diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/data/heal_locations.h | 25 | ||||
-rw-r--r-- | src/heal_location.c | 74 | ||||
-rw-r--r-- | src/overworld.c | 6 | ||||
-rw-r--r-- | src/region_map.c | 50 |
4 files changed, 68 insertions, 87 deletions
diff --git a/src/data/heal_locations.h b/src/data/heal_locations.h new file mode 100644 index 000000000..613bcebe8 --- /dev/null +++ b/src/data/heal_locations.h @@ -0,0 +1,25 @@ +static const struct HealLocation sHealLocations[] = +{ + {MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2}, + {MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6}, + {MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20}, + {MAP_GROUP(BATTLE_FRONTIER_OUTSIDE_EAST), MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST), 3, 52}, +}; diff --git a/src/heal_location.c b/src/heal_location.c index aa90fe1ae..b378e8e8c 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -1,83 +1,37 @@ - -// Includes #include "global.h" -#include "constants/maps.h" #include "heal_location.h" +#include "constants/maps.h" -#define HEAL_LOCATION(map, x, y) {MAP_GROUP(map), MAP_NUM(map), x, y} - -// Static type declarations - -// Static RAM declarations - -// Static ROM declarations - -// .rodata - -static const struct HealLocation sHealLocations[] = { - HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2), - HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2), - HEAL_LOCATION(PETALBURG_CITY, 20, 17), - HEAL_LOCATION(SLATEPORT_CITY, 19, 20), - HEAL_LOCATION(MAUVILLE_CITY, 22, 6), - HEAL_LOCATION(RUSTBORO_CITY, 16, 39), - HEAL_LOCATION(FORTREE_CITY, 5, 7), - HEAL_LOCATION(LILYCOVE_CITY, 24, 15), - HEAL_LOCATION(MOSSDEEP_CITY, 28, 17), - HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32), - HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49), - HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9), - HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9), - HEAL_LOCATION(OLDALE_TOWN, 6, 17), - HEAL_LOCATION(DEWFORD_TOWN, 2, 11), - HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7), - HEAL_LOCATION(FALLARBOR_TOWN, 14, 8), - HEAL_LOCATION(VERDANTURF_TOWN, 16, 4), - HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16), - HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6), - HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20), - HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52) -}; - -#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations)) - -// .text +#include "data/heal_locations.h" -static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum) { u32 i; - for (i = 0; i < NUM_HEAL_LOCATIONS; i++) + for (i = 0; i < ARRAY_COUNT(sHealLocations); i++) { if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum) - { return i + 1; - } } return 0; } -const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum) { - u32 loc; + u32 index = GetHealLocationIndexByMap(mapGroup, mapNum); - loc = GetHealLocationIndexFromMapGroupAndNum(mapGroup, mapNum); - if (loc == 0) - { + if (index == 0) return NULL; - } - return &sHealLocations[loc - 1]; + else + return &sHealLocations[index - 1]; } -const struct HealLocation *GetHealLocationPointer(u32 loc) +const struct HealLocation *GetHealLocation(u32 index) { - if (loc == 0) - { + if (index == 0) return NULL; - } - if (loc > NUM_HEAL_LOCATIONS) - { + else if (index > ARRAY_COUNT(sHealLocations)) return NULL; - } - return &sHealLocations[loc - 1]; + else + return &sHealLocations[index - 1]; } diff --git a/src/overworld.c b/src/overworld.c index 772f8a057..d85af9e4d 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -689,7 +689,7 @@ void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused) void sub_8084CCC(u8 a1) { - const struct HealLocation *warp = GetHealLocationPointer(a1); + const struct HealLocation *warp = GetHealLocation(a1); if (warp) Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y); @@ -702,7 +702,7 @@ void Overworld_SetWarpDestToLastHealLoc(void) void Overworld_SetHealLocationWarp(u8 healLocationId) { - const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId); + const struct HealLocation *healLocation = GetHealLocation(healLocationId); if (healLocation != NULL) SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y); @@ -761,7 +761,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) void sub_8084F6C(u8 a1) { - const struct HealLocation *warp = GetHealLocationPointer(a1); + const struct HealLocation *warp = GetHealLocation(a1); if (warp) SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y); } diff --git a/src/region_map.c b/src/region_map.c index 4ed856c09..3214ae185 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -22,6 +22,8 @@ #include "field_effect.h" #include "region_map.h" #include "constants/region_map_sections.h" +#include "heal_location.h" +#include "constants/heal_locations.h" #define MAP_WIDTH 28 #define MAP_HEIGHT 15 @@ -242,23 +244,23 @@ static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_ic static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); -static const u8 sUnknown_085A1E3C[][3] = { - {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1}, - {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14}, - {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15}, - {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 16}, - {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 17}, - {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 18}, - {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 19}, - {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 3}, - {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 4}, - {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 5}, - {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 6}, - {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 7}, - {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 8}, - {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 9}, - {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 10}, - {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 11}, +static const u8 sMapHealLocations[][3] = { + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY_1}, {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, @@ -1908,25 +1910,25 @@ static void sub_8124E0C(void) switch (sFlyMap->regionMap.mapSecId) { case MAPSEC_SOUTHERN_ISLAND: - sub_8084CCC(0x15); + sub_8084CCC(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR); break; case MAPSEC_BATTLE_FRONTIER: - sub_8084CCC(0x16); + sub_8084CCC(HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST); break; case MAPSEC_LITTLEROOT_TOWN: - sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D); + sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? HEAL_LOCATION_LITTLEROOT_TOWN_1 : HEAL_LOCATION_LITTLEROOT_TOWN_2); break; case MAPSEC_EVER_GRANDE_CITY: - sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B); + sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? HEAL_LOCATION_EVER_GRANDE_CITY_2 : HEAL_LOCATION_EVER_GRANDE_CITY_1); break; default: - if (sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][2] != 0) + if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0) { - sub_8084CCC(sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][2]); + sub_8084CCC(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]); } else { - warp1_set_2(sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][0], sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][1], -1); + warp1_set_2(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1); } break; } |