summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim_effects_1.c4
-rwxr-xr-xsrc/battle_anim_effects_2.c2
-rwxr-xr-xsrc/battle_anim_effects_3.c2
-rw-r--r--src/battle_anim_mons.c4
-rw-r--r--src/battle_anim_status_effects.c36
-rw-r--r--src/battle_arena.c40
-rw-r--r--src/battle_bg.c12
-rw-r--r--src/battle_controller_link_opponent.c4
-rw-r--r--src/battle_controller_link_partner.c4
-rw-r--r--src/battle_controller_opponent.c4
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c6
-rw-r--r--src/battle_controller_recorded_opponent.c4
-rw-r--r--src/battle_controller_recorded_player.c6
-rw-r--r--src/battle_controller_wally.c4
-rw-r--r--src/battle_dome.c156
-rw-r--r--src/battle_factory.c121
-rw-r--r--src/battle_factory_screen.c104
-rw-r--r--src/battle_interface.c299
-rw-r--r--src/battle_palace.c104
-rw-r--r--src/battle_pike.c174
-rw-r--r--src/battle_pyramid.c89
-rw-r--r--src/battle_pyramid_bag.c8
-rw-r--r--src/battle_script_commands.c10
-rw-r--r--src/battle_tent.c206
-rw-r--r--src/battle_tower.c74
-rw-r--r--src/battle_transition.c24
-rw-r--r--src/battle_util.c6
-rw-r--r--src/berry_blender.c30
-rwxr-xr-xsrc/berry_crush.c4
-rw-r--r--src/berry_fix_program.c54
-rw-r--r--src/berry_tag_screen.c2
-rw-r--r--src/cable_car.c8
-rw-r--r--src/contest.c22
-rw-r--r--src/contest_link_80F57C4.c6
-rw-r--r--src/coord_event_weather.c50
-rw-r--r--src/credits.c10
-rwxr-xr-xsrc/data/field_event_obj/event_object_subsprites.h1530
-rw-r--r--src/data/party_menu.h24
-rw-r--r--src/data/pokemon/item_effects.h4
-rw-r--r--src/data/trade.h6
-rw-r--r--src/data/union_room.h707
-rw-r--r--src/dodrio_berry_picking.c80
-rw-r--r--src/easy_chat.c12
-rw-r--r--src/egg_hatch.c12
-rw-r--r--src/electric.c8
-rwxr-xr-xsrc/ereader_screen.c28
-rw-r--r--src/event_object_movement.c188
-rw-r--r--src/evolution_graphics.c26
-rw-r--r--src/field_control_avatar.c4
-rw-r--r--src/field_effect.c96
-rwxr-xr-xsrc/field_effect_helpers.c4
-rw-r--r--src/field_player_avatar.c4
-rw-r--r--src/field_specials.c46
-rw-r--r--src/field_weather.c88
-rw-r--r--src/field_weather_effect.c454
-rw-r--r--src/fldeff_cut.c6
-rw-r--r--src/flying.c2
-rw-r--r--src/frontier_pass.c50
-rw-r--r--src/hall_of_fame.c41
-rw-r--r--src/ice.c4
-rw-r--r--src/intro.c112
-rw-r--r--src/intro_credits_graphics.c2
-rw-r--r--src/item_icon.c6
-rwxr-xr-xsrc/item_menu.c4
-rw-r--r--src/item_menu_icons.c32
-rwxr-xr-xsrc/item_use.c6
-rw-r--r--src/link.c17
-rw-r--r--src/list_menu.c12
-rw-r--r--src/mail.c12
-rw-r--r--src/main_menu.c60
-rw-r--r--src/map_name_popup.c2
-rw-r--r--src/menu.c16
-rw-r--r--src/menu_helpers.c6
-rw-r--r--src/menu_specialized.c42
-rw-r--r--src/mevent_801BAAC.c22
-rw-r--r--src/mirage_tower.c6
-rw-r--r--src/mon_markings.c24
-rw-r--r--src/money.c6
-rw-r--r--src/move_relearner.c18
-rw-r--r--src/naming_screen.c211
-rw-r--r--src/overworld.c8
-rwxr-xr-xsrc/party_menu.c4
-rw-r--r--src/pokeball.c6
-rw-r--r--src/pokeblock.c10
-rw-r--r--src/pokeblock_feed.c14
-rw-r--r--src/pokedex.c211
-rw-r--r--src/pokemon.c6
-rw-r--r--src/pokemon_animation.c6
-rw-r--r--src/pokemon_icon.c32
-rwxr-xr-xsrc/pokemon_jump.c82
-rw-r--r--src/pokemon_storage_system.c50
-rw-r--r--src/pokemon_summary_screen.c24
-rw-r--r--src/pokenav_main_menu.c2
-rw-r--r--src/pokenav_unk_10.c10
-rw-r--r--src/pokenav_unk_2.c51
-rwxr-xr-xsrc/pokenav_unk_4.c12
-rwxr-xr-xsrc/pokenav_unk_5.c6
-rw-r--r--src/pokenav_unk_7.c4
-rw-r--r--src/psychic.c4
-rw-r--r--src/rayquaza_scene.c52
-rw-r--r--src/region_map.c16
-rw-r--r--src/reset_rtc_screen.c6
-rw-r--r--src/rock.c4
-rw-r--r--src/rom_8034C54.c28
-rw-r--r--src/rotating_gate.c4
-rw-r--r--src/roulette.c2
-rw-r--r--src/save_failed_screen.c6
-rwxr-xr-xsrc/shop.c4
-rw-r--r--src/slot_machine.c4
-rw-r--r--src/starter_choose.c68
-rw-r--r--src/strings.c390
-rw-r--r--src/title_screen.c36
-rw-r--r--src/trade.c8
-rwxr-xr-xsrc/trainer_card.c64
-rw-r--r--src/trainer_pokemon_sprites.c2
-rw-r--r--src/trainer_see.c6
-rw-r--r--src/union_room.c154
-rwxr-xr-xsrc/union_room_chat.c26
-rw-r--r--src/unk_transition.c6
-rw-r--r--src/use_pokeblock.c26
121 files changed, 4333 insertions, 2860 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 1efa860d3..1efb29ecd 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -4947,8 +4947,8 @@ void AnimMoon(struct Sprite* sprite)
sprite->pos1.y = gBattleAnimArgs[1];
}
- sprite->oam.shape = 0;
- sprite->oam.size = 3;
+ sprite->oam.shape = SPRITE_SHAPE(64x64);
+ sprite->oam.size = SPRITE_SIZE(64x64);
sprite->data[0] = 0;
sprite->callback = AnimMoonStep;
}
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 273dedc38..dcbcced39 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -2124,7 +2124,7 @@ static void CreateMinimizeSprite(struct Task* task, u8 taskId)
gSprites[spriteId].data[2] = 6;
gSprites[spriteId].callback = ClonedMinizeSprite_Step;
SetSpriteRotScale(spriteId, task->data[4], task->data[4], 0);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
}
}
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 248228847..1778ce881 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -4709,7 +4709,7 @@ void AnimTask_MonToSubstitute(u8 taskId)
if (gTasks[taskId].data[0] == 0)
{
- PrepareBattlerSpriteForRotScale(spriteId, FALSE);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[1] = 0x100;
gTasks[taskId].data[2] = 0x100;
gTasks[taskId].data[0]++;
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c
index 43890f24a..b356d57e0 100644
--- a/src/battle_anim_mons.c
+++ b/src/battle_anim_mons.c
@@ -1253,7 +1253,7 @@ void ResetSpriteRotScale(u8 spriteId)
{
SetSpriteRotScale(spriteId, 0x100, 0x100, 0);
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
- gSprites[spriteId].oam.objMode = 0;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
gSprites[spriteId].affineAnimPaused = FALSE;
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
}
@@ -2267,7 +2267,7 @@ u8 sub_80A89C8(int battlerId, u8 spriteId, int species)
gSprites[newSpriteId] = gSprites[spriteId];
gSprites[newSpriteId].usingSheet = TRUE;
gSprites[newSpriteId].oam.priority = 0;
- gSprites[newSpriteId].oam.objMode = 2;
+ gSprites[newSpriteId].oam.objMode = ST_OAM_OBJ_WINDOW;
gSprites[newSpriteId].oam.tileNum = gSprites[spriteId].oam.tileNum;
gSprites[newSpriteId].callback = SpriteCallbackDummy;
return newSpriteId;
diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c
index e608cf041..003b6d2ef 100644
--- a/src/battle_anim_status_effects.c
+++ b/src/battle_anim_status_effects.c
@@ -206,10 +206,38 @@ const struct SpriteTemplate gUnknown_0853EF18 =
static const struct Subsprite gUnknown_0853EF30[] =
{
- {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2},
- {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2},
- {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2},
- {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2},
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(64x64),
+ .size = SPRITE_SIZE(64x64),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 48,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 64,
+ .priority = 2
+ },
+ {
+ .x = 48,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x64),
+ .size = SPRITE_SIZE(32x64),
+ .tileOffset = 96,
+ .priority = 2
+ },
+ {
+ .x = 48,
+ .y = 48,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 128,
+ .priority = 2
+ },
};
static const struct SubspriteTable gUnknown_0853EF40[] =
diff --git a/src/battle_arena.c b/src/battle_arena.c
index e9af29622..67f0cc90e 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -33,8 +33,8 @@ static void InitArenaChallenge(void);
static void GetArenaData(void);
static void SetArenaData(void);
static void SaveArenaChallenge(void);
-static void SetArenaRewardItem(void);
-static void GiveArenaRewardItem(void);
+static void SetArenaPrize(void);
+static void GiveArenaPrize(void);
static void BufferArenaOpponentName(void);
static void SpriteCb_JudgmentIcon(struct Sprite *sprite);
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
@@ -404,10 +404,10 @@ static const s8 sMindRatings[] =
static const struct OamData sJudgementIconOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -473,12 +473,12 @@ static void (* const sArenaFunctions[])(void) =
[BATTLE_ARENA_FUNC_GET_DATA] = GetArenaData,
[BATTLE_ARENA_FUNC_SET_DATA] = SetArenaData,
[BATTLE_ARENA_FUNC_SAVE] = SaveArenaChallenge,
- [BATTLE_ARENA_FUNC_SET_REWARD] = SetArenaRewardItem,
- [BATTLE_ARENA_FUNC_GIVE_REWARD] = GiveArenaRewardItem,
+ [BATTLE_ARENA_FUNC_SET_PRIZE] = SetArenaPrize,
+ [BATTLE_ARENA_FUNC_GIVE_PRIZE] = GiveArenaPrize,
[BATTLE_ARENA_FUNC_GET_TRAINER_NAME] = BufferArenaOpponentName,
};
-static const u16 sShortStreakRewardItems[] =
+static const u16 sShortStreakPrizeItems[] =
{
ITEM_HP_UP,
ITEM_PROTEIN,
@@ -488,7 +488,7 @@ static const u16 sShortStreakRewardItems[] =
ITEM_ZINC,
};
-static const u16 sLongStreakRewardItems[] =
+static const u16 sLongStreakPrizeItems[] =
{
ITEM_BRIGHT_POWDER,
ITEM_WHITE_HERB,
@@ -810,8 +810,8 @@ static void GetArenaData(void)
switch (gSpecialVar_0x8005)
{
- case ARENA_DATA_REWARD:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaRewardItem;
+ case ARENA_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaPrize;
break;
case ARENA_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
@@ -831,8 +831,8 @@ static void SetArenaData(void)
switch (gSpecialVar_0x8005)
{
- case ARENA_DATA_REWARD:
- gSaveBlock2Ptr->frontier.arenaRewardItem = gSpecialVar_0x8006;
+ case ARENA_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.arenaPrize = gSpecialVar_0x8006;
break;
case ARENA_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006;
@@ -864,22 +864,22 @@ static void SaveArenaChallenge(void)
SaveGameFrontier();
}
-static void SetArenaRewardItem(void)
+static void SetArenaPrize(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41)
- gSaveBlock2Ptr->frontier.arenaRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.arenaPrize = sLongStreakPrizeItems[Random() % ARRAY_COUNT(sLongStreakPrizeItems)];
else
- gSaveBlock2Ptr->frontier.arenaRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.arenaPrize = sShortStreakPrizeItems[Random() % ARRAY_COUNT(sShortStreakPrizeItems)];
}
-static void GiveArenaRewardItem(void)
+static void GiveArenaPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.arenaRewardItem, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.arenaPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.arenaRewardItem, gStringVar1);
- gSaveBlock2Ptr->frontier.arenaRewardItem = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.arenaPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.arenaPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
diff --git a/src/battle_bg.c b/src/battle_bg.c
index 567625a99..01d05e68d 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -39,10 +39,10 @@ static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData?
static const struct OamData sVsLetter_V_OamData =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -56,10 +56,10 @@ static const struct OamData sVsLetter_V_OamData =
static const struct OamData sVsLetter_S_OamData =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index d3842e416..e888531cb 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -1429,7 +1429,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1438,7 +1438,7 @@ static void LinkOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 1c92aaaad..1382e3a8b 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -1253,7 +1253,7 @@ static void LinkPartnerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1262,7 +1262,7 @@ static void LinkPartnerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index e096536c9..daf2c260e 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1465,7 +1465,7 @@ static void OpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1474,7 +1474,7 @@ static void OpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 57239bca6..0bd1ea363 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2313,7 +2313,7 @@ static void PlayerHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
- gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1;
}
// Use the back pic in any other scenario.
@@ -2485,7 +2485,7 @@ static void PlayerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -2494,7 +2494,7 @@ static void PlayerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index e625f24de..21c1fdd5b 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1334,7 +1334,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
- gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1;
}
@@ -1444,7 +1444,7 @@ static void PlayerPartnerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1453,7 +1453,7 @@ static void PlayerPartnerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index b21d8288c..7c1bff64a 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -1355,7 +1355,7 @@ static void RecordedOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1364,7 +1364,7 @@ static void RecordedOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index b59a4f25d..5f3b3ea65 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -1238,7 +1238,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
- gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1;
}
else
@@ -1359,7 +1359,7 @@ static void RecordedPlayerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1368,7 +1368,7 @@ static void RecordedPlayerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index f7035540b..a5b1ae2f7 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -1134,7 +1134,7 @@ static void WallyDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(0);
+ sub_805EB9C(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1143,7 +1143,7 @@ static void WallyDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(1);
+ sub_805EB9C(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
diff --git a/src/battle_dome.c b/src/battle_dome.c
index fc254e74d..7ff83f328 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -30,6 +30,7 @@
#include "scanline_effect.h"
#include "script_pokemon_util_80F87D8.h"
#include "graphics.h"
+#include "constants/battle_dome.h"
#include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h"
@@ -39,13 +40,6 @@
#include "constants/battle_frontier.h"
#include "constants/rgb.h"
-#define DOME_ROUND1 0
-#define DOME_ROUND2 1
-#define DOME_QUARTERFINAL 1 // Different name for the same round.
-#define DOME_SEMIFINAL 2
-#define DOME_FINAL 3
-#define DOME_ROUNDS_COUNT 4
-
struct BattleDomeStruct
{
u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT];
@@ -107,9 +101,9 @@ static void SetDomeOpponentId(void);
static void SetDomeOpponentGraphicsId(void);
static void ShowNonInteractiveDomeTourneyTree(void);
static void ResolveDomeRoundWinners(void);
-static void sub_81902F8(void);
-static void UpdateDomeStreaks(void);
-static void RestoreDomePlayerParty(void);
+static void SaveDomeChallenge(void);
+static void IncrementDomeStreaks(void);
+static void ResetSketchedMoves(void);
static void RestoreDomePlayerPartyHeldItems(void);
static void ReduceDomePlayerPartyTo3Mons(void);
static void GetPlayerSeededBeforeOpponent(void);
@@ -866,10 +860,10 @@ static const struct CompressedSpritePalette gUnknown_0860CF60[] =
static const struct OamData gUnknown_0860CF70 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -883,10 +877,10 @@ static const struct OamData gUnknown_0860CF70 =
static const struct OamData gUnknown_0860CF78 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
@@ -900,10 +894,10 @@ static const struct OamData gUnknown_0860CF78 =
static const struct OamData gUnknown_0860CF80 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x8),
.x = 0,
.matrixNum = 0,
@@ -917,10 +911,10 @@ static const struct OamData gUnknown_0860CF80 =
static const struct OamData gUnknown_0860CF88 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x16),
.x = 0,
.matrixNum = 0,
@@ -1079,29 +1073,29 @@ static const u8 sTourneyTreeTrainerIds[] = {0, 8, 12, 4, 7, 15, 11, 3, 2, 10, 14
static void (* const sBattleDomeFunctions[])(void) =
{
- InitDomeChallenge,
- GetDomeData,
- SetDomeData,
- BufferDomeRoundText,
- BufferDomeOpponentName,
- InitDomeOpponentParty,
- ShowDomeOpponentInfo,
- ShowDomeTourneyTree,
- ShowPreviousDomeResultsTourneyTree,
- SetDomeOpponentId,
- SetDomeOpponentGraphicsId,
- ShowNonInteractiveDomeTourneyTree,
- ResolveDomeRoundWinners,
- sub_81902F8,
- UpdateDomeStreaks,
- InitDomeFacilityTrainersAndMons,
- RestoreDomePlayerParty,
- RestoreDomePlayerPartyHeldItems,
- ReduceDomePlayerPartyTo3Mons,
- GetPlayerSeededBeforeOpponent,
- BufferLastDomeWinnerName,
- sub_8194F58,
- InitDomeTrainers,
+ [BATTLE_DOME_FUNC_INIT] = InitDomeChallenge,
+ [BATTLE_DOME_FUNC_GET_DATA] = GetDomeData,
+ [BATTLE_DOME_FUNC_SET_DATA] = SetDomeData,
+ [BATTLE_DOME_FUNC_GET_ROUND_TEXT] = BufferDomeRoundText,
+ [BATTLE_DOME_FUNC_GET_OPPONENT_NAME] = BufferDomeOpponentName,
+ [BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY] = InitDomeOpponentParty,
+ [BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO] = ShowDomeOpponentInfo,
+ [BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE] = ShowDomeTourneyTree,
+ [BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE] = ShowPreviousDomeResultsTourneyTree,
+ [BATTLE_DOME_FUNC_SET_OPPONENT_ID] = SetDomeOpponentId,
+ [BATTLE_DOME_FUNC_SET_OPPONENT_GFX] = SetDomeOpponentGraphicsId,
+ [BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE] = ShowNonInteractiveDomeTourneyTree,
+ [BATTLE_DOME_FUNC_RESOLVE_WINNERS] = ResolveDomeRoundWinners,
+ [BATTLE_DOME_FUNC_SAVE] = SaveDomeChallenge,
+ [BATTLE_DOME_FUNC_INCREMENT_STREAK] = IncrementDomeStreaks,
+ [BATTLE_DOME_FUNC_SET_TRAINERS] = InitDomeFacilityTrainersAndMons,
+ [BATTLE_DOME_FUNC_RESET_SKETCH] = ResetSketchedMoves,
+ [BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS] = RestoreDomePlayerPartyHeldItems,
+ [BATTLE_DOME_FUNC_REDUCE_PARTY] = ReduceDomePlayerPartyTo3Mons,
+ [BATTLE_DOME_FUNC_COMPARE_SEEDS] = GetPlayerSeededBeforeOpponent,
+ [BATTLE_DOME_FUNC_GET_WINNER_NAME] = BufferLastDomeWinnerName,
+ [BATTLE_DOME_FUNC_21] = sub_8194F58,
+ [BATTLE_DOME_FUNC_INIT_TRAINERS] = InitDomeTrainers,
};
static const u32 sWinStreakFlags[][2] =
@@ -2280,25 +2274,25 @@ static void GetDomeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
+ case DOME_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
break;
- case 1:
+ case DOME_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 2:
+ case DOME_DATA_2:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
break;
- case 3:
+ case DOME_DATA_3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
break;
- case 4:
+ case DOME_DATA_4:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
break;
- case 5:
+ case DOME_DATA_5:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
break;
- case 6:
+ case DOME_DATA_6:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2314,7 +2308,7 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
}
break;
- case 7:
+ case DOME_DATA_7:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2330,12 +2324,12 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
}
break;
- case 8:
+ case DOME_DATA_8:
ClearSelectedPartyOrder();
gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.selectedPartyMons[3];
gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.selectedPartyMons[3] >> 8;
break;
- case 9:
+ case DOME_DATA_9:
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
break;
}
@@ -2348,28 +2342,28 @@ static void SetDomeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
+ case DOME_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 1:
+ case DOME_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 2:
+ case DOME_DATA_2:
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
break;
- case 3:
+ case DOME_DATA_3:
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
break;
- case 4:
+ case DOME_DATA_4:
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
break;
- case 5:
+ case DOME_DATA_5:
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
break;
- case 6:
+ case DOME_DATA_6:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2385,7 +2379,7 @@ static void SetDomeData(void)
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
}
break;
- case 7:
+ case DOME_DATA_7:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2401,7 +2395,7 @@ static void SetDomeData(void)
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
}
break;
- case 8:
+ case DOME_DATA_8:
gSaveBlock2Ptr->frontier.selectedPartyMons[3] = T1_READ_16(gSelectedOrderFromParty);
break;
}
@@ -2411,7 +2405,7 @@ static void InitDomeTrainers(void)
{
int i, j, k;
int monLevel;
- int species[3];
+ int species[FRONTIER_PARTY_SIZE];
int monTypesBits, monTypesCount;
int trainerId;
int monSetId;
@@ -2472,7 +2466,7 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
}
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
// Make sure the mon is valid.
do
@@ -2528,7 +2522,7 @@ static void InitDomeTrainers(void)
monTypesBits = 0;
statSums[i] = 0;
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species,
monLevel, ivs,
@@ -2595,7 +2589,7 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
}
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.domeMonIds[j][i] = GetFrontierBrainMonSpecies(i);
}
@@ -2765,14 +2759,14 @@ int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId)
static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
{
int i, moveId, playerMonId;
- int array[3];
+ int array[FRONTIER_PARTY_SIZE];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
array[i] = 0;
for (moveId = 0; moveId < MAX_MON_MOVES; moveId++)
{
- for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
@@ -2793,14 +2787,14 @@ static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
static int sub_818FDB8(u16 tournamentTrainerId, bool8 arg1)
{
int i, moveId, playerMonId;
- int array[3];
+ int array[FRONTIER_PARTY_SIZE];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
array[i] = 0;
for (moveId = 0; moveId < MAX_MON_MOVES; moveId++)
{
- for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
@@ -3327,7 +3321,7 @@ static void SetDomeOpponentGraphicsId(void)
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
}
-static void sub_81902F8(void)
+static void SaveDomeChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -3335,7 +3329,7 @@ static void sub_81902F8(void)
SaveGameFrontier();
}
-static void UpdateDomeStreaks(void)
+static void IncrementDomeStreaks(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -5937,7 +5931,7 @@ static void InitDomeFacilityTrainersAndMons(void)
gFacilityTrainers = gBattleFrontierTrainers;
}
-static void RestoreDomePlayerParty(void)
+static void ResetSketchedMoves(void)
{
int i, moveSlot;
@@ -6005,7 +5999,7 @@ static void sub_8194F58(void)
{
int i, j, k;
int monLevel;
- int species[3];
+ int species[FRONTIER_PARTY_SIZE];
int monTypesBits;
int trainerId;
int monSetId;
@@ -6021,7 +6015,7 @@ static void sub_8194F58(void)
return;
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
- statValues = AllocZeroed(sizeof(int) * 6);
+ statValues = AllocZeroed(sizeof(int) * NUM_STATS);
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.lvlMode = 0;
// This one, I'd like to call a 'C fakematching'.
@@ -6050,7 +6044,7 @@ static void sub_8194F58(void)
} while (j != i);
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
// Make sure the mon is valid.
do
@@ -6081,7 +6075,7 @@ static void sub_8194F58(void)
monTypesBits = 0;
statSums[i] = 0;
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species,
monLevel, ivs,
diff --git a/src/battle_factory.c b/src/battle_factory.c
index cc1fd12b7..b412af237 100644
--- a/src/battle_factory.c
+++ b/src/battle_factory.c
@@ -10,6 +10,7 @@
#include "random.h"
#include "constants/species.h"
#include "constants/battle_ai.h"
+#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/layouts.h"
@@ -23,7 +24,7 @@ static bool8 sPerformedRentalSwap;
static void InitFactoryChallenge(void);
static void GetBattleFactoryData(void);
static void SetBattleFactoryData(void);
-static void sub_81A613C(void);
+static void SaveFactoryChallenge(void);
static void nullsub_75(void);
static void nullsub_123(void);
static void SelectInitialRentalMons(void);
@@ -49,14 +50,14 @@ static const u16 sMoves_TotalPreparation[] =
MOVE_MINIMIZE, MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_BARRIER, MOVE_FOCUS_ENERGY, MOVE_AMNESIA,
MOVE_ACID_ARMOR, MOVE_SHARPEN, MOVE_CONVERSION, MOVE_CONVERSION_2, MOVE_BELLY_DRUM, MOVE_PSYCH_UP,
MOVE_CHARGE, MOVE_SNATCH, MOVE_TAIL_GLOW, MOVE_COSMIC_POWER, MOVE_IRON_DEFENSE, MOVE_HOWL, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DRAGON_DANCE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_ImpossibleToPredict[] =
{
MOVE_MIMIC, MOVE_METRONOME, MOVE_MIRROR_MOVE, MOVE_TRANSFORM, MOVE_SUBSTITUTE, MOVE_SKETCH, MOVE_CURSE,
MOVE_PRESENT, MOVE_FOLLOW_ME, MOVE_TRICK, MOVE_ROLE_PLAY, MOVE_ASSIST, MOVE_SKILL_SWAP, MOVE_CAMOUFLAGE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_WeakeningTheFoe[] =
@@ -64,7 +65,7 @@ static const u16 sMoves_WeakeningTheFoe[] =
MOVE_SAND_ATTACK, MOVE_TAIL_WHIP, MOVE_LEER, MOVE_GROWL, MOVE_STRING_SHOT, MOVE_SCREECH, MOVE_SMOKESCREEN, MOVE_KINESIS,
MOVE_FLASH, MOVE_COTTON_SPORE, MOVE_SPITE, MOVE_SCARY_FACE, MOVE_CHARM, MOVE_KNOCK_OFF, MOVE_SWEET_SCENT, MOVE_FEATHER_DANCE,
MOVE_FAKE_TEARS, MOVE_METAL_SOUND, MOVE_TICKLE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_HighRiskHighReturn[] =
@@ -73,7 +74,7 @@ static const u16 sMoves_HighRiskHighReturn[] =
MOVE_BIDE, MOVE_SELF_DESTRUCT, MOVE_SKY_ATTACK, MOVE_EXPLOSION, MOVE_FLAIL, MOVE_REVERSAL, MOVE_DESTINY_BOND,
MOVE_PERISH_SONG, MOVE_PAIN_SPLIT, MOVE_MIRROR_COAT, MOVE_MEMENTO, MOVE_GRUDGE, MOVE_FACADE, MOVE_FOCUS_PUNCH,
MOVE_BLAST_BURN, MOVE_HYDRO_CANNON, MOVE_OVERHEAT, MOVE_FRENZY_PLANT, MOVE_PSYCHO_BOOST, MOVE_VOLT_TACKLE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_Endurance[] =
@@ -82,7 +83,7 @@ static const u16 sMoves_Endurance[] =
MOVE_DETECT, MOVE_ENDURE, MOVE_MILK_DRINK, MOVE_HEAL_BELL, MOVE_SAFEGUARD, MOVE_BATON_PASS, MOVE_MORNING_SUN,
MOVE_SYNTHESIS, MOVE_MOONLIGHT, MOVE_SWALLOW, MOVE_WISH, MOVE_INGRAIN, MOVE_MAGIC_COAT, MOVE_RECYCLE, MOVE_REFRESH,
MOVE_MUD_SPORT, MOVE_SLACK_OFF, MOVE_AROMATHERAPY, MOVE_WATER_SPORT,
- 0
+ MOVE_NONE
};
static const u16 sMoves_SlowAndSteady[] =
@@ -91,45 +92,46 @@ static const u16 sMoves_SlowAndSteady[] =
MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_GLARE, MOVE_POISON_GAS, MOVE_LOVELY_KISS, MOVE_SPORE,
MOVE_SPIDER_WEB, MOVE_SWEET_KISS, MOVE_SPIKES, MOVE_SWAGGER, MOVE_MEAN_LOOK, MOVE_ATTRACT, MOVE_ENCORE, MOVE_TORMENT,
MOVE_FLATTER, MOVE_WILL_O_WISP, MOVE_TAUNT, MOVE_YAWN, MOVE_IMPRISON, MOVE_SNATCH, MOVE_TEETER_DANCE, MOVE_GRASS_WHISTLE, MOVE_BLOCK,
- 0
+ MOVE_NONE
};
static const u16 sMoves_DependsOnTheBattlesFlow[] =
{
MOVE_SANDSTORM, MOVE_RAIN_DANCE, MOVE_SUNNY_DAY, MOVE_HAIL, MOVE_WEATHER_BALL,
- 0
+ MOVE_NONE
};
-static const u16 *const sMoveStyles[] =
+// Excludes FACTORY_STYLE_NONE
+static const u16 *const sMoveStyles[FACTORY_NUM_STYLES - 1] =
{
- sMoves_TotalPreparation,
- sMoves_SlowAndSteady,
- sMoves_Endurance,
- sMoves_HighRiskHighReturn,
- sMoves_WeakeningTheFoe,
- sMoves_ImpossibleToPredict,
- sMoves_DependsOnTheBattlesFlow,
+ [FACTORY_STYLE_PREPARATION - 1] = sMoves_TotalPreparation,
+ [FACTORY_STYLE_SLOW_STEADY - 1] = sMoves_SlowAndSteady,
+ [FACTORY_STYLE_ENDURANCE - 1] = sMoves_Endurance,
+ [FACTORY_STYLE_HIGH_RISK - 1] = sMoves_HighRiskHighReturn,
+ [FACTORY_STYLE_WEAKENING - 1] = sMoves_WeakeningTheFoe,
+ [FACTORY_STYLE_UNPREDICTABLE - 1] = sMoves_ImpossibleToPredict,
+ [FACTORY_STYLE_WEATHER - 1] = sMoves_DependsOnTheBattlesFlow,
};
static void (* const sBattleFactoryFunctions[])(void) =
{
- InitFactoryChallenge,
- GetBattleFactoryData,
- SetBattleFactoryData,
- sub_81A613C,
- nullsub_75,
- nullsub_123,
- SelectInitialRentalMons,
- SwapRentalMons,
- SetPerformedRentalSwap,
- SetRentalsToOpponentParty,
- SetPlayerAndOpponentParties,
- SetOpponentGfxVar,
- GenerateOpponentMons,
- GenerateInitialRentalMons,
- GetOpponentMostCommonMonType,
- GetOpponentBattleStyle,
- RestorePlayerPartyHeldItems,
+ [BATTLE_FACTORY_FUNC_INIT] = InitFactoryChallenge,
+ [BATTLE_FACTORY_FUNC_GET_DATA] = GetBattleFactoryData,
+ [BATTLE_FACTORY_FUNC_SET_DATA] = SetBattleFactoryData,
+ [BATTLE_FACTORY_FUNC_SAVE] = SaveFactoryChallenge,
+ [BATTLE_FACTORY_FUNC_NULL] = nullsub_75,
+ [BATTLE_FACTORY_FUNC_NULL2] = nullsub_123,
+ [BATTLE_FACTORY_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons,
+ [BATTLE_FACTORY_FUNC_SWAP_RENT_MONS] = SwapRentalMons,
+ [BATTLE_FACTORY_FUNC_SET_SWAPPED] = SetPerformedRentalSwap,
+ [BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS] = SetRentalsToOpponentParty,
+ [BATTLE_FACTORY_FUNC_SET_PARTIES] = SetPlayerAndOpponentParties,
+ [BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX] = SetOpponentGfxVar,
+ [BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons,
+ [BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons,
+ [BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE] = GetOpponentMostCommonMonType,
+ [BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE] = GetOpponentBattleStyle,
+ [BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS] = RestorePlayerPartyHeldItems,
};
static const u32 sWinStreakFlags[][2] =
@@ -201,7 +203,7 @@ static void InitFactoryChallenge(void)
sPerformedRentalSwap = FALSE;
for (i = 0; i < 6; i++)
gSaveBlock2Ptr->frontier.rentalMons[i].monId = 0xFFFF;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gUnknown_03006298[i] = 0xFFFF;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -215,13 +217,13 @@ static void GetBattleFactoryData(void)
switch (gSpecialVar_0x8005)
{
- case 1:
+ case FACTORY_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
break;
- case 2:
+ case FACTORY_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 3:
+ case FACTORY_DATA_WIN_STREAK_SWAPS:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
break;
}
@@ -234,16 +236,16 @@ static void SetBattleFactoryData(void)
switch (gSpecialVar_0x8005)
{
- case 1:
+ case FACTORY_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case FACTORY_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 3:
+ case FACTORY_DATA_WIN_STREAK_SWAPS:
if (sPerformedRentalSwap == TRUE)
{
gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006;
@@ -253,7 +255,7 @@ static void SetBattleFactoryData(void)
}
}
-static void sub_81A613C(void)
+static void SaveFactoryChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -290,8 +292,8 @@ static void SetPerformedRentalSwap(void)
static void GenerateOpponentMons(void)
{
int i, j, k;
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
int firstMonId = 0;
u16 trainerId = 0;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -315,7 +317,7 @@ static void GenerateOpponentMons(void)
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId;
i = 0;
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE);
if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN)
@@ -369,7 +371,7 @@ static void SetRentalsToOpponentParty(void)
else
gFacilityTrainerMons = gSlateportBattleTentMons;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId = gUnknown_03006298[i];
gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL);
@@ -407,7 +409,7 @@ static void SetPlayerAndOpponentParties(void)
if (gSpecialVar_0x8005 < 2)
{
ZeroPlayerPartyMons();
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
ivs = gSaveBlock2Ptr->frontier.rentalMons[i].ivs;
@@ -448,7 +450,7 @@ static void SetPlayerAndOpponentParties(void)
{
case 0:
case 2:
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
monSetId = gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId;
ivs = gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs;
@@ -588,7 +590,7 @@ static void GetOpponentMostCommonMonType(void)
gFacilityTrainerMons = gBattleFrontierMons;
for (i = 0; i < NUMBER_OF_MON_TYPES; i++)
typesCount[i] = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species;
@@ -617,14 +619,14 @@ static void GetOpponentMostCommonMonType(void)
static void GetOpponentBattleStyle(void)
{
u8 i, j, count;
- u8 stylePoints[8];
+ u8 stylePoints[FACTORY_NUM_STYLES];
count = 0;
gFacilityTrainerMons = gBattleFrontierMons;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < FACTORY_NUM_STYLES; i++)
stylePoints[i] = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
for (j = 0; j < MAX_MON_MOVES; j++)
@@ -635,7 +637,7 @@ static void GetOpponentBattleStyle(void)
}
gSpecialVar_Result = 0;
- for (i = 1; i < 8; i++)
+ for (i = 1; i < FACTORY_NUM_STYLES; i++)
{
if (stylePoints[i] >= sRequiredMoveCounts[i - 1])
{
@@ -644,8 +646,9 @@ static void GetOpponentBattleStyle(void)
}
}
+ // Has no singular style
if (count > 2)
- gSpecialVar_Result = 8;
+ gSpecialVar_Result = FACTORY_NUM_STYLES;
}
static u8 GetMoveBattleStyle(u16 move)
@@ -655,13 +658,13 @@ static u8 GetMoveBattleStyle(u16 move)
for (i = 0; i < ARRAY_COUNT(sMoveStyles); i++)
{
- for (j = 0, moves = sMoveStyles[i]; moves[j] != 0; j++)
+ for (j = 0, moves = sMoveStyles[i]; moves[j] != MOVE_NONE; j++)
{
if (moves[j] == move)
return i + 1;
}
}
- return 0;
+ return FACTORY_STYLE_NONE;
}
bool8 InBattleFactory(void)
@@ -679,7 +682,7 @@ static void RestorePlayerPartyHeldItems(void)
else
gFacilityTrainerMons = gSlateportBattleTentMons;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
SetMonData(&gPlayerParty[i],
MON_DATA_HELD_ITEM,
@@ -703,8 +706,8 @@ u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1)
void FillFactoryBrainParty(void)
{
int i, j, k;
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
u8 friendship;
int monLevel;
u8 fixedIV;
@@ -718,7 +721,7 @@ void FillFactoryBrainParty(void)
i = 0;
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE);
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index 36839cde5..de2f3a10c 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -375,16 +375,16 @@ static const struct WindowTemplate sSelect_WindowTemplates[] =
static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal");
-static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00};
-static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00};
+static const u8 sMenuOptionTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT};
+static const u8 sSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
static const struct OamData gUnknown_0861047C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -398,10 +398,10 @@ static const struct OamData gUnknown_0861047C =
static const struct OamData gUnknown_08610484 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -415,10 +415,10 @@ static const struct OamData gUnknown_08610484 =
static const struct OamData gUnknown_0861048C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
@@ -432,10 +432,10 @@ static const struct OamData gUnknown_0861048C =
static const struct OamData gUnknown_08610494 =
{
.y = 0,
- .affineMode = 3,
- .objMode = 1,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_BLEND,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -632,14 +632,14 @@ static const struct SpritePalette gUnknown_086106B0[] =
static const struct OamData gUnknown_086106D8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
@@ -649,14 +649,14 @@ static const struct OamData gUnknown_086106D8 =
static const struct OamData gUnknown_086106E0 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
- .size = 1,
+ .size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
@@ -666,14 +666,14 @@ static const struct OamData gUnknown_086106E0 =
static const struct OamData gUnknown_086106E8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 1,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -683,14 +683,14 @@ static const struct OamData gUnknown_086106E8 =
static const struct OamData gUnknown_086106F0 =
{
.y = 0,
- .affineMode = 3,
- .objMode = 1,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_BLEND,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
@@ -985,8 +985,8 @@ static const struct WindowTemplate sSwap_WindowTemplates[] =
};
static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette.
-static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0};
-static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0};
+static const u8 sSwapMenuOptionsTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT};
+static const u8 sSwapSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] =
{
@@ -1808,7 +1808,7 @@ static void Select_PrintMonSpecies(void)
species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL);
StringCopy(gStringVar4, gSpeciesNames[species]);
x = GetStringRightAlignXOffset(1, gStringVar4, 86);
- AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, x, 1, sSpeciesNameTextColors, 0, gStringVar4);
CopyWindowToVram(1, 2);
}
@@ -1843,13 +1843,13 @@ static void Select_PrintMenuOptions(void)
PutWindowTilemap(3);
FillWindowPixelBuffer(3, PIXEL_FILL(0));
- AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary);
+ AddTextPrinterParameterized3(3, 1, 7, 1, sMenuOptionTextColors, 0, gText_Summary);
if (selectedId != 0)
- AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect);
+ AddTextPrinterParameterized3(3, 1, 7, 17, sMenuOptionTextColors, 0, gText_Deselect);
else
- AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent);
+ AddTextPrinterParameterized3(3, 1, 7, 17, sMenuOptionTextColors, 0, gText_Rent);
- AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2);
+ AddTextPrinterParameterized3(3, 1, 7, 33, sMenuOptionTextColors, 0, gText_Others2);
CopyWindowToVram(3, 3);
}
@@ -1857,8 +1857,8 @@ static void Select_PrintYesNoOptions(void)
{
PutWindowTilemap(4);
FillWindowPixelBuffer(4, PIXEL_FILL(0));
- AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2);
- AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2);
+ AddTextPrinterParameterized3(4, 1, 7, 1, sMenuOptionTextColors, 0, gText_Yes2);
+ AddTextPrinterParameterized3(4, 1, 7, 17, sMenuOptionTextColors, 0, gText_No2);
CopyWindowToVram(4, 3);
}
@@ -3599,7 +3599,7 @@ static void Swap_PrintMonSpecies(void)
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
StringCopy(gStringVar4, gSpeciesNames[species]);
x = GetStringRightAlignXOffset(1, gStringVar4, 86);
- AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
CopyWindowToVram(1, 3);
}
}
@@ -3615,9 +3615,9 @@ static void Swap_PrintMenuOptions(void)
{
PutWindowTilemap(3);
FillWindowPixelBuffer(3, PIXEL_FILL(0));
- AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2);
- AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap);
- AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose);
+ AddTextPrinterParameterized3(3, 1, 15, 1, sSwapMenuOptionsTextColors, 0, gText_Summary2);
+ AddTextPrinterParameterized3(3, 1, 15, 17, sSwapMenuOptionsTextColors, 0, gText_Swap);
+ AddTextPrinterParameterized3(3, 1, 15, 33, sSwapMenuOptionsTextColors, 0, gText_Rechoose);
CopyWindowToVram(3, 3);
}
@@ -3625,15 +3625,15 @@ static void Swap_PrintYesNoOptions(void)
{
PutWindowTilemap(4);
FillWindowPixelBuffer(4, PIXEL_FILL(0));
- AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3);
- AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3);
+ AddTextPrinterParameterized3(4, 1, 7, 1, sSwapMenuOptionsTextColors, 0, gText_Yes3);
+ AddTextPrinterParameterized3(4, 1, 7, 17, sSwapMenuOptionsTextColors, 0, gText_No3);
CopyWindowToVram(4, 3);
}
static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId)
{
s32 x = GetStringRightAlignXOffset(0, str, 0x46);
- AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str);
+ AddTextPrinterParameterized3(windowId, 0, x, y, sSwapMenuOptionsTextColors, 0, str);
}
static void Swap_PrintActionStrings(void)
@@ -3707,7 +3707,7 @@ static void Swap_PrintMonSpecies2(void)
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
StringCopy(gStringVar4, gSpeciesNames[species]);
x = GetStringRightAlignXOffset(1, gStringVar4, 86);
- AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4);
+ AddTextPrinterParameterized3(7, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
CopyWindowToVram(7, 3);
}
}
@@ -3733,7 +3733,7 @@ static void Swap_PrintMonSpecies3(void)
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
StringCopy(gStringVar4, gSpeciesNames[species]);
x = GetStringRightAlignXOffset(1, gStringVar4, 86);
- AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
CopyWindowToVram(1, 3);
}
}
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 8fabfed68..cf9aa7f1b 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -202,10 +202,10 @@ static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2);
static const struct OamData sUnknown_0832C138 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -274,10 +274,10 @@ static const struct SpriteTemplate sHealthboxSafariSpriteTemplate =
static const struct OamData sOamData_Healthbar =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -330,45 +330,178 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT]
static const struct Subsprite sUnknown_0832C220[] =
{
- {240, 0, 1, 3, 0, 1},
- {48, 0, 0, 2, 32, 1},
- {240, 32, 1, 1, 48, 1},
- {16, 32, 1, 1, 52, 1},
- {48, 32, 1, 1, 56, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 32,
+ .priority = 1
+ },
+ {
+ .x = 240,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 48,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 52,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 56,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C234[] =
{
- {240, 0, 1, 3, 64, 1},
- {48, 0, 0, 2, 96, 1},
- {240, 32, 1, 1, 112, 1},
- {16, 32, 1, 1, 116, 1},
- {48, 32, 1, 1, 120, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 64,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 96,
+ .priority = 1
+ },
+ {
+ .x = 240,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 112,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 116,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 32,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 120,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C248[] =
{
- {240, 0, 1, 3, 0, 1},
- {48, 0, 0, 2, 32, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 32,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C250[] =
{
- {240, 0, 1, 3, 0, 1},
- {48, 0, 0, 2, 32, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 48,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 32,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C258[] =
{
- {240, 0, 1, 1, 0, 1},
- {16, 0, 1, 1, 4, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C260[] =
{
- {240, 0, 1, 1, 0, 1},
- {16, 0, 1, 1, 4, 1},
- {224, 0, 0, 0, 8, 1}
+ {
+ .x = 240,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 224,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 8,
+ .priority = 1
+ }
};
// unused subsprite table
@@ -388,20 +521,90 @@ static const struct SubspriteTable sUnknown_0832C28C[] =
static const struct Subsprite sStatusSummaryBar_Subsprites_0[] =
{
- {160, 0, 1, 1, 0, 1},
- {192, 0, 1, 1, 4, 1},
- {224, 0, 1, 1, 8, 1},
- {0, 0, 1, 1, 12, 1}
+ {
+ .x = 160,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 192,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 224,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 1
+ }
};
static const struct Subsprite sUnknown_0832C2AC[] =
{
- {160, 0, 1, 1, 0, 1},
- {192, 0, 1, 1, 4, 1},
- {224, 0, 1, 1, 8, 1},
- {0, 0, 1, 1, 8, 1},
- {32, 0, 1, 1, 8, 1},
- {64, 0, 1, 1, 12, 1}
+ {
+ .x = 160,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 192,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 224,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 64,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 1
+ }
};
static const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] =
@@ -441,10 +644,10 @@ static const struct SpriteSheet sStatusSummaryBallsSpriteSheet =
static const struct OamData sUnknown_0832C354 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -458,10 +661,10 @@ static const struct OamData sUnknown_0832C354 =
static const struct OamData sOamData_StatusSummaryBalls =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -910,9 +1113,9 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
- gSprites[healthboxLeftSpriteId].oam.shape = 0;
+ gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
- gSprites[healthboxRightSpriteId].oam.shape = 0;
+ gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
}
else
@@ -962,7 +1165,7 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
healthbarSpriteId = CreateSpriteAtEnd(&sHealthbarSpriteTemplates[gBattlerPositions[battlerId]], 140, 60, 0);
healthBarSpritePtr = &gSprites[healthbarSpriteId];
SetSubspriteTables(healthBarSpritePtr, &sUnknown_0832C28C[GetBattlerSide(battlerId)]);
- healthBarSpritePtr->subspriteMode = 2;
+ healthBarSpritePtr->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
healthBarSpritePtr->oam.priority = 1;
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * TILE_SIZE_4BPP), 64);
@@ -987,8 +1190,8 @@ u8 CreateSafariPlayerHealthboxSprites(void)
healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
- gSprites[healthboxLeftSpriteId].oam.shape = 0;
- gSprites[healthboxRightSpriteId].oam.shape = 0;
+ gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
+ gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
@@ -1711,9 +1914,9 @@ void Task_HidePartyStatusSummary(u8 taskId)
gTasks[taskId].tData15 = 16;
for (i = 0; i < PARTY_SIZE; i++)
- gSprites[ballIconSpriteIds[i]].oam.objMode = 1;
+ gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND;
- gSprites[summaryBarSpriteId].oam.objMode = 1;
+ gSprites[summaryBarSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
if (isBattleStart)
{
diff --git a/src/battle_palace.c b/src/battle_palace.c
index ec909e442..b5da77e35 100644
--- a/src/battle_palace.c
+++ b/src/battle_palace.c
@@ -14,34 +14,54 @@
#include "constants/trainers.h"
// This file's functions.
-static void sub_8195980(void);
-static void sub_8195A38(void);
-static void sub_8195AE4(void);
-static void sub_8195BB0(void);
-static void sub_8195C20(void);
+static void InitPalaceChallenge(void);
+static void GetPalaceData(void);
+static void SetPalaceData(void);
+static void GetPalaceCommentId(void);
+static void SetPalaceOpponent(void);
static void BufferOpponentIntroSpeech(void);
-static void sub_8195C7C(void);
-static void sub_8195CE4(void);
-static void sub_8195D28(void);
-static void sub_8195DB8(void);
+static void IncrementPalaceStreak(void);
+static void SavePalaceChallenge(void);
+static void SetRandomPalacePrize(void);
+static void GivePalacePrize(void);
// Const rom data.
static void (* const sBattlePalaceFunctions[])(void) =
{
- [BATTLE_PALACE_FUNC_0] = sub_8195980,
- [BATTLE_PALACE_FUNC_1] = sub_8195A38,
- [BATTLE_PALACE_FUNC_2] = sub_8195AE4,
- [BATTLE_PALACE_FUNC_3] = sub_8195BB0,
- [BATTLE_PALACE_FUNC_4] = sub_8195C20,
+ [BATTLE_PALACE_FUNC_INIT] = InitPalaceChallenge,
+ [BATTLE_PALACE_FUNC_GET_DATA] = GetPalaceData,
+ [BATTLE_PALACE_FUNC_SET_DATA] = SetPalaceData,
+ [BATTLE_PALACE_FUNC_GET_COMMENT_ID] = GetPalaceCommentId,
+ [BATTLE_PALACE_FUNC_SET_OPPONENT] = SetPalaceOpponent,
[BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO] = BufferOpponentIntroSpeech,
- [BATTLE_PALACE_FUNC_6] = sub_8195C7C,
- [BATTLE_PALACE_FUNC_7] = sub_8195CE4,
- [BATTLE_PALACE_FUNC_8] = sub_8195D28,
- [BATTLE_PALACE_FUNC_9] = sub_8195DB8,
+ [BATTLE_PALACE_FUNC_INCREMENT_STREAK] = IncrementPalaceStreak,
+ [BATTLE_PALACE_FUNC_SAVE] = SavePalaceChallenge,
+ [BATTLE_PALACE_FUNC_SET_PRIZE] = SetRandomPalacePrize,
+ [BATTLE_PALACE_FUNC_GIVE_PRIZE] = GivePalacePrize,
};
-static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
-static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
+static const u16 sBattlePalaceEarlyPrizes[] =
+{
+ ITEM_HP_UP,
+ ITEM_PROTEIN,
+ ITEM_IRON,
+ ITEM_CALCIUM,
+ ITEM_CARBOS,
+ ITEM_ZINC
+};
+
+static const u16 sBattlePalaceLatePrizes[] =
+{
+ ITEM_BRIGHT_POWDER,
+ ITEM_WHITE_HERB,
+ ITEM_QUICK_CLAW,
+ ITEM_LEFTOVERS,
+ ITEM_MENTAL_HERB,
+ ITEM_KINGS_ROCK,
+ ITEM_FOCUS_BAND,
+ ITEM_SCOPE_LENS,
+ ITEM_CHOICE_BAND
+};
static const u32 sWinStreakFlags[][2] =
{
@@ -61,7 +81,7 @@ void CallBattlePalaceFunction(void)
sBattlePalaceFunctions[gSpecialVar_0x8004]();
}
-static void sub_8195980(void)
+static void InitPalaceChallenge(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -77,39 +97,39 @@ static void sub_8195980(void)
gTrainerBattleOpponent_A = 0;
}
-static void sub_8195A38(void)
+static void GetPalaceData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6;
+ case PALACE_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.palacePrize;
break;
- case 1:
+ case PALACE_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
break;
- case 2:
+ case PALACE_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
}
}
-static void sub_8195AE4(void)
+static void SetPalaceData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006;
+ case PALACE_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.palacePrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PALACE_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PALACE_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
@@ -118,7 +138,7 @@ static void sub_8195AE4(void)
}
}
-static void sub_8195BB0(void)
+static void GetPalaceCommentId(void)
{
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -131,7 +151,7 @@ static void sub_8195BB0(void)
gSpecialVar_Result = 4;
}
-static void sub_8195C20(void)
+static void SetPalaceOpponent(void)
{
gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
@@ -143,7 +163,7 @@ static void BufferOpponentIntroSpeech(void)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
-static void sub_8195C7C(void)
+static void IncrementPalaceStreak(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -158,7 +178,7 @@ static void sub_8195C7C(void)
}
}
-static void sub_8195CE4(void)
+static void SavePalaceChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -166,23 +186,23 @@ static void sub_8195CE4(void)
SaveGameFrontier();
}
-static void sub_8195D28(void)
+static void SetRandomPalacePrize(void)
{
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41)
- gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)];
+ gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceLatePrizes[Random() % ARRAY_COUNT(sBattlePalaceLatePrizes)];
else
- gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)];
+ gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceEarlyPrizes[Random() % ARRAY_COUNT(sBattlePalaceEarlyPrizes)];
}
-static void sub_8195DB8(void)
+static void GivePalacePrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.palacePrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1);
- gSaveBlock2Ptr->frontier.field_DC6 = 0;
+ CopyItemName(gSaveBlock2Ptr->frontier.palacePrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.palacePrize = 0;
gSpecialVar_Result = TRUE;
}
else
diff --git a/src/battle_pike.c b/src/battle_pike.c
index c2f8ae417..e7da8d038 100644
--- a/src/battle_pike.c
+++ b/src/battle_pike.c
@@ -44,7 +44,7 @@ struct PikeWildMon
// IWRAM bss
static u8 sRoomType;
static u8 sStatusMon;
-static bool8 sUnknown_0300128E;
+static bool8 sInWildMonRoom;
static u32 sStatusFlags;
static u8 sNpcId;
@@ -55,27 +55,27 @@ static void SetBattlePikeData(void);
static void IsNextRoomFinal(void);
static void SetupRoomEventObjects(void);
static void GetRoomType(void);
-static void sub_81A7400(void);
-static void sub_81A740C(void);
-static void sub_81A7418(void);
+static void SetInWildMonRoom(void);
+static void ClearInWildMonRoom(void);
+static void SavePikeChallenge(void);
static void nullsub_76(void);
static void nullsub_124(void);
static void GetRoomInflictedStatus(void);
static void GetRoomInflictedStatusMon(void);
static void HealOneOrTwoMons(void);
static void BufferNPCMessage(void);
-static void StatusInflictionScreenFade(void);
+static void StatusInflictionScreenFlash(void);
static void GetInBattlePike(void);
static void SetHintedRoom(void);
static void GetHintedRoomIndex(void);
static void GetRoomTypeHint(void);
static void ClearPikeTrainerIds(void);
-static void BufferRecordMixingTrainerMessage(void);
+static void BufferTrainerIntro(void);
static void GetCurrentRoomPikeQueenFightType(void);
static void HealSomeMonsBeforePikeQueen(void);
static void SetHealingroomTypesDisabled(void);
static void IsPartyFullHealed(void);
-static void BackupMonHeldItems(void);
+static void SaveMonHeldItems(void);
static void RestoreMonHeldItems(void);
static void InitPikeChallenge(void);
static u8 GetNextRoomType(void);
@@ -83,7 +83,7 @@ static void PrepareOneTrainer(bool8 difficult);
static u16 GetNPCRoomGraphicsId(void);
static void PrepareTwoTrainers(void);
static void TryHealMons(u8 healCount);
-static void Task_DoStatusInflictionScreenFade(u8 taskId);
+static void Task_DoStatusInflictionScreenFlash(u8 taskId);
static bool8 AtLeastTwoAliveMons(void);
static u8 SpeciesToPikeMonId(u16 species);
static bool8 CanEncounterWildMon(u8 monLevel);
@@ -480,35 +480,35 @@ static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
static void (* const sBattlePikeFunctions[])(void) =
{
- [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
- [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
- [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
- [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
- [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomEventObjects,
- [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
- [BATTLE_PIKE_FUNC_6] = sub_81A7400,
- [BATTLE_PIKE_FUNC_7] = sub_81A740C,
- [BATTLE_PIKE_FUNC_8] = sub_81A7418,
- [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
- [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
- [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
- [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
- [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
- [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
- [BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade,
- [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
- [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
- [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
- [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
- [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
- [BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage,
- [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
- [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
- [BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
- [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
- [BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems,
- [BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems,
- [BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge
+ [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
+ [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
+ [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
+ [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
+ [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomEventObjects,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
+ [BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom,
+ [BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom,
+ [BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge,
+ [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
+ [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
+ [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
+ [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
+ [BATTLE_PIKE_FUNC_STATUS_SCREEN_FLASH] = StatusInflictionScreenFlash,
+ [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
+ [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
+ [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
+ [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
+ [BATTLE_PIKE_FUNC_GET_TRAINER_INTRO] = BufferTrainerIntro,
+ [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
+ [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
+ [BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
+ [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
+ [BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS] = SaveMonHeldItems,
+ [BATTLE_PIKE_FUNC_RESET_HELD_ITEMS] = RestoreMonHeldItems,
+ [BATTLE_PIKE_FUNC_INIT] = InitPikeChallenge
};
static const u8 sRoomTypeHints[] = {
@@ -533,7 +533,7 @@ static const u8 sNumMonsToHealBeforePikeQueen[][3] =
{0, 1, 2},
};
-static bool8 (* const sStatusInflictionScreenFadeFuncs[])(struct Task *) =
+static bool8 (* const sStatusInflictionScreenFlashFuncs[])(struct Task *) =
{
StatusInflictionFadeOut, StatusInflictionFadeIn
};
@@ -579,7 +579,7 @@ static void SetupRoomEventObjects(void)
break;
case PIKE_ROOM_STATUS:
objGfx1 = EVENT_OBJ_GFX_GENTLEMAN;
- if (sStatusMon == PIKE_STATUS_DUSCLOPS)
+ if (sStatusMon == PIKE_STATUSMON_DUSCLOPS)
objGfx2 = EVENT_OBJ_GFX_DUSCLOPS;
else
objGfx2 = EVENT_OBJ_GFX_KIRLIA;
@@ -623,19 +623,19 @@ static void GetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02;
+ case PIKE_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikePrize;
break;
- case 1:
+ case PIKE_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 2:
+ case PIKE_DATA_RECORD_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 3:
+ case PIKE_DATA_TOTAL_STREAKS:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 4:
+ case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN;
else
@@ -650,22 +650,22 @@ static void SetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006;
+ case PIKE_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.pikePrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PIKE_DATA_WIN_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PIKE_DATA_RECORD_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 3:
+ case PIKE_DATA_TOTAL_STREAKS:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 4:
+ case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
@@ -697,17 +697,17 @@ static void GetRoomType(void)
gSpecialVar_Result = sRoomType;
}
-static void sub_81A7400(void)
+static void SetInWildMonRoom(void)
{
- sUnknown_0300128E = TRUE;
+ sInWildMonRoom = TRUE;
}
-static void sub_81A740C(void)
+static void ClearInWildMonRoom(void)
{
- sUnknown_0300128E = FALSE;
+ sInWildMonRoom = FALSE;
}
-static void sub_81A7418(void)
+static void SavePikeChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -731,19 +731,19 @@ static void GetRoomInflictedStatus(void)
switch (sStatusFlags)
{
case STATUS1_FREEZE:
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = PIKE_STATUS_FREEZE;
break;
case STATUS1_BURN:
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = PIKE_STATUS_BURN;
break;
case STATUS1_TOXIC_POISON:
- gSpecialVar_Result = 2;
+ gSpecialVar_Result = PIKE_STATUS_TOXIC;
break;
case STATUS1_PARALYSIS:
- gSpecialVar_Result = 3;
+ gSpecialVar_Result = PIKE_STATUS_PARALYSIS;
break;
case STATUS1_SLEEP:
- gSpecialVar_Result = 4;
+ gSpecialVar_Result = PIKE_STATUS_SLEEP;
break;
}
}
@@ -774,9 +774,9 @@ static void BufferNPCMessage(void)
FrontierSpeechToString(sNPCSpeeches[speechId]);
}
-static void StatusInflictionScreenFade(void)
+static void StatusInflictionScreenFlash(void)
{
- CreateTask(Task_DoStatusInflictionScreenFade, 2);
+ CreateTask(Task_DoStatusInflictionScreenFlash, 2);
}
static void HealMon(struct Pokemon *mon)
@@ -946,19 +946,19 @@ static bool8 TryInflictRandomStatus(void)
switch (sStatusFlags)
{
case STATUS1_FREEZE:
- sStatusMon = PIKE_STATUS_DUSCLOPS;
+ sStatusMon = PIKE_STATUSMON_DUSCLOPS;
break;
case STATUS1_BURN:
if (Random() % 2 != 0)
- sStatusMon = PIKE_STATUS_DUSCLOPS;
+ sStatusMon = PIKE_STATUSMON_DUSCLOPS;
else
- sStatusMon = PIKE_STATUS_KIRLIA;
+ sStatusMon = PIKE_STATUSMON_KIRLIA;
break;
case STATUS1_PARALYSIS:
case STATUS1_SLEEP:
case STATUS1_TOXIC_POISON:
default:
- sStatusMon = PIKE_STATUS_KIRLIA;
+ sStatusMon = PIKE_STATUSMON_KIRLIA;
break;
}
@@ -1100,9 +1100,9 @@ static u16 GetNPCRoomGraphicsId(void)
}
// Unused
-static u8 sub_81A7B84(void)
+static u8 GetInWildMonRoom(void)
{
- return sUnknown_0300128E;
+ return sInWildMonRoom;
}
bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
@@ -1172,9 +1172,9 @@ u8 GetBattlePikeWildMonHeaderId(void)
return headerId;
}
-static void DoStatusInflictionScreenFade(u8 taskId)
+static void DoStatusInflictionScreenFlash(u8 taskId)
{
- while (sStatusInflictionScreenFadeFuncs[gTasks[taskId].data[0]](&gTasks[taskId]));
+ while (sStatusInflictionScreenFlashFuncs[gTasks[taskId].data[0]](&gTasks[taskId]));
}
static bool8 StatusInflictionFadeOut(struct Task *task)
@@ -1211,7 +1211,7 @@ static bool8 StatusInflictionFadeIn(struct Task *task)
{
if (--task->data[3] == 0)
{
- DestroyTask(FindTaskIdByFunc(DoStatusInflictionScreenFade));
+ DestroyTask(FindTaskIdByFunc(DoStatusInflictionScreenFlash));
}
else
{
@@ -1222,9 +1222,9 @@ static bool8 StatusInflictionFadeIn(struct Task *task)
return FALSE;
}
-static void StartStatusInflictionScreenFade(s16 fadeOutDelay, s16 fadeInDelay, s16 numFades, s16 fadeOutSpeed, s16 fadeInSpped)
+static void StartStatusInflictionScreenFlash(s16 fadeOutDelay, s16 fadeInDelay, s16 numFades, s16 fadeOutSpeed, s16 fadeInSpped)
{
- u8 taskId = CreateTask(DoStatusInflictionScreenFade, 3);
+ u8 taskId = CreateTask(DoStatusInflictionScreenFlash, 3);
gTasks[taskId].data[1] = fadeOutDelay;
gTasks[taskId].data[2] = fadeInDelay;
@@ -1234,24 +1234,24 @@ static void StartStatusInflictionScreenFade(s16 fadeOutDelay, s16 fadeInDelay, s
gTasks[taskId].data[6] = fadeOutDelay;
}
-static bool8 IsStatusInflictionScreenFadeTaskFinished(void)
+static bool8 IsStatusInflictionScreenFlashTaskFinished(void)
{
- if (FindTaskIdByFunc(DoStatusInflictionScreenFade) == 0xFF)
+ if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == 0xFF)
return TRUE;
else
return FALSE;
}
-static void Task_DoStatusInflictionScreenFade(u8 taskId)
+static void Task_DoStatusInflictionScreenFlash(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
gTasks[taskId].data[0]++;
- StartStatusInflictionScreenFade(0, 0, 3, 2, 2);
+ StartStatusInflictionScreenFlash(0, 0, 3, 2, 2);
}
else
{
- if (IsStatusInflictionScreenFadeTaskFinished())
+ if (IsStatusInflictionScreenFlashTaskFinished())
{
EnableBothScriptContexts();
DestroyTask(taskId);
@@ -1335,10 +1335,10 @@ static void SetHintedRoom(void)
u8 i, count, id;
u8 *roomCandidates;
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
if (GetPikeQueenFightType(1))
{
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = TRUE;
gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 6;
gSaveBlock2Ptr->frontier.pikeHintedRoomType = PIKE_ROOM_BRAIN;
}
@@ -1462,7 +1462,7 @@ static void ClearPikeTrainerIds(void)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
}
-static void BufferRecordMixingTrainerMessage(void)
+static void BufferTrainerIntro(void)
{
if (gSpecialVar_0x8005 == 0)
{
@@ -1500,7 +1500,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
u8 numPikeSymbols;
u8 facility = FRONTIER_FACILITY_PIKE;
- u8 ret = 0;
+ u8 ret = FRONTIER_BRAIN_NOT_READY;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
winStreak += nextRoom;
@@ -1511,16 +1511,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
case 0:
case 1:
if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3])
- ret = numPikeSymbols + 1;
+ ret = numPikeSymbols + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
case 2:
default:
if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3])
- ret = 3;
+ ret = FRONTIER_BRAIN_STREAK;
else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3]
|| (winStreak > sFrontierBrainStreakAppearances[facility][1]
&& (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0))
- ret = 4;
+ ret = FRONTIER_BRAIN_STREAK_LONG;
break;
}
@@ -1584,7 +1584,7 @@ static void IsPartyFullHealed(void)
}
}
-static void BackupMonHeldItems(void)
+static void SaveMonHeldItems(void)
{
u8 i;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index de53c9a47..e876b6e17 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -71,9 +71,9 @@ struct PyramidTrainerEncounterMusic
static void InitPyramidChallenge(void);
static void GetBattlePyramidData(void);
static void SetBattlePyramidData(void);
-static void sub_81A9134(void);
-static void SetBattlePyramidRewardItem(void);
-static void GiveBattlePyramidRewardItem(void);
+static void SavePyramidChallenge(void);
+static void SetBattlePyramidPrize(void);
+static void GiveBattlePyramidPrize(void);
static void SeedPyramidFloor(void);
static void SetPickupItem(void);
static void HidePyramidItem(void);
@@ -787,24 +787,24 @@ static const u8 sHintTextTypes[] =
static void (* const sBattlePyramidFunctions[])(void) =
{
- InitPyramidChallenge,
- GetBattlePyramidData,
- SetBattlePyramidData,
- sub_81A9134,
- SetBattlePyramidRewardItem,
- GiveBattlePyramidRewardItem,
- SeedPyramidFloor,
- SetPickupItem,
- HidePyramidItem,
- InitPyramidFacilityTrainers,
- ShowPostBattleHintText,
- UpdatePyramidWinStreak,
- GetInBattlePyramid,
- UpdatePyramidLightRadius,
- ClearPyramidPartyHeldItems,
- SetPyramidFloorPalette,
- sub_81A9828,
- RestorePyramidPlayerParty,
+ [BATTLE_PYRAMID_FUNC_INIT] = InitPyramidChallenge,
+ [BATTLE_PYRAMID_FUNC_GET_DATA] = GetBattlePyramidData,
+ [BATTLE_PYRAMID_FUNC_SET_DATA] = SetBattlePyramidData,
+ [BATTLE_PYRAMID_FUNC_SAVE] = SavePyramidChallenge,
+ [BATTLE_PYRAMID_FUNC_SET_PRIZE] = SetBattlePyramidPrize,
+ [BATTLE_PYRAMID_FUNC_GIVE_PRIZE] = GiveBattlePyramidPrize,
+ [BATTLE_PYRAMID_FUNC_SEED_FLOOR] = SeedPyramidFloor,
+ [BATTLE_PYRAMID_FUNC_SET_ITEM] = SetPickupItem,
+ [BATTLE_PYRAMID_FUNC_HIDE_ITEM] = HidePyramidItem,
+ [BATTLE_PYRAMID_FUNC_INIT_TRAINERS] = InitPyramidFacilityTrainers,
+ [BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT] = ShowPostBattleHintText,
+ [BATTLE_PYRAMID_FUNC_UPDATE_STREAK] = UpdatePyramidWinStreak,
+ [BATTLE_PYRAMID_FUNC_IS_IN] = GetInBattlePyramid,
+ [BATTLE_PYRAMID_FUNC_UPDATE_LIGHT] = UpdatePyramidLightRadius,
+ [BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS] = ClearPyramidPartyHeldItems,
+ [BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE] = SetPyramidFloorPalette,
+ [BATTLE_PYRAMID_FUNC_16] = sub_81A9828,
+ [BATTLE_PYRAMID_FUNC_RESTORE_PARTY] = RestorePyramidPlayerParty,
};
static const u16 sShortStreakRewardItems[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
@@ -868,28 +868,28 @@ static void GetBattlePyramidData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidRewardItem;
+ case PYRAMID_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidPrize;
break;
- case 1:
+ case PYRAMID_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
break;
- case 2:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
- case 3:
+ case PYRAMID_DATA_WIN_STREAK_50:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50];
break;
- case 4:
+ case PYRAMID_DATA_WIN_STREAK_OPEN:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN];
break;
- case 5:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE_50:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
- case 6:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
break;
}
@@ -901,13 +901,13 @@ static void SetBattlePyramidData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.pyramidRewardItem = gSpecialVar_0x8006;
+ case PYRAMID_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.pyramidPrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PYRAMID_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
@@ -923,13 +923,13 @@ static void SetBattlePyramidData(void)
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_50);
}
break;
- case 7:
+ case PYRAMID_DATA_TRAINER_FLAGS:
gSaveBlock2Ptr->frontier.pyramidTrainerFlags = gSpecialVar_0x8006;
break;
}
}
-static void sub_81A9134(void)
+static void SavePyramidChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -938,22 +938,22 @@ static void sub_81A9134(void)
TrySavingData(SAVE_LINK);
}
-static void SetBattlePyramidRewardItem(void)
+static void SetBattlePyramidPrize(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 41)
- gSaveBlock2Ptr->frontier.pyramidRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.pyramidPrize = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
else
- gSaveBlock2Ptr->frontier.pyramidRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.pyramidPrize = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
}
-static void GiveBattlePyramidRewardItem(void)
+static void GiveBattlePyramidPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidRewardItem, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.pyramidRewardItem, gStringVar1);
- gSaveBlock2Ptr->frontier.pyramidRewardItem = 0;
+ CopyItemName(gSaveBlock2Ptr->frontier.pyramidPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.pyramidPrize = 0;
gSpecialVar_Result = TRUE;
}
else
@@ -1004,6 +1004,7 @@ static void SetPickupItem(void)
else
gSpecialVar_0x8000 = sPickupItemsLvl50[round][sPickupItemSlots[i][1]];
+ // Quantity of item to give
gSpecialVar_0x8001 = 1;
}
@@ -1122,10 +1123,10 @@ static void UpdatePyramidLightRadius(void)
{
switch (gSpecialVar_0x8006)
{
- case 0:
+ case PYRAMID_LIGHT_SET_RADIUS:
gSaveBlock2Ptr->frontier.pyramidLightRadius = gSpecialVar_0x8005;
break;
- case 1:
+ case PYRAMID_LIGHT_INCR_RADIUS:
switch (gSpecialVar_Result)
{
case 0:
diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c
index c904d4e98..59592e49d 100644
--- a/src/battle_pyramid_bag.c
+++ b/src/battle_pyramid_bag.c
@@ -278,10 +278,10 @@ static const struct WindowTemplate gUnknown_0861F350[] =
static const struct OamData gOamData_861F378 =
{
.y = 0,
- .affineMode = 1,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -589,7 +589,7 @@ static void PyramidBag_CopyItemName(u8 *dst, u16 itemId)
{
ConvertIntToDecimalStringN(gStringVar1, ITEM_TO_BERRY(itemId), STR_CONV_MODE_LEADING_ZEROS, 2);
CopyItemName(itemId, gStringVar2);
- StringExpandPlaceholders(dst, gText_UnkF908Var1Clear7Var2);
+ StringExpandPlaceholders(dst, gText_NumberVar1Clear7Var2);
}
else
{
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index eab7b7d04..8924c6729 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -730,10 +730,10 @@ static const u8 sRubyLevelUpStatBoxStats[] =
static const struct OamData sOamData_MonIconOnLvlUpBox =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -6278,7 +6278,7 @@ static void DrawLevelUpWindow1(void)
u16 currStats[NUM_STATS];
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats);
- DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, 0xE, 0xD, 0xF);
+ DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6);
}
static void DrawLevelUpWindow2(void)
@@ -6286,7 +6286,7 @@ static void DrawLevelUpWindow2(void)
u16 currStats[NUM_STATS];
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats);
- DrawLevelUpWindowPg2(0xD, currStats, 0xE, 0xD, 0xF);
+ DrawLevelUpWindowPg2(0xD, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6);
}
static void sub_804F17C(void)
diff --git a/src/battle_tent.c b/src/battle_tent.c
index 6e3df49a9..860c07a53 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -11,37 +11,49 @@
#include "battle_factory_screen.h"
#include "frontier_util.h"
#include "string_util.h"
+#include "constants/battle_tent.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/region_map_sections.h"
#include "constants/species.h"
+#include "constants/trainers.h"
// This file's functions.
-static void sub_81B99D4(void);
-static void sub_81B9A28(void);
-static void sub_81B9A44(void);
-static void sub_81B9A60(void);
-static void sub_81B9A90(void);
-static void sub_81B9ABC(void);
-static void sub_81B9B00(void);
-static void sub_81B9B28(void);
-static void sub_81B9BA0(void);
-static void sub_81B9BF4(void);
-static void sub_81B9C10(void);
-static void sub_81B9C2C(void);
-static void sub_81B9C70(void);
-static void sub_81B9C98(void);
-static void sub_81B9CF0(void);
-static void sub_81B9D28(void);
-static void sub_81B9D7C(void);
-static void sub_81B9D98(void);
-static void sub_81B9DB4(void);
-static void sub_81B9DF8(void);
-static void sub_81B9E20(void);
-static void sub_81B9E78(void);
-static void sub_81B9E88(void);
-static void sub_81BA040(void);
-static void sub_81B9EC0(void);
+static void InitVerdanturfTentChallenge(void);
+static void GetVerdanturfTentPrize(void);
+static void SetVerdanturfTentPrize(void);
+static void SetVerdanturfTentTrainerGfx(void);
+static void BufferVerdanturfTentTrainerIntro(void);
+static void SaveVerdanturfTentChallenge(void);
+static void SetRandomVerdanturfTentPrize(void);
+static void GiveVerdanturfTentPrize(void);
+static void InitFallarborTentChallenge(void);
+static void GetFallarborTentPrize(void);
+static void SetFallarborTentPrize(void);
+static void SaveFallarborTentChallenge(void);
+static void SetRandomFallarborTentPrize(void);
+static void GiveFallarborTentPrize(void);
+static void BufferFallarborTentTrainerName(void);
+static void InitSlateportTentChallenge(void);
+static void GetSlateportTentPrize(void);
+static void SetSlateportTentPrize(void);
+static void SaveSlateportTentChallenge(void);
+static void SetRandomSlateportTentPrize(void);
+static void GiveSlateportTentPrize(void);
+static void SelectInitialRentalMons(void);
+static void SwapRentalMons(void);
+static void GenerateOpponentMons(void);
+static void GenerateInitialRentalMons(void);
+
+/*
+ * Battle Tents are mini versions of particular Battle Frontier facilities
+ * As such they each share some scripts and functions with their counterpart
+ *
+ * Verdanturf Battle Tent: Battle Palace
+ * Fallarbor Battle Tent: Battle Arena
+ * Slateport Battle Tent: Battle Factory
+ *
+ */
// IWRAM bss
static u16 sRandMonSetId;
@@ -49,43 +61,43 @@ static u16 sRandMonSetId;
// const rom data
void static (*const sVerdanturfTentFuncs[])(void) =
{
- sub_81B99D4,
- sub_81B9A28,
- sub_81B9A44,
- sub_81B9A60,
- sub_81B9A90,
- sub_81B9ABC,
- sub_81B9B00,
- sub_81B9B28
+ [VERDANTURF_TENT_FUNC_INIT] = InitVerdanturfTentChallenge,
+ [VERDANTURF_TENT_FUNC_GET_PRIZE] = GetVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_SET_PRIZE] = SetVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX] = SetVerdanturfTentTrainerGfx,
+ [VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO] = BufferVerdanturfTentTrainerIntro,
+ [VERDANTURF_TENT_FUNC_SAVE] = SaveVerdanturfTentChallenge,
+ [VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_GIVE_PRIZE] = GiveVerdanturfTentPrize
};
static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL};
void static (*const sFallarborTentFuncs[])(void) =
{
- sub_81B9BA0,
- sub_81B9BF4,
- sub_81B9C10,
- sub_81B9C2C,
- sub_81B9C70,
- sub_81B9C98,
- sub_81B9CF0
+ [FALLARBOR_TENT_FUNC_INIT] = InitFallarborTentChallenge,
+ [FALLARBOR_TENT_FUNC_GET_PRIZE] = GetFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_SET_PRIZE] = SetFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_SAVE] = SaveFallarborTentChallenge,
+ [FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_GIVE_PRIZE] = GiveFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME] = BufferFallarborTentTrainerName
};
static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION};
void static (*const sSlateportTentFuncs[])(void) =
{
- sub_81B9D28,
- sub_81B9D7C,
- sub_81B9D98,
- sub_81B9DB4,
- sub_81B9DF8,
- sub_81B9E20,
- sub_81B9E78,
- sub_81B9E88,
- sub_81BA040,
- sub_81B9EC0
+ [SLATEPORT_TENT_FUNC_INIT] = InitSlateportTentChallenge,
+ [SLATEPORT_TENT_FUNC_GET_PRIZE] = GetSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SET_PRIZE] = SetSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SAVE] = SaveSlateportTentChallenge,
+ [SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_GIVE_PRIZE] = GiveSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons,
+ [SLATEPORT_TENT_FUNC_SWAP_RENT_MONS] = SwapRentalMons,
+ [SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons,
+ [SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons
};
static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL};
@@ -96,7 +108,7 @@ void CallVerdanturfTentFunction(void)
sVerdanturfTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B99D4(void)
+static void InitVerdanturfTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -104,29 +116,29 @@ static void sub_81B99D4(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9A28(void)
+static void GetVerdanturfTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6A;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.verdanturfTentPrize;
}
-static void sub_81B9A44(void)
+static void SetVerdanturfTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6A = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9A60(void)
+static void SetVerdanturfTentTrainerGfx(void)
{
gTrainerBattleOpponent_A = (u32)((Random() % 255) * 5) / 64;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
}
-static void sub_81B9A90(void)
+static void BufferVerdanturfTentTrainerIntro(void)
{
- if (gTrainerBattleOpponent_A < 300)
+ if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
-static void sub_81B9ABC(void)
+static void SaveVerdanturfTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -134,17 +146,17 @@ static void sub_81B9ABC(void)
SaveGameFrontier();
}
-static void sub_81B9B00(void)
+static void SetRandomVerdanturfTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)];
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)];
}
-static void sub_81B9B28(void)
+static void GiveVerdanturfTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6A, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.verdanturfTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6A, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6A = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.verdanturfTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -158,7 +170,7 @@ void CallFallarborTentFunction(void)
sFallarborTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B9BA0(void)
+static void InitFallarborTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -166,17 +178,17 @@ static void sub_81B9BA0(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9BF4(void)
+static void GetFallarborTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6C;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.fallarborTentPrize;
}
-static void sub_81B9C10(void)
+static void SetFallarborTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6C = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9C2C(void)
+static void SaveFallarborTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -184,17 +196,17 @@ static void sub_81B9C2C(void)
SaveGameFrontier();
}
-static void sub_81B9C70(void)
+static void SetRandomFallarborTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)];
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)];
}
-static void sub_81B9C98(void)
+static void GiveFallarborTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6C, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.fallarborTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6C, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6C = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.fallarborTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -203,7 +215,7 @@ static void sub_81B9C98(void)
}
}
-static void sub_81B9CF0(void)
+static void BufferFallarborTentTrainerName(void)
{
GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
}
@@ -213,7 +225,7 @@ void CallSlateportTentFunction(void)
sSlateportTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B9D28(void)
+static void InitSlateportTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -221,17 +233,17 @@ static void sub_81B9D28(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9D7C(void)
+static void GetSlateportTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6E;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.slateportTentPrize;
}
-static void sub_81B9D98(void)
+static void SetSlateportTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6E = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.slateportTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9DB4(void)
+static void SaveSlateportTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -239,17 +251,17 @@ static void sub_81B9DB4(void)
SaveGameFrontier();
}
-static void sub_81B9DF8(void)
+static void SetRandomSlateportTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)];
+ gSaveBlock2Ptr->frontier.slateportTentPrize = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)];
}
-static void sub_81B9E20(void)
+static void GiveSlateportTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6E, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.slateportTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6E, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6E = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.slateportTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.slateportTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -258,13 +270,13 @@ static void sub_81B9E20(void)
}
}
-static void sub_81B9E78(void)
+static void SelectInitialRentalMons(void)
{
ZeroPlayerPartyMons();
DoBattleFactorySelectScreen();
}
-static void sub_81B9E88(void)
+static void SwapRentalMons(void)
{
DoBattleFactorySwapScreen();
}
@@ -275,7 +287,7 @@ bool8 InSlateportBattleTent(void)
&& (gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_CORRIDOR || gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_BATTLE_ROOM);
}
-static void sub_81B9EC0(void)
+static void GenerateInitialRentalMons(void)
{
s32 i, j;
u8 firstMonId;
@@ -337,13 +349,13 @@ static void sub_81B9EC0(void)
}
}
-static void sub_81BA040(void)
+static void GenerateOpponentMons(void)
{
u16 trainerId;
s32 i, j, k;
register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
s32 setsCount = 0;
gFacilityTrainers = gSlateportBattleTentTrainers;
@@ -374,7 +386,7 @@ static void sub_81BA040(void)
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
i = 0;
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
sRandMonSetId = monSets[Random() % setsCount];
for (j = 0; j < 6; j++)
diff --git a/src/battle_tower.c b/src/battle_tower.c
index c8b243ad0..49dd6d32a 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -42,17 +42,17 @@ EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
-u16 gUnknown_03006298[4];
+u16 gUnknown_03006298[MAX_FRONTIER_PARTY_SIZE];
// This file's functions.
-static void sub_8161F94(void);
-static void sub_8162054(void);
-static void sub_81620F4(void);
-static void ChooseNextBattleTowerTrainer(void);
-static void sub_81621C0(void);
+static void InitTowerChallenge(void);
+static void GetTowerData(void);
+static void SetTowerData(void);
+static void SetNextFacilityOpponent(void);
+static void SetTowerBattleWon(void);
static void AwardBattleTowerRibbons(void);
-static void SaveBattleTowerProgress(void);
-static void sub_8163914(void);
+static void SaveTowerChallenge(void);
+static void GetOpponentIntroSpeech(void);
static void nullsub_61(void);
static void nullsub_116(void);
static void sub_81642A0(void);
@@ -60,11 +60,11 @@ static void sub_8164828(void);
static void sub_8164B74(void);
static void sub_8164DCC(void);
static void sub_8164DE4(void);
-static void sub_8164E04(void);
+static void SetTowerInterviewData(void);
static void ValidateBattleTowerRecordChecksums(void);
static void SaveCurrentWinStreak(void);
static void ValidateApprenticesChecksums(void);
-static void sub_8165E18(void);
+static void SetNextBattleTentOpponent(void);
static void CopyEReaderTrainerFarewellMessage(void);
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
@@ -1056,14 +1056,14 @@ struct
static void (* const sBattleTowerFuncs[])(void) =
{
- [BATTLE_TOWER_FUNC_0] = sub_8161F94,
- [BATTLE_TOWER_FUNC_1] = sub_8162054,
- [BATTLE_TOWER_FUNC_2] = sub_81620F4,
- [BATTLE_TOWER_FUNC_CHOOSE_TRAINER] = ChooseNextBattleTowerTrainer,
- [BATTLE_TOWER_FUNC_4] = sub_81621C0,
+ [BATTLE_TOWER_FUNC_INIT] = InitTowerChallenge,
+ [BATTLE_TOWER_FUNC_GET_DATA] = GetTowerData,
+ [BATTLE_TOWER_FUNC_SET_DATA] = SetTowerData,
+ [BATTLE_TOWER_FUNC_SET_OPPONENT] = SetNextFacilityOpponent,
+ [BATTLE_TOWER_FUNC_SET_BATTLE_WON] = SetTowerBattleWon,
[BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons,
- [BATTLE_TOWER_FUNC_SAVE] = SaveBattleTowerProgress,
- [BATTLE_TOWER_FUNC_7] = sub_8163914,
+ [BATTLE_TOWER_FUNC_SAVE] = SaveTowerChallenge,
+ [BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO] = GetOpponentIntroSpeech,
[BATTLE_TOWER_FUNC_NOP] = nullsub_61,
[BATTLE_TOWER_FUNC_NOP2] = nullsub_116,
[BATTLE_TOWER_FUNC_10] = sub_81642A0,
@@ -1071,7 +1071,7 @@ static void (* const sBattleTowerFuncs[])(void) =
[BATTLE_TOWER_FUNC_12] = sub_8164B74,
[BATTLE_TOWER_FUNC_13] = sub_8164DCC,
[BATTLE_TOWER_FUNC_14] = sub_8164DE4,
- [BATTLE_TOWER_FUNC_15] = sub_8164E04,
+ [BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA] = SetTowerInterviewData,
};
static const u32 sWinStreakFlags[][2] =
@@ -1154,7 +1154,7 @@ void CallBattleTowerFunc(void)
sBattleTowerFuncs[gSpecialVar_0x8004]();
}
-static void sub_8161F94(void)
+static void InitTowerChallenge(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1172,7 +1172,7 @@ static void sub_8161F94(void)
gTrainerBattleOpponent_A = 0;
}
-static void sub_8162054(void)
+static void GetTowerData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1181,19 +1181,19 @@ static void sub_8162054(void)
{
case 0:
break;
- case 1:
+ case TOWER_DATA_WIN_STREAK:
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break;
- case 2:
+ case TOWER_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 3:
+ case TOWER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
-static void sub_81620F4(void)
+static void SetTowerData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1202,27 +1202,27 @@ static void sub_81620F4(void)
{
case 0:
break;
- case 1:
+ case TOWER_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case TOWER_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 3:
+ case TOWER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
-static void sub_81621C0(void)
+static void SetTowerBattleWon(void)
{
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
- // below field is never read outside this conditional
+ // towerNumWins is never read outside this conditional
if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK)
gSaveBlock2Ptr->frontier.towerNumWins++;
@@ -1299,12 +1299,12 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
}
}
-static void ChooseNextBattleTowerTrainer(void)
+static void SetNextFacilityOpponent(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (lvlMode == FRONTIER_LVL_TENT)
{
- sub_8165E18();
+ SetNextBattleTentOpponent();
}
else
{
@@ -2096,7 +2096,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
level = SetFacilityPtrsGetLevel();
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
@@ -2124,7 +2124,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
u8 fixedIV = 0;
u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
@@ -2165,7 +2165,7 @@ void FrontierSpeechToString(const u16 *words)
}
}
-static void sub_8163914(void)
+static void GetOpponentIntroSpeech(void)
{
u16 trainerId;
SetFacilityPtrsGetLevel();
@@ -2423,7 +2423,7 @@ static void sub_8163EE4(void)
SaveCurrentWinStreak();
}
-static void SaveBattleTowerProgress(void)
+static void SaveTowerChallenge(void)
{
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -2889,7 +2889,7 @@ static void sub_8164DE4(void)
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF);
}
-static void sub_8164E04(void)
+static void SetTowerInterviewData(void)
{
s32 i;
u8 text[32];
@@ -3562,7 +3562,7 @@ static u8 SetTentPtrsGetLevel(void)
return level;
}
-static void sub_8165E18(void)
+static void SetNextBattleTentOpponent(void)
{
s32 i;
u16 trainerId;
diff --git a/src/battle_transition.c b/src/battle_transition.c
index c34419048..9e66b8938 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -760,10 +760,10 @@ static const struct SpriteTemplate gUnknown_085C8E68 =
static const struct OamData gOamData_85C8E80 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -1672,7 +1672,7 @@ bool8 FldEff_Pokeball(void)
{
u8 spriteId = CreateSpriteAtEnd(&gUnknown_085C8E68, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
gSprites[spriteId].oam.priority = 0;
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].data[0] = gFieldEffectArguments[2];
gSprites[spriteId].data[1] = gFieldEffectArguments[3];
gSprites[spriteId].data[2] = -1;
@@ -2394,20 +2394,20 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task)
opponentSprite->callback = sub_8148380;
playerSprite->callback = sub_8148380;
- opponentSprite->oam.affineMode = 3;
- playerSprite->oam.affineMode = 3;
+ opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
opponentSprite->oam.matrixNum = AllocOamMatrix();
playerSprite->oam.matrixNum = AllocOamMatrix();
- opponentSprite->oam.shape = 1;
- playerSprite->oam.shape = 1;
+ opponentSprite->oam.shape = SPRITE_SHAPE(64x32);
+ playerSprite->oam.shape = SPRITE_SHAPE(64x32);
- opponentSprite->oam.size = 3;
- playerSprite->oam.size = 3;
+ opponentSprite->oam.size = SPRITE_SIZE(64x32);
+ playerSprite->oam.size = SPRITE_SIZE(64x32);
- CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
- CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+ CalcCenterToCornerVec(opponentSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE);
+ CalcCenterToCornerVec(playerSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE);
SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0);
SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0);
diff --git a/src/battle_util.c b/src/battle_util.c
index 8587bb88e..4352a02c2 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -1830,9 +1830,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
{
switch (GetCurrentWeather())
{
- case WEATHER_RAIN_LIGHT:
- case WEATHER_RAIN_MED:
- case WEATHER_RAIN_HEAVY:
+ case WEATHER_RAIN:
+ case WEATHER_RAIN_THUNDERSTORM:
+ case WEATHER_DOWNPOUR:
if (!(gBattleWeather & WEATHER_RAIN_ANY))
{
gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 72f3056d3..2a122541d 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -402,10 +402,10 @@ static const TaskFunc sUnknown_083399EC[] =
static const struct OamData sOamData_8216314 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -545,10 +545,10 @@ static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
static const struct OamData sOamData_821640C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -614,10 +614,10 @@ static const struct SpriteTemplate sUnknown_08339B40 =
static const struct OamData sOamData_8216474 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -701,10 +701,10 @@ static const struct SpriteTemplate sUnknown_08339BE0 =
static const struct OamData sOamData_8216514 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -759,10 +759,10 @@ static const struct SpriteTemplate sUnknown_08339C2C =
static const struct OamData sOamData_8216560 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 74a71f089..5303da11a 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -153,7 +153,7 @@ extern const u16 gUnknown_082F41E8[];
extern const s8 gUnknown_082F41CC[][2];
extern const s8 gUnknown_082F41D2[][2];
extern const u32 gUnknown_082F334C[];
-extern const u8 gUnknown_082F32D8[][3];
+extern const u8 sBerryCrushTextColors1[][3];
struct BerryCrushGame *sub_8020C00(void)
{
@@ -821,5 +821,5 @@ void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1)
void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
- AddTextPrinterParameterized3(windowId, 2, left, 0, gUnknown_082F32D8[colorId], 0, string);
+ AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColors1[colorId], 0, string);
}
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index e3c4e2675..f42531f15 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -36,16 +36,16 @@ static void berry_fix_bg_hide(void);
// .rodata
-static const u8 sUnknown_08617E78[] = _("Berry Program Update");
-static const u8 sUnknown_08617E8D[] = _("Ruby/Sapphire");
-static const u8 sUnknown_08617E9B[] = _("Emerald");
+static const u8 sText_BerryProgramUpdate[] = _("Berry Program Update");
+static const u8 sText_RubySapphire[] = _("Ruby/Sapphire");
+static const u8 sText_Emerald[] = _("Emerald");
-static const u8 Unknown_08617EA3[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
-static const u8 Unknown_08617F07[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
-static const u8 Unknown_08617F97[] = _("Please turn on the power of POKéMON\nRuby/Sapphire while holding START and\nSELECT simultaneously. Then, ensure\nthe picture above appears.");
-static const u8 Unknown_08618020[] = _("Transmitting. Please wait.\n{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\nunplug the Game Boy Advance Game\nLink Cable.");
-static const u8 Unknown_08618092[] = _("Please follow the instructions on your\nPOKéMON Ruby/Sapphire screen.");
-static const u8 Unknown_086180D7[] = _("Transmission failure.\n{COLOR RED}{SHADOW LIGHT_RED}Please try again.");
+static const u8 sText_BerryProgramWillBeUpdatedPressA[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
+static const u8 sText_EnsureGBAConnectionMatches[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
+static const u8 sText_TurnOffPowerHoldingStartSelect[] = _("Please turn on the power of POKéMON\nRuby/Sapphire while holding START and\nSELECT simultaneously. Then, ensure\nthe picture above appears.");
+static const u8 sText_TransmittingPleaseWait[] = _("Transmitting. Please wait.\n{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\nunplug the Game Boy Advance Game\nLink Cable.");
+static const u8 sText_PleaseFollowInstructionsOnScreen[] = _("Please follow the instructions on your\nPOKéMON Ruby/Sapphire screen.");
+static const u8 sText_TransmissionFailureTryAgain[] = _("Transmission failure.\n{COLOR RED}{SHADOW LIGHT_RED}Please try again.");
static const struct BgTemplate gUnknown_08618108[] = {
{
@@ -70,16 +70,16 @@ static const u16 sUnknown_08618138[] = {
0x675a, 0, 0, 0
};
-static const u8 sUnknown_08618158[] = {10, 11, 12};
-static const u8 sUnknown_0861815B[] = { 0, 10, 13};
+static const u8 sBerryProgramTextColors[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
+static const u8 sGameTitleTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_4};
-static const u8 *const gUnknown_08618160[] = {
- Unknown_08617F07,
- Unknown_08617F97,
- Unknown_08618020,
- Unknown_08618092,
- Unknown_086180D7,
- Unknown_08617EA3
+static const u8 *const sBerryProgramTexts[] = {
+ sText_EnsureGBAConnectionMatches,
+ sText_TurnOffPowerHoldingStartSelect,
+ sText_TransmittingPleaseWait,
+ sText_PleaseFollowInstructionsOnScreen,
+ sText_TransmissionFailureTryAgain,
+ sText_BerryProgramWillBeUpdatedPressA
};
static const void *const gUnknown_08618178[][3] = {
@@ -230,21 +230,21 @@ static void berry_fix_gpu_set(void)
FillWindowPixelBuffer(3, PIXEL_FILL(0));
FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
- width = GetStringWidth(0, sUnknown_08617E9B, 0);
+ width = GetStringWidth(0, sText_Emerald, 0);
left = (0x78 - width) / 2;
- AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E9B);
+ AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald);
- width = GetStringWidth(0, sUnknown_08617E8D, 0);
+ width = GetStringWidth(0, sText_RubySapphire, 0);
left = (0x78 - width) / 2 + 0x78;
- AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D);
+ AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
- width = GetStringWidth(0, sUnknown_08617E8D, 0);
+ width = GetStringWidth(0, sText_RubySapphire, 0);
left = (0x70 - width) / 2;
- AddTextPrinterParameterized3(3, 0, left, 0, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D);
+ AddTextPrinterParameterized3(3, 0, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
- width = GetStringWidth(1, sUnknown_08617E78, 0);
+ width = GetStringWidth(1, sText_BerryProgramUpdate, 0);
left = (0xD0 - width) / 2;
- AddTextPrinterParameterized3(0, 1, left, 2, sUnknown_08618158, TEXT_SPEED_FF, sUnknown_08617E78);
+ AddTextPrinterParameterized3(0, 1, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
@@ -274,7 +274,7 @@ static void berry_fix_text_print(int scene)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
- AddTextPrinterParameterized3(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]);
+ AddTextPrinterParameterized3(1, 1, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
switch (scene)
diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c
index e7f6291c4..873d01dc7 100644
--- a/src/berry_tag_screen.c
+++ b/src/berry_tag_screen.c
@@ -403,7 +403,7 @@ static void PrintBerryNumberAndName(void)
const struct Berry *berry = GetBerryInfo(sBerryTag->berryId);
ConvertIntToDecimalStringN(gStringVar1, sBerryTag->berryId, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopy(gStringVar2, berry->name);
- StringExpandPlaceholders(gStringVar4, gText_UnkF908Var1Var2);
+ StringExpandPlaceholders(gStringVar4, gText_NumberVar1Var2);
PrintTextInBerryTagScreen(WIN_BERRY_NAME, gStringVar4, 0, 1, 0, 0);
}
diff --git a/src/cable_car.c b/src/cable_car.c
index c6e7e724e..d310ae299 100644
--- a/src/cable_car.c
+++ b/src/cable_car.c
@@ -307,7 +307,7 @@ static void CableCarMainCallback_Setup(void)
gMain.state++;
break;
case 5:
- if (sCableCar->weather == WEATHER_ASH)
+ if (sCableCar->weather == WEATHER_VOLCANIC_ASH)
{
gMain.state++;
}
@@ -425,7 +425,7 @@ static void sub_81503E4(u8 taskId)
case 1:
switch (sCableCar->weather)
{
- case WEATHER_ASH:
+ case WEATHER_VOLCANIC_ASH:
if (gWeatherPtr->sprites.s2.ashSprites[0] != NULL && gWeatherPtr->sprites.s2.ashSprites[0]->oam.priority != 0)
{
for (; i < NUM_ASH_SPRITES; i++)
@@ -815,7 +815,7 @@ static void LoadCableCarSprites(void)
gSprites[spriteId].pos2.y = 4;
gSprites[spriteId].data[0] = 200;
gSprites[spriteId].data[1] = 99;
- sCableCar->weather = WEATHER_ASH;
+ sCableCar->weather = WEATHER_VOLCANIC_ASH;
sCableCar->unk4 = 0x15e;
SetCurrentAndNextWeatherNoDelay(WEATHER_SUNNY);
break;
@@ -841,7 +841,7 @@ static void LoadCableCarSprites(void)
gSprites[spriteId].data[1] = 0x41;
sCableCar->weather = WEATHER_SUNNY;
sCableCar->unk4 = 0x109;
- SetCurrentAndNextWeatherNoDelay(WEATHER_ASH);
+ SetCurrentAndNextWeatherNoDelay(WEATHER_VOLCANIC_ASH);
break;
}
for (i = 0; i < 9; i++)
diff --git a/src/contest.c b/src/contest.c
index 4830e05d5..e538b5ae0 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -270,10 +270,10 @@ static const struct SpriteSheet gUnknown_08587A74 =
static const struct OamData gOamData_8587A7C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -355,10 +355,10 @@ static const struct SpritePalette gUnknown_08587B08 =
static const struct OamData gOamData_8587B10 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -414,16 +414,16 @@ const struct Subsprite gSubspriteTable_8587B78[] =
{
.x = -28,
.y = -4,
- .shape = ST_OAM_H_RECTANGLE,
- .size = 1,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 0
},
{
.x = 4,
.y = -4,
- .shape = ST_OAM_H_RECTANGLE,
- .size = 1,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 0
}
@@ -5021,7 +5021,7 @@ static void sub_80DE69C(u8 a)
for (i = 0; i < CONTESTANT_COUNT; i++)
{
gSprites[gContestResources->field_14[i].unk0].oam.matrixNum = AllocOamMatrix();
- gSprites[gContestResources->field_14[i].unk0].oam.affineMode = 1;
+ gSprites[gContestResources->field_14[i].unk0].oam.affineMode = ST_OAM_AFFINE_NORMAL;
StartSpriteAffineAnim(&gSprites[gContestResources->field_14[i].unk0], a);
if (a == 2)
{
diff --git a/src/contest_link_80F57C4.c b/src/contest_link_80F57C4.c
index 872aed14e..8a1fce64b 100644
--- a/src/contest_link_80F57C4.c
+++ b/src/contest_link_80F57C4.c
@@ -89,7 +89,7 @@ extern const struct CompressedSpriteSheet gUnknown_0858D878[];
extern const struct CompressedSpritePalette gUnknown_0858D880[];
extern const struct SpriteSheet gUnknown_0858D8E0;
extern const struct SpriteTemplate gSpriteTemplate_858D8C8;
-extern const u8 gUnknown_0858D8E8[];
+extern const u8 sContestLinkTextColors[];
extern const u8 gUnknown_0858D6D0[];
extern const struct SpriteTemplate gSpriteTemplate_858D7F8;
extern const struct SpriteSheet gUnknown_0858D810[];
@@ -935,7 +935,7 @@ s32 sub_80F6B78(const u8 *text, u8 spriteId)
if (strWidth > 30)
strWidth = 30;
- AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, gUnknown_0858D8E8, -1, text);
+ AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
src = (u8 *)(gUnknown_0858D6D0);
@@ -1029,7 +1029,7 @@ _080F6BD0:\n\
asrs r2, 1\n\
lsls r2, 24\n\
lsrs r2, 24\n\
- ldr r0, =gUnknown_0858D8E8\n\
+ ldr r0, =sContestLinkTextColors\n\
str r0, [sp]\n\
movs r0, 0x1\n\
negs r0, r0\n\
diff --git a/src/coord_event_weather.c b/src/coord_event_weather.c
index 60b87fa30..85f22a8b7 100644
--- a/src/coord_event_weather.c
+++ b/src/coord_event_weather.c
@@ -11,38 +11,38 @@ struct CoordEventWeather
static void CoordEventWeather_Clouds(void);
static void CoordEventWeather_Sunny(void);
-static void CoordEventWeather_LightRain(void);
+static void CoordEventWeather_Rain(void);
static void CoordEventWeather_Snow(void);
static void CoordEventWeather_Thunderstorm(void);
-static void CoordEventWeather_Fog(void);
+static void CoordEventWeather_HorizontalFog(void);
static void CoordEventWeather_DiagonalFog(void);
static void CoordEventWeather_Ash(void);
static void CoordEventWeather_Sandstorm(void);
-static void CoordEventWeather_Dark(void);
+static void CoordEventWeather_Shade(void);
static void CoordEventWeather_Drought(void);
static void CoordEventWeather_Route119Cycle(void);
static void CoordEventWeather_Route123Cycle(void);
static const struct CoordEventWeather sCoordEventWeatherFuncs[] =
{
- { COORD_EVENT_WEATHER_CLOUDS, CoordEventWeather_Clouds },
- { COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny },
- { COORD_EVENT_WEATHER_RAIN_LIGHT, CoordEventWeather_LightRain },
- { COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow },
- { COORD_EVENT_WEATHER_RAIN_MED, CoordEventWeather_Thunderstorm },
- { COORD_EVENT_WEATHER_FOG_1, CoordEventWeather_Fog },
- { COORD_EVENT_WEATHER_FOG_2, CoordEventWeather_DiagonalFog },
- { COORD_EVENT_WEATHER_ASH, CoordEventWeather_Ash },
- { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm },
- { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Dark },
- { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought },
- { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle },
- { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle },
+ { COORD_EVENT_WEATHER_SUNNY_CLOUDS, CoordEventWeather_Clouds },
+ { COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny },
+ { COORD_EVENT_WEATHER_RAIN, CoordEventWeather_Rain },
+ { COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow },
+ { COORD_EVENT_WEATHER_RAIN_THUNDERSTORM, CoordEventWeather_Thunderstorm },
+ { COORD_EVENT_WEATHER_FOG_HORIZONTAL, CoordEventWeather_HorizontalFog },
+ { COORD_EVENT_WEATHER_FOG_DIAGONAL, CoordEventWeather_DiagonalFog },
+ { COORD_EVENT_WEATHER_VOLCANIC_ASH, CoordEventWeather_Ash },
+ { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm },
+ { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Shade },
+ { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought },
+ { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle },
+ { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle },
};
static void CoordEventWeather_Clouds(void)
{
- SetWeather(WEATHER_CLOUDS);
+ SetWeather(WEATHER_SUNNY_CLOUDS);
}
static void CoordEventWeather_Sunny(void)
@@ -50,9 +50,9 @@ static void CoordEventWeather_Sunny(void)
SetWeather(WEATHER_SUNNY);
}
-static void CoordEventWeather_LightRain(void)
+static void CoordEventWeather_Rain(void)
{
- SetWeather(WEATHER_RAIN_LIGHT);
+ SetWeather(WEATHER_RAIN);
}
static void CoordEventWeather_Snow(void)
@@ -62,22 +62,22 @@ static void CoordEventWeather_Snow(void)
static void CoordEventWeather_Thunderstorm(void)
{
- SetWeather(WEATHER_RAIN_MED);
+ SetWeather(WEATHER_RAIN_THUNDERSTORM);
}
-static void CoordEventWeather_Fog(void)
+static void CoordEventWeather_HorizontalFog(void)
{
- SetWeather(WEATHER_FOG_1);
+ SetWeather(WEATHER_FOG_HORIZONTAL);
}
static void CoordEventWeather_DiagonalFog(void)
{
- SetWeather(WEATHER_FOG_2);
+ SetWeather(WEATHER_FOG_DIAGONAL);
}
static void CoordEventWeather_Ash(void)
{
- SetWeather(WEATHER_ASH);
+ SetWeather(WEATHER_VOLCANIC_ASH);
}
static void CoordEventWeather_Sandstorm(void)
@@ -85,7 +85,7 @@ static void CoordEventWeather_Sandstorm(void)
SetWeather(WEATHER_SANDSTORM);
}
-static void CoordEventWeather_Dark(void)
+static void CoordEventWeather_Shade(void)
{
SetWeather(WEATHER_SHADE);
}
diff --git a/src/credits.c b/src/credits.c
index 323146f1e..a8bed9a3f 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -1053,10 +1053,10 @@ static const struct SpritePalette gUnknown_085E702C[] = {
static const struct OamData gUnknown_085E703C =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -2183,7 +2183,7 @@ static void sub_8177050(struct Sprite *sprite)
{
case 0:
default:
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
sprite->oam.matrixNum = sprite->data[1];
sprite->data[2] = 16;
SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]);
@@ -2225,7 +2225,7 @@ static void sub_8177050(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
- sprite->oam.objMode = 1;
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
sprite->data[3] = 16;
sprite->data[0] += 1;
}
diff --git a/src/data/field_event_obj/event_object_subsprites.h b/src/data/field_event_obj/event_object_subsprites.h
index 5da262731..0b4a80f72 100755
--- a/src/data/field_event_obj/event_object_subsprites.h
+++ b/src/data/field_event_obj/event_object_subsprites.h
@@ -1,24 +1,80 @@
const struct Subsprite gEventObjectSpriteOamTable_16x16_0[] = {
- { -8, -8, 0, 1, 0, 2}
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_1[] = {
- { -8, -8, 0, 1, 0, 1}
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_2[] = {
- { -8, -8, 1, 0, 0, 2},
- { -8, 0, 1, 0, 2, 3}
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -8,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 2,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_3[] = {
- { -8, -8, 0, 1, 0, 2},
- { -8, -8, 0, 1, 0, 3}
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_4[] = {
- { -8, -8, 0, 1, 0, 1},
- { -8, -8, 0, 1, 0, 3}
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 3
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = {
@@ -31,27 +87,90 @@ const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_0[] = {
- { -8, -16, 2, 2, 0, 2}
+ {
+ .x = -8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x32),
+ .size = SPRITE_SIZE(16x32),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_1[] = {
- { -8, -16, 2, 2, 0, 1}
+ {
+ .x = -8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x32),
+ .size = SPRITE_SIZE(16x32),
+ .tileOffset = 0,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_2[] = {
- { -8, -16, 0, 1, 0, 2},
- { -8, 0, 1, 0, 4, 2},
- { -8, 8, 1, 0, 6, 3}
+ {
+ .x = -8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -8,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = -8,
+ .y = 8,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 6,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_3[] = {
- { -8, -16, 0, 1, 0, 2},
- { -8, 0, 0, 1, 4, 3}
+ {
+ .x = -8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -8,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 4,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_4[] = {
- { -8, -16, 0, 1, 0, 1},
- { -8, 0, 0, 1, 4, 3}
+ {
+ .x = -8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -8,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .tileOffset = 4,
+ .priority = 3
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = {
@@ -64,27 +183,90 @@ const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_0[] = {
- {-16, -16, 0, 2, 0, 2}
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_1[] = {
- {-16, -16, 0, 2, 0, 1}
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32),
+ .tileOffset = 0,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_2[] = {
- {-16, -16, 1, 2, 0, 2},
- {-16, 0, 1, 1, 8, 2},
- {-16, 8, 1, 1, 12, 3}
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_3[] = {
- {-16, -16, 1, 2, 0, 2},
- {-16, 0, 1, 2, 8, 3}
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
+ .tileOffset = 8,
+ .priority = 3
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_4[] = {
- {-16, -16, 1, 2, 0, 1},
- {-16, 0, 1, 2, 8, 3}
+ {
+ .x = -16,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
+ .tileOffset = 8,
+ .priority = 3
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = {
@@ -97,18 +279,102 @@ const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_Truck_0[] = {
- {-24, -24, 1, 1, 0, 2},
- { 8, -24, 1, 0, 4, 2},
- {-24, -16, 1, 1, 6, 2},
- { 8, -16, 1, 0, 10, 2},
- {-24, -8, 1, 1, 12, 2},
- { 8, -8, 1, 0, 16, 2},
- {-24, 0, 1, 1, 18, 2},
- { 8, 0, 1, 0, 22, 2},
- {-24, 8, 1, 1, 24, 2},
- { 8, 8, 1, 0, 28, 2},
- {-24, 16, 1, 1, 30, 2},
- { 8, 16, 1, 0, 34, 2}
+ {
+ .x = -24,
+ .y = -24,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = -24,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = -24,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 6,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = -16,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 10,
+ .priority = 2
+ },
+ {
+ .x = -24,
+ .y = -8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 16,
+ .priority = 2
+ },
+ {
+ .x = -24,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 18,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 22,
+ .priority = 2
+ },
+ {
+ .x = -24,
+ .y = 8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 24,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = 8,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 28,
+ .priority = 2
+ },
+ {
+ .x = -24,
+ .y = 16,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 30,
+ .priority = 2
+ },
+ {
+ .x = 8,
+ .y = 16,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 34,
+ .priority = 2
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = {
@@ -121,19 +387,47 @@ const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_0[] = {
- {-32, -16, 1, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -16,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_1[] = {
- {-32, -16, 1, 3, 0, 1}
+ {
+ .x = -32,
+ .y = -16,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_2[] = {
- {-32, -16, 1, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -16,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_3[] = {
- {-32, -16, 1, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -16,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = {
@@ -146,19 +440,47 @@ const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_0[] = {
- {-32, -32, 0, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -32,
+ .shape = SPRITE_SHAPE(64x64),
+ .size = SPRITE_SIZE(64x64),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_1[] = {
- {-32, -32, 0, 3, 0, 1}
+ {
+ .x = -32,
+ .y = -32,
+ .shape = SPRITE_SHAPE(64x64),
+ .size = SPRITE_SIZE(64x64),
+ .tileOffset = 0,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_2[] = {
- {-32, -32, 0, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -32,
+ .shape = SPRITE_SHAPE(64x64),
+ .size = SPRITE_SIZE(64x64),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_3[] = {
- {-32, -32, 0, 3, 0, 2}
+ {
+ .x = -32,
+ .y = -32,
+ .shape = SPRITE_SHAPE(64x64),
+ .size = SPRITE_SIZE(64x64),
+ .tileOffset = 0,
+ .priority = 2
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = {
@@ -171,75 +493,495 @@ const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_0[] = {
- {-48, -20, 1, 1, 0, 2},
- {-16, -20, 1, 1, 4, 2},
- { 16, -20, 1, 1, 8, 2},
- {-48, -12, 1, 1, 12, 2},
- {-16, -12, 1, 1, 16, 2},
- { 16, -12, 1, 1, 20, 2},
- {-48, -4, 1, 1, 24, 2},
- {-16, -4, 1, 1, 28, 2},
- { 16, -4, 1, 1, 32, 2},
- {-48, 4, 1, 1, 36, 2},
- {-16, 4, 1, 1, 40, 2},
- { 16, 4, 1, 1, 44, 2},
- {-48, 12, 1, 1, 48, 2},
- {-16, 12, 1, 1, 52, 2},
- { 16, 12, 1, 1, 56, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 16,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 20,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 24,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 28,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 36,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 40,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 44,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 48,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 52,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 56,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_1[] = {
- {-48, -20, 1, 1, 0, 1},
- {-16, -20, 1, 1, 4, 1},
- { 16, -20, 1, 1, 8, 1},
- {-48, -12, 1, 1, 12, 1},
- {-16, -12, 1, 1, 16, 1},
- { 16, -12, 1, 1, 20, 1},
- {-48, -4, 1, 1, 24, 1},
- {-16, -4, 1, 1, 28, 1},
- { 16, -4, 1, 1, 32, 1},
- {-48, 4, 1, 1, 36, 1},
- {-16, 4, 1, 1, 40, 1},
- { 16, 4, 1, 1, 44, 1},
- {-48, 12, 1, 1, 48, 1},
- {-16, 12, 1, 1, 52, 1},
- { 16, 12, 1, 1, 56, 1}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 16,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 20,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 24,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 28,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 32,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 36,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 40,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 44,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 48,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 52,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 56,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_2[] = {
- {-48, -20, 1, 1, 0, 2},
- {-16, -20, 1, 1, 4, 2},
- { 16, -20, 1, 1, 8, 2},
- {-48, -12, 1, 1, 12, 2},
- {-16, -12, 1, 1, 16, 2},
- { 16, -12, 1, 1, 20, 2},
- {-48, -4, 1, 1, 24, 2},
- {-16, -4, 1, 1, 28, 2},
- { 16, -4, 1, 1, 32, 2},
- {-48, 4, 1, 1, 36, 2},
- {-16, 4, 1, 1, 40, 2},
- { 16, 4, 1, 1, 44, 2},
- {-48, 12, 1, 1, 48, 2},
- {-16, 12, 1, 1, 52, 2},
- { 16, 12, 1, 1, 56, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 16,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 20,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 24,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 28,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 36,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 40,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 44,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 48,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 52,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 56,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_3[] = {
- {-48, -20, 1, 1, 0, 1},
- {-16, -20, 1, 1, 4, 1},
- { 16, -20, 1, 1, 8, 1},
- {-48, -12, 1, 1, 12, 1},
- {-16, -12, 1, 1, 16, 1},
- { 16, -12, 1, 1, 20, 1},
- {-48, -4, 1, 1, 24, 2},
- {-16, -4, 1, 1, 28, 2},
- { 16, -4, 1, 1, 32, 2},
- {-48, 4, 1, 1, 36, 2},
- {-16, 4, 1, 1, 40, 2},
- { 16, 4, 1, 1, 44, 2},
- {-48, 12, 1, 1, 48, 2},
- {-16, 12, 1, 1, 52, 2},
- { 16, 12, 1, 1, 56, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 16,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 20,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 24,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 28,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 36,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 40,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 44,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 48,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 52,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 56,
+ .priority = 2
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = {
@@ -252,79 +994,527 @@ const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = {
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_0[] = {
- {-48, -20, 1, 1, 0, 2},
- {-16, -20, 1, 1, 4, 2},
- { 16, -20, 1, 0, 8, 2},
- { 32, -20, 0, 0, 10, 2},
- {-48, -12, 1, 1, 11, 2},
- {-16, -12, 1, 1, 15, 2},
- { 16, -12, 1, 0, 19, 2},
- { 32, -12, 0, 0, 21, 2},
- {-48, -4, 1, 1, 22, 2},
- {-16, -4, 1, 1, 26, 2},
- { 16, -4, 1, 0, 30, 2},
- { 32, -4, 0, 0, 32, 2},
- {-48, 4, 1, 1, 33, 2},
- {-16, 4, 1, 1, 37, 2},
- { 16, 4, 1, 0, 41, 2},
- { 32, 4, 0, 0, 43, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -20,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 10,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 11,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 15,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 19,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -12,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 21,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 22,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 26,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 30,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 33,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 37,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 41,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = 4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 43,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_1[] = {
- {-48, -20, 1, 1, 0, 1},
- {-16, -20, 1, 1, 4, 1},
- { 16, -20, 1, 0, 8, 1},
- { 32, -20, 0, 0, 10, 1},
- {-48, -12, 1, 1, 11, 1},
- {-16, -12, 1, 1, 15, 1},
- { 16, -12, 1, 0, 19, 1},
- { 32, -12, 0, 0, 21, 1},
- {-48, -4, 1, 1, 22, 1},
- {-16, -4, 1, 1, 26, 1},
- { 16, -4, 1, 0, 30, 1},
- { 32, -4, 0, 0, 32, 1},
- {-48, 4, 1, 1, 33, 1},
- {-16, 4, 1, 1, 37, 1},
- { 16, 4, 1, 0, 41, 1},
- { 32, 4, 0, 0, 43, 1}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = -20,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 10,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 11,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 15,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 19,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = -12,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 21,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 22,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 26,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 30,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 32,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 33,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 37,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 41,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = 4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 43,
+ .priority = 1
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_2[] = {
- {-48, -20, 1, 1, 0, 2},
- {-16, -20, 1, 1, 4, 2},
- { 16, -20, 1, 0, 8, 2},
- { 32, -20, 0, 0, 10, 2},
- {-48, -12, 1, 1, 11, 2},
- {-16, -12, 1, 1, 15, 2},
- { 16, -12, 1, 0, 19, 2},
- { 32, -12, 0, 0, 21, 2},
- {-48, -4, 1, 1, 22, 2},
- {-16, -4, 1, 1, 26, 2},
- { 16, -4, 1, 0, 30, 2},
- { 32, -4, 0, 0, 32, 2},
- {-48, 4, 1, 1, 33, 2},
- {-16, 4, 1, 1, 37, 2},
- { 16, 4, 1, 0, 41, 2},
- { 32, 4, 0, 0, 43, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -20,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 10,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 11,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 15,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 19,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -12,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 21,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 22,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 26,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 30,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 33,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 37,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 41,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = 4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 43,
+ .priority = 2
+ }
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_3[] = {
- {-48, -20, 1, 1, 0, 1},
- {-16, -20, 1, 1, 4, 1},
- { 16, -20, 1, 0, 8, 1},
- { 32, -20, 0, 0, 10, 1},
- {-48, -12, 1, 1, 11, 1},
- {-16, -12, 1, 1, 15, 1},
- { 16, -12, 1, 0, 19, 1},
- { 32, -12, 0, 0, 21, 1},
- {-48, -4, 1, 1, 22, 2},
- {-16, -4, 1, 1, 26, 2},
- { 16, -4, 1, 0, 30, 2},
- { 32, -4, 0, 0, 32, 2},
- {-48, 4, 1, 1, 33, 2},
- {-16, 4, 1, 1, 37, 2},
- { 16, 4, 1, 0, 41, 2},
- { 32, 4, 0, 0, 43, 2}
+ {
+ .x = -48,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -20,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 8,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = -20,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 10,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 11,
+ .priority = 1
+ },
+ {
+ .x = -16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 15,
+ .priority = 1
+ },
+ {
+ .x = 16,
+ .y = -12,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 19,
+ .priority = 1
+ },
+ {
+ .x = 32,
+ .y = -12,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 21,
+ .priority = 1
+ },
+ {
+ .x = -48,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 22,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 26,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 30,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 32,
+ .priority = 2
+ },
+ {
+ .x = -48,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 33,
+ .priority = 2
+ },
+ {
+ .x = -16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 37,
+ .priority = 2
+ },
+ {
+ .x = 16,
+ .y = 4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 41,
+ .priority = 2
+ },
+ {
+ .x = 32,
+ .y = 4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 43,
+ .priority = 2
+ }
};
const struct SubspriteTable gEventObjectSpriteOamTables_SubmarineShadow[] = {
diff --git a/src/data/party_menu.h b/src/data/party_menu.h
index 6af8ee2a6..3c3a3e1ce 100644
--- a/src/data/party_menu.h
+++ b/src/data/party_menu.h
@@ -879,10 +879,10 @@ static const u16 sHeldItemPalette[] = INCBIN_U16("graphics/interface/hold_icons.
static const struct OamData sOamData_HeldItem =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -935,10 +935,10 @@ static const struct SpriteTemplate sSpriteTemplate_HeldItem =
static const struct OamData sOamData_MenuPokeball =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -992,10 +992,10 @@ static const struct SpriteTemplate sSpriteTemplate_MenuPokeball =
static const struct OamData sOamData_MenuPokeballSmall =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -1073,10 +1073,10 @@ static const struct SpriteTemplate sSpriteTemplate_MenuPokeballSmall =
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h
index 1697a1e7e..2c153b0ef 100644
--- a/src/data/pokemon/item_effects.h
+++ b/src/data/pokemon/item_effects.h
@@ -377,7 +377,7 @@ const u8 gItemEffect_QualotBerry[10] = {
[9] = 2,
};
-const u8 gItemEffect_HondrewBerry[10] = {
+const u8 gItemEffect_HondewBerry[10] = {
[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
@@ -469,7 +469,7 @@ const u8 *const gItemEffectTable[] =
[ITEM_POMEG_BERRY - ITEM_POTION] = gItemEffect_PomegBerry,
[ITEM_KELPSY_BERRY - ITEM_POTION] = gItemEffect_KelpsyBerry,
[ITEM_QUALOT_BERRY - ITEM_POTION] = gItemEffect_QualotBerry,
- [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondrewBerry,
+ [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondewBerry,
[ITEM_GREPA_BERRY - ITEM_POTION] = gItemEffect_GrepaBerry,
[ITEM_TAMATO_BERRY - ITEM_POTION] = gItemEffect_TamatoBerry,
[LAST_BERRY_INDEX - ITEM_POTION] = NULL
diff --git a/src/data/trade.h b/src/data/trade.h
index 9e96a54dd..4ed39f6cd 100644
--- a/src/data/trade.h
+++ b/src/data/trade.h
@@ -633,7 +633,7 @@ static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wir
static const struct OamData sTradeOamData_16x16 =
{
- .affineMode = 1,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16)
};
@@ -735,8 +735,8 @@ static const struct SpriteTemplate gSpriteTemplate_8338D28 =
static const struct OamData sTradeOamData_32x32 =
{
- .affineMode = 1,
- .objMode = 1,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = ST_OAM_OBJ_BLEND,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.priority = 1
diff --git a/src/data/union_room.h b/src/data/union_room.h
index de155aee8..8cb0bc8aa 100644
--- a/src/data/union_room.h
+++ b/src/data/union_room.h
@@ -1,210 +1,213 @@
// const rom data
-ALIGNED(4) const u8 gText_EmptyString[] = _("");
-ALIGNED(4) const u8 gText_Colon[] = _(":");
-ALIGNED(4) const u8 gText_UnkCtrlCodeF907[] = _("{ID}");
-ALIGNED(4) const u8 gText_PleaseStartOver[] = _("Please start over from the beginning.");
-ALIGNED(4) const u8 gText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled.");
-ALIGNED(4) const u8 unref_text_union_room_0[] = _("Awaiting communication\nfrom another player.");
-ALIGNED(4) const u8 gText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player.");
-ALIGNED(4) const u8 gText_AwaitingLink[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready.");
-ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする");
-ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする");
-ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする");
-ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする");
-ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする");
-ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる");
-ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる");
-ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする");
-ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする");
-ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする");
-ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする");
-ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする");
-ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする");
-
-const u8 *const unref_text_ptrs_union_room_0[] = {
- gJPText_SingleBattle,
- gJPText_DoubleBattle,
- gJPText_MultiBattle,
- gJPText_TradePokemon,
- gJPText_Chat,
- gJPText_DistWonderCard,
- gJPText_DistWonderNews,
- gJPText_DistWonderCard,
- gJPText_HoldPokemonJump,
- gJPText_HoldBerryCrush,
- gJPText_HoldBerryPicking,
- gJPText_HoldBerryPicking,
- gJPText_HoldSpinTrade,
- gJPText_HoldSpinShop
+ALIGNED(4) static const u8 sText_EmptyString[] = _("");
+ALIGNED(4) const u8 sText_Colon[] = _(":");
+ALIGNED(4) const u8 sText_ID[] = _("{ID}");
+ALIGNED(4) const u8 sText_PleaseStartOver[] = _("Please start over from the beginning.");
+ALIGNED(4) const u8 sText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled.");
+ALIGNED(4) const u8 sText_AwaitingCommunucation2[] = _("Awaiting communication\nfrom another player."); // Unused
+ALIGNED(4) const u8 sText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player.");
+ALIGNED(4) const u8 sText_AwaitingLinkPressStart[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready.");
+ALIGNED(4) const u8 sJPText_SingleBattle[] = _("シングルバトルを かいさいする");
+ALIGNED(4) const u8 sJPText_DoubleBattle[] = _("ダブルバトルを かいさいする");
+ALIGNED(4) const u8 sJPText_MultiBattle[] = _("マルチバトルを かいさいする");
+ALIGNED(4) const u8 sJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする");
+ALIGNED(4) const u8 sJPText_Chat[] = _("チャットを かいさいする");
+ALIGNED(4) const u8 sJPText_DistWonderCard[] = _("ふしぎなカードをくばる");
+ALIGNED(4) const u8 sJPText_DistWonderNews[] = _("ふしぎなニュースをくばる");
+ALIGNED(4) const u8 sJPText_DistMysteryEvent[] = _("ふしぎなできごとを かいさいする"); // Unused
+ALIGNED(4) const u8 sJPText_HoldPokemonJump[] = _("なわとびを かいさいする");
+ALIGNED(4) const u8 sJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする");
+ALIGNED(4) const u8 sJPText_HoldBerryPicking[] = _("きのみどりを かいさいする");
+ALIGNED(4) const u8 sJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする");
+ALIGNED(4) const u8 sJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする");
+
+// Unused
+const u8 *const sJPLinkGroupActionTexts[] = {
+ sJPText_SingleBattle,
+ sJPText_DoubleBattle,
+ sJPText_MultiBattle,
+ sJPText_TradePokemon,
+ sJPText_Chat,
+ sJPText_DistWonderCard,
+ sJPText_DistWonderNews,
+ sJPText_DistWonderCard,
+ sJPText_HoldPokemonJump,
+ sJPText_HoldBerryCrush,
+ sJPText_HoldBerryPicking,
+ sJPText_HoldBerryPicking,
+ sJPText_HoldSpinTrade,
+ sJPText_HoldSpinShop
};
-const u8 gText_1PlayerNeeded[] = _("1 player\nneeded.");
-const u8 gText_2PlayersNeeded[] = _("2 players\nneeded.");
-const u8 gText_3PlayersNeeded[] = _("3 players\nneeded.");
-const u8 gText_4PlayersNeeded[] = _("4 players\nneeded.");
-const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE");
-const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE");
-const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE");
-const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE");
+const u8 sText_1PlayerNeeded[] = _("1 player\nneeded.");
+const u8 sText_2PlayersNeeded[] = _("2 players\nneeded.");
+const u8 sText_3PlayersNeeded[] = _("3 players\nneeded.");
+const u8 sText_4PlayersNeeded[] = _("4 players\nneeded.");
+const u8 sText_2PlayerMode[] = _("2-PLAYER\nMODE");
+const u8 sText_3PlayerMode[] = _("3-PLAYER\nMODE");
+const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE");
+const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE");
-const u8 *const gUnknown_082EDB60[][5] = {
+static const u8 *const sPlayersNeededOrModeTexts[][5] = {
{
- gText_1PlayerNeeded,
- gText_2PlayerMode
+ sText_1PlayerNeeded,
+ sText_2PlayerMode
}, {
- gText_3PlayersNeeded,
- gText_2PlayersNeeded,
- gText_1PlayerNeeded,
- gText_4PlayerMode
+ sText_3PlayersNeeded,
+ sText_2PlayersNeeded,
+ sText_1PlayerNeeded,
+ sText_4PlayerMode
}, {
- gText_1PlayerNeeded,
- gText_2PlayerMode,
- gText_3PlayerMode,
- gText_4PlayerMode,
- gText_5PlayerMode
+ sText_1PlayerNeeded,
+ sText_2PlayerMode,
+ sText_3PlayerMode,
+ sText_4PlayerMode,
+ sText_5PlayerMode
}, {
- gText_2PlayersNeeded,
- gText_1PlayerNeeded,
- gText_3PlayerMode,
- gText_4PlayerMode,
- gText_5PlayerMode
+ sText_2PlayersNeeded,
+ sText_1PlayerNeeded,
+ sText_3PlayerMode,
+ sText_4PlayerMode,
+ sText_5PlayerMode
}, {
- gText_1PlayerNeeded,
- gText_2PlayerMode,
- gText_3PlayerMode,
- gText_4PlayerMode
+ sText_1PlayerNeeded,
+ sText_2PlayerMode,
+ sText_3PlayerMode,
+ sText_4PlayerMode
}
};
-ALIGNED(4) const u8 gUnknown_082EDBC4[] = _("{B_BUTTON}CANCEL");
-ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!");
-ALIGNED(4) const u8 gUnknown_082EDBE8[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?");
-ALIGNED(4) const u8 gUnknown_082EDC0C[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?");
-ALIGNED(4) const u8 gUnknown_082EDC34[] = _("{STR_VAR_2} contacted you.\nAdd to the members?");
-ALIGNED(4) const u8 gUnknown_082EDC5C[] = _("{STR_VAR_1}!\nAre these members OK?");
-ALIGNED(4) const u8 gUnknown_082EDC78[] = _("Cancel {STR_VAR_1} MODE\nwith these members?");
-ALIGNED(4) const u8 gUnknown_082EDC9C[] = _("An “OK” was sent\nto {STR_VAR_1}.");
-ALIGNED(4) const u8 gUnknown_082EDCB4[] = _("The other TRAINER doesn't appear\nto be available now…\p");
-ALIGNED(4) const u8 gUnknown_082EDCEC[] = _("You can't transmit with a TRAINER\nwho is too far away.\p");
-ALIGNED(4) const u8 gUnknown_082EDD24[] = _("The other TRAINER(S) is/are not\nready yet.\p");
-
-const u8 *const gUnknown_082EDD50[] = {
- gUnknown_082EDCEC,
- gUnknown_082EDD24
+ALIGNED(4) const u8 sText_BButtonCancel[] = _("{B_BUTTON}CANCEL");
+ALIGNED(4) const u8 sJPText_SearchingForParticipants[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); // Unused, may have been cut off
+ALIGNED(4) const u8 sText_PlayerContactedYouForXAccept[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?");
+ALIGNED(4) const u8 sText_PlayerContactedYouShareX[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?");
+ALIGNED(4) const u8 sText_PlayerContactedYouAddToMembers[] = _("{STR_VAR_2} contacted you.\nAdd to the members?");
+ALIGNED(4) const u8 sText_AreTheseMembersOK[] = _("{STR_VAR_1}!\nAre these members OK?");
+ALIGNED(4) const u8 sText_CancelModeWithTheseMembers[] = _("Cancel {STR_VAR_1} MODE\nwith these members?");
+ALIGNED(4) const u8 sText_AnOKWasSentToPlayer[] = _("An “OK” was sent\nto {STR_VAR_1}.");
+ALIGNED(4) const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER doesn't appear\nto be available now…\p");
+ALIGNED(4) const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p");
+ALIGNED(4) const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p");
+
+const u8 *const sCantTransmitToTrainerTexts[] = {
+ sText_CantTransmitTrainerTooFar,
+ sText_TrainersNotReadyYet
};
-ALIGNED(4) const u8 gUnknown_082EDD58[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EDD8C[] = _("There is a member who can no\nlonger remain available.\p");
+ALIGNED(4) const u8 sText_ModeWithTheseMembersWillBeCanceled[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}");
+ALIGNED(4) const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p");
-const u8 *const gUnknown_082EDDC4[] = {
- gUnknown_082EDCB4,
- gUnknown_082EDD8C
+const u8 *const sPlayerUnavailableTexts[] = {
+ sText_OtherTrainerUnavailableNow,
+ sText_MemberNoLongerAvailable
};
-ALIGNED(4) const u8 gUnknown_082EDDCC[] = _("The other TRAINER appears\nunavailable…\p");
-ALIGNED(4) const u8 gUnknown_082EDDF4[] = _("{STR_VAR_1} sent back an “OK”!");
-ALIGNED(4) const u8 gUnknown_082EDE0C[] = _("{STR_VAR_1} OK'd your registration as\na member.");
-ALIGNED(4) const u8 gUnknown_082EDE34[] = _("{STR_VAR_1} replied, “No…”\p");
-ALIGNED(4) const u8 gUnknown_082EDE48[] = _("{STR_VAR_1}!\nAwaiting other members!");
-ALIGNED(4) const u8 gUnknown_082EDE64[] = _("Quit being a member?");
-ALIGNED(4) const u8 gUnknown_082EDE7C[] = _("You stopped being a member.\p");
+ALIGNED(4) const u8 sText_TrainerAppearsUnavailable[] = _("The other TRAINER appears\nunavailable…\p");
+ALIGNED(4) const u8 sText_PlayerSentBackOK[] = _("{STR_VAR_1} sent back an “OK”!");
+ALIGNED(4) const u8 sText_PlayerOKdRegistration[] = _("{STR_VAR_1} OK'd your registration as\na member.");
+ALIGNED(4) const u8 sText_PlayerRepliedNo[] = _("{STR_VAR_1} replied, “No…”\p");
+ALIGNED(4) const u8 sText_AwaitingOtherMembers[] = _("{STR_VAR_1}!\nAwaiting other members!");
+ALIGNED(4) const u8 sText_QuitBeingMember[] = _("Quit being a member?");
+ALIGNED(4) const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p");
-const u8 *const gUnknown_082EDE9C[] = {
+const u8 *const sPlayerDisconnectedTexts[] = {
NULL,
- gUnknown_082EDD8C,
- gUnknown_082EDDCC,
+ sText_MemberNoLongerAvailable,
+ sText_TrainerAppearsUnavailable,
NULL,
NULL,
NULL,
- gUnknown_082EDE34,
+ sText_PlayerRepliedNo,
NULL,
NULL,
- gUnknown_082EDE7C
+ sText_StoppedBeingMember
};
-ALIGNED(4) const u8 gUnknown_082EDEC4[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established.");
-ALIGNED(4) const u8 gUnknown_082EDF04[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…");
-ALIGNED(4) const u8 gUnknown_082EDF40[] = _("The link with your friend has been\ndropped…");
-ALIGNED(4) const u8 gUnknown_082EDF6C[] = _("{STR_VAR_1} replied, “No…”");
+ALIGNED(4) const u8 sText_WirelessLinkEstablished[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established.");
+ALIGNED(4) const u8 sText_WirelessLinkDropped[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…");
+ALIGNED(4) const u8 sText_LinkWithFriendDropped[] = _("The link with your friend has been\ndropped…");
+ALIGNED(4) const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”");
-const u8 *const gUnknown_082EDF80[] = {
+const u8 *const sLinkDroppedTexts[] = {
NULL,
- gUnknown_082EDF40,
- gUnknown_082EDF40,
+ sText_LinkWithFriendDropped,
+ sText_LinkWithFriendDropped,
NULL,
NULL,
NULL,
- gUnknown_082EDF6C,
+ sText_PlayerRepliedNo2,
NULL,
NULL,
NULL
};
-ALIGNED(4) const u8 gUnknown_082EDFA8[] = _("Do you want the {STR_VAR_2}\nMODE?");
-ALIGNED(4) const u8 gUnknown_082EDFC4[] = _("Do you want the {STR_VAR_2}\nMODE?");
+ALIGNED(4) const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?");
+ALIGNED(4) const u8 sText_DoYouWantXMode2[] = _("Do you want the {STR_VAR_2}\nMODE?");
-const u8 *const unref_text_ptrs_union_room_1[] = {
- gUnknown_082EDFA8,
- gUnknown_082EDFC4
+// Unused
+static const u8 *const sDoYouWantModeTexts[] = {
+ sText_DoYouWantXMode,
+ sText_DoYouWantXMode2
};
-ALIGNED(4) const u8 unref_text_union_room_3[] = _("Communicating…\nPlease wait.");
-ALIGNED(4) const u8 gUnknown_082EE004[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…");
-ALIGNED(4) const u8 gUnknown_082EE02C[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
-ALIGNED(4) const u8 gUnknown_082EE098[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
-ALIGNED(4) const u8 gUnknown_082EE104[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
+ALIGNED(4) const u8 sText_CommunicatingPleaseWait[] = _("Communicating…\nPlease wait."); // Unused
+ALIGNED(4) const u8 sText_AwaitingPlayersResponseAboutTrade[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…");
+ALIGNED(4) const u8 sText_Communicating[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
+ALIGNED(4) const u8 sText_CommunicatingWithPlayer[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
+ALIGNED(4) const u8 sText_PleaseWaitAWhile[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.");
-const u8 *const gUnknown_082EE17C[] = {
- gUnknown_082EE02C,
- gUnknown_082EE098,
- gUnknown_082EE104
+static const u8 *const sCommunicatingWaitTexts[] = {
+ sText_Communicating,
+ sText_CommunicatingWithPlayer,
+ sText_PleaseWaitAWhile
};
-ALIGNED(4) const u8 gUnknown_082EE188[] = _("Hiya! Is there something that you\nwanted to do?");
-ALIGNED(4) const u8 gUnknown_082EE1B8[] = _("Hello!\nWould you like to do something?");
-ALIGNED(4) const u8 gUnknown_082EE1E0[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?");
-ALIGNED(4) const u8 gUnknown_082EE218[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?");
+ALIGNED(4) const u8 sText_HiDoSomethingMale[] = _("Hiya! Is there something that you\nwanted to do?");
+ALIGNED(4) const u8 sText_HiDoSomethingFemale[] = _("Hello!\nWould you like to do something?");
+ALIGNED(4) const u8 sText_HiDoSomethingAgainMale[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?");
+ALIGNED(4) const u8 sText_HiDoSomethingAgainFemale[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?");
-const u8 *const gUnknown_082EE24C[][2] = {
+static const u8 *const sHiDoSomethingTexts[][GENDER_COUNT] = {
{
- gUnknown_082EE188,
- gUnknown_082EE1B8
+ sText_HiDoSomethingMale,
+ sText_HiDoSomethingFemale
}, {
- gUnknown_082EE1E0,
- gUnknown_082EE218
+ sText_HiDoSomethingAgainMale,
+ sText_HiDoSomethingAgainFemale
}
};
-ALIGNED(4) const u8 gUnknown_082EE25C[] = _("Want to do something?");
-ALIGNED(4) const u8 gUnknown_082EE274[] = _("Would you like to do something?");
-ALIGNED(4) const u8 gUnknown_082EE294[] = _("{STR_VAR_1}: What would you like to\ndo now?");
-ALIGNED(4) const u8 unref_text_union_room_4[] = _("{STR_VAR_1}: Want to do anything else?");
+ALIGNED(4) const u8 sText_DoSomethingMale[] = _("Want to do something?");
+ALIGNED(4) const u8 sText_DoSomethingFemale[] = _("Would you like to do something?");
+ALIGNED(4) const u8 sText_DoSomethingAgainMale[] = _("{STR_VAR_1}: What would you like to\ndo now?");
+ALIGNED(4) const u8 sText_DoSomethingAgainFemale[] = _("{STR_VAR_1}: Want to do anything else?"); // Unused
-const u8 *const unref_text_ptrs_union_room_2[][2] = {
+// Unused
+static const u8 *const sDoSomethingTexts[][GENDER_COUNT] = {
{
- gUnknown_082EE25C,
- gUnknown_082EE274
+ sText_DoSomethingMale,
+ sText_DoSomethingFemale
}, {
- gUnknown_082EE294,
- gUnknown_082EE294
+ sText_DoSomethingAgainMale,
+ sText_DoSomethingAgainMale // was probably supposed to be sText_DoSomethingAgainFemale
}
};
ALIGNED(4) const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}");
-ALIGNED(4) const u8 sText_XHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}");
+ALIGNED(4) const u8 sText_PlayerHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}");
-static const u8 *const gUnknown_082EE324[] = {
+static const u8 *const sPlayerContactedYouTexts[] = {
sText_SomebodyHasContactedYou,
- sText_XHasContactedYou
+ sText_PlayerHasContactedYou
};
-ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…");
-ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromX[] = _("Awaiting a response from\n{STR_VAR_1}…");
+ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…");
+ALIGNED(4) const u8 sText_AwaitingResponseFromPlayer[] = _("Awaiting a response from\n{STR_VAR_1}…");
-static const u8 *const sUnionRoomTexts_AwaitingResponse[] = {
- sUnionRoom_AwaitingResponseFromTrainer,
- sUnionRoom_AwaitingResponseFromX
+static const u8 *const sAwaitingResponseTexts[] = {
+ sText_AwaitingResponseFromTrainer,
+ sText_AwaitingResponseFromPlayer
};
ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?");
@@ -218,7 +221,7 @@ ALIGNED(4) const u8 sText_OfferDeclined2[] = _("You declined the offer.\p");
ALIGNED(4) const u8 sText_ChatEnded[] = _("The chat was ended.\p");
// Unused
-static const u8 *const sUnionRoomTexts_Invitation[] = {
+static const u8 *const sInvitationTexts[] = {
sText_ShowTrainerCard,
sText_BattleChallenge,
sText_ChatInvitation,
@@ -230,7 +233,7 @@ ALIGNED(4) const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\
ALIGNED(4) const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?");
ALIGNED(4) const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?");
-const u8 *const sUnionRoomTexts_JoinChat[][GENDER_COUNT] = {
+static const u8 *const sJoinChatTexts[][GENDER_COUNT] = {
{
sText_JoinChatMale,
sText_JoinChatFemale
@@ -241,170 +244,164 @@ const u8 *const sUnionRoomTexts_JoinChat[][GENDER_COUNT] = {
};
ALIGNED(4) const u8 sText_TrainerAppearsBusy[] = _("……\nThe TRAINER appears to be busy…\p");
-ALIGNED(4) const u8 gUnknown_082EE6EC[] = _("A battle, huh?\nAll right, just give me some time.");
-ALIGNED(4) const u8 gUnknown_082EE720[] = _("You want to chat, huh?\nSure, just wait a little.");
-ALIGNED(4) const u8 gUnknown_082EE754[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD.");
-ALIGNED(4) const u8 gUnknown_082EE78C[] = _("A battle? Of course, but I need\ntime to get ready.");
-ALIGNED(4) const u8 gUnknown_082EE7C0[] = _("Did you want to chat?\nOkay, but please wait a moment.");
-ALIGNED(4) const u8 gUnknown_082EE7F8[] = _("As my introduction, I'll show you\nmy TRAINER CARD.");
-
-const u8 *const gUnknown_082EE82C[][4] = {
+ALIGNED(4) const u8 sText_WaitForBattleMale[] = _("A battle, huh?\nAll right, just give me some time.");
+ALIGNED(4) const u8 sText_WaitForChatMale[] = _("You want to chat, huh?\nSure, just wait a little.");
+ALIGNED(4) const u8 sText_ShowTrainerCardMale[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD.");
+ALIGNED(4) const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I need\ntime to get ready.");
+ALIGNED(4) const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment.");
+ALIGNED(4) const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD.");
+
+const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = {
{
- gUnknown_082EE6EC,
- gUnknown_082EE720,
+ sText_WaitForBattleMale,
+ sText_WaitForChatMale,
NULL,
- gUnknown_082EE754
+ sText_ShowTrainerCardMale
}, {
- gUnknown_082EE78C,
- gUnknown_082EE7C0,
+ sText_WaitForBattleFemale,
+ sText_WaitForChatFemale,
NULL,
- gUnknown_082EE7F8
+ sText_ShowTrainerCardFemale
}
};
-ALIGNED(4) const u8 unref_text_union_room_5[] = _("You want to chat, huh?\nSure, just wait a little.");
-ALIGNED(4) const u8 gUnknown_082EE880[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE8B8[] = _("All right!\nLet's chat!{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE8D4[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE904[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE92C[] = _("The trade will be started.{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE94C[] = _("The battle will be started.{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EE96C[] = _("Entering the chat…{PAUSE 60}");
+ALIGNED(4) const u8 sText_WaitForChatMale2[] = _("You want to chat, huh?\nSure, just wait a little."); // Unused
+ALIGNED(4) const u8 sText_DoneWaitingBattleMale[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}");
+ALIGNED(4) const u8 sText_DoneWaitingChatMale[] = _("All right!\nLet's chat!{PAUSE 60}");
+ALIGNED(4) const u8 sText_DoneWaitingBattleFemale[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}");
+ALIGNED(4) const u8 sText_DoneWaitingChatFemale[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}");
+ALIGNED(4) const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{PAUSE 60}");
+ALIGNED(4) const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}");
+ALIGNED(4) const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}");
-const u8 *const gUnknown_082EE984[][2][3] = {
+const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = {
{
{
- gUnknown_082EE94C,
- gUnknown_082EE96C,
- gUnknown_082EE92C
+ sText_BattleWillBeStarted,
+ sText_EnteringChat,
+ sText_TradeWillBeStarted
}, {
- gUnknown_082EE94C,
- gUnknown_082EE96C,
- gUnknown_082EE92C
+ sText_BattleWillBeStarted,
+ sText_EnteringChat,
+ sText_TradeWillBeStarted
}
}, {
{
- gUnknown_082EE880,
- gUnknown_082EE8B8,
- gUnknown_082EE92C
+ sText_DoneWaitingBattleMale,
+ sText_DoneWaitingChatMale,
+ sText_TradeWillBeStarted
}, {
- gUnknown_082EE8D4,
- gUnknown_082EE904,
- gUnknown_082EE92C
+ sText_DoneWaitingBattleFemale,
+ sText_DoneWaitingChatFemale,
+ sText_TradeWillBeStarted
}
}
};
-ALIGNED(4) const u8 gUnknown_082EE9B4[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p");
-ALIGNED(4) const u8 gUnknown_082EEA14[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p");
+ALIGNED(4) const u8 sText_BattleDeclinedMale[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p");
+ALIGNED(4) const u8 sText_BattleDeclinedFemale[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p");
-const u8 *const gUnknown_082EEA68[] = {
- gUnknown_082EE9B4,
- gUnknown_082EEA14
+const u8 *const sBattleDeclinedTexts[GENDER_COUNT] = {
+ sText_BattleDeclinedMale,
+ sText_BattleDeclinedFemale
};
-ALIGNED(4) const u8 gUnknown_082EEA70[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p");
-ALIGNED(4) const u8 gUnknown_082EEAC0[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p");
+ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedMale[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p");
+ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedFemale[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p");
-const u8 *const gUnknown_082EEB08[] = {
- gUnknown_082EEA70,
- gUnknown_082EEAC0
+const u8 *const sShowTrainerCardDeclinedTexts[GENDER_COUNT] = {
+ sText_ShowTrainerCardDeclinedMale,
+ sText_ShowTrainerCardDeclinedFemale
};
-ALIGNED(4) const u8 gUnknown_082EEB10[] = _("If you want to do something with\nme, just give me a shout!\p");
-ALIGNED(4) const u8 gUnknown_082EEB4C[] = _("If you want to do something with\nme, don't be shy.\p");
+ALIGNED(4) const u8 sText_IfYouWantToDoSomethingMale[] = _("If you want to do something with\nme, just give me a shout!\p");
+ALIGNED(4) const u8 sText_IfYouWantToDoSomethingFemale[] = _("If you want to do something with\nme, don't be shy.\p");
-const u8 *const gUnknown_082EEB80[] = {
- gUnknown_082EEB10,
- gUnknown_082EEB4C
+const u8 *const sIfYouWantToDoSomethingTexts[GENDER_COUNT] = {
+ sText_IfYouWantToDoSomethingMale,
+ sText_IfYouWantToDoSomethingFemale
};
ALIGNED(4) const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p");
ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p");
ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p");
ALIGNED(4) const u8 sText_DeclineBattleMale[] = _("Oh, all right.\nCome see me anytime, okay?\p");
-ALIGNED(4) const u8 sText_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p");
+ALIGNED(4) const u8 stext_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p");
-const u8 *const sUnionRoomTexts_DeclineBattle[GENDER_COUNT] = {
- [MALE] = sText_DeclineBattleMale,
- [FEMALE] = sText_DeclineBattleFemale
+static const u8 *const sDeclineBattleTexts[GENDER_COUNT] = {
+ sText_DeclineBattleMale,
+ stext_DeclineBattleFemale
};
-ALIGNED(4) const u8 gUnknown_082EECA4[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p");
-ALIGNED(4) const u8 gUnknown_082EECEC[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p");
+ALIGNED(4) const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p");
+ALIGNED(4) const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p");
-const u8 *const gUnknown_082EED3C[] = {
- gUnknown_082EECA4,
- gUnknown_082EECEC
+const u8 *const sChatDeclinedTexts[GENDER_COUNT] = {
+ sText_ChatDeclinedMale,
+ sText_ChatDeclinedFemale
};
-ALIGNED(4) const u8 gUnknown_082EED44[] = _("Whoa!\nI can tell you're pretty tough!\p");
-ALIGNED(4) const u8 gUnknown_082EED6C[] = _("You used that move?\nThat's good strategy!\p");
-ALIGNED(4) const u8 gUnknown_082EED98[] = _("Way to go!\nThat was an eye-opener!\p");
-ALIGNED(4) const u8 gUnknown_082EEDBC[] = _("Oh! How could you use that\nPOKéMON in that situation?\p");
-ALIGNED(4) const u8 gUnknown_082EEDF4[] = _("That POKéMON…\nIt's been raised really well!\p");
-ALIGNED(4) const u8 gUnknown_082EEE24[] = _("That's it!\nThis is the right move now!\p");
-ALIGNED(4) const u8 gUnknown_082EEE4C[] = _("That's awesome!\nYou can battle that way?\p");
-ALIGNED(4) const u8 gUnknown_082EEE78[] = _("You have exquisite timing for\nswitching POKéMON!\p");
-
-const u8 *const gUnknown_082EEEAC[GENDER_COUNT][4] = {
- [MALE] =
+ALIGNED(4) const u8 sText_YoureToughMale[] = _("Whoa!\nI can tell you're pretty tough!\p");
+ALIGNED(4) const u8 sText_UsedGoodMoveMale[] = _("You used that move?\nThat's good strategy!\p");
+ALIGNED(4) const u8 sText_BattleSurpriseMale[] = _("Way to go!\nThat was an eye-opener!\p");
+ALIGNED(4) const u8 sText_SwitchedMonsMale[] = _("Oh! How could you use that\nPOKéMON in that situation?\p");
+ALIGNED(4) const u8 sText_YoureToughFemale[] = _("That POKéMON…\nIt's been raised really well!\p");
+ALIGNED(4) const u8 sText_UsedGoodMoveFemale[] = _("That's it!\nThis is the right move now!\p");
+ALIGNED(4) const u8 sText_BattleSurpriseFemale[] = _("That's awesome!\nYou can battle that way?\p");
+ALIGNED(4) const u8 sText_SwitchedMonsFemale[] = _("You have exquisite timing for\nswitching POKéMON!\p");
+
+const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = {
{
- gUnknown_082EED44,
- gUnknown_082EED6C,
- gUnknown_082EED98,
- gUnknown_082EEDBC
+ sText_YoureToughMale,
+ sText_UsedGoodMoveMale,
+ sText_BattleSurpriseMale,
+ sText_SwitchedMonsMale
},
- [FEMALE] =
{
- gUnknown_082EEDF4,
- gUnknown_082EEE24,
- gUnknown_082EEE4C,
- gUnknown_082EEE78
+ sText_YoureToughFemale,
+ sText_UsedGoodMoveFemale,
+ sText_BattleSurpriseFemale,
+ sText_SwitchedMonsFemale
}
};
-ALIGNED(4) const u8 gUnknown_082EEECC[] = _("Oh, I see!\nThis is educational!\p");
-ALIGNED(4) const u8 gUnknown_082EEEF0[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p");
-ALIGNED(4) const u8 gUnknown_082EEF2C[] = _("Oh?\nSomething like that happened.\p");
-ALIGNED(4) const u8 gUnknown_082EEF50[] = _("Hmhm… What?\nSo is this what you're saying?\p");
-ALIGNED(4) const u8 gUnknown_082EEF7C[] = _("Is that right?\nI didn't know that.\p");
-ALIGNED(4) const u8 gUnknown_082EEFA0[] = _("Ahaha!\nWhat is that about?\p");
-ALIGNED(4) const u8 gUnknown_082EEFBC[] = _("Yes, that's exactly it!\nThat's what I meant.\p");
-ALIGNED(4) const u8 gUnknown_082EEFEC[] = _("In other words…\nYes! That's right!\p");
-
-const u8 *const gUnknown_082EF010[GENDER_COUNT][4] = {
- [MALE] =
+ALIGNED(4) const u8 sText_LearnedSomethingMale[] = _("Oh, I see!\nThis is educational!\p");
+ALIGNED(4) const u8 sText_ThatsFunnyMale[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p");
+ALIGNED(4) const u8 sText_RandomChatMale1[] = _("Oh?\nSomething like that happened.\p");
+ALIGNED(4) const u8 sText_RandomChatMale2[] = _("Hmhm… What?\nSo is this what you're saying?\p");
+ALIGNED(4) const u8 sText_LearnedSomethingFemale[] = _("Is that right?\nI didn't know that.\p");
+ALIGNED(4) const u8 sText_ThatsFunnyFemale[] = _("Ahaha!\nWhat is that about?\p");
+ALIGNED(4) const u8 sText_RandomChatFemale1[] = _("Yes, that's exactly it!\nThat's what I meant.\p");
+ALIGNED(4) const u8 sText_RandomChatFemale2[] = _("In other words…\nYes! That's right!\p");
+
+const u8 *const sChatReactionTexts[GENDER_COUNT][4] = {
{
- gUnknown_082EEECC,
- gUnknown_082EEEF0,
- gUnknown_082EEF2C,
- gUnknown_082EEF50
+ sText_LearnedSomethingMale,
+ sText_ThatsFunnyMale,
+ sText_RandomChatMale1,
+ sText_RandomChatMale2
},
- [FEMALE] =
{
- gUnknown_082EEF7C,
- gUnknown_082EEFA0,
- gUnknown_082EEFBC,
- gUnknown_082EEFEC
+ sText_LearnedSomethingFemale,
+ sText_ThatsFunnyFemale,
+ sText_RandomChatFemale1,
+ sText_RandomChatFemale2
}
};
-ALIGNED(4) const u8 gUnknown_082EF030[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p");
-ALIGNED(4) const u8 gUnknown_082EF06C[] = _("I hope I get to know you better!\p");
-ALIGNED(4) const u8 gUnknown_082EF090[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p");
-ALIGNED(4) const u8 gUnknown_082EF0D0[] = _("Glad to meet you.\nPlease don't be a stranger!\p");
+ALIGNED(4) const u8 sText_ShowedTrainerCardMale1[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p");
+ALIGNED(4) const u8 sText_ShowedTrainerCardMale2[] = _("I hope I get to know you better!\p");
+ALIGNED(4) const u8 sText_ShowedTrainerCardFemale1[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p");
+ALIGNED(4) const u8 sText_ShowedTrainerCardFemale2[] = _("Glad to meet you.\nPlease don't be a stranger!\p");
-const u8 *const gUnknown_082EF100[GENDER_COUNT][2] = {
- [MALE] =
+const u8 *const sTrainerCardReactionTexts[GENDER_COUNT][2] = {
{
- gUnknown_082EF030,
- gUnknown_082EF06C
+ sText_ShowedTrainerCardMale1,
+ sText_ShowedTrainerCardMale2
},
- [FEMALE] =
{
- gUnknown_082EF090,
- gUnknown_082EF0D0
+ sText_ShowedTrainerCardFemale1,
+ sText_ShowedTrainerCardFemale2
}
};
@@ -413,13 +410,11 @@ ALIGNED(4) const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKé
ALIGNED(4) const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p");
ALIGNED(4) const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p");
-const u8 *const sUnionRoomTexts_Traded[GENDER_COUNT][4] = {
- [MALE] =
+const u8 *const sTradeReactionTexts[GENDER_COUNT][4] = {
{
sText_MaleTraded1,
sText_MaleTraded2
},
- [FEMALE] =
{
sText_FemaleTraded1,
sText_FemaleTraded2
@@ -442,17 +437,17 @@ ALIGNED(4) const u8 sText_RegistrationCanceled2[] = _("The registration has been
ALIGNED(4) const u8 sText_TradeTrainersWillBeListed[] = _("TRAINERS wishing to make a trade\nwill be listed."); // unused
ALIGNED(4) const u8 sText_ChooseTrainerToTradeWith2[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); // unused
ALIGNED(4) const u8 sText_AskTrainerToMakeTrade[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?");
-ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); // unused
+ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer2[] = _("Awaiting a response from\nthe other TRAINER…"); // unused
ALIGNED(4) const u8 sText_NotRegisteredAMonForTrade[] = _("You have not registered a POKéMON\nfor trading.\p"); // unused
ALIGNED(4) const u8 sText_DontHaveTypeTrainerWants[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p");
ALIGNED(4) const u8 sText_DontHaveEggTrainerWants[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p");
-ALIGNED(4) const u8 sText_CantTradeMonRightNow[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p");
-ALIGNED(4) const u8 sText_CantTradePartnersMonRightNow[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p");
+ALIGNED(4) const u8 sText_PlayerCantTradeForYourMon[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p");
+ALIGNED(4) const u8 sText_CantTradeForPartnersMon[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p");
-// unused
-const u8 *const sUnionRoomTexts_CantTradeRightNow[] = {
- sText_CantTradeMonRightNow,
- sText_CantTradePartnersMonRightNow
+// Unused
+const u8 *const sCantTradeMonTexts[] = {
+ sText_PlayerCantTradeForYourMon,
+ sText_CantTradeForPartnersMon
};
ALIGNED(4) const u8 sText_TradeOfferRejected[] = _("Your trade offer was rejected.\p");
@@ -504,27 +499,27 @@ static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] =
[LINK_GROUP_BATTLE_TOWER_OPEN] = sText_ChooseLeaderBattleTowerOpenLv
};
-ALIGNED(4) const u8 gUnknown_082EFBC8[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait...");
-ALIGNED(4) const u8 unref_text_union_room_12[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p");
-ALIGNED(4) const u8 gUnknown_082EFC3C[] = _("Awaiting {STR_VAR_1}'s response…");
-ALIGNED(4) const u8 gUnknown_082EFC54[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait.");
-ALIGNED(4) const u8 gUnknown_082EFC90[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM.");
-ALIGNED(4) const u8 unref_text_union_room_13[] = _("Please wait for other TRAINERS to\ngather and get ready.");
-ALIGNED(4) const u8 gUnknown_082EFD04[] = _("No CARDS appear to be shared \nright now.");
-ALIGNED(4) const u8 gUnknown_082EFD30[] = _("No NEWS appears to be shared\nright now.");
-
-const u8 *const gUnknown_082EFD58[] = {
- gUnknown_082EFD04,
- gUnknown_082EFD30
+ALIGNED(4) const u8 sText_SearchingForWirelessSystemWait[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait...");
+ALIGNED(4) const u8 sText_MustHaveTwoMonsForDoubleBattle[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); // Unused
+ALIGNED(4) const u8 sText_AwaitingPlayersResponse[] = _("Awaiting {STR_VAR_1}'s response…");
+ALIGNED(4) const u8 sText_PlayerHasBeenAskedToRegisterYouPleaseWait[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait.");
+ALIGNED(4) const u8 sText_AwaitingResponseFromWirelessSystem[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM.");
+ALIGNED(4) const u8 sText_PleaseWaitForOtherTrainersToGather[] = _("Please wait for other TRAINERS to\ngather and get ready."); // Unused
+ALIGNED(4) const u8 sText_NoCardsSharedRightNow[] = _("No CARDS appear to be shared \nright now.");
+ALIGNED(4) const u8 sText_NoNewsSharedRightNow[] = _("No NEWS appears to be shared\nright now.");
+
+const u8 *const sNoWonderSharedTexts[] = {
+ sText_NoCardsSharedRightNow,
+ sText_NoNewsSharedRightNow
};
-ALIGNED(4) const u8 gUnknown_082EFD60[] = _("BATTLE");
-ALIGNED(4) const u8 gUnknown_082EFD68[] = _("CHAT");
-ALIGNED(4) const u8 gUnknown_082EFD70[] = _("GREETINGS");
-ALIGNED(4) const u8 gUnknown_082EFD7C[] = _("EXIT");
-ALIGNED(4) const u8 gUnknown_082EFD84[] = _("EXIT");
-ALIGNED(4) const u8 gUnknown_082EFD8C[] = _("INFO");
-ALIGNED(4) const u8 gUnknown_082EFD94[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV.");
+ALIGNED(4) const u8 sText_Battle[] = _("BATTLE");
+ALIGNED(4) const u8 sText_Chat2[] = _("CHAT");
+ALIGNED(4) const u8 sText_Greetings[] = _("GREETINGS");
+ALIGNED(4) const u8 sText_Exit[] = _("EXIT");
+ALIGNED(4) const u8 sText_Exit2[] = _("EXIT");
+ALIGNED(4) const u8 sText_Info[] = _("INFO");
+ALIGNED(4) const u8 sText_NameWantedOfferLv[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV.");
ALIGNED(4) const u8 sText_SingleBattle[] = _("SINGLE BATTLE");
ALIGNED(4) const u8 sText_DoubleBattle[] = _("DOUBLE BATTLE");
ALIGNED(4) const u8 sText_MultiBattle[] = _("MULTI BATTLE");
@@ -560,20 +555,20 @@ static const u8 *const sCardColorTexts[] = {
sText_ItsGoldCard
};
-ALIGNED(4) const u8 gUnknown_082EFF64[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p");
-ALIGNED(4) const u8 gUnknown_082EFFA4[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p");
-ALIGNED(4) const u8 gUnknown_082EFFDC[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}");
-ALIGNED(4) const u8 gUnknown_082EFFFC[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}");
+ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p");
+ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p");
+ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}");
+ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}");
-const u8 *const gUnknown_082F0018[] = {
- gUnknown_082EFFDC,
- gUnknown_082EFFFC
+const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = {
+ sText_GladToMeetYouMale,
+ sText_GladToMeetYouFemale
};
-ALIGNED(4) const u8 gUnknown_082F0020[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}");
+ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}");
-const u8 *const gUnknown_082F0048[] = {
- gText_EmptyString,
+const u8 *const sLinkGroupActivityTexts[] = {
+ sText_EmptyString,
sText_SingleBattle,
sText_DoubleBattle,
sText_MultiBattle,
@@ -586,14 +581,14 @@ const u8 *const gUnknown_082F0048[] = {
sText_BerryCrush,
sText_BerryPicking,
sText_Search,
- gText_EmptyString,
+ sText_EmptyString,
sText_BattleTowerOpenLv,
sText_RecordCorner,
sText_BerryBlender,
- gText_EmptyString,
- gText_EmptyString,
- gText_EmptyString,
- gText_EmptyString,
+ sText_EmptyString,
+ sText_EmptyString,
+ sText_EmptyString,
+ sText_EmptyString,
sText_WonderCards,
sText_WonderNews,
sText_CoolContest,
@@ -670,11 +665,11 @@ const struct WindowTemplate gUnknown_082F012C = {
};
const struct ListMenuItem gUnknown_082F0134[] = {
- { gText_EmptyString, 0 },
- { gText_EmptyString, 1 },
- { gText_EmptyString, 2 },
- { gText_EmptyString, 3 },
- { gText_EmptyString, 4 }
+ { sText_EmptyString, 0 },
+ { sText_EmptyString, 1 },
+ { sText_EmptyString, 2 },
+ { sText_EmptyString, 3 },
+ { sText_EmptyString, 4 }
};
const struct ListMenuTemplate gUnknown_082F015C = {
@@ -719,22 +714,22 @@ const struct WindowTemplate gUnknown_082F017C = {
};
const struct ListMenuItem gUnknown_082F0184[] = {
- { gText_EmptyString, 0 },
- { gText_EmptyString, 1 },
- { gText_EmptyString, 2 },
- { gText_EmptyString, 3 },
- { gText_EmptyString, 4 },
- { gText_EmptyString, 5 },
- { gText_EmptyString, 6 },
- { gText_EmptyString, 7 },
- { gText_EmptyString, 8 },
- { gText_EmptyString, 9 },
- { gText_EmptyString, 10 },
- { gText_EmptyString, 11 },
- { gText_EmptyString, 12 },
- { gText_EmptyString, 13 },
- { gText_EmptyString, 14 },
- { gText_EmptyString, 15 }
+ { sText_EmptyString, 0 },
+ { sText_EmptyString, 1 },
+ { sText_EmptyString, 2 },
+ { sText_EmptyString, 3 },
+ { sText_EmptyString, 4 },
+ { sText_EmptyString, 5 },
+ { sText_EmptyString, 6 },
+ { sText_EmptyString, 7 },
+ { sText_EmptyString, 8 },
+ { sText_EmptyString, 9 },
+ { sText_EmptyString, 10 },
+ { sText_EmptyString, 11 },
+ { sText_EmptyString, 12 },
+ { sText_EmptyString, 13 },
+ { sText_EmptyString, 14 },
+ { sText_EmptyString, 15 }
};
const struct ListMenuTemplate gUnknown_082F0204 = {
@@ -769,10 +764,10 @@ const struct WindowTemplate gUnknown_082F021C = {
};
const struct ListMenuItem gUnknown_082F0224[] = {
- { gUnknown_082EFD70, 0x208 },
- { gUnknown_082EFD60, 0x241 },
- { gUnknown_082EFD68, 0x245 },
- { gUnknown_082EFD7C, 0x040 }
+ { sText_Greetings, 0x208 },
+ { sText_Battle, 0x241 },
+ { sText_Chat2, 0x245 },
+ { sText_Exit, 0x040 }
};
const struct ListMenuTemplate gUnknown_082F0244 = {
@@ -808,8 +803,8 @@ const struct WindowTemplate gUnknown_082F025C = {
const struct ListMenuItem gUnknown_082F0264[] = {
{ gText_Register, 1 },
- { gUnknown_082EFD8C, 2 },
- { gUnknown_082EFD7C, 3 }
+ { sText_Info, 2 },
+ { sText_Exit, 3 }
};
const struct ListMenuTemplate gUnknown_082F027C = {
@@ -861,7 +856,7 @@ static const struct ListMenuItem sTradingBoardTypes[] = {
{ gTypeNames[TYPE_DRAGON], TYPE_DRAGON },
{ gTypeNames[TYPE_STEEL], TYPE_STEEL },
{ gTypeNames[TYPE_DARK], TYPE_DARK },
- { gUnknown_082EFD7C, NUMBER_OF_MON_TYPES }
+ { sText_Exit, NUMBER_OF_MON_TYPES }
};
const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = {
@@ -906,16 +901,16 @@ const struct WindowTemplate gUnknown_082F034C = {
};
const struct ListMenuItem gUnknown_082F0354[] = {
- { gText_EmptyString, -3 },
- { gText_EmptyString, 0 },
- { gText_EmptyString, 1 },
- { gText_EmptyString, 2 },
- { gText_EmptyString, 3 },
- { gText_EmptyString, 4 },
- { gText_EmptyString, 5 },
- { gText_EmptyString, 6 },
- { gText_EmptyString, 7 },
- { gUnknown_082EFD84, 8 }
+ { sText_EmptyString, -3 },
+ { sText_EmptyString, 0 },
+ { sText_EmptyString, 1 },
+ { sText_EmptyString, 2 },
+ { sText_EmptyString, 3 },
+ { sText_EmptyString, 4 },
+ { sText_EmptyString, 5 },
+ { sText_EmptyString, 6 },
+ { sText_EmptyString, 7 },
+ { sText_Exit2, 8 }
};
const struct ListMenuTemplate gUnknown_082F03A4 = {
@@ -950,22 +945,22 @@ const struct WindowTemplate UnrefWindowTemplate_082F03B4 = {
};
const struct ListMenuItem gUnknown_082F03C4[] = {
- { gText_EmptyString, 0 },
- { gText_EmptyString, 1 },
- { gText_EmptyString, 2 },
- { gText_EmptyString, 3 },
- { gText_EmptyString, 4 },
- { gText_EmptyString, 5 },
- { gText_EmptyString, 6 },
- { gText_EmptyString, 7 },
- { gText_EmptyString, 8 },
- { gText_EmptyString, 9 },
- { gText_EmptyString, 10 },
- { gText_EmptyString, 11 },
- { gText_EmptyString, 12 },
- { gText_EmptyString, 13 },
- { gText_EmptyString, 14 },
- { gText_EmptyString, 15 }
+ { sText_EmptyString, 0 },
+ { sText_EmptyString, 1 },
+ { sText_EmptyString, 2 },
+ { sText_EmptyString, 3 },
+ { sText_EmptyString, 4 },
+ { sText_EmptyString, 5 },
+ { sText_EmptyString, 6 },
+ { sText_EmptyString, 7 },
+ { sText_EmptyString, 8 },
+ { sText_EmptyString, 9 },
+ { sText_EmptyString, 10 },
+ { sText_EmptyString, 11 },
+ { sText_EmptyString, 12 },
+ { sText_EmptyString, 13 },
+ { sText_EmptyString, 14 },
+ { sText_EmptyString, 15 }
};
const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = {
diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c
index 2e0cfbc7e..958922067 100644
--- a/src/dodrio_berry_picking.c
+++ b/src/dodrio_berry_picking.c
@@ -2704,17 +2704,17 @@ static const u16 gUnknown_082F7B50[][4] =
{9999, 9999, 9999, 0},
};
-static const u8 gUnknown_082F7B78[] = _("あいうえおかき");
-static const u8 gUnknown_082F7B80[] = _("ABCDEFG");
-static const u8 gUnknown_082F7B88[] = _("0123456");
+static const u8 sJPText_Vowels[] = _("あいうえおかき");
+static const u8 sText_ABCDEFG[] = _("ABCDEFG");
+static const u8 sText_0123456[] = _("0123456");
-static const u8 *const gUnknown_082F7B90[] =
+static const u8 *const sPlaceholderPlayerNames[] =
{
- gUnknown_082F7B78,
- gUnknown_082F7B78,
- gUnknown_082F7B78,
- gUnknown_082F7B80,
- gUnknown_082F7B88
+ sJPText_Vowels,
+ sJPText_Vowels,
+ sJPText_Vowels,
+ sText_ABCDEFG,
+ sText_0123456
};
static void sub_8027D20(void)
@@ -2726,8 +2726,8 @@ static void sub_8027D38(void)
{
u8 i, playerId;
- for (playerId = gUnknown_02022C98->unk24; playerId < 5; playerId++)
- StringCopy(gLinkPlayers[playerId].name, gUnknown_082F7B90[playerId]);
+ for (playerId = gUnknown_02022C98->unk24; playerId < ARRAY_COUNT(sPlaceholderPlayerNames); playerId++)
+ StringCopy(gLinkPlayers[playerId].name, sPlaceholderPlayerNames[playerId]);
gUnknown_02022C98->unk24 = 5;
for (i = 0; i < 4; i++)
@@ -3555,14 +3555,14 @@ static const u32 gDodrioBerryBgTilemap2Left[] = INCBIN_U32("graphics/link_games/
static const struct OamData sOamData_82FB1E0 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -3572,14 +3572,14 @@ static const struct OamData sOamData_82FB1E0 =
static const struct OamData sOamData_82FB1E8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
- .size = 1,
+ .size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
@@ -3589,14 +3589,14 @@ static const struct OamData sOamData_82FB1E8 =
static const struct OamData sOamData_82FB1F0 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
- .size = 1,
+ .size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -3606,14 +3606,14 @@ static const struct OamData sOamData_82FB1F0 =
static const struct OamData sOamData_82FB1F8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 1,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
@@ -4386,12 +4386,12 @@ struct WinCoords
u8 top;
};
-static const u8 gUnknown_082FB380[][3] =
+static const u8 sTextColorTable[][3] =
{
- {1, 2, 3},
- {1, 4, 5},
- {1, 8, 9},
- {1, 6, 7},
+ {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
+ {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED},
+ {TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE},
+ {TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN},
};
static const struct WinCoords gUnknown_082FB38C[] = {{12, 6}};
@@ -4525,7 +4525,7 @@ static void sub_8029440(void)
if (id == GetMultiplayerId())
colorsId = 2;
name = sub_8027660(id);
- AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[i], 1, left, 1, gUnknown_082FB380[colorsId], -1, name);
+ AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[i], 1, left, 1, sTextColorTable[colorsId], -1, name);
CopyWindowToVram(gUnknown_02022CF8->unk3008[i], 2);
window.baseBlock += 0xE;
sub_8029174(&window);
@@ -4609,7 +4609,7 @@ static void sub_80296A8(u8 playersCount_)
if (id == GetMultiplayerId())
colorsId = 2;
name = sub_8027660(id);
- AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 28, gUnknown_082FB402[i], gUnknown_082FB380[colorsId], -1, name);
+ AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 28, gUnknown_082FB402[i], sTextColorTable[colorsId], -1, name);
ConvertIntToDecimalStringN(numString, points, STR_CONV_MODE_LEFT_ALIGN, 7);
numWidth = GetStringWidth(1, numString, -1);
AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, numString, x - numWidth, gUnknown_082FB402[i], -1, NULL);
@@ -4653,7 +4653,7 @@ static void sub_802988C(void)
colorsId = 2;
name = sub_8027660(i);
- AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 0, gUnknown_082FB3F8[i], gUnknown_082FB380[colorsId], -1, name);
+ AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 0, gUnknown_082FB3F8[i], sTextColorTable[colorsId], -1, name);
for (j = 0; j < 4; j++)
{
u32 width;
@@ -4663,7 +4663,7 @@ static void sub_802988C(void)
ConvertIntToDecimalStringN(gStringVar4, result1, STR_CONV_MODE_LEFT_ALIGN, 4);
width = GetStringWidth(1, gStringVar4, -1);
if (result2 == result1 && result2 != 0)
- AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], gUnknown_082FB380[1], -1, gStringVar4);
+ AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], sTextColorTable[1], -1, gStringVar4);
else
AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, gStringVar4, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], -1, NULL);
}
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 32478ff1a..995a2bc7e 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -3703,7 +3703,7 @@ static void sub_811CFCC(void)
xOffset = GetStringCenterAlignXOffset(1, titleText, 144);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
- sub_811D058(0, 1, titleText, xOffset, 1, 0xFF, 0, 2, 3);
+ sub_811D058(0, 1, titleText, xOffset, 1, 0xFF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
@@ -3713,12 +3713,12 @@ void sub_811D028(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, vo
AddTextPrinterParameterized(windowId, fontId, str, x, y, speed, callback);
}
-static void sub_811D058(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, u8 red, u8 green, u8 blue)
+static void sub_811D058(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, u8 bg, u8 fg, u8 shadow)
{
u8 color[3];
- color[0] = red;
- color[1] = green;
- color[2] = blue;
+ color[0] = bg;
+ color[1] = fg;
+ color[2] = shadow;
AddTextPrinterParameterized3(windowId, fontId, left, top, color, speed, str);
}
@@ -4089,7 +4089,7 @@ static void sub_811D864(u8 arg0, u8 arg1)
if (!sub_811BF88(easyChatWord))
sub_811D028(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, NULL);
else
- sub_811D058(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, 1, 5, 3);
+ sub_811D058(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GREY);
}
}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 9e9d1c2c5..2ce2c04bb 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -83,10 +83,10 @@ static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
static const struct OamData sOamData_EggHatch =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -163,10 +163,10 @@ static const struct SpriteTemplate sSpriteTemplate_EggHatch =
static const struct OamData sOamData_EggShard =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
diff --git a/src/electric.c b/src/electric.c
index 7a0cd542c..3344db7bf 100644
--- a/src/electric.c
+++ b/src/electric.c
@@ -757,13 +757,13 @@ static void sub_810A9DC(struct Sprite *sprite)
{
if (!sprite->data[0])
{
- sprite->oam.shape = 2;
- sprite->oam.size = 0;
+ sprite->oam.shape = SPRITE_SHAPE(8x16);
+ sprite->oam.size = SPRITE_SIZE(8x16);
}
else
{
- sprite->oam.shape = 0;
- sprite->oam.size = 1;
+ sprite->oam.shape = SPRITE_SHAPE(16x16);
+ sprite->oam.size = SPRITE_SIZE(16x16);
}
if (++sprite->data[1] == 15)
DestroySprite(sprite);
diff --git a/src/ereader_screen.c b/src/ereader_screen.c
index 4497556ea..754bbe445 100755
--- a/src/ereader_screen.c
+++ b/src/ereader_screen.c
@@ -251,7 +251,7 @@ static void sub_81D5084(u8 taskId)
switch (data->unk8)
{
case 0:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EDFD6))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ReceiveMysteryGiftWithEReader))
data->unk8 = 1;
break;
case 1:
@@ -275,9 +275,9 @@ static void sub_81D5084(u8 taskId)
}
break;
case 4:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EDFF5))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_SelectConnectFromEReaderMenu))
{
- AddTextPrinterToWindow1(gUnknown_085EE014);
+ AddTextPrinterToWindow1(gJPText_SelectConnectWithGBA);
sub_81D505C(&data->unk0);
data->unk8 = 5;
}
@@ -324,11 +324,11 @@ static void sub_81D5084(u8 taskId)
}
break;
case 7:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE05C))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_LinkIsIncorrect))
data->unk8 = 4;
break;
case 8:
- AddTextPrinterToWindow1(gUnknown_085EE097);
+ AddTextPrinterToWindow1(gJPText_Connecting);
// XXX: This (u32*) cast is discarding the const qualifier from gUnknown_089A3470
sub_81D4D50(&gUnknown_03006370, gMultiBootProgram_BerryGlitchFix_Start - gUnknown_089A3470, (u32*)gUnknown_089A3470);
data->unk8 = 9;
@@ -347,7 +347,7 @@ static void sub_81D5084(u8 taskId)
else if (data->unkE == 1)
{
sub_81D505C(&data->unk0);
- AddTextPrinterToWindow1(gUnknown_085EE120);
+ AddTextPrinterToWindow1(gJPText_PleaseWaitAMoment);
data->unk8 = 11;
}
else
@@ -361,7 +361,7 @@ static void sub_81D5084(u8 taskId)
break;
case 12:
sub_81D4E30();
- AddTextPrinterToWindow1(gUnknown_085EE0DC);
+ AddTextPrinterToWindow1(gJPText_AllowEReaderToLoadCard);
data->unk8 = 13;
break;
case 13:
@@ -370,7 +370,7 @@ static void sub_81D5084(u8 taskId)
case 0:
break;
case 2:
- AddTextPrinterToWindow1(gUnknown_085EE097);
+ AddTextPrinterToWindow1(gJPText_Connecting);
data->unk8 = 14;
break;
case 1:
@@ -418,7 +418,7 @@ static void sub_81D5084(u8 taskId)
case 17:
if (TryWriteTrainerHill((struct EReaderTrainerHillSet *)&gDecompressionBuffer))
{
- AddTextPrinterToWindow1(gUnknown_085EE0FA);
+ AddTextPrinterToWindow1(gJPText_ConnectionComplete);
sub_81D505C(&data->unk0);
data->unk8 = 18;
}
@@ -430,7 +430,7 @@ static void sub_81D5084(u8 taskId)
case 18:
if (sub_81D5064(&data->unk0, 120))
{
- AddTextPrinterToWindow1(gUnknown_085EE107);
+ AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn);
PlayFanfare(MUS_FANFA4);
data->unk8 = 19;
}
@@ -440,19 +440,19 @@ static void sub_81D5084(u8 taskId)
data->unk8 = 26;
break;
case 23:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9,gUnknown_085EE06B))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_CardReadingHasBeenHalted))
data->unk8 = 26;
break;
case 20:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE0A3))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorCheckLink))
data->unk8 = 0;
break;
case 21:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE0BF))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorTryAgain))
data->unk8 = 0;
break;
case 22:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE12D))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_WriteErrorUnableToSaveData))
data->unk8 = 0;
break;
case 26:
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index c746f08b1..f84a7bedb 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -1121,13 +1121,13 @@ void ResetEventObjects(void)
static void CreateReflectionEffectSprites(void)
{
u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 1);
gSprites[spriteId].invisible = TRUE;
@@ -1199,8 +1199,6 @@ static u8 GetEventObjectIdByLocalId(u8 localId)
return EVENT_OBJECTS_COUNT;
}
-// This function has the same nonmatching quirk as in Ruby/Sapphire.
-#ifdef NONMATCHING
static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapNum, u8 mapGroup)
{
struct EventObject *eventObject;
@@ -1208,11 +1206,8 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template,
s16 x;
s16 y;
- // mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7)
if (GetAvailableEventObjectId(template->localId, mapNum, mapGroup, &eventObjectId))
- {
return EVENT_OBJECTS_COUNT;
- }
eventObject = &gEventObjects[eventObjectId];
ClearEventObject(eventObject);
x = template->x + 7;
@@ -1223,6 +1218,7 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template,
eventObject->movementType = template->movementType;
eventObject->localId = template->localId;
eventObject->mapNum = mapNum;
+ eventObject++; eventObject--;
eventObject->mapGroup = mapGroup;
eventObject->initialCoords.x = x;
eventObject->initialCoords.y = y;
@@ -1232,7 +1228,6 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template,
eventObject->previousCoords.y = y;
eventObject->currentElevation = template->elevation;
eventObject->previousElevation = template->elevation;
- // For some reason, 0x0F is placed in r9, to be used later
eventObject->range.as_nybbles.x = template->movementRangeX;
eventObject->range.as_nybbles.y = template->movementRangeY;
eventObject->trainerType = template->trainerType;
@@ -1240,177 +1235,22 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template,
eventObject->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
SetEventObjectDirection(eventObject, eventObject->previousMovementDirection);
SetEventObjectDynamicGraphicsId(eventObject);
-
+#ifndef NONMATCHING
+ asm("":::"r5", "r6");
+#endif
if (gRangedMovementTypes[eventObject->movementType])
{
- if ((eventObject->range.as_nybbles.x) == 0)
+ if (eventObject->range.as_nybbles.x == 0)
{
- // r9 is invoked here
eventObject->range.as_nybbles.x++;
}
- if ((eventObject->range.as_nybbles.y) == 0)
+ if (eventObject->range.as_nybbles.y == 0)
{
eventObject->range.as_nybbles.y++;
}
}
return eventObjectId;
}
-#else
-static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapId, u8 mapGroupId)
-{
- asm_unified("\tpush {r4-r7,lr}\n"
- "\tmov r7, r9\n"
- "\tmov r6, r8\n"
- "\tpush {r6,r7}\n"
- "\tsub sp, 0x4\n"
- "\tadds r5, r0, 0\n"
- "\tlsls r1, 24\n"
- "\tlsrs r6, r1, 24\n"
- "\tlsls r2, 24\n"
- "\tlsrs r7, r2, 24\n"
- "\tldrb r0, [r5]\n"
- "\tadds r1, r6, 0\n"
- "\tadds r2, r7, 0\n"
- "\tmov r3, sp\n"
- "\tbl GetAvailableEventObjectId\n"
- "\tlsls r0, 24\n"
- "\tcmp r0, 0\n"
- "\tbeq _0808D66E\n"
- "\tmovs r0, 0x10\n"
- "\tb _0808D762\n"
- "_0808D66E:\n"
- "\tmov r0, sp\n"
- "\tldrb r1, [r0]\n"
- "\tlsls r0, r1, 3\n"
- "\tadds r0, r1\n"
- "\tlsls r0, 2\n"
- "\tldr r1, =gEventObjects\n"
- "\tadds r4, r0, r1\n"
- "\tadds r0, r4, 0\n"
- "\tbl ClearEventObject\n"
- "\tldrh r3, [r5, 0x4]\n"
- "\tadds r3, 0x7\n"
- "\tlsls r3, 16\n"
- "\tlsrs r3, 16\n"
- "\tldrh r2, [r5, 0x6]\n"
- "\tadds r2, 0x7\n"
- "\tlsls r2, 16\n"
- "\tlsrs r2, 16\n"
- "\tldrb r0, [r4]\n"
- "\tmovs r1, 0x1\n"
- "\torrs r0, r1\n"
- "\tmovs r1, 0x4\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4]\n"
- "\tldrb r0, [r5, 0x1]\n"
- "\tstrb r0, [r4, 0x5]\n"
- "\tldrb r0, [r5, 0x9]\n"
- "\tstrb r0, [r4, 0x6]\n"
- "\tldrb r0, [r5]\n"
- "\tstrb r0, [r4, 0x8]\n"
- "\tstrb r6, [r4, 0x9]\n"
- "\tstrb r7, [r4, 0xA]\n"
- "\tstrh r3, [r4, 0xC]\n"
- "\tstrh r2, [r4, 0xE]\n"
- "\tstrh r3, [r4, 0x10]\n"
- "\tstrh r2, [r4, 0x12]\n"
- "\tstrh r3, [r4, 0x14]\n"
- "\tstrh r2, [r4, 0x16]\n"
- "\tldrb r0, [r5, 0x8]\n"
- "\tmovs r7, 0xF\n"
- "\tadds r1, r7, 0\n"
- "\tands r1, r0\n"
- "\tldrb r2, [r4, 0xB]\n"
- "\tmovs r0, 0x10\n"
- "\tnegs r0, r0\n"
- "\tmov r8, r0\n"
- "\tands r0, r2\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4, 0xB]\n"
- "\tldrb r1, [r5, 0x8]\n"
- "\tlsls r1, 4\n"
- "\tands r0, r7\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4, 0xB]\n"
- "\tldrb r1, [r5, 0xA]\n"
- "\tlsls r1, 28\n"
- "\tmovs r0, 0xF\n"
- "\tmov r9, r0\n"
- "\tlsrs r1, 28\n"
- "\tldrb r2, [r4, 0x19]\n"
- "\tmov r0, r8\n"
- "\tands r0, r2\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4, 0x19]\n"
- "\tldrb r1, [r5, 0xA]\n"
- "\tlsrs r1, 4\n"
- "\tlsls r1, 4\n"
- "\tands r0, r7\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4, 0x19]\n"
- "\tldrh r0, [r5, 0xC]\n"
- "\tstrb r0, [r4, 0x7]\n"
- "\tldrh r0, [r5, 0xE]\n"
- "\tstrb r0, [r4, 0x1D]\n"
- "\tldr r1, =gInitialMovementTypeFacingDirections\n"
- "\tldrb r0, [r5, 0x9]\n"
- "\tadds r0, r1\n"
- "\tldrb r1, [r0]\n"
- "\tadds r0, r4, 0\n"
- "\tadds r0, 0x20\n"
- "\tstrb r1, [r0]\n"
- "\tldrb r1, [r0]\n"
- "\tadds r0, r4, 0\n"
- "\tbl SetEventObjectDirection\n"
- "\tadds r0, r4, 0\n"
- "\tbl SetEventObjectDynamicGraphicsId\n"
- "\tldr r1, =gRangedMovementTypes\n"
- "\tldrb r0, [r4, 0x6]\n"
- "\tadds r0, r1\n"
- "\tldrb r0, [r0]\n"
- "\tcmp r0, 0\n"
- "\tbeq _0808D75E\n"
- "\tldrb r2, [r4, 0x19]\n"
- "\tadds r0, r7, 0\n"
- "\tands r0, r2\n"
- "\tcmp r0, 0\n"
- "\tbne _0808D746\n"
- "\tlsls r0, r2, 28\n"
- "\tlsrs r0, 28\n"
- "\tadds r0, 0x1\n"
- "\tmov r1, r9\n"
- "\tands r0, r1\n"
- "\tmov r1, r8\n"
- "\tands r1, r2\n"
- "\torrs r1, r0\n"
- "\tstrb r1, [r4, 0x19]\n"
- "_0808D746:\n"
- "\tldrb r2, [r4, 0x19]\n"
- "\tmovs r0, 0xF0\n"
- "\tands r0, r2\n"
- "\tcmp r0, 0\n"
- "\tbne _0808D75E\n"
- "\tlsrs r1, r2, 4\n"
- "\tadds r1, 0x1\n"
- "\tlsls r1, 4\n"
- "\tadds r0, r7, 0\n"
- "\tands r0, r2\n"
- "\torrs r0, r1\n"
- "\tstrb r0, [r4, 0x19]\n"
- "_0808D75E:\n"
- "\tmov r0, sp\n"
- "\tldrb r0, [r0]\n"
- "_0808D762:\n"
- "\tadd sp, 0x4\n"
- "\tpop {r3,r4}\n"
- "\tmov r8, r3\n"
- "\tmov r9, r4\n"
- "\tpop {r4-r7}\n"
- "\tpop {r1}\n"
- "\tbx r1\n"
- ".pool");
-}
-#endif
u8 Unref_TryInitLocalEventObject(u8 localId)
{
@@ -1676,7 +1516,7 @@ u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x
{
sprite = &gSprites[spriteId];
SetSubspriteTables(sprite, subspriteTables);
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
return spriteId;
}
@@ -1721,7 +1561,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
if (subspriteTables != NULL)
{
SetSubspriteTables(sprite, subspriteTables);
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
InitObjectPriorityByZCoord(sprite, z);
SetObjectSubpriorityByZCoord(z, sprite, 1);
@@ -4586,7 +4426,7 @@ void MovementType_Hidden(struct Sprite *sprite)
if (!sprite->data[7])
{
gEventObjects[sprite->data[0]].fixedPriority = TRUE;
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
sprite->oam.priority = 3;
sprite->data[7]++;
}
@@ -6814,7 +6654,7 @@ bool8 MovementAction_InitAffineAnim_Step0(struct EventObject *eventObject, struc
sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
InitSpriteAffineAnim(sprite);
sprite->affineAnimPaused = TRUE;
- sprite->subspriteMode = 0;
+ sprite->subspriteMode = SUBSPRITES_OFF;
return TRUE;
}
@@ -8844,12 +8684,12 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
{
sprite->subspriteTables = NULL;
sprite->subspriteTableNum = 0;
- sprite->subspriteMode = 0;
+ sprite->subspriteMode = SUBSPRITES_OFF;
}
else
{
SetSubspriteTables(sprite, graphicsInfo->subspriteTables);
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
StartSpriteAnim(sprite, 0);
}
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
index 816929f8b..849c676b3 100644
--- a/src/evolution_graphics.c
+++ b/src/evolution_graphics.c
@@ -50,10 +50,10 @@ static const struct SpritePalette sEvoSparkleSpritePals[] =
static const struct OamData sOamData_EvoSparkle =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -141,7 +141,7 @@ static void CreatePreEvoSparkleSet1(u8 arg0)
gSprites[spriteID].data[5] = 48;
gSprites[spriteID].data[6] = arg0;
gSprites[spriteID].data[7] = 0;
- gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1;
}
@@ -169,7 +169,7 @@ static void CreatePreEvoSparkleSet2(u8 arg0)
gSprites[spriteID].data[5] = 8;
gSprites[spriteID].data[6] = arg0;
gSprites[spriteID].data[7] = 0;
- gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 25;
gSprites[spriteID].subpriority = 1;
gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2;
@@ -198,7 +198,7 @@ static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
gSprites[spriteID].data[5] = 120;
gSprites[spriteID].data[6] = arg0;
gSprites[spriteID].data[7] = 0;
- gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].subpriority = 1;
gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1;
@@ -243,7 +243,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
gSprites[spriteID].data[3] = 3 - (Random() % 7);
gSprites[spriteID].data[5] = 48 + (Random() & 0x3F);
gSprites[spriteID].data[7] = 0;
- gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].subpriority = 20;
gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2;
@@ -497,13 +497,13 @@ u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID)
SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]);
gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
- gSprites[preEvoSpriteID].oam.affineMode = 1;
+ gSprites[preEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[preEvoSpriteID].oam.matrixNum = 30;
gSprites[preEvoSpriteID].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
- gSprites[postEvoSpriteID].oam.affineMode = 1;
+ gSprites[postEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[postEvoSpriteID].oam.matrixNum = 31;
gSprites[postEvoSpriteID].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
@@ -587,11 +587,11 @@ static void sub_817C560(u8 taskID)
static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID)
{
- gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE;
- gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE;
@@ -600,11 +600,11 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID)
static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
{
- gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE;
- gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE;
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index 8b4c7380c..852fa2e1b 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -558,9 +558,9 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
ScriptContext1_SetupScript(EventScript_EggHatch);
return TRUE;
}
- if (UnusualWeatherHasExpired() == TRUE)
+ if (AbnormalWeatherHasExpired() == TRUE)
{
- ScriptContext1_SetupScript(UnusualWeather_EventScript_EndEventAndCleanup_1);
+ ScriptContext1_SetupScript(AbnormalWeather_EventScript_EndEventAndCleanup_1);
return TRUE;
}
if (ShouldDoBrailleRegicePuzzle() == TRUE)
diff --git a/src/field_effect.c b/src/field_effect.c
index 99abcdcb0..f7667597c 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -406,20 +406,76 @@ const struct SpriteFrameImage gSpriteImageTable_855C294[] =
const struct Subsprite gSubspriteTable_855C29C[] =
{
- {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0},
- {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0},
- {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0},
- {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0}
+ {
+ .x = -12,
+ .y = -8,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = 4,
+ .y = -8,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 2,
+ .priority = 2
+ },
+ {
+ .x = -12,
+ .y = 0,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 3,
+ .priority = 2
+ },
+ {
+ .x = 4,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 5,
+ .priority = 2
+ }
};
const struct SubspriteTable gUnknown_0855C2AC = subsprite_table(gSubspriteTable_855C29C);
const struct Subsprite gSubspriteTable_855C2B4[] =
{
- {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1},
- {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1},
- {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1},
- {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1}
+ {
+ .x = -32,
+ .y = -8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 2
+ },
+ {
+ .x = 0,
+ .y = -8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 4,
+ .priority = 2
+ },
+ {
+ .x = -32,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 8,
+ .priority = 2
+ },
+ {
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 12,
+ .priority = 2
+ }
};
const struct SubspriteTable gUnknown_0855C2C4 = subsprite_table(gSubspriteTable_855C2B4);
@@ -870,7 +926,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId)
{
ResetPreservedPalettesInWeather();
- if (sprite->oam.affineMode != 0)
+ if (sprite->oam.affineMode != ST_OAM_AFFINE_OFF)
{
FreeOamMatrix(sprite->oam.matrixNum);
}
@@ -1473,7 +1529,7 @@ static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
task->data[4] = playerSprite->subspriteMode;
playerObject->fixedPriority = 1;
playerSprite->oam.priority = 1;
- playerSprite->subspriteMode = 2;
+ playerSprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
task->data[0]++;
return TRUE;
}
@@ -2021,7 +2077,7 @@ static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, str
task->data[5]++;
eventObject->fixedPriority = 1;
sprite->oam.priority = 1;
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
if (task->data[1] == 0 && task->data[4] != 0)
{
@@ -2396,9 +2452,9 @@ static void TeleportFieldEffectTask3(struct Task *task)
{
task->data[3] <<= 1;
}
- if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0))
+ if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != SUBSPRITES_OFF))
{
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
if (task->data[4] >= 0xa8)
{
@@ -2487,9 +2543,9 @@ static void sub_80B830C(struct Task *task)
} else
{
sprite->oam.priority = 1;
- if (sprite->subspriteMode != 0)
+ if (sprite->subspriteMode != SUBSPRITES_OFF)
{
- sprite->subspriteMode = 2;
+ sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
}
}
if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1))
@@ -3284,7 +3340,7 @@ static void sub_80B957C(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
{
- sprite->oam.affineMode = 3;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->affineAnims = gSpriteAffineAnimTable_0855C548;
InitSpriteAffineAnim(sprite);
StartSpriteAffineAnim(sprite, 0);
@@ -3304,9 +3360,9 @@ static void sub_80B957C(struct Sprite *sprite)
if (sprite->data[1] > 0x81)
{
sprite->data[7]++;
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
FreeOamMatrix(sprite->oam.matrixNum);
- CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF);
}
}
}
@@ -3337,7 +3393,7 @@ void sub_80B96B0(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
{
- sprite->oam.affineMode = 3;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->affineAnims = gSpriteAffineAnimTable_0855C548;
InitSpriteAffineAnim(sprite);
StartSpriteAffineAnim(sprite, 1);
@@ -3368,7 +3424,7 @@ void sub_80B96B0(struct Sprite *sprite)
if (sprite->data[3] >= 60)
{
sprite->data[7]++;
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
FreeOamMatrix(sprite->oam.matrixNum);
sprite->invisible = TRUE;
}
diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c
index 8db58ad7a..547a2851b 100755
--- a/src/field_effect_helpers.c
+++ b/src/field_effect_helpers.c
@@ -129,7 +129,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[mainSprite->oam.paletteNum];
reflectionSprite->oam.shape = mainSprite->oam.shape;
reflectionSprite->oam.size = mainSprite->oam.size;
- reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | 0x10;
+ reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | ST_OAM_VFLIP;
reflectionSprite->oam.tileNum = mainSprite->oam.tileNum;
reflectionSprite->subspriteTables = mainSprite->subspriteTables;
reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum;
@@ -153,7 +153,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
// matrix based on whether or not the main sprite is horizontally flipped.
// If the sprite is facing to the east, then it is flipped, and its matrixNum is 8.
reflectionSprite->oam.matrixNum = 0;
- if (mainSprite->oam.matrixNum & 0x8)
+ if (mainSprite->oam.matrixNum & ST_OAM_HFLIP)
reflectionSprite->oam.matrixNum = 1;
}
}
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 229e5aedb..20d338e23 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -2092,7 +2092,7 @@ static void sub_808D094(u8 taskId)
object->fixedPriority = TRUE;
sprite->oam.priority = 0;
sprite->subpriority = 0;
- sprite->subspriteMode = 0;
+ sprite->subspriteMode = SUBSPRITES_OFF;
data[0]++;
case 1:
sub_808D38C(object, &data[1]);
@@ -2156,7 +2156,7 @@ static void sub_808D1FC(u8 taskId)
object->fixedPriority = TRUE;
sprite->oam.priority = 1;
sprite->subpriority = 0;
- sprite->subspriteMode = 0;
+ sprite->subspriteMode = SUBSPRITES_OFF;
data[0]++;
case 1:
sub_808D38C(object, &data[1]);
diff --git a/src/field_specials.c b/src/field_specials.c
index 830c2246d..bffb9f591 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -3542,36 +3542,36 @@ bool8 IsDestinationBoxFull(void)
return FALSE;
}
-void CreateUnusualWeatherEvent(void)
+void CreateAbnormalWeatherEvent(void)
{
u16 randomValue = Random();
- VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, 0);
+ VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, 0);
if (FlagGet(FLAG_DEFEATED_KYOGRE) == TRUE)
{
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_GROUDON_LOCATIONS_START);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_GROUDON_LOCATIONS_START);
}
else if (FlagGet(FLAG_DEFEATED_GROUDON) == TRUE)
{
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START);
}
else if ((randomValue & 1) == 0)
{
randomValue = Random();
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_GROUDON_LOCATIONS_START);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_GROUDON_LOCATIONS_START);
}
else
{
randomValue = Random();
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START);
}
}
-// Saves the map name for the current unusual weather location in gStringVar1, then
+// Saves the map name for the current abnormal weather location in gStringVar1, then
// returns TRUE if the weather is for Kyogre, and FALSE if it's for Groudon.
-bool32 GetUnusualWeatherMapNameAndType(void)
+bool32 GetAbnormalWeatherMapNameAndType(void)
{
- static const u8 sUnusualWeatherMapNumbers[] = {
+ static const u8 sAbnormalWeatherMapNumbers[] = {
MAP_NUM(ROUTE114),
MAP_NUM(ROUTE114),
MAP_NUM(ROUTE115),
@@ -3590,11 +3590,11 @@ bool32 GetUnusualWeatherMapNameAndType(void)
MAP_NUM(ROUTE129)
};
- u16 unusualWeather = VarGet(VAR_UNUSUAL_WEATHER_LOCATION);
+ u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION);
- GetMapName(gStringVar1, sUnusualWeatherMapNumbers[unusualWeather - 1], 0);
+ GetMapName(gStringVar1, sAbnormalWeatherMapNumbers[abnormalWeather - 1], 0);
- if (unusualWeather < UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START)
+ if (abnormalWeather < ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START)
{
return FALSE;
}
@@ -3604,10 +3604,10 @@ bool32 GetUnusualWeatherMapNameAndType(void)
}
}
-bool8 UnusualWeatherHasExpired(void)
+bool8 AbnormalWeatherHasExpired(void)
{
// Duplicate array.
- static const u8 sUnusualWeatherMapNumbers_2[] = {
+ static const u8 sAbnormalWeatherMapNumbers[] = {
MAP_NUM(ROUTE114),
MAP_NUM(ROUTE114),
MAP_NUM(ROUTE115),
@@ -3626,17 +3626,17 @@ bool8 UnusualWeatherHasExpired(void)
MAP_NUM(ROUTE129)
};
- u16 steps = VarGet(VAR_UNUSUAL_WEATHER_STEP_COUNTER);
- u16 unusualWeather = VarGet(VAR_UNUSUAL_WEATHER_LOCATION);
+ u16 steps = VarGet(VAR_ABNORMAL_WEATHER_STEP_COUNTER);
+ u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION);
- if (unusualWeather == UNUSUAL_WEATHER_NONE)
+ if (abnormalWeather == ABNORMAL_WEATHER_NONE)
{
return FALSE;
}
if (++steps > 999)
{
- VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, 0);
+ VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, 0);
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER_MARINE_CAVE))
{
switch (gSaveBlock1Ptr->location.mapNum)
@@ -3646,7 +3646,7 @@ bool8 UnusualWeatherHasExpired(void)
case MAP_NUM(MARINE_CAVE_END):
case MAP_NUM(TERRA_CAVE_ENTRANCE):
case MAP_NUM(TERRA_CAVE_END):
- VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 1);
+ VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1);
return FALSE;
default:
break;
@@ -3661,27 +3661,27 @@ bool8 UnusualWeatherHasExpired(void)
case MAP_NUM(UNDERWATER5):
case MAP_NUM(UNDERWATER6):
case MAP_NUM(UNDERWATER7):
- VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 1);
+ VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1);
return FALSE;
default:
break;
}
}
- if (gSaveBlock1Ptr->location.mapNum == sUnusualWeatherMapNumbers_2[unusualWeather - 1] &&
+ if (gSaveBlock1Ptr->location.mapNum == sAbnormalWeatherMapNumbers[abnormalWeather - 1] &&
gSaveBlock1Ptr->location.mapGroup == 0)
{
return TRUE;
}
else
{
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_NONE);
return FALSE;
}
}
else
{
- VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, steps);
+ VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, steps);
return FALSE;
}
}
diff --git a/src/field_weather.c b/src/field_weather.c
index 024b6631f..684a86479 100644
--- a/src/field_weather.c
+++ b/src/field_weather.c
@@ -56,7 +56,7 @@ static void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 bl
static void ApplyFogBlend(u8 blendCoeff, u16 blendColor);
static bool8 FadeInScreen_RainShowShade(void);
static bool8 FadeInScreen_Drought(void);
-static bool8 FadeInScreen_Fog1(void);
+static bool8 FadeInScreen_FogHorizontal(void);
static void FadeInScreenWithWeather(void);
static void DoNothing(void);
static void Task_WeatherInit(u8 taskId);
@@ -89,29 +89,29 @@ struct Weather *const gWeatherPtr = &gWeather;
static const struct WeatherCallbacks sWeatherFuncs[] =
{
- {None_Init, None_Main, None_Init, None_Finish},
- {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
- {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish},
- {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish},
- {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
- {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish},
- {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
- {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish},
- {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish},
- {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish},
- {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
- {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish},
- {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish},
- {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish},
- {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish},
+ [WEATHER_NONE] = {None_Init, None_Main, None_Init, None_Finish},
+ [WEATHER_SUNNY_CLOUDS] = {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
+ [WEATHER_SUNNY] = {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish},
+ [WEATHER_RAIN] = {Rain_InitVars, Rain_Main, Rain_InitAll, Rain_Finish},
+ [WEATHER_SNOW] = {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
+ [WEATHER_RAIN_THUNDERSTORM] = {Thunderstorm_InitVars, Thunderstorm_Main, Thunderstorm_InitAll, Thunderstorm_Finish},
+ [WEATHER_FOG_HORIZONTAL] = {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish},
+ [WEATHER_VOLCANIC_ASH] = {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish},
+ [WEATHER_SANDSTORM] = {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish},
+ [WEATHER_FOG_DIAGONAL] = {FogDiagonal_InitVars, FogDiagonal_Main, FogDiagonal_InitAll, FogDiagonal_Finish},
+ [WEATHER_UNDERWATER] = {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish},
+ [WEATHER_SHADE] = {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish},
+ [WEATHER_DROUGHT] = {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish},
+ [WEATHER_DOWNPOUR] = {Downpour_InitVars, Thunderstorm_Main, Downpour_InitAll, Thunderstorm_Finish},
+ [WEATHER_UNDERWATER_BUBBLES] = {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish},
};
void (*const gWeatherPalStateFuncs[])(void) =
{
- UpdateWeatherGammaShift, // WEATHER_PAL_STATE_CHANGING_WEATHER
- FadeInScreenWithWeather, // WEATHER_PAL_STATE_SCREEN_FADING_IN
- DoNothing, // WEATHER_PAL_STATE_SCREEN_FADING_OUT
- DoNothing, // WEATHER_PAL_STATE_IDLE
+ [WEATHER_PAL_STATE_CHANGING_WEATHER] = UpdateWeatherGammaShift,
+ [WEATHER_PAL_STATE_SCREEN_FADING_IN] = FadeInScreenWithWeather,
+ [WEATHER_PAL_STATE_SCREEN_FADING_OUT] = DoNothing,
+ [WEATHER_PAL_STATE_IDLE] = DoNothing,
};
// This table specifies which of the gamma shift tables should be
@@ -171,8 +171,8 @@ void StartWeather(void)
gWeatherPtr->cloudSpritesCreated = 0;
gWeatherPtr->snowflakeSpriteCount = 0;
gWeatherPtr->ashSpritesCreated = 0;
- gWeatherPtr->fog1SpritesCreated = 0;
- gWeatherPtr->fog2SpritesCreated = 0;
+ gWeatherPtr->fogHSpritesCreated = 0;
+ gWeatherPtr->fogDSpritesCreated = 0;
gWeatherPtr->sandstormSpritesCreated = 0;
gWeatherPtr->sandstormSwirlSpritesCreated = 0;
gWeatherPtr->bubblesSpritesCreated = 0;
@@ -188,7 +188,7 @@ void StartWeather(void)
void SetNextWeather(u8 weather)
{
- if (weather != WEATHER_RAIN_LIGHT && weather != WEATHER_RAIN_MED && weather != WEATHER_RAIN_HEAVY)
+ if (weather != WEATHER_RAIN && weather != WEATHER_RAIN_THUNDERSTORM && weather != WEATHER_DOWNPOUR)
{
PlayRainStoppingSoundEffect();
}
@@ -371,9 +371,9 @@ static void FadeInScreenWithWeather(void)
switch (gWeatherPtr->currWeather)
{
- case WEATHER_RAIN_LIGHT:
- case WEATHER_RAIN_MED:
- case WEATHER_RAIN_HEAVY:
+ case WEATHER_RAIN:
+ case WEATHER_RAIN_THUNDERSTORM:
+ case WEATHER_DOWNPOUR:
case WEATHER_SNOW:
case WEATHER_SHADE:
if (FadeInScreen_RainShowShade() == FALSE)
@@ -389,17 +389,17 @@ static void FadeInScreenWithWeather(void)
gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
- case WEATHER_FOG_1:
- if (FadeInScreen_Fog1() == FALSE)
+ case WEATHER_FOG_HORIZONTAL:
+ if (FadeInScreen_FogHorizontal() == FALSE)
{
gWeatherPtr->gammaIndex = 0;
gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
- case WEATHER_ASH:
+ case WEATHER_VOLCANIC_ASH:
case WEATHER_SANDSTORM:
- case WEATHER_FOG_2:
- case WEATHER_FOG_3:
+ case WEATHER_FOG_DIAGONAL:
+ case WEATHER_UNDERWATER:
default:
if (!gPaletteFade.active)
{
@@ -442,7 +442,7 @@ static bool8 FadeInScreen_Drought(void)
return TRUE;
}
-static bool8 FadeInScreen_Fog1(void)
+static bool8 FadeInScreen_FogHorizontal(void)
{
if (gWeatherPtr->fadeScreenCounter == 16)
return FALSE;
@@ -763,11 +763,11 @@ void FadeScreen(u8 mode, s8 delay)
switch (gWeatherPtr->currWeather)
{
- case WEATHER_RAIN_LIGHT:
- case WEATHER_RAIN_MED:
- case WEATHER_RAIN_HEAVY:
+ case WEATHER_RAIN:
+ case WEATHER_RAIN_THUNDERSTORM:
+ case WEATHER_DOWNPOUR:
case WEATHER_SNOW:
- case WEATHER_FOG_1:
+ case WEATHER_FOG_HORIZONTAL:
case WEATHER_SHADE:
case WEATHER_DROUGHT:
useWeatherPal = TRUE;
@@ -816,7 +816,7 @@ void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex)
case WEATHER_PAL_STATE_SCREEN_FADING_IN:
if (gWeatherPtr->unknown_6CA != 0)
{
- if (gWeatherPtr->currWeather == WEATHER_FOG_1)
+ if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL)
MarkFogSpritePalToLighten(paletteIndex);
paletteIndex *= 16;
for (i = 0; i < 16; i++)
@@ -831,7 +831,7 @@ void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex)
// WEATHER_PAL_STATE_CHANGING_WEATHER
// WEATHER_PAL_STATE_CHANGING_IDLE
default:
- if (gWeatherPtr->currWeather != WEATHER_FOG_1)
+ if (gWeatherPtr->currWeather != WEATHER_FOG_HORIZONTAL)
{
ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex);
}
@@ -995,28 +995,28 @@ void sub_80AC274(u8 a)
switch (a)
{
case 1:
- SetWeather(WEATHER_CLOUDS);
+ SetWeather(WEATHER_SUNNY_CLOUDS);
break;
case 2:
SetWeather(WEATHER_SUNNY);
break;
case 3:
- SetWeather(WEATHER_RAIN_LIGHT);
+ SetWeather(WEATHER_RAIN);
break;
case 4:
SetWeather(WEATHER_SNOW);
break;
case 5:
- SetWeather(WEATHER_RAIN_MED);
+ SetWeather(WEATHER_RAIN_THUNDERSTORM);
break;
case 6:
- SetWeather(WEATHER_FOG_1);
+ SetWeather(WEATHER_FOG_HORIZONTAL);
break;
case 7:
- SetWeather(WEATHER_FOG_2);
+ SetWeather(WEATHER_FOG_DIAGONAL);
break;
case 8:
- SetWeather(WEATHER_ASH);
+ SetWeather(WEATHER_VOLCANIC_ASH);
break;
case 9:
SetWeather(WEATHER_SANDSTORM);
diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c
index 7f955c10a..5a48f3434 100644
--- a/src/field_weather_effect.c
+++ b/src/field_weather_effect.c
@@ -14,14 +14,14 @@
#include "gpu_regs.h"
// EWRAM
-EWRAM_DATA static u8 gCurrentAlternatingWeather = 0;
+EWRAM_DATA static u8 gCurrentAbnormalWeather = 0;
EWRAM_DATA static u16 gUnusedWeatherRelated = 0;
// CONST
const u16 gCloudsWeatherPalette[] = INCBIN_U16("graphics/weather/cloud.gbapal");
const u16 gSandstormWeatherPalette[] = INCBIN_U16("graphics/weather/sandstorm.gbapal");
-const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp");
-const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp");
+const u8 gWeatherFogDiagonalTiles[] = INCBIN_U8("graphics/weather/fog_diagonal.4bpp");
+const u8 gWeatherFogHorizontalTiles[] = INCBIN_U8("graphics/weather/fog_horizontal.4bpp");
const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp");
const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp");
const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp");
@@ -31,7 +31,7 @@ const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp");
const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp");
//------------------------------------------------------------------------------
-// Clouds
+// WEATHER_SUNNY_CLOUDS
//------------------------------------------------------------------------------
static void CreateCloudSprites(void);
@@ -57,10 +57,10 @@ static const struct SpriteSheet sCloudSpriteSheet =
static const struct OamData sCloudSpriteOamData =
{
.y = 0,
- .affineMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_BLEND,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -227,7 +227,7 @@ static void UpdateCloudSprite(struct Sprite *sprite)
}
//------------------------------------------------------------------------------
-// Drought
+// WEATHER_DROUGHT
//------------------------------------------------------------------------------
static void UpdateDroughtBlend(u8);
@@ -352,7 +352,7 @@ static void UpdateDroughtBlend(u8 taskId)
#undef tWinRange
//------------------------------------------------------------------------------
-// Light Rain
+// WEATHER_RAIN
//------------------------------------------------------------------------------
static void LoadRainSpriteSheet(void);
@@ -392,10 +392,10 @@ static const struct Coords16 sRainSpriteCoords[] =
static const struct OamData sRainSpriteOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x32),
.x = 0,
.matrixNum = 0,
@@ -469,27 +469,27 @@ static const struct SpriteSheet sRainSpriteSheet =
.tag = 0x1206,
};
-void LightRain_InitVars(void)
+void Rain_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
gWeatherPtr->rainSpriteVisibleCounter = 0;
gWeatherPtr->rainSpriteVisibleDelay = 8;
- gWeatherPtr->isHeavyRain = 0;
+ gWeatherPtr->isDownpour = FALSE;
gWeatherPtr->targetRainSpriteCount = 10;
gWeatherPtr->gammaTargetIndex = 3;
gWeatherPtr->gammaStepDelay = 20;
SetRainStrengthFromSoundEffect(SE_T_KOAME);
}
-void LightRain_InitAll(void)
+void Rain_InitAll(void)
{
- LightRain_InitVars();
+ Rain_InitVars();
while (!gWeatherPtr->weatherGfxLoaded)
- LightRain_Main();
+ Rain_Main();
}
-void LightRain_Main(void)
+void Rain_Main(void)
{
switch (gWeatherPtr->initStep)
{
@@ -511,14 +511,14 @@ void LightRain_Main(void)
}
}
-bool8 LightRain_Finish(void)
+bool8 Rain_Finish(void)
{
switch (gWeatherPtr->finishStep)
{
case 0:
- if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT
- || gWeatherPtr->nextWeather == WEATHER_RAIN_MED
- || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY)
+ if (gWeatherPtr->nextWeather == WEATHER_RAIN
+ || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM
+ || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR)
{
gWeatherPtr->finishStep = 0xFF;
return FALSE;
@@ -563,7 +563,7 @@ static void StartRainSpriteFall(struct Sprite *sprite)
rand = sprite->tRandom * 1103515245 + 12345;
sprite->tRandom = ((rand & 0x7FFF0000) >> 16) % 600;
- numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][0];
+ numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0];
tileX = sprite->tRandom % 30;
sprite->tPosX = tileX * 8; // Useless assignment, leftover from before fixed-point values were used
@@ -578,8 +578,8 @@ static void StartRainSpriteFall(struct Sprite *sprite)
sprite->tPosY <<= 7; // This is tileX * 8, using a fixed-point value with 4 decimal places
// "Rewind" the rain sprites, from their ending position.
- sprite->tPosX -= sRainSpriteMovement[gWeatherPtr->isHeavyRain][0] * numFallingFrames;
- sprite->tPosY -= sRainSpriteMovement[gWeatherPtr->isHeavyRain][1] * numFallingFrames;
+ sprite->tPosX -= sRainSpriteMovement[gWeatherPtr->isDownpour][0] * numFallingFrames;
+ sprite->tPosY -= sRainSpriteMovement[gWeatherPtr->isDownpour][1] * numFallingFrames;
StartSpriteAnim(sprite, 0);
sprite->tState = 0;
@@ -592,8 +592,8 @@ static void UpdateRainSprite(struct Sprite *sprite)
if (sprite->tState == 0)
{
// Raindrop is in its "falling" motion.
- sprite->tPosX += sRainSpriteMovement[gWeatherPtr->isHeavyRain][0];
- sprite->tPosY += sRainSpriteMovement[gWeatherPtr->isHeavyRain][1];
+ sprite->tPosX += sRainSpriteMovement[gWeatherPtr->isDownpour][0];
+ sprite->tPosY += sRainSpriteMovement[gWeatherPtr->isDownpour][1];
sprite->pos1.x = sprite->tPosX >> 4;
sprite->pos1.y = sprite->tPosY >> 4;
@@ -607,7 +607,7 @@ static void UpdateRainSprite(struct Sprite *sprite)
if (--sprite->tCounter == 0)
{
// Make raindrop splash on the ground
- StartSpriteAnim(sprite, gWeatherPtr->isHeavyRain + 1);
+ StartSpriteAnim(sprite, gWeatherPtr->isDownpour + 1);
sprite->tState = 1;
sprite->pos1.x -= gSpriteCoordOffsetX;
sprite->pos1.y -= gSpriteCoordOffsetY;
@@ -637,9 +637,9 @@ static void WaitRainSprite(struct Sprite *sprite)
static void InitRainSpriteMovement(struct Sprite *sprite, u16 val)
{
- u16 numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][0];
- u16 numAdvanceRng = val / (sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][1] + numFallingFrames);
- u16 frameVal = val % (sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][1] + numFallingFrames);
+ u16 numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0];
+ u16 numAdvanceRng = val / (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames);
+ u16 frameVal = val % (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames);
while (--numAdvanceRng != 0xFFFF)
StartRainSpriteFall(sprite);
@@ -839,10 +839,10 @@ static bool8 UpdateVisibleSnowflakeSprites(void)
static const struct OamData sSnowflakeSpriteOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -1009,16 +1009,16 @@ static void UpdateSnowflakeSprite(struct Sprite *sprite)
#undef tDeltaY2
//------------------------------------------------------------------------------
-// Medium Rain
+// WEATHER_RAIN_THUNDERSTORM
//------------------------------------------------------------------------------
-void MedRain_InitVars(void)
+void Thunderstorm_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
gWeatherPtr->rainSpriteVisibleCounter = 0;
gWeatherPtr->rainSpriteVisibleDelay = 4;
- gWeatherPtr->isHeavyRain = 0;
+ gWeatherPtr->isDownpour = FALSE;
gWeatherPtr->targetRainSpriteCount = 16;
gWeatherPtr->gammaTargetIndex = 3;
gWeatherPtr->gammaStepDelay = 20;
@@ -1027,27 +1027,27 @@ void MedRain_InitVars(void)
SetRainStrengthFromSoundEffect(SE_T_AME);
}
-void MedRain_InitAll(void)
+void Thunderstorm_InitAll(void)
{
- MedRain_InitVars();
+ Thunderstorm_InitVars();
while (gWeatherPtr->weatherGfxLoaded == FALSE)
- Rain_Main();
+ Thunderstorm_Main();
}
//------------------------------------------------------------------------------
-// Heavy Rain
+// WEATHER_DOWNPOUR
//------------------------------------------------------------------------------
static void UpdateThunderSound(void);
static void SetThunderCounter(u16);
-void HeavyRain_InitVars(void)
+void Downpour_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
gWeatherPtr->rainSpriteVisibleCounter = 0;
gWeatherPtr->rainSpriteVisibleDelay = 4;
- gWeatherPtr->isHeavyRain = 1;
+ gWeatherPtr->isDownpour = TRUE;
gWeatherPtr->targetRainSpriteCount = 24;
gWeatherPtr->gammaTargetIndex = 3;
gWeatherPtr->gammaStepDelay = 20;
@@ -1055,14 +1055,14 @@ void HeavyRain_InitVars(void)
SetRainStrengthFromSoundEffect(SE_T_OOAME);
}
-void HeavyRain_InitAll(void)
+void Downpour_InitAll(void)
{
- HeavyRain_InitVars();
+ Downpour_InitVars();
while (gWeatherPtr->weatherGfxLoaded == FALSE)
- Rain_Main();
+ Thunderstorm_Main();
}
-void Rain_Main(void)
+void Thunderstorm_Main(void)
{
UpdateThunderSound();
switch (gWeatherPtr->initStep)
@@ -1166,7 +1166,7 @@ void Rain_Main(void)
}
}
-bool8 Rain_Finish(void)
+bool8 Thunderstorm_Finish(void)
{
switch (gWeatherPtr->finishStep)
{
@@ -1175,12 +1175,12 @@ bool8 Rain_Finish(void)
gWeatherPtr->finishStep++;
// fall through
case 1:
- Rain_Main();
+ Thunderstorm_Main();
if (gWeatherPtr->unknown_6EA)
{
- if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT
- || gWeatherPtr->nextWeather == WEATHER_RAIN_MED
- || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY)
+ if (gWeatherPtr->nextWeather == WEATHER_RAIN
+ || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM
+ || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR)
return FALSE;
gWeatherPtr->targetRainSpriteCount = 0;
@@ -1235,7 +1235,7 @@ static void UpdateThunderSound(void)
}
//------------------------------------------------------------------------------
-// Fog 1
+// WEATHER_FOG_HORIZONTAL and WEATHER_UNDERWATER
//------------------------------------------------------------------------------
// unused data
@@ -1244,10 +1244,10 @@ static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300};
static const struct OamData gOamData_839AB2C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 1,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -1315,8 +1315,8 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] =
gSpriteAffineAnim_839AB7C,
};
-static void Fog1SpriteCallback(struct Sprite *);
-static const struct SpriteTemplate sFog1SpriteTemplate =
+static void FogHorizontalSpriteCallback(struct Sprite *);
+static const struct SpriteTemplate sFogHorizontalSpriteTemplate =
{
.tileTag = 0x1201,
.paletteTag = 0x1200,
@@ -1324,48 +1324,48 @@ static const struct SpriteTemplate sFog1SpriteTemplate =
.anims = gSpriteAnimTable_839AB64,
.images = NULL,
.affineAnims = gSpriteAffineAnimTable_839AB8C,
- .callback = Fog1SpriteCallback,
+ .callback = FogHorizontalSpriteCallback,
};
-void Fog1_Main(void);
-static void CreateFog1Sprites(void);
-static void DestroyFog1Sprites(void);
+void FogHorizontal_Main(void);
+static void CreateFogHorizontalSprites(void);
+static void DestroyFogHorizontalSprites(void);
-void Fog1_InitVars(void)
+void FogHorizontal_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
gWeatherPtr->gammaTargetIndex = 0;
gWeatherPtr->gammaStepDelay = 20;
- if (gWeatherPtr->fog1SpritesCreated == 0)
+ if (gWeatherPtr->fogHSpritesCreated == 0)
{
- gWeatherPtr->fog1ScrollCounter = 0;
- gWeatherPtr->fog1ScrollOffset = 0;
- gWeatherPtr->fog1ScrollPosX = 0;
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset = 0;
+ gWeatherPtr->fogHScrollPosX = 0;
Weather_SetBlendCoeffs(0, 16);
}
}
-void Fog1_InitAll(void)
+void FogHorizontal_InitAll(void)
{
- Fog1_InitVars();
+ FogHorizontal_InitVars();
while (gWeatherPtr->weatherGfxLoaded == FALSE)
- Fog1_Main();
+ FogHorizontal_Main();
}
-void Fog1_Main(void)
+void FogHorizontal_Main(void)
{
- gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fog1ScrollOffset) & 0xFF;
- if (++gWeatherPtr->fog1ScrollCounter > 3)
+ gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF;
+ if (++gWeatherPtr->fogHScrollCounter > 3)
{
- gWeatherPtr->fog1ScrollCounter = 0;
- gWeatherPtr->fog1ScrollOffset++;
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset++;
}
switch (gWeatherPtr->initStep)
{
case 0:
- CreateFog1Sprites();
- if (gWeatherPtr->currWeather == WEATHER_FOG_1)
+ CreateFogHorizontalSprites();
+ if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL)
Weather_SetTargetBlendCoeffs(12, 8, 3);
else
Weather_SetTargetBlendCoeffs(4, 16, 0);
@@ -1381,13 +1381,13 @@ void Fog1_Main(void)
}
}
-bool8 Fog1_Finish(void)
+bool8 FogHorizontal_Finish(void)
{
- gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fog1ScrollOffset) & 0xFF;
- if (++gWeatherPtr->fog1ScrollCounter > 3)
+ gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF;
+ if (++gWeatherPtr->fogHScrollCounter > 3)
{
- gWeatherPtr->fog1ScrollCounter = 0;
- gWeatherPtr->fog1ScrollOffset++;
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset++;
}
switch (gWeatherPtr->finishStep)
@@ -1401,7 +1401,7 @@ bool8 Fog1_Finish(void)
gWeatherPtr->finishStep++;
break;
case 2:
- DestroyFog1Sprites();
+ DestroyFogHorizontalSprites();
gWeatherPtr->finishStep++;
break;
default:
@@ -1412,73 +1412,73 @@ bool8 Fog1_Finish(void)
#define tSpriteColumn data[0]
-static void Fog1SpriteCallback(struct Sprite *sprite)
+static void FogHorizontalSpriteCallback(struct Sprite *sprite)
{
sprite->pos2.y = (u8)gSpriteCoordOffsetY;
- sprite->pos1.x = gWeatherPtr->fog1ScrollPosX + 32 + sprite->tSpriteColumn * 64;
+ sprite->pos1.x = gWeatherPtr->fogHScrollPosX + 32 + sprite->tSpriteColumn * 64;
if (sprite->pos1.x > 271)
{
- sprite->pos1.x = 480 + gWeatherPtr->fog1ScrollPosX - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x = 480 + gWeatherPtr->fogHScrollPosX - (4 - sprite->tSpriteColumn) * 64;
sprite->pos1.x &= 0x1FF;
}
}
-static void CreateFog1Sprites(void)
+static void CreateFogHorizontalSprites(void)
{
u16 i;
u8 spriteId;
struct Sprite *sprite;
- if (!gWeatherPtr->fog1SpritesCreated)
+ if (!gWeatherPtr->fogHSpritesCreated)
{
- struct SpriteSheet fog1SpriteSheet = {
- .data = gWeatherFog1Tiles,
- .size = sizeof(gWeatherFog1Tiles),
+ struct SpriteSheet fogHorizontalSpriteSheet = {
+ .data = gWeatherFogHorizontalTiles,
+ .size = sizeof(gWeatherFogHorizontalTiles),
.tag = 0x1201,
};
- LoadSpriteSheet(&fog1SpriteSheet);
- for (i = 0; i < NUM_FOG1_SPRITES; i++)
+ LoadSpriteSheet(&fogHorizontalSpriteSheet);
+ for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++)
{
- spriteId = CreateSpriteAtEnd(&sFog1SpriteTemplate, 0, 0, 0xFF);
+ spriteId = CreateSpriteAtEnd(&sFogHorizontalSpriteTemplate, 0, 0, 0xFF);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
sprite->tSpriteColumn = i % 5;
sprite->pos1.x = (i % 5) * 64 + 32;
sprite->pos1.y = (i / 5) * 64 + 32;
- gWeatherPtr->sprites.s2.fog1Sprites[i] = sprite;
+ gWeatherPtr->sprites.s2.fogHSprites[i] = sprite;
}
else
{
- gWeatherPtr->sprites.s2.fog1Sprites[i] = NULL;
+ gWeatherPtr->sprites.s2.fogHSprites[i] = NULL;
}
}
- gWeatherPtr->fog1SpritesCreated = TRUE;
+ gWeatherPtr->fogHSpritesCreated = TRUE;
}
}
-static void DestroyFog1Sprites(void)
+static void DestroyFogHorizontalSprites(void)
{
u16 i;
- if (gWeatherPtr->fog1SpritesCreated)
+ if (gWeatherPtr->fogHSpritesCreated)
{
- for (i = 0; i < NUM_FOG1_SPRITES; i++)
+ for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++)
{
- if (gWeatherPtr->sprites.s2.fog1Sprites[i] != NULL)
- DestroySprite(gWeatherPtr->sprites.s2.fog1Sprites[i]);
+ if (gWeatherPtr->sprites.s2.fogHSprites[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s2.fogHSprites[i]);
}
FreeSpriteTilesByTag(0x1201);
- gWeatherPtr->fog1SpritesCreated = 0;
+ gWeatherPtr->fogHSpritesCreated = 0;
}
}
#undef tSpriteColumn
//------------------------------------------------------------------------------
-// Volcanic ash
+// WEATHER_VOLCANIC_ASH
//------------------------------------------------------------------------------
static void LoadAshSpriteSheet(void);
@@ -1688,48 +1688,48 @@ static void UpdateAshSprite(struct Sprite *sprite)
#undef tSpriteRow
//------------------------------------------------------------------------------
-// Fog 2
+// WEATHER_FOG_DIAGONAL
//------------------------------------------------------------------------------
-static void UpdateFog2Movement(void);
-static void CreateFog2Sprites(void);
-static void DestroyFog2Sprites(void);
-static void UpdateFog2Sprite(struct Sprite *);
+static void UpdateFogDiagonalMovement(void);
+static void CreateFogDiagonalSprites(void);
+static void DestroyFogDiagonalSprites(void);
+static void UpdateFogDiagonalSprite(struct Sprite *);
-void Fog2_InitVars(void)
+void FogDiagonal_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = 0;
gWeatherPtr->gammaTargetIndex = 0;
gWeatherPtr->gammaStepDelay = 20;
- gWeatherPtr->fog1ScrollCounter = 0;
- gWeatherPtr->fog1ScrollOffset = 1;
- if (!gWeatherPtr->fog2SpritesCreated)
- {
- gWeatherPtr->fog2ScrollXCounter = 0;
- gWeatherPtr->fog2ScrollYCounter = 0;
- gWeatherPtr->fog2XOffset = 0;
- gWeatherPtr->fog2YOffset = 0;
- gWeatherPtr->fog2BaseSpritesX = 0;
- gWeatherPtr->fog2PosY = 0;
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset = 1;
+ if (!gWeatherPtr->fogDSpritesCreated)
+ {
+ gWeatherPtr->fogDScrollXCounter = 0;
+ gWeatherPtr->fogDScrollYCounter = 0;
+ gWeatherPtr->fogDXOffset = 0;
+ gWeatherPtr->fogDYOffset = 0;
+ gWeatherPtr->fogDBaseSpritesX = 0;
+ gWeatherPtr->fogDPosY = 0;
Weather_SetBlendCoeffs(0, 16);
}
}
-void Fog2_InitAll(void)
+void FogDiagonal_InitAll(void)
{
- Fog2_InitVars();
+ FogDiagonal_InitVars();
while (gWeatherPtr->weatherGfxLoaded == FALSE)
- Fog2_Main();
+ FogDiagonal_Main();
}
-void Fog2_Main(void)
+void FogDiagonal_Main(void)
{
- UpdateFog2Movement();
+ UpdateFogDiagonalMovement();
switch (gWeatherPtr->initStep)
{
case 0:
- CreateFog2Sprites();
+ CreateFogDiagonalSprites();
gWeatherPtr->initStep++;
break;
case 1:
@@ -1745,9 +1745,9 @@ void Fog2_Main(void)
}
}
-bool8 Fog2_Finish(void)
+bool8 FogDiagonal_Finish(void)
{
- UpdateFog2Movement();
+ UpdateFogDiagonalMovement();
switch (gWeatherPtr->finishStep)
{
case 0:
@@ -1760,7 +1760,7 @@ bool8 Fog2_Finish(void)
gWeatherPtr->finishStep++;
break;
case 2:
- DestroyFog2Sprites();
+ DestroyFogDiagonalSprites();
gWeatherPtr->finishStep++;
break;
default:
@@ -1769,32 +1769,32 @@ bool8 Fog2_Finish(void)
return TRUE;
}
-static void UpdateFog2Movement(void)
+static void UpdateFogDiagonalMovement(void)
{
- if (++gWeatherPtr->fog2ScrollXCounter > 2)
+ if (++gWeatherPtr->fogDScrollXCounter > 2)
{
- gWeatherPtr->fog2XOffset++;
- gWeatherPtr->fog2ScrollXCounter = 0;
+ gWeatherPtr->fogDXOffset++;
+ gWeatherPtr->fogDScrollXCounter = 0;
}
- if (++gWeatherPtr->fog2ScrollYCounter > 4)
+ if (++gWeatherPtr->fogDScrollYCounter > 4)
{
- gWeatherPtr->fog2YOffset++;
- gWeatherPtr->fog2ScrollYCounter = 0;
+ gWeatherPtr->fogDYOffset++;
+ gWeatherPtr->fogDScrollYCounter = 0;
}
- gWeatherPtr->fog2BaseSpritesX = (gSpriteCoordOffsetX - gWeatherPtr->fog2XOffset) & 0xFF;
- gWeatherPtr->fog2PosY = gSpriteCoordOffsetY + gWeatherPtr->fog2YOffset;
+ gWeatherPtr->fogDBaseSpritesX = (gSpriteCoordOffsetX - gWeatherPtr->fogDXOffset) & 0xFF;
+ gWeatherPtr->fogDPosY = gSpriteCoordOffsetY + gWeatherPtr->fogDYOffset;
}
-static const struct SpriteSheet gFog2SpriteSheet =
+static const struct SpriteSheet gFogDiagonalSpriteSheet =
{
- .data = gWeatherFog2Tiles,
- .size = sizeof(gWeatherFog2Tiles),
+ .data = gWeatherFogDiagonalTiles,
+ .size = sizeof(gWeatherFogDiagonalTiles),
.tag = 0x1203,
};
-static const struct OamData sFog2SpriteOamData =
+static const struct OamData sFogDiagonalSpriteOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -1808,86 +1808,86 @@ static const struct OamData sFog2SpriteOamData =
.paletteNum = 0,
};
-static const union AnimCmd sFog2SpriteAnimCmd0[] =
+static const union AnimCmd sFogDiagonalSpriteAnimCmd0[] =
{
ANIMCMD_FRAME(0, 16),
ANIMCMD_END,
};
-static const union AnimCmd *const sFog2SpriteAnimCmds[] =
+static const union AnimCmd *const sFogDiagonalSpriteAnimCmds[] =
{
- sFog2SpriteAnimCmd0,
+ sFogDiagonalSpriteAnimCmd0,
};
-static const struct SpriteTemplate sFog2SpriteTemplate =
+static const struct SpriteTemplate sFogDiagonalSpriteTemplate =
{
.tileTag = 0x1203,
.paletteTag = 0x1200,
- .oam = &sFog2SpriteOamData,
- .anims = sFog2SpriteAnimCmds,
+ .oam = &sFogDiagonalSpriteOamData,
+ .anims = sFogDiagonalSpriteAnimCmds,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = UpdateFog2Sprite,
+ .callback = UpdateFogDiagonalSprite,
};
#define tSpriteColumn data[0]
#define tSpriteRow data[1]
-static void CreateFog2Sprites(void)
+static void CreateFogDiagonalSprites(void)
{
u16 i;
- struct SpriteSheet fog2SpriteSheet;
+ struct SpriteSheet fogDiagonalSpriteSheet;
u8 spriteId;
struct Sprite *sprite;
- if (!gWeatherPtr->fog2SpritesCreated)
+ if (!gWeatherPtr->fogDSpritesCreated)
{
- fog2SpriteSheet = gFog2SpriteSheet;
- LoadSpriteSheet(&fog2SpriteSheet);
- for (i = 0; i < NUM_FOG2_SPRITES; i++)
+ fogDiagonalSpriteSheet = gFogDiagonalSpriteSheet;
+ LoadSpriteSheet(&fogDiagonalSpriteSheet);
+ for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
{
- spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, (i / 5) * 64, 0xFF);
+ spriteId = CreateSpriteAtEnd(&sFogDiagonalSpriteTemplate, 0, (i / 5) * 64, 0xFF);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
sprite->tSpriteColumn = i % 5;
sprite->tSpriteRow = i / 5;
- gWeatherPtr->sprites.s2.fog2Sprites[i] = sprite;
+ gWeatherPtr->sprites.s2.fogDSprites[i] = sprite;
}
else
{
- gWeatherPtr->sprites.s2.fog2Sprites[i] = NULL;
+ gWeatherPtr->sprites.s2.fogDSprites[i] = NULL;
}
}
- gWeatherPtr->fog2SpritesCreated = TRUE;
+ gWeatherPtr->fogDSpritesCreated = TRUE;
}
}
-static void DestroyFog2Sprites(void)
+static void DestroyFogDiagonalSprites(void)
{
u16 i;
- if (gWeatherPtr->fog2SpritesCreated)
+ if (gWeatherPtr->fogDSpritesCreated)
{
- for (i = 0; i < NUM_FOG2_SPRITES; i++)
+ for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
{
- if (gWeatherPtr->sprites.s2.fog2Sprites[i])
- DestroySprite(gWeatherPtr->sprites.s2.fog2Sprites[i]);
+ if (gWeatherPtr->sprites.s2.fogDSprites[i])
+ DestroySprite(gWeatherPtr->sprites.s2.fogDSprites[i]);
}
FreeSpriteTilesByTag(0x1203);
- gWeatherPtr->fog2SpritesCreated = FALSE;
+ gWeatherPtr->fogDSpritesCreated = FALSE;
}
}
-static void UpdateFog2Sprite(struct Sprite *sprite)
+static void UpdateFogDiagonalSprite(struct Sprite *sprite)
{
- sprite->pos2.y = gWeatherPtr->fog2PosY;
- sprite->pos1.x = gWeatherPtr->fog2BaseSpritesX + 32 + sprite->tSpriteColumn * 64;
+ sprite->pos2.y = gWeatherPtr->fogDPosY;
+ sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 32 + sprite->tSpriteColumn * 64;
if (sprite->pos1.x > 271)
{
- sprite->pos1.x = gWeatherPtr->fog2BaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64;
sprite->pos1.x &= 0x1FF;
}
}
@@ -1896,7 +1896,7 @@ static void UpdateFog2Sprite(struct Sprite *sprite)
#undef tSpriteRow
//------------------------------------------------------------------------------
-// Sandstorm
+// WEATHER_SANDSTORM
//------------------------------------------------------------------------------
static void UpdateSandstormWaveIndex(void);
@@ -2137,14 +2137,14 @@ static void CreateSwirlSandstormSprites(void)
if (spriteId != MAX_SPRITES)
{
gWeatherPtr->sprites.s2.sandstormSprites2[i] = &gSprites[spriteId];
- gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = 2;
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = ST_OAM_SIZE_2;
gWeatherPtr->sprites.s2.sandstormSprites2[i]->tSpriteRow = i * 51;
gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadius = 8;
gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadiusCounter = 0;
gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[4] = 0x6730; // unused value
gWeatherPtr->sprites.s2.sandstormSprites2[i]->tEntranceDelay = sSwirlEntranceDelays[i];
StartSpriteAnim(gWeatherPtr->sprites.s2.sandstormSprites2[i], 1);
- CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], 0, 2, 0);
+ CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_OFF);
gWeatherPtr->sprites.s2.sandstormSprites2[i]->callback = WaitSandSwirlSpriteEntrance;
}
else
@@ -2205,7 +2205,7 @@ static void UpdateSandstormSwirlSprite(struct Sprite *sprite)
#undef tEntranceDelay
//------------------------------------------------------------------------------
-// Shade
+// WEATHER_SHADE
//------------------------------------------------------------------------------
void Shade_InitVars(void)
@@ -2230,7 +2230,7 @@ bool8 Shade_Finish(void)
}
//------------------------------------------------------------------------------
-// Bubbles
+// WEATHER_UNDERWATER_BUBBLES
//------------------------------------------------------------------------------
static void CreateBubbleSprite(u16);
@@ -2265,7 +2265,7 @@ static const s16 sBubbleStartCoords[][2] =
void Bubbles_InitVars(void)
{
- Fog1_InitVars();
+ FogHorizontal_InitVars();
if (!gWeatherPtr->bubblesSpritesCreated)
{
LoadSpriteSheet(&sWeatherBubbleSpriteSheet);
@@ -2285,7 +2285,7 @@ void Bubbles_InitAll(void)
void Bubbles_Main(void)
{
- Fog1_Main();
+ FogHorizontal_Main();
if (++gWeatherPtr->bubblesDelayCounter > sBubbleStartDelays[gWeatherPtr->bubblesDelayIndex])
{
gWeatherPtr->bubblesDelayCounter = 0;
@@ -2300,7 +2300,7 @@ void Bubbles_Main(void)
bool8 Bubbles_Finish(void)
{
- if (!Fog1_Finish())
+ if (!FogHorizontal_Finish())
{
DestroyBubbleSprites();
return FALSE;
@@ -2399,13 +2399,13 @@ static void UpdateBubbleSprite(struct Sprite *sprite)
//------------------------------------------------------------------------------
// Unused function.
-static void UnusedSetCurrentAlternatingWeather(u32 a0, u32 a1)
+static void UnusedSetCurrentAbnormalWeather(u32 a0, u32 a1)
{
- gCurrentAlternatingWeather = a0;
+ gCurrentAbnormalWeather = a0;
gUnusedWeatherRelated = a1;
}
-static void Task_DoAlternatingWeather(u8 taskId)
+static void Task_DoAbnormalWeather(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -2415,7 +2415,7 @@ static void Task_DoAlternatingWeather(u8 taskId)
if (data[15]-- <= 0)
{
SetNextWeather(data[1]);
- gCurrentAlternatingWeather = data[1];
+ gCurrentAbnormalWeather = data[1];
data[15] = 600;
data[0]++;
}
@@ -2424,7 +2424,7 @@ static void Task_DoAlternatingWeather(u8 taskId)
if (data[15]-- <= 0)
{
SetNextWeather(data[2]);
- gCurrentAlternatingWeather = data[2];
+ gCurrentAbnormalWeather = data[2];
data[15] = 600;
data[0] = 0;
}
@@ -2432,27 +2432,27 @@ static void Task_DoAlternatingWeather(u8 taskId)
}
}
-static void CreateAlternatingWeatherTask(void)
+static void CreateAbnormalWeatherTask(void)
{
- u8 taskId = CreateTask(Task_DoAlternatingWeather, 0);
+ u8 taskId = CreateTask(Task_DoAbnormalWeather, 0);
s16 *data = gTasks[taskId].data;
data[15] = 600;
- if (gCurrentAlternatingWeather == WEATHER_RAIN_HEAVY)
+ if (gCurrentAbnormalWeather == WEATHER_DOWNPOUR)
{
data[1] = WEATHER_DROUGHT;
- data[2] = WEATHER_RAIN_HEAVY;
+ data[2] = WEATHER_DOWNPOUR;
}
- else if (gCurrentAlternatingWeather == WEATHER_DROUGHT)
+ else if (gCurrentAbnormalWeather == WEATHER_DROUGHT)
{
- data[1] = WEATHER_RAIN_HEAVY;
+ data[1] = WEATHER_DOWNPOUR;
data[2] = WEATHER_DROUGHT;
}
else
{
- gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY;
+ gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
data[1] = WEATHER_DROUGHT;
- data[2] = WEATHER_RAIN_HEAVY;
+ data[2] = WEATHER_DOWNPOUR;
}
}
@@ -2494,17 +2494,17 @@ void DoCurrentWeather(void)
{
u8 weather = GetSav1Weather();
- if (weather == WEATHER_ALTERNATING)
+ if (weather == WEATHER_ABNORMAL)
{
- if (!FuncIsActiveTask(Task_DoAlternatingWeather))
- CreateAlternatingWeatherTask();
- weather = gCurrentAlternatingWeather;
+ if (!FuncIsActiveTask(Task_DoAbnormalWeather))
+ CreateAbnormalWeatherTask();
+ weather = gCurrentAbnormalWeather;
}
else
{
- if (FuncIsActiveTask(Task_DoAlternatingWeather))
- DestroyTask(FindTaskIdByFunc(Task_DoAlternatingWeather));
- gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY;
+ if (FuncIsActiveTask(Task_DoAbnormalWeather))
+ DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
+ gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
}
SetNextWeather(weather);
}
@@ -2513,17 +2513,17 @@ void ResumePausedWeather(void)
{
u8 weather = GetSav1Weather();
- if (weather == WEATHER_ALTERNATING)
+ if (weather == WEATHER_ABNORMAL)
{
- if (!FuncIsActiveTask(Task_DoAlternatingWeather))
- CreateAlternatingWeatherTask();
- weather = gCurrentAlternatingWeather;
+ if (!FuncIsActiveTask(Task_DoAbnormalWeather))
+ CreateAbnormalWeatherTask();
+ weather = gCurrentAbnormalWeather;
}
else
{
- if (FuncIsActiveTask(Task_DoAlternatingWeather))
- DestroyTask(FindTaskIdByFunc(Task_DoAlternatingWeather));
- gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY;
+ if (FuncIsActiveTask(Task_DoAbnormalWeather))
+ DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather));
+ gCurrentAbnormalWeather = WEATHER_DOWNPOUR;
}
SetCurrentAndNextWeather(weather);
}
@@ -2531,15 +2531,15 @@ void ResumePausedWeather(void)
static const u8 sWeatherCycleRoute119[] =
{
WEATHER_SUNNY,
- WEATHER_RAIN_LIGHT,
- WEATHER_RAIN_MED,
- WEATHER_RAIN_LIGHT,
+ WEATHER_RAIN,
+ WEATHER_RAIN_THUNDERSTORM,
+ WEATHER_RAIN,
};
static const u8 sWeatherCycleRoute123[] =
{
WEATHER_SUNNY,
WEATHER_SUNNY,
- WEATHER_RAIN_LIGHT,
+ WEATHER_RAIN,
WEATHER_SUNNY,
};
@@ -2547,25 +2547,25 @@ static u8 TranslateWeatherNum(u8 weather)
{
switch (weather)
{
- case WEATHER_NONE: return WEATHER_NONE;
- case WEATHER_CLOUDS: return WEATHER_CLOUDS;
- case WEATHER_SUNNY: return WEATHER_SUNNY;
- case WEATHER_RAIN_LIGHT: return WEATHER_RAIN_LIGHT;
- case WEATHER_SNOW: return WEATHER_SNOW;
- case WEATHER_RAIN_MED: return WEATHER_RAIN_MED;
- case WEATHER_FOG_1: return WEATHER_FOG_1;
- case WEATHER_ASH: return WEATHER_ASH;
- case WEATHER_SANDSTORM: return WEATHER_SANDSTORM;
- case WEATHER_FOG_2: return WEATHER_FOG_2;
- case WEATHER_FOG_3: return WEATHER_FOG_3;
- case WEATHER_SHADE: return WEATHER_SHADE;
- case WEATHER_DROUGHT: return WEATHER_DROUGHT;
- case WEATHER_RAIN_HEAVY: return WEATHER_RAIN_HEAVY;
- case WEATHER_BUBBLES: return WEATHER_BUBBLES;
- case WEATHER_ALTERNATING: return WEATHER_ALTERNATING;
- case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1Ptr->weatherCycleStage];
- case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1Ptr->weatherCycleStage];
- default: return WEATHER_NONE;
+ case WEATHER_NONE: return WEATHER_NONE;
+ case WEATHER_SUNNY_CLOUDS: return WEATHER_SUNNY_CLOUDS;
+ case WEATHER_SUNNY: return WEATHER_SUNNY;
+ case WEATHER_RAIN: return WEATHER_RAIN;
+ case WEATHER_SNOW: return WEATHER_SNOW;
+ case WEATHER_RAIN_THUNDERSTORM: return WEATHER_RAIN_THUNDERSTORM;
+ case WEATHER_FOG_HORIZONTAL: return WEATHER_FOG_HORIZONTAL;
+ case WEATHER_VOLCANIC_ASH: return WEATHER_VOLCANIC_ASH;
+ case WEATHER_SANDSTORM: return WEATHER_SANDSTORM;
+ case WEATHER_FOG_DIAGONAL: return WEATHER_FOG_DIAGONAL;
+ case WEATHER_UNDERWATER: return WEATHER_UNDERWATER;
+ case WEATHER_SHADE: return WEATHER_SHADE;
+ case WEATHER_DROUGHT: return WEATHER_DROUGHT;
+ case WEATHER_DOWNPOUR: return WEATHER_DOWNPOUR;
+ case WEATHER_UNDERWATER_BUBBLES: return WEATHER_UNDERWATER_BUBBLES;
+ case WEATHER_ABNORMAL: return WEATHER_ABNORMAL;
+ case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1Ptr->weatherCycleStage];
+ case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1Ptr->weatherCycleStage];
+ default: return WEATHER_NONE;
}
}
@@ -2579,7 +2579,7 @@ void UpdateWeatherPerDay(u16 increment)
static void UpdateRainCounter(u8 newWeather, u8 oldWeather)
{
if (newWeather != oldWeather
- && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED))
+ && (newWeather == WEATHER_RAIN || newWeather == WEATHER_RAIN_THUNDERSTORM))
IncrementGameStat(GAME_STAT_GOT_RAINED_ON);
}
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index fe21ff060..a0160344e 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -92,10 +92,10 @@ static const struct HyperCutterUnk sHyperCutStruct[] =
static const struct OamData sOamData_CutGrass =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
diff --git a/src/flying.c b/src/flying.c
index 43682ee42..774018f0f 100644
--- a/src/flying.c
+++ b/src/flying.c
@@ -540,7 +540,7 @@ void sub_810E2C8(struct Sprite *sprite)
if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
{
FreeOamMatrix(sprite->oam.matrixNum);
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
DestroySprite(sprite);
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index 33ac5b0fe..6832c4f66 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -288,9 +288,9 @@ static const struct WindowTemplate sMapWindowTemplates[] =
static const u8 sTextColors[][3] =
{
- {0, 2, 3},
- {0, 1, 9},
- {0, 4, 5},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_BLUE},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED},
};
struct
@@ -483,21 +483,21 @@ static const struct SpriteTemplate sSpriteTemplate_Head =
static const u8 *const sPassAreaDescriptions[] =
{
- gUnknown_085EDA96,
- gUnknown_085ED932,
- gUnknown_085ED94D,
- gUnknown_085ED961,
- gUnknown_085ED977,
- gUnknown_085ED993,
- gUnknown_085ED9AF,
- gUnknown_085ED9C7,
- gUnknown_085ED9E5,
- gUnknown_085EDA02,
- gUnknown_085EDA21,
- gUnknown_085EDA3C,
- gUnknown_085EDA5E,
- gUnknown_085EDA78,
- gUnknown_085ED931,
+ gText_ThereIsNoBattleRecord,
+ gText_CheckFrontierMap,
+ gText_CheckTrainerCard,
+ gText_ViewRecordedBattle,
+ gText_PutAwayFrontierPass,
+ gText_CurrentBattlePoints,
+ gText_CollectedSymbols,
+ gText_BattleTowerAbilitySymbol,
+ gText_BattleDomeTacticsSymbol,
+ gText_BattlePalaceSpiritsSymbol,
+ gText_BattleArenaGutsSymbol,
+ gText_BattleFactoryKnowledgeSymbol,
+ gText_BattlePikeLuckSymbol,
+ gText_BattlePyramidBraveSymbol,
+ gText_EmptyString7,
};
struct
@@ -509,13 +509,13 @@ struct
u8 animNum;
} static const sMapLandmarks[] =
{
- {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1},
- {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1},
- {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0},
- {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0},
- {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0},
- {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1},
- {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1},
+ {gText_BattleTower3, gText_BattleTowerDesc, 0x59, 0x28, 1},
+ {gText_BattleDome2, gText_BattleDomeDesc, 0x21, 0x2A, 1},
+ {gText_BattlePalace2, gText_BattlePalaceDesc, 0x78, 0x56, 0},
+ {gText_BattleArena2, gText_BattleArenaDesc, 0x72, 0x3B, 0},
+ {gText_BattleFactory2, gText_BattleFactoryDesc, 0x19, 0x43, 0},
+ {gText_BattlePike2, gText_BattlePikeDesc, 0x39, 0x39, 1},
+ {gText_BattlePyramid2, gText_BattlePyramidDesc, 0x86, 0x29, 1},
};
// code
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index d138abbb1..95cbc11ef 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -138,9 +138,10 @@ static const struct BgTemplate sHof_BgTemplates[] =
static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1};
-static const u8 sUnknown_085E5388[] = {0, 1, 2, 0};
+static const u8 sMonInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
+static const u8 sPlayerInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
-static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
+static const u8 sUnused_085E538C[] = {4, 5, 0, 0};
static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet[] =
{
@@ -174,10 +175,10 @@ static const s16 sHallOfFame_MonHalfTeamPositions[3][4] =
static const struct OamData sOamData_85E53FC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -580,7 +581,7 @@ static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId)
if (monSprite->callback == SpriteCallbackDummy)
{
- monSprite->oam.affineMode = 0;
+ monSprite->oam.affineMode = ST_OAM_AFFINE_OFF;
HallOfFame_PrintMonInfo(currMon, 0, 14);
gTasks[taskId].tFrameCount = 120;
gTasks[taskId].func = Task_Hof_TryDisplayAnotherMon;
@@ -1063,7 +1064,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
{
- sub_8198180(gText_UnkCtrlF800Exit, 8, TRUE);
+ sub_8198180(gText_AButtonExit, 8, TRUE);
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, 3);
@@ -1086,7 +1087,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
{
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
- AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF);
+ AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sMonInfoTextColors, 0, gText_WelcomeToHOF);
CopyWindowToVram(0, 3);
}
@@ -1122,7 +1123,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
*(stringPtr)++ = CHAR_QUESTION_MARK;
}
stringPtr[0] = EOS;
- AddTextPrinterParameterized3(0, 1, 0x10, 1, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, 0x10, 1, sMonInfoTextColors, -1, text);
}
// nick, species names, gender and level
@@ -1131,13 +1132,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
if (currMon->species == SPECIES_EGG)
{
width = GetStringCenterAlignXOffset(1, text, 0xD0);
- AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text);
CopyWindowToVram(0, 3);
}
else
{
width = GetStringRightAlignXOffset(1, text, 0x80);
- AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text);
text[0] = CHAR_SLASH;
stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
@@ -1158,15 +1159,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
}
stringPtr[0] = EOS;
- AddTextPrinterParameterized3(0, 1, 0x80, 1, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, 0x80, 1, sMonInfoTextColors, -1, text);
stringPtr = StringCopy(text, gText_Level);
ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
- AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sMonInfoTextColors, -1, text);
stringPtr = StringCopy(text, gText_IDNumber);
ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
- AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text);
+ AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sMonInfoTextColors, -1, text);
CopyWindowToVram(0, 3);
}
@@ -1181,13 +1182,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PutWindowTilemap(1);
DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x21D, 0xD);
- AddTextPrinterParameterized3(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name);
+ AddTextPrinterParameterized3(1, 1, 0, 1, sPlayerInfoTextColors, -1, gText_Name);
width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70);
- AddTextPrinterParameterized3(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
+ AddTextPrinterParameterized3(1, 1, width, 1, sPlayerInfoTextColors, -1, gSaveBlock2Ptr->playerName);
trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
- AddTextPrinterParameterized3(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber);
+ AddTextPrinterParameterized3(1, 1, 0, 0x11, sPlayerInfoTextColors, 0, gText_IDNumber);
text[0] = (trainerId % 100000) / 10000 + CHAR_0;
text[1] = (trainerId % 10000) / 1000 + CHAR_0;
text[2] = (trainerId % 1000) / 100 + CHAR_0;
@@ -1195,9 +1196,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[4] = (trainerId % 10) / 1 + CHAR_0;
text[5] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
- AddTextPrinterParameterized3(1, 1, width, 0x11, sUnknown_085E538C, -1, text);
+ AddTextPrinterParameterized3(1, 1, width, 0x11, sPlayerInfoTextColors, -1, text);
- AddTextPrinterParameterized3(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime);
+ AddTextPrinterParameterized3(1, 1, 0, 0x21, sPlayerInfoTextColors, -1, gText_Time);
text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
@@ -1213,7 +1214,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[6] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
- AddTextPrinterParameterized3(1, 1, width, 0x21, sUnknown_085E538C, -1, text);
+ AddTextPrinterParameterized3(1, 1, width, 0x21, sPlayerInfoTextColors, -1, text);
CopyWindowToVram(1, 3);
}
diff --git a/src/ice.c b/src/ice.c
index 1697cab2a..cc8b1d333 100644
--- a/src/ice.c
+++ b/src/ice.c
@@ -998,7 +998,7 @@ void AnimTask_Haze1(u8 taskId)
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
- LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
+ LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
sub_80A6D60(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
@@ -1105,7 +1105,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
- LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
+ LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
sub_80A6D60(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
diff --git a/src/intro.c b/src/intro.c
index 58f2509cc..539b07a75 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -141,10 +141,10 @@ static const struct SpritePalette gIntroPalette_Lightning[] =
static const struct OamData gUnknown_085E4A94 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -210,10 +210,10 @@ static const struct SpritePalette gIntroPokemonRunningPalette[] =
static const struct OamData gUnknown_085E4B28 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -247,10 +247,10 @@ static const struct SpriteTemplate gUnknown_085E4B40 =
static const struct OamData gUnknown_085E4B58 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -303,10 +303,10 @@ static const struct SpriteTemplate gUnknown_085E4BA4 =
static const struct OamData gUnknown_085E4BBC =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -352,10 +352,10 @@ static const struct SpritePalette gIntroRayquazaLightningPalette[] =
static const struct OamData gUnknown_085E4C14 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -437,10 +437,10 @@ static const s16 gIntroKyogreBubbleData[][3] =
static const struct OamData gUnknown_085E4CF0 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x32),
.x = 0,
.matrixNum = 0,
@@ -477,10 +477,10 @@ static const struct SpriteTemplate gUnknown_085E4D14 =
static const struct OamData gUnknown_085E4D2C =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -568,10 +568,10 @@ static const union AnimCmd *const gIntroBicycleAnimationCommands[] =
static const struct OamData gUnknown_085E4DD4 =
{
.y = 160,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -584,10 +584,10 @@ static const struct OamData gUnknown_085E4DD4 =
static const struct OamData gUnknown_085E4DDC =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -600,10 +600,10 @@ static const struct OamData gUnknown_085E4DDC =
static const struct OamData gUnknown_085E4DE4 =
{
.y = 160,
- .affineMode = 3,
- .objMode = 1,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_BLEND,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x64),
.x = 0,
.matrixNum = 0,
@@ -800,10 +800,10 @@ static const u8 gUnknown_085E4FA4[] =
static const struct OamData gUnknown_085E4FB0 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -853,10 +853,10 @@ static const struct SpritePalette gIntroPalette_DropLogoFlygon[] =
static const struct OamData gUnknown_085E501C =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -2568,9 +2568,9 @@ static void sub_816F3A4(struct Sprite *sprite)
sprite->data[2] = 1024;
sprite->data[3] = 8 * (sprite->data[1] & 3);
sprite->callback = sub_816F318;
- sprite->oam.shape = 1;
- sprite->oam.size = 3;
- CalcCenterToCornerVec(sprite, 1, 3, 2);
+ sprite->oam.shape = SPRITE_SHAPE(64x32);
+ sprite->oam.size = SPRITE_SIZE(64x32);
+ CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE);
}
else
{
@@ -2690,9 +2690,9 @@ static void SpriteCB_WaterDropFall(struct Sprite *sprite)
sprite->data[2] = 1024;
sprite->data[3] = 8 * (sprite->data[1] & 3);
sprite->callback = sub_816F318;
- sprite->oam.shape = 1;
- sprite->oam.size = 3;
- CalcCenterToCornerVec(sprite, 1, 3, 2);
+ sprite->oam.shape = SPRITE_SHAPE(64x32);
+ sprite->oam.size = SPRITE_SIZE(64x32);
+ CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE);
}
}
@@ -2713,9 +2713,9 @@ static void SpriteCB_WaterDropFall_2(struct Sprite *sprite)
sprite->data[2] = 1024;
sprite->data[3] = 8 * (sprite->data[1] & 3);
sprite->callback = sub_816F318;
- sprite->oam.shape = 1;
- sprite->oam.size = 3;
- CalcCenterToCornerVec(sprite, 1, 3, 2);
+ sprite->oam.shape = SPRITE_SHAPE(64x32);
+ sprite->oam.size = SPRITE_SIZE(64x32);
+ CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE);
}
}
@@ -2732,9 +2732,9 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
gSprites[spriteId].data[3] = c;
gSprites[spriteId].data[5] = e;
gSprites[spriteId].data[6] = c;
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.matrixNum = d;
- CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE);
StartSpriteAnim(&gSprites[spriteId], 2);
if (!fallImmediately)
gSprites[spriteId].callback = sub_816F454;
@@ -2745,18 +2745,18 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1);
gSprites[spriteId].data[7] = oldSpriteId;
gSprites[spriteId].data[1] = d + 1;
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.matrixNum = d + 1;
- CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE);
gSprites[spriteId].callback = sub_816F3A4;
spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1);
gSprites[spriteId].data[7] = oldSpriteId;
gSprites[spriteId].data[1] = d + 2;
StartSpriteAnim(&gSprites[spriteId], 1);
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.matrixNum = d + 2;
- CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE);
gSprites[spriteId].callback = sub_816F3A4;
SetOamMatrix(d, c + 32, 0, 0, c + 32);
@@ -2915,7 +2915,7 @@ static void sub_816FB38(struct Sprite *sprite)
if (gIntroFrameCounter == 0x110)
{
StartSpriteAffineAnim(sprite, 2);
- sprite->oam.objMode = 1;
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
sprite->data[0]++;
}
break;
@@ -3008,9 +3008,9 @@ static void sub_816FEDC(struct Sprite *sprite)
{
case 0:
default:
- sprite->oam.affineMode = 3;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->oam.matrixNum = 1;
- CalcCenterToCornerVec(sprite, 1, 3, 3);
+ CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE);
sprite->invisible = FALSE;
sprite->data[0] = 1;
sprite->data[1] = 0x80;
@@ -3054,9 +3054,9 @@ static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite)
case 0:
default:
sprite->invisible = FALSE;
- sprite->oam.affineMode = 3;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->oam.matrixNum = 18;
- CalcCenterToCornerVec(sprite, 0, 3, 3);
+ CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
sprite->data[1] = 0;
sprite->data[0] = 1;
//fall through
diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c
index 059c1079e..04e2216f6 100644
--- a/src/intro_credits_graphics.c
+++ b/src/intro_credits_graphics.c
@@ -1026,7 +1026,7 @@ static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const
for(i = 0; i < d; i++)
{
u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority);
- CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0);
+ CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, ST_OAM_AFFINE_OFF);
gSprites[sprite].oam.priority = 3;
gSprites[sprite].oam.shape = b[i].shape;
gSprites[sprite].oam.size = b[i].size;
diff --git a/src/item_icon.c b/src/item_icon.c
index 6ae7eac58..487b89b71 100644
--- a/src/item_icon.c
+++ b/src/item_icon.c
@@ -16,10 +16,10 @@ EWRAM_DATA void *gItemIcon4x4Buffer = NULL;
static const struct OamData sOamData_ItemIcon =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
diff --git a/src/item_menu.c b/src/item_menu.c
index 3c5095551..6b0226188 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -797,13 +797,13 @@ void GetItemName(s8 *dest, u16 itemId)
else
{
ConvertIntToDecimalStringN(gStringVar1, itemId - ITEM_TM01 + 1, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringExpandPlaceholders(dest, gText_UnkF908Var1Clear7Var2);
+ StringExpandPlaceholders(dest, gText_NumberVar1Clear7Var2);
}
break;
case BERRIES_POCKET:
ConvertIntToDecimalStringN(gStringVar1, itemId - ITEM_CHERI_BERRY + 1, STR_CONV_MODE_LEADING_ZEROS, 2);
CopyItemName(itemId, gStringVar2);
- StringExpandPlaceholders(dest, gText_UnkF908Var1Clear7Var2);
+ StringExpandPlaceholders(dest, gText_NumberVar1Clear7Var2);
break;
default:
CopyItemName(itemId, dest);
diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c
index 780a50160..cbc038d8c 100644
--- a/src/item_menu_icons.c
+++ b/src/item_menu_icons.c
@@ -32,10 +32,10 @@ static const u16 gCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal
static const struct OamData sBagOamData =
{
.y = 0,
- .affineMode = 1,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -142,10 +142,10 @@ static const struct SpriteTemplate gBagSpriteTemplate =
static const struct OamData sRotatingBallOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 4,
@@ -213,10 +213,10 @@ static const struct SpriteTemplate gRotatingBallSpriteTemplate =
static const struct OamData sBerryPicOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -230,10 +230,10 @@ static const struct OamData sBerryPicOamData =
static const struct OamData sBerryPicRotatingOamData =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -370,10 +370,10 @@ const struct CompressedSpritePalette gBerryCheckCirclePaletteTable =
static const struct OamData sBerryCheckCircleOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -492,7 +492,7 @@ static void UpdateSwitchPocketRotatingBallCoords(struct Sprite *sprite)
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite)
{
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
if (sprite->data[0] == -1)
sprite->affineAnims = sRotatingBallAnimCmds;
else
diff --git a/src/item_use.c b/src/item_use.c
index a777bb2ec..0b7625054 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -89,7 +89,7 @@ EWRAM_DATA static void(*gUnknown_0203A0F4)(u8 taskId) = NULL;
// .rodata
-static const MainCallback gUnknown_085920D8[] =
+static const MainCallback sItemUseCallbacks[] =
{
CB2_ShowPartyMenuForItemUse,
CB2_ReturnToField,
@@ -115,12 +115,12 @@ void SetUpItemUseCallback(u8 taskId)
type = ItemId_GetType(gSpecialVar_ItemId) - 1;
if (!InBattlePyramid())
{
- gBagMenu->mainCallback2 = gUnknown_085920D8[type];
+ gBagMenu->mainCallback2 = sItemUseCallbacks[type];
unknown_ItemMenu_Confirm(taskId);
}
else
{
- gPyramidBagResources->callback2 = gUnknown_085920D8[type];
+ gPyramidBagResources->callback2 = sItemUseCallbacks[type];
sub_81C5B14(taskId);
}
}
diff --git a/src/link.c b/src/link.c
index dcc35d7d0..d6ed9f5f3 100644
--- a/src/link.c
+++ b/src/link.c
@@ -213,10 +213,9 @@ const struct WindowTemplate gUnknown_082ED204[] = {
{0x00, 0x00, 0x0D, 0x1E, 0x07, 0x0F, 0x016A},
DUMMY_WIN_TEMPLATE
};
-const u8 gUnknown_082ED224[] = {
- 0x00, 0x01, 0x02, 0x00,
- 0xff, 0xfe, 0xff, 0x00
-};
+
+static const u8 sTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
+static const u8 sUnused_082ED224[] = {0x00, 0xff, 0xfe, 0xff, 0x00};
// .text
@@ -1688,8 +1687,8 @@ static void sub_800B080(void)
LoadPalette(gWirelessLinkDisplayPal, 0, 0x20);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
- AddTextPrinterParameterized3(0, 3, 2, 6, gUnknown_082ED224, 0, gText_CommErrorEllipsis);
- AddTextPrinterParameterized3(2, 3, 2, 1, gUnknown_082ED224, 0, gText_MoveCloserToLinkPartner);
+ AddTextPrinterParameterized3(0, 3, 2, 6, sTextColors, 0, gText_CommErrorEllipsis);
+ AddTextPrinterParameterized3(2, 3, 2, 1, sTextColors, 0, gText_MoveCloserToLinkPartner);
PutWindowTilemap(0);
PutWindowTilemap(2);
CopyWindowToVram(0, 0);
@@ -1701,7 +1700,7 @@ static void sub_800B138(void)
LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0);
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
- AddTextPrinterParameterized3(1, 3, 2, 0, gUnknown_082ED224, 0, gText_CommErrorCheckConnections);
+ AddTextPrinterParameterized3(1, 3, 2, 0, sTextColors, 0, gText_CommErrorCheckConnections);
PutWindowTilemap(1);
PutWindowTilemap(2);
CopyWindowToVram(1, 0);
@@ -1741,11 +1740,11 @@ static void CB2_PrintErrorMessage(void)
case 130:
if (gWirelessCommType == 2)
{
- AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnTitleScreen);
+ AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnTitleScreen);
}
else if (gWirelessCommType == 1)
{
- AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnRegistrationCounter);
+ AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnRegistrationCounter);
}
break;
}
diff --git a/src/list_menu.c b/src/list_menu.c
index 797aff5f8..ddcad0fe9 100644
--- a/src/list_menu.c
+++ b/src/list_menu.c
@@ -125,10 +125,10 @@ static const struct
static const struct OamData sOamData_ScrollArrowIndicator =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -265,10 +265,10 @@ static const struct Subsprite sSubsprite_RedOutline8 =
static const struct OamData sOamData_RedArrowCursor =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/mail.c b/src/mail.c
index cdf965545..be2b1dc95 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -158,10 +158,10 @@ static const struct WindowTemplate sUnknown_0859F29C[] = {
DUMMY_WIN_TEMPLATE
};
-static const u8 sUnknown_0859F2AC[] = {
- 0,
- 10,
- 11
+static const u8 sTextColors[] = {
+ TEXT_COLOR_TRANSPARENT,
+ TEXT_DYNAMIC_COLOR_1,
+ TEXT_DYNAMIC_COLOR_2
};
static const u16 sUnknown_0859F2B0[][2] = {
@@ -486,14 +486,14 @@ static void sub_8121B1C(void)
{
continue;
}
- AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]);
+ AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sTextColors, 0, sMailRead->strbuf[i]);
y += sMailRead->layout->var8[i].lineHeight;
}
bufptr = StringCopy(strbuf, gText_FromSpace);
StringCopy(bufptr, sMailRead->playerName);
box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68;
box_y = sMailRead->layout->signatureYPos + 0x58;
- AddTextPrinterParameterized3(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf);
+ AddTextPrinterParameterized3(0, 1, box_x, box_y, sTextColors, 0, strbuf);
CopyWindowToVram(0, 3);
CopyWindowToVram(1, 3);
}
diff --git a/src/main_menu.c b/src/main_menu.c
index 95c64b3bd..01d9dfe4b 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -412,8 +412,8 @@ static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] =
static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal");
-static const u8 sTextColor_Headers[] = {10, 11, 12};
-static const u8 sTextColor_PlayerGenderColor[] = {10, 1, 12};
+static const u8 sTextColor_Headers[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
+static const u8 sTextColor_MenuInfo[] = {TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_3};
static const struct BgTemplate sMainMenuBgTemplates[] = {
{
@@ -1312,7 +1312,7 @@ static void Task_NewGameBirchSpeech_WaitToShowBirch(u8 taskId)
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 10);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 20);
gTasks[taskId].tTimer = 80;
@@ -1324,7 +1324,7 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
- gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0;
+ gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
if (gTasks[taskId].tTimer)
{
gTasks[taskId].tTimer--;
@@ -1392,7 +1392,7 @@ static void Task_NewGameBirchSpeechSub_WaitForLotad(u8 taskId)
case 0:
if (sprite->callback == SpriteCallbackDummy)
{
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
goto incrementStateAndTimer;
}
break;
@@ -1430,8 +1430,8 @@ static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
- gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1;
- gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1;
+ gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].tTimer = 64;
@@ -1470,7 +1470,7 @@ static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8 taskId)
gSprites[spriteId].pos1.x = 180;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gTasks[taskId].tPlayerSpriteId = spriteId;
gTasks[taskId].tPlayerGender = MALE;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
@@ -1484,7 +1484,7 @@ static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
- gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0;
+ gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
}
}
@@ -1530,7 +1530,7 @@ static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId)
if (gender2 != gTasks[taskId].tPlayerGender)
{
gTasks[taskId].tPlayerGender = gender2;
- gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1;
+ gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 0);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideOutOldGenderSprite;
}
@@ -1554,7 +1554,7 @@ static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8 taskId)
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].tPlayerSpriteId = spriteId;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 0);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideInNewGenderSprite;
}
@@ -1573,7 +1573,7 @@ static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8 taskId)
gSprites[spriteId].pos1.x = 180;
if (gTasks[taskId].tIsDoneFadingSprites)
{
- gSprites[spriteId].oam.objMode = 0;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender;
}
}
@@ -1637,7 +1637,7 @@ static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId)
{
case 0:
PlaySE(SE_SELECT);
- gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1;
+ gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2;
@@ -1674,12 +1674,12 @@ static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8 taskId)
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
spriteId = gTasks[taskId].tLotadSpriteId;
gSprites[spriteId].pos1.x = 100;
gSprites[spriteId].pos1.y = 75;
gSprites[spriteId].invisible = FALSE;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
NewGameBirchSpeech_ClearWindow(0);
@@ -1693,12 +1693,12 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
- gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0;
- gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 0;
+ gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
+ gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
if (!RunTextPrintersAndIsPrinter0Active())
{
- gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1;
- gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1;
+ gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].tTimer = 64;
@@ -1727,7 +1727,7 @@ static void Task_NewGameBirchSpeech_AreYouReady(u8 taskId)
gSprites[spriteId].pos1.x = 120;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
- gSprites[spriteId].oam.objMode = 1;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gTasks[taskId].tPlayerSpriteId = spriteId;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
@@ -1743,11 +1743,11 @@ static void Task_NewGameBirchSpeech_ShrinkPlayer(u8 taskId)
if (gTasks[taskId].tIsDoneFadingSprites)
{
- gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0;
+ gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
if (!RunTextPrintersAndIsPrinter0Active())
{
spriteId = gTasks[taskId].tPlayerSpriteId;
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_PlayerShrink;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
@@ -2147,8 +2147,8 @@ static void MainMenu_FormatSavegameText(void)
static void MainMenu_FormatSavegamePlayer(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
- AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_PlayerGenderColor, -1, gStringVar4);
- AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_PlayerGenderColor, -1, gSaveBlock2Ptr->playerName);
+ AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
}
static void MainMenu_FormatSavegameTime(void)
@@ -2157,11 +2157,11 @@ static void MainMenu_FormatSavegameTime(void)
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
- AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_PlayerGenderColor, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
- AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_PlayerGenderColor, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
}
static void MainMenu_FormatSavegamePokedex(void)
@@ -2176,9 +2176,9 @@ static void MainMenu_FormatSavegamePokedex(void)
else
dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
- AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_PlayerGenderColor, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3);
- AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_PlayerGenderColor, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_MenuInfo, -1, str);
}
}
@@ -2194,9 +2194,9 @@ static void MainMenu_FormatSavegameBadges(void)
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
- AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_PlayerGenderColor, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1);
- AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_PlayerGenderColor, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
}
static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
index d95b808e9..b84489a17 100644
--- a/src/map_name_popup.c
+++ b/src/map_name_popup.c
@@ -371,7 +371,7 @@ static void LoadMapNamePopUpWindowBg(void)
LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), gMapPopUp_Outline_Table[popUpThemeId], 0x400, 0x21D);
CallWindowFunction(popupWindowId, sub_80D4A78);
PutWindowTilemap(popupWindowId);
- if(gMapHeader.weather == WEATHER_BUBBLES)
+ if (gMapHeader.weather == WEATHER_UNDERWATER_BUBBLES)
LoadPalette(&gUnknown_0857F444, 0xE0, 0x20);
else
LoadPalette(gMapPopUp_Palette_Table[popUpThemeId], 0xE0, 0x20);
diff --git a/src/menu.c b/src/menu.c
index 72844140f..fb7f44ceb 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -96,7 +96,7 @@ static const struct WindowTemplate sYesNo_WindowTemplates =
};
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
-const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
+const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
// Table of move info icon offsets in graphics/interface_fr/menu.png
const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] =
@@ -825,7 +825,7 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
0,
0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a2 - width,
1,
- gUnknown_0860F0D0,
+ sTextColors,
0,
string);
if (copyToVram)
@@ -842,15 +842,15 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
{
if (a3 != 0)
{
- color[0] = 0;
- color[1] = 1;
- color[2] = 2;
+ color[0] = TEXT_COLOR_TRANSPARENT;
+ color[1] = TEXT_COLOR_WHITE;
+ color[2] = TEXT_COLOR_DARK_GREY;
}
else
{
- color[0] = 15;
- color[1] = 1;
- color[2] = 2;
+ color[0] = TEXT_DYNAMIC_COLOR_6;
+ color[1] = TEXT_COLOR_WHITE;
+ color[2] = TEXT_COLOR_DARK_GREY;
}
PutWindowTilemap(sWindowId);
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15));
diff --git a/src/menu_helpers.c b/src/menu_helpers.c
index 2b7a7f419..5b68828c8 100644
--- a/src/menu_helpers.c
+++ b/src/menu_helpers.c
@@ -33,10 +33,10 @@ static TaskFunc gUnknown_0300117C;
static const struct OamData sOamData_859F4E8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/menu_specialized.c b/src/menu_specialized.c
index 75317e3ff..252bb7604 100644
--- a/src/menu_specialized.c
+++ b/src/menu_specialized.c
@@ -72,9 +72,9 @@ static const struct WindowTemplate sUnknown_086253E8[] =
}
};
-static const u8 sUnknown_08625400[] =
+static const u8 sPlayerNameTextColors[] =
{
- 1, 2, 3
+ TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY
};
static const u8 sEmptyItemName[] = _("");
@@ -267,7 +267,7 @@ static void sub_81D1D44(u8 windowId, s32 itemId, u8 y)
length = StringLength(buffer);
if (length <= 5)
ConvertInternationalString(buffer, LANGUAGE_JAPANESE);
- AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sUnknown_08625400, -1, buffer);
+ AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sPlayerNameTextColors, -1, buffer);
}
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page)
@@ -1104,14 +1104,14 @@ static const u32 gUnknown_086256A0[] = INCBIN_U32("graphics/pokenav/sparkle.4bpp
static const struct OamData sOamData_8625A20 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
@@ -1121,14 +1121,14 @@ static const struct OamData sOamData_8625A20 =
static const struct OamData sOamData_8625A28 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
- .size = 1,
+ .size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -1476,14 +1476,14 @@ static void sub_81D35E8(struct Sprite *sprite)
}
}
-static const u8 *const sLvlUpStatStrings[] =
+static const u8 *const sLvlUpStatStrings[NUM_STATS] =
{
- gUnknown_085EEA46,
- gUnknown_085EEA4E,
- gUnknown_085EEA55,
- gUnknown_085EEA63,
- gUnknown_085EEA6B,
- gUnknown_085EEA5D
+ gText_MaxHP,
+ gText_Attack,
+ gText_Defense,
+ gText_SpAtk,
+ gText_SpDef,
+ gText_Speed
};
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr)
@@ -1517,7 +1517,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg
-1,
sLvlUpStatStrings[i]);
- StringCopy(text, (statsDiff[i] >= 0) ? gText_UnkCtrlF904 : gText_Dash);
+ StringCopy(text, (statsDiff[i] >= 0) ? gText_Plus : gText_Dash);
AddTextPrinterParameterized3(windowId,
1,
56,
diff --git a/src/mevent_801BAAC.c b/src/mevent_801BAAC.c
index 0d7fb7699..bc32cda30 100644
--- a/src/mevent_801BAAC.c
+++ b/src/mevent_801BAAC.c
@@ -63,9 +63,9 @@ void sub_801C61C(void);
extern const struct OamData gOamData_AffineOff_ObjNormal_32x16;
-const u8 gUnknown_082F0E10[][3] = {
- {0, 2, 3},
- {0, 1, 2}
+const u8 sTextColorTable[][3] = {
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
};
const u8 ALIGNED(4) gUnknown_082F0E18[3] = {7, 4, 7};
const struct WindowTemplate gUnknown_082F0E1C[] = {
@@ -371,28 +371,28 @@ void sub_801C178(u8 whichWindow)
case 0:
{
s32 x;
- AddTextPrinterParameterized3(windowId, 3, 0, 1, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_018B);
+ AddTextPrinterParameterized3(windowId, 3, 0, 1, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_018B);
x = 160 - GetStringWidth(3, sWonderCardData->unk_01B4, GetFontAttribute(3, 2));
if (x < 0)
x = 0;
- AddTextPrinterParameterized3(windowId, 3, x, 17, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01B4);
+ AddTextPrinterParameterized3(windowId, 3, x, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01B4);
if (sWonderCardData->unk_0000.unk_04 != 0)
{
- AddTextPrinterParameterized3(windowId, 1, 166, 17, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01DD);
+ AddTextPrinterParameterized3(windowId, 1, 166, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01DD);
}
break;
}
case 1:
for (; sp0C < 4; sp0C++)
{
- AddTextPrinterParameterized3(windowId, 3, 0, 16 * sp0C + 2, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal2], 0, sWonderCardData->unk_01E4[sp0C]);
+ AddTextPrinterParameterized3(windowId, 3, 0, 16 * sp0C + 2, sTextColorTable[sWonderCardData->unk_0170->textPal2], 0, sWonderCardData->unk_01E4[sp0C]);
}
break;
case 2:
- AddTextPrinterParameterized3(windowId, 3, 0, gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_0288);
+ AddTextPrinterParameterized3(windowId, 3, 0, gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_0288);
if (sWonderCardData->unk_0000.unk_08_0 != 2)
{
- AddTextPrinterParameterized3(windowId, 3, 0, 16 + gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02B1);
+ AddTextPrinterParameterized3(windowId, 3, 0, 16 + gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02B1);
}
else
{
@@ -401,11 +401,11 @@ void sub_801C178(u8 whichWindow)
s32 spacing = GetFontAttribute(3, 2);
for (; sp0C < sWonderCardData->unk_0175; sp0C++)
{
- AddTextPrinterParameterized3(windowId, 3, x, y, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_01);
+ AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_01);
if (sWonderCardData->unk_02DC[sp0C].unk_42[0] != EOS)
{
x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_01, spacing);
- AddTextPrinterParameterized3(windowId, 3, x, y, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_42);
+ AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_42);
x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_42, spacing) + sWonderCardData->unk_02DC[sp0C].unk_00;
}
}
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index 0c2b8ce74..bb93bb497 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -139,10 +139,10 @@ static const union AnimCmd gSpriteAnim_8617DEC[] =
static const struct OamData gOamData_8617DF4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/mon_markings.c b/src/mon_markings.c
index f4d6b3818..db5df07e8 100644
--- a/src/mon_markings.c
+++ b/src/mon_markings.c
@@ -26,10 +26,10 @@ static const u8 gUnknown_0859E67C[] = INCBIN_U8("graphics/misc/mon_markings.4bpp
static const struct OamData gUnknown_0859EE7C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -43,10 +43,10 @@ static const struct OamData gUnknown_0859EE7C =
static const struct OamData gUnknown_0859EE84 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -152,10 +152,10 @@ static const union AnimCmd *const gUnknown_0859EF14[] =
static const struct OamData gUnknown_0859EF1C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -520,12 +520,12 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag)
if (spriteId != MAX_SPRITES)
{
sMenu->menuTextSprite = &gSprites[spriteId];
- sMenu->menuTextSprite->oam.shape = ST_OAM_SQUARE;
- sMenu->menuTextSprite->oam.size = 2;
+ sMenu->menuTextSprite->oam.shape = SPRITE_SHAPE(32x32);
+ sMenu->menuTextSprite->oam.size = SPRITE_SIZE(32x32);
StartSpriteAnim(sMenu->menuTextSprite, 9);
sMenu->menuTextSprite->pos1.x = x + MENU_TEXT_SPRITE_X_OFFSET;
sMenu->menuTextSprite->pos1.y = y + 80;
- CalcCenterToCornerVec(sMenu->menuTextSprite, 1, 2, 0);
+ CalcCenterToCornerVec(sMenu->menuTextSprite, SPRITE_SHAPE(32x16), SPRITE_SIZE(32x16), ST_OAM_AFFINE_OFF);
}
else
{
diff --git a/src/money.c b/src/money.c
index 7b95a75ab..6213f2dd0 100644
--- a/src/money.c
+++ b/src/money.c
@@ -20,10 +20,10 @@ EWRAM_DATA static u8 sMoneyLabelSpriteId = 0;
static const struct OamData sOamData_MoneyLabel =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/move_relearner.c b/src/move_relearner.c
index b5202e006..6d9b5865b 100644
--- a/src/move_relearner.c
+++ b/src/move_relearner.c
@@ -183,14 +183,14 @@ static const u8 sMoveRelearnerSpriteSheetData[] = INCBIN_U8("graphics/interface/
static const struct OamData sHeartSpriteOamData =
{
.y = 0,
- .affineMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
- .shape = ST_OAM_SQUARE,
+ .shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
- .size = 0,
+ .size = SPRITE_SIZE(8x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
@@ -200,14 +200,14 @@ static const struct OamData sHeartSpriteOamData =
static const struct OamData sUnusedOam1 =
{
.y = 0,
- .affineMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
- .shape = ST_OAM_V_RECTANGLE,
+ .shape = SPRITE_SHAPE(8x16),
.x = 0,
.matrixNum = 0,
- .size = 0,
+ .size = SPRITE_SIZE(8x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
@@ -217,14 +217,14 @@ static const struct OamData sUnusedOam1 =
static const struct OamData sUnusedOam2 =
{
.y = 0,
- .affineMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
- .shape = ST_OAM_H_RECTANGLE,
+ .shape = SPRITE_SHAPE(16x8),
.x = 0,
.matrixNum = 0,
- .size = 0,
+ .size = SPRITE_SIZE(16x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
diff --git a/src/naming_screen.c b/src/naming_screen.c
index a282b728a..68eeded91 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -54,7 +54,7 @@ static const u8 *const sTransferredToPCMessages[] =
gText_PkmnTransferredLanettesPCBoxFull
};
-static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
+static const u8 sText_AlphabetUpperLower[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
static const struct BgTemplate gUnknown_0858BE00[] =
{
@@ -221,7 +221,7 @@ static void NamingScreen_TurnOffScreen(void);
static void NamingScreen_InitDisplayMode(void);
static void VBlankCB_NamingScreen(void);
static void sub_80E501C(void);
-static bool8 sub_80E503C(u8);
+static bool8 IsLetter(u8);
void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
{
@@ -913,7 +913,7 @@ static void CursorInit(void)
gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1);
sub_80E3E3C(1);
gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
- gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
SetCursorPos(0, 0);
@@ -1526,8 +1526,8 @@ static void TaskDummy3(void)
static const u8 sGenderColors[2][3] =
{
- {0, 9, 8},
- {0, 5, 4}
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_BLUE, TEXT_COLOR_BLUE},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED}
};
static void sub_80E49BC(void)
@@ -1679,7 +1679,7 @@ static void sub_80E4D10(void)
{
temp[0] = gNamingScreenData->textBuffer[i];
temp[1] = gText_ExpandedPlaceholder_Empty[0];
- unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
+ unk2 = (IsLetter(temp[0]) == TRUE) ? 2 : 0;
AddTextPrinterParameterized(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
}
@@ -1689,17 +1689,17 @@ static void sub_80E4D10(void)
PutWindowTilemap(gNamingScreenData->windows[2]);
}
-struct TextColorThing // needed because of alignment... it's so stupid
+struct TextColor // Needed because of alignment
{
u8 colors[3][4];
};
-static const struct TextColorThing sUnkColorStruct =
+static const struct TextColor sTextColorStruct =
{
{
- {13, 1, 2},
- {14, 1, 2},
- {15, 1, 2}
+ {TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
+ {TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
+ {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
}
};
@@ -1710,11 +1710,11 @@ static const u8 sFillValues[KBPAGE_COUNT] =
[KBPAGE_SYMBOLS] = PIXEL_FILL(0xF)
};
-static const u8 *const sUnkColors[KBPAGE_COUNT] =
+static const u8 *const sKeyboardTextColors[KBPAGE_COUNT] =
{
- [KBPAGE_LETTERS_LOWER] = sUnkColorStruct.colors[1],
- [KBPAGE_LETTERS_UPPER] = sUnkColorStruct.colors[0],
- [KBPAGE_SYMBOLS] = sUnkColorStruct.colors[2]
+ [KBPAGE_LETTERS_LOWER] = sTextColorStruct.colors[1],
+ [KBPAGE_LETTERS_UPPER] = sTextColorStruct.colors[0],
+ [KBPAGE_SYMBOLS] = sTextColorStruct.colors[2]
};
static void sub_80E4DE4(u8 window, u8 page)
@@ -1725,7 +1725,7 @@ static void sub_80E4DE4(u8 window, u8 page)
for (i = 0; i < KBROW_COUNT; i++)
{
- AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sUnkColors[page], 0, sNamingScreenKeyboardText[page][i]);
+ AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]);
}
PutWindowTilemap(window);
@@ -1767,7 +1767,7 @@ static void sub_80E4E5C(void)
static void sub_80E4EF0(void)
{
- const u8 color[3] = { 15, 1, 2 };
+ const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15));
AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
@@ -1815,13 +1815,13 @@ static void sub_80E501C(void)
ShowBg(3);
}
-static bool8 sub_80E503C(u8 character)
+static bool8 IsLetter(u8 character)
{
u8 i;
- for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
+ for (i = 0; sText_AlphabetUpperLower[i] != EOS; i++)
{
- if (character == gUnknown_0858BDC8[i])
+ if (character == sText_AlphabetUpperLower[i])
return FALSE;
}
return FALSE;
@@ -1948,37 +1948,170 @@ const struct OamData gOamData_858BFFC =
static const struct Subsprite gUnknown_0858C004[] =
{
- {-20, -16, 1, 1, 0, 1},
- { 12, -16, 0, 0, 4, 1},
- {-20, -8, 1, 1, 5, 1},
- { 12, -8, 0, 0, 9, 1},
- {-20, 0, 1, 1, 10, 1},
- { 12, 0, 0, 0, 14, 1},
- {-20, 8, 1, 1, 15, 1},
- { 12, 8, 0, 0, 19, 1}
+ {
+ .x = -20,
+ .y = -16,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = -16,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = -20,
+ .y = -8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 5,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = -8,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 9,
+ .priority = 1
+ },
+ {
+ .x = -20,
+ .y = 0,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 10,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 14,
+ .priority = 1
+ },
+ {
+ .x = -20,
+ .y = 8,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 15,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = 8,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 19,
+ .priority = 1
+ }
};
static const struct Subsprite gUnknown_0858C024[] =
{
- {-12, -4, 1, 0, 0, 1},
- { 4, -4, 0, 0, 2, 1}
+ {
+ .x = -12,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 4,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 2,
+ .priority = 1
+ }
};
static const struct Subsprite gUnknown_0858C02C[] =
{
- {-20, -12, 1, 1, 0, 1},
- { 12, -12, 0, 0, 4, 1},
- {-20, -4, 1, 1, 5, 1},
- { 12, -4, 0, 0, 9, 1},
- {-20, 4, 1, 1, 10, 1},
- { 12, 4, 0, 0, 14, 1}
+ {
+ .x = -20,
+ .y = -12,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 0,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = -12,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 4,
+ .priority = 1
+ },
+ {
+ .x = -20,
+ .y = -4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 5,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = -4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 9,
+ .priority = 1
+ },
+ {
+ .x = -20,
+ .y = 4,
+ .shape = SPRITE_SHAPE(32x8),
+ .size = SPRITE_SIZE(32x8),
+ .tileOffset = 10,
+ .priority = 1
+ },
+ {
+ .x = 12,
+ .y = 4,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 14,
+ .priority = 1
+ }
};
static const struct Subsprite gUnknown_0858C044[] =
{
- {-8, -12, 1, 0, 0, 3},
- {-8, -4, 1, 0, 2, 3},
- {-8, 4, 1, 0, 4, 3}
+ {
+ .x = -8,
+ .y = -12,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 0,
+ .priority = 3
+ },
+ {
+ .x = -8,
+ .y = -4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 2,
+ .priority = 3
+ },
+ {
+ .x = -8,
+ .y = 4,
+ .shape = SPRITE_SHAPE(16x8),
+ .size = SPRITE_SIZE(16x8),
+ .tileOffset = 4,
+ .priority = 3
+ }
};
static const struct SubspriteTable gUnknown_0858C050[] =
diff --git a/src/overworld.c b/src/overworld.c
index f135dd3b1..c288f2e00 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -432,11 +432,11 @@ static void Overworld_ResetStateAfterWhiteOut(void)
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
// If you were defeated by Kyogre/Groudon and the step counter has
- // maxed out, end the unusual weather.
- if (VarGet(VAR_SHOULD_END_UNUSUAL_WEATHER) == 1)
+ // maxed out, end the abnormal weather.
+ if (VarGet(VAR_SHOULD_END_ABNORMAL_WEATHER) == 1)
{
- VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 0);
- VarSet(VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE);
+ VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 0);
+ VarSet(VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_NONE);
}
}
diff --git a/src/party_menu.c b/src/party_menu.c
index c711881b0..e8a019d66 100755
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -4956,7 +4956,7 @@ static void DisplayLevelUpStatsPg1(u8 taskId)
s16 *arrayPtr = sPartyMenuInternal->data;
arrayPtr[12] = CreateLevelUpStatsWindow();
- DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], 1, 2, 3);
+ DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
schedule_bg_copy_tilemap_to_vram(2);
}
@@ -4965,7 +4965,7 @@ static void DisplayLevelUpStatsPg2(u8 taskId)
{
s16 *arrayPtr = sPartyMenuInternal->data;
- DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], 1, 2, 3);
+ DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(arrayPtr[12], 2);
schedule_bg_copy_tilemap_to_vram(2);
}
diff --git a/src/pokeball.c b/src/pokeball.c
index f10bbd49c..d473f9ba0 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -95,10 +95,10 @@ const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] =
static const struct OamData sBallOamData =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 4c744b537..03d5f4da4 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -219,10 +219,10 @@ static const u8 sContestStatsMonData[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DA
static const struct OamData sOamData_PokeblockCase =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -928,7 +928,7 @@ static void sub_8136470(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
sprite->affineAnims = sSpriteAffineAnimTable_85B26F0;
InitSpriteAffineAnim(sprite);
sprite->data[0] = 1;
@@ -937,7 +937,7 @@ static void sub_8136470(struct Sprite *sprite)
case 1:
if (++sprite->data[1] > 11)
{
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->data[0] = 0;
sprite->data[1] = 0;
FreeOamMatrix(sprite->oam.matrixNum);
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
index 2c0b68dc6..5edf14309 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokeblock_feed.c
@@ -459,10 +459,10 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] =
static const struct OamData sThrownPokeblockOamData =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -833,7 +833,7 @@ static u8 CreateMonSprite(struct Pokemon* mon)
if (!IsMonSpriteNotFlipped(species))
{
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
sPokeblockFeed->noMonFlip = FALSE;
}
@@ -869,7 +869,7 @@ static void sub_817A468(struct Sprite* sprite)
static u8 CreatePokeblockCaseSpriteForFeeding(void)
{
u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0664;
gSprites[spriteId].callback = SpriteCallbackDummy;
InitSpriteAffineAnim(&gSprites[spriteId]);
@@ -879,7 +879,7 @@ static u8 CreatePokeblockCaseSpriteForFeeding(void)
static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
{
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
if (!a1)
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0668;
@@ -947,7 +947,7 @@ static void sub_817A634(void)
sub_817A91C();
if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
{
- pokeblockFeed->monSpritePtr->oam.affineMode = 3;
+ pokeblockFeed->monSpritePtr->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
pokeblockFeed->monSpritePtr->oam.matrixNum = 0;
pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC;
InitSpriteAffineAnim(pokeblockFeed->monSpritePtr);
diff --git a/src/pokedex.c b/src/pokedex.c
index 2aa5e30ea..91db54906 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -164,7 +164,7 @@ static void CreateInitialPokemonSprites(u16, u16);
bool8 sub_80BD404(u8, u8, u8);
u16 sub_80BD69C(u16, u16);
void sub_80BD8D0(void);
-bool8 sub_80BD930(void);
+static bool8 UpdateSelectedMon(void);
u8 sub_80BDA40(void);
u16 GetPokemonSpriteToDisplay(u16);
u32 sub_80BDACC(u16, s16, s16);
@@ -186,7 +186,7 @@ void LoadSelectedScreen(u8);
void BeginChangeInfoScreen(u8);
void BeginReturnToPokedex(u8);
void LoadAreaScreen(u8);
-void sub_80BF1B4(u8);
+static void WaitForAreaScreenInput(u8 taskId);
void sub_80BF1EC(u8);
void LoadCryScreen(u8);
void sub_80BF5CC(u8);
@@ -203,12 +203,12 @@ static void Task_DisplayNewMonData(u8);
void sub_80C0088(u8);
void blockset_load_palette_to_gpu(u8);
void sub_80C01CC(struct Sprite *sprite);
-void sub_80C020C(u32, u32, u32, u32);
-void sub_80C0354(u16, u8, u8);
-void sub_80C0460(u16 weight, u8 left, u8 top);
-void sub_80C09B0(u16);
+static void PrintMonInfo(u32 num, u32, u32 owned, u32 newEntry);
+static void PrintMonHeight(u16 height, u8 left, u8 top);
+static void PrintMonWeight(u16 weight, u8 left, u8 top);
+static void ResetOtherVideoRegisters(u16);
u8 sub_80C0B44(u8, u16, u8, u8);
-void sub_80C0D30(u8, u16);
+static void PrintFootprint(u8 windowId, u16 dexNum);
u16 sub_80C0EF8(u16, s16, s16, s8);
u16 sub_80C0E0C(u8, u16, u16, u16);
u8 LoadSearchMenu(void);
@@ -244,10 +244,10 @@ void sub_80C267C(void);
static const struct OamData sOamData_855CFE4 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
@@ -261,10 +261,10 @@ static const struct OamData sOamData_855CFE4 =
static const struct OamData sOamData_855CFEC =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x8),
.x = 0,
.matrixNum = 0,
@@ -278,10 +278,10 @@ static const struct OamData sOamData_855CFEC =
static const struct OamData sOamData_855CFF4 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
@@ -295,10 +295,10 @@ static const struct OamData sOamData_855CFF4 =
static const struct OamData sOamData_855CFFC =
{
.y = 160,
- .affineMode = 0,
- .objMode = 2,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_WINDOW,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -312,10 +312,10 @@ static const struct OamData sOamData_855CFFC =
static const struct OamData sOamData_855D004 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -329,10 +329,10 @@ static const struct OamData sOamData_855D004 =
static const struct OamData sOamData_855D00C =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x16),
.x = 0,
.matrixNum = 0,
@@ -934,19 +934,19 @@ static const u8 gUnknown_0856ED08[][4] =
static const struct UnknownStruct3 gUnknown_0856ED30[] =
{
{
- .text = gUnknown_085E87A5,
+ .text = gText_SearchForPkmnBasedOnParameters,
.unk4 = 0,
.unk5 = 0,
.unk6 = 5,
},
{
- .text = gUnknown_085E87D6,
+ .text = gText_SwitchPokedexListings,
.unk4 = 6,
.unk5 = 0,
.unk6 = 5,
},
{
- .text = gUnknown_085E87EF,
+ .text = gText_ReturnToPokedex,
.unk4 = 12,
.unk5 = 0,
.unk6 = 5,
@@ -956,7 +956,7 @@ static const struct UnknownStruct3 gUnknown_0856ED30[] =
static const struct UnknownStruct4 gUnknown_0856ED48[] =
{
{
- .text = gUnknown_085E8840,
+ .text = gText_ListByFirstLetter,
.unk4 = 0,
.unk5 = 2,
.unk6 = 5,
@@ -965,7 +965,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 12,
},
{
- .text = gUnknown_085E887C,
+ .text = gText_ListByBodyColor,
.unk4 = 0,
.unk5 = 4,
.unk6 = 5,
@@ -974,7 +974,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 12,
},
{
- .text = gUnknown_085E88A6,
+ .text = gText_ListByType,
.unk4 = 0,
.unk5 = 6,
.unk6 = 5,
@@ -983,7 +983,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 6,
},
{
- .text = gUnknown_085E88A6,
+ .text = gText_ListByType,
.unk4 = 0,
.unk5 = 6,
.unk6 = 5,
@@ -992,7 +992,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 6,
},
{
- .text = gUnknown_085E881F,
+ .text = gText_SelectPokedexListingMode,
.unk4 = 0,
.unk5 = 8,
.unk6 = 5,
@@ -1001,7 +1001,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 12,
},
{
- .text = gUnknown_085E8806,
+ .text = gText_SelectPokedexMode,
.unk4 = 0,
.unk5 = 10,
.unk6 = 5,
@@ -1010,7 +1010,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] =
.unk9 = 12,
},
{
- .text = gUnknown_085E88C8,
+ .text = gText_ExecuteSearchSwitch,
.unk4 = 0,
.unk5 = 12,
.unk6 = 5,
@@ -1323,7 +1323,7 @@ void CB2_Pokedex(void)
case 0:
default:
SetVBlankCallback(NULL);
- sub_80C09B0(0);
+ ResetOtherVideoRegisters(0);
DmaFillLarge16(3, 0, (u8 *)VRAM, VRAM_SIZE, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
@@ -1527,7 +1527,7 @@ void sub_80BBC74(u8 taskId)
{
if (gTasks[gTasks[taskId].data[0]].isActive)
{
- if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
+ if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && UpdateSelectedMon())
sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]);
}
else
@@ -1727,7 +1727,7 @@ void sub_80BC360(u8 taskId)
{
if (gTasks[gTasks[taskId].data[0]].isActive)
{
- if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
+ if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && UpdateSelectedMon())
sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]);
}
else
@@ -1776,7 +1776,7 @@ bool8 sub_80BC514(u8 a)
return 0;
SetVBlankCallback(NULL);
sPokedexView->unk64A = a;
- sub_80C09B0(0);
+ ResetOtherVideoRegisters(0);
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, 4);
@@ -2378,7 +2378,7 @@ void sub_80BD8D0(void)
}
}
-u8 sub_80BD930(void)
+static bool8 UpdateSelectedMon(void)
{
u16 r2;
u16 r4 = sPokedexView->selectedPokemon;
@@ -2467,7 +2467,7 @@ u32 sub_80BDACC(u16 num, s16 x, s16 y)
{
u8 spriteId = CreateMonSpriteFromNationalDexNumber(num, x, y, i);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.priority = 3;
gSprites[spriteId].data[0] = 0;
gSprites[spriteId].data[1] = i;
@@ -2506,13 +2506,13 @@ static void CreateInterfaceSprites(u8 a)
StartSpriteAnim(&gSprites[spriteId], 1);
spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 30;
gSprites[spriteId].data[0] = 0x1E;
gSprites[spriteId].data[1] = 0;
spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 31;
gSprites[spriteId].data[0] = 0x1F;
gSprites[spriteId].data[1] = 0x80;
@@ -2698,7 +2698,7 @@ void sub_80BE44C(struct Sprite *sprite)
void MoveMonIntoPosition(struct Sprite *sprite)
{
sprite->oam.priority = 0;
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
if (sprite->pos1.x != 48 || sprite->pos1.y != 56)
@@ -2855,7 +2855,7 @@ void sub_80BE834(struct Sprite *sprite)
}
}
-void sub_80BE8DC(const u8* str, u8 left, u8 top)
+static void PrintInfoPageText(const u8* str, u8 left, u8 top)
{
u8 color[3];
color[0] = 0;
@@ -2924,21 +2924,21 @@ void LoadInfoScreen(u8 taskId)
SetVBlankCallback(NULL);
r2 = 0;
if (gTasks[taskId].data[1] != 0)
- r2 += 0x1000;
+ r2 += DISPCNT_OBJ_ON;
if (gTasks[taskId].data[2] != 0)
- r2 |= 0x200;
- sub_80C09B0(r2);
+ r2 |= DISPCNT_BG1_ON;
+ ResetOtherVideoRegisters(r2);
gMain.state = 1;
}
break;
case 1:
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0);
- FillWindowPixelBuffer(0, PIXEL_FILL(0));
- PutWindowTilemap(0);
- PutWindowTilemap(1);
- sub_80C0D30(1, sPokedexListItem->dexNum);
- CopyWindowToVram(1, 2);
+ FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0));
+ PutWindowTilemap(WIN_INFO);
+ PutWindowTilemap(WIN_FOOTPRINT);
+ PrintFootprint(WIN_FOOTPRINT, sPokedexListItem->dexNum);
+ CopyWindowToVram(WIN_FOOTPRINT, 2);
gMain.state++;
break;
case 2:
@@ -2951,10 +2951,10 @@ void LoadInfoScreen(u8 taskId)
gMain.state++;
break;
case 4:
- sub_80C020C(sPokedexListItem->dexNum, sPokedexView->dexMode == 0 ? 0 : 1, sPokedexListItem->owned, 0);
+ PrintMonInfo(sPokedexListItem->dexNum, sPokedexView->dexMode == 0 ? 0 : 1, sPokedexListItem->owned, 0);
if (!sPokedexListItem->owned)
LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E);
- CopyWindowToVram(0, 3);
+ CopyWindowToVram(WIN_INFO, 3);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
@@ -2970,13 +2970,13 @@ void LoadInfoScreen(u8 taskId)
break;
case 6:
{
- u32 r3 = 0;
+ u32 preservedPalettes = 0;
if (gTasks[taskId].data[2] != 0)
- r3 = 0x14;
+ preservedPalettes = 0x14; // each bit represents a palette index
if (gTasks[taskId].data[1] != 0)
- r3 |= (1 << (gSprites[gTasks[taskId].tMonSpriteId].oam.paletteNum + 16));
- BeginNormalPaletteFade(~r3, 0, 16, 0, RGB_BLACK);
+ preservedPalettes |= (1 << (gSprites[gTasks[taskId].tMonSpriteId].oam.paletteNum + 16));
+ BeginNormalPaletteFade(~preservedPalettes, 0, 16, 0, RGB_BLACK);
SetVBlankCallback(gUnknown_030060B4);
gMain.state++;
}
@@ -3022,7 +3022,7 @@ void LoadInfoScreen(u8 taskId)
}
}
-void sub_80BEDB0(void)
+static void FreeWindowAndBgBuffers(void)
{
void *r0;
FreeAllWindowBuffers();
@@ -3148,7 +3148,7 @@ void BeginReturnToPokedex(u8 taskId)
if (!gPaletteFade.active)
{
FreeAndDestroyMonPicSprite(gTasks[taskId].tMonSpriteId);
- sub_80BEDB0();
+ FreeWindowAndBgBuffers();
DestroyTask(taskId);
}
}
@@ -3164,7 +3164,7 @@ void LoadAreaScreen(u8 taskId)
sPokedexView->unk64A = 5;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
- sub_80C09B0(0x200);
+ ResetOtherVideoRegisters(DISPCNT_BG1_ON);
sPokedexView->selectedScreen = AREA_SCREEN;
gMain.state = 1;
}
@@ -3181,13 +3181,14 @@ void LoadAreaScreen(u8 taskId)
SetVBlankCallback(gUnknown_030060B4);
sPokedexView->unk64E = 0;
gMain.state = 0;
- gTasks[taskId].func = sub_80BF1B4;
+ gTasks[taskId].func = WaitForAreaScreenInput;
break;
}
}
-void sub_80BF1B4(u8 taskId)
+static void WaitForAreaScreenInput(u8 taskId)
{
+// See Task_PokedexAreaScreen_1() in pokedex_area_screen.c
if (sPokedexView->unk64E != 0)
gTasks[taskId].func = sub_80BF1EC;
}
@@ -3221,7 +3222,7 @@ void LoadCryScreen(u8 taskId)
sPokedexView->unk64A = 6;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
- sub_80C09B0(0x200);
+ ResetOtherVideoRegisters(DISPCNT_BG1_ON);
sPokedexView->selectedScreen = CRY_SCREEN;
gMain.state = 1;
}
@@ -3246,7 +3247,7 @@ void LoadCryScreen(u8 taskId)
gMain.state++;
break;
case 4:
- sub_80BE8DC(gText_CryOf, 0x52, 33);
+ PrintInfoPageText(gText_CryOf, 0x52, 33);
sub_80C0B44(0, sPokedexListItem->dexNum, 0x52, 49);
gMain.state++;
break;
@@ -3415,7 +3416,7 @@ void LoadSizeScreen(u8 taskId)
sPokedexView->unk64A = 7;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
- sub_80C09B0(0x200);
+ ResetOtherVideoRegisters(DISPCNT_BG1_ON);
sPokedexView->selectedScreen = SIZE_SCREEN;
gMain.state = 1;
}
@@ -3439,7 +3440,7 @@ void LoadSizeScreen(u8 taskId)
StringCopy(string, gText_SizeComparedTo);
StringAppend(string, gSaveBlock2Ptr->playerName);
- sub_80BE8DC(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79);
+ PrintInfoPageText(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79);
gMain.state++;
}
break;
@@ -3449,7 +3450,7 @@ void LoadSizeScreen(u8 taskId)
break;
case 5:
spriteId = sub_80C0EF8(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 152, 56, 0);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 1;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].trainerOffset;
@@ -3460,7 +3461,7 @@ void LoadSizeScreen(u8 taskId)
break;
case 6:
spriteId = CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, 88, 56, 1);
- gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 2;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].pokemonOffset;
@@ -3760,7 +3761,7 @@ static void Task_DisplayNewMonData(u8 taskId)
{
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
- sub_80C09B0(0x100);
+ ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, 2);
SetBgTilemapBuffer(3, AllocZeroed(0x800));
@@ -3776,7 +3777,7 @@ static void Task_DisplayNewMonData(u8 taskId)
FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0));
PutWindowTilemap(WIN_INFO);
PutWindowTilemap(WIN_FOOTPRINT);
- sub_80C0D30(1, gTasks[taskId].data[1]);
+ PrintFootprint(WIN_FOOTPRINT, gTasks[taskId].data[1]);
CopyWindowToVram(WIN_FOOTPRINT, 2);
ResetPaletteFade();
LoadPokedexBgPalette(0);
@@ -3786,7 +3787,7 @@ static void Task_DisplayNewMonData(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
- sub_80C020C(dexNum, IsNationalPokedexEnabled(), 1, 1);
+ PrintMonInfo(dexNum, IsNationalPokedexEnabled(), 1, 1);
CopyWindowToVram(WIN_INFO, 3);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
@@ -3881,7 +3882,7 @@ void sub_80C01CC(struct Sprite *sprite)
sprite->pos1.y -= 1;
}
-void sub_80C020C(u32 num, u32 value, u32 c, u32 d)
+static void PrintMonInfo(u32 num, u32 value, u32 owned, u32 newEntry)
{
u8 str[0x10];
u8 str2[0x20];
@@ -3890,21 +3891,21 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d)
const u8 *text2;
const u8 *text3;
- if (d)
- sub_80BE8DC(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0);
+ if (newEntry)
+ PrintInfoPageText(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0);
if (value == 0)
value = NationalToHoennOrder(num);
else
value = num;
- ConvertIntToDecimalStringN(StringCopy(str, gText_UnkCtrlF908Clear01), value, STR_CONV_MODE_LEADING_ZEROS, 3);
- sub_80BE8DC(str, 0x60, 0x19);
+ ConvertIntToDecimalStringN(StringCopy(str, gText_NumberClear01), value, STR_CONV_MODE_LEADING_ZEROS, 3);
+ PrintInfoPageText(str, 0x60, 0x19);
natNum = NationalPokedexNumToSpecies(num);
if (natNum)
text = gSpeciesNames[natNum];
else
text = sText_TenDashes2;
- sub_80BE8DC(text, 0x84, 0x19);
- if (c)
+ PrintInfoPageText(text, 0x84, 0x19);
+ if (owned)
{
CopyMonCategoryText(num, str2);
text2 = str2;
@@ -3913,27 +3914,27 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d)
{
text2 = gText_5MarksPokemon;
}
- sub_80BE8DC(text2, 0x64, 0x29);
- sub_80BE8DC(gText_HTHeight, 0x60, 0x39);
- sub_80BE8DC(gText_WTWeight, 0x60, 0x49);
- if (c)
+ PrintInfoPageText(text2, 0x64, 0x29);
+ PrintInfoPageText(gText_HTHeight, 0x60, 0x39);
+ PrintInfoPageText(gText_WTWeight, 0x60, 0x49);
+ if (owned)
{
- sub_80C0354(gPokedexEntries[num].height, 0x81, 0x39);
- sub_80C0460(gPokedexEntries[num].weight, 0x81, 0x49);
+ PrintMonHeight(gPokedexEntries[num].height, 0x81, 0x39);
+ PrintMonWeight(gPokedexEntries[num].weight, 0x81, 0x49);
}
else
{
- sub_80BE8DC(gText_UnkHeight, 0x81, 0x39);
- sub_80BE8DC(gText_UnkWeight, 0x81, 0x49);
+ PrintInfoPageText(gText_UnkHeight, 0x81, 0x39);
+ PrintInfoPageText(gText_UnkWeight, 0x81, 0x49);
}
- if (c)
+ if (owned)
text3 = gPokedexEntries[num].description;
else
text3 = gExpandedPlaceholder_PokedexDescription;
- sub_80BE8DC(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F);
+ PrintInfoPageText(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F);
}
-void sub_80C0354(u16 height, u8 left, u8 top)
+static void PrintMonHeight(u16 height, u8 left, u8 top)
{
u8 buffer[16];
u32 inches, feet;
@@ -3963,13 +3964,13 @@ void sub_80C0354(u16 height, u8 left, u8 top)
buffer[i++] = (inches % 10) + CHAR_0;
buffer[i++] = CHAR_DBL_QUOT_RIGHT;
buffer[i++] = EOS;
- sub_80BE8DC(buffer, left, top);
+ PrintInfoPageText(buffer, left, top);
}
#ifdef NONMATCHING
// This doesn't match because gcc manages to avoid using the stack
// to store local variables.
-void sub_80C0460(u16 weight, u8 left, u8 top)
+static void PrintMonWeight(u16 weight, u8 left, u8 top)
{
u8 buffer[16];
bool8 output;
@@ -4025,11 +4026,11 @@ void sub_80C0460(u16 weight, u8 left, u8 top)
buffer[i++] = CHAR_s;
buffer[i++] = CHAR_PERIOD;
buffer[i++] = EOS;
- sub_80BE8DC(buffer, left, top);
+ PrintInfoPageText(buffer, left, top);
}
#else
__attribute__((naked))
-void sub_80C0460(u16 weight, u8 left, u8 top)
+static void PrintMonWeight(u16 weight, u8 left, u8 top)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -4234,7 +4235,7 @@ _080C0552:\n\
mov r0, sp\n\
mov r1, r10\n\
ldr r2, [sp, 0x10]\n\
- bl sub_80BE8DC\n\
+ bl PrintInfoPageText\n\
add sp, 0x14\n\
pop {r3-r5}\n\
mov r8, r3\n\
@@ -4247,7 +4248,7 @@ _080C0552:\n\
}
#endif
-const u8 *sub_80C0620(u16 dexNum)
+const u8 *GetPokedexCategoryName(u16 dexNum) // unused
{
return gPokedexEntries[dexNum].categoryName;
}
@@ -4435,7 +4436,7 @@ bool16 HasAllMons(void)
return TRUE;
}
-void sub_80C09B0(u16 a)
+static void ResetOtherVideoRegisters(u16 a)
{
if (!(a & DISPCNT_BG0_ON))
{
@@ -4484,7 +4485,7 @@ void sub_80C0A88(u8 windowId, const u8 *str, u8 left, u8 top)
AddTextPrinterParameterized4(windowId, 1, left, top, 0, 0, color, -1, str);
}
-void sub_80C0AC4(u8 windowId, u16 order, u8 left, u8 top)
+void sub_80C0AC4(u8 windowId, u16 order, u8 left, u8 top) // unused
{
u8 str[4];
@@ -4518,7 +4519,7 @@ u8 sub_80C0B44(u8 windowId, u16 num, u8 left, u8 top)
return i;
}
-void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top)
+void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top) // unused
{
u8 str2[11];
u8 i;
@@ -4534,7 +4535,7 @@ void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top)
sub_80C0A88(windowId, str2, left, top);
}
-void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top)
+void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top) // unused
{
u8 str[6];
bool8 outputted = FALSE;
@@ -4571,10 +4572,10 @@ void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top)
sub_80C0A88(windowId, str, left, top);
}
-void sub_80C0D30(u8 windowId, u16 a1)
+static void PrintFootprint(u8 windowId, u16 dexNum)
{
u8 image[32 * 4];
- const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(a1)];
+ const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)];
u16 r5 = 0;
u16 i;
u16 j;
@@ -4802,7 +4803,7 @@ void Task_LoadSearchMenu(u8 taskId)
if (!gPaletteFade.active)
{
sPokedexView->unk64A = 2;
- sub_80C09B0(0);
+ ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, 4);
SetBgTilemapBuffer(3, AllocZeroed(0x800));
@@ -5066,7 +5067,7 @@ void sub_80C1A4C(u8 taskId)
else
{
PlaySE(SE_HAZURE);
- sub_80C2618(gUnknown_085E8785);
+ sub_80C2618(gText_NoMatchingPkmnWereFound);
}
gTasks[taskId].func = sub_80C1AB8;
CopyWindowToVram(0, 2);
diff --git a/src/pokemon.c b/src/pokemon.c
index 2b9483c53..12820aa76 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -2083,10 +2083,10 @@ static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] =
static const struct OamData sOamData_8329F20 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index 340327475..622e1d584 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -970,7 +970,7 @@ static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rot
static void HandleStartAffineAnim(struct Sprite *sprite)
{
- sprite->oam.affineMode = 3;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->affineAnims = sSpriteAffineAnimTable_860AD68;
if (sUnknown_03001274 == TRUE)
@@ -1028,7 +1028,7 @@ static u8 sub_817F758(void)
static void sub_817F77C(struct Sprite *sprite)
{
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
if (sUnknown_03001274 == TRUE)
@@ -1040,7 +1040,7 @@ static void sub_817F77C(struct Sprite *sprite)
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.matrixNum |= (sprite->hFlip << 3);
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
}
diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c
index 70af9f956..2c11ca293 100644
--- a/src/pokemon_icon.c
+++ b/src/pokemon_icon.c
@@ -1004,28 +1004,26 @@ const union AffineAnimCmd *const sMonIconAffineAnims[] =
const u16 sSpriteImageSizes[3][4] =
{
- // square
+ [ST_OAM_SQUARE] =
{
- 0x20, // 1×1
- 0x80, // 2×2
- 0x200, // 4×4
- 0x800, // 8×8
+ [SPRITE_SIZE(8x8)] = 0x20,
+ [SPRITE_SIZE(16x16)] = 0x80,
+ [SPRITE_SIZE(32x32)] = 0x200,
+ [SPRITE_SIZE(64x64)] = 0x800,
},
-
- // horizontal rectangle
+ [ST_OAM_H_RECTANGLE] =
{
- 0x40, // 2×1
- 0x80, // 4×1
- 0x100, // 4×2
- 0x400, // 8×4
+ [SPRITE_SIZE(16x8)] = 0x40,
+ [SPRITE_SIZE(32x8)] = 0x80,
+ [SPRITE_SIZE(32x16)] = 0x100,
+ [SPRITE_SIZE(64x32)] = 0x400,
},
-
- // vertical rectangle
+ [ST_OAM_V_RECTANGLE] =
{
- 0x40, // 1×2
- 0x80, // 1×4
- 0x100, // 2×4
- 0x400, // 4×8
+ [SPRITE_SIZE(8x16)] = 0x40,
+ [SPRITE_SIZE(8x32)] = 0x80,
+ [SPRITE_SIZE(16x32)] = 0x100,
+ [SPRITE_SIZE(32x64)] = 0x400,
},
};
diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c
index ccf64b8a2..c7ce6ddf7 100755
--- a/src/pokemon_jump.c
+++ b/src/pokemon_jump.c
@@ -2294,14 +2294,14 @@ static const struct SpriteTemplate *const gUnknown_082FBEB8[] =
static const struct OamData sOamData_82FBEC8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -2311,14 +2311,14 @@ static const struct OamData sOamData_82FBEC8 =
static const struct OamData sOamData_82FBED0 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 2,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x32),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(16x32),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -2328,14 +2328,14 @@ static const struct OamData sOamData_82FBED0 =
static const struct OamData sOamData_82FBED8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -2345,14 +2345,14 @@ static const struct OamData sOamData_82FBED8 =
static const struct OamData sOamData_82FBEE0 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 1,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
@@ -2498,14 +2498,14 @@ static const struct SpriteTemplate gUnknown_082FBFC0 =
static const struct OamData sOamData_82FBFD8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
- .size = 1,
+ .size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
@@ -3466,7 +3466,7 @@ static void sub_802DB18(u16 left, u16 top, u8 cursorPos)
static void sub_802DB8C(void)
{
- u8 color[] = {0, 2, 3};
+ u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
PutWindowTilemap(0);
PutWindowTilemap(1);
@@ -3557,8 +3557,8 @@ static void sub_802DD08(void)
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
- ptr->shape = 0;
- ptr->size = 0;
+ ptr->shape = SPRITE_SHAPE(8x8);
+ ptr->size = SPRITE_SIZE(8x8);
ptr->field_0_0 = 0;
ptr->priority = 1;
ptr->field_1 = 5;
@@ -3666,7 +3666,7 @@ static void sub_802DF70(bool32 arg0)
if (!arg0)
{
for (i = 0; i < playersCount; i++)
- sub_802DED8(i, 0, 2, 3);
+ sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
}
else
{
@@ -3674,9 +3674,9 @@ static void sub_802DF70(bool32 arg0)
for (i = 0; i < playersCount; i++)
{
if (var != i)
- sub_802DED8(i, 0, 2, 3);
+ sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
else
- sub_802DED8(i, 0, 4, 5);
+ sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
}
}
}
@@ -4483,14 +4483,14 @@ static void sub_802EF50(u16 tileTag, u16 palTag)
static const struct OamData sOamData_82FEBDC =
{
.y = 0,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
- .size = 2,
+ .size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
@@ -4500,14 +4500,14 @@ static const struct OamData sOamData_82FEBDC =
static const struct OamData sOamData_82FEBE4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
- .shape = 1,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
- .size = 3,
+ .size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 69a0161e1..fae152bb2 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -778,8 +778,8 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] =
sSpriteAffineAnim_8571720
};
-static const u8 gUnknown_08571734[] = {4, 0xF, 0xE};
-static const u8 gUnknown_08571737[] = _("/30");
+static const u8 sBoxInfoTextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5};
+static const u8 sText_OutOf30[] = _("/30");
static const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/unknown/unknown_57173C.gbapal");
static const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
@@ -963,10 +963,10 @@ static const struct WindowTemplate sYesNoWindowTemplate =
static const struct OamData sOamData_857286C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -980,10 +980,10 @@ static const struct OamData sOamData_857286C =
static const struct OamData sOamData_8572874 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x8),
.x = 0,
.matrixNum = 0,
@@ -1056,10 +1056,10 @@ static const struct SpriteTemplate gUnknown_085728D4 =
static const struct OamData sOamData_85728EC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -2090,7 +2090,7 @@ static void sub_80C7BB4(void)
static void sub_80C7BE4(void)
{
- u8 text[16];
+ u8 numBoxMonsText[16];
struct WindowTemplate winTemplate;
u8 windowId;
u8 *boxName = GetBoxNamePtr(gUnknown_02039D04->curBox);
@@ -2106,12 +2106,12 @@ static void sub_80C7BE4(void)
FillWindowPixelBuffer(windowId, PIXEL_FILL(4));
center = GetStringCenterAlignXOffset(1, boxName, 64);
- AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName);
+ AddTextPrinterParameterized3(windowId, 1, center, 1, sBoxInfoTextColors, TEXT_SPEED_FF, boxName);
- ConvertIntToDecimalStringN(text, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
- StringAppend(text, gUnknown_08571737);
- center = GetStringCenterAlignXOffset(1, text, 64);
- AddTextPrinterParameterized3(windowId, 1, center, 17, gUnknown_08571734, TEXT_SPEED_FF, text);
+ ConvertIntToDecimalStringN(numBoxMonsText, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ StringAppend(numBoxMonsText, sText_OutOf30);
+ center = GetStringCenterAlignXOffset(1, numBoxMonsText, 64);
+ AddTextPrinterParameterized3(windowId, 1, center, 17, sBoxInfoTextColors, TEXT_SPEED_FF, numBoxMonsText);
winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA);
CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400);
@@ -4569,7 +4569,7 @@ static void sub_80CB028(u8 boxId)
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == 0)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1;
+ sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
@@ -4586,7 +4586,7 @@ static void sub_80CB140(u8 boxPosition)
sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_ROWS));
if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1;
+ sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
@@ -4699,7 +4699,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest;
sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234;
if (GetBoxMonDataAt(sPSSData->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == 0)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1;
+ sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
count++;
}
}
@@ -4846,7 +4846,7 @@ static void CreatePartyMonsSprites(bool8 arg0)
for (i = 0; i < PARTY_SIZE; i++)
{
if (sPSSData->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == 0)
- sPSSData->partySprites[i]->oam.objMode = 1;
+ sPSSData->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
@@ -5087,7 +5087,7 @@ static void sub_80CBF14(u8 mode, u8 position)
if (*sPSSData->field_B04 != NULL)
{
InitSpriteAffineAnim(*sPSSData->field_B04);
- (*sPSSData->field_B04)->oam.affineMode = 1;
+ (*sPSSData->field_B04)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
(*sPSSData->field_B04)->affineAnims = gSpriteAffineAnimTable_857291C;
StartSpriteAffineAnim(*sPSSData->field_B04, 0);
}
@@ -9358,10 +9358,10 @@ static const u32 gUnknown_0857BB24[] = INCBIN_U32("graphics/pokemon_storage/unkn
static const struct OamData sOamData_857BBA4 =
{
.y = 0,
- .affineMode = 1,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 41c48d008..ffd468a9b 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -706,10 +706,10 @@ static const u8 sMovesPPLayout[] = _("{PP}{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}");
static const struct OamData sOamData_MoveTypes =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
@@ -882,10 +882,10 @@ static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIE
static const struct OamData gOamData_861CFF4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -971,10 +971,10 @@ static const struct SpriteTemplate gUnknown_0861D084 =
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -2716,7 +2716,7 @@ static void PrintNotEggInfo(void)
u16 dexNum = SpeciesToPokedexNum(summary->species);
if (dexNum != 0xFFFF)
{
- StringCopy(gStringVar1, &gText_UnkCtrlF908Clear01[0]);
+ StringCopy(gStringVar1, &gText_NumberClear01[0]);
ConvertIntToDecimalStringN(gStringVar2, dexNum, STR_CONV_MODE_LEADING_ZEROS, 3);
StringAppend(gStringVar1, gStringVar2);
if (!IsMonShiny(mon))
@@ -3055,7 +3055,7 @@ static void PrintMonOTID(void)
int xPos;
if (InBattleFactory() != TRUE && InSlateportBattleTent() != TRUE)
{
- ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_UnkCtrlF907F908), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5);
+ ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_IDNumber2), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5);
xPos = GetStringRightAlignXOffset(1, gStringVar1, 56);
SummaryScreen_PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, xPos, 1, 0, 1);
}
@@ -3209,7 +3209,7 @@ static void PrintEggOTName(void)
static void PrintEggOTID(void)
{
int x;
- StringCopy(gStringVar1, gText_UnkCtrlF907F908);
+ StringCopy(gStringVar1, gText_IDNumber2);
StringAppend(gStringVar1, gText_FiveMarks);
x = GetStringRightAlignXOffset(1, gStringVar1, 56);
SummaryScreen_PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, x, 1, 0, 1);
diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c
index 10544d6a9..583d23a55 100644
--- a/src/pokenav_main_menu.c
+++ b/src/pokenav_main_menu.c
@@ -280,7 +280,7 @@ static const struct OamData sUnknown_0861FB24 =
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/pokenav_unk_10.c b/src/pokenav_unk_10.c
index 761f65c4b..3d8cf2197 100644
--- a/src/pokenav_unk_10.c
+++ b/src/pokenav_unk_10.c
@@ -755,7 +755,7 @@ void sub_81D0E60(struct PokenavSub14 *structPtr)
void sub_81D0E84(struct PokenavSub14 *structPtr)
{
- u8 color[] = {4, 2, 3};
+ u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
ConvertIntToDecimalStringN(gStringVar1, GetCurrMonRibbonCount(), STR_CONV_MODE_LEFT_ALIGN, 2);
DynamicPlaceholderTextUtil_Reset();
@@ -770,7 +770,7 @@ void sub_81D0EFC(struct PokenavSub14 *structPtr)
{
s32 i;
u32 ribbonId = sub_81D0954();
- u8 color[] = {4, 2, 3};
+ u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4));
if (ribbonId < 25)
@@ -1060,10 +1060,10 @@ static const struct SpritePalette gUnknown_08624C80[] =
static const struct OamData sOamData_8624CB0 =
{
.y = 0,
- .affineMode = 1,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
diff --git a/src/pokenav_unk_2.c b/src/pokenav_unk_2.c
index 39c1f09a5..de962ccd6 100644
--- a/src/pokenav_unk_2.c
+++ b/src/pokenav_unk_2.c
@@ -220,32 +220,31 @@ static const struct WindowTemplate gUnknown_086202CC =
static const u8 *const gUnknown_086202D4[] =
{
- gUnknown_085EBCC5,
- gUnknown_085EBCE8,
- gUnknown_085EBD01,
- gUnknown_085EBD1C,
- gUnknown_085EBD34,
- gUnknown_085EBD83,
- gUnknown_085EBDA2,
- gUnknown_085EBDBF,
- gUnknown_085EBDDB,
- gUnknown_085EBDEE,
- gUnknown_085EBE06,
- gUnknown_085EBE19,
- gUnknown_085EBE2D,
- gUnknown_085EBE41
+ gText_CheckMapOfHoenn,
+ gText_CheckPokemonInDetail,
+ gText_CallRegisteredTrainer,
+ gText_CheckObtainedRibbons,
+ gText_PutAwayPokenav,
+ gText_CheckPartyPokemonInDetail,
+ gText_CheckAllPokemonInDetail,
+ gText_ReturnToPokenavMenu,
+ gText_FindCoolPokemon,
+ gText_FindBeautifulPokemon,
+ gText_FindCutePokemon,
+ gText_FindSmartPokemon,
+ gText_FindToughPokemon,
+ gText_ReturnToConditionMenu
};
-static const u8 gUnknown_0862030C[] = {6, 8, 7};
-
-static const u8 gUnknown_0862030F[] = {6, 8, 7, 0, 0};
+static const u8 sOptionDescTextColors[] = {TEXT_COLOR_GREEN, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_GREEN};
+static const u8 sOptionDescTextColors2[] = {TEXT_COLOR_GREEN, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_GREEN};
static const struct OamData gUnknown_08620314 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
@@ -287,9 +286,9 @@ static const struct SpriteTemplate gUnknown_0862034C =
static const struct OamData gUnknown_08620364 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
@@ -1030,7 +1029,7 @@ static void sub_81CA4AC(struct Sprite * sprite)
{
sprite->invisible = TRUE;
FreeOamMatrix(sprite->oam.matrixNum);
- CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->oam.objMode = ST_OAM_OBJ_NORMAL;
sprite->callback = SpriteCallbackDummy;
@@ -1130,7 +1129,7 @@ static void sub_81CA714(void)
const u8 * s = gUnknown_086202D4[i];
u32 width = GetStringWidth(1, s, -1);
FillWindowPixelBuffer(ptr->optionDescriptionWindowId, PIXEL_FILL(6));
- AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, gUnknown_0862030C, 0, s);
+ AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors, 0, s);
}
@@ -1140,7 +1139,7 @@ static void sub_81CA770(void)
const u8 * s = gText_NoRibbonWinners;
u32 width = GetStringWidth(1, s, -1);
FillWindowPixelBuffer(ptr->optionDescriptionWindowId, PIXEL_FILL(6));
- AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, gUnknown_0862030F, 0, s);
+ AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors2, 0, s);
}
static bool32 sub_81CA7C4(void)
diff --git a/src/pokenav_unk_4.c b/src/pokenav_unk_4.c
index 0b7239545..8dbea443d 100755
--- a/src/pokenav_unk_4.c
+++ b/src/pokenav_unk_4.c
@@ -227,9 +227,9 @@ const struct SpritePalette gUnknown_08622818[2] =
static const struct OamData sOptionsCursorOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x16),
.x = 0,
.size = SPRITE_SIZE(8x16),
@@ -252,9 +252,9 @@ static const struct SpriteTemplate sOptionsCursorSpriteTemplate =
static const struct OamData sTrainerPicOamData =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.size = SPRITE_SIZE(64x64),
diff --git a/src/pokenav_unk_5.c b/src/pokenav_unk_5.c
index a1fd6cb72..be30ca94d 100755
--- a/src/pokenav_unk_5.c
+++ b/src/pokenav_unk_5.c
@@ -144,9 +144,9 @@ const struct WindowTemplate gUnknown_08623110 =
const struct OamData gUnknown_086231C8 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.size = SPRITE_SIZE(32x8),
diff --git a/src/pokenav_unk_7.c b/src/pokenav_unk_7.c
index af4519738..11fdaa425 100644
--- a/src/pokenav_unk_7.c
+++ b/src/pokenav_unk_7.c
@@ -719,8 +719,8 @@ void sub_81CE9E4(void)
if (spriteId != MAX_SPRITES)
{
structPtr->unk1806[i] = spriteId;
- gSprites[spriteId].oam.shape = 1;
- gSprites[spriteId].oam.size = 2;
+ gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16);
+ gSprites[spriteId].oam.size = SPRITE_SIZE(32x16);
}
else
{
diff --git a/src/psychic.c b/src/psychic.c
index 7ad8e14cb..656608740 100644
--- a/src/psychic.c
+++ b/src/psychic.c
@@ -659,7 +659,7 @@ void sub_810F6B0(struct Sprite *sprite)
static void sub_810F740(struct Sprite *sprite)
{
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
sprite->affineAnims = gUnknown_08596740;
sprite->data[0] = 0;
InitSpriteAffineAnim(sprite);
@@ -674,7 +674,7 @@ static void sub_810F774(struct Sprite *sprite)
if (sprite->affineAnimEnded)
{
FreeOamMatrix(sprite->oam.matrixNum);
- sprite->oam.affineMode = 0;
+ sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->data[1] = 18;
sprite->data[0]++;
}
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c
index 4e5e492f2..cef7f4cdd 100644
--- a/src/rayquaza_scene.c
+++ b/src/rayquaza_scene.c
@@ -101,10 +101,10 @@ static const TaskFunc sTasksForAnimations[] =
static const struct OamData sOamData_862A6BC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -118,10 +118,10 @@ static const struct OamData sOamData_862A6BC =
static const struct OamData sOamData_862A6C4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -135,10 +135,10 @@ static const struct OamData sOamData_862A6C4 =
static const struct OamData sOamData_862A6CC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -152,10 +152,10 @@ static const struct OamData sOamData_862A6CC =
static const struct OamData sOamData_862A6D4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
@@ -169,10 +169,10 @@ static const struct OamData sOamData_862A6D4 =
static const struct OamData sOamData_862A6DC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x8),
.x = 0,
.matrixNum = 0,
@@ -186,10 +186,10 @@ static const struct OamData sOamData_862A6DC =
static const struct OamData sOamData_862A6E4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x32),
.x = 0,
.matrixNum = 0,
@@ -203,10 +203,10 @@ static const struct OamData sOamData_862A6E4 =
static const struct OamData sOamData_862A6EC =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
@@ -220,10 +220,10 @@ static const struct OamData sOamData_862A6EC =
static const struct OamData sOamData_862A6F4 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -2045,8 +2045,8 @@ static void sub_81D81A4(u8 taskId)
(sUnknown_0862AAB8[data[0]][1] * 4) + 80,
0);
gSprites[spriteId].data[0] = (s8)(data[0]);
- gSprites[spriteId].oam.objMode = 1;
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.priority = 2;
InitSpriteAffineAnim(&gSprites[spriteId]);
if (data[0] == 9)
diff --git a/src/region_map.c b/src/region_map.c
index b6133ee0d..b1ba2795c 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -1259,7 +1259,7 @@ static u16 RegionMap_GetTerraCaveMapSecId(void)
{
s16 idx;
- idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION) - 1;
+ idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION) - 1;
if (idx < 0 || idx > 15)
{
idx = 0;
@@ -1271,7 +1271,7 @@ static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y)
{
u16 idx;
- idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION);
+ idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION);
if (idx < 9 || idx > 16)
{
idx = 9;
@@ -1416,14 +1416,14 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)
gRegionMap->cursorSprite = &gSprites[spriteId];
if (gRegionMap->zoomed == TRUE)
{
- gRegionMap->cursorSprite->oam.size = 2;
+ gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(32x32);
gRegionMap->cursorSprite->pos1.x -= 8;
gRegionMap->cursorSprite->pos1.y -= 8;
StartSpriteAnim(gRegionMap->cursorSprite, 1);
}
else
{
- gRegionMap->cursorSprite->oam.size = 1;
+ gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(16x16);
gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4;
gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4;
}
@@ -1863,15 +1863,15 @@ static void sub_8124AD4(void)
y = (y + MAPCURSOR_Y_MIN) * 8 + 4;
if (width == 2)
{
- shape = ST_OAM_H_RECTANGLE;
+ shape = SPRITE_SHAPE(16x8);
}
else if (height == 2)
{
- shape = ST_OAM_V_RECTANGLE;
+ shape = SPRITE_SHAPE(8x16);
}
else
{
- shape = ST_OAM_SQUARE;
+ shape = SPRITE_SHAPE(8x8);
}
spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10);
if (spriteId != MAX_SPRITES)
@@ -1913,7 +1913,7 @@ static void sub_8124BE4(void)
spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10);
if (spriteId != MAX_SPRITES)
{
- gSprites[spriteId].oam.size = 1;
+ gSprites[spriteId].oam.size = SPRITE_SIZE(16x16);
gSprites[spriteId].callback = sub_8124CBC;
StartSpriteAnim(&gSprites[spriteId], 6);
gSprites[spriteId].data[0] = mapSecId;
diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c
index 2bbf7d782..8c4843ab5 100644
--- a/src/reset_rtc_screen.c
+++ b/src/reset_rtc_screen.c
@@ -105,10 +105,10 @@ static const struct ResetRtcStruct sUnknown_08510428[5] =
static const struct OamData sOamData_08510464 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
diff --git a/src/rock.c b/src/rock.c
index 7bba6f603..28566f1b7 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -136,8 +136,8 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8596BA0 =
const struct Subsprite gUnknown_08596BB8[] =
{
- {.x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 0, .priority = 1},
- {.x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 8, .priority = 1},
+ {.x = -16, .y = 0, .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .tileOffset = 0, .priority = 1},
+ {.x = 16, .y = 0, .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .tileOffset = 8, .priority = 1},
};
const struct SubspriteTable gUnknown_08596BC0[] =
diff --git a/src/rom_8034C54.c b/src/rom_8034C54.c
index 7cc30c775..029696526 100644
--- a/src/rom_8034C54.c
+++ b/src/rom_8034C54.c
@@ -189,7 +189,7 @@ static void sub_8034EFC(struct UnkStruct2 *arg0)
oamId--;
gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta;
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10);
}
@@ -244,9 +244,9 @@ static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
}
if (arg2)
- gMain.oamBuffer[oamId].affineMode = 0;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
@@ -265,14 +265,14 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0)
{
gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
- gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0;
+ gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
if (gUnknown_03000DDC == -1)
gUnknown_03000DDC = gUnknown_03000DD8;
}
else
{
- gMain.oamBuffer[gUnknown_03000DD4].affineMode = 2;
+ gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
gUnknown_03000DD4++;
@@ -281,12 +281,12 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
if (arg2)
{
- gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0;
+ gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta);
}
else
{
- gMain.oamBuffer[gUnknown_03000DD4].affineMode = 2;
+ gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
}
@@ -307,7 +307,7 @@ static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
var_28 = 1;
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
- gMain.oamBuffer[oamId].affineMode = 0;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
oamId++;
r9++;
@@ -316,15 +316,15 @@ static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
while (r9 < arg0->oamCount)
{
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
oamId++;
r9++;
}
if (arg2)
- gMain.oamBuffer[oamId].affineMode = 0;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
void sub_80353DC(u32 id)
@@ -340,7 +340,7 @@ void sub_80353DC(u32 id)
oamId = gUnknown_02022E10->array[id].firstOamId;
for (i = 0; i < oamCount; i++, oamId++)
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
if (!SharesTileWithAnyActive(id))
FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag);
@@ -364,12 +364,12 @@ void sub_803547C(u32 id, bool32 arg1)
if (arg1)
{
for (i = 0; i < oamCount; i++, oamId++)
- gMain.oamBuffer[oamId].affineMode = 2;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
else
{
for (i = 0; i < oamCount; i++, oamId++)
- gMain.oamBuffer[oamId].affineMode = 0;
+ gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
sub_8035044(id, gUnknown_02022E10->array[id].field_18);
}
diff --git a/src/rotating_gate.c b/src/rotating_gate.c
index 44d291dc4..340fc58dd 100644
--- a/src/rotating_gate.c
+++ b/src/rotating_gate.c
@@ -233,7 +233,7 @@ static const struct OamData sOamData_RotatingGateLarge =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
- .objMode = 0,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
@@ -250,7 +250,7 @@ static const struct OamData sOamData_RotatingGateRegular =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
- .objMode = 0,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
diff --git a/src/roulette.c b/src/roulette.c
index 26002e773..fb0677cbf 100644
--- a/src/roulette.c
+++ b/src/roulette.c
@@ -4043,7 +4043,7 @@ static void sub_81446DC(struct Sprite *sprite)
gUnknown_0203AB88->var3C[55] = CreateSprite(&gSpriteTemplate_85B79F8, 36, -12, 50);
gUnknown_0203AB88->var3C[56] = CreateSprite(&gSpriteTemplate_85B7ABC[0], s[sprite->data[0]][0], s[sprite->data[0]][1], 59);
gUnknown_0203AB88->var3C[57] = CreateSprite(&gSpriteTemplate_85B7ABC[1], 36, 140, 51);
- gSprites[gUnknown_0203AB88->var3C[57]].oam.objMode = 1;
+ gSprites[gUnknown_0203AB88->var3C[57]].oam.objMode = ST_OAM_OBJ_BLEND;
for (i = 0; i < 3; i++)
{
gSprites[gUnknown_0203AB88->var3C[i + 55]].coordOffsetEnabled = FALSE;
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 6d45370b8..a2a2acc8d 100644
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -48,10 +48,10 @@ EWRAM_DATA u8 gSaveFailedUnused2[4] = {0};
static const struct OamData sClockOamData =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/shop.c b/src/shop.c
index c9cd1919a..324154d2e 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -439,7 +439,7 @@ static void CB2_InitBuyMenu(void)
{
case 0:
SetVBlankHBlankCallbacksToNull();
- CpuFastFill(0, (void *)OAM, 0x400);
+ CpuFastFill(0, (void *)OAM, OAM_SIZE);
ScanlineEffect_Stop();
reset_temp_tile_data_buffers();
FreeAllSpritePalettes();
@@ -856,7 +856,7 @@ static void BuyMenuDrawEventObjects(void)
if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
{
gSprites[spriteId].subspriteTableNum = 4;
- gSprites[spriteId].subspriteMode = 1;
+ gSprites[spriteId].subspriteMode = SUBSPRITES_ON;
}
StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]);
diff --git a/src/slot_machine.c b/src/slot_machine.c
index 742ec6120..a7dcd1613 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -453,7 +453,7 @@ const struct WindowTemplate gUnknown_085A7444 =
0, 1, 3, 20, 13, 13, 1
};
-const u8 gColors_ReeltimeHelp[] = {3, 1, 2, 0};
+static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
bool8 (*const SlotActions[])(struct Task *task) =
{
@@ -3126,7 +3126,7 @@ static void InfoBox_8104B80(struct Task *task)
static void InfoBox_AddText(struct Task *task)
{
- AddTextPrinterParameterized3(1, 1, 2, 5, gColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
+ AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, 3);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
task->data[0]++;
diff --git a/src/starter_choose.c b/src/starter_choose.c
index 5524d407b..348491992 100644
--- a/src/starter_choose.c
+++ b/src/starter_choose.c
@@ -112,16 +112,16 @@ static const struct WindowTemplate gUnknown_085B1DE4 =
static const u8 sPokeballCoords[STARTER_MON_COUNT][2] =
{
- {0x3c, 0x40},
- {0x78, 0x58},
- {0xb4, 0x40},
+ {60, 64},
+ {120, 88},
+ {180, 64},
};
-static const u8 gStarterChoose_LabelCoords[][2] =
+static const u8 sStarterLabelCoords[][2] =
{
- {0x00, 0x09},
- {0x10, 0x0a},
- {0x08, 0x04},
+ {0, 9},
+ {16, 10},
+ {8, 4},
};
static const u16 sStarterMon[STARTER_MON_COUNT] =
@@ -162,15 +162,15 @@ static const struct BgTemplate gUnknown_085B1E00[3] =
},
};
-static const u8 gUnknown_085B1E0C[] = {0x00, 0x01, 0x03};
+static const u8 sTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY};
static const struct OamData gOamData_85B1E10 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -184,10 +184,10 @@ static const struct OamData gOamData_85B1E10 =
static const struct OamData gOamData_85B1E18 =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
@@ -201,10 +201,10 @@ static const struct OamData gOamData_85B1E18 =
static const struct OamData gOamData_85B1E20 =
{
.y = 160,
- .affineMode = 3,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -215,11 +215,11 @@ static const struct OamData gOamData_85B1E20 =
.affineParam = 0,
};
-static const u8 gUnknown_085B1E28[][2] =
+static const u8 sCursorCoords[][2] =
{
- {0x3c, 0x20},
- {0x78, 0x38},
- {0xb4, 0x20},
+ {60, 32},
+ {120, 56},
+ {180, 32},
};
static const union AnimCmd gSpriteAnim_85B1E30[] =
@@ -579,36 +579,36 @@ static void Task_StarterChoose6(u8 taskId)
static void CreateStarterPokemonLabel(u8 selection)
{
- u8 text[32];
+ u8 categoryText[32];
struct WindowTemplate winTemplate;
const u8 *speciesName;
s32 width;
u8 labelLeft, labelRight, labelTop, labelBottom;
u16 species = GetStarterPokemon(selection);
- CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text);
+ CopyMonCategoryText(SpeciesToNationalPokedexNum(species), categoryText);
speciesName = gSpeciesNames[species];
winTemplate = gUnknown_085B1DE4;
- winTemplate.tilemapLeft = gStarterChoose_LabelCoords[selection][0];
- winTemplate.tilemapTop = gStarterChoose_LabelCoords[selection][1];
+ winTemplate.tilemapLeft = sStarterLabelCoords[selection][0];
+ winTemplate.tilemapTop = sStarterLabelCoords[selection][1];
sStarterChooseWindowId = AddWindow(&winTemplate);
FillWindowPixelBuffer(sStarterChooseWindowId, PIXEL_FILL(0));
- width = GetStringCenterAlignXOffset(7, text, 0x68);
- AddTextPrinterParameterized3(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text);
+ width = GetStringCenterAlignXOffset(7, categoryText, 0x68);
+ AddTextPrinterParameterized3(sStarterChooseWindowId, 7, width, 1, sTextColors, 0, categoryText);
width = GetStringCenterAlignXOffset(1, speciesName, 0x68);
- AddTextPrinterParameterized3(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName);
+ AddTextPrinterParameterized3(sStarterChooseWindowId, 1, width, 0x11, sTextColors, 0, speciesName);
PutWindowTilemap(sStarterChooseWindowId);
schedule_bg_copy_tilemap_to_vram(0);
- labelLeft = gStarterChoose_LabelCoords[selection][0] * 8 - 4;
- labelRight = (gStarterChoose_LabelCoords[selection][0] + 13) * 8 + 4;
- labelTop = gStarterChoose_LabelCoords[selection][1] * 8;
- labelBottom = (gStarterChoose_LabelCoords[selection][1] + 4) * 8;
+ labelLeft = sStarterLabelCoords[selection][0] * 8 - 4;
+ labelRight = (sStarterLabelCoords[selection][0] + 13) * 8 + 4;
+ labelTop = sStarterLabelCoords[selection][1] * 8;
+ labelBottom = (sStarterLabelCoords[selection][1] + 4) * 8;
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(labelLeft, labelRight));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(labelTop, labelBottom));
}
@@ -647,8 +647,8 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)
void sub_81346DC(struct Sprite *sprite)
{
- sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0];
- sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1];
+ sprite->pos1.x = sCursorCoords[gTasks[sprite->data[0]].tStarterSelection][0];
+ sprite->pos1.y = sCursorCoords[gTasks[sprite->data[0]].tStarterSelection][1];
sprite->pos2.y = Sin(sprite->data[1], 8);
sprite->data[1] = (u8)(sprite->data[1]) + 4;
}
diff --git a/src/strings.c b/src/strings.c
index 0efeb7249..f0566c859 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -28,31 +28,31 @@ const u8 gText_MainMenuMysteryEvents[] = _("MYSTERY EVENTS");
const u8 gText_WirelessNotConnected[] = _("The Wireless Adapter is not\nconnected.");
const u8 gText_MysteryGiftCantUse[] = _("MYSTERY GIFT can't be used while\nthe Wireless Adapter is attached.");
const u8 gText_MysteryEventsCantUse[] = _("MYSTERY EVENTS can't be used while\nthe Wireless Adapter is attached.");
-const u8 gUnknown_085E836D[] = _("Updating save file using external\ndata. Please wait.");
-const u8 gUnknown_085E83A2[] = _("The save file has been updated.");
+const u8 gText_UpdatingSaveExternalData[] = _("Updating save file using external\ndata. Please wait."); // Unused
+const u8 gText_SaveFileUpdated[] = _("The save file has been updated."); // Unused
const u8 gText_SaveFileCorrupted[] = _("The save file is corrupted. The\nprevious save file will be loaded.");
const u8 gText_SaveFileErased[] = _("The save file has been erased\ndue to corruption or damage.");
const u8 gJPText_No1MSubCircuit[] = _("1Mサブきばんが ささっていません!");
const u8 gText_BatteryRunDry[] = _("The internal battery has run dry.\nThe game can be played.\pHowever, clock-based events will\nno longer occur.");
-const u8 gUnknown_085E84BF[] = _("PLAYER");
-const u8 gUnknown_085E84C6[] = _("POKéDEX");
-const u8 gText_MainMenuTime[] = _("TIME");
-const u8 gUnknown_085E84D3[] = _("BADGES");
-const u8 gUnknown_085E84DA[] = _("A Button");
-const u8 gUnknown_085E84E3[] = _("B Button");
-const u8 gUnknown_085E84EC[] = _("R Button");
-const u8 gUnknown_085E84F5[] = _("L Button");
-const u8 gUnknown_085E84FE[] = _("START");
-const u8 gUnknown_085E8504[] = _("SELECT");
-const u8 gUnknown_085E850B[] = _("+ Control Pad");
-const u8 gUnknown_085E8519[] = _("L Button R Button");
-const u8 gUnknown_085E852C[] = _("CONTROLS");
-ALIGNED(4) const u8 gUnknown_085E8538[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK");
-ALIGNED(4) const u8 gUnknown_085E8544[] = _("{A_BUTTON}NEXT");
-ALIGNED(4) const u8 gUnknown_085E854C[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK");
+const u8 gText_Player[] = _("PLAYER"); // Unused
+const u8 gText_Pokedex[] = _("POKéDEX"); // Unused
+const u8 gText_Time[] = _("TIME");
+const u8 gText_Badges[] = _("BADGES"); // Unused
+const u8 gText_AButton[] = _("A Button"); // Unused
+const u8 gText_BButton[] = _("B Button"); // Unused
+const u8 gText_RButton[] = _("R Button"); // Unused
+const u8 gText_LButton[] = _("L Button"); // Unused
+const u8 gText_Start[] = _("START"); // Unused
+const u8 gText_Select[] = _("SELECT"); // Unused
+const u8 gText_ControlPad[] = _("+ Control Pad"); // Unused
+const u8 gText_LButtonRButton[] = _("L Button R Button"); // Unused
+const u8 gText_Controls[] = _("CONTROLS"); // Unused
+ALIGNED(4) const u8 gText_PickOk[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK"); // Unused
+ALIGNED(4) const u8 gText_Next[] = _("{A_BUTTON}NEXT"); // Unused
+ALIGNED(4) const u8 gText_NextBack[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK"); // Unused
ALIGNED(4) const u8 gText_PickNextCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL");
ALIGNED(4) const u8 gText_PickCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL");
-ALIGNED(4) const u8 gText_UnkCtrlF800Exit[] = _("{A_BUTTON}EXIT");
+ALIGNED(4) const u8 gText_AButtonExit[] = _("{A_BUTTON}EXIT");
const u8 gText_BirchBoy[] = _("BOY");
const u8 gText_BirchGirl[] = _("GIRL");
const u8 gText_DefaultNameStu[] = _("STU");
@@ -99,28 +99,28 @@ const u8 gText_ThisIsAPokemon[] = _("This is what we call a “POKéMON.”{PAUS
const u8 gText_5MarksPokemon[] = _("????? POKéMON");
const u8 gText_UnkHeight[] = _("{CLEAR_TO 0x0C}??'??”");
const u8 gText_UnkWeight[] = _("????.? lbs.");
-const u8 gUnknown_085E86DC[] = _(" POKéMON");
-const u8 gUnknown_085E86FB[] = _("{CLEAR_TO 0x0C} ' ”");
-const u8 gUnknown_085E8709[] = _(" . lbs.");
-const u8 gUnknown_085E871A[] = _("");
+const u8 gText_EmptyPkmnCategory[] = _(" POKéMON"); // Unused
+const u8 gText_EmptyHeight[] = _("{CLEAR_TO 0x0C} ' ”"); // Unused
+const u8 gText_EmptyWeight[] = _(" . lbs."); // Unused
+const u8 gText_EmptyPokedexInfo1[] = _(""); // Unused
const u8 gText_CryOf[] = _("CRY OF");
-const u8 gUnknown_085E8722[] = _("");
+const u8 gText_EmptyPokedexInfo2[] = _(""); // Unused
const u8 gText_SizeComparedTo[] = _("SIZE COMPARED TO ");
const u8 gText_PokedexRegistration[] = _("POKéDEX registration completed.");
const u8 gText_HTHeight[] = _("HT");
const u8 gText_WTWeight[] = _("WT");
const u8 gText_SearchingPleaseWait[] = _("Searching…\nPlease wait.");
const u8 gText_SearchCompleted[] = _("Search completed.");
-const u8 gUnknown_085E8785[] = _("No matching POKéMON were found.");
-const u8 gUnknown_085E87A5[] = _("Search for POKéMON based on\nselected parameters.");
-const u8 gUnknown_085E87D6[] = _("Switch POKéDEX listings.");
-const u8 gUnknown_085E87EF[] = _("Return to the POKéDEX.");
-const u8 gUnknown_085E8806[] = _("Select the POKéDEX mode.");
-const u8 gUnknown_085E881F[] = _("Select the POKéDEX listing mode.");
-const u8 gUnknown_085E8840[] = _("List by the first letter in the name.\nSpotted POKéMON only.");
-const u8 gUnknown_085E887C[] = _("List by body color.\nSpotted POKéMON only.");
-const u8 gUnknown_085E88A6[] = _("List by type.\nOwned POKéMON only.");
-const u8 gUnknown_085E88C8[] = _("Execute search/switch.");
+const u8 gText_NoMatchingPkmnWereFound[] = _("No matching POKéMON were found.");
+const u8 gText_SearchForPkmnBasedOnParameters[] = _("Search for POKéMON based on\nselected parameters.");
+const u8 gText_SwitchPokedexListings[] = _("Switch POKéDEX listings.");
+const u8 gText_ReturnToPokedex[] = _("Return to the POKéDEX.");
+const u8 gText_SelectPokedexMode[] = _("Select the POKéDEX mode.");
+const u8 gText_SelectPokedexListingMode[] = _("Select the POKéDEX listing mode.");
+const u8 gText_ListByFirstLetter[] = _("List by the first letter in the name.\nSpotted POKéMON only.");
+const u8 gText_ListByBodyColor[] = _("List by body color.\nSpotted POKéMON only.");
+const u8 gText_ListByType[] = _("List by type.\nOwned POKéMON only.");
+const u8 gText_ExecuteSearchSwitch[] = _("Execute search/switch.");
const u8 gText_DexHoennTitle[] = _("HOENN DEX");
const u8 gText_DexNatTitle[] = _("NATIONAL DEX");
const u8 gText_DexSortNumericalTitle[] = _("NUMERICAL MODE");
@@ -160,7 +160,7 @@ const u8 gText_DexEmptyString[] = _("");
const u8 gText_DexSearchDontSpecify[] = _("DON'T SPECIFY.");
const u8 gText_DexSearchTypeNone[] = _("NONE");
const u8 gText_SelectorArrow[] = _("▶");
-const u8 gUnknown_085E8B3C[] = _(" ");
+const u8 gText_EmptySpace[] = _(" "); // Unused
const u8 gText_WelcomeToHOF[] = _("Welcome to the HALL OF FAME!");
const u8 gText_HOFDexRating[] = _("Spotted POKéMON: {STR_VAR_1}!\nOwned POKéMON: {STR_VAR_2}!\pPROF. BIRCH's POKéDEX rating!\pPROF. BIRCH: Let's see…\p");
const u8 gText_HOFDexSaving[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
@@ -169,12 +169,12 @@ const u8 gText_HOFNumber[] = _("HALL OF FAME No. {STR_VAR_1}");
const u8 gText_LeagueChamp[] = _("LEAGUE CHAMPION!\nCONGRATULATIONS!");
const u8 gText_Number[] = _("No. ");
const u8 gText_Level[] = _("Lv. ");
-const u8 gUnknown_085E8C40[] = _("IDNo. /");
+const u8 gText_IdNumberSlash[] = _("IDNo. /"); // Unused
const u8 gText_Name[] = _("NAME");
const u8 gText_IDNumber[] = _("IDNo.");
const u8 gText_BirchInTrouble[] = _("PROF. BIRCH is in trouble!\nRelease a POKéMON and rescue him!");
const u8 gText_ConfirmStarterChoice[] = _("Do you choose this POKéMON?");
-const u8 gUnknown_085E8CAC[] = _("POKéMON");
+const u8 gText_Pokemon4[] = _("POKéMON"); // Unused
const u8 gText_FlyToWhere[] = _("FLY to where?");
const u8 gMenuText_Use[] = _("USE");
const u8 gMenuText_Toss[] = _("TOSS");
@@ -187,7 +187,7 @@ const u8 gText_Cancel[] = _("CANCEL");
const u8 gText_Cancel2[] = _("CANCEL");
const u8 gMenuText_Show[] = _("SHOW");
const u8 gText_EmptyString2[] = _("");
-const u8 gUnknown_085E8D04[] = _("CANCEL");
+const u8 gText_Cancel7[] = _("CANCEL"); // Unused
const u8 gText_Item[] = _("ITEM");
const u8 gText_Mail[] = _("MAIL");
const u8 gText_Take[] = _("TAKE");
@@ -204,17 +204,17 @@ const u8 gText_ThreeDashes[] = _("---");
const u8 gText_MaleSymbol[] = _("♂");
const u8 gText_FemaleSymbol[] = _("♀");
const u8 gText_LevelSymbol[] = _("{LV}");
-const u8 gText_UnkCtrlF908Clear01[] = _("{NO}{CLEAR 0x01}");
-const u8 gUnknown_085E8D55[] = _("+");
-const u8 gUnknown_085E8D57[] = _("{RIGHT_ARROW}");
-const u8 gText_UnkCtrlF907F908[] = _("{ID}{NO}");
+const u8 gText_NumberClear01[] = _("{NO}{CLEAR 0x01}");
+const u8 gText_PlusSymbol[] = _("+"); // Unused
+const u8 gText_RightArrow[] = _("{RIGHT_ARROW}"); // Unused
+const u8 gText_IDNumber2[] = _("{ID}{NO}");
const u8 gText_Space[] = _(" ");
const u8 gText_SelectorArrow2[] = _("▶");
const u8 gText_GoBackPrevMenu[] = _("Go back to the\nprevious menu.");
const u8 gText_WhatWouldYouLike[] = _("What would you like to do?");
const u8 gMenuText_Give2[] = _("GIVE");
const u8 gText_xVar1[] = _("×{STR_VAR_1}");
-const u8 gUnknown_085E8DA4[] = _(" BERRY");
+const u8 gText_Berry2[] = _(" BERRY"); // Unused
const u8 gText_Coins[] = _("{STR_VAR_1} COINS");
const u8 gText_CloseBag[] = _("CLOSE BAG");
const u8 gText_Var1IsSelected[] = _("{STR_VAR_1} is\nselected.");
@@ -292,7 +292,7 @@ const u8 *const gPocketNamesStringsTable[] =
gText_KeyItemsPocket
};
-const u8 gText_UnkF908Var1Clear7Var2[] = _("{NO}{STR_VAR_1}{CLEAR 0x07}{STR_VAR_2}");
+const u8 gText_NumberVar1Clear7Var2[] = _("{NO}{STR_VAR_1}{CLEAR 0x07}{STR_VAR_2}");
const u8 gText_ClearTo11Var1Clear5Var2[] = _("{CLEAR_TO 0x11}{STR_VAR_1}{CLEAR 0x05}{STR_VAR_2}");
const u8 gText_SizeSlash[] = _("SIZE /");
const u8 gText_FirmSlash[] = _("FIRM /");
@@ -305,7 +305,7 @@ const u8 gBerryFirmnessString_Hard[] = _("Hard");
const u8 gBerryFirmnessString_VeryHard[] = _("Very hard");
const u8 gBerryFirmnessString_SuperHard[] = _("Super hard");
-const u8 gText_UnkF908Var1Var2[] = _("{NO}{STR_VAR_1} {STR_VAR_2}");
+const u8 gText_NumberVar1Var2[] = _("{NO}{STR_VAR_1} {STR_VAR_2}");
const u8 gText_BerryTag[] = _("BERRY TAG");
const u8 gText_RedPokeblock[] = _("RED {POKEBLOCK}");
const u8 gText_BluePokeblock[] = _("BLUE {POKEBLOCK}");
@@ -326,8 +326,8 @@ const u8 gText_Dry[] = _("DRY");
const u8 gText_Sweet[] = _("SWEET");
const u8 gText_Bitter[] = _("BITTER");
const u8 gText_Sour[] = _("SOUR");
-const u8 gUnknown_085E9339[] = _("TASTY");
-const u8 gUnknown_085E933F[] = _("FEEL");
+const u8 gText_Tasty[] = _("TASTY"); // Unused
+const u8 gText_Feel[] = _("FEEL"); // Unused
const u8 gText_StowCase[] = _("Stow CASE.");
const u8 gText_LvVar1[] = _("{LV}{STR_VAR_1}");
const u8 gText_ThrowAwayVar1[] = _("Throw away this\n{STR_VAR_1}?");
@@ -363,7 +363,7 @@ const u8 gText_Shift[] = _("SHIFT");
const u8 gText_SendOut[] = _("SEND OUT");
const u8 gText_Switch2[] = _("SWITCH");
const u8 gText_Summary5[] = _("SUMMARY");
-const u8 gUnknown_085E96BE[] = _("MOVES");
+const u8 gText_Moves[] = _("MOVES"); // Unused
const u8 gText_Enter[] = _("ENTER");
const u8 gText_NoEntry[] = _("NO ENTRY");
const u8 gText_Take2[] = _("TAKE");
@@ -411,7 +411,7 @@ const u8 gText_PkmnWokeUp2[] = _("{STR_VAR_1} woke up.{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnBurnHealed[] = _("{STR_VAR_1}'s burn was healed.{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnThawedOut[] = _("{STR_VAR_1} was thawed out.{PAUSE_UNTIL_PRESS}");
const u8 gText_PPWasRestored[] = _("PP was restored.{PAUSE_UNTIL_PRESS}");
-const u8 gUnknown_085E9CCA[] = _("{STR_VAR_1} regained health.{PAUSE_UNTIL_PRESS}");
+const u8 gText_PkmnRegainhedHealth[] = _("{STR_VAR_1} regained health.{PAUSE_UNTIL_PRESS}"); // Unused
const u8 gText_PkmnBecameHealthy[] = _("{STR_VAR_1} became healthy.{PAUSE_UNTIL_PRESS}");
const u8 gText_MovesPPIncreased[] = _("{STR_VAR_1}'s PP increased.{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnElevatedToLvVar2[] = _("{STR_VAR_1} was elevated to\nLv. {STR_VAR_2}.");
@@ -423,7 +423,7 @@ const u8 gText_PkmnSnappedOutOfConfusion[] = _("{STR_VAR_1} snapped out of its\n
const u8 gText_PkmnGotOverInfatuation[] = _("{STR_VAR_1} got over its\ninfatuation.{PAUSE_UNTIL_PRESS}");
const u8 gText_ThrowAwayItem[] = _("Throw away this\n{STR_VAR_1}?");
const u8 gText_ItemThrownAway[] = _("The {STR_VAR_1}\nwas thrown away.{PAUSE_UNTIL_PRESS}");
-const u8 gUnknown_085E9E2E[] = _("Teach which POKéMON?");
+const u8 gText_TeachWhichPokemon2[] = _("Teach which POKéMON?"); // Unused
const u8 gText_ChoosePokemon[] = _("Choose a POKéMON.");
const u8 gText_MoveToWhere[] = _("Move to where?");
const u8 gText_TeachWhichPokemon[] = _("Teach which POKéMON?");
@@ -487,7 +487,7 @@ const u8 gText_SpAtk4[] = _("SP. ATK");
const u8 gText_SpDef4[] = _("SP. DEF");
const u8 gText_Speed2[] = _("SPEED");
const u8 gText_HP4[] = _("HP");
-const u8 gUnknown_085EA364[] = _("");
+const u8 gText_EmptyString8[] = _(""); // Unused
const u8 gText_OTSlash[] = _("OT/");
const u8 gText_RentalPkmn[] = _("RENTAL POKéMON");
const u8 gText_TypeSlash[] = _("TYPE/");
@@ -500,7 +500,7 @@ const u8 gText_ExpPoints[] = _("EXP. POINTS");
const u8 gText_NextLv[] = _("NEXT LV.");
const u8 gText_RibbonsVar1[] = _("RIBBONS: {STR_VAR_1}");
const u8 gText_EmptyString5[] = _("");
-const u8 gUnknown_085EA3C1[] = _("EVENTS");
+const u8 gText_Events[] = _("EVENTS"); // Unused
const u8 gText_Switch[] = _("SWITCH");
const u8 gText_PkmnInfo[] = _("POKéMON INFO");
const u8 gText_PkmnSkills[] = _("POKéMON SKILLS");
@@ -530,7 +530,7 @@ const u8 gText_OkayToDeleteFromRegistry[] = _("Is it okay to delete {STR_VAR_1}\
const u8 gText_RegisteredDataDeleted[] = _("The registered data was deleted.{PAUSE_UNTIL_PRESS}");
const u8 gText_NoRegistry[] = _("There is no REGISTRY.{PAUSE_UNTIL_PRESS}");
const u8 gText_DelRegist[] = _("DEL REGIST.");
-const u8 gUnknown_085EA7A9[] = _("{STR_VAR_3}{STR_VAR_1}/{STR_VAR_2}");
+const u8 gText_Var3Var1SlashVar2[] = _("{STR_VAR_3}{STR_VAR_1}/{STR_VAR_2}"); // Unused
const u8 gText_Decorate[] = _("DECORATE");
const u8 gText_PutAway[] = _("PUT AWAY");
const u8 gText_Toss2[] = _("TOSS");
@@ -555,7 +555,7 @@ const u8 gText_CancelDecorating[] = _("Cancel decorating?");
const u8 gText_InUseAlready[] = _("This is in use already.");
const u8 gText_NoMoreDecorations[] = _("No more decorations can be placed.\nThe most that can be placed are {STR_VAR_1}.");
const u8 gText_NoMoreDecorations2[] = _("No more decorations can be placed.\nThe most that can be placed are {STR_VAR_1}.");
-const u8 gUnknown_085EA978[] = _("This can't be placed here.\nIt must be on a DESK, etc.");
+const u8 gText_MustBePlacedOnDesk[] = _("This can't be placed here.\nIt must be on a DESK, etc."); // Unused
const u8 gText_CantPlaceInRoom[] = _("This decoration can't be placed in\nyour own room.");
const u8 gText_CantThrowAwayInUse[] = _("This decoration is in use.\nIt can't be thrown away.");
const u8 gText_DecorationWillBeDiscarded[] = _("This {STR_VAR_1} will be discarded.\nIs that okay?");
@@ -627,18 +627,18 @@ const u8 gText_Par[] = _("PAR");
const u8 gText_Slp[] = _("SLP");
const u8 gText_Brn[] = _("BRN");
const u8 gText_Frz[] = _("FRZ");
-const u8 gUnknown_085EAE45[] = _("TOXIC");
-const u8 gUnknown_085EAE4B[] = _("OK");
-const u8 gUnknown_085EAE4E[] = _("QUIT");
+const u8 gText_Toxic[] = _("TOXIC"); // Unused
+const u8 gText_Ok3[] = _("OK"); // Unused
+const u8 gText_Quit[] = _("QUIT"); // Unused
const u8 gText_SawIt[] = _("Saw it");
const u8 gText_NotYet[] = _("Not yet");
const u8 gText_Yes[] = _("YES");
const u8 gText_No[] = _("NO");
-const u8 gUnknown_085EAE69[] = _("INFO");
+const u8 gText_Info4[] = _("INFO"); // Unused
const u8 gText_SingleBattle[] = _("SINGLE BATTLE");
const u8 gText_DoubleBattle[] = _("DOUBLE BATTLE");
const u8 gText_MultiBattle[] = _("MULTI BATTLE");
-const u8 gUnknown_085EAE97[] = _("MR. BRINEY");
+const u8 gText_MrBriney[] = _("MR. BRINEY"); // Unused
const u8 gText_Challenge[] = _("CHALLENGE");
const u8 gText_Info3[] = _("INFO");
const u8 gText_Lv50[] = _("LV. 50");
@@ -756,7 +756,7 @@ const u8 gText_TradeCenter[] = _("TRADE CENTER");
const u8 gText_Colosseum[] = _("COLOSSEUM");
const u8 gText_RecordCorner[] = _("RECORD CORNER");
const u8 gText_BerryCrush3[] = _("BERRY CRUSH");
-const u8 gUnknown_085EB3A3[] = _("");
+const u8 gText_EmptyLinkService[] = _(""); // Maybe Spin Trade?
const u8 gText_PokemonJump[] = _("POKéMON JUMP");
const u8 gText_DodrioBerryPicking[] = _("DODRIO BERRY-PICKING");
const u8 gText_BecomeLeader[] = _("BECOME LEADER");
@@ -807,7 +807,7 @@ const u8 gText_99TimesPlus[] = _("99 times +");
const u8 gText_1MinutePlus[] = _("1 minute +");
const u8 gText_SpaceSeconds[] = _(" seconds");
const u8 gText_SpaceTimes[] = _(" time(s)");
-const u8 gUnknown_085EB5F7[] = _(".");
+const u8 gText_Dot[] = _("."); // Unused
const u8 gText_BigGuy[] = _("Big guy");
const u8 gText_BigGirl[] = _("Big girl");
const u8 gText_Son[] = _("son");
@@ -925,7 +925,7 @@ const u8 gPCText_PolkaDot[] = _("POLKA-DOT");
const u8 gPCText_Pokecenter[] = _("POKéCENTER");
const u8 gPCText_Machine[] = _("MACHINE");
const u8 gPCText_Simple[] = _("SIMPLE");
-const u8 gUnknown_085EBB56[] = _("What would you like to do?");
+const u8 gText_WhatWouldYouLikeToDo[] = _("What would you like to do?"); // Unused
const u8 gText_WithdrawPokemon[] = _("WITHDRAW POKéMON");
const u8 gText_DepositPokemon[] = _("DEPOSIT POKéMON");
const u8 gText_MovePokemon[] = _("MOVE POKéMON");
@@ -939,28 +939,28 @@ const u8 gText_SeeYaDescription[] = _("Return to the previous menu.");
const u8 gText_JustOnePkmn[] = _("There is just one POKéMON with you.");
const u8 gText_PartyFull[] = _("Your party is full!");
const u8 gText_Box[] = _("BOX");
-const u8 gUnknown_085EBCC5[] = _("Check the map of the HOENN region.");
-const u8 gUnknown_085EBCE8[] = _("Check POKéMON in detail.");
-const u8 gUnknown_085EBD01[] = _("Call a registered TRAINER.");
-const u8 gUnknown_085EBD1C[] = _("Check obtained RIBBONS.");
-const u8 gUnknown_085EBD34[] = _("Put away the POKéNAV.");
+const u8 gText_CheckMapOfHoenn[] = _("Check the map of the HOENN region.");
+const u8 gText_CheckPokemonInDetail[] = _("Check POKéMON in detail.");
+const u8 gText_CallRegisteredTrainer[] = _("Call a registered TRAINER.");
+const u8 gText_CheckObtainedRibbons[] = _("Check obtained RIBBONS.");
+const u8 gText_PutAwayPokenav[] = _("Put away the POKéNAV.");
const u8 gText_NoRibbonWinners[] = _("There are no RIBBON winners.");
-const u8 gUnknown_085EBD67[] = _("No TRAINERS are registered.");
-const u8 gUnknown_085EBD83[] = _("Check party POKéMON in detail.");
-const u8 gUnknown_085EBDA2[] = _("Check all POKéMON in detail.");
-const u8 gUnknown_085EBDBF[] = _("Return to the POKéNAV menu.");
-const u8 gUnknown_085EBDDB[] = _("Find cool POKéMON.");
-const u8 gUnknown_085EBDEE[] = _("Find beautiful POKéMON.");
-const u8 gUnknown_085EBE06[] = _("Find cute POKéMON.");
-const u8 gUnknown_085EBE19[] = _("Find smart POKéMON.");
-const u8 gUnknown_085EBE2D[] = _("Find tough POKéMON.");
-const u8 gUnknown_085EBE41[] = _("Return to the CONDITION menu.");
+const u8 gText_NoTrainersRegistered[] = _("No TRAINERS are registered."); // Unused
+const u8 gText_CheckPartyPokemonInDetail[] = _("Check party POKéMON in detail.");
+const u8 gText_CheckAllPokemonInDetail[] = _("Check all POKéMON in detail.");
+const u8 gText_ReturnToPokenavMenu[] = _("Return to the POKéNAV menu.");
+const u8 gText_FindCoolPokemon[] = _("Find cool POKéMON.");
+const u8 gText_FindBeautifulPokemon[] = _("Find beautiful POKéMON.");
+const u8 gText_FindCutePokemon[] = _("Find cute POKéMON.");
+const u8 gText_FindSmartPokemon[] = _("Find smart POKéMON.");
+const u8 gText_FindToughPokemon[] = _("Find tough POKéMON.");
+const u8 gText_ReturnToConditionMenu[] = _("Return to the CONDITION menu.");
const u8 gText_NumberRegistered[] = _("No. registered");
const u8 gText_NumberOfBattles[] = _("No. of battles");
-const u8 gUnknown_085EBE7D[] = _("DETAIL");
-const u8 gUnknown_085EBE84[] = _("CALL");
-const u8 gUnknown_085EBE89[] = _("EXIT");
-const u8 gUnknown_085EBE8E[] = _("Can't call opponent here.");
+const u8 gText_Detail[] = _("DETAIL"); // Unused
+const u8 gText_Call2[] = _("CALL"); // Unused
+const u8 gText_UnusedExit[] = _("EXIT"); // Unused
+const u8 gText_CantCallOpponentHere[] = _("Can't call opponent here."); // Unused
const u8 gText_PokenavMatchCall_Strategy[] = _("STRATEGY");
const u8 gText_PokenavMatchCall_TrainerPokemon[] = _("TRAINER'S POKéMON");
const u8 gText_PokenavMatchCall_SelfIntroduction[] = _("SELF-INTRODUCTION");
@@ -980,26 +980,26 @@ const u8 gText_NatureSlash[] = _("NATURE/");
const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAINER in person!");
const u8 gText_InParty[] = _("IN PARTY");
const u8 gText_Number2[] = _("No. ");
-const u8 gUnknown_085EBFDC[] = _("RIBBONS");
-const u8 gUnknown_085EBFE4[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}");
-const u8 gUnknown_085EBFF6[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}");
-const u8 gUnknown_085EC008[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}");
+const u8 gText_Ribbons[] = _("RIBBONS"); // Unused
+const u8 gText_PokemonMaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused
+const u8 gText_PokemonFemaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused
+const u8 gText_PokemonNoGenderLv[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}"); // Unused
const u8 gText_Unknown[] = _("UNKNOWN");
const u8 gText_Call[] = _("CALL");
const u8 gText_Check[] = _("CHECK");
const u8 gText_Cancel6[] = _("CANCEL");
const u8 gText_NumberF700[] = _("No. {SPECIAL_F7 0x00}");
const u8 gText_RibbonsF700[] = _("RIBBONS {SPECIAL_F7 0x00}");
-const u8 gUnknown_085EC03B[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}");
-const u8 gUnknown_085EC04F[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}");
-const u8 gUnknown_085EC063[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}");
+const u8 gText_PokemonMaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
+const u8 gText_PokemonFemaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
+const u8 gText_PokemonNoGenderLv2[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
const u8 gText_CombineFourWordsOrPhrases[] = _("Combine four words or phrases");
const u8 gText_AndMakeYourProfile[] = _("and make your profile.");
const u8 gText_CombineSixWordsOrPhrases[] = _("Combine six words or phrases");
const u8 gText_AndMakeAMessage[] = _("and make a message.");
const u8 gText_FindWordsThatDescribeYour[] = _("Find words that describe your");
const u8 gText_FeelingsRightNow[] = _("feelings right now.");
-const u8 gUnknown_085EC104[] = _("With four phrases,");
+const u8 gText_WithFourPhrases[] = _("With four phrases,"); // Unused
const u8 gText_CombineNineWordsOrPhrases[] = _("Combine nine words or phrases");
const u8 gText_AndMakeAMessage2[] = _("and make a message.");
const u8 gText_ChangeJustOneWordOrPhrase[] = _("Change just one word or phrase");
@@ -1010,7 +1010,7 @@ const u8 gText_WhatYouSayIfYouWin[] = _("What you say if you win a battle");
const u8 gText_WhatYouSayIfYouLose[] = _("What you say if you lose a battle");
const u8 gText_TheAnswer[] = _("The answer");
const u8 gText_TheMailMessage[] = _("The MAIL message");
-const u8 gUnknown_085EC214[] = _("The MAIL salutation");
+const u8 gText_TheMailSalutation[] = _("The MAIL salutation"); // Unused
const u8 gText_TheBardsSong2[] = _("The new song");
const u8 gText_CombineTwoWordsOrPhrases[] = _("Combine two words or phrases");
const u8 gText_AndMakeATrendySaying[] = _("and make a trendy saying.");
@@ -1027,7 +1027,7 @@ const u8 gText_AndCreateAQuiz[] = _("and create a quiz!");
const u8 gText_PickAWordOrPhraseAnd[] = _("Pick a word or phrase and");
const u8 gText_SetTheQuizAnswer[] = _("set the quiz answer.");
const u8 gText_TheAnswerColon[] = _("The answer:");
-const u8 gUnknown_085EC387[] = _("The quiz:");
+const u8 gText_TheQuizColon[] = _("The quiz:"); // Unused
const u8 gText_ApprenticePhrase[] = _("Apprentice's phrase:");
const u8 gText_QuitEditing[] = _("Quit editing?");
const u8 gText_StopGivingPkmnMail[] = _("Stop giving the POKéMON MAIL?");
@@ -1035,20 +1035,20 @@ const u8 gText_AndFillOutTheQuestionnaire[] = _("and fill out the questionnaire.
const u8 gText_LetsReplyToTheInterview[] = _("Let's reply to the interview!");
const u8 gText_AllTextBeingEditedWill[] = _("All the text being edited will");
const u8 gText_BeDeletedThatOkay[] = _("be deleted. Is that okay?");
-const u8 gUnknown_085EC449[] = _("Quit editing?");
-const u8 gUnknown_085EC457[] = _("The edited text will not be saved.");
-const u8 gUnknown_085EC47A[] = _("Is that okay?");
-const u8 gUnknown_085EC488[] = _("Please enter a phrase or word.");
-const u8 gUnknown_085EC4A7[] = _("The entire text can't be deleted.");
+const u8 gText_QuitEditing2[] = _("Quit editing?"); // Unused
+const u8 gText_EditedTextWillNotBeSaved[] = _("The edited text will not be saved."); // Unused
+const u8 gText_IsThatOkay[] = _("Is that okay?"); // Unused
+const u8 gText_PleaseEnterPhraseOrWord[] = _("Please enter a phrase or word."); // Unused
+const u8 gText_EntireTextCantBeDeleted[] = _("The entire text can't be deleted.");
const u8 gText_OnlyOnePhrase[] = _("Only one phrase may be changed.");
const u8 gText_OriginalSongWillBeUsed[] = _("The original song will be used.");
-const u8 gUnknown_085EC509[] = _("That's trendy already!");
+const u8 gText_ThatsTrendyAlready[] = _("That's trendy already!"); // Unused
const u8 gText_CombineTwoWordsOrPhrases3[] = _("Combine two words or phrases.");
-const u8 gUnknown_085EC53E[] = _("Quit giving information?");
-const u8 gUnknown_085EC557[] = _("Stop giving the POKéMON MAIL?");
-const u8 gUnknown_085EC575[] = _("Create a quiz!");
-const u8 gUnknown_085EC584[] = _("Set the answer!");
-const u8 gUnknown_085EC594[] = _("Cancel the selection?");
+const u8 gText_QuitGivingInfo[] = _("Quit giving information?"); // Unused
+const u8 gText_StopGivingPkmnMail2[] = _("Stop giving the POKéMON MAIL?"); // Unused
+const u8 gText_CreateAQuiz2[] = _("Create a quiz!"); // Unused
+const u8 gText_SetTheAnswer[] = _("Set the answer!"); // Unused
+const u8 gText_CancelSelection[] = _("Cancel the selection?"); // Unused
const u8 gText_Profile[] = _("PROFILE");
const u8 gText_AtTheBattlesStart[] = _("At the battle's start:");
const u8 gText_UponWinningABattle[] = _("Upon winning a battle:");
@@ -1058,7 +1058,7 @@ const u8 gText_WhatsHipAndHappening[] = _("What's hip and happening?");
const u8 gText_Interview[] = _("Interview");
const u8 gText_GoodSaying[] = _("Good saying");
const u8 gText_FansQuestion[] = _("Fan's question");
-const u8 gUnknown_085EC645[] = _("クイズの こたえは?");
+const u8 gJPText_WhatIsTheQuizAnswer[] = _("クイズの こたえは?"); // Unused
const u8 gText_ApprenticesPhrase[] = _("Apprentice's phrase");
const u8 gText_Questionnaire[] = _("QUESTIONNAIRE");
const u8 gText_YouCannotQuitHere[] = _("You cannot quit here.");
@@ -1189,13 +1189,13 @@ const u8 gText_Marco[] = _("MARCO");
const u8 gText_TrainerCardName[] = _("NAME: ");
const u8 gText_TrainerCardIDNo[] = _("IDNo.");
const u8 gText_TrainerCardMoney[] = _("MONEY");
-const u8 gUnknown_085ECF84[] = _("¥");
+const u8 gText_PokeDollar[] = _("¥"); // Unused
const u8 gText_TrainerCardPokedex[] = _("POKéDEX");
const u8 gText_EmptyString6[] = _("");
const u8 gText_Colon2[] = _(":");
-const u8 gUnknown_085ECF91[] = _(" points");
+const u8 gText_Points[] = _(" points"); // Unused
const u8 gText_TrainerCardTime[] = _("TIME");
-const u8 gUnknown_085ECF9E[] = _("ゲ-ムポイント");
+const u8 gJPText_BattlePoints[] = _("ゲ-ムポイント"); // Unused. Name presumed, translation is Game Points
const u8 gText_Var1sTrainerCard[] = _("{STR_VAR_1}'s TRAINER CARD");
const u8 gText_HallOfFameDebut[] = _("HALL OF FAME DEBUT ");
const u8 gText_LinkBattles[] = _("LINK BATTLES");
@@ -1239,9 +1239,9 @@ const u8 gText_Round2Results[] = _("Round 2 results!");
const u8 gText_Var1sVar2Won[] = _("{STR_VAR_1}'s {STR_VAR_2} won!");
const u8 gText_CommunicationStandby[] = _("Communication standby…");
const u8 gText_ColorDarkGrey[] = _("{COLOR DARK_GREY}");
-const u8 gUnknown_085ED222[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}");
+const u8 gText_ColorDynamic6WhiteDynamic5[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}"); // Unused
const u8 gText_HighlightDarkGrey[] = _("{HIGHLIGHT DARK_GREY}");
-const u8 gUnknown_085ED22C[] = _(" ");
+const u8 gText_EmptySpace2[] = _(" "); // Unused
const u8 gText_DynColor2Male[] = _("{COLOR DYNAMIC_COLOR2}♂");
const u8 gText_DynColor1Female[] = _("{COLOR DYNAMIC_COLOR1}♀");
const u8 gText_DynColor2[] = _("{COLOR DYNAMIC_COLOR2}");
@@ -1257,8 +1257,8 @@ const u8 gText_RegisterTextHere[] = _("Register text here?");
const u8 gText_InputText[] = _("Input text.");
const u8 gText_F700JoinedChat[] = _("{SPECIAL_F7 0x00} joined the chat!");
const u8 gText_F700LeftChat[] = _("{SPECIAL_F7 0x00} left the chat.");
-const u8 gUnknown_085ED2CF[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:");
-const u8 gUnknown_085ED2D9[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません");
+const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:"); // Unused
+const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused
const u8 gText_ExitingChat[] = _("Exiting the chat…");
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat.");
const u8 gText_RegisteredTextChanged[] = _("The registered text has been changed.\nIs it okay to save the game?");
@@ -1273,7 +1273,7 @@ const u8 gText_Battle[] = _("BATTLE");
const u8 gText_Lets[] = _("LET'S");
const u8 gText_Ok[] = _("OK!");
const u8 gText_Sorry[] = _("SORRY");
-const u8 gText_YayUnkF9F9[] = _("YAY{EMOJI_BIGSMILE}");
+const u8 gText_YaySmileEmoji[] = _("YAY{EMOJI_BIGSMILE}");
const u8 gText_ThankYou[] = _("THANK YOU");
const u8 gText_ByeBye[] = _("BYE-BYE!");
const u8 gText_MatchCallSteven_Strategy[] = _("Attack the weak points!");
@@ -1327,36 +1327,36 @@ const u8 gText_Var1Players[] = _("{STR_VAR_1} PLAYERS");
const u8 gText_SymbolsEarned[] = _("Symbols Earned");
const u8 gText_BattleRecord[] = _("Battle Record");
const u8 gText_BattlePoints[] = _("Battle Points");
-const u8 gUnknown_085ED92A[] = _("CANCEL");
-const u8 gUnknown_085ED931[] = _("");
-const u8 gUnknown_085ED932[] = _("Check BATTLE FRONTIER MAP.");
-const u8 gUnknown_085ED94D[] = _("Check TRAINER CARD.");
-const u8 gUnknown_085ED961[] = _("View recorded battle.");
-const u8 gUnknown_085ED977[] = _("Put away the FRONTIER PASS.");
-const u8 gUnknown_085ED993[] = _("Your current Battle Points.");
-const u8 gUnknown_085ED9AF[] = _("Your collected Symbols.");
-const u8 gUnknown_085ED9C7[] = _("Battle Tower - Ability Symbol");
-const u8 gUnknown_085ED9E5[] = _("Battle Dome - Tactics Symbol");
-const u8 gUnknown_085EDA02[] = _("Battle Palace - Spirits Symbol");
-const u8 gUnknown_085EDA21[] = _("Battle Arena - Guts Symbol");
-const u8 gUnknown_085EDA3C[] = _("Battle Factory - Knowledge Symbol");
-const u8 gUnknown_085EDA5E[] = _("Battle Pike - Luck Symbol");
-const u8 gUnknown_085EDA78[] = _("Battle Pyramid - Brave Symbol");
-const u8 gUnknown_085EDA96[] = _("There is no Battle Record.");
-const u8 gUnknown_085EDAB1[] = _("BATTLE TOWER");
-const u8 gUnknown_085EDABE[] = _("BATTLE DOME");
-const u8 gUnknown_085EDACA[] = _("BATTLE PALACE");
-const u8 gUnknown_085EDAD8[] = _("BATTLE ARENA");
-const u8 gUnknown_085EDAE5[] = _("BATTLE FACTORY");
-const u8 gUnknown_085EDAF4[] = _("BATTLE PIKE");
-const u8 gUnknown_085EDB00[] = _("BATTLE PYRAMID");
-const u8 gUnknown_085EDB0F[] = _("KO opponents and aim for the top!\nYour ability will be tested.");
-const u8 gUnknown_085EDB4E[] = _("Keep winning at the tournament!\nYour tactics will be tested.");
-const u8 gUnknown_085EDB8B[] = _("Watch your POKéMON battle!\nYour spirit will be tested.");
-const u8 gUnknown_085EDBC2[] = _("Win battles with teamed-up POKéMON!\nYour guts will be tested.");
-const u8 gUnknown_085EDC00[] = _("Aim for victory using rental POKéMON!\nYour knowledge will be tested.");
-const u8 gUnknown_085EDC45[] = _("Select one of three paths to battle!\nYour luck will be tested.");
-const u8 gUnknown_085EDC84[] = _("Aim for the top with exploration!\nYour bravery will be tested.");
+const u8 gText_UnusedCancel[] = _("CANCEL"); // Unused
+const u8 gText_EmptyString7[] = _("");
+const u8 gText_CheckFrontierMap[] = _("Check BATTLE FRONTIER MAP.");
+const u8 gText_CheckTrainerCard[] = _("Check TRAINER CARD.");
+const u8 gText_ViewRecordedBattle[] = _("View recorded battle.");
+const u8 gText_PutAwayFrontierPass[] = _("Put away the FRONTIER PASS.");
+const u8 gText_CurrentBattlePoints[] = _("Your current Battle Points.");
+const u8 gText_CollectedSymbols[] = _("Your collected Symbols.");
+const u8 gText_BattleTowerAbilitySymbol[] = _("Battle Tower - Ability Symbol");
+const u8 gText_BattleDomeTacticsSymbol[] = _("Battle Dome - Tactics Symbol");
+const u8 gText_BattlePalaceSpiritsSymbol[] = _("Battle Palace - Spirits Symbol");
+const u8 gText_BattleArenaGutsSymbol[] = _("Battle Arena - Guts Symbol");
+const u8 gText_BattleFactoryKnowledgeSymbol[] = _("Battle Factory - Knowledge Symbol");
+const u8 gText_BattlePikeLuckSymbol[] = _("Battle Pike - Luck Symbol");
+const u8 gText_BattlePyramidBraveSymbol[] = _("Battle Pyramid - Brave Symbol");
+const u8 gText_ThereIsNoBattleRecord[] = _("There is no Battle Record.");
+const u8 gText_BattleTower3[] = _("BATTLE TOWER");
+const u8 gText_BattleDome2[] = _("BATTLE DOME");
+const u8 gText_BattlePalace2[] = _("BATTLE PALACE");
+const u8 gText_BattleArena2[] = _("BATTLE ARENA");
+const u8 gText_BattleFactory2[] = _("BATTLE FACTORY");
+const u8 gText_BattlePike2[] = _("BATTLE PIKE");
+const u8 gText_BattlePyramid2[] = _("BATTLE PYRAMID");
+const u8 gText_BattleTowerDesc[] = _("KO opponents and aim for the top!\nYour ability will be tested.");
+const u8 gText_BattleDomeDesc[] = _("Keep winning at the tournament!\nYour tactics will be tested.");
+const u8 gText_BattlePalaceDesc[] = _("Watch your POKéMON battle!\nYour spirit will be tested.");
+const u8 gText_BattleArenaDesc[] = _("Win battles with teamed-up POKéMON!\nYour guts will be tested.");
+const u8 gText_BattleFactoryDesc[] = _("Aim for victory using rental POKéMON!\nYour knowledge will be tested.");
+const u8 gText_BattlePikeDesc[] = _("Select one of three paths to battle!\nYour luck will be tested.");
+const u8 gText_BattlePyramidDesc[] = _("Aim for the top with exploration!\nYour bravery will be tested.");
const u8 gText_ContinueMenuPlayer[] = _("PLAYER");
const u8 gText_ContinueMenuTime[] = _("TIME");
const u8 gText_ContinueMenuPokedex[] = _("POKéDEX");
@@ -1400,27 +1400,27 @@ const u8 gText_2nd[] = _("2nd");
const u8 gText_3rd[] = _("3rd");
const u8 gText_4th[] = _("4th");
const u8 gText_Friend[] = _("Friend");
-const u8 gUnknown_085EDFB7[] = _("POKeMON");
+const u8 gText_Pokemon3[] = _("POKeMON"); // Unused
const u8 gJPText_MysteryGift[] = _("ふしぎなもらいもの");
const u8 gJPText_DecideStop[] = _("{A_BUTTON}けってい {B_BUTTON}やめる");
-const u8 gUnknown_085EDFD6[] = _("カードeリーダー{PLUS} で\nふしぎなもらいものを よみこみます");
-const u8 gUnknown_085EDFF5[] = _("カードeリーダー{PLUS}の メニューから\n‘つうしん'を えらび");
-const u8 gUnknown_085EE014[] = _("‘ゲームボーイアドバンスとつうしん'\nを せんたく してください");
-const u8 gUnknown_085EE035[] = _("カードeリーダー{PLUS}の ‘つうしん'を\nえらんで Aボタンを おしてください");
-const u8 gUnknown_085EE05C[] = _("せつぞくが まちがっています");
-const u8 gUnknown_085EE06B[] = _("カードの よみこみを\nちゅうし しました");
-const u8 gUnknown_085EE080[] = _("カードeリーダー{PLUS}と\nつうしん できません");
-const u8 gUnknown_085EE097[] = _("つうしん ちゅう です");
-const u8 gUnknown_085EE0A3[] = _("つうしん エラーです\nせつぞくを たしかめて ください");
-const u8 gUnknown_085EE0BF[] = _("つうしん エラーです\nはじめから やりなおして ください");
-const u8 gUnknown_085EE0DC[] = _("カードeリーダー{PLUS} に\nカードを よみこませて ください");
-const u8 gUnknown_085EE0FA[] = _("つうしん しゅうりょう!");
-const u8 gUnknown_085EE107[] = _("あらたな トレーナーが\nホウエンに やってきた!");
-const u8 gUnknown_085EE120[] = _("しばらく おまちください");
-const u8 gUnknown_085EE12D[] = _("かきこみ エラー です\nデータが ほぞん できませんでした");
+const u8 gJPText_ReceiveMysteryGiftWithEReader[] = _("カードeリーダー{PLUS} で\nふしぎなもらいものを よみこみます");
+const u8 gJPText_SelectConnectFromEReaderMenu[] = _("カードeリーダー{PLUS}の メニューから\n‘つうしん'を えらび");
+const u8 gJPText_SelectConnectWithGBA[] = _("‘ゲームボーイアドバンスとつうしん'\nを せんたく してください");
+const u8 gJPText_SelectConnectAndPressA[] = _("カードeリーダー{PLUS}の ‘つうしん'を\nえらんで Aボタンを おしてください"); // Unused
+const u8 gJPText_LinkIsIncorrect[] = _("せつぞくが まちがっています");
+const u8 gJPText_CardReadingHasBeenHalted[] = _("カードの よみこみを\nちゅうし しました");
+const u8 gJPText_UnableConnectWithEReader[] = _("カードeリーダー{PLUS}と\nつうしん できません"); // Unused
+const u8 gJPText_Connecting[] = _("つうしん ちゅう です");
+const u8 gJPText_ConnectionErrorCheckLink[] = _("つうしん エラーです\nせつぞくを たしかめて ください");
+const u8 gJPText_ConnectionErrorTryAgain[] = _("つうしん エラーです\nはじめから やりなおして ください"); // Link error
+const u8 gJPText_AllowEReaderToLoadCard[] = _("カードeリーダー{PLUS} に\nカードを よみこませて ください");
+const u8 gJPText_ConnectionComplete[] = _("つうしん しゅうりょう!");
+const u8 gJPText_NewTrainerHasComeToHoenn[] = _("あらたな トレーナーが\nホウエンに やってきた!");
+const u8 gJPText_PleaseWaitAMoment[] = _("しばらく おまちください");
+const u8 gJPText_WriteErrorUnableToSaveData[] = _("かきこみ エラー です\nデータが ほぞん できませんでした");
const u8 gText_Red[] = _("RED");
const u8 gText_Blue[] = _("BLUE");
-const u8 gUnknown_085EE154[] = _("---");
+const u8 gText_3Dashes[] = _("---"); // Unused
const u8 gText_SingleBattleRoomResults[] = _("{PLAYER}'s Single Battle Room Results");
const u8 gText_DoubleBattleRoomResults[] = _("{PLAYER}'s Double Battle Room Results");
const u8 gText_MultiBattleRoomResults[] = _("{PLAYER}'s Multi Battle Room Results");
@@ -1500,11 +1500,11 @@ const u8 gText_GoldCard[] = _("GOLD");
const u8 gText_Day[] = _("DAY");
const u8 gText_Colon3[] = _(":");
const u8 gText_Confirm2[] = _("CONFIRM");
-const u8 gUnknown_085EE698[] = _("Days");
-const u8 gUnknown_085EE69D[] = _("Time:");
-const u8 gUnknown_085EE6A3[] = _("Game time");
-const u8 gUnknown_085EE6AD[] = _("RTC time");
-const u8 gUnknown_085EE6B6[] = _("Updated time");
+const u8 gText_Days[] = _("Days"); // Unused
+const u8 gText_TimeColon2[] = _("Time:"); // Unused
+const u8 gText_GameTime[] = _("Game time"); // Unused
+const u8 gText_RTCTime[] = _("RTC time"); // Unused
+const u8 gText_UpdatedTime[] = _("Updated time"); // Unused
const u8 gText_MenuPokedex[] = _("POKéDEX");
const u8 gText_MenuPokemon[] = _("POKéMON");
const u8 gText_MenuBag[] = _("BAG");
@@ -1531,13 +1531,13 @@ const u8 gText_LoadingEvent[] = _("Loading event…");
const u8 gText_DontRemoveCableTurnOff[] = _("Don't remove the Game Link cable.\nDon't turn off the power.");
const u8 gText_EventSafelyLoaded[] = _("The event was safely loaded.");
const u8 gText_LoadErrorEndingSession[] = _("Loading error.\nEnding session.");
-const u8 gUnknown_085EE846[] = _("プレイヤー");
-const u8 gUnknown_085EE84C[] = _("さま");
+const u8 gJPText_Player[] = _("プレイヤー"); // Unused
+const u8 gJPText_Sama[] = _("さま"); // Unused
const u8 gText_DexHoenn[] = _("HOENN");
const u8 gText_DexNational[] = _("NATIONAL");
const u8 gText_PokedexDiploma[] = _("PLAYER: {CLEAR 0x10}{COLOR RED}{SHADOW LIGHT_RED}{PLAYER}{COLOR DARK_GREY}{SHADOW LIGHT_GREY}\n\nThis document certifies\nthat you have successfully\ncompleted your\n{STR_VAR_1} POKéDEX.\n\n{CLEAR_TO 0x42}{COLOR RED}{SHADOW LIGHT_RED}GAME FREAK");
-const u8 gUnknown_085EE8DC[] = _("{COLOR RED}{SHADOW LIGHT_RED}ゲ-ムフリ-ク");
-const u8 gUnknown_085EE8EA[] = _("{COLOR RED}{SHADOW LIGHT_RED}");
+const u8 gJPText_GameFreak[] = _("{COLOR RED}{SHADOW LIGHT_RED}ゲ-ムフリ-ク"); // Unused
+const u8 gText_DiplomaEmpty[] = _("{COLOR RED}{SHADOW LIGHT_RED}"); // Unused
const u8 gText_Hoenn[] = _("HOENN");
const u8 gText_OhABite[] = _("Oh! A bite!");
const u8 gText_PokemonOnHook[] = _("A POKéMON's on the hook!{PAUSE_UNTIL_PRESS}");
@@ -1573,13 +1573,13 @@ const u8 gEasyChatGroupName_TrendySaying[] = _("TRENDY SAYING");
const u8 gEasyChatGroupName_Pokemon2[] = _("POKéMON2");
const u8 gText_ThreeQuestionMarks[] = _("???");
-const u8 gUnknown_085EEA46[] = _("MAX. HP");
-const u8 gUnknown_085EEA4E[] = _("ATTACK");
-const u8 gUnknown_085EEA55[] = _("DEFENSE");
-const u8 gUnknown_085EEA5D[] = _("SPEED");
-const u8 gUnknown_085EEA63[] = _("SP. ATK");
-const u8 gUnknown_085EEA6B[] = _("SP. DEF");
-const u8 gText_UnkCtrlF904[] = _("{PLUS}");
+const u8 gText_MaxHP[] = _("MAX. HP");
+const u8 gText_Attack[] = _("ATTACK");
+const u8 gText_Defense[] = _("DEFENSE");
+const u8 gText_Speed[] = _("SPEED");
+const u8 gText_SpAtk[] = _("SP. ATK");
+const u8 gText_SpDef[] = _("SP. DEF");
+const u8 gText_Plus[] = _("{PLUS}");
const u8 gText_Dash[] = _("-");
const u8 gText_FromSpace[] = _("From ");
const u8 gText_MixingRecords[] = _("Mixing records…");
@@ -1630,10 +1630,10 @@ const u8 gText_Yes3[] = _("YES");
const u8 gText_No3[] = _("NO");
const u8 gText_PkmnForSwap[] = _("{PKMN} FOR SWAP");
const u8 gText_Cancel3[] = _("CANCEL");
-const u8 gUnknown_085EECE4[] = _("SWAP");
-const u8 gUnknown_085EECE9[] = _("ACCEPT");
+const u8 gText_Swap2[] = _("SWAP"); // Unused
+const u8 gText_Accept[] = _("ACCEPT"); // Unused
const u8 gText_AcceptThisPkmn[] = _("Accept this POKéMON?");
-const u8 gUnknown_085EED05[] = _(" ");
+const u8 gText_4Spaces[] = _(" "); // Unused
const u8 gText_SamePkmnInPartyAlready[] = _("Same {PKMN} in party already.");
const u8 gText_DecimalPoint[] = _(".");
const u8 gText_SavingPlayer[] = _("PLAYER");
@@ -1673,7 +1673,7 @@ ALIGNED(4) const u8 gText_DontHaveCardNewOneInput[] = _("You don't have a WONDER
ALIGNED(4) const u8 gText_DontHaveNewsNewOneInput[] = _("You don't have any WONDER NEWS,\nso new NEWS will be input.");
ALIGNED(4) const u8 gText_WhereShouldCardBeAccessed[] = _("Where should the WONDER CARD\nbe accessed?");
ALIGNED(4) const u8 gText_WhereShouldNewsBeAccessed[] = _("Where should the WONDER NEWS\nbe accessed?");
-ALIGNED(4) const u8 gUnknown_085EEFC0[] = _("Communication standby…\nB Button: Cancel");
+ALIGNED(4) const u8 gText_CommunicationStandbyBButtonCancel[] = _("Communication standby…\nB Button: Cancel"); // Unused
ALIGNED(4) const u8 gText_Communicating[] = _("Communicating…");
ALIGNED(4) const u8 gText_CommunicationCompleted[] = _("Communication completed.");
ALIGNED(4) const u8 gText_CommunicationError[] = _("Communication error.");
@@ -1747,12 +1747,12 @@ const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying t
const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?");
const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p");
const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}.");
-const u8 gUnknown_085EF9C8[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.");
+const u8 gText_MoveRelearnedPkmnDidNotLearnMove[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); // Unused
const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?");
const u8 gText_MoveRelearnerWhichMoveToForget[] = _("Which move should be\nforgotten?\p");
const u8 gText_MoveRelearnerBattleMoves[] = _("BATTLE MOVES");
const u8 gText_MoveRelearnerContestMovesTitle[] = _("CONTEST MOVES");
-const u8 gUnknown_085EFA4C[] = _("TYPE/");
+const u8 gText_MoveRelearnerType[] = _("TYPE/"); // Unused
const u8 gText_MoveRelearnerPP[] = _("PP/");
const u8 gText_MoveRelearnerPower[] = _("POWER/");
const u8 gText_MoveRelearnerAccuracy[] = _("ACCURACY/");
@@ -1794,21 +1794,21 @@ const u8 gText_ProfBirchMatchCallDesc[] = _("{PKMN} PROF.");
const u8 gText_CommStandbyAwaitingOtherPlayer[] = _("Communication standby…\nAwaiting another player to choose.");
const u8 gText_BattleWasRefused[] = _("The battle was refused.{PAUSE 60}");
const u8 gText_RefusedBattle[] = _("Refused the battle.{PAUSE 60}");
-const u8 gUnknown_085EFC3E[] = _("NO WEATHER");
-const u8 gUnknown_085EFC49[] = _("SUNNY");
-const u8 gUnknown_085EFC4F[] = _("SUNNY2");
-const u8 gUnknown_085EFC56[] = _("RAIN");
-const u8 gUnknown_085EFC5B[] = _("SNOW");
-const u8 gUnknown_085EFC60[] = _("LIGHTNING");
-const u8 gUnknown_085EFC6A[] = _("FOG");
-const u8 gUnknown_085EFC6E[] = _("VOLCANO ASH");
-const u8 gUnknown_085EFC7A[] = _("SANDSTORM");
-const u8 gUnknown_085EFC84[] = _("FOG2");
-const u8 gUnknown_085EFC89[] = _("SEAFLOOR");
-const u8 gUnknown_085EFC92[] = _("CLOUDY");
-const u8 gUnknown_085EFC99[] = _("SUNNY3");
-const u8 gUnknown_085EFCA0[] = _("HEAVY RAIN");
-const u8 gUnknown_085EFCAB[] = _("SEAFLOOR2");
+const u8 gText_NoWeather[] = _("NO WEATHER"); // Below are unused debug names for weather types
+const u8 gText_Sunny[] = _("SUNNY"); // Unused
+const u8 gText_Sunny2[] = _("SUNNY2"); // Unused
+const u8 gText_Rain[] = _("RAIN"); // Unused
+const u8 gText_Snow[] = _("SNOW"); // Unused
+const u8 gText_Lightning[] = _("LIGHTNING"); // Unused
+const u8 gText_Fog[] = _("FOG"); // Unused
+const u8 gText_VolcanoAsh[] = _("VOLCANO ASH"); // Unused
+const u8 gText_Sandstorm[] = _("SANDSTORM"); // Unused
+const u8 gText_Fog2[] = _("FOG2"); // Unused
+const u8 gText_Seafloor[] = _("SEAFLOOR"); // Unused
+const u8 gText_Cloudy[] = _("CLOUDY"); // Unused
+const u8 gText_Sunny3[] = _("SUNNY3"); // Unused
+const u8 gText_HeavyRain[] = _("HEAVY RAIN"); // Unused
+const u8 gText_Seafloor2[] = _("SEAFLOOR2"); // Unused
const u8 gText_DelAll[] = _("DEL. ALL");
const u8 gText_Cancel5[] = _("CANCEL");
const u8 gText_Ok2[] = _("OK");
diff --git a/src/title_screen.c b/src/title_screen.c
index 8310ef811..c20e1ba70 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -102,10 +102,10 @@ const u16 gIntroWaterDropAlphaBlend[] =
static const struct OamData sVersionBannerLeftOamData =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 1,
+ .bpp = ST_OAM_8BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -119,10 +119,10 @@ static const struct OamData sVersionBannerLeftOamData =
static const struct OamData sVersionBannerRightOamData =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 1,
+ .bpp = ST_OAM_8BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
@@ -190,10 +190,10 @@ static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] =
static const struct OamData sOamData_CopyrightBanner =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
@@ -302,10 +302,10 @@ static const struct SpritePalette sSpritePalette_PressStart[] =
static const struct OamData sPokemonLogoShineOamData =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -353,7 +353,7 @@ static void SpriteCB_VersionBannerLeft(struct Sprite *sprite)
{
if (gTasks[sprite->data[1]].data[1] != 0)
{
- sprite->oam.objMode = 0;
+ sprite->oam.objMode = ST_OAM_OBJ_NORMAL;
sprite->pos1.y = VERSION_BANNER_Y_GOAL;
}
else
@@ -370,7 +370,7 @@ static void SpriteCB_VersionBannerRight(struct Sprite *sprite)
{
if (gTasks[sprite->data[1]].data[1] != 0)
{
- sprite->oam.objMode = 0;
+ sprite->oam.objMode = ST_OAM_OBJ_NORMAL;
sprite->pos1.y = VERSION_BANNER_Y_GOAL;
}
else
@@ -484,22 +484,22 @@ static void StartPokemonLogoShine(u8 flashBg)
case 0:
case 2:
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
- gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW;
gSprites[spriteId].data[0] = flashBg;
break;
case 1:
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
- gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW;
gSprites[spriteId].data[0] = flashBg;
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
- gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW;
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, -80, 68, 0);
gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
- gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW;
break;
}
}
diff --git a/src/trade.c b/src/trade.c
index 909abe540..91b514067 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -3672,8 +3672,8 @@ static bool8 AnimateTradeSequenceCable(void)
if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER]))
{
gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = 3;
- CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0, 3, 3);
+ gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
}
else
@@ -4170,8 +4170,8 @@ static bool8 AnimateTradeSequenceWireless(void)
if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER]))
{
gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = 3;
- CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0, 3, 3);
+ gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
}
else
diff --git a/src/trainer_card.c b/src/trainer_card.c
index 9fa686e16..5ea076c2a 100755
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -281,8 +281,8 @@ static const u16 *const gFireRedTrainerCardStarPals[] =
gFireRedTrainerCard4Star_Pal,
};
-static const u8 gUnknown_0856FB0C[] = {0, 2, 3};
-static const u8 gUnknown_0856FB0F[] = {0, 4, 5};
+static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
+static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED};
static const u8 gUnknown_0856FB12[6] = {0};
static const u8 gUnknown_0856FB18[][2][2] =
@@ -973,9 +973,9 @@ static void PrintNameOnCard(void)
StringCopy(txtPtr, sData->trainerCard.playerName);
ConvertInternationalString(txtPtr, sData->language);
if (sData->cardType == CARD_TYPE_FRLG)
- AddTextPrinterParameterized3(1, 1, 20, 28, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+ AddTextPrinterParameterized3(1, 1, 20, 28, sTrainerCardTextColors, TEXT_SPEED_FF, buffer);
else
- AddTextPrinterParameterized3(1, 1, 16, 33, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+ AddTextPrinterParameterized3(1, 1, 16, 33, sTrainerCardTextColors, TEXT_SPEED_FF, buffer);
}
static void PrintIdOnCard(void)
@@ -997,7 +997,7 @@ static void PrintIdOnCard(void)
top = 9;
}
- AddTextPrinterParameterized3(1, 1, xPos, top, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+ AddTextPrinterParameterized3(1, 1, xPos, top, sTrainerCardTextColors, TEXT_SPEED_FF, buffer);
}
static void PrintMoneyOnCard(void)
@@ -1006,9 +1006,9 @@ static void PrintMoneyOnCard(void)
u8 top;
if (!sData->isHoenn)
- AddTextPrinterParameterized3(1, 1, 20, 56, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney);
+ AddTextPrinterParameterized3(1, 1, 20, 56, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney);
else
- AddTextPrinterParameterized3(1, 1, 16, 57, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney);
+ AddTextPrinterParameterized3(1, 1, 16, 57, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney);
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.money, STR_CONV_MODE_LEFT_ALIGN, 6);
StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
@@ -1022,7 +1022,7 @@ static void PrintMoneyOnCard(void)
xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128);
top = 57;
}
- AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4);
}
static u16 GetCaughtMonsCount(void)
@@ -1040,9 +1040,9 @@ static void PrintPokedexOnCard(void)
if (FlagGet(FLAG_SYS_POKEDEX_GET))
{
if (!sData->isHoenn)
- AddTextPrinterParameterized3(1, 1, 20, 72, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex);
+ AddTextPrinterParameterized3(1, 1, 20, 72, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex);
else
- AddTextPrinterParameterized3(1, 1, 16, 73, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex);
+ AddTextPrinterParameterized3(1, 1, 16, 73, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex);
StringCopy(ConvertIntToDecimalStringN(gStringVar4, sData->trainerCard.caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3), gText_EmptyString6);
if (!sData->isHoenn)
{
@@ -1054,11 +1054,11 @@ static void PrintPokedexOnCard(void)
xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128);
top = 73;
}
- AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4);
}
}
-static const u8 *const gUnknown_0856FB40[] = {gUnknown_0856FB0C, gUnknown_0856FB12};
+static const u8 *const gUnknown_0856FB40[] = {sTrainerCardTextColors, gUnknown_0856FB12};
static void PrintTimeOnCard(void)
{
@@ -1068,9 +1068,9 @@ static void PrintTimeOnCard(void)
u32 r7, r4, r10;
if (!sData->isHoenn)
- AddTextPrinterParameterized3(1, 1, 20, 88, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime);
+ AddTextPrinterParameterized3(1, 1, 20, 88, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime);
else
- AddTextPrinterParameterized3(1, 1, 16, 89, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime);
+ AddTextPrinterParameterized3(1, 1, 16, 89, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime);
if (sData->isLink)
{
@@ -1104,12 +1104,12 @@ static void PrintTimeOnCard(void)
FillWindowPixelRect(1, PIXEL_FILL(0), r7, r4, r10, 15);
ConvertIntToDecimalStringN(gStringVar4, hours, STR_CONV_MODE_RIGHT_ALIGN, 3);
- AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, r7, r4, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4);
r7 += 18;
AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB40[sData->var_7], TEXT_SPEED_FF, gText_Colon2);
r7 += width;
ConvertIntToDecimalStringN(gStringVar4, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
- AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ AddTextPrinterParameterized3(1, 1, r7, r4, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4);
}
static const u8 gUnknown_0856FB48[] = {0x71, 0x68};
@@ -1119,10 +1119,10 @@ static void PrintProfilePhraseOnCard(void)
{
if (sData->isLink)
{
- AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[0]);
- AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[0], 0) + 14, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[1]);
- AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[2]);
- AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[2], 0) + 14, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[3]);
+ AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB48[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[0]);
+ AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[0], 0) + 14, gUnknown_0856FB48[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[1]);
+ AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB4A[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[2]);
+ AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[2], 0) + 14, gUnknown_0856FB4A[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[3]);
}
}
@@ -1140,9 +1140,9 @@ static void PrintNameOnCard2(void)
static void sub_80C3B50(void)
{
if (!sData->isHoenn)
- AddTextPrinterParameterized3(1, 1, 136, 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D);
+ AddTextPrinterParameterized3(1, 1, 136, 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_4D);
else
- AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->var_4D, 216), 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D);
+ AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->var_4D, 216), 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_4D);
}
static const u8 gUnknown_0856FB4C[] = {0xfd, 0x02, 0xf0, 0xfd, 0x03, 0xf0, 0xfd, 0x04, 0xff};
@@ -1163,14 +1163,14 @@ static const u8 gUnknown_0856FB57[] = {0xd8, 0xd8};
static void PrintString(u8 top, const u8* str1, u8* str2, const u8* color)
{
- AddTextPrinterParameterized3(1, 1, gUnknown_0856FB55[sData->isHoenn], top * 16 + 33, gUnknown_0856FB0C, TEXT_SPEED_FF, str1);
+ AddTextPrinterParameterized3(1, 1, gUnknown_0856FB55[sData->isHoenn], top * 16 + 33, sTrainerCardTextColors, TEXT_SPEED_FF, str1);
AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, str2, gUnknown_0856FB57[sData->isHoenn]), top * 16 + 33, color, TEXT_SPEED_FF, str2);
}
static void PrintHofDebutStringOnCard(void)
{
if (sData->hasHofResult)
- PrintString(0, gText_HallOfFameDebut, sData->var_93, gUnknown_0856FB0F);
+ PrintString(0, gText_HallOfFameDebut, sData->var_93, sTrainerCardStatColors);
}
static const u8 *const gUnknown_0856FB5C[] = {gText_LinkBattles, gText_LinkCableBattles, gText_LinkBattles};
@@ -1192,7 +1192,7 @@ static void PrintWinsLossesStringOnCard(void)
StringCopy(gStringVar1, sData->var_165);
StringCopy(gStringVar2, sData->var_1AB);
StringExpandPlaceholders(gStringVar4, gText_WinsLosses);
- PrintString(1, sData->var_D9, gStringVar4, gUnknown_0856FB0C);
+ PrintString(1, sData->var_D9, gStringVar4, sTrainerCardTextColors);
}
}
@@ -1205,7 +1205,7 @@ static void PrintTradesNumOnCard(void)
static void PrintTradesStringOnCard(void)
{
if (sData->hasTrades)
- PrintString(2, gText_PokemonTrades, sData->var_237, gUnknown_0856FB0F);
+ PrintString(2, gText_PokemonTrades, sData->var_237, sTrainerCardStatColors);
}
static void PrintBerryCrushNumOnCard(void)
@@ -1217,7 +1217,7 @@ static void PrintBerryCrushNumOnCard(void)
static void PrintBerryCrushStringOnCard(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints)
- PrintString(4, gText_BerryCrush, sData->var_2C3, gUnknown_0856FB0F);
+ PrintString(4, gText_BerryCrush, sData->var_2C3, sTrainerCardStatColors);
}
static void PrintUnionNumOnCard(void)
@@ -1229,7 +1229,7 @@ static void PrintUnionNumOnCard(void)
static void PrintUnionStringOnCard(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum)
- PrintString(3, gText_UnionTradesAndBattles, sData->var_34F, gUnknown_0856FB0F);
+ PrintString(3, gText_UnionTradesAndBattles, sData->var_34F, sTrainerCardStatColors);
}
static void PrintPokeblocksNumOnCard(void)
@@ -1244,7 +1244,7 @@ static void PrintPokeblocksNumOnCard(void)
static void PrintPokeblockStringOnCard(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends)
- PrintString(3, gText_PokeblocksWithFriends, sData->var_395, gUnknown_0856FB0F);
+ PrintString(3, gText_PokeblocksWithFriends, sData->var_395, sTrainerCardStatColors);
}
static void PrintContestNumOnCard(void)
@@ -1256,7 +1256,7 @@ static void PrintContestNumOnCard(void)
static void PrintContestStringOnCard(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends)
- PrintString(4, gText_WonContestsWFriends, sData->var_3DB, gUnknown_0856FB0F);
+ PrintString(4, gText_WonContestsWFriends, sData->var_3DB, sTrainerCardStatColors);
}
static void PrintBattleFacilityNumsOnCard(void)
@@ -1289,11 +1289,11 @@ static void PrintBattleFacilityStringOnCard(void)
{
case CARD_TYPE_RS:
if (sData->hasBattleTowerWins)
- PrintString(5, gText_BattleTower, sData->var_421, gUnknown_0856FB0C);
+ PrintString(5, gText_BattleTower, sData->var_421, sTrainerCardTextColors);
break;
case CARD_TYPE_EMERALD:
if (sData->trainerCard.frontierBP)
- PrintString(5, gText_BattlePtsWon, sData->var_421, gUnknown_0856FB0F);
+ PrintString(5, gText_BattlePtsWon, sData->var_421, sTrainerCardStatColors);
break;
case CARD_TYPE_FRLG:
break;
diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c
index f360ec84c..99a3fd4c5 100644
--- a/src/trainer_pokemon_sprites.c
+++ b/src/trainer_pokemon_sprites.c
@@ -41,7 +41,7 @@ static const struct OamData gUnknown_0860B064 =
static const struct OamData gUnknown_0860B06C =
{
- .affineMode = 1,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64)
};
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 72e903728..5e843164d 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -97,10 +97,10 @@ static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struc
static const struct OamData sOamData_Icons =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
diff --git a/src/union_room.c b/src/union_room.c
index d6b712558..735778ebb 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -158,19 +158,19 @@ void sub_80124EC(u8 windowId, u8 arg1, u8 stringId)
switch (arg1 << 8)
{
case 0x200:
- sub_80173E0(windowId, 1, gUnknown_082EDB60[0][stringId - 1], 0, 1, 0);
+ sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[0][stringId - 1], 0, 1, 0);
break;
case 0x400:
- sub_80173E0(windowId, 1, gUnknown_082EDB60[1][stringId - 1], 0, 1, 0);
+ sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[1][stringId - 1], 0, 1, 0);
break;
case 0x2500:
- sub_80173E0(windowId, 1, gUnknown_082EDB60[2][stringId - 1], 0, 1, 0);
+ sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[2][stringId - 1], 0, 1, 0);
break;
case 0x3500:
- sub_80173E0(windowId, 1, gUnknown_082EDB60[3][stringId - 1], 0, 1, 0);
+ sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[3][stringId - 1], 0, 1, 0);
break;
case 0x2400:
- sub_80173E0(windowId, 1, gUnknown_082EDB60[4][stringId - 1], 0, 1, 0);
+ sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[4][stringId - 1], 0, 1, 0);
break;
}
@@ -183,7 +183,7 @@ void sub_80125BC(u8 windowId)
u8 *txtPtr;
sub_80173E0(windowId, 1, gSaveBlock2Ptr->playerName, 0, 1, 0);
- txtPtr = StringCopy(text, gText_UnkCtrlCodeF907);
+ txtPtr = StringCopy(text, sText_ID);
ConvertIntToDecimalStringN(txtPtr, ReadAsU16(gSaveBlock2Ptr->playerTrainerId), STR_CONV_MODE_LEADING_ZEROS, 5);
sub_80173E0(windowId, 1, text, 0, 0x11, 0);
}
@@ -197,7 +197,7 @@ void sub_801262C(u8 *dst, u8 caseId)
case 14 ... 16:
case 21 ... 28:
// UB: argument *dst isn't used, instead it always prints to gStringVar4
- StringExpandPlaceholders(gStringVar4, gText_AwaitingCommunication);
+ StringExpandPlaceholders(gStringVar4, sText_AwaitingCommunication);
break;
}
}
@@ -274,7 +274,7 @@ void sub_8012780(u8 taskId)
data->field_11 = AddWindow(&gUnknown_082F012C);
FillWindowPixelBuffer(data->field_10, PIXEL_FILL(2));
- sub_80173E0(data->field_10, 0, gUnknown_082EDBC4, 8, 1, 4);
+ sub_80173E0(data->field_10, 0, sText_BButtonCancel, 8, 1, 4);
PutWindowTilemap(data->field_10);
CopyWindowToVram(data->field_10, 2);
@@ -292,13 +292,13 @@ void sub_8012780(u8 taskId)
data->state = 4;
break;
case 4:
- StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]);
+ StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]);
if ((gUnknown_02022C2D >> 4) != 0)
{
if (data->field_13 > (gUnknown_02022C2D >> 4) - 1 && (gUnknown_02022C2D & 0xF) != 0)
- StringExpandPlaceholders(gStringVar4, gText_AwaitingLink);
+ StringExpandPlaceholders(gStringVar4, sText_AwaitingLinkPressStart);
else
- StringExpandPlaceholders(gStringVar4, gText_AwaitingCommunication);
+ StringExpandPlaceholders(gStringVar4, sText_AwaitingCommunication);
}
else
{
@@ -346,7 +346,7 @@ void sub_8012780(u8 taskId)
break;
case 10:
id = ((gUnknown_02022C2C & 0xF) == 2) ? 1 : 0;
- if (PrintOnTextbox(&data->textState, gUnknown_082EDDC4[id]))
+ if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id]))
{
data->field_13 = sub_8013398(data->field_0);
RedrawListMenu(data->listTaskId);
@@ -355,7 +355,7 @@ void sub_8012780(u8 taskId)
break;
case 29:
id = ((gUnknown_02022C2D & 0xF) == 2) ? 0 : 1;
- if (PrintOnTextbox(&data->textState, gUnknown_082EDDC4[id]))
+ if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id]))
{
data->state = 21;
}
@@ -405,7 +405,7 @@ void sub_8012780(u8 taskId)
else
{
sub_8018404(gStringVar1, &data->field_0->arr[data->field_13 - 1]);
- StringExpandPlaceholders(gStringVar4, gUnknown_082EDC9C);
+ StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer);
data->state = 13;
}
@@ -443,7 +443,7 @@ void sub_8012780(u8 taskId)
data->state = 17;
break;
case 15:
- if (PrintOnTextbox(&data->textState, gUnknown_082EDC5C))
+ if (PrintOnTextbox(&data->textState, sText_AreTheseMembersOK))
data->state = 16;
break;
case 16:
@@ -462,7 +462,7 @@ void sub_8012780(u8 taskId)
}
break;
case 19:
- if (PrintOnTextbox(&data->textState, gUnknown_082EDC78))
+ if (PrintOnTextbox(&data->textState, sText_CancelModeWithTheseMembers))
data->state = 20;
break;
case 20:
@@ -509,7 +509,7 @@ void sub_8012780(u8 taskId)
}
break;
case 30:
- if (PrintOnTextbox(&data->textState, gUnknown_082EDD58))
+ if (PrintOnTextbox(&data->textState, sText_ModeWithTheseMembersWillBeCanceled))
data->state = 23;
break;
case 21:
@@ -577,11 +577,11 @@ void sub_8012FC4(u8 *dst, u8 caseId)
case 4:
case 14:
case 28:
- StringExpandPlaceholders(dst, gUnknown_082EDBE8);
+ StringExpandPlaceholders(dst, sText_PlayerContactedYouForXAccept);
break;
case 21:
case 22:
- StringExpandPlaceholders(dst, gUnknown_082EDC0C);
+ StringExpandPlaceholders(dst, sText_PlayerContactedYouShareX);
break;
case 3:
case 9:
@@ -594,7 +594,7 @@ void sub_8012FC4(u8 *dst, u8 caseId)
case 25:
case 26:
case 27:
- StringExpandPlaceholders(dst, gUnknown_082EDC34);
+ StringExpandPlaceholders(dst, sText_PlayerContactedYouAddToMembers);
break;
}
}
@@ -625,7 +625,7 @@ void sub_80130B4(u8 *dst, u8 caseId)
case 21:
case 22:
case 28:
- StringExpandPlaceholders(dst, gUnknown_082EFC3C);
+ StringExpandPlaceholders(dst, sText_AwaitingPlayersResponse);
break;
case 3:
case 9:
@@ -638,7 +638,7 @@ void sub_80130B4(u8 *dst, u8 caseId)
case 25:
case 26:
case 27:
- StringExpandPlaceholders(dst, gUnknown_082EFC54);
+ StringExpandPlaceholders(dst, sText_PlayerHasBeenAskedToRegisterYouPleaseWait);
break;
}
}
@@ -654,7 +654,7 @@ void sub_8013160(u8 *dst, u8 caseId)
case 21:
case 22:
case 28:
- StringExpandPlaceholders(dst, gUnknown_082EDDF4);
+ StringExpandPlaceholders(dst, sText_PlayerSentBackOK);
break;
case 3:
case 9:
@@ -667,7 +667,7 @@ void sub_8013160(u8 *dst, u8 caseId)
case 25:
case 26:
case 27:
- StringExpandPlaceholders(dst, gUnknown_082EDE0C);
+ StringExpandPlaceholders(dst, sText_PlayerOKdRegistration);
break;
}
}
@@ -888,7 +888,7 @@ void sub_80134E8(u8 taskId)
}
else
{
- StringCopy(gStringVar4, gUnknown_082EDD50[var - 1]);
+ StringCopy(gStringVar4, sCantTransmitToTrainerTexts[var - 1]);
data->state = 18;
PlaySE(SE_PN_ON);
}
@@ -953,8 +953,8 @@ void sub_80134E8(u8 taskId)
else
{
sub_8011A64(7, 0);
- StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]);
- StringExpandPlaceholders(gStringVar4, gUnknown_082EDE48);
+ StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]);
+ StringExpandPlaceholders(gStringVar4, sText_AwaitingOtherMembers);
}
}
break;
@@ -989,7 +989,7 @@ void sub_80134E8(u8 taskId)
data->state = 7;
break;
case 7:
- if (PrintOnTextbox(&data->textState, gUnknown_082EDE64))
+ if (PrintOnTextbox(&data->textState, sText_QuitBeingMember))
data->state = 8;
break;
case 8:
@@ -1036,7 +1036,7 @@ void sub_80134E8(u8 taskId)
break;
case 13:
DestroyWirelessStatusIndicatorSprite();
- if (PrintOnTextbox(&data->textState, gUnknown_082EDE9C[sub_8011A74()]))
+ if (PrintOnTextbox(&data->textState, sPlayerDisconnectedTexts[sub_8011A74()]))
{
gSpecialVar_Result = 6;
data->state = 23;
@@ -1049,7 +1049,7 @@ void sub_80134E8(u8 taskId)
break;
case 15:
DestroyWirelessStatusIndicatorSprite();
- if (PrintOnTextbox(&data->textState, gUnknown_082EDE9C[sub_8011A74()]))
+ if (PrintOnTextbox(&data->textState, sPlayerDisconnectedTexts[sub_8011A74()]))
{
gSpecialVar_Result = 8;
data->state = 23;
@@ -1717,7 +1717,7 @@ void sub_8014A40(u8 taskId)
data->state = 2;
break;
case 2:
- StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]);
+ StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]);
sub_801262C(gStringVar4, gUnknown_02022C2C);
data->state = 3;
break;
@@ -1734,7 +1734,7 @@ void sub_8014A40(u8 taskId)
}
break;
case 6:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF40))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_LinkWithFriendDropped))
{
data->field_13 = sub_8013398(data->field_0);
RedrawListMenu(data->listTaskId);
@@ -1774,7 +1774,7 @@ void sub_8014A40(u8 taskId)
RedrawListMenu(data->listTaskId);
data->field_13++;
sub_8018404(gStringVar1, &data->field_0->arr[data->field_13 - 1]);
- StringExpandPlaceholders(gStringVar4, gUnknown_082EDC9C);
+ StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer);
data->state = 9;
sub_800EF38();
}
@@ -1831,7 +1831,7 @@ void sub_8014A40(u8 taskId)
data->state++;
break;
case 14:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_PleaseStartOver))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_PleaseStartOver))
{
DestroyTask(taskId);
gSpecialVar_Result = 5;
@@ -1972,7 +1972,7 @@ void sub_8014F48(u8 taskId)
}
break;
case 4:
- AddTextPrinterToWindow1(gUnknown_082EFC3C);
+ AddTextPrinterToWindow1(sText_AwaitingPlayersResponse);
sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]);
data->state = 5;
break;
@@ -1991,7 +1991,7 @@ void sub_8014F48(u8 taskId)
data->state = 8;
break;
case 5:
- AddTextPrinterToWindow1(gUnknown_082EDDF4);
+ AddTextPrinterToWindow1(sText_PlayerSentBackOK);
sub_8011A64(0, 0);
break;
}
@@ -2009,7 +2009,7 @@ void sub_8014F48(u8 taskId)
data->state++;
break;
case 9:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF80[sub_8011A74()]))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sLinkDroppedTexts[sub_8011A74()]))
{
DestroyWirelessStatusIndicatorSprite();
DestroyTask(taskId);
@@ -2019,7 +2019,7 @@ void sub_8014F48(u8 taskId)
break;
case 7:
DestroyWirelessStatusIndicatorSprite();
- AddTextPrinterToWindow1(gText_PleaseStartOver);
+ AddTextPrinterToWindow1(sText_PleaseStartOver);
DestroyTask(taskId);
sub_800EDD4();
gSpecialVar_Result = 5;
@@ -2068,7 +2068,7 @@ void sub_80152F4(u8 taskId)
data->state = 1;
break;
case 1:
- AddTextPrinterToWindow1(gUnknown_082EFBC8);
+ AddTextPrinterToWindow1(sText_SearchingForWirelessSystemWait);
data->state = 2;
break;
case 2:
@@ -2137,7 +2137,7 @@ void sub_80152F4(u8 taskId)
}
break;
case 4:
- AddTextPrinterToWindow1(gUnknown_082EFC90);
+ AddTextPrinterToWindow1(sText_AwaitingResponseFromWirelessSystem);
sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]);
data->state = 5;
break;
@@ -2156,7 +2156,7 @@ void sub_80152F4(u8 taskId)
data->state = 8;
break;
case 5:
- AddTextPrinterToWindow1(gUnknown_082EDEC4);
+ AddTextPrinterToWindow1(sText_WirelessLinkEstablished);
sub_8011A64(0, 0);
break;
}
@@ -2177,7 +2177,7 @@ void sub_80152F4(u8 taskId)
data->state++;
break;
case 9:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF04))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessLinkDropped))
{
DestroyWirelessStatusIndicatorSprite();
DestroyTask(taskId);
@@ -2186,7 +2186,7 @@ void sub_80152F4(u8 taskId)
}
break;
case 7:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_WirelessSearchCanceled))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessSearchCanceled))
{
DestroyWirelessStatusIndicatorSprite();
DestroyTask(taskId);
@@ -2195,7 +2195,7 @@ void sub_80152F4(u8 taskId)
}
break;
case 11:
- if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EFD58[data->field_12]))
+ if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sNoWonderSharedTexts[data->field_12]))
{
DestroyWirelessStatusIndicatorSprite();
DestroyTask(taskId);
@@ -2478,7 +2478,7 @@ void sub_80156E0(u8 taskId)
if (!FuncIsActiveTask(sub_80140E0))
{
if (gUnknown_02022C2C == 0x44)
- sub_8015664(31, gUnknown_082EE004);
+ sub_8015664(31, sText_AwaitingPlayersResponseAboutTrade);
else
data->state = 5;
}
@@ -2494,7 +2494,7 @@ void sub_80156E0(u8 taskId)
case 5:
id = sub_80179AC(&data->field_0->arr[taskData[1]]);
playerGender = sub_8017CF8(taskData[1], data->field_0);
- sub_8015664(6, gUnknown_082EE24C[id][playerGender]);
+ sub_8015664(6, sHiDoSomethingTexts[id][playerGender]);
break;
case 6:
var5 = sub_8017178(&data->textState, &data->field_1B, &data->field_1C, &gUnknown_082F021C, &gUnknown_082F0244);
@@ -2512,7 +2512,7 @@ void sub_80156E0(u8 taskId)
{
data->field_4C[0] = 0x40;
sub_800FE50(data->field_4C);
- StringCopy(gStringVar4, gUnknown_082EEB80[gLinkPlayers[0].gender]);
+ StringCopy(gStringVar4, sIfYouWantToDoSomethingTexts[gLinkPlayers[0].gender]);
data->state = 32;
}
else
@@ -2541,7 +2541,7 @@ void sub_80156E0(u8 taskId)
sub_8017FD8(data);
playerGender = sub_8017CF8(taskData[1], data->field_0);
id = sub_8017984(data->field_4C[0] & 0x3F);
- if (PrintOnTextbox(&data->textState, gUnknown_082EE82C[playerGender][id]))
+ if (PrintOnTextbox(&data->textState, sText_WaitOrShowCardTexts[playerGender][id]))
{
taskData[3] = 0;
data->state = 29;
@@ -2591,7 +2591,7 @@ void sub_80156E0(u8 taskId)
case 7:
id = sub_80179AC(&data->field_0->arr[taskData[1]]);
playerGender = sub_8017CF8(taskData[1], data->field_0);
- sub_8015664(6, gUnknown_082EE24C[id][playerGender]);
+ sub_8015664(6, sHiDoSomethingTexts[id][playerGender]);
break;
case 40:
if (PrintOnTextbox(&data->textState, gStringVar4))
@@ -2609,7 +2609,7 @@ void sub_80156E0(u8 taskId)
{
StringCopy(gStringVar1, gLinkPlayers[GetMultiplayerId() ^ 1].name);
id = sub_800E540(gLinkPlayers[1].trainerId, gLinkPlayers[1].name);
- StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_AwaitingResponse[id]);
+ StringExpandPlaceholders(gStringVar4, sAwaitingResponseTexts[id]);
data->state = 33;
}
else
@@ -2633,7 +2633,7 @@ void sub_80156E0(u8 taskId)
case 1:
case -1:
playerGender = sub_8017CF8(taskData[1], data->field_0);
- sub_801568C(sUnionRoomTexts_DeclineBattle[playerGender]);
+ sub_801568C(sDeclineBattleTexts[playerGender]);
break;
}
break;
@@ -2656,9 +2656,9 @@ void sub_80156E0(u8 taskId)
playerGender = sub_8017CF8(taskData[1], data->field_0);
sub_8011090(0x54, 0, 1);
if (sub_8011B90() == TRUE)
- sub_801568C(gUnknown_082EED3C[playerGender]);
+ sub_801568C(sChatDeclinedTexts[playerGender]);
else
- sub_8015664(30, gUnknown_082EED3C[playerGender]);
+ sub_8015664(30, sChatDeclinedTexts[playerGender]);
break;
case 3:
data->state = 22;
@@ -2672,9 +2672,9 @@ void sub_80156E0(u8 taskId)
playerGender = sub_8017CF8(taskData[1], data->field_0);
sub_8011090(0x54, 0, 1);
if (sub_8011B90() == TRUE)
- sub_801568C(gUnknown_082EED3C[playerGender]);
+ sub_801568C(sChatDeclinedTexts[playerGender]);
else
- sub_8015664(30, gUnknown_082EED3C[playerGender]);
+ sub_8015664(30, sChatDeclinedTexts[playerGender]);
}
if (gReceivedRemoteLinkPlayers != 0)
data->state = 16;
@@ -2705,7 +2705,7 @@ void sub_80156E0(u8 taskId)
data->state = 33;
StringCopy(gStringVar1, gLinkPlayers[1].name);
id = sub_800E540(gLinkPlayers[1].trainerId, gLinkPlayers[1].name);
- StringExpandPlaceholders(gStringVar4, gUnknown_082EE324[id]);
+ StringExpandPlaceholders(gStringVar4, sPlayerContactedYouTexts[id]);
}
break;
case 33:
@@ -3002,7 +3002,7 @@ void sub_80156E0(u8 taskId)
gUnknown_02022C2C = 0x44;
sub_8012188(data->field_0->arr[taskData[1]].unk.playerName, &data->field_0->arr[taskData[1]].unk.field_0, 0x44);
sub_8018404(gStringVar1, &data->field_0->arr[taskData[1]]);
- sub_8017020(gUnknown_082EE17C[2]);
+ sub_8017020(sCommunicatingWaitTexts[2]);
data->state = 25;
break;
case 26:
@@ -3454,7 +3454,7 @@ u8 sub_8017118(const struct WindowTemplate * template)
u8 windowId = AddWindow(template);
DrawStdWindowFrame(windowId, FALSE);
FillWindowPixelBuffer(windowId, 0xFF);
- sub_80173E0(windowId, 1, gUnknown_082EFD94, 8, 1, 6);
+ sub_80173E0(windowId, 1, sText_NameWantedOfferLv, 8, 1, 6);
CopyWindowToVram(windowId, 2);
PutWindowTilemap(windowId);
return windowId;
@@ -3780,7 +3780,7 @@ void sub_80177B8(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4,
u8 sp0[6];
ConvertIntToDecimalStringN(gStringVar4, id + 1, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringAppend(gStringVar4, gText_Colon);
+ StringAppend(gStringVar4, sText_Colon);
sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, 0);
arg1 += 18;
r2 = arg3->unk.field_0.unk_0a_0;
@@ -3789,7 +3789,7 @@ void sub_80177B8(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4,
sub_8018404(gStringVar4, arg3);
sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, arg4);
ConvertIntToDecimalStringN(sp0, arg3->unk.field_0.unk_00.playerTrainerId[0] | (arg3->unk.field_0.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5);
- StringCopy(gStringVar4, gText_UnkCtrlCodeF907);
+ StringCopy(gStringVar4, sText_ID);
StringAppend(gStringVar4, sp0);
sub_80173E0(arg0, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x88), arg2, arg4);
}
@@ -3804,7 +3804,7 @@ void sub_80178A0(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4,
sub_8018404(gStringVar4, arg3);
sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, arg4);
ConvertIntToDecimalStringN(sp0, arg3->unk.field_0.unk_00.playerTrainerId[0] | (arg3->unk.field_0.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5);
- StringCopy(gStringVar4, gText_UnkCtrlCodeF907);
+ StringCopy(gStringVar4, sText_ID);
StringAppend(gStringVar4, sp0);
sub_80173E0(arg0, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x68), arg2, arg4);
}
@@ -3865,12 +3865,12 @@ s32 sub_80179D4(struct UnkStruct_Main0 *arg0, u8 arg1, u8 arg2, u32 playerGender
r2 = sub_800E540(ReadAsU16(r5->unk.field_0.unk_00.playerTrainerId), gStringVar1);
if (r5->unk.field_0.unk_0a_0 == 0x45)
{
- StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_JoinChat[r2][playerGender]);
+ StringExpandPlaceholders(gStringVar4, sJoinChatTexts[r2][playerGender]);
return 2;
}
else
{
- sub_8017020(gUnknown_082EE17C[r2]);
+ sub_8017020(sCommunicatingWaitTexts[r2]);
return 1;
}
}
@@ -3884,16 +3884,16 @@ s32 sub_80179D4(struct UnkStruct_Main0 *arg0, u8 arg1, u8 arg2, u32 playerGender
switch (r5->unk.field_0.unk_0a_0 & 0x3F)
{
case 1:
- StringExpandPlaceholders(gStringVar4, gUnknown_082EEEAC[playerGender][Random() % 4]);
+ StringExpandPlaceholders(gStringVar4, sBattleReactionTexts[playerGender][Random() % 4]);
break;
case 4:
- StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_Traded[playerGender][Random() % 2]);
+ StringExpandPlaceholders(gStringVar4, sTradeReactionTexts[playerGender][Random() % 2]);
break;
case 5:
- StringExpandPlaceholders(gStringVar4, gUnknown_082EF010[playerGender][Random() % 4]);
+ StringExpandPlaceholders(gStringVar4, sChatReactionTexts[playerGender][Random() % 4]);
break;
case 8:
- StringExpandPlaceholders(gStringVar4, gUnknown_082EF100[playerGender][Random() % 2]);
+ StringExpandPlaceholders(gStringVar4, sTrainerCardReactionTexts[playerGender][Random() % 2]);
break;
default:
StringExpandPlaceholders(gStringVar4, sText_TrainerAppearsBusy);
@@ -4023,16 +4023,16 @@ void sub_8017D9C(u8 *dst, s32 arg1, u32 playerGender)
switch (arg1)
{
case 0x41:
- StringExpandPlaceholders(dst, gUnknown_082EEA68[playerGender]);
+ StringExpandPlaceholders(dst, sBattleDeclinedTexts[playerGender]);
break;
case 0x45:
- StringExpandPlaceholders(dst, gUnknown_082EED3C[playerGender]);
+ StringExpandPlaceholders(dst, sChatDeclinedTexts[playerGender]);
break;
case 0x44:
StringExpandPlaceholders(dst, sText_TradeOfferRejected);
break;
case 0x48:
- StringExpandPlaceholders(dst, gUnknown_082EEB08[playerGender]);
+ StringExpandPlaceholders(dst, sShowTrainerCardDeclinedTexts[playerGender]);
break;
}
}
@@ -4045,13 +4045,13 @@ void sub_8017E00(u8 *dst, u8 arg1)
switch (arg1)
{
case 0x41:
- StringCopy(dst, gUnknown_082EE984[mpId][gender][0]);
+ StringCopy(dst, sStartActivityTexts[mpId][gender][0]);
break;
case 0x44:
- StringCopy(dst, gUnknown_082EE984[mpId][gender][2]);
+ StringCopy(dst, sStartActivityTexts[mpId][gender][2]);
break;
case 0x45:
- StringCopy(dst, gUnknown_082EE984[mpId][gender][1]);
+ StringCopy(dst, sStartActivityTexts[mpId][gender][1]);
break;
}
}
@@ -4294,7 +4294,7 @@ void sub_8018220(u8 *unused, struct UnkStruct_URoom *arg1, bool8 arg2)
DynamicPlaceholderTextUtil_SetPlaceholderPtr(4, arg1->field_C0[3]);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(5, arg1->field_C0[4]);
- DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082EFF64);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_TrainerCardInfoPage1);
StringCopy(gStringVar4, arg1->field_1A4);
n = trainerCard->linkBattleWins;
@@ -4322,17 +4322,17 @@ void sub_8018220(u8 *unused, struct UnkStruct_URoom *arg1, bool8 arg2)
DynamicPlaceholderTextUtil_SetPlaceholderPtr(i + 4, arg1->field_C0[i + 3]);
}
- DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082EFFA4);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_TrainerCardInfoPage2);
StringAppend(gStringVar4, arg1->field_1A4);
if (arg2 == TRUE)
{
- DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082F0020);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_FinishedCheckingPlayersTrainerCard);
StringAppend(gStringVar4, arg1->field_1A4);
}
else if (arg2 == FALSE)
{
- DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082F0018[trainerCard->gender]);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sGladToMeetYouTexts[trainerCard->gender]);
StringAppend(gStringVar4, arg1->field_1A4);
}
}
diff --git a/src/union_room_chat.c b/src/union_room_chat.c
index f8ea1b781..f212c69a7 100755
--- a/src/union_room_chat.c
+++ b/src/union_room_chat.c
@@ -461,8 +461,8 @@ const struct SpritePalette gUnknown_082F315C = {
};
const struct OamData gUnknown_082F3164 = {
- .shape = ST_OAM_H_RECTANGLE,
- .size = 3,
+ .shape = SPRITE_SHAPE(64x32),
+ .size = SPRITE_SIZE(64x32),
.priority = 1
};
@@ -504,8 +504,8 @@ const struct SpriteTemplate gUnknown_082F319C = {
};
const struct OamData gUnknown_082F31B4 = {
- .shape = ST_OAM_V_RECTANGLE,
- .size = 0,
+ .shape = SPRITE_SHAPE(8x16),
+ .size = SPRITE_SIZE(8x16),
.priority = 2
};
@@ -530,14 +530,14 @@ const struct SpriteTemplate gUnknown_082F31D4 = {
};
const struct OamData gUnknown_082F31EC = {
- .shape = ST_OAM_SQUARE,
- .size = 1,
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
.priority = 2
};
const struct OamData gUnknown_082F31F4 = {
- .shape = ST_OAM_H_RECTANGLE,
- .size = 2,
+ .shape = SPRITE_SHAPE(32x16),
+ .size = SPRITE_SIZE(32x16),
.priority = 2
};
@@ -1705,7 +1705,7 @@ void copy_strings_to_sav1(void)
StringCopy(gSaveBlock1Ptr->unk3C88[4], gText_Lets);
StringCopy(gSaveBlock1Ptr->unk3C88[5], gText_Ok);
StringCopy(gSaveBlock1Ptr->unk3C88[6], gText_Sorry);
- StringCopy(gSaveBlock1Ptr->unk3C88[7], gText_YayUnkF9F9);
+ StringCopy(gSaveBlock1Ptr->unk3C88[7], gText_YaySmileEmoji);
StringCopy(gSaveBlock1Ptr->unk3C88[8], gText_ThankYou);
StringCopy(gSaveBlock1Ptr->unk3C88[9], gText_ByeBye);
}
@@ -2583,9 +2583,9 @@ static void sub_80201A4(void)
FillWindowPixelBuffer(2, PIXEL_FILL(15));
page = GetCurrentKeyboardPage();
- sp[0] = 0;
- sp[1] = 14;
- sp[2] = 13;
+ sp[0] = TEXT_COLOR_TRANSPARENT;
+ sp[1] = TEXT_DYNAMIC_COLOR_5;
+ sp[2] = TEXT_DYNAMIC_COLOR_4;
if (page != UNION_ROOM_KB_PAGE_COUNT)
{
str = &sp[4];
@@ -2688,7 +2688,7 @@ static void sub_802040C(void)
static void sub_8020420(u16 row, u8 *str, u8 arg2)
{
u8 color[3];
- color[0] = 1;
+ color[0] = TEXT_COLOR_WHITE;
color[1] = arg2 * 2 + 2;
color[2] = arg2 * 2 + 3;
FillWindowPixelRect(0, PIXEL_FILL(1), 0, row * 15, 168, 15);
diff --git a/src/unk_transition.c b/src/unk_transition.c
index cd91af07e..09e194be3 100644
--- a/src/unk_transition.c
+++ b/src/unk_transition.c
@@ -47,10 +47,10 @@ static const u8 sFiller[0x1C0] = {0};
static const struct OamData sOamData_862B71C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c
index 4d7605c50..a0c8d8e2d 100644
--- a/src/use_pokeblock.c
+++ b/src/use_pokeblock.c
@@ -178,11 +178,11 @@ const u8 gUnknown_085DFCC4[] =
1 // Sour/Tough
};
-const u8 gUnknown_085DFCC9[] =
+static const u8 sNatureTextColors[] =
{
- 0,
- 8,
- 1
+ TEXT_COLOR_TRANSPARENT,
+ TEXT_COLOR_BLUE,
+ TEXT_COLOR_WHITE
};
const struct BgTemplate gUnknown_085DFCCC[4] =
@@ -299,9 +299,9 @@ const s16 gUnknown_085DFD28[][2] =
const struct OamData gOamData_085DFD3C =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
@@ -342,9 +342,9 @@ const struct SpriteTemplate gSpriteTemplate_085DFD5C =
const struct OamData gOamData_085DFD74 =
{
.y = 0,
- .affineMode = 0,
- .objMode = 0,
- .bpp = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.size = SPRITE_SIZE(64x32),
@@ -1302,8 +1302,8 @@ void sub_8167760(void)
if (spriteId != MAX_SPRITES)
{
gUnknown_0203BCAC->field_7B06[i] = spriteId;
- gSprites[spriteId].oam.shape = 1;
- gSprites[spriteId].oam.size = 2;
+ gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16);
+ gSprites[spriteId].oam.size = SPRITE_SIZE(32x16);
}
else
{
@@ -1398,7 +1398,7 @@ void sub_8167BA0(u16 arg0, u8 copyToVramMode)
nature = GetNature(&gPlayerParty[partyIndex]);
str = StringCopy(gUnknown_0203BCAC->info.field_7A, gText_NatureSlash);
str = StringCopy(str, gNatureNamePointers[nature]);
- AddTextPrinterParameterized3(1, 1, 2, 1, gUnknown_085DFCC9, 0, gUnknown_0203BCAC->info.field_7A);
+ AddTextPrinterParameterized3(1, 1, 2, 1, sNatureTextColors, 0, gUnknown_0203BCAC->info.field_7A);
}
if (copyToVramMode)