diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/apprentice.c | 2 | ||||
-rw-r--r-- | src/bard_music.c | 1 | ||||
-rw-r--r-- | src/battle_anim_smokescreen.c | 1 | ||||
-rw-r--r-- | src/battle_dome.c | 1 | ||||
-rw-r--r-- | src/battle_pike.c | 1 | ||||
-rw-r--r-- | src/battle_tower.c | 13 | ||||
-rwxr-xr-x | src/data/easy_chat/easy_chat_words_by_letter.h | 1 | ||||
-rw-r--r-- | src/data/lilycove_lady.h | 1 | ||||
-rw-r--r-- | src/data/pokedex_area_glow.h | 315 | ||||
-rw-r--r-- | src/dewford_trend.c | 1 | ||||
-rw-r--r-- | src/easy_chat.c | 1 | ||||
-rwxr-xr-x | src/ereader_helpers.c | 1 | ||||
-rw-r--r-- | src/field_player_avatar.c | 4 | ||||
-rw-r--r-- | src/field_specials.c | 1540 | ||||
-rw-r--r-- | src/frontier_pass.c | 2 | ||||
-rw-r--r-- | src/graphics.c | 12 | ||||
-rw-r--r-- | src/mail_data.c | 1 | ||||
-rw-r--r-- | src/main_menu.c | 2 | ||||
-rw-r--r-- | src/mauville_old_man.c | 1 | ||||
-rwxr-xr-x | src/party_menu.c | 1 | ||||
-rw-r--r-- | src/pokedex_area_region_map.c | 12 | ||||
-rwxr-xr-x | src/pokedex_area_screen.c | 571 | ||||
-rw-r--r-- | src/save.c | 4 | ||||
-rw-r--r-- | src/slot_machine.c | 27 | ||||
-rw-r--r-- | src/title_screen.c | 2 | ||||
-rw-r--r-- | src/trade.c | 1 | ||||
-rw-r--r-- | src/trader.c | 6 | ||||
-rw-r--r-- | src/trainer_hill.c | 1 | ||||
-rw-r--r-- | src/wild_encounter.c | 21 |
29 files changed, 1313 insertions, 1234 deletions
diff --git a/src/apprentice.c b/src/apprentice.c index 2ab2f0e5a..591ab79e4 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -23,9 +23,7 @@ #include "task.h" #include "text.h" #include "constants/battle_frontier.h" -#include "constants/easy_chat.h" #include "constants/items.h" -#include "constants/pokemon.h" #include "constants/songs.h" #include "constants/trainers.h" #include "constants/moves.h" diff --git a/src/bard_music.c b/src/bard_music.c index 114f1cf42..bdc5ac808 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -1,6 +1,5 @@ #include "global.h" #include "bard_music.h" -#include "constants/easy_chat.h" #include "easy_chat.h" #include "data/bard_music/bard_sounds.h" diff --git a/src/battle_anim_smokescreen.c b/src/battle_anim_smokescreen.c index 9844f5007..0819796d2 100644 --- a/src/battle_anim_smokescreen.c +++ b/src/battle_anim_smokescreen.c @@ -5,7 +5,6 @@ #include "graphics.h" #include "sprite.h" #include "util.h" -#include "constants/pokemon.h" #include "constants/battle_palace.h" static void SmokescreenImpact_Callback(struct Sprite *); diff --git a/src/battle_dome.c b/src/battle_dome.c index 293662985..2f77491c9 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -34,7 +34,6 @@ #include "constants/battle_dome.h" #include "constants/frontier_util.h" #include "constants/moves.h" -#include "constants/pokemon.h" #include "constants/trainers.h" #include "constants/abilities.h" #include "constants/songs.h" diff --git a/src/battle_pike.c b/src/battle_pike.c index d889d7cdd..2b0cf6420 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -17,7 +17,6 @@ #include "constants/battle_frontier.h" #include "constants/frontier_util.h" #include "constants/abilities.h" -#include "constants/easy_chat.h" #include "constants/layouts.h" #include "constants/rgb.h" #include "constants/trainers.h" diff --git a/src/battle_tower.c b/src/battle_tower.c index 7ed15d1e6..b747a3dc0 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -35,7 +35,6 @@ #include "constants/trainers.h" #include "constants/event_objects.h" #include "constants/moves.h" -#include "constants/easy_chat.h" extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[]; @@ -1007,7 +1006,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void) validMons = 0; for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++) { - if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0 + if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != SPECIES_NONE && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)) validMons++; } @@ -1665,7 +1664,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Record mixed player. for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) { - if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0 + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != SPECIES_NONE && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level) { CreateBattleTowerMon_HandleLevel(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE); @@ -1707,7 +1706,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Ensure this Pokemon's held item isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != ITEM_NONE && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]) break; } @@ -2245,7 +2244,7 @@ static void GetRecordMixFriendMultiPartnerParty(u16 trainerId) if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1 && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2 && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode) - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0) + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != SPECIES_NONE) { validSpecies[count] = i; count++; @@ -2384,7 +2383,7 @@ static void LoadMultiPartnerCandidatesData(void) if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species && species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode) - && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0) + && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != SPECIES_NONE) { k++; } @@ -3411,7 +3410,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) // Ensure this Pokemon's held item isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != ITEM_NONE && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]) break; } diff --git a/src/data/easy_chat/easy_chat_words_by_letter.h b/src/data/easy_chat/easy_chat_words_by_letter.h index a56e3184f..235afbb78 100755 --- a/src/data/easy_chat/easy_chat_words_by_letter.h +++ b/src/data/easy_chat/easy_chat_words_by_letter.h @@ -1,5 +1,4 @@ #include "easy_chat.h" -#include "constants/easy_chat.h" #define DOUBLE_SPECIES_NAME EC_EMPTY_WORD, 2, diff --git a/src/data/lilycove_lady.h b/src/data/lilycove_lady.h index dd0885ff8..4a3a7a719 100644 --- a/src/data/lilycove_lady.h +++ b/src/data/lilycove_lady.h @@ -1,4 +1,3 @@ -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "constants/items.h" #include "constants/moves.h" diff --git a/src/data/pokedex_area_glow.h b/src/data/pokedex_area_glow.h new file mode 100644 index 000000000..ff24d8d6c --- /dev/null +++ b/src/data/pokedex_area_glow.h @@ -0,0 +1,315 @@ +// These tile numbers correspond to the 8x8 tiles in graphics/pokedex/area_glow.png +// Left/Right/Top/Bottom are shortened to L/R/T/B +enum { + GLOW_TILE_EMPTY, + GLOW_TILE_EDGE_R, + GLOW_TILE_EDGE_L, + GLOW_TILE_EDGE_L_R, + GLOW_TILE_EDGE_B, + GLOW_TILE_EDGE_B_R, + GLOW_TILE_EDGE_B_L, + GLOW_TILE_EDGE_B_L_R, + GLOW_TILE_EDGE_T, + GLOW_TILE_EDGE_T_R, + GLOW_TILE_EDGE_T_L, + GLOW_TILE_EDGE_T_L_R, + GLOW_TILE_EDGE_T_B, + GLOW_TILE_EDGE_T_B_R, + GLOW_TILE_EDGE_T_B_L, + GLOW_TILE_EDGE_T_B_L_R, // This tile has a misplaced pixel in the top-left corner + GLOW_TILE_FULL, + GLOW_TILE_CORNER_TL, + GLOW_TILE_CORNER_BL, + GLOW_TILE_CORNER_BL_TL, + GLOW_TILE_CORNER_TR, + GLOW_TILE_CORNER_TR_TL, + GLOW_TILE_CORNER_TR_BL, + GLOW_TILE_CORNER_TR_BL_TL, + GLOW_TILE_CORNER_BR, + GLOW_TILE_CORNER_BR_TL, + GLOW_TILE_CORNER_BR_BL, + GLOW_TILE_CORNER_BR_BL_TL, + GLOW_TILE_CORNER_BR_TR, + GLOW_TILE_CORNER_BR_TR_TL, + GLOW_TILE_CORNER_BR_TR_BL, + GLOW_TILE_CORNER_BR_TR_BL_TL, + GLOW_TILE_EDGE_R_CORNER_TL, + GLOW_TILE_EDGE_R_CORNER_BL, + GLOW_TILE_EDGE_R_CORNER_BL_TL, + GLOW_TILE_EDGE_L_CORNER_TR, + GLOW_TILE_EDGE_L_CORNER_BR, + GLOW_TILE_EDGE_L_CORNER_BR_TR, + GLOW_TILE_EDGE_B_CORNER_TR, + GLOW_TILE_EDGE_B_CORNER_TL, + GLOW_TILE_EDGE_B_CORNER_TL_TR, + GLOW_TILE_EDGE_T_CORNER_BR, + GLOW_TILE_EDGE_T_CORNER_BL, + GLOW_TILE_EDGE_T_CORNER_BL_BR, + GLOW_TILE_EDGE_B_L_CORNER_TR, + GLOW_TILE_EDGE_B_R_CORNER_TL, + GLOW_TILE_EDGE_T_R_CORNER_BL, + GLOW_TILE_EDGE_T_L_CORNER_BR +}; + +// This array converts a set of glow position flags to one of the above tile values. +// Only some parts of this array are actually used, because corner flags that overlap +// with edge flags are cancelled out before lookup. For example, GLOW_CORNER_TL | GLOW_EDGE_L +// will never be read, and has the same value as GLOW_EDGE_L. +static const u8 sAreaGlowTilemapMapping[] = { + [0] = GLOW_TILE_EMPTY, + [GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TL] = GLOW_TILE_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BL] = GLOW_TILE_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BL_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR] = GLOW_TILE_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_TR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_TR_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_TR_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_TR_BL_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR] = GLOW_TILE_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_BR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_BR_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR] = GLOW_TILE_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_R] = GLOW_TILE_EDGE_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TR_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL] = GLOW_TILE_CORNER_BR_TR_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL] = GLOW_TILE_CORNER_BR_TR_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_R] = GLOW_TILE_EDGE_R_CORNER_BL_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L] = GLOW_TILE_EDGE_L_CORNER_BR_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B] = GLOW_TILE_EDGE_B_CORNER_TL_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_R_CORNER_TL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_B_L_CORNER_TR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_B_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T] = GLOW_TILE_EDGE_T_CORNER_BL_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_R_CORNER_BL, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_L_CORNER_BR, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_L_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B] = GLOW_TILE_EDGE_T_B, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_R, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L] = GLOW_TILE_EDGE_T_B_L, + [GLOW_CORNER_BR | GLOW_CORNER_TR | GLOW_CORNER_BL | GLOW_CORNER_TL | GLOW_EDGE_T | GLOW_EDGE_B | GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_T_B_L_R, +}; diff --git a/src/dewford_trend.c b/src/dewford_trend.c index bba2085e8..08dd9afe0 100644 --- a/src/dewford_trend.c +++ b/src/dewford_trend.c @@ -8,7 +8,6 @@ #include "text.h" #include "tv.h" #include "string_util.h" -#include "constants/easy_chat.h" /* ## Overview ## diff --git a/src/easy_chat.c b/src/easy_chat.c index f9ba44ba7..734fd4f18 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -27,7 +27,6 @@ #include "task.h" #include "text_window.h" #include "window.h" -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "constants/lilycove_lady.h" #include "constants/mauville_old_man.h" diff --git a/src/ereader_helpers.c b/src/ereader_helpers.c index 0de87602e..c3f17f234 100755 --- a/src/ereader_helpers.c +++ b/src/ereader_helpers.c @@ -10,7 +10,6 @@ #include "task.h" #include "util.h" #include "trainer_hill.h" -#include "constants/easy_chat.h" #include "constants/trainers.h" #include "constants/moves.h" #include "constants/items.h" diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6cf468b3e..3c0276a27 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -735,13 +735,13 @@ static bool8 TryPushBoulder(s16 x, s16 y, u8 direction) { u8 objectEventId = GetObjectEventIdByXY(x, y); - if (objectEventId != 16 && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER) + if (objectEventId != OBJECT_EVENTS_COUNT && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER) { x = gObjectEvents[objectEventId].currentCoords.x; y = gObjectEvents[objectEventId].currentCoords.y; MoveCoords(direction, &x, &y); if (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction) == COLLISION_NONE - && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) + && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == FALSE) { StartStrengthAnim(objectEventId, direction); return TRUE; diff --git a/src/field_specials.c b/src/field_specials.c index 96eb949e5..0a7236913 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -193,59 +193,40 @@ static void DetermineCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) result = 0; if (numBikeCollisions == 0) - { result = 5; - } else if (numBikeCollisions < 4) - { result = 4; - } else if (numBikeCollisions < 10) - { result = 3; - } else if (numBikeCollisions < 20) - { result = 2; - } else if (numBikeCollisions < 100) - { result = 1; - } if (numFrames / 60 <= 10) - { result += 5; - } else if (numFrames / 60 <= 15) - { result += 4; - } else if (numFrames / 60 <= 20) - { result += 3; - } else if (numFrames / 60 <= 40) - { result += 2; - } else if (numFrames / 60 < 60) - { result += 1; - } - gSpecialVar_Result = result; } -void FinishCyclingRoadChallenge(void) { +void FinishCyclingRoadChallenge(void) +{ const u32 numFrames = gMain.vblankCounter1 - sBikeCyclingTimer; DetermineCyclingRoadResults(numFrames, gBikeCollisions); RecordCyclingRoadResults(numFrames, gBikeCollisions); } -static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) { +static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) +{ u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); u32 framesRecord = low + (high << 16); @@ -258,25 +239,23 @@ static void RecordCyclingRoadResults(u32 numFrames, u8 numBikeCollisions) { } } -u16 GetRecordedCyclingRoadResults(void) { +u16 GetRecordedCyclingRoadResults(void) +{ u16 low = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_L); u16 high = VarGet(VAR_CYCLING_ROAD_RECORD_TIME_H); u32 framesRecord = low + (high << 16); if (framesRecord == 0) - { return FALSE; - } DetermineCyclingRoadResults(framesRecord, VarGet(VAR_CYCLING_ROAD_RECORD_COLLISIONS)); return TRUE; } -void UpdateCyclingRoadState(void) { +void UpdateCyclingRoadState(void) +{ if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)) - { return; - } if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3) { @@ -300,9 +279,8 @@ void ResetSSTidalFlag(void) bool32 CountSSTidalStep(u16 delta) { if (!FlagGet(FLAG_SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) < SS_TIDAL_MAX_STEPS) - { return FALSE; - } + return TRUE; } @@ -311,51 +289,52 @@ u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y) u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT); switch (*GetVarPointer(VAR_SS_TIDAL_STATE)) { - case SS_TIDAL_BOARD_SLATEPORT: - case SS_TIDAL_LAND_SLATEPORT: - return SS_TIDAL_LOCATION_SLATEPORT; - case SS_TIDAL_HALFWAY_LILYCOVE: - case SS_TIDAL_EXIT_CURRENTS_RIGHT: - return SS_TIDAL_LOCATION_ROUTE131; - case SS_TIDAL_LAND_LILYCOVE: - case SS_TIDAL_BOARD_LILYCOVE: - return SS_TIDAL_LOCATION_LILYCOVE; - case SS_TIDAL_DEPART_LILYCOVE: - case SS_TIDAL_EXIT_CURRENTS_LEFT: - return SS_TIDAL_LOCATION_ROUTE124; - case SS_TIDAL_DEPART_SLATEPORT: - if (*varCruiseStepCount < 60) - { - *mapNum = MAP_NUM(ROUTE134); - *x = *varCruiseStepCount + 19; - } - else if (*varCruiseStepCount < 140) - { - *mapNum = MAP_NUM(ROUTE133); - *x = *varCruiseStepCount - 60; - } - else - { - *mapNum = MAP_NUM(ROUTE132); - *x = *varCruiseStepCount - 140; - } - break; - case SS_TIDAL_HALFWAY_SLATEPORT: - if (*varCruiseStepCount < 66) - { - *mapNum = MAP_NUM(ROUTE132); - *x = 65 - *varCruiseStepCount; - } - else if (*varCruiseStepCount < 146) { - *mapNum = MAP_NUM(ROUTE133); - *x = 145 - *varCruiseStepCount; - } - else - { - *mapNum = MAP_NUM(ROUTE134); - *x = 224 - *varCruiseStepCount; - } - break; + case SS_TIDAL_BOARD_SLATEPORT: + case SS_TIDAL_LAND_SLATEPORT: + return SS_TIDAL_LOCATION_SLATEPORT; + case SS_TIDAL_HALFWAY_LILYCOVE: + case SS_TIDAL_EXIT_CURRENTS_RIGHT: + return SS_TIDAL_LOCATION_ROUTE131; + case SS_TIDAL_LAND_LILYCOVE: + case SS_TIDAL_BOARD_LILYCOVE: + return SS_TIDAL_LOCATION_LILYCOVE; + case SS_TIDAL_DEPART_LILYCOVE: + case SS_TIDAL_EXIT_CURRENTS_LEFT: + return SS_TIDAL_LOCATION_ROUTE124; + case SS_TIDAL_DEPART_SLATEPORT: + if (*varCruiseStepCount < 60) + { + *mapNum = MAP_NUM(ROUTE134); + *x = *varCruiseStepCount + 19; + } + else if (*varCruiseStepCount < 140) + { + *mapNum = MAP_NUM(ROUTE133); + *x = *varCruiseStepCount - 60; + } + else + { + *mapNum = MAP_NUM(ROUTE132); + *x = *varCruiseStepCount - 140; + } + break; + case SS_TIDAL_HALFWAY_SLATEPORT: + if (*varCruiseStepCount < 66) + { + *mapNum = MAP_NUM(ROUTE132); + *x = 65 - *varCruiseStepCount; + } + else if (*varCruiseStepCount < 146) + { + *mapNum = MAP_NUM(ROUTE133); + *x = 145 - *varCruiseStepCount; + } + else + { + *mapNum = MAP_NUM(ROUTE134); + *x = 224 - *varCruiseStepCount; + } + break; } *mapGroup = MAP_GROUP(ROUTE132); *y = 20; @@ -368,17 +347,15 @@ bool32 ShouldDoWallyCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_WALLY_CALL_STEP_COUNTER)) < 250) return FALSE; + break; + default: + return FALSE; } } else @@ -395,17 +372,15 @@ bool32 ShouldDoScottFortreeCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10) return FALSE; + break; + default: + return FALSE; } } else @@ -422,17 +397,15 @@ bool32 ShouldDoScottBattleFrontierCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10) return FALSE; + break; + default: + return FALSE; } } else @@ -449,17 +422,15 @@ bool32 ShouldDoRoxanneCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_ROXANNE_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_ROXANNE_CALL_STEP_COUNTER)) < 250) return FALSE; + break; + default: + return FALSE; } } else @@ -476,17 +447,15 @@ bool32 ShouldDoRivalRayquazaCall(void) { switch (gMapHeader.mapType) { - case MAP_TYPE_TOWN: - case MAP_TYPE_CITY: - case MAP_TYPE_ROUTE: - case MAP_TYPE_OCEAN_ROUTE: - if (++(*GetVarPointer(VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER)) < 250) - { - return FALSE; - } - break; - default: + case MAP_TYPE_TOWN: + case MAP_TYPE_CITY: + case MAP_TYPE_ROUTE: + case MAP_TYPE_OCEAN_ROUTE: + if (++(*GetVarPointer(VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER)) < 250) return FALSE; + break; + default: + return FALSE; } } else @@ -540,24 +509,24 @@ void SpawnLinkPartnerObjectEvent(void) playerFacingDirection = GetPlayerFacingDirection(); switch (playerFacingDirection) { - case DIR_WEST: - j = 2; - x = gSaveBlock1Ptr->pos.x - 1; - y = gSaveBlock1Ptr->pos.y; - break; - case DIR_NORTH: - j = 1; - x = gSaveBlock1Ptr->pos.x; - y = gSaveBlock1Ptr->pos.y - 1; - break; - case DIR_EAST: - x = gSaveBlock1Ptr->pos.x + 1; - y = gSaveBlock1Ptr->pos.y; - break; - case DIR_SOUTH: - j = 3; - x = gSaveBlock1Ptr->pos.x; - y = gSaveBlock1Ptr->pos.y + 1; + case DIR_WEST: + j = 2; + x = gSaveBlock1Ptr->pos.x - 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_NORTH: + j = 1; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y - 1; + break; + case DIR_EAST: + x = gSaveBlock1Ptr->pos.x + 1; + y = gSaveBlock1Ptr->pos.y; + break; + case DIR_SOUTH: + j = 3; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y + 1; } for (i = 0; i < gSpecialVar_0x8004; i++) { @@ -565,33 +534,31 @@ void SpawnLinkPartnerObjectEvent(void) { switch ((u8)gLinkPlayers[i].version) { - case VERSION_RUBY: - case VERSION_SAPPHIRE: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_LINK_RS_BRENDAN; - else - linkSpriteId = OBJ_EVENT_GFX_LINK_RS_MAY; - break; - case VERSION_EMERALD: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; - else - linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; - break; - default: - if (gLinkPlayers[i].gender == 0) - linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; - else - linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; - break; + case VERSION_RUBY: + case VERSION_SAPPHIRE: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_LINK_RS_BRENDAN; + else + linkSpriteId = OBJ_EVENT_GFX_LINK_RS_MAY; + break; + case VERSION_EMERALD: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; + break; + default: + if (gLinkPlayers[i].gender == 0) + linkSpriteId = OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL; + else + linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; + break; } SpawnSpecialObjectEventParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + MAP_OFFSET, coordOffsets[j][1] + y + MAP_OFFSET, 0); LoadLinkPartnerObjectEventSpritePalette(linkSpriteId, 240 - i, i); j++; if (j == MAX_LINK_PLAYERS) - { j = 0; - } } } } @@ -664,84 +631,84 @@ void MauvilleGymSetDefaultBarriers(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_MauvilleGym_GreenBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); - break; - case METATILE_MauvilleGym_GreenBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); - break; - case METATILE_MauvilleGym_GreenBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); - break; - case METATILE_MauvilleGym_GreenBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); - break; - case METATILE_MauvilleGym_GreenBeamH1_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On); - break; - case METATILE_MauvilleGym_GreenBeamH2_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); - break; - case METATILE_MauvilleGym_GreenBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); - break; - case METATILE_MauvilleGym_RedBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); - break; - case METATILE_MauvilleGym_RedBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); - break; - case METATILE_MauvilleGym_RedBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); - break; - case METATILE_MauvilleGym_RedBeamH1_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On); - break; - case METATILE_MauvilleGym_RedBeamH2_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); - break; - case METATILE_MauvilleGym_RedBeamH3_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamH4_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_PoleBottom_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_FloorTile: - if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); - else - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleBottom_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleTop_Off: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_PoleTop_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); - break; + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); + break; + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); + break; + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); + break; + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); + break; + case METATILE_MauvilleGym_GreenBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On); + break; + case METATILE_MauvilleGym_GreenBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On); + break; + case METATILE_MauvilleGym_GreenBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); + break; + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); + break; + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); + break; + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); + break; + case METATILE_MauvilleGym_RedBeamH1_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On); + break; + case METATILE_MauvilleGym_RedBeamH2_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On); + break; + case METATILE_MauvilleGym_RedBeamH3_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamH4_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_PoleBottom_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_FloorTile: + if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On) + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK); + else + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleBottom_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleTop_Off: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); + break; } } } @@ -763,43 +730,43 @@ void MauvilleGymDeactivatePuzzle(void) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_MauvilleGym_GreenBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); - break; - case METATILE_MauvilleGym_GreenBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); - break; - case METATILE_MauvilleGym_GreenBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); - break; - case METATILE_MauvilleGym_GreenBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); - break; - case METATILE_MauvilleGym_RedBeamH1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); - break; - case METATILE_MauvilleGym_RedBeamH2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); - break; - case METATILE_MauvilleGym_RedBeamH3_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); - break; - case METATILE_MauvilleGym_RedBeamH4_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); - break; - case METATILE_MauvilleGym_GreenBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_RedBeamV1_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); - break; - case METATILE_MauvilleGym_GreenBeamV2_On: - case METATILE_MauvilleGym_RedBeamV2_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); - break; - case METATILE_MauvilleGym_PoleTop_On: - MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); - break; + case METATILE_MauvilleGym_GreenBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off); + break; + case METATILE_MauvilleGym_GreenBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off); + break; + case METATILE_MauvilleGym_GreenBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off); + break; + case METATILE_MauvilleGym_GreenBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off); + break; + case METATILE_MauvilleGym_RedBeamH1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off); + break; + case METATILE_MauvilleGym_RedBeamH2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off); + break; + case METATILE_MauvilleGym_RedBeamH3_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off); + break; + case METATILE_MauvilleGym_RedBeamH4_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off); + break; + case METATILE_MauvilleGym_GreenBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_RedBeamV1_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK); + break; + case METATILE_MauvilleGym_GreenBeamV2_On: + case METATILE_MauvilleGym_RedBeamV2_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile); + break; + case METATILE_MauvilleGym_PoleTop_On: + MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off); + break; } } } @@ -849,54 +816,54 @@ static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId) u8 nDoors = 0; switch (roomNumber) { - case 1: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 104; - doorCoordsY[1] = 104; - break; - case 2: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 78; - doorCoordsY[1] = 78; - break; - case 3: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 91; - doorCoordsY[1] = 91; - break; - case 4: - nDoors = 1; - doorCoordsX[0] = 7; - doorCoordsY[0] = 39; - break; - case 5: - nDoors = 2; - doorCoordsX[0] = 1; - doorCoordsX[1] = 7; - doorCoordsY[0] = 52; - doorCoordsY[1] = 52; - break; - case 6: - nDoors = 1; - doorCoordsX[0] = 1; - doorCoordsY[0] = 65; - break; - case 7: - nDoors = 1; - doorCoordsX[0] = 7; - doorCoordsY[0] = 13; - break; - case 8: - nDoors = 1; - doorCoordsX[0] = 1; - doorCoordsY[0] = 26; - break; + case 1: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 104; + doorCoordsY[1] = 104; + break; + case 2: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 78; + doorCoordsY[1] = 78; + break; + case 3: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 91; + doorCoordsY[1] = 91; + break; + case 4: + nDoors = 1; + doorCoordsX[0] = 7; + doorCoordsY[0] = 39; + break; + case 5: + nDoors = 2; + doorCoordsX[0] = 1; + doorCoordsX[1] = 7; + doorCoordsY[0] = 52; + doorCoordsY[1] = 52; + break; + case 6: + nDoors = 1; + doorCoordsX[0] = 1; + doorCoordsY[0] = 65; + break; + case 7: + nDoors = 1; + doorCoordsX[0] = 7; + doorCoordsY[0] = 13; + break; + case 8: + nDoors = 1; + doorCoordsX[0] = 1; + doorCoordsY[0] = 26; + break; } for (i = 0; i < nDoors; i++) { @@ -930,25 +897,17 @@ u8 GetPlayerTrainerIdOnesDigit(void) void GetPlayerBigGuyGirlString(void) { if (gSaveBlock2Ptr->playerGender == MALE) - { StringCopy(gStringVar1, gText_BigGuy); - } else - { StringCopy(gStringVar1, gText_BigGirl); - } } void GetRivalSonDaughterString(void) { if (gSaveBlock2Ptr->playerGender == MALE) - { StringCopy(gStringVar1, gText_Daughter); - } else - { StringCopy(gStringVar1, gText_Son); - } } u8 GetBattleOutcome(void) @@ -973,9 +932,8 @@ u16 GetWeekCount(void) { u16 weekCount = gLocalTime.days / 7; if (weekCount > 9999) - { weekCount = 9999; - } + return weekCount; } @@ -983,29 +941,18 @@ u8 GetLeadMonFriendshipScore(void) { struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()]; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == MAX_FRIENDSHIP) - { return 6; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) - { return 5; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) - { return 4; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) - { return 3; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) - { return 2; - } if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) - { return 1; - } + return 0; } @@ -1036,9 +983,7 @@ static void Task_PCTurnOnEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; if (task->data[0] == 0) - { PCTurnOnEffect_0(task); - } } static void PCTurnOnEffect_0(struct Task *task) @@ -1052,26 +997,24 @@ static void PCTurnOnEffect_0(struct Task *task) playerDirection = GetPlayerFacingDirection(); switch (playerDirection) { - case DIR_NORTH: - dx = 0; - dy = -1; - break; - case DIR_WEST: - dx = -1; - dy = -1; - break; - case DIR_EAST: - dx = 1; - dy = -1; - break; + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; } PCTurnOnEffect_1(task->data[4], dx, dy); DrawWholeMapView(); task->data[4] ^= 1; if ((++task->data[2]) == 5) - { DestroyTask(task->data[1]); - } } task->data[3]++; } @@ -1082,32 +1025,20 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy) if (isPcTurnedOn) { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) - { tileId = METATILE_Building_PC_Off; - } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_MayPC_Off; - } } else { if (gSpecialVar_0x8004 == PC_LOCATION_OTHER) - { tileId = METATILE_Building_PC_On; - } else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_On; - } else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE) - { tileId = METATILE_BrendansMaysHouse_MayPC_On; - } } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); } @@ -1125,31 +1056,25 @@ static void PCTurnOffEffect(void) u8 playerDirection = GetPlayerFacingDirection(); switch (playerDirection) { - case DIR_NORTH: - dx = 0; - dy = -1; - break; - case DIR_WEST: - dx = -1; - dy = -1; - break; - case DIR_EAST: - dx = 1; - dy = -1; - break; + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; } if (gSpecialVar_0x8004 == 0) - { tileId = METATILE_Building_PC_Off; - } else if (gSpecialVar_0x8004 == 1) - { tileId = METATILE_BrendansMaysHouse_BrendanPC_Off; - } else if (gSpecialVar_0x8004 == 2) - { tileId = METATILE_BrendansMaysHouse_MayPC_Off; - } MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); DrawWholeMapView(); } @@ -1171,9 +1096,7 @@ static void Task_LotteryCornerComputerEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; if (task->data[0] == 0) - { LotteryCornerComputerEffect(task); - } } static void LotteryCornerComputerEffect(struct Task *task) @@ -1194,9 +1117,7 @@ static void LotteryCornerComputerEffect(struct Task *task) DrawWholeMapView(); task->data[4] ^= 1; if ((++task->data[2]) == 5) - { DestroyTask(task->data[1]); - } } task->data[3]++; } @@ -1227,45 +1148,40 @@ void ResetTrickHouseNuggetFlag(void) bool8 CheckLeadMonCool(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_COOL) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonBeauty(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_BEAUTY) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonCute(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_CUTE) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonSmart(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SMART) < 200) - { return FALSE; - } + return TRUE; } bool8 CheckLeadMonTough(void) { if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_TOUGH) < 200) - { return FALSE; - } + return TRUE; } @@ -1373,9 +1289,8 @@ bool8 FoundAbandonedShipRoom1Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1385,9 +1300,8 @@ bool8 FoundAbandonedShipRoom2Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1397,9 +1311,8 @@ bool8 FoundAbandonedShipRoom4Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1409,9 +1322,8 @@ bool8 FoundAbandonedShipRoom6Key(void) u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY; *specVar = flag; if (!FlagGet(flag)) - { return FALSE; - } + return TRUE; } @@ -1430,17 +1342,14 @@ void GiveLeadMonEffortRibbon(void) leadMon = &gPlayerParty[GetLeadMonIndex()]; SetMonData(leadMon, MON_DATA_EFFORT_RIBBON, &ribbonSet); if (GetRibbonCount(leadMon) > NUM_CUTIES_RIBBONS) - { TryPutSpotTheCutiesOnAir(leadMon, MON_DATA_EFFORT_RIBBON); - } } bool8 Special_AreLeadMonEVsMaxedOut(void) { if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= MAX_TOTAL_EVS) - { return TRUE; - } + return FALSE; } @@ -1491,9 +1400,7 @@ bool8 IsStarterInParty(void) for (i = 0; i < partyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter) - { return TRUE; - } } return FALSE; } @@ -1506,9 +1413,8 @@ bool8 ScriptCheckFreePokemonStorageSpace(void) bool8 IsPokerusInParty(void) { if (!CheckPartyPokerus(gPlayerParty, 0x3f)) - { return FALSE; - } + return TRUE; } @@ -1586,9 +1492,7 @@ u8 GetLeadMonIndex(void) for (i = 0; i < partyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0) - { return i; - } } return 0; } @@ -1608,13 +1512,10 @@ u16 GetDaysUntilPacifidlogTMAvailable(void) { u16 tmReceivedDay = VarGet(VAR_PACIFIDLOG_TM_RECEIVED_DAY); if (gLocalTime.days - tmReceivedDay >= 7) - { return 0; - } else if (gLocalTime.days < 0) - { return 8; - } + return 7 - (gLocalTime.days - tmReceivedDay); } @@ -1675,18 +1576,18 @@ u16 GetMysteryGiftCardStat(void) { switch (gSpecialVar_Result) { - case GET_NUM_STAMPS: - return MysteryGift_GetCardStat(CARD_STAT_NUM_STAMPS); - case GET_MAX_STAMPS: - return MysteryGift_GetCardStat(CARD_STAT_MAX_STAMPS); - case GET_CARD_BATTLES_WON: - return MysteryGift_GetCardStat(CARD_STAT_BATTLES_WON); - case GET_CARD_BATTLES_LOST: // Never occurs - return MysteryGift_GetCardStat(CARD_STAT_BATTLES_LOST); - case GET_CARD_NUM_TRADES: // Never occurs - return MysteryGift_GetCardStat(CARD_STAT_NUM_TRADES); - default: - return 0; + case GET_NUM_STAMPS: + return MysteryGift_GetCardStat(CARD_STAT_NUM_STAMPS); + case GET_MAX_STAMPS: + return MysteryGift_GetCardStat(CARD_STAT_MAX_STAMPS); + case GET_CARD_BATTLES_WON: + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_WON); + case GET_CARD_BATTLES_LOST: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_LOST); + case GET_CARD_NUM_TRADES: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_NUM_TRADES); + default: + return 0; } } @@ -1804,27 +1705,27 @@ void SetDeptStoreFloor(void) u8 deptStoreFloor; switch (gSaveBlock1Ptr->dynamicWarp.mapNum) { - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): - deptStoreFloor = DEPT_STORE_FLOORNUM_1F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): - deptStoreFloor = DEPT_STORE_FLOORNUM_2F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): - deptStoreFloor = DEPT_STORE_FLOORNUM_3F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): - deptStoreFloor = DEPT_STORE_FLOORNUM_4F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): - deptStoreFloor = DEPT_STORE_FLOORNUM_5F; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP): - deptStoreFloor = DEPT_STORE_FLOORNUM_ROOFTOP; - break; - default: - deptStoreFloor = DEPT_STORE_FLOORNUM_1F; - break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + deptStoreFloor = DEPT_STORE_FLOORNUM_1F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + deptStoreFloor = DEPT_STORE_FLOORNUM_2F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + deptStoreFloor = DEPT_STORE_FLOORNUM_3F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + deptStoreFloor = DEPT_STORE_FLOORNUM_4F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + deptStoreFloor = DEPT_STORE_FLOORNUM_5F; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP): + deptStoreFloor = DEPT_STORE_FLOORNUM_ROOFTOP; + break; + default: + deptStoreFloor = DEPT_STORE_FLOORNUM_1F; + break; } VarSet(VAR_DEPT_STORE_FLOOR, deptStoreFloor); } @@ -1838,26 +1739,26 @@ u16 GetDeptStoreDefaultFloorChoice(void) { switch (gSaveBlock1Ptr->dynamicWarp.mapNum) { - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 0; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 1; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 2; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 3; - break; - case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): - sLilycoveDeptStore_NeverRead = 0; - sLilycoveDeptStore_DefaultFloorChoice = 4; - break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_5F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 0; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_4F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 1; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_3F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 2; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_2F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 3; + break; + case MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_1F): + sLilycoveDeptStore_NeverRead = 0; + sLilycoveDeptStore_DefaultFloorChoice = 4; + break; } } @@ -1969,22 +1870,24 @@ static void Task_MoveElevatorWindowLights(u8 taskId) if (data[2] == FALSE) { for (y = 0; y < 3; y++) + { for (x = 0; x < 3; x++) MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | METATILE_COLLISION_MASK); + } } // descending else { for (y = 0; y < 3; y++) + { for (x = 0; x < 3; x++) MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | METATILE_COLLISION_MASK); + } } DrawWholeMapView(); data[1] = 0; if (data[0] == data[3]) - { DestroyTask(taskId); - } } data[1]++; } @@ -2004,9 +1907,7 @@ void BufferVarsForIVRater(void) gSpecialVar_0x8005 = 0; for (i = 0; i < NUM_STATS; i++) - { gSpecialVar_0x8005 += ivStorage[i]; - } gSpecialVar_0x8006 = 0; gSpecialVar_0x8007 = ivStorage[STAT_HP]; @@ -2070,9 +1971,8 @@ bool8 UsedPokemonCenterWarp(void) bool32 PlayerNotAtTrainerHillEntrance(void) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRAINER_HILL_ENTRANCE) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRAINER_HILL_ENTRANCE)) - { return FALSE; - } + return TRUE; } @@ -2169,86 +2069,58 @@ void ShowFrontierManiacMessage(void) switch (facility) { - case FRONTIER_MANIAC_TOWER_SINGLES: - case FRONTIER_MANIAC_TOWER_DOUBLES: - case FRONTIER_MANIAC_TOWER_MULTIS: - case FRONTIER_MANIAC_TOWER_LINK: - if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_DOME: - if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_FACTORY: - if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PALACE: - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_ARENA: - if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PIKE: - if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]; - } - break; - case FRONTIER_MANIAC_PYRAMID: - if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] - >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]) - { - winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; - } - else - { - winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; - } - break; + case FRONTIER_MANIAC_TOWER_SINGLES: + case FRONTIER_MANIAC_TOWER_DOUBLES: + case FRONTIER_MANIAC_TOWER_MULTIS: + case FRONTIER_MANIAC_TOWER_LINK: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]; + break; + case FRONTIER_MANIAC_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] + >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]) + winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; + else + winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; + break; } for (i = 0; i < FRONTIER_MANIAC_MESSAGE_COUNT - 1 && sFrontierManiacStreakThresholds[facility][i] < winStreak; i++); @@ -2313,131 +2185,131 @@ void ShowScrollableMultichoice(void) switch (gSpecialVar_0x8004) { - case SCROLL_MULTI_NONE: - task->tMaxItemsOnScreen = 1; - task->tNumItems = 1; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 1; - task->tHeight = 1; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_GLASS_WORKSHOP_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN - 1; - task->tNumItems = 8; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 9; - task->tHeight = 10; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_POKEMON_FAN_CLUB_RATER: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 12; - task->tLeft = 1; - task->tTop = 1; - task->tWidth = 7; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 11; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 6; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 10; - task->tLeft = 14; - task->tTop = 1; - task->tWidth = 15; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BERRY_POWDER_VENDOR: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 12; - task->tLeft = 15; - task->tTop = 1; - task->tWidth = 14; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_RECEPTIONIST: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 10; - task->tLeft = 17; - task->tTop = 1; - task->tWidth = 11; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BF_MOVE_TUTOR_1: - case SCROLL_MULTI_BF_MOVE_TUTOR_2: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 11; - task->tLeft = 15; - task->tTop = 1; - task->tWidth = 14; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_SS_TIDAL_DESTINATION: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 19; - task->tTop = 1; - task->tWidth = 10; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - case SCROLL_MULTI_BATTLE_TENT_RULES: - task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; - task->tNumItems = 7; - task->tLeft = 17; - task->tTop = 1; - task->tWidth = 12; - task->tHeight = 12; - task->tKeepOpenAfterSelect = FALSE; - task->tTaskId = taskId; - break; - default: - gSpecialVar_Result = MULTI_B_PRESSED; - DestroyTask(taskId); - break; + case SCROLL_MULTI_NONE: + task->tMaxItemsOnScreen = 1; + task->tNumItems = 1; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 1; + task->tHeight = 1; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_GLASS_WORKSHOP_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN - 1; + task->tNumItems = 8; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 9; + task->tHeight = 10; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_POKEMON_FAN_CLUB_RATER: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 12; + task->tLeft = 1; + task->tTop = 1; + task->tWidth = 7; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 11; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 6; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 10; + task->tLeft = 14; + task->tTop = 1; + task->tWidth = 15; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BERRY_POWDER_VENDOR: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 12; + task->tLeft = 15; + task->tTop = 1; + task->tWidth = 14; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_RECEPTIONIST: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 10; + task->tLeft = 17; + task->tTop = 1; + task->tWidth = 11; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BF_MOVE_TUTOR_1: + case SCROLL_MULTI_BF_MOVE_TUTOR_2: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 11; + task->tLeft = 15; + task->tTop = 1; + task->tWidth = 14; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_SS_TIDAL_DESTINATION: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 19; + task->tTop = 1; + task->tWidth = 10; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + case SCROLL_MULTI_BATTLE_TENT_RULES: + task->tMaxItemsOnScreen = MAX_SCROLL_MULTI_ON_SCREEN; + task->tNumItems = 7; + task->tLeft = 17; + task->tTop = 1; + task->tWidth = 12; + task->tHeight = 12; + task->tKeepOpenAfterSelect = FALSE; + task->tTaskId = taskId; + break; + default: + gSpecialVar_Result = MULTI_B_PRESSED; + DestroyTask(taskId); + break; } } @@ -2627,13 +2499,9 @@ static void Task_ShowScrollableMultichoice(u8 taskId) { int adjustedLeft = MAX_MULTICHOICE_WIDTH + 1 - task->tWidth; if (adjustedLeft < 0) - { task->tLeft = 0; - } else - { task->tLeft = adjustedLeft; - } } template = CreateWindowTemplate(0, task->tLeft, task->tTop, task->tWidth, task->tHeight, 0xF, 0x64); @@ -2713,13 +2581,14 @@ static void ScrollableMultichoice_ProcessInput(u8 taskId) { CloseScrollableMultichoice(taskId); } - // if selected option was the last one (Exit) else if (input == task->tNumItems - 1) { + // Selected option was the last one (Exit) CloseScrollableMultichoice(taskId); } - else // Handle selection while keeping the menu open + else { + // Handle selection while keeping the menu open ScrollableMultichoice_RemoveScrollArrows(taskId); task->func = Task_ScrollableMultichoice_WaitReturnToList; EnableBothScriptContexts(); @@ -2828,13 +2697,9 @@ void SetBattleTowerLinkPlayerGfx(void) for (i = 0; i < 2; i++) { if (gLinkPlayers[i].gender == MALE) - { VarSet(VAR_OBJ_GFX_ID_F - i, OBJ_EVENT_GFX_BRENDAN_NORMAL); - } else - { VarSet(VAR_OBJ_GFX_ID_F - i, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL); - } } } @@ -2871,9 +2736,7 @@ void ShowNatureGirlMessage(void) u8 nature; if (gSpecialVar_0x8004 >= PARTY_SIZE) - { gSpecialVar_0x8004 = 0; - } nature = GetNature(&gPlayerParty[gSpecialVar_0x8004]); ShowFieldMessage(sNatureGirlMessages[nature]); @@ -2957,13 +2820,9 @@ void FrontierGamblerSetWonOrLost(bool8 won) if (sFrontierChallenges[challenge] == FRONTIER_CHALLENGE(frontierFacilityId, battleMode)) { if (won) - { VarSet(VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON); - } else - { VarSet(VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_LOST); - } } } } @@ -2979,7 +2838,8 @@ void UpdateBattlePointsWindow(void) void ShowBattlePointsWindow(void) { - static const struct WindowTemplate sBattlePoints_WindowTemplate = { + static const struct WindowTemplate sBattlePoints_WindowTemplate = + { .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, @@ -3024,7 +2884,8 @@ u16 GetFrontierBattlePoints(void) void ShowFrontierExchangeCornerItemIconWindow(void) { - static const struct WindowTemplate sFrontierExchangeCorner_ItemIconWindowTemplate = { + static const struct WindowTemplate sFrontierExchangeCorner_ItemIconWindowTemplate = + { .bg = 0, .tilemapLeft = 2, .tilemapTop = 9, @@ -3056,40 +2917,40 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection) FillWindowPixelRect(0, PIXEL_FILL(1), 0, 0, 216, 32); switch (menu) { - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); - if (sFrontierExchangeCorner_Decor1[selection] == 0xFFFF) - { - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor1[selection]); - } - else - { - FreeSpriteTilesByTag(TAG_ITEM_ICON); - FreeSpritePaletteByTag(TAG_ITEM_ICON); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); - } - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); - if (sFrontierExchangeCorner_Decor2[selection] == 0xFFFF) - { - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor2[selection]); - } - else - { - FreeSpriteTilesByTag(TAG_ITEM_ICON); - FreeSpritePaletteByTag(TAG_ITEM_ICON); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); - } - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Vitamins[selection]); - break; - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); - ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_HoldItems[selection]); - break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); + if (sFrontierExchangeCorner_Decor1[selection] == 0xFFFF) + { + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor1[selection]); + } + else + { + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); + } + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); + if (sFrontierExchangeCorner_Decor2[selection] == 0xFFFF) + { + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor2[selection]); + } + else + { + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); + } + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Vitamins[selection]); + break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); + ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_HoldItems[selection]); + break; } } } @@ -3114,12 +2975,12 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused) { switch (menu) { - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - DestroySpriteAndFreeResources(&gSprites[sScrollableMultichoice_ItemSpriteId]); - break; + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: + case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: + DestroySpriteAndFreeResources(&gSprites[sScrollableMultichoice_ItemSpriteId]); + break; } sScrollableMultichoice_ItemSpriteId = MAX_SPRITES; } @@ -3156,13 +3017,9 @@ static const u16 sBattleFrontier_TutorMoves2[] = void BufferBattleFrontierTutorMoveName(void) { if (gSpecialVar_0x8005 != 0) - { StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves2[gSpecialVar_0x8004]]); - } else - { StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves1[gSpecialVar_0x8004]]); - } } static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) @@ -3225,13 +3082,9 @@ static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection) { FillWindowPixelRect(sTutorMoveAndElevatorWindowId, PIXEL_FILL(1), 0, 0, 96, 48); if (menu == SCROLL_MULTI_BF_MOVE_TUTOR_2) - { AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions2[selection], 0, 1, 0, NULL); - } else - { AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions1[selection], 0, 1, 0, NULL); - } } } @@ -3453,13 +3306,9 @@ void IncrementBirthIslandRockStepCount(void) { var++; if (var > 99) - { VarSet(VAR_DEOXYS_ROCK_STEP_COUNT, 0); - } else - { VarSet(VAR_DEOXYS_ROCK_STEP_COUNT, var); - } } } @@ -3505,18 +3354,14 @@ bool8 IsDestinationBoxFull(void) if (GetBoxMonData(GetBoxedMonPtr(box, i), MON_DATA_SPECIES, 0) == SPECIES_NONE) { if (GetPCBoxToSendMon() != box) - { FlagClear(FLAG_SHOWN_BOX_WAS_FULL_MESSAGE); - } VarSet(VAR_PC_BOX_TO_SEND_MON, box); return ShouldShowBoxWasFullMessage(); } } if (++box == TOTAL_BOXES_COUNT) - { box = 0; - } } while (box != StorageGetCurrentBox()); return FALSE; } @@ -3582,7 +3427,8 @@ bool32 GetAbnormalWeatherMapNameAndType(void) bool8 AbnormalWeatherHasExpired(void) { // Duplicate array. - static const u8 sAbnormalWeatherMapNumbers[] = { + static const u8 sAbnormalWeatherMapNumbers[] = + { MAP_NUM(ROUTE114), MAP_NUM(ROUTE114), MAP_NUM(ROUTE115), @@ -3605,9 +3451,7 @@ bool8 AbnormalWeatherHasExpired(void) u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); if (abnormalWeather == ABNORMAL_WEATHER_NONE) - { return FALSE; - } if (++steps > 999) { @@ -3616,15 +3460,15 @@ bool8 AbnormalWeatherHasExpired(void) { switch (gSaveBlock1Ptr->location.mapNum) { - case MAP_NUM(UNDERWATER_MARINE_CAVE): - case MAP_NUM(MARINE_CAVE_ENTRANCE): - case MAP_NUM(MARINE_CAVE_END): - case MAP_NUM(TERRA_CAVE_ENTRANCE): - case MAP_NUM(TERRA_CAVE_END): - VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); - return FALSE; - default: - break; + case MAP_NUM(UNDERWATER_MARINE_CAVE): + case MAP_NUM(MARINE_CAVE_ENTRANCE): + case MAP_NUM(MARINE_CAVE_END): + case MAP_NUM(TERRA_CAVE_ENTRANCE): + case MAP_NUM(TERRA_CAVE_END): + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); + return FALSE; + default: + break; } } @@ -3632,14 +3476,14 @@ bool8 AbnormalWeatherHasExpired(void) { switch (gSaveBlock1Ptr->location.mapNum) { - case MAP_NUM(UNDERWATER_ROUTE127): - case MAP_NUM(UNDERWATER_ROUTE129): - case MAP_NUM(UNDERWATER_ROUTE105): - case MAP_NUM(UNDERWATER_ROUTE125): - VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); - return FALSE; - default: - break; + case MAP_NUM(UNDERWATER_ROUTE127): + case MAP_NUM(UNDERWATER_ROUTE129): + case MAP_NUM(UNDERWATER_ROUTE105): + case MAP_NUM(UNDERWATER_ROUTE125): + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); + return FALSE; + default: + break; } } @@ -3691,9 +3535,7 @@ u32 GetMartEmployeeObjectEventId(void) if (gSaveBlock1Ptr->location.mapGroup == sPokeMarts[i][0]) { if (gSaveBlock1Ptr->location.mapNum == sPokeMarts[i][1]) - { return sPokeMarts[i][2]; - } } } return 1; @@ -3748,9 +3590,7 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) { case 0: if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers)) - { gTasks[taskId].tState++; - } break; case 1: if (IsLinkTaskFinished() == TRUE) @@ -3781,23 +3621,15 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE; - } else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE; - } else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE) - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_LEADER_RETIRE; - } else - { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_CONTINUE; - } } gTasks[taskId].tState++; } @@ -3912,9 +3744,7 @@ static void Task_LoopWingFlapSE(u8 taskId) } if (playCount == gSpecialVar_0x8004 - 1) - { DestroyTask(taskId); - } } #undef playCount @@ -3976,9 +3806,7 @@ void GetBattlePyramidHint(void) void ResetHealLocationFromDewford(void) { if (gSaveBlock1Ptr->lastHealLocation.mapGroup == MAP_GROUP(DEWFORD_TOWN) && gSaveBlock1Ptr->lastHealLocation.mapNum == MAP_NUM(DEWFORD_TOWN)) - { SetLastHealLocationWarp(HEAL_LOCATION_PETALBURG_CITY); - } } bool8 InPokemonCenter(void) @@ -4015,9 +3843,7 @@ bool8 InPokemonCenter(void) for (i = 0; sPokemonCenters[i] != 0xFFFF; i++) { if (sPokemonCenters[i] == map) - { return TRUE; - } } return FALSE; } @@ -4192,9 +4018,7 @@ static u16 PlayerLoseRandomTrainerFan(void) u8 idx = 0; if (GetNumFansOfPlayerInTrainerFanClub() == 1) - { return 0; - } for (i = 0; i < ARRAY_COUNT(sFanClubMemberIds); i++) { @@ -4210,9 +4034,7 @@ static u16 PlayerLoseRandomTrainerFan(void) } if (GET_TRAINER_FAN_CLUB_FLAG(sFanClubMemberIds[idx])) - { FLIP_TRAINER_FAN_CLUB_FLAG(sFanClubMemberIds[idx]); - } return idx; } @@ -4277,32 +4099,32 @@ void BufferFanClubTrainerName(void) u8 whichNPCTrainer = 0; switch (gSpecialVar_0x8004) { - case FANCLUB_MEMBER1: - break; - case FANCLUB_MEMBER2: - break; - case FANCLUB_MEMBER3: - whichLinkTrainer = 0; - whichNPCTrainer = 3; - break; - case FANCLUB_MEMBER4: - whichLinkTrainer = 0; - whichNPCTrainer = 1; - break; - case FANCLUB_MEMBER5: - whichLinkTrainer = 1; - whichNPCTrainer = 0; - break; - case FANCLUB_MEMBER6: - whichLinkTrainer = 0; - whichNPCTrainer = 4; - break; - case FANCLUB_MEMBER7: - whichLinkTrainer = 1; - whichNPCTrainer = 5; - break; - case FANCLUB_MEMBER8: - break; + case FANCLUB_MEMBER1: + break; + case FANCLUB_MEMBER2: + break; + case FANCLUB_MEMBER3: + whichLinkTrainer = 0; + whichNPCTrainer = 3; + break; + case FANCLUB_MEMBER4: + whichLinkTrainer = 0; + whichNPCTrainer = 1; + break; + case FANCLUB_MEMBER5: + whichLinkTrainer = 1; + whichNPCTrainer = 0; + break; + case FANCLUB_MEMBER6: + whichLinkTrainer = 0; + whichNPCTrainer = 4; + break; + case FANCLUB_MEMBER7: + whichLinkTrainer = 1; + whichNPCTrainer = 5; + break; + case FANCLUB_MEMBER8: + break; } BufferFanClubTrainerName_(&gSaveBlock1Ptr->linkBattleRecords, whichLinkTrainer, whichNPCTrainer); } @@ -4314,27 +4136,27 @@ static void BufferFanClubTrainerName_(struct LinkBattleRecords *linkRecords, u8 { switch (whichNPCTrainer) { - case 0: - StringCopy(gStringVar1, gText_Wallace); - break; - case 1: - StringCopy(gStringVar1, gText_Steven); - break; - case 2: - StringCopy(gStringVar1, gText_Brawly); - break; - case 3: - StringCopy(gStringVar1, gText_Winona); - break; - case 4: - StringCopy(gStringVar1, gText_Phoebe); - break; - case 5: - StringCopy(gStringVar1, gText_Glacia); - break; - default: - StringCopy(gStringVar1, gText_Wallace); - break; + case 0: + StringCopy(gStringVar1, gText_Wallace); + break; + case 1: + StringCopy(gStringVar1, gText_Steven); + break; + case 2: + StringCopy(gStringVar1, gText_Brawly); + break; + case 3: + StringCopy(gStringVar1, gText_Winona); + break; + case 4: + StringCopy(gStringVar1, gText_Phoebe); + break; + case 5: + StringCopy(gStringVar1, gText_Glacia); + break; + default: + StringCopy(gStringVar1, gText_Wallace); + break; } } else diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 07dd8f228..b14358741 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -173,7 +173,7 @@ static const u32 sHeads_Gfx[] = INCBIN_U32("graphics/frontier static const u32 sMapCursor_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz"); static const u32 sMapScreen_Tilemap[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz"); static const u32 sMapAndCard_ZoomedOut_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz"); -static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier_pass/unused.bin"); +static const u32 sCardBall_Filled_Tilemap[] = INCBIN_U32("graphics/frontier_pass/card_ball_filled.bin"); // Unused static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz"); static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz"); diff --git a/src/graphics.c b/src/graphics.c index 73825aebf..47b82b6b7 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -435,15 +435,15 @@ const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims // Contest const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz"); const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz"); -const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz"); -const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz"); +const u32 gJPContestBgTilemap[] = INCBIN_U32("graphics/contest/japanese/bg.bin.lz"); +const u32 gJPContestWindowsTilemap[] = INCBIN_U32("graphics/contest/japanese/windows.bin.lz"); const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz"); const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz"); const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz"); const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz"); -const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz"); -const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz"); +const u32 gJPContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/japanese/interface.bin.lz"); +const u32 gJPContestAudienceTilemap[] = INCBIN_U32("graphics/contest/japanese/audience.bin.lz"); const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz"); const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz"); @@ -1505,12 +1505,12 @@ const u16 gMonIconPalettes[][16] = const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal", "graphics/title_screen/rayquaza_and_clouds.gbapal"); const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); -const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz"); +const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz"); const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz"); const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz"); const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz"); -const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz"); +const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz"); // size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal"); diff --git a/src/mail_data.c b/src/mail_data.c index ca50a687e..99cf1f9ed 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -5,7 +5,6 @@ #include "pokemon_icon.h" #include "text.h" #include "international_string_util.h" -#include "constants/easy_chat.h" #define UNOWN_OFFSET 30000 diff --git a/src/main_menu.c b/src/main_menu.c index 601e66cb9..e7802b1e7 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -104,7 +104,7 @@ * printing, and then wait for A or B to be pressed. * - Then advance to Task_HandleMainMenuBPressed. * - * Task_NewGameBirchSpeechInit + * Task_NewGameBirchSpeech_Init * - Load the sprites for the intro speech, start playing music * Task_NewGameBirchSpeech_WaitToShowBirch * - Spawn Task_NewGameBirchSpeech_FadeInTarget1OutTarget2 diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 06c3b8288..681a3dadf 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1,7 +1,6 @@ #include "global.h" #include "main.h" #include "constants/songs.h" -#include "constants/easy_chat.h" #include "constants/event_objects.h" #include "mauville_old_man.h" #include "event_data.h" diff --git a/src/party_menu.c b/src/party_menu.c index 34aff619f..36e83a168 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -65,7 +65,6 @@ #include "window.h" #include "constants/battle.h" #include "constants/battle_frontier.h" -#include "constants/easy_chat.h" #include "constants/field_effects.h" #include "constants/item_effects.h" #include "constants/items.h" diff --git a/src/pokedex_area_region_map.c b/src/pokedex_area_region_map.c index 2ec2c5c8d..4926c019d 100644 --- a/src/pokedex_area_region_map.c +++ b/src/pokedex_area_region_map.c @@ -8,11 +8,11 @@ static EWRAM_DATA u8 *sPokedexAreaMapBgNum = NULL; -static const u16 sPokedexAreaMap_Pal[] = INCBIN_U16("graphics/interface/region_map.gbapal"); -static const u32 sPokedexAreaMap_Gfx[] = INCBIN_U32("graphics/interface/region_map.8bpp.lz"); -static const u32 sPokedexAreaMap_Tilemap[] = INCBIN_U32("graphics/interface/region_map.bin.lz"); -static const u32 sPokedexAreaMapAffine_Gfx[] = INCBIN_U32("graphics/interface/region_map_affine.8bpp.lz"); -static const u32 sPokedexAreaMapAffine_Tilemap[] = INCBIN_U32("graphics/interface/region_map_affine.bin.lz"); +static const u16 sPokedexAreaMap_Pal[] = INCBIN_U16("graphics/pokedex/region_map.gbapal"); +static const u32 sPokedexAreaMap_Gfx[] = INCBIN_U32("graphics/pokedex/region_map.8bpp.lz"); +static const u32 sPokedexAreaMap_Tilemap[] = INCBIN_U32("graphics/pokedex/region_map.bin.lz"); +static const u32 sPokedexAreaMapAffine_Gfx[] = INCBIN_U32("graphics/pokedex/region_map_affine.8bpp.lz"); +static const u32 sPokedexAreaMapAffine_Tilemap[] = INCBIN_U32("graphics/pokedex/region_map_affine.bin.lz"); void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) { @@ -41,7 +41,7 @@ void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) ChangeBgX(template->bg, 0, BG_COORD_SET); ChangeBgY(template->bg, 0, BG_COORD_SET); SetBgAttribute(template->bg, BG_ATTR_PALETTEMODE, 1); - CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], 0x60); + CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], sizeof(sPokedexAreaMap_Pal)); *sPokedexAreaMapBgNum = template->bg; } diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 141041f4f..dde86f155 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -20,65 +20,84 @@ #include "constants/rgb.h" #include "constants/songs.h" +// There are two types of indicators for the area screen to show where a Pokémon can occur: +// - Area glows, which highlight any of the maps in MAP_GROUP_TOWNS_AND_ROUTES that have the species. +// These are a tilemap with colored rectangular areas that blends in and out. The positions of the +// rectangles is determined by the positions of the matching MAPSEC values on the region map layout. +// - Area markers, which highlight any of the maps in MAP_GROUP_DUNGEONS or MAP_GROUP_SPECIAL_AREA that +// have the species. These are circular sprites that flash twice. The positions of the sprites is +// determined by the data for the corresponding MAPSEC in gRegionMapEntries. + +// Only maps in the following map groups have their encounters considered for the area screen +#define MAP_GROUP_TOWNS_AND_ROUTES MAP_GROUP(PETALBURG_CITY) +#define MAP_GROUP_DUNGEONS MAP_GROUP(METEOR_FALLS_1F_1R) +#define MAP_GROUP_SPECIAL_AREA MAP_GROUP(SAFARI_ZONE_NORTHWEST) + #define AREA_SCREEN_WIDTH 32 #define AREA_SCREEN_HEIGHT 20 -#define GLOW_TILE_FULL 0xFFFF -#define GLOW_TILE_LEFT (1 << 0) -#define GLOW_TILE_RIGHT (1 << 1) -#define GLOW_TILE_TOP (1 << 2) -#define GLOW_TILE_BOTTOM (1 << 3) -#define GLOW_TILE_BOTTOM_RIGHT (1 << 4) -#define GLOW_TILE_TOP_RIGHT (1 << 5) -#define GLOW_TILE_BOTTOM_LEFT (1 << 6) -#define GLOW_TILE_TOP_LEFT (1 << 7) +#define GLOW_FULL 0xFFFF +#define GLOW_EDGE_R (1 << 0) +#define GLOW_EDGE_L (1 << 1) +#define GLOW_EDGE_B (1 << 2) +#define GLOW_EDGE_T (1 << 3) +#define GLOW_CORNER_TL (1 << 4) +#define GLOW_CORNER_BL (1 << 5) +#define GLOW_CORNER_TR (1 << 6) +#define GLOW_CORNER_BR (1 << 7) + +#define GLOW_PALETTE 10 + +#define TAG_AREA_MARKER 2 +#define TAG_AREA_UNKNOWN 3 -struct PokeDexAreaScreenMapIdentity +#define MAX_AREA_HIGHLIGHTS 64 // Maximum number of rectangular route highlights +#define MAX_AREA_MARKERS 32 // Maximum number of circular spot highlights + +struct OverworldArea { u8 mapGroup; u8 mapNum; u16 regionMapSectionId; }; -struct PokeDexAreaScreen +struct { /*0x000*/ void (*callback)(void); // unused /*0x004*/ MainCallback prev; // unused /*0x008*/ MainCallback next; // unused /*0x00C*/ u16 state; // unused /*0x00E*/ u16 species; - /*0x010*/ struct PokeDexAreaScreenMapIdentity overworldAreasWithMons[0x40]; + /*0x010*/ struct OverworldArea overworldAreasWithMons[MAX_AREA_HIGHLIGHTS]; /*0x110*/ u16 numOverworldAreas; /*0x112*/ u16 numSpecialAreas; /*0x114*/ u16 drawAreaGlowState; - /*0x116*/ u16 areaGlowTilemap[0x280]; - /*0x616*/ u16 areaShadeOrMarkerFrameCounter; - /*0x618*/ u16 areaShadeFrameCounter; + /*0x116*/ u16 areaGlowTilemap[AREA_SCREEN_WIDTH * AREA_SCREEN_HEIGHT]; + /*0x616*/ u16 markerTimer; + /*0x618*/ u16 glowTimer; /*0x61A*/ u16 areaShadeBldArgLo; /*0x61C*/ u16 areaShadeBldArgHi; - /*0x61E*/ u8 whichMarkersFlashing; - /*0x61F*/ u8 specialMarkerCycleCounter; - /*0x620*/ u16 specialAreaRegionMapSectionIds[0x20]; - /*0x660*/ struct Sprite *areaMarkerSprites[0x20]; + /*0x61E*/ bool8 showingMarkers; + /*0x61F*/ u8 markerFlashCounter; + /*0x620*/ u16 specialAreaRegionMapSectionIds[MAX_AREA_MARKERS]; + /*0x660*/ struct Sprite *areaMarkerSprites[MAX_AREA_MARKERS]; /*0x6E0*/ u16 numAreaMarkerSprites; - /*0x6E2*/ u16 unk6E2; - /*0x6E4*/ u16 unk6E4; + /*0x6E2*/ u16 alteringCaveCounter; + /*0x6E4*/ u16 alteringCaveId; /*0x6E8*/ u8 *screenSwitchState; /*0x6EC*/ struct RegionMap regionMap; - /*0xF70*/ u8 charBuffer[0x40]; + /*0xF70*/ u8 charBuffer[64]; /*0xFB0*/ struct Sprite * areaUnknownSprites[3]; /*0xFBC*/ u8 areaUnknownGraphicsBuffer[0x600]; -}; - -static EWRAM_DATA struct PokeDexAreaScreen *sPokedexAreaScreen = NULL; +} static EWRAM_DATA *sPokedexAreaScreen = NULL; static void FindMapsWithMon(u16); static void BuildAreaGlowTilemap(void); static void SetAreaHasMon(u16, u16); static void SetSpecialMapHasMon(u16, u16); static u16 GetRegionMapSectionId(u8, u8); -static bool8 MapHasMon(const struct WildPokemonHeader *, u16); -static bool8 MonListHasMon(const struct WildPokemonInfo *, u16, u16); +static bool8 MapHasSpecies(const struct WildPokemonHeader *, u16); +static bool8 MonListHasSpecies(const struct WildPokemonInfo *, u16, u16); static void DoAreaGlow(void); static void Task_ShowPokedexAreaScreen(u8); static void CreateAreaMarkerSprites(void); @@ -86,7 +105,7 @@ static void LoadAreaUnknownGraphics(void); static void CreateAreaUnknownSprites(void); static void Task_HandlePokedexAreaScreenInput(u8); static void ResetPokedexAreaMapBg(void); -static void DestroyAreaMarkerSprites(void); +static void DestroyAreaScreenSprites(void); static const u32 sAreaGlow_Pal[] = INCBIN_U32("graphics/pokedex/area_glow.gbapal"); static const u32 sAreaGlow_Gfx[] = INCBIN_U32("graphics/pokedex/area_glow.4bpp.lz"); @@ -117,115 +136,7 @@ static const u16 sLandmarkData[][2] = {MAPSEC_NONE} }; -// Only some parts of this array are acutally used, because corner flags that overlap -// with edge flags are cancelled out before lookup. For example, GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_RIGHT -// will never be read. -// -// The rest of the bytes seem to be old data from before the cancellation was implemented. -// Most of them line up as you would expect ([BOTTOM_RIGHT | RIGHT] has the same value as [RIGHT]). -// -// Any unreachable entries are simply listed in order, without the fancy "[FLAGS] = 0xXX" notation. -static const u8 sAreaGlowTilemapMapping[] = { - [0] = 0x00, - [GLOW_TILE_LEFT] = 0x01, - [GLOW_TILE_RIGHT] = 0x02, - [GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x03, - [GLOW_TILE_TOP] = 0x04, - [GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x05, - [GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x06, - [GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x07, - [GLOW_TILE_BOTTOM] = 0x08, - [GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x09, - [GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x0a, - [GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0b, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP] = 0x0c, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x0d, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x0e, - [GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0f, - [GLOW_TILE_BOTTOM_RIGHT] = 0x11, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x20, - 0x02, 0x03, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x27, - [GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x2d, - 0x06, 0x07, 0x08, 0x09, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_RIGHT] = 0x12, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_LEFT] = 0x21, - 0x02, 0x03, 0x04, 0x05, 0x06, - 0x07, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2a, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x2e, - 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x0f, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x13, - [GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x22, - 0x02, 0x03, 0x27, 0x2d, 0x06, - 0x07, 0x2a, 0x2e, 0x0a, 0x0b, - 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT] = 0x14, - 0x01, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x23, - 0x03, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP] = 0x26, - 0x05, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x2c, - 0x07, 0x08, 0x09, 0x0a, 0x0b, - 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x15, - 0x20, 0x23, 0x03, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x28, - 0x2d, 0x2c, 0x07, 0x08, 0x09, - 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x16, - 0x21, 0x23, 0x03, 0x26, 0x05, - 0x2c, 0x07, 0x2a, 0x2e, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x17, - 0x22, 0x23, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x2a, 0x2e, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT] = 0x18, - 0x01, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_RIGHT] = 0x24, - 0x03, 0x04, 0x05, 0x06, 0x07, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM] = 0x29, - 0x09, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x19, - 0x20, 0x24, 0x03, 0x27, 0x2d, - 0x06, 0x07, 0x29, 0x09, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1a, - 0x21, 0x24, 0x03, 0x04, 0x05, - 0x06, 0x07, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2b, - 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, - 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1b, - 0x22, 0x24, 0x03, 0x27, 0x2d, - 0x06, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT] = 0x1c, - 0x01, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x25, - 0x03, 0x26, 0x05, 0x2c, 0x07, - 0x29, 0x09, 0x2f, 0x0b, 0x0c, - 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x1d, - 0x20, 0x25, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x29, 0x09, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1e, - 0x21, 0x25, 0x03, 0x26, 0x05, - 0x2c, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, - [GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1f, - 0x22, 0x25, 0x03, 0x28, 0x2d, - 0x2c, 0x07, 0x2b, 0x2e, 0x2f, - 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, -}; +#include "data/pokedex_area_glow.h" static const struct PokedexAreaMapTemplate sPokedexAreaMapTemplate = { @@ -238,13 +149,13 @@ static const struct PokedexAreaMapTemplate sPokedexAreaMapTemplate = static const u8 sAreaMarkerTiles[]; static const struct SpriteSheet sAreaMarkerSpriteSheet = { - sAreaMarkerTiles, 0x80, 2 + .data = sAreaMarkerTiles, .size = 0x80, .tag = TAG_AREA_MARKER }; static const u16 sAreaMarkerPalette[]; static const struct SpritePalette sAreaMarkerSpritePalette = { - sAreaMarkerPalette, 2 + .data = sAreaMarkerPalette, .tag = TAG_AREA_MARKER }; static const struct OamData sAreaMarkerOamData = @@ -256,13 +167,13 @@ static const struct OamData sAreaMarkerOamData = static const struct SpriteTemplate sAreaMarkerSpriteTemplate = { - 2, - 2, - &sAreaMarkerOamData, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - SpriteCallbackDummy + .tileTag = TAG_AREA_MARKER, + .paletteTag = TAG_AREA_MARKER, + .oam = &sAreaMarkerOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy }; static const u16 sAreaMarkerPalette[] = INCBIN_U16("graphics/pokedex/area_marker.gbapal"); @@ -270,7 +181,7 @@ static const u8 sAreaMarkerTiles[] = INCBIN_U8("graphics/pokedex/area_marker.4bp static const struct SpritePalette sAreaUnknownSpritePalette = { - gPokedexAreaScreenAreaUnknown_Pal, 3 + .data = gPokedexAreaScreenAreaUnknown_Pal, .tag = TAG_AREA_UNKNOWN }; static const struct OamData sAreaUnknownOamData = @@ -282,13 +193,13 @@ static const struct OamData sAreaUnknownOamData = static const struct SpriteTemplate sAreaUnknownSpriteTemplate = { - 3, - 3, - &sAreaUnknownOamData, - gDummySpriteAnimTable, - NULL, - gDummySpriteAffineAnimTable, - SpriteCallbackDummy + .tileTag = TAG_AREA_UNKNOWN, + .paletteTag = TAG_AREA_UNKNOWN, + .oam = &sAreaUnknownOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy }; static void ResetDrawAreaGlowState(void) @@ -308,17 +219,17 @@ static bool8 DrawAreaGlow(void) break; case 2: DecompressAndCopyTileDataToVram(2, sAreaGlow_Gfx, 0, 0, 0); - LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, 0x500, 0); + LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, sizeof(sPokedexAreaScreen->areaGlowTilemap), 0); break; case 3: if (!FreeTempTileDataBuffersIfPossible()) { - CpuCopy32(sAreaGlow_Pal, gPlttBufferUnfaded + 0xA0, 0x20); + CpuCopy32(sAreaGlow_Pal, &gPlttBufferUnfaded[GLOW_PALETTE * 16], sizeof(sAreaGlow_Pal)); sPokedexAreaScreen->drawAreaGlowState++; } return TRUE; case 4: - ChangeBgY(2, -0x800, BG_COORD_SET); + ChangeBgY(2, -BG_SCREEN_SIZE, BG_COORD_SET); break; default: return FALSE; @@ -333,58 +244,67 @@ static void FindMapsWithMon(u16 species) u16 i; struct Roamer *roamer; - sPokedexAreaScreen->unk6E2 = 0; - sPokedexAreaScreen->unk6E4 = VarGet(VAR_ALTERING_CAVE_WILD_SET); - if (sPokedexAreaScreen->unk6E4 > 8) - sPokedexAreaScreen->unk6E4 = 0; + sPokedexAreaScreen->alteringCaveCounter = 0; + sPokedexAreaScreen->alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET); + if (sPokedexAreaScreen->alteringCaveId >= NUM_ALTERING_CAVE_TABLES) + sPokedexAreaScreen->alteringCaveId = 0; roamer = &gSaveBlock1Ptr->roamer; if (species != roamer->species) { sPokedexAreaScreen->numOverworldAreas = 0; sPokedexAreaScreen->numSpecialAreas = 0; + + // Check if this species should be hidden from the area map. + // This only applies to Wynaut, to hide the encounters on Mirage Island. for (i = 0; i < ARRAY_COUNT(sSpeciesHiddenFromAreaScreen); i++) { if (sSpeciesHiddenFromAreaScreen[i] == species) return; } + // Add Pokémon with special encounter circumstances (i.e. not listed + // in the regular wild encounter table) to the area map. + // This only applies to Feebas on Route 119, but it was clearly set + // up to allow handling others. for (i = 0; sFeebasData[i][0] != NUM_SPECIES; i++) { if (species == sFeebasData[i][0]) { switch (sFeebasData[i][1]) { - case MAP_GROUP_OVERWORLD_MONS: - SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]); - break; - case MAP_GROUP_SPECIAL_MONS_1: - case MAP_GROUP_SPECIAL_MONS_2: - SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]); - break; + case MAP_GROUP_TOWNS_AND_ROUTES: + SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; + case MAP_GROUP_DUNGEONS: + case MAP_GROUP_SPECIAL_AREA: + SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; } } } + // Add regular species to the area map for (i = 0; gWildMonHeaders[i].mapGroup != MAP_GROUP(UNDEFINED); i++) { - if (MapHasMon(&gWildMonHeaders[i], species)) + if (MapHasSpecies(&gWildMonHeaders[i], species)) { switch (gWildMonHeaders[i].mapGroup) { - case MAP_GROUP_OVERWORLD_MONS: - SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); - break; - case MAP_GROUP_SPECIAL_MONS_1: - case MAP_GROUP_SPECIAL_MONS_2: - SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); - break; + case MAP_GROUP_TOWNS_AND_ROUTES: + SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; + case MAP_GROUP_DUNGEONS: + case MAP_GROUP_SPECIAL_AREA: + SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; } } } } else { + // This is the roamer's species, show where the roamer is currently sPokedexAreaScreen->numSpecialAreas = 0; if (roamer->active) { @@ -401,7 +321,7 @@ static void FindMapsWithMon(u16 species) static void SetAreaHasMon(u16 mapGroup, u16 mapNum) { - if (sPokedexAreaScreen->numOverworldAreas < 0x40) + if (sPokedexAreaScreen->numOverworldAreas < MAX_AREA_HIGHLIGHTS) { sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapGroup = mapGroup; sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapNum = mapNum; @@ -414,23 +334,26 @@ static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) { int i; - if (sPokedexAreaScreen->numSpecialAreas < 0x20) + if (sPokedexAreaScreen->numSpecialAreas < MAX_AREA_MARKERS) { u16 regionMapSectionId = GetRegionMapSectionId(mapGroup, mapNum); if (regionMapSectionId < MAPSEC_NONE) { + // Don't highlight the area if it's a moving area (Marine/Terra Cave) for (i = 0; i < ARRAY_COUNT(sMovingRegionMapSections); i++) { if (regionMapSectionId == sMovingRegionMapSections[i]) return; } + // Don't highlight the area if it's an undiscovered landmark (e.g. Sky Pillar) for (i = 0; sLandmarkData[i][0] != MAPSEC_NONE; i++) { if (regionMapSectionId == sLandmarkData[i][0] && !FlagGet(sLandmarkData[i][1])) return; } + // Check if this special area is already being tracked for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) { if (sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] == regionMapSectionId) @@ -439,6 +362,7 @@ static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) if (i == sPokedexAreaScreen->numSpecialAreas) { + // New special area sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] = regionMapSectionId; sPokedexAreaScreen->numSpecialAreas++; } @@ -451,27 +375,34 @@ static u16 GetRegionMapSectionId(u8 mapGroup, u8 mapNum) return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId; } -static bool8 MapHasMon(const struct WildPokemonHeader *info, u16 species) +static bool8 MapHasSpecies(const struct WildPokemonHeader *info, u16 species) { + // If this is a header for Altering Cave, skip it if it's not the current Altering Cave encounter set if (GetRegionMapSectionId(info->mapGroup, info->mapNum) == MAPSEC_ALTERING_CAVE) { - sPokedexAreaScreen->unk6E2++; - if (sPokedexAreaScreen->unk6E2 != sPokedexAreaScreen->unk6E4 + 1) + sPokedexAreaScreen->alteringCaveCounter++; + if (sPokedexAreaScreen->alteringCaveCounter != sPokedexAreaScreen->alteringCaveId + 1) return FALSE; } - if (MonListHasMon(info->landMonsInfo, species, 12)) + if (MonListHasSpecies(info->landMonsInfo, species, LAND_WILD_COUNT)) return TRUE; - if (MonListHasMon(info->waterMonsInfo, species, 5)) + if (MonListHasSpecies(info->waterMonsInfo, species, WATER_WILD_COUNT)) return TRUE; - if (MonListHasMon(info->fishingMonsInfo, species, 12)) +// When searching the fishing encounters, this incorrectly uses the size of the land encounters. +// As a result it's reading out of bounds of the fishing encounters tables. +#ifdef BUGFIX + if (MonListHasSpecies(info->fishingMonsInfo, species, FISH_WILD_COUNT)) +#else + if (MonListHasSpecies(info->fishingMonsInfo, species, LAND_WILD_COUNT)) +#endif return TRUE; - if (MonListHasMon(info->rockSmashMonsInfo, species, 5)) + if (MonListHasSpecies(info->rockSmashMonsInfo, species, ROCK_WILD_COUNT)) return TRUE; return FALSE; } -static bool8 MonListHasMon(const struct WildPokemonInfo *info, u16 species, u16 size) +static bool8 MonListHasSpecies(const struct WildPokemonInfo *info, u16 species, u16 size) { u16 i; if (info != NULL) @@ -489,9 +420,12 @@ static void BuildAreaGlowTilemap(void) { u16 i, y, x, j; + // Reset tilemap for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++) sPokedexAreaScreen->areaGlowTilemap[i] = 0; + // For each area with this species, scan the region map layout and find any locations that have a matching mapsec. + // Add a "full glow" indicator for these matching spaces. for (i = 0; i < sPokedexAreaScreen->numOverworldAreas; i++) { j = 0; @@ -500,69 +434,73 @@ static void BuildAreaGlowTilemap(void) for (x = 0; x < AREA_SCREEN_WIDTH; x++) { if (GetRegionMapSecIdAt(x, y) == sPokedexAreaScreen->overworldAreasWithMons[i].regionMapSectionId) - sPokedexAreaScreen->areaGlowTilemap[j] = GLOW_TILE_FULL; - + sPokedexAreaScreen->areaGlowTilemap[j] = GLOW_FULL; j++; } } } + // Scan the tilemap. For every "full glow" indicator added above, fill in its edges and corners. j = 0; for (y = 0; y < AREA_SCREEN_HEIGHT; y++) { for (x = 0; x < AREA_SCREEN_WIDTH; x++) { - if (sPokedexAreaScreen->areaGlowTilemap[j] == GLOW_TILE_FULL) + if (sPokedexAreaScreen->areaGlowTilemap[j] == GLOW_FULL) { - // The "tile != GLOW_TILE_FULL" check is pointless in all of these conditionals, + // The "tile != GLOW_FULL" check is pointless in all of these conditionals, // since there's no harm in OR'ing 0xFFFF with anything else. // Edges - if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - 1] |= GLOW_TILE_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + 1] |= GLOW_TILE_LEFT; - if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_TILE_BOTTOM; - if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_TILE_TOP; - - // Diagonals - if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_BOTTOM_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_BOTTOM_LEFT; - if (x != 0 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_TOP_RIGHT; - if (x != AREA_SCREEN_WIDTH - 1 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL) - sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_TOP_LEFT; + if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - 1] |= GLOW_EDGE_L; + if (x != AREA_SCREEN_WIDTH - 1 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + 1] |= GLOW_EDGE_R; + if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_EDGE_T; + if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_EDGE_B; + + // Corners + if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_CORNER_TL; + if (x != AREA_SCREEN_WIDTH - 1 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] |= GLOW_CORNER_TR; + if (x != 0 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] |= GLOW_CORNER_BL; + if (x != AREA_SCREEN_WIDTH - 1 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] != GLOW_FULL) + sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] |= GLOW_CORNER_BR; } j++; } } + // Scan the tilemap again. Replace the "full tile" indicators with the actual tile id, + // and remove corner flags when they're overlapped by an edge. for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++) { - if (sPokedexAreaScreen->areaGlowTilemap[i] == GLOW_TILE_FULL) + if (sPokedexAreaScreen->areaGlowTilemap[i] == GLOW_FULL) { - sPokedexAreaScreen->areaGlowTilemap[i] = 0x10; - sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + sPokedexAreaScreen->areaGlowTilemap[i] = GLOW_TILE_FULL; + sPokedexAreaScreen->areaGlowTilemap[i] |= (GLOW_PALETTE << 12); } else if (sPokedexAreaScreen->areaGlowTilemap[i]) { - // Get rid of overlapping flags - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_RIGHT) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP_RIGHT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_LEFT) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_LEFT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_BOTTOM) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT); - if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_TOP) - sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT); - + // Get rid of overlapping flags. + // This is pointless, as sAreaGlowTilemapMapping can handle overlaps. + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_L) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TL | GLOW_CORNER_BL); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_R) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TR | GLOW_CORNER_BR); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_T) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_TR | GLOW_CORNER_TL); + if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_EDGE_B) + sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_CORNER_BR | GLOW_CORNER_BL); + + // Assign tile id sPokedexAreaScreen->areaGlowTilemap[i] = sAreaGlowTilemapMapping[sPokedexAreaScreen->areaGlowTilemap[i]]; - sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + sPokedexAreaScreen->areaGlowTilemap[i] |= (GLOW_PALETTE << 12); } } } @@ -570,15 +508,15 @@ static void BuildAreaGlowTilemap(void) static void StartAreaGlow(void) { if (sPokedexAreaScreen->numSpecialAreas && sPokedexAreaScreen->numOverworldAreas == 0) - sPokedexAreaScreen->whichMarkersFlashing = 1; + sPokedexAreaScreen->showingMarkers = TRUE; else - sPokedexAreaScreen->whichMarkersFlashing = 0; + sPokedexAreaScreen->showingMarkers = FALSE; - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - sPokedexAreaScreen->areaShadeFrameCounter = 0; + sPokedexAreaScreen->markerTimer = 0; + sPokedexAreaScreen->glowTimer = 0; sPokedexAreaScreen->areaShadeBldArgLo = 0; - sPokedexAreaScreen->areaShadeBldArgHi = 0x40; - sPokedexAreaScreen->specialMarkerCycleCounter = 1; + sPokedexAreaScreen->areaShadeBldArgHi = 64; + sPokedexAreaScreen->markerFlashCounter = 1; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); DoAreaGlow(); @@ -589,12 +527,13 @@ static void DoAreaGlow(void) u16 x, y; u16 i; - if (sPokedexAreaScreen->whichMarkersFlashing == 0) + if (!sPokedexAreaScreen->showingMarkers) { - if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter == 0) + // Showing area glow + if (sPokedexAreaScreen->markerTimer == 0) { - sPokedexAreaScreen->areaShadeFrameCounter++; - if (sPokedexAreaScreen->areaShadeFrameCounter & 1) + sPokedexAreaScreen->glowTimer++; + if (sPokedexAreaScreen->glowTimer & 1) sPokedexAreaScreen->areaShadeBldArgLo = (sPokedexAreaScreen->areaShadeBldArgLo + 4) & 0x7f; else sPokedexAreaScreen->areaShadeBldArgHi = (sPokedexAreaScreen->areaShadeBldArgHi + 4) & 0x7f; @@ -602,32 +541,38 @@ static void DoAreaGlow(void) x = gSineTable[sPokedexAreaScreen->areaShadeBldArgLo] >> 4; y = gSineTable[sPokedexAreaScreen->areaShadeBldArgHi] >> 4; SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(x, y)); - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - if (sPokedexAreaScreen->areaShadeFrameCounter == 0x40) + sPokedexAreaScreen->markerTimer = 0; + if (sPokedexAreaScreen->glowTimer == 64) { - sPokedexAreaScreen->areaShadeFrameCounter = 0; + // Done glowing, reset and try to switch to the special area markers + sPokedexAreaScreen->glowTimer = 0; if (sPokedexAreaScreen->numSpecialAreas != 0) - sPokedexAreaScreen->whichMarkersFlashing = 1; + sPokedexAreaScreen->showingMarkers = TRUE; } } else - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter--; + sPokedexAreaScreen->markerTimer--; } else { - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter++; - if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter > 12) + // Showing special area markers + sPokedexAreaScreen->markerTimer++; + if (sPokedexAreaScreen->markerTimer > 12) { - sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; - sPokedexAreaScreen->specialMarkerCycleCounter++; + sPokedexAreaScreen->markerTimer = 0; + + // Flash the marker + // With a max of 4, the marker will disappear twice + sPokedexAreaScreen->markerFlashCounter++; for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) - sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->specialMarkerCycleCounter & 1; + sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->markerFlashCounter & 1; - if (sPokedexAreaScreen->specialMarkerCycleCounter > 4) + if (sPokedexAreaScreen->markerFlashCounter > 4) { - sPokedexAreaScreen->specialMarkerCycleCounter = 1; + // Done flashing, reset and try to switch to the area glow + sPokedexAreaScreen->markerFlashCounter = 1; if (sPokedexAreaScreen->numOverworldAreas != 0) - sPokedexAreaScreen->whichMarkersFlashing = 0; + sPokedexAreaScreen->showingMarkers = FALSE; } } } @@ -651,58 +596,58 @@ static void Task_ShowPokedexAreaScreen(u8 taskId) { switch (gTasks[taskId].tState) { - case 0: - ResetSpriteData(); - FreeAllSpritePalettes(); - HideBg(3); - HideBg(2); - HideBg(0); - break; - case 1: - SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3); - LoadPokedexAreaMapGfx(&sPokedexAreaMapTemplate); - StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); - break; - case 2: - if (TryShowPokedexAreaMap() == TRUE) - return; - PokedexAreaMapChangeBgY(-8); - break; - case 3: - ResetDrawAreaGlowState(); - break; - case 4: - if (DrawAreaGlow()) - return; - break; - case 5: - ShowRegionMapForPokedexAreaScreen(&sPokedexAreaScreen->regionMap); - CreateRegionMapPlayerIcon(1, 1); - PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8); - break; - case 6: - CreateAreaMarkerSprites(); - break; - case 7: - LoadAreaUnknownGraphics(); - break; - case 8: - CreateAreaUnknownSprites(); - break; - case 9: - BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 16, 0, RGB(0, 0, 0)); - break; - case 10: - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); - StartAreaGlow(); - ShowBg(2); - ShowBg(3); // TryShowPokedexAreaMap will have done this already - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); - break; - case 11: - gTasks[taskId].func = Task_HandlePokedexAreaScreenInput; - gTasks[taskId].tState = 0; + case 0: + ResetSpriteData(); + FreeAllSpritePalettes(); + HideBg(3); + HideBg(2); + HideBg(0); + break; + case 1: + SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3); + LoadPokedexAreaMapGfx(&sPokedexAreaMapTemplate); + StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); + break; + case 2: + if (TryShowPokedexAreaMap() == TRUE) return; + PokedexAreaMapChangeBgY(-8); + break; + case 3: + ResetDrawAreaGlowState(); + break; + case 4: + if (DrawAreaGlow()) + return; + break; + case 5: + ShowRegionMapForPokedexAreaScreen(&sPokedexAreaScreen->regionMap); + CreateRegionMapPlayerIcon(1, 1); + PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8); + break; + case 6: + CreateAreaMarkerSprites(); + break; + case 7: + LoadAreaUnknownGraphics(); + break; + case 8: + CreateAreaUnknownSprites(); + break; + case 9: + BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 16, 0, RGB_BLACK); + break; + case 10: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); + StartAreaGlow(); + ShowBg(2); + ShowBg(3); // TryShowPokedexAreaMap will have done this already + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); + break; + case 11: + gTasks[taskId].func = Task_HandlePokedexAreaScreenInput; + gTasks[taskId].tState = 0; + return; } gTasks[taskId].tState++; @@ -740,7 +685,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) case 3: if (gPaletteFade.active) return; - DestroyAreaMarkerSprites(); + DestroyAreaScreenSprites(); sPokedexAreaScreen->screenSwitchState[0] = gTasks[taskId].data[1]; ResetPokedexAreaMapBg(); DestroyTask(taskId); @@ -758,6 +703,7 @@ static void ResetPokedexAreaMapBg(void) SetBgAttribute(3, BG_ATTR_PALETTEMODE, 0); } +// Creates the circular sprites to highlight special areas (like caves) where a Pokémon can be found static void CreateAreaMarkerSprites(void) { u8 spriteId; @@ -788,17 +734,20 @@ static void CreateAreaMarkerSprites(void) sPokedexAreaScreen->numAreaMarkerSprites = numSprites; } -static void DestroyAreaMarkerSprites(void) +static void DestroyAreaScreenSprites(void) { u16 i; - FreeSpriteTilesByTag(2); - FreeSpritePaletteByTag(2); + + // Destroy area marker sprites + FreeSpriteTilesByTag(TAG_AREA_MARKER); + FreeSpritePaletteByTag(TAG_AREA_MARKER); for (i = 0; i < sPokedexAreaScreen->numAreaMarkerSprites; i++) DestroySprite(sPokedexAreaScreen->areaMarkerSprites[i]); - FreeSpriteTilesByTag(3); - FreeSpritePaletteByTag(3); - for (i = 0; i < 3; i++) + // Destroy "Area Unknown" sprites + FreeSpriteTilesByTag(TAG_AREA_UNKNOWN); + FreeSpritePaletteByTag(TAG_AREA_UNKNOWN); + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) { if (sPokedexAreaScreen->areaUnknownSprites[i]) DestroySprite(sPokedexAreaScreen->areaUnknownSprites[i]); @@ -809,8 +758,8 @@ static void LoadAreaUnknownGraphics(void) { struct SpriteSheet spriteSheet = { .data = sPokedexAreaScreen->areaUnknownGraphicsBuffer, - .size = 0x600, - .tag = 3, + .size = sizeof(sPokedexAreaScreen->areaUnknownGraphicsBuffer), + .tag = TAG_AREA_UNKNOWN, }; LZ77UnCompWram(gPokedexAreaScreenAreaUnknown_Gfx, sPokedexAreaScreen->areaUnknownGraphicsBuffer); LoadSpriteSheet(&spriteSheet); @@ -820,25 +769,27 @@ static void LoadAreaUnknownGraphics(void) static void CreateAreaUnknownSprites(void) { u16 i; - u8 spriteId; if (sPokedexAreaScreen->numOverworldAreas || sPokedexAreaScreen->numSpecialAreas) { - for (i = 0; i < 3; i++) + // The current species is present on the map, don't create any "Area Unknown" sprites + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) sPokedexAreaScreen->areaUnknownSprites[i] = NULL; } else { - for (i = 0; i < 3; i++) + // The current species is absent on the map, try to create "Area Unknown" sprites + for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++) { - spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 0xa0, 0x8c, 0); + u8 spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 160, 140, 0); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.tileNum += i * 16; - sPokedexAreaScreen->areaUnknownSprites[i] = gSprites + spriteId; + sPokedexAreaScreen->areaUnknownSprites[i] = &gSprites[spriteId]; } else { + // Failed to create sprite sPokedexAreaScreen->areaUnknownSprites[i] = NULL; } } diff --git a/src/save.c b/src/save.c index b53956438..dafc20868 100644 --- a/src/save.c +++ b/src/save.c @@ -428,7 +428,7 @@ static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation * } else { - // Succeded + // Succeeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } @@ -734,7 +734,7 @@ u8 HandleSavingData(u8 saveType) WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); break; case SAVE_LINK: - case SAVE_LINK2: + case SAVE_EREADER: // Dummied, now duplicate of SAVE_LINK // Used by link / Battle Frontier // Write only SaveBlocks 1 and 2 (skips the PC) CopyPartyAndObjectsToSave(); diff --git a/src/slot_machine.c b/src/slot_machine.c index 6cbcd76fd..c58de415b 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -7154,18 +7154,18 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] = static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap; -static const u16 sUnused[] = +static const u16 sUnusedColors[] = { - 0x6F7B, - 0x6968, - 0x36AB, - 0x7FFF, - 0x5750, - 0x7EC0, - 0x02BA, - 0x02BA, - 0x01FD, - 0x01FD, + RGB(27, 27, 27), + RGB(8, 11, 26), + RGB(11, 21, 13), + RGB(31, 31, 31), + RGB(16, 26, 21), + RGB(0, 22, 31), + RGB(26, 21, 0), + RGB(26, 21, 0), + RGB(29, 15, 0), + RGB(29, 15, 0), }; // The Bet 2 and 3 match line palettes are duplicated unnecessarily @@ -7234,7 +7234,10 @@ static const u16 *const sPokeballShiningPalTable[] = }; static const u16 *const sDigitalDisplay_Pal = gSlotMachineDigitalDisplay_Pal; -static const u16 sUnkPalette[] = INCBIN_U16("graphics/slot_machine/85A8524.bin"); +static const u16 sUnkPalette[16] = { + [1] = RGB_WHITEALPHA, + [3] = RGB(8, 8, 8), +}; static const struct SpritePalette sSlotMachineSpritePalettes[] = { diff --git a/src/title_screen.c b/src/title_screen.c index 93e01327c..d64ee6024 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -52,7 +52,7 @@ static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite); static void SpriteCB_PokemonLogoShine(struct Sprite *sprite); // const rom data -static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal"); +static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unused.gbapal"); static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz"); static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz"); diff --git a/src/trade.c b/src/trade.c index 935a89b02..b48d1abf5 100644 --- a/src/trade.c +++ b/src/trade.c @@ -44,7 +44,6 @@ #include "util.h" #include "window.h" #include "constants/contest.h" -#include "constants/easy_chat.h" #include "constants/items.h" #include "constants/moves.h" #include "constants/region_map_sections.h" diff --git a/src/trader.c b/src/trader.c index 1d4424e75..abe581db3 100644 --- a/src/trader.c +++ b/src/trader.c @@ -77,11 +77,11 @@ void CreateAvailableDecorationsMenu(u8 taskId) for (i = 0; i < 4; i++) { if (trader->decorations[i] > NUM_DECORATIONS) - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); else - AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } - AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); InitMenuInUpperLeftCornerNormal(data[3], 5, 0); ScheduleBgCopyTilemapToVram(0); } diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 04312a2dd..3ada262e5 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -29,7 +29,6 @@ #include "constants/layouts.h" #include "constants/moves.h" #include "constants/trainers.h" -#include "constants/easy_chat.h" #include "constants/trainer_hill.h" #include "constants/trainer_types.h" diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 5960692a2..4b3402e5a 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -45,6 +45,8 @@ enum { #define WILD_CHECK_REPEL (1 << 0) #define WILD_CHECK_KEEN_EYE (1 << 1) +#define HEADER_NONE 0xFFFF + static u16 FeebasRandom(void); static void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); @@ -172,6 +174,7 @@ static void FeebasSeedRng(u16 seed) sFeebasRngValue = seed; } +// LAND_WILD_COUNT static u8 ChooseWildMonIndex_Land(void) { u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL; @@ -202,6 +205,7 @@ static u8 ChooseWildMonIndex_Land(void) return 11; } +// ROCK_WILD_COUNT / WATER_WILD_COUNT static u8 ChooseWildMonIndex_WaterRock(void) { u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL; @@ -218,6 +222,7 @@ static u8 ChooseWildMonIndex_WaterRock(void) return 4; } +// FISH_WILD_COUNT static u8 ChooseWildMonIndex_Fishing(u8 rod) { u8 wildMonIndex = 0; @@ -310,7 +315,7 @@ static u16 GetCurrentMapWildMonHeaderId(void) gSaveBlock1Ptr->location.mapNum == MAP_NUM(ALTERING_CAVE)) { u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET); - if (alteringCaveId > 8) + if (alteringCaveId >= NUM_ALTERING_CAVE_TABLES) alteringCaveId = 0; i += alteringCaveId; @@ -320,7 +325,7 @@ static u16 GetCurrentMapWildMonHeaderId(void) } } - return -1; + return HEADER_NONE; } static u8 PickWildMonNature(void) @@ -541,7 +546,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi return FALSE; headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) { if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS) { @@ -652,7 +657,7 @@ void RockSmashWildEncounter(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF) + if (headerId != HEADER_NONE) { const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo; @@ -684,7 +689,7 @@ bool8 SweetScentWildEncounter(void) PlayerGetDestCoords(&x, &y); headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) { if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS) { @@ -754,7 +759,7 @@ bool8 DoesCurrentMapHaveFishingMons(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF && gWildMonHeaders[headerId].fishingMonsInfo != NULL) + if (headerId != HEADER_NONE && gWildMonHeaders[headerId].fishingMonsInfo != NULL) return TRUE; else return FALSE; @@ -788,7 +793,7 @@ u16 GetLocalWildMon(bool8 *isWaterMon) *isWaterMon = FALSE; headerId = GetCurrentMapWildMonHeaderId(); - if (headerId == 0xFFFF) + if (headerId == HEADER_NONE) return SPECIES_NONE; landMonsInfo = gWildMonHeaders[headerId].landMonsInfo; waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; @@ -820,7 +825,7 @@ u16 GetLocalWaterMon(void) { u16 headerId = GetCurrentMapWildMonHeaderId(); - if (headerId != 0xFFFF) + if (headerId != HEADER_NONE) { const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; |