diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 34 | ||||
-rw-r--r-- | src/battle_script_commands.c | 7 | ||||
-rw-r--r-- | src/battle_setup.c | 34 | ||||
-rw-r--r-- | src/pokemon_3.c | 85 |
4 files changed, 81 insertions, 79 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 67e49bb34..80945ba8b 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -17,6 +17,7 @@ #include "item.h" #include "constants/items.h" #include "constants/hold_effects.h" +#include "constants/trainers.h" #include "link.h" #include "bg.h" #include "dma3.h" @@ -38,7 +39,6 @@ #include "pokedex.h" #include "constants/abilities.h" #include "constants/moves.h" -#include "trainer_classes.h" #include "evolution_scene.h" #include "roamer.h" #include "tv.h" @@ -1718,7 +1718,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir { const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1726,11 +1726,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); break; } - case PARTY_FLAG_CUSTOM_MOVES: + case F_TRAINER_PARTY_CUSTOM_MOVESET: { const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1744,11 +1744,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir } break; } - case PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -1758,11 +1758,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); break; } - case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++) nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; @@ -4749,19 +4749,19 @@ static void HandleEndTurn_BattleWon(void) switch (gTrainers[gTrainerBattleOpponent_A].trainerClass) { - case CLASS_ELITE_FOUR: - case CLASS_CHAMPION: + case TRAINER_CLASS_ELITE_FOUR: + case TRAINER_CLASS_CHAMPION: PlayBGM(BGM_KACHI5); break; - case CLASS_TEAM_AQUA: - case CLASS_TEAM_MAGMA: - case CLASS_AQUA_ADMIN: - case CLASS_AQUA_LEADER: - case CLASS_MAGMA_ADMIN: - case CLASS_MAGMA_LEADER: + case TRAINER_CLASS_TEAM_AQUA: + case TRAINER_CLASS_TEAM_MAGMA: + case TRAINER_CLASS_AQUA_ADMIN: + case TRAINER_CLASS_AQUA_LEADER: + case TRAINER_CLASS_MAGMA_ADMIN: + case TRAINER_CLASS_MAGMA_LEADER: PlayBGM(BGM_KACHI4); break; - case CLASS_LEADER: + case TRAINER_CLASS_LEADER: PlayBGM(BGM_KACHI3); break; default: diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ecdbb4d90..656f9f43a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -17,6 +17,7 @@ #include "battle_interface.h" #include "constants/species.h" #include "constants/songs.h" +#include "constants/trainers.h" #include "text.h" #include "sound.h" #include "pokedex.h" @@ -6236,19 +6237,19 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case PARTY_FLAG_CUSTOM_MOVES: + case F_TRAINER_PARTY_CUSTOM_MOVESET: { const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves; lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves; lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; } break; - case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves; lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl; diff --git a/src/battle_setup.c b/src/battle_setup.c index dbb20b148..3d4f5afcc 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/trainers.h" #include "battle.h" #include "battle_setup.h" #include "battle_transition.h" @@ -15,8 +16,6 @@ #include "constants/maps.h" #include "field_player_avatar.h" #include "fieldmap.h" -#include "trainer_classes.h" -#include "trainer_ids.h" #include "random.h" #include "starter_choose.h" #include "script_pokemon_80F8.h" @@ -27,7 +26,6 @@ #include "event_scripts.h" #include "trainer_see.h" #include "field_message_box.h" -#include "trainer.h" #include "sound.h" #include "strings.h" #include "secret_base.h" @@ -759,7 +757,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case PARTY_FLAG_CUSTOM_MOVES: + case F_TRAINER_PARTY_CUSTOM_MOVESET: { const struct TrainerMonNoItemCustomMoves *party; party = gTrainers[opponentId].party.NoItemCustomMoves; @@ -767,7 +765,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemDefaultMoves *party; party = gTrainers[opponentId].party.ItemDefaultMoves; @@ -775,7 +773,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) sum += party[i].lvl; } break; - case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM: + case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: { const struct TrainerMonItemCustomMoves *party; party = gTrainers[opponentId].party.ItemCustomMoves; @@ -820,30 +818,30 @@ static u8 GetTrainerBattleTransition(void) if (gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT) return B_TRANSITION_CHAMPION; - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR) + if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR) { - if (gTrainerBattleOpponent_A == TRAINER_ID_SIDNEY) + if (gTrainerBattleOpponent_A == TRAINER_SIDNEY) return B_TRANSITION_SYDNEY; - if (gTrainerBattleOpponent_A == TRAINER_ID_PHOEBE) + if (gTrainerBattleOpponent_A == TRAINER_PHOEBE) return B_TRANSITION_PHOEBE; - if (gTrainerBattleOpponent_A == TRAINER_ID_GLACIA) + if (gTrainerBattleOpponent_A == TRAINER_GLACIA) return B_TRANSITION_GLACIA; - if (gTrainerBattleOpponent_A == TRAINER_ID_DRAKE) + if (gTrainerBattleOpponent_A == TRAINER_DRAKE) return B_TRANSITION_DRAKE; return B_TRANSITION_CHAMPION; } - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION) + if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION) return B_TRANSITION_CHAMPION; - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_TEAM_MAGMA - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_MAGMA_LEADER - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_MAGMA_ADMIN) + if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_TEAM_MAGMA + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_MAGMA_LEADER + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_MAGMA_ADMIN) return B_TRANSITION_MAGMA; - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_TEAM_AQUA - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_AQUA_LEADER - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_AQUA_ADMIN) + if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_TEAM_AQUA + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_AQUA_LEADER + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_AQUA_ADMIN) return B_TRANSITION_AQUA; if (gTrainers[gTrainerBattleOpponent_A].doubleBattle == TRUE) diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 6a1698152..d58b024a8 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -11,8 +11,7 @@ #include "link.h" #include "constants/hold_effects.h" #include "random.h" -#include "trainer_classes.h" -#include "trainer_ids.h" +#include "constants/trainers.h" #include "constants/songs.h" #include "sound.h" #include "m4a.h" @@ -692,9 +691,9 @@ void AdjustFriendship(struct Pokemon *mon, u8 event) if ((event != 5 || !(Random() & 1)) && (event != 3 || ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_LEADER - || gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION)))) + && (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER + || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION)))) { s8 mod = gUnknown_08329ECE[event][friendshipLevel]; if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) @@ -1146,55 +1145,57 @@ void ClearBattleMonForms(void) u16 GetBattleBGM(void) { if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) - return 0x1E0; + return BGM_BATTLE34; if (gBattleTypeFlags & BATTLE_TYPE_REGI) - return 0x1DF; + return BGM_BATTLE36; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) - return 0x1DC; + return BGM_BATTLE20; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { u8 trainerClass; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A); else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) - trainerClass = CLASS_EXPERT; + trainerClass = TRAINER_CLASS_EXPERT; else trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass; + switch (trainerClass) { - case CLASS_AQUA_LEADER: - case CLASS_MAGMA_LEADER: - return 0x1E3; - case CLASS_TEAM_AQUA: - case CLASS_TEAM_MAGMA: - case CLASS_AQUA_ADMIN: - case CLASS_MAGMA_ADMIN: - return 0x1DB; - case CLASS_LEADER: - return 0x1DD; - case CLASS_CHAMPION: - return 0x1DE; - case CLASS_PKMN_TRAINER_RIVAL: + case TRAINER_CLASS_AQUA_LEADER: + case TRAINER_CLASS_MAGMA_LEADER: + return BGM_BATTLE30; + case TRAINER_CLASS_TEAM_AQUA: + case TRAINER_CLASS_TEAM_MAGMA: + case TRAINER_CLASS_AQUA_ADMIN: + case TRAINER_CLASS_MAGMA_ADMIN: + return BGM_BATTLE31; + case TRAINER_CLASS_LEADER: + return BGM_BATTLE32; + case TRAINER_CLASS_CHAMPION: + return BGM_BATTLE33; + case TRAINER_CLASS_PKMN_TRAINER_3: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) - return 0x1E1; + return BGM_BATTLE35; if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName)) - return 0x1DC; - return 0x1E1; - case CLASS_ELITE_FOUR: - return 0x1E2; - case CLASS_SALON_MAIDEN: - case CLASS_DOME_ACE: - case CLASS_PALACE_MAVEN: - case CLASS_ARENA_TYCOON: - case CLASS_FACTORY_HEAD: - case CLASS_PIKE_QUEEN: - case CLASS_PYRAMID_KING: - return 0x1D7; + return BGM_BATTLE20; + return BGM_BATTLE35; + case TRAINER_CLASS_ELITE_FOUR: + return BGM_BATTLE38; + case TRAINER_CLASS_SALON_MAIDEN: + case TRAINER_CLASS_DOME_ACE: + case TRAINER_CLASS_PALACE_MAVEN: + case TRAINER_CLASS_ARENA_TYCOON: + case TRAINER_CLASS_FACTORY_HEAD: + case TRAINER_CLASS_PIKE_QUEEN: + case TRAINER_CLASS_PYRAMID_KING: + return BGM_BATTLE_FRONTIER_BRAIN; default: - return 0x1DC; + return BGM_BATTLE20; } } - return 0x1DA; + return BGM_BATTLE27; } void PlayBattleBGM(void) @@ -1462,12 +1463,14 @@ bool8 IsShinyOtIdPersonality(u32 otId, u32 personality) return retVal; } -const u8* GetTrainerPartnerName(void) +const u8 *GetTrainerPartnerName(void) { if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { if (gPartnerTrainerId == STEVEN_PARTNER_ID) - return gTrainers[TRAINER_ID_STEVEN].trainerName; + { + return gTrainers[TRAINER_STEVEN].trainerName; + } else { GetFrontierTrainerName(gStringVar1, gPartnerTrainerId); @@ -1682,14 +1685,14 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality) } } -const u8* GetTrainerClassNameFromId(u16 trainerId) +const u8 *GetTrainerClassNameFromId(u16 trainerId) { if (trainerId > NO_OF_TRAINERS) trainerId = 0; return gTrainerClassNames[gTrainers[trainerId].trainerClass]; } -const u8* GetTrainerNameFromId(u16 trainerId) +const u8 *GetTrainerNameFromId(u16 trainerId) { if (trainerId > NO_OF_TRAINERS) trainerId = 0; |