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-rw-r--r--src/bike.c3
-rw-r--r--src/decoration.c20
-rw-r--r--src/field_camera.c491
-rw-r--r--src/overworld.c27
-rw-r--r--src/rotating_gate.c6
5 files changed, 508 insertions, 39 deletions
diff --git a/src/bike.c b/src/bike.c
index 64af7c711..782eceb8e 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -12,7 +12,6 @@
extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
-extern bool8 gUnknown_02037348;
extern u8 sub_8093514(u8 direction);
extern u8 sub_808B980(u8 direction);
@@ -989,7 +988,7 @@ bool8 player_should_look_direction_be_enforced_upon_movement(void)
void GetOnOffBike(u8 transitionFlags)
{
- gUnknown_02037348 = FALSE;
+ gUnusedBikeCameraAheadPanback = FALSE;
if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
{
diff --git a/src/decoration.c b/src/decoration.c
index a0855db69..f376c2115 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1305,12 +1305,12 @@ void sub_8128060(u8 taskId)
void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
{
- sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
- gUnknown_03005DD0.unk4 = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
- gSprites[gUnknown_03005DD0.unk4].oam.priority = 1;
- gSprites[gUnknown_03005DD0.unk4].callback = sub_81292D0;
- gSprites[gUnknown_03005DD0.unk4].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
- gSprites[gUnknown_03005DD0.unk4].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
+ gUnknown_03005DD0.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
+ gSprites[gUnknown_03005DD0.spriteId].oam.priority = 1;
+ gSprites[gUnknown_03005DD0.spriteId].callback = sub_81292D0;
+ gSprites[gUnknown_03005DD0.spriteId].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
+ gSprites[gUnknown_03005DD0.spriteId].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
}
void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
@@ -1332,7 +1332,7 @@ void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphic
}
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
- sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
}
void sub_812826C(u8 taskId)
@@ -2251,9 +2251,9 @@ bool8 sub_81299AC(u8 taskId)
void SetUpPuttingAwayDecorationPlayerAvatar(void)
{
player_get_direction_lower_nybble();
- sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
sub_812A39C();
- gUnknown_03005DD0.unk4 = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
+ gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
if (gSaveBlock2Ptr->playerGender == MALE)
{
sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0);
@@ -2264,7 +2264,7 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void)
}
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
- sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
}
diff --git a/src/field_camera.c b/src/field_camera.c
index 17ced6aa5..f653e0bf1 100644
--- a/src/field_camera.c
+++ b/src/field_camera.c
@@ -1,9 +1,18 @@
-
-// Includes
#include "global.h"
+#include "berry.h"
+#include "bike.h"
+#include "field_camera.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "field_map_obj.h"
+#include "gpu_regs.h"
+#include "menu.h"
+#include "overworld.h"
+#include "rotating_gate.h"
+#include "sprite.h"
+#include "text.h"
// Static type declarations
-
struct FieldCameraUnknownStruct
{
u8 unk0;
@@ -13,16 +22,474 @@ struct FieldCameraUnknownStruct
bool8 unk4;
};
-// Static RAM declarations
+// static functions
+static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y);
+static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData);
+static void DrawMetatileAt(const struct MapData *mapData, u16, int, int);
+static void DrawMetatile(s32 a, u16 *b, u16 c);
+static void CameraPanningCB_PanAhead(void);
+
+// IWRAM bss vars
+static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
+static IWRAM_DATA s16 gUnknown_03000E28;
+static IWRAM_DATA s16 gUnknown_03000E2A;
+static IWRAM_DATA u8 gUnknown_03000E2C;
+static IWRAM_DATA void (*gUnknown_03000E30)(void);
+
+// text
+static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a)
+{
+ a->unk2 = 0;
+ a->unk3 = 0;
+ a->unk0 = 0;
+ a->unk1 = 0;
+ a->unk4 = TRUE;
+}
+
+static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+{
+ a->unk2 += b;
+ a->unk2 %= 32;
+ a->unk3 += c;
+ a->unk3 %= 32;
+}
+
+static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+{
+ a->unk0 += b;
+ a->unk1 += c;
+}
+
+void move_tilemap_camera_to_upper_left_corner(void)
+{
+ move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20);
+}
+
+void FieldUpdateBgTilemapScroll(void)
+{
+ u32 r4, r5;
+ r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28;
+ r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8;
+
+ SetGpuReg(REG_OFFSET_BG1HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG1VOFS, r4);
+ SetGpuReg(REG_OFFSET_BG2HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG2VOFS, r4);
+ SetGpuReg(REG_OFFSET_BG3HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG3VOFS, r4);
+}
+
+void sub_8089C08(s16 *a, s16 *b)
+{
+ *a = gUnknown_03000E20.unk0 + gUnknown_03000E28;
+ *b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8;
+}
+
+void DrawWholeMapView(void)
+{
+ DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapData);
+ gUnknown_03000E20.unk4 = TRUE;
+}
+
+static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData)
+{
+ u8 i;
+ u8 j;
+ u32 r6;
+ u8 temp;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = gUnknown_03000E20.unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ r6 = temp * 32;
+ for (j = 0; j < 32; j += 2)
+ {
+ temp = gUnknown_03000E20.unk2 + j;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r6 + temp, x + j / 2, y + i / 2);
+ }
+ }
+}
+
+static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y)
+{
+ const struct MapData *mapData = gMapHeader.mapData;
+
+ if (x > 0)
+ RedrawMapSliceWest(a, mapData);
+ if (x < 0)
+ RedrawMapSliceEast(a, mapData);
+ if (y > 0)
+ RedrawMapSliceNorth(a, mapData);
+ if (y < 0)
+ RedrawMapSliceSouth(a, mapData);
+ a->unk4 = TRUE;
+}
+
+static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r7;
+
+ temp = a->unk3 + 28;
+ if (temp >= 32)
+ temp -= 32;
+ r7 = temp * 32;
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk2 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14);
+ }
+}
+
+static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r7 = a->unk3 * 32;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk2 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y);
+ }
+}
+
+static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r6 = a->unk2;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2);
+ }
+}
+
+static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u8 r5 = a->unk2 + 28;
+
+ if (r5 >= 32)
+ r5 -= 32;
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2);
+ }
+}
+
+void CurrentMapDrawMetatileAt(int a, int b)
+{
+ int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b);
+
+ if (offset >= 0)
+ {
+ DrawMetatileAt(gMapHeader.mapData, offset, a, b);
+ gUnknown_03000E20.unk4 = TRUE;
+ }
+}
+
+void DrawDoorMetatileAt(int x, int y, u16 *arr)
+{
+ int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y);
+
+ if (offset >= 0)
+ {
+ DrawMetatile(1, arr, offset);
+ gUnknown_03000E20.unk4 = TRUE;
+ }
+}
+
+static void DrawMetatileAt(const struct MapData *mapData, u16 b, int c, int d)
+{
+ u16 metatileId = MapGridGetMetatileIdAt(c, d);
+ u16 *metatiles;
+
+ if (metatileId > 1024)
+ metatileId = 0;
+ if (metatileId < 512)
+ metatiles = mapData->primaryTileset->metatiles;
+ else
+ {
+ metatiles = mapData->secondaryTileset->metatiles;
+ metatileId -= 512;
+ }
+ DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b);
+}
+
+static void DrawMetatile(s32 a, u16 *b, u16 c)
+{
+ switch (a)
+ {
+ case 2:
+ gBGTilemapBuffers3[c] = b[0];
+ gBGTilemapBuffers3[c + 1] = b[1];
+ gBGTilemapBuffers3[c + 0x20] = b[2];
+ gBGTilemapBuffers3[c + 0x21] = b[3];
+
+ gBGTilemapBuffers1[c] = 0;
+ gBGTilemapBuffers1[c + 1] = 0;
+ gBGTilemapBuffers1[c + 0x20] = 0;
+ gBGTilemapBuffers1[c + 0x21] = 0;
+
+ gBGTilemapBuffers2[c] = b[4];
+ gBGTilemapBuffers2[c + 1] = b[5];
+ gBGTilemapBuffers2[c + 0x20] = b[6];
+ gBGTilemapBuffers2[c + 0x21] = b[7];
+ break;
+ case 1:
+ gBGTilemapBuffers3[c] = b[0];
+ gBGTilemapBuffers3[c + 1] = b[1];
+ gBGTilemapBuffers3[c + 0x20] = b[2];
+ gBGTilemapBuffers3[c + 0x21] = b[3];
+
+ gBGTilemapBuffers1[c] = b[4];
+ gBGTilemapBuffers1[c + 1] = b[5];
+ gBGTilemapBuffers1[c + 0x20] = b[6];
+ gBGTilemapBuffers1[c + 0x21] = b[7];
+
+ gBGTilemapBuffers2[c] = 0;
+ gBGTilemapBuffers2[c + 1] = 0;
+ gBGTilemapBuffers2[c + 0x20] = 0;
+ gBGTilemapBuffers2[c + 0x21] = 0;
+ break;
+ case 0:
+ gBGTilemapBuffers3[c] = 0x3014;
+ gBGTilemapBuffers3[c + 1] = 0x3014;
+ gBGTilemapBuffers3[c + 0x20] = 0x3014;
+ gBGTilemapBuffers3[c + 0x21] = 0x3014;
+
+ gBGTilemapBuffers1[c] = b[0];
+ gBGTilemapBuffers1[c + 1] = b[1];
+ gBGTilemapBuffers1[c + 0x20] = b[2];
+ gBGTilemapBuffers1[c + 0x21] = b[3];
-IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
-IWRAM_DATA s16 gUnknown_03000E28;
-IWRAM_DATA s16 gUnknown_03000E2A;
-IWRAM_DATA u8 gUnknown_03000E2C;
-IWRAM_DATA void (*gUnknown_03000E30)(void);
+ gBGTilemapBuffers2[c] = b[4];
+ gBGTilemapBuffers2[c + 1] = b[5];
+ gBGTilemapBuffers2[c + 0x20] = b[6];
+ gBGTilemapBuffers2[c + 0x21] = b[7];
+ break;
+ }
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ schedule_bg_copy_tilemap_to_vram(3);
+}
+
+static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y)
+{
+ x -= gSaveBlock1Ptr->pos.x;
+ x *= 2;
+ if (x >= 32 || x < 0)
+ return -1;
+ x = x + a->unk2;
+ if (x >= 32)
+ x -= 32;
+
+ y = (y - gSaveBlock1Ptr->pos.y) * 2;
+ if (y >= 32 || y < 0)
+ return -1;
+ y = y + a->unk3;
+ if (y >= 32)
+ y -= 32;
+
+ return y * 32 + x;
+}
+
+static void CameraUpdateCallback(struct CameraObject *a)
+{
+ if (a->spriteId != 0)
+ {
+ a->unk8 = gSprites[a->spriteId].data[2];
+ a->unkC = gSprites[a->spriteId].data[3];
+ }
+}
+
+void ResetCameraUpdateInfo(void)
+{
+ gUnknown_03005DD0.unk8 = 0;
+ gUnknown_03005DD0.unkC = 0;
+ gUnknown_03005DD0.x = 0;
+ gUnknown_03005DD0.y = 0;
+ gUnknown_03005DD0.spriteId = 0;
+ gUnknown_03005DD0.callback = NULL;
+}
+
+u32 InitCameraUpdateCallback(u8 a)
+{
+ if (gUnknown_03005DD0.spriteId != 0)
+ DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]);
+ gUnknown_03005DD0.spriteId = AddCameraObject(a);
+ gUnknown_03005DD0.callback = CameraUpdateCallback;
+ return 0;
+}
+
+void CameraUpdate(void)
+{
+ int deltaX;
+ int deltaY;
+ int r0;
+ int r1;
+ int r7;
+ int r8;
+
+ if (gUnknown_03005DD0.callback != NULL)
+ gUnknown_03005DD0.callback(&gUnknown_03005DD0);
+ r7 = gUnknown_03005DD0.unk8;
+ r8 = gUnknown_03005DD0.unkC;
+ deltaX = 0;
+ deltaY = 0;
+ r1 = gUnknown_03005DD0.x;
+ r0 = gUnknown_03005DD0.y;
+
+
+ if (r1 == 0 && r7 != 0)
+ {
+ if (r7 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+ if (r0 == 0 && r8 != 0)
+ {
+ if (r8 > 0)
+ deltaY = 1;
+ else
+ deltaY = -1;
+ }
+ if (r1 != 0 && r1 == -r7)
+ {
+ if (r7 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+ if (r0 != 0 && r0 == -r8)
+ {
+ if (r8 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+
+ gUnknown_03005DD0.x += r7;
+ gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16);
+ gUnknown_03005DD0.y += r8;
+ gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16);
+
+ if (deltaX != 0 || deltaY != 0)
+ {
+ CameraMove(deltaX, deltaY);
+ UpdateFieldObjectsForCameraUpdate(deltaX, deltaY);
+ RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
+ ResetBerryTreeSparkleFlags();
+ tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
+ RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
+ }
+
+ coords8_add(&gUnknown_03000E20, r7, r8);
+ gUnknown_03005DEC -= r7;
+ gUnknown_03005DE8 -= r8;
+}
+
+void camera_move_and_redraw(int a, int b) //unused
+{
+ CameraMove(a, b);
+ UpdateFieldObjectsForCameraUpdate(a, b);
+ DrawWholeMapView();
+ gUnknown_03005DEC -= a * 16;
+ gUnknown_03005DE8 -= b * 16;
+}
+
+void SetCameraPanningCallback(void (*a)(void))
+{
+ gUnknown_03000E30 = a;
+}
+
+void SetCameraPanning(s16 a, s16 b)
+{
+ gUnknown_03000E28 = a;
+ gUnknown_03000E2A = b + 32;
+}
+
+void InstallCameraPanAheadCallback(void)
+{
+ gUnknown_03000E30 = CameraPanningCB_PanAhead;
+ gUnknown_03000E2C = 0;
+ gUnknown_03000E28 = 0;
+ gUnknown_03000E2A = 32;
+}
+
+void UpdateCameraPanning(void)
+{
+ if (gUnknown_03000E30 != NULL)
+ gUnknown_03000E30();
+ //Update sprite offset of overworld objects
+ gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28;
+ gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8;
+}
+
+static void CameraPanningCB_PanAhead(void)
+{
+ u8 var;
-// Static ROM declarations
+ if (gUnusedBikeCameraAheadPanback == FALSE)
+ {
+ InstallCameraPanAheadCallback();
+ }
+ else
+ {
+ // this code is never reached.
+ if (gPlayerAvatar.tileTransitionState == T_TILE_TRANSITION)
+ {
+ gUnknown_03000E2C ^= 1;
+ if (gUnknown_03000E2C == 0)
+ return;
+ }
+ else
+ {
+ gUnknown_03000E2C = 0;
+ }
-// .rodata
+ var = player_get_direction_upper_nybble();
+ if (var == 2)
+ {
+ if (gUnknown_03000E2A > -8)
+ gUnknown_03000E2A -= 2;
+ }
+ else if (var == 1)
+ {
+ if (gUnknown_03000E2A < 72)
+ gUnknown_03000E2A += 2;
+ }
+ else if (gUnknown_03000E2A < 32)
+ {
+ gUnknown_03000E2A += 2;
+ }
+ else if (gUnknown_03000E2A > 32)
+ {
+ gUnknown_03000E2A -= 2;
+ }
+ }
+}
-// .text
diff --git a/src/overworld.c b/src/overworld.c
index 920f6f8f1..532615f27 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -89,9 +89,6 @@ extern const u16 gUnknown_82EC7C4[];
extern u16 gSaveFileStatus;
extern u16 gUnknown_03005DA8;
-extern u8 *gUnknown_03005DA0;
-extern u8 *gUnknown_03005D9C;
-extern u8 *gUnknown_03005DA4;
extern bool8 (*gUnknown_03005DB0)(void);
extern u8 gUnknown_03005DB4;
extern u8 gFieldLinkPlayerCount;
@@ -1422,12 +1419,12 @@ static void overworld_bg_setup(void)
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
- gUnknown_03005DA0 = AllocZeroed(0x800);
- gUnknown_03005D9C = AllocZeroed(0x800);
- gUnknown_03005DA4 = AllocZeroed(0x800);
- SetBgTilemapBuffer(1, gUnknown_03005DA0);
- SetBgTilemapBuffer(2, gUnknown_03005D9C);
- SetBgTilemapBuffer(3, gUnknown_03005DA4);
+ gBGTilemapBuffers2 = AllocZeroed(0x800);
+ gBGTilemapBuffers1 = AllocZeroed(0x800);
+ gBGTilemapBuffers3 = AllocZeroed(0x800);
+ SetBgTilemapBuffer(1, gBGTilemapBuffers2);
+ SetBgTilemapBuffer(2, gBGTilemapBuffers1);
+ SetBgTilemapBuffer(3, gBGTilemapBuffers3);
sub_81971D0();
}
@@ -1435,12 +1432,12 @@ void overworld_free_bg_tilemaps(void)
{
sub_81BE72C();
sub_81971F4();
- if (gUnknown_03005DA4 != NULL)
- FREE_AND_SET_NULL(gUnknown_03005DA4);
- if (gUnknown_03005D9C != NULL)
- FREE_AND_SET_NULL(gUnknown_03005D9C);
- if (gUnknown_03005DA0 != NULL)
- FREE_AND_SET_NULL(gUnknown_03005DA0);
+ if (gBGTilemapBuffers3 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers3);
+ if (gBGTilemapBuffers1 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers1);
+ if (gBGTilemapBuffers2 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers2);
}
static void ResetSafariZoneFlag_(void)
diff --git a/src/rotating_gate.c b/src/rotating_gate.c
index f68fe60ba..ac03508bf 100644
--- a/src/rotating_gate.c
+++ b/src/rotating_gate.c
@@ -17,10 +17,12 @@
#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
#define GATE_ROT_NONE 255
+// static functions
static void SpriteCallback_RotatingGate(struct Sprite *sprite);
static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite);
+// enums
enum
{
/*
@@ -178,6 +180,7 @@ enum
PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6,
};
+// structure
struct RotatingGatePuzzle
{
s16 x;
@@ -192,6 +195,7 @@ struct Coords8
s8 deltaY;
};
+// .rodata
// Fortree
static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
{
@@ -614,10 +618,12 @@ static const u8 sRotatingGate_ArmLayout[][4 * 2] =
},
};
+// ewram
static EWRAM_DATA u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX] = {0};
static EWRAM_DATA const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig = NULL;
static EWRAM_DATA u8 gRotatingGate_PuzzleCount = 0;
+// text
static s32 GetCurrentMapRotatingGatePuzzleType(void)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(FORTREE_CITY_GYM) &&