySlope, +}; + +static void (*const gUnknown_08497490[])(u8, u16) = +{ + PlayerNotOnBikeNotMoving, + PlayerNotOnBikeTurningInPlace, + PlayerNotOnBikeMoving, +}; + +static bool8 (*const gUnknown_0849749C[])(u8) = +{ + MetatileBehavior_IsBumpySlope, + MetatileBehavior_IsIsolatedVerticalRail, + MetatileBehavior_IsIsolatedHorizontalRail, + MetatileBehavior_IsVerticalRail, + MetatileBehavior_IsHorizontalRail, +}; + +static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; + +void MovementType_Player(struct Sprite *sprite) +{ + UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); +} + +static u8 EventObjectCB2_NoMovement2() +{ + return 0; +} + +void player_step(u8 direction, u16 newKeys, u16 heldKeys) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + sub_808C280(playerEventObj); + if (gPlayerAvatar.preventStep == FALSE) + { + Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys); + if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0) + { + npc_clear_strange_bits(playerEventObj); + DoPlayerAvatarTransition(); + if (TryDoMetatileBehaviorForcedMovement() == 0) + { + MovePlayerAvatarUsingKeypadInput(direction, newKeys, heldKeys); + PlayerAllowForcedMovementIfMovingSameDirection(); + } + } + } +} + +static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction) +{ + #ifdef NONMATCHING + u8 r5 = direction; + u8 r6 = direction; + #else + u8 r5 = direction; + register u8 r6 asm("r6") = direction; + #endif + //a very bad HACK + + if (EventObjectIsMovementOverridden(playerEventObj) + && !EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + u8 heldMovementActionId = EventObjectGetHeldMovementActionId(playerEventObj); + if (heldMovementActionId > MOVEMENT_ACTION_WALK_FAST_RIGHT && heldMovementActionId < MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN) + { + if (direction == DIR_NONE) + { + return TRUE; + } + + if (playerEventObj->movementDirection != r5) + { + EventObjectClearHeldMovement(playerEventObj); + return FALSE; + } + + if (!sub_808B028(r6)) + { + EventObjectClearHeldMovement(playerEventObj); + return FALSE; + } + } + + return TRUE; + } + + return FALSE; +} + +void npc_clear_strange_bits(struct EventObject *eventObj) +{ + eventObj->inanimate = 0; + eventObj->disableAnim = 0; + eventObj->facingDirectionLocked = 0; + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH; +} + +static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys) +{ + if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) + || (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)) + MovePlayerOnBike(direction, newKeys, heldKeys); + else + MovePlayerNotOnBike(direction, heldKeys); +} + +static void PlayerAllowForcedMovementIfMovingSameDirection(void) +{ + if (gPlayerAvatar.runningState == MOVING) + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; +} + +static bool8 TryDoMetatileBehaviorForcedMovement() +{ + return gUnknown_08497444[GetForcedMovementByMetatileBehavior()](); +} + +static u8 GetForcedMovementByMetatileBehavior(void) +{ + u8 i; + + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5)) + { + u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior; + + for (i = 0; i < 18; i++) + { + if (gUnknown_084973FC[i](metatileBehavior)) + return i + 1; + } + } + return 0; +} + +bool8 ForcedMovement_None(void) +{ + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->facingDirectionLocked = 0; + playerEventObj->enableAnim = 1; + SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection); + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_6; + } + return FALSE; +} + +static u8 DoForcedMovement(u8 direction, void (*b)(u8)) +{ + struct PlayerAvatar *playerAvatar = &gPlayerAvatar; + u8 collisionType = CheckForPlayerAvatarCollision(direction); + + playerAvatar->flags |= PLAYER_AVATAR_FLAG_6; + if (collisionType != 0) + { + ForcedMovement_None(); + if (collisionType <= 4) + { + return 0; + } + else + { + if (collisionType == COLLISION_LEDGE_JUMP) + PlayerJumpLedge(direction); + playerAvatar->flags |= PLAYER_AVATAR_FLAG_6; + playerAvatar->runningState = MOVING; + return 1; + } + } + else + { + playerAvatar->runningState = MOVING; + b(direction); + return 1; + } +} + +u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->disableAnim = 1; + return DoForcedMovement(playerEventObj->movementDirection, a); +} + +bool8 ForcedMovement_Slip(void) +{ + return DoForcedMovementInCurrentDirection(PlayerGoSpeed2); +} + +bool8 ForcedMovement_WalkSouth(void) +{ + return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkNorth(void) +{ + return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkWest(void) +{ + return DoForcedMovement(DIR_WEST, PlayerGoSpeed1); +} + +bool8 ForcedMovement_WalkEast(void) +{ + return DoForcedMovement(DIR_EAST, PlayerGoSpeed1); +} + +bool8 ForcedMovement_PushedSouthByCurrent(void) +{ + return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedNorthByCurrent(void) +{ + return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedWestByCurrent(void) +{ + return DoForcedMovement(DIR_WEST, PlayerGoSpeed3); +} + +bool8 ForcedMovement_PushedEastByCurrent(void) +{ + return DoForcedMovement(DIR_EAST, PlayerGoSpeed3); +} + +u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + playerEventObj->disableAnim = 1; + playerEventObj->facingDirectionLocked = 1; + return DoForcedMovement(direction, b); +} + +bool8 ForcedMovement_SlideSouth(void) +{ + return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideNorth(void) +{ + return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideWest(void) +{ + return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2); +} + +bool8 ForcedMovement_SlideEast(void) +{ + return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); +} + +bool8 ForcedMovement_0xBB(void) +{ + sub_808C4D8(); + return TRUE; +} + +bool8 ForcedMovement_0xBC(void) +{ + sub_808C5B0(); + return TRUE; +} + +bool8 ForcedMovement_MuddySlope(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (playerEventObj->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3) + { + Bike_UpdateBikeCounterSpeed(0); + playerEventObj->facingDirectionLocked = 1; + return DoForcedMovement(1, PlayerGoSpeed2); + } + else + { + return FALSE; + } +} + +static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) +{ + gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys); +} + +static u8 CheckMovementInputNotOnBike(u8 direction) +{ + if (direction == DIR_NONE) + { + gPlayerAvatar.runningState = NOT_MOVING; + return 0; + } + else if (direction != GetPlayerMovementDirection() && gPlayerAvatar.runningState != MOVING) + { + gPlayerAvatar.runningState = TURN_DIRECTION; + return 1; + } + else + { + gPlayerAvatar.runningState = MOVING; + return 2; + } +} + +static void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys) +{ + PlayerFaceDirection(GetPlayerFacingDirection()); +} + +static void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys) +{ + PlayerTurnInPlace(direction); +} + +static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) +{ + u8 r0 = CheckForPlayerAvatarCollision(direction); + + if (r0 != 0) + { + if (r0 == 6) + { + PlayerJumpLedge(direction); + return; + } + else if (r0 == 4 && IsPlayerCollidingWithFarawayIslandMew(direction) != 0) + { + PlayerNotOnBikeCollideWithFarawayIslandMew(direction); + return; + } + else + { + u8 r4 = r0 - 5; + + if (r4 > 3) + { + PlayerNotOnBikeCollide(direction); + return; + } + else + { + return; + } + } + } + + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + { + // speed 2 is fast, same speed as running + PlayerGoSpeed2(direction); + return; + } + + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) + && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0) + { + PlayerRun(direction); + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_DASH; + return; + } + else + { + PlayerGoSpeed1(direction); + } +} + +static u8 CheckForPlayerAvatarCollision(u8 direction) +{ + s16 x, y; + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + x = playerEventObj->currentCoords.x; + y = playerEventObj->currentCoords.y; + MoveCoords(direction, &x, &y); + return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); +} + +static u8 sub_808B028(u8 direction) +{ + s16 x, y; + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + x = playerEventObj->currentCoords.x; + y = playerEventObj->currentCoords.y; + MoveCoords(direction, &x, &y); + return sub_808B164(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); +} + +u8 CheckForEventObjectCollision(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e) +{ + u8 collision; + + collision = GetCollisionAtCoords(a, x, y, direction); + if (collision == 3 && sub_808B1BC(x, y, direction)) + return 5; + if (ShouldJumpLedge(x, y, direction)) + { + IncrementGameStat(GAME_STAT_JUMPED_DOWN_LEDGES); + return COLLISION_LEDGE_JUMP; + } + if (collision == 4 && sub_808B238(x, y, direction)) + return 7; + + if (collision == 0) + { + if (CheckForRotatingGatePuzzleCollision(direction, x, y)) + return 8; + check_acro_bike_metatile(x, y, e, &collision); + } + return collision; +} + +static u8 sub_808B164(struct EventObject *a, s16 x, s16 y, u8 direction, u8 e) +{ + u8 collision = GetCollisionAtCoords(a, x, y, direction); + + if (collision == 0) + { + if (CheckForRotatingGatePuzzleCollisionWithoutAnimation(direction, x, y) != 0) + return 8; + check_acro_bike_metatile(x, y, e, &collision); + } + return collision; +} + +static bool8 sub_808B1BC(s16 x, s16 y, u8 direction) +{ + if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + && MapGridGetZCoordAt(x, y) == 3 + && GetEventObjectIdByXYZ(x, y, 3) == 16) + { + sub_808C750(direction); + return TRUE; + } + else + { + return FALSE; + } +} + +static bool8 ShouldJumpLedge(s16 x, s16 y, u8 z) +{ + if (GetLedgeJumpDirection(x, y, z) != 0) + return TRUE; + else + return FALSE; +} + +static u8 sub_808B238(s16 x, s16 y, u8 direction) +{ + if (FlagGet(FLAG_SYS_USE_STRENGTH)) + { + u8 eventObjectId = GetEventObjectIdByXY(x, y); + + if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == 0x57) + { + x = gEventObjects[eventObjectId].currentCoords.x; + y = gEventObjects[eventObjectId].currentCoords.y; + MoveCoords(direction, &x, &y); + if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 + && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) + { + task_add_bump_boulder(eventObjectId, direction); + return 1; + } + } + } + return 0; +} + +static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d) +{ + u8 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849749C[i](c)) + { + *d = gUnknown_084974B0[i]; + return; + } + } +} diff --git a/src/field_region_map.c b/src/field_region_map.c index 34b6089df..f56548068 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -63,7 +63,7 @@ static const struct WindowTemplate gUnknown_085E5070[] = { // .text -void sub_817018C(MainCallback callback) +void FieldInitRegionMap(MainCallback callback) { SetVBlankCallback(NULL); sFieldRegionMapHandler = malloc(sizeof(*sFieldRegionMapHandler)); diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 39977808f..6f33b2c9b 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -272,7 +272,7 @@ bool8 sub_80FB59C(void) void Task_HandlePorthole(u8 taskId) { s16 *data = gTasks[taskId].data; - u16 *var = GetVarPointer(VAR_PORTHOLE); + u16 *var = GetVarPointer(VAR_PORTHOLE_STATE); struct WarpData *location = &gSaveBlock1Ptr->location; switch (data[0]) diff --git a/src/field_specials.c b/src/field_specials.c new file mode 100644 index 000000000..897bcc8d7 --- /dev/null +++ b/src/field_specials.c @@ -0,0 +1,4329 @@ +#include "global.h" +#include "main.h" +#include "battle.h" +#include "battle_tower.h" +#include "cable_club.h" +#include "data2.h" +#include "decoration.h" +#include "diploma.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "fieldmap.h" +#include "field_camera.h" +#include "field_effect.h" +#include "field_message_box.h" +#include "field_player_avatar.h" +#include "field_region_map.h" +#include "field_screen.h" +#include "field_specials.h" +#include "field_weather.h" +#include "international_string_util.h" +#include "item_icon.h" +#include "link.h" +#include "list_menu.h" +#include "malloc.h" +#include "match_call.h" +#include "menu.h" +#include "overworld.h" +#include "party_menu.h" +#include "pokeblock.h" +#include "pokemon.h" +#include "pokemon_storage_system.h" +#include "random.h" +#include "rayquaza_scene.h" +#include "region_map.h" +#include "rom_8011DC0.h" +#include "rtc.h" +#include "script.h" +#include "script_menu.h" +#include "sound.h" +#include "starter_choose.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "tv.h" +#include "wallclock.h" +#include "window.h" +#include "constants/event_objects.h" +#include "constants/items.h" +#include "constants/maps.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/moves.h" +#include "constants/vars.h" + +EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE; +EWRAM_DATA u8 gBikeCollisions = 0; +EWRAM_DATA u32 gBikeCyclingTimer = 0; +EWRAM_DATA u8 gUnknown_0203AB5C = 0; +EWRAM_DATA u8 gUnknown_0203AB5D = 0; +EWRAM_DATA u8 gUnknown_0203AB5E = 0; +EWRAM_DATA u16 gUnknown_0203AB60 = 0; +EWRAM_DATA u16 gUnknown_0203AB62 = 0; +EWRAM_DATA struct ListMenuItem *gUnknown_0203AB64 = NULL; +EWRAM_DATA u16 gUnknown_0203AB68 = 0; +EWRAM_DATA u16 gUnknown_0203AB6A = 0; +EWRAM_DATA u8 gUnknown_0203AB6C = 0; +EWRAM_DATA u8 gUnknown_0203AB6D = 0; +EWRAM_DATA u8 gUnknown_0203AB6E = 0; +EWRAM_DATA u8 gUnknown_0203AB6F = 0; +EWRAM_DATA u32 gUnknown_0203AB70 = 0; + +struct ListMenuTemplate gUnknown_030061D0; + +extern const u16 gEventObjectPalette8[]; +extern const u16 gEventObjectPalette17[]; +extern const u16 gEventObjectPalette33[]; +extern const u16 gEventObjectPalette34[]; + +extern void LoadPalette(const void *src, u32 offset, u16 size); // incorrect signature, needed to match +extern void BlendPalettes(u32, u8, u16); + +void UpdateMovedLilycoveFanClubMembers(void); +void sub_813BF60(void); +u16 GetNumMovedLilycoveFanClubMembers(void); + +static void RecordCyclingRoadResults(u32, u8); +static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum); +static void Task_PetalburgGym(u8); +static void PetalburgGymFunc(u8, u16); +static void Task_PCTurnOnEffect(u8); +static void PCTurnOnEffect_0(struct Task *); +static void PCTurnOnEffect_1(s16, s8, s8); +static void PCTurnOffEffect(void); +static void Task_LotteryCornerComputerEffect(u8); +static void LotteryCornerComputerEffect(struct Task *); +static void sub_81395BC(u8 taskId); +static void sub_8139620(u8 taskId); +static void sub_8139AF4(u8 taskId); +static void sub_8139C2C(u16 a1, u8 a2); +static void sub_8139C80(u8 taskId); +static void sub_813A2DC(u8 taskId); +static void sub_813AA60(u16 a0, u16 a1); +static void sub_813ACE8(u8 a0, u16 a1); +static void sub_813A42C(void); +static void sub_813A4EC(u8 taskId); +static void sub_813A694(u8 taskId); +static void sub_813A46C(s32 itemIndex, bool8 onInit, struct ListMenu *list); +static void sub_813AC44(u16 a0, u16 a1); +static void sub_813AD34(u8 a0, u16 a1); +static void sub_813A570(u8 taskId); +static void sub_813A738(u8 taskId); +static void sub_813A600(u8 taskId); +static void sub_813A664(u8 taskId); +static void sub_813ABD4(u16 a0); +static void task_deoxys_sound(u8 taskId); +static void sub_813B0B4(u8 a0); +static void sub_813B160(u8 taskId); +static void sub_813B57C(u8 taskId); +static void sub_813B824(u8 taskId); +static void _fwalk(u8 taskId); +static u8 sub_813BF44(void); +static void sub_813BD84(void); +static u16 sub_813BB74(void); +static void sub_813BE30(struct LinkBattleRecords *linkRecords, u8 a, u8 b); + +void Special_ShowDiploma(void) +{ + SetMainCallback2(CB2_ShowDiploma); + ScriptContext2_Enable(); +} + +void Special_ViewWallClock(void) +{ + gMain.savedCallback = CB2_ReturnToField; + SetMainCallback2(CB2_ViewWallClock); + ScriptContext2_Enable(); +} + +void ResetCyclingRoadChallengeData(void) +{ + gBikeCyclingChallenge = FALSE; + gBikeCollisions = 0; + gBikeCyclingTimer = 0; +} + +void Special_BeginCyclingRoadChallenge(void) +{ + gBikeCyclingChallenge = TRUE; + gBikeCollisions = 0; + gBikeCyclingTimer = gMain.vblankCounter1; +} + +u16 GetPlayerAvatarBike(void) +{ + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE)) + return 1; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE)) + return 2; + return 0; +} + +static void DetermineCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) +{ + u8 result; + + if (numBikeCollisions < 100) + { + ConvertIntToDecimalStringN(gStringVar1, numBikeCollisions, STR_CONV_MODE_LEFT_ALIGN, 2); + StringAppend(gStringVar1, gText_SpaceTimes); + } + else + { + StringCopy(gStringVar1, gText_99TimesPlus); + } + + if (numFrames < 3600) + { + ConvertIntToDecimalStringN(gStringVar2, numFrames / 60, STR_CONV_MODE_RIGHT_ALIGN, 2); + gStringVar2[2] = CHAR_PERIOD; + ConvertIntToDecimalStringN(&gStringVar2[3], ((numFrames % 60) * 100) / 60, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(gStringVar2, gText_SpaceSeconds); + } + else + { + StringCopy(gStringVar2, gText_1MinutePlus); + } + + result = 0; + if (numBikeCollisions == 0) + { + result = 5; + } + else if (numBikeCollisions < 4) + { + result = 4; + } + else if (numBikeCollisions < 10) + { + result = 3; + } + else if (numBikeCollisions < 20) + { + result = 2; + } + else if (numBikeCollisions < 100) + { + result = 1; + } + + if (numFrames / 60 <= 10) + { + result += 5; + } + else if (numFrames / 60 <= 15) + { + result += 4; + } + else if (numFrames / 60 <= 20) + { + result += 3; + } + else if (numFrames / 60 <= 40) + { + result += 2; + } + else if (numFrames / 60 < 60) + { + result += 1; + } + + + gSpecialVar_Result = result; +} + +void FinishCyclingRoadChallenge(void) { + const u32 numFrames = gMain.vblankCounter1 - gBikeCyclingTimer; + + DetermineCyclingRoadResults(numFrames, gBikeCollisions); + RecordCyclingRoadResults(numFrames, gBikeCollisions); +} + +static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) { + u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); + u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); + u32 framesRecord = low + (high << 16); + + if (framesRecord > numFrames || framesRecord == 0) + { + VarSet(VAR_CYCLING_ROAD_RECORD_TIME_L, numFrames); + VarSet(VAR_CYCLING_ROAD_RECORD_TIME_H, numFrames >> 16); + VarSet(VAR_CYCLING_ROAD_RECORD_COLLISIONS, numBikeCollisions); + } +} + +u16 GetRecordedCyclingRoadResults(void) { + u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); + u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); + u32 framesRecord = low + (high << 16); + + if (framesRecord == 0) + { + return FALSE; + } + + DetermineCyclingRoadResults(framesRecord, VarGet(VAR_CYCLING_ROAD_RECORD_COLLISIONS)); + return TRUE; +} + +void UpdateCyclingRoadState(void) { + if (gUnknown_020322DC.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gUnknown_020322DC.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)) + { + return; + } + + if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3) + { + VarSet(VAR_CYCLING_CHALLENGE_STATE, 0); + Overworld_SetSavedMusic(MUS_DUMMY); + } +} + +void SetSSTidalFlag(void) +{ + FlagSet(FLAG_SYS_CRUISE_MODE); + *GetVarPointer(VAR_CRUISE_STEP_COUNT) = 0; +} + +void ResetSSTidalFlag(void) +{ + FlagClear(FLAG_SYS_CRUISE_MODE); +} + +bool32 CountSSTidalStep(u16 delta) +{ + if (!FlagGet(FLAG_SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) <= 0xcc) + { + return FALSE; + } + return TRUE; +} + +u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y) +{ + u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT); + switch (*GetVarPointer(VAR_PORTHOLE_STATE)) + { + case 1: + case 8: + return 1; + case 3: + case 9: + return 4; + case 4: + case 5: + return 2; + case 6: + case 10: + return 3; + case 2: + if (*varCruiseStepCount < 60) + { + *mapNum = MAP_NUM(ROUTE134); + *x = *varCruiseStepCount + 19; + } + else if (*varCruiseStepCount < 140) + { + *mapNum = MAP_NUM(ROUTE133); + *x = *varCruiseStepCount - 60; + } + else + { + *mapNum = MAP_NUM(ROUTE132); + *x = *varCruiseStepCount - 140; + } + break; + case 7: + if (*varCruiseStepCount < 66) + { + *mapNum = MAP_NUM(ROUTE132); + *x = 65 - *varCruiseStepCount; + } + else if (*varCruiseStepCount < 146) { + *mapNum = MAP_NUM(ROUTE133); + *x = 145 - *varCruiseStepCount; + } + else + { + *mapNum = MAP_NUM(ROUTE134); + *x = 224 - *varCruiseStepCount; + } + break; + } + *mapGroup = MAP_GROUP(ROUTE132); + *y = 20; + return 0; +} + +bool32 is_tile_that_overrides_player_control(void) +{ + if (FlagGet(FLAG_0x088)) + { + switch (gMapHeader.mapType) + { + case 1: + case 2: + case 3: + case 6: + if (++(*GetVarPointer(VAR_0x40F2)) < 0xFA) + { + return FALSE; + } + break; + default: + return FALSE; + } + } + else + { + return FALSE; + } + + return TRUE; +} + +bool32 sub_8138120(void) +{ + if (FlagGet(FLAG_0x08A)) + { + switch (gMapHeader.mapType) + { + case 1: + case 2: + case 3: + case 6: + if (++(*GetVarPointer(VAR_0x40F3)) < 0xA) + { + return FALSE; + } + break; + default: + return FALSE; + } + } + else + { + return FALSE; + } + + return TRUE; +} + +bool32 sub_8138168(void) +{ + if (FlagGet(FLAG_0x072)) + { + switch (gMapHeader.mapType) + { + case 1: + case 2: + case 3: + case 6: + if (++(*GetVarPointer(VAR_0x40F5)) < 0xA) + { + return FALSE; + } + break; + default: + return FALSE; + } + } + else + { + return FALSE; + } + + return TRUE; +} + +bool32 sub_81381B0(void) +{ + if (FlagGet(FLAG_0x080)) + { + switch (gMapHeader.mapType) + { + case 1: + case 2: + case 3: + case 6: + if (++(*GetVarPointer(VAR_0x40F4)) < 0xFA) + { + return FALSE; + } + break; + default: + return FALSE; + } + } + else + { + return FALSE; + } + + return TRUE; +} + +bool32 sub_81381F8(void) +{ + if (FlagGet(FLAG_0x075)) + { + switch (gMapHeader.mapType) + { + case 1: + case 2: + case 3: + case 6: + if (++(*GetVarPointer(VAR_0x40F6)) < 0xFA) + { + return FALSE; + } + break; + default: + return FALSE; + } + } + else + { + return FALSE; + } + + return TRUE; +} + +u8 GetLinkPartnerNames(void) +{ + u8 i; + u8 j = 0; + u8 myLinkPlayerNumber = GetMultiplayerId(); + u8 nLinkPlayers = GetLinkPlayerCount(); + for (i = 0; i < nLinkPlayers; i++) + { + if (myLinkPlayerNumber != i) + { + StringCopy(gTVStringVarPtrs[j], gLinkPlayers[i].name); + j++; + } + } + return nLinkPlayers; +} + +void SpawnLinkPartnerEventObject(void) +{ + u8 j = 0; + s16 x = 0; + s16 y = 0; + u8 gUnknown_085B2B5C[] = {7, 9, 8, 10}; + s8 gUnknown_085B2B60[][2] = { + { 0, 1}, + { 1, 0}, + { 0, -1}, + {-1, 0} + }; + u8 myLinkPlayerNumber; + u8 playerFacingDirection; + u8 linkSpriteId; + u8 i; + + myLinkPlayerNumber = GetMultiplayerId(); + playerFacingDirection = GetPlayerFacingDirection(); + switch (playerFacingDirection) + { + case DIR_WEST: + j = 2; + x = gSaveBlock1Ptr->pos.x - 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_NORTH: + j = 1; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y - 1; + break; + case DIR_EAST: + x = gSaveBlock1Ptr->pos.x + 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_SOUTH: + j = 3; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y + 1; + } + for (i = 0; i < gSpecialVar_0x8004; i++) + { + if (myLinkPlayerNumber != i) + { + switch ((u8)gLinkPlayers[i].version) + { + case VERSION_RUBY: + case VERSION_SAPPHIRE: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = EVENT_OBJ_GFX_LINK_RS_BRENDAN; + else + linkSpriteId = EVENT_OBJ_GFX_LINK_RS_MAY; + break; + case VERSION_EMERALD: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = EVENT_OBJ_GFX_RIVAL_MAY_NORMAL; + break; + default: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = EVENT_OBJ_GFX_RIVAL_MAY_NORMAL; + break; + } + SpawnSpecialEventObjectParameterized(linkSpriteId, gUnknown_085B2B5C[j], 0xf0 - i, gUnknown_085B2B60[j][0] + x + 7, gUnknown_085B2B60[j][1] + y + 7, 0); + LoadLinkPartnerEventObjectSpritePalette(linkSpriteId, 0xf0 - i, i); + j++; + if (j == 4) + { + j = 0; + } + } + } +} + +static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum) +{ + paletteNum += 6; + if (graphicsId == EVENT_OBJ_GFX_LINK_RS_BRENDAN || + graphicsId == EVENT_OBJ_GFX_LINK_RS_MAY || + graphicsId == EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL || + graphicsId == EVENT_OBJ_GFX_RIVAL_MAY_NORMAL) + { + u8 obj = GetEventObjectIdByLocalIdAndMap(localEventId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + if (obj != NUM_EVENT_OBJECTS) + { + u8 spriteId = gEventObjects[obj].spriteId; + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.paletteNum = paletteNum; + + switch (graphicsId) + { + case EVENT_OBJ_GFX_LINK_RS_BRENDAN: + LoadPalette(gEventObjectPalette33, 0x100 + paletteNum * 16, 0x20); + break; + case EVENT_OBJ_GFX_LINK_RS_MAY: + LoadPalette(gEventObjectPalette34, 0x100 + paletteNum * 16, 0x20); + break; + case EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL: + LoadPalette(gEventObjectPalette8, 0x100 + paletteNum * 16, 0x20); + break; + case EVENT_OBJ_GFX_RIVAL_MAY_NORMAL: + LoadPalette(gEventObjectPalette17, 0x100 + paletteNum * 16, 0x20); + break; + } + } + } +} + +static const struct UCoords8 gUnknown_085B2B68[] = { + { 7, 22}, + {11, 19}, + {10, 16}, + {15, 16} +}; + +void MauvilleGymSpecial1(void) +{ + u8 i; + for (i = 0; i < ARRAY_COUNT(gUnknown_085B2B68); i++) + { + if (i == gSpecialVar_0x8004) + { + MapGridSetMetatileIdAt(gUnknown_085B2B68[i].x, gUnknown_085B2B68[i].y, 0x206); + } + else + { + MapGridSetMetatileIdAt(gUnknown_085B2B68[i].x, gUnknown_085B2B68[i].y, 0x205); + } + } +} + +void MauvilleGymSpecial2(void) +{ + int x, y; + for (y = 12; y < 24; y++) + { + for (x = 7; x < 16; x++) + { + switch (MapGridGetMetatileIdAt(x, y)) + { + case 0x220: + MapGridSetMetatileIdAt(x, y, 0x230); + break; + case 0x221: + MapGridSetMetatileIdAt(x, y, 0x231); + break; + case 0x228: + MapGridSetMetatileIdAt(x, y, 0x238); + break; + case 0x229: + MapGridSetMetatileIdAt(x, y, 0x239); + break; + case 0x230: + MapGridSetMetatileIdAt(x, y, 0x220); + break; + case 0x231: + MapGridSetMetatileIdAt(x, y, 0x221); + break; + case 0x238: + MapGridSetMetatileIdAt(x, y, 0xe28); + break; + case 0x239: + MapGridSetMetatileIdAt(x, y, 0xe29); + break; + case 0x222: + MapGridSetMetatileIdAt(x, y, 0x232); + break; + case 0x223: + MapGridSetMetatileIdAt(x, y, 0x233); + break; + case 0x22a: + MapGridSetMetatileIdAt(x, y, 0x23a); + break; + case 0x22b: + MapGridSetMetatileIdAt(x, y, 0x23b); + break; + case 0x232: + MapGridSetMetatileIdAt(x, y, 0x222); + break; + case 0x233: + MapGridSetMetatileIdAt(x, y, 0x223); + break; + case 0x23a: + MapGridSetMetatileIdAt(x, y, 0xe2a); + break; + case 0x23b: + MapGridSetMetatileIdAt(x, y, 0xe2b); + break; + case 0x240: + MapGridSetMetatileIdAt(x, y, 0xe42); + break; + case 0x248: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x241: + MapGridSetMetatileIdAt(x, y, 0xe43); + break; + case 0x249: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x242: + MapGridSetMetatileIdAt(x, y, 0xe40); + break; + case 0x21a: + if (MapGridGetMetatileIdAt(x, y - 1) == 0x240) + { + MapGridSetMetatileIdAt(x, y, 0xe48); + } + else + { + MapGridSetMetatileIdAt(x, y, 0xe49); + } + break; + case 0x243: + MapGridSetMetatileIdAt(x, y, 0xe41); + break; + case 0x251: + MapGridSetMetatileIdAt(x, y, 0xe50); + break; + case 0x250: + MapGridSetMetatileIdAt(x, y, 0x251); + break; + } + } + } +} + +void MauvilleGymSpecial3(void) +{ + int i, x, y; + const struct UCoords8 *switchCoords = gUnknown_085B2B68; + for (i = ARRAY_COUNT(gUnknown_085B2B68) - 1; i >= 0; i--) + { + MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, 0x206); + switchCoords++; + } + for (y = 12; y < 24; y++) + { + for (x = 7; x < 16; x++) + { + switch (MapGridGetMetatileIdAt(x, y)) + { + case 0x220: + MapGridSetMetatileIdAt(x, y, 0x230); + break; + case 0x221: + MapGridSetMetatileIdAt(x, y, 0x231); + break; + case 0x228: + MapGridSetMetatileIdAt(x, y, 0x238); + break; + case 0x229: + MapGridSetMetatileIdAt(x, y, 0x239); + break; + case 0x222: + MapGridSetMetatileIdAt(x, y, 0x232); + break; + case 0x223: + MapGridSetMetatileIdAt(x, y, 0x233); + break; + case 0x22a: + MapGridSetMetatileIdAt(x, y, 0x23a); + break; + case 0x22b: + MapGridSetMetatileIdAt(x, y, 0x23b); + break; + case 0x240: + MapGridSetMetatileIdAt(x, y, 0xe42); + break; + case 0x241: + MapGridSetMetatileIdAt(x, y, 0xe43); + break; + case 0x248: + case 0x249: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x250: + MapGridSetMetatileIdAt(x, y, 0x251); + break; + } + } + } +} + +static const u8 gUnknown_085B2B78[] = {0, 1, 1, 1, 1}; +static const u16 gUnknown_085B2B7E[] = {0x218, 0x219, 0x21a, 0x21b, 0x21c}; + +void PetalburgGymSpecial1(void) +{ + gUnknown_0203AB5C = 0; + gUnknown_0203AB5D = 0; + PlaySE(SE_KI_GASYAN); + CreateTask(Task_PetalburgGym, 8); +} + +static void Task_PetalburgGym(u8 taskId) +{ + if (gUnknown_085B2B78[gUnknown_0203AB5D] == gUnknown_0203AB5C) + { + PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_085B2B7E[gUnknown_0203AB5D]); + gUnknown_0203AB5C = 0; + if ((++gUnknown_0203AB5D) == 5) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } + } + else + { + gUnknown_0203AB5C++; + } +} + +static void PetalburgGymFunc(u8 a0, u16 a1) +{ + u16 x[4]; + u16 y[4]; + u8 i; + u8 nDoors = 0; + switch (a0) + { + case 1: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x68; + y[1] = 0x68; + break; + case 2: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x4e; + y[1] = 0x4e; + break; + case 3: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x5b; + y[1] = 0x5b; + break; + case 4: + nDoors = 1; + x[0] = 7; + y[0] = 0x27; + break; + case 5: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x34; + y[1] = 0x34; + break; + case 6: + nDoors = 1; + x[0] = 1; + y[0] = 0x41; + break; + case 7: + nDoors = 1; + x[0] = 7; + y[0] = 0xd; + break; + case 8: + nDoors = 1; + x[0] = 1; + y[0] = 0x1a; + break; + } + for (i = 0; i < nDoors; i++) + { + MapGridSetMetatileIdAt(x[i] + 7, y[i] + 7, a1 | 0xc00); + MapGridSetMetatileIdAt(x[i] + 7, y[i] + 8, (a1 + 8) | 0xc00); + } + DrawWholeMapView(); +} + +void PetalburgGymSpecial2(void) +{ + PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_085B2B7E[4]); +} + +void ShowFieldMessageStringVar4(void) +{ + ShowFieldMessage(gStringVar4); +} + +void StorePlayerCoordsInVars(void) +{ + gSpecialVar_0x8004 = gSaveBlock1Ptr->pos.x; + gSpecialVar_0x8005 = gSaveBlock1Ptr->pos.y; +} + +u8 GetPlayerTrainerIdOnesDigit(void) +{ + return (u16)((gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0]) % 10; +} + +void GetPlayerBigGuyGirlString(void) +{ + if (gSaveBlock2Ptr->playerGender == MALE) + { + StringCopy(gStringVar1, gText_BigGuy); + } + else + { + StringCopy(gStringVar1, gText_BigGirl); + } +} + +void GetRivalSonDaughterString(void) +{ + if (gSaveBlock2Ptr->playerGender == MALE) + { + StringCopy(gStringVar1, gText_Daughter); + } + else + { + StringCopy(gStringVar1, gText_Son); + } +} + +u8 GetBattleOutcome(void) +{ + return gBattleOutcome; +} + +void CableCarWarp(void) +{ + if (gSpecialVar_0x8004 != 0) + { + Overworld_SetWarpDestination(MAP_GROUP(ROUTE112_CABLE_CAR_STATION), MAP_NUM(ROUTE112_CABLE_CAR_STATION), -1, 6, 4); + } + else + { + Overworld_SetWarpDestination(MAP_GROUP(MT_CHIMNEY_CABLE_CAR_STATION), MAP_NUM(MT_CHIMNEY_CABLE_CAR_STATION), -1, 6, 4); + } +} + +void SetFlagInVar(void) +{ + FlagSet(gSpecialVar_0x8004); +} + +u16 GetWeekCount(void) +{ + u16 weekCount = gLocalTime.days / 7; + if (weekCount > 9999) + { + weekCount = 9999; + } + return weekCount; +} + +u8 GetLeadMonFriendshipScore(void) +{ + struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()]; + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == 255) + { + return 6; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) + { + return 5; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) + { + return 4; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) + { + return 3; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) + { + return 2; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) + { + return 1; + } + return 0; +} + +static void CB2_FieldShowRegionMap(void) +{ + FieldInitRegionMap(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void FieldShowRegionMap(void) +{ + SetMainCallback2(CB2_FieldShowRegionMap); +} + +void DoPCTurnOnEffect(void) +{ + if (FuncIsActiveTask(Task_PCTurnOnEffect) != TRUE) + { + u8 taskId = CreateTask(Task_PCTurnOnEffect, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = taskId; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + } +} + +static void Task_PCTurnOnEffect(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (task->data[0] == 0) + { + PCTurnOnEffect_0(task); + } +} + +static void PCTurnOnEffect_0(struct Task *task) +{ + u8 playerDirection; + s8 dx = 0; + s8 dy = 0; + if (task->data[3] == 6) + { + task->data[3] = 0; + playerDirection = GetPlayerFacingDirection(); + switch (playerDirection) + { + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; + } + PCTurnOnEffect_1(task->data[4], dx, dy); + DrawWholeMapView(); + task->data[4] ^= 1; + if ((++task->data[2]) == 5) + { + DestroyTask(task->data[1]); + } + } + task->data[3]++; +} + +static void PCTurnOnEffect_1(s16 flag, s8 dx, s8 dy) +{ + u16 tileId = 0; + if (flag != 0) + { + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x4; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x25a; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x259; + } + } + else + { + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x5; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x27f; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x27e; + } + } + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | 0xc00); +} + +void DoPCTurnOffEffect(void) +{ + PCTurnOffEffect(); +} + +static void PCTurnOffEffect(void) +{ + s8 dx = 0; + s8 dy = 0; + u16 tileId = 0; + u8 playerDirection = GetPlayerFacingDirection(); + switch (playerDirection) + { + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; + } + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x4; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x25a; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x259; + } + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | 0xc00); + DrawWholeMapView(); +} + +void DoLotteryCornerComputerEffect(void) +{ + if (FuncIsActiveTask(Task_LotteryCornerComputerEffect) != TRUE) + { + u8 taskId = CreateTask(Task_LotteryCornerComputerEffect, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = taskId; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + } +} + +static void Task_LotteryCornerComputerEffect(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (task->data[0] == 0) + { + LotteryCornerComputerEffect(task); + } +} + +static void LotteryCornerComputerEffect(struct Task *task) +{ + if (task->data[3] == 6) + { + task->data[3] = 0; + if (task->data[4] != 0) + { + MapGridSetMetatileIdAt(18, 8, 0xe9d); + MapGridSetMetatileIdAt(18, 9, 0xea5); + } + else + { + MapGridSetMetatileIdAt(18, 8, 0xe58); + MapGridSetMetatileIdAt(18, 9, 0xe60); + } + DrawWholeMapView(); + task->data[4] ^= 1; + if ((++task->data[2]) == 5) + { + DestroyTask(task->data[1]); + } + } + task->data[3]++; +} + +void EndLotteryCornerComputerEffect(void) +{ + MapGridSetMetatileIdAt(18, 8, 0xe9d); + MapGridSetMetatileIdAt(18, 9, 0xea5); + DrawWholeMapView(); +} + +void SetTrickHouseEndRoomFlag(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_0x1F5; + *specVar = flag; + FlagSet(flag); +} + +void ResetTrickHouseEndRoomFlag(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_0x1F5; + *specVar = flag; + FlagClear(flag); +} + +bool8 CheckLeadMonCool(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_COOL) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonBeauty(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_BEAUTY) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonCute(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_CUTE) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonSmart(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SMART) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonTough(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_TOUGH) < 200) + { + return FALSE; + } + return TRUE; +} + +void IsGrassTypeInParty(void) +{ + u8 i; + u16 species; + struct Pokemon *pokemon; + for (i = 0; i < PARTY_SIZE; i++) + { + pokemon = &gPlayerParty[i]; + if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && !GetMonData(pokemon, MON_DATA_IS_EGG)) + { + species = GetMonData(pokemon, MON_DATA_SPECIES); + if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS) + { + gSpecialVar_Result = TRUE; + return; + } + } + } + gSpecialVar_Result = FALSE; +} + +void SpawnScriptEventObject(void) +{ + u8 obj = SpawnSpecialEventObjectParameterized(EVENT_OBJ_GFX_BOY_1, 8, 0x7F, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3); + gEventObjects[obj].invisible = TRUE; + CameraObjectSetFollowedObjectId(gEventObjects[obj].spriteId); +} + +void RemoveScriptEventObject(void) +{ + CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId()); + RemoveEventObjectByLocalIdAndMap(0x7F, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); +} + +u8 GetPokeblockNameByMonNature(void) +{ + return CopyMonFavoritePokeblockName(GetNature(&gPlayerParty[GetLeadMonIndex()]), gStringVar1); +} + +void GetSecretBaseNearbyMapName(void) +{ + GetMapName(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); +} + +u16 GetBestBattleTowerStreak(void) +{ + return GetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK); +} + +void BufferEReaderTrainerName(void) +{ + GetEreaderTrainerName(gStringVar1); +} + +u16 GetSlotMachineId(void) +{ + static const u8 gUnknown_085B2B88[] = {12, 2, 4, 5, 1, 8, 7, 11, 3, 10, 9, 6}; + static const u8 gUnknown_085B2B94[] = {0, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5}; + static const u8 gUnknown_085B2BA0[] = {3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5}; + + u32 v0 = gSaveBlock1Ptr->easyChatPairs[0].unk0_0 + gSaveBlock1Ptr->easyChatPairs[0].unk2 + gUnknown_085B2B88[gSpecialVar_0x8004]; + if (GetPriceReduction(2)) + { + return gUnknown_085B2BA0[v0 % 12]; + } + return gUnknown_085B2B94[v0 % 12]; +} + +bool8 FoundAbandonedShipRoom1Key(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_HIDDEN_ITEM_1F; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 FoundAbandonedShipRoom2Key(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_HIDDEN_ITEM_20; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 FoundAbandonedShipRoom4Key(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_HIDDEN_ITEM_21; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 FoundAbandonedShipRoom6Key(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = FLAG_HIDDEN_ITEM_22; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 LeadMonHasEffortRibbon(void) +{ + return GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, NULL); +} + +void GiveLeadMonEffortRibbon(void) +{ + bool8 ribbonSet; + struct Pokemon *leadMon; + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); + FlagSet(FLAG_SYS_RIBBON_GET); + ribbonSet = TRUE; + leadMon = &gPlayerParty[GetLeadMonIndex()]; + SetMonData(leadMon, MON_DATA_EFFORT_RIBBON, &ribbonSet); + if (GetRibbonCount(leadMon) > 4) + { + sub_80EE4DC(leadMon, 0x47); + } +} + +bool8 Special_AreLeadMonEVsMaxedOut(void) +{ + if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= 510) + { + return TRUE; + } + return FALSE; +} + +u8 TryUpdateRusturfTunnelState(void) +{ + if (!FlagGet(FLAG_RUSTURF_TUNNEL_OPENED) && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(RUSTURF_TUNNEL) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(RUSTURF_TUNNEL)) + { + if (FlagGet(FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1)) + { + VarSet(VAR_RUSTURF_TUNNEL_STATE, 4); + return TRUE; + } + else if (FlagGet(FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2)) + { + VarSet(VAR_RUSTURF_TUNNEL_STATE, 5); + return TRUE; + } + } + return FALSE; +} + +void SetShoalItemFlag(u16 v0) +{ + FlagSet(FLAG_SYS_SHOAL_ITEM); +} + +void PutZigzagoonInPlayerParty(void) +{ + u16 monData; + CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0); + monData = TRUE; + SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, &monData); + monData = MOVE_TACKLE; + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, &monData); + monData = MOVE_NONE; + SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, &monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, &monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, &monData); +} + +bool8 IsStarterInParty(void) +{ + u8 i; + u16 starter = GetStarterPokemon(VarGet(VAR_STARTER_MON)); + u8 partyCount = CalculatePlayerPartyCount(); + for (i = 0; i < partyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter) + { + return TRUE; + } + } + return FALSE; +} + +bool8 ScriptCheckFreePokemonStorageSpace(void) +{ + return CheckFreePokemonStorageSpace(); +} + +bool8 IsPokerusInParty(void) +{ + if (!CheckPartyPokerus(gPlayerParty, 0x3f)) + { + return FALSE; + } + return TRUE; +} + +void sub_8139560(void) +{ + u8 taskId = CreateTask(sub_81395BC, 9); + gTasks[taskId].data[0] = gSpecialVar_0x8005; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = gSpecialVar_0x8006; + gTasks[taskId].data[3] = gSpecialVar_0x8007; + gTasks[taskId].data[4] = gSpecialVar_0x8004; + SetCameraPanningCallback(NULL); + PlaySE(SE_W070); +} + +static void sub_81395BC(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[1]++; + if (data[1] % data[3] == 0) + { + data[1] = 0; + data[2]--; + data[0] = -data[0]; + data[4] = -data[4]; + SetCameraPanning(data[0], data[4]); + if (data[2] == 0) + { + sub_8139620(taskId); + InstallCameraPanAheadCallback(); + } + } +} + +static void sub_8139620(u8 taskId) +{ + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +bool8 FoundBlackGlasses(void) +{ + return FlagGet(FLAG_HIDDEN_ITEM_BLACK_GLASSES); +} + +void SetRoute119Weather(void) +{ + if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + { + SetSav1Weather(20); + } +} + +void SetRoute123Weather(void) +{ + if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + { + SetSav1Weather(21); + } +} + +u8 GetLeadMonIndex(void) +{ + u8 i; + u8 partyCount = CalculatePlayerPartyCount(); + for (i = 0; i < partyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0) + { + return i; + } + } + return 0; +} + +u16 ScriptGetPartyMonSpecies(void) +{ + return GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES2, NULL); +} + +void nullsub_54(void) +{ + +} + +u16 GetDaysUntilPacifidlogTMAvailable(void) +{ + u16 tmReceivedDay = VarGet(VAR_PACIFIDLOG_TM_RECEIVED_DAY); + if (gLocalTime.days - tmReceivedDay >= 7) + { + return 0; + } + else if (gLocalTime.days < 0) + { + return 8; + } + return 7 - (gLocalTime.days - tmReceivedDay); +} + +u16 SetPacifidlogTMReceivedDay(void) +{ + VarSet(VAR_PACIFIDLOG_TM_RECEIVED_DAY, gLocalTime.days); + return gLocalTime.days; +} + +bool8 MonOTNameMatchesPlayer(void) +{ + if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_LANGUAGE) != GAME_LANGUAGE) + { + return TRUE; // huh? + } + + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_OT_NAME, gStringVar1); + if (!StringCompare(gSaveBlock2Ptr->playerName, gStringVar1)) + { + return FALSE; + } + return TRUE; +} + +void BufferLottoTicketNumber(void) +{ + if (gSpecialVar_Result >= 10000) + { + TV_PrintIntToStringVar(0, gSpecialVar_Result); + } + else if (gSpecialVar_Result >= 1000) + { + gStringVar1[0] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 1, gSpecialVar_Result, 0, CountDigits(gSpecialVar_Result)); + } + else if (gSpecialVar_Result >= 100) + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 2, gSpecialVar_Result, 0, CountDigits(gSpecialVar_Result)); + } + else if (gSpecialVar_Result >= 10) + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + gStringVar1[2] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 3, gSpecialVar_Result, 0, CountDigits(gSpecialVar_Result)); + } + else + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + gStringVar1[2] = CHAR_0; + gStringVar1[3] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 4, gSpecialVar_Result, 0, CountDigits(gSpecialVar_Result)); + } +} + +u16 sub_813986C(void) +{ + switch (gSpecialVar_Result) + { + case 0: + return mevent_081445C0(3); + case 1: + return mevent_081445C0(4); + case 2: + return mevent_081445C0(0); + case 3: + return mevent_081445C0(1); + case 4: + return mevent_081445C0(2); + default: + return 0; + } +} + +bool8 sub_81398C0(void) +{ + if (gSpecialVar_0x8004 >= ITEM_TM01 && gSpecialVar_0x8004 <= ITEM_HM08) + { + StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_0x8004)]); + return TRUE; + } + + return FALSE; +} + +bool8 sub_813990C(void) +{ + u8 partyCount = CalculatePlayerPartyCount(); + u8 i; + + for (i = 0; i < partyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1) == 1) + return TRUE; + } + + return FALSE; +} + +bool8 InMultiBattleRoom(void) +{ + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) + && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && + VarGet(VAR_0x40CE) == 2) + return TRUE; + return FALSE; +} + +void sub_8139980(void) +{ + SetCameraPanningCallback(NULL); + SetCameraPanning(8, 0); +} + +const struct WindowTemplate gUnknown_085B2BAC = { + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 1, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 8, +}; + +const u8 *const gElevatorFloorsTable[] = { + gText_B4F, + gText_B3F, + gText_B2F, + gText_B1F, + gText_1F, + gText_2F, + gText_3F, + gText_4F, + gText_5F, + gText_6F, + gText_7F, + gText_8F, + gText_9F, + gText_10F, + gText_11F, + gText_Rooftop +}; + +const u16 gUnknown_085B2BF4[] = { 0x0329, 0x032a, 0x032b, 0x0331, 0x0332, 0x0333, 0x0339, 0x033a, 0x033b }; +const u16 gUnknown_085B2C06[] = { 0x0329, 0x032b, 0x032a, 0x0331, 0x0333, 0x0332, 0x0339, 0x033b, 0x033a }; + +void SetDepartmentStoreFloorVar(void) +{ + u8 deptStoreFloor; + switch (gSaveBlock1Ptr->warp2.mapNum) + { + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + deptStoreFloor = 4; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + deptStoreFloor = 5; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + deptStoreFloor = 6; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + deptStoreFloor = 7; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + deptStoreFloor = 8; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP): + deptStoreFloor = 15; + break; + default: + deptStoreFloor = 4; + break; + } + VarSet(VAR_DEPT_STORE_FLOOR, deptStoreFloor); +} + +u16 sub_81399F4(void) +{ + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 0; + + if (gSaveBlock1Ptr->warp2.mapGroup == 13) + { + switch (gSaveBlock1Ptr->warp2.mapNum) + { + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 0; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 1; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 2; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 3; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + gUnknown_0203AB60 = 0; + gUnknown_0203AB62 = 4; + break; + } + } + + return gUnknown_0203AB62; +} + +void ShakeScreenInElevator(void) +{ + static const u8 gUnknown_085B2C18[] = { 0x08, 0x10, 0x18, 0x20, 0x26, 0x2e, 0x34, 0x38, 0x39 }; + + s16 *data = gTasks[CreateTask(sub_8139AF4, 9)].data; + u16 floorDelta; + + data[1] = 0; + data[2] = 0; + data[4] = 1; + + if (gSpecialVar_0x8005 > gSpecialVar_0x8006) + { + floorDelta = gSpecialVar_0x8005 - gSpecialVar_0x8006; + data[6] = 1; + } + else + { + floorDelta = gSpecialVar_0x8006 - gSpecialVar_0x8005; + data[6] = 0; + } + + if (floorDelta > 8) + floorDelta = 8; + + data[5] = gUnknown_085B2C18[floorDelta]; + + SetCameraPanningCallback(NULL); + sub_8139C2C(floorDelta, data[6]); + PlaySE(SE_ELEBETA); +} + +static void sub_8139AF4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[1]++; + if (data[1] % 3 == 0) + { + data[1] = 0; + data[2]++; + data[4] = -data[4]; + SetCameraPanning(0, data[4]); + if (data[2] == data[5]) + { + PlaySE(SE_PINPON); + DestroyTask(taskId); + EnableBothScriptContexts(); + InstallCameraPanAheadCallback(); + } + } +} + +void sub_8139B60(void) +{ + int xPos; + + gUnknown_0203AB5E = AddWindow(&gUnknown_085B2BAC); + SetStandardWindowBorderStyle(gUnknown_0203AB5E, 0); + + xPos = GetStringCenterAlignXOffset(1, gText_ElevatorNowOn, 64); + PrintTextOnWindow(gUnknown_0203AB5E, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL); + + xPos = GetStringCenterAlignXOffset(1, gElevatorFloorsTable[gSpecialVar_0x8005], 64); + PrintTextOnWindow(gUnknown_0203AB5E, 1, gElevatorFloorsTable[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL); + + PutWindowTilemap(gUnknown_0203AB5E); + CopyWindowToVram(gUnknown_0203AB5E, 3); +} + +void sub_8139C10(void) +{ + sub_8198070(gUnknown_0203AB5E, TRUE); + RemoveWindow(gUnknown_0203AB5E); +} + +static void sub_8139C2C(u16 a1, u8 a2) +{ + static const u8 gUnknown_085B2C21[] = { 0x03, 0x06, 0x09, 0x0c, 0x0f, 0x12, 0x15, 0x18, 0x1b }; + + if (FuncIsActiveTask(sub_8139C80) != TRUE) + { + u8 taskId = CreateTask(sub_8139C80, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = a2; + gTasks[taskId].data[3] = gUnknown_085B2C21[a1]; + } +} + +// Annoyingly close but compiler wants to add all the parts of the index into the arrays +// first and then shift by one, whereas we need each individual part to shift and then be added. +#ifdef NONMATCHING +static void sub_8139C80(u8 taskId) +{ + u8 x, y; + s16 *data = gTasks[taskId].data; + + if (data[1] == 6) + { + data[0]++; + if (data[2] == 0) + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2BF4[y * 3 + data[0] % 3] | 0xC00); + } + } + } + else + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2C06[y * 3 + data[0] % 3] | 0xC00); + } + } + } + DrawWholeMapView(); + data[1] = 0; + if (data[0] == data[3]) + { + DestroyTask(taskId); + } + } + data[1]++; +} +#else +NAKED +static void sub_8139C80(u8 taskId) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp]\n\ + lsls r0, 2\n\ + ldr r1, [sp]\n\ + adds r0, r1\n\ + lsls r0, 3\n\ + ldr r1, =gTasks + 0x8\n\ + adds r6, r0, r1\n\ + movs r2, 0x2\n\ + ldrsh r0, [r6, r2]\n\ + cmp r0, 0x6\n\ + bne _08139D7C\n\ + ldrh r0, [r6]\n\ + adds r0, 0x1\n\ + strh r0, [r6]\n\ + movs r1, 0x4\n\ + ldrsh r0, [r6, r1]\n\ + cmp r0, 0\n\ + bne _08139D10\n\ + movs r1, 0\n\ + ldr r2, =gUnknown_085B2BF4\n\ + mov r10, r2\n\ +_08139CBA:\n\ + movs r5, 0\n\ + adds r7, r1, 0x7\n\ + lsls r0, r1, 1\n\ + adds r2, r1, 0x1\n\ + mov r8, r2\n\ + adds r0, r1\n\ + lsls r0, 1\n\ + mov r9, r0\n\ +_08139CCA:\n\ + adds r4, r5, 0\n\ + adds r4, 0x8\n\ + movs r1, 0\n\ + ldrsh r0, [r6, r1]\n\ + movs r1, 0x3\n\ + bl __modsi3\n\ + lsls r0, 16\n\ + asrs r0, 15\n\ + add r0, r9\n\ + add r0, r10\n\ + ldrh r0, [r0]\n\ + movs r1, 0xC0\n\ + lsls r1, 4\n\ + adds r2, r1, 0\n\ + orrs r2, r0\n\ + adds r0, r4, 0\n\ + adds r1, r7, 0\n\ + bl MapGridSetMetatileIdAt\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r5, 0x2\n\ + bls _08139CCA\n\ + mov r2, r8\n\ + lsls r0, r2, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0x2\n\ + bls _08139CBA\n\ + b _08139D62\n\ + .pool\n\ +_08139D10:\n\ + movs r1, 0\n\ + ldr r0, =gUnknown_085B2C06\n\ + mov r10, r0\n\ +_08139D16:\n\ + movs r5, 0\n\ + adds r7, r1, 0x7\n\ + lsls r0, r1, 1\n\ + adds r2, r1, 0x1\n\ + mov r8, r2\n\ + adds r0, r1\n\ + lsls r0, 1\n\ + mov r9, r0\n\ +_08139D26:\n\ + adds r4, r5, 0\n\ + adds r4, 0x8\n\ + movs r1, 0\n\ + ldrsh r0, [r6, r1]\n\ + movs r1, 0x3\n\ + bl __modsi3\n\ + lsls r0, 16\n\ + asrs r0, 15\n\ + add r0, r9\n\ + add r0, r10\n\ + ldrh r0, [r0]\n\ + movs r1, 0xC0\n\ + lsls r1, 4\n\ + adds r2, r1, 0\n\ + orrs r2, r0\n\ + adds r0, r4, 0\n\ + adds r1, r7, 0\n\ + bl MapGridSetMetatileIdAt\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r5, 0x2\n\ + bls _08139D26\n\ + mov r2, r8\n\ + lsls r0, r2, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0x2\n\ + bls _08139D16\n\ +_08139D62:\n\ + bl DrawWholeMapView\n\ + movs r0, 0\n\ + strh r0, [r6, 0x2]\n\ + movs r0, 0\n\ + ldrsh r1, [r6, r0]\n\ + movs r2, 0x6\n\ + ldrsh r0, [r6, r2]\n\ + cmp r1, r0\n\ + bne _08139D7C\n\ + ldr r0, [sp]\n\ + bl DestroyTask\n\ +_08139D7C:\n\ + ldrh r0, [r6, 0x2]\n\ + adds r0, 0x1\n\ + strh r0, [r6, 0x2]\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif // NAKED + +void sub_8139D98(void) +{ + u8 i; + u32 ivStorage[6]; + + ivStorage[0] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_HP_IV); + ivStorage[1] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_ATK_IV); + ivStorage[2] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_DEF_IV); + ivStorage[3] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPEED_IV); + ivStorage[4] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPATK_IV); + ivStorage[5] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPDEF_IV); + + gSpecialVar_0x8005 = 0; + + for (i = 0; i < ARRAY_COUNT(ivStorage); i++) + { + gSpecialVar_0x8005 += ivStorage[i]; + } + + gSpecialVar_0x8006 = 0; + gSpecialVar_0x8007 = ivStorage[0]; // HP IV + + for (i = 1; i < 6; i++) + { + if (ivStorage[gSpecialVar_0x8006] < ivStorage[i]) + { + gSpecialVar_0x8006 = i; + gSpecialVar_0x8007 = ivStorage[i]; + } + else if (ivStorage[gSpecialVar_0x8006] == ivStorage[i]) + { + u16 randomNumber = Random(); + if ((randomNumber & 1) != 0) + { + gSpecialVar_0x8006 = i; + gSpecialVar_0x8007 = ivStorage[i]; + } + } + } +} + +bool32 warp0_in_pokecenter(void) +{ + static const u16 gUnknown_085B2C2A[] = { 0x0202, 0x0301, 0x0405, 0x0504, 0x0604, 0x0700, 0x0804, 0x090b, 0x0a05, 0x0b05, 0x0c02, 0x0d06, 0x0e03, 0x0f02, 0x100c, 0x100a, 0x1a35, 0x193c, 0xffff }; + + int i; + u16 map = (gUnknown_020322DC.mapGroup << 8) + gUnknown_020322DC.mapNum; + + for (i = 0; gUnknown_085B2C2A[i] != 0xFFFF; i++) + { + if (gUnknown_085B2C2A[i] == map) + return TRUE; + } + + return FALSE; +} + +bool32 sub_8139ED0(void) +{ + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRAINER_HILL_ENTRANCE) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRAINER_HILL_ENTRANCE)) + { + return FALSE; + } + return TRUE; +} + +void UpdateFrontierManiac(u16 a0) +{ + u16 *var = GetVarPointer(VAR_FRONTIER_MANIAC_FACILITY); + *var += a0; + *var %= 10; +} + +void sub_8139F20(void) +{ + static const u8 *const gUnknown_085B2C50[][3] = { + { BattleFrontier_Lounge2_Text_260971, BattleFrontier_Lounge2_Text_260A1E, BattleFrontier_Lounge2_Text_260AE7 }, + { BattleFrontier_Lounge2_Text_2619AC, BattleFrontier_Lounge2_Text_261A91, BattleFrontier_Lounge2_Text_261B0C }, + { BattleFrontier_Lounge2_Text_261B95, BattleFrontier_Lounge2_Text_261B95, BattleFrontier_Lounge2_Text_261B95 }, + { BattleFrontier_Lounge2_Text_261C1A, BattleFrontier_Lounge2_Text_261C1A, BattleFrontier_Lounge2_Text_261C1A }, + { BattleFrontier_Lounge2_Text_260BC4, BattleFrontier_Lounge2_Text_260C6D, BattleFrontier_Lounge2_Text_260D3A }, + { BattleFrontier_Lounge2_Text_260E1E, BattleFrontier_Lounge2_Text_260EC7, BattleFrontier_Lounge2_Text_260F74 }, + { BattleFrontier_Lounge2_Text_2614E6, BattleFrontier_Lounge2_Text_261591, BattleFrontier_Lounge2_Text_26166F }, + { BattleFrontier_Lounge2_Text_261282, BattleFrontier_Lounge2_Text_261329, BattleFrontier_Lounge2_Text_261403 }, + { BattleFrontier_Lounge2_Text_261026, BattleFrontier_Lounge2_Text_2610CC, BattleFrontier_Lounge2_Text_261194 }, + { BattleFrontier_Lounge2_Text_26174D, BattleFrontier_Lounge2_Text_2617F9, BattleFrontier_Lounge2_Text_2618C4 }, + }; + + static const u8 gUnknown_085B2CC8[][2] = { + { 0x15, 0x38 }, + { 0x15, 0x23 }, + { 0xff, 0xff }, + { 0xff, 0xff }, + { 0x02, 0x04 }, + { 0x07, 0x15 }, + { 0x07, 0x15 }, + { 0x0e, 0x1c }, + { 0x0d, 0x70 }, + { 0x07, 0x38 } + }; + + u8 i; + u16 unk = 0; + u16 var = VarGet(VAR_FRONTIER_MANIAC_FACILITY); + switch (var) + { + case 0: + case 1: + case 2: + case 3: + if (gSaveBlock2Ptr->frontier.field_CE0[var][0] >= gSaveBlock2Ptr->frontier.field_CE0[var][1]) + { + unk = gSaveBlock2Ptr->frontier.field_CE0[var][0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_CE0[var][1]; + } + break; + case 4: + if (gSaveBlock2Ptr->frontier.field_D0C[0] >= gSaveBlock2Ptr->frontier.field_D0C[1]) + { + unk = gSaveBlock2Ptr->frontier.field_D0C[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_D0C[1]; + } + break; + case 5: + if (gSaveBlock2Ptr->frontier.field_DE2[0] >= gSaveBlock2Ptr->frontier.field_DE2[1]) + { + unk = gSaveBlock2Ptr->frontier.field_DE2[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_DE2[1]; + } + break; + case 6: + if (gSaveBlock2Ptr->frontier.field_DC8[0] >= gSaveBlock2Ptr->frontier.field_DC8[1]) + { + unk = gSaveBlock2Ptr->frontier.field_DC8[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_DC8[1]; + } + break; + case 7: + if (gSaveBlock2Ptr->frontier.field_DDA[0] >= gSaveBlock2Ptr->frontier.field_DDA[1]) + { + unk = gSaveBlock2Ptr->frontier.field_DDA[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_DDA[1]; + } + break; + case 8: + if (gSaveBlock2Ptr->frontier.field_E04[0] >= gSaveBlock2Ptr->frontier.field_E04[1]) + { + unk = gSaveBlock2Ptr->frontier.field_E04[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_E04[1]; + } + break; + case 9: + if (gSaveBlock2Ptr->frontier.field_E1A[0] >= gSaveBlock2Ptr->frontier.field_E1A[1]) + { + unk = gSaveBlock2Ptr->frontier.field_E1A[0]; + } + else + { + unk = gSaveBlock2Ptr->frontier.field_E1A[1]; + } + break; + } + + for (i = 0; i < 2 && gUnknown_085B2CC8[var][i] < unk; i++); + + ShowFieldMessage(gUnknown_085B2C50[var][i]); +} + +void sub_813A080(void) +{ + static const u16 gUnknown_085B2CDC[] = { + 0x0007, 0x000e, 0x0015, 0x001c, 0x0023, 0x0031, 0x003f, 0x004d, 0x005b, 0x0000 + }; + + u8 i; + u16 var = VarGet(VAR_0x40CE); + u8 chosenLevel = gSaveBlock2Ptr->frontier.chosenLvl; + + if (var == 2 && !FlagGet(FLAG_0x152)) + { + gSpecialVar_0x8005 = 5; + gSpecialVar_0x8006 = 4; + return; + } + + for (i = 0; i < 9; i++) + { + if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[var][chosenLevel]) + { + gSpecialVar_0x8005 = 4; + gSpecialVar_0x8006 = i + 5; + return; + } + } + + gSpecialVar_0x8005 = 4; + gSpecialVar_0x8006 = 12; +} + +void sub_813A128(void) +{ + u8 taskId = CreateTask(sub_813A2DC, 8); + struct Task *task = &gTasks[taskId]; + task->data[11] = gSpecialVar_0x8004; + + switch (gSpecialVar_0x8004) + { + case 0: + task->data[0] = 1; + task->data[1] = 1; + task->data[2] = 1; + task->data[3] = 1; + task->data[4] = 1; + task->data[5] = 1; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 1: + task->data[0] = 5; + task->data[1] = 8; + task->data[2] = 1; + task->data[3] = 1; + task->data[4] = 9; + task->data[5] = 10; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 2: + task->data[0] = 6; + task->data[1] = 12; + task->data[2] = 1; + task->data[3] = 1; + task->data[4] = 7; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 3: + task->data[0] = 6; + task->data[1] = 11; + task->data[2] = 14; + task->data[3] = 1; + task->data[4] = 15; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 4: + task->data[0] = 6; + task->data[1] = 6; + task->data[2] = 14; + task->data[3] = 1; + task->data[4] = 15; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 5: + task->data[0] = 6; + task->data[1] = 7; + task->data[2] = 14; + task->data[3] = 1; + task->data[4] = 15; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 6: + task->data[0] = 6; + task->data[1] = 10; + task->data[2] = 14; + task->data[3] = 1; + task->data[4] = 15; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 7: + task->data[0] = 6; + task->data[1] = 12; + task->data[2] = 15; + task->data[3] = 1; + task->data[4] = 14; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 8: + task->data[0] = 6; + task->data[1] = 10; + task->data[2] = 17; + task->data[3] = 1; + task->data[4] = 11; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 9: + case 10: + task->data[0] = 6; + task->data[1] = 11; + task->data[2] = 15; + task->data[3] = 1; + task->data[4] = 14; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 11: + task->data[0] = 6; + task->data[1] = 7; + task->data[2] = 19; + task->data[3] = 1; + task->data[4] = 10; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + case 12: + task->data[0] = 6; + task->data[1] = 7; + task->data[2] = 17; + task->data[3] = 1; + task->data[4] = 12; + task->data[5] = 12; + task->data[6] = 0; + task->data[15] = taskId; + break; + default: + gSpecialVar_Result = 0x7F; + DestroyTask(taskId); + break; + } +} + +static const u8 *const gUnknown_085B2CF0[][16] = { + { + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_BlueFlute, + gText_YellowFlute, + gText_RedFlute, + gText_WhiteFlute, + gText_BlackFlute, + gText_PrettyChair, + gText_PrettyDesk, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_0Pts, + gText_10Pts, + gText_20Pts, + gText_30Pts, + gText_40Pts, + gText_50Pts, + gText_60Pts, + gText_70Pts, + gText_80Pts, + gText_90Pts, + gText_100Pts, + gText_QuestionMark, + NULL, + NULL, + NULL, + NULL + }, + { + gText_KissPoster16BP, + gText_KissCushion32BP, + gText_SmoochumDoll32BP, + gText_TogepiDoll48BP, + gText_MeowthDoll48BP, + gText_ClefairyDoll48BP, + gText_DittoDoll48BP, + gText_CyndaquilDoll80BP, + gText_ChikoritaDoll80BP, + gText_TotodileDoll80BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_LaprasDoll128BP, + gText_SnorlaxDoll128BP, + gText_VenusaurDoll256BP, + gText_CharizardDoll256BP, + gText_BlastoiseDoll256BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_Protein1BP, + gText_Calcium1BP, + gText_Iron1BP, + gText_Zinc1BP, + gText_Carbos1BP, + gText_HpUp1BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_Leftovers48BP, + gText_WhiteHerb48BP, + gText_QuickClaw48BP, + gText_MentalHerb48BP, + gText_BrightPowder64BP, + gText_ChoiceBand64BP, + gText_KingsRock64BP, + gText_FocusBand64BP, + gText_ScopeLens64BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_EnergyPowder50, + gText_EnergyRoot80, + gText_HealPowder50, + gText_RevivalHerb300, + gText_Protein1000, + gText_Iron1000, + gText_Carbos1000, + gText_Calcium1000, + gText_Zinc1000, + gText_HPUp1000, + gText_PPUp3000, + gText_Exit, + NULL, + NULL, + NULL, + NULL + }, + { + gText_BattleTower2, + gText_BattleDome, + gText_BattlePalace, + gText_BattleArena, + gText_BattleFactory, + gText_BattlePike, + gText_BattlePyramid, + gText_RankingHall, + gText_ExchangeService, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_Softboiled16BP, + gText_SeismicToss24BP, + gText_DreamEater24BP, + gText_MegaPunch24BP, + gText_MegaKick48BP, + gText_BodySlam48BP, + gText_RockSlide48BP, + gText_Counter48BP, + gText_ThunderWave48BP, + gText_SwordsDance48BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_DefenseCurl16BP, + gText_Snore24BP, + gText_MudSlap24BP, + gText_Swift24BP, + gText_IcyWind24BP, + gText_Endure48BP, + gText_PsychUp48BP, + gText_IcePunch48BP, + gText_ThunderPunch48BP, + gText_FirePunch48BP, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_SlateportCity, + gText_BattleFrontier, + gText_SouthernIsland, + gText_NavelRock, + gText_BirthIsland, + gText_FarawayIsland, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + }, + { + gText_BattleTrainers, + gText_BattleBasics, + gText_PokemonNature, + gText_PokemonMoves, + gText_Underpowered, + gText_WhenInDanger, + gText_Exit, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL + } +}; + +static void sub_813A2DC(u8 taskId) +{ + u32 unk1; + u8 i, windowId; + struct WindowTemplate template; + struct Task *task = &gTasks[taskId]; + + ScriptContext2_Enable(); + gUnknown_0203AB68 = 0; + gUnknown_0203AB6C = 0x40; + sub_813AA60(task->data[11], 0); + sub_813ACE8(task->data[11], 0); + gUnknown_0203AB64 = AllocZeroed(task->data[1] * 8); + gUnknown_0203AB6A = 0; + sub_813A42C(); + + for (unk1 = 0, i = 0; i < task->data[1]; i++) + { + const u8 *text = gUnknown_085B2CF0[gSpecialVar_0x8004][i]; + gUnknown_0203AB64[i].name = text; + gUnknown_0203AB64[i].id = i; + unk1 = display_text_and_get_width(text, unk1); + } + + task->data[4] = convert_pixel_width_to_tile_width(unk1); + + if (task->data[2] + task->data[4] > 0x1D) + { + int unk2 = 0x1D - task->data[4]; + if (unk2 < 0) + { + task->data[2] = 0; + } + else + { + task->data[2] = unk2; + } + } + + template = CreateWindowTemplate(0, task->data[2], task->data[3], task->data[4], task->data[5], 0xF, 0x64); + windowId = AddWindow(&template); + task->data[13] = windowId; + SetStandardWindowBorderStyle(windowId, 0); + + gUnknown_030061D0.totalItems = task->data[1]; + gUnknown_030061D0.maxShowed = task->data[0]; + gUnknown_030061D0.windowId = task->data[13]; + + sub_813A694(taskId); + task->data[14] = ListMenuInit(&gUnknown_030061D0, task->data[7], task->data[8]); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = sub_813A4EC; +} + +static void sub_813A42C(void) +{ + gUnknown_030061D0.items = gUnknown_0203AB64; + gUnknown_030061D0.moveCursorFunc = sub_813A46C; + gUnknown_030061D0.itemPrintFunc = NULL; + gUnknown_030061D0.totalItems = 1; + gUnknown_030061D0.maxShowed = 1; + gUnknown_030061D0.windowId = 0; + gUnknown_030061D0.header_X = 0; + gUnknown_030061D0.item_X = 8; + gUnknown_030061D0.cursor_X = 0; + gUnknown_030061D0.upText_Y = 1; + gUnknown_030061D0.cursorPal = 2; + gUnknown_030061D0.fillValue = 1; + gUnknown_030061D0.cursorShadowPal = 3; + gUnknown_030061D0.lettersSpacing = 0; + gUnknown_030061D0.itemVerticalPadding = 0; + gUnknown_030061D0.scrollMultiple = 0; + gUnknown_030061D0.fontId = 1; + gUnknown_030061D0.cursorKind = 0; +} + +static void sub_813A46C(s32 itemIndex, bool8 onInit, struct ListMenu *list) +{ + u8 taskId; + PlaySE(SE_SELECT); + taskId = FindTaskIdByFunc(sub_813A4EC); + if (taskId != 0xFF) + { + u16 misc; + struct Task *task = &gTasks[taskId]; + ListMenuGetScrollAndRow(task->data[14], &misc, NULL); + gUnknown_0203AB68 = misc; + ListMenuGetCurrentItemArrayId(task->data[14], &misc); + sub_813AC44(task->data[11], gUnknown_0203AB6A); + sub_813AA60(task->data[11], misc); + sub_813AD34(task->data[11], misc); + gUnknown_0203AB6A = misc; + } +} + +// stupid r5<->r6 swap +#ifdef NONMATCHING +static void sub_813A4EC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s32 itemId = ListMenuHandleInputGetItemId(task->data[14]); + + switch (itemId) + { + case LIST_NOTHING_CHOSEN: + break; + case LIST_B_PRESSED: + gSpecialVar_Result = 0x7F; + PlaySE(SE_SELECT); + sub_813A570(taskId); + break; + default: + gSpecialVar_Result = itemId; + PlaySE(SE_SELECT); + if (!task->data[6] || itemId == task->data[1] - 1) + { + sub_813A570(taskId); + } + else + { + sub_813A738(taskId); + task->func = sub_813A600; + EnableBothScriptContexts(); + } + break; + } +} +#else +NAKED +static void sub_813A4EC(u8 taskId) +{ + asm_unified("push {r4-r6,lr}\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + ldr r1, =gTasks\n\ + adds r6, r0, r1\n\ + ldrh r0, [r6, 0x24]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl ListMenuHandleInputGetItemId\n\ + adds r4, r0, 0\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + cmp r4, r0\n\ + beq _0813A51C\n\ + adds r0, 0x1\n\ + cmp r4, r0\n\ + bne _0813A530\n\ + b _0813A566\n\ + .pool\n\ +_0813A51C:\n\ + ldr r1, =gSpecialVar_Result\n\ + movs r0, 0x7F\n\ + strh r0, [r1]\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + b _0813A54C\n\ + .pool\n\ +_0813A530:\n\ + ldr r0, =gSpecialVar_Result\n\ + strh r4, [r0]\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r1, 0x14\n\ + ldrsh r0, [r6, r1]\n\ + cmp r0, 0\n\ + beq _0813A54C\n\ + movs r1, 0xA\n\ + ldrsh r0, [r6, r1]\n\ + subs r0, 0x1\n\ + cmp r4, r0\n\ + bne _0813A558\n\ +_0813A54C:\n\ + adds r0, r5, 0\n\ + bl sub_813A570\n\ + b _0813A566\n\ + .pool\n\ +_0813A558:\n\ + adds r0, r5, 0\n\ + bl sub_813A738\n\ + ldr r0, =sub_813A600\n\ + str r0, [r6]\n\ + bl EnableBothScriptContexts\n\ +_0813A566:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif // NONMATCHING + +static void sub_813A570(u8 taskId) +{ + u16 array; + struct Task *task = &gTasks[taskId]; + ListMenuGetCurrentItemArrayId(task->data[14], &array); + sub_813AC44(task->data[11], array); + sub_813A738(taskId); + DestroyListMenuTask(task->data[14], NULL, NULL); + Free(gUnknown_0203AB64); + sub_8198070(task->data[13], 1); + FillWindowPixelBuffer(task->data[13], 0); + CopyWindowToVram(task->data[13], 2); + RemoveWindow(task->data[13]); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +static void sub_813A600(u8 taskId) +{ + switch (gTasks[taskId].data[6]) + { + case 1: + default: + break; + case 2: + gTasks[taskId].data[6] = 1; + gTasks[taskId].func = sub_813A664; + break; + } +} + +void sub_813A630(void) +{ + u8 taskId = FindTaskIdByFunc(sub_813A600); + if (taskId == 0xFF) + { + EnableBothScriptContexts(); + } + else + { + gTasks[taskId].data[6]++; + } +} + +static void sub_813A664(u8 taskId) +{ + ScriptContext2_Enable(); + sub_813A694(taskId); + gTasks[taskId].func = sub_813A4EC; +} + +static void sub_813A694(u8 taskId) +{ + static const struct ScrollArrowsTemplate gUnknown_085B3030 = { + .firstArrowType = 2, + .firstX = 0, + .firstY = 0, + .secondArrowType = 3, + .secondX = 0, + .secondY = 0, + .fullyUpThreshold = 0, + .fullyDownThreshold = 0, + .tileTag = 2000, + .palTag = 100, + .palNum = 0 + }; + + struct Task *task = &gTasks[taskId]; + struct ScrollArrowsTemplate template = gUnknown_085B3030; + if (task->data[0] != task->data[1]) + { + template.firstX = (task->data[4] / 2) * 8 + 12 + (task->data[2] - 1) * 8; + template.firstY = 8; + template.secondX = (task->data[4] / 2) * 8 + 12 + (task->data[2] - 1) * 8; + template.secondY = task->data[5] * 8 + 10; + template.fullyUpThreshold = 0; + template.fullyDownThreshold = task->data[1] - task->data[0]; + task->data[12] = AddScrollIndicatorArrowPair(&template, &gUnknown_0203AB68); + } +} + +static void sub_813A738(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (task->data[0] != task->data[1]) + { + RemoveScrollIndicatorArrowPair(task->data[12]); + } +} + +void nullsub_55(void) +{ + +} + +void sub_813A76C(void) +{ + u8 i; + for (i = 0; i < 2; i++) + { + if (gLinkPlayers[i].gender == MALE) + { + VarSet(VAR_OBJ_GFX_ID_F - i, EVENT_OBJ_GFX_BRENDAN_NORMAL); + } + else + { + VarSet(VAR_OBJ_GFX_ID_F - i, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL); + } + } +} + +void sub_813A7B8(void) +{ + static const u8 *const gUnknown_085B3040[] = { + BattleFrontier_Lounge5_Text_26468D, + BattleFrontier_Lounge5_Text_2646E5, + BattleFrontier_Lounge5_Text_264741, + BattleFrontier_Lounge5_Text_2647A4, + BattleFrontier_Lounge5_Text_2647FC, + BattleFrontier_Lounge5_Text_264858, + BattleFrontier_Lounge5_Text_2648BE, + BattleFrontier_Lounge5_Text_264916, + BattleFrontier_Lounge5_Text_264972, + BattleFrontier_Lounge5_Text_2649D5, + BattleFrontier_Lounge5_Text_264A3F, + BattleFrontier_Lounge5_Text_264A9B, + BattleFrontier_Lounge5_Text_264AF3, + BattleFrontier_Lounge5_Text_264B5D, + BattleFrontier_Lounge5_Text_2648BE, + BattleFrontier_Lounge5_Text_264BC3, + BattleFrontier_Lounge5_Text_264C36, + BattleFrontier_Lounge5_Text_2648BE, + BattleFrontier_Lounge5_Text_264C95, + BattleFrontier_Lounge5_Text_264D01, + BattleFrontier_Lounge5_Text_264D6B, + BattleFrontier_Lounge5_Text_264DD7, + BattleFrontier_Lounge5_Text_264E33, + BattleFrontier_Lounge5_Text_264E8F, + BattleFrontier_Lounge5_Text_2648BE, + }; + + u8 nature; + + if (gSpecialVar_0x8004 >= PARTY_SIZE) + { + gSpecialVar_0x8004 = 0; + } + + nature = GetNature(&gPlayerParty[gSpecialVar_0x8004]); + ShowFieldMessage(gUnknown_085B3040[nature]); +} + +void UpdateFrontierGambler(u16 a0) +{ + u16 *var = GetVarPointer(VAR_FRONTIER_GAMBLER_FACILITY); + *var += a0; + *var %= 12; +} + +void sub_813A820(void) +{ + static const u8 *const gUnknown_085B30A4[] = { + BattleFrontier_Lounge3_Text_262261, + BattleFrontier_Lounge3_Text_26230D, + BattleFrontier_Lounge3_Text_2623B9, + BattleFrontier_Lounge3_Text_262464, + BattleFrontier_Lounge3_Text_26250E, + BattleFrontier_Lounge3_Text_2625B8, + BattleFrontier_Lounge3_Text_26266A, + BattleFrontier_Lounge3_Text_26271C, + BattleFrontier_Lounge3_Text_2627C9, + BattleFrontier_Lounge3_Text_262876, + BattleFrontier_Lounge3_Text_26291A, + BattleFrontier_Lounge3_Text_2629BC, + }; + + u16 var = VarGet(VAR_FRONTIER_GAMBLER_FACILITY); + ShowFieldMessage(gUnknown_085B30A4[var]); + VarSet(VAR_FRONTIER_GAMBLER_SET_FACILITY_F, var); +} + +void sub_813A854(void) +{ + static const u8 *const gUnknown_085B30D4[] = { + BattleFrontier_Lounge3_Text_262C04, + BattleFrontier_Lounge3_Text_262C90, + BattleFrontier_Lounge3_Text_262D1C, + BattleFrontier_Lounge3_Text_262DA7, + BattleFrontier_Lounge3_Text_262E34, + BattleFrontier_Lounge3_Text_262EC1, + BattleFrontier_Lounge3_Text_262F56, + BattleFrontier_Lounge3_Text_262FEB, + BattleFrontier_Lounge3_Text_263078, + BattleFrontier_Lounge3_Text_263105, + BattleFrontier_Lounge3_Text_26318C, + BattleFrontier_Lounge3_Text_263211, + }; + + ShowFieldMessage(gUnknown_085B30D4[VarGet(VAR_FRONTIER_GAMBLER_SET_FACILITY_F)]); +} + +void sub_813A878(u8 a0) +{ + static const u16 gUnknown_085B3104[] = {0x0000, 0x0001, 0x0002, 0x0100, 0x0101, 0x0400, 0x0401, 0x0200, 0x0201, 0x0300, 0x0500, 0x0600}; + + u16 var1 = VarGet(VAR_0x40CE); + u16 var2 = VarGet(VAR_FRONTIER_GAMBLER_SET_FACILITY_F); + u16 var3 = VarGet(VAR_FRONTIER_FACILITY); + + if (VarGet(VAR_FRONTIER_GAMBLER_PLACED_BET_F) == 1) + { + if (gUnknown_085B3104[var2] == (var3 << 8) + var1) + { + if (a0 != 0) + { + VarSet(VAR_FRONTIER_GAMBLER_PLACED_BET_F, 2); + } + else + { + VarSet(VAR_FRONTIER_GAMBLER_PLACED_BET_F, 3); + } + } + } +} + +void sub_813A8FC(void) +{ + u8 string[32]; + u32 x; + StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.frontierBattlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP); + x = GetStringRightAlignXOffset(1, string, 48); + PrintTextOnWindow(gUnknown_0203AB6D, 1, string, x, 1, 0, NULL); +} + +void sub_813A958(void) +{ + static const struct WindowTemplate gUnknown_085B311C = { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 6, + .height = 2, + .paletteNum = 15, + .baseBlock = 8, + }; + + gUnknown_0203AB6D = AddWindow(&gUnknown_085B311C); + SetStandardWindowBorderStyle(gUnknown_0203AB6D, 0); + sub_813A8FC(); + CopyWindowToVram(gUnknown_0203AB6D, 2); +} + +void sub_813A988(void) +{ + sub_8198070(gUnknown_0203AB6D, TRUE); + RemoveWindow(gUnknown_0203AB6D); +} + +void sub_813A9A4(void) +{ + if (gSaveBlock2Ptr->frontier.frontierBattlePoints < gSpecialVar_0x8004) + { + gSaveBlock2Ptr->frontier.frontierBattlePoints = 0; + } + else + { + gSaveBlock2Ptr->frontier.frontierBattlePoints -= gSpecialVar_0x8004; + } +} + +void sub_813A9D0(void) +{ + if (gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004 > 0x270F) + { + gSaveBlock2Ptr->frontier.frontierBattlePoints = 0x270f; + } + else + { + gSaveBlock2Ptr->frontier.frontierBattlePoints = gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004; + } +} + +u16 sub_813AA04(void) +{ + return gSaveBlock2Ptr->frontier.frontierBattlePoints; +} + +void sub_813AA18(void) +{ + static const struct WindowTemplate gUnknown_085B3124 = { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 9, + .width = 4, + .height = 4, + .paletteNum = 15, + .baseBlock = 20, + }; + + gUnknown_0203AB6E = AddWindow(&gUnknown_085B3124); + SetStandardWindowBorderStyle(gUnknown_0203AB6E, 0); + CopyWindowToVram(gUnknown_0203AB6E, 2); +} + +void sub_813AA44(void) +{ + sub_8198070(gUnknown_0203AB6E, TRUE); + RemoveWindow(gUnknown_0203AB6E); +} + +static void sub_813AA60(u16 a0, u16 a1) +{ + static const u16 gUnknown_085B312C[] = { 0x004b, 0x0067, 0x0057, 0x004f, 0x0054, 0x0055, 0x0056, 0x0050, 0x0051, 0x0052, 0xffff }; + static const u16 gUnknown_085B3142[] = { 0x0071, 0x006f, 0x0072, 0x0073, 0x0074, 0xffff }; + static const u16 gUnknown_085B314E[] = { 0x0040, 0x0043, 0x0041, 0x0046, 0x0042, 0x003f, 0xffff }; + static const u16 gUnknown_085B315C[] = { 0x00c8, 0x00b4, 0x00b7, 0x00b9, 0x00b3, 0x00ba, 0x00bb, 0x00c4, 0x00c6, 0xffff }; + + static const u8 *const gUnknown_085B3170[] = { + BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2601D0, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260201, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26022F, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26025B, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260287, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2602B5, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2602E0, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26030F, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26033E, + gText_Exit, + }; + + static const u8 *const gUnknown_085B319C[] = { + BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C, + gText_Exit + }; + + static const u8 *const gUnknown_085B31B4[] = { + BattleFrontier_BattlePointExchangeServiceCorner_Text_260397, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2603BE, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2603E6, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26040E, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260436, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26045C, + gText_Exit + }; + + static const u8 *const gUnknown_085B31D0[] = { + BattleFrontier_BattlePointExchangeServiceCorner_Text_26047A, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2604AC, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2604D8, + BattleFrontier_BattlePointExchangeServiceCorner_Text_26050F, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260542, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260575, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8, + BattleFrontier_BattlePointExchangeServiceCorner_Text_2605E2, + BattleFrontier_BattlePointExchangeServiceCorner_Text_260613, + gText_Exit + }; + + if (a0 > 2 && a0 < 7) + { + FillWindowPixelRect(0, 0x11, 0, 0, 216, 32); + switch (a0) + { + case 3: + AddTextPrinterParameterized(0, 1, gUnknown_085B3170[a1], 0, NULL, 2, 1, 3); + if (gUnknown_085B312C[a1] == 0xFFFF) + { + sub_813ABD4(gUnknown_085B312C[a1]); + } + else + { + FreeSpriteTilesByTag(5500); + FreeSpritePaletteByTag(5500); + gUnknown_0203AB6C = AddDecorationIconObject(gUnknown_085B312C[a1], 33, 88, 0, 5500, 5500); + } + break; + case 4: + AddTextPrinterParameterized(0, 1, gUnknown_085B319C[a1], 0, NULL, 2, 1, 3); + if (gUnknown_085B3142[a1] == 0xFFFF) + { + sub_813ABD4(gUnknown_085B3142[a1]); + } + else + { + FreeSpriteTilesByTag(5500); + FreeSpritePaletteByTag(5500); + gUnknown_0203AB6C = AddDecorationIconObject(gUnknown_085B3142[a1], 33, 88, 0, 5500, 5500); + } + break; + case 5: + AddTextPrinterParameterized(0, 1, gUnknown_085B31B4[a1], 0, NULL, 2, 1, 3); + sub_813ABD4(gUnknown_085B314E[a1]); + break; + case 6: + AddTextPrinterParameterized(0, 1, gUnknown_085B31D0[a1], 0, NULL, 2, 1, 3); + sub_813ABD4(gUnknown_085B315C[a1]); + break; + } + } +} + +static void sub_813ABD4(u16 a0) +{ + FreeSpriteTilesByTag(5500); + FreeSpritePaletteByTag(5500); + gUnknown_0203AB6C = AddItemIconSprite(5500, 5500, a0); + + if (gUnknown_0203AB6C != MAX_SPRITES) + { + gSprites[gUnknown_0203AB6C].oam.priority = 0; + gSprites[gUnknown_0203AB6C].pos1.x = 36; + gSprites[gUnknown_0203AB6C].pos1.y = 92; + } +} + +static void sub_813AC44(u16 a0, u16 unused) +{ + if (gUnknown_0203AB6C != MAX_SPRITES) + { + switch (a0) + { + case 3 ... 6: + DestroySpriteAndFreeResources(&gSprites[gUnknown_0203AB6C]); + break; + } + gUnknown_0203AB6C = MAX_SPRITES; + } +} + +static const u16 gUnknown_085B31F8[] = { 0x0087, 0x0045, 0x008a, 0x0005, 0x0019, 0x0022, 0x009d, 0x0044, 0x0056, 0x000e }; +static const u16 gUnknown_085B320C[] = { 0x006f, 0x00ad, 0x00bd, 0x0081, 0x00c4, 0x00cb, 0x00f4, 0x0008, 0x0009, 0x0007 }; + +void sub_813AC7C(void) +{ + if (gSpecialVar_0x8005 != 0) + { + StringCopy(gStringVar1, gMoveNames[gUnknown_085B320C[gSpecialVar_0x8004]]); + } + else + { + StringCopy(gStringVar1, gMoveNames[gUnknown_085B31F8[gSpecialVar_0x8004]]); + } +} + +static void sub_813ACE8(u8 a0, u16 a1) +{ + static const struct WindowTemplate gUnknown_085B3220 = { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 7, + .width = 12, + .height = 6, + .paletteNum = 15, + .baseBlock = 28, + }; + + if (a0 == 9 || a0 == 10) + { + if (gSpecialVar_0x8006 == 0) + { + gUnknown_0203AB5E = AddWindow(&gUnknown_085B3220); + SetStandardWindowBorderStyle(gUnknown_0203AB5E, 0); + } + sub_813AD34(a0, a1); + } +} + +static void sub_813AD34(u8 a0, u16 a1) +{ + static const u8 *const gUnknown_085B3228[] = { + BattleFrontier_Lounge7_Text_265E30, + BattleFrontier_Lounge7_Text_265E5B, + BattleFrontier_Lounge7_Text_265E8A, + BattleFrontier_Lounge7_Text_265EC0, + BattleFrontier_Lounge7_Text_265EED, + BattleFrontier_Lounge7_Text_265F1C, + BattleFrontier_Lounge7_Text_265F47, + BattleFrontier_Lounge7_Text_265F77, + BattleFrontier_Lounge7_Text_265FAA, + BattleFrontier_Lounge7_Text_265FDD, + gText_Exit, + }; + + static const u8 *const gUnknown_085B3254[] = { + BattleFrontier_Lounge7_Text_26600A, + BattleFrontier_Lounge7_Text_26603E, + BattleFrontier_Lounge7_Text_266070, + BattleFrontier_Lounge7_Text_2660A6, + BattleFrontier_Lounge7_Text_2660D0, + BattleFrontier_Lounge7_Text_2660FF, + BattleFrontier_Lounge7_Text_26612D, + BattleFrontier_Lounge7_Text_26615F, + BattleFrontier_Lounge7_Text_266185, + BattleFrontier_Lounge7_Text_2661B5, + gText_Exit, + }; + + if (a0 == 9 || a0 == 10) + { + FillWindowPixelRect(gUnknown_0203AB5E, 0x11, 0, 0, 96, 48); + if (a0 == 10) + { + PrintTextOnWindow(gUnknown_0203AB5E, 1, gUnknown_085B3254[a1], 0, 1, 0, NULL); + } + else + { + PrintTextOnWindow(gUnknown_0203AB5E, 1, gUnknown_085B3228[a1], 0, 1, 0, NULL); + } + } +} + +void sub_813ADB8(void) +{ + sub_8198070(gUnknown_0203AB5E, TRUE); + RemoveWindow(gUnknown_0203AB5E); +} + +void sub_813ADD4(void) +{ + u16 scrollOffset, selectedRow; + u8 i; + u8 taskId = FindTaskIdByFunc(sub_813A600); + if (taskId != 0xFF) + { + struct Task *task = &gTasks[taskId]; + ListMenuGetScrollAndRow(task->data[14], &scrollOffset, &selectedRow); + SetStandardWindowBorderStyle(task->data[13], 0); + + for (i = 0; i < 6; i++) + { + sub_8199F74(task->data[13], 1, gUnknown_085B2CF0[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0); + } + + PrintTextOnWindow(task->data[13], 1, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SPEED_FF, NULL); + PutWindowTilemap(task->data[13]); + CopyWindowToVram(task->data[13], 3); + } +} + +void sub_813AEB4(void) +{ + u8 i; + u16 temp1 = 0; + u16 temp2 = 0; + gSpecialVar_0x8005 = 0; + + temp1 = VarGet(VAR_TEMP_E); + temp2 = VarGet(VAR_TEMP_D); + + if (temp1 != 0) + { + i = 0; + do + { + if (gUnknown_0861500C[i] == gUnknown_085B320C[temp2]) + { + gSpecialVar_0x8005 = i; + break; + } + i++; + } while (i < 30); + } + else + { + i = 0; + do + { + if (gUnknown_0861500C[i] == gUnknown_085B31F8[temp2]) + { + gSpecialVar_0x8005 = i; + break; + } + i++; + } while (i < 30); + } +} + +void sub_813AF48(void) +{ + u8 taskId = FindTaskIdByFunc(sub_813A600); + if (taskId != 0xFF) + { + struct Task *task = &gTasks[taskId]; + DestroyListMenuTask(task->data[14], NULL, NULL); + Free(gUnknown_0203AB64); + sub_8198070(task->data[13], TRUE); + FillWindowPixelBuffer(task->data[13], 0); + ClearWindowTilemap(task->data[13]); + CopyWindowToVram(task->data[13], 2); + RemoveWindow(task->data[13]); + DestroyTask(taskId); + } +} + +void sub_813AFC8(void) +{ + CreateTask(task_deoxys_sound, 8); +} + +static const u16 gUnknown_085B3280[][16] = { + INCBIN_U16("graphics/misc/deoxys1.gbapal"), + INCBIN_U16("graphics/misc/deoxys2.gbapal"), + INCBIN_U16("graphics/misc/deoxys3.gbapal"), + INCBIN_U16("graphics/misc/deoxys4.gbapal"), + INCBIN_U16("graphics/misc/deoxys5.gbapal"), + INCBIN_U16("graphics/misc/deoxys6.gbapal"), + INCBIN_U16("graphics/misc/deoxys7.gbapal"), + INCBIN_U16("graphics/misc/deoxys8.gbapal"), + INCBIN_U16("graphics/misc/deoxys9.gbapal"), + INCBIN_U16("graphics/misc/deoxys10.gbapal"), + INCBIN_U16("graphics/misc/deoxys11.gbapal"), +}; + +static const u8 gUnknown_085B33E0[][2] = { + { 0x0f, 0x0c }, + { 0x0b, 0x0e }, + { 0x0f, 0x08 }, + { 0x13, 0x0e }, + { 0x0c, 0x0b }, + { 0x12, 0x0b }, + { 0x0f, 0x0e }, + { 0x0b, 0x0e }, + { 0x13, 0x0e }, + { 0x0f, 0x0f }, + { 0x0f, 0x0a }, +}; + +static void task_deoxys_sound(u8 taskId) +{ + static const u8 gUnknown_085B33F6[] = { 0x04, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x06, 0x03, 0x03 }; + + if (FlagGet(FLAG_0x8D4) == TRUE) + { + gSpecialVar_Result = 3; + EnableBothScriptContexts(); + DestroyTask(taskId); + } + else + { + u16 temp1 = VarGet(VAR_0x4035); + u16 temp2 = VarGet(VAR_0x4034); + + VarSet(VAR_0x4034, 0); + if (temp1 != 0 && gUnknown_085B33F6[temp1 - 1] < temp2) + { + sub_813B0B4(0); + VarSet(VAR_0x4035, 0); + gSpecialVar_Result = 0; + DestroyTask(taskId); + } + else if (temp1 == 10) + { + FlagSet(FLAG_0x8D4); + gSpecialVar_Result = 2; + EnableBothScriptContexts(); + DestroyTask(taskId); + } + else + { + temp1++; + sub_813B0B4(temp1); + VarSet(VAR_0x4035, temp1); + gSpecialVar_Result = 1; + DestroyTask(taskId); + } + } +} + +static void sub_813B0B4(u8 a0) +{ + u8 eventObjectId; + LoadPalette(&gUnknown_085B3280[a0], 0x1A0, 8); + TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId); + + if (a0 == 0) + { + PlaySE(SE_W109); + } + else + { + PlaySE(SE_RG_DEOMOV); + } + + CreateTask(sub_813B160, 8); + + gFieldEffectArguments[0] = 1; + gFieldEffectArguments[1] = 58; + gFieldEffectArguments[2] = 26; + gFieldEffectArguments[3] = gUnknown_085B33E0[a0][0]; + gFieldEffectArguments[4] = gUnknown_085B33E0[a0][1]; + + if (a0 == 0) + { + gFieldEffectArguments[5] = 60; + } + else + { + gFieldEffectArguments[5] = 5; + } + + FieldEffectStart(FLDEFF_66); + Overworld_SetEventObjTemplateCoords(1, gUnknown_085B33E0[a0][0], gUnknown_085B33E0[a0][1]); +} + +static void sub_813B160(u8 taskId) +{ + if (FieldEffectActiveListContains(FLDEFF_66) == FALSE) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +void increment_var_x4026_on_birth_island_modulo_100(void) +{ + u16 var = VarGet(VAR_0x4034); + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(BIRTH_ISLAND_EXTERIOR) && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BIRTH_ISLAND_EXTERIOR)) + { + var++; + if (var > 99) + { + VarSet(VAR_0x4034, 0); + } + else + { + VarSet(VAR_0x4034, var); + } + } +} + +void sub_813B1D0(void) +{ + LoadPalette(&gUnknown_085B3280[(u8)VarGet(VAR_0x4035)], 0x1A0, 8); + BlendPalettes(0x04000000, 16, 0); +} + +void set_unknown_box_id(u8 id) +{ + gUnknown_0203AB6F = id; +} + +u16 get_unknown_box_id(void) +{ + return gUnknown_0203AB6F; +} + +bool32 sub_813B21C(void) +{ + if (FlagGet(FLAG_SYS_STORAGE_UNKNOWN_FLAG) == FALSE) + { + if (StorageGetCurrentBox() != VarGet(VAR_STORAGE_UNKNOWN)) + { + FlagSet(FLAG_SYS_STORAGE_UNKNOWN_FLAG); + return TRUE; + } + } + return FALSE; +} + +bool8 sub_813B260(void) +{ + int box; + int i; + set_unknown_box_id(VarGet(VAR_STORAGE_UNKNOWN)); + box = StorageGetCurrentBox(); + do + { + for (i = 0; i < IN_BOX_COUNT; i++) + { + if (GetBoxMonData(GetBoxedMonPtr(box, i), MON_DATA_SPECIES, 0) == 0) + { + if (get_unknown_box_id() != box) + { + FlagClear(FLAG_SYS_STORAGE_UNKNOWN_FLAG); + } + VarSet(VAR_STORAGE_UNKNOWN, box); + return sub_813B21C(); + } + } + + if (++box == TOTAL_BOXES_COUNT) + { + box = 0; + } + } while (box != StorageGetCurrentBox()); + return FALSE; +} + +void sub_813B2E4(void) +{ + u16 randomValue = Random(); + VarSet(VAR_0x4038, 0); + + if (FlagGet(FLAG_0x1BE) == TRUE) + { + VarSet(VAR_0x4037, (randomValue & 7) + 1); + } + else if (FlagGet(FLAG_0x1BF) == TRUE) + { + VarSet(VAR_0x4037, (randomValue & 7) + 9); + } + else if ((randomValue & 1) == 0) + { + randomValue = Random(); + VarSet(VAR_0x4037, (randomValue & 7) + 1); + } + else + { + randomValue = Random(); + VarSet(VAR_0x4037, (randomValue & 7) + 9); + } +} + +bool32 sub_813B374(void) +{ + static const u8 gUnknown_085B3400[] = { 0x1d, 0x1d, 0x1e, 0x1e, 0x1f, 0x1f, 0x21, 0x21, 0x14, 0x14, 0x28, 0x28, 0x2a, 0x2a, 0x2c, 0x2c }; + + u16 var = VarGet(VAR_0x4037); + + GetMapName(gStringVar1, gUnknown_085B3400[var - 1], 0); + + if (var < 9) + { + return FALSE; + } + else + { + return TRUE; + } +} + +bool32 sub_813B3B0(void) +{ + static const u8 gUnknown_085B3410[] = { 0x1d, 0x1d, 0x1e, 0x1e, 0x1f, 0x1f, 0x21, 0x21, 0x14, 0x14, 0x28, 0x28, 0x2a, 0x2a, 0x2c, 0x2c }; + + u16 var1 = VarGet(VAR_0x4038); + u16 var2 = VarGet(VAR_0x4037); + + if (!var2) + { + return FALSE; + } + + if (++var1 > 999) + { + VarSet(VAR_0x4038, 0); + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER_MARINE_CAVE)) + { + switch (gSaveBlock1Ptr->location.mapNum) + { + case MAP_NUM(UNDERWATER_MARINE_CAVE): + case MAP_NUM(MARINE_CAVE_ENTRANCE): + case MAP_NUM(MARINE_CAVE_END): + case MAP_NUM(TERRA_CAVE_ENTRANCE): + case MAP_NUM(TERRA_CAVE_END): + VarSet(VAR_0x4039, 1); + return FALSE; + default: + break; + } + } + + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER3)) + { + switch (gSaveBlock1Ptr->location.mapNum) + { + case MAP_NUM(UNDERWATER3): + case MAP_NUM(UNDERWATER5): + case MAP_NUM(UNDERWATER6): + case MAP_NUM(UNDERWATER7): + VarSet(VAR_0x4039, 1); + return FALSE; + default: + break; + } + } + + if (gSaveBlock1Ptr->location.mapNum == gUnknown_085B3410[var2 - 1] && + gSaveBlock1Ptr->location.mapGroup == 0) + { + return TRUE; + } + else + { + VarSet(VAR_0x4037, 0); + return FALSE; + } + } + else + { + VarSet(VAR_0x4038, var1); + return FALSE; + } +} + +void sub_813B484(void) +{ + sub_80AB104(2); +} + +bool32 sub_813B490(void) +{ + static const u8 gUnknown_085B3420[][3] = { + { 0x02, 0x04, 0x01 }, + { 0x04, 0x04, 0x01 }, + { 0x05, 0x00, 0x01 }, + { 0x06, 0x03, 0x01 }, + { 0x08, 0x06, 0x01 }, + { 0x09, 0x0d, 0x01 }, + { 0x0a, 0x07, 0x01 }, + { 0x0b, 0x07, 0x01 }, + { 0x0c, 0x04, 0x01 }, + { 0x0e, 0x05, 0x01 }, + { 0x0f, 0x04, 0x01 }, + { 0x1a, 0x37, 0x01 } + }; + + u8 i; + for (i = 0; i < 12; i++) + { + if (gSaveBlock1Ptr->location.mapGroup == gUnknown_085B3420[i][0]) + { + if (gSaveBlock1Ptr->location.mapNum == gUnknown_085B3420[i][1]) + { + return gUnknown_085B3420[i][2]; + } + } + } + return TRUE; +} + +bool32 sub_813B4E0(void) +{ + int index = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004); + if (index >= 0) + { + if (FlagGet(FLAG_MATCH_CALL_REGISTERED + index) == TRUE) + return TRUE; + } + return FALSE; +} + +bool32 sub_813B514(void) +{ + if (!VarGet(VAR_0x403F)) + { + return FALSE; + } + return TRUE; +} + +void sub_813B534(void) +{ + gUnknown_0203AB70 = gBattleTypeFlags; + gBattleTypeFlags = 0; + if (!gReceivedRemoteLinkPlayers) + { + CreateTask(sub_80B3AF8, 5); + } +} + +void sub_813B568(void) +{ + CreateTask(sub_813B57C, 5); +} + +static void sub_813B57C(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (!FuncIsActiveTask(sub_80B3AF8)) + { + gTasks[taskId].data[0]++; + } + break; + case 1: + if (sub_800A520() == TRUE) + { + if (GetMultiplayerId() == 0) + { + gTasks[taskId].data[0]++; + } + else + { + SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_0x8004, 2); + gTasks[taskId].data[0]++; + } + } + break; + case 2: + if ((GetBlockReceivedStatus() & 2) != 0) + { + if (GetMultiplayerId() == 0) + { + gSpecialVar_0x8005 = gBlockRecvBuffer[1][0]; + ResetBlockReceivedFlag(1); + if (gSpecialVar_0x8004 == 1 && gSpecialVar_0x8005 == 1) + { + gSpecialVar_Result = 1; + } + else if (gSpecialVar_0x8004 == 0 && gSpecialVar_0x8005 == 1) + { + gSpecialVar_Result = 2; + } + else if (gSpecialVar_0x8004 == 1 && gSpecialVar_0x8005 == 0) + { + gSpecialVar_Result = 3; + } + else + { + gSpecialVar_Result = 0; + } + } + gTasks[taskId].data[0]++; + } + break; + case 3: + if (sub_800A520() == TRUE) + { + if (GetMultiplayerId() != 0) + { + gTasks[taskId].data[0]++; + } + else + { + SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_Result, 2); + gTasks[taskId].data[0]++; + } + } + break; + case 4: + if ((GetBlockReceivedStatus() & 1) != 0) + { + if (GetMultiplayerId() != 0) + { + gSpecialVar_Result = gBlockRecvBuffer[0][0]; + ResetBlockReceivedFlag(0); + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[0]++; + } + } + break; + case 5: + if (GetMultiplayerId() == 0) + { + if (gSpecialVar_Result == 2) + { + ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired); + } + } + else + { + if (gSpecialVar_Result == 3) + { + ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired); + } + } + gTasks[taskId].data[0]++; + break; + case 6: + if (!IsTextPrinterActive(0)) + { + gTasks[taskId].data[0]++; + } + break; + case 7: + if (sub_800A520() == 1) + { + sub_800ADF8(); + gTasks[taskId].data[0]++; + } + break; + case 8: + if (sub_800A520() == 1) + { + gTasks[taskId].data[0]++; + } + break; + case 9: + if (gWirelessCommType == 0) + { + sub_800AC34(); + } + gBattleTypeFlags = gUnknown_0203AB70; + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + } +} + +void sub_813B7D8(void) +{ + if (gSpecialVar_0x8004 == 0) + { + DoRayquazaScene(0, TRUE, CB2_ReturnToFieldContinueScriptPlayMapMusic); + } + else + { + DoRayquazaScene(1, FALSE, CB2_ReturnToFieldContinueScriptPlayMapMusic); + } +} + +void sub_813B80C(void) +{ + CreateTask(sub_813B824, 8); + PlaySE(SE_W017); +} + +static void sub_813B824(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[1]++; + if (data[1] == gSpecialVar_0x8005) + { + data[0]++; + data[1] = 0; + PlaySE(SE_W017); + } + + if (data[0] == gSpecialVar_0x8004 - 1) + { + DestroyTask(taskId); + } +} + +void sub_813B880(void) +{ + u8 taskId = CreateTask(_fwalk, 8); + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[1] = 4; + gTasks[taskId].data[2] = 4; + gTasks[taskId].data[3] = 0; +} + +static void _fwalk(u8 taskId) +{ + u8 x, y; + s16 *data = gTasks[taskId].data; + + data[data[3]]--; + if (data[data[3]] == 0) + { + for (y = 0; y < 4; y++) + { + for (x = 0; x < 3; x++) + { + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + x + 6, gSaveBlock1Ptr->pos.y + y + 4, x + 0x201 + y * 8 + data[3] * 32); + } + } + DrawWholeMapView(); + data[3]++; + if (data[3] == 3) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } + } +} + +void sub_813B968(void) +{ + gSpecialVar_Result = gSpecialVar_0x8004 / 7; + gSpecialVar_Result -= (gSpecialVar_Result / 20) * 20; +} + +void sub_813B9A0(void) +{ + if (gSaveBlock1Ptr->lastHealLocation.mapGroup == MAP_GROUP(DEWFORD_TOWN) && gSaveBlock1Ptr->lastHealLocation.mapNum == MAP_NUM(DEWFORD_TOWN)) + { + Overworld_SetHealLocationWarp(3); + } +} + +bool32 sub_813B9C0(void) +{ + static const u16 gUnknown_085B3444[] = { + MAP_OLDALE_TOWN_POKEMON_CENTER_1F, + MAP_DEWFORD_TOWN_POKEMON_CENTER_1F, + MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F, + MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F, + MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F, + MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F, + MAP_PETALBURG_CITY_POKEMON_CENTER_1F, + MAP_SLATEPORT_CITY_POKEMON_CENTER_1F, + MAP_MAUVILLE_CITY_POKEMON_CENTER_1F, + MAP_RUSTBORO_CITY_POKEMON_CENTER_1F, + MAP_FORTREE_CITY_POKEMON_CENTER_1F, + MAP_LILYCOVE_CITY_POKEMON_CENTER_1F, + MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F, + MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F, + MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F, + MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F, + MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F, + MAP_SINGLE_BATTLE_COLOSSEUM, + MAP_TRADE_CENTER, + MAP_RECORD_CORNER, + MAP_DOUBLE_BATTLE_COLOSSEUM, + 0xffff + }; + + int i; + u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum; + + for (i = 0; gUnknown_085B3444[i] != 0xFFFF; i++) + { + if (gUnknown_085B3444[i] == map) + { + return TRUE; + } + } + return FALSE; +} + +void ResetFanClub(void) +{ + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] = 0; + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] = 0; +} + +void sub_813BA30(void) +{ + if (sub_813BF44() != 0) + { + UpdateMovedLilycoveFanClubMembers(); + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] = gSaveBlock2Ptr->playTimeHours; + } +} + +void sub_813BA60(void) +{ + if (!((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> 7) & 1)) + { + sub_813BF60(); + sub_813BD84(); + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] = gSaveBlock2Ptr->playTimeHours; + FlagClear(FLAG_HIDE_FANCLUB_OLD_LADY); + FlagClear(FLAG_HIDE_FANCLUB_BOY); + FlagClear(FLAG_HIDE_FANCLUB_LITTLE_BOY); + FlagClear(FLAG_HIDE_FANCLUB_LADY); + FlagClear(FLAG_0x2DA); + VarSet(VAR_LILYCOVE_FAN_CLUB_STATE, 1); + } +} + +u8 sub_813BADC(u8 a0) +{ + static const u8 gUnknown_085B3470[] = { 0x02, 0x01, 0x02, 0x01 }; + + if (VarGet(VAR_LILYCOVE_FAN_CLUB_STATE) == 2) + { + if ((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] & 0x7F) + gUnknown_085B3470[a0] > 19) + { + if (GetNumMovedLilycoveFanClubMembers() < 3) + { + sub_813BB74(); + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] &= 0xFF80; + } + else + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] = (gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] & 0xFF80) | 0x14; + } + } + else + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] += gUnknown_085B3470[a0]; + } + } + + return gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] & 0x7F; +} + +static u16 sub_813BB74(void) +{ + static const u8 gUnknown_085B3474[] = { 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }; + + u8 i; + u8 retVal = 0; + + for (i = 0; i < 8; i++) + { + if (!((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gUnknown_085B3474[i]) & 1)) + { + retVal = i; + if ((Random() & 1) != 0) + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 1 << gUnknown_085B3474[retVal]; + return retVal; + } + } + } + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 1 << gUnknown_085B3474[retVal]; + return retVal; +} + +static u16 sub_813BC00(void) +{ + static const u8 gUnknown_085B347C[] = { 0x08, 0x0d, 0x0e, 0x0b, 0x0a, 0x0c, 0x0f, 0x09 }; + + u8 i; + u8 retVal = 0; + + if (GetNumMovedLilycoveFanClubMembers() == 1) + { + return 0; + } + + for (i = 0; i < 8; i++) + { + if (((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gUnknown_085B347C[i]) & 1) != 0) + { + retVal = i; + if ((Random() & 1) != 0) + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] ^= 1 << gUnknown_085B347C[retVal]; + return retVal; + } + } + } + + if (((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gUnknown_085B347C[retVal]) & 1)) + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] ^= 1 << gUnknown_085B347C[retVal]; + } + + return retVal; +} + +u16 GetNumMovedLilycoveFanClubMembers(void) +{ + u8 i; + u8 retVal = 0; + + for (i = 0; i < 8; i++) + { + if (((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> (i + 8)) & 1) != 0) + { + retVal++; + } + } + + return retVal; +} + +void UpdateMovedLilycoveFanClubMembers(void) +{ + u8 i = 0; + if (gSaveBlock2Ptr->playTimeHours < 999) + { + while (TRUE) + { + if (GetNumMovedLilycoveFanClubMembers() < 5) + { + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] = gSaveBlock2Ptr->playTimeHours; + break; + } + else if (i == 8) + { + break; + } + else if (gSaveBlock2Ptr->playTimeHours - gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] < 12) + { + return; + } + sub_813BC00(); + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_2 - VARS_START] += 12; + i++; + } + } +} + +bool8 ShouldMoveLilycoveFanClubMember(void) +{ + return (gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gSpecialVar_0x8004) & 1; +} + +static void sub_813BD84(void) +{ + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 0x2000; + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 0x100; + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 0x400; +} + +void BufferStreakTrainerText(void) +{ + u8 a = 0; + u8 b = 0; + switch (gSpecialVar_0x8004) + { + case 8: + break; + case 9: + break; + case 10: + a = 0; + b = 3; + break; + case 11: + a = 0; + b = 1; + break; + case 12: + a = 1; + b = 0; + break; + case 13: + a = 0; + b = 4; + break; + case 14: + a = 1; + b = 5; + break; + case 15: + break; + } + sub_813BE30(&gSaveBlock1Ptr->linkBattleRecords, a, b); +} + +static void sub_813BE30(struct LinkBattleRecords *linkRecords, u8 a, u8 b) +{ + struct LinkBattleRecord *record = &linkRecords->entries[a]; + if (record->name[0] == EOS) + { + switch (b) + { + case 0: + StringCopy(gStringVar1, gText_Wallace); + break; + case 1: + StringCopy(gStringVar1, gText_Steven); + break; + case 2: + StringCopy(gStringVar1, gText_Brawly); + break; + case 3: + StringCopy(gStringVar1, gText_Winona); + break; + case 4: + StringCopy(gStringVar1, gText_Phoebe); + break; + case 5: + StringCopy(gStringVar1, gText_Glacia); + break; + default: + StringCopy(gStringVar1, gText_Wallace); + break; + } + } + else + { + StringCopyN(gStringVar1, record->name, 7); + gStringVar1[7] = EOS; + ConvertInternationalString(gStringVar1, linkRecords->languages[a]); + } +} + +void sub_813BF10(void) +{ + if (VarGet(VAR_LILYCOVE_FAN_CLUB_STATE) == 2) + { + sub_813BA30(); + if (gBattleOutcome == 1) + { + sub_813BB74(); + } + else + { + sub_813BC00(); + } + } +} + +static bool8 sub_813BF44(void) +{ + return (gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> 7) & 1; +} + +void sub_813BF60(void) +{ + gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] |= 0x80; +} + +u8 sub_813BF7C(void) +{ + return sub_813BADC(gSpecialVar_0x8004); +} diff --git a/src/heal_location.c b/src/heal_location.c index aa90fe1ae..b378e8e8c 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -1,83 +1,37 @@ - -// Includes #include "global.h" -#include "constants/maps.h" #include "heal_location.h" +#include "constants/maps.h" -#define HEAL_LOCATION(map, x, y) {MAP_GROUP(map), MAP_NUM(map), x, y} - -// Static type declarations - -// Static RAM declarations - -// Static ROM declarations - -// .rodata - -static const struct HealLocation sHealLocations[] = { - HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2), - HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2), - HEAL_LOCATION(PETALBURG_CITY, 20, 17), - HEAL_LOCATION(SLATEPORT_CITY, 19, 20), - HEAL_LOCATION(MAUVILLE_CITY, 22, 6), - HEAL_LOCATION(RUSTBORO_CITY, 16, 39), - HEAL_LOCATION(FORTREE_CITY, 5, 7), - HEAL_LOCATION(LILYCOVE_CITY, 24, 15), - HEAL_LOCATION(MOSSDEEP_CITY, 28, 17), - HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32), - HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49), - HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9), - HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9), - HEAL_LOCATION(OLDALE_TOWN, 6, 17), - HEAL_LOCATION(DEWFORD_TOWN, 2, 11), - HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7), - HEAL_LOCATION(FALLARBOR_TOWN, 14, 8), - HEAL_LOCATION(VERDANTURF_TOWN, 16, 4), - HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16), - HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6), - HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20), - HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52) -}; - -#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations)) - -// .text +#include "data/heal_locations.h" -static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum) { u32 i; - for (i = 0; i < NUM_HEAL_LOCATIONS; i++) + for (i = 0; i < ARRAY_COUNT(sHealLocations); i++) { if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum) - { return i + 1; - } } return 0; } -const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum) { - u32 loc; + u32 index = GetHealLocationIndexByMap(mapGroup, mapNum); - loc = GetHealLocationIndexFromMapGroupAndNum(mapGroup, mapNum); - if (loc == 0) - { + if (index == 0) return NULL; - } - return &sHealLocations[loc - 1]; + else + return &sHealLocations[index - 1]; } -const struct HealLocation *GetHealLocationPointer(u32 loc) +const struct HealLocation *GetHealLocation(u32 index) { - if (loc == 0) - { + if (index == 0) return NULL; - } - if (loc > NUM_HEAL_LOCATIONS) - { + else if (index > ARRAY_COUNT(sHealLocations)) return NULL; - } - return &sHealLocations[loc - 1]; + else + return &sHealLocations[index - 1]; } diff --git a/src/main_menu.c b/src/main_menu.c index 87673c9b2..3afe1abe5 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1965,7 +1965,7 @@ void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) { struct WindowTemplate sp; - sp = sub_8198A50(0, a + 1, b + 1, 5, 4, f, d); + sp = CreateWindowTemplate(0, a + 1, b + 1, 5, 4, f, d); CreateYesNoMenu(&sp, c, e, 0); } diff --git a/src/match_call.c b/src/match_call.c index aa6945161..99eb6d65a 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -360,7 +360,7 @@ MATCHCALLDEF(sMomMatchCallHeader, 0, 0, FLAG_0x0D8, gMomMatchCallDesc, gMomMatch static const match_call_text_data_t sStevenTextScripts[] = { { gText_Steven_Pokenav_2B5B95, 0xffff, 0xffff }, - { gText_Steven_Pokenav_2B5C53, FLAG_0x0C7, 0xffff }, + { gText_Steven_Pokenav_2B5C53, FLAG_RUSTURF_TUNNEL_OPENED, 0xffff }, { gText_Steven_Pokenav_2B5CC9, FLAG_0x0D4, 0xffff }, { gText_Steven_Pokenav_2B5DB4, FLAG_0x070, 0xffff }, { gText_Steven_Pokenav_2B5E26, FLAG_0x4F6, 0xffff }, @@ -415,7 +415,7 @@ MATCHCALLDEF(sBrendanMatchCallHeader, 4, FEMALE, FLAG_0x0FD, gMayBrendanMatchCal static const match_call_text_data_t sWallyTextScripts[] = { { gText_Wally_Pokenav_2B4DE2, 0xFFFF, 0xFFFF }, - { gText_Wally_Pokenav_2B4E57, FLAG_0x0C7, 0xFFFF }, + { gText_Wally_Pokenav_2B4E57, FLAG_RUSTURF_TUNNEL_OPENED, 0xFFFF }, { gText_Wally_Pokenav_2B4EA5, FLAG_0x4F3, 0xFFFF }, { gText_Wally_Pokenav_2B4F41, FLAG_0x097, 0xFFFF }, { gText_Wally_Pokenav_2B4FF3, FLAG_0x06F, 0xFFFF }, diff --git a/src/menu.c b/src/menu.c index 96dda3075..f4ffec023 100644 --- a/src/menu.c +++ b/src/menu.c @@ -120,7 +120,6 @@ extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8); extern void sub_81980A8(u8, u8, u8, u8, u8, u8); extern u8 MoveMenuCursor(s8); extern u8 sub_8199134(s8, s8); -extern void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing); extern void sub_8198C78(void); extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); @@ -1143,7 +1142,7 @@ void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 template->baseBlock = baseBlock; } -struct WindowTemplate sub_8198A50(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { struct WindowTemplate template; SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); diff --git a/src/overworld.c b/src/overworld.c index 772f8a057..d85af9e4d 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -689,7 +689,7 @@ void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused) void sub_8084CCC(u8 a1) { - const struct HealLocation *warp = GetHealLocationPointer(a1); + const struct HealLocation *warp = GetHealLocation(a1); if (warp) Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y); @@ -702,7 +702,7 @@ void Overworld_SetWarpDestToLastHealLoc(void) void Overworld_SetHealLocationWarp(u8 healLocationId) { - const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId); + const struct HealLocation *healLocation = GetHealLocation(healLocationId); if (healLocation != NULL) SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y); @@ -761,7 +761,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) void sub_8084F6C(u8 a1) { - const struct HealLocation *warp = GetHealLocationPointer(a1); + const struct HealLocation *warp = GetHealLocation(a1); if (warp) SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y); } diff --git a/src/pokemon.c b/src/pokemon.c index cd7e45758..7c010cd39 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2089,7 +2089,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon) s32 level = GetLevelFromBoxMonExp(boxMon); s32 i; - for (i = 0; gLevelUpLearnsets[species][i] != (u16)-1; i++) + for (i = 0; gLevelUpLearnsets[species][i] != LEVEL_UP_END; i++) { u16 moveLevel; u16 move; @@ -2101,7 +2101,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon) move = (gLevelUpLearnsets[species][i] & 0x1FF); - if (GiveMoveToBoxMon(boxMon, move) == (u16)-1) + if (GiveMoveToBoxMon(boxMon, move) == 0xFFFF) DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move); } } @@ -2123,7 +2123,7 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove) while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9)) { sLearningMoveTableID++; - if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF) + if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END) return 0; } } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 7f8c24ab7..7c622c223 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -7,17 +7,49 @@ #include "text.h" #include "strings.h" #include "window.h" +#include "menu.h" +#include "bg.h" +#include "main.h" +#include "palette.h" +#include "overworld.h" +#include "field_screen.h" +#include "field_weather.h" +#include "script.h" +#include "international_string_util.h" +#include "walda_phrase.h" +#include "sound.h" +#include "gpu_regs.h" +#include "constants/songs.h" IWRAM_DATA u8 gUnknown_03000F78[0x188]; -struct OptionAndDescription -{ - const u8 *optionTxt; - const u8 *descriptionTxt; -}; +extern const u8 gText_PartyFull[]; +extern const u8 gText_Box[]; +extern const u8 gText_JustOnePkmn[]; + +extern u8 gUnknown_02039D00; + +// This file's functions. +void StorageSystemCreatePrimaryMenu(u8 whichMenu, s16 *windowIdPtr); +void sub_80C7D74(u8); +u8 sub_80CAEA0(void); +void SetBoxWallpaper(u8 boxId, u8 wallpaperId); +void SetCurrentBox(u8 boxId); +void ClearMonInBox(u8 boxId, u8 boxPos); +void ResetWaldaWallpaper(void); +void sub_80C7958(u8 curBox); +void sub_80C7B14(void); +void sub_80C7BB4(void); +void sub_80CA028(void); +void sub_80C7B80(void); +void sub_80D2AA4(void); +void sub_80C7BE4(void); +void sub_80CAA14(void); +void sub_80C7CF4(struct Sprite *sprite); +struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority); // const rom data -const struct OptionAndDescription gUnknown_085716C0[] = +const struct PSS_MenuStringPtrs gUnknown_085716C0[] = { {gText_WithdrawPokemon, gText_WithdrawMonDescription}, {gText_DepositPokemon, gText_DepositMonDescription}, @@ -74,6 +106,10 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] = const u8 gUnknown_08571734[] = {4, 0xF, 0xE}; const u8 gUnknown_08571737[] = _("/30"); +const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/unknown/unknown_57173C.gbapal"); +const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); +const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); + // code u8 CountMonsInBox(u8 boxId) { @@ -166,24 +202,473 @@ static u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n) return str; } -/* can't match -static void sub_80C7128(u16 *dst, u16 dstToAdd, u16 dstToMul, const u16 *src, u16 srcToAdd, u16 srcToMul, u32 size, u16 count, u16 srcBy) +static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width) +{ + u16 i; + + dest_width *= 2; + dest += dest_top * 0x20 + dest_left; + src += src_top * src_width + src_left; + for (i = 0; i < dest_height; i++) + { + CpuCopy16(src, dest, dest_width); + dest += 0x20; + src += src_width; + } +} + +#define MAX_DMA_BLOCK_SIZE 0x1000 +#define Dma3FillLarge_(value, dest, size, bit) \ +{ \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + if (_size <= MAX_DMA_BLOCK_SIZE) \ + { \ + DmaFill##bit(3, value, _dest, _size); \ + break; \ + } \ + DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \ + _dest += MAX_DMA_BLOCK_SIZE; \ + _size -= MAX_DMA_BLOCK_SIZE; \ + } \ +} + +#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16) +#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32) + +void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) +{ + u16 i; + + dest += dest_top * 0x20 + dest_left; + width *= 2; + for (i = 0; i < height; dest += 0x20, i++) + Dma3FillLarge16_(0, dest, width); +} + +void Task_PokemonStorageSystem(u8 taskId) +{ + struct Task *task = gTasks + taskId; + switch (task->data[0]) + { + case 0: + StorageSystemCreatePrimaryMenu(task->data[1], &task->data[15]); + sub_81973A4(); + NewMenuHelpers_DrawDialogueFrame(0, 0); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); + CopyWindowToVram(0, 3); + CopyWindowToVram(task->data[15], 3); + task->data[0]++; + break; + case 1: + if (IsWeatherNotFadingIn()) + { + task->data[0]++; + } + break; + case 2: + task->data[2] = ProcessMenuInput(); + switch(task->data[2]) + { + case -2: + task->data[3] = task->data[1]; + if (gMain.newKeys & DPAD_UP && --task->data[3] < 0) + task->data[3] = 4; + + if (gMain.newKeys & DPAD_DOWN && ++task->data[3] > 4) + task->data[3] = 0; + if (task->data[1] != task->data[3]) + { + task->data[1] = task->data[3]; + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + } + break; + case -1: + case 4: + sub_819746C(task->data[15], TRUE); + ScriptContext2_Disable(); + EnableBothScriptContexts(); + RemoveWindow(task->data[15]); + DestroyTask(taskId); + break; + default: + if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE) + { + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3); + task->data[0] = 3; + } + else if (task->data[2] == 1 && CountPartyMons() == 1) + { + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3); + task->data[0] = 3; + } + else + { + FadeScreen(1, 0); + task->data[0] = 4; + } + break; + } + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_UP) + { + if (--task->data[1] < 0) + task->data[1] = 4; + MoveMenuCursor(-1); + task->data[1] = GetMenuCursorPos(); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (++task->data[1] > 3) + task->data[1] = 0; + MoveMenuCursor(1); + task->data[1] = GetMenuCursorPos(); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3); + task->data[0] = 2; + } + break; + case 4: + if (!gPaletteFade.active) + { + overworld_free_bg_tilemaps(); + sub_80C7D74(task->data[2]); + RemoveWindow(task->data[15]); + DestroyTask(taskId); + } + break; + } +} + +void ShowPokemonStorageSystem(void) +{ + u8 taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + ScriptContext2_Enable(); +} + +void mapldr_0808C6D8(void) +{ + u8 taskId; + MainCallback vblankCb = gMain.vblankCallback; + + SetVBlankCallback(NULL); + taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gUnknown_02039D00; + Task_PokemonStorageSystem(taskId); + SetVBlankCallback(vblankCb); + pal_fill_black(); +} + +void StorageSystemCreatePrimaryMenu(u8 whichMenu, s16 *windowIdPtr) +{ + s16 windowId; + struct WindowTemplate winTemplate = gUnknown_085716E8; + winTemplate.width = GetMaxWidthInMenuTable((void *)gUnknown_085716C0, ARRAY_COUNT(gUnknown_085716C0)); + windowId = AddWindow(&winTemplate); + + NewMenuHelpers_DrawStdWindowFrame(windowId, FALSE); + PrintMenuTable(windowId, ARRAY_COUNT(gUnknown_085716C0), (void *)gUnknown_085716C0); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, ARRAY_COUNT(gUnknown_085716C0), whichMenu); + *windowIdPtr = windowId; +} + +void sub_80C7678(void) +{ + gUnknown_02039D00 = sub_80CAEA0(); + gFieldCallback = mapldr_0808C6D8; + SetMainCallback2(CB2_ReturnToField); +} + +s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode) +{ + s16 i; + s16 direction; + if (mode == 0 || mode == 1) + { + direction = 1; + } + else + { + direction = -1; + } + if (mode == 1 || mode == 3) + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0) + return i; + } + } + else + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0 && !GetBoxMonData(box + i, MON_DATA_IS_EGG)) + return i; + } + } + return -1; +} + +void ResetPokemonStorageSystem(void) +{ + u16 boxId; + u16 boxMon; + + SetCurrentBox(0); + for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) + { + for (boxMon = 0; boxMon < IN_BOX_COUNT; boxMon++) + ClearMonInBox(boxId, boxMon); + } + for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) + { + u8 *dest = StringCopy(GetBoxNamePtr(boxId), gText_Box); + ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2); + } + for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) + { + SetBoxWallpaper(boxId, boxId % 4); + } + ResetWaldaWallpaper(); +} + +void sub_80C77E8(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3, bool32 loadPal) +{ + struct SpritePalette palette = + { + gBoxSelectionPopupPalette, palTag + }; + struct SpriteSheet sheets[] = + { + {gBoxSelectionPopupCenterTiles, 0x800, tileTag}, + {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1}, + {} + }; + + if (loadPal) + LoadSpritePalette(&palette); + + LoadSpriteSheets(sheets); + gUnknown_02039D04 = a0; + a0->unk_0240 = tileTag; + a0->unk_0242 = palTag; + a0->unk_0246 = a3; + a0->unk_023c = loadPal; +} + +void sub_80C7890(void) +{ + if (gUnknown_02039D04->unk_023c) + FreeSpritePaletteByTag(gUnknown_02039D04->unk_0242); + FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240); + FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240 + 1); +} + +void sub_80C78D4(u8 curBox) +{ + sub_80C7958(curBox); +} + +void sub_80C78E4(void) +{ + sub_80C7B14(); +} + +u8 sub_80C78F0(void) +{ + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + return 201; + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_02039D04->curBox; + } + if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + sub_80C7BB4(); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + sub_80C7B80(); + } + return 200; +} + +void sub_80C7958(u8 curBox) { u16 i; + u8 spriteId; + struct SpriteTemplate template; + struct OamData oamData = {}; + oamData.size = 3; + oamData.paletteNum = 1; + template = (struct SpriteTemplate){ + 0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + }; + + gUnknown_02039D04->curBox = curBox; + template.tileTag = gUnknown_02039D04->unk_0240; + template.paletteTag = gUnknown_02039D04->unk_0242; + + spriteId = CreateSprite(&template, 0xA0, 0x60, 0); + gUnknown_02039D04->unk_0000 = gSprites + spriteId; + + oamData.shape = ST_OAM_V_RECTANGLE; + oamData.size = 1; + template.tileTag = gUnknown_02039D04->unk_0240 + 1; + template.anims = sSpriteAnimTable_8571710; + for (i = 0; i < 4; i++) + { + u16 r5; + spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02039D04->unk_0246); + gUnknown_02039D04->unk_0004[i] = gSprites + spriteId; + r5 = 0; + if (i & 2) + { + gUnknown_02039D04->unk_0004[i]->pos1.x = 0xc4; + r5 = 2; + } + if (i & 1) + { + gUnknown_02039D04->unk_0004[i]->pos1.y = 0x70; + gUnknown_02039D04->unk_0004[i]->oam.size = 0; + r5++; + } + StartSpriteAnim(gUnknown_02039D04->unk_0004[i], r5); + } + for (i = 0; i < 2; i++) + { + gUnknown_02039D04->unk_0020[i] = sub_80CD2E8(72 * i + 0x7c, 0x58, i, 0, gUnknown_02039D04->unk_0246); + if (gUnknown_02039D04->unk_0020[i]) + { + gUnknown_02039D04->unk_0020[i]->data[0] = (i == 0 ? -1 : 1); + gUnknown_02039D04->unk_0020[i]->callback = sub_80C7CF4; + } + } + sub_80C7BE4(); +} + +void sub_80C7B14(void) +{ + u16 i; + if (gUnknown_02039D04->unk_0000) + { + DestroySprite(gUnknown_02039D04->unk_0000); + gUnknown_02039D04->unk_0000 = NULL; + } + for (i = 0; i < 4; i++) + { + if (gUnknown_02039D04->unk_0004[i]) + { + DestroySprite(gUnknown_02039D04->unk_0004[i]); + gUnknown_02039D04->unk_0004[i] = NULL; + } + } + for (i = 0; i < 2; i++) + { + if (gUnknown_02039D04->unk_0020[i]) + DestroySprite(gUnknown_02039D04->unk_0020[i]); + } +} - size <<= 0x11; - dst += (dstToMul * 32) + dstToAdd; - src += (srcToMul * srcBy) + srcToAdd; +void sub_80C7B80(void) +{ + if (++gUnknown_02039D04->curBox >= TOTAL_BOXES_COUNT) + gUnknown_02039D04->curBox = 0; + sub_80C7BE4(); +} + +void sub_80C7BB4(void) +{ + gUnknown_02039D04->curBox = (gUnknown_02039D04->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : gUnknown_02039D04->curBox - 1); + sub_80C7BE4(); +} - i = 0; - if (i < count) +void sub_80C7BE4(void) +{ + u8 text[16]; + struct WindowTemplate winTemplate; + u8 windowId; + u8 *boxName = GetBoxNamePtr(gUnknown_02039D04->curBox); + u8 nPokemonInBox = CountMonsInBox(gUnknown_02039D04->curBox); + u32 winTileData; + s32 center; + + memset(&winTemplate, 0, sizeof(winTemplate)); + winTemplate.width = 8; + winTemplate.height = 4; + + windowId = AddWindow(&winTemplate); + FillWindowPixelBuffer(windowId, 0x44); + + center = GetStringCenterAlignXOffset(1, boxName, 0x40); + box_print(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName); + + ConvertIntToDecimalStringN(text, nPokemonInBox, 1, 2); + StringAppend(text, gUnknown_08571737); + center = GetStringCenterAlignXOffset(1, text, 0x40); + box_print(windowId, 1, center, 0x11, gUnknown_08571734, TEXT_SPEED_FF, text); + + winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); + CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400); + + RemoveWindow(windowId); +} + +void sub_80C7CF4(struct Sprite *sprite) +{ + if (++sprite->data[1] > 3) { - size >>= 1; - for (i = 0; i < count; i++) + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[0]; + if (++sprite->data[2] > 5) { - CpuSet(src, dst, size >> 0x10); - dst += 0x20; - src += srcBy; + sprite->data[2] = 0; + sprite->pos2.x = 0; } } -}*/ +} + +void sub_80C7D28(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + sub_80D2AA4(); + TransferPlttBuffer(); + SetGpuReg(REG_OFFSET_BG2HOFS, gUnknown_02039D08->bg2_X); +} + +void c2_Box(void) +{ + RunTasks(); + do_scheduled_bg_tilemap_copies_to_vram(); + sub_80CA028(); + sub_80CAA14(); + AnimateSprites(); + BuildOamBuffer(); +} diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 32d2bde4f..38b1fea4f 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -29,6 +29,7 @@ #include "daycare.h" #include "data2.h" #include "contest.h" +#include "contest_effect.h" extern struct UnkSummaryStruct* gUnknown_0203CF1C; extern struct BgTemplate gUnknown_0861CBB4; @@ -41,7 +42,6 @@ extern struct UnkStruct_61CC04 gUnknown_0861CC10; extern struct UnkStruct_61CC04 gUnknown_0861CBEC; extern struct UnkStruct_61CC04 gUnknown_0861CBF8; extern u16 gSummaryScreenWindow_Tilemap[]; -extern struct ContestMove gContestMoves[]; extern struct ContestEffect gContestEffects[]; extern struct WindowTemplate gUnknown_0861CC24; extern u8 gUnknown_0861CD2C[][3]; @@ -57,7 +57,6 @@ extern u8 gUnknown_0861CE7B[]; extern struct WindowTemplate gUnknown_0861CCEC; extern struct WindowTemplate gUnknown_0861CD14; extern const u8 *const gContestEffectDescriptionPointers[]; -extern const u8 *const gMoveDescriptionPointers[]; void sub_81C488C(u8 a); extern u8 sub_81221EC(); @@ -342,6 +341,10 @@ struct UnkSummaryStruct u8 unk_filler4[6]; }; +// const rom data +#include "data/text/move_descriptions.h" + +// code void sub_81BF8EC(u8 a, void *b, u8 c, u8 d, void *e) { u8 byte; diff --git a/src/region_map.c b/src/region_map.c index 5176d4996..3214ae185 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -22,6 +22,8 @@ #include "field_effect.h" #include "region_map.h" #include "constants/region_map_sections.h" +#include "heal_location.h" +#include "constants/heal_locations.h" #define MAP_WIDTH 28 #define MAP_HEIGHT 15 @@ -52,7 +54,7 @@ static EWRAM_DATA struct { /*0x88c*/ u8 unk_88c[0x1c0]; /*0xa4c*/ u8 unk_a4c[0x26]; /*0xa72*/ bool8 unk_a72; -} *gUnknown_0203A148 = NULL; // a74 +} *sFlyMap = NULL; // a74 static bool32 gUnknown_03001180; static bool32 gUnknown_03001184; @@ -242,23 +244,23 @@ static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_ic static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); -static const u8 sUnknown_085A1E3C[][3] = { - {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1}, - {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14}, - {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15}, - {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 16}, - {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 17}, - {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 18}, - {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 19}, - {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 3}, - {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 4}, - {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 5}, - {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 6}, - {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 7}, - {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 8}, - {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 9}, - {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 10}, - {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 11}, +static const u8 sMapHealLocations[][3] = { + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY_1}, {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, @@ -1578,8 +1580,8 @@ void MCB2_FlyMap(void) SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG3HOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); - gUnknown_0203A148 = malloc(sizeof(*gUnknown_0203A148)); - if (gUnknown_0203A148 == NULL) + sFlyMap = malloc(sizeof(*sFlyMap)); + if (sFlyMap == NULL) { SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); } @@ -1608,11 +1610,11 @@ void MCB2_FlyMap(void) gMain.state++; break; case 4: - InitRegionMap(&gUnknown_0203A148->regionMap, FALSE); + InitRegionMap(&sFlyMap->regionMap, FALSE); CreateRegionMapCursor(0, 0); CreateRegionMapPlayerIcon(1, 1); - gUnknown_0203A148->mapSecId = gUnknown_0203A148->regionMap.mapSecId; - StringFill(gUnknown_0203A148->unk_a4c, CHAR_SPACE, 16); + sFlyMap->mapSecId = sFlyMap->regionMap.mapSecId; + StringFill(sFlyMap->unk_a4c, CHAR_SPACE, 16); gUnknown_03001180 = TRUE; sub_8124904(); gMain.state++; @@ -1664,7 +1666,7 @@ static void sub_81248C0(void) static void sub_81248D4(void) { - gUnknown_0203A148->unk_000(); + sFlyMap->unk_000(); AnimateSprites(); BuildOamBuffer(); do_scheduled_bg_tilemap_copies_to_vram(); @@ -1672,8 +1674,8 @@ static void sub_81248D4(void) static void sub_81248F4(void callback(void)) { - gUnknown_0203A148->unk_000 = callback; - gUnknown_0203A148->unk_004 = 0; + sFlyMap->unk_000 = callback; + sFlyMap->unk_004 = 0; } static void sub_8124904(void) @@ -1682,21 +1684,21 @@ static void sub_8124904(void) bool32 flag; const u8 *name; - if (gUnknown_0203A148->regionMap.iconDrawType > MAPSECTYPE_NONE && gUnknown_0203A148->regionMap.iconDrawType <= MAPSECTYPE_BATTLE_FRONTIER) + if (sFlyMap->regionMap.iconDrawType > MAPSECTYPE_NONE && sFlyMap->regionMap.iconDrawType <= MAPSECTYPE_BATTLE_FRONTIER) { flag = FALSE; for (i = 0; i < 1; i++) { - if (gUnknown_0203A148->regionMap.mapSecId == gUnknown_085A1EDC[i].mapSecId) + if (sFlyMap->regionMap.mapSecId == gUnknown_085A1EDC[i].mapSecId) { if (FlagGet(gUnknown_085A1EDC[i].flag)) { - StringLength(gUnknown_085A1EDC[i].name[gUnknown_0203A148->regionMap.posWithinMapSec]); + StringLength(gUnknown_085A1EDC[i].name[sFlyMap->regionMap.posWithinMapSec]); flag = TRUE; sub_8198070(0, FALSE); SetWindowBorderStyle(1, FALSE, 0x65, 0x0d); - PrintTextOnWindow(1, 1, gUnknown_0203A148->regionMap.mapSecName, 0, 1, 0, NULL); - name = gUnknown_085A1EDC[i].name[gUnknown_0203A148->regionMap.posWithinMapSec]; + PrintTextOnWindow(1, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); + name = gUnknown_085A1EDC[i].name[sFlyMap->regionMap.posWithinMapSec]; PrintTextOnWindow(1, 1, name, GetStringRightAlignXOffset(1, name, 0x60), 0x11, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = TRUE; @@ -1715,7 +1717,7 @@ static void sub_8124904(void) { FillWindowPixelBuffer(0, 0x11); } - PrintTextOnWindow(0, 1, gUnknown_0203A148->regionMap.mapSecName, 0, 1, 0, NULL); + PrintTextOnWindow(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = FALSE; } @@ -1739,8 +1741,8 @@ static void sub_8124A70(void) { struct SpriteSheet sheet; - LZ77UnCompWram(sUnknown_085A1D68, gUnknown_0203A148->unk_88c); - sheet.data = gUnknown_0203A148->unk_88c; + LZ77UnCompWram(sUnknown_085A1D68, sFlyMap->unk_88c); + sheet.data = sFlyMap->unk_88c; sheet.size = 0x1c0; sheet.tag = 2; LoadSpriteSheet(&sheet); @@ -1829,7 +1831,7 @@ static void sub_8124BE4(void) static void sub_8124CBC(struct Sprite *sprite) { - if (gUnknown_0203A148->regionMap.mapSecId == sprite->data[0]) + if (sFlyMap->regionMap.mapSecId == sprite->data[0]) { if (++sprite->data[1] > 16) { @@ -1846,11 +1848,11 @@ static void sub_8124CBC(struct Sprite *sprite) static void sub_8124D14(void) { - switch (gUnknown_0203A148->unk_004) + switch (sFlyMap->unk_004) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - gUnknown_0203A148->unk_004++; + sFlyMap->unk_004++; break; case 1: if (!UpdatePaletteFade()) @@ -1863,7 +1865,7 @@ static void sub_8124D14(void) static void sub_8124D64(void) { - if (gUnknown_0203A148->unk_004 == 0) + if (sFlyMap->unk_004 == 0) { switch (sub_81230AC()) { @@ -1875,16 +1877,16 @@ static void sub_8124D64(void) sub_8124904(); break; case INPUT_EVENT_A_BUTTON: - if (gUnknown_0203A148->regionMap.iconDrawType == MAPSECTYPE_CITY_CANFLY || gUnknown_0203A148->regionMap.iconDrawType == MAPSECTYPE_BATTLE_FRONTIER) + if (sFlyMap->regionMap.iconDrawType == MAPSECTYPE_CITY_CANFLY || sFlyMap->regionMap.iconDrawType == MAPSECTYPE_BATTLE_FRONTIER) { m4aSongNumStart(SE_SELECT); - gUnknown_0203A148->unk_a72 = TRUE; + sFlyMap->unk_a72 = TRUE; sub_81248F4(sub_8124E0C); } break; case INPUT_EVENT_B_BUTTON: m4aSongNumStart(SE_SELECT); - gUnknown_0203A148->unk_a72 = FALSE; + sFlyMap->unk_a72 = FALSE; sub_81248F4(sub_8124E0C); break; } @@ -1893,40 +1895,40 @@ static void sub_8124D64(void) static void sub_8124E0C(void) { - switch (gUnknown_0203A148->unk_004) + switch (sFlyMap->unk_004) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gUnknown_0203A148->unk_004++; + sFlyMap->unk_004++; break; case 1: if (!UpdatePaletteFade()) { FreeRegionMapIconResources(); - if (gUnknown_0203A148->unk_a72) + if (sFlyMap->unk_a72) { - switch (gUnknown_0203A148->regionMap.mapSecId) + switch (sFlyMap->regionMap.mapSecId) { case MAPSEC_SOUTHERN_ISLAND: - sub_8084CCC(0x15); + sub_8084CCC(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR); break; case MAPSEC_BATTLE_FRONTIER: - sub_8084CCC(0x16); + sub_8084CCC(HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST); break; case MAPSEC_LITTLEROOT_TOWN: - sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D); + sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? HEAL_LOCATION_LITTLEROOT_TOWN_1 : HEAL_LOCATION_LITTLEROOT_TOWN_2); break; case MAPSEC_EVER_GRANDE_CITY: - sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B); + sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? HEAL_LOCATION_EVER_GRANDE_CITY_2 : HEAL_LOCATION_EVER_GRANDE_CITY_1); break; default: - if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0) + if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0) { - sub_8084CCC(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]); + sub_8084CCC(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]); } else { - warp1_set_2(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1); + warp1_set_2(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1); } break; } @@ -1936,10 +1938,10 @@ static void sub_8124E0C(void) { SetMainCallback2(sub_81B58A8); } - if (gUnknown_0203A148 != NULL) + if (sFlyMap != NULL) { - free(gUnknown_0203A148); - gUnknown_0203A148 = NULL; + free(sFlyMap); + sFlyMap = NULL; } FreeAllWindowBuffers(); } diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 1f5ef165f..fcced6c8c 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -189,12 +189,6 @@ struct RotatingGatePuzzle u8 orientation; }; -struct Coords8 -{ - s8 deltaX; - s8 deltaY; -}; - // .rodata // Fortree static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] = diff --git a/src/scrcmd.c b/src/scrcmd.c index a15ad666c..01d04704a 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1515,7 +1515,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) xText = (xWindow - xText - 1) * 8 + 3; yText = (yText - yWindow - 1) * 8; - winTemplate = sub_8198A50(0, xWindow, yWindow + 1, width, height, 0xF, 0x1); + winTemplate = CreateWindowTemplate(0, xWindow, yWindow + 1, width, height, 0xF, 0x1); gUnknown_03000F30 = AddWindow(&winTemplate); LoadUserWindowBorderGfx(gUnknown_03000F30, 0x214, 0xE0); NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0); @@ -1448,8 +1448,8 @@ void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1) sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); if (sCurTVShowSlot != -1) { - show->contestLiveUpdates.winningSpecies = gUnknown_02039E00[a1].unk_00; - StringCopy(show->contestLiveUpdates.winningTrainerName, gUnknown_02039E00[a1].unk_0d); + show->contestLiveUpdates.winningSpecies = gContestMons[a1].species; + StringCopy(show->contestLiveUpdates.winningTrainerName, gContestMons[a1].trainerName); StripExtCtrlCodes(show->contestLiveUpdates.winningTrainerName); show->contestLiveUpdates.appealFlags2 = a0; if (a1 + 1 > gUnknown_02039F30) diff --git a/src/wallclock.c b/src/wallclock.c index 9b96d416c..3d95d75ac 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -602,7 +602,7 @@ static void WallClockInit(void) ShowBg(3); } -void Cb2_StartWallClock(void) +void CB2_StartWallClock(void) { u8 taskId; u8 spriteId; @@ -644,7 +644,7 @@ void Cb2_StartWallClock(void) schedule_bg_copy_tilemap_to_vram(2); } -void Cb2_ViewWallClock(void) +void CB2_ViewWallClock(void) { u8 taskId; u8 spriteId; |