diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/field_effect_helpers.c | 568 |
1 files changed, 568 insertions, 0 deletions
diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c new file mode 100755 index 000000000..37ff63258 --- /dev/null +++ b/src/field_effect_helpers.c @@ -0,0 +1,568 @@ +#include "global.h" +#include "sprite.h" +#include "fieldmap.h" +#include "metatile_behavior.h" +#include "sound.h" +#include "event_object_movement.h" +#include "field_camera.h" +#include "field_weather.h" +#include "field_effect.h" +#include "field_effect_helpers.h" +#include "constants/songs.h" + +void objc_reflection_maybe(struct Sprite *); +void npc_pal_op(struct EventObject *eventObject, struct Sprite *sprite); +void npc_pal_op_A(struct EventObject *, u8); +void npc_pal_op_B(struct EventObject *, u8); +void sub_81561FC(struct Sprite *, u8, u8); + +/* +static void FadeFootprintsTireTracks_Step0(struct Sprite *); +static void FadeFootprintsTireTracks_Step1(struct Sprite *); +static void UpdateAshFieldEffect_Step0(struct Sprite *); +static void UpdateAshFieldEffect_Step1(struct Sprite *); +static void UpdateAshFieldEffect_Step2(struct Sprite *); +static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *); +static void sub_8127FD4(struct EventObject *, struct Sprite *); +static void sub_812800C(struct EventObject *, struct Sprite *); +static void sub_81280A0(struct EventObject *, struct Sprite *, struct Sprite *); +static void sub_8128174(struct Sprite *); +static u32 ShowDisguiseFieldEffect(u8, u8, u8); */ + +void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, bool8 stillReflection) +{ + struct Sprite *reflectionSprite; + + reflectionSprite = &gSprites[CreateCopySpriteAt(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; + reflectionSprite->callback = objc_reflection_maybe; + reflectionSprite->oam.priority = 3; + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[reflectionSprite->oam.paletteNum]; + reflectionSprite->usingSheet = TRUE; + reflectionSprite->anims = gDummySpriteAnimTable; + StartSpriteAnim(reflectionSprite, 0); + reflectionSprite->affineAnims = gDummySpriteAffineAnimTable; + reflectionSprite->affineAnimBeginning = TRUE; + reflectionSprite->subspriteMode = SUBSPRITES_OFF; + reflectionSprite->data[0] = sprite->data[0]; + reflectionSprite->data[1] = eventObject->localId; + reflectionSprite->data[7] = stillReflection; + npc_pal_op(eventObject, reflectionSprite); + + if (!stillReflection) + reflectionSprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; +} + +s16 sub_8153F98(struct EventObject *eventObject) +{ + return GetEventObjectGraphicsInfo(eventObject->graphicsId)->height - 2; +} + +void npc_pal_op(struct EventObject *eventObject, struct Sprite *sprite) +{ + u8 bridgeType; + u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 }; + sprite->data[2] = 0; + if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeSth(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeSth(eventObject->currentMetatileBehavior)))) + { + sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1]; + npc_pal_op_A(eventObject, sprite->oam.paletteNum); + } + else + { + npc_pal_op_B(eventObject, sprite->oam.paletteNum); + } +} + +void npc_pal_op_B(struct EventObject *eventObject, u8 paletteIndex) +{ + const struct EventObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + if (graphicsInfo->paletteTag2 != 0x11ff) + { + if (graphicsInfo->paletteSlot == 0) + { + LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else if (graphicsInfo->paletteSlot == 10) + { + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else + { + PatchObjectPalette(GetObjectPaletteTag(paletteIndex), paletteIndex); + } + UpdateSpritePaletteWithWeather(paletteIndex); + } +} + +// When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color. +// This is so the sprite blends in with the dark water metatile underneath the bridge. +void npc_pal_op_A(struct EventObject *eventObject, u8 paletteNum) +{ + const struct EventObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + if (graphicsInfo->paletteTag2 != 0x11ff) + { + PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum); + UpdateSpritePaletteWithWeather(paletteNum); + } +} + +void objc_reflection_maybe(struct Sprite *reflectionSprite) +{ + struct EventObject *eventObject; + struct Sprite *mainSprite; + + eventObject = &gEventObjects[reflectionSprite->data[0]]; + mainSprite = &gSprites[eventObject->spriteId]; + if (!eventObject->active || !eventObject->hasReflection || eventObject->localId != reflectionSprite->data[1]) + { + reflectionSprite->inUse = FALSE; + } + else + { + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[mainSprite->oam.paletteNum]; + reflectionSprite->oam.shape = mainSprite->oam.shape; + reflectionSprite->oam.size = mainSprite->oam.size; + reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | 0x10; + reflectionSprite->oam.tileNum = mainSprite->oam.tileNum; + reflectionSprite->subspriteTables = mainSprite->subspriteTables; + reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum; + reflectionSprite->invisible = mainSprite->invisible; + reflectionSprite->pos1.x = mainSprite->pos1.x; + // reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120 + reflectionSprite->pos1.y = mainSprite->pos1.y + sub_8153F98(eventObject) + reflectionSprite->data[2]; + reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX; + reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY; + reflectionSprite->pos2.x = mainSprite->pos2.x; + reflectionSprite->pos2.y = -mainSprite->pos2.y; + reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled; + + if (eventObject->unk3_3 == TRUE) + reflectionSprite->invisible = TRUE; + + // Check if the reflection is not still. + if (reflectionSprite->data[7] == FALSE) + { + // Sets the reflection sprite's rot/scale matrix to the appropriate + // matrix based on whether or not the main sprite is horizontally flipped. + // If the sprite is facing to the east, then it is flipped, and its matrixNum is 8. + reflectionSprite->oam.matrixNum = 0; + if (mainSprite->oam.matrixNum & 0x8) + reflectionSprite->oam.matrixNum = 1; + } + } +} + +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; + +u8 sub_8154228(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8], 0, 0, 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->invisible = TRUE; + } + return spriteId; +} + +void objid_set_invisible(u8 spriteId) +{ + gSprites[spriteId].invisible = TRUE; +} + +void sub_8154298(u8 spriteId, u8 direction, s16 x, s16 y) +{ + s16 x2; + s16 y2; + struct Sprite *sprite; + + sprite = &gSprites[spriteId]; + if (sprite->invisible || sprite->data[0] != x || sprite->data[1] != y) + { + sub_8093038(x, y, &x2, &y2); + sprite = &gSprites[spriteId]; + sprite->pos1.x = x2 + 8; + sprite->pos1.y = y2 + 8; + sprite->invisible = FALSE; + sprite->data[0] = x; + sprite->data[1] = y; + StartSpriteAnim(sprite, direction - 1); + } +} + +const u8 gShadowEffectTemplateIds[] = { + 0, + 1, + 2, + 3 +}; + +const u16 gShadowVerticalOffsets[] = { + 4, + 4, + 4, + 16 +}; + +u32 oei_shadow(void) +{ + u8 eventObjectId; + const struct EventObjectGraphicsInfo *graphicsInfo; + u8 spriteId; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data[0] = gFieldEffectArguments[0]; + gSprites[spriteId].data[1] = gFieldEffectArguments[1]; + gSprites[spriteId].data[2] = gFieldEffectArguments[2]; + gSprites[spriteId].data[3] = (graphicsInfo->height >> 1) - gShadowVerticalOffsets[graphicsInfo->shadowSize]; + } + return 0; +} + +void oamc_shadow(struct Sprite *sprite) +{ + u8 eventObjectId; + struct EventObject *eventObject; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + linkedSprite = &gSprites[eventObject->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3]; + if (!eventObject->active || !eventObject->hasShadow + || MetatileBehavior_IsPokeGrass(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->previousMetatileBehavior) + || MetatileBehavior_IsReflective(eventObject->currentMetatileBehavior) + || MetatileBehavior_IsReflective(eventObject->previousMetatileBehavior)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + } +} + +u32 oei_grass_normal(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_80930E0(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 4); + } + } + return 0; +} + +void unc_grass_normal(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 eventObjectId; + struct EventObject *eventObject; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_TALL_GRASS); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2])) + sprite->data[7] = TRUE; + + metatileBehavior = 0; + if (sprite->animCmdIndex == 0) + metatileBehavior = 4; + + UpdateEventObjectSpriteVisibility(sprite, 0); + sub_81561FC(sprite, sprite->data[0], metatileBehavior); + } +} + +u32 sub_8154658(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 12; + } + return 0; +} + +u8 sub_81546C8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + struct Sprite *sprite; + u8 i; + + for (i = 0; i < MAX_SPRITES; i ++) + { + if (gSprites[i].inUse) + { + sprite = &gSprites[i]; + if (sprite->callback == unc_grass_normal && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4])) + return i; + } + } + + return MAX_SPRITES; +} + +u32 sub_8154758(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_80930E0(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 6); + } + } + return 0; +} + +void unc_grass_tall(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 eventObjectId; + struct EventObject *eventObject; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_LONG_GRASS); + } + else + { + eventObject = &gEventObjects[eventObjectId]; + if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2])) + { + sprite->data[7] = TRUE; + } + UpdateEventObjectSpriteVisibility(sprite, 0); + sub_81561FC(sprite, sprite->data[0], 0); + } +} + +u32 sub_81548FC(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 18; + } + return 0; +} + +u32 sub_815496C(void) +{ + u8 eventObjectId; + struct EventObject *eventObject; + u8 spriteId; + struct Sprite *sprite; + + eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + eventObject = &gEventObjects[eventObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &(gSprites[spriteId]); + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[eventObject->spriteId].pos1.x; + sprite->data[4] = gSprites[eventObject->spriteId].pos1.y; + } + return 0; +} + +void sub_8154A10(struct Sprite *sprite) +{ + u8 eventObjectId; + s16 x; + s16 y; + const struct EventObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inShortGrass) + { + FieldEffectStop(sprite, FLDEFF_SHORT_GRASS); + } + else + { + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId); + linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId]; + y = linkedSprite->pos1.y; + x = linkedSprite->pos1.x; + if (x != sprite->data[3] || y != sprite->data[4]) + { + sprite->data[3] = x; + sprite->data[4] = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + sprite->oam.priority = linkedSprite->oam.priority; + UpdateEventObjectSpriteVisibility(sprite, linkedSprite->invisible); + } +} + +u32 sub_8154B04(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return 0; +} + +u32 sub_8154B78(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_DEEP_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +u32 sub_8154BEC(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_BIKE_TIRE_TRACKS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} |