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-rw-r--r--src/battle_interface.c17
-rw-r--r--src/berry_blender.c2
-rw-r--r--src/decoration.c2
-rw-r--r--src/diploma.c4
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/hall_of_fame.c9
-rw-r--r--src/naming_screen.c2177
-rw-r--r--src/palette.c1
-rw-r--r--src/pokeblock.c2
-rw-r--r--src/pokeblock_feed.c2
-rw-r--r--src/pokemon_3.c11
-rw-r--r--src/pokemon_animation.c5658
-rw-r--r--src/pokemon_summary_screen.c4
-rw-r--r--src/save_failed_screen.c2
14 files changed, 7863 insertions, 30 deletions
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 6a6bf00a2..885f9857f 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "safari_zone.h"
#include "battle_anim.h"
+#include "constants/rgb.h"
struct TestingBar
{
@@ -555,13 +556,13 @@ enum
PAL_STATUS_BRN
};
-static const u16 sStatusIconPalettes[] =
+static const u16 sStatusIconColors[] =
{
- 0x6198, // PAL_STATUS_PSN
- 0xEF7, // PAL_STATUS_PAR
- 0x4694, // PAL_STATUS_SLP
- 0x72D1, // PAL_STATUS_FRZ
- 0x29DC // PAL_STATUS_BRN
+ RGB(24, 12, 24), // PAL_STATUS_PSN
+ RGB(23, 23, 3), // PAL_STATUS_PAR
+ RGB(20, 20, 17), // PAL_STATUS_SLP
+ RGB(17, 22, 28), // PAL_STATUS_FRZ
+ RGB(28, 14, 10) // PAL_STATUS_BRN
};
static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2
@@ -2071,7 +2072,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
pltAdder += bank + 12;
- FillPalette(sStatusIconPalettes[statusPalId], pltAdder + 0x100, 2);
+ FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2);
CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96);
if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT)
@@ -2575,7 +2576,7 @@ static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y,
color.bgColor = 1;
color.shadowColor = 3;
- AddTextPrinterParametrized2(winId, 0, x, y, 0, 0, &color, -1, str);
+ AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, &color, -1, str);
*windowId = winId;
return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 51580b50b..c7f465967 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -3602,7 +3602,7 @@ static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s3
FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4));
}
- AddTextPrinterParametrized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
+ AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
}
static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
diff --git a/src/decoration.c b/src/decoration.c
index c539091c8..a9777c86f 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -500,7 +500,7 @@ void sub_8126B80(u8 taskId)
void sub_8126C08(void)
{
FillWindowPixelBuffer(0, 0x11);
- AddTextPrinterParametrized(0, 1, sSecretBasePCMenuItemDescriptions[sSecretBasePCMenuCursorPos], 0, 0, 2, 1, 3);
+ AddTextPrinterParameterized(0, 1, sSecretBasePCMenuItemDescriptions[sSecretBasePCMenuCursorPos], 0, 0, 2, 1, 3);
}
void SecretBasePC_Decorate(u8 taskId)
diff --git a/src/diploma.c b/src/diploma.c
index fedc10bd0..24e5e9727 100644
--- a/src/diploma.c
+++ b/src/diploma.c
@@ -17,7 +17,7 @@ extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size,
extern bool8 free_temp_tile_data_buffers_if_possible(void);
extern void sub_80861E8(void); // rom4
extern bool16 sub_80C0944(void);
-extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
+extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
extern u16 gUnknown_0860F074[];
@@ -215,5 +215,5 @@ static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
.shadowColor = 3,
};
- AddTextPrinterParametrized2(0, 1, var1, var2, 0, 0, &color, -1, text);
+ AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, &color, -1, text);
}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 37f2b2e19..435886638 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -866,7 +866,7 @@ static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
sEggHatchData->textColor.fgColor = 0;
sEggHatchData->textColor.bgColor = 5;
sEggHatchData->textColor.shadowColor = 6;
- AddTextPrinterParametrized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string);
+ AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string);
}
u8 GetEggStepsToSubtract(void)
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 3e70e22fa..d002f210f 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -25,6 +25,7 @@
#include "random.h"
#include "event_data.h"
#include "overworld.h"
+#include "new_menu_helpers.h"
struct HallofFameMon
{
@@ -53,7 +54,6 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
extern bool8 gHasHallOfFameRecords;
extern u32 gUnknown_0203BCD4;
-extern u8 gDecompressionBuffer[];
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern MainCallback gGameContinueCallback;
extern u32 gDamagedSaveSectors;
@@ -82,7 +82,6 @@ extern const u8 gContestConfetti_Gfx[];
extern const u8 gContestConfetti_Pal[];
extern void sub_81973C4(u8, u8);
-extern u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
extern void sub_8175620(void);
extern u8 TrySavingData(u8);
extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
@@ -540,7 +539,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
*lastSavedTeam = *sHofMonPtr;
sub_81973C4(0, 0);
- AddTextPrinterParametrized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
+ AddTextPrinterParameterized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, 3);
gTasks[taskId].func = Task_Hof_TrySaveData;
}
@@ -747,7 +746,7 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId)
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
HallOfFame_PrintPlayerInfo(1, 2);
sub_81973C4(0, 0);
- AddTextPrinterParametrized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3);
+ AddTextPrinterParameterized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, 3);
gTasks[taskId].func = Task_Hof_ExitOnKeyPressed;
}
@@ -1116,7 +1115,7 @@ static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
{
sub_8198180(gText_UnkCtrlF800Exit, 8, 1);
sub_81973C4(0, 0);
- AddTextPrinterParametrized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
+ AddTextPrinterParameterized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, 3);
gTasks[taskId].func = Task_HofPC_ExitOnButtonPress;
}
diff --git a/src/naming_screen.c b/src/naming_screen.c
new file mode 100644
index 000000000..7139b5c90
--- /dev/null
+++ b/src/naming_screen.c
@@ -0,0 +1,2177 @@
+#include "global.h"
+#include "naming_screen.h"
+#include "malloc.h"
+#include "palette.h"
+#include "task.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "new_menu_helpers.h"
+#include "window.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "pokemon.h"
+#include "field_specials.h"
+#include "field_player_avatar.h"
+#include "field_map_obj.h"
+#include "event_data.h"
+#include "constants/vars.h"
+#include "constants/songs.h"
+#include "pokemon_storage_system.h"
+#include "sound.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "pokemon_icon.h"
+#include "data2.h"
+#include "strings.h"
+#include "menu.h"
+#include "text_window.h"
+#include "overworld.h"
+#include "constants/map_objects.h"
+
+EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
+extern u16 gKeyRepeatStartDelay;
+
+// extern graphics
+extern const u16 gNamingScreenMenu_Pal[];
+extern const u8 gNamingScreenMenu_Gfx[];
+extern const u8 gUnknown_08DD4544[];
+extern const u8 gUnknown_08DD4620[];
+extern const u8 gUnknown_08DD46E0[];
+extern const u8 gUnknown_08DD47A0[];
+extern const u8 gNamingScreenRWindow_Gfx[];
+extern const u8 gNamingScreenKeyboardButton_Gfx[];
+extern const u8 gNamingScreenROptions_Gfx[];
+extern const u8 gNamingScreenCursor_Gfx[];
+extern const u8 gNamingScreenRightPointingTriangleTiles[];
+extern const u8 gNamingScreenUnderscoreTiles[];
+
+// extern text
+extern const u8 gExpandedPlaceholder_Empty[];
+extern const u8 gText_PkmnTransferredSomeonesPC[];
+extern const u8 gText_PkmnTransferredLanettesPC[];
+extern const u8 gText_PkmnBoxSomeonesPCFull[];
+extern const u8 gText_PkmnBoxLanettesPCFull[];
+extern const u8 gText_MoveOkBack[];
+extern const u8 gText_YourName[];
+extern const u8 gText_BoxName[];
+extern const u8 gText_PkmnsNickname[];
+extern const u8 gText_TellHimTheWords[];
+extern const u8 gUnknown_0862B88D[];
+extern const u8 gUnknown_0862B8AE[];
+extern const u8 gUnknown_0862B8CF[];
+extern const u8 gUnknown_0862B8F0[];
+extern const u8 gUnknown_0862B911[];
+extern const u8 gUnknown_0862B932[];
+extern const u8 gUnknown_0862B953[];
+extern const u8 gUnknown_0862B974[];
+extern const u8 gUnknown_0862B995[];
+extern const u8 gUnknown_0862B9AE[];
+extern const u8 gUnknown_0862B9C7[];
+extern const u8 gUnknown_0862B9E0[];
+
+
+// start of .rodata
+static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
+static const u8 gSpriteImage_858BCB8[] = INCBIN_U8("graphics/naming_screen/pc_icon/1.4bpp");
+static const u16 gUnknown_0858BD78[] = INCBIN_U16("graphics/naming_screen/0.gbapal");
+static const u16 gUnknown_0858BD98[] = INCBIN_U16("graphics/naming_screen/1.gbapal");
+
+static const u8 *const gUnknown_0858BDB8[] =
+{
+ gText_PkmnTransferredSomeonesPC,
+ gText_PkmnTransferredLanettesPC,
+ gText_PkmnBoxSomeonesPCFull,
+ gText_PkmnBoxLanettesPCFull
+};
+
+static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
+
+static const struct BgTemplate gUnknown_0858BE00[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .priority = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 29,
+ .priority = 1
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 28,
+ .priority = 2
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 31,
+ .priority = 3
+ }
+};
+
+static const struct WindowTemplate gUnknown_0858BE10[] = {
+ { 0x01, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x030 },
+ { 0x02, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x0C8 },
+ { 0x03, 0x08, 0x06, 0x11, 0x02, 0x0A, 0x030 },
+ { 0x03, 0x08, 0x04, 0x11, 0x02, 0x0A, 0x052 },
+ { 0x00, 0x00, 0x00, 0x1E, 0x02, 0x0B, 0x074 },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8 gUnknown_0858BE40[] = __("abcdef .ghijkl ,mnopqrs tuvwxyz ABCDEF .GHIJKL ,MNOPQRS TUVWXYZ 01234 56789 !?♂♀/- …“”‘’ ");
+
+static const u8 gUnknown_0858BEA0[] = { 8, 8, 6 };
+static const u8 gUnknown_0858BEA3[] = { 0, 12, 24, 56, 68, 80, 92, 123, 0, 12, 24, 56, 68, 80, 92, 123, 0, 22, 44, 66, 88, 110, 0, 0 };
+
+// forward declarations
+static const struct NamingScreenTemplate *const sNamingScreenTemplates[];
+static const struct SubspriteTable gUnknown_0858C050[];
+static const struct SubspriteTable gUnknown_0858C058[];
+static const struct SubspriteTable gUnknown_0858C070[];
+static const struct SubspriteTable gUnknown_0858C078[];
+static const struct SpriteTemplate gUnknown_0858C0C0;
+static const struct SpriteTemplate gUnknown_0858C0D8;
+static const struct SpriteTemplate gUnknown_0858C0F0;
+static const struct SpriteTemplate gUnknown_0858C108;
+static const struct SpriteTemplate gUnknown_0858C120;
+static const struct SpriteTemplate gUnknown_0858C138;
+static const struct SpriteTemplate sSpriteTemplate_InputArrow;
+static const struct SpriteTemplate sSpriteTemplate_Underscore;
+static const struct SpriteTemplate gUnknown_0858C180;
+static const u8* const gUnknown_0858C198[][4];
+static const struct SpriteSheet gUnknown_0858C1C8[];
+static const struct SpritePalette gUnknown_0858C230[];
+
+static void C2_NamingScreen(void);
+static void NamingScreen_Init(void);
+static void NamingScreen_InitBGs(void);
+static void sub_80E3194(void);
+static void sub_80E31B0(u8 taskId);
+static bool8 MainState_BeginFadeIn(void);
+static bool8 MainState_WaitFadeIn(void);
+static bool8 MainState_HandleInput(void);
+static bool8 MainState_MoveToOKButton(void);
+static bool8 MainState_6(void);
+static bool8 MainState_BeginFadeInOut(void);
+static bool8 MainState_WaitFadeOutAndExit(void);
+static void DisplaySentToPCMessage(void);
+static bool8 sub_80E3604(void);
+static bool8 MainState_StartPageSwap(void);
+static bool8 MainState_WaitPageSwap(void);
+static void StartPageSwapAnim(void);
+static void Task_HandlePageSwapAnim(u8);
+static bool8 IsPageSwapAnimNotInProgress(void);
+static void sub_80E3948(u8, u8, u8);
+static void Task_80E39BC(u8);
+static u16 sub_80E3A74(u8);
+static void sub_80E3AE8(u8);
+static void sub_80E3B10(struct Task *, u8, u8);
+static void sub_80E3CC8(void);
+static void CursorInit(void);
+static void SetCursorPos(s16, s16);
+static void GetCursorPos(s16 *x, s16 *y);
+static void MoveCursorToOKButton(void);
+static void sub_80E3E3C(u8);
+static void sub_80E3E94(u8);
+static u8 IsCursorAnimFinished(void);
+static u8 GetCurrentPageColumnCount(void);
+static void CreatePageSwitcherSprites(void);
+static void sub_80E4050(void);
+static void sub_80E41B8(u8, struct Sprite *, struct Sprite *);
+static void CreateBackOkSprites(void);
+static void CreateUnderscoreSprites(void);
+static void CreateInputTargetIcon(void);
+static u8 HandleKeyboardEvent(void);
+static u8 sub_80E45E0(void);
+static u8 GetInputEvent(void);
+static void SetInputState(u8);
+static void sub_80E4964(void);
+static u8 GetTextCaretPosition(void);
+static void DeleteTextCharacter(void);
+static bool8 sub_80E4B54(void);
+static void AddTextCharacter(u8);
+static void sub_80E4BE4(void);
+static void choose_name_or_words_screen_load_bg_tile_patterns(void);
+static void sub_80E4CB8(void);
+static void choose_name_or_words_screen_apply_bg_pals(void);
+static void sub_80E4CF8(u8, const void *);
+static void nullsub_10(u8, u8);
+static void sub_80E4D10(void);
+static void sub_80E4DE4(u8, u8);
+static void sub_80E4E5C(void);
+static void sub_80E4EF0(void);
+static void sub_80E4F58(void);
+static void NamingScreen_TurnOffScreen(void);
+static void NamingScreen_InitDisplayMode(void);
+static void VBlankCB_NamingScreen(void);
+static void sub_80E501C(void);
+static bool8 sub_80E503C(u8);
+
+void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
+{
+ gNamingScreenData = Alloc(sizeof(struct NamingScreenData));
+ if (!gNamingScreenData)
+ {
+ SetMainCallback2(returnCallback);
+ }
+ else
+ {
+ gNamingScreenData->templateNum = templateNum;
+ gNamingScreenData->monSpecies = monSpecies;
+ gNamingScreenData->monGender = monGender;
+ gNamingScreenData->monPersonality = monPersonality;
+ gNamingScreenData->destBuffer = destBuffer;
+ gNamingScreenData->returnCallback = returnCallback;
+
+ if (templateNum == 0)
+ StartTimer1();
+
+ SetMainCallback2(C2_NamingScreen);
+ }
+}
+
+static void C2_NamingScreen(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ NamingScreen_TurnOffScreen();
+ NamingScreen_Init();
+ gMain.state++;
+ break;
+ case 1:
+ NamingScreen_InitBGs();
+ gMain.state++;
+ break;
+ case 2:
+ ResetPaletteFade();
+ gMain.state++;
+ break;
+ case 3:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ ResetTasks();
+ gMain.state++;
+ break;
+ case 5:
+ choose_name_or_words_screen_apply_bg_pals();
+ gMain.state++;
+ break;
+ case 6:
+ choose_name_or_words_screen_load_bg_tile_patterns();
+ gMain.state++;
+ break;
+ case 7:
+ sub_80E3CC8();
+ UpdatePaletteFade();
+ sub_80E501C();
+ gMain.state++;
+ break;
+ default:
+ sub_80E4CB8();
+ sub_80E3194();
+ break;
+ }
+}
+
+static void NamingScreen_Init(void)
+{
+ gNamingScreenData->state = 0;
+ gNamingScreenData->bg1vOffset = 0;
+ gNamingScreenData->bg2vOffset = 0;
+ gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
+ gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
+ gNamingScreenData->bgToReveal = 0;
+ gNamingScreenData->bgToHide = 1;
+ gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
+ gNamingScreenData->currentPage = gNamingScreenData->template->initialPage;
+ gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
+ if (gNamingScreenData->templateNum == 4)
+ gNamingScreenData->inputCharBaseXPos += 11;
+ gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
+ memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
+ if (gNamingScreenData->template->copyExistingString != 0)
+ StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
+ gKeyRepeatStartDelay = 16;
+}
+
+static void sub_80E2FA4(void)
+{
+ u8 i;
+ for (i = 0; i < MAX_SPRITES; i++)
+ {
+ if (gSprites[i].inUse)
+ gSprites[i].invisible = FALSE;
+ }
+ sub_80E3E3C(0);
+}
+
+static void NamingScreen_InitBGs(void)
+{
+ u8 i;
+
+ DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000);
+ DmaClear32(3, (void *)OAM, OAM_SIZE);
+ DmaClear16(3, (void *)PLTT, PLTT_SIZE);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0858BE00, 4);
+
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+
+ sub_81971D0();
+ sub_8197200();
+
+ for (i = 0; i < 5; i++)
+ gNamingScreenData->windows[i] = AddWindow(&gUnknown_0858BE10[i]);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8));
+
+ SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1);
+ SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2);
+ SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3);
+
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
+}
+
+static void sub_80E3194(void)
+{
+ CreateTask(sub_80E31B0, 2);
+ SetMainCallback2(sub_80E4F58);
+}
+
+static void sub_80E31B0(u8 taskId)
+{
+ switch (gNamingScreenData->state)
+ {
+ case 0:
+ MainState_BeginFadeIn();
+ sub_80E2FA4();
+ NamingScreen_InitDisplayMode();
+ break;
+ case 1:
+ MainState_WaitFadeIn();
+ break;
+ case 2:
+ MainState_HandleInput();
+ break;
+ case 3:
+ MainState_MoveToOKButton();
+ MainState_HandleInput();
+ break;
+ case 4:
+ MainState_StartPageSwap();
+ break;
+ case 5:
+ MainState_WaitPageSwap();
+ break;
+ case 6:
+ MainState_6();
+ break;
+ case 7:
+ sub_80E3604();
+ break;
+ case 8:
+ MainState_BeginFadeInOut();
+ break;
+ case 9:
+ MainState_WaitFadeOutAndExit();
+ break;
+ }
+}
+
+static const u8 gUnknown_0858BEBB[] = { 0, 2, 1 };
+static const u8 gUnknown_0858BEBE[] = { 1, 0, 2 };
+static const u8 gUnknown_0858BEC1[] = { 2, 1, 0 };
+
+static u8 sub_80E3244(u8 a1)
+{
+ return gUnknown_0858BEBB[a1];
+}
+
+static u8 sub_80E3254(void)
+{
+ return gUnknown_0858BEBE[gNamingScreenData->currentPage];
+}
+
+static u8 sub_80E3274(void)
+{
+ return gUnknown_0858BEC1[gNamingScreenData->currentPage];
+}
+
+static bool8 MainState_BeginFadeIn(void)
+{
+ sub_80E4CF8(3, gUnknown_08DD4544);
+ gNamingScreenData->currentPage = 1;
+ sub_80E4CF8(2, gUnknown_08DD46E0);
+ sub_80E4CF8(1, gUnknown_08DD4620);
+ sub_80E4DE4(gNamingScreenData->windows[1], 0);
+ sub_80E4DE4(gNamingScreenData->windows[0], 1);
+ nullsub_10(2, 0);
+ nullsub_10(1, 1);
+ sub_80E4D10();
+ sub_80E4964();
+ sub_80E4EF0();
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ BlendPalettes(-1, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ gNamingScreenData->state++;
+ return FALSE;
+}
+
+static bool8 MainState_WaitFadeIn(void)
+{
+ if (!gPaletteFade.active)
+ {
+ SetInputState(INPUT_STATE_ENABLED);
+ sub_80E3E94(1);
+ gNamingScreenData->state++;
+ }
+ return FALSE;
+}
+
+static bool8 MainState_HandleInput(void)
+{
+ return HandleKeyboardEvent();
+}
+
+static bool8 MainState_MoveToOKButton(void)
+{
+ if (IsCursorAnimFinished())
+ {
+ SetInputState(INPUT_STATE_ENABLED);
+ MoveCursorToOKButton();
+ gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ }
+ return FALSE;
+}
+
+static bool8 MainState_6(void)
+{
+ sub_80E4BE4();
+ SetInputState(INPUT_STATE_DISABLED);
+ sub_80E3E94(0);
+ sub_80E3948(3, 0, 1);
+ if (gNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON &&
+ CalculatePlayerPartyCount() >= 6)
+ {
+ DisplaySentToPCMessage();
+ gNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE;
+ return FALSE;
+ }
+ else
+ {
+ gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+ return TRUE; //Exit the naming screen
+ }
+}
+
+static bool8 MainState_BeginFadeInOut(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gNamingScreenData->state++;
+ return FALSE;
+}
+
+static bool8 MainState_WaitFadeOutAndExit(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gNamingScreenData->templateNum == NAMING_SCREEN_PLAYER)
+ SeedRngAndSetTrainerId();
+ SetMainCallback2(gNamingScreenData->returnCallback);
+ DestroyTask(FindTaskIdByFunc(sub_80E31B0));
+ FreeAllWindowBuffers();
+ FREE_AND_SET_NULL(gNamingScreenData);
+ }
+ return FALSE;
+}
+
+static void DisplaySentToPCMessage(void)
+{
+ u8 stringToDisplay = 0;
+
+ if (!sub_813B260())
+ {
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ }
+ else
+ {
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id()));
+ stringToDisplay = 2;
+ }
+
+ if (FlagGet(FLAG_SYS_PC_LANETTE))
+ stringToDisplay++;
+
+ StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]);
+ sub_81973C4(0, 0);
+ gTextFlags.flag_0 = TRUE;
+ AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3);
+ CopyWindowToVram(0, 3);
+}
+
+static bool8 sub_80E3604(void)
+{
+ RunTextPrinters();
+
+ if (!IsTextPrinterActive(0) && (gMain.newKeys & A_BUTTON))
+ gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+
+ return FALSE;
+}
+
+static bool8 MainState_StartPageSwap(void)
+{
+ SetInputState(INPUT_STATE_DISABLED);
+ sub_80E4050();
+ StartPageSwapAnim();
+ sub_80E3E3C(1);
+ sub_80E3948(0, 0, 1);
+ PlaySE(SE_WIN_OPEN);
+ gNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP;
+ return FALSE;
+}
+
+static bool8 MainState_WaitPageSwap(void)
+{
+ s16 cursorX;
+ s16 cursorY;
+ bool32 var3;
+
+ if (IsPageSwapAnimNotInProgress())
+ {
+
+ GetCursorPos(&cursorX, &cursorY);
+ var3 = (cursorX == GetCurrentPageColumnCount());
+
+ gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ gNamingScreenData->currentPage++;
+ gNamingScreenData->currentPage %= 3;
+
+ if (var3)
+ {
+ cursorX = GetCurrentPageColumnCount();
+ }
+ else
+ {
+ if (cursorX >= GetCurrentPageColumnCount())
+ cursorX = GetCurrentPageColumnCount() - 1;
+ }
+
+ SetCursorPos(cursorX, cursorY);
+ sub_80E4E5C();
+ SetInputState(INPUT_STATE_ENABLED);
+ sub_80E3E3C(0);
+ }
+ return FALSE;
+}
+
+//--------------------------------------------------
+// Page Swap
+//--------------------------------------------------
+
+#define tState data[0]
+#define tFrameCount data[1]
+
+static bool8 PageSwapAnimState_Init(struct Task *);
+static bool8 PageSwapAnimState_1(struct Task *);
+static bool8 PageSwapAnimState_2(struct Task *);
+static bool8 PageSwapAnimState_Done(struct Task *);
+
+static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) =
+{
+ PageSwapAnimState_Init,
+ PageSwapAnimState_1,
+ PageSwapAnimState_2,
+ PageSwapAnimState_Done,
+};
+
+static void StartPageSwapAnim(void)
+{
+ u8 taskId;
+
+ taskId = CreateTask(Task_HandlePageSwapAnim, 0);
+ Task_HandlePageSwapAnim(taskId);
+}
+
+static void Task_HandlePageSwapAnim(u8 taskId)
+{
+ while (sPageSwapAnimStateFuncs[gTasks[taskId].tState](&gTasks[taskId]) != 0);
+}
+
+static bool8 IsPageSwapAnimNotInProgress(void)
+{
+ if (FindTaskIdByFunc(Task_HandlePageSwapAnim) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 PageSwapAnimState_Init(struct Task *task)
+{
+ gNamingScreenData->bg1vOffset = 0;
+ gNamingScreenData->bg2vOffset = 0;
+ task->tState++;
+ return 0;
+}
+
+static bool8 PageSwapAnimState_1(struct Task *task)
+{
+ u16 *const arr[] =
+ {
+ &gNamingScreenData->bg2vOffset,
+ &gNamingScreenData->bg1vOffset
+ };
+
+ task->tFrameCount += 4;
+ *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ if (task->tFrameCount >= 64)
+ {
+ u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16?
+
+ gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority;
+ gNamingScreenData->bg2Priority = temp;
+ task->tState++;
+ }
+ return 0;
+}
+
+static bool8 PageSwapAnimState_2(struct Task *task)
+{
+ u16 *const arr[] =
+ {
+ &gNamingScreenData->bg2vOffset,
+ &gNamingScreenData->bg1vOffset
+ };
+
+ task->tFrameCount += 4;
+ *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ if (task->tFrameCount >= 128)
+ {
+ u8 temp = gNamingScreenData->bgToReveal;
+
+ gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide;
+ gNamingScreenData->bgToHide = temp;
+ task->tState++;
+ }
+ return 0;
+}
+
+static bool8 PageSwapAnimState_Done(struct Task *task)
+{
+ DestroyTask(FindTaskIdByFunc(Task_HandlePageSwapAnim));
+ return 0;
+}
+
+#undef tState
+#undef tFrameCount
+
+//--------------------------------------------------
+//
+//--------------------------------------------------
+
+static void sub_80E3920(void)
+{
+ u8 taskId;
+
+ taskId = CreateTask(Task_80E39BC, 3);
+ gTasks[taskId].data[0] = 3;
+}
+
+static void sub_80E3948(u8 a, u8 b, u8 c)
+{
+ struct Task *task = &gTasks[FindTaskIdByFunc(Task_80E39BC)];
+
+ if (a == task->data[0] && c == 0)
+ {
+ task->data[1] = b;
+ task->data[2] = 1;
+ return;
+ }
+ if (a == 3 && task->data[1] == 0 && c == 0)
+ return;
+ if (task->data[0] != 3)
+ sub_80E3AE8(task->data[0]);
+ sub_80E3B10(task, a, b);
+}
+
+static void Task_80E39BC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (task->data[0] == 3 || task->data[2] == 0)
+ return;
+ MultiplyInvertedPaletteRGBComponents(sub_80E3A74(task->data[0]), task->data[3], task->data[3], task->data[3]);
+ if (task->data[5] != 0)
+ {
+ task->data[5]--;
+ if (task->data[5] != 0)
+ return;
+ }
+ task->data[5] = 2;
+ if (task->data[4] >= 0)
+ {
+ if (task->data[3] < 14)
+ {
+ task->data[3] += task->data[4];
+ task->data[6] += task->data[4];
+ }
+ else
+ {
+ task->data[3] = 16;
+ task->data[6]++;
+ }
+ }
+ else
+ {
+ task->data[3] += task->data[4];
+ task->data[6] += task->data[4];
+ }
+
+ if (task->data[3] == 16 && task->data[6] == 22)
+ {
+ task->data[4] = -4;
+ }
+ else if (task->data[3] == 0)
+ {
+ task->data[2] = task->data[1];
+ task->data[4] = 2;
+ task->data[6] = 0;
+ }
+}
+
+static u16 sub_80E3A74(u8 a)
+{
+ const u16 arr[] =
+ {
+ IndexOfSpritePaletteTag(4) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(6) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(7) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(7) * 16 + 0x101,
+ };
+
+ return arr[a];
+}
+
+static void sub_80E3AE8(u8 a)
+{
+ u16 index = sub_80E3A74(a);
+
+ gPlttBufferFaded[index] = gPlttBufferUnfaded[index];
+}
+
+static void sub_80E3B10(struct Task *task, u8 b, u8 c)
+{
+ task->data[0] = b;
+ task->data[1] = c;
+ task->data[2] = 1;
+ task->data[3] = 4;
+ task->data[4] = 2;
+ task->data[5] = 0;
+ task->data[6] = 4;
+}
+
+static void sub_80E3B30(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ StartSpriteAnim(sprite, 0);
+ sprite->invisible = (sprite->data[4] & 0xFF);
+ if (sprite->data[0] == GetCurrentPageColumnCount())
+ sprite->invisible = TRUE;
+ if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
+ || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
+ {
+ sprite->data[5] = 0;
+ sprite->data[6] = 2;
+ sprite->data[7] = 2;
+ }
+ sprite->data[7]--;
+ if (sprite->data[7] == 0)
+ {
+ sprite->data[5] += sprite->data[6];
+ if (sprite->data[5] == 16 || sprite->data[5] == 0)
+ sprite->data[6] = -sprite->data[6];
+ sprite->data[7] = 2;
+ }
+ if ((sprite->data[4] & 0xFF00) != 0)
+ {
+ s8 gb = sprite->data[5];
+ s8 r = sprite->data[5] >> 1;
+ u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
+
+ MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
+ }
+}
+
+static void sub_80E3C20(struct Sprite *sprite)
+{
+ const s16 arr[] = {0, -4, -2, -1};
+
+ if (sprite->data[0] == 0 || --sprite->data[0] == 0)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ }
+ sprite->pos2.x = arr[sprite->data[1]];
+}
+
+static void sub_80E3C6C(struct Sprite *sprite)
+{
+ const s16 arr[] = {2, 3, 2, 1};
+ u8 var;
+
+ var = GetTextCaretPosition();
+ if (var != (u8)sprite->data[0])
+ {
+ sprite->pos2.y = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sprite->pos2.y = arr[sprite->data[1]];
+ sprite->data[2]++;
+ if (sprite->data[2] > 8)
+ {
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ sprite->data[2] = 0;
+ }
+ }
+}
+
+//--------------------------------------------------
+// Cursor
+//--------------------------------------------------
+
+static void sub_80E3CC8(void)
+{
+ CursorInit();
+ CreatePageSwitcherSprites();
+ CreateBackOkSprites();
+ CreateUnderscoreSprites();
+ CreateInputTargetIcon();
+}
+
+static void CursorInit(void)
+{
+ gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1);
+ sub_80E3E3C(1);
+ gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
+ SetCursorPos(0, 0);
+}
+
+static void SetCursorPos(s16 x, s16 y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ if (x < gUnknown_0858BEA0[sub_80E3274()])
+ cursorSprite->pos1.x = gUnknown_0858BEA3[x + sub_80E3274() * 8] + 38;
+ else
+ cursorSprite->pos1.x = 0;
+
+ cursorSprite->pos1.y = y * 16 + 88;
+ cursorSprite->data[2] = cursorSprite->data[0];
+ cursorSprite->data[3] = cursorSprite->data[1];
+ cursorSprite->data[0] = x;
+ cursorSprite->data[1] = y;
+}
+
+static void GetCursorPos(s16 *x, s16 *y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ *x = cursorSprite->data[0];
+ *y = cursorSprite->data[1];
+}
+
+static void MoveCursorToOKButton(void)
+{
+ SetCursorPos(GetCurrentPageColumnCount(), 2);
+}
+
+static void sub_80E3E3C(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= -256;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
+}
+
+static void sub_80E3E94(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
+}
+
+static void sub_80E3ED8(void)
+{
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
+}
+
+static bool8 IsCursorAnimFinished(void)
+{
+ return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
+}
+
+enum
+{
+ KEY_ROLE_CHAR,
+ KEY_ROLE_PAGE,
+ KEY_ROLE_BACKSPACE,
+ KEY_ROLE_OK,
+};
+
+static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
+
+static u8 GetKeyRoleAtCursorPos(void)
+{
+ s16 cursorX;
+ s16 cursorY;
+
+ GetCursorPos(&cursorX, &cursorY);
+ if (cursorX < GetCurrentPageColumnCount())
+ return KEY_ROLE_CHAR;
+ else
+ return sKeyRoles[cursorY];
+}
+
+static u8 GetCurrentPageColumnCount(void)
+{
+ return gUnknown_0858BEA0[sub_80E3274()];
+}
+
+static void CreatePageSwitcherSprites(void)
+{
+ u8 spriteId1;
+ u8 spriteId2;
+ u8 spriteId3;
+
+ spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0);
+ gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
+ SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050);
+ gSprites[spriteId1].invisible = TRUE;
+
+ spriteId2 = CreateSprite(&gUnknown_0858C0F0, 0xCC, 0x54, 1);
+ gSprites[spriteId1].data[6] = spriteId2;
+ SetSubspriteTables(&gSprites[spriteId2], gUnknown_0858C058);
+ gSprites[spriteId2].invisible = TRUE;
+
+ spriteId3 = CreateSprite(&gUnknown_0858C0D8, 0xCC, 0x53, 2);
+ gSprites[spriteId3].oam.priority = 1;
+ gSprites[spriteId1].data[7] = spriteId3;
+ gSprites[spriteId3].invisible = TRUE;
+}
+
+static void sub_80E4050(void)
+{
+ struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
+
+ sprite->data[0] = 2;
+ sprite->data[1] = gNamingScreenData->currentPage;
+}
+
+static u8 sub_80E40AC(struct Sprite *);
+static u8 sub_80E4100(struct Sprite *);
+static u8 sub_80E4104(struct Sprite *);
+static u8 sub_80E4178(struct Sprite *);
+
+static u8 (*const gUnknown_0858BEE8[])(struct Sprite *) =
+{
+ sub_80E40AC,
+ sub_80E4100,
+ sub_80E4104,
+ sub_80E4178,
+};
+
+static void sub_80E4084(struct Sprite *sprite)
+{
+ while (gUnknown_0858BEE8[sprite->data[0]](sprite) != 0);
+}
+
+static u8 sub_80E40AC(struct Sprite *sprite)
+{
+ struct Sprite *sprite1 = &gSprites[sprite->data[6]];
+ struct Sprite *sprite2 = &gSprites[sprite->data[7]];
+
+ sub_80E41B8(sub_80E3244(gNamingScreenData->currentPage), sprite1, sprite2);
+ sprite->data[0]++;
+ return 0;
+}
+
+static u8 sub_80E4100(struct Sprite *sprite)
+{
+ return 0;
+}
+
+static u8 sub_80E4104(struct Sprite *sprite)
+{
+ struct Sprite *r4 = &gSprites[sprite->data[6]];
+ struct Sprite *r5 = &gSprites[sprite->data[7]];
+
+ r4->pos2.y++;
+ if (r4->pos2.y > 7)
+ {
+ sprite->data[0]++;
+ r4->pos2.y = -4;
+ r4->invisible = TRUE;
+ sub_80E41B8(sub_80E3244(((u8)sprite->data[1] + 1) % 3), r4, r5);
+ }
+ return 0;
+}
+
+static u8 sub_80E4178(struct Sprite *sprite)
+{
+ struct Sprite *r2 = &gSprites[sprite->data[6]];
+
+ r2->invisible = FALSE;
+ r2->pos2.y++;
+ if (r2->pos2.y >= 0)
+ {
+ r2->pos2.y = 0;
+ sprite->data[0] = 1;
+ }
+ return 0;
+}
+
+static const u16 gUnknown_0858BEF8[] = {1, 3, 2};
+static const u16 gUnknown_0858BEFE[] = {4, 6, 5};
+
+static void sub_80E41B8(u8 a, struct Sprite *b, struct Sprite *c)
+{
+ c->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_0858BEF8[a]);
+ b->sheetTileStart = GetSpriteTileStartByTag(gUnknown_0858BEFE[a]);
+ b->subspriteTableNum = a;
+}
+
+//
+
+static void CreateBackOkSprites(void)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_0858C108, 0xCC, 0x74, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0858C120, 0xCC, 0x8C, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
+ gSprites[spriteId].invisible = TRUE;
+}
+
+static void CreateUnderscoreSprites(void)
+{
+ u8 spriteId;
+ s16 xPos;
+ u8 i;
+
+ xPos = gNamingScreenData->inputCharBaseXPos - 5;
+ spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0);
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[spriteId].invisible = TRUE;
+ xPos = gNamingScreenData->inputCharBaseXPos;
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8)
+ {
+ spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0);
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[spriteId].data[0] = i;
+ gSprites[spriteId].invisible = TRUE;
+ }
+}
+
+//--------------------------------------------------
+// Icon creation (the thing you're naming or giving input to)
+//--------------------------------------------------
+
+static void TaskDummy2(void);
+static void NamingScreen_CreatePlayerIcon(void);
+static void NamingScreen_CreatePCIcon(void);
+static void NamingScreen_CreateMonIcon(void);
+static void NamingScreen_CreateWandaDadIcon(void);
+
+static void (*const sIconFunctions[])(void) =
+{
+ TaskDummy2,
+ NamingScreen_CreatePlayerIcon,
+ NamingScreen_CreatePCIcon,
+ NamingScreen_CreateMonIcon,
+ NamingScreen_CreateWandaDadIcon,
+};
+
+static void CreateInputTargetIcon(void)
+{
+ sIconFunctions[gNamingScreenData->template->iconFunction]();
+}
+
+static void TaskDummy2(void)
+{
+
+}
+
+static void NamingScreen_CreatePlayerIcon(void)
+{
+ u8 rivalGfxId;
+ u8 spriteId;
+
+ rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies);
+ spriteId = AddPseudoFieldObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
+ gSprites[spriteId].oam.priority = 3;
+ StartSpriteAnim(&gSprites[spriteId], 4);
+}
+
+static void NamingScreen_CreatePCIcon(void)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_0858C180, 0x38, 0x29, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C078);
+ gSprites[spriteId].oam.priority = 3;
+}
+
+static void NamingScreen_CreateMonIcon(void)
+{
+ u8 spriteId;
+
+ sub_80D2F04();
+ spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
+ gSprites[spriteId].oam.priority = 3;
+}
+
+static void NamingScreen_CreateWandaDadIcon(void)
+{
+ u8 spriteId;
+
+ spriteId = AddPseudoFieldObject(MAP_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
+ gSprites[spriteId].oam.priority = 3;
+ StartSpriteAnim(&gSprites[spriteId], 4);
+}
+
+//--------------------------------------------------
+// Keyboard handling
+//--------------------------------------------------
+
+static bool8 KeyboardKeyHandler_Character(u8);
+static bool8 KeyboardKeyHandler_Page(u8);
+static bool8 KeyboardKeyHandler_Backspace(u8);
+static bool8 KeyboardKeyHandler_OK(u8);
+
+static bool8 (*const sKeyboardKeyHandlers[])(u8) =
+{
+ KeyboardKeyHandler_Character,
+ KeyboardKeyHandler_Page,
+ KeyboardKeyHandler_Backspace,
+ KeyboardKeyHandler_OK,
+};
+
+static bool8 HandleKeyboardEvent(void)
+{
+ u8 event = GetInputEvent();
+ u8 keyRole = GetKeyRoleAtCursorPos();
+
+ if (event == KBEVENT_PRESSED_SELECT)
+ {
+ return sub_80E45E0();
+ }
+ else if (event == KBEVENT_PRESSED_B)
+ {
+ DeleteTextCharacter();
+ return FALSE;
+ }
+ else if (event == KBEVENT_PRESSED_START)
+ {
+ MoveCursorToOKButton();
+ return FALSE;
+ }
+ else
+ {
+ return sKeyboardKeyHandlers[keyRole](event);
+ }
+}
+
+static bool8 KeyboardKeyHandler_Character(u8 event)
+{
+ sub_80E3948(3, 0, 0);
+ if (event == KBEVENT_PRESSED_A)
+ {
+ bool8 var = sub_80E4B54();
+
+ sub_80E3ED8();
+ if (var)
+ {
+ SetInputState(INPUT_STATE_2);
+ gNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_Page(u8 event)
+{
+ sub_80E3948(0, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ return sub_80E45E0();
+ else
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_Backspace(u8 event)
+{
+ sub_80E3948(1, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ DeleteTextCharacter();
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_OK(u8 event)
+{
+ sub_80E3948(2, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ {
+ PlaySE(SE_SELECT);
+ gNamingScreenData->state = MAIN_STATE_6;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 sub_80E45E0(void)
+{
+ gNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP;
+ return TRUE;
+}
+
+//--------------------------------------------------
+// Input handling
+//--------------------------------------------------
+
+enum
+{
+ FNKEY_CASE,
+ FNKEY_BACK,
+ FNKEY_OK,
+};
+
+#define tState data[0]
+#define tKeyboardEvent data[1]
+#define tKbFunctionKey data[2]
+
+
+static void InputState_Disabled(struct Task *);
+static void InputState_Enabled(struct Task *);
+static void InputState_2(struct Task *);
+
+static void (*const sInputStateFuncs[])(struct Task *) =
+{
+ InputState_Disabled,
+ InputState_Enabled,
+ InputState_2,
+};
+
+static void Task_HandleInput(u8);
+static void HandleDpadMovement(struct Task *);
+
+static void InputInit(void)
+{
+ CreateTask(Task_HandleInput, 1);
+}
+
+static u8 GetInputEvent(void)
+{
+ u8 taskId = FindTaskIdByFunc(Task_HandleInput);
+
+ return gTasks[taskId].tKeyboardEvent;
+}
+
+static void SetInputState(u8 state)
+{
+ u8 taskId = FindTaskIdByFunc(Task_HandleInput);
+
+ gTasks[taskId].tState = state;
+}
+
+static void Task_HandleInput(u8 taskId)
+{
+ sInputStateFuncs[gTasks[taskId].tState](&gTasks[taskId]);
+}
+
+static void InputState_Disabled(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+}
+
+static void InputState_Enabled(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+
+ if (gMain.newKeys & A_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_A;
+ else if (gMain.newKeys & B_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_B;
+ else if (gMain.newKeys & SELECT_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_SELECT;
+ else if (gMain.newKeys & START_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_START;
+ else
+ HandleDpadMovement(task);
+}
+
+static void InputState_2(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+}
+
+static void HandleDpadMovement(struct Task *task)
+{
+ const s16 sDpadDeltaX[] =
+ {
+ 0, //none
+ 0, //up
+ 0, //down
+ -1, //left
+ 1 //right
+ };
+
+ const s16 sDpadDeltaY[] =
+ {
+ 0, //none
+ -1, //up
+ 1, //down
+ 0, //left
+ 0 //right
+ };
+
+ const s16 s4RowTo3RowTableY[] = {0, 1, 1, 2};
+ const s16 gUnknown_0858BF50[] = {0, 0, 3};
+
+ s16 cursorX;
+ s16 cursorY;
+ u16 dpadDir;
+ s16 prevCursorX;
+
+ GetCursorPos(&cursorX, &cursorY);
+ dpadDir = 0;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ dpadDir = 1;
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ dpadDir = 2;
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ dpadDir = 3;
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ dpadDir = 4;
+
+ //Get new cursor position
+ prevCursorX = cursorX;
+ cursorX += sDpadDeltaX[dpadDir];
+ cursorY += sDpadDeltaY[dpadDir];
+
+ //Wrap cursor position in the X direction
+ if (cursorX < 0)
+ cursorX = GetCurrentPageColumnCount();
+ if (cursorX > GetCurrentPageColumnCount())
+ cursorX = 0;
+
+ //Handle cursor movement in X direction
+ if (sDpadDeltaX[dpadDir] != 0)
+ {
+ if (cursorX == GetCurrentPageColumnCount())
+ {
+ //We are now on the last column
+ task->tKbFunctionKey = cursorY;
+ cursorY = s4RowTo3RowTableY[cursorY];
+ }
+ else if (prevCursorX == GetCurrentPageColumnCount())
+ {
+ if (cursorY == 1)
+ cursorY = task->tKbFunctionKey;
+ else
+ cursorY = gUnknown_0858BF50[cursorY];
+ }
+ }
+
+ if (cursorX == GetCurrentPageColumnCount())
+ {
+ //There are only 3 keys on the last column, unlike the others,
+ //so wrap Y accordingly
+ if (cursorY < 0)
+ cursorY = 2;
+ if (cursorY > 2)
+ cursorY = 0;
+ if (cursorY == 0)
+ task->tKbFunctionKey = FNKEY_BACK;
+ else if (cursorY == 2)
+ task->tKbFunctionKey = FNKEY_OK;
+ }
+ else
+ {
+ if (cursorY < 0)
+ cursorY = 3;
+ if (cursorY > 3)
+ cursorY = 0;
+ }
+ SetCursorPos(cursorX, cursorY);
+}
+
+#undef tState
+#undef tKeyboardEvent
+#undef tKbFunctionKey
+
+static void sub_80E4894(void)
+{
+ FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
+ PrintTextOnWindow(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0);
+ PutWindowTilemap(gNamingScreenData->windows[3]);
+}
+
+static void sub_80E48E8(void)
+{
+ u8 buffer[0x20];
+
+ StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
+ StringAppendN(buffer, gNamingScreenData->template->title, 15);
+ FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
+ PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
+ PutWindowTilemap(gNamingScreenData->windows[3]);
+}
+
+static void (*const gUnknown_0858BF58[])(void) =
+{
+ sub_80E4894,
+ sub_80E4894,
+ sub_80E48E8,
+ sub_80E48E8,
+ sub_80E4894,
+};
+
+static void sub_80E4964(void)
+{
+ gUnknown_0858BF58[gNamingScreenData->templateNum]();
+}
+
+static void TaskDummy3(void);
+static void sub_80E49BC(void);
+
+static void (*const gUnknown_0858BF6C[])(void) =
+{
+ TaskDummy3,
+ sub_80E49BC,
+};
+
+static void sub_80E498C(void)
+{
+ gUnknown_0858BF6C[gNamingScreenData->template->addGenderIcon]();
+}
+
+static void TaskDummy3(void)
+{
+
+}
+
+static const struct TextColor sGenderColors[2] =
+{
+ {0, 9, 8},
+ {0, 5, 4}
+};
+
+static void sub_80E49BC(void)
+{
+ u8 genderSymbol[2];
+ bool8 isFemale = FALSE;
+
+ StringCopy(genderSymbol, gText_MaleSymbol);
+
+ if (gNamingScreenData->monGender != MON_GENDERLESS)
+ {
+ if (gNamingScreenData->monGender == MON_FEMALE)
+ {
+ StringCopy(genderSymbol, gText_FemaleSymbol);
+ isFemale = TRUE;
+ }
+ box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol);
+ }
+}
+
+static u8 GetCharAtKeyboardPos(s16 a, s16 b)
+{
+ return gUnknown_0858BE40[a + b * 8 + sub_80E3274() * 32];
+}
+
+
+static u8 GetTextCaretPosition(void)
+{
+ u8 i;
+
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ {
+ if (gNamingScreenData->textBuffer[i] == EOS)
+ return i;
+ }
+ return gNamingScreenData->template->maxChars - 1;
+}
+
+static u8 GetPreviousTextCaretPosition(void)
+{
+ s8 i;
+
+ for (i = gNamingScreenData->template->maxChars - 1; i > 0; i--)
+ {
+ if (gNamingScreenData->textBuffer[i] != EOS)
+ return i;
+ }
+ return 0;
+}
+
+static void DeleteTextCharacter(void)
+{
+ u8 index;
+ u8 var2;
+
+ index = GetPreviousTextCaretPosition();
+ gNamingScreenData->textBuffer[index] = 0;
+ sub_80E4D10();
+ CopyBgTilemapBufferToVram(3);
+ gNamingScreenData->textBuffer[index] = EOS;
+ var2 = GetKeyRoleAtCursorPos();
+ if (var2 == 0 || var2 == 2)
+ sub_80E3948(1, 0, 1);
+ PlaySE(SE_BOWA);
+}
+
+static bool8 sub_80E4B54(void)
+{
+ s16 x;
+ s16 y;
+
+ GetCursorPos(&x, &y);
+ AddTextCharacter(GetCharAtKeyboardPos(x, y));
+ sub_80E4D10();
+ CopyBgTilemapBufferToVram(3);
+ PlaySE(SE_SELECT);
+
+ if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void AddTextCharacter(u8 ch)
+{
+ u8 index = GetTextCaretPosition();
+
+ gNamingScreenData->textBuffer[index] = ch;
+}
+
+static void sub_80E4BE4(void)
+{
+ u8 i;
+
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ {
+ if (gNamingScreenData->textBuffer[i] != CHAR_SPACE && gNamingScreenData->textBuffer[i] != EOS)
+ {
+ StringCopyN(gNamingScreenData->destBuffer, gNamingScreenData->textBuffer, gNamingScreenData->template->maxChars + 1);
+ break;
+ }
+ }
+}
+
+static void choose_name_or_words_screen_load_bg_tile_patterns(void)
+{
+ LZ77UnCompWram(gNamingScreenMenu_Gfx, gNamingScreenData->tileBuffer);
+ LoadBgTiles(1, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(2, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(3, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadSpriteSheets(gUnknown_0858C1C8);
+ LoadSpritePalettes(gUnknown_0858C230);
+}
+
+static void sub_80E4CB8(void)
+{
+ InputInit();
+ sub_80E3920();
+}
+
+static void choose_name_or_words_screen_apply_bg_pals(void)
+{
+ LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0);
+ LoadPalette(gUnknown_0858BD78, 0xA0, sizeof(gUnknown_0858BD78));
+ LoadPalette(stdpal_get(2), 0xB0, 0x20);
+}
+
+static void sub_80E4CF8(u8 bg, const void *src)
+{
+ CopyToBgTilemapBuffer(bg, src, 0, 0);
+}
+
+static void nullsub_10(u8 a1, u8 a2)
+{
+
+}
+
+static void sub_80E4D10(void)
+{
+ u8 i;
+ u8 temp[2];
+ u16 unk2;
+ u8 maxChars = gNamingScreenData->template->maxChars;
+ u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
+
+ FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11);
+
+ for (i = 0; i < maxChars; i++)
+ {
+ temp[0] = gNamingScreenData->textBuffer[i];
+ temp[1] = gExpandedPlaceholder_Empty[0];
+ unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
+
+ PrintTextOnWindow(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
+ }
+
+ sub_80E498C();
+ CopyWindowToVram(gNamingScreenData->windows[2], 2);
+ PutWindowTilemap(gNamingScreenData->windows[2]);
+}
+
+static const struct AlignedTextColor sUnkColor1 =
+{
+ 13, 1, 2
+};
+
+static const struct AlignedTextColor sUnkColor2 =
+{
+ 14, 1, 2
+};
+
+static const struct AlignedTextColor sUnkColor3 =
+{
+ 15, 1, 2
+};
+
+static const u8 sFillValues[3] =
+{
+ 0xEE, 0xDD, 0xFF
+};
+
+static const struct AlignedTextColor *const sUnkColors[3] =
+{
+ &sUnkColor2,
+ &sUnkColor1,
+ &sUnkColor3
+};
+
+static void sub_80E4DE4(u8 window, u8 a1)
+{
+ u8 i;
+
+ FillWindowPixelBuffer(window, sFillValues[a1]);
+
+ for (i = 0; i < 4; i++)
+ {
+ box_print(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]);
+ }
+
+ PutWindowTilemap(window);
+}
+
+static const u8 *const gUnknown_0858BF98[] =
+{
+ gUnknown_08DD4620,
+ gUnknown_08DD46E0,
+ gUnknown_08DD47A0
+};
+
+static void sub_80E4E5C(void)
+{
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3;
+ u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3;
+
+ if (bg1Priority > bg2Priority)
+ {
+ unk1 = 1;
+ unk2 = 1;
+ unk3 = gNamingScreenData->windows[0];
+ }
+ else
+ {
+ unk1 = 2;
+ unk2 = 2;
+ unk3 = gNamingScreenData->windows[1];
+ }
+
+ sub_80E4CF8(unk1, gUnknown_0858BF98[gNamingScreenData->currentPage]);
+ sub_80E4DE4(unk3, sub_80E3254());
+ nullsub_10(unk1, sub_80E3254());
+ CopyBgTilemapBufferToVram(unk2);
+}
+
+static void sub_80E4EF0(void)
+{
+ const struct TextColor color[] = { 15, 1, 2 };
+
+ FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
+ box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
+ PutWindowTilemap(gNamingScreenData->windows[4]);
+ CopyWindowToVram(gNamingScreenData->windows[4], 3);
+}
+
+static void sub_80E4F58(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void NamingScreen_TurnOffScreen(void)
+{
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+}
+
+static void NamingScreen_InitDisplayMode(void)
+{
+ SetVBlankCallback(VBlankCB_NamingScreen);
+}
+
+static void VBlankCB_NamingScreen(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
+ SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC);
+ SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority);
+ SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC);
+ SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority);
+}
+
+static void sub_80E501C(void)
+{
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+}
+
+static bool8 sub_80E503C(u8 character)
+{
+ u8 i;
+
+ for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
+ {
+ if (character == gUnknown_0858BDC8[i])
+ return FALSE;
+ }
+ return FALSE;
+}
+
+static void sub_80E5074(void)
+{
+ DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E509C(void)
+{
+ DoNamingScreen(1, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E50C4(void)
+{
+ DoNamingScreen(2, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E50EC(void)
+{
+ DoNamingScreen(3, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+//--------------------------------------------------
+// Forward-declared variables
+//--------------------------------------------------
+
+static const struct NamingScreenTemplate playerNamingScreenTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 7,
+ .iconFunction = 1,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 35,
+ .title = gText_YourName,
+};
+
+static const struct NamingScreenTemplate pcBoxNamingTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 8,
+ .iconFunction = 2,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 19,
+ .title = gText_BoxName,
+};
+
+static const struct NamingScreenTemplate monNamingScreenTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 10,
+ .iconFunction = 3,
+ .addGenderIcon = 1,
+ .initialPage = 1,
+ .unused = 35,
+ .title = gText_PkmnsNickname,
+};
+
+static const struct NamingScreenTemplate wandaWordsScreenTemplate =
+{
+ .copyExistingString = 1,
+ .maxChars = 15,
+ .iconFunction = 4,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 11,
+ .title = gText_TellHimTheWords,
+};
+
+static const struct NamingScreenTemplate *const sNamingScreenTemplates[] =
+{
+ &playerNamingScreenTemplate,
+ &pcBoxNamingTemplate,
+ &monNamingScreenTemplate,
+ &monNamingScreenTemplate,
+ &wandaWordsScreenTemplate,
+};
+
+const struct OamData gOamData_858BFEC =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_858BFF4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_858BFFC =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct Subsprite gUnknown_0858C004[] =
+{
+ {-20, -16, 1, 1, 0, 1},
+ { 12, -16, 0, 0, 4, 1},
+ {-20, -8, 1, 1, 5, 1},
+ { 12, -8, 0, 0, 9, 1},
+ {-20, 0, 1, 1, 10, 1},
+ { 12, 0, 0, 0, 14, 1},
+ {-20, 8, 1, 1, 15, 1},
+ { 12, 8, 0, 0, 19, 1}
+};
+
+static const struct Subsprite gUnknown_0858C024[] =
+{
+ {-12, -4, 1, 0, 0, 1},
+ { 4, -4, 0, 0, 2, 1}
+};
+
+static const struct Subsprite gUnknown_0858C02C[] =
+{
+ {-20, -12, 1, 1, 0, 1},
+ { 12, -12, 0, 0, 4, 1},
+ {-20, -4, 1, 1, 5, 1},
+ { 12, -4, 0, 0, 9, 1},
+ {-20, 4, 1, 1, 10, 1},
+ { 12, 4, 0, 0, 14, 1}
+};
+
+static const struct Subsprite gUnknown_0858C044[] =
+{
+ {-8, -12, 1, 0, 0, 3},
+ {-8, -4, 1, 0, 2, 3},
+ {-8, 4, 1, 0, 4, 3}
+};
+
+static const struct SubspriteTable gUnknown_0858C050[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C004), gUnknown_0858C004}
+};
+
+static const struct SubspriteTable gUnknown_0858C058[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024}
+};
+
+static const struct SubspriteTable gUnknown_0858C070[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C02C), gUnknown_0858C02C}
+};
+
+static const struct SubspriteTable gUnknown_0858C078[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C044), gUnknown_0858C044}
+};
+
+static const struct SpriteFrameImage gUnknown_0858C080[] =
+{
+ {gSpriteImage_858BBF8, sizeof(gSpriteImage_858BBF8)},
+ {gSpriteImage_858BCB8, sizeof(gSpriteImage_858BCB8)},
+};
+
+static const union AnimCmd gSpriteAnim_858C090[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_858C098[] =
+{
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(8, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_858C0A4[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0B0[] =
+{
+ gSpriteAnim_858C090
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0B4[] =
+{
+ gSpriteAnim_858C090,
+ gSpriteAnim_858C098
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0BC[] =
+{
+ gSpriteAnim_858C0A4
+};
+
+static const struct SpriteTemplate gUnknown_0858C0C0 =
+{
+ .tileTag = 0x0002,
+ .paletteTag = 0x0004,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E4084
+};
+
+static const struct SpriteTemplate gUnknown_0858C0D8 =
+{
+ .tileTag = 0x0003,
+ .paletteTag = 0x0001,
+ .oam = &gOamData_858BFFC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C0F0 =
+{
+ .tileTag = 0x0004,
+ .paletteTag = 0x0004,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C108 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0x0006,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C120 =
+{
+ .tileTag = 0x0001,
+ .paletteTag = 0x0007,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C138 =
+{
+ .tileTag = 0x0007,
+ .paletteTag = 0x0005,
+ .oam = &gOamData_858BFF4,
+ .anims = gSpriteAnimTable_858C0B4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3B30
+};
+
+static const struct SpriteTemplate sSpriteTemplate_InputArrow =
+{
+ .tileTag = 0x000A,
+ .paletteTag = 0x0003,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3C20
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Underscore =
+{
+ .tileTag = 0x000B,
+ .paletteTag = 0x0003,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3C6C
+};
+
+static const struct SpriteTemplate gUnknown_0858C180 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x0000,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0BC,
+ .images = gUnknown_0858C080,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const u8* const gUnknown_0858C198[][4] =
+{
+ {
+ gUnknown_0862B88D,
+ gUnknown_0862B8AE,
+ gUnknown_0862B8CF,
+ gUnknown_0862B8F0
+ },
+ {
+ gUnknown_0862B911,
+ gUnknown_0862B932,
+ gUnknown_0862B953,
+ gUnknown_0862B974
+ },
+ {
+ gUnknown_0862B995,
+ gUnknown_0862B9AE,
+ gUnknown_0862B9C7,
+ gUnknown_0862B9E0
+ },
+};
+
+static const struct SpriteSheet gUnknown_0858C1C8[] =
+{
+ {gNamingScreenRWindow_Gfx + 0x280, 0x1E0, 0x0000},
+ {gNamingScreenRWindow_Gfx + 0x460, 0x1E0, 0x0001},
+ {gNamingScreenRWindow_Gfx, 0x280, 0x0002},
+ {gNamingScreenKeyboardButton_Gfx + 0x20, 0x100, 0x0003},
+ {gNamingScreenROptions_Gfx, 0x060, 0x0004},
+ {gNamingScreenROptions_Gfx + 0xA0, 0x060, 0x0005},
+ {gNamingScreenROptions_Gfx + 0x140, 0x060, 0x0006},
+ {gNamingScreenCursor_Gfx, 0x080, 0x0007},
+ {gNamingScreenCursor_Gfx + 0xA0, 0x080, 0x0008},
+ {gNamingScreenCursor_Gfx + 0x140, 0x080, 0x0009},
+ {gNamingScreenRightPointingTriangleTiles, 0x020, 0x000A},
+ {gNamingScreenUnderscoreTiles, 0x020, 0x000B},
+ {NULL}
+};
+
+static const struct SpritePalette gUnknown_0858C230[] =
+{
+ {gNamingScreenMenu_Pal, 0x0000},
+ {gNamingScreenMenu_Pal + 0x10, 0x0001},
+ {gNamingScreenMenu_Pal + 0x20, 0x0002},
+ {gNamingScreenMenu_Pal + 0x30, 0x0003},
+ {gNamingScreenMenu_Pal + 0x40, 0x0004},
+ {gNamingScreenMenu_Pal + 0x50, 0x0005},
+ {gNamingScreenMenu_Pal + 0x40, 0x0006},
+ {gNamingScreenMenu_Pal + 0x40, 0x0007},
+ {NULL}
+};
diff --git a/src/palette.c b/src/palette.c
index d7b6ad479..cc2046b14 100644
--- a/src/palette.c
+++ b/src/palette.c
@@ -4,6 +4,7 @@
#include "decompress.h"
#include "gpu_regs.h"
#include "task.h"
+#include "constants/rgb.h"
enum
{
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 573eed52b..1a4ce3155 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -583,7 +583,7 @@ static void HandleInitWindows(void)
static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
{
- AddTextPrinterParametrized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
+ AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
}
static void PutPokeblockInfoText(void)
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
index b26da118c..d899e54f1 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokeblock_feed.c
@@ -792,7 +792,7 @@ static void Task_HandleMonAtePokeblock(u8 taskId)
StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2);
gTextFlags.flag_0 = 1;
- AddTextPrinterParametrized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3);
+ AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3);
gTasks[taskId].func = Task_WaitForAtePokeblockText;
}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 95ec4b6a2..7ffb2f36a 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -74,8 +74,6 @@ extern u8 GetFrontierOpponentClass(u16 trainerId);
extern u8 pokemon_order_func(u8 bankPartyId);
extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
extern void sub_81C488C(u8);
-extern void sub_817F578(struct Sprite*, u8 frontAnimId);
-extern u8 GetSpeciesBackAnimId(u16 species);
static void sub_806E6CC(u8 taskId);
@@ -1508,7 +1506,7 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
{
if (--gTasks[taskId].data[3] == 0)
{
- sub_817F578(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
+ StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
sub_81C488C(0xFF);
DestroyTask(taskId);
}
@@ -1523,7 +1521,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
}
extern void SpriteCallbackDummy_2(struct Sprite*);
-extern void sub_817F60C(struct Sprite*);
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
{
@@ -1580,11 +1577,11 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF
gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
sub_81C488C(taskId);
- sub_817F60C(sprite);
+ SetSpriteCB_MonAnimDummy(sprite);
}
else
{
- sub_817F578(sprite, gMonFrontAnimIdsTable[species - 1]);
+ StartMonSummaryAnimation(sprite, gMonFrontAnimIdsTable[species - 1]);
}
}
@@ -1603,7 +1600,7 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
}
else
{
- LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimId(species));
+ LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimSet(species));
sprite->callback = SpriteCallbackDummy_2;
}
}
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
new file mode 100644
index 000000000..2bd4e3ef9
--- /dev/null
+++ b/src/pokemon_animation.c
@@ -0,0 +1,5658 @@
+#include "global.h"
+#include "pokemon.h"
+#include "sprite.h"
+#include "pokemon_animation.h"
+#include "trig.h"
+#include "task.h"
+#include "blend_palette.h"
+#include "constants/rgb.h"
+
+struct UnkAnimStruct
+{
+ u16 field_0;
+ s16 field_2;
+ s16 field_4;
+ s16 field_6;
+ s16 field_8;
+};
+
+extern u16 gBattlePartyID[];
+
+// this file's functions
+static void pokemonanimfunc_00(struct Sprite *sprite);
+static void pokemonanimfunc_01(struct Sprite *sprite);
+static void pokemonanimfunc_02(struct Sprite *sprite);
+static void pokemonanimfunc_03(struct Sprite *sprite);
+static void pokemonanimfunc_04(struct Sprite *sprite);
+static void pokemonanimfunc_05(struct Sprite *sprite);
+static void pokemonanimfunc_06(struct Sprite *sprite);
+static void pokemonanimfunc_07(struct Sprite *sprite);
+static void pokemonanimfunc_08(struct Sprite *sprite);
+static void pokemonanimfunc_09(struct Sprite *sprite);
+static void pokemonanimfunc_0A(struct Sprite *sprite);
+static void pokemonanimfunc_0B(struct Sprite *sprite);
+static void pokemonanimfunc_0C(struct Sprite *sprite);
+static void pokemonanimfunc_0D(struct Sprite *sprite);
+static void pokemonanimfunc_0E(struct Sprite *sprite);
+static void pokemonanimfunc_0F(struct Sprite *sprite);
+static void pokemonanimfunc_10(struct Sprite *sprite);
+static void pokemonanimfunc_11(struct Sprite *sprite);
+static void pokemonanimfunc_12(struct Sprite *sprite);
+static void pokemonanimfunc_13(struct Sprite *sprite);
+static void pokemonanimfunc_14(struct Sprite *sprite);
+static void pokemonanimfunc_15(struct Sprite *sprite);
+static void pokemonanimfunc_16(struct Sprite *sprite);
+static void pokemonanimfunc_17(struct Sprite *sprite);
+static void pokemonanimfunc_18(struct Sprite *sprite);
+static void pokemonanimfunc_19(struct Sprite *sprite);
+static void pokemonanimfunc_1A(struct Sprite *sprite);
+static void pokemonanimfunc_1B(struct Sprite *sprite);
+static void pokemonanimfunc_1C(struct Sprite *sprite);
+static void pokemonanimfunc_1D(struct Sprite *sprite);
+static void pokemonanimfunc_1E(struct Sprite *sprite);
+static void pokemonanimfunc_1F(struct Sprite *sprite);
+static void pokemonanimfunc_20(struct Sprite *sprite);
+static void pokemonanimfunc_21(struct Sprite *sprite);
+static void pokemonanimfunc_22(struct Sprite *sprite);
+static void pokemonanimfunc_23(struct Sprite *sprite);
+static void pokemonanimfunc_24(struct Sprite *sprite);
+static void pokemonanimfunc_25(struct Sprite *sprite);
+static void pokemonanimfunc_26(struct Sprite *sprite);
+static void pokemonanimfunc_27(struct Sprite *sprite);
+static void pokemonanimfunc_28(struct Sprite *sprite);
+static void pokemonanimfunc_29(struct Sprite *sprite);
+static void pokemonanimfunc_2A(struct Sprite *sprite);
+static void pokemonanimfunc_2B(struct Sprite *sprite);
+static void pokemonanimfunc_2C(struct Sprite *sprite);
+static void pokemonanimfunc_2D(struct Sprite *sprite);
+static void pokemonanimfunc_2E(struct Sprite *sprite);
+static void pokemonanimfunc_2F(struct Sprite *sprite);
+static void pokemonanimfunc_30(struct Sprite *sprite);
+static void pokemonanimfunc_31(struct Sprite *sprite);
+static void pokemonanimfunc_32(struct Sprite *sprite);
+static void pokemonanimfunc_33(struct Sprite *sprite);
+static void pokemonanimfunc_34(struct Sprite *sprite);
+static void pokemonanimfunc_35(struct Sprite *sprite);
+static void pokemonanimfunc_36(struct Sprite *sprite);
+static void pokemonanimfunc_37(struct Sprite *sprite);
+static void pokemonanimfunc_38(struct Sprite *sprite);
+static void pokemonanimfunc_39(struct Sprite *sprite);
+static void pokemonanimfunc_3A(struct Sprite *sprite);
+static void pokemonanimfunc_3B(struct Sprite *sprite);
+static void pokemonanimfunc_3C(struct Sprite *sprite);
+static void pokemonanimfunc_3D(struct Sprite *sprite);
+static void pokemonanimfunc_3E(struct Sprite *sprite);
+static void pokemonanimfunc_3F(struct Sprite *sprite);
+static void pokemonanimfunc_40(struct Sprite *sprite);
+static void pokemonanimfunc_41(struct Sprite *sprite);
+static void pokemonanimfunc_42(struct Sprite *sprite);
+static void pokemonanimfunc_43(struct Sprite *sprite);
+static void pokemonanimfunc_44(struct Sprite *sprite);
+static void pokemonanimfunc_45(struct Sprite *sprite);
+static void pokemonanimfunc_46(struct Sprite *sprite);
+static void pokemonanimfunc_47(struct Sprite *sprite);
+static void pokemonanimfunc_48(struct Sprite *sprite);
+static void pokemonanimfunc_49(struct Sprite *sprite);
+static void pokemonanimfunc_4A(struct Sprite *sprite);
+static void pokemonanimfunc_4B(struct Sprite *sprite);
+static void pokemonanimfunc_4C(struct Sprite *sprite);
+static void pokemonanimfunc_4D(struct Sprite *sprite);
+static void pokemonanimfunc_4E(struct Sprite *sprite);
+static void pokemonanimfunc_4F(struct Sprite *sprite);
+static void pokemonanimfunc_50(struct Sprite *sprite);
+static void pokemonanimfunc_51(struct Sprite *sprite);
+static void pokemonanimfunc_52(struct Sprite *sprite);
+static void pokemonanimfunc_53(struct Sprite *sprite);
+static void pokemonanimfunc_54(struct Sprite *sprite);
+static void pokemonanimfunc_55(struct Sprite *sprite);
+static void pokemonanimfunc_56(struct Sprite *sprite);
+static void pokemonanimfunc_57(struct Sprite *sprite);
+static void pokemonanimfunc_58(struct Sprite *sprite);
+static void pokemonanimfunc_59(struct Sprite *sprite);
+static void pokemonanimfunc_5A(struct Sprite *sprite);
+static void pokemonanimfunc_5B(struct Sprite *sprite);
+static void pokemonanimfunc_5C(struct Sprite *sprite);
+static void pokemonanimfunc_5D(struct Sprite *sprite);
+static void pokemonanimfunc_5E(struct Sprite *sprite);
+static void pokemonanimfunc_5F(struct Sprite *sprite);
+static void pokemonanimfunc_60(struct Sprite *sprite);
+static void pokemonanimfunc_61(struct Sprite *sprite);
+static void pokemonanimfunc_62(struct Sprite *sprite);
+static void pokemonanimfunc_63(struct Sprite *sprite);
+static void pokemonanimfunc_64(struct Sprite *sprite);
+static void pokemonanimfunc_65(struct Sprite *sprite);
+static void pokemonanimfunc_66(struct Sprite *sprite);
+static void pokemonanimfunc_67(struct Sprite *sprite);
+static void pokemonanimfunc_68(struct Sprite *sprite);
+static void pokemonanimfunc_69(struct Sprite *sprite);
+static void pokemonanimfunc_6A(struct Sprite *sprite);
+static void pokemonanimfunc_6B(struct Sprite *sprite);
+static void pokemonanimfunc_6C(struct Sprite *sprite);
+static void pokemonanimfunc_6D(struct Sprite *sprite);
+static void pokemonanimfunc_6E(struct Sprite *sprite);
+static void pokemonanimfunc_6F(struct Sprite *sprite);
+static void pokemonanimfunc_70(struct Sprite *sprite);
+static void pokemonanimfunc_71(struct Sprite *sprite);
+static void pokemonanimfunc_72(struct Sprite *sprite);
+static void pokemonanimfunc_73(struct Sprite *sprite);
+static void pokemonanimfunc_74(struct Sprite *sprite);
+static void pokemonanimfunc_75(struct Sprite *sprite);
+static void pokemonanimfunc_76(struct Sprite *sprite);
+static void pokemonanimfunc_77(struct Sprite *sprite);
+static void pokemonanimfunc_78(struct Sprite *sprite);
+static void pokemonanimfunc_79(struct Sprite *sprite);
+static void pokemonanimfunc_7A(struct Sprite *sprite);
+static void pokemonanimfunc_7B(struct Sprite *sprite);
+static void pokemonanimfunc_7C(struct Sprite *sprite);
+static void pokemonanimfunc_7D(struct Sprite *sprite);
+static void pokemonanimfunc_7E(struct Sprite *sprite);
+static void pokemonanimfunc_7F(struct Sprite *sprite);
+static void pokemonanimfunc_80(struct Sprite *sprite);
+static void pokemonanimfunc_81(struct Sprite *sprite);
+static void pokemonanimfunc_82(struct Sprite *sprite);
+static void pokemonanimfunc_83(struct Sprite *sprite);
+static void pokemonanimfunc_84(struct Sprite *sprite);
+static void pokemonanimfunc_85(struct Sprite *sprite);
+static void pokemonanimfunc_86(struct Sprite *sprite);
+static void pokemonanimfunc_87(struct Sprite *sprite);
+static void pokemonanimfunc_88(struct Sprite *sprite);
+static void pokemonanimfunc_89(struct Sprite *sprite);
+static void pokemonanimfunc_8A(struct Sprite *sprite);
+static void pokemonanimfunc_8B(struct Sprite *sprite);
+static void pokemonanimfunc_8C(struct Sprite *sprite);
+static void pokemonanimfunc_8D(struct Sprite *sprite);
+static void pokemonanimfunc_8E(struct Sprite *sprite);
+static void pokemonanimfunc_8F(struct Sprite *sprite);
+static void pokemonanimfunc_90(struct Sprite *sprite);
+static void pokemonanimfunc_91(struct Sprite *sprite);
+static void pokemonanimfunc_92(struct Sprite *sprite);
+static void pokemonanimfunc_93(struct Sprite *sprite);
+static void pokemonanimfunc_94(struct Sprite *sprite);
+static void pokemonanimfunc_95(struct Sprite *sprite);
+static void pokemonanimfunc_96(struct Sprite *sprite);
+
+static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite);
+
+#define STRUCT_COUNT 4
+
+// IWRAM bss
+static IWRAM_DATA struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT];
+static IWRAM_DATA u8 sUnknown_03001270;
+static IWRAM_DATA bool32 sUnknown_03001274;
+
+// const rom data
+static const u8 sSpeciesToBackAnimSet[] =
+{
+ 0x00, // SPECIES_NONE
+ 0x13, // SPECIES_BULBASAUR
+ 0x02, // SPECIES_IVYSAUR
+ 0x08, // SPECIES_VENUSAUR
+ 0x12, // SPECIES_CHARMANDER
+ 0x15, // SPECIES_CHARMELEON
+ 0x17, // SPECIES_CHARIZARD
+ 0x12, // SPECIES_SQUIRTLE
+ 0x12, // SPECIES_WARTORTLE
+ 0x19, // SPECIES_BLASTOISE
+ 0x02, // SPECIES_CATERPIE
+ 0x13, // SPECIES_METAPOD
+ 0x11, // SPECIES_BUTTERFREE
+ 0x02, // SPECIES_WEEDLE
+ 0x13, // SPECIES_KAKUNA
+ 0x01, // SPECIES_BEEDRILL
+ 0x0f, // SPECIES_PIDGEY
+ 0x15, // SPECIES_PIDGEOTTO
+ 0x0f, // SPECIES_PIDGEOT
+ 0x0a, // SPECIES_RATTATA
+ 0x0a, // SPECIES_RATICATE
+ 0x0f, // SPECIES_SPEAROW
+ 0x15, // SPECIES_FEAROW
+ 0x0f, // SPECIES_EKANS
+ 0x09, // SPECIES_ARBOK
+ 0x16, // SPECIES_PIKACHU
+ 0x16, // SPECIES_RAICHU
+ 0x12, // SPECIES_SANDSHREW
+ 0x10, // SPECIES_SANDSLASH
+ 0x12, // SPECIES_NIDORAN_F
+ 0x15, // SPECIES_NIDORINA
+ 0x09, // SPECIES_NIDOQUEEN
+ 0x12, // SPECIES_NIDORAN_M
+ 0x15, // SPECIES_NIDORINO
+ 0x09, // SPECIES_NIDOKING
+ 0x13, // SPECIES_CLEFAIRY
+ 0x13, // SPECIES_CLEFABLE
+ 0x10, // SPECIES_VULPIX
+ 0x01, // SPECIES_NINETALES
+ 0x13, // SPECIES_JIGGLYPUFF
+ 0x06, // SPECIES_WIGGLYTUFF
+ 0x11, // SPECIES_ZUBAT
+ 0x09, // SPECIES_GOLBAT
+ 0x02, // SPECIES_ODDISH
+ 0x02, // SPECIES_GLOOM
+ 0x14, // SPECIES_VILEPLUME
+ 0x02, // SPECIES_PARAS
+ 0x08, // SPECIES_PARASECT
+ 0x0a, // SPECIES_VENONAT
+ 0x11, // SPECIES_VENOMOTH
+ 0x09, // SPECIES_DIGLETT
+ 0x09, // SPECIES_DUGTRIO
+ 0x10, // SPECIES_MEOWTH
+ 0x0f, // SPECIES_PERSIAN
+ 0x02, // SPECIES_PSYDUCK
+ 0x14, // SPECIES_GOLDUCK
+ 0x10, // SPECIES_MANKEY
+ 0x10, // SPECIES_PRIMEAPE
+ 0x15, // SPECIES_GROWLITHE
+ 0x15, // SPECIES_ARCANINE
+ 0x12, // SPECIES_POLIWAG
+ 0x09, // SPECIES_POLIWHIRL
+ 0x0e, // SPECIES_POLIWRATH
+ 0x14, // SPECIES_ABRA
+ 0x14, // SPECIES_KADABRA
+ 0x0d, // SPECIES_ALAKAZAM
+ 0x15, // SPECIES_MACHOP
+ 0x09, // SPECIES_MACHOKE
+ 0x09, // SPECIES_MACHAMP
+ 0x0b, // SPECIES_BELLSPROUT
+ 0x0b, // SPECIES_WEEPINBELL
+ 0x0b, // SPECIES_VICTREEBEL
+ 0x02, // SPECIES_TENTACOOL
+ 0x02, // SPECIES_TENTACRUEL
+ 0x0e, // SPECIES_GEODUDE
+ 0x08, // SPECIES_GRAVELER
+ 0x08, // SPECIES_GOLEM
+ 0x17, // SPECIES_PONYTA
+ 0x15, // SPECIES_RAPIDASH
+ 0x02, // SPECIES_SLOWPOKE
+ 0x13, // SPECIES_SLOWBRO
+ 0x0f, // SPECIES_MAGNEMITE
+ 0x0f, // SPECIES_MAGNETON
+ 0x02, // SPECIES_FARFETCHD
+ 0x0f, // SPECIES_DODUO
+ 0x15, // SPECIES_DODRIO
+ 0x13, // SPECIES_SEEL
+ 0x02, // SPECIES_DEWGONG
+ 0x0b, // SPECIES_GRIMER
+ 0x0c, // SPECIES_MUK
+ 0x13, // SPECIES_SHELLDER
+ 0x0f, // SPECIES_CLOYSTER
+ 0x01, // SPECIES_GASTLY
+ 0x01, // SPECIES_HAUNTER
+ 0x14, // SPECIES_GENGAR
+ 0x09, // SPECIES_ONIX
+ 0x13, // SPECIES_DROWZEE
+ 0x14, // SPECIES_HYPNO
+ 0x0a, // SPECIES_KRABBY
+ 0x09, // SPECIES_KINGLER
+ 0x15, // SPECIES_VOLTORB
+ 0x15, // SPECIES_ELECTRODE
+ 0x02, // SPECIES_EXEGGCUTE
+ 0x10, // SPECIES_EXEGGUTOR
+ 0x15, // SPECIES_CUBONE
+ 0x10, // SPECIES_MAROWAK
+ 0x02, // SPECIES_HITMONLEE
+ 0x0f, // SPECIES_HITMONCHAN
+ 0x02, // SPECIES_LICKITUNG
+ 0x06, // SPECIES_KOFFING
+ 0x06, // SPECIES_WEEZING
+ 0x0e, // SPECIES_RHYHORN
+ 0x0e, // SPECIES_RHYDON
+ 0x12, // SPECIES_CHANSEY
+ 0x0b, // SPECIES_TANGELA
+ 0x12, // SPECIES_KANGASKHAN
+ 0x13, // SPECIES_HORSEA
+ 0x11, // SPECIES_SEADRA
+ 0x11, // SPECIES_GOLDEEN
+ 0x11, // SPECIES_SEAKING
+ 0x13, // SPECIES_STARYU
+ 0x19, // SPECIES_STARMIE
+ 0x14, // SPECIES_MR_MIME
+ 0x0f, // SPECIES_SCYTHER
+ 0x13, // SPECIES_JYNX
+ 0x16, // SPECIES_ELECTABUZZ
+ 0x17, // SPECIES_MAGMAR
+ 0x0e, // SPECIES_PINSIR
+ 0x0e, // SPECIES_TAUROS
+ 0x10, // SPECIES_MAGIKARP
+ 0x09, // SPECIES_GYARADOS
+ 0x19, // SPECIES_LAPRAS
+ 0x05, // SPECIES_DITTO
+ 0x12, // SPECIES_EEVEE
+ 0x19, // SPECIES_VAPOREON
+ 0x16, // SPECIES_JOLTEON
+ 0x17, // SPECIES_FLAREON
+ 0x01, // SPECIES_PORYGON
+ 0x13, // SPECIES_OMANYTE
+ 0x13, // SPECIES_OMASTAR
+ 0x13, // SPECIES_KABUTO
+ 0x15, // SPECIES_KABUTOPS
+ 0x15, // SPECIES_AERODACTYL
+ 0x13, // SPECIES_SNORLAX
+ 0x19, // SPECIES_ARTICUNO
+ 0x16, // SPECIES_ZAPDOS
+ 0x17, // SPECIES_MOLTRES
+ 0x02, // SPECIES_DRATINI
+ 0x0f, // SPECIES_DRAGONAIR
+ 0x09, // SPECIES_DRAGONITE
+ 0x0d, // SPECIES_MEWTWO
+ 0x12, // SPECIES_MEW
+ 0x12, // SPECIES_CHIKORITA
+ 0x02, // SPECIES_BAYLEEF
+ 0x09, // SPECIES_MEGANIUM
+ 0x12, // SPECIES_CYNDAQUIL
+ 0x15, // SPECIES_QUILAVA
+ 0x17, // SPECIES_TYPHLOSION
+ 0x15, // SPECIES_TOTODILE
+ 0x15, // SPECIES_CROCONAW
+ 0x09, // SPECIES_FERALIGATR
+ 0x12, // SPECIES_SENTRET
+ 0x10, // SPECIES_FURRET
+ 0x11, // SPECIES_HOOTHOOT
+ 0x0f, // SPECIES_NOCTOWL
+ 0x0a, // SPECIES_LEDYBA
+ 0x11, // SPECIES_LEDIAN
+ 0x0a, // SPECIES_SPINARAK
+ 0x02, // SPECIES_ARIADOS
+ 0x0f, // SPECIES_CROBAT
+ 0x0b, // SPECIES_CHINCHOU
+ 0x16, // SPECIES_LANTURN
+ 0x12, // SPECIES_PICHU
+ 0x13, // SPECIES_CLEFFA
+ 0x13, // SPECIES_IGGLYBUFF
+ 0x13, // SPECIES_TOGEPI
+ 0x11, // SPECIES_TOGETIC
+ 0x12, // SPECIES_NATU
+ 0x14, // SPECIES_XATU
+ 0x12, // SPECIES_MAREEP
+ 0x13, // SPECIES_FLAAFFY
+ 0x16, // SPECIES_AMPHAROS
+ 0x11, // SPECIES_BELLOSSOM
+ 0x12, // SPECIES_MARILL
+ 0x13, // SPECIES_AZUMARILL
+ 0x02, // SPECIES_SUDOWOODO
+ 0x10, // SPECIES_POLITOED
+ 0x11, // SPECIES_HOPPIP
+ 0x11, // SPECIES_SKIPLOOM
+ 0x11, // SPECIES_JUMPLUFF
+ 0x10, // SPECIES_AIPOM
+ 0x13, // SPECIES_SUNKERN
+ 0x02, // SPECIES_SUNFLORA
+ 0x11, // SPECIES_YANMA
+ 0x0b, // SPECIES_WOOPER
+ 0x02, // SPECIES_QUAGSIRE
+ 0x14, // SPECIES_ESPEON
+ 0x14, // SPECIES_UMBREON
+ 0x12, // SPECIES_MURKROW
+ 0x13, // SPECIES_SLOWKING
+ 0x01, // SPECIES_MISDREAVUS
+ 0x14, // SPECIES_UNOWN
+ 0x0b, // SPECIES_WOBBUFFET
+ 0x14, // SPECIES_GIRAFARIG
+ 0x08, // SPECIES_PINECO
+ 0x09, // SPECIES_FORRETRESS
+ 0x0f, // SPECIES_DUNSPARCE
+ 0x05, // SPECIES_GLIGAR
+ 0x09, // SPECIES_STEELIX
+ 0x15, // SPECIES_SNUBBULL
+ 0x09, // SPECIES_GRANBULL
+ 0x0d, // SPECIES_QWILFISH
+ 0x15, // SPECIES_SCIZOR
+ 0x13, // SPECIES_SHUCKLE
+ 0x15, // SPECIES_HERACROSS
+ 0x0f, // SPECIES_SNEASEL
+ 0x13, // SPECIES_TEDDIURSA
+ 0x09, // SPECIES_URSARING
+ 0x17, // SPECIES_SLUGMA
+ 0x17, // SPECIES_MAGCARGO
+ 0x0a, // SPECIES_SWINUB
+ 0x08, // SPECIES_PILOSWINE
+ 0x02, // SPECIES_CORSOLA
+ 0x02, // SPECIES_REMORAID
+ 0x05, // SPECIES_OCTILLERY
+ 0x0f, // SPECIES_DELIBIRD
+ 0x02, // SPECIES_MANTINE
+ 0x15, // SPECIES_SKARMORY
+ 0x09, // SPECIES_HOUNDOUR
+ 0x09, // SPECIES_HOUNDOOM
+ 0x19, // SPECIES_KINGDRA
+ 0x15, // SPECIES_PHANPY
+ 0x0e, // SPECIES_DONPHAN
+ 0x01, // SPECIES_PORYGON2
+ 0x13, // SPECIES_STANTLER
+ 0x02, // SPECIES_SMEARGLE
+ 0x0f, // SPECIES_TYROGUE
+ 0x07, // SPECIES_HITMONTOP
+ 0x02, // SPECIES_SMOOCHUM
+ 0x08, // SPECIES_ELEKID
+ 0x17, // SPECIES_MAGBY
+ 0x02, // SPECIES_MILTANK
+ 0x13, // SPECIES_BLISSEY
+ 0x16, // SPECIES_RAIKOU
+ 0x17, // SPECIES_ENTEI
+ 0x19, // SPECIES_SUICUNE
+ 0x0e, // SPECIES_LARVITAR
+ 0x09, // SPECIES_PUPITAR
+ 0x0e, // SPECIES_TYRANITAR
+ 0x19, // SPECIES_LUGIA
+ 0x17, // SPECIES_HO_OH
+ 0x18, // SPECIES_CELEBI
+ 0x00, // SPECIES_OLD_UNOWN_B
+ 0x00, // SPECIES_OLD_UNOWN_C
+ 0x00, // SPECIES_OLD_UNOWN_D
+ 0x00, // SPECIES_OLD_UNOWN_E
+ 0x00, // SPECIES_OLD_UNOWN_F
+ 0x00, // SPECIES_OLD_UNOWN_G
+ 0x00, // SPECIES_OLD_UNOWN_H
+ 0x00, // SPECIES_OLD_UNOWN_I
+ 0x00, // SPECIES_OLD_UNOWN_J
+ 0x00, // SPECIES_OLD_UNOWN_K
+ 0x00, // SPECIES_OLD_UNOWN_L
+ 0x00, // SPECIES_OLD_UNOWN_M
+ 0x00, // SPECIES_OLD_UNOWN_N
+ 0x00, // SPECIES_OLD_UNOWN_O
+ 0x00, // SPECIES_OLD_UNOWN_P
+ 0x00, // SPECIES_OLD_UNOWN_Q
+ 0x00, // SPECIES_OLD_UNOWN_R
+ 0x00, // SPECIES_OLD_UNOWN_S
+ 0x00, // SPECIES_OLD_UNOWN_T
+ 0x00, // SPECIES_OLD_UNOWN_U
+ 0x00, // SPECIES_OLD_UNOWN_V
+ 0x00, // SPECIES_OLD_UNOWN_W
+ 0x00, // SPECIES_OLD_UNOWN_X
+ 0x00, // SPECIES_OLD_UNOWN_Y
+ 0x00, // SPECIES_OLD_UNOWN_Z
+ 0x10, // SPECIES_TREECKO
+ 0x15, // SPECIES_GROVYLE
+ 0x09, // SPECIES_SCEPTILE
+ 0x12, // SPECIES_TORCHIC
+ 0x10, // SPECIES_COMBUSKEN
+ 0x17, // SPECIES_BLAZIKEN
+ 0x02, // SPECIES_MUDKIP
+ 0x12, // SPECIES_MARSHTOMP
+ 0x19, // SPECIES_SWAMPERT
+ 0x12, // SPECIES_POOCHYENA
+ 0x08, // SPECIES_MIGHTYENA
+ 0x0f, // SPECIES_ZIGZAGOON
+ 0x15, // SPECIES_LINOONE
+ 0x0b, // SPECIES_WURMPLE
+ 0x08, // SPECIES_SILCOON
+ 0x11, // SPECIES_BEAUTIFLY
+ 0x08, // SPECIES_CASCOON
+ 0x0f, // SPECIES_DUSTOX
+ 0x02, // SPECIES_LOTAD
+ 0x10, // SPECIES_LOMBRE
+ 0x10, // SPECIES_LUDICOLO
+ 0x13, // SPECIES_SEEDOT
+ 0x09, // SPECIES_NUZLEAF
+ 0x14, // SPECIES_SHIFTRY
+ 0x0a, // SPECIES_NINCADA
+ 0x01, // SPECIES_NINJASK
+ 0x14, // SPECIES_SHEDINJA
+ 0x12, // SPECIES_TAILLOW
+ 0x15, // SPECIES_SWELLOW
+ 0x13, // SPECIES_SHROOMISH
+ 0x15, // SPECIES_BRELOOM
+ 0x07, // SPECIES_SPINDA
+ 0x11, // SPECIES_WINGULL
+ 0x11, // SPECIES_PELIPPER
+ 0x03, // SPECIES_SURSKIT
+ 0x11, // SPECIES_MASQUERAIN
+ 0x19, // SPECIES_WAILMER
+ 0x19, // SPECIES_WAILORD
+ 0x13, // SPECIES_SKITTY
+ 0x12, // SPECIES_DELCATTY
+ 0x01, // SPECIES_KECLEON
+ 0x13, // SPECIES_BALTOY
+ 0x14, // SPECIES_CLAYDOL
+ 0x0e, // SPECIES_NOSEPASS
+ 0x17, // SPECIES_TORKOAL
+ 0x01, // SPECIES_SABLEYE
+ 0x0b, // SPECIES_BARBOACH
+ 0x09, // SPECIES_WHISCASH
+ 0x04, // SPECIES_LUVDISC
+ 0x0f, // SPECIES_CORPHISH
+ 0x15, // SPECIES_CRAWDAUNT
+ 0x03, // SPECIES_FEEBAS
+ 0x19, // SPECIES_MILOTIC
+ 0x04, // SPECIES_CARVANHA
+ 0x15, // SPECIES_SHARPEDO
+ 0x13, // SPECIES_TRAPINCH
+ 0x01, // SPECIES_VIBRAVA
+ 0x0f, // SPECIES_FLYGON
+ 0x0e, // SPECIES_MAKUHITA
+ 0x0e, // SPECIES_HARIYAMA
+ 0x15, // SPECIES_ELECTRIKE
+ 0x09, // SPECIES_MANECTRIC
+ 0x0e, // SPECIES_NUMEL
+ 0x17, // SPECIES_CAMERUPT
+ 0x13, // SPECIES_SPHEAL
+ 0x09, // SPECIES_SEALEO
+ 0x09, // SPECIES_WALREIN
+ 0x0a, // SPECIES_CACNEA
+ 0x08, // SPECIES_CACTURNE
+ 0x0f, // SPECIES_SNORUNT
+ 0x0f, // SPECIES_GLALIE
+ 0x13, // SPECIES_LUNATONE
+ 0x13, // SPECIES_SOLROCK
+ 0x10, // SPECIES_AZURILL
+ 0x10, // SPECIES_SPOINK
+ 0x14, // SPECIES_GRUMPIG
+ 0x12, // SPECIES_PLUSLE
+ 0x12, // SPECIES_MINUN
+ 0x09, // SPECIES_MAWILE
+ 0x14, // SPECIES_MEDITITE
+ 0x14, // SPECIES_MEDICHAM
+ 0x11, // SPECIES_SWABLU
+ 0x11, // SPECIES_ALTARIA
+ 0x12, // SPECIES_WYNAUT
+ 0x01, // SPECIES_DUSKULL
+ 0x01, // SPECIES_DUSCLOPS
+ 0x18, // SPECIES_ROSELIA
+ 0x02, // SPECIES_SLAKOTH
+ 0x10, // SPECIES_VIGOROTH
+ 0x08, // SPECIES_SLAKING
+ 0x0b, // SPECIES_GULPIN
+ 0x0b, // SPECIES_SWALOT
+ 0x0e, // SPECIES_TROPIUS
+ 0x13, // SPECIES_WHISMUR
+ 0x09, // SPECIES_LOUDRED
+ 0x0d, // SPECIES_EXPLOUD
+ 0x13, // SPECIES_CLAMPERL
+ 0x11, // SPECIES_HUNTAIL
+ 0x11, // SPECIES_GOREBYSS
+ 0x14, // SPECIES_ABSOL
+ 0x01, // SPECIES_SHUPPET
+ 0x01, // SPECIES_BANETTE
+ 0x0b, // SPECIES_SEVIPER
+ 0x15, // SPECIES_ZANGOOSE
+ 0x02, // SPECIES_RELICANTH
+ 0x15, // SPECIES_ARON
+ 0x09, // SPECIES_LAIRON
+ 0x0e, // SPECIES_AGGRON
+ 0x11, // SPECIES_CASTFORM
+ 0x11, // SPECIES_VOLBEAT
+ 0x11, // SPECIES_ILLUMISE
+ 0x0c, // SPECIES_LILEEP
+ 0x0b, // SPECIES_CRADILY
+ 0x0f, // SPECIES_ANORITH
+ 0x09, // SPECIES_ARMALDO
+ 0x14, // SPECIES_RALTS
+ 0x14, // SPECIES_KIRLIA
+ 0x14, // SPECIES_GARDEVOIR
+ 0x09, // SPECIES_BAGON
+ 0x09, // SPECIES_SHELGON
+ 0x08, // SPECIES_SALAMENCE
+ 0x0f, // SPECIES_BELDUM
+ 0x15, // SPECIES_METANG
+ 0x09, // SPECIES_METAGROSS
+ 0x09, // SPECIES_REGIROCK
+ 0x09, // SPECIES_REGICE
+ 0x09, // SPECIES_REGISTEEL
+ 0x19, // SPECIES_KYOGRE
+ 0x17, // SPECIES_GROUDON
+ 0x0d, // SPECIES_RAYQUAZA
+ 0x01, // SPECIES_LATIAS
+ 0x01, // SPECIES_LATIOS
+ 0x11, // SPECIES_JIRACHI
+ 0x14, // SPECIES_DEOXYS
+ 0x11, // SPECIES_CHIMECHO
+};
+
+static const u8 sUnknown_0860AA64[][2] =
+{
+ {0, 5},
+ {1, 1},
+ {0, 15},
+ {1, 4},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {0, 0xFF}
+};
+
+static const u8 sUnknown_0860AA80[][2] =
+{
+ {6, 30},
+ {0xFE, 15},
+ {6, 30},
+ {0xFF, 0}
+};
+
+static void (* const sMonAnimFunctions[])(struct Sprite *sprite) =
+{
+ pokemonanimfunc_00,
+ pokemonanimfunc_01,
+ pokemonanimfunc_02,
+ pokemonanimfunc_03,
+ pokemonanimfunc_04,
+ pokemonanimfunc_05,
+ pokemonanimfunc_06,
+ pokemonanimfunc_07,
+ pokemonanimfunc_08,
+ pokemonanimfunc_09,
+ pokemonanimfunc_0A,
+ pokemonanimfunc_0B,
+ pokemonanimfunc_0C,
+ pokemonanimfunc_0D,
+ pokemonanimfunc_0E,
+ pokemonanimfunc_0F,
+ pokemonanimfunc_10,
+ pokemonanimfunc_11,
+ pokemonanimfunc_12,
+ pokemonanimfunc_13,
+ pokemonanimfunc_14,
+ pokemonanimfunc_15,
+ pokemonanimfunc_16,
+ pokemonanimfunc_17,
+ pokemonanimfunc_18,
+ pokemonanimfunc_19,
+ pokemonanimfunc_1A,
+ pokemonanimfunc_1B,
+ pokemonanimfunc_1C,
+ pokemonanimfunc_1D,
+ pokemonanimfunc_1E,
+ pokemonanimfunc_1F,
+ pokemonanimfunc_20,
+ pokemonanimfunc_21,
+ pokemonanimfunc_22,
+ pokemonanimfunc_23,
+ pokemonanimfunc_24,
+ pokemonanimfunc_25,
+ pokemonanimfunc_26,
+ pokemonanimfunc_27,
+ pokemonanimfunc_28,
+ pokemonanimfunc_29,
+ pokemonanimfunc_2A,
+ pokemonanimfunc_2B,
+ pokemonanimfunc_2C,
+ pokemonanimfunc_2D,
+ pokemonanimfunc_2E,
+ pokemonanimfunc_2F,
+ pokemonanimfunc_30,
+ pokemonanimfunc_31,
+ pokemonanimfunc_32,
+ pokemonanimfunc_33,
+ pokemonanimfunc_34,
+ pokemonanimfunc_35,
+ pokemonanimfunc_36,
+ pokemonanimfunc_37,
+ pokemonanimfunc_38,
+ pokemonanimfunc_39,
+ pokemonanimfunc_3A,
+ pokemonanimfunc_3B,
+ pokemonanimfunc_3C,
+ pokemonanimfunc_3D,
+ pokemonanimfunc_3E,
+ pokemonanimfunc_3F,
+ pokemonanimfunc_40,
+ pokemonanimfunc_41,
+ pokemonanimfunc_42,
+ pokemonanimfunc_43,
+ pokemonanimfunc_44,
+ pokemonanimfunc_45,
+ pokemonanimfunc_46,
+ pokemonanimfunc_47,
+ pokemonanimfunc_48,
+ pokemonanimfunc_49,
+ pokemonanimfunc_4A,
+ pokemonanimfunc_4B,
+ pokemonanimfunc_4C,
+ pokemonanimfunc_4D,
+ pokemonanimfunc_4E,
+ pokemonanimfunc_4F,
+ pokemonanimfunc_50,
+ pokemonanimfunc_51,
+ pokemonanimfunc_52,
+ pokemonanimfunc_53,
+ pokemonanimfunc_54,
+ pokemonanimfunc_55,
+ pokemonanimfunc_56,
+ pokemonanimfunc_57,
+ pokemonanimfunc_58,
+ pokemonanimfunc_59,
+ pokemonanimfunc_5A,
+ pokemonanimfunc_5B,
+ pokemonanimfunc_5C,
+ pokemonanimfunc_5D,
+ pokemonanimfunc_5E,
+ pokemonanimfunc_5F,
+ pokemonanimfunc_60,
+ pokemonanimfunc_61,
+ pokemonanimfunc_62,
+ pokemonanimfunc_63,
+ pokemonanimfunc_64,
+ pokemonanimfunc_65,
+ pokemonanimfunc_66,
+ pokemonanimfunc_67,
+ pokemonanimfunc_68,
+ pokemonanimfunc_69,
+ pokemonanimfunc_6A,
+ pokemonanimfunc_6B,
+ pokemonanimfunc_6C,
+ pokemonanimfunc_6D,
+ pokemonanimfunc_6E,
+ pokemonanimfunc_6F,
+ pokemonanimfunc_70,
+ pokemonanimfunc_71,
+ pokemonanimfunc_72,
+ pokemonanimfunc_73,
+ pokemonanimfunc_74,
+ pokemonanimfunc_75,
+ pokemonanimfunc_76,
+ pokemonanimfunc_77,
+ pokemonanimfunc_78,
+ pokemonanimfunc_79,
+ pokemonanimfunc_7A,
+ pokemonanimfunc_7B,
+ pokemonanimfunc_7C,
+ pokemonanimfunc_7D,
+ pokemonanimfunc_7E,
+ pokemonanimfunc_7F,
+ pokemonanimfunc_80,
+ pokemonanimfunc_81,
+ pokemonanimfunc_82,
+ pokemonanimfunc_83,
+ pokemonanimfunc_84,
+ pokemonanimfunc_85,
+ pokemonanimfunc_86,
+ pokemonanimfunc_87,
+ pokemonanimfunc_88,
+ pokemonanimfunc_89,
+ pokemonanimfunc_8A,
+ pokemonanimfunc_8B,
+ pokemonanimfunc_8C,
+ pokemonanimfunc_8D,
+ pokemonanimfunc_8E,
+ pokemonanimfunc_8F,
+ pokemonanimfunc_90,
+ pokemonanimfunc_91,
+ pokemonanimfunc_92,
+ pokemonanimfunc_93,
+ pokemonanimfunc_94,
+ pokemonanimfunc_95,
+ pokemonanimfunc_96
+};
+
+// counting from Id 1, because 0 in sSpeciesToBackAnimSet is used for mons with no back animation
+static const u8 sBackAnimationIds[] =
+{
+ 0x60, 0x5f, 0x02, // 1
+ 0x5e, 0x03, 0x46, // 2
+ 0x6d, 0x3e, 0x6e, // 3
+ 0x6f, 0x70, 0x3f, // 4
+ 0x71, 0x13, 0x72, // 5
+ 0x6c, 0x6b, 0x3a, // 6
+ 0x64, 0x14, 0x4f, // 7
+ 0x5d, 0x0f, 0x4c, // 8
+ 0x61, 0x57, 0x58, // 9
+ 0x67, 0x66, 0x59, // 0xA
+ 0x74, 0x73, 0x5a, // 0xB
+ 0x75, 0x76, 0x5b, // 0xC
+ 0x77, 0x78, 0x65, // 0xD
+ 0x63, 0x5c, 0x62, // 0xE
+ 0x6a, 0x69, 0x68, // 0xF
+ 0x7b, 0x7a, 0x79, // 0x10
+ 0x7e, 0x7d, 0x7c, // 0x11
+ 0x81, 0x80, 0x7f, // 0x12
+ 0x84, 0x82, 0x83, // 0x13
+ 0x85, 0x86, 0x87, // 0x14
+ 0x88, 0x89, 0x8a, // 0x15
+ 0x8b, 0x8c, 0x8d, // 0x16
+ 0x8e, 0x8f, 0x90, // 0x17
+ 0x91, 0x92, 0x93, // 0x18
+ 0x94, 0x95, 0x96, // 0x19
+};
+
+static const u8 sBackAnimNatureModTable[] =
+{
+ 0x00, // NATURE_HARDY
+ 0x02, // NATURE_LONELY
+ 0x00, // NATURE_BRAVE
+ 0x00, // NATURE_ADAMANT
+ 0x00, // NATURE_NAUGHTY
+ 0x01, // NATURE_BOLD
+ 0x01, // NATURE_DOCILE
+ 0x01, // NATURE_RELAXED
+ 0x00, // NATURE_IMPISH
+ 0x01, // NATURE_LAX
+ 0x02, // NATURE_TIMID
+ 0x00, // NATURE_HASTY
+ 0x01, // NATURE_SERIOUS
+ 0x00, // NATURE_JOLLY
+ 0x00, // NATURE_NAIVE
+ 0x02, // NATURE_MODEST
+ 0x02, // NATURE_MILD
+ 0x02, // NATURE_QUIET
+ 0x02, // NATURE_BASHFUL
+ 0x01, // NATURE_RASH
+ 0x01, // NATURE_CALM
+ 0x02, // NATURE_GENTLE
+ 0x01, // NATURE_SASSY
+ 0x02, // NATURE_CAREFUL
+ 0x01, // NATURE_QUIRKY
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_860AD48[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMDTYPE_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_860AD58[] =
+{
+ AFFINEANIMCMD_FRAME(-256, 256, 0, 0),
+ AFFINEANIMCMDTYPE_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_860AD68[] =
+{
+ sSpriteAffineAnim_860AD48,
+ sSpriteAffineAnim_860AD58
+};
+
+// code
+static void MonAnimDummySpriteCallback(struct Sprite *sprite)
+{
+}
+
+static void sub_817F3F0(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 amplitudeY)
+{
+ s16 xAdder, yAdder;
+
+ amplitudeX *= -1;
+ amplitudeY *= -1;
+
+ xAdder = Cos(index, amplitudeX) - Sin(index, amplitudeY);
+ yAdder = Cos(index, amplitudeY) + Sin(index, amplitudeX);
+
+ amplitudeX *= -1;
+ amplitudeY *= -1;
+
+ sprite->pos2.x = xAdder + amplitudeX;
+ sprite->pos2.y = yAdder + amplitudeY;
+}
+
+u8 GetSpeciesBackAnimSet(u16 species)
+{
+ if (sSpeciesToBackAnimSet[species] != 0)
+ return sSpeciesToBackAnimSet[species] - 1;
+ else
+ return 0;
+}
+
+#define tState data[0]
+#define tPtrLO data[1]
+#define tPtrHI data[2]
+#define tAnimId data[3]
+#define tSaved0 data[4]
+#define tSaved2 data[5]
+
+static void Task_HandleMonAnimation(u8 taskId)
+{
+ u32 i;
+ struct Sprite *sprite = (struct Sprite*)(u32)((gTasks[taskId].tPtrLO << 0x10) | (gTasks[taskId].tPtrHI));
+
+ if (gTasks[taskId].tState == 0)
+ {
+ gTasks[taskId].tSaved0 = sprite->data[0];
+ gTasks[taskId].tSaved2 = sprite->data[2];
+ sprite->data[1] = 1;
+ sprite->data[0] = 0;
+
+ for (i = 2; i < ARRAY_COUNT(sprite->data); i++)
+ sprite->data[i] = 0;
+
+ sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId];
+ sUnknown_03001274 = FALSE;
+
+ gTasks[taskId].tState++;
+ }
+ if (sprite->callback == SpriteCallbackDummy)
+ {
+ sprite->data[0] = gTasks[taskId].tSaved0;
+ sprite->data[2] = gTasks[taskId].tSaved2;
+ sprite->data[1] = 0;
+
+ DestroyTask(taskId);
+ }
+}
+
+void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId)
+{
+ u8 taskId = CreateTask(Task_HandleMonAnimation, 128);
+ gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10;
+ gTasks[taskId].tPtrHI = (u32)(sprite);
+ gTasks[taskId].tAnimId = frontAnimId;
+}
+
+void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId)
+{
+ sUnknown_03001274 = TRUE;
+ sprite->callback = sMonAnimFunctions[frontAnimId];
+}
+
+void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet)
+{
+ u8 nature, taskId, animId, bank;
+
+ taskId = CreateTask(Task_HandleMonAnimation, 128);
+ gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10;
+ gTasks[taskId].tPtrHI = (u32)(sprite);
+
+ bank = sprite->data[0];
+ nature = GetNature(&gPlayerParty[gBattlePartyID[bank]]);
+
+ animId = 3 * backAnimSet + sBackAnimNatureModTable[nature];
+ gTasks[taskId].tAnimId = sBackAnimationIds[animId];
+}
+
+#undef tState
+#undef tPtrLO
+#undef tPtrHI
+#undef tAnimId
+#undef tSaved0
+#undef tSaved2
+
+void SetSpriteCB_MonAnimDummy(struct Sprite *sprite)
+{
+ sprite->callback = MonAnimDummySpriteCallback;
+}
+
+static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
+{
+ u8 matrixNum;
+ struct ObjAffineSrcData affineSrcData;
+ struct OamMatrix dest;
+
+ affineSrcData.xScale = xScale;
+ affineSrcData.yScale = yScale;
+ affineSrcData.rotation = rotation;
+
+ matrixNum = sprite->oam.matrixNum;
+
+ ObjAffineSet(&affineSrcData, &dest, 1, 2);
+ gOamMatrices[matrixNum].a = dest.a;
+ gOamMatrices[matrixNum].b = dest.b;
+ gOamMatrices[matrixNum].c = dest.c;
+ gOamMatrices[matrixNum].d = dest.d;
+}
+
+static void HandleStartAffineAnim(struct Sprite *sprite)
+{
+ sprite->oam.affineMode = 3;
+ sprite->affineAnims = sSpriteAffineAnimTable_860AD68;
+
+ if (sUnknown_03001274 == TRUE)
+ InitSpriteAffineAnim(sprite);
+
+ if (!sprite->data[1])
+ StartSpriteAffineAnim(sprite, 1);
+ else
+ StartSpriteAffineAnim(sprite, 0);
+
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
+ sprite->affineAnimPaused = 1;
+}
+
+static void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
+{
+ if (!sprite->data[1])
+ {
+ xScale *= -1;
+ rotation *= -1;
+ }
+
+ SetAffineData(sprite, xScale, yScale, rotation);
+}
+
+static void sub_817F70C(struct Sprite *sprite)
+{
+ if (!sprite->data[1])
+ sprite->pos2.x *= -1;
+}
+
+static bool32 sub_817F724(u8 id)
+{
+ if (id >= STRUCT_COUNT)
+ {
+ return FALSE;
+ }
+ else
+ {
+ sUnknown_03001240[id].field_6 = 0;
+ sUnknown_03001240[id].field_0 = 0;
+ sUnknown_03001240[id].field_4 = 1;
+ sUnknown_03001240[id].field_2 = 0;
+ sUnknown_03001240[id].field_8 = 0;
+ return TRUE;
+ }
+}
+
+static u8 sub_817F758(void)
+{
+ sUnknown_03001270 = (sUnknown_03001270 + 1) % STRUCT_COUNT;
+ sub_817F724(sUnknown_03001270);
+ return sUnknown_03001270;
+}
+
+static void sub_817F77C(struct Sprite *sprite)
+{
+ sprite->oam.affineMode = 1;
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
+
+ if (sUnknown_03001274 == TRUE)
+ {
+ if (!sprite->data[1])
+ sprite->hFlip = 1;
+ else
+ sprite->hFlip = 0;
+
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.matrixNum |= (sprite->hFlip << 3);
+ sprite->oam.affineMode = 0;
+ }
+}
+
+static void pokemonanimfunc_01(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 var = (sprite->data[2] * 512 / 40) % 256;
+
+ sprite->data[4] = Sin(var, 32) + 256;
+ sprite->data[5] = Cos(var, 32) + 256;
+ HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_02(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 40)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 sign;
+ if (!(sprite->data[2] & 1))
+ sign = 1;
+ else
+ sign = -1;
+
+ sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 6) * sign;
+ }
+
+ sprite->data[2]++;
+}
+
+static void sub_817F8FC(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sprite->data[0])
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ sprite->pos2.x = Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6);
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_03(struct Sprite *sprite)
+{
+ sprite->data[0] = 40;
+ sub_817F8FC(sprite);
+ sprite->callback = sub_817F8FC;
+}
+
+static void sub_817F978(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sprite->data[0])
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = -(Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_04(struct Sprite *sprite)
+{
+ sprite->data[0] = 40;
+ sub_817F978(sprite);
+ sprite->callback = sub_817F978;
+}
+
+#ifdef NONMATCHING
+static void sub_817F9F4(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 384)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s32 divCounter = counter / 128;
+
+ switch (divCounter)
+ {
+ case 0:
+ case 1:
+ sprite->pos2.y = -(Sin(counter % 128, sprite->data[0] * 2));
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.y = -(Sin(counter - 256, sprite->data[0] * 3));
+ break;
+ }
+ }
+
+ sprite->data[2] += 12;
+}
+
+#else
+__attribute__((naked))
+static void sub_817F9F4(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ movs r0, 0x32\n\
+ ldrsh r1, [r4, r0]\n\
+ movs r0, 0xC0\n\
+ lsls r0, 1\n\
+ cmp r1, r0\n\
+ ble _0817FA14\n\
+ ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\
+ str r0, [r4, 0x1C]\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x24]\n\
+ b _0817FA5E\n\
+ .pool\n\
+_0817FA14:\n\
+ adds r0, r1, 0\n\
+ cmp r1, 0\n\
+ bge _0817FA1C\n\
+ adds r0, 0x7F\n\
+_0817FA1C:\n\
+ asrs r2, r0, 7\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0\n\
+ blt _0817FA60\n\
+ cmp r0, 0x1\n\
+ ble _0817FA48\n\
+ cmp r0, 0x3\n\
+ bgt _0817FA60\n\
+ ldr r2, =0xffffff00\n\
+ adds r1, r2\n\
+ lsls r0, r1, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x2E\n\
+ ldrsh r2, [r4, r1]\n\
+ lsls r1, r2, 1\n\
+ adds r1, r2\n\
+ lsls r1, 16\n\
+ b _0817FA56\n\
+ .pool\n\
+_0817FA48:\n\
+ lsls r0, r2, 7\n\
+ subs r0, r1, r0\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ movs r2, 0x2E\n\
+ ldrsh r1, [r4, r2]\n\
+ lsls r1, 17\n\
+_0817FA56:\n\
+ asrs r1, 16\n\
+ bl Sin\n\
+ negs r0, r0\n\
+_0817FA5E:\n\
+ strh r0, [r4, 0x26]\n\
+_0817FA60:\n\
+ ldrh r0, [r4, 0x32]\n\
+ adds r0, 0xC\n\
+ strh r0, [r4, 0x32]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void pokemonanimfunc_1E(struct Sprite *sprite)
+{
+ sprite->data[0] = 4;
+ sub_817F9F4(sprite);
+ sprite->callback = sub_817F9F4;
+}
+
+static void pokemonanimfunc_06(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 768)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s16 divCounter = counter / 128;
+
+ switch (divCounter)
+ {
+ case 0:
+ case 1:
+ sprite->pos2.x = 0;
+ break;
+ case 2:
+ counter = 0;
+ break;
+ case 3:
+ sprite->pos2.x = -(counter % 128 * 8) / 128;
+ break;
+ case 4:
+ sprite->pos2.x = (counter % 128) / 8 - 8;
+ break;
+ case 5:
+ sprite->pos2.x = -(counter % 128 * 8) / 128 + 8;
+ break;
+ }
+
+ sprite->pos2.y = -(Sin(counter % 128, 8));
+ }
+
+ sprite->data[2] += 12;
+}
+
+static void pokemonanimfunc_09(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256 / 40) % 256;
+
+ if (sprite->data[2] % 2 == 0)
+ {
+ sprite->data[4] = Sin(index, 32) + 256;
+ sprite->data[5] = Sin(index, 32) + 256;
+ }
+ else
+ {
+ sprite->data[4] = Sin(index, 8) + 256;
+ sprite->data[5] = Sin(index, 8) + 256;
+ }
+
+ HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+static const s8 sUnknown_0860AD70[][3] =
+{
+ {-1, -1, 6},
+ {2, 0, 6},
+ {-2, 2, 6},
+ {2, 0, 6},
+ {-2, -2, 6},
+ {2, 0, 6},
+ {-2, 2, 6},
+ {2, 0, 6},
+ {-1, -1, 6},
+ {0, 0, 0},
+};
+
+static void sub_817FC20(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] == 0)
+ sprite->data[3] = 0;
+
+ if (sUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2])
+ {
+ if (sUnknown_0860AD70[sprite->data[3]][2] == 0)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[3]++;
+ sprite->data[2] = 0;
+ }
+ }
+
+ if (sUnknown_0860AD70[sprite->data[3]][2] == 0)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->pos2.x += sUnknown_0860AD70[sprite->data[3]][0];
+ sprite->pos2.y += sUnknown_0860AD70[sprite->data[3]][1];
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+ }
+}
+
+static void pokemonanimfunc_0A(struct Sprite *sprite)
+{
+ sub_817FC20(sprite);
+ sprite->callback = sub_817FC20;
+}
+
+static void sub_817FCDC(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 2304)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ sprite->pos2.x = Sin(counter % 256, sprite->data[7]);
+ }
+
+ sprite->data[2] += sprite->data[0];
+}
+
+static void pokemonanimfunc_0F(struct Sprite *sprite)
+{
+ sprite->data[0] = 60;
+ sprite->data[7] = 3;
+ sub_817FCDC(sprite);
+ sprite->callback = sub_817FCDC;
+}
+
+static void sub_817FD44(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 2304)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin(counter % 256, 3);
+ }
+
+ sprite->data[2] += sprite->data[0];
+}
+
+static void pokemonanimfunc_10(struct Sprite *sprite)
+{
+ sprite->data[0] = 60;
+ sub_817FD44(sprite);
+ sprite->callback = sub_817FD44;
+}
+
+static void pokemonanimfunc_11(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 512)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s8 sign;
+ s32 index, amplitude;
+
+ if (!(sprite->data[2] & 1))
+ sign = 1;
+ else
+ sign = -1;
+
+ amplitude = Sin(sprite->data[2] / 4, 8);
+ index = sprite->data[2] % 256;
+
+ sprite->pos2.y = Sin(index, amplitude) * sign;
+ sprite->pos2.x = Cos(index, amplitude) * sign;
+ }
+
+ sprite->data[2] += 9;
+}
+
+static void sub_817FE30(struct Sprite *sprite)
+{
+ s16 id = sprite->data[0];
+
+ if (sUnknown_03001240[id].field_0 != 0)
+ {
+ sUnknown_03001240[id].field_0--;
+ }
+ else
+ {
+ if (sprite->data[2] == 0 && sUnknown_03001240[id].field_8 == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sUnknown_03001240[id].field_8++;
+ }
+
+ if (sprite->data[2] > sUnknown_03001240[id].field_6)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+
+ if (sUnknown_03001240[id].field_4 > 1)
+ {
+ sUnknown_03001240[id].field_4--;
+ sUnknown_03001240[id].field_0 = 10;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2] % 256, 4096);
+ HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
+ }
+
+ sprite->data[2] += 16;
+ }
+}
+
+static void pokemonanimfunc_12(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 512;
+ sUnknown_03001240[id].field_0 = 0;
+ sub_817FE30(sprite);
+ sprite->callback = sub_817FE30;
+}
+
+static void sub_817FF3C(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0];
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > sUnknown_03001240[id].field_0)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = (65536 / sUnknown_03001240[id].field_8) * sprite->data[2];
+ HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_1F(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_0 = 60;
+ sUnknown_03001240[id].field_8 = 20;
+ sub_817FF3C(sprite);
+ sprite->callback = sub_817FF3C;
+}
+
+static void sub_817FFF0(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0];
+
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sUnknown_03001240[id].field_6)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] + 192) % 256;
+
+ sprite->pos2.x = -(Cos(index, sUnknown_03001240[id].field_8 * 2));
+ sprite->pos2.y = Sin(index, sUnknown_03001240[id].field_8) + sUnknown_03001240[id].field_8;
+ }
+
+ sprite->data[2] += sUnknown_03001240[id].field_2;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_14(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 512;
+ sUnknown_03001240[id].field_8 = 6;
+ sUnknown_03001240[id].field_2 = 24;
+ sub_817FFF0(sprite);
+ sprite->callback = sub_817FFF0;
+}
+
+static void pokemonanimfunc_15(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 16);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_16(struct Sprite *sprite)
+{
+ s16 index1 = 0, index2 = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index2 = (sprite->data[2] * 128) / 40;
+
+ if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
+ {
+ sprite->data[7] += 51;
+ index1 = 0xFF & sprite->data[7];
+ }
+
+ if (sprite->data[1] == 0)
+ sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16);
+ else
+ sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16);
+
+ sprite->data[5] = Sin(index2, 16) + 256;
+ SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_17(struct Sprite *sprite)
+{
+ s16 posY = 0, index1 = 0, index2 = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = posY;
+ }
+ else
+ {
+ index2 = (sprite->data[2] * 128) / 40;
+
+ if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
+ {
+ sprite->data[7] += 51;
+ index1 = 0xFF & sprite->data[7];
+ }
+
+ if (sprite->data[1] == 0)
+ sprite->data[4] = -(Sin(index2, 16)) - 256;
+ else
+ sprite->data[4] = Sin(index2, 16) + 256;
+
+ sprite->data[5] = (256 - Sin(index2, 40)) - Sin(index1, 8);
+
+ if (sprite->data[5] != 256)
+ posY = (256 - sprite->data[5]) / 8;
+
+ sprite->pos2.y = -(posY);
+ SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+static void sub_818031C(struct Sprite *sprite)
+{
+ u8 index = sprite->data[2];
+ u8 var7 = sprite->data[6];
+ u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
+ u8 var6 = sUnknown_0860AA80[sprite->data[5]][1];
+ u8 amplitude = 0;
+
+ if (var5 != 0xFE)
+ amplitude = (var6 - var7) * var5 / var6;
+ else
+ amplitude = 0;
+
+ if (var5 == 0xFF)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin(index, amplitude);
+
+ if (var7 == var6)
+ {
+ sprite->data[5]++;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ sprite->data[2] += sprite->data[0];
+ sprite->data[6]++;
+ }
+ }
+}
+
+static void pokemonanimfunc_19(struct Sprite *sprite)
+{
+ sprite->data[0] = 48;
+ sub_818031C(sprite);
+ sprite->callback = sub_818031C;
+}
+
+static void pokemonanimfunc_1A(struct Sprite *sprite)
+{
+ u8 counter = 0;
+
+ sub_817F70C(sprite);
+ counter = sprite->data[2];
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 35)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s16 index = ((counter - 10) * 128) / 20;
+
+ if (counter < 10)
+ HandleSetAffineData(sprite, 256, 256, counter / 2 * 512);
+ else if (counter >= 10 && counter <= 29)
+ sprite->pos2.x = -(Sin(index, 5));
+ else
+ HandleSetAffineData(sprite, 256, 256, (35 - counter) / 2 * 1024);
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_1B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256) / 100;
+ sprite->pos2.y = Sin(index, 10);
+ HandleSetAffineData(sprite, 256, 256, Sin(index, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+static void sub_81804F8(struct Sprite *sprite)
+{
+ s32 var = 0;
+ s16 index = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index = (sprite->data[2] * 256) / 100;
+ var = (sprite->data[2] * 512) / 100;
+ var &= 0xFF;
+ sprite->pos2.y = Sin(index, sprite->data[0]);
+ HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_1C(struct Sprite *sprite)
+{
+ sprite->data[0] = 10;
+ sub_81804F8(sprite);
+ sprite->callback = sub_81804F8;
+}
+
+static void sub_81805B0(struct Sprite *sprite)
+{
+ s32 var = 0;
+ s16 index = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index = (sprite->data[2] * 256) / 100;
+ var = (sprite->data[2] * 512) / 100;
+ var &= 0xFF;
+ sprite->pos2.y = -(Sin(index / 2, sprite->data[0] * 2));
+ HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_18(struct Sprite *sprite)
+{
+ sprite->data[0] = 5;
+ sub_81805B0(sprite);
+ sprite->callback = sub_81805B0;
+}
+
+static void pokemonanimfunc_1D(struct Sprite *sprite)
+{
+ s32 var;
+ s16 index = 0;
+
+ sub_817F70C(sprite);
+ var = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 toDiv = 100;
+
+ index = (sprite->data[2] * 256) / toDiv;
+ var = (sprite->data[2] * 512) / toDiv;
+ var &= 0xFF;
+ sprite->pos2.x = Sin(index, 8);
+ HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void sub_8180714(struct Sprite *sprite)
+{
+ s16 posY = 0;
+
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[3] = 0;
+ }
+
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sprite->data[0] * 3)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 yScale = Sin(sprite->data[4], 32) + 256;
+
+ if (sprite->data[2] > sprite->data[0] && sprite->data[2] < sprite->data[0] * 2)
+ sprite->data[3] += (128 / sprite->data[0]);
+ if (yScale > 256)
+ posY = (256 - yScale) / 8;
+
+ sprite->pos2.y = -(Sin(sprite->data[3], 10)) - posY;
+ HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0);
+ sprite->data[2]++;
+ sprite->data[4] = (sprite->data[4] + 128 / sprite->data[0]) & 0xFF;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_00(struct Sprite *sprite)
+{
+ sprite->data[0] = 16;
+ sub_8180714(sprite);
+ sprite->callback = sub_8180714;
+}
+
+static void sub_8180828(struct Sprite *sprite)
+{
+ s16 posY = 0;
+
+ if (sprite->data[2] > (128 / sprite->data[6]) * sprite->data[7])
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 yScale = Sin(sprite->data[4], 32) + 256;
+
+ if (yScale > 256)
+ posY = (256 - yScale) / 8;
+
+ sprite->pos2.y = -(posY);
+ HandleSetAffineData(sprite, Sin(sprite->data[4], 48) + 256, yScale, 0);
+ sprite->data[2]++;
+ sprite->data[4] = (sprite->data[4] + sprite->data[6]) & 0xFF;
+ }
+}
+
+static void pokemonanimfunc_13(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 3;
+ sprite->data[6] = 8;
+ }
+
+ sub_8180828(sprite);
+}
+
+static const s8 sUnknown_0860AD8E[][8][3] =
+{
+ {
+ {0, 8, 8},
+ {8, -8, 12},
+ {-8, 8, 12},
+ {8, -8, 12},
+ {-8, 8, 12},
+ {8, -8, 12},
+ {-8, 0, 12},
+ {0, 0, 0}
+ },
+ {
+ {0, 8, 16},
+ {8, -8, 24},
+ {-8, 8, 24},
+ {8, -8, 24},
+ {-8, 8, 24},
+ {8, -8, 24},
+ {-8, 0, 24},
+ {0, 0, 0}
+ },
+};
+
+static void sub_8180900(struct Sprite *sprite)
+{
+ s16 var;
+ u8 structId;
+ s8 r9;
+ s16 r10;
+ s16 r7;
+ u32 arrId;
+
+ sub_817F70C(sprite);
+ structId = sprite->data[0];
+ var = sUnknown_03001240[structId].field_6;
+ r9 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][0];
+ r10 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][1] - r9;
+ arrId = sUnknown_03001240[structId].field_8;
+ r7 = sprite->data[3];
+
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ }
+
+ if (sUnknown_0860AD8E[arrId][sprite->data[4]][2] == 0)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ u16 rotation;
+
+ sprite->pos2.y = -(Sin(r7 * 128 / sUnknown_0860AD8E[arrId][sprite->data[4]][2], 10));
+ sprite->pos2.x = (r10 * r7 / sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + r9;
+
+ rotation = -(var * sprite->pos2.x) / 8;
+ HandleSetAffineData(sprite, 256, 256, rotation);
+
+ if (r7 == sUnknown_0860AD8E[arrId][sprite->data[4]][2])
+ {
+ sprite->data[4]++;
+ sprite->data[3] = 0;
+ }
+ else
+ {
+ sprite->data[3]++;
+ }
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_05(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_6 = 4096;
+ sUnknown_03001240[id].field_8 = sprite->data[6];
+ sub_8180900(sprite);
+ sprite->callback = sub_8180900;
+}
+
+static void pokemonanimfunc_20(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0));
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0));
+ }
+
+ sprite->data[2] += 2;
+}
+
+static void pokemonanimfunc_21(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED);
+ }
+
+ sprite->data[2] += 2;
+}
+
+static void pokemonanimfunc_22(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE);
+ }
+
+ sprite->data[2] += 2;
+}
+
+static void pokemonanimfunc_23(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW);
+ }
+
+ sprite->data[2] += 2;
+}
+
+static void pokemonanimfunc_24(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24));
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24));
+ }
+
+ sprite->data[2] += 2;
+}
+
+static void sub_8180CB4(struct Sprite *sprite);
+static void sub_8180CE8(struct Sprite *sprite);
+static void sub_8180D44(struct Sprite *sprite);
+static void sub_8180DC0(struct Sprite *sprite);
+static void sub_8180E28(struct Sprite *sprite);
+
+static void pokemonanimfunc_25(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->callback = sub_8180CB4;
+}
+
+static void sub_8180CB4(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (++sprite->pos2.x > 7)
+ {
+ sprite->pos2.x = 8;
+ sprite->data[7] = 2;
+ sprite->callback = sub_8180CE8;
+ }
+ sub_817F70C(sprite);
+}
+
+static void sub_8180CE8(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ sprite->pos2.x -= sprite->data[7];
+ sprite->data[7]++;
+ if (sprite->pos2.x <= 0)
+ {
+ s16 subResult;
+ u8 var = sprite->data[7];
+ sprite->data[6] = 0;
+ subResult = sprite->pos2.x;
+
+ do
+ {
+ subResult -= var;
+ sprite->data[6]++;
+ var++;
+ }
+ while (subResult > -8);
+
+ sprite->data[5] = 1;
+ sprite->callback = sub_8180D44;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180D44(struct Sprite *sprite)
+{
+ u8 rotation;
+
+ sub_817F70C(sprite);
+ sprite->pos2.x -= sprite->data[7];
+ sprite->data[7]++;
+ rotation = (sprite->data[5] * 6) / sprite->data[6];
+
+ if (++sprite->data[5] > sprite->data[6])
+ sprite->data[5] = sprite->data[6];
+
+ HandleSetAffineData(sprite, 256, 256, rotation * 256);
+
+ if (sprite->pos2.x < -8)
+ {
+ sprite->pos2.x = -8;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[2] = rotation;
+ sprite->callback = sub_8180DC0;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180DC0(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[3] > 11)
+ {
+ sprite->data[2] -= 2;
+ if (sprite->data[2] < 0)
+ sprite->data[2] = 0;
+
+ HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8);
+ if (sprite->data[2] == 0)
+ sprite->callback = sub_8180E28;
+ }
+ else
+ {
+ sprite->pos2.x += sprite->data[4];
+ sprite->data[4] *= -1;
+ sprite->data[3]++;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180E28(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ sprite->pos2.x += 2;
+ if (sprite->pos2.x > 0)
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180E78(struct Sprite *sprite);
+static void sub_8180ED0(struct Sprite *sprite);
+static void sub_8180F2C(struct Sprite *sprite);
+
+static void pokemonanimfunc_26(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[3] = 0;
+ sprite->callback = sub_8180E78;
+}
+
+static void sub_8180E78(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x++;
+ sprite->pos2.y--;
+
+ if (sprite->pos2.x % 2 == 0 && sprite->data[3] <= 0)
+ sprite->data[3] = 10;
+ if (sprite->pos2.x > 7)
+ {
+ sprite->pos2.x = 8;
+ sprite->pos2.y = -8;
+ sprite->data[4] = 0;
+ sprite->callback = sub_8180ED0;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180ED0(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x = Cos(sprite->data[4], 16) - 8;
+ sprite->pos2.y = Sin(sprite->data[4], 16) - 8;
+
+ if (sprite->data[4] > 63)
+ {
+ sprite->data[2] = 160;
+ sprite->data[3] = 10;
+ sprite->callback = sub_8180F2C;
+ }
+ sprite->data[4] += 8;
+ if (sprite->data[4] > 64)
+ sprite->data[4] = 64;
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8180F2C(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[3] > 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ u32 rotation;
+
+ sprite->pos2.x = Cos(sprite->data[2], 5) - 4;
+ sprite->pos2.y = -(Sin(sprite->data[2], 5)) + 4;
+ sprite->data[2] -= 4;
+ rotation = sprite->data[2] - 32;
+ HandleSetAffineData(sprite, 256, 256, rotation * 512);
+
+ if (sprite->data[2] <= 32)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_27(struct Sprite *sprite)
+{
+ if (sprite->data[3] > 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ sprite->data[4] = (sprite->data[4] == 0) ? 1 : 0;
+ sprite->invisible = sprite->data[4];
+ if (++sprite->data[2] > 19)
+ {
+ sprite->invisible = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ sprite->data[3] = 2;
+ }
+}
+
+static void sub_8181024(struct Sprite *sprite);
+static void sub_8181068(struct Sprite *sprite);
+static void sub_81810C4(struct Sprite *sprite);
+
+static void pokemonanimfunc_28(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->callback = sub_8181024;
+}
+
+static void sub_8181024(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x--;
+ sprite->pos2.y++;
+
+ if (sprite->pos2.x <= -16)
+ {
+ sprite->pos2.x = -16;
+ sprite->pos2.y = 16;
+ sprite->callback = sub_8181068;
+ sprite->data[2] = 160;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181068(struct Sprite *sprite)
+{
+ u32 rotation;
+
+ sub_817F70C(sprite);
+ sprite->data[2] -= 4;
+ sprite->pos2.x = Cos(sprite->data[2], 22);
+ sprite->pos2.y = -(Sin(sprite->data[2], 22));
+ rotation = sprite->data[2] - 32;
+ HandleSetAffineData(sprite, 256, 256, rotation * 512);
+
+ if (sprite->data[2] <= 32)
+ sprite->callback = sub_81810C4;
+
+ sub_817F70C(sprite);
+}
+
+static void sub_81810C4(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x--;
+ sprite->pos2.y++;
+
+ if (sprite->pos2.x <= 0)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181110(struct Sprite *sprite);
+static void sub_8181144(struct Sprite *sprite);
+static void sub_81811A4(struct Sprite *sprite);
+
+static void pokemonanimfunc_29(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->callback = sub_8181110;
+}
+
+static void sub_8181110(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x++;
+ sprite->pos2.y--;
+
+ if (sprite->pos2.x > 15)
+ {
+ sprite->data[2] = 0;
+ sprite->callback = sub_8181144;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181144(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[2] += 16;
+
+ if (sprite->pos2.x <= -16)
+ {
+ sprite->pos2.x = -16;
+ sprite->pos2.y = 16;
+ sprite->data[2] = 0;
+ sprite->callback = sub_81811A4;
+ }
+ else
+ {
+ sprite->pos2.x -= 2;
+ sprite->pos2.y += 2;
+ }
+
+ HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8);
+ sub_817F70C(sprite);
+}
+
+static void sub_81811A4(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x++;
+ sprite->pos2.y--;;
+
+ if (sprite->pos2.x >= 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181214(struct Sprite *sprite);
+
+static void pokemonanimfunc_2A(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_2 = 2;
+ sub_8181214(sprite);
+ sprite->callback = sub_8181214;
+}
+
+static void sub_8181214(struct Sprite *sprite)
+{
+ if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
+ {
+ sUnknown_03001240[sprite->data[0]].field_0--;
+ }
+ else
+ {
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2]++;
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = sUnknown_03001240[sprite->data[0]].field_2;
+ sprite->data[3] = -1;
+ sprite->data[4] = -1;
+ sprite->data[5] = 0;
+ sprite->data[6] = 0;
+ }
+
+ sprite->pos2.x += (sprite->data[7] * 2 * sprite->data[3]);
+ sprite->pos2.y += (sprite->data[7] * sprite->data[4]);
+ sprite->data[6] += 8;
+ if (sprite->pos2.x <= -16 || sprite->pos2.x >= 16)
+ {
+ sprite->pos2.x = sprite->data[3] * 16;
+ sprite->data[3] *= -1;
+ sprite->data[5]++;
+ }
+ else if (sprite->pos2.y <= -16 || sprite->pos2.y >= 16)
+ {
+ sprite->pos2.y = sprite->data[4] * 16;
+ sprite->data[4] *= -1;
+ sprite->data[5]++;
+ }
+
+ if (sprite->data[5] > 5 && sprite->pos2.x <= 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sprite->data[5] = 0;
+ sprite->data[6] = 0;
+ sUnknown_03001240[sprite->data[0]].field_0 = 10;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+
+ HandleSetAffineData(sprite, 256, 256, sprite->data[6] << 8);
+ sub_817F70C(sprite);
+ }
+}
+
+static void sub_8181370(struct Sprite *sprite);
+
+static void pokemonanimfunc_2B(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[6] = 0;
+ sprite->data[7] = 0;
+ sprite->callback = sub_8181370;
+}
+
+static void sub_8181370(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[6] += 4;
+ sprite->pos2.x = -(Sin(sprite->data[6], 16));
+ sprite->pos2.y = -(Sin((sprite->data[6] * 2) & 0xFF, 8));
+ if (sprite->data[6] > 192 && sprite->data[7] == 1)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->data[7]++;
+ }
+ else if (sprite->data[6] > 64 && sprite->data[7] == 0)
+ {
+ HandleSetAffineData(sprite, -256, 256, 0);
+ sprite->data[7]++;
+ }
+
+ if (sprite->data[6] > 255)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_2C(struct Sprite *sprite)
+{
+ if (++sprite->data[2] == 1)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[6] = 0;
+ sprite->data[5] = 0;
+ sprite->data[4] = 0;
+ }
+
+ if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ if (sprite->data[4] == 1)
+ {
+ if (sUnknown_0860AA64[sprite->data[6]][0] != 0)
+ BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
+ else
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
+
+ sprite->data[4] = 0;
+ }
+
+ if (sUnknown_0860AA64[sprite->data[6]][1] == sprite->data[5])
+ {
+ sprite->data[4] = 1;
+ sprite->data[5] = 0;
+ sprite->data[6]++;
+ }
+ else
+ {
+ sprite->data[5]++;
+ }
+ }
+}
+
+static void sub_81814D4(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ sub_817F70C(sprite);
+ if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8;
+ sprite->pos2.x = -(Sin(index, 10));
+ HandleSetAffineData(sprite, 256, 256, Sin(index, 3276));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_2D(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_8 = 50;
+ sub_81814D4(sprite);
+ sprite->callback = sub_81814D4;
+}
+
+static void sub_81815D4(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ sub_817F70C(sprite);
+ if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8;
+ sprite->pos2.x = -(Sin(index, 10));
+ HandleSetAffineData(sprite, 256, 256, -(Sin(index, 3276)));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_2E(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_8 = 50;
+ sub_81815D4(sprite);
+ sprite->callback = sub_81815D4;
+}
+
+static void sub_8181708(struct Sprite *sprite);
+static void sub_8181770(struct Sprite *sprite);
+static void sub_8181794(struct Sprite *sprite);
+
+static void pokemonanimfunc_2F(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[6] = -(14 * sprite->centerToCornerVecX / 10);
+ sprite->data[7] = 128;
+ sprite->callback = sub_8181708;
+}
+
+static void sub_8181708(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[7]--;
+ sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6];
+
+ sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match
+
+ HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8);
+ if (sprite->data[7] <= 120)
+ {
+ sprite->data[7] = 120;
+ sprite->data[3] = 0;
+ sprite->callback = sub_8181770;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181770(struct Sprite *sprite)
+{
+ if (sprite->data[3] == 20)
+ {
+ sprite->callback = sub_8181794;
+ sprite->data[3] = 0;
+ }
+
+ sprite->data[3]++;
+}
+
+static void sub_8181794(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[7] += 2;
+ sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6];
+
+ sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match
+
+ HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8);
+ if (sprite->data[7] >= 128)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->data[2] = 0;
+ sub_817F77C(sprite);
+ sprite->callback = pokemonanimfunc_10;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181810(struct Sprite *sprite)
+{
+ if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
+ {
+ sUnknown_03001240[sprite->data[0]].field_0--;
+ }
+ else
+ {
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+ sprite->data[2] = 1;
+ }
+
+ if (sprite->data[5] == 0)
+ {
+ sprite->data[7] = Sin(sprite->data[4], 256);
+ sprite->pos2.y = Sin(sprite->data[4], 16);
+ sprite->data[6] = Sin(sprite->data[4], 32);
+ HandleSetAffineData(sprite, 256 - sprite->data[6], 256 + sprite->data[7], 0);
+ if (sprite->data[4] == 128)
+ {
+ sprite->data[4] = 0;
+ sprite->data[5] = 1;
+ }
+ }
+ else if (sprite->data[5] == 1)
+ {
+ sprite->data[7] = Sin(sprite->data[4], 32);
+ sprite->pos2.y = -(Sin(sprite->data[4], 8));
+ sprite->data[6] = Sin(sprite->data[4], 128);
+ HandleSetAffineData(sprite, 256 + sprite->data[6], 256 - sprite->data[7], 0);
+ if (sprite->data[4] == 128)
+ {
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sUnknown_03001240[sprite->data[0]].field_0 = 10;
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+ }
+ else
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+ }
+
+ sprite->data[4] += sUnknown_03001240[sprite->data[0]].field_6;
+ }
+}
+
+static void pokemonanimfunc_30(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_6 = 4;
+ sub_8181810(sprite);
+ sprite->callback = sub_8181810;
+}
+
+static void pokemonanimfunc_31(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+ sub_817F70C(sprite);
+ if (counter > 512)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ switch (sprite->data[2] / 128)
+ {
+ case 0:
+ sprite->pos2.x = -(counter % 128 * 8) / 128;
+ break;
+ case 1:
+ sprite->pos2.x = (counter % 128 / 16) - 8;
+ break;
+ case 2:
+ sprite->pos2.x = (counter % 128 / 16);
+ break;
+ case 3:
+ sprite->pos2.x = -(counter % 128 * 8) / 128 + 8;
+ break;
+ }
+
+ sprite->pos2.y = -(Sin(counter % 128, 8));
+ }
+
+ sprite->data[2] += 12;
+ sub_817F70C(sprite);
+}
+
+static void sub_8181ABC(struct Sprite *sprite);
+static void sub_8181B4C(struct Sprite *sprite);
+static void sub_8181C2C(struct Sprite *sprite);
+
+static void pokemonanimfunc_32(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_8 = -1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[3] = 0;
+ sub_8181ABC(sprite);
+ sprite->callback = sub_8181ABC;
+}
+
+static void sub_8181ABC(struct Sprite *sprite)
+{
+ if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
+ {
+ sUnknown_03001240[sprite->data[0]].field_0--;
+ }
+ else
+ {
+ s32 counter;
+
+ sub_817F70C(sprite);
+ counter = sprite->data[2];
+ if (sprite->data[2] > 128)
+ {
+ sprite->data[2] = 0;
+ sprite->callback = sub_8181B4C;
+ }
+ else
+ {
+ s32 var = 8 * sUnknown_03001240[sprite->data[0]].field_8;
+ sprite->pos2.x = var * (counter % 128) / 128;
+ sprite->pos2.y = -(Sin(counter % 128, 8));
+ sprite->data[2] += 12;
+ }
+
+ sub_817F70C(sprite);
+ }
+}
+
+static void sub_8181B4C(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 48)
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.y = 0;
+ sprite->data[2] = 0;
+ sprite->callback = sub_8181C2C;
+ }
+ else
+ {
+ s16 yDelta;
+ s16 yScale = Sin(sprite->data[4], 64) + 256;
+ if (sprite->data[2] >= 16 && sprite->data[2] <= 31)
+ {
+ sprite->data[3] += 8;
+ sprite->pos2.x -= sUnknown_03001240[sprite->data[0]].field_8;
+ }
+
+ yDelta = 0;
+ if (yScale > 256)
+ yDelta = (256 - yScale) / 8;
+
+ sprite->pos2.y = -(Sin(sprite->data[3], 20)) - yDelta;
+ HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0);
+ sprite->data[2]++;
+ sprite->data[4] += 8;
+ sprite->data[4] &= 0xFF;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181C2C(struct Sprite *sprite)
+{
+ s32 counter;
+
+ sub_817F70C(sprite);
+ counter = sprite->data[2];
+ if (counter > 128)
+ {
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sUnknown_03001240[sprite->data[0]].field_0 = 10;
+ sprite->data[3] = 0;
+ sprite->data[2] = 0;
+ sprite->data[4] = 0;
+ sprite->callback = sub_8181ABC;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ register s32 var asm("r4") = sUnknown_03001240[sprite->data[0]].field_8;
+
+ sprite->pos2.x = (var << 3) * (counter % 128) / 128 - (sUnknown_03001240[sprite->data[0]].field_8 * 8);
+ sprite->pos2.y = -(Sin(counter % 128, 8));
+ }
+
+ sprite->data[2] += 12;
+ sub_817F70C(sprite);
+}
+
+static void sub_8181CE8(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ }
+
+ sub_817F70C(sprite);
+ if (sprite->data[7] > 254)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
+ {
+ sUnknown_03001240[sprite->data[0]].field_4--;
+ sprite->data[2] = 0;
+ sprite->data[7] = 0;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sub_817F70C(sprite);
+ }
+ else
+ {
+ u16 rotation;
+
+ sprite->pos2.x = -(Sin(sprite->data[7], 16));
+ rotation = Sin(sprite->data[7], 32);
+ HandleSetAffineData(sprite, 256, 256, rotation << 8);
+ sprite->data[7] += sUnknown_03001240[sprite->data[0]].field_6;
+ sub_817F70C(sprite);
+ }
+}
+
+static void pokemonanimfunc_33(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+ sUnknown_03001240[id].field_6 = 4;
+ sub_8181CE8(sprite);
+ sprite->callback = sub_8181CE8;
+}
+
+static void pokemonanimfunc_34(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ }
+
+ sub_817F70C(sprite);
+ if (sprite->data[7] > 254)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sub_817F70C(sprite);
+ }
+ else
+ {
+ u16 rotation;
+
+ sprite->pos2.x = -(Sin(sprite->data[7], 16));
+ sprite->pos2.y = -(Sin(sprite->data[7] % 128, 16));
+ rotation = Sin(sprite->data[7], 32);
+ HandleSetAffineData(sprite, 256, 256, rotation << 8);
+ sprite->data[7] += 8;
+ sub_817F70C(sprite);
+ }
+}
+
+static void pokemonanimfunc_35(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = 0;
+
+ if (sprite->data[2] == sprite->data[7])
+ {
+ sprite->data[7] = 0;
+ sprite->data[2]++;
+ sprite->invisible = 0;
+ }
+ else
+ {
+ sprite->data[7]++;
+ sprite->invisible = 1;
+ }
+
+ if (sprite->data[2] > 10)
+ {
+ sprite->invisible = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+}
+
+static void sub_8181F14(struct Sprite *sprite);
+static void sub_8181F50(struct Sprite *sprite);
+static void sub_8181FC0(struct Sprite *sprite);
+
+static void pokemonanimfunc_36(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 0;
+ sprite->callback = sub_8181F14;
+}
+
+static void sub_8181F14(struct Sprite *sprite)
+{
+ if (sprite->data[7] > 31)
+ {
+ sprite->data[7] = 32;
+ sprite->data[2] = 0;
+ sprite->callback = sub_8181F50;
+ }
+ else
+ {
+ sprite->data[7] += 4;
+ }
+
+ HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8);
+}
+
+static void sub_8181F50(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 512)
+ {
+ sprite->callback = sub_8181FC0;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ sprite->pos2.x = -(sprite->data[2] * 16) / 512;
+ sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4));
+ sprite->data[2] += 12;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8181FC0(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[7] -= 2;
+ if (sprite->data[7] < 0)
+ {
+ sprite->data[7] = 0;
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->pos2.x = -(Sin(sprite->data[7] * 2, 16));
+ }
+
+ HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8);
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_37(struct Sprite *sprite)
+{
+ u16 rotation;
+
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ sub_817F70C(sprite);
+ if (sprite->data[7] > 255)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[7] = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[7] += 16;
+ sprite->pos2.x = -(Sin(sprite->data[7] % 128, 8));
+ sprite->pos2.y = -(Sin(sprite->data[7] % 128, 8));
+ }
+
+ rotation = Sin(sprite->data[7] % 128, 16);
+ HandleSetAffineData(sprite, 256, 256, rotation << 8);
+ sub_817F70C(sprite);
+}
+
+static void sub_81820FC(struct Sprite *sprite);
+static void sub_818216C(struct Sprite *sprite);
+static void sub_81821CC(struct Sprite *sprite);
+static void sub_8182248(struct Sprite *sprite);
+
+static void pokemonanimfunc_38(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 0;
+ sprite->data[4] = 0;
+ sprite->callback = sub_81820FC;
+}
+
+static void sub_81820FC(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[7] > 24)
+ {
+ if (++sprite->data[4] > 4)
+ {
+ sprite->data[4] = 0;
+ sprite->callback = sub_818216C;
+ }
+ }
+ else
+ {
+ sprite->data[7] += 2;
+ sprite->pos2.x = Sin(sprite->data[7], 8);
+ sprite->pos2.y = -(Sin(sprite->data[7], 8));
+ }
+
+ HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
+ sub_817F70C(sprite);
+}
+
+static void sub_818216C(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[7] > 32)
+ {
+ sprite->data[6] = 1;
+ sprite->callback = sub_81821CC;
+ }
+ else
+ {
+ sprite->data[7] += 2;
+ sprite->pos2.x = Sin(sprite->data[7], 8);
+ sprite->pos2.y = -(Sin(sprite->data[7], 8));
+ }
+
+ HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
+ sub_817F70C(sprite);
+}
+
+static void sub_81821CC(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->data[7] += (sprite->data[6] * 4);
+ if (sprite->data[5] > 9)
+ {
+ sprite->data[7] = 32;
+ sprite->callback = sub_8182248;
+ }
+
+ sprite->pos2.x = Sin(sprite->data[7], 8);
+ sprite->pos2.y = -(Sin(sprite->data[7], 8));
+ if (sprite->data[7] <= 28 || sprite->data[7] >= 36)
+ {
+ sprite->data[6] *= -1;
+ sprite->data[5]++;
+ }
+
+ HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
+ sub_817F70C(sprite);
+}
+
+static void sub_8182248(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[7] <= 0)
+ {
+ sprite->data[7] = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[7] -= 2;
+ sprite->pos2.x = Sin(sprite->data[7], 8);
+ sprite->pos2.y = -(Sin(sprite->data[7], 8));
+ }
+
+ HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_39(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 40)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 sign;
+ if (!(sprite->data[2] & 1))
+ sign = 1;
+ else
+ sign = -1;
+
+ if ((sprite->data[2] % 4) / 2 == 0)
+ {
+ sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 16) * sign;
+ sprite->pos2.y = -(sprite->pos2.x);
+ }
+ else
+ {
+ sprite->pos2.x = -(Sin((sprite->data[2] * 128 / 40) % 256, 16)) * sign;
+ sprite->pos2.y = sprite->pos2.x;
+ }
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_3A(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[5] = 0;
+ sprite->data[6] = 0;
+ sprite->data[7] = 0;
+ sprite->data[2]++;
+ }
+
+ if (sprite->data[6] > 0)
+ {
+ sprite->data[6]--;
+ if (sprite->data[5] != 3)
+ {
+ s16 scale = (8 * sprite->data[6]) / 20;
+ scale = Sin(sprite->data[7] - scale, 64);
+ HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0);
+ }
+ }
+ else
+ {
+ s16 var;
+
+ if (sprite->data[5] == 3)
+ {
+ if (sprite->data[7] > 63)
+ {
+ sprite->data[7] = 64;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ var = Cos(sprite->data[7], 64);
+ }
+ else
+ {
+ var = Sin(sprite->data[7], 64);
+ if (sprite->data[7] > 63)
+ {
+ sprite->data[5] = 3;
+ sprite->data[6] = 10;
+ sprite->data[7] = 0;
+ }
+ else
+ {
+ if (var > 48 && sprite->data[5] == 1)
+ {
+ sprite->data[5] = 2;
+ sprite->data[6] = 20;
+ }
+ else if (var > 16 && sprite->data[5] == 0)
+ {
+ sprite->data[5] = 1;
+ sprite->data[6] = 20;
+ }
+ }
+ }
+
+ sprite->data[7] += 2;
+ HandleSetAffineData(sprite, 256 - var, 256 - var, 0);
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_3B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ if (sprite->data[7] > 512)
+ {
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 yScale;
+
+ sprite->pos2.y = Sin(sprite->data[7] % 256, 8);
+ sprite->data[7] += 8;
+ yScale = Sin(sprite->data[7] % 128, 96);
+ HandleSetAffineData(sprite, 256, yScale + 256, 0);
+ }
+}
+
+static void pokemonanimfunc_3C(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ if (sprite->data[7] > 256)
+ {
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 yScale;
+
+ sprite->pos2.y = Sin(sprite->data[7], 16);
+ sprite->data[7] += 4;
+ yScale = Sin((sprite->data[7] % 64) * 2, 128);
+ HandleSetAffineData(sprite, 256, yScale + 256, 0);
+ }
+}
+
+static void sub_81825F8(struct Sprite *sprite);
+static void sub_8182648(struct Sprite *sprite);
+static void sub_81826F8(struct Sprite *sprite);
+
+static void pokemonanimfunc_3D(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->callback = sub_81825F8;
+ sprite->data[7] = 0;
+}
+
+static void sub_81825F8(struct Sprite *sprite)
+{
+ s16 yScale;
+
+ sprite->data[7] += 8;
+ if (sprite->data[7] > 63)
+ {
+ sprite->data[7] = 0;
+ sprite->data[6] = 0;
+ sprite->callback = sub_8182648;
+ yScale = Sin(64, 128); // 128 * 1 = 128
+ }
+ else
+ {
+ yScale = Sin(sprite->data[7], 128);
+ }
+
+ HandleSetAffineData(sprite, 256, 256 + yScale, 0);
+}
+
+static void sub_8182648(struct Sprite *sprite)
+{
+ s16 yScale;
+
+ sprite->data[7] += 4;
+ if (sprite->data[7] > 95)
+ {
+ yScale = Cos(0, 128); // 128 * (-1) = -128
+ sprite->data[7] = 0;
+ sprite->data[6]++;
+ }
+ else
+ {
+ s16 sign, index;
+
+ sprite->pos2.y = -(sprite->data[6] * 4) - Sin(sprite->data[7], 8);
+ if (sprite->data[7] > 63)
+ {
+ sign = -1;
+ index = sprite->data[7] - 64;
+ }
+ else
+ {
+ sign = 1;
+ index = 0;
+ }
+
+ yScale = Cos((index * 2) + sprite->data[7], 128) * sign;
+ }
+
+ HandleSetAffineData(sprite, 256, 256 + yScale, 0);
+ if (sprite->data[6] == 3)
+ {
+ sprite->data[7] = 0;
+ sprite->callback = sub_81826F8;
+ }
+}
+
+static void sub_81826F8(struct Sprite *sprite)
+{
+ s16 yScale;
+
+ sprite->data[7] += 8;
+ yScale = Cos(sprite->data[7], 128);
+ sprite->pos2.y = -(Cos(sprite->data[7], 12));
+ if (sprite->data[7] > 63)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ }
+
+ HandleSetAffineData(sprite, 256, 256 + yScale, 0);
+}
+
+static void sub_8182764(struct Sprite *sprite)
+{
+ if (sprite->data[7] > sprite->data[5])
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ }
+ else
+ {
+ s16 xScale;
+
+ sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]);
+ sprite->data[7] += sprite->data[6];
+ xScale = Sin(sprite->data[7] % 128, 96);
+ HandleSetAffineData(sprite, 256 + xScale, 256, 0);
+ }
+}
+
+static void pokemonanimfunc_3E(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 8;
+ sprite->data[5] = 512;
+ sprite->data[4] = 8;
+ }
+
+ sub_8182764(sprite);
+}
+
+static void sub_8182830(struct Sprite *sprite)
+{
+ if (sprite->data[7] > sprite->data[5])
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ }
+ else
+ {
+ s16 xScale;
+
+ sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]);
+ sprite->data[7] += sprite->data[6];
+ xScale = Sin((sprite->data[7] % 64) * 2, 128);
+ HandleSetAffineData(sprite, 256 + xScale, 256, 0);
+ }
+}
+
+static void pokemonanimfunc_3F(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 4;
+ sprite->data[5] = 256;
+ sprite->data[4] = 16;
+ }
+
+ sub_8182830(sprite);
+}
+
+static void pokemonanimfunc_40(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ if (sprite->data[7] > 512)
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 scale;
+
+ sprite->pos2.x = Sin(sprite->data[7] % 256, 8);
+ sprite->data[7] += 8;
+ scale = Sin(sprite->data[7] % 128, 96);
+ HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_41(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ if (sprite->data[7] > 512)
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 scale;
+
+ sprite->pos2.x = -(Sin((sprite->data[7] % 256) / 2, 16));
+ sprite->data[7] += 8;
+ scale = -(Sin((sprite->data[7] % 256) / 2, 64));
+ HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_42(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ }
+
+ if (sprite->data[7] > 512)
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 scale;
+
+ sprite->pos2.x = -(Sin(sprite->data[7] % 256 , 8));
+ sprite->data[7] += 8;
+ scale = Sin((sprite->data[7] % 256) / 2, 96);
+ HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_43(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 2048)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ s16 caseVar = (sprite->data[2] / 512) % 4;
+ switch (caseVar)
+ {
+ case 0:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
+ break;
+ case 1:
+ sprite->pos2.x = (sprite->data[2] % 512 / 32) - 16;
+ break;
+ case 2:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32;
+ break;
+ case 3:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
+ break;
+ }
+
+ sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4));
+ sprite->data[2] += 24;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_44(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[6] = 0;
+ sprite->data[7] = 64;
+ sprite->data[2]++;
+ }
+
+ sprite->data[7] += 8;
+ if (sprite->data[6] == 4)
+ {
+ if (sprite->data[7] > 63)
+ {
+ sprite->data[7] = 0;
+ sprite->data[6]++;
+ }
+ }
+ else
+ {
+ if (sprite->data[7] > 127)
+ {
+ sprite->data[7] = 0;
+ sprite->data[6]++;
+ }
+ }
+
+ switch (sprite->data[6])
+ {
+ case 1:
+ sprite->pos2.x = -(Cos(sprite->data[7], 8));
+ sprite->pos2.y = Sin(sprite->data[7], 8) - 8;
+ break;
+ case 2:
+ sprite->pos2.x = Sin(sprite->data[7] + 128, 8) + 8;
+ sprite->pos2.y = -(Cos(sprite->data[7], 8));
+ break;
+ case 3:
+ sprite->pos2.x = Cos(sprite->data[7], 8);
+ sprite->pos2.y = Sin(sprite->data[7] + 128, 8) + 8;
+ break;
+ case 0:
+ case 4:
+ sprite->pos2.x = Sin(sprite->data[7], 8) - 8;
+ sprite->pos2.y = Cos(sprite->data[7], 8);
+ break;
+ default:
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ break;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_45(struct Sprite *sprite)
+{
+ sprite->data[0] = 32;
+ sub_8180714(sprite);
+ sprite->callback = sub_8180714;
+}
+
+static void pokemonanimfunc_46(struct Sprite *sprite)
+{
+ sprite->data[0] = 80;
+ sub_817F8FC(sprite);
+ sprite->callback = sub_817F8FC;
+}
+
+static void pokemonanimfunc_47(struct Sprite *sprite)
+{
+ sprite->data[0] = 80;
+ sub_817F978(sprite);
+ sprite->callback = sub_817F978;
+}
+
+static void pokemonanimfunc_48(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 2048;
+ sUnknown_03001240[id].field_8 = sprite->data[6];
+ sub_8180900(sprite);
+ sprite->callback = sub_8180900;
+}
+
+static void pokemonanimfunc_49(struct Sprite *sprite)
+{
+ sprite->data[6] = 1;
+ pokemonanimfunc_05(sprite);
+}
+
+static void pokemonanimfunc_4A(struct Sprite *sprite)
+{
+ sprite->data[6] = 1;
+ pokemonanimfunc_48(sprite);
+}
+
+static void pokemonanimfunc_4B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[0] = 0;
+
+ if (sprite->data[0] <= 0)
+ {
+ sub_817FC20(sprite);
+ sprite->data[0] = 1;
+ }
+ else
+ {
+ sprite->data[0]--;
+ }
+}
+
+static void pokemonanimfunc_4C(struct Sprite *sprite)
+{
+ sprite->data[0] = 30;
+ sprite->data[7] = 3;
+ sub_817FCDC(sprite);
+ sprite->callback = sub_817FCDC;
+}
+
+static void pokemonanimfunc_4D(struct Sprite *sprite)
+{
+ sprite->data[0] = 30;
+ sub_817FD44(sprite);
+ sprite->callback = sub_817FD44;
+}
+
+static void pokemonanimfunc_4E(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 1024;
+ sUnknown_03001240[id].field_0 = 0;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_817FE30(sprite);
+ sprite->callback = sub_817FE30;
+}
+
+static void pokemonanimfunc_4F(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 512;
+ sUnknown_03001240[id].field_8 = 3;
+ sUnknown_03001240[id].field_2 = 12;
+ sub_817FFF0(sprite);
+ sprite->callback = sub_817FFF0;
+}
+
+static void pokemonanimfunc_50(struct Sprite *sprite)
+{
+ sprite->data[0] = 24;
+ sub_818031C(sprite);
+ sprite->callback = sub_818031C;
+}
+
+static void pokemonanimfunc_51(struct Sprite *sprite)
+{
+ sprite->data[0] = 5;
+ sub_81804F8(sprite);
+ sprite->callback = sub_81804F8;
+}
+
+static void pokemonanimfunc_52(struct Sprite *sprite)
+{
+ sprite->data[0] = 3;
+ sub_817F9F4(sprite);
+ sprite->callback = sub_817F9F4;
+}
+
+static void pokemonanimfunc_53(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_0 = 60;
+ sUnknown_03001240[id].field_8 = 30;
+ sub_817FF3C(sprite);
+ sprite->callback = sub_817FF3C;
+}
+
+static void pokemonanimfunc_54(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_2 = 1;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_8181214(sprite);
+ sprite->callback = sub_8181214;
+}
+
+static void pokemonanimfunc_55(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 4;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_8181810(sprite);
+ sprite->callback = sub_8181810;
+}
+
+static void pokemonanimfunc_56(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_8 = 1;
+ sUnknown_03001240[id].field_4 = 2;
+ HandleStartAffineAnim(sprite);
+ sprite->data[3] = 0;
+ sub_8181ABC(sprite);
+ sprite->callback = sub_8181ABC;
+}
+
+static void pokemonanimfunc_07(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 2;
+ sub_8181CE8(sprite);
+ sprite->callback = sub_8181CE8;
+}
+
+static void pokemonanimfunc_08(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 4;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_8181CE8(sprite);
+ sprite->callback = sub_8181CE8;
+}
+
+static void pokemonanimfunc_0B(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_8 = 100;
+ sub_81814D4(sprite);
+ sprite->callback = sub_81814D4;
+}
+
+static void pokemonanimfunc_0C(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_8 = 50;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_81814D4(sprite);
+ sprite->callback = sub_81814D4;
+}
+
+static void pokemonanimfunc_0D(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_8 = 100;
+ sub_81815D4(sprite);
+ sprite->callback = sub_81815D4;
+}
+
+static void pokemonanimfunc_0E(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_8 = 50;
+ sUnknown_03001240[id].field_4 = 2;
+ sub_81815D4(sprite);
+ sprite->callback = sub_81815D4;
+}
+
+static void sub_8183140(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+ if (counter > 2304)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin((counter + 192) % 256, sprite->data[7]) + sprite->data[7];
+ }
+
+ sprite->data[2] += sprite->data[0];
+}
+
+static void pokemonanimfunc_57(struct Sprite *sprite)
+{
+ sprite->data[0] = 60;
+ sprite->data[7] = 3;
+ sub_8183140(sprite);
+ sprite->callback = sub_8183140;
+}
+
+static void pokemonanimfunc_58(struct Sprite *sprite)
+{
+ sprite->data[0] = 30;
+ sprite->data[7] = 3;
+ sub_8183140(sprite);
+ sprite->callback = sub_8183140;
+}
+
+static void pokemonanimfunc_59(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 2048)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ s16 divCase = (sprite->data[2] / 512) % 4;
+ switch (divCase)
+ {
+ case 0:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32;
+ break;
+ case 2:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
+ break;
+ case 1:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
+ break;
+ case 3:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
+ break;
+ }
+
+ sprite->pos2.y = Sin(sprite->data[2] % 128, 4);
+ sprite->data[2] += 24;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_81832C8(struct Sprite *sprite)
+{
+ s16 index1 = 0, index2 = 0;
+
+ if (sprite->data[5] > sprite->data[6])
+ {
+ sprite->pos2.y = 0;
+ sprite->data[5] = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ if (sprite->data[4] <= 1)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[4]--;
+ sprite->data[7] = 0;
+ }
+ }
+ else
+ {
+ u8 amplitude, cmpVal1, cmpVal2;
+ s16 xScale, yScale;
+
+ index2 = (sprite->data[5] * 128) / sprite->data[6];
+ cmpVal1 = sprite->data[6] / 4;
+ cmpVal2 = cmpVal1 * 3;
+ if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
+ {
+ sprite->data[7] += 51;
+ index1 = sprite->data[7] & 0xFF;
+ }
+
+ if (sprite->data[1] == 0)
+ xScale = -256 - Sin(index2, 16);
+ else
+ xScale = 256 + Sin(index2, 16);
+
+ amplitude = sprite->data[3];
+ yScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5);
+ SetAffineData(sprite, xScale, yScale, 0);
+ sprite->data[5]++;
+ }
+}
+
+static void pokemonanimfunc_5A(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 40;
+ sprite->data[3] = 40;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_81832C8(sprite);
+}
+
+static void sub_8183418(struct Sprite *sprite)
+{
+ s16 index1 = 0, index2;
+
+ if (sprite->data[5] > sprite->data[6])
+ {
+ sprite->data[5] = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ if (sprite->data[4] <= 1)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[4]--;
+ sprite->data[7] = 0;
+ }
+ }
+ else
+ {
+ u8 amplitude, cmpVal1, cmpVal2;
+ s16 xScale;
+
+ index2 = (sprite->data[5] * 128) / sprite->data[6];
+ cmpVal1 = sprite->data[6] / 4;
+ cmpVal2 = cmpVal1 * 3;
+ if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
+ {
+ sprite->data[7] += 51;
+ index1 = sprite->data[7] & 0xFF;
+ }
+
+ amplitude = sprite->data[3];
+
+ if (sprite->data[1] == 0)
+ xScale = -256 + Sin(index2, amplitude) + Sin(index1, amplitude / 5 * 2);
+ else
+ xScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5 * 2);
+
+ SetAffineData(sprite, xScale, 256, 0);
+ sprite->data[5]++;
+ }
+}
+
+static void pokemonanimfunc_5B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 40;
+ sprite->data[3] = 40;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_8183418(sprite);
+}
+
+static void sub_8183574(struct Sprite *sprite)
+{
+ u8 var6, var7;
+ u8 var8 = sprite->data[2];
+ u8 var9 = sprite->data[6];
+ u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
+ u8 var2 = var5;
+ if (var5 != 0xFF)
+ var5 = sprite->data[7];
+ else
+ var5 = 0xFF; // needed to match
+
+ var6 = sUnknown_0860AA80[sprite->data[5]][1];
+ var7 = 0;
+ if (var2 != 0xFE)
+ var7 = (var6 - var9) * var5 / var6;
+
+ if (var5 == 0xFF)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin((var8 + 192) % 256, var7) + var7;
+ if (var9 == var6)
+ {
+ sprite->data[5]++;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ sprite->data[2] += sprite->data[0];
+ sprite->data[6]++;
+ }
+ }
+}
+
+static void pokemonanimfunc_5C(struct Sprite *sprite)
+{
+ sprite->data[0] = 40;
+ sprite->data[7] = 6;
+ sub_8183574(sprite);
+ sprite->callback = sub_8183574;
+}
+
+static void pokemonanimfunc_5D(struct Sprite *sprite)
+{
+ sprite->data[0] = 70;
+ sprite->data[7] = 6;
+ sub_817FCDC(sprite);
+ sprite->callback = sub_817FCDC;
+}
+
+static void pokemonanimfunc_5E(struct Sprite *sprite)
+{
+ sprite->data[0] = 20;
+ sub_817F8FC(sprite);
+ sprite->callback = sub_817F8FC;
+}
+
+static void pokemonanimfunc_5F(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 40)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 sign;
+ if (!(sprite->data[2] & 1))
+ sign = 1;
+ else
+ sign = -1;
+
+ sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 9) * sign;
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_60(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 40)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 sign;
+ if (!(sprite->data[2] & 1))
+ sign = 1;
+ else
+ sign = -1;
+
+ sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 12) * sign;
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_61(struct Sprite *sprite)
+{
+ sprite->data[0] = 70;
+ sprite->data[7] = 6;
+ sub_8183140(sprite);
+ sprite->callback = sub_8183140;
+}
+
+static void pokemonanimfunc_62(struct Sprite *sprite)
+{
+ sprite->data[0] = 24;
+ sprite->data[7] = 6;
+ sub_8183574(sprite);
+ sprite->callback = sub_8183574;
+}
+
+static void pokemonanimfunc_63(struct Sprite *sprite)
+{
+ sprite->data[0] = 56;
+ sprite->data[7] = 9;
+ sub_8183574(sprite);
+ sprite->callback = sub_8183574;
+}
+
+static void pokemonanimfunc_64(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ sUnknown_03001240[id].field_6 = 1024;
+ sUnknown_03001240[id].field_8 = 6;
+ sUnknown_03001240[id].field_2 = 24;
+ sub_817FFF0(sprite);
+ sprite->callback = sub_817FFF0;
+}
+
+static void sub_81837DC(struct Sprite *sprite)
+{
+ s16 index1 = 0, index2 = 0;
+ if (sprite->data[5] > sprite->data[6])
+ {
+ sprite->pos2.y = 0;
+ sprite->data[5] = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ if (sprite->data[4] <= 1)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[4]--;
+ sprite->data[7] = 0;
+ }
+ }
+ else
+ {
+ u8 amplitude, cmpVal1, cmpVal2;
+ s16 xScale, yScale;
+
+ index2 = (sprite->data[5] * 128) / sprite->data[6];
+ cmpVal1 = sprite->data[6] / 4;
+ cmpVal2 = cmpVal1 * 3;
+ if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
+ {
+ sprite->data[7] += 51;
+ index1 = sprite->data[7] & 0xFF;
+ }
+
+ amplitude = sprite->data[3];
+
+ if (sprite->data[1] == 0)
+ xScale = Sin(index2, amplitude) + (Sin(index1, amplitude / 5 * 2) - 256);
+ else
+ xScale = 256 - Sin(index1, amplitude / 5 * 2) - Sin(index2, amplitude);
+
+ yScale = 256 - Sin(index1, amplitude / 5) - Sin(index2, amplitude);
+ SetAffineData(sprite, xScale, yScale, 0);
+ sprite->data[5]++;
+ }
+}
+
+static void pokemonanimfunc_65(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 40;
+ sprite->data[3] = 40;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_81837DC(sprite);
+}
+
+static void pokemonanimfunc_66(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 2048)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ s16 divCase = (sprite->data[2] / 512) % 4;
+ switch (divCase)
+ {
+ case 0:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32;
+ break;
+ case 2:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
+ break;
+ case 1:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
+ break;
+ case 3:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
+ break;
+ }
+
+ sprite->pos2.y = Sin(sprite->data[2] % 128, 4);
+ sprite->data[2] += 48;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_67(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] > 2048)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ s16 divCase = (sprite->data[2] / 512) % 4;
+ switch (divCase)
+ {
+ case 0:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32;
+ break;
+ case 2:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
+ break;
+ case 1:
+ sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
+ break;
+ case 3:
+ sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
+ break;
+ }
+
+ sprite->pos2.y = Sin(sprite->data[2] % 96, 4);
+ sprite->data[2] += 64;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static const s8 sUnknown_0860ADBE[][3] =
+{
+// x y timer
+ {1, 1, 12},
+ {-2, 0, 12},
+ {1, -1, 12},
+ {0, 0, 0}
+};
+
+static void sub_8183B4C(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ sprite->data[3] = 0;
+
+ if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == sprite->data[2])
+ {
+ sprite->data[3]++;
+ sprite->data[2] = 0;
+ }
+
+ if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == 0)
+ {
+ if (--sprite->data[6] == 0)
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ else
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ s32 amplitude = sprite->data[5];
+ sprite->pos2.x += (sUnknown_0860ADBE[sprite->data[3]][0] * amplitude);
+ sprite->pos2.y += (sUnknown_0860ADBE[sprite->data[3]][1] * sprite->data[5]); // what's the point of the var if you're not reusing it?
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+ }
+}
+
+static void pokemonanimfunc_68(struct Sprite *sprite)
+{
+ sprite->data[5] = 1;
+ sprite->data[6] = 1;
+ sub_8183B4C(sprite);
+ sprite->callback = sub_8183B4C;
+}
+
+static void pokemonanimfunc_69(struct Sprite *sprite)
+{
+ sprite->data[5] = 2;
+ sprite->data[6] = 1;
+ sub_8183B4C(sprite);
+ sprite->callback = sub_8183B4C;
+}
+
+static void pokemonanimfunc_6A(struct Sprite *sprite)
+{
+ sprite->data[5] = 2;
+ sprite->data[6] = 2;
+ sub_8183B4C(sprite);
+ sprite->callback = sub_8183B4C;
+}
+
+static void sub_8183C6C(struct Sprite *sprite)
+{
+ if (sprite->data[7] > 255)
+ {
+ if (sprite->data[5] <= 1)
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ }
+ else
+ {
+ sprite->data[5]--;
+ sprite->data[7] = 0;
+ }
+ }
+ else
+ {
+ s16 scale;
+
+ sprite->data[7] += sprite->data[6];
+ if (sprite->data[7] > 256)
+ sprite->data[7] = 256;
+
+ scale = Sin(sprite->data[7] / 2, 64);
+ HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0);
+ }
+}
+
+static void pokemonanimfunc_6B(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 4;
+ sprite->data[5] = 1;
+ }
+
+ sub_8183C6C(sprite);
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_6C(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 8;
+ sprite->data[5] = 2;
+ }
+
+ sub_8183C6C(sprite);
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_6D(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 8;
+ sprite->data[5] = 512;
+ sprite->data[4] = 16;
+ }
+
+ sub_8182764(sprite);
+}
+
+static void pokemonanimfunc_6E(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 4;
+ sprite->data[5] = 256;
+ sprite->data[4] = 16;
+ }
+
+ sub_8182764(sprite);
+}
+
+static void pokemonanimfunc_6F(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 8;
+ sprite->data[5] = 512;
+ sprite->data[4] = 16;
+ }
+
+ sub_8182830(sprite);
+}
+
+static void pokemonanimfunc_70(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[2]++;
+ sprite->data[7] = 0;
+ sprite->data[6] = 8;
+ sprite->data[5] = 512;
+ sprite->data[4] = 8;
+ }
+
+ sub_8182830(sprite);
+}
+
+static void pokemonanimfunc_71(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 5;
+ sprite->data[6] = 8;
+ }
+
+ sub_8180828(sprite);
+}
+
+static void pokemonanimfunc_72(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 3;
+ sprite->data[6] = 4;
+ }
+
+ sub_8180828(sprite);
+}
+
+static void pokemonanimfunc_73(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 30;
+ sprite->data[3] = 60;
+ sprite->data[7] = 0;
+ }
+
+ sub_81832C8(sprite);
+}
+
+static void pokemonanimfunc_74(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 2;
+ sprite->data[6] = 20;
+ sprite->data[3] = 70;
+ sprite->data[7] = 0;
+ }
+
+ sub_81832C8(sprite);
+}
+
+static void pokemonanimfunc_75(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 2;
+ sprite->data[6] = 20;
+ sprite->data[3] = 70;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_8183418(sprite);
+}
+
+static void pokemonanimfunc_76(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 30;
+ sprite->data[3] = 60;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_8183418(sprite);
+}
+
+static void pokemonanimfunc_77(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 2;
+ sprite->data[6] = 20;
+ sprite->data[3] = 70;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_81837DC(sprite);
+}
+
+static void pokemonanimfunc_78(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ HandleStartAffineAnim(sprite);
+ sprite->data[4] = 1;
+ sprite->data[6] = 30;
+ sprite->data[3] = 60;
+ sprite->data[5] = 0;
+ sprite->data[7] = 0;
+ }
+
+ sub_81837DC(sprite);
+}
+
+static void sub_8183FA8(struct Sprite *sprite)
+{
+ if (sprite->data[7] > 255)
+ {
+ if (sprite->data[6] <= 1)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->data[7] %= 256;
+ sprite->data[6]--;
+ }
+ }
+ else
+ {
+ sprite->pos2.x = -(Sin(sprite->data[7], sprite->data[5]));
+ sprite->pos2.y = Sin((sprite->data[7] + 192) % 256, sprite->data[4]);
+ if (sprite->pos2.y > 0)
+ sprite->pos2.y *= -1;
+
+ sprite->pos2.y += sprite->data[4];
+ sprite->data[7] += sprite->data[3];
+ }
+}
+
+static void pokemonanimfunc_79(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 1;
+ sprite->data[7] = 0;
+ sprite->data[5] = 12;
+ sprite->data[4] = 12;
+ sprite->data[3] = 4;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void pokemonanimfunc_7A(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 1;
+ sprite->data[7] = 0;
+ sprite->data[5] = 12;
+ sprite->data[4] = 12;
+ sprite->data[3] = 6;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void pokemonanimfunc_7B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 2;
+ sprite->data[7] = 0;
+ sprite->data[5] = 12;
+ sprite->data[4] = 12;
+ sprite->data[3] = 8;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void sub_81840C4(struct Sprite *sprite)
+{
+ if (sprite->data[7] > 256)
+ {
+ if (sprite->data[6] <= sprite->data[4])
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[4]++;
+ sprite->data[7] = 0;
+ }
+
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s16 posX;
+
+ if (sprite->data[7] > 159)
+ {
+ if (sprite->data[7] > 256)
+ sprite->data[7] = 256;
+
+ sprite->pos2.y = -(Sin(sprite->data[7] % 256, 8));
+ }
+ else if (sprite->data[7] > 95)
+ {
+ sprite->pos2.y = Sin(96, 6) - Sin((sprite->data[7] - 96) * 2, 4);
+ }
+ else
+ {
+ sprite->pos2.y = Sin(sprite->data[7], 6);
+ }
+
+ posX = -(Sin(sprite->data[7] / 2, sprite->data[5]));
+ if (sprite->data[4] % 2 == 0)
+ posX *= -1;
+
+ sprite->pos2.x = posX;
+ sprite->data[7] += sprite->data[3];
+ }
+}
+
+static void pokemonanimfunc_7C(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 2;
+ sprite->data[7] = 0;
+ sprite->data[5] = 16;
+ sprite->data[4] = 1;
+ sprite->data[3] = 4;
+ }
+
+ sub_81840C4(sprite);
+}
+
+static void pokemonanimfunc_7D(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 2;
+ sprite->data[7] = 0;
+ sprite->data[5] = 16;
+ sprite->data[4] = 1;
+ sprite->data[3] = 6;
+ }
+
+ sub_81840C4(sprite);
+}
+
+static void pokemonanimfunc_7E(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 3;
+ sprite->data[7] = 0;
+ sprite->data[5] = 16;
+ sprite->data[4] = 1;
+ sprite->data[3] = 8;
+ }
+
+ sub_81840C4(sprite);
+}
+
+static void pokemonanimfunc_7F(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 1;
+ sprite->data[7] = 0;
+ sprite->data[5] = 4;
+ sprite->data[4] = 6;
+ sprite->data[3] = 4;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void pokemonanimfunc_80(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 1;
+ sprite->data[7] = 0;
+ sprite->data[5] = 4;
+ sprite->data[4] = 6;
+ sprite->data[3] = 6;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void pokemonanimfunc_81(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[2] = 1;
+ sprite->data[6] = 2;
+ sprite->data[7] = 0;
+ sprite->data[5] = 4;
+ sprite->data[4] = 6;
+ sprite->data[3] = 8;
+ }
+
+ sub_8183FA8(sprite);
+}
+
+static void sub_8184290(struct Sprite *sprite)
+{
+ u16 index = Sin((sprite->data[2] * 128) / sprite->data[7], sprite->data[5]);
+ sprite->data[6] = -(index << 8);
+ sub_817F3F0(sprite, index, sprite->data[4], 0);
+ HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
+}
+
+static void pokemonanimfunc_82(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 60;
+ sprite->data[5] = 8;
+ sprite->data[4] = -32;
+ sprite->data[3] = 1;
+ sprite->data[0] = 0;
+ }
+
+ if (sprite->data[2] > sprite->data[7])
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ if (sprite->data[3] <= sprite->data[0])
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ return;
+ }
+ else
+ {
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sub_8184290(sprite);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_83(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 90;
+ sprite->data[5] = 8;
+ sprite->data[4] = -32;
+ sprite->data[3] = 1;
+ sprite->data[0] = 0;
+ }
+
+ if (sprite->data[2] > sprite->data[7])
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ if (sprite->data[3] <= sprite->data[0])
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ return;
+ }
+ else
+ {
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sub_8184290(sprite);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_84(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 30;
+ sprite->data[5] = 8;
+ sprite->data[4] = -32;
+ sprite->data[3] = 2;
+ sprite->data[0] = 0;
+ }
+
+ if (sprite->data[2] > sprite->data[7])
+ {
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ if (sprite->data[3] <= sprite->data[0])
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ return;
+ }
+ else
+ {
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sub_8184290(sprite);
+ }
+
+ sprite->data[2]++;
+}
+
+static void sub_8184468(struct Sprite *sprite)
+{
+ if (sprite->data[2] > sprite->data[7])
+ {
+ sprite->pos2.y = 0;
+ HandleSetAffineData(sprite, 256, 256, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ u8 posY_unsigned;
+ s8 posY_signed;
+ s32 posY;
+ s16 index = (u16)(sprite->data[2] % sprite->data[6] * 256) / sprite->data[6] % 256;
+ if (sprite->data[2] % 2 == 0)
+ {
+ sprite->data[4] = Sin(index, 32) + 256;
+ sprite->data[5] = Sin(index, 32) + 256;
+ posY_unsigned = Sin(index, 32);
+ posY_signed = posY_unsigned;
+ }
+ else
+ {
+ sprite->data[4] = Sin(index, 8) + 256;
+ sprite->data[5] = Sin(index, 8) + 256;
+ posY_unsigned = Sin(index, 8);
+ posY_signed = posY_unsigned;
+ }
+
+ posY = posY_signed;
+ if (posY < 0)
+ posY += 7;
+ sprite->pos2.y = (u32)(posY) >> 3;
+ HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_85(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->pos2.y += 2;
+ sprite->data[6] = 40;
+ sprite->data[7] = 80;
+ }
+
+ sub_8184468(sprite);
+}
+
+static void pokemonanimfunc_86(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->pos2.y += 2;
+ sprite->data[6] = 40;
+ sprite->data[7] = 40;
+ }
+
+ sub_8184468(sprite);
+}
+
+static void pokemonanimfunc_87(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ sprite->pos2.y += 2;
+ sprite->data[6] = 80;
+ sprite->data[7] = 80;
+ }
+
+ sub_8184468(sprite);
+}
+
+static void sub_8184610(struct Sprite *sprite);
+static void sub_8184640(struct Sprite *sprite);
+static void sub_8184678(struct Sprite *sprite);
+static void sub_81846B8(struct Sprite *sprite);
+
+static void sub_81845D4(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x -= sprite->data[2];
+ if (sprite->pos2.x <= -sprite->data[6])
+ {
+ sprite->pos2.x = -sprite->data[6];
+ sprite->data[7] = 2;
+ sprite->callback = sub_8184610;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8184610(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x += sprite->data[7];
+ sprite->data[7]++;
+ if (sprite->pos2.x >= 0)
+ sprite->callback = sub_8184640;
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8184640(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x += sprite->data[7];
+ sprite->data[7]++;
+ if (sprite->pos2.x > sprite->data[6])
+ {
+ sprite->pos2.x = sprite->data[6];
+ sprite->callback = sub_8184678;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_8184678(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ if (sprite->data[3] >= sprite->data[5])
+ {
+ sprite->callback = sub_81846B8;
+ }
+ else
+ {
+ sprite->pos2.x += sprite->data[4];
+ sprite->data[4] *= -1;
+ sprite->data[3]++;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void sub_81846B8(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+ sprite->pos2.x -= 2;
+ if (sprite->pos2.x <= 0)
+ {
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+
+ sub_817F70C(sprite);
+}
+
+static void pokemonanimfunc_88(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 4;
+ sprite->data[6] = 12;
+ sprite->data[5] = 16;
+ sprite->data[4] = 4;
+ sprite->data[3] = 0;
+ sprite->data[2] = 2;
+ sprite->callback = sub_81845D4;
+}
+
+static void pokemonanimfunc_89(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 2;
+ sprite->data[6] = 8;
+ sprite->data[5] = 12;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[2] = 1;
+ sprite->callback = sub_81845D4;
+}
+
+static void pokemonanimfunc_8A(struct Sprite *sprite)
+{
+ HandleStartAffineAnim(sprite);
+ sprite->data[7] = 0;
+ sprite->data[6] = 6;
+ sprite->data[5] = 6;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[2] = 1;
+ sprite->callback = sub_81845D4;
+}
+
+static void sub_8184770(struct Sprite *sprite)
+{
+ sprite->pos2.x = sprite->data[1];
+ if (sprite->data[0] > 1)
+ {
+ sprite->data[1] *= -1;
+ sprite->data[0] = 0;
+ }
+ else
+ {
+ sprite->data[0]++;
+ }
+}
+
+struct YellowBlendStruct
+{
+ u8 field_0;
+ u8 field_1;
+};
+
+static const struct YellowBlendStruct sUnknown_0860ADCC[] =
+{
+ {0, 1},
+ {1, 2},
+ {0, 15},
+ {1, 1},
+ {0, 15},
+ {1, 1},
+ {0, 15},
+ {1, 1},
+ {0, 1},
+ {1, 1},
+ {0, 1},
+ {1, 1},
+ {0, 1},
+ {1, 1},
+ {0, 1},
+ {1, 1},
+ {0, 1},
+ {1, 1},
+ {0, 1},
+ {0, 0xFF}
+};
+
+static const struct YellowBlendStruct sUnknown_0860AE1C[] =
+{
+ {0, 5},
+ {1, 1},
+ {0, 15},
+ {1, 4},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {1, 2},
+ {0, 2},
+ {0, 0xFF}
+};
+
+static const struct YellowBlendStruct sUnknown_0860AE54[] =
+{
+ {0, 1},
+ {1, 1},
+ {0, 20},
+ {1, 1},
+ {0, 20},
+ {1, 1},
+ {0, 20},
+ {1, 1},
+ {0, 1},
+ {0, 0xFF}
+};
+
+static const struct YellowBlendStruct *const sUnknown_0860AE7C[] =
+{
+ sUnknown_0860ADCC,
+ sUnknown_0860AE1C,
+ sUnknown_0860AE54
+};
+
+static void BackAnimBlendYellow(struct Sprite *sprite)
+{
+ const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]];
+ sub_8184770(sprite);
+ if (array[sprite->data[6]].field_1 == 0xFF)
+ {
+ sprite->pos2.x = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ if (sprite->data[4] == 1)
+ {
+ if (array[sprite->data[6]].field_0 != 0)
+ BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
+ else
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
+
+ sprite->data[4] = 0;
+ }
+
+ if (array[sprite->data[6]].field_1 == sprite->data[5])
+ {
+ sprite->data[4] = 1;
+ sprite->data[5] = 0;
+ sprite->data[6]++;
+ }
+ else
+ {
+ sprite->data[5]++;
+ }
+ }
+}
+
+static void pokemonanimfunc_8B(struct Sprite *sprite)
+{
+ if (++sprite->data[2] == 1)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[6] = 0;
+ sprite->data[5] = 0;
+ sprite->data[4] = 0;
+ sprite->data[3] = 0;
+ }
+
+ BackAnimBlendYellow(sprite);
+}
+
+static void pokemonanimfunc_8C(struct Sprite *sprite)
+{
+ if (++sprite->data[2] == 1)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[6] = 0;
+ sprite->data[5] = 0;
+ sprite->data[4] = 0;
+ sprite->data[3] = 1;
+ }
+
+ BackAnimBlendYellow(sprite);
+}
+
+static void pokemonanimfunc_8D(struct Sprite *sprite)
+{
+ if (++sprite->data[2] == 1)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[6] = 0;
+ sprite->data[5] = 0;
+ sprite->data[4] = 0;
+ sprite->data[3] = 2;
+ }
+
+ BackAnimBlendYellow(sprite);
+}
+
+static void BackAnimBlend(struct Sprite *sprite)
+{
+ static const u16 sColors[] =
+ {
+ RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK
+ };
+
+ if (sprite->data[2] > 127)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 12);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]);
+ }
+}
+
+static void sub_8184934(struct Sprite *sprite)
+{
+ if (sprite->data[3] < sprite->data[4])
+ {
+ sub_817F70C(sprite);
+ if (sprite->data[5] > sprite->data[0])
+ {
+ if (++sprite->data[3] < sprite->data[4])
+ sprite->data[5] = 0;
+
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 sign = 1 - (sprite->data[3] % 2 * 2);
+ sprite->pos2.x = sign * Sin((sprite->data[5] * 384 / sprite->data[0]) % 256, 6);
+ sprite->data[5]++;
+ }
+
+ sub_817F70C(sprite);
+ }
+}
+
+static void pokemonanimfunc_8E(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 10;
+ sprite->data[5] = 0;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[1] = 0;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_8F(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 20;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 0;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_90(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 80;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 0;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_91(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 10;
+ sprite->data[5] = 0;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[1] = 1;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_92(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 20;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 1;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_93(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 80;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 1;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_94(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 10;
+ sprite->data[5] = 0;
+ sprite->data[4] = 2;
+ sprite->data[3] = 0;
+ sprite->data[1] = 2;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_95(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 20;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 2;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void pokemonanimfunc_96(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+ sprite->data[0] = 80;
+ sprite->data[5] = 0;
+ sprite->data[4] = 1;
+ sprite->data[3] = 0;
+ sprite->data[1] = 2;
+ }
+
+ if (sprite->data[2] % 2 == 0)
+ BackAnimBlend(sprite);
+
+ if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
+ sub_8184934(sprite);
+
+ sprite->data[2]++;
+}
+
+static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->callback = SpriteCallbackDummy;
+}
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index a900badd1..4affd830d 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -162,7 +162,7 @@ extern struct BattleMove gBattleMoves[];
extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
-extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
+extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
extern bool8 sub_81A6BF4();
@@ -2557,7 +2557,7 @@ void sub_81C2554()
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
{
- AddTextPrinterParametrized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b);
+ AddTextPrinterParameterized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b);
}
void sub_81C25E8()
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 8764daa5f..95897e721 100644
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -173,7 +173,7 @@ static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
color.fgColor = 0;
color.bgColor = 15;
color.shadowColor = 3;
- AddTextPrinterParametrized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
+ AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
}
void DoSaveFailedScreen(u8 saveType)