diff options
Diffstat (limited to 'src')
121 files changed, 4333 insertions, 2860 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 1efa860d3..1efb29ecd 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -4947,8 +4947,8 @@ void AnimMoon(struct Sprite* sprite) sprite->pos1.y = gBattleAnimArgs[1]; } - sprite->oam.shape = 0; - sprite->oam.size = 3; + sprite->oam.shape = SPRITE_SHAPE(64x64); + sprite->oam.size = SPRITE_SIZE(64x64); sprite->data[0] = 0; sprite->callback = AnimMoonStep; } diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 273dedc38..dcbcced39 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -2124,7 +2124,7 @@ static void CreateMinimizeSprite(struct Task* task, u8 taskId) gSprites[spriteId].data[2] = 6; gSprites[spriteId].callback = ClonedMinizeSprite_Step; SetSpriteRotScale(spriteId, task->data[4], task->data[4], 0); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); } } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 248228847..1778ce881 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -4709,7 +4709,7 @@ void AnimTask_MonToSubstitute(u8 taskId) if (gTasks[taskId].data[0] == 0) { - PrepareBattlerSpriteForRotScale(spriteId, FALSE); + PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL); gTasks[taskId].data[1] = 0x100; gTasks[taskId].data[2] = 0x100; gTasks[taskId].data[0]++; diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 43890f24a..b356d57e0 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -1253,7 +1253,7 @@ void ResetSpriteRotScale(u8 spriteId) { SetSpriteRotScale(spriteId, 0x100, 0x100, 0); gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; - gSprites[spriteId].oam.objMode = 0; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; gSprites[spriteId].affineAnimPaused = FALSE; CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); } @@ -2267,7 +2267,7 @@ u8 sub_80A89C8(int battlerId, u8 spriteId, int species) gSprites[newSpriteId] = gSprites[spriteId]; gSprites[newSpriteId].usingSheet = TRUE; gSprites[newSpriteId].oam.priority = 0; - gSprites[newSpriteId].oam.objMode = 2; + gSprites[newSpriteId].oam.objMode = ST_OAM_OBJ_WINDOW; gSprites[newSpriteId].oam.tileNum = gSprites[spriteId].oam.tileNum; gSprites[newSpriteId].callback = SpriteCallbackDummy; return newSpriteId; diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c index e608cf041..003b6d2ef 100644 --- a/src/battle_anim_status_effects.c +++ b/src/battle_anim_status_effects.c @@ -206,10 +206,38 @@ const struct SpriteTemplate gUnknown_0853EF18 = static const struct Subsprite gUnknown_0853EF30[] = { - {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2}, - {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2}, - {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2}, - {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2}, + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = 48, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 64, + .priority = 2 + }, + { + .x = 48, + .y = -16, + .shape = SPRITE_SHAPE(32x64), + .size = SPRITE_SIZE(32x64), + .tileOffset = 96, + .priority = 2 + }, + { + .x = 48, + .y = 48, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 128, + .priority = 2 + }, }; static const struct SubspriteTable gUnknown_0853EF40[] = diff --git a/src/battle_arena.c b/src/battle_arena.c index e9af29622..67f0cc90e 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -33,8 +33,8 @@ static void InitArenaChallenge(void); static void GetArenaData(void); static void SetArenaData(void); static void SaveArenaChallenge(void); -static void SetArenaRewardItem(void); -static void GiveArenaRewardItem(void); +static void SetArenaPrize(void); +static void GiveArenaPrize(void); static void BufferArenaOpponentName(void); static void SpriteCb_JudgmentIcon(struct Sprite *sprite); static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler); @@ -404,10 +404,10 @@ static const s8 sMindRatings[] = static const struct OamData sJudgementIconOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -473,12 +473,12 @@ static void (* const sArenaFunctions[])(void) = [BATTLE_ARENA_FUNC_GET_DATA] = GetArenaData, [BATTLE_ARENA_FUNC_SET_DATA] = SetArenaData, [BATTLE_ARENA_FUNC_SAVE] = SaveArenaChallenge, - [BATTLE_ARENA_FUNC_SET_REWARD] = SetArenaRewardItem, - [BATTLE_ARENA_FUNC_GIVE_REWARD] = GiveArenaRewardItem, + [BATTLE_ARENA_FUNC_SET_PRIZE] = SetArenaPrize, + [BATTLE_ARENA_FUNC_GIVE_PRIZE] = GiveArenaPrize, [BATTLE_ARENA_FUNC_GET_TRAINER_NAME] = BufferArenaOpponentName, }; -static const u16 sShortStreakRewardItems[] = +static const u16 sShortStreakPrizeItems[] = { ITEM_HP_UP, ITEM_PROTEIN, @@ -488,7 +488,7 @@ static const u16 sShortStreakRewardItems[] = ITEM_ZINC, }; -static const u16 sLongStreakRewardItems[] = +static const u16 sLongStreakPrizeItems[] = { ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, @@ -810,8 +810,8 @@ static void GetArenaData(void) switch (gSpecialVar_0x8005) { - case ARENA_DATA_REWARD: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaRewardItem; + case ARENA_DATA_PRIZE: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaPrize; break; case ARENA_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; @@ -831,8 +831,8 @@ static void SetArenaData(void) switch (gSpecialVar_0x8005) { - case ARENA_DATA_REWARD: - gSaveBlock2Ptr->frontier.arenaRewardItem = gSpecialVar_0x8006; + case ARENA_DATA_PRIZE: + gSaveBlock2Ptr->frontier.arenaPrize = gSpecialVar_0x8006; break; case ARENA_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006; @@ -864,22 +864,22 @@ static void SaveArenaChallenge(void) SaveGameFrontier(); } -static void SetArenaRewardItem(void) +static void SetArenaPrize(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41) - gSaveBlock2Ptr->frontier.arenaRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)]; + gSaveBlock2Ptr->frontier.arenaPrize = sLongStreakPrizeItems[Random() % ARRAY_COUNT(sLongStreakPrizeItems)]; else - gSaveBlock2Ptr->frontier.arenaRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)]; + gSaveBlock2Ptr->frontier.arenaPrize = sShortStreakPrizeItems[Random() % ARRAY_COUNT(sShortStreakPrizeItems)]; } -static void GiveArenaRewardItem(void) +static void GiveArenaPrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.arenaRewardItem, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.arenaPrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.arenaRewardItem, gStringVar1); - gSaveBlock2Ptr->frontier.arenaRewardItem = ITEM_NONE; + CopyItemName(gSaveBlock2Ptr->frontier.arenaPrize, gStringVar1); + gSaveBlock2Ptr->frontier.arenaPrize = ITEM_NONE; gSpecialVar_Result = TRUE; } else diff --git a/src/battle_bg.c b/src/battle_bg.c index 567625a99..01d05e68d 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -39,10 +39,10 @@ static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData? static const struct OamData sVsLetter_V_OamData = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -56,10 +56,10 @@ static const struct OamData sVsLetter_V_OamData = static const struct OamData sVsLetter_S_OamData = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index d3842e416..e888531cb 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1429,7 +1429,7 @@ static void LinkOpponentDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1438,7 +1438,7 @@ static void LinkOpponentDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 1c92aaaad..1382e3a8b 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1253,7 +1253,7 @@ static void LinkPartnerDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1262,7 +1262,7 @@ static void LinkPartnerDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index e096536c9..daf2c260e 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1465,7 +1465,7 @@ static void OpponentDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1474,7 +1474,7 @@ static void OpponentDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 57239bca6..0bd1ea363 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2313,7 +2313,7 @@ static void PlayerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } // Use the back pic in any other scenario. @@ -2485,7 +2485,7 @@ static void PlayerDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -2494,7 +2494,7 @@ static void PlayerDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index e625f24de..21c1fdd5b 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1334,7 +1334,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } @@ -1444,7 +1444,7 @@ static void PlayerPartnerDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1453,7 +1453,7 @@ static void PlayerPartnerDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index b21d8288c..7c1bff64a 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1355,7 +1355,7 @@ static void RecordedOpponentDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1364,7 +1364,7 @@ static void RecordedOpponentDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index b59a4f25d..5f3b3ea65 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1238,7 +1238,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } else @@ -1359,7 +1359,7 @@ static void RecordedPlayerDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1368,7 +1368,7 @@ static void RecordedPlayerDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index f7035540b..a5b1ae2f7 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -1134,7 +1134,7 @@ static void WallyDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1143,7 +1143,7 @@ static void WallyDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); diff --git a/src/battle_dome.c b/src/battle_dome.c index fc254e74d..7ff83f328 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -30,6 +30,7 @@ #include "scanline_effect.h" #include "script_pokemon_util_80F87D8.h" #include "graphics.h" +#include "constants/battle_dome.h" #include "constants/frontier_util.h" #include "constants/species.h" #include "constants/moves.h" @@ -39,13 +40,6 @@ #include "constants/battle_frontier.h" #include "constants/rgb.h" -#define DOME_ROUND1 0 -#define DOME_ROUND2 1 -#define DOME_QUARTERFINAL 1 // Different name for the same round. -#define DOME_SEMIFINAL 2 -#define DOME_FINAL 3 -#define DOME_ROUNDS_COUNT 4 - struct BattleDomeStruct { u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT]; @@ -107,9 +101,9 @@ static void SetDomeOpponentId(void); static void SetDomeOpponentGraphicsId(void); static void ShowNonInteractiveDomeTourneyTree(void); static void ResolveDomeRoundWinners(void); -static void sub_81902F8(void); -static void UpdateDomeStreaks(void); -static void RestoreDomePlayerParty(void); +static void SaveDomeChallenge(void); +static void IncrementDomeStreaks(void); +static void ResetSketchedMoves(void); static void RestoreDomePlayerPartyHeldItems(void); static void ReduceDomePlayerPartyTo3Mons(void); static void GetPlayerSeededBeforeOpponent(void); @@ -866,10 +860,10 @@ static const struct CompressedSpritePalette gUnknown_0860CF60[] = static const struct OamData gUnknown_0860CF70 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -883,10 +877,10 @@ static const struct OamData gUnknown_0860CF70 = static const struct OamData gUnknown_0860CF78 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, @@ -900,10 +894,10 @@ static const struct OamData gUnknown_0860CF78 = static const struct OamData gUnknown_0860CF80 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x8), .x = 0, .matrixNum = 0, @@ -917,10 +911,10 @@ static const struct OamData gUnknown_0860CF80 = static const struct OamData gUnknown_0860CF88 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x16), .x = 0, .matrixNum = 0, @@ -1079,29 +1073,29 @@ static const u8 sTourneyTreeTrainerIds[] = {0, 8, 12, 4, 7, 15, 11, 3, 2, 10, 14 static void (* const sBattleDomeFunctions[])(void) = { - InitDomeChallenge, - GetDomeData, - SetDomeData, - BufferDomeRoundText, - BufferDomeOpponentName, - InitDomeOpponentParty, - ShowDomeOpponentInfo, - ShowDomeTourneyTree, - ShowPreviousDomeResultsTourneyTree, - SetDomeOpponentId, - SetDomeOpponentGraphicsId, - ShowNonInteractiveDomeTourneyTree, - ResolveDomeRoundWinners, - sub_81902F8, - UpdateDomeStreaks, - InitDomeFacilityTrainersAndMons, - RestoreDomePlayerParty, - RestoreDomePlayerPartyHeldItems, - ReduceDomePlayerPartyTo3Mons, - GetPlayerSeededBeforeOpponent, - BufferLastDomeWinnerName, - sub_8194F58, - InitDomeTrainers, + [BATTLE_DOME_FUNC_INIT] = InitDomeChallenge, + [BATTLE_DOME_FUNC_GET_DATA] = GetDomeData, + [BATTLE_DOME_FUNC_SET_DATA] = SetDomeData, + [BATTLE_DOME_FUNC_GET_ROUND_TEXT] = BufferDomeRoundText, + [BATTLE_DOME_FUNC_GET_OPPONENT_NAME] = BufferDomeOpponentName, + [BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY] = InitDomeOpponentParty, + [BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO] = ShowDomeOpponentInfo, + [BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE] = ShowDomeTourneyTree, + [BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE] = ShowPreviousDomeResultsTourneyTree, + [BATTLE_DOME_FUNC_SET_OPPONENT_ID] = SetDomeOpponentId, + [BATTLE_DOME_FUNC_SET_OPPONENT_GFX] = SetDomeOpponentGraphicsId, + [BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE] = ShowNonInteractiveDomeTourneyTree, + [BATTLE_DOME_FUNC_RESOLVE_WINNERS] = ResolveDomeRoundWinners, + [BATTLE_DOME_FUNC_SAVE] = SaveDomeChallenge, + [BATTLE_DOME_FUNC_INCREMENT_STREAK] = IncrementDomeStreaks, + [BATTLE_DOME_FUNC_SET_TRAINERS] = InitDomeFacilityTrainersAndMons, + [BATTLE_DOME_FUNC_RESET_SKETCH] = ResetSketchedMoves, + [BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS] = RestoreDomePlayerPartyHeldItems, + [BATTLE_DOME_FUNC_REDUCE_PARTY] = ReduceDomePlayerPartyTo3Mons, + [BATTLE_DOME_FUNC_COMPARE_SEEDS] = GetPlayerSeededBeforeOpponent, + [BATTLE_DOME_FUNC_GET_WINNER_NAME] = BufferLastDomeWinnerName, + [BATTLE_DOME_FUNC_21] = sub_8194F58, + [BATTLE_DOME_FUNC_INIT_TRAINERS] = InitDomeTrainers, }; static const u32 sWinStreakFlags[][2] = @@ -2280,25 +2274,25 @@ static void GetDomeData(void) switch (gSpecialVar_0x8005) { - case 0: + case DOME_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; break; - case 1: + case DOME_DATA_WIN_STREAK_ACTIVE: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0); break; - case 2: + case DOME_DATA_2: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; break; - case 3: + case DOME_DATA_3: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1; break; - case 4: + case DOME_DATA_4: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; break; - case 5: + case DOME_DATA_5: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3; break; - case 6: + case DOME_DATA_6: if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) { if (lvlMode) @@ -2314,7 +2308,7 @@ static void GetDomeData(void) gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0; } break; - case 7: + case DOME_DATA_7: if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) { if (lvlMode) @@ -2330,12 +2324,12 @@ static void GetDomeData(void) gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2; } break; - case 8: + case DOME_DATA_8: ClearSelectedPartyOrder(); gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.selectedPartyMons[3]; gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.selectedPartyMons[3] >> 8; break; - case 9: + case DOME_DATA_9: gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B; break; } @@ -2348,28 +2342,28 @@ static void SetDomeData(void) switch (gSpecialVar_0x8005) { - case 0: + case DOME_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; - case 1: + case DOME_DATA_WIN_STREAK_ACTIVE: if (gSpecialVar_0x8006) gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode]; else gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode]; break; - case 2: + case DOME_DATA_2: gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; break; - case 3: + case DOME_DATA_3: gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006; break; - case 4: + case DOME_DATA_4: gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; break; - case 5: + case DOME_DATA_5: gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006; break; - case 6: + case DOME_DATA_6: if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) { if (lvlMode) @@ -2385,7 +2379,7 @@ static void SetDomeData(void) gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006; } break; - case 7: + case DOME_DATA_7: if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) { if (lvlMode) @@ -2401,7 +2395,7 @@ static void SetDomeData(void) gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006; } break; - case 8: + case DOME_DATA_8: gSaveBlock2Ptr->frontier.selectedPartyMons[3] = T1_READ_16(gSelectedOrderFromParty); break; } @@ -2411,7 +2405,7 @@ static void InitDomeTrainers(void) { int i, j, k; int monLevel; - int species[3]; + int species[FRONTIER_PARTY_SIZE]; int monTypesBits, monTypesCount; int trainerId; int monSetId; @@ -2472,7 +2466,7 @@ static void InitDomeTrainers(void) gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; } - for (j = 0; j < 3; j++) + for (j = 0; j < FRONTIER_PARTY_SIZE; j++) { // Make sure the mon is valid. do @@ -2528,7 +2522,7 @@ static void InitDomeTrainers(void) monTypesBits = 0; statSums[i] = 0; ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - for (j = 0; j < 3; j++) + for (j = 0; j < FRONTIER_PARTY_SIZE; j++) { CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species, monLevel, ivs, @@ -2595,7 +2589,7 @@ static void InitDomeTrainers(void) gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN; } - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) gSaveBlock2Ptr->frontier.domeMonIds[j][i] = GetFrontierBrainMonSpecies(i); } @@ -2765,14 +2759,14 @@ int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId) static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) { int i, moveId, playerMonId; - int array[3]; + int array[FRONTIER_PARTY_SIZE]; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { array[i] = 0; for (moveId = 0; moveId < MAX_MON_MOVES; moveId++) { - for (playerMonId = 0; playerMonId < 3; playerMonId++) + for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { @@ -2793,14 +2787,14 @@ static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) static int sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) { int i, moveId, playerMonId; - int array[3]; + int array[FRONTIER_PARTY_SIZE]; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { array[i] = 0; for (moveId = 0; moveId < MAX_MON_MOVES; moveId++) { - for (playerMonId = 0; playerMonId < 3; playerMonId++) + for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { @@ -3327,7 +3321,7 @@ static void SetDomeOpponentGraphicsId(void) SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } -static void sub_81902F8(void) +static void SaveDomeChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -3335,7 +3329,7 @@ static void sub_81902F8(void) SaveGameFrontier(); } -static void UpdateDomeStreaks(void) +static void IncrementDomeStreaks(void) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -5937,7 +5931,7 @@ static void InitDomeFacilityTrainersAndMons(void) gFacilityTrainers = gBattleFrontierTrainers; } -static void RestoreDomePlayerParty(void) +static void ResetSketchedMoves(void) { int i, moveSlot; @@ -6005,7 +5999,7 @@ static void sub_8194F58(void) { int i, j, k; int monLevel; - int species[3]; + int species[FRONTIER_PARTY_SIZE]; int monTypesBits; int trainerId; int monSetId; @@ -6021,7 +6015,7 @@ static void sub_8194F58(void) return; statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT); - statValues = AllocZeroed(sizeof(int) * 6); + statValues = AllocZeroed(sizeof(int) * NUM_STATS); lvlMode = gSaveBlock2Ptr->frontier.lvlMode; gSaveBlock2Ptr->frontier.lvlMode = 0; // This one, I'd like to call a 'C fakematching'. @@ -6050,7 +6044,7 @@ static void sub_8194F58(void) } while (j != i); gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId; - for (j = 0; j < 3; j++) + for (j = 0; j < FRONTIER_PARTY_SIZE; j++) { // Make sure the mon is valid. do @@ -6081,7 +6075,7 @@ static void sub_8194F58(void) monTypesBits = 0; statSums[i] = 0; ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - for (j = 0; j < 3; j++) + for (j = 0; j < FRONTIER_PARTY_SIZE; j++) { CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species, monLevel, ivs, diff --git a/src/battle_factory.c b/src/battle_factory.c index cc1fd12b7..b412af237 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -10,6 +10,7 @@ #include "random.h" #include "constants/species.h" #include "constants/battle_ai.h" +#include "constants/battle_factory.h" #include "constants/battle_frontier.h" #include "constants/frontier_util.h" #include "constants/layouts.h" @@ -23,7 +24,7 @@ static bool8 sPerformedRentalSwap; static void InitFactoryChallenge(void); static void GetBattleFactoryData(void); static void SetBattleFactoryData(void); -static void sub_81A613C(void); +static void SaveFactoryChallenge(void); static void nullsub_75(void); static void nullsub_123(void); static void SelectInitialRentalMons(void); @@ -49,14 +50,14 @@ static const u16 sMoves_TotalPreparation[] = MOVE_MINIMIZE, MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_BARRIER, MOVE_FOCUS_ENERGY, MOVE_AMNESIA, MOVE_ACID_ARMOR, MOVE_SHARPEN, MOVE_CONVERSION, MOVE_CONVERSION_2, MOVE_BELLY_DRUM, MOVE_PSYCH_UP, MOVE_CHARGE, MOVE_SNATCH, MOVE_TAIL_GLOW, MOVE_COSMIC_POWER, MOVE_IRON_DEFENSE, MOVE_HOWL, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DRAGON_DANCE, - 0 + MOVE_NONE }; static const u16 sMoves_ImpossibleToPredict[] = { MOVE_MIMIC, MOVE_METRONOME, MOVE_MIRROR_MOVE, MOVE_TRANSFORM, MOVE_SUBSTITUTE, MOVE_SKETCH, MOVE_CURSE, MOVE_PRESENT, MOVE_FOLLOW_ME, MOVE_TRICK, MOVE_ROLE_PLAY, MOVE_ASSIST, MOVE_SKILL_SWAP, MOVE_CAMOUFLAGE, - 0 + MOVE_NONE }; static const u16 sMoves_WeakeningTheFoe[] = @@ -64,7 +65,7 @@ static const u16 sMoves_WeakeningTheFoe[] = MOVE_SAND_ATTACK, MOVE_TAIL_WHIP, MOVE_LEER, MOVE_GROWL, MOVE_STRING_SHOT, MOVE_SCREECH, MOVE_SMOKESCREEN, MOVE_KINESIS, MOVE_FLASH, MOVE_COTTON_SPORE, MOVE_SPITE, MOVE_SCARY_FACE, MOVE_CHARM, MOVE_KNOCK_OFF, MOVE_SWEET_SCENT, MOVE_FEATHER_DANCE, MOVE_FAKE_TEARS, MOVE_METAL_SOUND, MOVE_TICKLE, - 0 + MOVE_NONE }; static const u16 sMoves_HighRiskHighReturn[] = @@ -73,7 +74,7 @@ static const u16 sMoves_HighRiskHighReturn[] = MOVE_BIDE, MOVE_SELF_DESTRUCT, MOVE_SKY_ATTACK, MOVE_EXPLOSION, MOVE_FLAIL, MOVE_REVERSAL, MOVE_DESTINY_BOND, MOVE_PERISH_SONG, MOVE_PAIN_SPLIT, MOVE_MIRROR_COAT, MOVE_MEMENTO, MOVE_GRUDGE, MOVE_FACADE, MOVE_FOCUS_PUNCH, MOVE_BLAST_BURN, MOVE_HYDRO_CANNON, MOVE_OVERHEAT, MOVE_FRENZY_PLANT, MOVE_PSYCHO_BOOST, MOVE_VOLT_TACKLE, - 0 + MOVE_NONE }; static const u16 sMoves_Endurance[] = @@ -82,7 +83,7 @@ static const u16 sMoves_Endurance[] = MOVE_DETECT, MOVE_ENDURE, MOVE_MILK_DRINK, MOVE_HEAL_BELL, MOVE_SAFEGUARD, MOVE_BATON_PASS, MOVE_MORNING_SUN, MOVE_SYNTHESIS, MOVE_MOONLIGHT, MOVE_SWALLOW, MOVE_WISH, MOVE_INGRAIN, MOVE_MAGIC_COAT, MOVE_RECYCLE, MOVE_REFRESH, MOVE_MUD_SPORT, MOVE_SLACK_OFF, MOVE_AROMATHERAPY, MOVE_WATER_SPORT, - 0 + MOVE_NONE }; static const u16 sMoves_SlowAndSteady[] = @@ -91,45 +92,46 @@ static const u16 sMoves_SlowAndSteady[] = MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_GLARE, MOVE_POISON_GAS, MOVE_LOVELY_KISS, MOVE_SPORE, MOVE_SPIDER_WEB, MOVE_SWEET_KISS, MOVE_SPIKES, MOVE_SWAGGER, MOVE_MEAN_LOOK, MOVE_ATTRACT, MOVE_ENCORE, MOVE_TORMENT, MOVE_FLATTER, MOVE_WILL_O_WISP, MOVE_TAUNT, MOVE_YAWN, MOVE_IMPRISON, MOVE_SNATCH, MOVE_TEETER_DANCE, MOVE_GRASS_WHISTLE, MOVE_BLOCK, - 0 + MOVE_NONE }; static const u16 sMoves_DependsOnTheBattlesFlow[] = { MOVE_SANDSTORM, MOVE_RAIN_DANCE, MOVE_SUNNY_DAY, MOVE_HAIL, MOVE_WEATHER_BALL, - 0 + MOVE_NONE }; -static const u16 *const sMoveStyles[] = +// Excludes FACTORY_STYLE_NONE +static const u16 *const sMoveStyles[FACTORY_NUM_STYLES - 1] = { - sMoves_TotalPreparation, - sMoves_SlowAndSteady, - sMoves_Endurance, - sMoves_HighRiskHighReturn, - sMoves_WeakeningTheFoe, - sMoves_ImpossibleToPredict, - sMoves_DependsOnTheBattlesFlow, + [FACTORY_STYLE_PREPARATION - 1] = sMoves_TotalPreparation, + [FACTORY_STYLE_SLOW_STEADY - 1] = sMoves_SlowAndSteady, + [FACTORY_STYLE_ENDURANCE - 1] = sMoves_Endurance, + [FACTORY_STYLE_HIGH_RISK - 1] = sMoves_HighRiskHighReturn, + [FACTORY_STYLE_WEAKENING - 1] = sMoves_WeakeningTheFoe, + [FACTORY_STYLE_UNPREDICTABLE - 1] = sMoves_ImpossibleToPredict, + [FACTORY_STYLE_WEATHER - 1] = sMoves_DependsOnTheBattlesFlow, }; static void (* const sBattleFactoryFunctions[])(void) = { - InitFactoryChallenge, - GetBattleFactoryData, - SetBattleFactoryData, - sub_81A613C, - nullsub_75, - nullsub_123, - SelectInitialRentalMons, - SwapRentalMons, - SetPerformedRentalSwap, - SetRentalsToOpponentParty, - SetPlayerAndOpponentParties, - SetOpponentGfxVar, - GenerateOpponentMons, - GenerateInitialRentalMons, - GetOpponentMostCommonMonType, - GetOpponentBattleStyle, - RestorePlayerPartyHeldItems, + [BATTLE_FACTORY_FUNC_INIT] = InitFactoryChallenge, + [BATTLE_FACTORY_FUNC_GET_DATA] = GetBattleFactoryData, + [BATTLE_FACTORY_FUNC_SET_DATA] = SetBattleFactoryData, + [BATTLE_FACTORY_FUNC_SAVE] = SaveFactoryChallenge, + [BATTLE_FACTORY_FUNC_NULL] = nullsub_75, + [BATTLE_FACTORY_FUNC_NULL2] = nullsub_123, + [BATTLE_FACTORY_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons, + [BATTLE_FACTORY_FUNC_SWAP_RENT_MONS] = SwapRentalMons, + [BATTLE_FACTORY_FUNC_SET_SWAPPED] = SetPerformedRentalSwap, + [BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS] = SetRentalsToOpponentParty, + [BATTLE_FACTORY_FUNC_SET_PARTIES] = SetPlayerAndOpponentParties, + [BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX] = SetOpponentGfxVar, + [BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons, + [BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons, + [BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE] = GetOpponentMostCommonMonType, + [BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE] = GetOpponentBattleStyle, + [BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS] = RestorePlayerPartyHeldItems, }; static const u32 sWinStreakFlags[][2] = @@ -201,7 +203,7 @@ static void InitFactoryChallenge(void) sPerformedRentalSwap = FALSE; for (i = 0; i < 6; i++) gSaveBlock2Ptr->frontier.rentalMons[i].monId = 0xFFFF; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) gUnknown_03006298[i] = 0xFFFF; SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); @@ -215,13 +217,13 @@ static void GetBattleFactoryData(void) switch (gSpecialVar_0x8005) { - case 1: + case FACTORY_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; break; - case 2: + case FACTORY_DATA_WIN_STREAK_ACTIVE: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0); break; - case 3: + case FACTORY_DATA_WIN_STREAK_SWAPS: gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; break; } @@ -234,16 +236,16 @@ static void SetBattleFactoryData(void) switch (gSpecialVar_0x8005) { - case 1: + case FACTORY_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; - case 2: + case FACTORY_DATA_WIN_STREAK_ACTIVE: if (gSpecialVar_0x8006) gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode]; else gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode]; break; - case 3: + case FACTORY_DATA_WIN_STREAK_SWAPS: if (sPerformedRentalSwap == TRUE) { gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006; @@ -253,7 +255,7 @@ static void SetBattleFactoryData(void) } } -static void sub_81A613C(void) +static void SaveFactoryChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -290,8 +292,8 @@ static void SetPerformedRentalSwap(void) static void GenerateOpponentMons(void) { int i, j, k; - u16 species[3]; - u16 heldItems[3]; + u16 species[FRONTIER_PARTY_SIZE]; + u16 heldItems[FRONTIER_PARTY_SIZE]; int firstMonId = 0; u16 trainerId = 0; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -315,7 +317,7 @@ static void GenerateOpponentMons(void) gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId; i = 0; - while (i != 3) + while (i != FRONTIER_PARTY_SIZE) { u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) @@ -369,7 +371,7 @@ static void SetRentalsToOpponentParty(void) else gFacilityTrainerMons = gSlateportBattleTentMons; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId = gUnknown_03006298[i]; gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL); @@ -407,7 +409,7 @@ static void SetPlayerAndOpponentParties(void) if (gSpecialVar_0x8005 < 2) { ZeroPlayerPartyMons(); - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId; ivs = gSaveBlock2Ptr->frontier.rentalMons[i].ivs; @@ -448,7 +450,7 @@ static void SetPlayerAndOpponentParties(void) { case 0: case 2: - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { monSetId = gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId; ivs = gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs; @@ -588,7 +590,7 @@ static void GetOpponentMostCommonMonType(void) gFacilityTrainerMons = gBattleFrontierMons; for (i = 0; i < NUMBER_OF_MON_TYPES; i++) typesCount[i] = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species; @@ -617,14 +619,14 @@ static void GetOpponentMostCommonMonType(void) static void GetOpponentBattleStyle(void) { u8 i, j, count; - u8 stylePoints[8]; + u8 stylePoints[FACTORY_NUM_STYLES]; count = 0; gFacilityTrainerMons = gBattleFrontierMons; - for (i = 0; i < 8; i++) + for (i = 0; i < FACTORY_NUM_STYLES; i++) stylePoints[i] = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { u16 monSetId = gUnknown_03006298[i]; for (j = 0; j < MAX_MON_MOVES; j++) @@ -635,7 +637,7 @@ static void GetOpponentBattleStyle(void) } gSpecialVar_Result = 0; - for (i = 1; i < 8; i++) + for (i = 1; i < FACTORY_NUM_STYLES; i++) { if (stylePoints[i] >= sRequiredMoveCounts[i - 1]) { @@ -644,8 +646,9 @@ static void GetOpponentBattleStyle(void) } } + // Has no singular style if (count > 2) - gSpecialVar_Result = 8; + gSpecialVar_Result = FACTORY_NUM_STYLES; } static u8 GetMoveBattleStyle(u16 move) @@ -655,13 +658,13 @@ static u8 GetMoveBattleStyle(u16 move) for (i = 0; i < ARRAY_COUNT(sMoveStyles); i++) { - for (j = 0, moves = sMoveStyles[i]; moves[j] != 0; j++) + for (j = 0, moves = sMoveStyles[i]; moves[j] != MOVE_NONE; j++) { if (moves[j] == move) return i + 1; } } - return 0; + return FACTORY_STYLE_NONE; } bool8 InBattleFactory(void) @@ -679,7 +682,7 @@ static void RestorePlayerPartyHeldItems(void) else gFacilityTrainerMons = gSlateportBattleTentMons; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, @@ -703,8 +706,8 @@ u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1) void FillFactoryBrainParty(void) { int i, j, k; - u16 species[3]; - u16 heldItems[3]; + u16 species[FRONTIER_PARTY_SIZE]; + u16 heldItems[FRONTIER_PARTY_SIZE]; u8 friendship; int monLevel; u8 fixedIV; @@ -718,7 +721,7 @@ void FillFactoryBrainParty(void) i = 0; otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - while (i != 3) + while (i != FRONTIER_PARTY_SIZE) { u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 36839cde5..de2f3a10c 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -375,16 +375,16 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); -static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; -static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; +static const u8 sMenuOptionTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT}; +static const u8 sSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT}; static const struct OamData gUnknown_0861047C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -398,10 +398,10 @@ static const struct OamData gUnknown_0861047C = static const struct OamData gUnknown_08610484 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -415,10 +415,10 @@ static const struct OamData gUnknown_08610484 = static const struct OamData gUnknown_0861048C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, @@ -432,10 +432,10 @@ static const struct OamData gUnknown_0861048C = static const struct OamData gUnknown_08610494 = { .y = 0, - .affineMode = 3, - .objMode = 1, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -632,14 +632,14 @@ static const struct SpritePalette gUnknown_086106B0[] = static const struct OamData gUnknown_086106D8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x32), .tileNum = 0, .priority = 3, .paletteNum = 0, @@ -649,14 +649,14 @@ static const struct OamData gUnknown_086106D8 = static const struct OamData gUnknown_086106E0 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 3, .paletteNum = 0, @@ -666,14 +666,14 @@ static const struct OamData gUnknown_086106E0 = static const struct OamData gUnknown_086106E8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 1, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x16), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -683,14 +683,14 @@ static const struct OamData gUnknown_086106E8 = static const struct OamData gUnknown_086106F0 = { .y = 0, - .affineMode = 3, - .objMode = 1, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x64), .tileNum = 0, .priority = 0, .paletteNum = 0, @@ -985,8 +985,8 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = }; static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. -static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; -static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; +static const u8 sSwapMenuOptionsTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_TRANSPARENT}; +static const u8 sSwapSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT}; static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = { @@ -1808,7 +1808,7 @@ static void Select_PrintMonSpecies(void) species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); + AddTextPrinterParameterized3(1, 1, x, 1, sSpeciesNameTextColors, 0, gStringVar4); CopyWindowToVram(1, 2); } @@ -1843,13 +1843,13 @@ static void Select_PrintMenuOptions(void) PutWindowTilemap(3); FillWindowPixelBuffer(3, PIXEL_FILL(0)); - AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); + AddTextPrinterParameterized3(3, 1, 7, 1, sMenuOptionTextColors, 0, gText_Summary); if (selectedId != 0) - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); + AddTextPrinterParameterized3(3, 1, 7, 17, sMenuOptionTextColors, 0, gText_Deselect); else - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); + AddTextPrinterParameterized3(3, 1, 7, 17, sMenuOptionTextColors, 0, gText_Rent); - AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); + AddTextPrinterParameterized3(3, 1, 7, 33, sMenuOptionTextColors, 0, gText_Others2); CopyWindowToVram(3, 3); } @@ -1857,8 +1857,8 @@ static void Select_PrintYesNoOptions(void) { PutWindowTilemap(4); FillWindowPixelBuffer(4, PIXEL_FILL(0)); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); + AddTextPrinterParameterized3(4, 1, 7, 1, sMenuOptionTextColors, 0, gText_Yes2); + AddTextPrinterParameterized3(4, 1, 7, 17, sMenuOptionTextColors, 0, gText_No2); CopyWindowToVram(4, 3); } @@ -3599,7 +3599,7 @@ static void Swap_PrintMonSpecies(void) species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + AddTextPrinterParameterized3(1, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); CopyWindowToVram(1, 3); } } @@ -3615,9 +3615,9 @@ static void Swap_PrintMenuOptions(void) { PutWindowTilemap(3); FillWindowPixelBuffer(3, PIXEL_FILL(0)); - AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); - AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); - AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); + AddTextPrinterParameterized3(3, 1, 15, 1, sSwapMenuOptionsTextColors, 0, gText_Summary2); + AddTextPrinterParameterized3(3, 1, 15, 17, sSwapMenuOptionsTextColors, 0, gText_Swap); + AddTextPrinterParameterized3(3, 1, 15, 33, sSwapMenuOptionsTextColors, 0, gText_Rechoose); CopyWindowToVram(3, 3); } @@ -3625,15 +3625,15 @@ static void Swap_PrintYesNoOptions(void) { PutWindowTilemap(4); FillWindowPixelBuffer(4, PIXEL_FILL(0)); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); + AddTextPrinterParameterized3(4, 1, 7, 1, sSwapMenuOptionsTextColors, 0, gText_Yes3); + AddTextPrinterParameterized3(4, 1, 7, 17, sSwapMenuOptionsTextColors, 0, gText_No3); CopyWindowToVram(4, 3); } static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) { s32 x = GetStringRightAlignXOffset(0, str, 0x46); - AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); + AddTextPrinterParameterized3(windowId, 0, x, y, sSwapMenuOptionsTextColors, 0, str); } static void Swap_PrintActionStrings(void) @@ -3707,7 +3707,7 @@ static void Swap_PrintMonSpecies2(void) species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + AddTextPrinterParameterized3(7, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); CopyWindowToVram(7, 3); } } @@ -3733,7 +3733,7 @@ static void Swap_PrintMonSpecies3(void) species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + AddTextPrinterParameterized3(1, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); CopyWindowToVram(1, 3); } } diff --git a/src/battle_interface.c b/src/battle_interface.c index 8fabfed68..cf9aa7f1b 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -202,10 +202,10 @@ static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2); static const struct OamData sUnknown_0832C138 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -274,10 +274,10 @@ static const struct SpriteTemplate sHealthboxSafariSpriteTemplate = static const struct OamData sOamData_Healthbar = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -330,45 +330,178 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] static const struct Subsprite sUnknown_0832C220[] = { - {240, 0, 1, 3, 0, 1}, - {48, 0, 0, 2, 32, 1}, - {240, 32, 1, 1, 48, 1}, - {16, 32, 1, 1, 52, 1}, - {48, 32, 1, 1, 56, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 48, + .y = 0, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 32, + .priority = 1 + }, + { + .x = 240, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, + .priority = 1 + }, + { + .x = 16, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, + .priority = 1 + }, + { + .x = 48, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C234[] = { - {240, 0, 1, 3, 64, 1}, - {48, 0, 0, 2, 96, 1}, - {240, 32, 1, 1, 112, 1}, - {16, 32, 1, 1, 116, 1}, - {48, 32, 1, 1, 120, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 64, + .priority = 1 + }, + { + .x = 48, + .y = 0, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 96, + .priority = 1 + }, + { + .x = 240, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 112, + .priority = 1 + }, + { + .x = 16, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 116, + .priority = 1 + }, + { + .x = 48, + .y = 32, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 120, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C248[] = { - {240, 0, 1, 3, 0, 1}, - {48, 0, 0, 2, 32, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 48, + .y = 0, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 32, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C250[] = { - {240, 0, 1, 3, 0, 1}, - {48, 0, 0, 2, 32, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 48, + .y = 0, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 32, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C258[] = { - {240, 0, 1, 1, 0, 1}, - {16, 0, 1, 1, 4, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 16, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C260[] = { - {240, 0, 1, 1, 0, 1}, - {16, 0, 1, 1, 4, 1}, - {224, 0, 0, 0, 8, 1} + { + .x = 240, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 16, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 224, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 8, + .priority = 1 + } }; // unused subsprite table @@ -388,20 +521,90 @@ static const struct SubspriteTable sUnknown_0832C28C[] = static const struct Subsprite sStatusSummaryBar_Subsprites_0[] = { - {160, 0, 1, 1, 0, 1}, - {192, 0, 1, 1, 4, 1}, - {224, 0, 1, 1, 8, 1}, - {0, 0, 1, 1, 12, 1} + { + .x = 160, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 192, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 224, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 0, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 1 + } }; static const struct Subsprite sUnknown_0832C2AC[] = { - {160, 0, 1, 1, 0, 1}, - {192, 0, 1, 1, 4, 1}, - {224, 0, 1, 1, 8, 1}, - {0, 0, 1, 1, 8, 1}, - {32, 0, 1, 1, 8, 1}, - {64, 0, 1, 1, 12, 1} + { + .x = 160, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 192, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 224, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 0, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 32, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 64, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 1 + } }; static const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] = @@ -441,10 +644,10 @@ static const struct SpriteSheet sStatusSummaryBallsSpriteSheet = static const struct OamData sUnknown_0832C354 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -458,10 +661,10 @@ static const struct OamData sUnknown_0832C354 = static const struct OamData sOamData_StatusSummaryBalls = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -910,9 +1113,9 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId) healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); - gSprites[healthboxLeftSpriteId].oam.shape = 0; + gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE; - gSprites[healthboxRightSpriteId].oam.shape = 0; + gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE; gSprites[healthboxRightSpriteId].oam.tileNum += 64; } else @@ -962,7 +1165,7 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId) healthbarSpriteId = CreateSpriteAtEnd(&sHealthbarSpriteTemplates[gBattlerPositions[battlerId]], 140, 60, 0); healthBarSpritePtr = &gSprites[healthbarSpriteId]; SetSubspriteTables(healthBarSpritePtr, &sUnknown_0832C28C[GetBattlerSide(battlerId)]); - healthBarSpritePtr->subspriteMode = 2; + healthBarSpritePtr->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; healthBarSpritePtr->oam.priority = 1; CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * TILE_SIZE_4BPP), 64); @@ -987,8 +1190,8 @@ u8 CreateSafariPlayerHealthboxSprites(void) healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, 240, 160, 1); healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, 240, 160, 1); - gSprites[healthboxLeftSpriteId].oam.shape = 0; - gSprites[healthboxRightSpriteId].oam.shape = 0; + gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE; + gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE; gSprites[healthboxRightSpriteId].oam.tileNum += 64; @@ -1711,9 +1914,9 @@ void Task_HidePartyStatusSummary(u8 taskId) gTasks[taskId].tData15 = 16; for (i = 0; i < PARTY_SIZE; i++) - gSprites[ballIconSpriteIds[i]].oam.objMode = 1; + gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND; - gSprites[summaryBarSpriteId].oam.objMode = 1; + gSprites[summaryBarSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; if (isBattleStart) { diff --git a/src/battle_palace.c b/src/battle_palace.c index ec909e442..b5da77e35 100644 --- a/src/battle_palace.c +++ b/src/battle_palace.c @@ -14,34 +14,54 @@ #include "constants/trainers.h" // This file's functions. -static void sub_8195980(void); -static void sub_8195A38(void); -static void sub_8195AE4(void); -static void sub_8195BB0(void); -static void sub_8195C20(void); +static void InitPalaceChallenge(void); +static void GetPalaceData(void); +static void SetPalaceData(void); +static void GetPalaceCommentId(void); +static void SetPalaceOpponent(void); static void BufferOpponentIntroSpeech(void); -static void sub_8195C7C(void); -static void sub_8195CE4(void); -static void sub_8195D28(void); -static void sub_8195DB8(void); +static void IncrementPalaceStreak(void); +static void SavePalaceChallenge(void); +static void SetRandomPalacePrize(void); +static void GivePalacePrize(void); // Const rom data. static void (* const sBattlePalaceFunctions[])(void) = { - [BATTLE_PALACE_FUNC_0] = sub_8195980, - [BATTLE_PALACE_FUNC_1] = sub_8195A38, - [BATTLE_PALACE_FUNC_2] = sub_8195AE4, - [BATTLE_PALACE_FUNC_3] = sub_8195BB0, - [BATTLE_PALACE_FUNC_4] = sub_8195C20, + [BATTLE_PALACE_FUNC_INIT] = InitPalaceChallenge, + [BATTLE_PALACE_FUNC_GET_DATA] = GetPalaceData, + [BATTLE_PALACE_FUNC_SET_DATA] = SetPalaceData, + [BATTLE_PALACE_FUNC_GET_COMMENT_ID] = GetPalaceCommentId, + [BATTLE_PALACE_FUNC_SET_OPPONENT] = SetPalaceOpponent, [BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO] = BufferOpponentIntroSpeech, - [BATTLE_PALACE_FUNC_6] = sub_8195C7C, - [BATTLE_PALACE_FUNC_7] = sub_8195CE4, - [BATTLE_PALACE_FUNC_8] = sub_8195D28, - [BATTLE_PALACE_FUNC_9] = sub_8195DB8, + [BATTLE_PALACE_FUNC_INCREMENT_STREAK] = IncrementPalaceStreak, + [BATTLE_PALACE_FUNC_SAVE] = SavePalaceChallenge, + [BATTLE_PALACE_FUNC_SET_PRIZE] = SetRandomPalacePrize, + [BATTLE_PALACE_FUNC_GIVE_PRIZE] = GivePalacePrize, }; -static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC}; -static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND}; +static const u16 sBattlePalaceEarlyPrizes[] = +{ + ITEM_HP_UP, + ITEM_PROTEIN, + ITEM_IRON, + ITEM_CALCIUM, + ITEM_CARBOS, + ITEM_ZINC +}; + +static const u16 sBattlePalaceLatePrizes[] = +{ + ITEM_BRIGHT_POWDER, + ITEM_WHITE_HERB, + ITEM_QUICK_CLAW, + ITEM_LEFTOVERS, + ITEM_MENTAL_HERB, + ITEM_KINGS_ROCK, + ITEM_FOCUS_BAND, + ITEM_SCOPE_LENS, + ITEM_CHOICE_BAND +}; static const u32 sWinStreakFlags[][2] = { @@ -61,7 +81,7 @@ void CallBattlePalaceFunction(void) sBattlePalaceFunctions[gSpecialVar_0x8004](); } -static void sub_8195980(void) +static void InitPalaceChallenge(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -77,39 +97,39 @@ static void sub_8195980(void) gTrainerBattleOpponent_A = 0; } -static void sub_8195A38(void) +static void GetPalaceData(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); switch (gSpecialVar_0x8005) { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6; + case PALACE_DATA_PRIZE: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.palacePrize; break; - case 1: + case PALACE_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; break; - case 2: + case PALACE_DATA_WIN_STREAK_ACTIVE: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0); break; } } -static void sub_8195AE4(void) +static void SetPalaceData(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); switch (gSpecialVar_0x8005) { - case 0: - gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006; + case PALACE_DATA_PRIZE: + gSaveBlock2Ptr->frontier.palacePrize = gSpecialVar_0x8006; break; - case 1: + case PALACE_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; - case 2: + case PALACE_DATA_WIN_STREAK_ACTIVE: if (gSpecialVar_0x8006) gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode]; else @@ -118,7 +138,7 @@ static void sub_8195AE4(void) } } -static void sub_8195BB0(void) +static void GetPalaceCommentId(void) { u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -131,7 +151,7 @@ static void sub_8195BB0(void) gSpecialVar_Result = 4; } -static void sub_8195C20(void) +static void SetPalaceOpponent(void) { gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); @@ -143,7 +163,7 @@ static void BufferOpponentIntroSpeech(void) FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } -static void sub_8195C7C(void) +static void IncrementPalaceStreak(void) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -158,7 +178,7 @@ static void sub_8195C7C(void) } } -static void sub_8195CE4(void) +static void SavePalaceChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -166,23 +186,23 @@ static void sub_8195CE4(void) SaveGameFrontier(); } -static void sub_8195D28(void) +static void SetRandomPalacePrize(void) { u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41) - gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)]; + gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceLatePrizes[Random() % ARRAY_COUNT(sBattlePalaceLatePrizes)]; else - gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)]; + gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceEarlyPrizes[Random() % ARRAY_COUNT(sBattlePalaceEarlyPrizes)]; } -static void sub_8195DB8(void) +static void GivePalacePrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.palacePrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1); - gSaveBlock2Ptr->frontier.field_DC6 = 0; + CopyItemName(gSaveBlock2Ptr->frontier.palacePrize, gStringVar1); + gSaveBlock2Ptr->frontier.palacePrize = 0; gSpecialVar_Result = TRUE; } else diff --git a/src/battle_pike.c b/src/battle_pike.c index c2f8ae417..e7da8d038 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -44,7 +44,7 @@ struct PikeWildMon // IWRAM bss static u8 sRoomType; static u8 sStatusMon; -static bool8 sUnknown_0300128E; +static bool8 sInWildMonRoom; static u32 sStatusFlags; static u8 sNpcId; @@ -55,27 +55,27 @@ static void SetBattlePikeData(void); static void IsNextRoomFinal(void); static void SetupRoomEventObjects(void); static void GetRoomType(void); -static void sub_81A7400(void); -static void sub_81A740C(void); -static void sub_81A7418(void); +static void SetInWildMonRoom(void); +static void ClearInWildMonRoom(void); +static void SavePikeChallenge(void); static void nullsub_76(void); static void nullsub_124(void); static void GetRoomInflictedStatus(void); static void GetRoomInflictedStatusMon(void); static void HealOneOrTwoMons(void); static void BufferNPCMessage(void); -static void StatusInflictionScreenFade(void); +static void StatusInflictionScreenFlash(void); static void GetInBattlePike(void); static void SetHintedRoom(void); static void GetHintedRoomIndex(void); static void GetRoomTypeHint(void); static void ClearPikeTrainerIds(void); -static void BufferRecordMixingTrainerMessage(void); +static void BufferTrainerIntro(void); static void GetCurrentRoomPikeQueenFightType(void); static void HealSomeMonsBeforePikeQueen(void); static void SetHealingroomTypesDisabled(void); static void IsPartyFullHealed(void); -static void BackupMonHeldItems(void); +static void SaveMonHeldItems(void); static void RestoreMonHeldItems(void); static void InitPikeChallenge(void); static u8 GetNextRoomType(void); @@ -83,7 +83,7 @@ static void PrepareOneTrainer(bool8 difficult); static u16 GetNPCRoomGraphicsId(void); static void PrepareTwoTrainers(void); static void TryHealMons(u8 healCount); -static void Task_DoStatusInflictionScreenFade(u8 taskId); +static void Task_DoStatusInflictionScreenFlash(u8 taskId); static bool8 AtLeastTwoAliveMons(void); static u8 SpeciesToPikeMonId(u16 species); static bool8 CanEncounterWildMon(u8 monLevel); @@ -480,35 +480,35 @@ static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] = static void (* const sBattlePikeFunctions[])(void) = { - [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType, - [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData, - [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData, - [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal, - [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomEventObjects, - [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType, - [BATTLE_PIKE_FUNC_6] = sub_81A7400, - [BATTLE_PIKE_FUNC_7] = sub_81A740C, - [BATTLE_PIKE_FUNC_8] = sub_81A7418, - [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76, - [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124, - [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus, - [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon, - [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons, - [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage, - [BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade, - [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike, - [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom, - [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex, - [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint, - [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds, - [BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage, - [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType, - [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen, - [BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled, - [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed, - [BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems, - [BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems, - [BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge + [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType, + [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData, + [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData, + [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal, + [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomEventObjects, + [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType, + [BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom, + [BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom, + [BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge, + [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76, + [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124, + [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus, + [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon, + [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons, + [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage, + [BATTLE_PIKE_FUNC_STATUS_SCREEN_FLASH] = StatusInflictionScreenFlash, + [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike, + [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom, + [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex, + [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint, + [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds, + [BATTLE_PIKE_FUNC_GET_TRAINER_INTRO] = BufferTrainerIntro, + [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType, + [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen, + [BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED] = SetHealingroomTypesDisabled, + [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed, + [BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS] = SaveMonHeldItems, + [BATTLE_PIKE_FUNC_RESET_HELD_ITEMS] = RestoreMonHeldItems, + [BATTLE_PIKE_FUNC_INIT] = InitPikeChallenge }; static const u8 sRoomTypeHints[] = { @@ -533,7 +533,7 @@ static const u8 sNumMonsToHealBeforePikeQueen[][3] = {0, 1, 2}, }; -static bool8 (* const sStatusInflictionScreenFadeFuncs[])(struct Task *) = +static bool8 (* const sStatusInflictionScreenFlashFuncs[])(struct Task *) = { StatusInflictionFadeOut, StatusInflictionFadeIn }; @@ -579,7 +579,7 @@ static void SetupRoomEventObjects(void) break; case PIKE_ROOM_STATUS: objGfx1 = EVENT_OBJ_GFX_GENTLEMAN; - if (sStatusMon == PIKE_STATUS_DUSCLOPS) + if (sStatusMon == PIKE_STATUSMON_DUSCLOPS) objGfx2 = EVENT_OBJ_GFX_DUSCLOPS; else objGfx2 = EVENT_OBJ_GFX_KIRLIA; @@ -623,19 +623,19 @@ static void GetBattlePikeData(void) switch (gSpecialVar_0x8005) { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02; + case PIKE_DATA_PRIZE: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikePrize; break; - case 1: + case PIKE_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode]; break; - case 2: + case PIKE_DATA_RECORD_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode]; break; - case 3: + case PIKE_DATA_TOTAL_STREAKS: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode]; break; - case 4: + case PIKE_DATA_WIN_STREAK_ACTIVE: if (lvlMode != FRONTIER_LVL_50) gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN; else @@ -650,22 +650,22 @@ static void SetBattlePikeData(void) switch (gSpecialVar_0x8005) { - case 0: - gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006; + case PIKE_DATA_PRIZE: + gSaveBlock2Ptr->frontier.pikePrize = gSpecialVar_0x8006; break; - case 1: + case PIKE_DATA_WIN_STREAK: if (gSpecialVar_0x8006 <= MAX_STREAK) gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; break; - case 2: + case PIKE_DATA_RECORD_STREAK: if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006) gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; break; - case 3: + case PIKE_DATA_TOTAL_STREAKS: if (gSpecialVar_0x8006 <= MAX_STREAK) gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; break; - case 4: + case PIKE_DATA_WIN_STREAK_ACTIVE: if (lvlMode != FRONTIER_LVL_50) { if (gSpecialVar_0x8006) @@ -697,17 +697,17 @@ static void GetRoomType(void) gSpecialVar_Result = sRoomType; } -static void sub_81A7400(void) +static void SetInWildMonRoom(void) { - sUnknown_0300128E = TRUE; + sInWildMonRoom = TRUE; } -static void sub_81A740C(void) +static void ClearInWildMonRoom(void) { - sUnknown_0300128E = FALSE; + sInWildMonRoom = FALSE; } -static void sub_81A7418(void) +static void SavePikeChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -731,19 +731,19 @@ static void GetRoomInflictedStatus(void) switch (sStatusFlags) { case STATUS1_FREEZE: - gSpecialVar_Result = 0; + gSpecialVar_Result = PIKE_STATUS_FREEZE; break; case STATUS1_BURN: - gSpecialVar_Result = 1; + gSpecialVar_Result = PIKE_STATUS_BURN; break; case STATUS1_TOXIC_POISON: - gSpecialVar_Result = 2; + gSpecialVar_Result = PIKE_STATUS_TOXIC; break; case STATUS1_PARALYSIS: - gSpecialVar_Result = 3; + gSpecialVar_Result = PIKE_STATUS_PARALYSIS; break; case STATUS1_SLEEP: - gSpecialVar_Result = 4; + gSpecialVar_Result = PIKE_STATUS_SLEEP; break; } } @@ -774,9 +774,9 @@ static void BufferNPCMessage(void) FrontierSpeechToString(sNPCSpeeches[speechId]); } -static void StatusInflictionScreenFade(void) +static void StatusInflictionScreenFlash(void) { - CreateTask(Task_DoStatusInflictionScreenFade, 2); + CreateTask(Task_DoStatusInflictionScreenFlash, 2); } static void HealMon(struct Pokemon *mon) @@ -946,19 +946,19 @@ static bool8 TryInflictRandomStatus(void) switch (sStatusFlags) { case STATUS1_FREEZE: - sStatusMon = PIKE_STATUS_DUSCLOPS; + sStatusMon = PIKE_STATUSMON_DUSCLOPS; break; case STATUS1_BURN: if (Random() % 2 != 0) - sStatusMon = PIKE_STATUS_DUSCLOPS; + sStatusMon = PIKE_STATUSMON_DUSCLOPS; else - sStatusMon = PIKE_STATUS_KIRLIA; + sStatusMon = PIKE_STATUSMON_KIRLIA; break; case STATUS1_PARALYSIS: case STATUS1_SLEEP: case STATUS1_TOXIC_POISON: default: - sStatusMon = PIKE_STATUS_KIRLIA; + sStatusMon = PIKE_STATUSMON_KIRLIA; break; } @@ -1100,9 +1100,9 @@ static u16 GetNPCRoomGraphicsId(void) } // Unused -static u8 sub_81A7B84(void) +static u8 GetInWildMonRoom(void) { - return sUnknown_0300128E; + return sInWildMonRoom; } bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) @@ -1172,9 +1172,9 @@ u8 GetBattlePikeWildMonHeaderId(void) return headerId; } -static void DoStatusInflictionScreenFade(u8 taskId) +static void DoStatusInflictionScreenFlash(u8 taskId) { - while (sStatusInflictionScreenFadeFuncs[gTasks[taskId].data[0]](&gTasks[taskId])); + while (sStatusInflictionScreenFlashFuncs[gTasks[taskId].data[0]](&gTasks[taskId])); } static bool8 StatusInflictionFadeOut(struct Task *task) @@ -1211,7 +1211,7 @@ static bool8 StatusInflictionFadeIn(struct Task *task) { if (--task->data[3] == 0) { - DestroyTask(FindTaskIdByFunc(DoStatusInflictionScreenFade)); + DestroyTask(FindTaskIdByFunc(DoStatusInflictionScreenFlash)); } else { @@ -1222,9 +1222,9 @@ static bool8 StatusInflictionFadeIn(struct Task *task) return FALSE; } -static void StartStatusInflictionScreenFade(s16 fadeOutDelay, s16 fadeInDelay, s16 numFades, s16 fadeOutSpeed, s16 fadeInSpped) +static void StartStatusInflictionScreenFlash(s16 fadeOutDelay, s16 fadeInDelay, s16 numFades, s16 fadeOutSpeed, s16 fadeInSpped) { - u8 taskId = CreateTask(DoStatusInflictionScreenFade, 3); + u8 taskId = CreateTask(DoStatusInflictionScreenFlash, 3); gTasks[taskId].data[1] = fadeOutDelay; gTasks[taskId].data[2] = fadeInDelay; @@ -1234,24 +1234,24 @@ static void StartStatusInflictionScreenFade(s16 fadeOutDelay, s16 fadeInDelay, s gTasks[taskId].data[6] = fadeOutDelay; } -static bool8 IsStatusInflictionScreenFadeTaskFinished(void) +static bool8 IsStatusInflictionScreenFlashTaskFinished(void) { - if (FindTaskIdByFunc(DoStatusInflictionScreenFade) == 0xFF) + if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == 0xFF) return TRUE; else return FALSE; } -static void Task_DoStatusInflictionScreenFade(u8 taskId) +static void Task_DoStatusInflictionScreenFlash(u8 taskId) { if (gTasks[taskId].data[0] == 0) { gTasks[taskId].data[0]++; - StartStatusInflictionScreenFade(0, 0, 3, 2, 2); + StartStatusInflictionScreenFlash(0, 0, 3, 2, 2); } else { - if (IsStatusInflictionScreenFadeTaskFinished()) + if (IsStatusInflictionScreenFlashTaskFinished()) { EnableBothScriptContexts(); DestroyTask(taskId); @@ -1335,10 +1335,10 @@ static void SetHintedRoom(void) u8 i, count, id; u8 *roomCandidates; - gSpecialVar_Result = 0; + gSpecialVar_Result = FALSE; if (GetPikeQueenFightType(1)) { - gSpecialVar_Result = 1; + gSpecialVar_Result = TRUE; gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 6; gSaveBlock2Ptr->frontier.pikeHintedRoomType = PIKE_ROOM_BRAIN; } @@ -1462,7 +1462,7 @@ static void ClearPikeTrainerIds(void) gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF; } -static void BufferRecordMixingTrainerMessage(void) +static void BufferTrainerIntro(void) { if (gSpecialVar_0x8005 == 0) { @@ -1500,7 +1500,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom) u8 numPikeSymbols; u8 facility = FRONTIER_FACILITY_PIKE; - u8 ret = 0; + u8 ret = FRONTIER_BRAIN_NOT_READY; u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; winStreak += nextRoom; @@ -1511,16 +1511,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom) case 0: case 1: if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3]) - ret = numPikeSymbols + 1; + ret = numPikeSymbols + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD break; case 2: default: if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3]) - ret = 3; + ret = FRONTIER_BRAIN_STREAK; else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3] || (winStreak > sFrontierBrainStreakAppearances[facility][1] && (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0)) - ret = 4; + ret = FRONTIER_BRAIN_STREAK_LONG; break; } @@ -1584,7 +1584,7 @@ static void IsPartyFullHealed(void) } } -static void BackupMonHeldItems(void) +static void SaveMonHeldItems(void) { u8 i; diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index de53c9a47..e876b6e17 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -71,9 +71,9 @@ struct PyramidTrainerEncounterMusic static void InitPyramidChallenge(void); static void GetBattlePyramidData(void); static void SetBattlePyramidData(void); -static void sub_81A9134(void); -static void SetBattlePyramidRewardItem(void); -static void GiveBattlePyramidRewardItem(void); +static void SavePyramidChallenge(void); +static void SetBattlePyramidPrize(void); +static void GiveBattlePyramidPrize(void); static void SeedPyramidFloor(void); static void SetPickupItem(void); static void HidePyramidItem(void); @@ -787,24 +787,24 @@ static const u8 sHintTextTypes[] = static void (* const sBattlePyramidFunctions[])(void) = { - InitPyramidChallenge, - GetBattlePyramidData, - SetBattlePyramidData, - sub_81A9134, - SetBattlePyramidRewardItem, - GiveBattlePyramidRewardItem, - SeedPyramidFloor, - SetPickupItem, - HidePyramidItem, - InitPyramidFacilityTrainers, - ShowPostBattleHintText, - UpdatePyramidWinStreak, - GetInBattlePyramid, - UpdatePyramidLightRadius, - ClearPyramidPartyHeldItems, - SetPyramidFloorPalette, - sub_81A9828, - RestorePyramidPlayerParty, + [BATTLE_PYRAMID_FUNC_INIT] = InitPyramidChallenge, + [BATTLE_PYRAMID_FUNC_GET_DATA] = GetBattlePyramidData, + [BATTLE_PYRAMID_FUNC_SET_DATA] = SetBattlePyramidData, + [BATTLE_PYRAMID_FUNC_SAVE] = SavePyramidChallenge, + [BATTLE_PYRAMID_FUNC_SET_PRIZE] = SetBattlePyramidPrize, + [BATTLE_PYRAMID_FUNC_GIVE_PRIZE] = GiveBattlePyramidPrize, + [BATTLE_PYRAMID_FUNC_SEED_FLOOR] = SeedPyramidFloor, + [BATTLE_PYRAMID_FUNC_SET_ITEM] = SetPickupItem, + [BATTLE_PYRAMID_FUNC_HIDE_ITEM] = HidePyramidItem, + [BATTLE_PYRAMID_FUNC_INIT_TRAINERS] = InitPyramidFacilityTrainers, + [BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT] = ShowPostBattleHintText, + [BATTLE_PYRAMID_FUNC_UPDATE_STREAK] = UpdatePyramidWinStreak, + [BATTLE_PYRAMID_FUNC_IS_IN] = GetInBattlePyramid, + [BATTLE_PYRAMID_FUNC_UPDATE_LIGHT] = UpdatePyramidLightRadius, + [BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS] = ClearPyramidPartyHeldItems, + [BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE] = SetPyramidFloorPalette, + [BATTLE_PYRAMID_FUNC_16] = sub_81A9828, + [BATTLE_PYRAMID_FUNC_RESTORE_PARTY] = RestorePyramidPlayerParty, }; static const u16 sShortStreakRewardItems[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC}; @@ -868,28 +868,28 @@ static void GetBattlePyramidData(void) switch (gSpecialVar_0x8005) { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidRewardItem; + case PYRAMID_DATA_PRIZE: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidPrize; break; - case 1: + case PYRAMID_DATA_WIN_STREAK: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; break; - case 2: + case PYRAMID_DATA_WIN_STREAK_ACTIVE: if (lvlMode != FRONTIER_LVL_50) gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN; else gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50; break; - case 3: + case PYRAMID_DATA_WIN_STREAK_50: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; break; - case 4: + case PYRAMID_DATA_WIN_STREAK_OPEN: gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; break; - case 5: + case PYRAMID_DATA_WIN_STREAK_ACTIVE_50: gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50; break; - case 6: + case PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN: gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN; break; } @@ -901,13 +901,13 @@ static void SetBattlePyramidData(void) switch (gSpecialVar_0x8005) { - case 0: - gSaveBlock2Ptr->frontier.pyramidRewardItem = gSpecialVar_0x8006; + case PYRAMID_DATA_PRIZE: + gSaveBlock2Ptr->frontier.pyramidPrize = gSpecialVar_0x8006; break; - case 1: + case PYRAMID_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = gSpecialVar_0x8006; break; - case 2: + case PYRAMID_DATA_WIN_STREAK_ACTIVE: if (lvlMode != FRONTIER_LVL_50) { if (gSpecialVar_0x8006) @@ -923,13 +923,13 @@ static void SetBattlePyramidData(void) gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_50); } break; - case 7: + case PYRAMID_DATA_TRAINER_FLAGS: gSaveBlock2Ptr->frontier.pyramidTrainerFlags = gSpecialVar_0x8006; break; } } -static void sub_81A9134(void) +static void SavePyramidChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -938,22 +938,22 @@ static void sub_81A9134(void) TrySavingData(SAVE_LINK); } -static void SetBattlePyramidRewardItem(void) +static void SetBattlePyramidPrize(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 41) - gSaveBlock2Ptr->frontier.pyramidRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)]; + gSaveBlock2Ptr->frontier.pyramidPrize = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)]; else - gSaveBlock2Ptr->frontier.pyramidRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)]; + gSaveBlock2Ptr->frontier.pyramidPrize = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)]; } -static void GiveBattlePyramidRewardItem(void) +static void GiveBattlePyramidPrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidRewardItem, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidPrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.pyramidRewardItem, gStringVar1); - gSaveBlock2Ptr->frontier.pyramidRewardItem = 0; + CopyItemName(gSaveBlock2Ptr->frontier.pyramidPrize, gStringVar1); + gSaveBlock2Ptr->frontier.pyramidPrize = 0; gSpecialVar_Result = TRUE; } else @@ -1004,6 +1004,7 @@ static void SetPickupItem(void) else gSpecialVar_0x8000 = sPickupItemsLvl50[round][sPickupItemSlots[i][1]]; + // Quantity of item to give gSpecialVar_0x8001 = 1; } @@ -1122,10 +1123,10 @@ static void UpdatePyramidLightRadius(void) { switch (gSpecialVar_0x8006) { - case 0: + case PYRAMID_LIGHT_SET_RADIUS: gSaveBlock2Ptr->frontier.pyramidLightRadius = gSpecialVar_0x8005; break; - case 1: + case PYRAMID_LIGHT_INCR_RADIUS: switch (gSpecialVar_Result) { case 0: diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index c904d4e98..59592e49d 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -278,10 +278,10 @@ static const struct WindowTemplate gUnknown_0861F350[] = static const struct OamData gOamData_861F378 = { .y = 0, - .affineMode = 1, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -589,7 +589,7 @@ static void PyramidBag_CopyItemName(u8 *dst, u16 itemId) { ConvertIntToDecimalStringN(gStringVar1, ITEM_TO_BERRY(itemId), STR_CONV_MODE_LEADING_ZEROS, 2); CopyItemName(itemId, gStringVar2); - StringExpandPlaceholders(dst, gText_UnkF908Var1Clear7Var2); + StringExpandPlaceholders(dst, gText_NumberVar1Clear7Var2); } else { diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index eab7b7d04..8924c6729 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -730,10 +730,10 @@ static const u8 sRubyLevelUpStatBoxStats[] = static const struct OamData sOamData_MonIconOnLvlUpBox = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -6278,7 +6278,7 @@ static void DrawLevelUpWindow1(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, 0xE, 0xD, 0xF); + DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } static void DrawLevelUpWindow2(void) @@ -6286,7 +6286,7 @@ static void DrawLevelUpWindow2(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg2(0xD, currStats, 0xE, 0xD, 0xF); + DrawLevelUpWindowPg2(0xD, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } static void sub_804F17C(void) diff --git a/src/battle_tent.c b/src/battle_tent.c index 6e3df49a9..860c07a53 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -11,37 +11,49 @@ #include "battle_factory_screen.h" #include "frontier_util.h" #include "string_util.h" +#include "constants/battle_tent.h" #include "constants/items.h" #include "constants/layouts.h" #include "constants/region_map_sections.h" #include "constants/species.h" +#include "constants/trainers.h" // This file's functions. -static void sub_81B99D4(void); -static void sub_81B9A28(void); -static void sub_81B9A44(void); -static void sub_81B9A60(void); -static void sub_81B9A90(void); -static void sub_81B9ABC(void); -static void sub_81B9B00(void); -static void sub_81B9B28(void); -static void sub_81B9BA0(void); -static void sub_81B9BF4(void); -static void sub_81B9C10(void); -static void sub_81B9C2C(void); -static void sub_81B9C70(void); -static void sub_81B9C98(void); -static void sub_81B9CF0(void); -static void sub_81B9D28(void); -static void sub_81B9D7C(void); -static void sub_81B9D98(void); -static void sub_81B9DB4(void); -static void sub_81B9DF8(void); -static void sub_81B9E20(void); -static void sub_81B9E78(void); -static void sub_81B9E88(void); -static void sub_81BA040(void); -static void sub_81B9EC0(void); +static void InitVerdanturfTentChallenge(void); +static void GetVerdanturfTentPrize(void); +static void SetVerdanturfTentPrize(void); +static void SetVerdanturfTentTrainerGfx(void); +static void BufferVerdanturfTentTrainerIntro(void); +static void SaveVerdanturfTentChallenge(void); +static void SetRandomVerdanturfTentPrize(void); +static void GiveVerdanturfTentPrize(void); +static void InitFallarborTentChallenge(void); +static void GetFallarborTentPrize(void); +static void SetFallarborTentPrize(void); +static void SaveFallarborTentChallenge(void); +static void SetRandomFallarborTentPrize(void); +static void GiveFallarborTentPrize(void); +static void BufferFallarborTentTrainerName(void); +static void InitSlateportTentChallenge(void); +static void GetSlateportTentPrize(void); +static void SetSlateportTentPrize(void); +static void SaveSlateportTentChallenge(void); +static void SetRandomSlateportTentPrize(void); +static void GiveSlateportTentPrize(void); +static void SelectInitialRentalMons(void); +static void SwapRentalMons(void); +static void GenerateOpponentMons(void); +static void GenerateInitialRentalMons(void); + +/* + * Battle Tents are mini versions of particular Battle Frontier facilities + * As such they each share some scripts and functions with their counterpart + * + * Verdanturf Battle Tent: Battle Palace + * Fallarbor Battle Tent: Battle Arena + * Slateport Battle Tent: Battle Factory + * + */ // IWRAM bss static u16 sRandMonSetId; @@ -49,43 +61,43 @@ static u16 sRandMonSetId; // const rom data void static (*const sVerdanturfTentFuncs[])(void) = { - sub_81B99D4, - sub_81B9A28, - sub_81B9A44, - sub_81B9A60, - sub_81B9A90, - sub_81B9ABC, - sub_81B9B00, - sub_81B9B28 + [VERDANTURF_TENT_FUNC_INIT] = InitVerdanturfTentChallenge, + [VERDANTURF_TENT_FUNC_GET_PRIZE] = GetVerdanturfTentPrize, + [VERDANTURF_TENT_FUNC_SET_PRIZE] = SetVerdanturfTentPrize, + [VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX] = SetVerdanturfTentTrainerGfx, + [VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO] = BufferVerdanturfTentTrainerIntro, + [VERDANTURF_TENT_FUNC_SAVE] = SaveVerdanturfTentChallenge, + [VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomVerdanturfTentPrize, + [VERDANTURF_TENT_FUNC_GIVE_PRIZE] = GiveVerdanturfTentPrize }; static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL}; void static (*const sFallarborTentFuncs[])(void) = { - sub_81B9BA0, - sub_81B9BF4, - sub_81B9C10, - sub_81B9C2C, - sub_81B9C70, - sub_81B9C98, - sub_81B9CF0 + [FALLARBOR_TENT_FUNC_INIT] = InitFallarborTentChallenge, + [FALLARBOR_TENT_FUNC_GET_PRIZE] = GetFallarborTentPrize, + [FALLARBOR_TENT_FUNC_SET_PRIZE] = SetFallarborTentPrize, + [FALLARBOR_TENT_FUNC_SAVE] = SaveFallarborTentChallenge, + [FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomFallarborTentPrize, + [FALLARBOR_TENT_FUNC_GIVE_PRIZE] = GiveFallarborTentPrize, + [FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME] = BufferFallarborTentTrainerName }; static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION}; void static (*const sSlateportTentFuncs[])(void) = { - sub_81B9D28, - sub_81B9D7C, - sub_81B9D98, - sub_81B9DB4, - sub_81B9DF8, - sub_81B9E20, - sub_81B9E78, - sub_81B9E88, - sub_81BA040, - sub_81B9EC0 + [SLATEPORT_TENT_FUNC_INIT] = InitSlateportTentChallenge, + [SLATEPORT_TENT_FUNC_GET_PRIZE] = GetSlateportTentPrize, + [SLATEPORT_TENT_FUNC_SET_PRIZE] = SetSlateportTentPrize, + [SLATEPORT_TENT_FUNC_SAVE] = SaveSlateportTentChallenge, + [SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomSlateportTentPrize, + [SLATEPORT_TENT_FUNC_GIVE_PRIZE] = GiveSlateportTentPrize, + [SLATEPORT_TENT_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons, + [SLATEPORT_TENT_FUNC_SWAP_RENT_MONS] = SwapRentalMons, + [SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons, + [SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons }; static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL}; @@ -96,7 +108,7 @@ void CallVerdanturfTentFunction(void) sVerdanturfTentFuncs[gSpecialVar_0x8004](); } -static void sub_81B99D4(void) +static void InitVerdanturfTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; @@ -104,29 +116,29 @@ static void sub_81B99D4(void) SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -static void sub_81B9A28(void) +static void GetVerdanturfTentPrize(void) { - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6A; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.verdanturfTentPrize; } -static void sub_81B9A44(void) +static void SetVerdanturfTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6A = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.verdanturfTentPrize = gSpecialVar_0x8006; } -static void sub_81B9A60(void) +static void SetVerdanturfTentTrainerGfx(void) { gTrainerBattleOpponent_A = (u32)((Random() % 255) * 5) / 64; SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } -static void sub_81B9A90(void) +static void BufferVerdanturfTentTrainerIntro(void) { - if (gTrainerBattleOpponent_A < 300) + if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND) FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } -static void sub_81B9ABC(void) +static void SaveVerdanturfTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -134,17 +146,17 @@ static void sub_81B9ABC(void) SaveGameFrontier(); } -static void sub_81B9B00(void) +static void SetRandomVerdanturfTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)]; + gSaveBlock2Ptr->frontier.verdanturfTentPrize = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)]; } -static void sub_81B9B28(void) +static void GiveVerdanturfTentPrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6A, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.verdanturfTentPrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.field_E6A, gStringVar1); - gSaveBlock2Ptr->frontier.field_E6A = ITEM_NONE; + CopyItemName(gSaveBlock2Ptr->frontier.verdanturfTentPrize, gStringVar1); + gSaveBlock2Ptr->frontier.verdanturfTentPrize = ITEM_NONE; gSpecialVar_Result = TRUE; } else @@ -158,7 +170,7 @@ void CallFallarborTentFunction(void) sFallarborTentFuncs[gSpecialVar_0x8004](); } -static void sub_81B9BA0(void) +static void InitFallarborTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; @@ -166,17 +178,17 @@ static void sub_81B9BA0(void) SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -static void sub_81B9BF4(void) +static void GetFallarborTentPrize(void) { - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6C; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.fallarborTentPrize; } -static void sub_81B9C10(void) +static void SetFallarborTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6C = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.fallarborTentPrize = gSpecialVar_0x8006; } -static void sub_81B9C2C(void) +static void SaveFallarborTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -184,17 +196,17 @@ static void sub_81B9C2C(void) SaveGameFrontier(); } -static void sub_81B9C70(void) +static void SetRandomFallarborTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)]; + gSaveBlock2Ptr->frontier.fallarborTentPrize = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)]; } -static void sub_81B9C98(void) +static void GiveFallarborTentPrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6C, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.fallarborTentPrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.field_E6C, gStringVar1); - gSaveBlock2Ptr->frontier.field_E6C = ITEM_NONE; + CopyItemName(gSaveBlock2Ptr->frontier.fallarborTentPrize, gStringVar1); + gSaveBlock2Ptr->frontier.fallarborTentPrize = ITEM_NONE; gSpecialVar_Result = TRUE; } else @@ -203,7 +215,7 @@ static void sub_81B9C98(void) } } -static void sub_81B9CF0(void) +static void BufferFallarborTentTrainerName(void) { GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); } @@ -213,7 +225,7 @@ void CallSlateportTentFunction(void) sSlateportTentFuncs[gSpecialVar_0x8004](); } -static void sub_81B9D28(void) +static void InitSlateportTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; @@ -221,17 +233,17 @@ static void sub_81B9D28(void) SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } -static void sub_81B9D7C(void) +static void GetSlateportTentPrize(void) { - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6E; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.slateportTentPrize; } -static void sub_81B9D98(void) +static void SetSlateportTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6E = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.slateportTentPrize = gSpecialVar_0x8006; } -static void sub_81B9DB4(void) +static void SaveSlateportTentChallenge(void) { gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -239,17 +251,17 @@ static void sub_81B9DB4(void) SaveGameFrontier(); } -static void sub_81B9DF8(void) +static void SetRandomSlateportTentPrize(void) { - gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)]; + gSaveBlock2Ptr->frontier.slateportTentPrize = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)]; } -static void sub_81B9E20(void) +static void GiveSlateportTentPrize(void) { - if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6E, 1) == TRUE) + if (AddBagItem(gSaveBlock2Ptr->frontier.slateportTentPrize, 1) == TRUE) { - CopyItemName(gSaveBlock2Ptr->frontier.field_E6E, gStringVar1); - gSaveBlock2Ptr->frontier.field_E6E = ITEM_NONE; + CopyItemName(gSaveBlock2Ptr->frontier.slateportTentPrize, gStringVar1); + gSaveBlock2Ptr->frontier.slateportTentPrize = ITEM_NONE; gSpecialVar_Result = TRUE; } else @@ -258,13 +270,13 @@ static void sub_81B9E20(void) } } -static void sub_81B9E78(void) +static void SelectInitialRentalMons(void) { ZeroPlayerPartyMons(); DoBattleFactorySelectScreen(); } -static void sub_81B9E88(void) +static void SwapRentalMons(void) { DoBattleFactorySwapScreen(); } @@ -275,7 +287,7 @@ bool8 InSlateportBattleTent(void) && (gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_CORRIDOR || gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_BATTLE_ROOM); } -static void sub_81B9EC0(void) +static void GenerateInitialRentalMons(void) { s32 i, j; u8 firstMonId; @@ -337,13 +349,13 @@ static void sub_81B9EC0(void) } } -static void sub_81BA040(void) +static void GenerateOpponentMons(void) { u16 trainerId; s32 i, j, k; register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack. - u16 species[3]; - u16 heldItems[3]; + u16 species[FRONTIER_PARTY_SIZE]; + u16 heldItems[FRONTIER_PARTY_SIZE]; s32 setsCount = 0; gFacilityTrainers = gSlateportBattleTentTrainers; @@ -374,7 +386,7 @@ static void sub_81BA040(void) monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; i = 0; - while (i != 3) + while (i != FRONTIER_PARTY_SIZE) { sRandMonSetId = monSets[Random() % setsCount]; for (j = 0; j < 6; j++) diff --git a/src/battle_tower.c b/src/battle_tower.c index c8b243ad0..49dd6d32a 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -42,17 +42,17 @@ EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL; EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL; // IWRAM common -u16 gUnknown_03006298[4]; +u16 gUnknown_03006298[MAX_FRONTIER_PARTY_SIZE]; // This file's functions. -static void sub_8161F94(void); -static void sub_8162054(void); -static void sub_81620F4(void); -static void ChooseNextBattleTowerTrainer(void); -static void sub_81621C0(void); +static void InitTowerChallenge(void); +static void GetTowerData(void); +static void SetTowerData(void); +static void SetNextFacilityOpponent(void); +static void SetTowerBattleWon(void); static void AwardBattleTowerRibbons(void); -static void SaveBattleTowerProgress(void); -static void sub_8163914(void); +static void SaveTowerChallenge(void); +static void GetOpponentIntroSpeech(void); static void nullsub_61(void); static void nullsub_116(void); static void sub_81642A0(void); @@ -60,11 +60,11 @@ static void sub_8164828(void); static void sub_8164B74(void); static void sub_8164DCC(void); static void sub_8164DE4(void); -static void sub_8164E04(void); +static void SetTowerInterviewData(void); static void ValidateBattleTowerRecordChecksums(void); static void SaveCurrentWinStreak(void); static void ValidateApprenticesChecksums(void); -static void sub_8165E18(void); +static void SetNextBattleTentOpponent(void); static void CopyEReaderTrainerFarewellMessage(void); static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); @@ -1056,14 +1056,14 @@ struct static void (* const sBattleTowerFuncs[])(void) = { - [BATTLE_TOWER_FUNC_0] = sub_8161F94, - [BATTLE_TOWER_FUNC_1] = sub_8162054, - [BATTLE_TOWER_FUNC_2] = sub_81620F4, - [BATTLE_TOWER_FUNC_CHOOSE_TRAINER] = ChooseNextBattleTowerTrainer, - [BATTLE_TOWER_FUNC_4] = sub_81621C0, + [BATTLE_TOWER_FUNC_INIT] = InitTowerChallenge, + [BATTLE_TOWER_FUNC_GET_DATA] = GetTowerData, + [BATTLE_TOWER_FUNC_SET_DATA] = SetTowerData, + [BATTLE_TOWER_FUNC_SET_OPPONENT] = SetNextFacilityOpponent, + [BATTLE_TOWER_FUNC_SET_BATTLE_WON] = SetTowerBattleWon, [BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons, - [BATTLE_TOWER_FUNC_SAVE] = SaveBattleTowerProgress, - [BATTLE_TOWER_FUNC_7] = sub_8163914, + [BATTLE_TOWER_FUNC_SAVE] = SaveTowerChallenge, + [BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO] = GetOpponentIntroSpeech, [BATTLE_TOWER_FUNC_NOP] = nullsub_61, [BATTLE_TOWER_FUNC_NOP2] = nullsub_116, [BATTLE_TOWER_FUNC_10] = sub_81642A0, @@ -1071,7 +1071,7 @@ static void (* const sBattleTowerFuncs[])(void) = [BATTLE_TOWER_FUNC_12] = sub_8164B74, [BATTLE_TOWER_FUNC_13] = sub_8164DCC, [BATTLE_TOWER_FUNC_14] = sub_8164DE4, - [BATTLE_TOWER_FUNC_15] = sub_8164E04, + [BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA] = SetTowerInterviewData, }; static const u32 sWinStreakFlags[][2] = @@ -1154,7 +1154,7 @@ void CallBattleTowerFunc(void) sBattleTowerFuncs[gSpecialVar_0x8004](); } -static void sub_8161F94(void) +static void InitTowerChallenge(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1172,7 +1172,7 @@ static void sub_8161F94(void) gTrainerBattleOpponent_A = 0; } -static void sub_8162054(void) +static void GetTowerData(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1181,19 +1181,19 @@ static void sub_8162054(void) { case 0: break; - case 1: + case TOWER_DATA_WIN_STREAK: gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); break; - case 2: + case TOWER_DATA_WIN_STREAK_ACTIVE: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0); break; - case 3: + case TOWER_DATA_LVL_MODE: gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode; break; } } -static void sub_81620F4(void) +static void SetTowerData(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1202,27 +1202,27 @@ static void sub_81620F4(void) { case 0: break; - case 1: + case TOWER_DATA_WIN_STREAK: gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; - case 2: + case TOWER_DATA_WIN_STREAK_ACTIVE: if (gSpecialVar_0x8006) gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode]; else gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode]; break; - case 3: + case TOWER_DATA_LVL_MODE: gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode; break; } } -static void sub_81621C0(void) +static void SetTowerBattleWon(void) { if (gTrainerBattleOpponent_A == TRAINER_EREADER) ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); - // below field is never read outside this conditional + // towerNumWins is never read outside this conditional if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK) gSaveBlock2Ptr->frontier.towerNumWins++; @@ -1299,12 +1299,12 @@ static bool8 ChooseSpecialBattleTowerTrainer(void) } } -static void ChooseNextBattleTowerTrainer(void) +static void SetNextFacilityOpponent(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; if (lvlMode == FRONTIER_LVL_TENT) { - sub_8165E18(); + SetNextBattleTentOpponent(); } else { @@ -2096,7 +2096,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) level = SetFacilityPtrsGetLevel(); otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { u16 monSetId = gUnknown_03006298[i]; CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], @@ -2124,7 +2124,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) u8 fixedIV = 0; u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { u16 monSetId = gUnknown_03006298[i]; CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], @@ -2165,7 +2165,7 @@ void FrontierSpeechToString(const u16 *words) } } -static void sub_8163914(void) +static void GetOpponentIntroSpeech(void) { u16 trainerId; SetFacilityPtrsGetLevel(); @@ -2423,7 +2423,7 @@ static void sub_8163EE4(void) SaveCurrentWinStreak(); } -static void SaveBattleTowerProgress(void) +static void SaveTowerChallenge(void) { u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -2889,7 +2889,7 @@ static void sub_8164DE4(void) SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF); } -static void sub_8164E04(void) +static void SetTowerInterviewData(void) { s32 i; u8 text[32]; @@ -3562,7 +3562,7 @@ static u8 SetTentPtrsGetLevel(void) return level; } -static void sub_8165E18(void) +static void SetNextBattleTentOpponent(void) { s32 i; u16 trainerId; diff --git a/src/battle_transition.c b/src/battle_transition.c index c34419048..9e66b8938 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -760,10 +760,10 @@ static const struct SpriteTemplate gUnknown_085C8E68 = static const struct OamData gOamData_85C8E80 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -1672,7 +1672,7 @@ bool8 FldEff_Pokeball(void) { u8 spriteId = CreateSpriteAtEnd(&gUnknown_085C8E68, gFieldEffectArguments[0], gFieldEffectArguments[1], 0); gSprites[spriteId].oam.priority = 0; - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].data[0] = gFieldEffectArguments[2]; gSprites[spriteId].data[1] = gFieldEffectArguments[3]; gSprites[spriteId].data[2] = -1; @@ -2394,20 +2394,20 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) opponentSprite->callback = sub_8148380; playerSprite->callback = sub_8148380; - opponentSprite->oam.affineMode = 3; - playerSprite->oam.affineMode = 3; + opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; opponentSprite->oam.matrixNum = AllocOamMatrix(); playerSprite->oam.matrixNum = AllocOamMatrix(); - opponentSprite->oam.shape = 1; - playerSprite->oam.shape = 1; + opponentSprite->oam.shape = SPRITE_SHAPE(64x32); + playerSprite->oam.shape = SPRITE_SHAPE(64x32); - opponentSprite->oam.size = 3; - playerSprite->oam.size = 3; + opponentSprite->oam.size = SPRITE_SIZE(64x32); + playerSprite->oam.size = SPRITE_SIZE(64x32); - CalcCenterToCornerVec(opponentSprite, 1, 3, 3); - CalcCenterToCornerVec(playerSprite, 1, 3, 3); + CalcCenterToCornerVec(opponentSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); + CalcCenterToCornerVec(playerSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0); SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0); diff --git a/src/battle_util.c b/src/battle_util.c index 8587bb88e..4352a02c2 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1830,9 +1830,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA { switch (GetCurrentWeather()) { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: + case WEATHER_RAIN: + case WEATHER_RAIN_THUNDERSTORM: + case WEATHER_DOWNPOUR: if (!(gBattleWeather & WEATHER_RAIN_ANY)) { gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); diff --git a/src/berry_blender.c b/src/berry_blender.c index 72f3056d3..2a122541d 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -402,10 +402,10 @@ static const TaskFunc sUnknown_083399EC[] = static const struct OamData sOamData_8216314 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -545,10 +545,10 @@ static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = static const struct OamData sOamData_821640C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -614,10 +614,10 @@ static const struct SpriteTemplate sUnknown_08339B40 = static const struct OamData sOamData_8216474 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -701,10 +701,10 @@ static const struct SpriteTemplate sUnknown_08339BE0 = static const struct OamData sOamData_8216514 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -759,10 +759,10 @@ static const struct SpriteTemplate sUnknown_08339C2C = static const struct OamData sOamData_8216560 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, diff --git a/src/berry_crush.c b/src/berry_crush.c index 74a71f089..5303da11a 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -153,7 +153,7 @@ extern const u16 gUnknown_082F41E8[]; extern const s8 gUnknown_082F41CC[][2]; extern const s8 gUnknown_082F41D2[][2]; extern const u32 gUnknown_082F334C[]; -extern const u8 gUnknown_082F32D8[][3]; +extern const u8 sBerryCrushTextColors1[][3]; struct BerryCrushGame *sub_8020C00(void) { @@ -821,5 +821,5 @@ void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1) void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string) { left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); - AddTextPrinterParameterized3(windowId, 2, left, 0, gUnknown_082F32D8[colorId], 0, string); + AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColors1[colorId], 0, string); } diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index e3c4e2675..f42531f15 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -36,16 +36,16 @@ static void berry_fix_bg_hide(void); // .rodata -static const u8 sUnknown_08617E78[] = _("Berry Program Update"); -static const u8 sUnknown_08617E8D[] = _("Ruby/Sapphire"); -static const u8 sUnknown_08617E9B[] = _("Emerald"); +static const u8 sText_BerryProgramUpdate[] = _("Berry Program Update"); +static const u8 sText_RubySapphire[] = _("Ruby/Sapphire"); +static const u8 sText_Emerald[] = _("Emerald"); -static const u8 Unknown_08617EA3[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button."); -static const u8 Unknown_08617F07[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again."); -static const u8 Unknown_08617F97[] = _("Please turn on the power of POKéMON\nRuby/Sapphire while holding START and\nSELECT simultaneously. Then, ensure\nthe picture above appears."); -static const u8 Unknown_08618020[] = _("Transmitting. Please wait.\n{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\nunplug the Game Boy Advance Game\nLink Cable."); -static const u8 Unknown_08618092[] = _("Please follow the instructions on your\nPOKéMON Ruby/Sapphire screen."); -static const u8 Unknown_086180D7[] = _("Transmission failure.\n{COLOR RED}{SHADOW LIGHT_RED}Please try again."); +static const u8 sText_BerryProgramWillBeUpdatedPressA[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button."); +static const u8 sText_EnsureGBAConnectionMatches[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again."); +static const u8 sText_TurnOffPowerHoldingStartSelect[] = _("Please turn on the power of POKéMON\nRuby/Sapphire while holding START and\nSELECT simultaneously. Then, ensure\nthe picture above appears."); +static const u8 sText_TransmittingPleaseWait[] = _("Transmitting. Please wait.\n{COLOR RED}{SHADOW LIGHT_RED}Please do not turn off the power or\nunplug the Game Boy Advance Game\nLink Cable."); +static const u8 sText_PleaseFollowInstructionsOnScreen[] = _("Please follow the instructions on your\nPOKéMON Ruby/Sapphire screen."); +static const u8 sText_TransmissionFailureTryAgain[] = _("Transmission failure.\n{COLOR RED}{SHADOW LIGHT_RED}Please try again."); static const struct BgTemplate gUnknown_08618108[] = { { @@ -70,16 +70,16 @@ static const u16 sUnknown_08618138[] = { 0x675a, 0, 0, 0 }; -static const u8 sUnknown_08618158[] = {10, 11, 12}; -static const u8 sUnknown_0861815B[] = { 0, 10, 13}; +static const u8 sBerryProgramTextColors[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}; +static const u8 sGameTitleTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_4}; -static const u8 *const gUnknown_08618160[] = { - Unknown_08617F07, - Unknown_08617F97, - Unknown_08618020, - Unknown_08618092, - Unknown_086180D7, - Unknown_08617EA3 +static const u8 *const sBerryProgramTexts[] = { + sText_EnsureGBAConnectionMatches, + sText_TurnOffPowerHoldingStartSelect, + sText_TransmittingPleaseWait, + sText_PleaseFollowInstructionsOnScreen, + sText_TransmissionFailureTryAgain, + sText_BerryProgramWillBeUpdatedPressA }; static const void *const gUnknown_08618178[][3] = { @@ -230,21 +230,21 @@ static void berry_fix_gpu_set(void) FillWindowPixelBuffer(3, PIXEL_FILL(0)); FillWindowPixelBuffer(0, PIXEL_FILL(0xA)); - width = GetStringWidth(0, sUnknown_08617E9B, 0); + width = GetStringWidth(0, sText_Emerald, 0); left = (0x78 - width) / 2; - AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E9B); + AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald); - width = GetStringWidth(0, sUnknown_08617E8D, 0); + width = GetStringWidth(0, sText_RubySapphire, 0); left = (0x78 - width) / 2 + 0x78; - AddTextPrinterParameterized3(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire); - width = GetStringWidth(0, sUnknown_08617E8D, 0); + width = GetStringWidth(0, sText_RubySapphire, 0); left = (0x70 - width) / 2; - AddTextPrinterParameterized3(3, 0, left, 0, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + AddTextPrinterParameterized3(3, 0, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire); - width = GetStringWidth(1, sUnknown_08617E78, 0); + width = GetStringWidth(1, sText_BerryProgramUpdate, 0); left = (0xD0 - width) / 2; - AddTextPrinterParameterized3(0, 1, left, 2, sUnknown_08618158, TEXT_SPEED_FF, sUnknown_08617E78); + AddTextPrinterParameterized3(0, 1, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate); CopyWindowToVram(2, 2); CopyWindowToVram(3, 2); @@ -274,7 +274,7 @@ static void berry_fix_text_print(int scene) { FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillWindowPixelBuffer(1, PIXEL_FILL(0xA)); - AddTextPrinterParameterized3(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]); + AddTextPrinterParameterized3(1, 1, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]); PutWindowTilemap(1); CopyWindowToVram(1, 2); switch (scene) diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index e7f6291c4..873d01dc7 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -403,7 +403,7 @@ static void PrintBerryNumberAndName(void) const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); ConvertIntToDecimalStringN(gStringVar1, sBerryTag->berryId, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopy(gStringVar2, berry->name); - StringExpandPlaceholders(gStringVar4, gText_UnkF908Var1Var2); + StringExpandPlaceholders(gStringVar4, gText_NumberVar1Var2); PrintTextInBerryTagScreen(WIN_BERRY_NAME, gStringVar4, 0, 1, 0, 0); } diff --git a/src/cable_car.c b/src/cable_car.c index c6e7e724e..d310ae299 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -307,7 +307,7 @@ static void CableCarMainCallback_Setup(void) gMain.state++; break; case 5: - if (sCableCar->weather == WEATHER_ASH) + if (sCableCar->weather == WEATHER_VOLCANIC_ASH) { gMain.state++; } @@ -425,7 +425,7 @@ static void sub_81503E4(u8 taskId) case 1: switch (sCableCar->weather) { - case WEATHER_ASH: + case WEATHER_VOLCANIC_ASH: if (gWeatherPtr->sprites.s2.ashSprites[0] != NULL && gWeatherPtr->sprites.s2.ashSprites[0]->oam.priority != 0) { for (; i < NUM_ASH_SPRITES; i++) @@ -815,7 +815,7 @@ static void LoadCableCarSprites(void) gSprites[spriteId].pos2.y = 4; gSprites[spriteId].data[0] = 200; gSprites[spriteId].data[1] = 99; - sCableCar->weather = WEATHER_ASH; + sCableCar->weather = WEATHER_VOLCANIC_ASH; sCableCar->unk4 = 0x15e; SetCurrentAndNextWeatherNoDelay(WEATHER_SUNNY); break; @@ -841,7 +841,7 @@ static void LoadCableCarSprites(void) gSprites[spriteId].data[1] = 0x41; sCableCar->weather = WEATHER_SUNNY; sCableCar->unk4 = 0x109; - SetCurrentAndNextWeatherNoDelay(WEATHER_ASH); + SetCurrentAndNextWeatherNoDelay(WEATHER_VOLCANIC_ASH); break; } for (i = 0; i < 9; i++) diff --git a/src/contest.c b/src/contest.c index 4830e05d5..e538b5ae0 100644 --- a/src/contest.c +++ b/src/contest.c @@ -270,10 +270,10 @@ static const struct SpriteSheet gUnknown_08587A74 = static const struct OamData gOamData_8587A7C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -355,10 +355,10 @@ static const struct SpritePalette gUnknown_08587B08 = static const struct OamData gOamData_8587B10 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -414,16 +414,16 @@ const struct Subsprite gSubspriteTable_8587B78[] = { .x = -28, .y = -4, - .shape = ST_OAM_H_RECTANGLE, - .size = 1, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 0 }, { .x = 4, .y = -4, - .shape = ST_OAM_H_RECTANGLE, - .size = 1, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 0 } @@ -5021,7 +5021,7 @@ static void sub_80DE69C(u8 a) for (i = 0; i < CONTESTANT_COUNT; i++) { gSprites[gContestResources->field_14[i].unk0].oam.matrixNum = AllocOamMatrix(); - gSprites[gContestResources->field_14[i].unk0].oam.affineMode = 1; + gSprites[gContestResources->field_14[i].unk0].oam.affineMode = ST_OAM_AFFINE_NORMAL; StartSpriteAffineAnim(&gSprites[gContestResources->field_14[i].unk0], a); if (a == 2) { diff --git a/src/contest_link_80F57C4.c b/src/contest_link_80F57C4.c index 872aed14e..8a1fce64b 100644 --- a/src/contest_link_80F57C4.c +++ b/src/contest_link_80F57C4.c @@ -89,7 +89,7 @@ extern const struct CompressedSpriteSheet gUnknown_0858D878[]; extern const struct CompressedSpritePalette gUnknown_0858D880[]; extern const struct SpriteSheet gUnknown_0858D8E0; extern const struct SpriteTemplate gSpriteTemplate_858D8C8; -extern const u8 gUnknown_0858D8E8[]; +extern const u8 sContestLinkTextColors[]; extern const u8 gUnknown_0858D6D0[]; extern const struct SpriteTemplate gSpriteTemplate_858D7F8; extern const struct SpriteSheet gUnknown_0858D810[]; @@ -935,7 +935,7 @@ s32 sub_80F6B78(const u8 *text, u8 spriteId) if (strWidth > 30) strWidth = 30; - AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, gUnknown_0858D8E8, -1, text); + AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text); windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA)); src = (u8 *)(gUnknown_0858D6D0); @@ -1029,7 +1029,7 @@ _080F6BD0:\n\ asrs r2, 1\n\ lsls r2, 24\n\ lsrs r2, 24\n\ - ldr r0, =gUnknown_0858D8E8\n\ + ldr r0, =sContestLinkTextColors\n\ str r0, [sp]\n\ movs r0, 0x1\n\ negs r0, r0\n\ diff --git a/src/coord_event_weather.c b/src/coord_event_weather.c index 60b87fa30..85f22a8b7 100644 --- a/src/coord_event_weather.c +++ b/src/coord_event_weather.c @@ -11,38 +11,38 @@ struct CoordEventWeather static void CoordEventWeather_Clouds(void); static void CoordEventWeather_Sunny(void); -static void CoordEventWeather_LightRain(void); +static void CoordEventWeather_Rain(void); static void CoordEventWeather_Snow(void); static void CoordEventWeather_Thunderstorm(void); -static void CoordEventWeather_Fog(void); +static void CoordEventWeather_HorizontalFog(void); static void CoordEventWeather_DiagonalFog(void); static void CoordEventWeather_Ash(void); static void CoordEventWeather_Sandstorm(void); -static void CoordEventWeather_Dark(void); +static void CoordEventWeather_Shade(void); static void CoordEventWeather_Drought(void); static void CoordEventWeather_Route119Cycle(void); static void CoordEventWeather_Route123Cycle(void); static const struct CoordEventWeather sCoordEventWeatherFuncs[] = { - { COORD_EVENT_WEATHER_CLOUDS, CoordEventWeather_Clouds }, - { COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny }, - { COORD_EVENT_WEATHER_RAIN_LIGHT, CoordEventWeather_LightRain }, - { COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow }, - { COORD_EVENT_WEATHER_RAIN_MED, CoordEventWeather_Thunderstorm }, - { COORD_EVENT_WEATHER_FOG_1, CoordEventWeather_Fog }, - { COORD_EVENT_WEATHER_FOG_2, CoordEventWeather_DiagonalFog }, - { COORD_EVENT_WEATHER_ASH, CoordEventWeather_Ash }, - { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm }, - { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Dark }, - { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought }, - { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle }, - { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle }, + { COORD_EVENT_WEATHER_SUNNY_CLOUDS, CoordEventWeather_Clouds }, + { COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny }, + { COORD_EVENT_WEATHER_RAIN, CoordEventWeather_Rain }, + { COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow }, + { COORD_EVENT_WEATHER_RAIN_THUNDERSTORM, CoordEventWeather_Thunderstorm }, + { COORD_EVENT_WEATHER_FOG_HORIZONTAL, CoordEventWeather_HorizontalFog }, + { COORD_EVENT_WEATHER_FOG_DIAGONAL, CoordEventWeather_DiagonalFog }, + { COORD_EVENT_WEATHER_VOLCANIC_ASH, CoordEventWeather_Ash }, + { COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm }, + { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Shade }, + { COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought }, + { COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle }, + { COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle }, }; static void CoordEventWeather_Clouds(void) { - SetWeather(WEATHER_CLOUDS); + SetWeather(WEATHER_SUNNY_CLOUDS); } static void CoordEventWeather_Sunny(void) @@ -50,9 +50,9 @@ static void CoordEventWeather_Sunny(void) SetWeather(WEATHER_SUNNY); } -static void CoordEventWeather_LightRain(void) +static void CoordEventWeather_Rain(void) { - SetWeather(WEATHER_RAIN_LIGHT); + SetWeather(WEATHER_RAIN); } static void CoordEventWeather_Snow(void) @@ -62,22 +62,22 @@ static void CoordEventWeather_Snow(void) static void CoordEventWeather_Thunderstorm(void) { - SetWeather(WEATHER_RAIN_MED); + SetWeather(WEATHER_RAIN_THUNDERSTORM); } -static void CoordEventWeather_Fog(void) +static void CoordEventWeather_HorizontalFog(void) { - SetWeather(WEATHER_FOG_1); + SetWeather(WEATHER_FOG_HORIZONTAL); } static void CoordEventWeather_DiagonalFog(void) { - SetWeather(WEATHER_FOG_2); + SetWeather(WEATHER_FOG_DIAGONAL); } static void CoordEventWeather_Ash(void) { - SetWeather(WEATHER_ASH); + SetWeather(WEATHER_VOLCANIC_ASH); } static void CoordEventWeather_Sandstorm(void) @@ -85,7 +85,7 @@ static void CoordEventWeather_Sandstorm(void) SetWeather(WEATHER_SANDSTORM); } -static void CoordEventWeather_Dark(void) +static void CoordEventWeather_Shade(void) { SetWeather(WEATHER_SHADE); } diff --git a/src/credits.c b/src/credits.c index 323146f1e..a8bed9a3f 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1053,10 +1053,10 @@ static const struct SpritePalette gUnknown_085E702C[] = { static const struct OamData gUnknown_085E703C = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -2183,7 +2183,7 @@ static void sub_8177050(struct Sprite *sprite) { case 0: default: - sprite->oam.affineMode = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; sprite->oam.matrixNum = sprite->data[1]; sprite->data[2] = 16; SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]); @@ -2225,7 +2225,7 @@ static void sub_8177050(struct Sprite *sprite) { SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); - sprite->oam.objMode = 1; + sprite->oam.objMode = ST_OAM_OBJ_BLEND; sprite->data[3] = 16; sprite->data[0] += 1; } diff --git a/src/data/field_event_obj/event_object_subsprites.h b/src/data/field_event_obj/event_object_subsprites.h index 5da262731..0b4a80f72 100755 --- a/src/data/field_event_obj/event_object_subsprites.h +++ b/src/data/field_event_obj/event_object_subsprites.h @@ -1,24 +1,80 @@ const struct Subsprite gEventObjectSpriteOamTable_16x16_0[] = { - { -8, -8, 0, 1, 0, 2} + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x16_1[] = { - { -8, -8, 0, 1, 0, 1} + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x16_2[] = { - { -8, -8, 1, 0, 0, 2}, - { -8, 0, 1, 0, 2, 3} + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 2, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x16_3[] = { - { -8, -8, 0, 1, 0, 2}, - { -8, -8, 0, 1, 0, 3} + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x16_4[] = { - { -8, -8, 0, 1, 0, 1}, - { -8, -8, 0, 1, 0, 3} + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 3 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = { @@ -31,27 +87,90 @@ const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = { }; const struct Subsprite gEventObjectSpriteOamTable_16x32_0[] = { - { -8, -16, 2, 2, 0, 2} + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x32), + .size = SPRITE_SIZE(16x32), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x32_1[] = { - { -8, -16, 2, 2, 0, 1} + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x32), + .size = SPRITE_SIZE(16x32), + .tileOffset = 0, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x32_2[] = { - { -8, -16, 0, 1, 0, 2}, - { -8, 0, 1, 0, 4, 2}, - { -8, 8, 1, 0, 6, 3} + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = -8, + .y = 8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 6, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x32_3[] = { - { -8, -16, 0, 1, 0, 2}, - { -8, 0, 0, 1, 4, 3} + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 4, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_16x32_4[] = { - { -8, -16, 0, 1, 0, 1}, - { -8, 0, 0, 1, 4, 3} + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 4, + .priority = 3 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = { @@ -64,27 +183,90 @@ const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = { }; const struct Subsprite gEventObjectSpriteOamTable_32x32_0[] = { - {-16, -16, 0, 2, 0, 2} + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_32x32_1[] = { - {-16, -16, 0, 2, 0, 1} + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 0, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_32x32_2[] = { - {-16, -16, 1, 2, 0, 2}, - {-16, 0, 1, 1, 8, 2}, - {-16, 8, 1, 1, 12, 3} + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = -16, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_32x32_3[] = { - {-16, -16, 1, 2, 0, 2}, - {-16, 0, 1, 2, 8, 3} + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 8, + .priority = 3 + } }; const struct Subsprite gEventObjectSpriteOamTable_32x32_4[] = { - {-16, -16, 1, 2, 0, 1}, - {-16, 0, 1, 2, 8, 3} + { + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 8, + .priority = 3 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = { @@ -97,18 +279,102 @@ const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = { }; const struct Subsprite gEventObjectSpriteOamTable_Truck_0[] = { - {-24, -24, 1, 1, 0, 2}, - { 8, -24, 1, 0, 4, 2}, - {-24, -16, 1, 1, 6, 2}, - { 8, -16, 1, 0, 10, 2}, - {-24, -8, 1, 1, 12, 2}, - { 8, -8, 1, 0, 16, 2}, - {-24, 0, 1, 1, 18, 2}, - { 8, 0, 1, 0, 22, 2}, - {-24, 8, 1, 1, 24, 2}, - { 8, 8, 1, 0, 28, 2}, - {-24, 16, 1, 1, 30, 2}, - { 8, 16, 1, 0, 34, 2} + { + .x = -24, + .y = -24, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = 8, + .y = -24, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = -24, + .y = -16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 6, + .priority = 2 + }, + { + .x = 8, + .y = -16, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 10, + .priority = 2 + }, + { + .x = -24, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 2 + }, + { + .x = 8, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 16, + .priority = 2 + }, + { + .x = -24, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 18, + .priority = 2 + }, + { + .x = 8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 22, + .priority = 2 + }, + { + .x = -24, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, + .priority = 2 + }, + { + .x = 8, + .y = 8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 28, + .priority = 2 + }, + { + .x = -24, + .y = 16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 30, + .priority = 2 + }, + { + .x = 8, + .y = 16, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 34, + .priority = 2 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = { @@ -121,19 +387,47 @@ const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = { }; const struct Subsprite gEventObjectSpriteOamTable_Unused_0[] = { - {-32, -16, 1, 3, 0, 2} + { + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_Unused_1[] = { - {-32, -16, 1, 3, 0, 1} + { + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_Unused_2[] = { - {-32, -16, 1, 3, 0, 2} + { + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_Unused_3[] = { - {-32, -16, 1, 3, 0, 2} + { + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, + .priority = 2 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = { @@ -146,19 +440,47 @@ const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = { }; const struct Subsprite gEventObjectSpriteOamTable_64x64_0[] = { - {-32, -32, 0, 3, 0, 2} + { + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_64x64_1[] = { - {-32, -32, 0, 3, 0, 1} + { + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_64x64_2[] = { - {-32, -32, 0, 3, 0, 2} + { + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_64x64_3[] = { - {-32, -32, 0, 3, 0, 2} + { + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, + .priority = 2 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = { @@ -171,75 +493,495 @@ const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = { }; const struct Subsprite gEventObjectSpriteOamTable_SSTidal_0[] = { - {-48, -20, 1, 1, 0, 2}, - {-16, -20, 1, 1, 4, 2}, - { 16, -20, 1, 1, 8, 2}, - {-48, -12, 1, 1, 12, 2}, - {-16, -12, 1, 1, 16, 2}, - { 16, -12, 1, 1, 20, 2}, - {-48, -4, 1, 1, 24, 2}, - {-16, -4, 1, 1, 28, 2}, - { 16, -4, 1, 1, 32, 2}, - {-48, 4, 1, 1, 36, 2}, - {-16, 4, 1, 1, 40, 2}, - { 16, 4, 1, 1, 44, 2}, - {-48, 12, 1, 1, 48, 2}, - {-16, 12, 1, 1, 52, 2}, - { 16, 12, 1, 1, 56, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 2 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, + .priority = 2 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, + .priority = 2 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, + .priority = 2 + }, + { + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, + .priority = 2 + }, + { + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, + .priority = 2 + }, + { + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_SSTidal_1[] = { - {-48, -20, 1, 1, 0, 1}, - {-16, -20, 1, 1, 4, 1}, - { 16, -20, 1, 1, 8, 1}, - {-48, -12, 1, 1, 12, 1}, - {-16, -12, 1, 1, 16, 1}, - { 16, -12, 1, 1, 20, 1}, - {-48, -4, 1, 1, 24, 1}, - {-16, -4, 1, 1, 28, 1}, - { 16, -4, 1, 1, 32, 1}, - {-48, 4, 1, 1, 36, 1}, - {-16, 4, 1, 1, 40, 1}, - { 16, 4, 1, 1, 44, 1}, - {-48, 12, 1, 1, 48, 1}, - {-16, 12, 1, 1, 52, 1}, - { 16, 12, 1, 1, 56, 1} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 1 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, + .priority = 1 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, + .priority = 1 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, + .priority = 1 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, + .priority = 1 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, + .priority = 1 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, + .priority = 1 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, + .priority = 1 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, + .priority = 1 + }, + { + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, + .priority = 1 + }, + { + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, + .priority = 1 + }, + { + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_SSTidal_2[] = { - {-48, -20, 1, 1, 0, 2}, - {-16, -20, 1, 1, 4, 2}, - { 16, -20, 1, 1, 8, 2}, - {-48, -12, 1, 1, 12, 2}, - {-16, -12, 1, 1, 16, 2}, - { 16, -12, 1, 1, 20, 2}, - {-48, -4, 1, 1, 24, 2}, - {-16, -4, 1, 1, 28, 2}, - { 16, -4, 1, 1, 32, 2}, - {-48, 4, 1, 1, 36, 2}, - {-16, 4, 1, 1, 40, 2}, - { 16, 4, 1, 1, 44, 2}, - {-48, 12, 1, 1, 48, 2}, - {-16, 12, 1, 1, 52, 2}, - { 16, 12, 1, 1, 56, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 2 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, + .priority = 2 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, + .priority = 2 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, + .priority = 2 + }, + { + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, + .priority = 2 + }, + { + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, + .priority = 2 + }, + { + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_SSTidal_3[] = { - {-48, -20, 1, 1, 0, 1}, - {-16, -20, 1, 1, 4, 1}, - { 16, -20, 1, 1, 8, 1}, - {-48, -12, 1, 1, 12, 1}, - {-16, -12, 1, 1, 16, 1}, - { 16, -12, 1, 1, 20, 1}, - {-48, -4, 1, 1, 24, 2}, - {-16, -4, 1, 1, 28, 2}, - { 16, -4, 1, 1, 32, 2}, - {-48, 4, 1, 1, 36, 2}, - {-16, 4, 1, 1, 40, 2}, - { 16, 4, 1, 1, 44, 2}, - {-48, 12, 1, 1, 48, 2}, - {-16, 12, 1, 1, 52, 2}, - { 16, 12, 1, 1, 56, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 1 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, + .priority = 1 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, + .priority = 1 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, + .priority = 2 + }, + { + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, + .priority = 2 + }, + { + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, + .priority = 2 + }, + { + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, + .priority = 2 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = { @@ -252,79 +994,527 @@ const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = { }; const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_0[] = { - {-48, -20, 1, 1, 0, 2}, - {-16, -20, 1, 1, 4, 2}, - { 16, -20, 1, 0, 8, 2}, - { 32, -20, 0, 0, 10, 2}, - {-48, -12, 1, 1, 11, 2}, - {-16, -12, 1, 1, 15, 2}, - { 16, -12, 1, 0, 19, 2}, - { 32, -12, 0, 0, 21, 2}, - {-48, -4, 1, 1, 22, 2}, - {-16, -4, 1, 1, 26, 2}, - { 16, -4, 1, 0, 30, 2}, - { 32, -4, 0, 0, 32, 2}, - {-48, 4, 1, 1, 33, 2}, - {-16, 4, 1, 1, 37, 2}, - { 16, 4, 1, 0, 41, 2}, - { 32, 4, 0, 0, 43, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, + .priority = 2 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, + .priority = 2 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 2 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, + .priority = 2 + }, + { + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, + .priority = 2 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, + .priority = 2 + }, + { + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, + .priority = 2 + }, + { + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_1[] = { - {-48, -20, 1, 1, 0, 1}, - {-16, -20, 1, 1, 4, 1}, - { 16, -20, 1, 0, 8, 1}, - { 32, -20, 0, 0, 10, 1}, - {-48, -12, 1, 1, 11, 1}, - {-16, -12, 1, 1, 15, 1}, - { 16, -12, 1, 0, 19, 1}, - { 32, -12, 0, 0, 21, 1}, - {-48, -4, 1, 1, 22, 1}, - {-16, -4, 1, 1, 26, 1}, - { 16, -4, 1, 0, 30, 1}, - { 32, -4, 0, 0, 32, 1}, - {-48, 4, 1, 1, 33, 1}, - {-16, 4, 1, 1, 37, 1}, - { 16, 4, 1, 0, 41, 1}, - { 32, 4, 0, 0, 43, 1} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, + .priority = 1 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, + .priority = 1 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 1 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, + .priority = 1 + }, + { + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, + .priority = 1 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, + .priority = 1 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, + .priority = 1 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, + .priority = 1 + }, + { + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, + .priority = 1 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, + .priority = 1 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, + .priority = 1 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, + .priority = 1 + }, + { + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, + .priority = 1 + } }; const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_2[] = { - {-48, -20, 1, 1, 0, 2}, - {-16, -20, 1, 1, 4, 2}, - { 16, -20, 1, 0, 8, 2}, - { 32, -20, 0, 0, 10, 2}, - {-48, -12, 1, 1, 11, 2}, - {-16, -12, 1, 1, 15, 2}, - { 16, -12, 1, 0, 19, 2}, - { 32, -12, 0, 0, 21, 2}, - {-48, -4, 1, 1, 22, 2}, - {-16, -4, 1, 1, 26, 2}, - { 16, -4, 1, 0, 30, 2}, - { 32, -4, 0, 0, 32, 2}, - {-48, 4, 1, 1, 33, 2}, - {-16, 4, 1, 1, 37, 2}, - { 16, 4, 1, 0, 41, 2}, - { 32, 4, 0, 0, 43, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, + .priority = 2 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, + .priority = 2 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 2 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, + .priority = 2 + }, + { + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, + .priority = 2 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, + .priority = 2 + }, + { + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, + .priority = 2 + }, + { + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, + .priority = 2 + } }; const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_3[] = { - {-48, -20, 1, 1, 0, 1}, - {-16, -20, 1, 1, 4, 1}, - { 16, -20, 1, 0, 8, 1}, - { 32, -20, 0, 0, 10, 1}, - {-48, -12, 1, 1, 11, 1}, - {-16, -12, 1, 1, 15, 1}, - { 16, -12, 1, 0, 19, 1}, - { 32, -12, 0, 0, 21, 1}, - {-48, -4, 1, 1, 22, 2}, - {-16, -4, 1, 1, 26, 2}, - { 16, -4, 1, 0, 30, 2}, - { 32, -4, 0, 0, 32, 2}, - {-48, 4, 1, 1, 33, 2}, - {-16, 4, 1, 1, 37, 2}, - { 16, 4, 1, 0, 41, 2}, - { 32, 4, 0, 0, 43, 2} + { + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, + .priority = 1 + }, + { + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, + .priority = 1 + }, + { + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, + .priority = 1 + }, + { + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 1 + }, + { + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, + .priority = 1 + }, + { + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, + .priority = 1 + }, + { + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, + .priority = 2 + }, + { + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, + .priority = 2 + }, + { + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, + .priority = 2 + }, + { + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, + .priority = 2 + }, + { + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, + .priority = 2 + }, + { + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, + .priority = 2 + }, + { + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, + .priority = 2 + }, + { + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, + .priority = 2 + } }; const struct SubspriteTable gEventObjectSpriteOamTables_SubmarineShadow[] = { diff --git a/src/data/party_menu.h b/src/data/party_menu.h index 6af8ee2a6..3c3a3e1ce 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -879,10 +879,10 @@ static const u16 sHeldItemPalette[] = INCBIN_U16("graphics/interface/hold_icons. static const struct OamData sOamData_HeldItem = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -935,10 +935,10 @@ static const struct SpriteTemplate sSpriteTemplate_HeldItem = static const struct OamData sOamData_MenuPokeball = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -992,10 +992,10 @@ static const struct SpriteTemplate sSpriteTemplate_MenuPokeball = static const struct OamData sOamData_MenuPokeballSmall = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -1073,10 +1073,10 @@ static const struct SpriteTemplate sSpriteTemplate_MenuPokeballSmall = static const struct OamData sOamData_StatusCondition = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index 1697a1e7e..2c153b0ef 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -377,7 +377,7 @@ const u8 gItemEffect_QualotBerry[10] = { [9] = 2, }; -const u8 gItemEffect_HondrewBerry[10] = { +const u8 gItemEffect_HondewBerry[10] = { [5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL, [6] = -10, [7] = 10, @@ -469,7 +469,7 @@ const u8 *const gItemEffectTable[] = [ITEM_POMEG_BERRY - ITEM_POTION] = gItemEffect_PomegBerry, [ITEM_KELPSY_BERRY - ITEM_POTION] = gItemEffect_KelpsyBerry, [ITEM_QUALOT_BERRY - ITEM_POTION] = gItemEffect_QualotBerry, - [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondrewBerry, + [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondewBerry, [ITEM_GREPA_BERRY - ITEM_POTION] = gItemEffect_GrepaBerry, [ITEM_TAMATO_BERRY - ITEM_POTION] = gItemEffect_TamatoBerry, [LAST_BERRY_INDEX - ITEM_POTION] = NULL diff --git a/src/data/trade.h b/src/data/trade.h index 9e96a54dd..4ed39f6cd 100644 --- a/src/data/trade.h +++ b/src/data/trade.h @@ -633,7 +633,7 @@ static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wir static const struct OamData sTradeOamData_16x16 = { - .affineMode = 1, + .affineMode = ST_OAM_AFFINE_NORMAL, .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16) }; @@ -735,8 +735,8 @@ static const struct SpriteTemplate gSpriteTemplate_8338D28 = static const struct OamData sTradeOamData_32x32 = { - .affineMode = 1, - .objMode = 1, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .priority = 1 diff --git a/src/data/union_room.h b/src/data/union_room.h index de155aee8..8cb0bc8aa 100644 --- a/src/data/union_room.h +++ b/src/data/union_room.h @@ -1,210 +1,213 @@ // const rom data -ALIGNED(4) const u8 gText_EmptyString[] = _(""); -ALIGNED(4) const u8 gText_Colon[] = _(":"); -ALIGNED(4) const u8 gText_UnkCtrlCodeF907[] = _("{ID}"); -ALIGNED(4) const u8 gText_PleaseStartOver[] = _("Please start over from the beginning."); -ALIGNED(4) const u8 gText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); -ALIGNED(4) const u8 unref_text_union_room_0[] = _("Awaiting communication\nfrom another player."); -ALIGNED(4) const u8 gText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); -ALIGNED(4) const u8 gText_AwaitingLink[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); -ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); -ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする"); -ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); -ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); -ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); - -const u8 *const unref_text_ptrs_union_room_0[] = { - gJPText_SingleBattle, - gJPText_DoubleBattle, - gJPText_MultiBattle, - gJPText_TradePokemon, - gJPText_Chat, - gJPText_DistWonderCard, - gJPText_DistWonderNews, - gJPText_DistWonderCard, - gJPText_HoldPokemonJump, - gJPText_HoldBerryCrush, - gJPText_HoldBerryPicking, - gJPText_HoldBerryPicking, - gJPText_HoldSpinTrade, - gJPText_HoldSpinShop +ALIGNED(4) static const u8 sText_EmptyString[] = _(""); +ALIGNED(4) const u8 sText_Colon[] = _(":"); +ALIGNED(4) const u8 sText_ID[] = _("{ID}"); +ALIGNED(4) const u8 sText_PleaseStartOver[] = _("Please start over from the beginning."); +ALIGNED(4) const u8 sText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); +ALIGNED(4) const u8 sText_AwaitingCommunucation2[] = _("Awaiting communication\nfrom another player."); // Unused +ALIGNED(4) const u8 sText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); +ALIGNED(4) const u8 sText_AwaitingLinkPressStart[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); +ALIGNED(4) const u8 sJPText_SingleBattle[] = _("シングルバトルを かいさいする"); +ALIGNED(4) const u8 sJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); +ALIGNED(4) const u8 sJPText_MultiBattle[] = _("マルチバトルを かいさいする"); +ALIGNED(4) const u8 sJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); +ALIGNED(4) const u8 sJPText_Chat[] = _("チャットを かいさいする"); +ALIGNED(4) const u8 sJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); +ALIGNED(4) const u8 sJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); +ALIGNED(4) const u8 sJPText_DistMysteryEvent[] = _("ふしぎなできごとを かいさいする"); // Unused +ALIGNED(4) const u8 sJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); +ALIGNED(4) const u8 sJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); +ALIGNED(4) const u8 sJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); +ALIGNED(4) const u8 sJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); +ALIGNED(4) const u8 sJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); + +// Unused +const u8 *const sJPLinkGroupActionTexts[] = { + sJPText_SingleBattle, + sJPText_DoubleBattle, + sJPText_MultiBattle, + sJPText_TradePokemon, + sJPText_Chat, + sJPText_DistWonderCard, + sJPText_DistWonderNews, + sJPText_DistWonderCard, + sJPText_HoldPokemonJump, + sJPText_HoldBerryCrush, + sJPText_HoldBerryPicking, + sJPText_HoldBerryPicking, + sJPText_HoldSpinTrade, + sJPText_HoldSpinShop }; -const u8 gText_1PlayerNeeded[] = _("1 player\nneeded."); -const u8 gText_2PlayersNeeded[] = _("2 players\nneeded."); -const u8 gText_3PlayersNeeded[] = _("3 players\nneeded."); -const u8 gText_4PlayersNeeded[] = _("4 players\nneeded."); -const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE"); -const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE"); -const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE"); -const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE"); +const u8 sText_1PlayerNeeded[] = _("1 player\nneeded."); +const u8 sText_2PlayersNeeded[] = _("2 players\nneeded."); +const u8 sText_3PlayersNeeded[] = _("3 players\nneeded."); +const u8 sText_4PlayersNeeded[] = _("4 players\nneeded."); +const u8 sText_2PlayerMode[] = _("2-PLAYER\nMODE"); +const u8 sText_3PlayerMode[] = _("3-PLAYER\nMODE"); +const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE"); +const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE"); -const u8 *const gUnknown_082EDB60[][5] = { +static const u8 *const sPlayersNeededOrModeTexts[][5] = { { - gText_1PlayerNeeded, - gText_2PlayerMode + sText_1PlayerNeeded, + sText_2PlayerMode }, { - gText_3PlayersNeeded, - gText_2PlayersNeeded, - gText_1PlayerNeeded, - gText_4PlayerMode + sText_3PlayersNeeded, + sText_2PlayersNeeded, + sText_1PlayerNeeded, + sText_4PlayerMode }, { - gText_1PlayerNeeded, - gText_2PlayerMode, - gText_3PlayerMode, - gText_4PlayerMode, - gText_5PlayerMode + sText_1PlayerNeeded, + sText_2PlayerMode, + sText_3PlayerMode, + sText_4PlayerMode, + sText_5PlayerMode }, { - gText_2PlayersNeeded, - gText_1PlayerNeeded, - gText_3PlayerMode, - gText_4PlayerMode, - gText_5PlayerMode + sText_2PlayersNeeded, + sText_1PlayerNeeded, + sText_3PlayerMode, + sText_4PlayerMode, + sText_5PlayerMode }, { - gText_1PlayerNeeded, - gText_2PlayerMode, - gText_3PlayerMode, - gText_4PlayerMode + sText_1PlayerNeeded, + sText_2PlayerMode, + sText_3PlayerMode, + sText_4PlayerMode } }; -ALIGNED(4) const u8 gUnknown_082EDBC4[] = _("{B_BUTTON}CANCEL"); -ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); -ALIGNED(4) const u8 gUnknown_082EDBE8[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); -ALIGNED(4) const u8 gUnknown_082EDC0C[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); -ALIGNED(4) const u8 gUnknown_082EDC34[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); -ALIGNED(4) const u8 gUnknown_082EDC5C[] = _("{STR_VAR_1}!\nAre these members OK?"); -ALIGNED(4) const u8 gUnknown_082EDC78[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); -ALIGNED(4) const u8 gUnknown_082EDC9C[] = _("An “OK” was sent\nto {STR_VAR_1}."); -ALIGNED(4) const u8 gUnknown_082EDCB4[] = _("The other TRAINER doesn't appear\nto be available now…\p"); -ALIGNED(4) const u8 gUnknown_082EDCEC[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); -ALIGNED(4) const u8 gUnknown_082EDD24[] = _("The other TRAINER(S) is/are not\nready yet.\p"); - -const u8 *const gUnknown_082EDD50[] = { - gUnknown_082EDCEC, - gUnknown_082EDD24 +ALIGNED(4) const u8 sText_BButtonCancel[] = _("{B_BUTTON}CANCEL"); +ALIGNED(4) const u8 sJPText_SearchingForParticipants[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); // Unused, may have been cut off +ALIGNED(4) const u8 sText_PlayerContactedYouForXAccept[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); +ALIGNED(4) const u8 sText_PlayerContactedYouShareX[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); +ALIGNED(4) const u8 sText_PlayerContactedYouAddToMembers[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); +ALIGNED(4) const u8 sText_AreTheseMembersOK[] = _("{STR_VAR_1}!\nAre these members OK?"); +ALIGNED(4) const u8 sText_CancelModeWithTheseMembers[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); +ALIGNED(4) const u8 sText_AnOKWasSentToPlayer[] = _("An “OK” was sent\nto {STR_VAR_1}."); +ALIGNED(4) const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER doesn't appear\nto be available now…\p"); +ALIGNED(4) const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); +ALIGNED(4) const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p"); + +const u8 *const sCantTransmitToTrainerTexts[] = { + sText_CantTransmitTrainerTooFar, + sText_TrainersNotReadyYet }; -ALIGNED(4) const u8 gUnknown_082EDD58[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EDD8C[] = _("There is a member who can no\nlonger remain available.\p"); +ALIGNED(4) const u8 sText_ModeWithTheseMembersWillBeCanceled[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); +ALIGNED(4) const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p"); -const u8 *const gUnknown_082EDDC4[] = { - gUnknown_082EDCB4, - gUnknown_082EDD8C +const u8 *const sPlayerUnavailableTexts[] = { + sText_OtherTrainerUnavailableNow, + sText_MemberNoLongerAvailable }; -ALIGNED(4) const u8 gUnknown_082EDDCC[] = _("The other TRAINER appears\nunavailable…\p"); -ALIGNED(4) const u8 gUnknown_082EDDF4[] = _("{STR_VAR_1} sent back an “OK”!"); -ALIGNED(4) const u8 gUnknown_082EDE0C[] = _("{STR_VAR_1} OK'd your registration as\na member."); -ALIGNED(4) const u8 gUnknown_082EDE34[] = _("{STR_VAR_1} replied, “No…”\p"); -ALIGNED(4) const u8 gUnknown_082EDE48[] = _("{STR_VAR_1}!\nAwaiting other members!"); -ALIGNED(4) const u8 gUnknown_082EDE64[] = _("Quit being a member?"); -ALIGNED(4) const u8 gUnknown_082EDE7C[] = _("You stopped being a member.\p"); +ALIGNED(4) const u8 sText_TrainerAppearsUnavailable[] = _("The other TRAINER appears\nunavailable…\p"); +ALIGNED(4) const u8 sText_PlayerSentBackOK[] = _("{STR_VAR_1} sent back an “OK”!"); +ALIGNED(4) const u8 sText_PlayerOKdRegistration[] = _("{STR_VAR_1} OK'd your registration as\na member."); +ALIGNED(4) const u8 sText_PlayerRepliedNo[] = _("{STR_VAR_1} replied, “No…”\p"); +ALIGNED(4) const u8 sText_AwaitingOtherMembers[] = _("{STR_VAR_1}!\nAwaiting other members!"); +ALIGNED(4) const u8 sText_QuitBeingMember[] = _("Quit being a member?"); +ALIGNED(4) const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p"); -const u8 *const gUnknown_082EDE9C[] = { +const u8 *const sPlayerDisconnectedTexts[] = { NULL, - gUnknown_082EDD8C, - gUnknown_082EDDCC, + sText_MemberNoLongerAvailable, + sText_TrainerAppearsUnavailable, NULL, NULL, NULL, - gUnknown_082EDE34, + sText_PlayerRepliedNo, NULL, NULL, - gUnknown_082EDE7C + sText_StoppedBeingMember }; -ALIGNED(4) const u8 gUnknown_082EDEC4[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); -ALIGNED(4) const u8 gUnknown_082EDF04[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); -ALIGNED(4) const u8 gUnknown_082EDF40[] = _("The link with your friend has been\ndropped…"); -ALIGNED(4) const u8 gUnknown_082EDF6C[] = _("{STR_VAR_1} replied, “No…”"); +ALIGNED(4) const u8 sText_WirelessLinkEstablished[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); +ALIGNED(4) const u8 sText_WirelessLinkDropped[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); +ALIGNED(4) const u8 sText_LinkWithFriendDropped[] = _("The link with your friend has been\ndropped…"); +ALIGNED(4) const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”"); -const u8 *const gUnknown_082EDF80[] = { +const u8 *const sLinkDroppedTexts[] = { NULL, - gUnknown_082EDF40, - gUnknown_082EDF40, + sText_LinkWithFriendDropped, + sText_LinkWithFriendDropped, NULL, NULL, NULL, - gUnknown_082EDF6C, + sText_PlayerRepliedNo2, NULL, NULL, NULL }; -ALIGNED(4) const u8 gUnknown_082EDFA8[] = _("Do you want the {STR_VAR_2}\nMODE?"); -ALIGNED(4) const u8 gUnknown_082EDFC4[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) const u8 sText_DoYouWantXMode2[] = _("Do you want the {STR_VAR_2}\nMODE?"); -const u8 *const unref_text_ptrs_union_room_1[] = { - gUnknown_082EDFA8, - gUnknown_082EDFC4 +// Unused +static const u8 *const sDoYouWantModeTexts[] = { + sText_DoYouWantXMode, + sText_DoYouWantXMode2 }; -ALIGNED(4) const u8 unref_text_union_room_3[] = _("Communicating…\nPlease wait."); -ALIGNED(4) const u8 gUnknown_082EE004[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); -ALIGNED(4) const u8 gUnknown_082EE02C[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 gUnknown_082EE098[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 gUnknown_082EE104[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) const u8 sText_CommunicatingPleaseWait[] = _("Communicating…\nPlease wait."); // Unused +ALIGNED(4) const u8 sText_AwaitingPlayersResponseAboutTrade[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); +ALIGNED(4) const u8 sText_Communicating[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) const u8 sText_CommunicatingWithPlayer[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) const u8 sText_PleaseWaitAWhile[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -const u8 *const gUnknown_082EE17C[] = { - gUnknown_082EE02C, - gUnknown_082EE098, - gUnknown_082EE104 +static const u8 *const sCommunicatingWaitTexts[] = { + sText_Communicating, + sText_CommunicatingWithPlayer, + sText_PleaseWaitAWhile }; -ALIGNED(4) const u8 gUnknown_082EE188[] = _("Hiya! Is there something that you\nwanted to do?"); -ALIGNED(4) const u8 gUnknown_082EE1B8[] = _("Hello!\nWould you like to do something?"); -ALIGNED(4) const u8 gUnknown_082EE1E0[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); -ALIGNED(4) const u8 gUnknown_082EE218[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); +ALIGNED(4) const u8 sText_HiDoSomethingMale[] = _("Hiya! Is there something that you\nwanted to do?"); +ALIGNED(4) const u8 sText_HiDoSomethingFemale[] = _("Hello!\nWould you like to do something?"); +ALIGNED(4) const u8 sText_HiDoSomethingAgainMale[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); +ALIGNED(4) const u8 sText_HiDoSomethingAgainFemale[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); -const u8 *const gUnknown_082EE24C[][2] = { +static const u8 *const sHiDoSomethingTexts[][GENDER_COUNT] = { { - gUnknown_082EE188, - gUnknown_082EE1B8 + sText_HiDoSomethingMale, + sText_HiDoSomethingFemale }, { - gUnknown_082EE1E0, - gUnknown_082EE218 + sText_HiDoSomethingAgainMale, + sText_HiDoSomethingAgainFemale } }; -ALIGNED(4) const u8 gUnknown_082EE25C[] = _("Want to do something?"); -ALIGNED(4) const u8 gUnknown_082EE274[] = _("Would you like to do something?"); -ALIGNED(4) const u8 gUnknown_082EE294[] = _("{STR_VAR_1}: What would you like to\ndo now?"); -ALIGNED(4) const u8 unref_text_union_room_4[] = _("{STR_VAR_1}: Want to do anything else?"); +ALIGNED(4) const u8 sText_DoSomethingMale[] = _("Want to do something?"); +ALIGNED(4) const u8 sText_DoSomethingFemale[] = _("Would you like to do something?"); +ALIGNED(4) const u8 sText_DoSomethingAgainMale[] = _("{STR_VAR_1}: What would you like to\ndo now?"); +ALIGNED(4) const u8 sText_DoSomethingAgainFemale[] = _("{STR_VAR_1}: Want to do anything else?"); // Unused -const u8 *const unref_text_ptrs_union_room_2[][2] = { +// Unused +static const u8 *const sDoSomethingTexts[][GENDER_COUNT] = { { - gUnknown_082EE25C, - gUnknown_082EE274 + sText_DoSomethingMale, + sText_DoSomethingFemale }, { - gUnknown_082EE294, - gUnknown_082EE294 + sText_DoSomethingAgainMale, + sText_DoSomethingAgainMale // was probably supposed to be sText_DoSomethingAgainFemale } }; ALIGNED(4) const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}"); -ALIGNED(4) const u8 sText_XHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); +ALIGNED(4) const u8 sText_PlayerHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); -static const u8 *const gUnknown_082EE324[] = { +static const u8 *const sPlayerContactedYouTexts[] = { sText_SomebodyHasContactedYou, - sText_XHasContactedYou + sText_PlayerHasContactedYou }; -ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); -ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromX[] = _("Awaiting a response from\n{STR_VAR_1}…"); +ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); +ALIGNED(4) const u8 sText_AwaitingResponseFromPlayer[] = _("Awaiting a response from\n{STR_VAR_1}…"); -static const u8 *const sUnionRoomTexts_AwaitingResponse[] = { - sUnionRoom_AwaitingResponseFromTrainer, - sUnionRoom_AwaitingResponseFromX +static const u8 *const sAwaitingResponseTexts[] = { + sText_AwaitingResponseFromTrainer, + sText_AwaitingResponseFromPlayer }; ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); @@ -218,7 +221,7 @@ ALIGNED(4) const u8 sText_OfferDeclined2[] = _("You declined the offer.\p"); ALIGNED(4) const u8 sText_ChatEnded[] = _("The chat was ended.\p"); // Unused -static const u8 *const sUnionRoomTexts_Invitation[] = { +static const u8 *const sInvitationTexts[] = { sText_ShowTrainerCard, sText_BattleChallenge, sText_ChatInvitation, @@ -230,7 +233,7 @@ ALIGNED(4) const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\ ALIGNED(4) const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); ALIGNED(4) const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); -const u8 *const sUnionRoomTexts_JoinChat[][GENDER_COUNT] = { +static const u8 *const sJoinChatTexts[][GENDER_COUNT] = { { sText_JoinChatMale, sText_JoinChatFemale @@ -241,170 +244,164 @@ const u8 *const sUnionRoomTexts_JoinChat[][GENDER_COUNT] = { }; ALIGNED(4) const u8 sText_TrainerAppearsBusy[] = _("……\nThe TRAINER appears to be busy…\p"); -ALIGNED(4) const u8 gUnknown_082EE6EC[] = _("A battle, huh?\nAll right, just give me some time."); -ALIGNED(4) const u8 gUnknown_082EE720[] = _("You want to chat, huh?\nSure, just wait a little."); -ALIGNED(4) const u8 gUnknown_082EE754[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); -ALIGNED(4) const u8 gUnknown_082EE78C[] = _("A battle? Of course, but I need\ntime to get ready."); -ALIGNED(4) const u8 gUnknown_082EE7C0[] = _("Did you want to chat?\nOkay, but please wait a moment."); -ALIGNED(4) const u8 gUnknown_082EE7F8[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); - -const u8 *const gUnknown_082EE82C[][4] = { +ALIGNED(4) const u8 sText_WaitForBattleMale[] = _("A battle, huh?\nAll right, just give me some time."); +ALIGNED(4) const u8 sText_WaitForChatMale[] = _("You want to chat, huh?\nSure, just wait a little."); +ALIGNED(4) const u8 sText_ShowTrainerCardMale[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); +ALIGNED(4) const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I need\ntime to get ready."); +ALIGNED(4) const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment."); +ALIGNED(4) const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); + +const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = { { - gUnknown_082EE6EC, - gUnknown_082EE720, + sText_WaitForBattleMale, + sText_WaitForChatMale, NULL, - gUnknown_082EE754 + sText_ShowTrainerCardMale }, { - gUnknown_082EE78C, - gUnknown_082EE7C0, + sText_WaitForBattleFemale, + sText_WaitForChatFemale, NULL, - gUnknown_082EE7F8 + sText_ShowTrainerCardFemale } }; -ALIGNED(4) const u8 unref_text_union_room_5[] = _("You want to chat, huh?\nSure, just wait a little."); -ALIGNED(4) const u8 gUnknown_082EE880[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE8B8[] = _("All right!\nLet's chat!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE8D4[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE904[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE92C[] = _("The trade will be started.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE94C[] = _("The battle will be started.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EE96C[] = _("Entering the chat…{PAUSE 60}"); +ALIGNED(4) const u8 sText_WaitForChatMale2[] = _("You want to chat, huh?\nSure, just wait a little."); // Unused +ALIGNED(4) const u8 sText_DoneWaitingBattleMale[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); +ALIGNED(4) const u8 sText_DoneWaitingChatMale[] = _("All right!\nLet's chat!{PAUSE 60}"); +ALIGNED(4) const u8 sText_DoneWaitingBattleFemale[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); +ALIGNED(4) const u8 sText_DoneWaitingChatFemale[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); +ALIGNED(4) const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{PAUSE 60}"); +ALIGNED(4) const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}"); +ALIGNED(4) const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}"); -const u8 *const gUnknown_082EE984[][2][3] = { +const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = { { { - gUnknown_082EE94C, - gUnknown_082EE96C, - gUnknown_082EE92C + sText_BattleWillBeStarted, + sText_EnteringChat, + sText_TradeWillBeStarted }, { - gUnknown_082EE94C, - gUnknown_082EE96C, - gUnknown_082EE92C + sText_BattleWillBeStarted, + sText_EnteringChat, + sText_TradeWillBeStarted } }, { { - gUnknown_082EE880, - gUnknown_082EE8B8, - gUnknown_082EE92C + sText_DoneWaitingBattleMale, + sText_DoneWaitingChatMale, + sText_TradeWillBeStarted }, { - gUnknown_082EE8D4, - gUnknown_082EE904, - gUnknown_082EE92C + sText_DoneWaitingBattleFemale, + sText_DoneWaitingChatFemale, + sText_TradeWillBeStarted } } }; -ALIGNED(4) const u8 gUnknown_082EE9B4[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); -ALIGNED(4) const u8 gUnknown_082EEA14[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); +ALIGNED(4) const u8 sText_BattleDeclinedMale[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); +ALIGNED(4) const u8 sText_BattleDeclinedFemale[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); -const u8 *const gUnknown_082EEA68[] = { - gUnknown_082EE9B4, - gUnknown_082EEA14 +const u8 *const sBattleDeclinedTexts[GENDER_COUNT] = { + sText_BattleDeclinedMale, + sText_BattleDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_082EEA70[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); -ALIGNED(4) const u8 gUnknown_082EEAC0[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); +ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedMale[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); +ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedFemale[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); -const u8 *const gUnknown_082EEB08[] = { - gUnknown_082EEA70, - gUnknown_082EEAC0 +const u8 *const sShowTrainerCardDeclinedTexts[GENDER_COUNT] = { + sText_ShowTrainerCardDeclinedMale, + sText_ShowTrainerCardDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_082EEB10[] = _("If you want to do something with\nme, just give me a shout!\p"); -ALIGNED(4) const u8 gUnknown_082EEB4C[] = _("If you want to do something with\nme, don't be shy.\p"); +ALIGNED(4) const u8 sText_IfYouWantToDoSomethingMale[] = _("If you want to do something with\nme, just give me a shout!\p"); +ALIGNED(4) const u8 sText_IfYouWantToDoSomethingFemale[] = _("If you want to do something with\nme, don't be shy.\p"); -const u8 *const gUnknown_082EEB80[] = { - gUnknown_082EEB10, - gUnknown_082EEB4C +const u8 *const sIfYouWantToDoSomethingTexts[GENDER_COUNT] = { + sText_IfYouWantToDoSomethingMale, + sText_IfYouWantToDoSomethingFemale }; ALIGNED(4) const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); ALIGNED(4) const u8 sText_DeclineBattleMale[] = _("Oh, all right.\nCome see me anytime, okay?\p"); -ALIGNED(4) const u8 sText_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p"); +ALIGNED(4) const u8 stext_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p"); -const u8 *const sUnionRoomTexts_DeclineBattle[GENDER_COUNT] = { - [MALE] = sText_DeclineBattleMale, - [FEMALE] = sText_DeclineBattleFemale +static const u8 *const sDeclineBattleTexts[GENDER_COUNT] = { + sText_DeclineBattleMale, + stext_DeclineBattleFemale }; -ALIGNED(4) const u8 gUnknown_082EECA4[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); -ALIGNED(4) const u8 gUnknown_082EECEC[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); +ALIGNED(4) const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); +ALIGNED(4) const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); -const u8 *const gUnknown_082EED3C[] = { - gUnknown_082EECA4, - gUnknown_082EECEC +const u8 *const sChatDeclinedTexts[GENDER_COUNT] = { + sText_ChatDeclinedMale, + sText_ChatDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_082EED44[] = _("Whoa!\nI can tell you're pretty tough!\p"); -ALIGNED(4) const u8 gUnknown_082EED6C[] = _("You used that move?\nThat's good strategy!\p"); -ALIGNED(4) const u8 gUnknown_082EED98[] = _("Way to go!\nThat was an eye-opener!\p"); -ALIGNED(4) const u8 gUnknown_082EEDBC[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); -ALIGNED(4) const u8 gUnknown_082EEDF4[] = _("That POKéMON…\nIt's been raised really well!\p"); -ALIGNED(4) const u8 gUnknown_082EEE24[] = _("That's it!\nThis is the right move now!\p"); -ALIGNED(4) const u8 gUnknown_082EEE4C[] = _("That's awesome!\nYou can battle that way?\p"); -ALIGNED(4) const u8 gUnknown_082EEE78[] = _("You have exquisite timing for\nswitching POKéMON!\p"); - -const u8 *const gUnknown_082EEEAC[GENDER_COUNT][4] = { - [MALE] = +ALIGNED(4) const u8 sText_YoureToughMale[] = _("Whoa!\nI can tell you're pretty tough!\p"); +ALIGNED(4) const u8 sText_UsedGoodMoveMale[] = _("You used that move?\nThat's good strategy!\p"); +ALIGNED(4) const u8 sText_BattleSurpriseMale[] = _("Way to go!\nThat was an eye-opener!\p"); +ALIGNED(4) const u8 sText_SwitchedMonsMale[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); +ALIGNED(4) const u8 sText_YoureToughFemale[] = _("That POKéMON…\nIt's been raised really well!\p"); +ALIGNED(4) const u8 sText_UsedGoodMoveFemale[] = _("That's it!\nThis is the right move now!\p"); +ALIGNED(4) const u8 sText_BattleSurpriseFemale[] = _("That's awesome!\nYou can battle that way?\p"); +ALIGNED(4) const u8 sText_SwitchedMonsFemale[] = _("You have exquisite timing for\nswitching POKéMON!\p"); + +const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = { { - gUnknown_082EED44, - gUnknown_082EED6C, - gUnknown_082EED98, - gUnknown_082EEDBC + sText_YoureToughMale, + sText_UsedGoodMoveMale, + sText_BattleSurpriseMale, + sText_SwitchedMonsMale }, - [FEMALE] = { - gUnknown_082EEDF4, - gUnknown_082EEE24, - gUnknown_082EEE4C, - gUnknown_082EEE78 + sText_YoureToughFemale, + sText_UsedGoodMoveFemale, + sText_BattleSurpriseFemale, + sText_SwitchedMonsFemale } }; -ALIGNED(4) const u8 gUnknown_082EEECC[] = _("Oh, I see!\nThis is educational!\p"); -ALIGNED(4) const u8 gUnknown_082EEEF0[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); -ALIGNED(4) const u8 gUnknown_082EEF2C[] = _("Oh?\nSomething like that happened.\p"); -ALIGNED(4) const u8 gUnknown_082EEF50[] = _("Hmhm… What?\nSo is this what you're saying?\p"); -ALIGNED(4) const u8 gUnknown_082EEF7C[] = _("Is that right?\nI didn't know that.\p"); -ALIGNED(4) const u8 gUnknown_082EEFA0[] = _("Ahaha!\nWhat is that about?\p"); -ALIGNED(4) const u8 gUnknown_082EEFBC[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); -ALIGNED(4) const u8 gUnknown_082EEFEC[] = _("In other words…\nYes! That's right!\p"); - -const u8 *const gUnknown_082EF010[GENDER_COUNT][4] = { - [MALE] = +ALIGNED(4) const u8 sText_LearnedSomethingMale[] = _("Oh, I see!\nThis is educational!\p"); +ALIGNED(4) const u8 sText_ThatsFunnyMale[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); +ALIGNED(4) const u8 sText_RandomChatMale1[] = _("Oh?\nSomething like that happened.\p"); +ALIGNED(4) const u8 sText_RandomChatMale2[] = _("Hmhm… What?\nSo is this what you're saying?\p"); +ALIGNED(4) const u8 sText_LearnedSomethingFemale[] = _("Is that right?\nI didn't know that.\p"); +ALIGNED(4) const u8 sText_ThatsFunnyFemale[] = _("Ahaha!\nWhat is that about?\p"); +ALIGNED(4) const u8 sText_RandomChatFemale1[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); +ALIGNED(4) const u8 sText_RandomChatFemale2[] = _("In other words…\nYes! That's right!\p"); + +const u8 *const sChatReactionTexts[GENDER_COUNT][4] = { { - gUnknown_082EEECC, - gUnknown_082EEEF0, - gUnknown_082EEF2C, - gUnknown_082EEF50 + sText_LearnedSomethingMale, + sText_ThatsFunnyMale, + sText_RandomChatMale1, + sText_RandomChatMale2 }, - [FEMALE] = { - gUnknown_082EEF7C, - gUnknown_082EEFA0, - gUnknown_082EEFBC, - gUnknown_082EEFEC + sText_LearnedSomethingFemale, + sText_ThatsFunnyFemale, + sText_RandomChatFemale1, + sText_RandomChatFemale2 } }; -ALIGNED(4) const u8 gUnknown_082EF030[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); -ALIGNED(4) const u8 gUnknown_082EF06C[] = _("I hope I get to know you better!\p"); -ALIGNED(4) const u8 gUnknown_082EF090[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); -ALIGNED(4) const u8 gUnknown_082EF0D0[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); +ALIGNED(4) const u8 sText_ShowedTrainerCardMale1[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); +ALIGNED(4) const u8 sText_ShowedTrainerCardMale2[] = _("I hope I get to know you better!\p"); +ALIGNED(4) const u8 sText_ShowedTrainerCardFemale1[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); +ALIGNED(4) const u8 sText_ShowedTrainerCardFemale2[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); -const u8 *const gUnknown_082EF100[GENDER_COUNT][2] = { - [MALE] = +const u8 *const sTrainerCardReactionTexts[GENDER_COUNT][2] = { { - gUnknown_082EF030, - gUnknown_082EF06C + sText_ShowedTrainerCardMale1, + sText_ShowedTrainerCardMale2 }, - [FEMALE] = { - gUnknown_082EF090, - gUnknown_082EF0D0 + sText_ShowedTrainerCardFemale1, + sText_ShowedTrainerCardFemale2 } }; @@ -413,13 +410,11 @@ ALIGNED(4) const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKé ALIGNED(4) const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p"); ALIGNED(4) const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); -const u8 *const sUnionRoomTexts_Traded[GENDER_COUNT][4] = { - [MALE] = +const u8 *const sTradeReactionTexts[GENDER_COUNT][4] = { { sText_MaleTraded1, sText_MaleTraded2 }, - [FEMALE] = { sText_FemaleTraded1, sText_FemaleTraded2 @@ -442,17 +437,17 @@ ALIGNED(4) const u8 sText_RegistrationCanceled2[] = _("The registration has been ALIGNED(4) const u8 sText_TradeTrainersWillBeListed[] = _("TRAINERS wishing to make a trade\nwill be listed."); // unused ALIGNED(4) const u8 sText_ChooseTrainerToTradeWith2[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); // unused ALIGNED(4) const u8 sText_AskTrainerToMakeTrade[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); -ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); // unused +ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer2[] = _("Awaiting a response from\nthe other TRAINER…"); // unused ALIGNED(4) const u8 sText_NotRegisteredAMonForTrade[] = _("You have not registered a POKéMON\nfor trading.\p"); // unused ALIGNED(4) const u8 sText_DontHaveTypeTrainerWants[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); ALIGNED(4) const u8 sText_DontHaveEggTrainerWants[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); -ALIGNED(4) const u8 sText_CantTradeMonRightNow[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); -ALIGNED(4) const u8 sText_CantTradePartnersMonRightNow[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); +ALIGNED(4) const u8 sText_PlayerCantTradeForYourMon[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); +ALIGNED(4) const u8 sText_CantTradeForPartnersMon[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); -// unused -const u8 *const sUnionRoomTexts_CantTradeRightNow[] = { - sText_CantTradeMonRightNow, - sText_CantTradePartnersMonRightNow +// Unused +const u8 *const sCantTradeMonTexts[] = { + sText_PlayerCantTradeForYourMon, + sText_CantTradeForPartnersMon }; ALIGNED(4) const u8 sText_TradeOfferRejected[] = _("Your trade offer was rejected.\p"); @@ -504,27 +499,27 @@ static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] = [LINK_GROUP_BATTLE_TOWER_OPEN] = sText_ChooseLeaderBattleTowerOpenLv }; -ALIGNED(4) const u8 gUnknown_082EFBC8[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); -ALIGNED(4) const u8 unref_text_union_room_12[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); -ALIGNED(4) const u8 gUnknown_082EFC3C[] = _("Awaiting {STR_VAR_1}'s response…"); -ALIGNED(4) const u8 gUnknown_082EFC54[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); -ALIGNED(4) const u8 gUnknown_082EFC90[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); -ALIGNED(4) const u8 unref_text_union_room_13[] = _("Please wait for other TRAINERS to\ngather and get ready."); -ALIGNED(4) const u8 gUnknown_082EFD04[] = _("No CARDS appear to be shared \nright now."); -ALIGNED(4) const u8 gUnknown_082EFD30[] = _("No NEWS appears to be shared\nright now."); - -const u8 *const gUnknown_082EFD58[] = { - gUnknown_082EFD04, - gUnknown_082EFD30 +ALIGNED(4) const u8 sText_SearchingForWirelessSystemWait[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); +ALIGNED(4) const u8 sText_MustHaveTwoMonsForDoubleBattle[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); // Unused +ALIGNED(4) const u8 sText_AwaitingPlayersResponse[] = _("Awaiting {STR_VAR_1}'s response…"); +ALIGNED(4) const u8 sText_PlayerHasBeenAskedToRegisterYouPleaseWait[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); +ALIGNED(4) const u8 sText_AwaitingResponseFromWirelessSystem[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); +ALIGNED(4) const u8 sText_PleaseWaitForOtherTrainersToGather[] = _("Please wait for other TRAINERS to\ngather and get ready."); // Unused +ALIGNED(4) const u8 sText_NoCardsSharedRightNow[] = _("No CARDS appear to be shared \nright now."); +ALIGNED(4) const u8 sText_NoNewsSharedRightNow[] = _("No NEWS appears to be shared\nright now."); + +const u8 *const sNoWonderSharedTexts[] = { + sText_NoCardsSharedRightNow, + sText_NoNewsSharedRightNow }; -ALIGNED(4) const u8 gUnknown_082EFD60[] = _("BATTLE"); -ALIGNED(4) const u8 gUnknown_082EFD68[] = _("CHAT"); -ALIGNED(4) const u8 gUnknown_082EFD70[] = _("GREETINGS"); -ALIGNED(4) const u8 gUnknown_082EFD7C[] = _("EXIT"); -ALIGNED(4) const u8 gUnknown_082EFD84[] = _("EXIT"); -ALIGNED(4) const u8 gUnknown_082EFD8C[] = _("INFO"); -ALIGNED(4) const u8 gUnknown_082EFD94[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); +ALIGNED(4) const u8 sText_Battle[] = _("BATTLE"); +ALIGNED(4) const u8 sText_Chat2[] = _("CHAT"); +ALIGNED(4) const u8 sText_Greetings[] = _("GREETINGS"); +ALIGNED(4) const u8 sText_Exit[] = _("EXIT"); +ALIGNED(4) const u8 sText_Exit2[] = _("EXIT"); +ALIGNED(4) const u8 sText_Info[] = _("INFO"); +ALIGNED(4) const u8 sText_NameWantedOfferLv[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); ALIGNED(4) const u8 sText_SingleBattle[] = _("SINGLE BATTLE"); ALIGNED(4) const u8 sText_DoubleBattle[] = _("DOUBLE BATTLE"); ALIGNED(4) const u8 sText_MultiBattle[] = _("MULTI BATTLE"); @@ -560,20 +555,20 @@ static const u8 *const sCardColorTexts[] = { sText_ItsGoldCard }; -ALIGNED(4) const u8 gUnknown_082EFF64[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); -ALIGNED(4) const u8 gUnknown_082EFFA4[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); -ALIGNED(4) const u8 gUnknown_082EFFDC[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_082EFFFC[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); +ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); +ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); +ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); +ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); -const u8 *const gUnknown_082F0018[] = { - gUnknown_082EFFDC, - gUnknown_082EFFFC +const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = { + sText_GladToMeetYouMale, + sText_GladToMeetYouFemale }; -ALIGNED(4) const u8 gUnknown_082F0020[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); +ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); -const u8 *const gUnknown_082F0048[] = { - gText_EmptyString, +const u8 *const sLinkGroupActivityTexts[] = { + sText_EmptyString, sText_SingleBattle, sText_DoubleBattle, sText_MultiBattle, @@ -586,14 +581,14 @@ const u8 *const gUnknown_082F0048[] = { sText_BerryCrush, sText_BerryPicking, sText_Search, - gText_EmptyString, + sText_EmptyString, sText_BattleTowerOpenLv, sText_RecordCorner, sText_BerryBlender, - gText_EmptyString, - gText_EmptyString, - gText_EmptyString, - gText_EmptyString, + sText_EmptyString, + sText_EmptyString, + sText_EmptyString, + sText_EmptyString, sText_WonderCards, sText_WonderNews, sText_CoolContest, @@ -670,11 +665,11 @@ const struct WindowTemplate gUnknown_082F012C = { }; const struct ListMenuItem gUnknown_082F0134[] = { - { gText_EmptyString, 0 }, - { gText_EmptyString, 1 }, - { gText_EmptyString, 2 }, - { gText_EmptyString, 3 }, - { gText_EmptyString, 4 } + { sText_EmptyString, 0 }, + { sText_EmptyString, 1 }, + { sText_EmptyString, 2 }, + { sText_EmptyString, 3 }, + { sText_EmptyString, 4 } }; const struct ListMenuTemplate gUnknown_082F015C = { @@ -719,22 +714,22 @@ const struct WindowTemplate gUnknown_082F017C = { }; const struct ListMenuItem gUnknown_082F0184[] = { - { gText_EmptyString, 0 }, - { gText_EmptyString, 1 }, - { gText_EmptyString, 2 }, - { gText_EmptyString, 3 }, - { gText_EmptyString, 4 }, - { gText_EmptyString, 5 }, - { gText_EmptyString, 6 }, - { gText_EmptyString, 7 }, - { gText_EmptyString, 8 }, - { gText_EmptyString, 9 }, - { gText_EmptyString, 10 }, - { gText_EmptyString, 11 }, - { gText_EmptyString, 12 }, - { gText_EmptyString, 13 }, - { gText_EmptyString, 14 }, - { gText_EmptyString, 15 } + { sText_EmptyString, 0 }, + { sText_EmptyString, 1 }, + { sText_EmptyString, 2 }, + { sText_EmptyString, 3 }, + { sText_EmptyString, 4 }, + { sText_EmptyString, 5 }, + { sText_EmptyString, 6 }, + { sText_EmptyString, 7 }, + { sText_EmptyString, 8 }, + { sText_EmptyString, 9 }, + { sText_EmptyString, 10 }, + { sText_EmptyString, 11 }, + { sText_EmptyString, 12 }, + { sText_EmptyString, 13 }, + { sText_EmptyString, 14 }, + { sText_EmptyString, 15 } }; const struct ListMenuTemplate gUnknown_082F0204 = { @@ -769,10 +764,10 @@ const struct WindowTemplate gUnknown_082F021C = { }; const struct ListMenuItem gUnknown_082F0224[] = { - { gUnknown_082EFD70, 0x208 }, - { gUnknown_082EFD60, 0x241 }, - { gUnknown_082EFD68, 0x245 }, - { gUnknown_082EFD7C, 0x040 } + { sText_Greetings, 0x208 }, + { sText_Battle, 0x241 }, + { sText_Chat2, 0x245 }, + { sText_Exit, 0x040 } }; const struct ListMenuTemplate gUnknown_082F0244 = { @@ -808,8 +803,8 @@ const struct WindowTemplate gUnknown_082F025C = { const struct ListMenuItem gUnknown_082F0264[] = { { gText_Register, 1 }, - { gUnknown_082EFD8C, 2 }, - { gUnknown_082EFD7C, 3 } + { sText_Info, 2 }, + { sText_Exit, 3 } }; const struct ListMenuTemplate gUnknown_082F027C = { @@ -861,7 +856,7 @@ static const struct ListMenuItem sTradingBoardTypes[] = { { gTypeNames[TYPE_DRAGON], TYPE_DRAGON }, { gTypeNames[TYPE_STEEL], TYPE_STEEL }, { gTypeNames[TYPE_DARK], TYPE_DARK }, - { gUnknown_082EFD7C, NUMBER_OF_MON_TYPES } + { sText_Exit, NUMBER_OF_MON_TYPES } }; const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = { @@ -906,16 +901,16 @@ const struct WindowTemplate gUnknown_082F034C = { }; const struct ListMenuItem gUnknown_082F0354[] = { - { gText_EmptyString, -3 }, - { gText_EmptyString, 0 }, - { gText_EmptyString, 1 }, - { gText_EmptyString, 2 }, - { gText_EmptyString, 3 }, - { gText_EmptyString, 4 }, - { gText_EmptyString, 5 }, - { gText_EmptyString, 6 }, - { gText_EmptyString, 7 }, - { gUnknown_082EFD84, 8 } + { sText_EmptyString, -3 }, + { sText_EmptyString, 0 }, + { sText_EmptyString, 1 }, + { sText_EmptyString, 2 }, + { sText_EmptyString, 3 }, + { sText_EmptyString, 4 }, + { sText_EmptyString, 5 }, + { sText_EmptyString, 6 }, + { sText_EmptyString, 7 }, + { sText_Exit2, 8 } }; const struct ListMenuTemplate gUnknown_082F03A4 = { @@ -950,22 +945,22 @@ const struct WindowTemplate UnrefWindowTemplate_082F03B4 = { }; const struct ListMenuItem gUnknown_082F03C4[] = { - { gText_EmptyString, 0 }, - { gText_EmptyString, 1 }, - { gText_EmptyString, 2 }, - { gText_EmptyString, 3 }, - { gText_EmptyString, 4 }, - { gText_EmptyString, 5 }, - { gText_EmptyString, 6 }, - { gText_EmptyString, 7 }, - { gText_EmptyString, 8 }, - { gText_EmptyString, 9 }, - { gText_EmptyString, 10 }, - { gText_EmptyString, 11 }, - { gText_EmptyString, 12 }, - { gText_EmptyString, 13 }, - { gText_EmptyString, 14 }, - { gText_EmptyString, 15 } + { sText_EmptyString, 0 }, + { sText_EmptyString, 1 }, + { sText_EmptyString, 2 }, + { sText_EmptyString, 3 }, + { sText_EmptyString, 4 }, + { sText_EmptyString, 5 }, + { sText_EmptyString, 6 }, + { sText_EmptyString, 7 }, + { sText_EmptyString, 8 }, + { sText_EmptyString, 9 }, + { sText_EmptyString, 10 }, + { sText_EmptyString, 11 }, + { sText_EmptyString, 12 }, + { sText_EmptyString, 13 }, + { sText_EmptyString, 14 }, + { sText_EmptyString, 15 } }; const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = { diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 2e0cfbc7e..958922067 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -2704,17 +2704,17 @@ static const u16 gUnknown_082F7B50[][4] = {9999, 9999, 9999, 0}, }; -static const u8 gUnknown_082F7B78[] = _("あいうえおかき"); -static const u8 gUnknown_082F7B80[] = _("ABCDEFG"); -static const u8 gUnknown_082F7B88[] = _("0123456"); +static const u8 sJPText_Vowels[] = _("あいうえおかき"); +static const u8 sText_ABCDEFG[] = _("ABCDEFG"); +static const u8 sText_0123456[] = _("0123456"); -static const u8 *const gUnknown_082F7B90[] = +static const u8 *const sPlaceholderPlayerNames[] = { - gUnknown_082F7B78, - gUnknown_082F7B78, - gUnknown_082F7B78, - gUnknown_082F7B80, - gUnknown_082F7B88 + sJPText_Vowels, + sJPText_Vowels, + sJPText_Vowels, + sText_ABCDEFG, + sText_0123456 }; static void sub_8027D20(void) @@ -2726,8 +2726,8 @@ static void sub_8027D38(void) { u8 i, playerId; - for (playerId = gUnknown_02022C98->unk24; playerId < 5; playerId++) - StringCopy(gLinkPlayers[playerId].name, gUnknown_082F7B90[playerId]); + for (playerId = gUnknown_02022C98->unk24; playerId < ARRAY_COUNT(sPlaceholderPlayerNames); playerId++) + StringCopy(gLinkPlayers[playerId].name, sPlaceholderPlayerNames[playerId]); gUnknown_02022C98->unk24 = 5; for (i = 0; i < 4; i++) @@ -3555,14 +3555,14 @@ static const u32 gDodrioBerryBgTilemap2Left[] = INCBIN_U32("graphics/link_games/ static const struct OamData sOamData_82FB1E0 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x64), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -3572,14 +3572,14 @@ static const struct OamData sOamData_82FB1E0 = static const struct OamData sOamData_82FB1E8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 0, .paletteNum = 0, @@ -3589,14 +3589,14 @@ static const struct OamData sOamData_82FB1E8 = static const struct OamData sOamData_82FB1F0 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -3606,14 +3606,14 @@ static const struct OamData sOamData_82FB1F0 = static const struct OamData sOamData_82FB1F8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 1, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x32), .tileNum = 0, .priority = 3, .paletteNum = 0, @@ -4386,12 +4386,12 @@ struct WinCoords u8 top; }; -static const u8 gUnknown_082FB380[][3] = +static const u8 sTextColorTable[][3] = { - {1, 2, 3}, - {1, 4, 5}, - {1, 8, 9}, - {1, 6, 7}, + {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, + {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}, + {TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE}, + {TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN}, }; static const struct WinCoords gUnknown_082FB38C[] = {{12, 6}}; @@ -4525,7 +4525,7 @@ static void sub_8029440(void) if (id == GetMultiplayerId()) colorsId = 2; name = sub_8027660(id); - AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[i], 1, left, 1, gUnknown_082FB380[colorsId], -1, name); + AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[i], 1, left, 1, sTextColorTable[colorsId], -1, name); CopyWindowToVram(gUnknown_02022CF8->unk3008[i], 2); window.baseBlock += 0xE; sub_8029174(&window); @@ -4609,7 +4609,7 @@ static void sub_80296A8(u8 playersCount_) if (id == GetMultiplayerId()) colorsId = 2; name = sub_8027660(id); - AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 28, gUnknown_082FB402[i], gUnknown_082FB380[colorsId], -1, name); + AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 28, gUnknown_082FB402[i], sTextColorTable[colorsId], -1, name); ConvertIntToDecimalStringN(numString, points, STR_CONV_MODE_LEFT_ALIGN, 7); numWidth = GetStringWidth(1, numString, -1); AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, numString, x - numWidth, gUnknown_082FB402[i], -1, NULL); @@ -4653,7 +4653,7 @@ static void sub_802988C(void) colorsId = 2; name = sub_8027660(i); - AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 0, gUnknown_082FB3F8[i], gUnknown_082FB380[colorsId], -1, name); + AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, 0, gUnknown_082FB3F8[i], sTextColorTable[colorsId], -1, name); for (j = 0; j < 4; j++) { u32 width; @@ -4663,7 +4663,7 @@ static void sub_802988C(void) ConvertIntToDecimalStringN(gStringVar4, result1, STR_CONV_MODE_LEFT_ALIGN, 4); width = GetStringWidth(1, gStringVar4, -1); if (result2 == result1 && result2 != 0) - AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], gUnknown_082FB380[1], -1, gStringVar4); + AddTextPrinterParameterized3(gUnknown_02022CF8->unk3008[1], 1, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], sTextColorTable[1], -1, gStringVar4); else AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, gStringVar4, gUnknown_082FB3F0[j] - width, gUnknown_082FB3F8[i], -1, NULL); } diff --git a/src/easy_chat.c b/src/easy_chat.c index 32478ff1a..995a2bc7e 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -3703,7 +3703,7 @@ static void sub_811CFCC(void) xOffset = GetStringCenterAlignXOffset(1, titleText, 144); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - sub_811D058(0, 1, titleText, xOffset, 1, 0xFF, 0, 2, 3); + sub_811D058(0, 1, titleText, xOffset, 1, 0xFF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY); PutWindowTilemap(0); CopyWindowToVram(0, 3); } @@ -3713,12 +3713,12 @@ void sub_811D028(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, vo AddTextPrinterParameterized(windowId, fontId, str, x, y, speed, callback); } -static void sub_811D058(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, u8 red, u8 green, u8 blue) +static void sub_811D058(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, u8 bg, u8 fg, u8 shadow) { u8 color[3]; - color[0] = red; - color[1] = green; - color[2] = blue; + color[0] = bg; + color[1] = fg; + color[2] = shadow; AddTextPrinterParameterized3(windowId, fontId, left, top, color, speed, str); } @@ -4089,7 +4089,7 @@ static void sub_811D864(u8 arg0, u8 arg1) if (!sub_811BF88(easyChatWord)) sub_811D028(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, NULL); else - sub_811D058(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, 1, 5, 3); + sub_811D058(2, 1, sUnknown_0203A11C->unkCC, (j * 13 + 3) * 8, y, 0xFF, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GREY); } } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 9e9d1c2c5..2ce2c04bb 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -83,10 +83,10 @@ static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp"); static const struct OamData sOamData_EggHatch = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -163,10 +163,10 @@ static const struct SpriteTemplate sSpriteTemplate_EggHatch = static const struct OamData sOamData_EggShard = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, diff --git a/src/electric.c b/src/electric.c index 7a0cd542c..3344db7bf 100644 --- a/src/electric.c +++ b/src/electric.c @@ -757,13 +757,13 @@ static void sub_810A9DC(struct Sprite *sprite) { if (!sprite->data[0]) { - sprite->oam.shape = 2; - sprite->oam.size = 0; + sprite->oam.shape = SPRITE_SHAPE(8x16); + sprite->oam.size = SPRITE_SIZE(8x16); } else { - sprite->oam.shape = 0; - sprite->oam.size = 1; + sprite->oam.shape = SPRITE_SHAPE(16x16); + sprite->oam.size = SPRITE_SIZE(16x16); } if (++sprite->data[1] == 15) DestroySprite(sprite); diff --git a/src/ereader_screen.c b/src/ereader_screen.c index 4497556ea..754bbe445 100755 --- a/src/ereader_screen.c +++ b/src/ereader_screen.c @@ -251,7 +251,7 @@ static void sub_81D5084(u8 taskId) switch (data->unk8) { case 0: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EDFD6)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ReceiveMysteryGiftWithEReader)) data->unk8 = 1; break; case 1: @@ -275,9 +275,9 @@ static void sub_81D5084(u8 taskId) } break; case 4: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EDFF5)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_SelectConnectFromEReaderMenu)) { - AddTextPrinterToWindow1(gUnknown_085EE014); + AddTextPrinterToWindow1(gJPText_SelectConnectWithGBA); sub_81D505C(&data->unk0); data->unk8 = 5; } @@ -324,11 +324,11 @@ static void sub_81D5084(u8 taskId) } break; case 7: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE05C)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_LinkIsIncorrect)) data->unk8 = 4; break; case 8: - AddTextPrinterToWindow1(gUnknown_085EE097); + AddTextPrinterToWindow1(gJPText_Connecting); // XXX: This (u32*) cast is discarding the const qualifier from gUnknown_089A3470 sub_81D4D50(&gUnknown_03006370, gMultiBootProgram_BerryGlitchFix_Start - gUnknown_089A3470, (u32*)gUnknown_089A3470); data->unk8 = 9; @@ -347,7 +347,7 @@ static void sub_81D5084(u8 taskId) else if (data->unkE == 1) { sub_81D505C(&data->unk0); - AddTextPrinterToWindow1(gUnknown_085EE120); + AddTextPrinterToWindow1(gJPText_PleaseWaitAMoment); data->unk8 = 11; } else @@ -361,7 +361,7 @@ static void sub_81D5084(u8 taskId) break; case 12: sub_81D4E30(); - AddTextPrinterToWindow1(gUnknown_085EE0DC); + AddTextPrinterToWindow1(gJPText_AllowEReaderToLoadCard); data->unk8 = 13; break; case 13: @@ -370,7 +370,7 @@ static void sub_81D5084(u8 taskId) case 0: break; case 2: - AddTextPrinterToWindow1(gUnknown_085EE097); + AddTextPrinterToWindow1(gJPText_Connecting); data->unk8 = 14; break; case 1: @@ -418,7 +418,7 @@ static void sub_81D5084(u8 taskId) case 17: if (TryWriteTrainerHill((struct EReaderTrainerHillSet *)&gDecompressionBuffer)) { - AddTextPrinterToWindow1(gUnknown_085EE0FA); + AddTextPrinterToWindow1(gJPText_ConnectionComplete); sub_81D505C(&data->unk0); data->unk8 = 18; } @@ -430,7 +430,7 @@ static void sub_81D5084(u8 taskId) case 18: if (sub_81D5064(&data->unk0, 120)) { - AddTextPrinterToWindow1(gUnknown_085EE107); + AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn); PlayFanfare(MUS_FANFA4); data->unk8 = 19; } @@ -440,19 +440,19 @@ static void sub_81D5084(u8 taskId) data->unk8 = 26; break; case 23: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9,gUnknown_085EE06B)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_CardReadingHasBeenHalted)) data->unk8 = 26; break; case 20: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE0A3)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorCheckLink)) data->unk8 = 0; break; case 21: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE0BF)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorTryAgain)) data->unk8 = 0; break; case 22: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gUnknown_085EE12D)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_WriteErrorUnableToSaveData)) data->unk8 = 0; break; case 26: diff --git a/src/event_object_movement.c b/src/event_object_movement.c index c746f08b1..f84a7bedb 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1121,13 +1121,13 @@ void ResetEventObjects(void) static void CreateReflectionEffectSprites(void) { u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); gSprites[spriteId].invisible = TRUE; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 1); gSprites[spriteId].invisible = TRUE; @@ -1199,8 +1199,6 @@ static u8 GetEventObjectIdByLocalId(u8 localId) return EVENT_OBJECTS_COUNT; } -// This function has the same nonmatching quirk as in Ruby/Sapphire. -#ifdef NONMATCHING static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapNum, u8 mapGroup) { struct EventObject *eventObject; @@ -1208,11 +1206,8 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, s16 x; s16 y; - // mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7) if (GetAvailableEventObjectId(template->localId, mapNum, mapGroup, &eventObjectId)) - { return EVENT_OBJECTS_COUNT; - } eventObject = &gEventObjects[eventObjectId]; ClearEventObject(eventObject); x = template->x + 7; @@ -1223,6 +1218,7 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, eventObject->movementType = template->movementType; eventObject->localId = template->localId; eventObject->mapNum = mapNum; + eventObject++; eventObject--; eventObject->mapGroup = mapGroup; eventObject->initialCoords.x = x; eventObject->initialCoords.y = y; @@ -1232,7 +1228,6 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, eventObject->previousCoords.y = y; eventObject->currentElevation = template->elevation; eventObject->previousElevation = template->elevation; - // For some reason, 0x0F is placed in r9, to be used later eventObject->range.as_nybbles.x = template->movementRangeX; eventObject->range.as_nybbles.y = template->movementRangeY; eventObject->trainerType = template->trainerType; @@ -1240,177 +1235,22 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, eventObject->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType]; SetEventObjectDirection(eventObject, eventObject->previousMovementDirection); SetEventObjectDynamicGraphicsId(eventObject); - +#ifndef NONMATCHING + asm("":::"r5", "r6"); +#endif if (gRangedMovementTypes[eventObject->movementType]) { - if ((eventObject->range.as_nybbles.x) == 0) + if (eventObject->range.as_nybbles.x == 0) { - // r9 is invoked here eventObject->range.as_nybbles.x++; } - if ((eventObject->range.as_nybbles.y) == 0) + if (eventObject->range.as_nybbles.y == 0) { eventObject->range.as_nybbles.y++; } } return eventObjectId; } -#else -static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapId, u8 mapGroupId) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r9\n" - "\tmov r6, r8\n" - "\tpush {r6,r7}\n" - "\tsub sp, 0x4\n" - "\tadds r5, r0, 0\n" - "\tlsls r1, 24\n" - "\tlsrs r6, r1, 24\n" - "\tlsls r2, 24\n" - "\tlsrs r7, r2, 24\n" - "\tldrb r0, [r5]\n" - "\tadds r1, r6, 0\n" - "\tadds r2, r7, 0\n" - "\tmov r3, sp\n" - "\tbl GetAvailableEventObjectId\n" - "\tlsls r0, 24\n" - "\tcmp r0, 0\n" - "\tbeq _0808D66E\n" - "\tmovs r0, 0x10\n" - "\tb _0808D762\n" - "_0808D66E:\n" - "\tmov r0, sp\n" - "\tldrb r1, [r0]\n" - "\tlsls r0, r1, 3\n" - "\tadds r0, r1\n" - "\tlsls r0, 2\n" - "\tldr r1, =gEventObjects\n" - "\tadds r4, r0, r1\n" - "\tadds r0, r4, 0\n" - "\tbl ClearEventObject\n" - "\tldrh r3, [r5, 0x4]\n" - "\tadds r3, 0x7\n" - "\tlsls r3, 16\n" - "\tlsrs r3, 16\n" - "\tldrh r2, [r5, 0x6]\n" - "\tadds r2, 0x7\n" - "\tlsls r2, 16\n" - "\tlsrs r2, 16\n" - "\tldrb r0, [r4]\n" - "\tmovs r1, 0x1\n" - "\torrs r0, r1\n" - "\tmovs r1, 0x4\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4]\n" - "\tldrb r0, [r5, 0x1]\n" - "\tstrb r0, [r4, 0x5]\n" - "\tldrb r0, [r5, 0x9]\n" - "\tstrb r0, [r4, 0x6]\n" - "\tldrb r0, [r5]\n" - "\tstrb r0, [r4, 0x8]\n" - "\tstrb r6, [r4, 0x9]\n" - "\tstrb r7, [r4, 0xA]\n" - "\tstrh r3, [r4, 0xC]\n" - "\tstrh r2, [r4, 0xE]\n" - "\tstrh r3, [r4, 0x10]\n" - "\tstrh r2, [r4, 0x12]\n" - "\tstrh r3, [r4, 0x14]\n" - "\tstrh r2, [r4, 0x16]\n" - "\tldrb r0, [r5, 0x8]\n" - "\tmovs r7, 0xF\n" - "\tadds r1, r7, 0\n" - "\tands r1, r0\n" - "\tldrb r2, [r4, 0xB]\n" - "\tmovs r0, 0x10\n" - "\tnegs r0, r0\n" - "\tmov r8, r0\n" - "\tands r0, r2\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4, 0xB]\n" - "\tldrb r1, [r5, 0x8]\n" - "\tlsls r1, 4\n" - "\tands r0, r7\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4, 0xB]\n" - "\tldrb r1, [r5, 0xA]\n" - "\tlsls r1, 28\n" - "\tmovs r0, 0xF\n" - "\tmov r9, r0\n" - "\tlsrs r1, 28\n" - "\tldrb r2, [r4, 0x19]\n" - "\tmov r0, r8\n" - "\tands r0, r2\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4, 0x19]\n" - "\tldrb r1, [r5, 0xA]\n" - "\tlsrs r1, 4\n" - "\tlsls r1, 4\n" - "\tands r0, r7\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4, 0x19]\n" - "\tldrh r0, [r5, 0xC]\n" - "\tstrb r0, [r4, 0x7]\n" - "\tldrh r0, [r5, 0xE]\n" - "\tstrb r0, [r4, 0x1D]\n" - "\tldr r1, =gInitialMovementTypeFacingDirections\n" - "\tldrb r0, [r5, 0x9]\n" - "\tadds r0, r1\n" - "\tldrb r1, [r0]\n" - "\tadds r0, r4, 0\n" - "\tadds r0, 0x20\n" - "\tstrb r1, [r0]\n" - "\tldrb r1, [r0]\n" - "\tadds r0, r4, 0\n" - "\tbl SetEventObjectDirection\n" - "\tadds r0, r4, 0\n" - "\tbl SetEventObjectDynamicGraphicsId\n" - "\tldr r1, =gRangedMovementTypes\n" - "\tldrb r0, [r4, 0x6]\n" - "\tadds r0, r1\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbeq _0808D75E\n" - "\tldrb r2, [r4, 0x19]\n" - "\tadds r0, r7, 0\n" - "\tands r0, r2\n" - "\tcmp r0, 0\n" - "\tbne _0808D746\n" - "\tlsls r0, r2, 28\n" - "\tlsrs r0, 28\n" - "\tadds r0, 0x1\n" - "\tmov r1, r9\n" - "\tands r0, r1\n" - "\tmov r1, r8\n" - "\tands r1, r2\n" - "\torrs r1, r0\n" - "\tstrb r1, [r4, 0x19]\n" - "_0808D746:\n" - "\tldrb r2, [r4, 0x19]\n" - "\tmovs r0, 0xF0\n" - "\tands r0, r2\n" - "\tcmp r0, 0\n" - "\tbne _0808D75E\n" - "\tlsrs r1, r2, 4\n" - "\tadds r1, 0x1\n" - "\tlsls r1, 4\n" - "\tadds r0, r7, 0\n" - "\tands r0, r2\n" - "\torrs r0, r1\n" - "\tstrb r0, [r4, 0x19]\n" - "_0808D75E:\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0]\n" - "_0808D762:\n" - "\tadd sp, 0x4\n" - "\tpop {r3,r4}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - ".pool"); -} -#endif u8 Unref_TryInitLocalEventObject(u8 localId) { @@ -1676,7 +1516,7 @@ u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x { sprite = &gSprites[spriteId]; SetSubspriteTables(sprite, subspriteTables); - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } return spriteId; } @@ -1721,7 +1561,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction) if (subspriteTables != NULL) { SetSubspriteTables(sprite, subspriteTables); - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } InitObjectPriorityByZCoord(sprite, z); SetObjectSubpriorityByZCoord(z, sprite, 1); @@ -4586,7 +4426,7 @@ void MovementType_Hidden(struct Sprite *sprite) if (!sprite->data[7]) { gEventObjects[sprite->data[0]].fixedPriority = TRUE; - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; sprite->oam.priority = 3; sprite->data[7]++; } @@ -6814,7 +6654,7 @@ bool8 MovementAction_InitAffineAnim_Step0(struct EventObject *eventObject, struc sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; InitSpriteAffineAnim(sprite); sprite->affineAnimPaused = TRUE; - sprite->subspriteMode = 0; + sprite->subspriteMode = SUBSPRITES_OFF; return TRUE; } @@ -8844,12 +8684,12 @@ void sub_8097BB4(u8 var1, u8 graphicsId) { sprite->subspriteTables = NULL; sprite->subspriteTableNum = 0; - sprite->subspriteMode = 0; + sprite->subspriteMode = SUBSPRITES_OFF; } else { SetSubspriteTables(sprite, graphicsInfo->subspriteTables); - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } StartSpriteAnim(sprite, 0); } diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 816929f8b..849c676b3 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -50,10 +50,10 @@ static const struct SpritePalette sEvoSparkleSpritePals[] = static const struct OamData sOamData_EvoSparkle = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -141,7 +141,7 @@ static void CreatePreEvoSparkleSet1(u8 arg0) gSprites[spriteID].data[5] = 48; gSprites[spriteID].data[6] = arg0; gSprites[spriteID].data[7] = 0; - gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1; } @@ -169,7 +169,7 @@ static void CreatePreEvoSparkleSet2(u8 arg0) gSprites[spriteID].data[5] = 8; gSprites[spriteID].data[6] = arg0; gSprites[spriteID].data[7] = 0; - gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.matrixNum = 25; gSprites[spriteID].subpriority = 1; gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2; @@ -198,7 +198,7 @@ static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1) gSprites[spriteID].data[5] = 120; gSprites[spriteID].data[6] = arg0; gSprites[spriteID].data[7] = 0; - gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].subpriority = 1; gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1; @@ -243,7 +243,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0) gSprites[spriteID].data[3] = 3 - (Random() % 7); gSprites[spriteID].data[5] = 48 + (Random() & 0x3F); gSprites[spriteID].data[7] = 0; - gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].subpriority = 20; gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2; @@ -497,13 +497,13 @@ u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID) SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]); gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; - gSprites[preEvoSpriteID].oam.affineMode = 1; + gSprites[preEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[preEvoSpriteID].oam.matrixNum = 30; gSprites[preEvoSpriteID].invisible = FALSE; CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16); gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; - gSprites[postEvoSpriteID].oam.affineMode = 1; + gSprites[postEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[postEvoSpriteID].oam.matrixNum = 31; gSprites[postEvoSpriteID].invisible = FALSE; CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16); @@ -587,11 +587,11 @@ static void sub_817C560(u8 taskID) static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID) { - gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE; - gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE; @@ -600,11 +600,11 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID) static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID) { - gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE; - gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE; diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 8b4c7380c..852fa2e1b 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -558,9 +558,9 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior) ScriptContext1_SetupScript(EventScript_EggHatch); return TRUE; } - if (UnusualWeatherHasExpired() == TRUE) + if (AbnormalWeatherHasExpired() == TRUE) { - ScriptContext1_SetupScript(UnusualWeather_EventScript_EndEventAndCleanup_1); + ScriptContext1_SetupScript(AbnormalWeather_EventScript_EndEventAndCleanup_1); return TRUE; } if (ShouldDoBrailleRegicePuzzle() == TRUE) diff --git a/src/field_effect.c b/src/field_effect.c index 99abcdcb0..f7667597c 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -406,20 +406,76 @@ const struct SpriteFrameImage gSpriteImageTable_855C294[] = const struct Subsprite gSubspriteTable_855C29C[] = { - {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0}, - {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0}, - {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0}, - {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0} + { + .x = -12, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = 4, + .y = -8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, + .priority = 2 + }, + { + .x = -12, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 3, + .priority = 2 + }, + { + .x = 4, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 5, + .priority = 2 + } }; const struct SubspriteTable gUnknown_0855C2AC = subsprite_table(gSubspriteTable_855C29C); const struct Subsprite gSubspriteTable_855C2B4[] = { - {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1}, - {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1}, - {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1}, - {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1} + { + .x = -32, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, + { + .x = 0, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, + { + .x = -32, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 2 + }, + { + .x = 0, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 2 + } }; const struct SubspriteTable gUnknown_0855C2C4 = subsprite_table(gSubspriteTable_855C2B4); @@ -870,7 +926,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId) { ResetPreservedPalettesInWeather(); - if (sprite->oam.affineMode != 0) + if (sprite->oam.affineMode != ST_OAM_AFFINE_OFF) { FreeOamMatrix(sprite->oam.matrixNum); } @@ -1473,7 +1529,7 @@ static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] task->data[4] = playerSprite->subspriteMode; playerObject->fixedPriority = 1; playerSprite->oam.priority = 1; - playerSprite->subspriteMode = 2; + playerSprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; task->data[0]++; return TRUE; } @@ -2021,7 +2077,7 @@ static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, str task->data[5]++; eventObject->fixedPriority = 1; sprite->oam.priority = 1; - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } if (task->data[1] == 0 && task->data[4] != 0) { @@ -2396,9 +2452,9 @@ static void TeleportFieldEffectTask3(struct Task *task) { task->data[3] <<= 1; } - if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0)) + if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != SUBSPRITES_OFF)) { - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } if (task->data[4] >= 0xa8) { @@ -2487,9 +2543,9 @@ static void sub_80B830C(struct Task *task) } else { sprite->oam.priority = 1; - if (sprite->subspriteMode != 0) + if (sprite->subspriteMode != SUBSPRITES_OFF) { - sprite->subspriteMode = 2; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; } } if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1)) @@ -3284,7 +3340,7 @@ static void sub_80B957C(struct Sprite *sprite) { if (sprite->data[0] == 0) { - sprite->oam.affineMode = 3; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; sprite->affineAnims = gSpriteAffineAnimTable_0855C548; InitSpriteAffineAnim(sprite); StartSpriteAffineAnim(sprite, 0); @@ -3304,9 +3360,9 @@ static void sub_80B957C(struct Sprite *sprite) if (sprite->data[1] > 0x81) { sprite->data[7]++; - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; FreeOamMatrix(sprite->oam.matrixNum); - CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF); } } } @@ -3337,7 +3393,7 @@ void sub_80B96B0(struct Sprite *sprite) { if (sprite->data[0] == 0) { - sprite->oam.affineMode = 3; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; sprite->affineAnims = gSpriteAffineAnimTable_0855C548; InitSpriteAffineAnim(sprite); StartSpriteAffineAnim(sprite, 1); @@ -3368,7 +3424,7 @@ void sub_80B96B0(struct Sprite *sprite) if (sprite->data[3] >= 60) { sprite->data[7]++; - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; FreeOamMatrix(sprite->oam.matrixNum); sprite->invisible = TRUE; } diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 8db58ad7a..547a2851b 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -129,7 +129,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[mainSprite->oam.paletteNum]; reflectionSprite->oam.shape = mainSprite->oam.shape; reflectionSprite->oam.size = mainSprite->oam.size; - reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | 0x10; + reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | ST_OAM_VFLIP; reflectionSprite->oam.tileNum = mainSprite->oam.tileNum; reflectionSprite->subspriteTables = mainSprite->subspriteTables; reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum; @@ -153,7 +153,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) // matrix based on whether or not the main sprite is horizontally flipped. // If the sprite is facing to the east, then it is flipped, and its matrixNum is 8. reflectionSprite->oam.matrixNum = 0; - if (mainSprite->oam.matrixNum & 0x8) + if (mainSprite->oam.matrixNum & ST_OAM_HFLIP) reflectionSprite->oam.matrixNum = 1; } } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 229e5aedb..20d338e23 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -2092,7 +2092,7 @@ static void sub_808D094(u8 taskId) object->fixedPriority = TRUE; sprite->oam.priority = 0; sprite->subpriority = 0; - sprite->subspriteMode = 0; + sprite->subspriteMode = SUBSPRITES_OFF; data[0]++; case 1: sub_808D38C(object, &data[1]); @@ -2156,7 +2156,7 @@ static void sub_808D1FC(u8 taskId) object->fixedPriority = TRUE; sprite->oam.priority = 1; sprite->subpriority = 0; - sprite->subspriteMode = 0; + sprite->subspriteMode = SUBSPRITES_OFF; data[0]++; case 1: sub_808D38C(object, &data[1]); diff --git a/src/field_specials.c b/src/field_specials.c index 830c2246d..bffb9f591 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -3542,36 +3542,36 @@ bool8 IsDestinationBoxFull(void) return FALSE; } -void CreateUnusualWeatherEvent(void) +void CreateAbnormalWeatherEvent(void) { u16 randomValue = Random(); - VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, 0); + VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, 0); if (FlagGet(FLAG_DEFEATED_KYOGRE) == TRUE) { - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_GROUDON_LOCATIONS_START); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_GROUDON_LOCATIONS_START); } else if (FlagGet(FLAG_DEFEATED_GROUDON) == TRUE) { - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START); } else if ((randomValue & 1) == 0) { randomValue = Random(); - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_GROUDON_LOCATIONS_START); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_GROUDON_LOCATIONS_START); } else { randomValue = Random(); - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, (randomValue % UNUSUAL_WEATHER_COUNT_PER_LEGENDARY) + UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, (randomValue % ABNORMAL_WEATHER_COUNT_PER_LEGENDARY) + ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START); } } -// Saves the map name for the current unusual weather location in gStringVar1, then +// Saves the map name for the current abnormal weather location in gStringVar1, then // returns TRUE if the weather is for Kyogre, and FALSE if it's for Groudon. -bool32 GetUnusualWeatherMapNameAndType(void) +bool32 GetAbnormalWeatherMapNameAndType(void) { - static const u8 sUnusualWeatherMapNumbers[] = { + static const u8 sAbnormalWeatherMapNumbers[] = { MAP_NUM(ROUTE114), MAP_NUM(ROUTE114), MAP_NUM(ROUTE115), @@ -3590,11 +3590,11 @@ bool32 GetUnusualWeatherMapNameAndType(void) MAP_NUM(ROUTE129) }; - u16 unusualWeather = VarGet(VAR_UNUSUAL_WEATHER_LOCATION); + u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); - GetMapName(gStringVar1, sUnusualWeatherMapNumbers[unusualWeather - 1], 0); + GetMapName(gStringVar1, sAbnormalWeatherMapNumbers[abnormalWeather - 1], 0); - if (unusualWeather < UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START) + if (abnormalWeather < ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START) { return FALSE; } @@ -3604,10 +3604,10 @@ bool32 GetUnusualWeatherMapNameAndType(void) } } -bool8 UnusualWeatherHasExpired(void) +bool8 AbnormalWeatherHasExpired(void) { // Duplicate array. - static const u8 sUnusualWeatherMapNumbers_2[] = { + static const u8 sAbnormalWeatherMapNumbers[] = { MAP_NUM(ROUTE114), MAP_NUM(ROUTE114), MAP_NUM(ROUTE115), @@ -3626,17 +3626,17 @@ bool8 UnusualWeatherHasExpired(void) MAP_NUM(ROUTE129) }; - u16 steps = VarGet(VAR_UNUSUAL_WEATHER_STEP_COUNTER); - u16 unusualWeather = VarGet(VAR_UNUSUAL_WEATHER_LOCATION); + u16 steps = VarGet(VAR_ABNORMAL_WEATHER_STEP_COUNTER); + u16 abnormalWeather = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); - if (unusualWeather == UNUSUAL_WEATHER_NONE) + if (abnormalWeather == ABNORMAL_WEATHER_NONE) { return FALSE; } if (++steps > 999) { - VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, 0); + VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, 0); if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER_MARINE_CAVE)) { switch (gSaveBlock1Ptr->location.mapNum) @@ -3646,7 +3646,7 @@ bool8 UnusualWeatherHasExpired(void) case MAP_NUM(MARINE_CAVE_END): case MAP_NUM(TERRA_CAVE_ENTRANCE): case MAP_NUM(TERRA_CAVE_END): - VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 1); + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); return FALSE; default: break; @@ -3661,27 +3661,27 @@ bool8 UnusualWeatherHasExpired(void) case MAP_NUM(UNDERWATER5): case MAP_NUM(UNDERWATER6): case MAP_NUM(UNDERWATER7): - VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 1); + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1); return FALSE; default: break; } } - if (gSaveBlock1Ptr->location.mapNum == sUnusualWeatherMapNumbers_2[unusualWeather - 1] && + if (gSaveBlock1Ptr->location.mapNum == sAbnormalWeatherMapNumbers[abnormalWeather - 1] && gSaveBlock1Ptr->location.mapGroup == 0) { return TRUE; } else { - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_NONE); return FALSE; } } else { - VarSet(VAR_UNUSUAL_WEATHER_STEP_COUNTER, steps); + VarSet(VAR_ABNORMAL_WEATHER_STEP_COUNTER, steps); return FALSE; } } diff --git a/src/field_weather.c b/src/field_weather.c index 024b6631f..684a86479 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -56,7 +56,7 @@ static void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 bl static void ApplyFogBlend(u8 blendCoeff, u16 blendColor); static bool8 FadeInScreen_RainShowShade(void); static bool8 FadeInScreen_Drought(void); -static bool8 FadeInScreen_Fog1(void); +static bool8 FadeInScreen_FogHorizontal(void); static void FadeInScreenWithWeather(void); static void DoNothing(void); static void Task_WeatherInit(u8 taskId); @@ -89,29 +89,29 @@ struct Weather *const gWeatherPtr = &gWeather; static const struct WeatherCallbacks sWeatherFuncs[] = { - {None_Init, None_Main, None_Init, None_Finish}, - {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, - {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish}, - {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, - {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, - {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, - {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, - {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, - {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, - {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, - {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, - {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish}, - {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, - {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, - {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, + [WEATHER_NONE] = {None_Init, None_Main, None_Init, None_Finish}, + [WEATHER_SUNNY_CLOUDS] = {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, + [WEATHER_SUNNY] = {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish}, + [WEATHER_RAIN] = {Rain_InitVars, Rain_Main, Rain_InitAll, Rain_Finish}, + [WEATHER_SNOW] = {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, + [WEATHER_RAIN_THUNDERSTORM] = {Thunderstorm_InitVars, Thunderstorm_Main, Thunderstorm_InitAll, Thunderstorm_Finish}, + [WEATHER_FOG_HORIZONTAL] = {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish}, + [WEATHER_VOLCANIC_ASH] = {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, + [WEATHER_SANDSTORM] = {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, + [WEATHER_FOG_DIAGONAL] = {FogDiagonal_InitVars, FogDiagonal_Main, FogDiagonal_InitAll, FogDiagonal_Finish}, + [WEATHER_UNDERWATER] = {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish}, + [WEATHER_SHADE] = {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish}, + [WEATHER_DROUGHT] = {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, + [WEATHER_DOWNPOUR] = {Downpour_InitVars, Thunderstorm_Main, Downpour_InitAll, Thunderstorm_Finish}, + [WEATHER_UNDERWATER_BUBBLES] = {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, }; void (*const gWeatherPalStateFuncs[])(void) = { - UpdateWeatherGammaShift, // WEATHER_PAL_STATE_CHANGING_WEATHER - FadeInScreenWithWeather, // WEATHER_PAL_STATE_SCREEN_FADING_IN - DoNothing, // WEATHER_PAL_STATE_SCREEN_FADING_OUT - DoNothing, // WEATHER_PAL_STATE_IDLE + [WEATHER_PAL_STATE_CHANGING_WEATHER] = UpdateWeatherGammaShift, + [WEATHER_PAL_STATE_SCREEN_FADING_IN] = FadeInScreenWithWeather, + [WEATHER_PAL_STATE_SCREEN_FADING_OUT] = DoNothing, + [WEATHER_PAL_STATE_IDLE] = DoNothing, }; // This table specifies which of the gamma shift tables should be @@ -171,8 +171,8 @@ void StartWeather(void) gWeatherPtr->cloudSpritesCreated = 0; gWeatherPtr->snowflakeSpriteCount = 0; gWeatherPtr->ashSpritesCreated = 0; - gWeatherPtr->fog1SpritesCreated = 0; - gWeatherPtr->fog2SpritesCreated = 0; + gWeatherPtr->fogHSpritesCreated = 0; + gWeatherPtr->fogDSpritesCreated = 0; gWeatherPtr->sandstormSpritesCreated = 0; gWeatherPtr->sandstormSwirlSpritesCreated = 0; gWeatherPtr->bubblesSpritesCreated = 0; @@ -188,7 +188,7 @@ void StartWeather(void) void SetNextWeather(u8 weather) { - if (weather != WEATHER_RAIN_LIGHT && weather != WEATHER_RAIN_MED && weather != WEATHER_RAIN_HEAVY) + if (weather != WEATHER_RAIN && weather != WEATHER_RAIN_THUNDERSTORM && weather != WEATHER_DOWNPOUR) { PlayRainStoppingSoundEffect(); } @@ -371,9 +371,9 @@ static void FadeInScreenWithWeather(void) switch (gWeatherPtr->currWeather) { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: + case WEATHER_RAIN: + case WEATHER_RAIN_THUNDERSTORM: + case WEATHER_DOWNPOUR: case WEATHER_SNOW: case WEATHER_SHADE: if (FadeInScreen_RainShowShade() == FALSE) @@ -389,17 +389,17 @@ static void FadeInScreenWithWeather(void) gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; } break; - case WEATHER_FOG_1: - if (FadeInScreen_Fog1() == FALSE) + case WEATHER_FOG_HORIZONTAL: + if (FadeInScreen_FogHorizontal() == FALSE) { gWeatherPtr->gammaIndex = 0; gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE; } break; - case WEATHER_ASH: + case WEATHER_VOLCANIC_ASH: case WEATHER_SANDSTORM: - case WEATHER_FOG_2: - case WEATHER_FOG_3: + case WEATHER_FOG_DIAGONAL: + case WEATHER_UNDERWATER: default: if (!gPaletteFade.active) { @@ -442,7 +442,7 @@ static bool8 FadeInScreen_Drought(void) return TRUE; } -static bool8 FadeInScreen_Fog1(void) +static bool8 FadeInScreen_FogHorizontal(void) { if (gWeatherPtr->fadeScreenCounter == 16) return FALSE; @@ -763,11 +763,11 @@ void FadeScreen(u8 mode, s8 delay) switch (gWeatherPtr->currWeather) { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: + case WEATHER_RAIN: + case WEATHER_RAIN_THUNDERSTORM: + case WEATHER_DOWNPOUR: case WEATHER_SNOW: - case WEATHER_FOG_1: + case WEATHER_FOG_HORIZONTAL: case WEATHER_SHADE: case WEATHER_DROUGHT: useWeatherPal = TRUE; @@ -816,7 +816,7 @@ void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex) case WEATHER_PAL_STATE_SCREEN_FADING_IN: if (gWeatherPtr->unknown_6CA != 0) { - if (gWeatherPtr->currWeather == WEATHER_FOG_1) + if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL) MarkFogSpritePalToLighten(paletteIndex); paletteIndex *= 16; for (i = 0; i < 16; i++) @@ -831,7 +831,7 @@ void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex) // WEATHER_PAL_STATE_CHANGING_WEATHER // WEATHER_PAL_STATE_CHANGING_IDLE default: - if (gWeatherPtr->currWeather != WEATHER_FOG_1) + if (gWeatherPtr->currWeather != WEATHER_FOG_HORIZONTAL) { ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex); } @@ -995,28 +995,28 @@ void sub_80AC274(u8 a) switch (a) { case 1: - SetWeather(WEATHER_CLOUDS); + SetWeather(WEATHER_SUNNY_CLOUDS); break; case 2: SetWeather(WEATHER_SUNNY); break; case 3: - SetWeather(WEATHER_RAIN_LIGHT); + SetWeather(WEATHER_RAIN); break; case 4: SetWeather(WEATHER_SNOW); break; case 5: - SetWeather(WEATHER_RAIN_MED); + SetWeather(WEATHER_RAIN_THUNDERSTORM); break; case 6: - SetWeather(WEATHER_FOG_1); + SetWeather(WEATHER_FOG_HORIZONTAL); break; case 7: - SetWeather(WEATHER_FOG_2); + SetWeather(WEATHER_FOG_DIAGONAL); break; case 8: - SetWeather(WEATHER_ASH); + SetWeather(WEATHER_VOLCANIC_ASH); break; case 9: SetWeather(WEATHER_SANDSTORM); diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c index 7f955c10a..5a48f3434 100644 --- a/src/field_weather_effect.c +++ b/src/field_weather_effect.c @@ -14,14 +14,14 @@ #include "gpu_regs.h" // EWRAM -EWRAM_DATA static u8 gCurrentAlternatingWeather = 0; +EWRAM_DATA static u8 gCurrentAbnormalWeather = 0; EWRAM_DATA static u16 gUnusedWeatherRelated = 0; // CONST const u16 gCloudsWeatherPalette[] = INCBIN_U16("graphics/weather/cloud.gbapal"); const u16 gSandstormWeatherPalette[] = INCBIN_U16("graphics/weather/sandstorm.gbapal"); -const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp"); -const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); +const u8 gWeatherFogDiagonalTiles[] = INCBIN_U8("graphics/weather/fog_diagonal.4bpp"); +const u8 gWeatherFogHorizontalTiles[] = INCBIN_U8("graphics/weather/fog_horizontal.4bpp"); const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp"); const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp"); @@ -31,7 +31,7 @@ const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); //------------------------------------------------------------------------------ -// Clouds +// WEATHER_SUNNY_CLOUDS //------------------------------------------------------------------------------ static void CreateCloudSprites(void); @@ -57,10 +57,10 @@ static const struct SpriteSheet sCloudSpriteSheet = static const struct OamData sCloudSpriteOamData = { .y = 0, - .affineMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_BLEND, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -227,7 +227,7 @@ static void UpdateCloudSprite(struct Sprite *sprite) } //------------------------------------------------------------------------------ -// Drought +// WEATHER_DROUGHT //------------------------------------------------------------------------------ static void UpdateDroughtBlend(u8); @@ -352,7 +352,7 @@ static void UpdateDroughtBlend(u8 taskId) #undef tWinRange //------------------------------------------------------------------------------ -// Light Rain +// WEATHER_RAIN //------------------------------------------------------------------------------ static void LoadRainSpriteSheet(void); @@ -392,10 +392,10 @@ static const struct Coords16 sRainSpriteCoords[] = static const struct OamData sRainSpriteOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x32), .x = 0, .matrixNum = 0, @@ -469,27 +469,27 @@ static const struct SpriteSheet sRainSpriteSheet = .tag = 0x1206, }; -void LightRain_InitVars(void) +void Rain_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->rainSpriteVisibleCounter = 0; gWeatherPtr->rainSpriteVisibleDelay = 8; - gWeatherPtr->isHeavyRain = 0; + gWeatherPtr->isDownpour = FALSE; gWeatherPtr->targetRainSpriteCount = 10; gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; SetRainStrengthFromSoundEffect(SE_T_KOAME); } -void LightRain_InitAll(void) +void Rain_InitAll(void) { - LightRain_InitVars(); + Rain_InitVars(); while (!gWeatherPtr->weatherGfxLoaded) - LightRain_Main(); + Rain_Main(); } -void LightRain_Main(void) +void Rain_Main(void) { switch (gWeatherPtr->initStep) { @@ -511,14 +511,14 @@ void LightRain_Main(void) } } -bool8 LightRain_Finish(void) +bool8 Rain_Finish(void) { switch (gWeatherPtr->finishStep) { case 0: - if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT - || gWeatherPtr->nextWeather == WEATHER_RAIN_MED - || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) + if (gWeatherPtr->nextWeather == WEATHER_RAIN + || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM + || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR) { gWeatherPtr->finishStep = 0xFF; return FALSE; @@ -563,7 +563,7 @@ static void StartRainSpriteFall(struct Sprite *sprite) rand = sprite->tRandom * 1103515245 + 12345; sprite->tRandom = ((rand & 0x7FFF0000) >> 16) % 600; - numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][0]; + numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0]; tileX = sprite->tRandom % 30; sprite->tPosX = tileX * 8; // Useless assignment, leftover from before fixed-point values were used @@ -578,8 +578,8 @@ static void StartRainSpriteFall(struct Sprite *sprite) sprite->tPosY <<= 7; // This is tileX * 8, using a fixed-point value with 4 decimal places // "Rewind" the rain sprites, from their ending position. - sprite->tPosX -= sRainSpriteMovement[gWeatherPtr->isHeavyRain][0] * numFallingFrames; - sprite->tPosY -= sRainSpriteMovement[gWeatherPtr->isHeavyRain][1] * numFallingFrames; + sprite->tPosX -= sRainSpriteMovement[gWeatherPtr->isDownpour][0] * numFallingFrames; + sprite->tPosY -= sRainSpriteMovement[gWeatherPtr->isDownpour][1] * numFallingFrames; StartSpriteAnim(sprite, 0); sprite->tState = 0; @@ -592,8 +592,8 @@ static void UpdateRainSprite(struct Sprite *sprite) if (sprite->tState == 0) { // Raindrop is in its "falling" motion. - sprite->tPosX += sRainSpriteMovement[gWeatherPtr->isHeavyRain][0]; - sprite->tPosY += sRainSpriteMovement[gWeatherPtr->isHeavyRain][1]; + sprite->tPosX += sRainSpriteMovement[gWeatherPtr->isDownpour][0]; + sprite->tPosY += sRainSpriteMovement[gWeatherPtr->isDownpour][1]; sprite->pos1.x = sprite->tPosX >> 4; sprite->pos1.y = sprite->tPosY >> 4; @@ -607,7 +607,7 @@ static void UpdateRainSprite(struct Sprite *sprite) if (--sprite->tCounter == 0) { // Make raindrop splash on the ground - StartSpriteAnim(sprite, gWeatherPtr->isHeavyRain + 1); + StartSpriteAnim(sprite, gWeatherPtr->isDownpour + 1); sprite->tState = 1; sprite->pos1.x -= gSpriteCoordOffsetX; sprite->pos1.y -= gSpriteCoordOffsetY; @@ -637,9 +637,9 @@ static void WaitRainSprite(struct Sprite *sprite) static void InitRainSpriteMovement(struct Sprite *sprite, u16 val) { - u16 numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][0]; - u16 numAdvanceRng = val / (sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][1] + numFallingFrames); - u16 frameVal = val % (sRainSpriteFallingDurations[gWeatherPtr->isHeavyRain][1] + numFallingFrames); + u16 numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0]; + u16 numAdvanceRng = val / (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames); + u16 frameVal = val % (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames); while (--numAdvanceRng != 0xFFFF) StartRainSpriteFall(sprite); @@ -839,10 +839,10 @@ static bool8 UpdateVisibleSnowflakeSprites(void) static const struct OamData sSnowflakeSpriteOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -1009,16 +1009,16 @@ static void UpdateSnowflakeSprite(struct Sprite *sprite) #undef tDeltaY2 //------------------------------------------------------------------------------ -// Medium Rain +// WEATHER_RAIN_THUNDERSTORM //------------------------------------------------------------------------------ -void MedRain_InitVars(void) +void Thunderstorm_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->rainSpriteVisibleCounter = 0; gWeatherPtr->rainSpriteVisibleDelay = 4; - gWeatherPtr->isHeavyRain = 0; + gWeatherPtr->isDownpour = FALSE; gWeatherPtr->targetRainSpriteCount = 16; gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; @@ -1027,27 +1027,27 @@ void MedRain_InitVars(void) SetRainStrengthFromSoundEffect(SE_T_AME); } -void MedRain_InitAll(void) +void Thunderstorm_InitAll(void) { - MedRain_InitVars(); + Thunderstorm_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - Rain_Main(); + Thunderstorm_Main(); } //------------------------------------------------------------------------------ -// Heavy Rain +// WEATHER_DOWNPOUR //------------------------------------------------------------------------------ static void UpdateThunderSound(void); static void SetThunderCounter(u16); -void HeavyRain_InitVars(void) +void Downpour_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->rainSpriteVisibleCounter = 0; gWeatherPtr->rainSpriteVisibleDelay = 4; - gWeatherPtr->isHeavyRain = 1; + gWeatherPtr->isDownpour = TRUE; gWeatherPtr->targetRainSpriteCount = 24; gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; @@ -1055,14 +1055,14 @@ void HeavyRain_InitVars(void) SetRainStrengthFromSoundEffect(SE_T_OOAME); } -void HeavyRain_InitAll(void) +void Downpour_InitAll(void) { - HeavyRain_InitVars(); + Downpour_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - Rain_Main(); + Thunderstorm_Main(); } -void Rain_Main(void) +void Thunderstorm_Main(void) { UpdateThunderSound(); switch (gWeatherPtr->initStep) @@ -1166,7 +1166,7 @@ void Rain_Main(void) } } -bool8 Rain_Finish(void) +bool8 Thunderstorm_Finish(void) { switch (gWeatherPtr->finishStep) { @@ -1175,12 +1175,12 @@ bool8 Rain_Finish(void) gWeatherPtr->finishStep++; // fall through case 1: - Rain_Main(); + Thunderstorm_Main(); if (gWeatherPtr->unknown_6EA) { - if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT - || gWeatherPtr->nextWeather == WEATHER_RAIN_MED - || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) + if (gWeatherPtr->nextWeather == WEATHER_RAIN + || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM + || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR) return FALSE; gWeatherPtr->targetRainSpriteCount = 0; @@ -1235,7 +1235,7 @@ static void UpdateThunderSound(void) } //------------------------------------------------------------------------------ -// Fog 1 +// WEATHER_FOG_HORIZONTAL and WEATHER_UNDERWATER //------------------------------------------------------------------------------ // unused data @@ -1244,10 +1244,10 @@ static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; static const struct OamData gOamData_839AB2C = { .y = 0, - .affineMode = 0, - .objMode = 1, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -1315,8 +1315,8 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = gSpriteAffineAnim_839AB7C, }; -static void Fog1SpriteCallback(struct Sprite *); -static const struct SpriteTemplate sFog1SpriteTemplate = +static void FogHorizontalSpriteCallback(struct Sprite *); +static const struct SpriteTemplate sFogHorizontalSpriteTemplate = { .tileTag = 0x1201, .paletteTag = 0x1200, @@ -1324,48 +1324,48 @@ static const struct SpriteTemplate sFog1SpriteTemplate = .anims = gSpriteAnimTable_839AB64, .images = NULL, .affineAnims = gSpriteAffineAnimTable_839AB8C, - .callback = Fog1SpriteCallback, + .callback = FogHorizontalSpriteCallback, }; -void Fog1_Main(void); -static void CreateFog1Sprites(void); -static void DestroyFog1Sprites(void); +void FogHorizontal_Main(void); +static void CreateFogHorizontalSprites(void); +static void DestroyFogHorizontalSprites(void); -void Fog1_InitVars(void) +void FogHorizontal_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->gammaTargetIndex = 0; gWeatherPtr->gammaStepDelay = 20; - if (gWeatherPtr->fog1SpritesCreated == 0) + if (gWeatherPtr->fogHSpritesCreated == 0) { - gWeatherPtr->fog1ScrollCounter = 0; - gWeatherPtr->fog1ScrollOffset = 0; - gWeatherPtr->fog1ScrollPosX = 0; + gWeatherPtr->fogHScrollCounter = 0; + gWeatherPtr->fogHScrollOffset = 0; + gWeatherPtr->fogHScrollPosX = 0; Weather_SetBlendCoeffs(0, 16); } } -void Fog1_InitAll(void) +void FogHorizontal_InitAll(void) { - Fog1_InitVars(); + FogHorizontal_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - Fog1_Main(); + FogHorizontal_Main(); } -void Fog1_Main(void) +void FogHorizontal_Main(void) { - gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fog1ScrollOffset) & 0xFF; - if (++gWeatherPtr->fog1ScrollCounter > 3) + gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF; + if (++gWeatherPtr->fogHScrollCounter > 3) { - gWeatherPtr->fog1ScrollCounter = 0; - gWeatherPtr->fog1ScrollOffset++; + gWeatherPtr->fogHScrollCounter = 0; + gWeatherPtr->fogHScrollOffset++; } switch (gWeatherPtr->initStep) { case 0: - CreateFog1Sprites(); - if (gWeatherPtr->currWeather == WEATHER_FOG_1) + CreateFogHorizontalSprites(); + if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL) Weather_SetTargetBlendCoeffs(12, 8, 3); else Weather_SetTargetBlendCoeffs(4, 16, 0); @@ -1381,13 +1381,13 @@ void Fog1_Main(void) } } -bool8 Fog1_Finish(void) +bool8 FogHorizontal_Finish(void) { - gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fog1ScrollOffset) & 0xFF; - if (++gWeatherPtr->fog1ScrollCounter > 3) + gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF; + if (++gWeatherPtr->fogHScrollCounter > 3) { - gWeatherPtr->fog1ScrollCounter = 0; - gWeatherPtr->fog1ScrollOffset++; + gWeatherPtr->fogHScrollCounter = 0; + gWeatherPtr->fogHScrollOffset++; } switch (gWeatherPtr->finishStep) @@ -1401,7 +1401,7 @@ bool8 Fog1_Finish(void) gWeatherPtr->finishStep++; break; case 2: - DestroyFog1Sprites(); + DestroyFogHorizontalSprites(); gWeatherPtr->finishStep++; break; default: @@ -1412,73 +1412,73 @@ bool8 Fog1_Finish(void) #define tSpriteColumn data[0] -static void Fog1SpriteCallback(struct Sprite *sprite) +static void FogHorizontalSpriteCallback(struct Sprite *sprite) { sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gWeatherPtr->fog1ScrollPosX + 32 + sprite->tSpriteColumn * 64; + sprite->pos1.x = gWeatherPtr->fogHScrollPosX + 32 + sprite->tSpriteColumn * 64; if (sprite->pos1.x > 271) { - sprite->pos1.x = 480 + gWeatherPtr->fog1ScrollPosX - (4 - sprite->tSpriteColumn) * 64; + sprite->pos1.x = 480 + gWeatherPtr->fogHScrollPosX - (4 - sprite->tSpriteColumn) * 64; sprite->pos1.x &= 0x1FF; } } -static void CreateFog1Sprites(void) +static void CreateFogHorizontalSprites(void) { u16 i; u8 spriteId; struct Sprite *sprite; - if (!gWeatherPtr->fog1SpritesCreated) + if (!gWeatherPtr->fogHSpritesCreated) { - struct SpriteSheet fog1SpriteSheet = { - .data = gWeatherFog1Tiles, - .size = sizeof(gWeatherFog1Tiles), + struct SpriteSheet fogHorizontalSpriteSheet = { + .data = gWeatherFogHorizontalTiles, + .size = sizeof(gWeatherFogHorizontalTiles), .tag = 0x1201, }; - LoadSpriteSheet(&fog1SpriteSheet); - for (i = 0; i < NUM_FOG1_SPRITES; i++) + LoadSpriteSheet(&fogHorizontalSpriteSheet); + for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++) { - spriteId = CreateSpriteAtEnd(&sFog1SpriteTemplate, 0, 0, 0xFF); + spriteId = CreateSpriteAtEnd(&sFogHorizontalSpriteTemplate, 0, 0, 0xFF); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->tSpriteColumn = i % 5; sprite->pos1.x = (i % 5) * 64 + 32; sprite->pos1.y = (i / 5) * 64 + 32; - gWeatherPtr->sprites.s2.fog1Sprites[i] = sprite; + gWeatherPtr->sprites.s2.fogHSprites[i] = sprite; } else { - gWeatherPtr->sprites.s2.fog1Sprites[i] = NULL; + gWeatherPtr->sprites.s2.fogHSprites[i] = NULL; } } - gWeatherPtr->fog1SpritesCreated = TRUE; + gWeatherPtr->fogHSpritesCreated = TRUE; } } -static void DestroyFog1Sprites(void) +static void DestroyFogHorizontalSprites(void) { u16 i; - if (gWeatherPtr->fog1SpritesCreated) + if (gWeatherPtr->fogHSpritesCreated) { - for (i = 0; i < NUM_FOG1_SPRITES; i++) + for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++) { - if (gWeatherPtr->sprites.s2.fog1Sprites[i] != NULL) - DestroySprite(gWeatherPtr->sprites.s2.fog1Sprites[i]); + if (gWeatherPtr->sprites.s2.fogHSprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.fogHSprites[i]); } FreeSpriteTilesByTag(0x1201); - gWeatherPtr->fog1SpritesCreated = 0; + gWeatherPtr->fogHSpritesCreated = 0; } } #undef tSpriteColumn //------------------------------------------------------------------------------ -// Volcanic ash +// WEATHER_VOLCANIC_ASH //------------------------------------------------------------------------------ static void LoadAshSpriteSheet(void); @@ -1688,48 +1688,48 @@ static void UpdateAshSprite(struct Sprite *sprite) #undef tSpriteRow //------------------------------------------------------------------------------ -// Fog 2 +// WEATHER_FOG_DIAGONAL //------------------------------------------------------------------------------ -static void UpdateFog2Movement(void); -static void CreateFog2Sprites(void); -static void DestroyFog2Sprites(void); -static void UpdateFog2Sprite(struct Sprite *); +static void UpdateFogDiagonalMovement(void); +static void CreateFogDiagonalSprites(void); +static void DestroyFogDiagonalSprites(void); +static void UpdateFogDiagonalSprite(struct Sprite *); -void Fog2_InitVars(void) +void FogDiagonal_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = 0; gWeatherPtr->gammaTargetIndex = 0; gWeatherPtr->gammaStepDelay = 20; - gWeatherPtr->fog1ScrollCounter = 0; - gWeatherPtr->fog1ScrollOffset = 1; - if (!gWeatherPtr->fog2SpritesCreated) - { - gWeatherPtr->fog2ScrollXCounter = 0; - gWeatherPtr->fog2ScrollYCounter = 0; - gWeatherPtr->fog2XOffset = 0; - gWeatherPtr->fog2YOffset = 0; - gWeatherPtr->fog2BaseSpritesX = 0; - gWeatherPtr->fog2PosY = 0; + gWeatherPtr->fogHScrollCounter = 0; + gWeatherPtr->fogHScrollOffset = 1; + if (!gWeatherPtr->fogDSpritesCreated) + { + gWeatherPtr->fogDScrollXCounter = 0; + gWeatherPtr->fogDScrollYCounter = 0; + gWeatherPtr->fogDXOffset = 0; + gWeatherPtr->fogDYOffset = 0; + gWeatherPtr->fogDBaseSpritesX = 0; + gWeatherPtr->fogDPosY = 0; Weather_SetBlendCoeffs(0, 16); } } -void Fog2_InitAll(void) +void FogDiagonal_InitAll(void) { - Fog2_InitVars(); + FogDiagonal_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - Fog2_Main(); + FogDiagonal_Main(); } -void Fog2_Main(void) +void FogDiagonal_Main(void) { - UpdateFog2Movement(); + UpdateFogDiagonalMovement(); switch (gWeatherPtr->initStep) { case 0: - CreateFog2Sprites(); + CreateFogDiagonalSprites(); gWeatherPtr->initStep++; break; case 1: @@ -1745,9 +1745,9 @@ void Fog2_Main(void) } } -bool8 Fog2_Finish(void) +bool8 FogDiagonal_Finish(void) { - UpdateFog2Movement(); + UpdateFogDiagonalMovement(); switch (gWeatherPtr->finishStep) { case 0: @@ -1760,7 +1760,7 @@ bool8 Fog2_Finish(void) gWeatherPtr->finishStep++; break; case 2: - DestroyFog2Sprites(); + DestroyFogDiagonalSprites(); gWeatherPtr->finishStep++; break; default: @@ -1769,32 +1769,32 @@ bool8 Fog2_Finish(void) return TRUE; } -static void UpdateFog2Movement(void) +static void UpdateFogDiagonalMovement(void) { - if (++gWeatherPtr->fog2ScrollXCounter > 2) + if (++gWeatherPtr->fogDScrollXCounter > 2) { - gWeatherPtr->fog2XOffset++; - gWeatherPtr->fog2ScrollXCounter = 0; + gWeatherPtr->fogDXOffset++; + gWeatherPtr->fogDScrollXCounter = 0; } - if (++gWeatherPtr->fog2ScrollYCounter > 4) + if (++gWeatherPtr->fogDScrollYCounter > 4) { - gWeatherPtr->fog2YOffset++; - gWeatherPtr->fog2ScrollYCounter = 0; + gWeatherPtr->fogDYOffset++; + gWeatherPtr->fogDScrollYCounter = 0; } - gWeatherPtr->fog2BaseSpritesX = (gSpriteCoordOffsetX - gWeatherPtr->fog2XOffset) & 0xFF; - gWeatherPtr->fog2PosY = gSpriteCoordOffsetY + gWeatherPtr->fog2YOffset; + gWeatherPtr->fogDBaseSpritesX = (gSpriteCoordOffsetX - gWeatherPtr->fogDXOffset) & 0xFF; + gWeatherPtr->fogDPosY = gSpriteCoordOffsetY + gWeatherPtr->fogDYOffset; } -static const struct SpriteSheet gFog2SpriteSheet = +static const struct SpriteSheet gFogDiagonalSpriteSheet = { - .data = gWeatherFog2Tiles, - .size = sizeof(gWeatherFog2Tiles), + .data = gWeatherFogDiagonalTiles, + .size = sizeof(gWeatherFogDiagonalTiles), .tag = 0x1203, }; -static const struct OamData sFog2SpriteOamData = +static const struct OamData sFogDiagonalSpriteOamData = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -1808,86 +1808,86 @@ static const struct OamData sFog2SpriteOamData = .paletteNum = 0, }; -static const union AnimCmd sFog2SpriteAnimCmd0[] = +static const union AnimCmd sFogDiagonalSpriteAnimCmd0[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; -static const union AnimCmd *const sFog2SpriteAnimCmds[] = +static const union AnimCmd *const sFogDiagonalSpriteAnimCmds[] = { - sFog2SpriteAnimCmd0, + sFogDiagonalSpriteAnimCmd0, }; -static const struct SpriteTemplate sFog2SpriteTemplate = +static const struct SpriteTemplate sFogDiagonalSpriteTemplate = { .tileTag = 0x1203, .paletteTag = 0x1200, - .oam = &sFog2SpriteOamData, - .anims = sFog2SpriteAnimCmds, + .oam = &sFogDiagonalSpriteOamData, + .anims = sFogDiagonalSpriteAnimCmds, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = UpdateFog2Sprite, + .callback = UpdateFogDiagonalSprite, }; #define tSpriteColumn data[0] #define tSpriteRow data[1] -static void CreateFog2Sprites(void) +static void CreateFogDiagonalSprites(void) { u16 i; - struct SpriteSheet fog2SpriteSheet; + struct SpriteSheet fogDiagonalSpriteSheet; u8 spriteId; struct Sprite *sprite; - if (!gWeatherPtr->fog2SpritesCreated) + if (!gWeatherPtr->fogDSpritesCreated) { - fog2SpriteSheet = gFog2SpriteSheet; - LoadSpriteSheet(&fog2SpriteSheet); - for (i = 0; i < NUM_FOG2_SPRITES; i++) + fogDiagonalSpriteSheet = gFogDiagonalSpriteSheet; + LoadSpriteSheet(&fogDiagonalSpriteSheet); + for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++) { - spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, (i / 5) * 64, 0xFF); + spriteId = CreateSpriteAtEnd(&sFogDiagonalSpriteTemplate, 0, (i / 5) * 64, 0xFF); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->tSpriteColumn = i % 5; sprite->tSpriteRow = i / 5; - gWeatherPtr->sprites.s2.fog2Sprites[i] = sprite; + gWeatherPtr->sprites.s2.fogDSprites[i] = sprite; } else { - gWeatherPtr->sprites.s2.fog2Sprites[i] = NULL; + gWeatherPtr->sprites.s2.fogDSprites[i] = NULL; } } - gWeatherPtr->fog2SpritesCreated = TRUE; + gWeatherPtr->fogDSpritesCreated = TRUE; } } -static void DestroyFog2Sprites(void) +static void DestroyFogDiagonalSprites(void) { u16 i; - if (gWeatherPtr->fog2SpritesCreated) + if (gWeatherPtr->fogDSpritesCreated) { - for (i = 0; i < NUM_FOG2_SPRITES; i++) + for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++) { - if (gWeatherPtr->sprites.s2.fog2Sprites[i]) - DestroySprite(gWeatherPtr->sprites.s2.fog2Sprites[i]); + if (gWeatherPtr->sprites.s2.fogDSprites[i]) + DestroySprite(gWeatherPtr->sprites.s2.fogDSprites[i]); } FreeSpriteTilesByTag(0x1203); - gWeatherPtr->fog2SpritesCreated = FALSE; + gWeatherPtr->fogDSpritesCreated = FALSE; } } -static void UpdateFog2Sprite(struct Sprite *sprite) +static void UpdateFogDiagonalSprite(struct Sprite *sprite) { - sprite->pos2.y = gWeatherPtr->fog2PosY; - sprite->pos1.x = gWeatherPtr->fog2BaseSpritesX + 32 + sprite->tSpriteColumn * 64; + sprite->pos2.y = gWeatherPtr->fogDPosY; + sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 32 + sprite->tSpriteColumn * 64; if (sprite->pos1.x > 271) { - sprite->pos1.x = gWeatherPtr->fog2BaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64; + sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64; sprite->pos1.x &= 0x1FF; } } @@ -1896,7 +1896,7 @@ static void UpdateFog2Sprite(struct Sprite *sprite) #undef tSpriteRow //------------------------------------------------------------------------------ -// Sandstorm +// WEATHER_SANDSTORM //------------------------------------------------------------------------------ static void UpdateSandstormWaveIndex(void); @@ -2137,14 +2137,14 @@ static void CreateSwirlSandstormSprites(void) if (spriteId != MAX_SPRITES) { gWeatherPtr->sprites.s2.sandstormSprites2[i] = &gSprites[spriteId]; - gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = 2; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = ST_OAM_SIZE_2; gWeatherPtr->sprites.s2.sandstormSprites2[i]->tSpriteRow = i * 51; gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadius = 8; gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadiusCounter = 0; gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[4] = 0x6730; // unused value gWeatherPtr->sprites.s2.sandstormSprites2[i]->tEntranceDelay = sSwirlEntranceDelays[i]; StartSpriteAnim(gWeatherPtr->sprites.s2.sandstormSprites2[i], 1); - CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], 0, 2, 0); + CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_OFF); gWeatherPtr->sprites.s2.sandstormSprites2[i]->callback = WaitSandSwirlSpriteEntrance; } else @@ -2205,7 +2205,7 @@ static void UpdateSandstormSwirlSprite(struct Sprite *sprite) #undef tEntranceDelay //------------------------------------------------------------------------------ -// Shade +// WEATHER_SHADE //------------------------------------------------------------------------------ void Shade_InitVars(void) @@ -2230,7 +2230,7 @@ bool8 Shade_Finish(void) } //------------------------------------------------------------------------------ -// Bubbles +// WEATHER_UNDERWATER_BUBBLES //------------------------------------------------------------------------------ static void CreateBubbleSprite(u16); @@ -2265,7 +2265,7 @@ static const s16 sBubbleStartCoords[][2] = void Bubbles_InitVars(void) { - Fog1_InitVars(); + FogHorizontal_InitVars(); if (!gWeatherPtr->bubblesSpritesCreated) { LoadSpriteSheet(&sWeatherBubbleSpriteSheet); @@ -2285,7 +2285,7 @@ void Bubbles_InitAll(void) void Bubbles_Main(void) { - Fog1_Main(); + FogHorizontal_Main(); if (++gWeatherPtr->bubblesDelayCounter > sBubbleStartDelays[gWeatherPtr->bubblesDelayIndex]) { gWeatherPtr->bubblesDelayCounter = 0; @@ -2300,7 +2300,7 @@ void Bubbles_Main(void) bool8 Bubbles_Finish(void) { - if (!Fog1_Finish()) + if (!FogHorizontal_Finish()) { DestroyBubbleSprites(); return FALSE; @@ -2399,13 +2399,13 @@ static void UpdateBubbleSprite(struct Sprite *sprite) //------------------------------------------------------------------------------ // Unused function. -static void UnusedSetCurrentAlternatingWeather(u32 a0, u32 a1) +static void UnusedSetCurrentAbnormalWeather(u32 a0, u32 a1) { - gCurrentAlternatingWeather = a0; + gCurrentAbnormalWeather = a0; gUnusedWeatherRelated = a1; } -static void Task_DoAlternatingWeather(u8 taskId) +static void Task_DoAbnormalWeather(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -2415,7 +2415,7 @@ static void Task_DoAlternatingWeather(u8 taskId) if (data[15]-- <= 0) { SetNextWeather(data[1]); - gCurrentAlternatingWeather = data[1]; + gCurrentAbnormalWeather = data[1]; data[15] = 600; data[0]++; } @@ -2424,7 +2424,7 @@ static void Task_DoAlternatingWeather(u8 taskId) if (data[15]-- <= 0) { SetNextWeather(data[2]); - gCurrentAlternatingWeather = data[2]; + gCurrentAbnormalWeather = data[2]; data[15] = 600; data[0] = 0; } @@ -2432,27 +2432,27 @@ static void Task_DoAlternatingWeather(u8 taskId) } } -static void CreateAlternatingWeatherTask(void) +static void CreateAbnormalWeatherTask(void) { - u8 taskId = CreateTask(Task_DoAlternatingWeather, 0); + u8 taskId = CreateTask(Task_DoAbnormalWeather, 0); s16 *data = gTasks[taskId].data; data[15] = 600; - if (gCurrentAlternatingWeather == WEATHER_RAIN_HEAVY) + if (gCurrentAbnormalWeather == WEATHER_DOWNPOUR) { data[1] = WEATHER_DROUGHT; - data[2] = WEATHER_RAIN_HEAVY; + data[2] = WEATHER_DOWNPOUR; } - else if (gCurrentAlternatingWeather == WEATHER_DROUGHT) + else if (gCurrentAbnormalWeather == WEATHER_DROUGHT) { - data[1] = WEATHER_RAIN_HEAVY; + data[1] = WEATHER_DOWNPOUR; data[2] = WEATHER_DROUGHT; } else { - gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY; + gCurrentAbnormalWeather = WEATHER_DOWNPOUR; data[1] = WEATHER_DROUGHT; - data[2] = WEATHER_RAIN_HEAVY; + data[2] = WEATHER_DOWNPOUR; } } @@ -2494,17 +2494,17 @@ void DoCurrentWeather(void) { u8 weather = GetSav1Weather(); - if (weather == WEATHER_ALTERNATING) + if (weather == WEATHER_ABNORMAL) { - if (!FuncIsActiveTask(Task_DoAlternatingWeather)) - CreateAlternatingWeatherTask(); - weather = gCurrentAlternatingWeather; + if (!FuncIsActiveTask(Task_DoAbnormalWeather)) + CreateAbnormalWeatherTask(); + weather = gCurrentAbnormalWeather; } else { - if (FuncIsActiveTask(Task_DoAlternatingWeather)) - DestroyTask(FindTaskIdByFunc(Task_DoAlternatingWeather)); - gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY; + if (FuncIsActiveTask(Task_DoAbnormalWeather)) + DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather)); + gCurrentAbnormalWeather = WEATHER_DOWNPOUR; } SetNextWeather(weather); } @@ -2513,17 +2513,17 @@ void ResumePausedWeather(void) { u8 weather = GetSav1Weather(); - if (weather == WEATHER_ALTERNATING) + if (weather == WEATHER_ABNORMAL) { - if (!FuncIsActiveTask(Task_DoAlternatingWeather)) - CreateAlternatingWeatherTask(); - weather = gCurrentAlternatingWeather; + if (!FuncIsActiveTask(Task_DoAbnormalWeather)) + CreateAbnormalWeatherTask(); + weather = gCurrentAbnormalWeather; } else { - if (FuncIsActiveTask(Task_DoAlternatingWeather)) - DestroyTask(FindTaskIdByFunc(Task_DoAlternatingWeather)); - gCurrentAlternatingWeather = WEATHER_RAIN_HEAVY; + if (FuncIsActiveTask(Task_DoAbnormalWeather)) + DestroyTask(FindTaskIdByFunc(Task_DoAbnormalWeather)); + gCurrentAbnormalWeather = WEATHER_DOWNPOUR; } SetCurrentAndNextWeather(weather); } @@ -2531,15 +2531,15 @@ void ResumePausedWeather(void) static const u8 sWeatherCycleRoute119[] = { WEATHER_SUNNY, - WEATHER_RAIN_LIGHT, - WEATHER_RAIN_MED, - WEATHER_RAIN_LIGHT, + WEATHER_RAIN, + WEATHER_RAIN_THUNDERSTORM, + WEATHER_RAIN, }; static const u8 sWeatherCycleRoute123[] = { WEATHER_SUNNY, WEATHER_SUNNY, - WEATHER_RAIN_LIGHT, + WEATHER_RAIN, WEATHER_SUNNY, }; @@ -2547,25 +2547,25 @@ static u8 TranslateWeatherNum(u8 weather) { switch (weather) { - case WEATHER_NONE: return WEATHER_NONE; - case WEATHER_CLOUDS: return WEATHER_CLOUDS; - case WEATHER_SUNNY: return WEATHER_SUNNY; - case WEATHER_RAIN_LIGHT: return WEATHER_RAIN_LIGHT; - case WEATHER_SNOW: return WEATHER_SNOW; - case WEATHER_RAIN_MED: return WEATHER_RAIN_MED; - case WEATHER_FOG_1: return WEATHER_FOG_1; - case WEATHER_ASH: return WEATHER_ASH; - case WEATHER_SANDSTORM: return WEATHER_SANDSTORM; - case WEATHER_FOG_2: return WEATHER_FOG_2; - case WEATHER_FOG_3: return WEATHER_FOG_3; - case WEATHER_SHADE: return WEATHER_SHADE; - case WEATHER_DROUGHT: return WEATHER_DROUGHT; - case WEATHER_RAIN_HEAVY: return WEATHER_RAIN_HEAVY; - case WEATHER_BUBBLES: return WEATHER_BUBBLES; - case WEATHER_ALTERNATING: return WEATHER_ALTERNATING; - case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1Ptr->weatherCycleStage]; - case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1Ptr->weatherCycleStage]; - default: return WEATHER_NONE; + case WEATHER_NONE: return WEATHER_NONE; + case WEATHER_SUNNY_CLOUDS: return WEATHER_SUNNY_CLOUDS; + case WEATHER_SUNNY: return WEATHER_SUNNY; + case WEATHER_RAIN: return WEATHER_RAIN; + case WEATHER_SNOW: return WEATHER_SNOW; + case WEATHER_RAIN_THUNDERSTORM: return WEATHER_RAIN_THUNDERSTORM; + case WEATHER_FOG_HORIZONTAL: return WEATHER_FOG_HORIZONTAL; + case WEATHER_VOLCANIC_ASH: return WEATHER_VOLCANIC_ASH; + case WEATHER_SANDSTORM: return WEATHER_SANDSTORM; + case WEATHER_FOG_DIAGONAL: return WEATHER_FOG_DIAGONAL; + case WEATHER_UNDERWATER: return WEATHER_UNDERWATER; + case WEATHER_SHADE: return WEATHER_SHADE; + case WEATHER_DROUGHT: return WEATHER_DROUGHT; + case WEATHER_DOWNPOUR: return WEATHER_DOWNPOUR; + case WEATHER_UNDERWATER_BUBBLES: return WEATHER_UNDERWATER_BUBBLES; + case WEATHER_ABNORMAL: return WEATHER_ABNORMAL; + case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1Ptr->weatherCycleStage]; + case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1Ptr->weatherCycleStage]; + default: return WEATHER_NONE; } } @@ -2579,7 +2579,7 @@ void UpdateWeatherPerDay(u16 increment) static void UpdateRainCounter(u8 newWeather, u8 oldWeather) { if (newWeather != oldWeather - && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED)) + && (newWeather == WEATHER_RAIN || newWeather == WEATHER_RAIN_THUNDERSTORM)) IncrementGameStat(GAME_STAT_GOT_RAINED_ON); } diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index fe21ff060..a0160344e 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -92,10 +92,10 @@ static const struct HyperCutterUnk sHyperCutStruct[] = static const struct OamData sOamData_CutGrass = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, diff --git a/src/flying.c b/src/flying.c index 43682ee42..774018f0f 100644 --- a/src/flying.c +++ b/src/flying.c @@ -540,7 +540,7 @@ void sub_810E2C8(struct Sprite *sprite) if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK) { FreeOamMatrix(sprite->oam.matrixNum); - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; } DestroySprite(sprite); diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 33ac5b0fe..6832c4f66 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -288,9 +288,9 @@ static const struct WindowTemplate sMapWindowTemplates[] = static const u8 sTextColors[][3] = { - {0, 2, 3}, - {0, 1, 9}, - {0, 4, 5}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_BLUE}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}, }; struct @@ -483,21 +483,21 @@ static const struct SpriteTemplate sSpriteTemplate_Head = static const u8 *const sPassAreaDescriptions[] = { - gUnknown_085EDA96, - gUnknown_085ED932, - gUnknown_085ED94D, - gUnknown_085ED961, - gUnknown_085ED977, - gUnknown_085ED993, - gUnknown_085ED9AF, - gUnknown_085ED9C7, - gUnknown_085ED9E5, - gUnknown_085EDA02, - gUnknown_085EDA21, - gUnknown_085EDA3C, - gUnknown_085EDA5E, - gUnknown_085EDA78, - gUnknown_085ED931, + gText_ThereIsNoBattleRecord, + gText_CheckFrontierMap, + gText_CheckTrainerCard, + gText_ViewRecordedBattle, + gText_PutAwayFrontierPass, + gText_CurrentBattlePoints, + gText_CollectedSymbols, + gText_BattleTowerAbilitySymbol, + gText_BattleDomeTacticsSymbol, + gText_BattlePalaceSpiritsSymbol, + gText_BattleArenaGutsSymbol, + gText_BattleFactoryKnowledgeSymbol, + gText_BattlePikeLuckSymbol, + gText_BattlePyramidBraveSymbol, + gText_EmptyString7, }; struct @@ -509,13 +509,13 @@ struct u8 animNum; } static const sMapLandmarks[] = { - {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1}, - {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1}, - {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0}, - {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0}, - {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0}, - {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1}, - {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1}, + {gText_BattleTower3, gText_BattleTowerDesc, 0x59, 0x28, 1}, + {gText_BattleDome2, gText_BattleDomeDesc, 0x21, 0x2A, 1}, + {gText_BattlePalace2, gText_BattlePalaceDesc, 0x78, 0x56, 0}, + {gText_BattleArena2, gText_BattleArenaDesc, 0x72, 0x3B, 0}, + {gText_BattleFactory2, gText_BattleFactoryDesc, 0x19, 0x43, 0}, + {gText_BattlePike2, gText_BattlePikeDesc, 0x39, 0x39, 1}, + {gText_BattlePyramid2, gText_BattlePyramidDesc, 0x86, 0x29, 1}, }; // code diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index d138abbb1..95cbc11ef 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -138,9 +138,10 @@ static const struct BgTemplate sHof_BgTemplates[] = static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1}; -static const u8 sUnknown_085E5388[] = {0, 1, 2, 0}; +static const u8 sMonInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}; +static const u8 sPlayerInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; -static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0}; +static const u8 sUnused_085E538C[] = {4, 5, 0, 0}; static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet[] = { @@ -174,10 +175,10 @@ static const s16 sHallOfFame_MonHalfTeamPositions[3][4] = static const struct OamData sOamData_85E53FC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -580,7 +581,7 @@ static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId) if (monSprite->callback == SpriteCallbackDummy) { - monSprite->oam.affineMode = 0; + monSprite->oam.affineMode = ST_OAM_AFFINE_OFF; HallOfFame_PrintMonInfo(currMon, 0, 14); gTasks[taskId].tFrameCount = 120; gTasks[taskId].func = Task_Hof_TryDisplayAnotherMon; @@ -1063,7 +1064,7 @@ static void Task_HofPC_HandleExit(u8 taskId) static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) { - sub_8198180(gText_UnkCtrlF800Exit, 8, TRUE); + sub_8198180(gText_AButtonExit, 8, TRUE); DrawDialogueFrame(0, 0); AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); @@ -1086,7 +1087,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2) { FillWindowPixelBuffer(0, PIXEL_FILL(0)); PutWindowTilemap(0); - AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF); + AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sMonInfoTextColors, 0, gText_WelcomeToHOF); CopyWindowToVram(0, 3); } @@ -1122,7 +1123,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u *(stringPtr)++ = CHAR_QUESTION_MARK; } stringPtr[0] = EOS; - AddTextPrinterParameterized3(0, 1, 0x10, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x10, 1, sMonInfoTextColors, -1, text); } // nick, species names, gender and level @@ -1131,13 +1132,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u if (currMon->species == SPECIES_EGG) { width = GetStringCenterAlignXOffset(1, text, 0xD0); - AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text); CopyWindowToVram(0, 3); } else { width = GetStringRightAlignXOffset(1, text, 0x80); - AddTextPrinterParameterized3(0, 1, width, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text); text[0] = CHAR_SLASH; stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]); @@ -1158,15 +1159,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u } stringPtr[0] = EOS; - AddTextPrinterParameterized3(0, 1, 0x80, 1, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x80, 1, sMonInfoTextColors, -1, text); stringPtr = StringCopy(text, gText_Level); ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3); - AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sMonInfoTextColors, -1, text); stringPtr = StringCopy(text, gText_IDNumber); ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5); - AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text); + AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sMonInfoTextColors, -1, text); CopyWindowToVram(0, 3); } @@ -1181,13 +1182,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) FillWindowPixelBuffer(1, PIXEL_FILL(1)); PutWindowTilemap(1); DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x21D, 0xD); - AddTextPrinterParameterized3(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name); + AddTextPrinterParameterized3(1, 1, 0, 1, sPlayerInfoTextColors, -1, gText_Name); width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70); - AddTextPrinterParameterized3(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(1, 1, width, 1, sPlayerInfoTextColors, -1, gSaveBlock2Ptr->playerName); trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8); - AddTextPrinterParameterized3(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber); + AddTextPrinterParameterized3(1, 1, 0, 0x11, sPlayerInfoTextColors, 0, gText_IDNumber); text[0] = (trainerId % 100000) / 10000 + CHAR_0; text[1] = (trainerId % 10000) / 1000 + CHAR_0; text[2] = (trainerId % 1000) / 100 + CHAR_0; @@ -1195,9 +1196,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) text[4] = (trainerId % 10) / 1 + CHAR_0; text[5] = EOS; width = GetStringRightAlignXOffset(1, text, 0x70); - AddTextPrinterParameterized3(1, 1, width, 0x11, sUnknown_085E538C, -1, text); + AddTextPrinterParameterized3(1, 1, width, 0x11, sPlayerInfoTextColors, -1, text); - AddTextPrinterParameterized3(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime); + AddTextPrinterParameterized3(1, 1, 0, 0x21, sPlayerInfoTextColors, -1, gText_Time); text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0; text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0; text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0; @@ -1213,7 +1214,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) text[6] = EOS; width = GetStringRightAlignXOffset(1, text, 0x70); - AddTextPrinterParameterized3(1, 1, width, 0x21, sUnknown_085E538C, -1, text); + AddTextPrinterParameterized3(1, 1, width, 0x21, sPlayerInfoTextColors, -1, text); CopyWindowToVram(1, 3); } @@ -998,7 +998,7 @@ void AnimTask_Haze1(u8 taskId) SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); sub_80A6B30(&animBg); - LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset); + LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset); sub_80A6D60(&animBg, gBattleAnimFogTilemap, 0); LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32); @@ -1105,7 +1105,7 @@ void AnimTask_LoadMistTiles(u8 taskId) SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); sub_80A6B30(&animBg); - LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset); + LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset); sub_80A6D60(&animBg, gBattleAnimFogTilemap, 0); LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32); diff --git a/src/intro.c b/src/intro.c index 58f2509cc..539b07a75 100644 --- a/src/intro.c +++ b/src/intro.c @@ -141,10 +141,10 @@ static const struct SpritePalette gIntroPalette_Lightning[] = static const struct OamData gUnknown_085E4A94 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -210,10 +210,10 @@ static const struct SpritePalette gIntroPokemonRunningPalette[] = static const struct OamData gUnknown_085E4B28 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -247,10 +247,10 @@ static const struct SpriteTemplate gUnknown_085E4B40 = static const struct OamData gUnknown_085E4B58 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -303,10 +303,10 @@ static const struct SpriteTemplate gUnknown_085E4BA4 = static const struct OamData gUnknown_085E4BBC = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -352,10 +352,10 @@ static const struct SpritePalette gIntroRayquazaLightningPalette[] = static const struct OamData gUnknown_085E4C14 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -437,10 +437,10 @@ static const s16 gIntroKyogreBubbleData[][3] = static const struct OamData gUnknown_085E4CF0 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x32), .x = 0, .matrixNum = 0, @@ -477,10 +477,10 @@ static const struct SpriteTemplate gUnknown_085E4D14 = static const struct OamData gUnknown_085E4D2C = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -568,10 +568,10 @@ static const union AnimCmd *const gIntroBicycleAnimationCommands[] = static const struct OamData gUnknown_085E4DD4 = { .y = 160, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -584,10 +584,10 @@ static const struct OamData gUnknown_085E4DD4 = static const struct OamData gUnknown_085E4DDC = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -600,10 +600,10 @@ static const struct OamData gUnknown_085E4DDC = static const struct OamData gUnknown_085E4DE4 = { .y = 160, - .affineMode = 3, - .objMode = 1, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x64), .x = 0, .matrixNum = 0, @@ -800,10 +800,10 @@ static const u8 gUnknown_085E4FA4[] = static const struct OamData gUnknown_085E4FB0 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -853,10 +853,10 @@ static const struct SpritePalette gIntroPalette_DropLogoFlygon[] = static const struct OamData gUnknown_085E501C = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -2568,9 +2568,9 @@ static void sub_816F3A4(struct Sprite *sprite) sprite->data[2] = 1024; sprite->data[3] = 8 * (sprite->data[1] & 3); sprite->callback = sub_816F318; - sprite->oam.shape = 1; - sprite->oam.size = 3; - CalcCenterToCornerVec(sprite, 1, 3, 2); + sprite->oam.shape = SPRITE_SHAPE(64x32); + sprite->oam.size = SPRITE_SIZE(64x32); + CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE); } else { @@ -2690,9 +2690,9 @@ static void SpriteCB_WaterDropFall(struct Sprite *sprite) sprite->data[2] = 1024; sprite->data[3] = 8 * (sprite->data[1] & 3); sprite->callback = sub_816F318; - sprite->oam.shape = 1; - sprite->oam.size = 3; - CalcCenterToCornerVec(sprite, 1, 3, 2); + sprite->oam.shape = SPRITE_SHAPE(64x32); + sprite->oam.size = SPRITE_SIZE(64x32); + CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE); } } @@ -2713,9 +2713,9 @@ static void SpriteCB_WaterDropFall_2(struct Sprite *sprite) sprite->data[2] = 1024; sprite->data[3] = 8 * (sprite->data[1] & 3); sprite->callback = sub_816F318; - sprite->oam.shape = 1; - sprite->oam.size = 3; - CalcCenterToCornerVec(sprite, 1, 3, 2); + sprite->oam.shape = SPRITE_SHAPE(64x32); + sprite->oam.size = SPRITE_SIZE(64x32); + CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_ERASE); } } @@ -2732,9 +2732,9 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately) gSprites[spriteId].data[3] = c; gSprites[spriteId].data[5] = e; gSprites[spriteId].data[6] = c; - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; gSprites[spriteId].oam.matrixNum = d; - CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE); StartSpriteAnim(&gSprites[spriteId], 2); if (!fallImmediately) gSprites[spriteId].callback = sub_816F454; @@ -2745,18 +2745,18 @@ static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately) spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1); gSprites[spriteId].data[7] = oldSpriteId; gSprites[spriteId].data[1] = d + 1; - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; gSprites[spriteId].oam.matrixNum = d + 1; - CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE); gSprites[spriteId].callback = sub_816F3A4; spriteId = CreateSprite(&gIntroWaterDropSprite, x, y, 1); gSprites[spriteId].data[7] = oldSpriteId; gSprites[spriteId].data[1] = d + 2; StartSpriteAnim(&gSprites[spriteId], 1); - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; gSprites[spriteId].oam.matrixNum = d + 2; - CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + CalcCenterToCornerVec(&gSprites[spriteId], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_ERASE); gSprites[spriteId].callback = sub_816F3A4; SetOamMatrix(d, c + 32, 0, 0, c + 32); @@ -2915,7 +2915,7 @@ static void sub_816FB38(struct Sprite *sprite) if (gIntroFrameCounter == 0x110) { StartSpriteAffineAnim(sprite, 2); - sprite->oam.objMode = 1; + sprite->oam.objMode = ST_OAM_OBJ_BLEND; sprite->data[0]++; } break; @@ -3008,9 +3008,9 @@ static void sub_816FEDC(struct Sprite *sprite) { case 0: default: - sprite->oam.affineMode = 3; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; sprite->oam.matrixNum = 1; - CalcCenterToCornerVec(sprite, 1, 3, 3); + CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); sprite->invisible = FALSE; sprite->data[0] = 1; sprite->data[1] = 0x80; @@ -3054,9 +3054,9 @@ static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite) case 0: default: sprite->invisible = FALSE; - sprite->oam.affineMode = 3; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; sprite->oam.matrixNum = 18; - CalcCenterToCornerVec(sprite, 0, 3, 3); + CalcCenterToCornerVec(sprite, SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); sprite->data[1] = 0; sprite->data[0] = 1; //fall through diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c index 059c1079e..04e2216f6 100644 --- a/src/intro_credits_graphics.c +++ b/src/intro_credits_graphics.c @@ -1026,7 +1026,7 @@ static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const for(i = 0; i < d; i++) { u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority); - CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0); + CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, ST_OAM_AFFINE_OFF); gSprites[sprite].oam.priority = 3; gSprites[sprite].oam.shape = b[i].shape; gSprites[sprite].oam.size = b[i].size; diff --git a/src/item_icon.c b/src/item_icon.c index 6ae7eac58..487b89b71 100644 --- a/src/item_icon.c +++ b/src/item_icon.c @@ -16,10 +16,10 @@ EWRAM_DATA void *gItemIcon4x4Buffer = NULL; static const struct OamData sOamData_ItemIcon = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, diff --git a/src/item_menu.c b/src/item_menu.c index 3c5095551..6b0226188 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -797,13 +797,13 @@ void GetItemName(s8 *dest, u16 itemId) else { ConvertIntToDecimalStringN(gStringVar1, itemId - ITEM_TM01 + 1, STR_CONV_MODE_LEADING_ZEROS, 2); - StringExpandPlaceholders(dest, gText_UnkF908Var1Clear7Var2); + StringExpandPlaceholders(dest, gText_NumberVar1Clear7Var2); } break; case BERRIES_POCKET: ConvertIntToDecimalStringN(gStringVar1, itemId - ITEM_CHERI_BERRY + 1, STR_CONV_MODE_LEADING_ZEROS, 2); CopyItemName(itemId, gStringVar2); - StringExpandPlaceholders(dest, gText_UnkF908Var1Clear7Var2); + StringExpandPlaceholders(dest, gText_NumberVar1Clear7Var2); break; default: CopyItemName(itemId, dest); diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index 780a50160..cbc038d8c 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -32,10 +32,10 @@ static const u16 gCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal static const struct OamData sBagOamData = { .y = 0, - .affineMode = 1, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -142,10 +142,10 @@ static const struct SpriteTemplate gBagSpriteTemplate = static const struct OamData sRotatingBallOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 4, @@ -213,10 +213,10 @@ static const struct SpriteTemplate gRotatingBallSpriteTemplate = static const struct OamData sBerryPicOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -230,10 +230,10 @@ static const struct OamData sBerryPicOamData = static const struct OamData sBerryPicRotatingOamData = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -370,10 +370,10 @@ const struct CompressedSpritePalette gBerryCheckCirclePaletteTable = static const struct OamData sBerryCheckCircleOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -492,7 +492,7 @@ static void UpdateSwitchPocketRotatingBallCoords(struct Sprite *sprite) static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite) { - sprite->oam.affineMode = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; if (sprite->data[0] == -1) sprite->affineAnims = sRotatingBallAnimCmds; else diff --git a/src/item_use.c b/src/item_use.c index a777bb2ec..0b7625054 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -89,7 +89,7 @@ EWRAM_DATA static void(*gUnknown_0203A0F4)(u8 taskId) = NULL; // .rodata -static const MainCallback gUnknown_085920D8[] = +static const MainCallback sItemUseCallbacks[] = { CB2_ShowPartyMenuForItemUse, CB2_ReturnToField, @@ -115,12 +115,12 @@ void SetUpItemUseCallback(u8 taskId) type = ItemId_GetType(gSpecialVar_ItemId) - 1; if (!InBattlePyramid()) { - gBagMenu->mainCallback2 = gUnknown_085920D8[type]; + gBagMenu->mainCallback2 = sItemUseCallbacks[type]; unknown_ItemMenu_Confirm(taskId); } else { - gPyramidBagResources->callback2 = gUnknown_085920D8[type]; + gPyramidBagResources->callback2 = sItemUseCallbacks[type]; sub_81C5B14(taskId); } } diff --git a/src/link.c b/src/link.c index dcc35d7d0..d6ed9f5f3 100644 --- a/src/link.c +++ b/src/link.c @@ -213,10 +213,9 @@ const struct WindowTemplate gUnknown_082ED204[] = { {0x00, 0x00, 0x0D, 0x1E, 0x07, 0x0F, 0x016A}, DUMMY_WIN_TEMPLATE }; -const u8 gUnknown_082ED224[] = { - 0x00, 0x01, 0x02, 0x00, - 0xff, 0xfe, 0xff, 0x00 -}; + +static const u8 sTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }; +static const u8 sUnused_082ED224[] = {0x00, 0xff, 0xfe, 0xff, 0x00}; // .text @@ -1688,8 +1687,8 @@ static void sub_800B080(void) LoadPalette(gWirelessLinkDisplayPal, 0, 0x20); FillWindowPixelBuffer(0, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - AddTextPrinterParameterized3(0, 3, 2, 6, gUnknown_082ED224, 0, gText_CommErrorEllipsis); - AddTextPrinterParameterized3(2, 3, 2, 1, gUnknown_082ED224, 0, gText_MoveCloserToLinkPartner); + AddTextPrinterParameterized3(0, 3, 2, 6, sTextColors, 0, gText_CommErrorEllipsis); + AddTextPrinterParameterized3(2, 3, 2, 1, sTextColors, 0, gText_MoveCloserToLinkPartner); PutWindowTilemap(0); PutWindowTilemap(2); CopyWindowToVram(0, 0); @@ -1701,7 +1700,7 @@ static void sub_800B138(void) LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0); FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - AddTextPrinterParameterized3(1, 3, 2, 0, gUnknown_082ED224, 0, gText_CommErrorCheckConnections); + AddTextPrinterParameterized3(1, 3, 2, 0, sTextColors, 0, gText_CommErrorCheckConnections); PutWindowTilemap(1); PutWindowTilemap(2); CopyWindowToVram(1, 0); @@ -1741,11 +1740,11 @@ static void CB2_PrintErrorMessage(void) case 130: if (gWirelessCommType == 2) { - AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnTitleScreen); + AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnTitleScreen); } else if (gWirelessCommType == 1) { - AddTextPrinterParameterized3(0, 3, 2, 20, gUnknown_082ED224, 0, gText_ABtnRegistrationCounter); + AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnRegistrationCounter); } break; } diff --git a/src/list_menu.c b/src/list_menu.c index 797aff5f8..ddcad0fe9 100644 --- a/src/list_menu.c +++ b/src/list_menu.c @@ -125,10 +125,10 @@ static const struct static const struct OamData sOamData_ScrollArrowIndicator = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -265,10 +265,10 @@ static const struct Subsprite sSubsprite_RedOutline8 = static const struct OamData sOamData_RedArrowCursor = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/mail.c b/src/mail.c index cdf965545..be2b1dc95 100644 --- a/src/mail.c +++ b/src/mail.c @@ -158,10 +158,10 @@ static const struct WindowTemplate sUnknown_0859F29C[] = { DUMMY_WIN_TEMPLATE }; -static const u8 sUnknown_0859F2AC[] = { - 0, - 10, - 11 +static const u8 sTextColors[] = { + TEXT_COLOR_TRANSPARENT, + TEXT_DYNAMIC_COLOR_1, + TEXT_DYNAMIC_COLOR_2 }; static const u16 sUnknown_0859F2B0[][2] = { @@ -486,14 +486,14 @@ static void sub_8121B1C(void) { continue; } - AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]); + AddTextPrinterParameterized3(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sTextColors, 0, sMailRead->strbuf[i]); y += sMailRead->layout->var8[i].lineHeight; } bufptr = StringCopy(strbuf, gText_FromSpace); StringCopy(bufptr, sMailRead->playerName); box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68; box_y = sMailRead->layout->signatureYPos + 0x58; - AddTextPrinterParameterized3(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf); + AddTextPrinterParameterized3(0, 1, box_x, box_y, sTextColors, 0, strbuf); CopyWindowToVram(0, 3); CopyWindowToVram(1, 3); } diff --git a/src/main_menu.c b/src/main_menu.c index 95c64b3bd..01d9dfe4b 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -412,8 +412,8 @@ static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] = static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal"); static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal"); -static const u8 sTextColor_Headers[] = {10, 11, 12}; -static const u8 sTextColor_PlayerGenderColor[] = {10, 1, 12}; +static const u8 sTextColor_Headers[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}; +static const u8 sTextColor_MenuInfo[] = {TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_3}; static const struct BgTemplate sMainMenuBgTemplates[] = { { @@ -1312,7 +1312,7 @@ static void Task_NewGameBirchSpeech_WaitToShowBirch(u8 taskId) gSprites[spriteId].pos1.x = 136; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 10); NewGameBirchSpeech_StartFadePlatformOut(taskId, 20); gTasks[taskId].tTimer = 80; @@ -1324,7 +1324,7 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId) { if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; if (gTasks[taskId].tTimer) { gTasks[taskId].tTimer--; @@ -1392,7 +1392,7 @@ static void Task_NewGameBirchSpeechSub_WaitForLotad(u8 taskId) case 0: if (sprite->callback == SpriteCallbackDummy) { - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; goto incrementStateAndTimer; } break; @@ -1430,8 +1430,8 @@ static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8 taskId) { if (!RunTextPrintersAndIsPrinter0Active()) { - gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1; - gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); gTasks[taskId].tTimer = 64; @@ -1470,7 +1470,7 @@ static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8 taskId) gSprites[spriteId].pos1.x = 180; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; gTasks[taskId].tPlayerSpriteId = spriteId; gTasks[taskId].tPlayerGender = MALE; NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); @@ -1484,7 +1484,7 @@ static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8 taskId) { if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl; } } @@ -1530,7 +1530,7 @@ static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId) if (gender2 != gTasks[taskId].tPlayerGender) { gTasks[taskId].tPlayerGender = gender2; - gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 0); gTasks[taskId].func = Task_NewGameBirchSpeech_SlideOutOldGenderSprite; } @@ -1554,7 +1554,7 @@ static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8 taskId) gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; gTasks[taskId].tPlayerSpriteId = spriteId; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 0); gTasks[taskId].func = Task_NewGameBirchSpeech_SlideInNewGenderSprite; } @@ -1573,7 +1573,7 @@ static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8 taskId) gSprites[spriteId].pos1.x = 180; if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[spriteId].oam.objMode = 0; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender; } } @@ -1637,7 +1637,7 @@ static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId) { case 0: PlaySE(SE_SELECT); - gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2; @@ -1674,12 +1674,12 @@ static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8 taskId) gSprites[spriteId].pos1.x = 136; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; spriteId = gTasks[taskId].tLotadSpriteId; gSprites[spriteId].pos1.x = 100; gSprites[spriteId].pos1.y = 75; gSprites[spriteId].invisible = FALSE; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); NewGameBirchSpeech_StartFadePlatformOut(taskId, 1); NewGameBirchSpeech_ClearWindow(0); @@ -1693,12 +1693,12 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8 taskId) { if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0; - gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 0; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; if (!RunTextPrintersAndIsPrinter0Active()) { - gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1; - gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2); NewGameBirchSpeech_StartFadePlatformIn(taskId, 1); gTasks[taskId].tTimer = 64; @@ -1727,7 +1727,7 @@ static void Task_NewGameBirchSpeech_AreYouReady(u8 taskId) gSprites[spriteId].pos1.x = 120; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; gTasks[taskId].tPlayerSpriteId = spriteId; NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2); NewGameBirchSpeech_StartFadePlatformOut(taskId, 1); @@ -1743,11 +1743,11 @@ static void Task_NewGameBirchSpeech_ShrinkPlayer(u8 taskId) if (gTasks[taskId].tIsDoneFadingSprites) { - gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0; + gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; if (!RunTextPrintersAndIsPrinter0Active()) { spriteId = gTasks[taskId].tPlayerSpriteId; - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_PlayerShrink; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); @@ -2147,8 +2147,8 @@ static void MainMenu_FormatSavegameText(void) static void MainMenu_FormatSavegamePlayer(void) { StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer); - AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_PlayerGenderColor, -1, gStringVar4); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_PlayerGenderColor, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_MenuInfo, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName); } static void MainMenu_FormatSavegameTime(void) @@ -2157,11 +2157,11 @@ static void MainMenu_FormatSavegameTime(void) u8* ptr; StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime); - AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_PlayerGenderColor, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4); ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3); *ptr = 0xF0; ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_PlayerGenderColor, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_MenuInfo, -1, str); } static void MainMenu_FormatSavegamePokedex(void) @@ -2176,9 +2176,9 @@ static void MainMenu_FormatSavegamePokedex(void) else dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT); StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex); - AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_PlayerGenderColor, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_MenuInfo, -1, gStringVar4); ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_PlayerGenderColor, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_MenuInfo, -1, str); } } @@ -2194,9 +2194,9 @@ static void MainMenu_FormatSavegameBadges(void) badgeCount++; } StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges); - AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_PlayerGenderColor, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4); ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_PlayerGenderColor, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_MenuInfo, -1, str); } static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) diff --git a/src/map_name_popup.c b/src/map_name_popup.c index d95b808e9..b84489a17 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -371,7 +371,7 @@ static void LoadMapNamePopUpWindowBg(void) LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), gMapPopUp_Outline_Table[popUpThemeId], 0x400, 0x21D); CallWindowFunction(popupWindowId, sub_80D4A78); PutWindowTilemap(popupWindowId); - if(gMapHeader.weather == WEATHER_BUBBLES) + if (gMapHeader.weather == WEATHER_UNDERWATER_BUBBLES) LoadPalette(&gUnknown_0857F444, 0xE0, 0x20); else LoadPalette(gMapPopUp_Palette_Table[popUpThemeId], 0xE0, 0x20); diff --git a/src/menu.c b/src/menu.c index 72844140f..fb7f44ceb 100644 --- a/src/menu.c +++ b/src/menu.c @@ -96,7 +96,7 @@ static const struct WindowTemplate sYesNo_WindowTemplates = }; const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); -const u8 gUnknown_0860F0D0[] = { 15, 1, 2 }; +const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }; // Table of move info icon offsets in graphics/interface_fr/menu.png const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] = @@ -825,7 +825,7 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) 0, 0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a2 - width, 1, - gUnknown_0860F0D0, + sTextColors, 0, string); if (copyToVram) @@ -842,15 +842,15 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo { if (a3 != 0) { - color[0] = 0; - color[1] = 1; - color[2] = 2; + color[0] = TEXT_COLOR_TRANSPARENT; + color[1] = TEXT_COLOR_WHITE; + color[2] = TEXT_COLOR_DARK_GREY; } else { - color[0] = 15; - color[1] = 1; - color[2] = 2; + color[0] = TEXT_DYNAMIC_COLOR_6; + color[1] = TEXT_COLOR_WHITE; + color[2] = TEXT_COLOR_DARK_GREY; } PutWindowTilemap(sWindowId); FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15)); diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 2b7a7f419..5b68828c8 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -33,10 +33,10 @@ static TaskFunc gUnknown_0300117C; static const struct OamData sOamData_859F4E8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/menu_specialized.c b/src/menu_specialized.c index 75317e3ff..252bb7604 100644 --- a/src/menu_specialized.c +++ b/src/menu_specialized.c @@ -72,9 +72,9 @@ static const struct WindowTemplate sUnknown_086253E8[] = } }; -static const u8 sUnknown_08625400[] = +static const u8 sPlayerNameTextColors[] = { - 1, 2, 3 + TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY }; static const u8 sEmptyItemName[] = _(""); @@ -267,7 +267,7 @@ static void sub_81D1D44(u8 windowId, s32 itemId, u8 y) length = StringLength(buffer); if (length <= 5) ConvertInternationalString(buffer, LANGUAGE_JAPANESE); - AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sUnknown_08625400, -1, buffer); + AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sPlayerNameTextColors, -1, buffer); } u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page) @@ -1104,14 +1104,14 @@ static const u32 gUnknown_086256A0[] = INCBIN_U32("graphics/pokenav/sparkle.4bpp static const struct OamData sOamData_8625A20 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x64), .tileNum = 0, .priority = 1, .paletteNum = 0, @@ -1121,14 +1121,14 @@ static const struct OamData sOamData_8625A20 = static const struct OamData sOamData_8625A28 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -1476,14 +1476,14 @@ static void sub_81D35E8(struct Sprite *sprite) } } -static const u8 *const sLvlUpStatStrings[] = +static const u8 *const sLvlUpStatStrings[NUM_STATS] = { - gUnknown_085EEA46, - gUnknown_085EEA4E, - gUnknown_085EEA55, - gUnknown_085EEA63, - gUnknown_085EEA6B, - gUnknown_085EEA5D + gText_MaxHP, + gText_Attack, + gText_Defense, + gText_SpAtk, + gText_SpDef, + gText_Speed }; void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr) @@ -1517,7 +1517,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg -1, sLvlUpStatStrings[i]); - StringCopy(text, (statsDiff[i] >= 0) ? gText_UnkCtrlF904 : gText_Dash); + StringCopy(text, (statsDiff[i] >= 0) ? gText_Plus : gText_Dash); AddTextPrinterParameterized3(windowId, 1, 56, diff --git a/src/mevent_801BAAC.c b/src/mevent_801BAAC.c index 0d7fb7699..bc32cda30 100644 --- a/src/mevent_801BAAC.c +++ b/src/mevent_801BAAC.c @@ -63,9 +63,9 @@ void sub_801C61C(void); extern const struct OamData gOamData_AffineOff_ObjNormal_32x16; -const u8 gUnknown_082F0E10[][3] = { - {0, 2, 3}, - {0, 1, 2} +const u8 sTextColorTable[][3] = { + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY} }; const u8 ALIGNED(4) gUnknown_082F0E18[3] = {7, 4, 7}; const struct WindowTemplate gUnknown_082F0E1C[] = { @@ -371,28 +371,28 @@ void sub_801C178(u8 whichWindow) case 0: { s32 x; - AddTextPrinterParameterized3(windowId, 3, 0, 1, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_018B); + AddTextPrinterParameterized3(windowId, 3, 0, 1, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_018B); x = 160 - GetStringWidth(3, sWonderCardData->unk_01B4, GetFontAttribute(3, 2)); if (x < 0) x = 0; - AddTextPrinterParameterized3(windowId, 3, x, 17, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01B4); + AddTextPrinterParameterized3(windowId, 3, x, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01B4); if (sWonderCardData->unk_0000.unk_04 != 0) { - AddTextPrinterParameterized3(windowId, 1, 166, 17, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01DD); + AddTextPrinterParameterized3(windowId, 1, 166, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01DD); } break; } case 1: for (; sp0C < 4; sp0C++) { - AddTextPrinterParameterized3(windowId, 3, 0, 16 * sp0C + 2, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal2], 0, sWonderCardData->unk_01E4[sp0C]); + AddTextPrinterParameterized3(windowId, 3, 0, 16 * sp0C + 2, sTextColorTable[sWonderCardData->unk_0170->textPal2], 0, sWonderCardData->unk_01E4[sp0C]); } break; case 2: - AddTextPrinterParameterized3(windowId, 3, 0, gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_0288); + AddTextPrinterParameterized3(windowId, 3, 0, gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_0288); if (sWonderCardData->unk_0000.unk_08_0 != 2) { - AddTextPrinterParameterized3(windowId, 3, 0, 16 + gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02B1); + AddTextPrinterParameterized3(windowId, 3, 0, 16 + gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02B1); } else { @@ -401,11 +401,11 @@ void sub_801C178(u8 whichWindow) s32 spacing = GetFontAttribute(3, 2); for (; sp0C < sWonderCardData->unk_0175; sp0C++) { - AddTextPrinterParameterized3(windowId, 3, x, y, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_01); + AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_01); if (sWonderCardData->unk_02DC[sp0C].unk_42[0] != EOS) { x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_01, spacing); - AddTextPrinterParameterized3(windowId, 3, x, y, gUnknown_082F0E10[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_42); + AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_42); x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_42, spacing) + sWonderCardData->unk_02DC[sp0C].unk_00; } } diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 0c2b8ce74..bb93bb497 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -139,10 +139,10 @@ static const union AnimCmd gSpriteAnim_8617DEC[] = static const struct OamData gOamData_8617DF4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/mon_markings.c b/src/mon_markings.c index f4d6b3818..db5df07e8 100644 --- a/src/mon_markings.c +++ b/src/mon_markings.c @@ -26,10 +26,10 @@ static const u8 gUnknown_0859E67C[] = INCBIN_U8("graphics/misc/mon_markings.4bpp static const struct OamData gUnknown_0859EE7C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -43,10 +43,10 @@ static const struct OamData gUnknown_0859EE7C = static const struct OamData gUnknown_0859EE84 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -152,10 +152,10 @@ static const union AnimCmd *const gUnknown_0859EF14[] = static const struct OamData gUnknown_0859EF1C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -520,12 +520,12 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) if (spriteId != MAX_SPRITES) { sMenu->menuTextSprite = &gSprites[spriteId]; - sMenu->menuTextSprite->oam.shape = ST_OAM_SQUARE; - sMenu->menuTextSprite->oam.size = 2; + sMenu->menuTextSprite->oam.shape = SPRITE_SHAPE(32x32); + sMenu->menuTextSprite->oam.size = SPRITE_SIZE(32x32); StartSpriteAnim(sMenu->menuTextSprite, 9); sMenu->menuTextSprite->pos1.x = x + MENU_TEXT_SPRITE_X_OFFSET; sMenu->menuTextSprite->pos1.y = y + 80; - CalcCenterToCornerVec(sMenu->menuTextSprite, 1, 2, 0); + CalcCenterToCornerVec(sMenu->menuTextSprite, SPRITE_SHAPE(32x16), SPRITE_SIZE(32x16), ST_OAM_AFFINE_OFF); } else { diff --git a/src/money.c b/src/money.c index 7b95a75ab..6213f2dd0 100644 --- a/src/money.c +++ b/src/money.c @@ -20,10 +20,10 @@ EWRAM_DATA static u8 sMoneyLabelSpriteId = 0; static const struct OamData sOamData_MoneyLabel = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, diff --git a/src/move_relearner.c b/src/move_relearner.c index b5202e006..6d9b5865b 100644 --- a/src/move_relearner.c +++ b/src/move_relearner.c @@ -183,14 +183,14 @@ static const u8 sMoveRelearnerSpriteSheetData[] = INCBIN_U8("graphics/interface/ static const struct OamData sHeartSpriteOamData = { .y = 0, - .affineMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, - .shape = ST_OAM_SQUARE, + .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, - .size = 0, + .size = SPRITE_SIZE(8x8), .tileNum = 0, .priority = 0, .paletteNum = 0, @@ -200,14 +200,14 @@ static const struct OamData sHeartSpriteOamData = static const struct OamData sUnusedOam1 = { .y = 0, - .affineMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, - .shape = ST_OAM_V_RECTANGLE, + .shape = SPRITE_SHAPE(8x16), .x = 0, .matrixNum = 0, - .size = 0, + .size = SPRITE_SIZE(8x16), .tileNum = 0, .priority = 0, .paletteNum = 0, @@ -217,14 +217,14 @@ static const struct OamData sUnusedOam1 = static const struct OamData sUnusedOam2 = { .y = 0, - .affineMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, - .shape = ST_OAM_H_RECTANGLE, + .shape = SPRITE_SHAPE(16x8), .x = 0, .matrixNum = 0, - .size = 0, + .size = SPRITE_SIZE(16x8), .tileNum = 0, .priority = 0, .paletteNum = 0, diff --git a/src/naming_screen.c b/src/naming_screen.c index a282b728a..68eeded91 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -54,7 +54,7 @@ static const u8 *const sTransferredToPCMessages[] = gText_PkmnTransferredLanettesPCBoxFull }; -static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!"); +static const u8 sText_AlphabetUpperLower[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!"); static const struct BgTemplate gUnknown_0858BE00[] = { @@ -221,7 +221,7 @@ static void NamingScreen_TurnOffScreen(void); static void NamingScreen_InitDisplayMode(void); static void VBlankCB_NamingScreen(void); static void sub_80E501C(void); -static bool8 sub_80E503C(u8); +static bool8 IsLetter(u8); void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback) { @@ -913,7 +913,7 @@ static void CursorInit(void) gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1); sub_80E3E3C(1); gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1; - gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1; + gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1; gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2; SetCursorPos(0, 0); @@ -1526,8 +1526,8 @@ static void TaskDummy3(void) static const u8 sGenderColors[2][3] = { - {0, 9, 8}, - {0, 5, 4} + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_BLUE, TEXT_COLOR_BLUE}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED} }; static void sub_80E49BC(void) @@ -1679,7 +1679,7 @@ static void sub_80E4D10(void) { temp[0] = gNamingScreenData->textBuffer[i]; temp[1] = gText_ExpandedPlaceholder_Empty[0]; - unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0; + unk2 = (IsLetter(temp[0]) == TRUE) ? 2 : 0; AddTextPrinterParameterized(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL); } @@ -1689,17 +1689,17 @@ static void sub_80E4D10(void) PutWindowTilemap(gNamingScreenData->windows[2]); } -struct TextColorThing // needed because of alignment... it's so stupid +struct TextColor // Needed because of alignment { u8 colors[3][4]; }; -static const struct TextColorThing sUnkColorStruct = +static const struct TextColor sTextColorStruct = { { - {13, 1, 2}, - {14, 1, 2}, - {15, 1, 2} + {TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, + {TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, + {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY} } }; @@ -1710,11 +1710,11 @@ static const u8 sFillValues[KBPAGE_COUNT] = [KBPAGE_SYMBOLS] = PIXEL_FILL(0xF) }; -static const u8 *const sUnkColors[KBPAGE_COUNT] = +static const u8 *const sKeyboardTextColors[KBPAGE_COUNT] = { - [KBPAGE_LETTERS_LOWER] = sUnkColorStruct.colors[1], - [KBPAGE_LETTERS_UPPER] = sUnkColorStruct.colors[0], - [KBPAGE_SYMBOLS] = sUnkColorStruct.colors[2] + [KBPAGE_LETTERS_LOWER] = sTextColorStruct.colors[1], + [KBPAGE_LETTERS_UPPER] = sTextColorStruct.colors[0], + [KBPAGE_SYMBOLS] = sTextColorStruct.colors[2] }; static void sub_80E4DE4(u8 window, u8 page) @@ -1725,7 +1725,7 @@ static void sub_80E4DE4(u8 window, u8 page) for (i = 0; i < KBROW_COUNT; i++) { - AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sUnkColors[page], 0, sNamingScreenKeyboardText[page][i]); + AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]); } PutWindowTilemap(window); @@ -1767,7 +1767,7 @@ static void sub_80E4E5C(void) static void sub_80E4EF0(void) { - const u8 color[3] = { 15, 1, 2 }; + const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }; FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15)); AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack); @@ -1815,13 +1815,13 @@ static void sub_80E501C(void) ShowBg(3); } -static bool8 sub_80E503C(u8 character) +static bool8 IsLetter(u8 character) { u8 i; - for (i = 0; gUnknown_0858BDC8[i] != EOS; i++) + for (i = 0; sText_AlphabetUpperLower[i] != EOS; i++) { - if (character == gUnknown_0858BDC8[i]) + if (character == sText_AlphabetUpperLower[i]) return FALSE; } return FALSE; @@ -1948,37 +1948,170 @@ const struct OamData gOamData_858BFFC = static const struct Subsprite gUnknown_0858C004[] = { - {-20, -16, 1, 1, 0, 1}, - { 12, -16, 0, 0, 4, 1}, - {-20, -8, 1, 1, 5, 1}, - { 12, -8, 0, 0, 9, 1}, - {-20, 0, 1, 1, 10, 1}, - { 12, 0, 0, 0, 14, 1}, - {-20, 8, 1, 1, 15, 1}, - { 12, 8, 0, 0, 19, 1} + { + .x = -20, + .y = -16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 12, + .y = -16, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = -20, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, + .priority = 1 + }, + { + .x = 12, + .y = -8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 9, + .priority = 1 + }, + { + .x = -20, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, + .priority = 1 + }, + { + .x = 12, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, + .priority = 1 + }, + { + .x = -20, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 1 + }, + { + .x = 12, + .y = 8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 19, + .priority = 1 + } }; static const struct Subsprite gUnknown_0858C024[] = { - {-12, -4, 1, 0, 0, 1}, - { 4, -4, 0, 0, 2, 1} + { + .x = -12, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 4, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, + .priority = 1 + } }; static const struct Subsprite gUnknown_0858C02C[] = { - {-20, -12, 1, 1, 0, 1}, - { 12, -12, 0, 0, 4, 1}, - {-20, -4, 1, 1, 5, 1}, - { 12, -4, 0, 0, 9, 1}, - {-20, 4, 1, 1, 10, 1}, - { 12, 4, 0, 0, 14, 1} + { + .x = -20, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, + { + .x = 12, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 4, + .priority = 1 + }, + { + .x = -20, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, + .priority = 1 + }, + { + .x = 12, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 9, + .priority = 1 + }, + { + .x = -20, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, + .priority = 1 + }, + { + .x = 12, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, + .priority = 1 + } }; static const struct Subsprite gUnknown_0858C044[] = { - {-8, -12, 1, 0, 0, 3}, - {-8, -4, 1, 0, 2, 3}, - {-8, 4, 1, 0, 4, 3} + { + .x = -8, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 3 + }, + { + .x = -8, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 2, + .priority = 3 + }, + { + .x = -8, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, + .priority = 3 + } }; static const struct SubspriteTable gUnknown_0858C050[] = diff --git a/src/overworld.c b/src/overworld.c index f135dd3b1..c288f2e00 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -432,11 +432,11 @@ static void Overworld_ResetStateAfterWhiteOut(void) FlagClear(FLAG_SYS_USE_STRENGTH); FlagClear(FLAG_SYS_USE_FLASH); // If you were defeated by Kyogre/Groudon and the step counter has - // maxed out, end the unusual weather. - if (VarGet(VAR_SHOULD_END_UNUSUAL_WEATHER) == 1) + // maxed out, end the abnormal weather. + if (VarGet(VAR_SHOULD_END_ABNORMAL_WEATHER) == 1) { - VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 0); - VarSet(VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE); + VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 0); + VarSet(VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_NONE); } } diff --git a/src/party_menu.c b/src/party_menu.c index c711881b0..e8a019d66 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -4956,7 +4956,7 @@ static void DisplayLevelUpStatsPg1(u8 taskId) s16 *arrayPtr = sPartyMenuInternal->data; arrayPtr[12] = CreateLevelUpStatsWindow(); - DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], 1, 2, 3); + DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY); CopyWindowToVram(arrayPtr[12], 2); schedule_bg_copy_tilemap_to_vram(2); } @@ -4965,7 +4965,7 @@ static void DisplayLevelUpStatsPg2(u8 taskId) { s16 *arrayPtr = sPartyMenuInternal->data; - DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], 1, 2, 3); + DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY); CopyWindowToVram(arrayPtr[12], 2); schedule_bg_copy_tilemap_to_vram(2); } diff --git a/src/pokeball.c b/src/pokeball.c index f10bbd49c..d473f9ba0 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -95,10 +95,10 @@ const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] = static const struct OamData sBallOamData = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/pokeblock.c b/src/pokeblock.c index 4c744b537..03d5f4da4 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -219,10 +219,10 @@ static const u8 sContestStatsMonData[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DA static const struct OamData sOamData_PokeblockCase = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -928,7 +928,7 @@ static void sub_8136470(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - sprite->oam.affineMode = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; sprite->affineAnims = sSpriteAffineAnimTable_85B26F0; InitSpriteAffineAnim(sprite); sprite->data[0] = 1; @@ -937,7 +937,7 @@ static void sub_8136470(struct Sprite *sprite) case 1: if (++sprite->data[1] > 11) { - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; sprite->data[0] = 0; sprite->data[1] = 0; FreeOamMatrix(sprite->oam.matrixNum); diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 2c0b68dc6..5edf14309 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -459,10 +459,10 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] = static const struct OamData sThrownPokeblockOamData = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -833,7 +833,7 @@ static u8 CreateMonSprite(struct Pokemon* mon) if (!IsMonSpriteNotFlipped(species)) { gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip; - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); sPokeblockFeed->noMonFlip = FALSE; } @@ -869,7 +869,7 @@ static void sub_817A468(struct Sprite* sprite) static u8 CreatePokeblockCaseSpriteForFeeding(void) { u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0664; gSprites[spriteId].callback = SpriteCallbackDummy; InitSpriteAffineAnim(&gSprites[spriteId]); @@ -879,7 +879,7 @@ static u8 CreatePokeblockCaseSpriteForFeeding(void) static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1) { FreeOamMatrix(gSprites[spriteId].oam.matrixNum); - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; if (!a1) gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0668; @@ -947,7 +947,7 @@ static void sub_817A634(void) sub_817A91C(); if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0) { - pokeblockFeed->monSpritePtr->oam.affineMode = 3; + pokeblockFeed->monSpritePtr->oam.affineMode = ST_OAM_AFFINE_DOUBLE; pokeblockFeed->monSpritePtr->oam.matrixNum = 0; pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC; InitSpriteAffineAnim(pokeblockFeed->monSpritePtr); diff --git a/src/pokedex.c b/src/pokedex.c index 2aa5e30ea..91db54906 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -164,7 +164,7 @@ static void CreateInitialPokemonSprites(u16, u16); bool8 sub_80BD404(u8, u8, u8); u16 sub_80BD69C(u16, u16); void sub_80BD8D0(void); -bool8 sub_80BD930(void); +static bool8 UpdateSelectedMon(void); u8 sub_80BDA40(void); u16 GetPokemonSpriteToDisplay(u16); u32 sub_80BDACC(u16, s16, s16); @@ -186,7 +186,7 @@ void LoadSelectedScreen(u8); void BeginChangeInfoScreen(u8); void BeginReturnToPokedex(u8); void LoadAreaScreen(u8); -void sub_80BF1B4(u8); +static void WaitForAreaScreenInput(u8 taskId); void sub_80BF1EC(u8); void LoadCryScreen(u8); void sub_80BF5CC(u8); @@ -203,12 +203,12 @@ static void Task_DisplayNewMonData(u8); void sub_80C0088(u8); void blockset_load_palette_to_gpu(u8); void sub_80C01CC(struct Sprite *sprite); -void sub_80C020C(u32, u32, u32, u32); -void sub_80C0354(u16, u8, u8); -void sub_80C0460(u16 weight, u8 left, u8 top); -void sub_80C09B0(u16); +static void PrintMonInfo(u32 num, u32, u32 owned, u32 newEntry); +static void PrintMonHeight(u16 height, u8 left, u8 top); +static void PrintMonWeight(u16 weight, u8 left, u8 top); +static void ResetOtherVideoRegisters(u16); u8 sub_80C0B44(u8, u16, u8, u8); -void sub_80C0D30(u8, u16); +static void PrintFootprint(u8 windowId, u16 dexNum); u16 sub_80C0EF8(u16, s16, s16, s8); u16 sub_80C0E0C(u8, u16, u16, u16); u8 LoadSearchMenu(void); @@ -244,10 +244,10 @@ void sub_80C267C(void); static const struct OamData sOamData_855CFE4 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, @@ -261,10 +261,10 @@ static const struct OamData sOamData_855CFE4 = static const struct OamData sOamData_855CFEC = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x8), .x = 0, .matrixNum = 0, @@ -278,10 +278,10 @@ static const struct OamData sOamData_855CFEC = static const struct OamData sOamData_855CFF4 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, @@ -295,10 +295,10 @@ static const struct OamData sOamData_855CFF4 = static const struct OamData sOamData_855CFFC = { .y = 160, - .affineMode = 0, - .objMode = 2, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_WINDOW, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -312,10 +312,10 @@ static const struct OamData sOamData_855CFFC = static const struct OamData sOamData_855D004 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -329,10 +329,10 @@ static const struct OamData sOamData_855D004 = static const struct OamData sOamData_855D00C = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x16), .x = 0, .matrixNum = 0, @@ -934,19 +934,19 @@ static const u8 gUnknown_0856ED08[][4] = static const struct UnknownStruct3 gUnknown_0856ED30[] = { { - .text = gUnknown_085E87A5, + .text = gText_SearchForPkmnBasedOnParameters, .unk4 = 0, .unk5 = 0, .unk6 = 5, }, { - .text = gUnknown_085E87D6, + .text = gText_SwitchPokedexListings, .unk4 = 6, .unk5 = 0, .unk6 = 5, }, { - .text = gUnknown_085E87EF, + .text = gText_ReturnToPokedex, .unk4 = 12, .unk5 = 0, .unk6 = 5, @@ -956,7 +956,7 @@ static const struct UnknownStruct3 gUnknown_0856ED30[] = static const struct UnknownStruct4 gUnknown_0856ED48[] = { { - .text = gUnknown_085E8840, + .text = gText_ListByFirstLetter, .unk4 = 0, .unk5 = 2, .unk6 = 5, @@ -965,7 +965,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 12, }, { - .text = gUnknown_085E887C, + .text = gText_ListByBodyColor, .unk4 = 0, .unk5 = 4, .unk6 = 5, @@ -974,7 +974,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 12, }, { - .text = gUnknown_085E88A6, + .text = gText_ListByType, .unk4 = 0, .unk5 = 6, .unk6 = 5, @@ -983,7 +983,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 6, }, { - .text = gUnknown_085E88A6, + .text = gText_ListByType, .unk4 = 0, .unk5 = 6, .unk6 = 5, @@ -992,7 +992,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 6, }, { - .text = gUnknown_085E881F, + .text = gText_SelectPokedexListingMode, .unk4 = 0, .unk5 = 8, .unk6 = 5, @@ -1001,7 +1001,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 12, }, { - .text = gUnknown_085E8806, + .text = gText_SelectPokedexMode, .unk4 = 0, .unk5 = 10, .unk6 = 5, @@ -1010,7 +1010,7 @@ static const struct UnknownStruct4 gUnknown_0856ED48[] = .unk9 = 12, }, { - .text = gUnknown_085E88C8, + .text = gText_ExecuteSearchSwitch, .unk4 = 0, .unk5 = 12, .unk6 = 5, @@ -1323,7 +1323,7 @@ void CB2_Pokedex(void) case 0: default: SetVBlankCallback(NULL); - sub_80C09B0(0); + ResetOtherVideoRegisters(0); DmaFillLarge16(3, 0, (u8 *)VRAM, VRAM_SIZE, 0x1000); DmaClear32(3, OAM, OAM_SIZE); DmaClear16(3, PLTT, PLTT_SIZE); @@ -1527,7 +1527,7 @@ void sub_80BBC74(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) + if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && UpdateSelectedMon()) sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]); } else @@ -1727,7 +1727,7 @@ void sub_80BC360(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) + if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && UpdateSelectedMon()) sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]); } else @@ -1776,7 +1776,7 @@ bool8 sub_80BC514(u8 a) return 0; SetVBlankCallback(NULL); sPokedexView->unk64A = a; - sub_80C09B0(0); + ResetOtherVideoRegisters(0); SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sPokedex_BgTemplate, 4); @@ -2378,7 +2378,7 @@ void sub_80BD8D0(void) } } -u8 sub_80BD930(void) +static bool8 UpdateSelectedMon(void) { u16 r2; u16 r4 = sPokedexView->selectedPokemon; @@ -2467,7 +2467,7 @@ u32 sub_80BDACC(u16 num, s16 x, s16 y) { u8 spriteId = CreateMonSpriteFromNationalDexNumber(num, x, y, i); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.priority = 3; gSprites[spriteId].data[0] = 0; gSprites[spriteId].data[1] = i; @@ -2506,13 +2506,13 @@ static void CreateInterfaceSprites(u8 a) StartSpriteAnim(&gSprites[spriteId], 1); spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 30; gSprites[spriteId].data[0] = 0x1E; gSprites[spriteId].data[1] = 0; spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 31; gSprites[spriteId].data[0] = 0x1F; gSprites[spriteId].data[1] = 0x80; @@ -2698,7 +2698,7 @@ void sub_80BE44C(struct Sprite *sprite) void MoveMonIntoPosition(struct Sprite *sprite) { sprite->oam.priority = 0; - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; sprite->pos2.x = 0; sprite->pos2.y = 0; if (sprite->pos1.x != 48 || sprite->pos1.y != 56) @@ -2855,7 +2855,7 @@ void sub_80BE834(struct Sprite *sprite) } } -void sub_80BE8DC(const u8* str, u8 left, u8 top) +static void PrintInfoPageText(const u8* str, u8 left, u8 top) { u8 color[3]; color[0] = 0; @@ -2924,21 +2924,21 @@ void LoadInfoScreen(u8 taskId) SetVBlankCallback(NULL); r2 = 0; if (gTasks[taskId].data[1] != 0) - r2 += 0x1000; + r2 += DISPCNT_OBJ_ON; if (gTasks[taskId].data[2] != 0) - r2 |= 0x200; - sub_80C09B0(r2); + r2 |= DISPCNT_BG1_ON; + ResetOtherVideoRegisters(r2); gMain.state = 1; } break; case 1: DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0); - FillWindowPixelBuffer(0, PIXEL_FILL(0)); - PutWindowTilemap(0); - PutWindowTilemap(1); - sub_80C0D30(1, sPokedexListItem->dexNum); - CopyWindowToVram(1, 2); + FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); + PutWindowTilemap(WIN_INFO); + PutWindowTilemap(WIN_FOOTPRINT); + PrintFootprint(WIN_FOOTPRINT, sPokedexListItem->dexNum); + CopyWindowToVram(WIN_FOOTPRINT, 2); gMain.state++; break; case 2: @@ -2951,10 +2951,10 @@ void LoadInfoScreen(u8 taskId) gMain.state++; break; case 4: - sub_80C020C(sPokedexListItem->dexNum, sPokedexView->dexMode == 0 ? 0 : 1, sPokedexListItem->owned, 0); + PrintMonInfo(sPokedexListItem->dexNum, sPokedexView->dexMode == 0 ? 0 : 1, sPokedexListItem->owned, 0); if (!sPokedexListItem->owned) LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E); - CopyWindowToVram(0, 3); + CopyWindowToVram(WIN_INFO, 3); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); @@ -2970,13 +2970,13 @@ void LoadInfoScreen(u8 taskId) break; case 6: { - u32 r3 = 0; + u32 preservedPalettes = 0; if (gTasks[taskId].data[2] != 0) - r3 = 0x14; + preservedPalettes = 0x14; // each bit represents a palette index if (gTasks[taskId].data[1] != 0) - r3 |= (1 << (gSprites[gTasks[taskId].tMonSpriteId].oam.paletteNum + 16)); - BeginNormalPaletteFade(~r3, 0, 16, 0, RGB_BLACK); + preservedPalettes |= (1 << (gSprites[gTasks[taskId].tMonSpriteId].oam.paletteNum + 16)); + BeginNormalPaletteFade(~preservedPalettes, 0, 16, 0, RGB_BLACK); SetVBlankCallback(gUnknown_030060B4); gMain.state++; } @@ -3022,7 +3022,7 @@ void LoadInfoScreen(u8 taskId) } } -void sub_80BEDB0(void) +static void FreeWindowAndBgBuffers(void) { void *r0; FreeAllWindowBuffers(); @@ -3148,7 +3148,7 @@ void BeginReturnToPokedex(u8 taskId) if (!gPaletteFade.active) { FreeAndDestroyMonPicSprite(gTasks[taskId].tMonSpriteId); - sub_80BEDB0(); + FreeWindowAndBgBuffers(); DestroyTask(taskId); } } @@ -3164,7 +3164,7 @@ void LoadAreaScreen(u8 taskId) sPokedexView->unk64A = 5; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); - sub_80C09B0(0x200); + ResetOtherVideoRegisters(DISPCNT_BG1_ON); sPokedexView->selectedScreen = AREA_SCREEN; gMain.state = 1; } @@ -3181,13 +3181,14 @@ void LoadAreaScreen(u8 taskId) SetVBlankCallback(gUnknown_030060B4); sPokedexView->unk64E = 0; gMain.state = 0; - gTasks[taskId].func = sub_80BF1B4; + gTasks[taskId].func = WaitForAreaScreenInput; break; } } -void sub_80BF1B4(u8 taskId) +static void WaitForAreaScreenInput(u8 taskId) { +// See Task_PokedexAreaScreen_1() in pokedex_area_screen.c if (sPokedexView->unk64E != 0) gTasks[taskId].func = sub_80BF1EC; } @@ -3221,7 +3222,7 @@ void LoadCryScreen(u8 taskId) sPokedexView->unk64A = 6; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); - sub_80C09B0(0x200); + ResetOtherVideoRegisters(DISPCNT_BG1_ON); sPokedexView->selectedScreen = CRY_SCREEN; gMain.state = 1; } @@ -3246,7 +3247,7 @@ void LoadCryScreen(u8 taskId) gMain.state++; break; case 4: - sub_80BE8DC(gText_CryOf, 0x52, 33); + PrintInfoPageText(gText_CryOf, 0x52, 33); sub_80C0B44(0, sPokedexListItem->dexNum, 0x52, 49); gMain.state++; break; @@ -3415,7 +3416,7 @@ void LoadSizeScreen(u8 taskId) sPokedexView->unk64A = 7; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); - sub_80C09B0(0x200); + ResetOtherVideoRegisters(DISPCNT_BG1_ON); sPokedexView->selectedScreen = SIZE_SCREEN; gMain.state = 1; } @@ -3439,7 +3440,7 @@ void LoadSizeScreen(u8 taskId) StringCopy(string, gText_SizeComparedTo); StringAppend(string, gSaveBlock2Ptr->playerName); - sub_80BE8DC(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79); + PrintInfoPageText(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79); gMain.state++; } break; @@ -3449,7 +3450,7 @@ void LoadSizeScreen(u8 taskId) break; case 5: spriteId = sub_80C0EF8(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 152, 56, 0); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; gSprites[spriteId].oam.priority = 0; gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].trainerOffset; @@ -3460,7 +3461,7 @@ void LoadSizeScreen(u8 taskId) break; case 6: spriteId = CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, 88, 56, 1); - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 2; gSprites[spriteId].oam.priority = 0; gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].pokemonOffset; @@ -3760,7 +3761,7 @@ static void Task_DisplayNewMonData(u8 taskId) { gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); - sub_80C09B0(0x100); + ResetOtherVideoRegisters(DISPCNT_BG0_ON); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, 2); SetBgTilemapBuffer(3, AllocZeroed(0x800)); @@ -3776,7 +3777,7 @@ static void Task_DisplayNewMonData(u8 taskId) FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); PutWindowTilemap(WIN_INFO); PutWindowTilemap(WIN_FOOTPRINT); - sub_80C0D30(1, gTasks[taskId].data[1]); + PrintFootprint(WIN_FOOTPRINT, gTasks[taskId].data[1]); CopyWindowToVram(WIN_FOOTPRINT, 2); ResetPaletteFade(); LoadPokedexBgPalette(0); @@ -3786,7 +3787,7 @@ static void Task_DisplayNewMonData(u8 taskId) gTasks[taskId].data[0]++; break; case 3: - sub_80C020C(dexNum, IsNationalPokedexEnabled(), 1, 1); + PrintMonInfo(dexNum, IsNationalPokedexEnabled(), 1, 1); CopyWindowToVram(WIN_INFO, 3); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); @@ -3881,7 +3882,7 @@ void sub_80C01CC(struct Sprite *sprite) sprite->pos1.y -= 1; } -void sub_80C020C(u32 num, u32 value, u32 c, u32 d) +static void PrintMonInfo(u32 num, u32 value, u32 owned, u32 newEntry) { u8 str[0x10]; u8 str2[0x20]; @@ -3890,21 +3891,21 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d) const u8 *text2; const u8 *text3; - if (d) - sub_80BE8DC(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0); + if (newEntry) + PrintInfoPageText(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0); if (value == 0) value = NationalToHoennOrder(num); else value = num; - ConvertIntToDecimalStringN(StringCopy(str, gText_UnkCtrlF908Clear01), value, STR_CONV_MODE_LEADING_ZEROS, 3); - sub_80BE8DC(str, 0x60, 0x19); + ConvertIntToDecimalStringN(StringCopy(str, gText_NumberClear01), value, STR_CONV_MODE_LEADING_ZEROS, 3); + PrintInfoPageText(str, 0x60, 0x19); natNum = NationalPokedexNumToSpecies(num); if (natNum) text = gSpeciesNames[natNum]; else text = sText_TenDashes2; - sub_80BE8DC(text, 0x84, 0x19); - if (c) + PrintInfoPageText(text, 0x84, 0x19); + if (owned) { CopyMonCategoryText(num, str2); text2 = str2; @@ -3913,27 +3914,27 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d) { text2 = gText_5MarksPokemon; } - sub_80BE8DC(text2, 0x64, 0x29); - sub_80BE8DC(gText_HTHeight, 0x60, 0x39); - sub_80BE8DC(gText_WTWeight, 0x60, 0x49); - if (c) + PrintInfoPageText(text2, 0x64, 0x29); + PrintInfoPageText(gText_HTHeight, 0x60, 0x39); + PrintInfoPageText(gText_WTWeight, 0x60, 0x49); + if (owned) { - sub_80C0354(gPokedexEntries[num].height, 0x81, 0x39); - sub_80C0460(gPokedexEntries[num].weight, 0x81, 0x49); + PrintMonHeight(gPokedexEntries[num].height, 0x81, 0x39); + PrintMonWeight(gPokedexEntries[num].weight, 0x81, 0x49); } else { - sub_80BE8DC(gText_UnkHeight, 0x81, 0x39); - sub_80BE8DC(gText_UnkWeight, 0x81, 0x49); + PrintInfoPageText(gText_UnkHeight, 0x81, 0x39); + PrintInfoPageText(gText_UnkWeight, 0x81, 0x49); } - if (c) + if (owned) text3 = gPokedexEntries[num].description; else text3 = gExpandedPlaceholder_PokedexDescription; - sub_80BE8DC(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F); + PrintInfoPageText(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F); } -void sub_80C0354(u16 height, u8 left, u8 top) +static void PrintMonHeight(u16 height, u8 left, u8 top) { u8 buffer[16]; u32 inches, feet; @@ -3963,13 +3964,13 @@ void sub_80C0354(u16 height, u8 left, u8 top) buffer[i++] = (inches % 10) + CHAR_0; buffer[i++] = CHAR_DBL_QUOT_RIGHT; buffer[i++] = EOS; - sub_80BE8DC(buffer, left, top); + PrintInfoPageText(buffer, left, top); } #ifdef NONMATCHING // This doesn't match because gcc manages to avoid using the stack // to store local variables. -void sub_80C0460(u16 weight, u8 left, u8 top) +static void PrintMonWeight(u16 weight, u8 left, u8 top) { u8 buffer[16]; bool8 output; @@ -4025,11 +4026,11 @@ void sub_80C0460(u16 weight, u8 left, u8 top) buffer[i++] = CHAR_s; buffer[i++] = CHAR_PERIOD; buffer[i++] = EOS; - sub_80BE8DC(buffer, left, top); + PrintInfoPageText(buffer, left, top); } #else __attribute__((naked)) -void sub_80C0460(u16 weight, u8 left, u8 top) +static void PrintMonWeight(u16 weight, u8 left, u8 top) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -4234,7 +4235,7 @@ _080C0552:\n\ mov r0, sp\n\ mov r1, r10\n\ ldr r2, [sp, 0x10]\n\ - bl sub_80BE8DC\n\ + bl PrintInfoPageText\n\ add sp, 0x14\n\ pop {r3-r5}\n\ mov r8, r3\n\ @@ -4247,7 +4248,7 @@ _080C0552:\n\ } #endif -const u8 *sub_80C0620(u16 dexNum) +const u8 *GetPokedexCategoryName(u16 dexNum) // unused { return gPokedexEntries[dexNum].categoryName; } @@ -4435,7 +4436,7 @@ bool16 HasAllMons(void) return TRUE; } -void sub_80C09B0(u16 a) +static void ResetOtherVideoRegisters(u16 a) { if (!(a & DISPCNT_BG0_ON)) { @@ -4484,7 +4485,7 @@ void sub_80C0A88(u8 windowId, const u8 *str, u8 left, u8 top) AddTextPrinterParameterized4(windowId, 1, left, top, 0, 0, color, -1, str); } -void sub_80C0AC4(u8 windowId, u16 order, u8 left, u8 top) +void sub_80C0AC4(u8 windowId, u16 order, u8 left, u8 top) // unused { u8 str[4]; @@ -4518,7 +4519,7 @@ u8 sub_80C0B44(u8 windowId, u16 num, u8 left, u8 top) return i; } -void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top) +void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top) // unused { u8 str2[11]; u8 i; @@ -4534,7 +4535,7 @@ void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top) sub_80C0A88(windowId, str2, left, top); } -void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top) +void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top) // unused { u8 str[6]; bool8 outputted = FALSE; @@ -4571,10 +4572,10 @@ void sub_80C0C6C(u8 windowId, u16 b, u8 left, u8 top) sub_80C0A88(windowId, str, left, top); } -void sub_80C0D30(u8 windowId, u16 a1) +static void PrintFootprint(u8 windowId, u16 dexNum) { u8 image[32 * 4]; - const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(a1)]; + const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)]; u16 r5 = 0; u16 i; u16 j; @@ -4802,7 +4803,7 @@ void Task_LoadSearchMenu(u8 taskId) if (!gPaletteFade.active) { sPokedexView->unk64A = 2; - sub_80C09B0(0); + ResetOtherVideoRegisters(0); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sSearchMenu_BgTemplate, 4); SetBgTilemapBuffer(3, AllocZeroed(0x800)); @@ -5066,7 +5067,7 @@ void sub_80C1A4C(u8 taskId) else { PlaySE(SE_HAZURE); - sub_80C2618(gUnknown_085E8785); + sub_80C2618(gText_NoMatchingPkmnWereFound); } gTasks[taskId].func = sub_80C1AB8; CopyWindowToVram(0, 2); diff --git a/src/pokemon.c b/src/pokemon.c index 2b9483c53..12820aa76 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2083,10 +2083,10 @@ static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] = static const struct OamData sOamData_8329F20 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 340327475..622e1d584 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -970,7 +970,7 @@ static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rot static void HandleStartAffineAnim(struct Sprite *sprite) { - sprite->oam.affineMode = 3; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; sprite->affineAnims = sSpriteAffineAnimTable_860AD68; if (sUnknown_03001274 == TRUE) @@ -1028,7 +1028,7 @@ static u8 sub_817F758(void) static void sub_817F77C(struct Sprite *sprite) { - sprite->oam.affineMode = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); if (sUnknown_03001274 == TRUE) @@ -1040,7 +1040,7 @@ static void sub_817F77C(struct Sprite *sprite) FreeOamMatrix(sprite->oam.matrixNum); sprite->oam.matrixNum |= (sprite->hFlip << 3); - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; } } diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index 70af9f956..2c11ca293 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -1004,28 +1004,26 @@ const union AffineAnimCmd *const sMonIconAffineAnims[] = const u16 sSpriteImageSizes[3][4] = { - // square + [ST_OAM_SQUARE] = { - 0x20, // 1×1 - 0x80, // 2×2 - 0x200, // 4×4 - 0x800, // 8×8 + [SPRITE_SIZE(8x8)] = 0x20, + [SPRITE_SIZE(16x16)] = 0x80, + [SPRITE_SIZE(32x32)] = 0x200, + [SPRITE_SIZE(64x64)] = 0x800, }, - - // horizontal rectangle + [ST_OAM_H_RECTANGLE] = { - 0x40, // 2×1 - 0x80, // 4×1 - 0x100, // 4×2 - 0x400, // 8×4 + [SPRITE_SIZE(16x8)] = 0x40, + [SPRITE_SIZE(32x8)] = 0x80, + [SPRITE_SIZE(32x16)] = 0x100, + [SPRITE_SIZE(64x32)] = 0x400, }, - - // vertical rectangle + [ST_OAM_V_RECTANGLE] = { - 0x40, // 1×2 - 0x80, // 1×4 - 0x100, // 2×4 - 0x400, // 4×8 + [SPRITE_SIZE(8x16)] = 0x40, + [SPRITE_SIZE(8x32)] = 0x80, + [SPRITE_SIZE(16x32)] = 0x100, + [SPRITE_SIZE(32x64)] = 0x400, }, }; diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index ccf64b8a2..c7ce6ddf7 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -2294,14 +2294,14 @@ static const struct SpriteTemplate *const gUnknown_082FBEB8[] = static const struct OamData sOamData_82FBEC8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x64), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -2311,14 +2311,14 @@ static const struct OamData sOamData_82FBEC8 = static const struct OamData sOamData_82FBED0 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 2, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(16x32), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -2328,14 +2328,14 @@ static const struct OamData sOamData_82FBED0 = static const struct OamData sOamData_82FBED8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x32), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -2345,14 +2345,14 @@ static const struct OamData sOamData_82FBED8 = static const struct OamData sOamData_82FBEE0 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 1, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x16), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -2498,14 +2498,14 @@ static const struct SpriteTemplate gUnknown_082FBFC0 = static const struct OamData sOamData_82FBFD8 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 1, .paletteNum = 0, @@ -3466,7 +3466,7 @@ static void sub_802DB18(u16 left, u16 top, u8 cursorPos) static void sub_802DB8C(void) { - u8 color[] = {0, 2, 3}; + u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; PutWindowTilemap(0); PutWindowTilemap(1); @@ -3557,8 +3557,8 @@ static void sub_802DD08(void) struct UnkStruct3 unkStruct; struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why. - ptr->shape = 0; - ptr->size = 0; + ptr->shape = SPRITE_SHAPE(8x8); + ptr->size = SPRITE_SIZE(8x8); ptr->field_0_0 = 0; ptr->priority = 1; ptr->field_1 = 5; @@ -3666,7 +3666,7 @@ static void sub_802DF70(bool32 arg0) if (!arg0) { for (i = 0; i < playersCount; i++) - sub_802DED8(i, 0, 2, 3); + sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY); } else { @@ -3674,9 +3674,9 @@ static void sub_802DF70(bool32 arg0) for (i = 0; i < playersCount; i++) { if (var != i) - sub_802DED8(i, 0, 2, 3); + sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY); else - sub_802DED8(i, 0, 4, 5); + sub_802DED8(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED); } } } @@ -4483,14 +4483,14 @@ static void sub_802EF50(u16 tileTag, u16 palTag) static const struct OamData sOamData_82FEBDC = { .y = 0, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 0, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x32), .tileNum = 0, .priority = 0, .paletteNum = 0, @@ -4500,14 +4500,14 @@ static const struct OamData sOamData_82FEBDC = static const struct OamData sOamData_82FEBE4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, - .shape = 1, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x32), .tileNum = 0, .priority = 0, .paletteNum = 0, diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 69a0161e1..fae152bb2 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -778,8 +778,8 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] = sSpriteAffineAnim_8571720 }; -static const u8 gUnknown_08571734[] = {4, 0xF, 0xE}; -static const u8 gUnknown_08571737[] = _("/30"); +static const u8 sBoxInfoTextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5}; +static const u8 sText_OutOf30[] = _("/30"); static const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/unknown/unknown_57173C.gbapal"); static const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); @@ -963,10 +963,10 @@ static const struct WindowTemplate sYesNoWindowTemplate = static const struct OamData sOamData_857286C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -980,10 +980,10 @@ static const struct OamData sOamData_857286C = static const struct OamData sOamData_8572874 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x8), .x = 0, .matrixNum = 0, @@ -1056,10 +1056,10 @@ static const struct SpriteTemplate gUnknown_085728D4 = static const struct OamData sOamData_85728EC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -2090,7 +2090,7 @@ static void sub_80C7BB4(void) static void sub_80C7BE4(void) { - u8 text[16]; + u8 numBoxMonsText[16]; struct WindowTemplate winTemplate; u8 windowId; u8 *boxName = GetBoxNamePtr(gUnknown_02039D04->curBox); @@ -2106,12 +2106,12 @@ static void sub_80C7BE4(void) FillWindowPixelBuffer(windowId, PIXEL_FILL(4)); center = GetStringCenterAlignXOffset(1, boxName, 64); - AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName); + AddTextPrinterParameterized3(windowId, 1, center, 1, sBoxInfoTextColors, TEXT_SPEED_FF, boxName); - ConvertIntToDecimalStringN(text, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2); - StringAppend(text, gUnknown_08571737); - center = GetStringCenterAlignXOffset(1, text, 64); - AddTextPrinterParameterized3(windowId, 1, center, 17, gUnknown_08571734, TEXT_SPEED_FF, text); + ConvertIntToDecimalStringN(numBoxMonsText, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2); + StringAppend(numBoxMonsText, sText_OutOf30); + center = GetStringCenterAlignXOffset(1, numBoxMonsText, 64); + AddTextPrinterParameterized3(windowId, 1, center, 17, sBoxInfoTextColors, TEXT_SPEED_FF, numBoxMonsText); winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400); @@ -4569,7 +4569,7 @@ static void sub_80CB028(u8 boxId) for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++) { if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == 0) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1; + sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; } } } @@ -4586,7 +4586,7 @@ static void sub_80CB140(u8 boxPosition) sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_ROWS)); if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1; + sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; } } @@ -4699,7 +4699,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta) sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest; sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234; if (GetBoxMonDataAt(sPSSData->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == 0) - sPSSData->boxMonsSprites[boxPosition]->oam.objMode = 1; + sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND; count++; } } @@ -4846,7 +4846,7 @@ static void CreatePartyMonsSprites(bool8 arg0) for (i = 0; i < PARTY_SIZE; i++) { if (sPSSData->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == 0) - sPSSData->partySprites[i]->oam.objMode = 1; + sPSSData->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND; } } } @@ -5087,7 +5087,7 @@ static void sub_80CBF14(u8 mode, u8 position) if (*sPSSData->field_B04 != NULL) { InitSpriteAffineAnim(*sPSSData->field_B04); - (*sPSSData->field_B04)->oam.affineMode = 1; + (*sPSSData->field_B04)->oam.affineMode = ST_OAM_AFFINE_NORMAL; (*sPSSData->field_B04)->affineAnims = gSpriteAffineAnimTable_857291C; StartSpriteAffineAnim(*sPSSData->field_B04, 0); } @@ -9358,10 +9358,10 @@ static const u32 gUnknown_0857BB24[] = INCBIN_U32("graphics/pokemon_storage/unkn static const struct OamData sOamData_857BBA4 = { .y = 0, - .affineMode = 1, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 41c48d008..ffd468a9b 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -706,10 +706,10 @@ static const u8 sMovesPPLayout[] = _("{PP}{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}"); static const struct OamData sOamData_MoveTypes = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, @@ -882,10 +882,10 @@ static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIE static const struct OamData gOamData_861CFF4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -971,10 +971,10 @@ static const struct SpriteTemplate gUnknown_0861D084 = static const struct OamData sOamData_StatusCondition = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -2716,7 +2716,7 @@ static void PrintNotEggInfo(void) u16 dexNum = SpeciesToPokedexNum(summary->species); if (dexNum != 0xFFFF) { - StringCopy(gStringVar1, &gText_UnkCtrlF908Clear01[0]); + StringCopy(gStringVar1, &gText_NumberClear01[0]); ConvertIntToDecimalStringN(gStringVar2, dexNum, STR_CONV_MODE_LEADING_ZEROS, 3); StringAppend(gStringVar1, gStringVar2); if (!IsMonShiny(mon)) @@ -3055,7 +3055,7 @@ static void PrintMonOTID(void) int xPos; if (InBattleFactory() != TRUE && InSlateportBattleTent() != TRUE) { - ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_UnkCtrlF907F908), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5); + ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_IDNumber2), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5); xPos = GetStringRightAlignXOffset(1, gStringVar1, 56); SummaryScreen_PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, xPos, 1, 0, 1); } @@ -3209,7 +3209,7 @@ static void PrintEggOTName(void) static void PrintEggOTID(void) { int x; - StringCopy(gStringVar1, gText_UnkCtrlF907F908); + StringCopy(gStringVar1, gText_IDNumber2); StringAppend(gStringVar1, gText_FiveMarks); x = GetStringRightAlignXOffset(1, gStringVar1, 56); SummaryScreen_PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, x, 1, 0, 1); diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c index 10544d6a9..583d23a55 100644 --- a/src/pokenav_main_menu.c +++ b/src/pokenav_main_menu.c @@ -280,7 +280,7 @@ static const struct OamData sUnknown_0861FB24 = .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, diff --git a/src/pokenav_unk_10.c b/src/pokenav_unk_10.c index 761f65c4b..3d8cf2197 100644 --- a/src/pokenav_unk_10.c +++ b/src/pokenav_unk_10.c @@ -755,7 +755,7 @@ void sub_81D0E60(struct PokenavSub14 *structPtr) void sub_81D0E84(struct PokenavSub14 *structPtr) { - u8 color[] = {4, 2, 3}; + u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; ConvertIntToDecimalStringN(gStringVar1, GetCurrMonRibbonCount(), STR_CONV_MODE_LEFT_ALIGN, 2); DynamicPlaceholderTextUtil_Reset(); @@ -770,7 +770,7 @@ void sub_81D0EFC(struct PokenavSub14 *structPtr) { s32 i; u32 ribbonId = sub_81D0954(); - u8 color[] = {4, 2, 3}; + u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4)); if (ribbonId < 25) @@ -1060,10 +1060,10 @@ static const struct SpritePalette gUnknown_08624C80[] = static const struct OamData sOamData_8624CB0 = { .y = 0, - .affineMode = 1, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, diff --git a/src/pokenav_unk_2.c b/src/pokenav_unk_2.c index 39c1f09a5..de962ccd6 100644 --- a/src/pokenav_unk_2.c +++ b/src/pokenav_unk_2.c @@ -220,32 +220,31 @@ static const struct WindowTemplate gUnknown_086202CC = static const u8 *const gUnknown_086202D4[] = { - gUnknown_085EBCC5, - gUnknown_085EBCE8, - gUnknown_085EBD01, - gUnknown_085EBD1C, - gUnknown_085EBD34, - gUnknown_085EBD83, - gUnknown_085EBDA2, - gUnknown_085EBDBF, - gUnknown_085EBDDB, - gUnknown_085EBDEE, - gUnknown_085EBE06, - gUnknown_085EBE19, - gUnknown_085EBE2D, - gUnknown_085EBE41 + gText_CheckMapOfHoenn, + gText_CheckPokemonInDetail, + gText_CallRegisteredTrainer, + gText_CheckObtainedRibbons, + gText_PutAwayPokenav, + gText_CheckPartyPokemonInDetail, + gText_CheckAllPokemonInDetail, + gText_ReturnToPokenavMenu, + gText_FindCoolPokemon, + gText_FindBeautifulPokemon, + gText_FindCutePokemon, + gText_FindSmartPokemon, + gText_FindToughPokemon, + gText_ReturnToConditionMenu }; -static const u8 gUnknown_0862030C[] = {6, 8, 7}; - -static const u8 gUnknown_0862030F[] = {6, 8, 7, 0, 0}; +static const u8 sOptionDescTextColors[] = {TEXT_COLOR_GREEN, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_GREEN}; +static const u8 sOptionDescTextColors2[] = {TEXT_COLOR_GREEN, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_GREEN}; static const struct OamData gUnknown_08620314 = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .size = SPRITE_SIZE(32x16), @@ -287,9 +286,9 @@ static const struct SpriteTemplate gUnknown_0862034C = static const struct OamData gUnknown_08620364 = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .size = SPRITE_SIZE(32x16), @@ -1030,7 +1029,7 @@ static void sub_81CA4AC(struct Sprite * sprite) { sprite->invisible = TRUE; FreeOamMatrix(sprite->oam.matrixNum); - CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF); sprite->oam.affineMode = ST_OAM_AFFINE_OFF; sprite->oam.objMode = ST_OAM_OBJ_NORMAL; sprite->callback = SpriteCallbackDummy; @@ -1130,7 +1129,7 @@ static void sub_81CA714(void) const u8 * s = gUnknown_086202D4[i]; u32 width = GetStringWidth(1, s, -1); FillWindowPixelBuffer(ptr->optionDescriptionWindowId, PIXEL_FILL(6)); - AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, gUnknown_0862030C, 0, s); + AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors, 0, s); } @@ -1140,7 +1139,7 @@ static void sub_81CA770(void) const u8 * s = gText_NoRibbonWinners; u32 width = GetStringWidth(1, s, -1); FillWindowPixelBuffer(ptr->optionDescriptionWindowId, PIXEL_FILL(6)); - AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, gUnknown_0862030F, 0, s); + AddTextPrinterParameterized3(ptr->optionDescriptionWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors2, 0, s); } static bool32 sub_81CA7C4(void) diff --git a/src/pokenav_unk_4.c b/src/pokenav_unk_4.c index 0b7239545..8dbea443d 100755 --- a/src/pokenav_unk_4.c +++ b/src/pokenav_unk_4.c @@ -227,9 +227,9 @@ const struct SpritePalette gUnknown_08622818[2] = static const struct OamData sOptionsCursorOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x16), .x = 0, .size = SPRITE_SIZE(8x16), @@ -252,9 +252,9 @@ static const struct SpriteTemplate sOptionsCursorSpriteTemplate = static const struct OamData sTrainerPicOamData = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .size = SPRITE_SIZE(64x64), diff --git a/src/pokenav_unk_5.c b/src/pokenav_unk_5.c index a1fd6cb72..be30ca94d 100755 --- a/src/pokenav_unk_5.c +++ b/src/pokenav_unk_5.c @@ -144,9 +144,9 @@ const struct WindowTemplate gUnknown_08623110 = const struct OamData gUnknown_086231C8 = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .size = SPRITE_SIZE(32x8), diff --git a/src/pokenav_unk_7.c b/src/pokenav_unk_7.c index af4519738..11fdaa425 100644 --- a/src/pokenav_unk_7.c +++ b/src/pokenav_unk_7.c @@ -719,8 +719,8 @@ void sub_81CE9E4(void) if (spriteId != MAX_SPRITES) { structPtr->unk1806[i] = spriteId; - gSprites[spriteId].oam.shape = 1; - gSprites[spriteId].oam.size = 2; + gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16); + gSprites[spriteId].oam.size = SPRITE_SIZE(32x16); } else { diff --git a/src/psychic.c b/src/psychic.c index 7ad8e14cb..656608740 100644 --- a/src/psychic.c +++ b/src/psychic.c @@ -659,7 +659,7 @@ void sub_810F6B0(struct Sprite *sprite) static void sub_810F740(struct Sprite *sprite) { - sprite->oam.affineMode = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; sprite->affineAnims = gUnknown_08596740; sprite->data[0] = 0; InitSpriteAffineAnim(sprite); @@ -674,7 +674,7 @@ static void sub_810F774(struct Sprite *sprite) if (sprite->affineAnimEnded) { FreeOamMatrix(sprite->oam.matrixNum); - sprite->oam.affineMode = 0; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; sprite->data[1] = 18; sprite->data[0]++; } diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index 4e5e492f2..cef7f4cdd 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -101,10 +101,10 @@ static const TaskFunc sTasksForAnimations[] = static const struct OamData sOamData_862A6BC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -118,10 +118,10 @@ static const struct OamData sOamData_862A6BC = static const struct OamData sOamData_862A6C4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -135,10 +135,10 @@ static const struct OamData sOamData_862A6C4 = static const struct OamData sOamData_862A6CC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -152,10 +152,10 @@ static const struct OamData sOamData_862A6CC = static const struct OamData sOamData_862A6D4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, @@ -169,10 +169,10 @@ static const struct OamData sOamData_862A6D4 = static const struct OamData sOamData_862A6DC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x8), .x = 0, .matrixNum = 0, @@ -186,10 +186,10 @@ static const struct OamData sOamData_862A6DC = static const struct OamData sOamData_862A6E4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x32), .x = 0, .matrixNum = 0, @@ -203,10 +203,10 @@ static const struct OamData sOamData_862A6E4 = static const struct OamData sOamData_862A6EC = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, @@ -220,10 +220,10 @@ static const struct OamData sOamData_862A6EC = static const struct OamData sOamData_862A6F4 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -2045,8 +2045,8 @@ static void sub_81D81A4(u8 taskId) (sUnknown_0862AAB8[data[0]][1] * 4) + 80, 0); gSprites[spriteId].data[0] = (s8)(data[0]); - gSprites[spriteId].oam.objMode = 1; - gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; gSprites[spriteId].oam.priority = 2; InitSpriteAffineAnim(&gSprites[spriteId]); if (data[0] == 9) diff --git a/src/region_map.c b/src/region_map.c index b6133ee0d..b1ba2795c 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1259,7 +1259,7 @@ static u16 RegionMap_GetTerraCaveMapSecId(void) { s16 idx; - idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION) - 1; + idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION) - 1; if (idx < 0 || idx > 15) { idx = 0; @@ -1271,7 +1271,7 @@ static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y) { u16 idx; - idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION); + idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); if (idx < 9 || idx > 16) { idx = 9; @@ -1416,14 +1416,14 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) gRegionMap->cursorSprite = &gSprites[spriteId]; if (gRegionMap->zoomed == TRUE) { - gRegionMap->cursorSprite->oam.size = 2; + gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(32x32); gRegionMap->cursorSprite->pos1.x -= 8; gRegionMap->cursorSprite->pos1.y -= 8; StartSpriteAnim(gRegionMap->cursorSprite, 1); } else { - gRegionMap->cursorSprite->oam.size = 1; + gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(16x16); gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4; gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4; } @@ -1863,15 +1863,15 @@ static void sub_8124AD4(void) y = (y + MAPCURSOR_Y_MIN) * 8 + 4; if (width == 2) { - shape = ST_OAM_H_RECTANGLE; + shape = SPRITE_SHAPE(16x8); } else if (height == 2) { - shape = ST_OAM_V_RECTANGLE; + shape = SPRITE_SHAPE(8x16); } else { - shape = ST_OAM_SQUARE; + shape = SPRITE_SHAPE(8x8); } spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) @@ -1913,7 +1913,7 @@ static void sub_8124BE4(void) spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) { - gSprites[spriteId].oam.size = 1; + gSprites[spriteId].oam.size = SPRITE_SIZE(16x16); gSprites[spriteId].callback = sub_8124CBC; StartSpriteAnim(&gSprites[spriteId], 6); gSprites[spriteId].data[0] = mapSecId; diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index 2bbf7d782..8c4843ab5 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -105,10 +105,10 @@ static const struct ResetRtcStruct sUnknown_08510428[5] = static const struct OamData sOamData_08510464 = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(8x8), .x = 0, .matrixNum = 0, diff --git a/src/rock.c b/src/rock.c index 7bba6f603..28566f1b7 100644 --- a/src/rock.c +++ b/src/rock.c @@ -136,8 +136,8 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8596BA0 = const struct Subsprite gUnknown_08596BB8[] = { - {.x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 0, .priority = 1}, - {.x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 8, .priority = 1}, + {.x = -16, .y = 0, .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .tileOffset = 0, .priority = 1}, + {.x = 16, .y = 0, .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .tileOffset = 8, .priority = 1}, }; const struct SubspriteTable gUnknown_08596BC0[] = diff --git a/src/rom_8034C54.c b/src/rom_8034C54.c index 7cc30c775..029696526 100644 --- a/src/rom_8034C54.c +++ b/src/rom_8034C54.c @@ -189,7 +189,7 @@ static void sub_8034EFC(struct UnkStruct2 *arg0) oamId--; gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta; - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10); } @@ -244,9 +244,9 @@ static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) } if (arg2) - gMain.oamBuffer[oamId].affineMode = 0; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; else - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; } static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) @@ -265,14 +265,14 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0) { gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart; - gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0; + gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF; if (gUnknown_03000DDC == -1) gUnknown_03000DDC = gUnknown_03000DD8; } else { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = 2; + gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE; } gUnknown_03000DD4++; @@ -281,12 +281,12 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) if (arg2) { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0; + gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF; gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta); } else { - gMain.oamBuffer[gUnknown_03000DD4].affineMode = 2; + gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE; } } @@ -307,7 +307,7 @@ static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) { var_28 = 1; gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart; - gMain.oamBuffer[oamId].affineMode = 0; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; oamId++; r9++; @@ -316,15 +316,15 @@ static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2) while (r9 < arg0->oamCount) { - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; oamId++; r9++; } if (arg2) - gMain.oamBuffer[oamId].affineMode = 0; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; else - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; } void sub_80353DC(u32 id) @@ -340,7 +340,7 @@ void sub_80353DC(u32 id) oamId = gUnknown_02022E10->array[id].firstOamId; for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; if (!SharesTileWithAnyActive(id)) FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag); @@ -364,12 +364,12 @@ void sub_803547C(u32 id, bool32 arg1) if (arg1) { for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = 2; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE; } else { for (i = 0; i < oamCount; i++, oamId++) - gMain.oamBuffer[oamId].affineMode = 0; + gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF; sub_8035044(id, gUnknown_02022E10->array[id].field_18); } diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 44d291dc4..340fc58dd 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -233,7 +233,7 @@ static const struct OamData sOamData_RotatingGateLarge = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = 0, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), @@ -250,7 +250,7 @@ static const struct OamData sOamData_RotatingGateRegular = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = 0, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), diff --git a/src/roulette.c b/src/roulette.c index 26002e773..fb0677cbf 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -4043,7 +4043,7 @@ static void sub_81446DC(struct Sprite *sprite) gUnknown_0203AB88->var3C[55] = CreateSprite(&gSpriteTemplate_85B79F8, 36, -12, 50); gUnknown_0203AB88->var3C[56] = CreateSprite(&gSpriteTemplate_85B7ABC[0], s[sprite->data[0]][0], s[sprite->data[0]][1], 59); gUnknown_0203AB88->var3C[57] = CreateSprite(&gSpriteTemplate_85B7ABC[1], 36, 140, 51); - gSprites[gUnknown_0203AB88->var3C[57]].oam.objMode = 1; + gSprites[gUnknown_0203AB88->var3C[57]].oam.objMode = ST_OAM_OBJ_BLEND; for (i = 0; i < 3; i++) { gSprites[gUnknown_0203AB88->var3C[i + 55]].coordOffsetEnabled = FALSE; diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 6d45370b8..a2a2acc8d 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -48,10 +48,10 @@ EWRAM_DATA u8 gSaveFailedUnused2[4] = {0}; static const struct OamData sClockOamData = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/shop.c b/src/shop.c index c9cd1919a..324154d2e 100755 --- a/src/shop.c +++ b/src/shop.c @@ -439,7 +439,7 @@ static void CB2_InitBuyMenu(void) { case 0: SetVBlankHBlankCallbacksToNull(); - CpuFastFill(0, (void *)OAM, 0x400); + CpuFastFill(0, (void *)OAM, OAM_SIZE); ScanlineEffect_Stop(); reset_temp_tile_data_buffers(); FreeAllSpritePalettes(); @@ -856,7 +856,7 @@ static void BuyMenuDrawEventObjects(void) if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE) { gSprites[spriteId].subspriteTableNum = 4; - gSprites[spriteId].subspriteMode = 1; + gSprites[spriteId].subspriteMode = SUBSPRITES_ON; } StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]); diff --git a/src/slot_machine.c b/src/slot_machine.c index 742ec6120..a7dcd1613 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -453,7 +453,7 @@ const struct WindowTemplate gUnknown_085A7444 = 0, 1, 3, 20, 13, 13, 1 }; -const u8 gColors_ReeltimeHelp[] = {3, 1, 2, 0}; +static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}; bool8 (*const SlotActions[])(struct Task *task) = { @@ -3126,7 +3126,7 @@ static void InfoBox_8104B80(struct Task *task) static void InfoBox_AddText(struct Task *task) { - AddTextPrinterParameterized3(1, 1, 2, 5, gColors_ReeltimeHelp, 0, gText_ReelTimeHelp); + AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp); CopyWindowToVram(1, 3); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); task->data[0]++; diff --git a/src/starter_choose.c b/src/starter_choose.c index 5524d407b..348491992 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -112,16 +112,16 @@ static const struct WindowTemplate gUnknown_085B1DE4 = static const u8 sPokeballCoords[STARTER_MON_COUNT][2] = { - {0x3c, 0x40}, - {0x78, 0x58}, - {0xb4, 0x40}, + {60, 64}, + {120, 88}, + {180, 64}, }; -static const u8 gStarterChoose_LabelCoords[][2] = +static const u8 sStarterLabelCoords[][2] = { - {0x00, 0x09}, - {0x10, 0x0a}, - {0x08, 0x04}, + {0, 9}, + {16, 10}, + {8, 4}, }; static const u16 sStarterMon[STARTER_MON_COUNT] = @@ -162,15 +162,15 @@ static const struct BgTemplate gUnknown_085B1E00[3] = }, }; -static const u8 gUnknown_085B1E0C[] = {0x00, 0x01, 0x03}; +static const u8 sTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY}; static const struct OamData gOamData_85B1E10 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -184,10 +184,10 @@ static const struct OamData gOamData_85B1E10 = static const struct OamData gOamData_85B1E18 = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, @@ -201,10 +201,10 @@ static const struct OamData gOamData_85B1E18 = static const struct OamData gOamData_85B1E20 = { .y = 160, - .affineMode = 3, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -215,11 +215,11 @@ static const struct OamData gOamData_85B1E20 = .affineParam = 0, }; -static const u8 gUnknown_085B1E28[][2] = +static const u8 sCursorCoords[][2] = { - {0x3c, 0x20}, - {0x78, 0x38}, - {0xb4, 0x20}, + {60, 32}, + {120, 56}, + {180, 32}, }; static const union AnimCmd gSpriteAnim_85B1E30[] = @@ -579,36 +579,36 @@ static void Task_StarterChoose6(u8 taskId) static void CreateStarterPokemonLabel(u8 selection) { - u8 text[32]; + u8 categoryText[32]; struct WindowTemplate winTemplate; const u8 *speciesName; s32 width; u8 labelLeft, labelRight, labelTop, labelBottom; u16 species = GetStarterPokemon(selection); - CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), categoryText); speciesName = gSpeciesNames[species]; winTemplate = gUnknown_085B1DE4; - winTemplate.tilemapLeft = gStarterChoose_LabelCoords[selection][0]; - winTemplate.tilemapTop = gStarterChoose_LabelCoords[selection][1]; + winTemplate.tilemapLeft = sStarterLabelCoords[selection][0]; + winTemplate.tilemapTop = sStarterLabelCoords[selection][1]; sStarterChooseWindowId = AddWindow(&winTemplate); FillWindowPixelBuffer(sStarterChooseWindowId, PIXEL_FILL(0)); - width = GetStringCenterAlignXOffset(7, text, 0x68); - AddTextPrinterParameterized3(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text); + width = GetStringCenterAlignXOffset(7, categoryText, 0x68); + AddTextPrinterParameterized3(sStarterChooseWindowId, 7, width, 1, sTextColors, 0, categoryText); width = GetStringCenterAlignXOffset(1, speciesName, 0x68); - AddTextPrinterParameterized3(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName); + AddTextPrinterParameterized3(sStarterChooseWindowId, 1, width, 0x11, sTextColors, 0, speciesName); PutWindowTilemap(sStarterChooseWindowId); schedule_bg_copy_tilemap_to_vram(0); - labelLeft = gStarterChoose_LabelCoords[selection][0] * 8 - 4; - labelRight = (gStarterChoose_LabelCoords[selection][0] + 13) * 8 + 4; - labelTop = gStarterChoose_LabelCoords[selection][1] * 8; - labelBottom = (gStarterChoose_LabelCoords[selection][1] + 4) * 8; + labelLeft = sStarterLabelCoords[selection][0] * 8 - 4; + labelRight = (sStarterLabelCoords[selection][0] + 13) * 8 + 4; + labelTop = sStarterLabelCoords[selection][1] * 8; + labelBottom = (sStarterLabelCoords[selection][1] + 4) * 8; SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(labelLeft, labelRight)); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(labelTop, labelBottom)); } @@ -647,8 +647,8 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) void sub_81346DC(struct Sprite *sprite) { - sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0]; - sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1]; + sprite->pos1.x = sCursorCoords[gTasks[sprite->data[0]].tStarterSelection][0]; + sprite->pos1.y = sCursorCoords[gTasks[sprite->data[0]].tStarterSelection][1]; sprite->pos2.y = Sin(sprite->data[1], 8); sprite->data[1] = (u8)(sprite->data[1]) + 4; } diff --git a/src/strings.c b/src/strings.c index 0efeb7249..f0566c859 100644 --- a/src/strings.c +++ b/src/strings.c @@ -28,31 +28,31 @@ const u8 gText_MainMenuMysteryEvents[] = _("MYSTERY EVENTS"); const u8 gText_WirelessNotConnected[] = _("The Wireless Adapter is not\nconnected."); const u8 gText_MysteryGiftCantUse[] = _("MYSTERY GIFT can't be used while\nthe Wireless Adapter is attached."); const u8 gText_MysteryEventsCantUse[] = _("MYSTERY EVENTS can't be used while\nthe Wireless Adapter is attached."); -const u8 gUnknown_085E836D[] = _("Updating save file using external\ndata. Please wait."); -const u8 gUnknown_085E83A2[] = _("The save file has been updated."); +const u8 gText_UpdatingSaveExternalData[] = _("Updating save file using external\ndata. Please wait."); // Unused +const u8 gText_SaveFileUpdated[] = _("The save file has been updated."); // Unused const u8 gText_SaveFileCorrupted[] = _("The save file is corrupted. The\nprevious save file will be loaded."); const u8 gText_SaveFileErased[] = _("The save file has been erased\ndue to corruption or damage."); const u8 gJPText_No1MSubCircuit[] = _("1Mサブきばんが ささっていません!"); const u8 gText_BatteryRunDry[] = _("The internal battery has run dry.\nThe game can be played.\pHowever, clock-based events will\nno longer occur."); -const u8 gUnknown_085E84BF[] = _("PLAYER"); -const u8 gUnknown_085E84C6[] = _("POKéDEX"); -const u8 gText_MainMenuTime[] = _("TIME"); -const u8 gUnknown_085E84D3[] = _("BADGES"); -const u8 gUnknown_085E84DA[] = _("A Button"); -const u8 gUnknown_085E84E3[] = _("B Button"); -const u8 gUnknown_085E84EC[] = _("R Button"); -const u8 gUnknown_085E84F5[] = _("L Button"); -const u8 gUnknown_085E84FE[] = _("START"); -const u8 gUnknown_085E8504[] = _("SELECT"); -const u8 gUnknown_085E850B[] = _("+ Control Pad"); -const u8 gUnknown_085E8519[] = _("L Button R Button"); -const u8 gUnknown_085E852C[] = _("CONTROLS"); -ALIGNED(4) const u8 gUnknown_085E8538[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK"); -ALIGNED(4) const u8 gUnknown_085E8544[] = _("{A_BUTTON}NEXT"); -ALIGNED(4) const u8 gUnknown_085E854C[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK"); +const u8 gText_Player[] = _("PLAYER"); // Unused +const u8 gText_Pokedex[] = _("POKéDEX"); // Unused +const u8 gText_Time[] = _("TIME"); +const u8 gText_Badges[] = _("BADGES"); // Unused +const u8 gText_AButton[] = _("A Button"); // Unused +const u8 gText_BButton[] = _("B Button"); // Unused +const u8 gText_RButton[] = _("R Button"); // Unused +const u8 gText_LButton[] = _("L Button"); // Unused +const u8 gText_Start[] = _("START"); // Unused +const u8 gText_Select[] = _("SELECT"); // Unused +const u8 gText_ControlPad[] = _("+ Control Pad"); // Unused +const u8 gText_LButtonRButton[] = _("L Button R Button"); // Unused +const u8 gText_Controls[] = _("CONTROLS"); // Unused +ALIGNED(4) const u8 gText_PickOk[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK"); // Unused +ALIGNED(4) const u8 gText_Next[] = _("{A_BUTTON}NEXT"); // Unused +ALIGNED(4) const u8 gText_NextBack[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK"); // Unused ALIGNED(4) const u8 gText_PickNextCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL"); ALIGNED(4) const u8 gText_PickCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL"); -ALIGNED(4) const u8 gText_UnkCtrlF800Exit[] = _("{A_BUTTON}EXIT"); +ALIGNED(4) const u8 gText_AButtonExit[] = _("{A_BUTTON}EXIT"); const u8 gText_BirchBoy[] = _("BOY"); const u8 gText_BirchGirl[] = _("GIRL"); const u8 gText_DefaultNameStu[] = _("STU"); @@ -99,28 +99,28 @@ const u8 gText_ThisIsAPokemon[] = _("This is what we call a “POKéMON.”{PAUS const u8 gText_5MarksPokemon[] = _("????? POKéMON"); const u8 gText_UnkHeight[] = _("{CLEAR_TO 0x0C}??'??”"); const u8 gText_UnkWeight[] = _("????.? lbs."); -const u8 gUnknown_085E86DC[] = _(" POKéMON"); -const u8 gUnknown_085E86FB[] = _("{CLEAR_TO 0x0C} ' ”"); -const u8 gUnknown_085E8709[] = _(" . lbs."); -const u8 gUnknown_085E871A[] = _(""); +const u8 gText_EmptyPkmnCategory[] = _(" POKéMON"); // Unused +const u8 gText_EmptyHeight[] = _("{CLEAR_TO 0x0C} ' ”"); // Unused +const u8 gText_EmptyWeight[] = _(" . lbs."); // Unused +const u8 gText_EmptyPokedexInfo1[] = _(""); // Unused const u8 gText_CryOf[] = _("CRY OF"); -const u8 gUnknown_085E8722[] = _(""); +const u8 gText_EmptyPokedexInfo2[] = _(""); // Unused const u8 gText_SizeComparedTo[] = _("SIZE COMPARED TO "); const u8 gText_PokedexRegistration[] = _("POKéDEX registration completed."); const u8 gText_HTHeight[] = _("HT"); const u8 gText_WTWeight[] = _("WT"); const u8 gText_SearchingPleaseWait[] = _("Searching…\nPlease wait."); const u8 gText_SearchCompleted[] = _("Search completed."); -const u8 gUnknown_085E8785[] = _("No matching POKéMON were found."); -const u8 gUnknown_085E87A5[] = _("Search for POKéMON based on\nselected parameters."); -const u8 gUnknown_085E87D6[] = _("Switch POKéDEX listings."); -const u8 gUnknown_085E87EF[] = _("Return to the POKéDEX."); -const u8 gUnknown_085E8806[] = _("Select the POKéDEX mode."); -const u8 gUnknown_085E881F[] = _("Select the POKéDEX listing mode."); -const u8 gUnknown_085E8840[] = _("List by the first letter in the name.\nSpotted POKéMON only."); -const u8 gUnknown_085E887C[] = _("List by body color.\nSpotted POKéMON only."); -const u8 gUnknown_085E88A6[] = _("List by type.\nOwned POKéMON only."); -const u8 gUnknown_085E88C8[] = _("Execute search/switch."); +const u8 gText_NoMatchingPkmnWereFound[] = _("No matching POKéMON were found."); +const u8 gText_SearchForPkmnBasedOnParameters[] = _("Search for POKéMON based on\nselected parameters."); +const u8 gText_SwitchPokedexListings[] = _("Switch POKéDEX listings."); +const u8 gText_ReturnToPokedex[] = _("Return to the POKéDEX."); +const u8 gText_SelectPokedexMode[] = _("Select the POKéDEX mode."); +const u8 gText_SelectPokedexListingMode[] = _("Select the POKéDEX listing mode."); +const u8 gText_ListByFirstLetter[] = _("List by the first letter in the name.\nSpotted POKéMON only."); +const u8 gText_ListByBodyColor[] = _("List by body color.\nSpotted POKéMON only."); +const u8 gText_ListByType[] = _("List by type.\nOwned POKéMON only."); +const u8 gText_ExecuteSearchSwitch[] = _("Execute search/switch."); const u8 gText_DexHoennTitle[] = _("HOENN DEX"); const u8 gText_DexNatTitle[] = _("NATIONAL DEX"); const u8 gText_DexSortNumericalTitle[] = _("NUMERICAL MODE"); @@ -160,7 +160,7 @@ const u8 gText_DexEmptyString[] = _(""); const u8 gText_DexSearchDontSpecify[] = _("DON'T SPECIFY."); const u8 gText_DexSearchTypeNone[] = _("NONE"); const u8 gText_SelectorArrow[] = _("▶"); -const u8 gUnknown_085E8B3C[] = _(" "); +const u8 gText_EmptySpace[] = _(" "); // Unused const u8 gText_WelcomeToHOF[] = _("Welcome to the HALL OF FAME!"); const u8 gText_HOFDexRating[] = _("Spotted POKéMON: {STR_VAR_1}!\nOwned POKéMON: {STR_VAR_2}!\pPROF. BIRCH's POKéDEX rating!\pPROF. BIRCH: Let's see…\p"); const u8 gText_HOFDexSaving[] = _("SAVING…\nDON'T TURN OFF THE POWER."); @@ -169,12 +169,12 @@ const u8 gText_HOFNumber[] = _("HALL OF FAME No. {STR_VAR_1}"); const u8 gText_LeagueChamp[] = _("LEAGUE CHAMPION!\nCONGRATULATIONS!"); const u8 gText_Number[] = _("No. "); const u8 gText_Level[] = _("Lv. "); -const u8 gUnknown_085E8C40[] = _("IDNo. /"); +const u8 gText_IdNumberSlash[] = _("IDNo. /"); // Unused const u8 gText_Name[] = _("NAME"); const u8 gText_IDNumber[] = _("IDNo."); const u8 gText_BirchInTrouble[] = _("PROF. BIRCH is in trouble!\nRelease a POKéMON and rescue him!"); const u8 gText_ConfirmStarterChoice[] = _("Do you choose this POKéMON?"); -const u8 gUnknown_085E8CAC[] = _("POKéMON"); +const u8 gText_Pokemon4[] = _("POKéMON"); // Unused const u8 gText_FlyToWhere[] = _("FLY to where?"); const u8 gMenuText_Use[] = _("USE"); const u8 gMenuText_Toss[] = _("TOSS"); @@ -187,7 +187,7 @@ const u8 gText_Cancel[] = _("CANCEL"); const u8 gText_Cancel2[] = _("CANCEL"); const u8 gMenuText_Show[] = _("SHOW"); const u8 gText_EmptyString2[] = _(""); -const u8 gUnknown_085E8D04[] = _("CANCEL"); +const u8 gText_Cancel7[] = _("CANCEL"); // Unused const u8 gText_Item[] = _("ITEM"); const u8 gText_Mail[] = _("MAIL"); const u8 gText_Take[] = _("TAKE"); @@ -204,17 +204,17 @@ const u8 gText_ThreeDashes[] = _("---"); const u8 gText_MaleSymbol[] = _("♂"); const u8 gText_FemaleSymbol[] = _("♀"); const u8 gText_LevelSymbol[] = _("{LV}"); -const u8 gText_UnkCtrlF908Clear01[] = _("{NO}{CLEAR 0x01}"); -const u8 gUnknown_085E8D55[] = _("+"); -const u8 gUnknown_085E8D57[] = _("{RIGHT_ARROW}"); -const u8 gText_UnkCtrlF907F908[] = _("{ID}{NO}"); +const u8 gText_NumberClear01[] = _("{NO}{CLEAR 0x01}"); +const u8 gText_PlusSymbol[] = _("+"); // Unused +const u8 gText_RightArrow[] = _("{RIGHT_ARROW}"); // Unused +const u8 gText_IDNumber2[] = _("{ID}{NO}"); const u8 gText_Space[] = _(" "); const u8 gText_SelectorArrow2[] = _("▶"); const u8 gText_GoBackPrevMenu[] = _("Go back to the\nprevious menu."); const u8 gText_WhatWouldYouLike[] = _("What would you like to do?"); const u8 gMenuText_Give2[] = _("GIVE"); const u8 gText_xVar1[] = _("×{STR_VAR_1}"); -const u8 gUnknown_085E8DA4[] = _(" BERRY"); +const u8 gText_Berry2[] = _(" BERRY"); // Unused const u8 gText_Coins[] = _("{STR_VAR_1} COINS"); const u8 gText_CloseBag[] = _("CLOSE BAG"); const u8 gText_Var1IsSelected[] = _("{STR_VAR_1} is\nselected."); @@ -292,7 +292,7 @@ const u8 *const gPocketNamesStringsTable[] = gText_KeyItemsPocket }; -const u8 gText_UnkF908Var1Clear7Var2[] = _("{NO}{STR_VAR_1}{CLEAR 0x07}{STR_VAR_2}"); +const u8 gText_NumberVar1Clear7Var2[] = _("{NO}{STR_VAR_1}{CLEAR 0x07}{STR_VAR_2}"); const u8 gText_ClearTo11Var1Clear5Var2[] = _("{CLEAR_TO 0x11}{STR_VAR_1}{CLEAR 0x05}{STR_VAR_2}"); const u8 gText_SizeSlash[] = _("SIZE /"); const u8 gText_FirmSlash[] = _("FIRM /"); @@ -305,7 +305,7 @@ const u8 gBerryFirmnessString_Hard[] = _("Hard"); const u8 gBerryFirmnessString_VeryHard[] = _("Very hard"); const u8 gBerryFirmnessString_SuperHard[] = _("Super hard"); -const u8 gText_UnkF908Var1Var2[] = _("{NO}{STR_VAR_1} {STR_VAR_2}"); +const u8 gText_NumberVar1Var2[] = _("{NO}{STR_VAR_1} {STR_VAR_2}"); const u8 gText_BerryTag[] = _("BERRY TAG"); const u8 gText_RedPokeblock[] = _("RED {POKEBLOCK}"); const u8 gText_BluePokeblock[] = _("BLUE {POKEBLOCK}"); @@ -326,8 +326,8 @@ const u8 gText_Dry[] = _("DRY"); const u8 gText_Sweet[] = _("SWEET"); const u8 gText_Bitter[] = _("BITTER"); const u8 gText_Sour[] = _("SOUR"); -const u8 gUnknown_085E9339[] = _("TASTY"); -const u8 gUnknown_085E933F[] = _("FEEL"); +const u8 gText_Tasty[] = _("TASTY"); // Unused +const u8 gText_Feel[] = _("FEEL"); // Unused const u8 gText_StowCase[] = _("Stow CASE."); const u8 gText_LvVar1[] = _("{LV}{STR_VAR_1}"); const u8 gText_ThrowAwayVar1[] = _("Throw away this\n{STR_VAR_1}?"); @@ -363,7 +363,7 @@ const u8 gText_Shift[] = _("SHIFT"); const u8 gText_SendOut[] = _("SEND OUT"); const u8 gText_Switch2[] = _("SWITCH"); const u8 gText_Summary5[] = _("SUMMARY"); -const u8 gUnknown_085E96BE[] = _("MOVES"); +const u8 gText_Moves[] = _("MOVES"); // Unused const u8 gText_Enter[] = _("ENTER"); const u8 gText_NoEntry[] = _("NO ENTRY"); const u8 gText_Take2[] = _("TAKE"); @@ -411,7 +411,7 @@ const u8 gText_PkmnWokeUp2[] = _("{STR_VAR_1} woke up.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnBurnHealed[] = _("{STR_VAR_1}'s burn was healed.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnThawedOut[] = _("{STR_VAR_1} was thawed out.{PAUSE_UNTIL_PRESS}"); const u8 gText_PPWasRestored[] = _("PP was restored.{PAUSE_UNTIL_PRESS}"); -const u8 gUnknown_085E9CCA[] = _("{STR_VAR_1} regained health.{PAUSE_UNTIL_PRESS}"); +const u8 gText_PkmnRegainhedHealth[] = _("{STR_VAR_1} regained health.{PAUSE_UNTIL_PRESS}"); // Unused const u8 gText_PkmnBecameHealthy[] = _("{STR_VAR_1} became healthy.{PAUSE_UNTIL_PRESS}"); const u8 gText_MovesPPIncreased[] = _("{STR_VAR_1}'s PP increased.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnElevatedToLvVar2[] = _("{STR_VAR_1} was elevated to\nLv. {STR_VAR_2}."); @@ -423,7 +423,7 @@ const u8 gText_PkmnSnappedOutOfConfusion[] = _("{STR_VAR_1} snapped out of its\n const u8 gText_PkmnGotOverInfatuation[] = _("{STR_VAR_1} got over its\ninfatuation.{PAUSE_UNTIL_PRESS}"); const u8 gText_ThrowAwayItem[] = _("Throw away this\n{STR_VAR_1}?"); const u8 gText_ItemThrownAway[] = _("The {STR_VAR_1}\nwas thrown away.{PAUSE_UNTIL_PRESS}"); -const u8 gUnknown_085E9E2E[] = _("Teach which POKéMON?"); +const u8 gText_TeachWhichPokemon2[] = _("Teach which POKéMON?"); // Unused const u8 gText_ChoosePokemon[] = _("Choose a POKéMON."); const u8 gText_MoveToWhere[] = _("Move to where?"); const u8 gText_TeachWhichPokemon[] = _("Teach which POKéMON?"); @@ -487,7 +487,7 @@ const u8 gText_SpAtk4[] = _("SP. ATK"); const u8 gText_SpDef4[] = _("SP. DEF"); const u8 gText_Speed2[] = _("SPEED"); const u8 gText_HP4[] = _("HP"); -const u8 gUnknown_085EA364[] = _(""); +const u8 gText_EmptyString8[] = _(""); // Unused const u8 gText_OTSlash[] = _("OT/"); const u8 gText_RentalPkmn[] = _("RENTAL POKéMON"); const u8 gText_TypeSlash[] = _("TYPE/"); @@ -500,7 +500,7 @@ const u8 gText_ExpPoints[] = _("EXP. POINTS"); const u8 gText_NextLv[] = _("NEXT LV."); const u8 gText_RibbonsVar1[] = _("RIBBONS: {STR_VAR_1}"); const u8 gText_EmptyString5[] = _(""); -const u8 gUnknown_085EA3C1[] = _("EVENTS"); +const u8 gText_Events[] = _("EVENTS"); // Unused const u8 gText_Switch[] = _("SWITCH"); const u8 gText_PkmnInfo[] = _("POKéMON INFO"); const u8 gText_PkmnSkills[] = _("POKéMON SKILLS"); @@ -530,7 +530,7 @@ const u8 gText_OkayToDeleteFromRegistry[] = _("Is it okay to delete {STR_VAR_1}\ const u8 gText_RegisteredDataDeleted[] = _("The registered data was deleted.{PAUSE_UNTIL_PRESS}"); const u8 gText_NoRegistry[] = _("There is no REGISTRY.{PAUSE_UNTIL_PRESS}"); const u8 gText_DelRegist[] = _("DEL REGIST."); -const u8 gUnknown_085EA7A9[] = _("{STR_VAR_3}{STR_VAR_1}/{STR_VAR_2}"); +const u8 gText_Var3Var1SlashVar2[] = _("{STR_VAR_3}{STR_VAR_1}/{STR_VAR_2}"); // Unused const u8 gText_Decorate[] = _("DECORATE"); const u8 gText_PutAway[] = _("PUT AWAY"); const u8 gText_Toss2[] = _("TOSS"); @@ -555,7 +555,7 @@ const u8 gText_CancelDecorating[] = _("Cancel decorating?"); const u8 gText_InUseAlready[] = _("This is in use already."); const u8 gText_NoMoreDecorations[] = _("No more decorations can be placed.\nThe most that can be placed are {STR_VAR_1}."); const u8 gText_NoMoreDecorations2[] = _("No more decorations can be placed.\nThe most that can be placed are {STR_VAR_1}."); -const u8 gUnknown_085EA978[] = _("This can't be placed here.\nIt must be on a DESK, etc."); +const u8 gText_MustBePlacedOnDesk[] = _("This can't be placed here.\nIt must be on a DESK, etc."); // Unused const u8 gText_CantPlaceInRoom[] = _("This decoration can't be placed in\nyour own room."); const u8 gText_CantThrowAwayInUse[] = _("This decoration is in use.\nIt can't be thrown away."); const u8 gText_DecorationWillBeDiscarded[] = _("This {STR_VAR_1} will be discarded.\nIs that okay?"); @@ -627,18 +627,18 @@ const u8 gText_Par[] = _("PAR"); const u8 gText_Slp[] = _("SLP"); const u8 gText_Brn[] = _("BRN"); const u8 gText_Frz[] = _("FRZ"); -const u8 gUnknown_085EAE45[] = _("TOXIC"); -const u8 gUnknown_085EAE4B[] = _("OK"); -const u8 gUnknown_085EAE4E[] = _("QUIT"); +const u8 gText_Toxic[] = _("TOXIC"); // Unused +const u8 gText_Ok3[] = _("OK"); // Unused +const u8 gText_Quit[] = _("QUIT"); // Unused const u8 gText_SawIt[] = _("Saw it"); const u8 gText_NotYet[] = _("Not yet"); const u8 gText_Yes[] = _("YES"); const u8 gText_No[] = _("NO"); -const u8 gUnknown_085EAE69[] = _("INFO"); +const u8 gText_Info4[] = _("INFO"); // Unused const u8 gText_SingleBattle[] = _("SINGLE BATTLE"); const u8 gText_DoubleBattle[] = _("DOUBLE BATTLE"); const u8 gText_MultiBattle[] = _("MULTI BATTLE"); -const u8 gUnknown_085EAE97[] = _("MR. BRINEY"); +const u8 gText_MrBriney[] = _("MR. BRINEY"); // Unused const u8 gText_Challenge[] = _("CHALLENGE"); const u8 gText_Info3[] = _("INFO"); const u8 gText_Lv50[] = _("LV. 50"); @@ -756,7 +756,7 @@ const u8 gText_TradeCenter[] = _("TRADE CENTER"); const u8 gText_Colosseum[] = _("COLOSSEUM"); const u8 gText_RecordCorner[] = _("RECORD CORNER"); const u8 gText_BerryCrush3[] = _("BERRY CRUSH"); -const u8 gUnknown_085EB3A3[] = _(""); +const u8 gText_EmptyLinkService[] = _(""); // Maybe Spin Trade? const u8 gText_PokemonJump[] = _("POKéMON JUMP"); const u8 gText_DodrioBerryPicking[] = _("DODRIO BERRY-PICKING"); const u8 gText_BecomeLeader[] = _("BECOME LEADER"); @@ -807,7 +807,7 @@ const u8 gText_99TimesPlus[] = _("99 times +"); const u8 gText_1MinutePlus[] = _("1 minute +"); const u8 gText_SpaceSeconds[] = _(" seconds"); const u8 gText_SpaceTimes[] = _(" time(s)"); -const u8 gUnknown_085EB5F7[] = _("."); +const u8 gText_Dot[] = _("."); // Unused const u8 gText_BigGuy[] = _("Big guy"); const u8 gText_BigGirl[] = _("Big girl"); const u8 gText_Son[] = _("son"); @@ -925,7 +925,7 @@ const u8 gPCText_PolkaDot[] = _("POLKA-DOT"); const u8 gPCText_Pokecenter[] = _("POKéCENTER"); const u8 gPCText_Machine[] = _("MACHINE"); const u8 gPCText_Simple[] = _("SIMPLE"); -const u8 gUnknown_085EBB56[] = _("What would you like to do?"); +const u8 gText_WhatWouldYouLikeToDo[] = _("What would you like to do?"); // Unused const u8 gText_WithdrawPokemon[] = _("WITHDRAW POKéMON"); const u8 gText_DepositPokemon[] = _("DEPOSIT POKéMON"); const u8 gText_MovePokemon[] = _("MOVE POKéMON"); @@ -939,28 +939,28 @@ const u8 gText_SeeYaDescription[] = _("Return to the previous menu."); const u8 gText_JustOnePkmn[] = _("There is just one POKéMON with you."); const u8 gText_PartyFull[] = _("Your party is full!"); const u8 gText_Box[] = _("BOX"); -const u8 gUnknown_085EBCC5[] = _("Check the map of the HOENN region."); -const u8 gUnknown_085EBCE8[] = _("Check POKéMON in detail."); -const u8 gUnknown_085EBD01[] = _("Call a registered TRAINER."); -const u8 gUnknown_085EBD1C[] = _("Check obtained RIBBONS."); -const u8 gUnknown_085EBD34[] = _("Put away the POKéNAV."); +const u8 gText_CheckMapOfHoenn[] = _("Check the map of the HOENN region."); +const u8 gText_CheckPokemonInDetail[] = _("Check POKéMON in detail."); +const u8 gText_CallRegisteredTrainer[] = _("Call a registered TRAINER."); +const u8 gText_CheckObtainedRibbons[] = _("Check obtained RIBBONS."); +const u8 gText_PutAwayPokenav[] = _("Put away the POKéNAV."); const u8 gText_NoRibbonWinners[] = _("There are no RIBBON winners."); -const u8 gUnknown_085EBD67[] = _("No TRAINERS are registered."); -const u8 gUnknown_085EBD83[] = _("Check party POKéMON in detail."); -const u8 gUnknown_085EBDA2[] = _("Check all POKéMON in detail."); -const u8 gUnknown_085EBDBF[] = _("Return to the POKéNAV menu."); -const u8 gUnknown_085EBDDB[] = _("Find cool POKéMON."); -const u8 gUnknown_085EBDEE[] = _("Find beautiful POKéMON."); -const u8 gUnknown_085EBE06[] = _("Find cute POKéMON."); -const u8 gUnknown_085EBE19[] = _("Find smart POKéMON."); -const u8 gUnknown_085EBE2D[] = _("Find tough POKéMON."); -const u8 gUnknown_085EBE41[] = _("Return to the CONDITION menu."); +const u8 gText_NoTrainersRegistered[] = _("No TRAINERS are registered."); // Unused +const u8 gText_CheckPartyPokemonInDetail[] = _("Check party POKéMON in detail."); +const u8 gText_CheckAllPokemonInDetail[] = _("Check all POKéMON in detail."); +const u8 gText_ReturnToPokenavMenu[] = _("Return to the POKéNAV menu."); +const u8 gText_FindCoolPokemon[] = _("Find cool POKéMON."); +const u8 gText_FindBeautifulPokemon[] = _("Find beautiful POKéMON."); +const u8 gText_FindCutePokemon[] = _("Find cute POKéMON."); +const u8 gText_FindSmartPokemon[] = _("Find smart POKéMON."); +const u8 gText_FindToughPokemon[] = _("Find tough POKéMON."); +const u8 gText_ReturnToConditionMenu[] = _("Return to the CONDITION menu."); const u8 gText_NumberRegistered[] = _("No. registered"); const u8 gText_NumberOfBattles[] = _("No. of battles"); -const u8 gUnknown_085EBE7D[] = _("DETAIL"); -const u8 gUnknown_085EBE84[] = _("CALL"); -const u8 gUnknown_085EBE89[] = _("EXIT"); -const u8 gUnknown_085EBE8E[] = _("Can't call opponent here."); +const u8 gText_Detail[] = _("DETAIL"); // Unused +const u8 gText_Call2[] = _("CALL"); // Unused +const u8 gText_UnusedExit[] = _("EXIT"); // Unused +const u8 gText_CantCallOpponentHere[] = _("Can't call opponent here."); // Unused const u8 gText_PokenavMatchCall_Strategy[] = _("STRATEGY"); const u8 gText_PokenavMatchCall_TrainerPokemon[] = _("TRAINER'S POKéMON"); const u8 gText_PokenavMatchCall_SelfIntroduction[] = _("SELF-INTRODUCTION"); @@ -980,26 +980,26 @@ const u8 gText_NatureSlash[] = _("NATURE/"); const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAINER in person!"); const u8 gText_InParty[] = _("IN PARTY"); const u8 gText_Number2[] = _("No. "); -const u8 gUnknown_085EBFDC[] = _("RIBBONS"); -const u8 gUnknown_085EBFE4[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); -const u8 gUnknown_085EBFF6[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); -const u8 gUnknown_085EC008[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}"); +const u8 gText_Ribbons[] = _("RIBBONS"); // Unused +const u8 gText_PokemonMaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused +const u8 gText_PokemonFemaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused +const u8 gText_PokemonNoGenderLv[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}"); // Unused const u8 gText_Unknown[] = _("UNKNOWN"); const u8 gText_Call[] = _("CALL"); const u8 gText_Check[] = _("CHECK"); const u8 gText_Cancel6[] = _("CANCEL"); const u8 gText_NumberF700[] = _("No. {SPECIAL_F7 0x00}"); const u8 gText_RibbonsF700[] = _("RIBBONS {SPECIAL_F7 0x00}"); -const u8 gUnknown_085EC03B[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); -const u8 gUnknown_085EC04F[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); -const u8 gUnknown_085EC063[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); +const u8 gText_PokemonMaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused +const u8 gText_PokemonFemaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused +const u8 gText_PokemonNoGenderLv2[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused const u8 gText_CombineFourWordsOrPhrases[] = _("Combine four words or phrases"); const u8 gText_AndMakeYourProfile[] = _("and make your profile."); const u8 gText_CombineSixWordsOrPhrases[] = _("Combine six words or phrases"); const u8 gText_AndMakeAMessage[] = _("and make a message."); const u8 gText_FindWordsThatDescribeYour[] = _("Find words that describe your"); const u8 gText_FeelingsRightNow[] = _("feelings right now."); -const u8 gUnknown_085EC104[] = _("With four phrases,"); +const u8 gText_WithFourPhrases[] = _("With four phrases,"); // Unused const u8 gText_CombineNineWordsOrPhrases[] = _("Combine nine words or phrases"); const u8 gText_AndMakeAMessage2[] = _("and make a message."); const u8 gText_ChangeJustOneWordOrPhrase[] = _("Change just one word or phrase"); @@ -1010,7 +1010,7 @@ const u8 gText_WhatYouSayIfYouWin[] = _("What you say if you win a battle"); const u8 gText_WhatYouSayIfYouLose[] = _("What you say if you lose a battle"); const u8 gText_TheAnswer[] = _("The answer"); const u8 gText_TheMailMessage[] = _("The MAIL message"); -const u8 gUnknown_085EC214[] = _("The MAIL salutation"); +const u8 gText_TheMailSalutation[] = _("The MAIL salutation"); // Unused const u8 gText_TheBardsSong2[] = _("The new song"); const u8 gText_CombineTwoWordsOrPhrases[] = _("Combine two words or phrases"); const u8 gText_AndMakeATrendySaying[] = _("and make a trendy saying."); @@ -1027,7 +1027,7 @@ const u8 gText_AndCreateAQuiz[] = _("and create a quiz!"); const u8 gText_PickAWordOrPhraseAnd[] = _("Pick a word or phrase and"); const u8 gText_SetTheQuizAnswer[] = _("set the quiz answer."); const u8 gText_TheAnswerColon[] = _("The answer:"); -const u8 gUnknown_085EC387[] = _("The quiz:"); +const u8 gText_TheQuizColon[] = _("The quiz:"); // Unused const u8 gText_ApprenticePhrase[] = _("Apprentice's phrase:"); const u8 gText_QuitEditing[] = _("Quit editing?"); const u8 gText_StopGivingPkmnMail[] = _("Stop giving the POKéMON MAIL?"); @@ -1035,20 +1035,20 @@ const u8 gText_AndFillOutTheQuestionnaire[] = _("and fill out the questionnaire. const u8 gText_LetsReplyToTheInterview[] = _("Let's reply to the interview!"); const u8 gText_AllTextBeingEditedWill[] = _("All the text being edited will"); const u8 gText_BeDeletedThatOkay[] = _("be deleted. Is that okay?"); -const u8 gUnknown_085EC449[] = _("Quit editing?"); -const u8 gUnknown_085EC457[] = _("The edited text will not be saved."); -const u8 gUnknown_085EC47A[] = _("Is that okay?"); -const u8 gUnknown_085EC488[] = _("Please enter a phrase or word."); -const u8 gUnknown_085EC4A7[] = _("The entire text can't be deleted."); +const u8 gText_QuitEditing2[] = _("Quit editing?"); // Unused +const u8 gText_EditedTextWillNotBeSaved[] = _("The edited text will not be saved."); // Unused +const u8 gText_IsThatOkay[] = _("Is that okay?"); // Unused +const u8 gText_PleaseEnterPhraseOrWord[] = _("Please enter a phrase or word."); // Unused +const u8 gText_EntireTextCantBeDeleted[] = _("The entire text can't be deleted."); const u8 gText_OnlyOnePhrase[] = _("Only one phrase may be changed."); const u8 gText_OriginalSongWillBeUsed[] = _("The original song will be used."); -const u8 gUnknown_085EC509[] = _("That's trendy already!"); +const u8 gText_ThatsTrendyAlready[] = _("That's trendy already!"); // Unused const u8 gText_CombineTwoWordsOrPhrases3[] = _("Combine two words or phrases."); -const u8 gUnknown_085EC53E[] = _("Quit giving information?"); -const u8 gUnknown_085EC557[] = _("Stop giving the POKéMON MAIL?"); -const u8 gUnknown_085EC575[] = _("Create a quiz!"); -const u8 gUnknown_085EC584[] = _("Set the answer!"); -const u8 gUnknown_085EC594[] = _("Cancel the selection?"); +const u8 gText_QuitGivingInfo[] = _("Quit giving information?"); // Unused +const u8 gText_StopGivingPkmnMail2[] = _("Stop giving the POKéMON MAIL?"); // Unused +const u8 gText_CreateAQuiz2[] = _("Create a quiz!"); // Unused +const u8 gText_SetTheAnswer[] = _("Set the answer!"); // Unused +const u8 gText_CancelSelection[] = _("Cancel the selection?"); // Unused const u8 gText_Profile[] = _("PROFILE"); const u8 gText_AtTheBattlesStart[] = _("At the battle's start:"); const u8 gText_UponWinningABattle[] = _("Upon winning a battle:"); @@ -1058,7 +1058,7 @@ const u8 gText_WhatsHipAndHappening[] = _("What's hip and happening?"); const u8 gText_Interview[] = _("Interview"); const u8 gText_GoodSaying[] = _("Good saying"); const u8 gText_FansQuestion[] = _("Fan's question"); -const u8 gUnknown_085EC645[] = _("クイズの こたえは?"); +const u8 gJPText_WhatIsTheQuizAnswer[] = _("クイズの こたえは?"); // Unused const u8 gText_ApprenticesPhrase[] = _("Apprentice's phrase"); const u8 gText_Questionnaire[] = _("QUESTIONNAIRE"); const u8 gText_YouCannotQuitHere[] = _("You cannot quit here."); @@ -1189,13 +1189,13 @@ const u8 gText_Marco[] = _("MARCO"); const u8 gText_TrainerCardName[] = _("NAME: "); const u8 gText_TrainerCardIDNo[] = _("IDNo."); const u8 gText_TrainerCardMoney[] = _("MONEY"); -const u8 gUnknown_085ECF84[] = _("¥"); +const u8 gText_PokeDollar[] = _("¥"); // Unused const u8 gText_TrainerCardPokedex[] = _("POKéDEX"); const u8 gText_EmptyString6[] = _(""); const u8 gText_Colon2[] = _(":"); -const u8 gUnknown_085ECF91[] = _(" points"); +const u8 gText_Points[] = _(" points"); // Unused const u8 gText_TrainerCardTime[] = _("TIME"); -const u8 gUnknown_085ECF9E[] = _("ゲ-ムポイント"); +const u8 gJPText_BattlePoints[] = _("ゲ-ムポイント"); // Unused. Name presumed, translation is Game Points const u8 gText_Var1sTrainerCard[] = _("{STR_VAR_1}'s TRAINER CARD"); const u8 gText_HallOfFameDebut[] = _("HALL OF FAME DEBUT "); const u8 gText_LinkBattles[] = _("LINK BATTLES"); @@ -1239,9 +1239,9 @@ const u8 gText_Round2Results[] = _("Round 2 results!"); const u8 gText_Var1sVar2Won[] = _("{STR_VAR_1}'s {STR_VAR_2} won!"); const u8 gText_CommunicationStandby[] = _("Communication standby…"); const u8 gText_ColorDarkGrey[] = _("{COLOR DARK_GREY}"); -const u8 gUnknown_085ED222[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}"); +const u8 gText_ColorDynamic6WhiteDynamic5[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}"); // Unused const u8 gText_HighlightDarkGrey[] = _("{HIGHLIGHT DARK_GREY}"); -const u8 gUnknown_085ED22C[] = _(" "); +const u8 gText_EmptySpace2[] = _(" "); // Unused const u8 gText_DynColor2Male[] = _("{COLOR DYNAMIC_COLOR2}♂"); const u8 gText_DynColor1Female[] = _("{COLOR DYNAMIC_COLOR1}♀"); const u8 gText_DynColor2[] = _("{COLOR DYNAMIC_COLOR2}"); @@ -1257,8 +1257,8 @@ const u8 gText_RegisterTextHere[] = _("Register text here?"); const u8 gText_InputText[] = _("Input text."); const u8 gText_F700JoinedChat[] = _("{SPECIAL_F7 0x00} joined the chat!"); const u8 gText_F700LeftChat[] = _("{SPECIAL_F7 0x00} left the chat."); -const u8 gUnknown_085ED2CF[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:"); -const u8 gUnknown_085ED2D9[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); +const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:"); // Unused +const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused const u8 gText_ExitingChat[] = _("Exiting the chat…"); const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat."); const u8 gText_RegisteredTextChanged[] = _("The registered text has been changed.\nIs it okay to save the game?"); @@ -1273,7 +1273,7 @@ const u8 gText_Battle[] = _("BATTLE"); const u8 gText_Lets[] = _("LET'S"); const u8 gText_Ok[] = _("OK!"); const u8 gText_Sorry[] = _("SORRY"); -const u8 gText_YayUnkF9F9[] = _("YAY{EMOJI_BIGSMILE}"); +const u8 gText_YaySmileEmoji[] = _("YAY{EMOJI_BIGSMILE}"); const u8 gText_ThankYou[] = _("THANK YOU"); const u8 gText_ByeBye[] = _("BYE-BYE!"); const u8 gText_MatchCallSteven_Strategy[] = _("Attack the weak points!"); @@ -1327,36 +1327,36 @@ const u8 gText_Var1Players[] = _("{STR_VAR_1} PLAYERS"); const u8 gText_SymbolsEarned[] = _("Symbols Earned"); const u8 gText_BattleRecord[] = _("Battle Record"); const u8 gText_BattlePoints[] = _("Battle Points"); -const u8 gUnknown_085ED92A[] = _("CANCEL"); -const u8 gUnknown_085ED931[] = _(""); -const u8 gUnknown_085ED932[] = _("Check BATTLE FRONTIER MAP."); -const u8 gUnknown_085ED94D[] = _("Check TRAINER CARD."); -const u8 gUnknown_085ED961[] = _("View recorded battle."); -const u8 gUnknown_085ED977[] = _("Put away the FRONTIER PASS."); -const u8 gUnknown_085ED993[] = _("Your current Battle Points."); -const u8 gUnknown_085ED9AF[] = _("Your collected Symbols."); -const u8 gUnknown_085ED9C7[] = _("Battle Tower - Ability Symbol"); -const u8 gUnknown_085ED9E5[] = _("Battle Dome - Tactics Symbol"); -const u8 gUnknown_085EDA02[] = _("Battle Palace - Spirits Symbol"); -const u8 gUnknown_085EDA21[] = _("Battle Arena - Guts Symbol"); -const u8 gUnknown_085EDA3C[] = _("Battle Factory - Knowledge Symbol"); -const u8 gUnknown_085EDA5E[] = _("Battle Pike - Luck Symbol"); -const u8 gUnknown_085EDA78[] = _("Battle Pyramid - Brave Symbol"); -const u8 gUnknown_085EDA96[] = _("There is no Battle Record."); -const u8 gUnknown_085EDAB1[] = _("BATTLE TOWER"); -const u8 gUnknown_085EDABE[] = _("BATTLE DOME"); -const u8 gUnknown_085EDACA[] = _("BATTLE PALACE"); -const u8 gUnknown_085EDAD8[] = _("BATTLE ARENA"); -const u8 gUnknown_085EDAE5[] = _("BATTLE FACTORY"); -const u8 gUnknown_085EDAF4[] = _("BATTLE PIKE"); -const u8 gUnknown_085EDB00[] = _("BATTLE PYRAMID"); -const u8 gUnknown_085EDB0F[] = _("KO opponents and aim for the top!\nYour ability will be tested."); -const u8 gUnknown_085EDB4E[] = _("Keep winning at the tournament!\nYour tactics will be tested."); -const u8 gUnknown_085EDB8B[] = _("Watch your POKéMON battle!\nYour spirit will be tested."); -const u8 gUnknown_085EDBC2[] = _("Win battles with teamed-up POKéMON!\nYour guts will be tested."); -const u8 gUnknown_085EDC00[] = _("Aim for victory using rental POKéMON!\nYour knowledge will be tested."); -const u8 gUnknown_085EDC45[] = _("Select one of three paths to battle!\nYour luck will be tested."); -const u8 gUnknown_085EDC84[] = _("Aim for the top with exploration!\nYour bravery will be tested."); +const u8 gText_UnusedCancel[] = _("CANCEL"); // Unused +const u8 gText_EmptyString7[] = _(""); +const u8 gText_CheckFrontierMap[] = _("Check BATTLE FRONTIER MAP."); +const u8 gText_CheckTrainerCard[] = _("Check TRAINER CARD."); +const u8 gText_ViewRecordedBattle[] = _("View recorded battle."); +const u8 gText_PutAwayFrontierPass[] = _("Put away the FRONTIER PASS."); +const u8 gText_CurrentBattlePoints[] = _("Your current Battle Points."); +const u8 gText_CollectedSymbols[] = _("Your collected Symbols."); +const u8 gText_BattleTowerAbilitySymbol[] = _("Battle Tower - Ability Symbol"); +const u8 gText_BattleDomeTacticsSymbol[] = _("Battle Dome - Tactics Symbol"); +const u8 gText_BattlePalaceSpiritsSymbol[] = _("Battle Palace - Spirits Symbol"); +const u8 gText_BattleArenaGutsSymbol[] = _("Battle Arena - Guts Symbol"); +const u8 gText_BattleFactoryKnowledgeSymbol[] = _("Battle Factory - Knowledge Symbol"); +const u8 gText_BattlePikeLuckSymbol[] = _("Battle Pike - Luck Symbol"); +const u8 gText_BattlePyramidBraveSymbol[] = _("Battle Pyramid - Brave Symbol"); +const u8 gText_ThereIsNoBattleRecord[] = _("There is no Battle Record."); +const u8 gText_BattleTower3[] = _("BATTLE TOWER"); +const u8 gText_BattleDome2[] = _("BATTLE DOME"); +const u8 gText_BattlePalace2[] = _("BATTLE PALACE"); +const u8 gText_BattleArena2[] = _("BATTLE ARENA"); +const u8 gText_BattleFactory2[] = _("BATTLE FACTORY"); +const u8 gText_BattlePike2[] = _("BATTLE PIKE"); +const u8 gText_BattlePyramid2[] = _("BATTLE PYRAMID"); +const u8 gText_BattleTowerDesc[] = _("KO opponents and aim for the top!\nYour ability will be tested."); +const u8 gText_BattleDomeDesc[] = _("Keep winning at the tournament!\nYour tactics will be tested."); +const u8 gText_BattlePalaceDesc[] = _("Watch your POKéMON battle!\nYour spirit will be tested."); +const u8 gText_BattleArenaDesc[] = _("Win battles with teamed-up POKéMON!\nYour guts will be tested."); +const u8 gText_BattleFactoryDesc[] = _("Aim for victory using rental POKéMON!\nYour knowledge will be tested."); +const u8 gText_BattlePikeDesc[] = _("Select one of three paths to battle!\nYour luck will be tested."); +const u8 gText_BattlePyramidDesc[] = _("Aim for the top with exploration!\nYour bravery will be tested."); const u8 gText_ContinueMenuPlayer[] = _("PLAYER"); const u8 gText_ContinueMenuTime[] = _("TIME"); const u8 gText_ContinueMenuPokedex[] = _("POKéDEX"); @@ -1400,27 +1400,27 @@ const u8 gText_2nd[] = _("2nd"); const u8 gText_3rd[] = _("3rd"); const u8 gText_4th[] = _("4th"); const u8 gText_Friend[] = _("Friend"); -const u8 gUnknown_085EDFB7[] = _("POKeMON"); +const u8 gText_Pokemon3[] = _("POKeMON"); // Unused const u8 gJPText_MysteryGift[] = _("ふしぎなもらいもの"); const u8 gJPText_DecideStop[] = _("{A_BUTTON}けってい {B_BUTTON}やめる"); -const u8 gUnknown_085EDFD6[] = _("カードeリーダー{PLUS} で\nふしぎなもらいものを よみこみます"); -const u8 gUnknown_085EDFF5[] = _("カードeリーダー{PLUS}の メニューから\n‘つうしん'を えらび"); -const u8 gUnknown_085EE014[] = _("‘ゲームボーイアドバンスとつうしん'\nを せんたく してください"); -const u8 gUnknown_085EE035[] = _("カードeリーダー{PLUS}の ‘つうしん'を\nえらんで Aボタンを おしてください"); -const u8 gUnknown_085EE05C[] = _("せつぞくが まちがっています"); -const u8 gUnknown_085EE06B[] = _("カードの よみこみを\nちゅうし しました"); -const u8 gUnknown_085EE080[] = _("カードeリーダー{PLUS}と\nつうしん できません"); -const u8 gUnknown_085EE097[] = _("つうしん ちゅう です"); -const u8 gUnknown_085EE0A3[] = _("つうしん エラーです\nせつぞくを たしかめて ください"); -const u8 gUnknown_085EE0BF[] = _("つうしん エラーです\nはじめから やりなおして ください"); -const u8 gUnknown_085EE0DC[] = _("カードeリーダー{PLUS} に\nカードを よみこませて ください"); -const u8 gUnknown_085EE0FA[] = _("つうしん しゅうりょう!"); -const u8 gUnknown_085EE107[] = _("あらたな トレーナーが\nホウエンに やってきた!"); -const u8 gUnknown_085EE120[] = _("しばらく おまちください"); -const u8 gUnknown_085EE12D[] = _("かきこみ エラー です\nデータが ほぞん できませんでした"); +const u8 gJPText_ReceiveMysteryGiftWithEReader[] = _("カードeリーダー{PLUS} で\nふしぎなもらいものを よみこみます"); +const u8 gJPText_SelectConnectFromEReaderMenu[] = _("カードeリーダー{PLUS}の メニューから\n‘つうしん'を えらび"); +const u8 gJPText_SelectConnectWithGBA[] = _("‘ゲームボーイアドバンスとつうしん'\nを せんたく してください"); +const u8 gJPText_SelectConnectAndPressA[] = _("カードeリーダー{PLUS}の ‘つうしん'を\nえらんで Aボタンを おしてください"); // Unused +const u8 gJPText_LinkIsIncorrect[] = _("せつぞくが まちがっています"); +const u8 gJPText_CardReadingHasBeenHalted[] = _("カードの よみこみを\nちゅうし しました"); +const u8 gJPText_UnableConnectWithEReader[] = _("カードeリーダー{PLUS}と\nつうしん できません"); // Unused +const u8 gJPText_Connecting[] = _("つうしん ちゅう です"); +const u8 gJPText_ConnectionErrorCheckLink[] = _("つうしん エラーです\nせつぞくを たしかめて ください"); +const u8 gJPText_ConnectionErrorTryAgain[] = _("つうしん エラーです\nはじめから やりなおして ください"); // Link error +const u8 gJPText_AllowEReaderToLoadCard[] = _("カードeリーダー{PLUS} に\nカードを よみこませて ください"); +const u8 gJPText_ConnectionComplete[] = _("つうしん しゅうりょう!"); +const u8 gJPText_NewTrainerHasComeToHoenn[] = _("あらたな トレーナーが\nホウエンに やってきた!"); +const u8 gJPText_PleaseWaitAMoment[] = _("しばらく おまちください"); +const u8 gJPText_WriteErrorUnableToSaveData[] = _("かきこみ エラー です\nデータが ほぞん できませんでした"); const u8 gText_Red[] = _("RED"); const u8 gText_Blue[] = _("BLUE"); -const u8 gUnknown_085EE154[] = _("---"); +const u8 gText_3Dashes[] = _("---"); // Unused const u8 gText_SingleBattleRoomResults[] = _("{PLAYER}'s Single Battle Room Results"); const u8 gText_DoubleBattleRoomResults[] = _("{PLAYER}'s Double Battle Room Results"); const u8 gText_MultiBattleRoomResults[] = _("{PLAYER}'s Multi Battle Room Results"); @@ -1500,11 +1500,11 @@ const u8 gText_GoldCard[] = _("GOLD"); const u8 gText_Day[] = _("DAY"); const u8 gText_Colon3[] = _(":"); const u8 gText_Confirm2[] = _("CONFIRM"); -const u8 gUnknown_085EE698[] = _("Days"); -const u8 gUnknown_085EE69D[] = _("Time:"); -const u8 gUnknown_085EE6A3[] = _("Game time"); -const u8 gUnknown_085EE6AD[] = _("RTC time"); -const u8 gUnknown_085EE6B6[] = _("Updated time"); +const u8 gText_Days[] = _("Days"); // Unused +const u8 gText_TimeColon2[] = _("Time:"); // Unused +const u8 gText_GameTime[] = _("Game time"); // Unused +const u8 gText_RTCTime[] = _("RTC time"); // Unused +const u8 gText_UpdatedTime[] = _("Updated time"); // Unused const u8 gText_MenuPokedex[] = _("POKéDEX"); const u8 gText_MenuPokemon[] = _("POKéMON"); const u8 gText_MenuBag[] = _("BAG"); @@ -1531,13 +1531,13 @@ const u8 gText_LoadingEvent[] = _("Loading event…"); const u8 gText_DontRemoveCableTurnOff[] = _("Don't remove the Game Link cable.\nDon't turn off the power."); const u8 gText_EventSafelyLoaded[] = _("The event was safely loaded."); const u8 gText_LoadErrorEndingSession[] = _("Loading error.\nEnding session."); -const u8 gUnknown_085EE846[] = _("プレイヤー"); -const u8 gUnknown_085EE84C[] = _("さま"); +const u8 gJPText_Player[] = _("プレイヤー"); // Unused +const u8 gJPText_Sama[] = _("さま"); // Unused const u8 gText_DexHoenn[] = _("HOENN"); const u8 gText_DexNational[] = _("NATIONAL"); const u8 gText_PokedexDiploma[] = _("PLAYER: {CLEAR 0x10}{COLOR RED}{SHADOW LIGHT_RED}{PLAYER}{COLOR DARK_GREY}{SHADOW LIGHT_GREY}\n\nThis document certifies\nthat you have successfully\ncompleted your\n{STR_VAR_1} POKéDEX.\n\n{CLEAR_TO 0x42}{COLOR RED}{SHADOW LIGHT_RED}GAME FREAK"); -const u8 gUnknown_085EE8DC[] = _("{COLOR RED}{SHADOW LIGHT_RED}ゲ-ムフリ-ク"); -const u8 gUnknown_085EE8EA[] = _("{COLOR RED}{SHADOW LIGHT_RED}"); +const u8 gJPText_GameFreak[] = _("{COLOR RED}{SHADOW LIGHT_RED}ゲ-ムフリ-ク"); // Unused +const u8 gText_DiplomaEmpty[] = _("{COLOR RED}{SHADOW LIGHT_RED}"); // Unused const u8 gText_Hoenn[] = _("HOENN"); const u8 gText_OhABite[] = _("Oh! A bite!"); const u8 gText_PokemonOnHook[] = _("A POKéMON's on the hook!{PAUSE_UNTIL_PRESS}"); @@ -1573,13 +1573,13 @@ const u8 gEasyChatGroupName_TrendySaying[] = _("TRENDY SAYING"); const u8 gEasyChatGroupName_Pokemon2[] = _("POKéMON2"); const u8 gText_ThreeQuestionMarks[] = _("???"); -const u8 gUnknown_085EEA46[] = _("MAX. HP"); -const u8 gUnknown_085EEA4E[] = _("ATTACK"); -const u8 gUnknown_085EEA55[] = _("DEFENSE"); -const u8 gUnknown_085EEA5D[] = _("SPEED"); -const u8 gUnknown_085EEA63[] = _("SP. ATK"); -const u8 gUnknown_085EEA6B[] = _("SP. DEF"); -const u8 gText_UnkCtrlF904[] = _("{PLUS}"); +const u8 gText_MaxHP[] = _("MAX. HP"); +const u8 gText_Attack[] = _("ATTACK"); +const u8 gText_Defense[] = _("DEFENSE"); +const u8 gText_Speed[] = _("SPEED"); +const u8 gText_SpAtk[] = _("SP. ATK"); +const u8 gText_SpDef[] = _("SP. DEF"); +const u8 gText_Plus[] = _("{PLUS}"); const u8 gText_Dash[] = _("-"); const u8 gText_FromSpace[] = _("From "); const u8 gText_MixingRecords[] = _("Mixing records…"); @@ -1630,10 +1630,10 @@ const u8 gText_Yes3[] = _("YES"); const u8 gText_No3[] = _("NO"); const u8 gText_PkmnForSwap[] = _("{PKMN} FOR SWAP"); const u8 gText_Cancel3[] = _("CANCEL"); -const u8 gUnknown_085EECE4[] = _("SWAP"); -const u8 gUnknown_085EECE9[] = _("ACCEPT"); +const u8 gText_Swap2[] = _("SWAP"); // Unused +const u8 gText_Accept[] = _("ACCEPT"); // Unused const u8 gText_AcceptThisPkmn[] = _("Accept this POKéMON?"); -const u8 gUnknown_085EED05[] = _(" "); +const u8 gText_4Spaces[] = _(" "); // Unused const u8 gText_SamePkmnInPartyAlready[] = _("Same {PKMN} in party already."); const u8 gText_DecimalPoint[] = _("."); const u8 gText_SavingPlayer[] = _("PLAYER"); @@ -1673,7 +1673,7 @@ ALIGNED(4) const u8 gText_DontHaveCardNewOneInput[] = _("You don't have a WONDER ALIGNED(4) const u8 gText_DontHaveNewsNewOneInput[] = _("You don't have any WONDER NEWS,\nso new NEWS will be input."); ALIGNED(4) const u8 gText_WhereShouldCardBeAccessed[] = _("Where should the WONDER CARD\nbe accessed?"); ALIGNED(4) const u8 gText_WhereShouldNewsBeAccessed[] = _("Where should the WONDER NEWS\nbe accessed?"); -ALIGNED(4) const u8 gUnknown_085EEFC0[] = _("Communication standby…\nB Button: Cancel"); +ALIGNED(4) const u8 gText_CommunicationStandbyBButtonCancel[] = _("Communication standby…\nB Button: Cancel"); // Unused ALIGNED(4) const u8 gText_Communicating[] = _("Communicating…"); ALIGNED(4) const u8 gText_CommunicationCompleted[] = _("Communication completed."); ALIGNED(4) const u8 gText_CommunicationError[] = _("Communication error."); @@ -1747,12 +1747,12 @@ const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying t const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); -const u8 gUnknown_085EF9C8[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); +const u8 gText_MoveRelearnedPkmnDidNotLearnMove[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); // Unused const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); const u8 gText_MoveRelearnerWhichMoveToForget[] = _("Which move should be\nforgotten?\p"); const u8 gText_MoveRelearnerBattleMoves[] = _("BATTLE MOVES"); const u8 gText_MoveRelearnerContestMovesTitle[] = _("CONTEST MOVES"); -const u8 gUnknown_085EFA4C[] = _("TYPE/"); +const u8 gText_MoveRelearnerType[] = _("TYPE/"); // Unused const u8 gText_MoveRelearnerPP[] = _("PP/"); const u8 gText_MoveRelearnerPower[] = _("POWER/"); const u8 gText_MoveRelearnerAccuracy[] = _("ACCURACY/"); @@ -1794,21 +1794,21 @@ const u8 gText_ProfBirchMatchCallDesc[] = _("{PKMN} PROF."); const u8 gText_CommStandbyAwaitingOtherPlayer[] = _("Communication standby…\nAwaiting another player to choose."); const u8 gText_BattleWasRefused[] = _("The battle was refused.{PAUSE 60}"); const u8 gText_RefusedBattle[] = _("Refused the battle.{PAUSE 60}"); -const u8 gUnknown_085EFC3E[] = _("NO WEATHER"); -const u8 gUnknown_085EFC49[] = _("SUNNY"); -const u8 gUnknown_085EFC4F[] = _("SUNNY2"); -const u8 gUnknown_085EFC56[] = _("RAIN"); -const u8 gUnknown_085EFC5B[] = _("SNOW"); -const u8 gUnknown_085EFC60[] = _("LIGHTNING"); -const u8 gUnknown_085EFC6A[] = _("FOG"); -const u8 gUnknown_085EFC6E[] = _("VOLCANO ASH"); -const u8 gUnknown_085EFC7A[] = _("SANDSTORM"); -const u8 gUnknown_085EFC84[] = _("FOG2"); -const u8 gUnknown_085EFC89[] = _("SEAFLOOR"); -const u8 gUnknown_085EFC92[] = _("CLOUDY"); -const u8 gUnknown_085EFC99[] = _("SUNNY3"); -const u8 gUnknown_085EFCA0[] = _("HEAVY RAIN"); -const u8 gUnknown_085EFCAB[] = _("SEAFLOOR2"); +const u8 gText_NoWeather[] = _("NO WEATHER"); // Below are unused debug names for weather types +const u8 gText_Sunny[] = _("SUNNY"); // Unused +const u8 gText_Sunny2[] = _("SUNNY2"); // Unused +const u8 gText_Rain[] = _("RAIN"); // Unused +const u8 gText_Snow[] = _("SNOW"); // Unused +const u8 gText_Lightning[] = _("LIGHTNING"); // Unused +const u8 gText_Fog[] = _("FOG"); // Unused +const u8 gText_VolcanoAsh[] = _("VOLCANO ASH"); // Unused +const u8 gText_Sandstorm[] = _("SANDSTORM"); // Unused +const u8 gText_Fog2[] = _("FOG2"); // Unused +const u8 gText_Seafloor[] = _("SEAFLOOR"); // Unused +const u8 gText_Cloudy[] = _("CLOUDY"); // Unused +const u8 gText_Sunny3[] = _("SUNNY3"); // Unused +const u8 gText_HeavyRain[] = _("HEAVY RAIN"); // Unused +const u8 gText_Seafloor2[] = _("SEAFLOOR2"); // Unused const u8 gText_DelAll[] = _("DEL. ALL"); const u8 gText_Cancel5[] = _("CANCEL"); const u8 gText_Ok2[] = _("OK"); diff --git a/src/title_screen.c b/src/title_screen.c index 8310ef811..c20e1ba70 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -102,10 +102,10 @@ const u16 gIntroWaterDropAlphaBlend[] = static const struct OamData sVersionBannerLeftOamData = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 1, + .bpp = ST_OAM_8BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -119,10 +119,10 @@ static const struct OamData sVersionBannerLeftOamData = static const struct OamData sVersionBannerRightOamData = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 1, + .bpp = ST_OAM_8BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .matrixNum = 0, @@ -190,10 +190,10 @@ static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] = static const struct OamData sOamData_CopyrightBanner = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x8), .x = 0, .matrixNum = 0, @@ -302,10 +302,10 @@ static const struct SpritePalette sSpritePalette_PressStart[] = static const struct OamData sPokemonLogoShineOamData = { .y = 160, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, @@ -353,7 +353,7 @@ static void SpriteCB_VersionBannerLeft(struct Sprite *sprite) { if (gTasks[sprite->data[1]].data[1] != 0) { - sprite->oam.objMode = 0; + sprite->oam.objMode = ST_OAM_OBJ_NORMAL; sprite->pos1.y = VERSION_BANNER_Y_GOAL; } else @@ -370,7 +370,7 @@ static void SpriteCB_VersionBannerRight(struct Sprite *sprite) { if (gTasks[sprite->data[1]].data[1] != 0) { - sprite->oam.objMode = 0; + sprite->oam.objMode = ST_OAM_OBJ_NORMAL; sprite->pos1.y = VERSION_BANNER_Y_GOAL; } else @@ -484,22 +484,22 @@ static void StartPokemonLogoShine(u8 flashBg) case 0: case 2: spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); - gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW; gSprites[spriteId].data[0] = flashBg; break; case 1: spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); - gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW; gSprites[spriteId].data[0] = flashBg; gSprites[spriteId].invisible = TRUE; spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2; - gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW; spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, -80, 68, 0); gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2; - gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].oam.objMode = ST_OAM_OBJ_WINDOW; break; } } diff --git a/src/trade.c b/src/trade.c index 909abe540..91b514067 100644 --- a/src/trade.c +++ b/src/trade.c @@ -3672,8 +3672,8 @@ static bool8 AnimateTradeSequenceCable(void) if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER])) { gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = 3; - CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0, 3, 3); + gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); } else @@ -4170,8 +4170,8 @@ static bool8 AnimateTradeSequenceWireless(void) if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER])) { gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC; - gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = 3; - CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0, 3, 3); + gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE); StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0); } else diff --git a/src/trainer_card.c b/src/trainer_card.c index 9fa686e16..5ea076c2a 100755 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -281,8 +281,8 @@ static const u16 *const gFireRedTrainerCardStarPals[] = gFireRedTrainerCard4Star_Pal, }; -static const u8 gUnknown_0856FB0C[] = {0, 2, 3}; -static const u8 gUnknown_0856FB0F[] = {0, 4, 5}; +static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; +static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}; static const u8 gUnknown_0856FB12[6] = {0}; static const u8 gUnknown_0856FB18[][2][2] = @@ -973,9 +973,9 @@ static void PrintNameOnCard(void) StringCopy(txtPtr, sData->trainerCard.playerName); ConvertInternationalString(txtPtr, sData->language); if (sData->cardType == CARD_TYPE_FRLG) - AddTextPrinterParameterized3(1, 1, 20, 28, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, 1, 20, 28, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); else - AddTextPrinterParameterized3(1, 1, 16, 33, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, 1, 16, 33, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } static void PrintIdOnCard(void) @@ -997,7 +997,7 @@ static void PrintIdOnCard(void) top = 9; } - AddTextPrinterParameterized3(1, 1, xPos, top, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, 1, xPos, top, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } static void PrintMoneyOnCard(void) @@ -1006,9 +1006,9 @@ static void PrintMoneyOnCard(void) u8 top; if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 56, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, 1, 20, 56, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); else - AddTextPrinterParameterized3(1, 1, 16, 57, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, 1, 16, 57, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.money, STR_CONV_MODE_LEFT_ALIGN, 6); StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); @@ -1022,7 +1022,7 @@ static void PrintMoneyOnCard(void) xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128); top = 57; } - AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); } static u16 GetCaughtMonsCount(void) @@ -1040,9 +1040,9 @@ static void PrintPokedexOnCard(void) if (FlagGet(FLAG_SYS_POKEDEX_GET)) { if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 72, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, 1, 20, 72, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); else - AddTextPrinterParameterized3(1, 1, 16, 73, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, 1, 16, 73, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); StringCopy(ConvertIntToDecimalStringN(gStringVar4, sData->trainerCard.caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3), gText_EmptyString6); if (!sData->isHoenn) { @@ -1054,11 +1054,11 @@ static void PrintPokedexOnCard(void) xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128); top = 73; } - AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); } } -static const u8 *const gUnknown_0856FB40[] = {gUnknown_0856FB0C, gUnknown_0856FB12}; +static const u8 *const gUnknown_0856FB40[] = {sTrainerCardTextColors, gUnknown_0856FB12}; static void PrintTimeOnCard(void) { @@ -1068,9 +1068,9 @@ static void PrintTimeOnCard(void) u32 r7, r4, r10; if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 88, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime); + AddTextPrinterParameterized3(1, 1, 20, 88, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); else - AddTextPrinterParameterized3(1, 1, 16, 89, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime); + AddTextPrinterParameterized3(1, 1, 16, 89, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); if (sData->isLink) { @@ -1104,12 +1104,12 @@ static void PrintTimeOnCard(void) FillWindowPixelRect(1, PIXEL_FILL(0), r7, r4, r10, 15); ConvertIntToDecimalStringN(gStringVar4, hours, STR_CONV_MODE_RIGHT_ALIGN, 3); - AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, 1, r7, r4, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); r7 += 18; AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB40[sData->var_7], TEXT_SPEED_FF, gText_Colon2); r7 += width; ConvertIntToDecimalStringN(gStringVar4, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); - AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, 1, r7, r4, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); } static const u8 gUnknown_0856FB48[] = {0x71, 0x68}; @@ -1119,10 +1119,10 @@ static void PrintProfilePhraseOnCard(void) { if (sData->isLink) { - AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[0]); - AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[0], 0) + 14, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[1]); - AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[2]); - AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[2], 0) + 14, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[3]); + AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB48[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[0]); + AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[0], 0) + 14, gUnknown_0856FB48[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[1]); + AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB4A[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[2]); + AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[2], 0) + 14, gUnknown_0856FB4A[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_19[3]); } } @@ -1140,9 +1140,9 @@ static void PrintNameOnCard2(void) static void sub_80C3B50(void) { if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 136, 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D); + AddTextPrinterParameterized3(1, 1, 136, 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_4D); else - AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->var_4D, 216), 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D); + AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->var_4D, 216), 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->var_4D); } static const u8 gUnknown_0856FB4C[] = {0xfd, 0x02, 0xf0, 0xfd, 0x03, 0xf0, 0xfd, 0x04, 0xff}; @@ -1163,14 +1163,14 @@ static const u8 gUnknown_0856FB57[] = {0xd8, 0xd8}; static void PrintString(u8 top, const u8* str1, u8* str2, const u8* color) { - AddTextPrinterParameterized3(1, 1, gUnknown_0856FB55[sData->isHoenn], top * 16 + 33, gUnknown_0856FB0C, TEXT_SPEED_FF, str1); + AddTextPrinterParameterized3(1, 1, gUnknown_0856FB55[sData->isHoenn], top * 16 + 33, sTrainerCardTextColors, TEXT_SPEED_FF, str1); AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, str2, gUnknown_0856FB57[sData->isHoenn]), top * 16 + 33, color, TEXT_SPEED_FF, str2); } static void PrintHofDebutStringOnCard(void) { if (sData->hasHofResult) - PrintString(0, gText_HallOfFameDebut, sData->var_93, gUnknown_0856FB0F); + PrintString(0, gText_HallOfFameDebut, sData->var_93, sTrainerCardStatColors); } static const u8 *const gUnknown_0856FB5C[] = {gText_LinkBattles, gText_LinkCableBattles, gText_LinkBattles}; @@ -1192,7 +1192,7 @@ static void PrintWinsLossesStringOnCard(void) StringCopy(gStringVar1, sData->var_165); StringCopy(gStringVar2, sData->var_1AB); StringExpandPlaceholders(gStringVar4, gText_WinsLosses); - PrintString(1, sData->var_D9, gStringVar4, gUnknown_0856FB0C); + PrintString(1, sData->var_D9, gStringVar4, sTrainerCardTextColors); } } @@ -1205,7 +1205,7 @@ static void PrintTradesNumOnCard(void) static void PrintTradesStringOnCard(void) { if (sData->hasTrades) - PrintString(2, gText_PokemonTrades, sData->var_237, gUnknown_0856FB0F); + PrintString(2, gText_PokemonTrades, sData->var_237, sTrainerCardStatColors); } static void PrintBerryCrushNumOnCard(void) @@ -1217,7 +1217,7 @@ static void PrintBerryCrushNumOnCard(void) static void PrintBerryCrushStringOnCard(void) { if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints) - PrintString(4, gText_BerryCrush, sData->var_2C3, gUnknown_0856FB0F); + PrintString(4, gText_BerryCrush, sData->var_2C3, sTrainerCardStatColors); } static void PrintUnionNumOnCard(void) @@ -1229,7 +1229,7 @@ static void PrintUnionNumOnCard(void) static void PrintUnionStringOnCard(void) { if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum) - PrintString(3, gText_UnionTradesAndBattles, sData->var_34F, gUnknown_0856FB0F); + PrintString(3, gText_UnionTradesAndBattles, sData->var_34F, sTrainerCardStatColors); } static void PrintPokeblocksNumOnCard(void) @@ -1244,7 +1244,7 @@ static void PrintPokeblocksNumOnCard(void) static void PrintPokeblockStringOnCard(void) { if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends) - PrintString(3, gText_PokeblocksWithFriends, sData->var_395, gUnknown_0856FB0F); + PrintString(3, gText_PokeblocksWithFriends, sData->var_395, sTrainerCardStatColors); } static void PrintContestNumOnCard(void) @@ -1256,7 +1256,7 @@ static void PrintContestNumOnCard(void) static void PrintContestStringOnCard(void) { if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends) - PrintString(4, gText_WonContestsWFriends, sData->var_3DB, gUnknown_0856FB0F); + PrintString(4, gText_WonContestsWFriends, sData->var_3DB, sTrainerCardStatColors); } static void PrintBattleFacilityNumsOnCard(void) @@ -1289,11 +1289,11 @@ static void PrintBattleFacilityStringOnCard(void) { case CARD_TYPE_RS: if (sData->hasBattleTowerWins) - PrintString(5, gText_BattleTower, sData->var_421, gUnknown_0856FB0C); + PrintString(5, gText_BattleTower, sData->var_421, sTrainerCardTextColors); break; case CARD_TYPE_EMERALD: if (sData->trainerCard.frontierBP) - PrintString(5, gText_BattlePtsWon, sData->var_421, gUnknown_0856FB0F); + PrintString(5, gText_BattlePtsWon, sData->var_421, sTrainerCardStatColors); break; case CARD_TYPE_FRLG: break; diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c index f360ec84c..99a3fd4c5 100644 --- a/src/trainer_pokemon_sprites.c +++ b/src/trainer_pokemon_sprites.c @@ -41,7 +41,7 @@ static const struct OamData gUnknown_0860B064 = static const struct OamData gUnknown_0860B06C = { - .affineMode = 1, + .affineMode = ST_OAM_AFFINE_NORMAL, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64) }; diff --git a/src/trainer_see.c b/src/trainer_see.c index 72e903728..5e843164d 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -97,10 +97,10 @@ static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struc static const struct OamData sOamData_Icons = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, diff --git a/src/union_room.c b/src/union_room.c index d6b712558..735778ebb 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -158,19 +158,19 @@ void sub_80124EC(u8 windowId, u8 arg1, u8 stringId) switch (arg1 << 8) { case 0x200: - sub_80173E0(windowId, 1, gUnknown_082EDB60[0][stringId - 1], 0, 1, 0); + sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[0][stringId - 1], 0, 1, 0); break; case 0x400: - sub_80173E0(windowId, 1, gUnknown_082EDB60[1][stringId - 1], 0, 1, 0); + sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[1][stringId - 1], 0, 1, 0); break; case 0x2500: - sub_80173E0(windowId, 1, gUnknown_082EDB60[2][stringId - 1], 0, 1, 0); + sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[2][stringId - 1], 0, 1, 0); break; case 0x3500: - sub_80173E0(windowId, 1, gUnknown_082EDB60[3][stringId - 1], 0, 1, 0); + sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[3][stringId - 1], 0, 1, 0); break; case 0x2400: - sub_80173E0(windowId, 1, gUnknown_082EDB60[4][stringId - 1], 0, 1, 0); + sub_80173E0(windowId, 1, sPlayersNeededOrModeTexts[4][stringId - 1], 0, 1, 0); break; } @@ -183,7 +183,7 @@ void sub_80125BC(u8 windowId) u8 *txtPtr; sub_80173E0(windowId, 1, gSaveBlock2Ptr->playerName, 0, 1, 0); - txtPtr = StringCopy(text, gText_UnkCtrlCodeF907); + txtPtr = StringCopy(text, sText_ID); ConvertIntToDecimalStringN(txtPtr, ReadAsU16(gSaveBlock2Ptr->playerTrainerId), STR_CONV_MODE_LEADING_ZEROS, 5); sub_80173E0(windowId, 1, text, 0, 0x11, 0); } @@ -197,7 +197,7 @@ void sub_801262C(u8 *dst, u8 caseId) case 14 ... 16: case 21 ... 28: // UB: argument *dst isn't used, instead it always prints to gStringVar4 - StringExpandPlaceholders(gStringVar4, gText_AwaitingCommunication); + StringExpandPlaceholders(gStringVar4, sText_AwaitingCommunication); break; } } @@ -274,7 +274,7 @@ void sub_8012780(u8 taskId) data->field_11 = AddWindow(&gUnknown_082F012C); FillWindowPixelBuffer(data->field_10, PIXEL_FILL(2)); - sub_80173E0(data->field_10, 0, gUnknown_082EDBC4, 8, 1, 4); + sub_80173E0(data->field_10, 0, sText_BButtonCancel, 8, 1, 4); PutWindowTilemap(data->field_10); CopyWindowToVram(data->field_10, 2); @@ -292,13 +292,13 @@ void sub_8012780(u8 taskId) data->state = 4; break; case 4: - StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]); + StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]); if ((gUnknown_02022C2D >> 4) != 0) { if (data->field_13 > (gUnknown_02022C2D >> 4) - 1 && (gUnknown_02022C2D & 0xF) != 0) - StringExpandPlaceholders(gStringVar4, gText_AwaitingLink); + StringExpandPlaceholders(gStringVar4, sText_AwaitingLinkPressStart); else - StringExpandPlaceholders(gStringVar4, gText_AwaitingCommunication); + StringExpandPlaceholders(gStringVar4, sText_AwaitingCommunication); } else { @@ -346,7 +346,7 @@ void sub_8012780(u8 taskId) break; case 10: id = ((gUnknown_02022C2C & 0xF) == 2) ? 1 : 0; - if (PrintOnTextbox(&data->textState, gUnknown_082EDDC4[id])) + if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id])) { data->field_13 = sub_8013398(data->field_0); RedrawListMenu(data->listTaskId); @@ -355,7 +355,7 @@ void sub_8012780(u8 taskId) break; case 29: id = ((gUnknown_02022C2D & 0xF) == 2) ? 0 : 1; - if (PrintOnTextbox(&data->textState, gUnknown_082EDDC4[id])) + if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id])) { data->state = 21; } @@ -405,7 +405,7 @@ void sub_8012780(u8 taskId) else { sub_8018404(gStringVar1, &data->field_0->arr[data->field_13 - 1]); - StringExpandPlaceholders(gStringVar4, gUnknown_082EDC9C); + StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer); data->state = 13; } @@ -443,7 +443,7 @@ void sub_8012780(u8 taskId) data->state = 17; break; case 15: - if (PrintOnTextbox(&data->textState, gUnknown_082EDC5C)) + if (PrintOnTextbox(&data->textState, sText_AreTheseMembersOK)) data->state = 16; break; case 16: @@ -462,7 +462,7 @@ void sub_8012780(u8 taskId) } break; case 19: - if (PrintOnTextbox(&data->textState, gUnknown_082EDC78)) + if (PrintOnTextbox(&data->textState, sText_CancelModeWithTheseMembers)) data->state = 20; break; case 20: @@ -509,7 +509,7 @@ void sub_8012780(u8 taskId) } break; case 30: - if (PrintOnTextbox(&data->textState, gUnknown_082EDD58)) + if (PrintOnTextbox(&data->textState, sText_ModeWithTheseMembersWillBeCanceled)) data->state = 23; break; case 21: @@ -577,11 +577,11 @@ void sub_8012FC4(u8 *dst, u8 caseId) case 4: case 14: case 28: - StringExpandPlaceholders(dst, gUnknown_082EDBE8); + StringExpandPlaceholders(dst, sText_PlayerContactedYouForXAccept); break; case 21: case 22: - StringExpandPlaceholders(dst, gUnknown_082EDC0C); + StringExpandPlaceholders(dst, sText_PlayerContactedYouShareX); break; case 3: case 9: @@ -594,7 +594,7 @@ void sub_8012FC4(u8 *dst, u8 caseId) case 25: case 26: case 27: - StringExpandPlaceholders(dst, gUnknown_082EDC34); + StringExpandPlaceholders(dst, sText_PlayerContactedYouAddToMembers); break; } } @@ -625,7 +625,7 @@ void sub_80130B4(u8 *dst, u8 caseId) case 21: case 22: case 28: - StringExpandPlaceholders(dst, gUnknown_082EFC3C); + StringExpandPlaceholders(dst, sText_AwaitingPlayersResponse); break; case 3: case 9: @@ -638,7 +638,7 @@ void sub_80130B4(u8 *dst, u8 caseId) case 25: case 26: case 27: - StringExpandPlaceholders(dst, gUnknown_082EFC54); + StringExpandPlaceholders(dst, sText_PlayerHasBeenAskedToRegisterYouPleaseWait); break; } } @@ -654,7 +654,7 @@ void sub_8013160(u8 *dst, u8 caseId) case 21: case 22: case 28: - StringExpandPlaceholders(dst, gUnknown_082EDDF4); + StringExpandPlaceholders(dst, sText_PlayerSentBackOK); break; case 3: case 9: @@ -667,7 +667,7 @@ void sub_8013160(u8 *dst, u8 caseId) case 25: case 26: case 27: - StringExpandPlaceholders(dst, gUnknown_082EDE0C); + StringExpandPlaceholders(dst, sText_PlayerOKdRegistration); break; } } @@ -888,7 +888,7 @@ void sub_80134E8(u8 taskId) } else { - StringCopy(gStringVar4, gUnknown_082EDD50[var - 1]); + StringCopy(gStringVar4, sCantTransmitToTrainerTexts[var - 1]); data->state = 18; PlaySE(SE_PN_ON); } @@ -953,8 +953,8 @@ void sub_80134E8(u8 taskId) else { sub_8011A64(7, 0); - StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]); - StringExpandPlaceholders(gStringVar4, gUnknown_082EDE48); + StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]); + StringExpandPlaceholders(gStringVar4, sText_AwaitingOtherMembers); } } break; @@ -989,7 +989,7 @@ void sub_80134E8(u8 taskId) data->state = 7; break; case 7: - if (PrintOnTextbox(&data->textState, gUnknown_082EDE64)) + if (PrintOnTextbox(&data->textState, sText_QuitBeingMember)) data->state = 8; break; case 8: @@ -1036,7 +1036,7 @@ void sub_80134E8(u8 taskId) break; case 13: DestroyWirelessStatusIndicatorSprite(); - if (PrintOnTextbox(&data->textState, gUnknown_082EDE9C[sub_8011A74()])) + if (PrintOnTextbox(&data->textState, sPlayerDisconnectedTexts[sub_8011A74()])) { gSpecialVar_Result = 6; data->state = 23; @@ -1049,7 +1049,7 @@ void sub_80134E8(u8 taskId) break; case 15: DestroyWirelessStatusIndicatorSprite(); - if (PrintOnTextbox(&data->textState, gUnknown_082EDE9C[sub_8011A74()])) + if (PrintOnTextbox(&data->textState, sPlayerDisconnectedTexts[sub_8011A74()])) { gSpecialVar_Result = 8; data->state = 23; @@ -1717,7 +1717,7 @@ void sub_8014A40(u8 taskId) data->state = 2; break; case 2: - StringCopy(gStringVar1, gUnknown_082F0048[gUnknown_02022C2C]); + StringCopy(gStringVar1, sLinkGroupActivityTexts[gUnknown_02022C2C]); sub_801262C(gStringVar4, gUnknown_02022C2C); data->state = 3; break; @@ -1734,7 +1734,7 @@ void sub_8014A40(u8 taskId) } break; case 6: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF40)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_LinkWithFriendDropped)) { data->field_13 = sub_8013398(data->field_0); RedrawListMenu(data->listTaskId); @@ -1774,7 +1774,7 @@ void sub_8014A40(u8 taskId) RedrawListMenu(data->listTaskId); data->field_13++; sub_8018404(gStringVar1, &data->field_0->arr[data->field_13 - 1]); - StringExpandPlaceholders(gStringVar4, gUnknown_082EDC9C); + StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer); data->state = 9; sub_800EF38(); } @@ -1831,7 +1831,7 @@ void sub_8014A40(u8 taskId) data->state++; break; case 14: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_PleaseStartOver)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_PleaseStartOver)) { DestroyTask(taskId); gSpecialVar_Result = 5; @@ -1972,7 +1972,7 @@ void sub_8014F48(u8 taskId) } break; case 4: - AddTextPrinterToWindow1(gUnknown_082EFC3C); + AddTextPrinterToWindow1(sText_AwaitingPlayersResponse); sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]); data->state = 5; break; @@ -1991,7 +1991,7 @@ void sub_8014F48(u8 taskId) data->state = 8; break; case 5: - AddTextPrinterToWindow1(gUnknown_082EDDF4); + AddTextPrinterToWindow1(sText_PlayerSentBackOK); sub_8011A64(0, 0); break; } @@ -2009,7 +2009,7 @@ void sub_8014F48(u8 taskId) data->state++; break; case 9: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF80[sub_8011A74()])) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sLinkDroppedTexts[sub_8011A74()])) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2019,7 +2019,7 @@ void sub_8014F48(u8 taskId) break; case 7: DestroyWirelessStatusIndicatorSprite(); - AddTextPrinterToWindow1(gText_PleaseStartOver); + AddTextPrinterToWindow1(sText_PleaseStartOver); DestroyTask(taskId); sub_800EDD4(); gSpecialVar_Result = 5; @@ -2068,7 +2068,7 @@ void sub_80152F4(u8 taskId) data->state = 1; break; case 1: - AddTextPrinterToWindow1(gUnknown_082EFBC8); + AddTextPrinterToWindow1(sText_SearchingForWirelessSystemWait); data->state = 2; break; case 2: @@ -2137,7 +2137,7 @@ void sub_80152F4(u8 taskId) } break; case 4: - AddTextPrinterToWindow1(gUnknown_082EFC90); + AddTextPrinterToWindow1(sText_AwaitingResponseFromWirelessSystem); sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]); data->state = 5; break; @@ -2156,7 +2156,7 @@ void sub_80152F4(u8 taskId) data->state = 8; break; case 5: - AddTextPrinterToWindow1(gUnknown_082EDEC4); + AddTextPrinterToWindow1(sText_WirelessLinkEstablished); sub_8011A64(0, 0); break; } @@ -2177,7 +2177,7 @@ void sub_80152F4(u8 taskId) data->state++; break; case 9: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EDF04)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessLinkDropped)) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2186,7 +2186,7 @@ void sub_80152F4(u8 taskId) } break; case 7: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_WirelessSearchCanceled)) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessSearchCanceled)) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2195,7 +2195,7 @@ void sub_80152F4(u8 taskId) } break; case 11: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gUnknown_082EFD58[data->field_12])) + if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sNoWonderSharedTexts[data->field_12])) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2478,7 +2478,7 @@ void sub_80156E0(u8 taskId) if (!FuncIsActiveTask(sub_80140E0)) { if (gUnknown_02022C2C == 0x44) - sub_8015664(31, gUnknown_082EE004); + sub_8015664(31, sText_AwaitingPlayersResponseAboutTrade); else data->state = 5; } @@ -2494,7 +2494,7 @@ void sub_80156E0(u8 taskId) case 5: id = sub_80179AC(&data->field_0->arr[taskData[1]]); playerGender = sub_8017CF8(taskData[1], data->field_0); - sub_8015664(6, gUnknown_082EE24C[id][playerGender]); + sub_8015664(6, sHiDoSomethingTexts[id][playerGender]); break; case 6: var5 = sub_8017178(&data->textState, &data->field_1B, &data->field_1C, &gUnknown_082F021C, &gUnknown_082F0244); @@ -2512,7 +2512,7 @@ void sub_80156E0(u8 taskId) { data->field_4C[0] = 0x40; sub_800FE50(data->field_4C); - StringCopy(gStringVar4, gUnknown_082EEB80[gLinkPlayers[0].gender]); + StringCopy(gStringVar4, sIfYouWantToDoSomethingTexts[gLinkPlayers[0].gender]); data->state = 32; } else @@ -2541,7 +2541,7 @@ void sub_80156E0(u8 taskId) sub_8017FD8(data); playerGender = sub_8017CF8(taskData[1], data->field_0); id = sub_8017984(data->field_4C[0] & 0x3F); - if (PrintOnTextbox(&data->textState, gUnknown_082EE82C[playerGender][id])) + if (PrintOnTextbox(&data->textState, sText_WaitOrShowCardTexts[playerGender][id])) { taskData[3] = 0; data->state = 29; @@ -2591,7 +2591,7 @@ void sub_80156E0(u8 taskId) case 7: id = sub_80179AC(&data->field_0->arr[taskData[1]]); playerGender = sub_8017CF8(taskData[1], data->field_0); - sub_8015664(6, gUnknown_082EE24C[id][playerGender]); + sub_8015664(6, sHiDoSomethingTexts[id][playerGender]); break; case 40: if (PrintOnTextbox(&data->textState, gStringVar4)) @@ -2609,7 +2609,7 @@ void sub_80156E0(u8 taskId) { StringCopy(gStringVar1, gLinkPlayers[GetMultiplayerId() ^ 1].name); id = sub_800E540(gLinkPlayers[1].trainerId, gLinkPlayers[1].name); - StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_AwaitingResponse[id]); + StringExpandPlaceholders(gStringVar4, sAwaitingResponseTexts[id]); data->state = 33; } else @@ -2633,7 +2633,7 @@ void sub_80156E0(u8 taskId) case 1: case -1: playerGender = sub_8017CF8(taskData[1], data->field_0); - sub_801568C(sUnionRoomTexts_DeclineBattle[playerGender]); + sub_801568C(sDeclineBattleTexts[playerGender]); break; } break; @@ -2656,9 +2656,9 @@ void sub_80156E0(u8 taskId) playerGender = sub_8017CF8(taskData[1], data->field_0); sub_8011090(0x54, 0, 1); if (sub_8011B90() == TRUE) - sub_801568C(gUnknown_082EED3C[playerGender]); + sub_801568C(sChatDeclinedTexts[playerGender]); else - sub_8015664(30, gUnknown_082EED3C[playerGender]); + sub_8015664(30, sChatDeclinedTexts[playerGender]); break; case 3: data->state = 22; @@ -2672,9 +2672,9 @@ void sub_80156E0(u8 taskId) playerGender = sub_8017CF8(taskData[1], data->field_0); sub_8011090(0x54, 0, 1); if (sub_8011B90() == TRUE) - sub_801568C(gUnknown_082EED3C[playerGender]); + sub_801568C(sChatDeclinedTexts[playerGender]); else - sub_8015664(30, gUnknown_082EED3C[playerGender]); + sub_8015664(30, sChatDeclinedTexts[playerGender]); } if (gReceivedRemoteLinkPlayers != 0) data->state = 16; @@ -2705,7 +2705,7 @@ void sub_80156E0(u8 taskId) data->state = 33; StringCopy(gStringVar1, gLinkPlayers[1].name); id = sub_800E540(gLinkPlayers[1].trainerId, gLinkPlayers[1].name); - StringExpandPlaceholders(gStringVar4, gUnknown_082EE324[id]); + StringExpandPlaceholders(gStringVar4, sPlayerContactedYouTexts[id]); } break; case 33: @@ -3002,7 +3002,7 @@ void sub_80156E0(u8 taskId) gUnknown_02022C2C = 0x44; sub_8012188(data->field_0->arr[taskData[1]].unk.playerName, &data->field_0->arr[taskData[1]].unk.field_0, 0x44); sub_8018404(gStringVar1, &data->field_0->arr[taskData[1]]); - sub_8017020(gUnknown_082EE17C[2]); + sub_8017020(sCommunicatingWaitTexts[2]); data->state = 25; break; case 26: @@ -3454,7 +3454,7 @@ u8 sub_8017118(const struct WindowTemplate * template) u8 windowId = AddWindow(template); DrawStdWindowFrame(windowId, FALSE); FillWindowPixelBuffer(windowId, 0xFF); - sub_80173E0(windowId, 1, gUnknown_082EFD94, 8, 1, 6); + sub_80173E0(windowId, 1, sText_NameWantedOfferLv, 8, 1, 6); CopyWindowToVram(windowId, 2); PutWindowTilemap(windowId); return windowId; @@ -3780,7 +3780,7 @@ void sub_80177B8(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4, u8 sp0[6]; ConvertIntToDecimalStringN(gStringVar4, id + 1, STR_CONV_MODE_LEADING_ZEROS, 2); - StringAppend(gStringVar4, gText_Colon); + StringAppend(gStringVar4, sText_Colon); sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, 0); arg1 += 18; r2 = arg3->unk.field_0.unk_0a_0; @@ -3789,7 +3789,7 @@ void sub_80177B8(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4, sub_8018404(gStringVar4, arg3); sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, arg4); ConvertIntToDecimalStringN(sp0, arg3->unk.field_0.unk_00.playerTrainerId[0] | (arg3->unk.field_0.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); - StringCopy(gStringVar4, gText_UnkCtrlCodeF907); + StringCopy(gStringVar4, sText_ID); StringAppend(gStringVar4, sp0); sub_80173E0(arg0, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x88), arg2, arg4); } @@ -3804,7 +3804,7 @@ void sub_80178A0(u8 arg0, u8 arg1, u8 arg2, struct UnkStruct_x20 *arg3, u8 arg4, sub_8018404(gStringVar4, arg3); sub_80173E0(arg0, 1, gStringVar4, arg1, arg2, arg4); ConvertIntToDecimalStringN(sp0, arg3->unk.field_0.unk_00.playerTrainerId[0] | (arg3->unk.field_0.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); - StringCopy(gStringVar4, gText_UnkCtrlCodeF907); + StringCopy(gStringVar4, sText_ID); StringAppend(gStringVar4, sp0); sub_80173E0(arg0, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x68), arg2, arg4); } @@ -3865,12 +3865,12 @@ s32 sub_80179D4(struct UnkStruct_Main0 *arg0, u8 arg1, u8 arg2, u32 playerGender r2 = sub_800E540(ReadAsU16(r5->unk.field_0.unk_00.playerTrainerId), gStringVar1); if (r5->unk.field_0.unk_0a_0 == 0x45) { - StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_JoinChat[r2][playerGender]); + StringExpandPlaceholders(gStringVar4, sJoinChatTexts[r2][playerGender]); return 2; } else { - sub_8017020(gUnknown_082EE17C[r2]); + sub_8017020(sCommunicatingWaitTexts[r2]); return 1; } } @@ -3884,16 +3884,16 @@ s32 sub_80179D4(struct UnkStruct_Main0 *arg0, u8 arg1, u8 arg2, u32 playerGender switch (r5->unk.field_0.unk_0a_0 & 0x3F) { case 1: - StringExpandPlaceholders(gStringVar4, gUnknown_082EEEAC[playerGender][Random() % 4]); + StringExpandPlaceholders(gStringVar4, sBattleReactionTexts[playerGender][Random() % 4]); break; case 4: - StringExpandPlaceholders(gStringVar4, sUnionRoomTexts_Traded[playerGender][Random() % 2]); + StringExpandPlaceholders(gStringVar4, sTradeReactionTexts[playerGender][Random() % 2]); break; case 5: - StringExpandPlaceholders(gStringVar4, gUnknown_082EF010[playerGender][Random() % 4]); + StringExpandPlaceholders(gStringVar4, sChatReactionTexts[playerGender][Random() % 4]); break; case 8: - StringExpandPlaceholders(gStringVar4, gUnknown_082EF100[playerGender][Random() % 2]); + StringExpandPlaceholders(gStringVar4, sTrainerCardReactionTexts[playerGender][Random() % 2]); break; default: StringExpandPlaceholders(gStringVar4, sText_TrainerAppearsBusy); @@ -4023,16 +4023,16 @@ void sub_8017D9C(u8 *dst, s32 arg1, u32 playerGender) switch (arg1) { case 0x41: - StringExpandPlaceholders(dst, gUnknown_082EEA68[playerGender]); + StringExpandPlaceholders(dst, sBattleDeclinedTexts[playerGender]); break; case 0x45: - StringExpandPlaceholders(dst, gUnknown_082EED3C[playerGender]); + StringExpandPlaceholders(dst, sChatDeclinedTexts[playerGender]); break; case 0x44: StringExpandPlaceholders(dst, sText_TradeOfferRejected); break; case 0x48: - StringExpandPlaceholders(dst, gUnknown_082EEB08[playerGender]); + StringExpandPlaceholders(dst, sShowTrainerCardDeclinedTexts[playerGender]); break; } } @@ -4045,13 +4045,13 @@ void sub_8017E00(u8 *dst, u8 arg1) switch (arg1) { case 0x41: - StringCopy(dst, gUnknown_082EE984[mpId][gender][0]); + StringCopy(dst, sStartActivityTexts[mpId][gender][0]); break; case 0x44: - StringCopy(dst, gUnknown_082EE984[mpId][gender][2]); + StringCopy(dst, sStartActivityTexts[mpId][gender][2]); break; case 0x45: - StringCopy(dst, gUnknown_082EE984[mpId][gender][1]); + StringCopy(dst, sStartActivityTexts[mpId][gender][1]); break; } } @@ -4294,7 +4294,7 @@ void sub_8018220(u8 *unused, struct UnkStruct_URoom *arg1, bool8 arg2) DynamicPlaceholderTextUtil_SetPlaceholderPtr(4, arg1->field_C0[3]); DynamicPlaceholderTextUtil_SetPlaceholderPtr(5, arg1->field_C0[4]); - DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082EFF64); + DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_TrainerCardInfoPage1); StringCopy(gStringVar4, arg1->field_1A4); n = trainerCard->linkBattleWins; @@ -4322,17 +4322,17 @@ void sub_8018220(u8 *unused, struct UnkStruct_URoom *arg1, bool8 arg2) DynamicPlaceholderTextUtil_SetPlaceholderPtr(i + 4, arg1->field_C0[i + 3]); } - DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082EFFA4); + DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_TrainerCardInfoPage2); StringAppend(gStringVar4, arg1->field_1A4); if (arg2 == TRUE) { - DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082F0020); + DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sText_FinishedCheckingPlayersTrainerCard); StringAppend(gStringVar4, arg1->field_1A4); } else if (arg2 == FALSE) { - DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, gUnknown_082F0018[trainerCard->gender]); + DynamicPlaceholderTextUtil_ExpandPlaceholders(arg1->field_1A4, sGladToMeetYouTexts[trainerCard->gender]); StringAppend(gStringVar4, arg1->field_1A4); } } diff --git a/src/union_room_chat.c b/src/union_room_chat.c index f8ea1b781..f212c69a7 100755 --- a/src/union_room_chat.c +++ b/src/union_room_chat.c @@ -461,8 +461,8 @@ const struct SpritePalette gUnknown_082F315C = { }; const struct OamData gUnknown_082F3164 = { - .shape = ST_OAM_H_RECTANGLE, - .size = 3, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), .priority = 1 }; @@ -504,8 +504,8 @@ const struct SpriteTemplate gUnknown_082F319C = { }; const struct OamData gUnknown_082F31B4 = { - .shape = ST_OAM_V_RECTANGLE, - .size = 0, + .shape = SPRITE_SHAPE(8x16), + .size = SPRITE_SIZE(8x16), .priority = 2 }; @@ -530,14 +530,14 @@ const struct SpriteTemplate gUnknown_082F31D4 = { }; const struct OamData gUnknown_082F31EC = { - .shape = ST_OAM_SQUARE, - .size = 1, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), .priority = 2 }; const struct OamData gUnknown_082F31F4 = { - .shape = ST_OAM_H_RECTANGLE, - .size = 2, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), .priority = 2 }; @@ -1705,7 +1705,7 @@ void copy_strings_to_sav1(void) StringCopy(gSaveBlock1Ptr->unk3C88[4], gText_Lets); StringCopy(gSaveBlock1Ptr->unk3C88[5], gText_Ok); StringCopy(gSaveBlock1Ptr->unk3C88[6], gText_Sorry); - StringCopy(gSaveBlock1Ptr->unk3C88[7], gText_YayUnkF9F9); + StringCopy(gSaveBlock1Ptr->unk3C88[7], gText_YaySmileEmoji); StringCopy(gSaveBlock1Ptr->unk3C88[8], gText_ThankYou); StringCopy(gSaveBlock1Ptr->unk3C88[9], gText_ByeBye); } @@ -2583,9 +2583,9 @@ static void sub_80201A4(void) FillWindowPixelBuffer(2, PIXEL_FILL(15)); page = GetCurrentKeyboardPage(); - sp[0] = 0; - sp[1] = 14; - sp[2] = 13; + sp[0] = TEXT_COLOR_TRANSPARENT; + sp[1] = TEXT_DYNAMIC_COLOR_5; + sp[2] = TEXT_DYNAMIC_COLOR_4; if (page != UNION_ROOM_KB_PAGE_COUNT) { str = &sp[4]; @@ -2688,7 +2688,7 @@ static void sub_802040C(void) static void sub_8020420(u16 row, u8 *str, u8 arg2) { u8 color[3]; - color[0] = 1; + color[0] = TEXT_COLOR_WHITE; color[1] = arg2 * 2 + 2; color[2] = arg2 * 2 + 3; FillWindowPixelRect(0, PIXEL_FILL(1), 0, row * 15, 168, 15); diff --git a/src/unk_transition.c b/src/unk_transition.c index cd91af07e..09e194be3 100644 --- a/src/unk_transition.c +++ b/src/unk_transition.c @@ -47,10 +47,10 @@ static const u8 sFiller[0x1C0] = {0}; static const struct OamData sOamData_862B71C = { .y = 0, - .affineMode = 0, - .objMode = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, - .bpp = 0, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index 4d7605c50..a0c8d8e2d 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -178,11 +178,11 @@ const u8 gUnknown_085DFCC4[] = 1 // Sour/Tough }; -const u8 gUnknown_085DFCC9[] = +static const u8 sNatureTextColors[] = { - 0, - 8, - 1 + TEXT_COLOR_TRANSPARENT, + TEXT_COLOR_BLUE, + TEXT_COLOR_WHITE }; const struct BgTemplate gUnknown_085DFCCC[4] = @@ -299,9 +299,9 @@ const s16 gUnknown_085DFD28[][2] = const struct OamData gOamData_085DFD3C = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(32x16), .x = 0, .size = SPRITE_SIZE(32x16), @@ -342,9 +342,9 @@ const struct SpriteTemplate gSpriteTemplate_085DFD5C = const struct OamData gOamData_085DFD74 = { .y = 0, - .affineMode = 0, - .objMode = 0, - .bpp = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(64x32), .x = 0, .size = SPRITE_SIZE(64x32), @@ -1302,8 +1302,8 @@ void sub_8167760(void) if (spriteId != MAX_SPRITES) { gUnknown_0203BCAC->field_7B06[i] = spriteId; - gSprites[spriteId].oam.shape = 1; - gSprites[spriteId].oam.size = 2; + gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16); + gSprites[spriteId].oam.size = SPRITE_SIZE(32x16); } else { @@ -1398,7 +1398,7 @@ void sub_8167BA0(u16 arg0, u8 copyToVramMode) nature = GetNature(&gPlayerParty[partyIndex]); str = StringCopy(gUnknown_0203BCAC->info.field_7A, gText_NatureSlash); str = StringCopy(str, gNatureNamePointers[nature]); - AddTextPrinterParameterized3(1, 1, 2, 1, gUnknown_085DFCC9, 0, gUnknown_0203BCAC->info.field_7A); + AddTextPrinterParameterized3(1, 1, 2, 1, sNatureTextColors, 0, gUnknown_0203BCAC->info.field_7A); } if (copyToVramMode) |