diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/diploma.c | 218 | ||||
-rwxr-xr-x | src/save_failed_screen.c | 2 | ||||
-rwxr-xr-x | src/save_location.c | 145 |
3 files changed, 364 insertions, 1 deletions
diff --git a/src/diploma.c b/src/diploma.c new file mode 100755 index 000000000..f2cbcabb7 --- /dev/null +++ b/src/diploma.c @@ -0,0 +1,218 @@ +#include "global.h" +#include "palette.h" +#include "main.h" +#include "gpu_regs.h" +#include "unknown_task.h" +#include "task.h" +#include "malloc.h" +#include "decompress.h" +#include "bg.h" +#include "window.h" +#include "string_util.h" +#include "text.h" + +extern void reset_temp_tile_data_buffers(void); +extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, u16 offset, u8 mode); +extern bool8 free_temp_tile_data_buffers_if_possible(void); +extern void sub_80861E8(void); // rom4 +extern bool16 sub_80C0944(void); +extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str); + +extern u16 gUnknown_0860F074[]; + +extern u8 gText_DexNational[]; +extern u8 gText_DexHoenn[]; +extern u8 gText_PokedexDiploma[]; + +static void MainCB2(void); +static void Task_DiplomaFadeIn(u8); +static void Task_DiplomaWaitForKeyPress(u8); +static void Task_DiplomaFadeOut(u8); +static void DisplayDiplomaText(void); +static void InitDiplomaBg(void); +static void InitDiplomaWindow(void); +static void PrintDiplomaText(u8 *, u8, u8); + +EWRAM_DATA void **gDiplomaTilemapPtr = {NULL}; + +static void VBlankCB(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static const u16 gDiplomaPalettes[][16] = +{ + INCBIN_U16("graphics/misc/diploma_national.gbapal"), + INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"), +}; + +static const u8 gDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz"); +static const u8 gDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz"); + +void CB2_ShowDiploma(void) +{ + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG3CNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG2CNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG1CNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG0CNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG3HOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG2HOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG2VOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG1VOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG0HOFS, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG0VOFS, DISPCNT_MODE_0); + // why doesn't this one use the dma manager either? + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + ResetPaletteFade(); + FreeAllSpritePalettes(); + LoadPalette(gDiplomaPalettes, 0, 64); + gDiplomaTilemapPtr = malloc(0x1000); + InitDiplomaBg(); + InitDiplomaWindow(); + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(1, &gDiplomaTiles, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()) + ; + LZDecompressWram(&gDiplomaTilemap, gDiplomaTilemapPtr); + CopyBgTilemapBufferToVram(1); + DisplayDiplomaText(); + BlendPalettes(-1, 16, 0); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + EnableInterrupts(1); + SetVBlankCallback(VBlankCB); + SetMainCallback2(MainCB2); + CreateTask(Task_DiplomaFadeIn, 0); +} + +static void MainCB2(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void Task_DiplomaFadeIn(u8 taskId) +{ + if (!gPaletteFade.active) + gTasks[taskId].func = Task_DiplomaWaitForKeyPress; +} + +static void Task_DiplomaWaitForKeyPress(u8 taskId) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gTasks[taskId].func = Task_DiplomaFadeOut; + } +} + +static void Task_DiplomaFadeOut(u8 taskId) +{ + if (!gPaletteFade.active) + { + Free(gDiplomaTilemapPtr); + FreeAllWindowBuffers(); + DestroyTask(taskId); + SetMainCallback2(sub_80861E8); + } +} + +static void DisplayDiplomaText(void) +{ + if (sub_80C0944()) + { + SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_BG0_ON); + StringCopy(gStringVar1, gText_DexNational); + } + else + { + SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0); + StringCopy(gStringVar1, gText_DexHoenn); + } + StringExpandPlaceholders(gStringVar4, gText_PokedexDiploma); + PrintDiplomaText(gStringVar4, 0, 1); + PutWindowTilemap(0); + CopyWindowToVram(0, 3); +} + +static const struct BgTemplate gDiplomaBgTemplates[2] = +{ + { + .bg = 0, + .charBaseIndex = 1, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0, + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 6, + .screenSize = 1, + .paletteMode = 0, + .priority = 1, + .baseTile = 0, + }, +}; + +static void InitDiplomaBg(void) +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gDiplomaBgTemplates, 2); + SetBgTilemapBuffer(1, gDiplomaTilemapPtr); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + SetGpuReg(REG_OFFSET_BLDCNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BLDALPHA, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0); +} + +static const struct WindowTemplate gDiplomaWinTemplates[2] = +{ + { + .priority = 0, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 20, + .height = 16, + .paletteNum = 15, + .baseBlock = 1, + }, + DUMMY_WIN_TEMPLATE, +}; + +static void InitDiplomaWindow(void) +{ + InitWindows(gDiplomaWinTemplates); + DeactivateAllTextPrinters(); + LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + FillWindowPixelBuffer(0, 0); + PutWindowTilemap(0); +} + +static void PrintDiplomaText(u8 *text, u8 var1, u8 var2) +{ + struct TextColor color = + { + .fgColor = 0, + .bgColor = 2, + .shadowColor = 3, + }; + + AddTextPrinterParametrized2(0, 1, var1, var2, 0, 0, &color, -1, text); +} diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 7a7c30388..3f49b89e6 100755 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -13,7 +13,7 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, u8 speed, u8 *str); +extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str); extern void (*gGameContinueCallback)(void); diff --git a/src/save_location.c b/src/save_location.c new file mode 100755 index 000000000..87067e14d --- /dev/null +++ b/src/save_location.c @@ -0,0 +1,145 @@ +#include "global.h" +#include "map_constants.h" + +// used to make the list defines a little less ugly. +#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name)) + +// specialSaveWarp flags +#define POKECENTER_SAVEWARP (1 << 1) +#define LOBBY_SAVEWARP (1 << 2) +#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3) + +static bool32 IsCurMapInLocationList(const u16 *list) +{ + u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum); + + // im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches. + if (*list != 0xFFFF) + { + u16 termValue = 0xFFFF; + const u16 *localList; + for (localList = list; *localList != termValue; localList++) + if (*localList == locSum) + return TRUE; + } + return FALSE; +} + +// TODO: Not require a packed u16 array for these lists +static const u16 gSaveLocationPokeCenterList[] = +{ + MAP(OLDALE_TOWN_POKEMON_CENTER_1F), + MAP(OLDALE_TOWN_POKEMON_CENTER_2F), + MAP(DEWFORD_TOWN_POKEMON_CENTER_1F), + MAP(DEWFORD_TOWN_POKEMON_CENTER_2F), + MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F), + MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F), + MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F), + MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F), + MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F), + MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F), + MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F), + MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F), + MAP(PETALBURG_CITY_POKEMON_CENTER_1F), + MAP(PETALBURG_CITY_POKEMON_CENTER_2F), + MAP(SLATEPORT_CITY_POKEMON_CENTER_1F), + MAP(SLATEPORT_CITY_POKEMON_CENTER_2F), + MAP(MAUVILLE_CITY_POKEMON_CENTER_1F), + MAP(MAUVILLE_CITY_POKEMON_CENTER_2F), + MAP(RUSTBORO_CITY_POKEMON_CENTER_1F), + MAP(RUSTBORO_CITY_POKEMON_CENTER_2F), + MAP(FORTREE_CITY_POKEMON_CENTER_1F), + MAP(FORTREE_CITY_POKEMON_CENTER_2F), + MAP(LILYCOVE_CITY_POKEMON_CENTER_1F), + MAP(LILYCOVE_CITY_POKEMON_CENTER_2F), + MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F), + MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F), + MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F), + MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F), + MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F), + MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F), + MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F), + MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), + MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F), + MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F), + MAP(SINGLE_BATTLE_COLOSSEUM), + MAP(TRADE_CENTER), + MAP(RECORD_CORNER), + MAP(DOUBLE_BATTLE_COLOSSEUM), + 0xFFFF, +}; + +static bool32 IsCurMapPokeCenter(void) +{ + return IsCurMapInLocationList(gSaveLocationPokeCenterList); +} + +static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower +{ + MAP(BATTLE_TOWER_LOBBY), + 0xFFFF, +}; + +static bool32 IsCurMapReloadLocation(void) +{ + return IsCurMapInLocationList(gSaveLocationReloadLocList); +} + +// nulled out list. unknown what this would have been +static const u16 gUnknown_0861440E[] = +{ + 0xFFFF, +}; + +bool32 sub_81AFCEC(void) +{ + return IsCurMapInLocationList(gUnknown_0861440E); +} + +static void TrySetPokeCenterWarpStatus(void) +{ + if (IsCurMapPokeCenter() == FALSE) + gSaveBlock2Ptr->specialSaveWarp &= ~(POKECENTER_SAVEWARP); + else + gSaveBlock2Ptr->specialSaveWarp |= POKECENTER_SAVEWARP; +} + +static void TrySetReloadWarpStatus(void) +{ + if (!IsCurMapReloadLocation()) + gSaveBlock2Ptr->specialSaveWarp &= ~(LOBBY_SAVEWARP); + else + gSaveBlock2Ptr->specialSaveWarp |= LOBBY_SAVEWARP; +} + +// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet. +static void sub_81AFD5C(void) +{ + if (!sub_81AFCEC()) + gSaveBlock2Ptr->specialSaveWarp &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3); + else + gSaveBlock2Ptr->specialSaveWarp |= UNK_SPECIAL_SAVE_WARP_FLAG_3; +} + +void TrySetMapSaveWarpStatus(void) +{ + TrySetPokeCenterWarpStatus(); + TrySetReloadWarpStatus(); + sub_81AFD5C(); +} + +void sub_81AFDA0(void) +{ + gSaveBlock2Ptr->field_A8 |= 0x8000; + gSaveBlock2Ptr->field_A8 |= 0x1; + gSaveBlock2Ptr->field_A8 |= 0x2; + gSaveBlock2Ptr->field_A8 |= 0x4; + gSaveBlock2Ptr->field_A8 |= 0x10; + gSaveBlock2Ptr->field_A8 |= 0x20; + gSaveBlock2Ptr->field_A8 |= 0x8; +} + +void sub_81AFDD0(void) +{ + gSaveBlock2Ptr->specialSaveWarp |= 0x80; +} |