diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 38 | ||||
-rw-r--r-- | src/battle_message.c | 2 | ||||
-rw-r--r-- | src/battle_script_commands.c | 80 | ||||
-rw-r--r-- | src/evolution_scene.c | 1259 |
4 files changed, 1293 insertions, 86 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 16c07114a..212c7253e 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -85,7 +85,7 @@ extern u16 gTrainerBattleOpponent_B; extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; extern void (*gPreBattleCallback1)(void); extern void (*gBattleMainFunc)(void); -extern void (*gUnknown_030061E8)(void); +extern void (*gCB2_AfterEvolution)(void); extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for? extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for? extern u8 gUnknown_02039B28[]; // possibly a struct? @@ -2121,7 +2121,7 @@ static void sub_8038F34(void) if (sub_800A520() == TRUE) { sub_800ADF8(); - sub_814F9EC(gText_LinkStandby3, 0); + BattleHandleAddTextPrinter(gText_LinkStandby3, 0); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -2247,17 +2247,17 @@ static void sub_803939C(void) case 3: if (!gPaletteFade.active) { - sub_814F9EC(gText_RecordBattleToPass, 0); + BattleHandleAddTextPrinter(gText_RecordBattleToPass, 0); gBattleCommunication[MULTIUSE_STATE]++; } break; case 4: if (!IsTextPrinterActive(0)) { - sub_8056A3C(0x18, 8, 0x1D, 0xD, 0); - sub_814F9EC(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -2267,9 +2267,9 @@ static void sub_803939C(void) if (gBattleCommunication[CURSOR_POSITION] != 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); } } else if (gMain.newKeys & DPAD_DOWN) @@ -2277,9 +2277,9 @@ static void sub_803939C(void) if (gBattleCommunication[CURSOR_POSITION] == 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); } } else if (gMain.newKeys & A_BUTTON) @@ -2287,7 +2287,7 @@ static void sub_803939C(void) PlaySE(SE_SELECT); if (gBattleCommunication[CURSOR_POSITION] == 0) { - sub_8056A3C(0x18, 8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); gBattleCommunication[1] = MoveRecordedBattleToSaveData(); gBattleCommunication[MULTIUSE_STATE] = 10; } @@ -2305,11 +2305,11 @@ static void sub_803939C(void) case 6: if (sub_800A520() == TRUE) { - sub_8056A3C(0x18, 8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); if (gMain.field_439_x4) { sub_800ADF8(); - sub_814F9EC(gText_LinkStandby3, 0); + BattleHandleAddTextPrinter(gText_LinkStandby3, 0); } gBattleCommunication[MULTIUSE_STATE]++; } @@ -2340,14 +2340,14 @@ static void sub_803939C(void) { PlaySE(SE_SAVE); BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass); - sub_814F9EC(gDisplayedStringBattle, 0); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattleCommunication[1] = 0x80; gBattleCommunication[MULTIUSE_STATE]++; } else { BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordCouldntBeSaved); - sub_814F9EC(gDisplayedStringBattle, 0); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattleCommunication[1] = 0x80; gBattleCommunication[MULTIUSE_STATE]++; } @@ -2358,7 +2358,7 @@ static void sub_803939C(void) if (gMain.field_439_x4) { sub_800ADF8(); - sub_814F9EC(gText_LinkStandby3, 0); + BattleHandleAddTextPrinter(gText_LinkStandby3, 0); } gBattleCommunication[MULTIUSE_STATE]++; } @@ -3690,7 +3690,7 @@ static void TryDoEventsBeforeFirstTurn(void) TurnValuesCleanUp(FALSE); SpecialStatusesClear(); *(&gBattleStruct->field_91) = gAbsentBankFlags; - sub_814F9EC(gText_EmptyString3, 0); + BattleHandleAddTextPrinter(gText_EmptyString3, 0); gBattleMainFunc = HandleTurnActionSelectionState; ResetSentPokesToOpponentValue(); @@ -3797,7 +3797,7 @@ void BattleTurnPassed(void) *(gBattleStruct->field_5C + i) = 6; *(&gBattleStruct->field_91) = gAbsentBankFlags; - sub_814F9EC(gText_EmptyString3, 0); + BattleHandleAddTextPrinter(gText_EmptyString3, 0); gBattleMainFunc = HandleTurnActionSelectionState; gRandomTurnNumber = Random(); @@ -4939,7 +4939,7 @@ static void HandleEndTurn_FinishBattle(void) BeginFastPaletteFade(3); FadeOutMapMusic(5); gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions; - gUnknown_030061E8 = BattleMainCB2; + gCB2_AfterEvolution = BattleMainCB2; } else { diff --git a/src/battle_message.c b/src/battle_message.c index aeff721d6..d0c7b118d 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -2209,7 +2209,7 @@ static void sub_814F950(u8* dst) } } -void sub_814F9EC(const u8 *text, u8 arg1) +void BattleHandleAddTextPrinter(const u8 *text, u8 arg1) { const u8 *r8 = gUnknown_085CD660[gBattleScripting.field_24]; bool32 r9; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 28357d984..22e2d6a0c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6114,33 +6114,33 @@ static void atk5A_yesnoboxlearnmove(void) switch (gBattleScripting.learnMoveState) { case 0: - sub_8056A3C(0x18, 8, 0x1D, 0xD, 0); - sub_814F9EC(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); break; case 1: if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); } if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); } if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if (gBattleCommunication[1] == 0) { - sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1); BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gBattleScripting.learnMoveState++; } @@ -6214,7 +6214,7 @@ static void atk5A_yesnoboxlearnmove(void) } break; case 5: - sub_8056A3C(0x18, 8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); gBattlescriptCurrInstr += 5; break; case 6: @@ -6231,26 +6231,26 @@ static void atk5B_yesnoboxstoplearningmove(void) switch (gBattleScripting.learnMoveState) { case 0: - sub_8056A3C(0x18, 8, 0x1D, 0xD, 0); - sub_814F9EC(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); break; case 1: if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); } if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); } if (gMain.newKeys & A_BUTTON) { @@ -6261,13 +6261,13 @@ static void atk5B_yesnoboxstoplearningmove(void) else gBattlescriptCurrInstr += 5; - sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1); } break; } @@ -6527,38 +6527,38 @@ static void atk67_yesnobox(void) switch (gBattleCommunication[0]) { case 0: - sub_8056A3C(0x18, 8, 0x1D, 0xD, 0); - sub_814F9EC(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); gBattleCommunication[0]++; gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); break; case 1: if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); } if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); } if (gMain.newKeys & B_BUTTON) { gBattleCommunication[CURSOR_POSITION] = 1; PlaySE(SE_SELECT); - sub_8056A3C(0x18, 8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); gBattlescriptCurrInstr++; } else if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); - sub_8056A3C(0x18, 8, 0x1D, 0xD, 1); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); gBattlescriptCurrInstr++; } break; @@ -6674,7 +6674,7 @@ static void atk6C_draw_lvlupbox(void) SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 0); ShowBg(0); ShowBg(1); - sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x80); + HandleBattleWindow(0x12, 7, 0x1D, 0x13, 0x80); gBattleScripting.atk6C_state = 4; break; case 4: @@ -6704,7 +6704,7 @@ static void atk6C_draw_lvlupbox(void) if (gMain.newKeys != 0) { PlaySE(SE_SELECT); - sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x81); + HandleBattleWindow(0x12, 7, 0x1D, 0x13, 0x81); gBattleScripting.atk6C_state++; } break; @@ -7148,7 +7148,7 @@ static void atk76_various(void) break; case 16: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); - sub_814F9EC(gDisplayedStringBattle, 0x16); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0x16); break; case 17: if (IsTextPrinterActive(0x16)) @@ -11238,7 +11238,7 @@ static void atkF2_display_dex_info(void) } } -void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) +void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) { s32 destY, destX; u16 var = 0; @@ -11286,7 +11286,7 @@ void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) } } -void BattleCreateCursorAt(u8 cursorPosition) +void BattleCreateYesNoCursorAt(u8 cursorPosition) { u16 src[2]; src[0] = 1; @@ -11296,7 +11296,7 @@ void BattleCreateCursorAt(u8 cursorPosition) CopyBgTilemapBufferToVram(0); } -void BattleDestroyCursorAt(u8 cursorPosition) +void BattleDestroyYesNoCursorAt(u8 cursorPosition) { u16 src[2]; src[0] = 0x1016; @@ -11311,26 +11311,26 @@ static void atkF3_nickname_caught_poke(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - sub_8056A3C(0x18, 8, 0x1D, 0xD, 0); - sub_814F9EC(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); gBattleCommunication[MULTIUSE_STATE]++; gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); break; case 1: if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; - BattleCreateCursorAt(0); + BattleCreateYesNoCursorAt(0); } if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0) { PlaySE(SE_SELECT); - BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]); + BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; - BattleCreateCursorAt(1); + BattleCreateYesNoCursorAt(1); } if (gMain.newKeys & A_BUTTON) { diff --git a/src/evolution_scene.c b/src/evolution_scene.c index d86258444..e53981eeb 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -23,16 +23,21 @@ #include "battle_message.h" #include "gpu_regs.h" #include "bg.h" +#include "link.h" +#include "blend_palette.h" +#include "trig.h" struct EvoInfo { u8 preEvoSpriteID; u8 postEvoSpriteID; u8 evoTaskID; + u8 field_3; u16 savedPalette[48]; }; -extern struct EvoInfo *gEvoStructPtr; +static EWRAM_DATA struct EvoInfo *sEvoStructPtr = NULL; +static EWRAM_DATA u16 *sEvoMovingBgPtr = NULL; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -42,31 +47,66 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; extern u8 gBattleTerrain; extern struct SpriteTemplate gUnknown_0202499C; +extern bool8 gAffineAnimsDisabled; +extern u16 gMoveToLearn; +extern u8 gBattleCommunication[]; +#define sEvoCursorPos gBattleCommunication[1] // when learning a new move +#define sEvoGraphicsTaskID gBattleCommunication[2] + +extern const struct WindowTemplate gUnknown_0833900C; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const u8 gUnknown_085B58C9[][4]; +extern const u16 gUnknown_085B5884[]; +extern const u8 gUnknown_085B58D9[]; +extern const u16 gUnknown_085B51E4[]; +extern const u32 gUnknown_085B4134[]; +extern const u32 gUnknown_085B482C[]; +extern const u32 gUnknown_085B4D10[]; + +// strings +extern const u8 gUnknown_085B58C4[]; +extern const u8 gText_PkmnIsEvolving[]; +extern const u8 gText_CongratsPkmnEvolved[]; +extern const u8 gText_BattleYesNoChoice[]; +extern const u8 gText_PkmnStoppedEvolving[]; +extern const u8 gText_EllipsisQuestionMark[]; +extern const u8 gText_CommunicationStandby5[]; +extern void copy_decompressed_tile_data_to_vram_autofree(u8 arg0, const void *arg1, bool32 arg2, u16 arg3, u8 arg4); +extern u32 sub_80391E0(u8, u8); extern void SpriteCallbackDummy_2(struct Sprite *sprite); extern void sub_80356D0(void); +extern void sub_807B154(void); extern void sub_806A068(u16, u8); +extern void sub_807F19C(void); +extern void sub_807B140(void); +extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); +extern void sub_8085784(void); +extern void sub_81BFA38(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move); +extern u8 sub_81C1B94(void); +extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2); +extern void sub_800E084(void); // this file's functions -void Task_EvolutionScene(u8 taskID); -void Task_TradeEvolutionScene(u8 taskID); -void CB2_EvolutionSceneUpdate(void); -void CB2_TradeEvolutionSceneUpdate(void); -void EvoDummyFunc(void); -void EvoDummyFunc2(void); -void VBlankCB_EvolutionScene(void); -void VBlankCB_TradeEvolutionScene(void); -void sub_81150D8(void); - -void CB2_BeginEvolutionScene(void) +static void Task_EvolutionScene(u8 taskID); +static void Task_TradeEvolutionScene(u8 taskID); +static void CB2_EvolutionSceneUpdate(void); +static void CB2_TradeEvolutionSceneUpdate(void); +static void EvoDummyFunc(void); +static void VBlankCB_EvolutionScene(void); +static void VBlankCB_TradeEvolutionScene(void); +static void sub_81150D8(void); +static void sub_8140134(void); +static void EvoScene_DoMonAnimation(u8 monSpriteId, u16 speciesId); +static bool32 EvoScene_IsMonAnimFinished(u8 monSpriteId); +static void InitMovingBackgroundTask(bool8 isLink); +static void sub_813FEE8(u8 taskId); +static void sub_8140174(void); + +static void CB2_BeginEvolutionScene(void) { UpdatePaletteFade(); RunTasks(); @@ -87,7 +127,7 @@ void CB2_BeginEvolutionScene(void) #define TASK_BIT_CAN_STOP 0x1 #define TASK_BIT_LEARN_MOVE 0x80 -void Task_BeginEvolutionScene(u8 taskID) +static void Task_BeginEvolutionScene(u8 taskID) { struct Pokemon* mon = NULL; switch (gTasks[taskID].tState) @@ -167,7 +207,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, gReservedSpritePaletteCount = 4; - gEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo)); + sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo)); AllocateMonSpritesGfx(); GetMonData(mon, MON_DATA_NICKNAME, name); @@ -186,7 +226,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, sub_806A068(currSpecies, 1); gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable; - gEvoStructPtr->preEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); + sEvoStructPtr->preEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 1; @@ -201,14 +241,14 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, sub_806A068(speciesToEvolve, 3); gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable; - gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); + sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 2; gSprites[ID].invisible = 1; LoadEvoSparkleSpriteAndPal(); - gEvoStructPtr->evoTaskID = ID = CreateTask(Task_EvolutionScene, 0); + sEvoStructPtr->evoTaskID = ID = CreateTask(Task_EvolutionScene, 0); gTasks[ID].tState = 0; gTasks[ID].tPreEvoSpecies = currSpecies; gTasks[ID].tPostEvoSpecies = speciesToEvolve; @@ -217,7 +257,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, gTasks[ID].tEvoWasStopped = FALSE; gTasks[ID].tPartyID = partyID; - memcpy(&gEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60); + memcpy(&sEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP); @@ -227,15 +267,15 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, SetMainCallback2(CB2_EvolutionSceneUpdate); } -void CB2_EvolutionSceneLoadGraphics(void) +static void CB2_EvolutionSceneLoadGraphics(void) { u8 ID; const struct CompressedSpritePalette* pokePal; u16 postEvoSpecies; u32 TiD, PiD; - struct Pokemon* Mon = &gPlayerParty[gTasks[gEvoStructPtr->evoTaskID].tPartyID]; + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskID].tPartyID]; - postEvoSpecies = gTasks[gEvoStructPtr->evoTaskID].tPostEvoSpecies; + postEvoSpecies = gTasks[sEvoStructPtr->evoTaskID].tPostEvoSpecies; TiD = GetMonData(Mon, MON_DATA_OT_ID); PiD = GetMonData(Mon, MON_DATA_PERSONALITY); @@ -279,7 +319,7 @@ void CB2_EvolutionSceneLoadGraphics(void) sub_806A068(postEvoSpecies, 3); gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable; - gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); + sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); gSprites[ID].callback = SpriteCallbackDummy_2; gSprites[ID].oam.paletteNum = 2; @@ -297,3 +337,1170 @@ void CB2_EvolutionSceneLoadGraphics(void) ShowBg(2); ShowBg(3); } + +static void CB2_TradeEvolutionSceneLoadGraphics(void) +{ + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskID].tPartyID]; + u16 postEvoSpecies = gTasks[sEvoStructPtr->evoTaskID].tPostEvoSpecies; + + switch (gMain.state) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 256; + gBattle_BG3_Y = 0; + gMain.state++; + break; + case 1: + ResetPaletteFade(); + SetHBlankCallback(EvoDummyFunc); + SetVBlankCallback(VBlankCB_TradeEvolutionScene); + gMain.state++; + break; + case 2: + sub_807F19C(); + gMain.state++; + break; + case 3: + FillBgTilemapBufferRect(1, 0, 0, 0, 0x20, 0x20, 0x11); + CopyBgTilemapBufferToVram(1); + gMain.state++; + break; + case 4: + { + const struct CompressedSpritePalette* pokePal; + u32 TiD = GetMonData(Mon, MON_DATA_OT_ID); + u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY); + DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], + gMonSpritesGfxPtr->sprites[3], + postEvoSpecies); + pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD); + LoadCompressedPalette(pokePal->data, 0x120, 0x20); + gMain.state++; + } + break; + case 5: + { + u8 ID; + + sub_806A068(postEvoSpecies, 1); + gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable; + sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); + + gSprites[ID].callback = SpriteCallbackDummy_2; + gSprites[ID].oam.paletteNum = 2; + gMain.state++; + sub_807B154(); + } + break; + case 6: + if (gLinkVSyncDisabled) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + BlendPalettes(-1,0x10, 0); + gMain.state++; + break; + case 7: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sub_807B140(); + ShowBg(0); + ShowBg(1); + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); + break; + } +} + +void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID) +{ + u8 name[20]; + u16 currSpecies; + u32 TiD, PiD; + const struct CompressedSpritePalette* pokePal; + u8 ID; + + GetMonData(mon, MON_DATA_NICKNAME, name); + StringCopy10(gStringVar1, name); + StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]); + + gAffineAnimsDisabled = TRUE; + + // preEvo sprite + currSpecies = GetMonData(mon, MON_DATA_SPECIES); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + TiD = GetMonData(mon, MON_DATA_OT_ID); + + sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo)); + sEvoStructPtr->preEvoSpriteID = preEvoSpriteID; + + DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], + gMonSpritesGfxPtr->sprites[1], + speciesToEvolve); + + pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD); + LoadCompressedPalette(pokePal->data, 0x120, 0x20); + + sub_806A068(speciesToEvolve, 1); + gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable; + sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30); + + gSprites[ID].callback = SpriteCallbackDummy_2; + gSprites[ID].oam.paletteNum = 2; + gSprites[ID].invisible = 1; + + LoadEvoSparkleSpriteAndPal(); + + sEvoStructPtr->evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0); + gTasks[ID].tState = 0; + gTasks[ID].tPreEvoSpecies = currSpecies; + gTasks[ID].tPostEvoSpecies = speciesToEvolve; + gTasks[ID].tLearnsFirstMove = TRUE; + gTasks[ID].tEvoWasStopped = FALSE; + gTasks[ID].tPartyID = partyID; + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 256; + gBattle_BG3_Y = 0; + + gTextFlags.flag_1 = 1; + + SetVBlankCallback(VBlankCB_TradeEvolutionScene); + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); +} + +static void CB2_EvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void CB2_TradeEvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) +{ + u32 data = 0; + if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) + { + s32 i; + struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount]; + const struct EvolutionData* EvoTable; + const struct EvolutionData* Evos; + + CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon)); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies)); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies])); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, (&data)); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, (&data)); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_10, (&data)); + + for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++) + SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data)); + for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++) + SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data)); + + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, (&data)); + data = 0xFF; + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, (&data)); + + CalculateMonStats(&gPlayerParty[gPlayerPartyCount]); + CalculatePlayerPartyCount(); + + // can't match it otherwise, ehh + EvoTable = gEvolutionTable; + Evos = EvoTable + preEvoSpecies; + GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), FLAG_SET_SEEN); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), FLAG_SET_CAUGHT); + + if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE + && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK) + SetMonData(Shedinja, MON_DATA_NICKNAME, gUnknown_085B58C4); + } +} + +static void Task_EvolutionScene(u8 taskID) +{ + u32 var; + struct Pokemon* mon = &gPlayerParty[gTasks[taskID].tPartyID]; + + // check if B Button was held, so the evolution gets stopped + if (gMain.heldKeys == B_BUTTON + && gTasks[taskID].tState == 8 + && gTasks[sEvoGraphicsTaskID].isActive + && gTasks[taskID].tBits & TASK_BIT_CAN_STOP) + { + gTasks[taskID].tState = 17; + gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE; + sub_8140134(); + return; + } + + switch (gTasks[taskID].tState) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gSprites[sEvoStructPtr->preEvoSpriteID].invisible = 0; + gTasks[taskID].tState++; + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + break; + case 1: // print 'whoa, poke is evolving!!!' msg + if (!gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving); + BattleHandleAddTextPrinter(gStringVar4, 0); + gTasks[taskID].tState++; + } + break; + case 2: // wait for string, animate mon(and play its cry) + if (!IsTextPrinterActive(0)) + { + EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 3: + if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE + { + PlaySE(BGM_ME_SHINKA); + gTasks[taskID].tState++; + } + break; + case 4: // play evolution music and fade screen black + if (!IsSEPlaying()) + { + PlayNewMapMusic(BGM_SHINKA); + gTasks[taskID].tState++; + BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0); + } + break; + case 5: // launch moving bg task, preapre evo sparkles + if (!gPaletteFade.active) + { + InitMovingBackgroundTask(FALSE); + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17); + gTasks[taskID].tState++; + } + break; + case 6: // another set of evo sparkles + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + gTasks[taskID].tState++; + sEvoStructPtr->field_3 = 1; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2(); + } + break; + case 7: // launch task that flashes pre evo with post evo sprites + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = sub_817C3A0(sEvoStructPtr->preEvoSpriteID, sEvoStructPtr->postEvoSpriteID); + gTasks[taskID].tState++; + } + break; + case 8: // wait for the above task to finish + if (--sEvoStructPtr->field_3 == 0) + { + sEvoStructPtr->field_3 = 3; + if (!gTasks[sEvoGraphicsTaskID].isActive) + gTasks[taskID].tState++; + } + break; + case 9: // post evo sparkles + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1(); + gTasks[taskID].tState++; + break; + case 10: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 11: // play tu du sound after evolution + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + PlaySE(SE_EXP); + gTasks[taskID].tState++; + } + break; + case 12: // stop music, return screen to pre-fade state + if (IsSEPlaying()) + { + m4aMPlayAllStop(); + memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60); + sub_8140174(); + BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0); + gTasks[taskID].tState++; + } + break; + case 13: // animate mon + if (!gPaletteFade.active) + { + EvoScene_DoMonAnimation(sEvoStructPtr->postEvoSpriteID, gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 14: // congratulations string and rename prompt + if (IsCryFinished()) + { + StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); + BattleHandleAddTextPrinter(gStringVar4, 0); + PlayBGM(BGM_FANFA5); + gTasks[taskID].tState++; + SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); + CalculateMonStats(mon); + EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_SEEN); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_CAUGHT); + IncrementGameStat(GAME_STAT_EVOLVED_POKEMON); + } + break; + case 15: // check if it wants to learn a new move + if (!IsTextPrinterActive(0)) + { + var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove); + if (var != 0 && !gTasks[taskID].tEvoWasStopped) + { + u8 text[20]; + + if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE)) + { + StopMapMusic(); + sub_8085784(); + } + + gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE; + gTasks[taskID].tLearnsFirstMove = FALSE; + gTasks[taskID].tLearnMoveState = 0; + GetMonData(mon, MON_DATA_NICKNAME, text); + StringCopy10(gBattleTextBuff1, text); + + if (var == 0xFFFF) // no place to learn it + gTasks[taskID].tState = 22; + else if (var == 0xFFFE) // it already knows that move + break; + else + gTasks[taskID].tState = 20; // has less than 4 moves, so it's been learned + } + else // no move to learn + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + } + } + break; + case 16: // task has finished, return + if (!gPaletteFade.active) + { + if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE)) + { + StopMapMusic(); + sub_8085784(); + } + if (!gTasks[taskID].tEvoWasStopped) + CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon); + + DestroyTask(taskID); + FreeMonSpritesGfx(); + Free(sEvoStructPtr); + sEvoStructPtr = NULL; + FreeAllWindowBuffers(); + SetMainCallback2(gCB2_AfterEvolution); + } + break; + case 17: // evolution has been canceled, stop music and re-fade palette + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + m4aMPlayAllStop(); + BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF); + gTasks[taskID].tState++; + } + break; + case 18: // animate pokemon trying to evolve again, evolution has been stopped + if (!gPaletteFade.active) + { + EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 19: // after the animation, print the string 'WHOA IT DID NOT EVOLVE!!!' + if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) + { + if (gTasks[taskID].tEvoWasStopped) + StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark); + else // Fire Red leftover probably + StringExpandPlaceholders(gStringVar4, gText_PkmnStoppedEvolving); + + BattleHandleAddTextPrinter(gStringVar4, 0); + gTasks[taskID].tEvoWasStopped = TRUE; + gTasks[taskID].tState = 15; + } + break; + case 20: // pokemon learned a new move, print string and play a fanfare + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BufferMoveToLearnIntoBattleTextBuff2(); + PlayFanfare(BGM_FANFA1); + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[3]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter + gTasks[taskID].tState++; + } + break; + case 21: // wait a bit and check if can learn another move + if (!IsTextPrinterActive(0) && !IsSEPlaying() && --gTasks[taskID].tLearnsFirstMove == 0) + gTasks[taskID].tState = 15; + break; + case 22: // try to learn a new move + switch (gTasks[taskID].tLearnMoveState) + { + case 0: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BufferMoveToLearnIntoBattleTextBuff2(); + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[4]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnMoveState++; + } + break; + case 1: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[5]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnMoveState++; + } + break; + case 2: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[6]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tData7 = 5; + gTasks[taskID].tData8 = 10; + gTasks[taskID].tLearnMoveState++; + } + case 3: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); + BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC); + gTasks[taskID].tLearnMoveState++; + sEvoCursorPos = 0; + BattleCreateYesNoCursorAt(0); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0) + { + PlaySE(SE_SELECT); + BattleDestroyYesNoCursorAt(sEvoCursorPos); + sEvoCursorPos = 0; + BattleCreateYesNoCursorAt(0); + } + if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0) + { + PlaySE(SE_SELECT); + BattleDestroyYesNoCursorAt(sEvoCursorPos); + sEvoCursorPos = 1; + BattleCreateYesNoCursorAt(1); + } + if (gMain.newKeys & A_BUTTON) + { + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); + PlaySE(SE_SELECT); + + if (sEvoCursorPos != 0) + { + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8; + } + else + { + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7; + if (gTasks[taskID].tLearnMoveState == 5) + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + } + if (gMain.newKeys & B_BUTTON) + { + HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1); + PlaySE(SE_SELECT); + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8; + } + break; + case 5: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + sub_81BFA38(gPlayerParty, gTasks[taskID].tPartyID, + gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics, + gMoveToLearn); + gTasks[taskID].tLearnMoveState++; + } + break; + case 6: + if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate) + { + var = sub_81C1B94(); // moveID + if (var == 4) + { + gTasks[taskID].tLearnMoveState = 10; + } + else + { + u16 move = GetMonData(mon, var + MON_DATA_MOVE1); + if (IsHMMove2(move)) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[307]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnMoveState = 12; + } + else + { + PREPARE_MOVE_BUFFER(gBattleTextBuff2, move) + + RemoveMonPPBonus(mon, var); + SetMonMoveSlot(mon, gMoveToLearn, var); + gTasks[taskID].tLearnMoveState++; + } + } + } + break; + case 7: + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[207]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnMoveState++; + break; + case 8: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[7]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tLearnMoveState++; + } + break; + case 9: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[208]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tState = 20; + } + break; + case 10: + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[8]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tData7 = 11; + gTasks[taskID].tData8 = 0; + gTasks[taskID].tLearnMoveState = 3; + break; + case 11: + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[9]); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gTasks[taskID].tState = 15; + break; + case 12: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + gTasks[taskID].tLearnMoveState = 5; + break; + } + break; + } +} + +static void Task_TradeEvolutionScene(u8 taskID) +{ + u32 var = 0; + struct Pokemon* mon = &gPlayerParty[gTasks[taskID].tPartyID]; + + switch (gTasks[taskID].tState) + { + case 0: + StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving); + sub_807F1A8(0, gStringVar4, 1); + gTasks[taskID].tState++; + break; + case 1: + if (!IsTextPrinterActive(0)) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 2: + if (IsCryFinished()) + { + m4aSongNumStop(BGM_SHINKA); + PlaySE(BGM_ME_SHINKA); + gTasks[taskID].tState++; + } + break; + case 3: + if (!IsSEPlaying()) + { + PlayBGM(BGM_SHINKA); + gTasks[taskID].tState++; + BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0); + } + break; + case 4: + if (!gPaletteFade.active) + { + InitMovingBackgroundTask(TRUE); + var = gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(var); + gTasks[taskID].tState++; + SetGpuReg(REG_OFFSET_BG3CNT, 0x603); + } + break; + case 5: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + gTasks[taskID].tState++; + sEvoStructPtr->field_3 = 1; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2(); + } + break; + case 6: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = sub_817C3A0(sEvoStructPtr->preEvoSpriteID, sEvoStructPtr->postEvoSpriteID); + gTasks[taskID].tState++; + } + break; + case 7: + if (--sEvoStructPtr->field_3 == 0) + { + sEvoStructPtr->field_3 = 3; + if (!gTasks[sEvoGraphicsTaskID].isActive) + gTasks[taskID].tState++; + } + break; + case 8: + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1(); + gTasks[taskID].tState++; + break; + case 9: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 10: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + PlaySE(SE_EXP); + gTasks[taskID].tState++; + } + break; + case 11: + if (IsSEPlaying()) + { + Free(sEvoMovingBgPtr); + EvoScene_DoMonAnimation(sEvoStructPtr->postEvoSpriteID, gTasks[taskID].tPostEvoSpecies); + memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60); + gTasks[taskID].tState++; + } + break; + case 12: + if (IsCryFinished()) + { + StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); + sub_807F1A8(0, gStringVar4, 1); + PlayFanfare(BGM_FANFA5); + gTasks[taskID].tState++; + SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies)); + CalculateMonStats(mon); + EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_SEEN); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_CAUGHT); + IncrementGameStat(GAME_STAT_EVOLVED_POKEMON); + } + break; + case 13: + if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE) + { + var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove); + if (var != 0 && !gTasks[taskID].tEvoWasStopped) + { + u8 text[20]; + + gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE; + gTasks[taskID].tLearnsFirstMove = FALSE; + gTasks[taskID].tLearnMoveState = 0; + GetMonData(mon, MON_DATA_NICKNAME, text); + StringCopy10(gBattleTextBuff1, text); + + if (var == 0xFFFF) + gTasks[taskID].tState = 20; + else if (var == 0xFFFE) + break; + else + gTasks[taskID].tState = 18; + } + else + { + PlayBGM(BGM_SHINKA); + sub_807F1A8(0, gText_CommunicationStandby5, 1); + gTasks[taskID].tState++; + } + } + break; + case 14: + if (!IsTextPrinterActive(0)) + { + DestroyTask(taskID); + Free(sEvoStructPtr); + sEvoStructPtr = NULL; + gTextFlags.flag_1 = 0; + SetMainCallback2(gCB2_AfterEvolution); + } + break; + case 15: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + m4aMPlayAllStop(); + BeginNormalPaletteFade((1 << (gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16)) | (0x4001C), 0, 0x10, 0, 0x7FFF); + gTasks[taskID].tState++; + } + break; + case 16: + if (!gPaletteFade.active) + { + EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 17: + if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) + { + StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark); + sub_807F1A8(0, gStringVar4, 1); + gTasks[taskID].tEvoWasStopped = 1; + gTasks[taskID].tState = 13; + } + break; + case 18: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BufferMoveToLearnIntoBattleTextBuff2(); + PlayFanfare(BGM_FANFA1); + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[3]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter + gTasks[taskID].tState++; + } + break; + case 19: + if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tLearnsFirstMove == 0) + gTasks[taskID].tState = 13; + break; + case 20: + switch (gTasks[taskID].tLearnMoveState) + { + case 0: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BufferMoveToLearnIntoBattleTextBuff2(); + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[4]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState++; + } + break; + case 1: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[5]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState++; + } + break; + case 2: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[6]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tData7 = 5; + gTasks[taskID].tData8 = 9; + gTasks[taskID].tLearnMoveState++; + } + case 3: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + sub_809882C(0, 0xA8, 0xE0); + CreateYesNoMenu(&gUnknown_0833900C, 0xA8, 0xE, 0); + sEvoCursorPos = 0; + gTasks[taskID].tLearnMoveState++; + sEvoCursorPos = 0; + } + break; + case 4: + switch (sub_8198C58()) + { + case 0: + sEvoCursorPos = 0; + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[292]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7; + if (gTasks[taskID].tLearnMoveState == 5) + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + break; + case 1: + case -1: + sEvoCursorPos = 1; + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[292]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8; + break; + } + break; + case 5: + if (!gPaletteFade.active) + { + if (gLinkVSyncDisabled) + sub_800E084(); + + Free(GetBgTilemapBuffer(3)); + Free(GetBgTilemapBuffer(1)); + Free(GetBgTilemapBuffer(0)); + FreeAllWindowBuffers(); + + sub_81BFA38(gPlayerParty, gTasks[taskID].tPartyID, + gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics, + gMoveToLearn); + gTasks[taskID].tLearnMoveState++; + } + break; + case 6: + if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate) + { + var = sub_81C1B94(); // moveID + if (var == 4) + { + gTasks[taskID].tLearnMoveState = 9; + } + else + { + u16 move = GetMonData(mon, var + MON_DATA_MOVE1); + if (IsHMMove2(move)) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[307]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState = 11; + } + else + { + PREPARE_MOVE_BUFFER(gBattleTextBuff2, move) + + RemoveMonPPBonus(mon, var); + SetMonMoveSlot(mon, gMoveToLearn, var); + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[207]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState++; + } + } + } + break; + case 7: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[7]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tLearnMoveState++; + } + break; + case 8: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + { + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[208]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tState = 18; + } + break; + case 9: + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[8]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tData7 = 10; + gTasks[taskID].tData8 = 0; + gTasks[taskID].tLearnMoveState = 3; + break; + case 10: + BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[9]); + sub_807F1A8(0, gDisplayedStringBattle, 1); + gTasks[taskID].tState = 13; + break; + case 11: + if (!IsTextPrinterActive(0) && !IsSEPlaying()) + gTasks[taskID].tLearnMoveState = 5; + break; + } + break; + } +} + +#undef tState +#undef tPreEvoSpecies +#undef tPostEvoSpecies +#undef tCanStop +#undef tBits +#undef tLearnsFirstMove +#undef tLearnMoveState +#undef tData7 +#undef tData8 +#undef tEvoWasStopped +#undef tPartyID + +static void EvoDummyFunc(void) +{ +} + +static void VBlankCB_EvolutionScene(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); + SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); + SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X); + SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y); + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_80BA0A8(); +} + +static void VBlankCB_TradeEvolutionScene(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); + SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); + SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X); + SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y); + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_80BA0A8(); +} + +static void sub_813FDEC(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[6] != 0) + return; + if (data[5]++ < 20) + return; + + if (data[0]++ > gUnknown_085B58C9[data[2]][3]) + { + if (gUnknown_085B58C9[data[2]][1] == data[1]) + { + data[3]++; + if (data[3] == gUnknown_085B58C9[data[2]][2]) + { + data[3] = 0; + data[2]++; + } + data[1] = gUnknown_085B58C9[data[2]][0]; + } + else + { + LoadPalette(&sEvoMovingBgPtr[data[1] * 16], 0xA0, 0x20); + data[0] = 0; + data[1]++; + } + } + + if (data[2] == 4) + DestroyTask(taskId); +} + +static void sub_813FEA4(bool8 isLink) +{ + u8 taskId = CreateTask(sub_813FEE8, 7); + + if (!isLink) + gTasks[taskId].data[2] = 0; + else + gTasks[taskId].data[2] = 1; +} + +static void sub_813FEE8(u8 taskId) +{ + u16 *outer_X, *outer_Y; + + u16 *inner_X = &gBattle_BG1_X; + u16 *inner_Y = &gBattle_BG1_Y; + + if (!gTasks[taskId].data[2]) + { + outer_X = &gBattle_BG2_X; + outer_Y = &gBattle_BG2_Y; + } + else + { + outer_X = &gBattle_BG3_X; + outer_Y = &gBattle_BG3_Y; + } + + gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 5) & 0xFF; + gTasks[taskId].data[1] = (gTasks[taskId].data[0] + 0x80) & 0xFF; + + *inner_X = Cos(gTasks[taskId].data[0], 4) + 8; + *inner_Y = Sin(gTasks[taskId].data[0], 4) + 16; + + *outer_X = Cos(gTasks[taskId].data[1], 4) + 8; + *outer_Y = Sin(gTasks[taskId].data[1], 4) + 16; + + if (!FuncIsActiveTask(sub_813FDEC)) + { + DestroyTask(taskId); + + *inner_X = 0; + *inner_Y = 0; + + *outer_X = 256; + *outer_Y = 0; + } +} + +static void InitMovingBgValues(u16 *movingBgs) +{ + s32 i, j; + + for (i = 0; i < 50; i++) + { + for (j = 0; j < 16; j++) + { + movingBgs[i * 16 + j] = gUnknown_085B5884[gUnknown_085B58D9[i * 16 + j]]; + } + } +} + +static void InitMovingBackgroundTask(bool8 isLink) +{ + u8 innerBgId, outerBgId; + + sEvoMovingBgPtr = AllocZeroed(0x640); + InitMovingBgValues(sEvoMovingBgPtr); + + if (!isLink) + innerBgId = 1, outerBgId = 2; + else + innerBgId = 1, outerBgId = 3; + + LoadPalette(gUnknown_085B51E4, 0xA0, 0x20); + + copy_decompressed_tile_data_to_vram_autofree(1, gUnknown_085B4134, FALSE, 0, 0); + CopyToBgTilemapBuffer(1, gUnknown_085B482C, 0, 0); + CopyToBgTilemapBuffer(outerBgId, gUnknown_085B4D10, 0, 0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(outerBgId); + + if (!isLink) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0x442); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x808); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG2_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP); + + SetBgAttribute(innerBgId, BG_CTRL_ATTR_MOSAIC, 2); + SetBgAttribute(outerBgId, BG_CTRL_ATTR_MOSAIC, 2); + + ShowBg(1); + ShowBg(2); + } + else + { + SetGpuReg(REG_OFFSET_BLDCNT, 0x842); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x808); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP); + } + + CreateTask(sub_813FDEC, 5); + sub_813FEA4(isLink); +} + +static void sub_8140100(void) // unused +{ + u8 taskId = FindTaskIdByFunc(sub_813FDEC); + + if (taskId != 0xFF) + gTasks[taskId].data[6] = 1; + + FillPalette(0, 0xA0, 0x20); +} + +static void sub_8140134(void) +{ + u8 taskId; + + if ((taskId = FindTaskIdByFunc(sub_813FDEC)) != 0xFF) + DestroyTask(taskId); + if ((taskId = FindTaskIdByFunc(sub_813FEE8)) != 0xFF) + DestroyTask(taskId); + + FillPalette(0, 0xA0, 0x20); + sub_8140174(); +} + +static void sub_8140174(void) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, sub_80391E0(1, 5)); + SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, sub_80391E0(2, 5)); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP); + Free(sEvoMovingBgPtr); +} + +static void EvoScene_DoMonAnimation(u8 monSpriteId, u16 speciesId) +{ + DoMonFrontSpriteAnimation(&gSprites[monSpriteId], speciesId, FALSE, 0); +} + +static bool32 EvoScene_IsMonAnimFinished(u8 monSpriteId) +{ + if (gSprites[monSpriteId].callback == SpriteCallbackDummy) + return TRUE; + + return FALSE; +} |