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-rw-r--r--src/battle_1.c17
-rw-r--r--src/battle_2.c5646
-rw-r--r--src/battle_4.c601
-rw-r--r--src/battle_ai_script_commands.c (renamed from src/battle_ai.c)849
-rw-r--r--src/battle_ai_switch_items.c951
-rw-r--r--src/battle_anim.c1850
-rw-r--r--src/battle_controllers.c1551
-rw-r--r--src/battle_dome_cards.c4
-rw-r--r--src/battle_interface.c2632
-rw-r--r--src/battle_message.c2333
-rw-r--r--src/battle_script_commands.c11415
-rw-r--r--src/battle_util.c (renamed from src/battle_3.c)3937
-rw-r--r--src/berry_blender.c18
-rwxr-xr-xsrc/braille_puzzles.c583
-rw-r--r--src/calculate_base_damage.c1
-rwxr-xr-xsrc/clear_save_data_screen.c209
-rw-r--r--src/coins.c7
-rw-r--r--src/decompress.c2
-rw-r--r--src/decoration.c2781
-rw-r--r--src/decoration_inventory.c189
-rwxr-xr-xsrc/diploma.c219
-rw-r--r--src/dma3_manager.c18
-rw-r--r--src/easy_chat.c2
-rw-r--r--src/egg_hatch.c20
-rw-r--r--src/event_data.c52
-rw-r--r--src/field_camera.c28
-rw-r--r--src/field_effect.c15
-rwxr-xr-xsrc/field_map_obj.c30
-rw-r--r--src/field_screen.c15
-rwxr-xr-xsrc/field_special_scene.c363
-rw-r--r--src/fldeff_cut.c19
-rw-r--r--src/international_string_util.c57
-rw-r--r--src/librfu_intr.c4
-rw-r--r--src/librfu_rfu.c109
-rw-r--r--src/librfu_stwi.c687
-rw-r--r--src/lilycove_lady.c2
-rw-r--r--src/link.c56
-rw-r--r--src/mail.c577
-rw-r--r--src/main.c2
-rw-r--r--src/main_menu.c15
-rw-r--r--src/malloc.c1
-rw-r--r--src/metatile_behavior.c1436
-rw-r--r--src/money.c147
-rw-r--r--src/new_game.c6
-rw-r--r--src/palette.c75
-rw-r--r--src/pokemon_1.c16
-rw-r--r--src/pokemon_2.c64
-rw-r--r--src/pokemon_3.c36
-rw-r--r--src/pokemon_size_record.c2
-rw-r--r--src/pokemon_storage_system.c15
-rwxr-xr-xsrc/pokemon_summary_screen.c3679
-rw-r--r--src/record_mixing.c28
-rw-r--r--src/reset_save_heap.c2
-rw-r--r--src/reshow_battle_screen.c354
-rw-r--r--src/roamer.c218
-rw-r--r--src/rom4.c19
-rw-r--r--src/safari_zone.c6
-rw-r--r--src/save.c165
-rwxr-xr-xsrc/save_failed_screen.c426
-rwxr-xr-xsrc/save_location.c146
-rw-r--r--src/scrcmd.c2452
-rw-r--r--src/script.c4
-rw-r--r--src/script_menu.c16
-rw-r--r--src/sprite.c2
-rw-r--r--src/start_menu.c6
-rw-r--r--src/string_util.c2
-rw-r--r--src/text.c16
-rw-r--r--src/tileset_anims.c1411
-rw-r--r--src/tv.c7927
-rw-r--r--src/unk_text_util_2.c219
-rw-r--r--src/util.c2
-rw-r--r--src/walda_phrase.c257
-rw-r--r--src/window.c4
73 files changed, 52034 insertions, 4991 deletions
diff --git a/src/battle_1.c b/src/battle_1.c
new file mode 100644
index 000000000..5e4ef5583
--- /dev/null
+++ b/src/battle_1.c
@@ -0,0 +1,17 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u32 gUnknown_03000DD4;
+IWRAM_DATA u32 gUnknown_03000DD8;
+IWRAM_DATA u32 gUnknown_03000DDC;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/battle_2.c b/src/battle_2.c
new file mode 100644
index 000000000..16c07114a
--- /dev/null
+++ b/src/battle_2.c
@@ -0,0 +1,5646 @@
+#include "global.h"
+#include "battle.h"
+#include "recorded_battle.h"
+#include "main.h"
+#include "load_save.h"
+#include "gpu_regs.h"
+#include "unknown_task.h"
+#include "battle_setup.h"
+#include "pokemon.h"
+#include "palette.h"
+#include "task.h"
+#include "event_data.h"
+#include "species.h"
+#include "berry.h"
+#include "text.h"
+#include "item.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "link.h"
+#include "bg.h"
+#include "dma3.h"
+#include "string_util.h"
+#include "malloc.h"
+#include "event_data.h"
+#include "m4a.h"
+#include "window.h"
+#include "rng.h"
+#include "songs.h"
+#include "sound.h"
+#include "battle_message.h"
+#include "sprite.h"
+#include "util.h"
+#include "trig.h"
+#include "battle_ai_script_commands.h"
+#include "battle_move_effects.h"
+#include "battle_controllers.h"
+#include "pokedex.h"
+#include "abilities.h"
+#include "moves.h"
+#include "trainer_classes.h"
+#include "evolution_scene.h"
+#include "roamer.h"
+#include "tv.h"
+#include "safari_zone.h"
+#include "battle_string_ids.h"
+
+struct UnknownStruct6
+{
+ u16 unk0[0xA0];
+ u8 fillerA0[0x640];
+ u16 unk780[0xA0];
+};
+
+struct UnknownPokemonStruct2
+{
+ /*0x00*/ u16 species;
+ /*0x02*/ u16 heldItem;
+ /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ /*0x0F*/ u8 level;
+ /*0x10*/ u16 hp;
+ /*0x12*/ u16 maxhp;
+ /*0x14*/ u32 status;
+ /*0x18*/ u32 personality;
+ /*0x1C*/ u8 gender;
+ /*0x1D*/ u8 language;
+};
+
+extern u8 gBattleCommunication[];
+extern u8 gBattleTerrain;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u16 gPartnerTrainerId;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattle_WIN1H;
+extern u16 gBattle_WIN1V;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern void (*gPreBattleCallback1)(void);
+extern void (*gBattleMainFunc)(void);
+extern void (*gUnknown_030061E8)(void);
+extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for?
+extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for?
+extern u8 gUnknown_02039B28[]; // possibly a struct?
+extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern u8 gDecompressionBuffer[];
+extern u16 gUnknown_020243FC;
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u8 gStringBank;
+extern u32 gUnknown_02022F88;
+extern u32 gHitMarker;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u16 gPaydayMoney;
+extern u16 gBattleWeather;
+extern u16 gPauseCounterBattle;
+extern u16 gRandomTurnNumber;
+extern u8 gActiveBank;
+extern u8 gNoOfAllBanks;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gLeveledUpInBattle;
+extern u8 gAbsentBankFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gMultiHitCounter;
+extern u8 gBattleMoveFlags;
+extern s32 gBattleMoveDamage;
+extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
+extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
+extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
+extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT];
+extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT];
+extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT];
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern u16 gSideAffecting[2];
+extern u16 gCurrentMove;
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT];
+extern u8 gActionForBanks[BATTLE_BANKS_COUNT];
+extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
+extern u8 gCurrentActionFuncId;
+extern u8 gLastUsedAbility;
+extern u8 gUnknown_0203CF00[];
+extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
+extern const u8* gBattlescriptCurrInstr;
+extern u32 gBattlePalaceMoveSelectionRngValue;
+extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
+extern u8 gCurrentTurnActionNumber;
+extern u16 gDynamicBasePower;
+extern u8 gCritMultiplier;
+extern u8 gCurrMovePos;
+extern u8 gUnknown_020241E9;
+extern u16 gLastUsedMove;
+
+extern const struct BattleMove gBattleMoves[];
+extern const u16 gUnknown_08C004E0[]; // battle textbox palette
+extern const struct BgTemplate gUnknown_0831AA08[];
+extern const struct WindowTemplate * const gUnknown_0831ABA0[];
+extern const u8 gUnknown_0831ACE0[];
+extern const u8 gStatStageRatios[][2];
+extern const u8 * const gBattleScriptsForMoveEffects[];
+extern const u8 * const gBattlescriptsForBallThrow[];
+extern const u8 * const gBattlescriptsForRunningByItem[];
+extern const u8 * const gUnknown_082DBD3C[];
+extern const u8 * const gBattlescriptsForSafariActions[];
+
+// strings
+extern const u8 gText_LinkStandby3[];
+extern const u8 gText_RecordBattleToPass[];
+extern const u8 gText_BattleYesNoChoice[];
+extern const u8 gText_BattleRecordCouldntBeSaved[];
+extern const u8 gText_BattleRecordedOnPass[];
+extern const u8 gText_ShedinjaJapaneseName[];
+extern const u8 gText_EmptyString3[];
+extern const u8 gText_Poison[];
+extern const u8 gText_Sleep[];
+extern const u8 gText_Paralysis[];
+extern const u8 gText_Burn[];
+extern const u8 gText_Ice[];
+extern const u8 gText_Confusion[];
+extern const u8 gText_Love[];
+
+// battlescripts
+extern const u8 gUnknown_082DB8BE[];
+extern const u8 gUnknown_082DB881[];
+extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
+extern const u8 gUnknown_082DAB11[];
+extern const u8 gUnknown_082DB9BA[];
+extern const u8 gUnknown_082DAAFE[];
+extern const u8 gUnknown_082DAB0B[];
+extern const u8 BattleScript_FocusPunchSetUp[];
+extern const u8 BattleScript_LinkBattleWonOrLost[];
+extern const u8 BattleScript_FrontierTrainerBattleWon[];
+extern const u8 BattleScript_LocalTrainerBattleWon[];
+extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
+extern const u8 BattleScript_LocalBattleLost[];
+extern const u8 gUnknown_082DB9C8[];
+extern const u8 gUnknown_082DAA0B[];
+extern const u8 gUnknown_082DB9C1[];
+extern const u8 BattleScript_RanAwayUsingMonAbility[];
+extern const u8 BattleScript_SmokeBallEscape[];
+extern const u8 BattleScript_GotAwaySafely[];
+extern const u8 BattleScript_WildMonFled[];
+extern const u8 BattleScript_MoveUsedLoafingAround[];
+extern const u8 BattleScript_ActionSwitch[];
+extern const u8 BattleScript_PrintFailedToRunString[];
+
+// functions
+extern void dp12_8087EA4(void);
+extern void sub_80356D0(void);
+extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
+extern void sub_8166188(void); // battle tower, sets link battle mons level but why?
+extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language
+extern void sub_81DB4DC(u8* dst, u8 arg2); //
+extern void sub_81B9150(void);
+extern void sub_800AC34(void);
+extern void sub_80B3AF8(u8 taskId); // cable club
+extern void sub_8076918(u8 bank);
+extern void SetHealthboxSpriteVisible(u8 healthoxSpriteId);
+extern void sub_81A56B4(void); // battle frontier 2
+extern u8 sub_81A9E28(void); // battle frontier 2
+extern void sub_81A56E8(u8 bank); // battle frontier 2
+extern void sub_81B8FB0(u8, u8); // party menu
+extern u8 pokemon_order_func(u8); // party menu
+extern bool8 InBattlePyramid(void);
+
+// this file's functions
+static void CB2_InitBattleInternal(void);
+static void CB2_PreInitMultiBattle(void);
+static void CB2_PreInitIngamePlayerPartnerBattle(void);
+static void CB2_HandleStartMultiPartnerBattle(void);
+static void CB2_HandleStartMultiBattle(void);
+static void CB2_HandleStartBattle(void);
+static void TryCorrectShedinjaLanguage(struct Pokemon *mon);
+static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 firstTrainer);
+static void BattleMainCB1(void);
+static void sub_8038538(struct Sprite *sprite);
+static void sub_8038F14(void);
+static void sub_8038F34(void);
+static void sub_80392A8(void);
+static void sub_803937C(void);
+static void sub_803939C(void);
+void oac_poke_opponent(struct Sprite *sprite);
+static void sub_803980C(struct Sprite *sprite);
+static void sub_8039838(struct Sprite *sprite);
+static void sub_8039894(struct Sprite *sprite);
+static void sub_80398D0(struct Sprite *sprite);
+static void sub_8039A48(struct Sprite *sprite);
+static void sub_8039AF4(struct Sprite *sprite);
+static void SpriteCallbackDummy_3(struct Sprite *sprite);
+static void oac_poke_ally_(struct Sprite *sprite);
+static void SpecialStatusesClear(void);
+static void TurnValuesCleanUp(bool8 var0);
+static void SpriteCB_HealthBoxBounce(struct Sprite *sprite);
+static void BattleStartClearSetData(void);
+static void BattleIntroGetMonsData(void);
+static void BattleIntroPrepareBackgroundSlide(void);
+static void BattleIntroDrawTrainersOrMonsSprites(void);
+static void BattleIntroDrawPartySummaryScreens(void);
+static void BattleIntroPrintTrainerWantsToBattle(void);
+static void BattleIntroPrintWildMonAttacked(void);
+static void BattleIntroPrintOpponentSendsOut(void);
+static void BattleIntroPrintPlayerSendsOut(void);
+static void BattleIntroOpponent1SendsOutMonAnimation(void);
+static void BattleIntroOpponent2SendsOutMonAnimation(void);
+static void BattleIntroRecordMonsToDex(void);
+static void BattleIntroPlayer1SendsOutMonAnimation(void);
+static void TryDoEventsBeforeFirstTurn(void);
+static void HandleTurnActionSelectionState(void);
+static void RunTurnActionsFunctions(void);
+static void SetActionsAndBanksTurnOrder(void);
+static void sub_803CDF8(void);
+static bool8 sub_803CDB8(void);
+static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void);
+static void FreeResetData_ReturnToOvOrDoEvolutions(void);
+static void ReturnFromBattleToOverworld(void);
+static void TryEvolvePokemon(void);
+static void WaitForEvoSceneToFinish(void);
+static void HandleEndTurn_ContinueBattle(void);
+static void HandleEndTurn_BattleWon(void);
+static void HandleEndTurn_BattleLost(void);
+static void HandleEndTurn_RanFromBattle(void);
+static void HandleEndTurn_MonFled(void);
+static void HandleEndTurn_FinishBattle(void);
+static void HandleAction_UseMove(void);
+static void HandleAction_Switch(void);
+static void HandleAction_UseItem(void);
+static void HandleAction_Run(void);
+static void HandleAction_WatchesCarefully(void);
+static void HandleAction_SafariZoneBallThrow(void);
+static void HandleAction_ThrowPokeblock(void);
+static void HandleAction_GoNear(void);
+static void HandleAction_SafriZoneRun(void);
+static void HandleAction_Action9(void);
+static void HandleAction_Action11(void);
+static void HandleAction_NothingIsFainted(void);
+static void HandleAction_ActionFinished(void);
+
+// rom const data
+static void (* const sTurnActionsFuncsTable[])(void) =
+{
+ HandleAction_UseMove, // ACTION_USE_MOVE
+ HandleAction_UseItem, // ACTION_USE_ITEM
+ HandleAction_Switch, // ACTION_SWITCH
+ HandleAction_Run, // ACTION_RUN
+ HandleAction_WatchesCarefully, // ACTION_WATCHES_CAREFULLY
+ HandleAction_SafariZoneBallThrow, // ACTION_SAFARI_ZONE_BALL
+ HandleAction_ThrowPokeblock, // ACTION_POKEBLOCK_CASE
+ HandleAction_GoNear, // ACTION_GO_NEAR
+ HandleAction_SafriZoneRun, // ACTION_SAFARI_ZONE_RUN
+ HandleAction_Action9, // ACTION_9
+ HandleAction_RunBattleScript, // ACTION_RUN_BATTLESCRIPT
+ HandleAction_Action11, // not sure about this one
+ HandleAction_ActionFinished, // ACTION_FINISHED
+ HandleAction_NothingIsFainted, // ACTION_NOTHING_FAINTED
+};
+
+static void (* const sEndTurnFuncsTable[])(void) =
+{
+ HandleEndTurn_ContinueBattle, // battle outcome 0
+ HandleEndTurn_BattleWon, // BATTLE_WON
+ HandleEndTurn_BattleLost, // BATTLE_LOST
+ HandleEndTurn_BattleLost, // BATTLE_DREW
+ HandleEndTurn_RanFromBattle, // BATTLE_RAN
+ HandleEndTurn_FinishBattle, // BATTLE_PLAYER_TELEPORTED
+ HandleEndTurn_MonFled, // BATTLE_POKE_FLED
+ HandleEndTurn_FinishBattle, // BATTLE_CAUGHT
+ HandleEndTurn_FinishBattle, // battle outcome 8
+ HandleEndTurn_FinishBattle, // BATTLE_FORFEITED
+ HandleEndTurn_FinishBattle, // BATTLE_OPPONENT_TELEPORTED
+};
+
+const u8 gStatusConditionString_PoisonJpn[8] = _("どく$$$$$");
+const u8 gStatusConditionString_SleepJpn[8] = _("ねむり$$$$");
+const u8 gStatusConditionString_ParalysisJpn[8] = _("まひ$$$$$");
+const u8 gStatusConditionString_BurnJpn[8] = _("やけど$$$$");
+const u8 gStatusConditionString_IceJpn[8] = _("こおり$$$$");
+const u8 gStatusConditionString_ConfusionJpn[8] = _("こんらん$$$");
+const u8 gStatusConditionString_LoveJpn[8] = _("メロメロ$$$");
+
+const u8 * const gStatusConditionStringsTable[7][2] =
+{
+ {gStatusConditionString_PoisonJpn, gText_Poison},
+ {gStatusConditionString_SleepJpn, gText_Sleep},
+ {gStatusConditionString_ParalysisJpn, gText_Paralysis},
+ {gStatusConditionString_BurnJpn, gText_Burn},
+ {gStatusConditionString_IceJpn, gText_Ice},
+ {gStatusConditionString_ConfusionJpn, gText_Confusion},
+ {gStatusConditionString_LoveJpn, gText_Love}
+};
+
+static const u8 sUnknown_0831BCE0[][3] = {{0, 0, 0}, {3, 5, 0}, {2, 3, 0}, {1, 2, 0}, {1, 1, 0}};
+static const u8 sUnknown_0831BCEF[] = {4, 3, 2, 1};
+static const u8 sUnknown_0831BCF3[] = {4, 4, 4, 4};
+
+void CB2_InitBattle(void)
+{
+ MoveSaveBlocks_ResetHeap();
+ AllocateBattleResrouces();
+ AllocateBattleSpritesData();
+ AllocateMonSpritesGfx();
+ sub_8185F84();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ CB2_InitBattleInternal();
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER))
+ {
+ HandleLinkBattleSetup();
+ SetMainCallback2(CB2_PreInitMultiBattle);
+ }
+ else
+ {
+ SetMainCallback2(CB2_PreInitIngamePlayerPartnerBattle);
+ }
+ gBattleCommunication[MULTIUSE_STATE] = 0;
+ }
+ else
+ {
+ CB2_InitBattleInternal();
+ }
+}
+
+static void CB2_InitBattleInternal(void)
+{
+ s32 i;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 240);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x5051);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+
+ gBattle_WIN0H = 240;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != STEVEN_PARTNER_ID)
+ {
+ gBattle_WIN0V = 159;
+ gBattle_WIN1H = 240;
+ gBattle_WIN1V = 32;
+ }
+ else
+ {
+ gBattle_WIN0V = 0x5051;
+ dp12_8087EA4();
+
+ for (i = 0; i < 80; i++)
+ {
+ gUnknown_02038C28.unk0[i] = 0xF0;
+ gUnknown_02038C28.unk780[i] = 0xF0;
+ }
+ for (i = 80; i < 160; i++)
+ {
+ #ifndef NONMATCHING
+ asm(""::"r"(i)); // needed to match
+ #endif // NONMATCHING
+
+ gUnknown_02038C28.unk0[i] = 0xFF10;
+ gUnknown_02038C28.unk780[i] = 0xFF10;
+ }
+
+ sub_80BA038(gUnknown_0831AC70);
+ }
+
+ ResetPaletteFade();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+
+ gBattleTerrain = BattleSetup_GetTerrainId();
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ gBattleTerrain = BATTLE_TERRAIN_INSIDE;
+
+ sub_80356D0();
+ LoadBattleTextboxAndBackground();
+ ResetSpriteData();
+ ResetTasks();
+ LoadBattleEntryBackground();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ SetVBlankCallback(VBlankCB_Battle);
+ SetUpBattleVarsAndBirchZigzagoon();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ SetMainCallback2(CB2_HandleStartMultiPartnerBattle);
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ SetMainCallback2(CB2_HandleStartMultiPartnerBattle);
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ SetMainCallback2(CB2_HandleStartMultiBattle);
+ else
+ SetMainCallback2(CB2_HandleStartBattle);
+
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED)))
+ {
+ CreateNPCTrainerParty(&gEnemyParty[0], gTrainerBattleOpponent_A, TRUE);
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ CreateNPCTrainerParty(&gEnemyParty[3], gTrainerBattleOpponent_B, FALSE);
+ SetWildMonHeldItem();
+ }
+
+ gMain.inBattle = TRUE;
+ gSaveBlock2Ptr->field_CA9_b = 0;
+
+ for (i = 0; i < 6; i++)
+ AdjustFriendship(&gPlayerParty[i], 3);
+
+ gBattleCommunication[MULTIUSE_STATE] = 0;
+}
+
+static void sub_8036A5C(void)
+{
+ u16 r6 = 0;
+ u16 species = 0;
+ u16 hp = 0;
+ u32 status = 0;
+ s32 i;
+
+ for (i = 0; i < 6; i++)
+ {
+ species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r6 |= 1 << i * 2;
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r6 |= 2 << i * 2;
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r6 |= 3 << i * 2;
+ }
+
+ gBattleStruct->field_182 = r6;
+ *(&gBattleStruct->field_183) = r6 >> 8;
+ gBattleStruct->field_183 |= FlagGet(SYS_FRONTIER_PASS) << 7;
+}
+
+static void SetPlayerBerryDataInBattleStruct(void)
+{
+ s32 i;
+ struct BattleStruct *battleStruct = gBattleStruct;
+ struct BattleEnigmaBerry *battleBerry = &battleStruct->battleEnigmaBerry;
+
+ if (IsEnigmaBerryValid() == TRUE)
+ {
+ for (i = 0; i < BERRY_NAME_COUNT - 1; i++)
+ battleBerry->name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i];
+ battleBerry->name[i] = EOS;
+
+ for (i = 0; i < BERRY_ITEM_EFFECT_COUNT; i++)
+ battleBerry->itemEffect[i] = gSaveBlock1Ptr->enigmaBerry.itemEffect[i];
+
+ battleBerry->holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ battleBerry->holdEffectParam = gSaveBlock1Ptr->enigmaBerry.holdEffectParam;
+ }
+ else
+ {
+ const struct Berry* berryData = GetBerryInfo(ItemIdToBerryType(ITEM_ENIGMA_BERRY));
+
+ for (i = 0; i < BERRY_NAME_COUNT - 1; i++)
+ battleBerry->name[i] = berryData->name[i];
+ battleBerry->name[i] = EOS;
+
+ for (i = 0; i < BERRY_ITEM_EFFECT_COUNT; i++)
+ battleBerry->itemEffect[i] = 0;
+
+ battleBerry->holdEffect = HOLD_EFFECT_NONE;
+ battleBerry->holdEffectParam = 0;
+ }
+}
+
+static void SetAllPlayersBerryData(void)
+{
+ s32 i;
+ s32 j;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ if (IsEnigmaBerryValid() == TRUE)
+ {
+ for (i = 0; i < BERRY_NAME_COUNT - 1; i++)
+ {
+ gEnigmaBerries[0].name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i];
+ gEnigmaBerries[2].name[i] = gSaveBlock1Ptr->enigmaBerry.berry.name[i];
+ }
+ gEnigmaBerries[0].name[i] = EOS;
+ gEnigmaBerries[2].name[i] = EOS;
+
+ for (i = 0; i < BERRY_ITEM_EFFECT_COUNT; i++)
+ {
+ gEnigmaBerries[0].itemEffect[i] = gSaveBlock1Ptr->enigmaBerry.itemEffect[i];
+ gEnigmaBerries[2].itemEffect[i] = gSaveBlock1Ptr->enigmaBerry.itemEffect[i];
+ }
+
+ gEnigmaBerries[0].holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ gEnigmaBerries[2].holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ gEnigmaBerries[0].holdEffectParam = gSaveBlock1Ptr->enigmaBerry.holdEffectParam;
+ gEnigmaBerries[2].holdEffectParam = gSaveBlock1Ptr->enigmaBerry.holdEffectParam;
+ }
+ else
+ {
+ const struct Berry* berryData = GetBerryInfo(ItemIdToBerryType(ITEM_ENIGMA_BERRY));
+
+ for (i = 0; i < BERRY_NAME_COUNT - 1; i++)
+ {
+ gEnigmaBerries[0].name[i] = berryData->name[i];
+ gEnigmaBerries[2].name[i] = berryData->name[i];
+ }
+ gEnigmaBerries[0].name[i] = EOS;
+ gEnigmaBerries[2].name[i] = EOS;
+
+ for (i = 0; i < BERRY_ITEM_EFFECT_COUNT; i++)
+ {
+ gEnigmaBerries[0].itemEffect[i] = 0;
+ gEnigmaBerries[2].itemEffect[i] = 0;
+ }
+
+ gEnigmaBerries[0].holdEffect = 0;
+ gEnigmaBerries[2].holdEffect = 0;
+ gEnigmaBerries[0].holdEffectParam = 0;
+ gEnigmaBerries[2].holdEffectParam = 0;
+ }
+ }
+ else
+ {
+ s32 numPlayers;
+ struct BattleEnigmaBerry *src;
+ u8 r4;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ numPlayers = 2;
+ else
+ numPlayers = 4;
+
+ for (i = 0; i < numPlayers; i++)
+ {
+ src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2);
+ r4 = gLinkPlayers[i].lp_field_18;
+
+ for (j = 0; j < BERRY_NAME_COUNT - 1; j++)
+ gEnigmaBerries[r4].name[j] = src->name[j];
+ gEnigmaBerries[r4].name[j] = EOS;
+
+ for (j = 0; j < BERRY_ITEM_EFFECT_COUNT; j++)
+ gEnigmaBerries[r4].itemEffect[j] = src->itemEffect[j];
+
+ gEnigmaBerries[r4].holdEffect = src->holdEffect;
+ gEnigmaBerries[r4].holdEffectParam = src->holdEffectParam;
+ }
+ }
+ else
+ {
+ for (i = 0; i < 2; i++)
+ {
+ src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2);
+
+ for (j = 0; j < BERRY_NAME_COUNT - 1; j++)
+ {
+ gEnigmaBerries[i].name[j] = src->name[j];
+ gEnigmaBerries[i + 2].name[j] = src->name[j];
+ }
+ gEnigmaBerries[i].name[j] = EOS;
+ gEnigmaBerries[i + 2].name[j] = EOS;
+
+ for (j = 0; j < BERRY_ITEM_EFFECT_COUNT; j++)
+ {
+ gEnigmaBerries[i].itemEffect[j] = src->itemEffect[j];
+ gEnigmaBerries[i + 2].itemEffect[j] = src->itemEffect[j];
+ }
+
+ gEnigmaBerries[i].holdEffect = src->holdEffect;
+ gEnigmaBerries[i + 2].holdEffect = src->holdEffect;
+ gEnigmaBerries[i].holdEffectParam = src->holdEffectParam;
+ gEnigmaBerries[i + 2].holdEffectParam = src->holdEffectParam;
+ }
+ }
+ }
+}
+
+static void sub_8036EB8(u8 arg0, u8 arg1)
+{
+ u8 var = 0;
+
+ if (gBlockRecvBuffer[0][0] == 256)
+ {
+ if (arg1 == 0)
+ gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER;
+ else
+ gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
+ var++;
+ }
+
+ if (var == 0)
+ {
+ s32 i;
+
+ for (i = 0; i < arg0; i++)
+ {
+ if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0])
+ break;
+ }
+
+ if (i == arg0)
+ {
+ if (arg1 == 0)
+ gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER;
+ else
+ gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
+ var++;
+ }
+
+ if (var == 0)
+ {
+ for (i = 0; i < arg0; i++)
+ {
+ if (gBlockRecvBuffer[i][0] == 0x300)
+ {
+ if (i != arg1 && i < arg1)
+ break;
+ }
+ if (gBlockRecvBuffer[i][0] > 0x300 && i != arg1)
+ break;
+ }
+
+ if (i == arg0)
+ gBattleTypeFlags |= BATTLE_TYPE_WILD | BATTLE_TYPE_TRAINER;
+ else
+ gBattleTypeFlags |= BATTLE_TYPE_TRAINER;
+ }
+ }
+}
+
+static void CB2_HandleStartBattle(void)
+{
+ u8 playerMultiplayerId;
+ u8 enemyMultiplayerId;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ playerMultiplayerId = GetMultiplayerId();
+ gBattleScripting.multiplayerId = playerMultiplayerId;
+ enemyMultiplayerId = playerMultiplayerId ^ BIT_SIDE;
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ sub_805EF14();
+ gBattleCommunication[MULTIUSE_STATE] = 1;
+ }
+ if (gLinkVSyncDisabled)
+ sub_800E0E8();
+ break;
+ case 1:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gReceivedRemoteLinkPlayers != 0)
+ {
+ if (sub_800A520())
+ {
+ *(&gBattleStruct->field_180) = 0;
+ *(&gBattleStruct->field_181) = 3;
+ sub_8036A5C();
+ SetPlayerBerryDataInBattleStruct();
+
+ if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ {
+ gLinkPlayers[0].lp_field_18 = 0;
+ gLinkPlayers[1].lp_field_18 = 1;
+ }
+
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ gBattleCommunication[MULTIUSE_STATE] = 2;
+ }
+ if (gLinkVSyncDisabled)
+ sub_800DFB4(0, 0);
+ }
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ gBattleTypeFlags |= BATTLE_TYPE_WILD;
+ gBattleCommunication[MULTIUSE_STATE] = 15;
+ SetAllPlayersBerryData();
+ }
+ break;
+ case 2:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ u8 taskId;
+
+ ResetBlockReceivedFlags();
+ sub_8036EB8(2, playerMultiplayerId);
+ SetAllPlayersBerryData();
+ taskId = CreateTask(task00_0800F6FC, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[3] = gBattleStruct->field_182 | (gBattleStruct->field_183 << 8);
+ gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1];
+ sub_8185F90(gBlockRecvBuffer[playerMultiplayerId][1]);
+ sub_8185F90(gBlockRecvBuffer[enemyMultiplayerId][1]);
+ sub_8068AA4();
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 3:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 4:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 7:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 8:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 11:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 12:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty + 4, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2);
+ TryCorrectShedinjaLanguage(&gEnemyParty[0]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[1]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[2]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[3]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[4]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[5]);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 15:
+ sub_8032768();
+ sub_8184E58();
+ gBattleCommunication[SPRITES_INIT_STATE1] = 0;
+ gBattleCommunication[SPRITES_INIT_STATE2] = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ s32 i;
+
+ for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++);
+
+ if (i == 2)
+ gBattleCommunication[MULTIUSE_STATE] = 16;
+ else
+ gBattleCommunication[MULTIUSE_STATE] = 18;
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 18;
+ }
+ break;
+ case 16:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 17:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[enemyMultiplayerId], sizeof(gRecordedBattleRngSeed));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 18:
+ if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2]))
+ {
+ gPreBattleCallback1 = gMain.callback1;
+ gMain.callback1 = BattleMainCB1;
+ SetMainCallback2(BattleMainCB2);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleTypeFlags |= BATTLE_TYPE_20;
+ }
+ }
+ break;
+ case 5:
+ case 9:
+ case 13:
+ gBattleCommunication[MULTIUSE_STATE]++;
+ gBattleCommunication[1] = 1;
+ case 6:
+ case 10:
+ case 14:
+ if (--gBattleCommunication[1] == 0)
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ }
+}
+
+static void CB2_HandleStartMultiPartnerBattle(void)
+{
+ u8 playerMultiplayerId;
+ u8 enemyMultiplayerId;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ playerMultiplayerId = GetMultiplayerId();
+ gBattleScripting.multiplayerId = playerMultiplayerId;
+ enemyMultiplayerId = playerMultiplayerId ^ BIT_SIDE;
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ sub_805EF14();
+ gBattleCommunication[MULTIUSE_STATE] = 1;
+ }
+ if (gLinkVSyncDisabled)
+ sub_800E0E8();
+ // fall through
+ case 1:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gReceivedRemoteLinkPlayers != 0)
+ {
+ u8 language;
+
+ gLinkPlayers[0].lp_field_18 = 0;
+ gLinkPlayers[1].lp_field_18 = 2;
+ gLinkPlayers[2].lp_field_18 = 1;
+ gLinkPlayers[3].lp_field_18 = 3;
+ GetFrontierTrainerName(gLinkPlayers[2].name, gTrainerBattleOpponent_A);
+ GetFrontierTrainerName(gLinkPlayers[3].name, gTrainerBattleOpponent_B);
+ sub_8165B88(&language, gTrainerBattleOpponent_A);
+ gLinkPlayers[2].language = language;
+ sub_8165B88(&language, gTrainerBattleOpponent_B);
+ gLinkPlayers[3].language = language;
+
+ if (sub_800A520())
+ {
+ *(&gBattleStruct->field_180) = 0;
+ *(&gBattleStruct->field_181) = 3;
+ sub_8036A5C();
+ SetPlayerBerryDataInBattleStruct();
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ gBattleCommunication[MULTIUSE_STATE] = 2;
+ }
+
+ if (gLinkVSyncDisabled)
+ sub_800DFB4(0, 0);
+ }
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ gBattleTypeFlags |= BATTLE_TYPE_WILD;
+ gBattleCommunication[MULTIUSE_STATE] = 13;
+ SetAllPlayersBerryData();
+ }
+ break;
+ case 2:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ u8 taskId;
+
+ ResetBlockReceivedFlags();
+ sub_8036EB8(2, playerMultiplayerId);
+ SetAllPlayersBerryData();
+ taskId = CreateTask(task00_0800F6FC, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[3] = 0x145;
+ gTasks[taskId].data[4] = 0x145;
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 3:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 4:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (gLinkPlayers[playerMultiplayerId].lp_field_18 != 0)
+ {
+ memcpy(gPlayerParty, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2);
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2);
+ }
+ else
+ {
+ memcpy(gPlayerParty, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2);
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2);
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 5:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 6:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (gLinkPlayers[playerMultiplayerId].lp_field_18 != 0)
+ {
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon));
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon));
+ }
+ else
+ {
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon));
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon));
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 7:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gEnemyParty, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 8:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() != 0)
+ {
+ memcpy(gEnemyParty, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2);
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 2, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 10:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() != 0)
+ {
+ memcpy(gEnemyParty + 2, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2);
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 11:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 4, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 12:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() != 0)
+ memcpy(gEnemyParty + 4, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2);
+ TryCorrectShedinjaLanguage(&gPlayerParty[0]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[1]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[2]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[3]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[4]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[5]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[0]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[1]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[2]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[3]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[4]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[5]);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 13:
+ sub_8032768();
+ sub_8184E58();
+ gBattleCommunication[SPRITES_INIT_STATE1] = 0;
+ gBattleCommunication[SPRITES_INIT_STATE2] = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 14;
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 16;
+ }
+ break;
+ case 14:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 15:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[enemyMultiplayerId], sizeof(gRecordedBattleRngSeed));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 16:
+ if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2]))
+ {
+ sub_8166188();
+ gPreBattleCallback1 = gMain.callback1;
+ gMain.callback1 = BattleMainCB1;
+ SetMainCallback2(BattleMainCB2);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleTypeFlags |= BATTLE_TYPE_20;
+ }
+ }
+ break;
+ }
+}
+
+static void sub_80379F8(u8 arrayIdPlus)
+{
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ gUnknown_02022FF8[i].species = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_SPECIES);
+ gUnknown_02022FF8[i].heldItem = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_HELD_ITEM);
+ GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_NICKNAME, gUnknown_02022FF8[i].nickname);
+ gUnknown_02022FF8[i].level = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LEVEL);
+ gUnknown_02022FF8[i].hp = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_HP);
+ gUnknown_02022FF8[i].maxhp = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_MAX_HP);
+ gUnknown_02022FF8[i].status = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_STATUS);
+ gUnknown_02022FF8[i].personality = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_PERSONALITY);
+ gUnknown_02022FF8[i].gender = GetMonGender(&gPlayerParty[arrayIdPlus + i]);
+ StripExtCtrlCodes(gUnknown_02022FF8[i].nickname);
+ if (GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE)
+ sub_81DB4DC(gUnknown_02022FF8[i].nickname, 0);
+ }
+ memcpy(gUnknown_02023058, gUnknown_02022FF8, sizeof(gUnknown_02022FF8));
+}
+
+static void CB2_PreInitMultiBattle(void)
+{
+ s32 i;
+ u8 playerMultiplierId;
+ s32 numPlayers = 4;
+ u8 r4 = 0xF;
+ u32* savedBattleTypeFlags;
+ void (**savedCallback)(void);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ numPlayers = 2;
+ r4 = 3;
+ }
+
+ playerMultiplierId = GetMultiplayerId();
+ gBattleScripting.multiplayerId = playerMultiplierId;
+ savedCallback = &gBattleStruct->savedCallback;
+ savedBattleTypeFlags = &gBattleStruct->savedBattleTypeFlags;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ if (gReceivedRemoteLinkPlayers != 0 && sub_800A520())
+ {
+ gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct2) * 3);
+ sub_80379F8(0);
+ SendBlock(bitmask_all_link_players_but_self(), gUnknown_02023058, sizeof(struct UnknownPokemonStruct2) * 3);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 1:
+ if ((GetBlockReceivedStatus() & r4) == r4)
+ {
+ ResetBlockReceivedFlags();
+ for (i = 0; i < numPlayers; i++)
+ {
+ if (i == playerMultiplierId)
+ continue;
+
+ if (numPlayers == 4)
+ {
+ if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplierId].lp_field_18 & 1))
+ || (gLinkPlayers[i].lp_field_18 & 1 && gLinkPlayers[playerMultiplierId].lp_field_18 & 1))
+ {
+ memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct2) * 3);
+ }
+ }
+ else
+ {
+ memcpy(gUnknown_02022FF8, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct2) * 3);
+ }
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ *savedCallback = gMain.savedCallback;
+ *savedBattleTypeFlags = gBattleTypeFlags;
+ gMain.savedCallback = CB2_PreInitMultiBattle;
+ sub_81B9150();
+ }
+ break;
+ case 2:
+ if (sub_800A520() && !gPaletteFade.active)
+ {
+ gBattleCommunication[MULTIUSE_STATE]++;
+ if (gLinkVSyncDisabled)
+ sub_800ADF8();
+ else
+ sub_800AC34();
+ }
+ break;
+ case 3:
+ if (gLinkVSyncDisabled)
+ {
+ if (sub_8010500())
+ {
+ gBattleTypeFlags = *savedBattleTypeFlags;
+ gMain.savedCallback = *savedCallback;
+ SetMainCallback2(CB2_InitBattleInternal);
+ Free(gUnknown_02023058);
+ gUnknown_02023058 = NULL;
+ }
+ }
+ else if (gReceivedRemoteLinkPlayers == 0)
+ {
+ gBattleTypeFlags = *savedBattleTypeFlags;
+ gMain.savedCallback = *savedCallback;
+ SetMainCallback2(CB2_InitBattleInternal);
+ Free(gUnknown_02023058);
+ gUnknown_02023058 = NULL;
+ }
+ break;
+ }
+}
+
+static void CB2_PreInitIngamePlayerPartnerBattle(void)
+{
+ u32* savedBattleTypeFlags;
+ void (**savedCallback)(void);
+
+ savedCallback = &gBattleStruct->savedCallback;
+ savedBattleTypeFlags = &gBattleStruct->savedBattleTypeFlags;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct2) * 3);
+ sub_80379F8(3);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ *savedCallback = gMain.savedCallback;
+ *savedBattleTypeFlags = gBattleTypeFlags;
+ gMain.savedCallback = CB2_PreInitIngamePlayerPartnerBattle;
+ sub_81B9150();
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 2;
+ gBattleTypeFlags = *savedBattleTypeFlags;
+ gMain.savedCallback = *savedCallback;
+ SetMainCallback2(CB2_InitBattleInternal);
+ Free(gUnknown_02023058);
+ gUnknown_02023058 = NULL;
+ }
+ break;
+ }
+}
+
+static void CB2_HandleStartMultiBattle(void)
+{
+ u8 playerMultiplayerId;
+ s32 id;
+ u8 var;
+
+ playerMultiplayerId = GetMultiplayerId();
+ gBattleScripting.multiplayerId = playerMultiplayerId;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ sub_805EF14();
+ gBattleCommunication[MULTIUSE_STATE] = 1;
+ }
+ if (gLinkVSyncDisabled)
+ sub_800E0E8();
+ break;
+ case 1:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gReceivedRemoteLinkPlayers != 0)
+ {
+ if (sub_800A520())
+ {
+ *(&gBattleStruct->field_180) = 0;
+ *(&gBattleStruct->field_181) = 3;
+ sub_8036A5C();
+ SetPlayerBerryDataInBattleStruct();
+
+ SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ if (gLinkVSyncDisabled)
+ sub_800DFB4(0, 0);
+ }
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ gBattleTypeFlags |= BATTLE_TYPE_WILD;
+ gBattleCommunication[MULTIUSE_STATE] = 7;
+ SetAllPlayersBerryData();
+ }
+ break;
+ case 2:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ sub_8036EB8(4, playerMultiplayerId);
+ SetAllPlayersBerryData();
+ sub_8068AA4();
+ var = CreateTask(task00_0800F6FC, 0);
+ gTasks[var].data[1] = 0x10E;
+ gTasks[var].data[2] = 0x5A;
+ gTasks[var].data[5] = 0;
+ gTasks[var].data[3] = 0;
+ gTasks[var].data[4] = 0;
+
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ sub_8185F90(gBlockRecvBuffer[id][1]);
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ gTasks[var].data[3] |= gBlockRecvBuffer[id][1] & 0x3F;
+ break;
+ case 1:
+ gTasks[var].data[4] |= gBlockRecvBuffer[id][1] & 0x3F;
+ break;
+ case 2:
+ gTasks[var].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6;
+ break;
+ case 3:
+ gTasks[var].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6;
+ break;
+ }
+ }
+ ZeroEnemyPartyMons();
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ else
+ break;
+ // fall through
+ case 3:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 4:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ if (id == playerMultiplayerId)
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplayerId].lp_field_18 & 1))
+ || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerMultiplayerId].lp_field_18 & 1)))
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ }
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 5:
+ if (sub_800A520())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon));
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 6:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ if (id == playerMultiplayerId)
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerMultiplayerId].lp_field_18 & 1))
+ || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerMultiplayerId].lp_field_18 & 1)))
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ }
+ }
+ TryCorrectShedinjaLanguage(&gPlayerParty[0]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[1]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[2]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[3]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[4]);
+ TryCorrectShedinjaLanguage(&gPlayerParty[5]);
+
+ TryCorrectShedinjaLanguage(&gEnemyParty[0]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[1]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[2]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[3]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[4]);
+ TryCorrectShedinjaLanguage(&gEnemyParty[5]);
+
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 7:
+ sub_8032768();
+ sub_8184E58();
+ gBattleCommunication[SPRITES_INIT_STATE1] = 0;
+ gBattleCommunication[SPRITES_INIT_STATE2] = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ for (id = 0; id < 4 && (gLinkPlayers[id].version & 0xFF) == 3; id++);
+
+ if (id == 4)
+ gBattleCommunication[MULTIUSE_STATE] = 8;
+ else
+ gBattleCommunication[MULTIUSE_STATE] = 10;
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 10;
+ }
+ break;
+ case 8:
+ if (sub_800A520())
+ {
+ u32* ptr = (u32*)(&gBattleStruct->field_180);
+ ptr[0] = gBattleTypeFlags;
+ ptr[1] = gRecordedBattleRngSeed; // UB: overwrites berry data
+ SendBlock(bitmask_all_link_players_but_self(), ptr, 8);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 9:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ for (var = 0; var < 4; var++)
+ {
+ u32 blockValue = gBlockRecvBuffer[var][0];
+ if (blockValue & 4)
+ {
+ memcpy(&gRecordedBattleRngSeed, &gBlockRecvBuffer[var][2], sizeof(gRecordedBattleRngSeed));
+ break;
+ }
+ }
+
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 10:
+ if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2]))
+ {
+ gPreBattleCallback1 = gMain.callback1;
+ gMain.callback1 = BattleMainCB1;
+ SetMainCallback2(BattleMainCB2);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTrainerBattleOpponent_A = TRAINER_OPPONENT_800;
+ gBattleTypeFlags |= BATTLE_TYPE_20;
+ }
+ }
+ break;
+ }
+}
+
+void BattleMainCB2(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+
+ if (gMain.heldKeys & B_BUTTON && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450())
+ {
+ gScriptResult = gBattleOutcome = BATTLE_PLAYER_TELEPORTED;
+ ResetPaletteFadeControl();
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ SetMainCallback2(CB2_QuitRecordedBattle);
+ }
+}
+
+static void FreeRestoreBattleData(void)
+{
+ gMain.callback1 = gPreBattleCallback1;
+ gUnknown_02039B28[0x15] = 3;
+ gMain.inBattle = 0;
+ ZeroEnemyPartyMons();
+ m4aSongNumStop(0x5A);
+ FreeMonSpritesGfx();
+ FreeBattleSpritesData();
+ FreeBattleResources();
+}
+
+void CB2_QuitRecordedBattle(void)
+{
+ UpdatePaletteFade();
+ if (!gPaletteFade.active)
+ {
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ FreeRestoreBattleData();
+ FreeAllWindowBuffers();
+ SetMainCallback2(gMain.savedCallback);
+ }
+}
+
+void sub_8038528(struct Sprite* sprite)
+{
+ sprite->data0 = 0;
+ sprite->callback = sub_8038538;
+}
+
+static void sub_8038538(struct Sprite *sprite)
+{
+ u16 *arr = (u16*)(gDecompressionBuffer);
+
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data0++;
+ sprite->data1 = 0;
+ sprite->data2 = 0x281;
+ sprite->data3 = 0;
+ sprite->data4 = 1;
+ // fall through
+ case 1:
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ s32 i;
+ s32 r2;
+ s32 r0;
+
+ sprite->data4 = 2;
+ r2 = sprite->data1 + sprite->data3 * 32;
+ r0 = sprite->data2 - sprite->data3 * 32;
+ for (i = 0; i < 29; i += 2)
+ {
+ arr[r2 + i] = 0x3D;
+ arr[r0 + i] = 0x3D;
+ }
+ sprite->data3++;
+ if (sprite->data3 == 21)
+ {
+ sprite->data0++;
+ sprite->data1 = 32;
+ }
+ }
+ break;
+ case 2:
+ sprite->data1--;
+ if (sprite->data1 == 20)
+ SetMainCallback2(CB2_InitBattle);
+ break;
+ }
+}
+
+static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 firstTrainer)
+{
+ u32 nameHash = 0;
+ u32 personalityValue;
+ u8 fixedIV;
+ s32 i, j;
+ u8 monsCount;
+
+ if (trainerNum == SECRET_BASE_OPPONENT)
+ return 0;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_x4000000)))
+ {
+ if (firstTrainer == TRUE)
+ ZeroEnemyPartyMons();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ {
+ if (gTrainers[trainerNum].partySize > 3)
+ monsCount = 3;
+ else
+ monsCount = gTrainers[trainerNum].partySize;
+ }
+ else
+ {
+ monsCount = gTrainers[trainerNum].partySize;
+ }
+
+ for (i = 0; i < monsCount; i++)
+ {
+
+ if (gTrainers[trainerNum].doubleBattle == TRUE)
+ personalityValue = 0x80;
+ else if (gTrainers[trainerNum].encounterMusic_gender & 0x80)
+ personalityValue = 0x78;
+ else
+ personalityValue = 0x88;
+
+ for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++)
+ nameHash += gTrainers[trainerNum].trainerName[j];
+
+ switch (gTrainers[trainerNum].partyFlags)
+ {
+ case 0:
+ {
+ const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0);
+ break;
+ }
+ case PARTY_FLAG_CUSTOM_MOVES:
+ {
+ const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, 2, 0);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ case PARTY_FLAG_HAS_ITEM:
+ {
+ const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem);
+ break;
+ }
+ case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
+ {
+ const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ }
+ }
+
+ gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle;
+ }
+
+ return gTrainers[trainerNum].partySize;
+}
+
+void sub_8038A04(void) // unused
+{
+ if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F)
+ SetGpuReg(REG_OFFSET_BG0CNT, 0x9800);
+}
+
+void VBlankCB_Battle(void)
+{
+ // change gRngSeed every vblank unless the battle could be recorded
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_RECORDED)))
+ Random();
+
+ SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+ SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
+ SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
+ SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
+ SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
+ SetGpuReg(REG_OFFSET_WIN1H, gBattle_WIN1H);
+ SetGpuReg(REG_OFFSET_WIN1V, gBattle_WIN1V);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80BA0A8();
+}
+
+void nullsub_17(void)
+{
+
+}
+
+static void sub_8038B04(struct Sprite *sprite)
+{
+ if (sprite->data0 != 0)
+ sprite->pos1.x = sprite->data1 + ((sprite->data2 & 0xFF00) >> 8);
+ else
+ sprite->pos1.x = sprite->data1 - ((sprite->data2 & 0xFF00) >> 8);
+
+ sprite->data2 += 0x180;
+
+ if (sprite->affineAnimEnded)
+ {
+ FreeSpriteTilesByTag(0x2710);
+ FreeSpritePaletteByTag(0x2710);
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+void sub_8038B74(struct Sprite *sprite)
+{
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_8038B04;
+ PlaySE(SE_BT_START);
+}
+
+static void sub_8038B94(u8 taskId)
+{
+ struct Pokemon *sp4 = NULL;
+ struct Pokemon *sp8 = NULL;
+ u8 r2 = gBattleScripting.multiplayerId;
+ u32 r7;
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gLinkPlayers[r2].lp_field_18)
+ {
+ case 0:
+ case 2:
+ sp4 = gPlayerParty;
+ sp8 = gEnemyParty;
+ break;
+ case 1:
+ case 3:
+ sp4 = gEnemyParty;
+ sp8 = gPlayerParty;
+ break;
+ }
+ }
+ else
+ {
+ sp4 = gPlayerParty;
+ sp8 = gEnemyParty;
+ }
+
+ r7 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2);
+ u16 hp = GetMonData(&sp4[i], MON_DATA_HP);
+ u32 status = GetMonData(&sp4[i], MON_DATA_STATUS);
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r7 |= 1 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r7 |= 2 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r7 |= 3 << i * 2;
+ }
+ gTasks[taskId].data[3] = r7;
+
+ r7 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2);
+ u16 hp = GetMonData(&sp8[i], MON_DATA_HP);
+ u32 status = GetMonData(&sp8[i], MON_DATA_STATUS);
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r7 |= 1 << i * 2;
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r7 |= 2 << i * 2;
+
+ if (species == SPECIES_NONE)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r7 |= 3 << i * 2;
+ }
+ gTasks[taskId].data[4] = r7;
+}
+
+void sub_8038D64(void)
+{
+ s32 i;
+ u8 taskId;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ gBattleTypeFlags &= ~(BATTLE_TYPE_20);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ SetMainCallback2(gMain.savedCallback);
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ FreeMonSpritesGfx();
+ }
+ else
+ {
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x5051);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ gBattle_WIN0H = 0xF0;
+ gBattle_WIN0V = 0x5051;
+ dp12_8087EA4();
+
+ for (i = 0; i < 80; i++)
+ {
+ gUnknown_02038C28.unk0[i] = 0xF0;
+ gUnknown_02038C28.unk780[i] = 0xF0;
+ }
+ for (i = 80; i < 160; i++)
+ {
+ asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
+ gUnknown_02038C28.unk0[i] = 0xFF10;
+ gUnknown_02038C28.unk780[i] = 0xFF10;
+ }
+
+ ResetPaletteFade();
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+
+ sub_80356D0();
+ LoadCompressedPalette(gUnknown_08C004E0, 0, 64);
+ ApplyPlayerChosenFrameToBattleMenu();
+ ResetSpriteData();
+ ResetTasks();
+ LoadBattleEntryBackground();
+ SetGpuReg(REG_OFFSET_WINOUT, 0x37);
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ SetVBlankCallback(VBlankCB_Battle);
+
+ taskId = CreateTask(task00_0800F6FC, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 1;
+ sub_8038B94(taskId);
+ SetMainCallback2(sub_8038F14);
+ gBattleCommunication[MULTIUSE_STATE] = 0;
+ }
+}
+
+static void sub_8038F14(void)
+{
+ sub_8038F34();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void sub_8038F34(void)
+{
+ s32 i;
+
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ gBattleCommunication[1] = 0xFF;
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 1:
+ if (--gBattleCommunication[1] == 0)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ {
+ u8 monsCount;
+
+ gMain.field_439_x4 = sub_8185FAC();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ monsCount = 4;
+ else
+ monsCount = 2;
+
+ for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++);
+
+ if (!gSaveBlock2Ptr->field_CA9_b && i == monsCount)
+ {
+ if (FlagGet(SYS_FRONTIER_PASS))
+ {
+ FreeAllWindowBuffers();
+ SetMainCallback2(sub_80392A8);
+ }
+ else if (!gMain.field_439_x4)
+ {
+ SetMainCallback2(gMain.savedCallback);
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ FreeMonSpritesGfx();
+ }
+ else if (gReceivedRemoteLinkPlayers == 0)
+ {
+ CreateTask(sub_80B3AF8, 5);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ }
+ else
+ {
+ SetMainCallback2(gMain.savedCallback);
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ FreeMonSpritesGfx();
+ }
+ }
+ break;
+ case 3:
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ for (i = 0; i < 2; i++)
+ LoadChosenBattleElement(i);
+
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 5:
+ if (!FuncIsActiveTask(sub_80B3AF8))
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 6:
+ if (sub_800A520() == TRUE)
+ {
+ sub_800ADF8();
+ sub_814F9EC(gText_LinkStandby3, 0);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 7:
+ if (!IsTextPrinterActive(0))
+ {
+ if (sub_800A520() == TRUE)
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 8:
+ if (!gLinkVSyncDisabled)
+ sub_800AC34();
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 9:
+ if (!gMain.field_439_x4 || gLinkVSyncDisabled || gReceivedRemoteLinkPlayers != 1)
+ {
+ gMain.field_439_x4 = 0;
+ SetMainCallback2(gMain.savedCallback);
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ FreeMonSpritesGfx();
+ }
+ break;
+ }
+}
+
+u32 sub_80391E0(u8 arrayId, u8 caseId)
+{
+ u32 ret = 0;
+
+ switch (caseId)
+ {
+ case 0:
+ ret = gUnknown_0831AA08[arrayId].bg;
+ break;
+ case 1:
+ ret = gUnknown_0831AA08[arrayId].charBaseIndex;
+ break;
+ case 2:
+ ret = gUnknown_0831AA08[arrayId].mapBaseIndex;
+ break;
+ case 3:
+ ret = gUnknown_0831AA08[arrayId].screenSize;
+ break;
+ case 4:
+ ret = gUnknown_0831AA08[arrayId].paletteMode;
+ break;
+ case 5:
+ ret = gUnknown_0831AA08[arrayId].priority;
+ break;
+ case 6:
+ ret = gUnknown_0831AA08[arrayId].baseTile;
+ break;
+ }
+
+ return ret;
+}
+
+static void sub_80392A8(void)
+{
+ s32 i;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+ ResetPaletteFade();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ sub_80356D0();
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ApplyPlayerChosenFrameToBattleMenu();
+
+ for (i = 0; i < 2; i++)
+ LoadChosenBattleElement(i);
+
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ SetVBlankCallback(VBlankCB_Battle);
+ SetMainCallback2(sub_803937C);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBattleCommunication[MULTIUSE_STATE] = 0;
+}
+
+static void sub_803937C(void)
+{
+ sub_803939C();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void sub_803939C(void)
+{
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 1:
+ if (gMain.field_439_x4 && gReceivedRemoteLinkPlayers == 0)
+ CreateTask(sub_80B3AF8, 5);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 2:
+ if (!FuncIsActiveTask(sub_80B3AF8))
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ sub_814F9EC(gText_RecordBattleToPass, 0);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 4:
+ if (!IsTextPrinterActive(0))
+ {
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
+ sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 5:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (gBattleCommunication[CURSOR_POSITION] != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ gBattleCommunication[1] = MoveRecordedBattleToSaveData();
+ gBattleCommunication[MULTIUSE_STATE] = 10;
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 6:
+ if (sub_800A520() == TRUE)
+ {
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ if (gMain.field_439_x4)
+ {
+ sub_800ADF8();
+ sub_814F9EC(gText_LinkStandby3, 0);
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 8:
+ if (--gBattleCommunication[1] == 0)
+ {
+ if (gMain.field_439_x4 && !gLinkVSyncDisabled)
+ sub_800AC34();
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 9:
+ if (!gMain.field_439_x4 || gLinkVSyncDisabled || gReceivedRemoteLinkPlayers != 1)
+ {
+ gMain.field_439_x4 = 0;
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(gMain.savedCallback);
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ FreeMonSpritesGfx();
+ }
+ }
+ break;
+ case 10:
+ if (gBattleCommunication[1] == 1)
+ {
+ PlaySE(SE_SAVE);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass);
+ sub_814F9EC(gDisplayedStringBattle, 0);
+ gBattleCommunication[1] = 0x80;
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ else
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordCouldntBeSaved);
+ sub_814F9EC(gDisplayedStringBattle, 0);
+ gBattleCommunication[1] = 0x80;
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 11:
+ if (sub_800A520() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0)
+ {
+ if (gMain.field_439_x4)
+ {
+ sub_800ADF8();
+ sub_814F9EC(gText_LinkStandby3, 0);
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 12:
+ case 7:
+ if (!IsTextPrinterActive(0))
+ {
+ if (gMain.field_439_x4)
+ {
+ if (sub_800A520() == TRUE)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBattleCommunication[1] = 0x20;
+ gBattleCommunication[MULTIUSE_STATE] = 8;
+ }
+
+ }
+ else
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBattleCommunication[1] = 0x20;
+ gBattleCommunication[MULTIUSE_STATE] = 8;
+ }
+ }
+ break;
+ }
+}
+
+static void TryCorrectShedinjaLanguage(struct Pokemon *mon)
+{
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ u8 language = LANGUAGE_JAPANESE;
+
+ if (GetMonData(mon, MON_DATA_SPECIES) == SPECIES_SHEDINJA
+ && GetMonData(mon, MON_DATA_LANGUAGE) != language)
+ {
+ GetMonData(mon, MON_DATA_NICKNAME, nickname);
+ if (StringCompareWithoutExtCtrlCodes(nickname, gText_ShedinjaJapaneseName) == 0)
+ SetMonData(mon, MON_DATA_LANGUAGE, &language);
+ }
+}
+
+u32 sub_80397C4(u32 setId, u32 tableId)
+{
+ return gUnknown_0831ABA0[setId][tableId].width * 8;
+}
+
+#define tBank data0
+#define tSpeciesId data2
+
+void oac_poke_opponent(struct Sprite *sprite)
+{
+ sprite->callback = sub_803980C;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ BeginNormalPaletteFade(0x20000, 0, 10, 10, 0x2108);
+}
+
+static void sub_803980C(struct Sprite *sprite)
+{
+ if ((gUnknown_020243FC & 1) == 0)
+ {
+ sprite->pos2.x += 2;
+ if (sprite->pos2.x == 0)
+ {
+ sprite->callback = sub_8039838;
+ }
+ }
+}
+
+static void sub_8039838(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ sub_8076918(sprite->tBank);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[sprite->tBank]);
+ sprite->callback = sub_8039894;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ BeginNormalPaletteFade(0x20000, 0, 10, 0, 0x2108);
+ }
+}
+
+static void sub_8039894(struct Sprite *sprite)
+{
+ if (!gPaletteFade.active)
+ {
+ BattleAnimateFrontSprite(sprite, sprite->tSpeciesId, FALSE, 1);
+ }
+}
+
+void SpriteCallbackDummy_2(struct Sprite *sprite)
+{
+
+}
+
+static void sub_80398BC(struct Sprite *sprite) // unused?
+{
+ sprite->data3 = 6;
+ sprite->data4 = 1;
+ sprite->callback = sub_80398D0;
+}
+
+static void sub_80398D0(struct Sprite *sprite)
+{
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ sprite->data4 = 8;
+ sprite->invisible ^= 1;
+ sprite->data3--;
+ if (sprite->data3 == 0)
+ {
+ sprite->invisible = FALSE;
+ sprite->callback = SpriteCallbackDummy_2;
+ gUnknown_02022F88 = 0;
+ }
+ }
+}
+
+// to get rid of once the struct is declared in a header
+struct MonCoords
+{
+ // This would use a bitfield, but sub_8079F44
+ // uses it as a u8 and casting won't match.
+ u8 coords; // u8 x:4, y:4;
+ u8 y_offset;
+};
+
+extern const struct MonCoords gMonFrontPicCoords[];
+extern const struct MonCoords gCastformFrontSpriteCoords[];
+
+void sub_8039934(struct Sprite *sprite)
+{
+ u8 bank = sprite->tBank;
+ u16 species;
+ u8 yOffset;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != 0)
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ else
+ species = sprite->tSpeciesId;
+
+ GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_PERSONALITY); // Unused return value
+
+ if (species == SPECIES_UNOWN)
+ {
+ u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_PERSONALITY);
+ u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C);
+ u16 unownSpecies;
+
+ if (unownForm == 0)
+ unownSpecies = SPECIES_UNOWN; // Use the A Unown form
+ else
+ unownSpecies = NUM_SPECIES + unownForm; // Use one of the other Unown letters
+
+ yOffset = gMonFrontPicCoords[unownSpecies].y_offset;
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
+ yOffset = gCastformFrontSpriteCoords[gBattleMonForms[bank]].y_offset;
+ }
+ else if (species > NUM_SPECIES)
+ {
+ yOffset = gMonFrontPicCoords[SPECIES_NONE].y_offset;
+ }
+ else
+ {
+ yOffset = gMonFrontPicCoords[species].y_offset;
+ }
+
+ sprite->data3 = 8 - yOffset / 8;
+ sprite->data4 = 1;
+ sprite->callback = sub_8039A48;
+}
+
+static void sub_8039A48(struct Sprite *sprite)
+{
+ s32 i;
+
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ sprite->data4 = 2;
+ sprite->pos2.y += 8;
+ sprite->data3--;
+ if (sprite->data3 < 0)
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBankIdentity(sprite->tBank)] + (gBattleMonForms[sprite->tBank] << 11) + (sprite->data3 << 8);
+
+ for (i = 0; i < 0x100; i++)
+ *(dst++) = 0;
+
+ StartSpriteAnim(sprite, gBattleMonForms[sprite->tBank]);
+ }
+ }
+}
+
+void sub_8039AD8(struct Sprite *sprite)
+{
+ sprite->data3 = 8;
+ sprite->data4 = sprite->invisible;
+ sprite->callback = sub_8039AF4;
+}
+
+static void sub_8039AF4(struct Sprite *sprite)
+{
+ sprite->data3--;
+ if (sprite->data3 == 0)
+ {
+ sprite->invisible ^= 1;
+ sprite->data3 = 8;
+ }
+}
+
+void sub_8039B2C(struct Sprite *sprite)
+{
+ sprite->invisible = sprite->data4;
+ sprite->data4 = FALSE;
+ sprite->callback = SpriteCallbackDummy_2;
+}
+
+void sub_8039B58(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (HasTwoFramesAnimation(sprite->tSpeciesId))
+ StartSpriteAnim(sprite, 1);
+ }
+ BattleAnimateFrontSprite(sprite, sprite->tSpeciesId, TRUE, 1);
+ }
+}
+
+void sub_8039BB4(struct Sprite *sprite)
+{
+ sprite->callback = oac_poke_ally_;
+}
+
+static void oac_poke_ally_(struct Sprite *sprite)
+{
+ if ((gUnknown_020243FC & 1) == 0)
+ {
+ sprite->pos2.x -= 2;
+ if (sprite->pos2.x == 0)
+ {
+ sprite->callback = SpriteCallbackDummy_3;
+ sprite->data1 = 0;
+ }
+ }
+}
+
+void sub_80105DC(struct Sprite *sprite)
+{
+ sprite->callback = SpriteCallbackDummy_3;
+}
+
+static void SpriteCallbackDummy_3(struct Sprite *sprite)
+{
+}
+
+void sub_8039C00(struct Sprite *sprite)
+{
+ if (!(gUnknown_020243FC & 1))
+ {
+ sprite->pos2.x += sprite->data1;
+ sprite->pos2.y += sprite->data2;
+ }
+}
+
+void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d)
+{
+ u8 bounceHealthBoxSpriteId;
+ u8 spriteId2;
+
+ if (b)
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2)
+ return;
+ }
+ else
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4)
+ return;
+ }
+
+ bounceHealthBoxSpriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HealthBoxBounce);
+ if (b == TRUE)
+ {
+ spriteId2 = gHealthBoxesIds[bank];
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_2 = bounceHealthBoxSpriteId;
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 1;
+ gSprites[bounceHealthBoxSpriteId].data0 = 0x80;
+ }
+ else
+ {
+ spriteId2 = gBankSpriteIds[bank];
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_3 = bounceHealthBoxSpriteId;
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 1;
+ gSprites[bounceHealthBoxSpriteId].data0 = 0xC0;
+ }
+ gSprites[bounceHealthBoxSpriteId].data1 = c;
+ gSprites[bounceHealthBoxSpriteId].data2 = d;
+ gSprites[bounceHealthBoxSpriteId].data3 = spriteId2;
+ gSprites[bounceHealthBoxSpriteId].data4 = b;
+ gSprites[spriteId2].pos2.x = 0;
+ gSprites[spriteId2].pos2.y = 0;
+}
+
+void dp11b_obj_free(u8 bank, bool8 b)
+{
+ u8 r4;
+
+ if (b == TRUE)
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2)
+ return;
+
+ r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2].data3;
+ DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2]);
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 0;
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4)
+ return;
+
+ r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3].data3;
+ DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3]);
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 0;
+ }
+ gSprites[r4].pos2.x = 0;
+ gSprites[r4].pos2.y = 0;
+}
+
+static void SpriteCB_HealthBoxBounce(struct Sprite *sprite)
+{
+ u8 spriteId = sprite->data3;
+ s32 var;
+
+ if (sprite->data4 == 1)
+ var = sprite->data0;
+ else
+ var = sprite->data0;
+
+ gSprites[spriteId].pos2.y = Sin(var, sprite->data2) + sprite->data2;
+ sprite->data0 = (sprite->data0 + sprite->data1) & 0xFF;
+}
+
+void sub_8039E44(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ BattleAnimateBackSprite(sprite, sprite->tSpeciesId);
+}
+
+void sub_8039E60(struct Sprite *sprite)
+{
+ sub_8039E9C(sprite);
+ if (sprite->animEnded)
+ sprite->callback = SpriteCallbackDummy_3;
+}
+
+void sub_8039E84(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, 1);
+ sprite->callback = sub_8039E60;
+}
+
+void sub_8039E9C(struct Sprite *sprite)
+{
+ if (sprite->animDelayCounter == 0)
+ sprite->centerToCornerVecX = gUnknown_0831ACE0[sprite->animCmdIndex];
+}
+
+void nullsub_20(void)
+{
+
+}
+
+void BeginBattleIntro(void)
+{
+ BattleStartClearSetData();
+ gBattleCommunication[1] = 0;
+ gBattleMainFunc = BattleIntroGetMonsData;
+}
+
+static void BattleMainCB1(void)
+{
+ gBattleMainFunc();
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+}
+
+static void BattleStartClearSetData(void)
+{
+ s32 i;
+ u32 j;
+ u8 *dataPtr;
+
+ TurnValuesCleanUp(FALSE);
+ SpecialStatusesClear();
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gStatuses3[i] = 0;
+
+ dataPtr = (u8 *)&gDisableStructs[i];
+ for (j = 0; j < sizeof(struct DisableStruct); j++)
+ dataPtr[j] = 0;
+
+ gDisableStructs[i].isFirstTurn= 2;
+ gUnknown_02024284[i] = 0;
+ gLastUsedMovesByBanks[i] = 0;
+ gUnknown_02024250[i] = 0;
+ gUnknown_02024258[i] = 0;
+ gUnknown_02024260[i] = 0;
+ gUnknown_02024270[i] = 0xFF;
+ gLockedMoves[i] = 0;
+ gUnknownMovesUsedByBanks[i] = 0;
+ gBattleResources->flags->flags[i] = 0;
+ gUnknown_02024230[i] = 0;
+ }
+
+ for (i = 0; i < 2; i++)
+ {
+ gSideAffecting[i] = 0;
+
+ dataPtr = (u8 *)&gSideTimers[i];
+ for (j = 0; j < sizeof(struct SideTimer); j++)
+ dataPtr[j] = 0;
+ }
+
+ gBankAttacker = 0;
+ gBankTarget = 0;
+ gBattleWeather = 0;
+
+ dataPtr = (u8 *)&gWishFutureKnock;
+ for (i = 0; i < sizeof(struct WishFutureKnock); i++)
+ dataPtr[i] = 0;
+
+ gHitMarker = 0;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE)
+ gHitMarker |= HITMARKER_NO_ANIMATIONS;
+ }
+ else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && sub_8185FB8())
+ gHitMarker |= HITMARKER_NO_ANIMATIONS;
+
+ gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
+
+ gMultiHitCounter = 0;
+ gBattleOutcome = 0;
+ gBattleExecBuffer = 0;
+ gPaydayMoney = 0;
+ gBattleResources->battleScriptsStack->size = 0;
+ gBattleResources->battleCallbackStack->size = 0;
+
+ for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; i++)
+ gBattleCommunication[i] = 0;
+
+ gPauseCounterBattle = 0;
+ gBattleMoveDamage = 0;
+ gUnknown_020243FC = 0;
+ gBattleScripting.animTurn = 0;
+ gBattleScripting.animTargetsHit = 0;
+ gLeveledUpInBattle = 0;
+ gAbsentBankFlags = 0;
+ gBattleStruct->runTries = 0;
+ gBattleStruct->field_79 = 0;
+ gBattleStruct->field_7A = 0;
+ *(&gBattleStruct->field_7C) = gBaseStats[GetMonData(&gEnemyParty[0], MON_DATA_SPECIES)].catchRate * 100 / 1275;
+ gBattleStruct->field_7B = 3;
+ gBattleStruct->wildVictorySong = 0;
+ gBattleStruct->moneyMultiplier = 1;
+
+ for (i = 0; i < 8; i++)
+ {
+ *((u8 *)gBattleStruct->mirrorMoves + i) = 0;
+ *((u8 *)gBattleStruct->usedHeldItems + i) = 0;
+ *((u8 *)gBattleStruct->choicedMove + i) = 0;
+ *((u8 *)gBattleStruct->changedItems + i) = 0;
+ *(i + 0 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(i + 1 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(i + 2 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ }
+
+ for (i = 0; i < 4; i++)
+ {
+ *(gBattleStruct->field_294 + i) = 6;
+ }
+
+ gBattleStruct->field_DF = 0;
+ gBattleStruct->field_92 = 0;
+
+ gRandomTurnNumber = Random();
+
+ dataPtr = (u8 *)(&gBattleResults);
+ for (i = 0; i < sizeof(struct BattleResults); i++)
+ dataPtr[i] = 0;
+
+ gBattleResults.unk5_6 = IsMonShiny(&gEnemyParty[0]);
+
+ gBattleStruct->field_2A0 = 0;
+ gBattleStruct->field_2A1 = 0;
+}
+
+void SwitchInClearSetData(void)
+{
+ struct DisableStruct disableStructCopy = gDisableStructs[gActiveBank];
+ s32 i;
+ u8 *ptr;
+
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS)
+ {
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
+ if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank)
+ {
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gDisableStructs[i].bankWithSureHit = 0;
+ }
+ }
+ }
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
+ {
+ gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED);
+ gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(gActiveBank) != GetBankSide(i)
+ && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0
+ && (gDisableStructs[i].bankWithSureHit == gActiveBank))
+ {
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gStatuses3[i] |= 0x10;
+ }
+ }
+ }
+ else
+ {
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
+ }
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBank))
+ gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBank));
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBank)
+ gBattleMons[i].status2 &= ~(STATUS2_WRAPPED);
+ }
+
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
+ for (i = 0; i < sizeof(struct DisableStruct); i++)
+ ptr[i] = 0;
+
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
+ {
+ gDisableStructs[gActiveBank].substituteHP = disableStructCopy.substituteHP;
+ gDisableStructs[gActiveBank].bankWithSureHit = disableStructCopy.bankWithSureHit;
+ gDisableStructs[gActiveBank].perishSong1 = disableStructCopy.perishSong1;
+ gDisableStructs[gActiveBank].perishSong2 = disableStructCopy.perishSong2;
+ gDisableStructs[gActiveBank].bankPreventingEscape = disableStructCopy.bankPreventingEscape;
+ }
+
+ gBattleMoveFlags = 0;
+ gDisableStructs[gActiveBank].isFirstTurn= 2;
+ gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit;
+ gLastUsedMovesByBanks[gActiveBank] = 0;
+ gUnknown_02024250[gActiveBank] = 0;
+ gUnknown_02024258[gActiveBank] = 0;
+ gUnknown_02024260[gActiveBank] = 0;
+ gUnknownMovesUsedByBanks[gActiveBank] = 0;
+ gUnknown_02024270[gActiveBank] = 0xFF;
+
+ *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0;
+ *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0;
+ *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+
+ gBattleStruct->field_92 &= ~(gBitTable[gActiveBank]);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (i != gActiveBank && GetBankSide(i) != GetBankSide(gActiveBank))
+ {
+ *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0;
+ *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0;
+ }
+ *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ }
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0;
+
+ gBattleResources->flags->flags[gActiveBank] = 0;
+ gCurrentMove = 0;
+ gBattleStruct->field_DA = 0xFF;
+
+ ClearBankMoveHistory(gActiveBank);
+ ClearBankAbilityHistory(gActiveBank);
+}
+
+void FaintClearSetData(void)
+{
+ s32 i;
+ u8 *ptr;
+
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
+ if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBank))
+ gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBank));
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBank)
+ gBattleMons[i].status2 &= ~(STATUS2_WRAPPED);
+ }
+
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
+ for (i = 0; i < sizeof(struct DisableStruct); i++)
+ ptr[i] = 0;
+
+ gProtectStructs[gActiveBank].protected = 0;
+ gProtectStructs[gActiveBank].endured = 0;
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ gProtectStructs[gActiveBank].helpingHand = 0;
+ gProtectStructs[gActiveBank].bounceMove = 0;
+ gProtectStructs[gActiveBank].stealMove = 0;
+ gProtectStructs[gActiveBank].flag0Unknown = 0;
+ gProtectStructs[gActiveBank].prlzImmobility = 0;
+ gProtectStructs[gActiveBank].confusionSelfDmg = 0;
+ gProtectStructs[gActiveBank].targetNotAffected = 0;
+ gProtectStructs[gActiveBank].chargingTurn = 0;
+ gProtectStructs[gActiveBank].fleeFlag = 0;
+ gProtectStructs[gActiveBank].usedImprisionedMove = 0;
+ gProtectStructs[gActiveBank].loveImmobility = 0;
+ gProtectStructs[gActiveBank].usedDisabledMove = 0;
+ gProtectStructs[gActiveBank].usedTauntedMove = 0;
+ gProtectStructs[gActiveBank].flag2Unknown = 0;
+ gProtectStructs[gActiveBank].flinchImmobility = 0;
+ gProtectStructs[gActiveBank].notFirstStrike = 0;
+
+ gDisableStructs[gActiveBank].isFirstTurn = 2;
+
+ gLastUsedMovesByBanks[gActiveBank] = 0;
+ gUnknown_02024250[gActiveBank] = 0;
+ gUnknown_02024258[gActiveBank] = 0;
+ gUnknown_02024260[gActiveBank] = 0;
+ gUnknownMovesUsedByBanks[gActiveBank] = 0;
+ gUnknown_02024270[gActiveBank] = 0xFF;
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0;
+
+ *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0;
+ *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0;
+ *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+
+ gBattleStruct->field_92 &= ~(gBitTable[gActiveBank]);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (i != gActiveBank && GetBankSide(i) != GetBankSide(gActiveBank))
+ {
+ *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0;
+ *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0;
+ }
+ *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
+ *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0;
+ }
+
+ gBattleResources->flags->flags[gActiveBank] = 0;
+
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+
+ ClearBankMoveHistory(gActiveBank);
+ ClearBankAbilityHistory(gActiveBank);
+}
+
+static void BattleIntroGetMonsData(void)
+{
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ gActiveBank = gBattleCommunication[1];
+ EmitGetMonData(0, 0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 1:
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleCommunication[1]++;
+ if (gBattleCommunication[1] == gNoOfAllBanks)
+ gBattleMainFunc = BattleIntroPrepareBackgroundSlide;
+ else
+ gBattleCommunication[MULTIUSE_STATE] = 0;
+ }
+ break;
+ }
+}
+
+static void BattleIntroPrepareBackgroundSlide(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBankByIdentity(0);
+ EmitIntroSlide(0, gBattleTerrain);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
+ gBattleCommunication[0] = 0;
+ gBattleCommunication[1] = 0;
+ }
+}
+
+static void BattleIntroDrawTrainersOrMonsSprites(void)
+{
+ u8 *ptr;
+ s32 i;
+
+ if (gBattleExecBuffer)
+ return;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ && GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ ptr = (u8 *)&gBattleMons[gActiveBank];
+ for (i = 0; i < sizeof(struct BattlePokemon); i++)
+ ptr[i] = 0;
+ }
+ else
+ {
+ u16* hpOnSwitchout;
+
+ ptr = (u8 *)&gBattleMons[gActiveBank];
+ for (i = 0; i < sizeof(struct BattlePokemon); i++)
+ ptr[i] = gBattleBufferB[gActiveBank][4 + i];
+
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+ gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
+ hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(gActiveBank)];
+ *hpOnSwitchout = gBattleMons[gActiveBank].hp;
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ gBattleMons[gActiveBank].status2 = 0;
+ }
+
+ if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
+ {
+ EmitDrawTrainerPic(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1)
+ {
+ EmitDrawTrainerPic(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT
+ && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_x4000000)))
+ {
+ HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality);
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ {
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_x4000000)))
+ {
+ HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality);
+ }
+ EmitLoadMonSprite(0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL);
+ }
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2
+ || GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2)
+ {
+ EmitDrawTrainerPic(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2)
+ {
+ EmitDrawTrainerPic(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ sub_81A56B4();
+ }
+ gBattleMainFunc = BattleIntroDrawPartySummaryScreens;
+}
+
+static void BattleIntroDrawPartySummaryScreens(void)
+{
+ s32 i;
+ struct HpAndStatus hpStatus[6];
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
+ || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ hpStatus[i].hp = 0xFFFF;
+ hpStatus[i].status = 0;
+ }
+ else
+ {
+ hpStatus[i].hp = GetMonData(&gEnemyParty[i], MON_DATA_HP);
+ hpStatus[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS);
+ }
+ }
+ gActiveBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
+ MarkBufferBankForExecution(gActiveBank);
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
+ || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ hpStatus[i].hp = 0xFFFF;
+ hpStatus[i].status = 0;
+ }
+ else
+ {
+ hpStatus[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+ }
+ }
+ gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattleMainFunc = BattleIntroPrintTrainerWantsToBattle;
+ }
+ else
+ {
+ // The struct gets set here, but nothing is ever done with it since
+ // wild battles don't show the party summary.
+ // Still, there's no point in having dead code.
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
+ || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ hpStatus[i].hp = 0xFFFF;
+ hpStatus[i].status = 0;
+ }
+ else
+ {
+ hpStatus[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+ }
+ }
+
+ gBattleMainFunc = BattleIntroPrintWildMonAttacked;
+ }
+
+}
+
+static void BattleIntroPrintTrainerWantsToBattle(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ PrepareStringBattle(STRINGID_INTROMSG, gActiveBank);
+ gBattleMainFunc = BattleIntroPrintOpponentSendsOut;
+ }
+}
+
+static void BattleIntroPrintWildMonAttacked(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
+ PrepareStringBattle(STRINGID_INTROMSG, 0);
+ }
+}
+
+static void BattleIntroPrintOpponentSendsOut(void)
+{
+ u32 identity;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_OPPONENT_MON1;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_OPPONENT_MON1;
+ else
+ identity = IDENTITY_PLAYER_MON1;
+ }
+ else
+ identity = IDENTITY_OPPONENT_MON1;
+
+ PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity));
+ gBattleMainFunc = BattleIntroOpponent1SendsOutMonAnimation;
+}
+
+static void BattleIntroOpponent2SendsOutMonAnimation(void)
+{
+ u32 identity;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_OPPONENT_MON2;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_OPPONENT_MON2;
+ else
+ identity = IDENTITY_PLAYER_MON2;
+ }
+ else
+ identity = IDENTITY_OPPONENT_MON2;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == identity)
+ {
+ EmitIntroTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ gBattleMainFunc = BattleIntroRecordMonsToDex;
+}
+
+#ifdef NONMATCHING
+static void BattleIntroOpponent1SendsOutMonAnimation(void)
+{
+ u32 identity;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_OPPONENT_MON1;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_OPPONENT_MON1;
+ else
+ identity = IDENTITY_PLAYER_MON1;
+ }
+ else
+ identity = IDENTITY_OPPONENT_MON1;
+
+ if (gBattleExecBuffer)
+ return;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == identity)
+ {
+ EmitIntroTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
+ {
+ gBattleMainFunc = BattleIntroOpponent2SendsOutMonAnimation;
+ return;
+ }
+ }
+ }
+
+ gBattleMainFunc = BattleIntroRecordMonsToDex;
+}
+
+#else
+__attribute__((naked))
+static void BattleIntroOpponent1SendsOutMonAnimation(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r2, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 17\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _0803B298\n\
+ movs r0, 0x80\n\
+ lsls r0, 18\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _0803B298\n\
+ movs r1, 0x80\n\
+ lsls r1, 24\n\
+ ands r1, r2\n\
+ negs r0, r1\n\
+ orrs r0, r1\n\
+ lsrs r5, r0, 31\n\
+ b _0803B29A\n\
+ .pool\n\
+_0803B288:\n\
+ ldr r1, =gBattleMainFunc\n\
+ ldr r0, =BattleIntroOpponent2SendsOutMonAnimation\n\
+ b _0803B2F0\n\
+ .pool\n\
+_0803B298:\n\
+ movs r5, 0x1\n\
+_0803B29A:\n\
+ ldr r0, =gBattleExecBuffer\n\
+ ldr r2, [r0]\n\
+ cmp r2, 0\n\
+ bne _0803B2F2\n\
+ ldr r0, =gActiveBank\n\
+ strb r2, [r0]\n\
+ ldr r1, =gNoOfAllBanks\n\
+ adds r4, r0, 0\n\
+ ldrb r1, [r1]\n\
+ cmp r2, r1\n\
+ bcs _0803B2EC\n\
+ adds r6, r4, 0\n\
+_0803B2B2:\n\
+ ldrb r0, [r4]\n\
+ bl GetBankIdentity\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ bne _0803B2D8\n\
+ movs r0, 0\n\
+ bl EmitIntroTrainerBallThrow\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ ldr r1, =0x00008040\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0803B288\n\
+_0803B2D8:\n\
+ ldrb r0, [r6]\n\
+ adds r0, 0x1\n\
+ strb r0, [r6]\n\
+ ldr r1, =gNoOfAllBanks\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ ldr r4, =gActiveBank\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _0803B2B2\n\
+_0803B2EC:\n\
+ ldr r1, =gBattleMainFunc\n\
+ ldr r0, =BattleIntroRecordMonsToDex\n\
+_0803B2F0:\n\
+ str r0, [r1]\n\
+_0803B2F2:\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void BattleIntroRecordMonsToDex(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT
+ && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_x4000000)))
+ {
+ HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality);
+ }
+ }
+ gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
+ }
+}
+
+void sub_803B3AC(void) // unused
+{
+ if (gBattleExecBuffer == 0)
+ gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
+}
+
+static void BattleIntroPrintPlayerSendsOut(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ u8 identity;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_PLAYER_MON1;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_PLAYER_MON1;
+ else
+ identity = IDENTITY_OPPONENT_MON1;
+ }
+ else
+ identity = IDENTITY_PLAYER_MON1;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity));
+
+ gBattleMainFunc = BattleIntroPlayer1SendsOutMonAnimation;
+ }
+}
+
+static void BattleIntroPlayer2SendsOutMonAnimation(void)
+{
+ u32 identity;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_PLAYER_MON2;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_PLAYER_MON2;
+ else
+ identity = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ identity = IDENTITY_PLAYER_MON2;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == identity)
+ {
+ EmitIntroTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ gBattleStruct->switchInAbilitiesCounter = 0;
+ gBattleStruct->switchInItemsCounter = 0;
+ gBattleStruct->overworldWeatherDone = FALSE;
+
+ gBattleMainFunc = TryDoEventsBeforeFirstTurn;
+}
+
+static void BattleIntroPlayer1SendsOutMonAnimation(void)
+{
+ u32 identity;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ identity = IDENTITY_PLAYER_MON1;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ identity = IDENTITY_PLAYER_MON1;
+ else
+ identity = IDENTITY_OPPONENT_MON1;
+ }
+ else
+ identity = IDENTITY_PLAYER_MON1;
+
+ if (gBattleExecBuffer)
+ return;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == identity)
+ {
+ EmitIntroTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ if (gBattleTypeFlags & (BATTLE_TYPE_MULTI))
+ {
+ gBattleMainFunc = BattleIntroPlayer2SendsOutMonAnimation;
+ return;
+ }
+ }
+ }
+
+ gBattleStruct->switchInAbilitiesCounter = 0;
+ gBattleStruct->switchInItemsCounter = 0;
+ gBattleStruct->overworldWeatherDone = FALSE;
+
+ gBattleMainFunc = TryDoEventsBeforeFirstTurn;
+}
+
+void sub_803B598(void) // unused
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], FALSE);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ gBattleStruct->switchInAbilitiesCounter = 0;
+ gBattleStruct->switchInItemsCounter = 0;
+ gBattleStruct->overworldWeatherDone = FALSE;
+
+ gBattleMainFunc = TryDoEventsBeforeFirstTurn;
+ }
+}
+
+static void TryDoEventsBeforeFirstTurn(void)
+{
+ s32 i;
+ s32 j;
+ u8 effect = 0;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattleStruct->switchInAbilitiesCounter == 0)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBanksByTurnOrder[i] = i;
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], TRUE) != 0)
+ SwapTurnOrder(i, j);
+ }
+ }
+ }
+ if (!gBattleStruct->overworldWeatherDone
+ && AbilityBattleEffects(0, 0, 0, ABILITYEFFECT_SWITCH_IN_WEATHER, 0) != 0)
+ {
+ gBattleStruct->overworldWeatherDone = TRUE;
+ return;
+ }
+ // check all switch in abilities happening from the fastest mon to slowest
+ while (gBattleStruct->switchInAbilitiesCounter < gNoOfAllBanks)
+ {
+ if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gBanksByTurnOrder[gBattleStruct->switchInAbilitiesCounter], 0, 0, 0) != 0)
+ effect++;
+
+ gBattleStruct->switchInAbilitiesCounter++;
+
+ if (effect)
+ return;
+ }
+ if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) != 0)
+ return;
+ if (AbilityBattleEffects(ABILITYEFFECT_TRACE, 0, 0, 0, 0) != 0)
+ return;
+ // check all switch in items having effect from the fastest mon to slowest
+ while (gBattleStruct->switchInItemsCounter < gNoOfAllBanks)
+ {
+ if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBanksByTurnOrder[gBattleStruct->switchInItemsCounter], 0) != 0)
+ effect++;
+
+ gBattleStruct->switchInItemsCounter++;
+
+ if (effect)
+ return;
+ }
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ *(gBattleStruct->field_5C + i) = 6;
+ gActionForBanks[i] = ACTION_INIT_VALUE;
+ gChosenMovesByBanks[i] = MOVE_NONE;
+ }
+ TurnValuesCleanUp(FALSE);
+ SpecialStatusesClear();
+ *(&gBattleStruct->field_91) = gAbsentBankFlags;
+ sub_814F9EC(gText_EmptyString3, 0);
+ gBattleMainFunc = HandleTurnActionSelectionState;
+ ResetSentPokesToOpponentValue();
+
+ for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; i++)
+ gBattleCommunication[i] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleMons[i].status2 &= ~(STATUS2_FLINCHED);
+
+ *(&gBattleStruct->turnEffectsTracker) = 0;
+ *(&gBattleStruct->turnEffectsBank) = 0;
+ *(&gBattleStruct->field_1A0) = 0;
+ *(&gBattleStruct->field_1A1) = 0;
+ gBattleScripting.atk49_state = 0;
+ gBattleStruct->field_4D = 0;
+ gBattleStruct->turncountersTracker = 0;
+ gBattleMoveFlags = 0;
+
+ gRandomTurnNumber = Random();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ {
+ StopCryAndClearCrySongs();
+ BattleScriptExecute(gUnknown_082DB8BE);
+ }
+}
+
+static void HandleEndTurn_ContinueBattle(void)
+{
+ s32 i;
+
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleMainFunc = BattleTurnPassed;
+ for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; i++)
+ gBattleCommunication[i] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gBattleMons[i].status2 &= ~(STATUS2_FLINCHED);
+ if ((gBattleMons[i].status1 & STATUS_SLEEP) && (gBattleMons[i].status2 & STATUS2_MULTIPLETURNS))
+ CancelMultiTurnMoves(i);
+ }
+ gBattleStruct->turnEffectsTracker = 0;
+ gBattleStruct->turnEffectsBank = 0;
+ gBattleStruct->field_1A0 = 0;
+ gBattleStruct->field_1A1 = 0;
+ gBattleStruct->turncountersTracker = 0;
+ gBattleMoveFlags = 0;
+ }
+}
+
+void BattleTurnPassed(void)
+{
+ s32 i;
+
+ TurnValuesCleanUp(TRUE);
+ if (gBattleOutcome == 0)
+ {
+ if (UpdateTurnCounters() != 0)
+ return;
+ if (TurnBasedEffects() != 0)
+ return;
+ }
+ if (sub_8041728() != 0)
+ return;
+ gBattleStruct->field_4D = 0;
+ if (sub_8041364() != 0)
+ return;
+
+ TurnValuesCleanUp(FALSE);
+ gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
+ gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ gHitMarker &= ~(HITMARKER_x400000);
+ gHitMarker &= ~(HITMARKER_x100000);
+ gBattleScripting.animTurn = 0;
+ gBattleScripting.animTargetsHit = 0;
+ gBattleScripting.atk49_state = 0;
+ gBattleMoveDamage = 0;
+ gBattleMoveFlags = 0;
+
+ for (i = 0; i < 5; i++)
+ gBattleCommunication[i] = 0;
+
+ if (gBattleOutcome != 0)
+ {
+ gCurrentActionFuncId = 12;
+ gBattleMainFunc = RunTurnActionsFunctions;
+ return;
+ }
+
+ if (gBattleResults.battleTurnCounter < 0xFF)
+ {
+ gBattleResults.battleTurnCounter++;
+ gBattleStruct->field_DA++;
+ }
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gActionForBanks[i] = ACTION_INIT_VALUE;
+ gChosenMovesByBanks[i] = MOVE_NONE;
+ }
+
+ for (i = 0; i < 4; i++)
+ *(gBattleStruct->field_5C + i) = 6;
+
+ *(&gBattleStruct->field_91) = gAbsentBankFlags;
+ sub_814F9EC(gText_EmptyString3, 0);
+ gBattleMainFunc = HandleTurnActionSelectionState;
+ gRandomTurnNumber = Random();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ BattleScriptExecute(gUnknown_082DB881);
+ else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
+ BattleScriptExecute(gUnknown_082DB8BE);
+}
+
+u8 IsRunningFromBattleImpossible(void)
+{
+ u8 holdEffect;
+ u8 side;
+ s32 i;
+
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+
+ gStringBank = gActiveBank;
+
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ return 0;
+ if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY)
+ return 0;
+
+ side = GetBankSide(gActiveBank);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (side != GetBankSide(i)
+ && gBattleMons[i].ability == ABILITY_SHADOW_TAG)
+ {
+ gBattleScripting.bank = i;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ return 2;
+ }
+ if (side != GetBankSide(i)
+ && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE
+ && gBattleMons[gActiveBank].type1 != TYPE_FLYING
+ && gBattleMons[gActiveBank].type2 != TYPE_FLYING
+ && gBattleMons[i].ability == ABILITY_ARENA_TRAP)
+ {
+ gBattleScripting.bank = i;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ return 2;
+ }
+ }
+ i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBank, ABILITY_MAGNET_PULL, 0, 0);
+ if (i != 0 && (gBattleMons[gActiveBank].type1 == TYPE_STEEL || gBattleMons[gActiveBank].type2 == TYPE_STEEL))
+ {
+ gBattleScripting.bank = i - 1;
+ gLastUsedAbility = gBattleMons[i - 1].ability;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ return 2;
+ }
+ if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED))
+ || (gStatuses3[gActiveBank] & STATUS3_ROOTED))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ return 1;
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ return 1;
+ }
+ return 0;
+}
+
+void sub_803BDA0(u8 bank)
+{
+ s32 i;
+ u8 r4;
+ u8 r1;
+
+ // gBattleStruct->field_60[bank][i]
+
+ for (i = 0; i < 3; i++)
+ gUnknown_0203CF00[i] = *(bank * 3 + i + (u8*)(gBattleStruct->field_60));
+
+ r4 = pokemon_order_func(gBattlePartyID[bank]);
+ r1 = pokemon_order_func(*(gBattleStruct->field_5C + bank));
+ sub_81B8FB0(r4, r1);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ *(bank * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i];
+ *((bank ^ BIT_MON) * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i];
+ }
+ }
+ else
+ {
+ for (i = 0; i < 3; i++)
+ {
+ *(bank * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i];
+ }
+ }
+}
+
+enum
+{
+ STATE_TURN_START_RECORD,
+ STATE_BEFORE_ACTION_CHOSEN,
+ STATE_WAIT_ACTION_CHOSEN,
+ STATE_WAIT_ACTION_CASE_CHOSEN,
+ STATE_WAIT_ACTION_CONFIRMED_STANDBY,
+ STATE_WAIT_ACTION_CONFIRMED,
+ STATE_SELECTION_SCRIPT,
+ STATE_WAIT_SET_BEFORE_ACTION,
+ STATE_SELECTION_SCRIPT_MAY_RUN
+};
+
+static void HandleTurnActionSelectionState(void)
+{
+ s32 i;
+
+ gBattleCommunication[ACTIONS_CONFIRMED_COUNT] = 0;
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ u8 identity = GetBankIdentity(gActiveBank);
+ switch (gBattleCommunication[gActiveBank])
+ {
+ case STATE_TURN_START_RECORD: // recorded battle related on start of every turn
+ sub_8185FD0();
+ gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN;
+ break;
+ case STATE_BEFORE_ACTION_CHOSEN: // choose an action
+ *(gBattleStruct->field_5C + gActiveBank) = 6;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI
+ || !(identity & BIT_MON)
+ || gBattleStruct->field_91 & gBitTable[GetBankByIdentity(identity ^ BIT_MON)]
+ || gBattleCommunication[GetBankByIdentity(identity ^ BIT_MON)] == 5)
+ {
+ if (gBattleStruct->field_91 & gBitTable[gActiveBank])
+ {
+ gActionForBanks[gActiveBank] = ACTION_NOTHING_FAINTED;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED;
+ else
+ gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY;
+ }
+ else
+ {
+ if (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS
+ || gBattleMons[gActiveBank].status2 & STATUS2_RECHARGE)
+ {
+ gActionForBanks[gActiveBank] = ACTION_USE_MOVE;
+ gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY;
+ }
+ else
+ {
+ EmitChooseAction(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[gActiveBank]++;
+ }
+ }
+ }
+ break;
+ case STATE_WAIT_ACTION_CHOSEN: // try to perform an action
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]);
+ gActionForBanks[gActiveBank] = gBattleBufferB[gActiveBank][1];
+
+ switch (gBattleBufferB[gActiveBank][1])
+ {
+ case ACTION_USE_MOVE:
+ if (AreAllMovesUnusable())
+ {
+ gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_WAIT_ACTION_CONFIRMED_STANDBY;
+ *(gBattleStruct->moveTarget + gActiveBank) = gBattleBufferB[gActiveBank][3];
+ return;
+ }
+ else if (gDisableStructs[gActiveBank].encoredMove != 0)
+ {
+ gChosenMovesByBanks[gActiveBank] = gDisableStructs[gActiveBank].encoredMove;
+ *(gBattleStruct->chosenMovePositions + gActiveBank) = gDisableStructs[gActiveBank].encoredMovePos;
+ gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY;
+ return;
+ }
+ else
+ {
+ struct ChooseMoveStruct moveInfo;
+
+ moveInfo.species = gBattleMons[gActiveBank].species;
+ moveInfo.monType1 = gBattleMons[gActiveBank].type1;
+ moveInfo.monType2 = gBattleMons[gActiveBank].type2;
+
+ for (i = 0; i < 4; i++)
+ {
+ moveInfo.moves[i] = gBattleMons[gActiveBank].moves[i];
+ moveInfo.currentPp[i] = gBattleMons[gActiveBank].pp[i];
+ moveInfo.maxPp[i] = CalculatePPWithBonus(
+ gBattleMons[gActiveBank].moves[i],
+ gBattleMons[gActiveBank].ppBonuses,
+ i);
+ }
+
+ EmitChooseMove(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ break;
+ case ACTION_USE_ITEM:
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_FRONTIER_NO_PYRAMID
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_x2000000))
+ {
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
+ gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
+ return;
+ }
+ else
+ {
+ EmitOpenBag(0, gBattleStruct->field_60[gActiveBank]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ break;
+ case ACTION_SWITCH:
+ *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank];
+ if (gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)
+ || gBattleTypeFlags & BATTLE_TYPE_ARENA
+ || gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ {
+ EmitChoosePokemon(0, 2, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ }
+ else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
+ || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
+ && gBattleMons[gActiveBank].type1 != TYPE_FLYING
+ && gBattleMons[gActiveBank].type2 != TYPE_FLYING
+ && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE)
+ || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBank, ABILITY_MAGNET_PULL, 0, 0))
+ && (gBattleMons[gActiveBank].type1 == TYPE_STEEL
+ || gBattleMons[gActiveBank].type2 == TYPE_STEEL)))
+ {
+ EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBank]);
+ }
+ else
+ {
+ if (gActiveBank == 2 && gActionForBanks[0] == ACTION_SWITCH)
+ EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ else if (gActiveBank == 3 && gActionForBanks[1] == ACTION_SWITCH)
+ EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ else
+ EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ }
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case ACTION_SAFARI_ZONE_BALL:
+ if (IsPlayerPartyAndPokemonStorageFull())
+ {
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
+ gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
+ return;
+ }
+ break;
+ case ACTION_POKEBLOCK_CASE:
+ EmitOpenBag(0, gBattleStruct->field_60[gActiveBank]);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case ACTION_CANCEL_PARTNER:
+ gBattleCommunication[gActiveBank] = 7;
+ gBattleCommunication[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] = 1;
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ if (gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_MULTIPLETURNS
+ || gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_RECHARGE)
+ {
+ EmitCmd50(0);
+ MarkBufferBankForExecution(gActiveBank);
+ return;
+ }
+ else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_SWITCH)
+ {
+ RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 2);
+ }
+ else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_RUN)
+ {
+ RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1);
+ }
+ else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_USE_MOVE
+ && (gProtectStructs[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].onlyStruggle
+ || gDisableStructs[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].encoredMove))
+ {
+ RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_PALACE
+ && gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_USE_MOVE)
+ {
+ gRngValue = gBattlePalaceMoveSelectionRngValue;
+ RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1);
+ }
+ else
+ {
+ RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 3);
+ }
+ EmitCmd50(0);
+ MarkBufferBankForExecution(gActiveBank);
+ return;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
+ && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
+ && gBattleBufferB[gActiveBank][1] == ACTION_RUN)
+ {
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
+ gBattleCommunication[gActiveBank] = 8;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
+ return;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
+ && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ && gBattleBufferB[gActiveBank][1] == ACTION_RUN)
+ {
+ BattleScriptExecute(gUnknown_082DAAFE);
+ gBattleCommunication[gActiveBank] = 1;
+ }
+ else if (IsRunningFromBattleImpossible() != 0
+ && gBattleBufferB[gActiveBank][1] == ACTION_RUN)
+ {
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
+ gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
+ return;
+ }
+ else
+ {
+ gBattleCommunication[gActiveBank]++;
+ }
+ }
+ break;
+ case STATE_WAIT_ACTION_CASE_CHOSEN:
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ switch (gActionForBanks[gActiveBank])
+ {
+ case ACTION_USE_MOVE:
+ switch (gBattleBufferB[gActiveBank][1])
+ {
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ gActionForBanks[gActiveBank] = gBattleBufferB[gActiveBank][1];
+ return;
+ case 15:
+ gActionForBanks[gActiveBank] = ACTION_SWITCH;
+ sub_803CDF8();
+ return;
+ default:
+ sub_818603C(2);
+ if ((gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8)) == 0xFFFF)
+ {
+ gBattleCommunication[gActiveBank] = 1;
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ }
+ else if (TrySetCantSelectMoveBattleScript())
+ {
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
+ *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
+ gBattleBufferB[gActiveBank][1] = 0;
+ *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_WAIT_ACTION_CHOSEN;
+ return;
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_PALACE))
+ {
+ RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][2]);
+ RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][3]);
+ }
+ *(gBattleStruct->chosenMovePositions + gActiveBank) = gBattleBufferB[gActiveBank][2];
+ gChosenMovesByBanks[gActiveBank] = gBattleMons[gActiveBank].moves[*(gBattleStruct->chosenMovePositions + gActiveBank)];
+ *(gBattleStruct->moveTarget + gActiveBank) = gBattleBufferB[gActiveBank][3];
+ gBattleCommunication[gActiveBank]++;
+ }
+ break;
+ }
+ break;
+ case ACTION_USE_ITEM:
+ if ((gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8)) == 0)
+ {
+ gBattleCommunication[gActiveBank] = 1;
+ }
+ else
+ {
+ gLastUsedItem = (gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8));
+ gBattleCommunication[gActiveBank]++;
+ }
+ break;
+ case ACTION_SWITCH:
+ if (gBattleBufferB[gActiveBank][1] == 6)
+ {
+ gBattleCommunication[gActiveBank] = 1;
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ }
+ else
+ {
+ sub_803CDF8();
+ gBattleCommunication[gActiveBank]++;
+ }
+ break;
+ case ACTION_RUN:
+ gHitMarker |= HITMARKER_RUN;
+ gBattleCommunication[gActiveBank]++;
+ break;
+ case ACTION_WATCHES_CAREFULLY:
+ gBattleCommunication[gActiveBank]++;
+ break;
+ case ACTION_SAFARI_ZONE_BALL:
+ gBattleCommunication[gActiveBank]++;
+ break;
+ case ACTION_POKEBLOCK_CASE:
+ if ((gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8)) != 0)
+ {
+ gBattleCommunication[gActiveBank]++;
+ }
+ else
+ {
+ gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN;
+ }
+ break;
+ case ACTION_GO_NEAR:
+ gBattleCommunication[gActiveBank]++;
+ break;
+ case ACTION_SAFARI_ZONE_RUN:
+ gHitMarker |= HITMARKER_RUN;
+ gBattleCommunication[gActiveBank]++;
+ break;
+ case ACTION_9:
+ gBattleCommunication[gActiveBank]++;
+ break;
+ }
+ }
+ break;
+ case STATE_WAIT_ACTION_CONFIRMED_STANDBY:
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ i = (sub_803CDB8() != 0);
+
+ if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE)
+ || (identity & BIT_MON)
+ || (*(&gBattleStruct->field_91) & gBitTable[GetBankByIdentity(identity ^ BIT_MON)]))
+ {
+ EmitLinkStandbyMsg(0, 0, i);
+ }
+ else
+ {
+ EmitLinkStandbyMsg(0, 1, i);
+ }
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[gActiveBank]++;
+ }
+ break;
+ case STATE_WAIT_ACTION_CONFIRMED:
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++;
+ }
+ break;
+ case STATE_SELECTION_SCRIPT:
+ if (*(gBattleStruct->selectionScriptFinished + gActiveBank))
+ {
+ gBattleCommunication[gActiveBank] = *(gBattleStruct->stateIdAfterSelScript + gActiveBank);
+ }
+ else
+ {
+ gBankAttacker = gActiveBank;
+ gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+ gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ }
+ break;
+ case STATE_WAIT_SET_BEFORE_ACTION:
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ gBattleCommunication[gActiveBank] = 1;
+ }
+ break;
+ case STATE_SELECTION_SCRIPT_MAY_RUN:
+ if (*(gBattleStruct->selectionScriptFinished + gActiveBank))
+ {
+ if (gBattleBufferB[gActiveBank][1] == 13)
+ {
+ gHitMarker |= HITMARKER_RUN;
+ gActionForBanks[gActiveBank] = ACTION_RUN;
+ gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY;
+ }
+ else
+ {
+ RecordedBattle_ClearBankAction(gActiveBank, 1);
+ gBattleCommunication[gActiveBank] = *(gBattleStruct->stateIdAfterSelScript + gActiveBank);
+ }
+ }
+ else
+ {
+ gBankAttacker = gActiveBank;
+ gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
+ {
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+ gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ }
+ break;
+ }
+ }
+
+ // check if everyone chose actions
+ if (gBattleCommunication[ACTIONS_CONFIRMED_COUNT] == gNoOfAllBanks)
+ {
+ sub_818603C(1);
+ gBattleMainFunc = SetActionsAndBanksTurnOrder;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gActionForBanks[i] == ACTION_SWITCH)
+ sub_80571DC(i, *(gBattleStruct->field_5C + i));
+ }
+ }
+ }
+}
+
+static bool8 sub_803CDB8(void)
+{
+ s32 i, var;
+
+ for (var = 0, i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleCommunication[i] == 5)
+ var++;
+ }
+
+ if (var + 1 == gNoOfAllBanks)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void sub_803CDF8(void)
+{
+ *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1];
+ RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF;
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0);
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBank][3];
+
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0);
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBank][3];
+ }
+}
+
+void SwapTurnOrder(u8 id1, u8 id2)
+{
+ u32 temp = gActionsByTurnOrder[id1];
+ gActionsByTurnOrder[id1] = gActionsByTurnOrder[id2];
+ gActionsByTurnOrder[id2] = temp;
+
+ temp = gBanksByTurnOrder[id1];
+ gBanksByTurnOrder[id1] = gBanksByTurnOrder[id2];
+ gBanksByTurnOrder[id2] = temp;
+}
+
+u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves)
+{
+ u8 strikesFirst = 0;
+ u8 speedMultiplierBank1 = 0, speedMultiplierBank2 = 0;
+ u32 speedBank1 = 0, speedBank2 = 0;
+ u8 holdEffect = 0;
+ u8 holdEffectParam = 0;
+ u16 moveBank1 = 0, moveBank2 = 0;
+
+ if (WEATHER_HAS_EFFECT)
+ {
+ if ((gBattleMons[bank1].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY)
+ || (gBattleMons[bank1].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY))
+ speedMultiplierBank1 = 2;
+ else
+ speedMultiplierBank1 = 1;
+
+ if ((gBattleMons[bank2].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY)
+ || (gBattleMons[bank2].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY))
+ speedMultiplierBank2 = 2;
+ else
+ speedMultiplierBank2 = 1;
+ }
+ else
+ {
+ speedMultiplierBank1 = 1;
+ speedMultiplierBank2 = 1;
+ }
+
+ speedBank1 = (gBattleMons[bank1].speed * speedMultiplierBank1)
+ * (gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][0])
+ / (gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][1]);
+
+ if (gBattleMons[bank1].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[bank1].holdEffect;
+ holdEffectParam = gEnigmaBerries[bank1].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank1].item);
+ holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank1].item);
+ }
+
+ // badge boost
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
+ && FlagGet(BADGE03_GET)
+ && GetBankSide(bank1) == SIDE_PLAYER)
+ {
+ speedBank1 = (speedBank1 * 110) / 100;
+ }
+
+ if (holdEffect == HOLD_EFFECT_MACHO_BRACE)
+ speedBank1 /= 2;
+
+ if (gBattleMons[bank1].status1 & STATUS_PARALYSIS)
+ speedBank1 /= 4;
+
+ if (holdEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (0xFFFF * holdEffectParam) / 100)
+ speedBank1 = UINT_MAX;
+
+ // check second bank's speed
+
+ speedBank2 = (gBattleMons[bank2].speed * speedMultiplierBank2)
+ * (gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][0])
+ / (gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][1]);
+
+ if (gBattleMons[bank2].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[bank2].holdEffect;
+ holdEffectParam = gEnigmaBerries[bank2].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank2].item);
+ holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank2].item);
+ }
+
+ // badge boost
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
+ && FlagGet(BADGE03_GET)
+ && GetBankSide(bank2) == SIDE_PLAYER)
+ {
+ speedBank2 = (speedBank2 * 110) / 100;
+ }
+
+ if (holdEffect == HOLD_EFFECT_MACHO_BRACE)
+ speedBank2 /= 2;
+
+ if (gBattleMons[bank2].status1 & STATUS_PARALYSIS)
+ speedBank2 /= 4;
+
+ if (holdEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (0xFFFF * holdEffectParam) / 100)
+ speedBank2 = UINT_MAX;
+
+ if (ignoreChosenMoves)
+ {
+ moveBank1 = MOVE_NONE;
+ moveBank2 = MOVE_NONE;
+ }
+ else
+ {
+ if (gActionForBanks[bank1] == ACTION_USE_MOVE)
+ {
+ if (gProtectStructs[bank1].onlyStruggle)
+ moveBank1 = MOVE_STRUGGLE;
+ else
+ moveBank1 = gBattleMons[bank1].moves[*(gBattleStruct->chosenMovePositions + bank1)];
+ }
+ else
+ moveBank1 = MOVE_NONE;
+
+ if (gActionForBanks[bank2] == ACTION_USE_MOVE)
+ {
+ if (gProtectStructs[bank2].onlyStruggle)
+ moveBank2 = MOVE_STRUGGLE;
+ else
+ moveBank2 = gBattleMons[bank2].moves[*(gBattleStruct->chosenMovePositions + bank2)];
+ }
+ else
+ moveBank2 = MOVE_NONE;
+ }
+
+ // both move priorities are different than 0
+ if (gBattleMoves[moveBank1].priority != 0 || gBattleMoves[moveBank2].priority != 0)
+ {
+ // both priorities are the same
+ if (gBattleMoves[moveBank1].priority == gBattleMoves[moveBank2].priority)
+ {
+ if (speedBank1 == speedBank2 && Random() & 1)
+ strikesFirst = 2; // same speeds, same priorities
+ else if (speedBank1 < speedBank2)
+ strikesFirst = 1; // bank2 has more speed
+
+ // else bank1 has more speed
+ }
+ else if (gBattleMoves[moveBank1].priority < gBattleMoves[moveBank2].priority)
+ strikesFirst = 1; // bank2's move has greater priority
+
+ // else bank1's move has greater priority
+ }
+ // both priorities are equal to 0
+ else
+ {
+ if (speedBank1 == speedBank2 && Random() & 1)
+ strikesFirst = 2; // same speeds, same priorities
+ else if (speedBank1 < speedBank2)
+ strikesFirst = 1; // bank2 has more speed
+
+ // else bank1 has more speed
+ }
+
+ return strikesFirst;
+}
+
+static void SetActionsAndBanksTurnOrder(void)
+{
+ s32 var = 0;
+ s32 i, j;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ {
+ var = 5;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if (gActionForBanks[0] == ACTION_RUN)
+ {
+ gActiveBank = 0;
+ var = 5;
+ }
+ if (gActionForBanks[2] == ACTION_RUN)
+ {
+ gActiveBank = 2;
+ var = 5;
+ }
+ }
+
+ if (var == 5)
+ {
+ gActionsByTurnOrder[0] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[0] = gActiveBank;
+ var = 1;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (i != gActiveBank)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[i];
+ gBanksByTurnOrder[var] = i;
+ var++;
+ }
+ }
+ gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
+ gBattleStruct->focusPunchBank = 0;
+ return;
+ }
+ else
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_USE_ITEM || gActionForBanks[gActiveBank] == ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] != ACTION_USE_ITEM && gActionForBanks[gActiveBank] != ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ u8 bank1 = gBanksByTurnOrder[i];
+ u8 bank2 = gBanksByTurnOrder[j];
+ if (gActionsByTurnOrder[i] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[j] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[i] != ACTION_SWITCH
+ && gActionsByTurnOrder[j] != ACTION_SWITCH)
+ {
+ if (GetWhoStrikesFirst(bank1, bank2, FALSE))
+ SwapTurnOrder(i, j);
+ }
+ }
+ }
+ }
+ }
+ gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
+ gBattleStruct->focusPunchBank = 0;
+}
+
+static void TurnValuesCleanUp(bool8 var0)
+{
+ s32 i;
+ u8 *dataPtr;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (var0)
+ {
+ gProtectStructs[gActiveBank].protected = 0;
+ gProtectStructs[gActiveBank].endured = 0;
+ }
+ else
+ {
+ dataPtr = (u8*)(&gProtectStructs[gActiveBank]);
+ for (i = 0; i < sizeof(struct ProtectStruct); i++)
+ dataPtr[i] = 0;
+
+ if (gDisableStructs[gActiveBank].isFirstTurn)
+ gDisableStructs[gActiveBank].isFirstTurn--;
+
+ if (gDisableStructs[gActiveBank].rechargeCounter)
+ {
+ gDisableStructs[gActiveBank].rechargeCounter--;
+ if (gDisableStructs[gActiveBank].rechargeCounter == 0)
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_RECHARGE);
+ }
+ }
+
+ if (gDisableStructs[gActiveBank].substituteHP == 0)
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_SUBSTITUTE);
+ }
+
+ gSideTimers[0].followmeTimer = 0;
+ gSideTimers[1].followmeTimer = 0;
+}
+
+static void SpecialStatusesClear(void)
+{
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ s32 i;
+ u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBank]);
+
+ for (i = 0; i < sizeof(struct SpecialStatus); i++)
+ dataPtr[i] = 0;
+ }
+}
+
+static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
+{
+ if (!(gHitMarker & HITMARKER_RUN))
+ {
+ while (gBattleStruct->focusPunchBank < gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker = gBattleStruct->focusPunchBank;
+ gBattleStruct->focusPunchBank++;
+ if (gChosenMovesByBanks[gActiveBank] == MOVE_FOCUS_PUNCH
+ && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ && !(gDisableStructs[gBankAttacker].truantCounter)
+ && !(gProtectStructs[gActiveBank].onlyStruggle))
+ {
+ BattleScriptExecute(BattleScript_FocusPunchSetUp);
+ return;
+ }
+ }
+ }
+
+ TryClearRageStatuses();
+ gCurrentTurnActionNumber = 0;
+{
+ // something stupid needed to match
+ u8 zero;
+ gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)];
+}
+ gDynamicBasePower = 0;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleMainFunc = RunTurnActionsFunctions;
+ gBattleCommunication[3] = 0;
+ gBattleCommunication[4] = 0;
+ gBattleScripting.field_16 = 0;
+ gBattleResources->battleScriptsStack->size = 0;
+}
+
+static void RunTurnActionsFunctions(void)
+{
+ if (gBattleOutcome != 0)
+ gCurrentActionFuncId = 12;
+
+ *(&gBattleStruct->field_4B) = gCurrentTurnActionNumber;
+ sTurnActionsFuncsTable[gCurrentActionFuncId]();
+
+ if (gCurrentTurnActionNumber >= gNoOfAllBanks) // everyone did their actions, turn finished
+ {
+ gHitMarker &= ~(HITMARKER_x100000);
+ gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
+ }
+ else
+ {
+ if (gBattleStruct->field_4B != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another bank
+ {
+ gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
+ gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ }
+ }
+}
+
+static void HandleEndTurn_BattleWon(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ gScriptResult = gBattleOutcome;
+ gBattleTextBuff1[0] = gBattleOutcome;
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
+ gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
+ && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ BattleMusicStop();
+ gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
+
+ if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
+ PlayBGM(BGM_KACHI3);
+ else
+ PlayBGM(BGM_KACHI1);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ BattleMusicStop();
+ gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon;
+
+ switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
+ {
+ case CLASS_ELITE_FOUR:
+ case CLASS_CHAMPION:
+ PlayBGM(BGM_KACHI5);
+ break;
+ case CLASS_TEAM_AQUA:
+ case CLASS_TEAM_MAGMA:
+ case CLASS_AQUA_ADMIN:
+ case CLASS_AQUA_LEADER:
+ case CLASS_MAGMA_ADMIN:
+ case CLASS_MAGMA_LEADER:
+ PlayBGM(BGM_KACHI4);
+ break;
+ case CLASS_LEADER:
+ PlayBGM(BGM_KACHI3);
+ break;
+ default:
+ PlayBGM(BGM_KACHI1);
+ break;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BattleScript_PayDayMoneyAndPickUpItems;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+static void HandleEndTurn_BattleLost(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB9C8;
+ gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
+ gSaveBlock2Ptr->field_CA9_b = 1;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = gUnknown_082DAA0B;
+ gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
+ }
+ }
+ else
+ {
+ gBattleTextBuff1[0] = gBattleOutcome;
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
+ gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BattleScript_LocalBattleLost;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+static void HandleEndTurn_RanFromBattle(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattleOutcome = BATTLE_FORFEITED;
+ gSaveBlock2Ptr->field_CA9_b = 1;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattleOutcome = BATTLE_FORFEITED;
+ }
+ else
+ {
+ switch (gProtectStructs[gBankAttacker].fleeFlag)
+ {
+ default:
+ gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
+ break;
+ case 1:
+ gBattlescriptCurrInstr = BattleScript_SmokeBallEscape;
+ break;
+ case 2:
+ gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility;
+ break;
+ }
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+static void HandleEndTurn_MonFled(void)
+{
+ gCurrentActionFuncId = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]);
+ gBattlescriptCurrInstr = BattleScript_WildMonFled;
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+static void HandleEndTurn_FinishBattle(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_FIRST_BATTLE
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_WALLY_TUTORIAL
+ | BATTLE_TYPE_FRONTIER)))
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gBattleResults.playerMon1Species == SPECIES_NONE)
+ {
+ gBattleResults.playerMon1Species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL);
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, gBattleResults.playerMon1Name);
+ }
+ else
+ {
+ gBattleResults.playerMon2Species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL);
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, gBattleResults.playerMon2Name);
+ }
+ }
+ }
+ PutPokemonTodayCaughtOnAir();
+ }
+
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_TRAINER
+ | BATTLE_TYPE_FIRST_BATTLE
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_WALLY_TUTORIAL))
+ && gBattleResults.unk5_6)
+ {
+ sub_80EE184();
+ }
+
+ sub_8186444();
+ BeginFastPaletteFade(3);
+ FadeOutMapMusic(5);
+ gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions;
+ gUnknown_030061E8 = BattleMainCB2;
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+static void FreeResetData_ReturnToOvOrDoEvolutions(void)
+{
+ if (!gPaletteFade.active)
+ {
+ ResetSpriteData();
+ if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON)
+ {
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+ return;
+ }
+ else
+ {
+ gBattleMainFunc = TryEvolvePokemon;
+ }
+ }
+
+ FreeAllWindowBuffers();
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ FreeMonSpritesGfx();
+ FreeBattleResources();
+ FreeBattleSpritesData();
+ }
+}
+
+static void TryEvolvePokemon(void)
+{
+ s32 i;
+
+ while (gLeveledUpInBattle != 0)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (gLeveledUpInBattle & gBitTable[i])
+ {
+ u16 species;
+ u8 levelUpBits = gLeveledUpInBattle;
+
+ levelUpBits &= ~(gBitTable[i]);
+ gLeveledUpInBattle = levelUpBits;
+
+ species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits);
+ if (species != SPECIES_NONE)
+ {
+ FreeAllWindowBuffers();
+ gBattleMainFunc = WaitForEvoSceneToFinish;
+ EvolutionScene(&gPlayerParty[i], species, TRUE, i);
+ return;
+ }
+ }
+ }
+ }
+
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+}
+
+static void WaitForEvoSceneToFinish(void)
+{
+ if (gMain.callback2 == BattleMainCB2)
+ gBattleMainFunc = TryEvolvePokemon;
+}
+
+static void ReturnFromBattleToOverworld(void)
+{
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ RandomlyGivePartyPokerus(gPlayerParty);
+ PartySpreadPokerus(gPlayerParty);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0)
+ return;
+
+ gScriptResult = gBattleOutcome;
+ gMain.inBattle = 0;
+ gMain.callback1 = gPreBattleCallback1;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ROAMER)
+ {
+ UpdateRoamerHPStatus(&gEnemyParty[0]);
+ if ((gBattleOutcome & BATTLE_WON) || gBattleOutcome == BATTLE_CAUGHT)
+ SetRoamerInactive();
+ }
+
+ m4aSongNumStop(0x5A);
+ SetMainCallback2(gMain.savedCallback);
+}
+
+void RunBattleScriptCommands_PopCallbacksStack(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (BATTLE_CALLBACKS_STACK->size != 0)
+ BATTLE_CALLBACKS_STACK->size--;
+ gBattleMainFunc = BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size];
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+void RunBattleScriptCommands(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+}
+
+static void HandleAction_UseMove(void)
+{
+ u8 side;
+ u8 var = 4;
+
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (*(&gBattleStruct->field_91) & gBitTable[gBankAttacker])
+ {
+ gCurrentActionFuncId = ACTION_FINISHED;
+ return;
+ }
+
+ gCritMultiplier = 1;
+ gBattleScripting.dmgMultiplier = 1;
+ gBattleStruct->atkCancellerTracker = 0;
+ gBattleMoveFlags = 0;
+ gMultiHitCounter = 0;
+ gBattleCommunication[6] = 0;
+ gCurrMovePos = gUnknown_020241E9 = *(gBattleStruct->chosenMovePositions + gBankAttacker);
+
+ // choose move
+ if (gProtectStructs[gBankAttacker].onlyStruggle)
+ {
+ gProtectStructs[gBankAttacker].onlyStruggle = 0;
+ gCurrentMove = gLastUsedMove = MOVE_STRUGGLE;
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
+ }
+ else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker];
+ }
+ // encore forces you to use the same move
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove;
+ gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
+ *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ // check if the encored move wasn't overwritten
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
+ gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
+ gDisableStructs[gBankAttacker].encoredMovePos = 0;
+ gDisableStructs[gBankAttacker].encoreTimer1 = 0;
+ *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
+ {
+ gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else
+ {
+ gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ }
+
+ if (gBattleMons[gBankAttacker].hp != 0)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ gBattleResults.lastUsedMovePlayer = gCurrentMove;
+ else
+ gBattleResults.lastUsedMoveOpponent = gCurrentMove;
+ }
+
+ // choose target
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
+ if (gSideTimers[side].followmeTimer != 0
+ && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED
+ && GetBankSide(gBankAttacker) != GetBankSide(gSideTimers[side].followmeTarget)
+ && gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
+ {
+ gBankTarget = gSideTimers[side].followmeTarget;
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && gSideTimers[side].followmeTimer == 0
+ && (gBattleMoves[gCurrentMove].power != 0
+ || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
+ && gBattleMons[*(gBattleStruct->moveTarget + gBankAttacker)].ability != ABILITY_LIGHTNING_ROD
+ && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
+ {
+ side = GetBankSide(gBankAttacker);
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (side != GetBankSide(gActiveBank)
+ && *(gBattleStruct->moveTarget + gBankAttacker) != gActiveBank
+ && gBattleMons[gActiveBank].ability == ABILITY_LIGHTNING_ROD
+ && BankGetTurnOrder(gActiveBank) < var)
+ {
+ var = BankGetTurnOrder(gActiveBank);
+ }
+ }
+ if (var == 4)
+ {
+ if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+ }
+ else
+ {
+ gBankTarget = *(gBattleStruct->moveTarget + gBankAttacker);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+ else
+ {
+ gActiveBank = gBanksByTurnOrder[var];
+ RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability);
+ gSpecialStatuses[gActiveBank].lightningRodRedirected = 1;
+ gBankTarget = gActiveBank;
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget]
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ else
+ {
+ gBankTarget = *(gBattleStruct->moveTarget + gBankAttacker);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+
+ // choose battlescript
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE
+ && gProtectStructs[gBankAttacker].flag_x10)
+ {
+ if (gBattleMons[gBankAttacker].hp == 0)
+ {
+ gCurrentActionFuncId = 12;
+ return;
+ }
+ else if (gUnknown_02024230[gBankAttacker] != NULL)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker];
+ gUnknown_02024230[gBankAttacker] = NULL;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ sub_81A56E8(gBankAttacker);
+
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+static void HandleAction_Switch(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gActionSelectionCursor[gBankAttacker] = 0;
+ gMoveSelectionCursor[gBankAttacker] = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, *(gBattleStruct->field_58 + gBankAttacker))
+
+ gBattleScripting.bank = gBankAttacker;
+ gBattlescriptCurrInstr = BattleScript_ActionSwitch;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+
+ if (gBattleResults.playerSwitchesCounter < 255)
+ gBattleResults.playerSwitchesCounter++;
+}
+
+static void HandleAction_UseItem(void)
+{
+ gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ ClearFuryCutterDestinyBondGrudge(gBankAttacker);
+ gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8);
+
+ if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem];
+ }
+ else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL)
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0];
+ }
+ else if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DBD3C[0];
+ }
+ else
+ {
+ gBattleScripting.bank = gBankAttacker;
+
+ switch (*(gBattleStruct->AI_itemType + (gBankAttacker >> 1)))
+ {
+ case AI_ITEM_FULL_RESTORE:
+ case AI_ITEM_HEAL_HP:
+ break;
+ case AI_ITEM_CURE_CONDITION:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1)
+ {
+ if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 0x3E)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ while (!(*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1))
+ {
+ *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1;
+ gBattleCommunication[MULTISTRING_CHOOSER]++;
+ }
+ }
+ break;
+ case AI_ITEM_X_STAT:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ if (*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1)) & 0x80)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2)
+
+ while (!((*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1))) & 1))
+ {
+ *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1;
+ gBattleTextBuff1[2]++;
+ }
+
+ gBattleScripting.animArg1 = gBattleTextBuff1[2] + 14;
+ gBattleScripting.animArg2 = 0;
+ }
+ break;
+ case AI_ITEM_GUARD_SPECS:
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ break;
+ }
+
+ gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->AI_itemType + gBankAttacker / 2)];
+ }
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+bool8 TryRunFromBattle(u8 bank)
+{
+ bool8 effect = FALSE;
+ u8 holdEffect;
+ u8 pyramidMultiplier;
+ u8 speedVar;
+
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+
+ gStringBank = bank;
+
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ {
+ gLastUsedItem = gBattleMons[bank].item ;
+ gProtectStructs[bank].fleeFlag = 1;
+ effect++;
+ }
+ else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY)
+ {
+ if (InBattlePyramid())
+ {
+ gBattleStruct->runTries++;
+ pyramidMultiplier = sub_81A9E28();
+ speedVar = (gBattleMons[bank].speed * pyramidMultiplier) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30);
+ if (speedVar > (Random() & 0xFF))
+ {
+ gLastUsedAbility = ABILITY_RUN_AWAY;
+ gProtectStructs[bank].fleeFlag = 2;
+ effect++;
+ }
+ }
+ else
+ {
+ gLastUsedAbility = ABILITY_RUN_AWAY;
+ gProtectStructs[bank].fleeFlag = 2;
+ effect++;
+ }
+ }
+ else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ effect++;
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ if (InBattlePyramid())
+ {
+ pyramidMultiplier = sub_81A9E28();
+ speedVar = (gBattleMons[bank].speed * pyramidMultiplier) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30);
+ if (speedVar > (Random() & 0xFF))
+ effect++;
+ }
+ else if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed)
+ {
+ speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30);
+ if (speedVar > (Random() & 0xFF))
+ effect++;
+ }
+ else // same speed or faster
+ {
+ effect++;
+ }
+ }
+
+ gBattleStruct->runTries++;
+ }
+
+ if (effect)
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+ }
+
+ return effect;
+}
+
+static void HandleAction_Run(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_LOST;
+ }
+ else
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_WON;
+ }
+ }
+
+ gBattleOutcome |= BATTLE_OUTCOME_BIT_x80;
+ gSaveBlock2Ptr->field_CA9_b = 1;
+ }
+ else
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (!TryRunFromBattle(gBankAttacker)) // failed to run away
+ {
+ ClearFuryCutterDestinyBondGrudge(gBankAttacker);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ }
+ else
+ {
+ if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ else
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_POKE_FLED;
+ }
+ }
+ }
+}
+
+static void HandleAction_WatchesCarefully(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+static void HandleAction_SafariZoneBallThrow(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gNumSafariBalls--;
+ gLastUsedItem = ITEM_SAFARI_BALL;
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+static void HandleAction_ThrowPokeblock(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1;
+ gLastUsedItem = gBattleBufferB[gBankAttacker][2];
+
+ if (gBattleResults.field_1F < 0xFF)
+ gBattleResults.field_1F++;
+ if (gBattleStruct->field_7A < 3)
+ gBattleStruct->field_7A++;
+ if (gBattleStruct->field_7B > 1)
+ {
+ if (gBattleStruct->field_7B < sUnknown_0831BCE0[gBattleStruct->field_7A][gBattleCommunication[MULTISTRING_CHOOSER]])
+ gBattleStruct->field_7B = 1;
+ else
+ gBattleStruct->field_7B -= sUnknown_0831BCE0[gBattleStruct->field_7A][gBattleCommunication[MULTISTRING_CHOOSER]];
+ }
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+static void HandleAction_GoNear(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ gBattleStruct->field_7C += sUnknown_0831BCEF[gBattleStruct->field_79];
+ if (gBattleStruct->field_7C > 20)
+ gBattleStruct->field_7C = 20;
+
+ gBattleStruct->field_7B +=sUnknown_0831BCF3[gBattleStruct->field_79];
+ if (gBattleStruct->field_7B > 20)
+ gBattleStruct->field_7B = 20;
+
+ if (gBattleStruct->field_79 < 3)
+ {
+ gBattleStruct->field_79++;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+static void HandleAction_SafriZoneRun(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ PlaySE(SE_NIGERU);
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+}
+
+static void HandleAction_Action9(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker])
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ gActionsByTurnOrder[1] = ACTION_FINISHED;
+}
+
+static void HandleAction_Action11(void)
+{
+ if (!sub_8041728())
+ {
+ gBattleStruct->field_4D = 0;
+ gCurrentActionFuncId = ACTION_FINISHED;
+ }
+}
+
+static void HandleAction_NothingIsFainted(void)
+{
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+}
+
+static void HandleAction_ActionFinished(void)
+{
+ *(gBattleStruct->field_5C + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6;
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ SpecialStatusesClear();
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+
+ gCurrentMove = 0;
+ gBattleMoveDamage = 0;
+ gBattleMoveFlags = 0;
+ gBattleScripting.animTurn = 0;
+ gBattleScripting.animTargetsHit = 0;
+ gUnknown_02024250[gBankAttacker] = 0;
+ gUnknown_02024258[gBankAttacker] = 0;
+ gBattleStruct->dynamicMoveType = 0;
+ gDynamicBasePower = 0;
+ gBattleScripting.atk49_state = 0;
+ gBattleCommunication[3] = 0;
+ gBattleCommunication[4] = 0;
+ gBattleScripting.field_16 = 0;
+ gBattleResources->battleScriptsStack->size = 0;
+}
diff --git a/src/battle_4.c b/src/battle_4.c
deleted file mode 100644
index 92561251f..000000000
--- a/src/battle_4.c
+++ /dev/null
@@ -1,601 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_move_effects.h"
-#include "moves.h"
-#include "abilities.h"
-#include "item.h"
-#include "items.h"
-#include "hold_effects.h"
-
-void atk00_attackcanceler(void);
-void atk01_accuracycheck(void);
-void atk02_attackstring(void);
-void atk03_ppreduce(void);
-void atk04_critcalc(void);
-void atk05_damagecalc1(void);
-void atk06_typecalc(void);
-void atk07_dmg_adjustment(void);
-void atk08_dmg_adjustment2(void);
-void atk09_attackanimation(void);
-void atk0A_waitanimation(void);
-void atk0B_healthbarupdate(void);
-void atk0C_datahpupdate(void);
-void atk0D_critmessage(void);
-void atk0E_effectiveness_sound(void);
-void atk0F_resultmessage(void);
-void atk10_printstring(void);
-void atk11_printstring_playeronly(void);
-void atk12_waitmessage(void);
-void atk13_printfromtable(void);
-void atk14_printfromtable_playeronly(void);
-void atk15_seteffectwithchancetarget(void);
-void atk16_seteffectprimary(void);
-void atk17_seteffectsecondary(void);
-void atk18_status_effect_clear(void);
-void atk19_faint_pokemon(void);
-void atk1A_faint_animation(void);
-void atk1B_faint_effects_clear(void);
-void atk1C_jumpifstatus(void);
-void atk1D_jumpifstatus2(void);
-void atk1E_jumpifability(void);
-void atk1F_jumpifsideaffecting(void);
-void atk20_jumpifstat(void);
-void atk21_jumpifstatus3(void);
-void atk22_jumpiftype(void);
-void atk23_getexp(void);
-void atk24(void);
-void atk25_move_values_cleanup(void);
-void atk26_set_multihit(void);
-void atk27_decrement_multihit(void);
-void atk28_goto(void);
-void atk29_jumpifbyte(void);
-void atk2A_jumpifhalfword(void);
-void atk2B_jumpifword(void);
-void atk2C_jumpifarrayequal(void);
-void atk2D_jumpifarraynotequal(void);
-void atk2E_setbyte(void);
-void atk2F_addbyte(void);
-void atk30_subbyte(void);
-void atk31_copyarray(void);
-void atk32_copyarray_withindex(void);
-void atk33_orbyte(void);
-void atk34_orhalfword(void);
-void atk35_orword(void);
-void atk36_bicbyte(void);
-void atk37_bichalfword(void);
-void atk38_bicword(void);
-void atk39_pause(void);
-void atk3A_waitstate(void);
-void atk3B_healthbar_update(void);
-void atk3C_return(void);
-void atk3D_end(void);
-void atk3E_end2(void);
-void atk3F_end3(void);
-void atk40_jump_if_move_affected_by_protect(void);
-void atk41_call(void);
-void atk42_jumpiftype2(void);
-void atk43_jumpifabilitypresent(void);
-void atk44(void);
-void atk45_playanimation(void);
-void atk46_playanimation2(void);
-void atk47_setgraphicalstatchangevalues(void);
-void atk48_playstatchangeanimation(void);
-void atk49_moveendturn(void);
-void atk4A_typecalc2(void);
-void atk4B_return_atk_to_ball(void);
-void atk4C_copy_poke_data(void);
-void atk4D_switch_data_update(void);
-void atk4E_switchin_anim(void);
-void atk4F_jump_if_cannot_switch(void);
-void atk50_openpartyscreen(void);
-void atk51_switch_handle_order(void);
-void atk52_switch_in_effects(void);
-void atk53_trainer_slide(void);
-void atk54_effectiveness_sound(void);
-void atk55_play_sound(void);
-void atk56_fainting_cry(void);
-void atk57(void);
-void atk58_return_to_ball(void);
-void atk59_learnmove_inbattle(void);
-void atk5A(void);
-void atk5B_80256E0(void);
-void atk5C_hitanimation(void);
-void atk5D_getmoneyreward(void);
-void atk5E_8025A70(void);
-void atk5F_8025B24(void);
-void atk60_increment_gamestat(void);
-void atk61_8025BA4(void);
-void atk62_08025C6C(void);
-void atk63_jumptorandomattack(void);
-void atk64_statusanimation(void);
-void atk65_status2animation(void);
-void atk66_chosenstatusanimation(void);
-void atk67_8025ECC(void);
-void atk68_80246A0(void);
-void atk69_dmg_adjustment2(void);
-void atk6A_removeitem(void);
-void atk6B_atknameinbuff1(void);
-void atk6C_lvlbox_display(void);
-void atk6D_set_sentpokes_values(void);
-void atk6E_set_atk_to_player0(void);
-void atk6F_set_visible(void);
-void atk70_record_ability(void);
-void atk71_buffer_move_to_learn(void);
-void atk72_jump_if_can_run_frombattle(void);
-void atk73_hp_thresholds(void);
-void atk74_hp_thresholds2(void);
-void atk75_8026A58(void);
-void atk76_various(void);
-void atk77_setprotect(void);
-void atk78_faintifabilitynotdamp(void);
-void atk79_setatkhptozero(void);
-void atk7A_jumpwhiletargetvalid(void);
-void atk7B_healhalfHP_if_possible(void);
-void atk7C_8025508(void);
-void atk7D_set_rain(void);
-void atk7E_setreflect(void);
-void atk7F_setseeded(void);
-void atk80_manipulatedamage(void);
-void atk81_setrest(void);
-void atk82_jumpifnotfirstturn(void);
-void atk83_nop(void);
-void atk84_jump_if_cant_sleep(void);
-void atk85_stockpile(void);
-void atk86_stockpiletobasedamage(void);
-void atk87_stockpiletohpheal(void);
-void atk88_negativedamage(void);
-void atk89_statbuffchange(void);
-void atk8A_normalisebuffs(void);
-void atk8B_setbide(void);
-void atk8C_confuseifrepeatingattackends(void);
-void atk8D_setmultihit_counter(void);
-void atk8E_prepare_multihit(void);
-void atk8F_forcerandomswitch(void);
-void atk90_conversion_type_change(void);
-void atk91_givepaydaymoney(void);
-void atk92_setlightscreen(void);
-void atk93_ko_move(void);
-void atk94_gethalfcurrentenemyhp(void);
-void atk95_setsandstorm(void);
-void atk96_weatherdamage(void);
-void atk97_try_infatuation(void);
-void atk98_status_icon_update(void);
-void atk99_setmist(void);
-void atk9A_set_focusenergy(void);
-void atk9B_transformdataexecution(void);
-void atk9C_set_substitute(void);
-void atk9D_copyattack(void);
-void atk9E_metronome(void);
-void atk9F_dmgtolevel(void);
-void atkA0_psywavedamageeffect(void);
-void atkA1_counterdamagecalculator(void);
-void atkA2_mirrorcoatdamagecalculator(void);
-void atkA3_disablelastusedattack(void);
-void atkA4_setencore(void);
-void atkA5_painsplitdmgcalc(void);
-void atkA6_settypetorandomresistance(void);
-void atkA7_setalwayshitflag(void);
-void atkA8_copymovepermanently(void);
-void atkA9_sleeptalk_choose_move(void);
-void atkAA_set_destinybond(void);
-void atkAB_DestinyBondFlagUpdate(void);
-void atkAC_remaininghptopower(void);
-void atkAD_spite_ppreduce(void);
-void atkAE_heal_party_status(void);
-void atkAF_cursetarget(void);
-void atkB0_set_spikes(void);
-void atkB1_set_foresight(void);
-void atkB2_setperishsong(void);
-void atkB3_rolloutdamagecalculation(void);
-void atkB4_jumpifconfusedandstatmaxed(void);
-void atkB5_furycuttercalc(void);
-void atkB6_happinesstodamagecalculation(void);
-void atkB7_presentdamagecalculation(void);
-void atkB8_set_safeguard(void);
-void atkB9_magnitudedamagecalculation(void);
-void atkBA_jumpifnopursuitswitchdmg(void);
-void atkBB_setsunny(void);
-void atkBC_maxattackhalvehp(void);
-void atkBD_copyfoestats(void);
-void atkBE_breakfree(void);
-void atkBF_set_defense_curl(void);
-void atkC0_recoverbasedonsunlight(void);
-void atkC1_hidden_power(void);
-void atkC2_selectnexttarget(void);
-void atkC3_setfutureattack(void);
-void atkC4_beat_up(void);
-void atkC5_hidepreattack(void);
-void atkC6_unhidepostattack(void);
-void atkC7_setminimize(void);
-void atkC8_sethail(void);
-void atkC9_jumpifattackandspecialattackcannotfall(void);
-void atkCA_setforcedtarget(void);
-void atkCB_setcharge(void);
-void atkCC_callterrainattack(void);
-void atkCD_cureifburnedparalysedorpoisoned(void);
-void atkCE_settorment(void);
-void atkCF_jumpifnodamage(void);
-void atkD0_settaunt(void);
-void atkD1_set_helpinghand(void);
-void atkD2_swap_items(void);
-void atkD3_copy_ability(void);
-void atkD4_wish_effect(void);
-void atkD5_setroots(void);
-void atkD6_doubledamagedealtifdamaged(void);
-void atkD7_setyawn(void);
-void atkD8_setdamagetohealthdifference(void);
-void atkD9_scaledamagebyhealthratio(void);
-void atkDA_abilityswap(void);
-void atkDB_imprisoneffect(void);
-void atkDC_setgrudge(void);
-void atkDD_weightdamagecalculation(void);
-void atkDE_asistattackselect(void);
-void atkDF_setmagiccoat(void);
-void atkE0_setstealstatchange(void);
-void atkE1_intimidate_string_loader(void);
-void atkE2_switchout_abilities(void);
-void atkE3_jumpiffainted(void);
-void atkE4_getsecretpowereffect(void);
-void atkE5_pickup(void);
-void atkE6_castform_change_animation(void);
-void atkE7_castform_data_change(void);
-void atkE8_settypebasedhalvers(void);
-void atkE9_setweatherballtype(void);
-void atkEA_recycleitem(void);
-void atkEB_settypetoterrain(void);
-void atkEC_pursuit_sth(void);
-void atkED_802B4B4(void);
-void atkEE_removelightscreenreflect(void);
-void atkEF_pokeball_catch_calculation(void);
-void atkF0_copy_caught_poke(void);
-void atkF1_setpoke_as_caught(void);
-void atkF2_display_dex_info(void);
-void atkF3_nickname_caught_poke(void);
-void atkF4_802BEF0(void);
-void atkF5_removeattackerstatus1(void);
-void atkF6_802BF48(void);
-void atkF7_802BF54(void);
-void sub_8056EF8(void);
-
-void (* const gBattleScriptingCommandsTable[])(void) =
-{
- atk00_attackcanceler,
- atk01_accuracycheck,
- atk02_attackstring,
- atk03_ppreduce,
- atk04_critcalc,
- atk05_damagecalc1,
- atk06_typecalc,
- atk07_dmg_adjustment,
- atk08_dmg_adjustment2,
- atk09_attackanimation,
- atk0A_waitanimation,
- atk0B_healthbarupdate,
- atk0C_datahpupdate,
- atk0D_critmessage,
- atk0E_effectiveness_sound,
- atk0F_resultmessage,
- atk10_printstring,
- atk11_printstring_playeronly,
- atk12_waitmessage,
- atk13_printfromtable,
- atk14_printfromtable_playeronly,
- atk15_seteffectwithchancetarget,
- atk16_seteffectprimary,
- atk17_seteffectsecondary,
- atk18_status_effect_clear,
- atk19_faint_pokemon,
- atk1A_faint_animation,
- atk1B_faint_effects_clear,
- atk1C_jumpifstatus,
- atk1D_jumpifstatus2,
- atk1E_jumpifability,
- atk1F_jumpifsideaffecting,
- atk20_jumpifstat,
- atk21_jumpifstatus3,
- atk22_jumpiftype,
- atk23_getexp,
- atk24,
- atk25_move_values_cleanup,
- atk26_set_multihit,
- atk27_decrement_multihit,
- atk28_goto,
- atk29_jumpifbyte,
- atk2A_jumpifhalfword,
- atk2B_jumpifword,
- atk2C_jumpifarrayequal,
- atk2D_jumpifarraynotequal,
- atk2E_setbyte,
- atk2F_addbyte,
- atk30_subbyte,
- atk31_copyarray,
- atk32_copyarray_withindex,
- atk33_orbyte,
- atk34_orhalfword,
- atk35_orword,
- atk36_bicbyte,
- atk37_bichalfword,
- atk38_bicword,
- atk39_pause,
- atk3A_waitstate,
- atk3B_healthbar_update,
- atk3C_return,
- atk3D_end,
- atk3E_end2,
- atk3F_end3,
- atk40_jump_if_move_affected_by_protect,
- atk41_call,
- atk42_jumpiftype2,
- atk43_jumpifabilitypresent,
- atk44,
- atk45_playanimation,
- atk46_playanimation2,
- atk47_setgraphicalstatchangevalues,
- atk48_playstatchangeanimation,
- atk49_moveendturn,
- atk4A_typecalc2,
- atk4B_return_atk_to_ball,
- atk4C_copy_poke_data,
- atk4D_switch_data_update,
- atk4E_switchin_anim,
- atk4F_jump_if_cannot_switch,
- atk50_openpartyscreen,
- atk51_switch_handle_order,
- atk52_switch_in_effects,
- atk53_trainer_slide,
- atk54_effectiveness_sound,
- atk55_play_sound,
- atk56_fainting_cry,
- atk57,
- atk58_return_to_ball,
- atk59_learnmove_inbattle,
- atk5A,
- atk5B_80256E0,
- atk5C_hitanimation,
- atk5D_getmoneyreward,
- atk5E_8025A70,
- atk5F_8025B24,
- atk60_increment_gamestat,
- atk61_8025BA4,
- atk62_08025C6C,
- atk63_jumptorandomattack,
- atk64_statusanimation,
- atk65_status2animation,
- atk66_chosenstatusanimation,
- atk67_8025ECC,
- atk68_80246A0,
- atk69_dmg_adjustment2,
- atk6A_removeitem,
- atk6B_atknameinbuff1,
- atk6C_lvlbox_display,
- atk6D_set_sentpokes_values,
- atk6E_set_atk_to_player0,
- atk6F_set_visible,
- atk70_record_ability,
- atk71_buffer_move_to_learn,
- atk72_jump_if_can_run_frombattle,
- atk73_hp_thresholds,
- atk74_hp_thresholds2,
- atk75_8026A58,
- atk76_various,
- atk77_setprotect,
- atk78_faintifabilitynotdamp,
- atk79_setatkhptozero,
- atk7A_jumpwhiletargetvalid,
- atk7B_healhalfHP_if_possible,
- atk7C_8025508,
- atk7D_set_rain,
- atk7E_setreflect,
- atk7F_setseeded,
- atk80_manipulatedamage,
- atk81_setrest,
- atk82_jumpifnotfirstturn,
- atk83_nop,
- atk84_jump_if_cant_sleep,
- atk85_stockpile,
- atk86_stockpiletobasedamage,
- atk87_stockpiletohpheal,
- atk88_negativedamage,
- atk89_statbuffchange,
- atk8A_normalisebuffs,
- atk8B_setbide,
- atk8C_confuseifrepeatingattackends,
- atk8D_setmultihit_counter,
- atk8E_prepare_multihit,
- atk8F_forcerandomswitch,
- atk90_conversion_type_change,
- atk91_givepaydaymoney,
- atk92_setlightscreen,
- atk93_ko_move,
- atk94_gethalfcurrentenemyhp,
- atk95_setsandstorm,
- atk96_weatherdamage,
- atk97_try_infatuation,
- atk98_status_icon_update,
- atk99_setmist,
- atk9A_set_focusenergy,
- atk9B_transformdataexecution,
- atk9C_set_substitute,
- atk9D_copyattack,
- atk9E_metronome,
- atk9F_dmgtolevel,
- atkA0_psywavedamageeffect,
- atkA1_counterdamagecalculator,
- atkA2_mirrorcoatdamagecalculator,
- atkA3_disablelastusedattack,
- atkA4_setencore,
- atkA5_painsplitdmgcalc,
- atkA6_settypetorandomresistance,
- atkA7_setalwayshitflag,
- atkA8_copymovepermanently,
- atkA9_sleeptalk_choose_move,
- atkAA_set_destinybond,
- atkAB_DestinyBondFlagUpdate,
- atkAC_remaininghptopower,
- atkAD_spite_ppreduce,
- atkAE_heal_party_status,
- atkAF_cursetarget,
- atkB0_set_spikes,
- atkB1_set_foresight,
- atkB2_setperishsong,
- atkB3_rolloutdamagecalculation,
- atkB4_jumpifconfusedandstatmaxed,
- atkB5_furycuttercalc,
- atkB6_happinesstodamagecalculation,
- atkB7_presentdamagecalculation,
- atkB8_set_safeguard,
- atkB9_magnitudedamagecalculation,
- atkBA_jumpifnopursuitswitchdmg,
- atkBB_setsunny,
- atkBC_maxattackhalvehp,
- atkBD_copyfoestats,
- atkBE_breakfree,
- atkBF_set_defense_curl,
- atkC0_recoverbasedonsunlight,
- atkC1_hidden_power,
- atkC2_selectnexttarget,
- atkC3_setfutureattack,
- atkC4_beat_up,
- atkC5_hidepreattack,
- atkC6_unhidepostattack,
- atkC7_setminimize,
- atkC8_sethail,
- atkC9_jumpifattackandspecialattackcannotfall,
- atkCA_setforcedtarget,
- atkCB_setcharge,
- atkCC_callterrainattack,
- atkCD_cureifburnedparalysedorpoisoned,
- atkCE_settorment,
- atkCF_jumpifnodamage,
- atkD0_settaunt,
- atkD1_set_helpinghand,
- atkD2_swap_items,
- atkD3_copy_ability,
- atkD4_wish_effect,
- atkD5_setroots,
- atkD6_doubledamagedealtifdamaged,
- atkD7_setyawn,
- atkD8_setdamagetohealthdifference,
- atkD9_scaledamagebyhealthratio,
- atkDA_abilityswap,
- atkDB_imprisoneffect,
- atkDC_setgrudge,
- atkDD_weightdamagecalculation,
- atkDE_asistattackselect,
- atkDF_setmagiccoat,
- atkE0_setstealstatchange,
- atkE1_intimidate_string_loader,
- atkE2_switchout_abilities,
- atkE3_jumpiffainted,
- atkE4_getsecretpowereffect,
- atkE5_pickup,
- atkE6_castform_change_animation,
- atkE7_castform_data_change,
- atkE8_settypebasedhalvers,
- atkE9_setweatherballtype,
- atkEA_recycleitem,
- atkEB_settypetoterrain,
- atkEC_pursuit_sth,
- atkED_802B4B4,
- atkEE_removelightscreenreflect,
- atkEF_pokeball_catch_calculation,
- atkF0_copy_caught_poke,
- atkF1_setpoke_as_caught,
- atkF2_display_dex_info,
- atkF3_nickname_caught_poke,
- atkF4_802BEF0,
- atkF5_removeattackerstatus1,
- atkF6_802BF48,
- atkF7_802BF54,
- sub_8056EF8
-};
-
-struct statFractions
-{
- u8 dividend;
- u8 divisor;
-};
-
-const struct statFractions gAccuracyStageRatios[] =
-{
- { 33, 100}, // -6
- { 36, 100}, // -5
- { 43, 100}, // -4
- { 50, 100}, // -3
- { 60, 100}, // -2
- { 75, 100}, // -1
- { 1, 1}, // 0
- {133, 100}, // +1
- {166, 100}, // +2
- { 2, 1}, // +3
- {233, 100}, // +4
- {133, 50}, // +5
- { 3, 1}, // +6
-};
-
-// The chance is 1/N for each stage.
-const u16 gCriticalHitChance[] = {16, 8, 4, 3, 2};
-
-const u32 gStatusFlagsForMoveEffects[] =
-{
- 0x00000000,
- 0x00000007,
- 0x00000008,
- 0x00000010,
- 0x00000020,
- 0x00000040,
- 0x00000080,
- 0x00000007,
- 0x00000008,
- 0x00000000,
- 0x00000070,
- 0x00000000,
- 0x00001000,
- 0x0000E000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00400000,
- 0x00000000,
- 0x00000000,
- 0x04000000,
- 0x08000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000C00,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000,
- 0x00000000
-};
diff --git a/src/battle_ai.c b/src/battle_ai_script_commands.c
index 3b696b84e..24377eacc 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai_script_commands.c
@@ -1,5 +1,5 @@
#include "global.h"
-#include "battle_ai.h"
+#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "battle.h"
#include "species.h"
@@ -7,11 +7,13 @@
#include "rng.h"
#include "item.h"
#include "battle_move_effects.h"
+#include "moves.h"
+#include "util.h"
#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
#define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8)
#define AIScriptRead8(ptr) ((ptr)[0])
-#define AIScriptReadPtr(ptr) (u8*) AIScriptRead32(ptr)
+#define AIScriptReadPtr(ptr) (const u8*) AIScriptRead32(ptr)
#define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002
@@ -52,16 +54,16 @@ AI scripts.
extern u32 gBattleTypeFlags;
extern u8 gActiveBank;
-extern struct BattlePokemon gBattleMons[4];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gCurrentMove;
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
-extern u16 gLastUsedMovesByBanks[4];
+extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
-extern u32 gStatuses3[4];
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern u16 gSideAffecting[2];
-extern u16 gBattlePartyID[4];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u16 gDynamicBasePower;
extern u8 gBattleMoveFlags;
extern s32 gBattleMoveDamage;
@@ -70,16 +72,8 @@ extern u16 gBattleWeather;
extern const struct BattleMove gBattleMoves[];
extern const struct BaseStats gBaseStats[];
-extern const u32 gBitTable[];
-extern u8 * const gBattleAI_ScriptsTable[];
+extern const u8 * const gBattleAI_ScriptsTable[];
-extern u8 GetBankIdentity(u8);
-extern u8 b_first_side(u8, u8, u8);
-extern u8 GetBankByPlayerAI(u8);
-extern void TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
-extern void AI_CalcDmg(u8, u8);
-
-extern u8 CheckMoveLimitations();
extern u32 GetAiScriptsInRecordedBattle();
extern u32 GetAiScriptsInBattleFactory();
@@ -119,8 +113,8 @@ static void BattleAICmd_if_move(void);
static void BattleAICmd_if_not_move(void);
static void BattleAICmd_if_in_bytes(void);
static void BattleAICmd_if_not_in_bytes(void);
-static void BattleAICmd_if_in_words(void);
-static void BattleAICmd_if_not_in_words(void);
+static void BattleAICmd_if_in_hwords(void);
+static void BattleAICmd_if_not_in_hwords(void);
static void BattleAICmd_if_user_can_damage(void);
static void BattleAICmd_if_user_cant_damage(void);
static void BattleAICmd_get_turn_count(void);
@@ -230,8 +224,8 @@ static const BattleAICmdFunc sBattleAICmdTable[] =
BattleAICmd_if_not_move, // 0x1A
BattleAICmd_if_in_bytes, // 0x1B
BattleAICmd_if_not_in_bytes, // 0x1C
- BattleAICmd_if_in_words, // 0x1D
- BattleAICmd_if_not_in_words, // 0x1E
+ BattleAICmd_if_in_hwords, // 0x1D
+ BattleAICmd_if_not_in_hwords, // 0x1E
BattleAICmd_if_user_can_damage, // 0x1F
BattleAICmd_if_user_cant_damage, // 0x20
BattleAICmd_get_turn_count, // 0x21
@@ -337,7 +331,7 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves)
{
if (gTrainers[gTrainerBattleOpponent_A].items[i] != 0)
{
- gBattleResources->battleHistory->TrainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i];
+ gBattleResources->battleHistory->trainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i];
gBattleResources->battleHistory->itemsNo++;
}
}
@@ -475,13 +469,11 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void)
return consideredMoveArray[Random() % numOfBestMoves];
}
-#ifdef NONMATCHING
static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
{
s32 i;
s32 j;
s32 scriptsToRun;
- s16 mostMovePoints;
s16 bestMovePointsForTarget[4];
s8 mostViableTargetsArray[4];
u8 actionOrMoveIndex[4];
@@ -489,27 +481,27 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
u8 mostViableMovesIndices[4];
s32 mostViableTargetsNo;
s32 mostViableMovesNo;
+ s16 mostMovePoints;
- for (i = 0; i < 4; i++) //08130D14
+ for (i = 0; i < 4; i++)
{
if (i == sBank_AI || gBattleMons[i].hp == 0)
{
- //_08130D2E
actionOrMoveIndex[i] = -1;
bestMovePointsForTarget[i] = -1;
}
- //_08130D48
else
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
BattleAI_SetupAIData(gBattleStruct->field_92 >> 4);
else
BattleAI_SetupAIData(0xF);
- //_08130D76
+
gBankTarget = i;
- if ((i & 1) != (sBank_AI & 1))
+
+ if ((i & BIT_SIDE) != (sBank_AI & BIT_SIDE))
RecordLastUsedMoveByTarget();
- //_08130D90
+
AI_THINKING_STRUCT->aiLogicId = 0;
AI_THINKING_STRUCT->movesetIndex = 0;
scriptsToRun = AI_THINKING_STRUCT->aiFlags;
@@ -524,14 +516,12 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
AI_THINKING_STRUCT->aiLogicId++;
AI_THINKING_STRUCT->movesetIndex = 0;
}
- //_08130DD8
if (AI_THINKING_STRUCT->aiAction & AI_ACTION_FLEE)
actionOrMoveIndex[i] = 4;
else if (AI_THINKING_STRUCT->aiAction & AI_ACTION_WATCH)
actionOrMoveIndex[i] = 5;
else
{
- //_08130E10
mostViableMovesScores[0] = AI_THINKING_STRUCT->score[0];
mostViableMovesIndices[0] = 0;
mostViableMovesNo = 1;
@@ -558,17 +548,20 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
bestMovePointsForTarget[i] = mostViableMovesScores[0];
// don't use a move against ally if it has less than 100 pts
- if (i == (sBank_AI ^ 2) && bestMovePointsForTarget[i] < 100)
+ if (i == (sBank_AI ^ BIT_MON) && bestMovePointsForTarget[i] < 100)
+ {
bestMovePointsForTarget[i] = -1;
+ mostViableMovesScores[0] = mostViableMovesScores[0]; // needed to match
+ }
+
}
}
- //_08130EAE
}
- //08130EC4
mostMovePoints = bestMovePointsForTarget[0];
mostViableTargetsArray[0] = 0;
mostViableTargetsNo = 1;
+
for (i = 1; i < 4; i++)
{
//_08130EDA
@@ -585,305 +578,10 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
mostViableTargetsNo = 1;
}
}
+
gBankTarget = mostViableTargetsArray[Random() % mostViableTargetsNo];
return actionOrMoveIndex[gBankTarget];
}
-#else
-__attribute__((naked))
-static u8 BattleAI_ChooseMoveOrAction_Doubles(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x24\n\
- movs r0, 0\n\
- mov r8, r0\n\
- mov r1, sp\n\
- adds r1, 0xC\n\
- str r1, [sp, 0x1C]\n\
- mov r2, sp\n\
- adds r2, 0x8\n\
- str r2, [sp, 0x18]\n\
- str r1, [sp, 0x20]\n\
- mov r10, sp\n\
-_08130D14:\n\
- ldr r0, =sBank_AI\n\
- ldrb r0, [r0]\n\
- cmp r8, r0\n\
- beq _08130D2E\n\
- movs r0, 0x58\n\
- mov r7, r8\n\
- muls r7, r0\n\
- adds r0, r7, 0\n\
- ldr r1, =gBattleMons\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08130D48\n\
-_08130D2E:\n\
- movs r0, 0xFF\n\
- ldr r2, [sp, 0x20]\n\
- strb r0, [r2]\n\
- ldr r0, =0x0000ffff\n\
- mov r7, r10\n\
- strh r0, [r7]\n\
- b _08130EAE\n\
- .pool\n\
-_08130D48:\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08130D70\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0x92\n\
- ldrb r0, [r0]\n\
- lsrs r0, 4\n\
- bl BattleAI_SetupAIData\n\
- b _08130D76\n\
- .pool\n\
-_08130D70:\n\
- movs r0, 0xF\n\
- bl BattleAI_SetupAIData\n\
-_08130D76:\n\
- ldr r0, =gBankTarget\n\
- mov r1, r8\n\
- strb r1, [r0]\n\
- movs r1, 0x1\n\
- mov r2, r8\n\
- ands r2, r1\n\
- ldr r0, =sBank_AI\n\
- ldrb r0, [r0]\n\
- ands r1, r0\n\
- cmp r2, r1\n\
- beq _08130D90\n\
- bl RecordLastUsedMoveByTarget\n\
-_08130D90:\n\
- ldr r2, =gBattleResources\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- movs r1, 0\n\
- strb r1, [r0, 0x11]\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- strb r1, [r0, 0x1]\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- ldr r4, [r0, 0xC]\n\
- mov r9, r2\n\
- cmp r4, 0\n\
- beq _08130DD8\n\
- mov r5, r9\n\
- movs r6, 0\n\
-_08130DB0:\n\
- movs r0, 0x1\n\
- ands r0, r4\n\
- cmp r0, 0\n\
- beq _08130DC2\n\
- ldr r0, [r5]\n\
- ldr r0, [r0, 0x14]\n\
- strb r6, [r0]\n\
- bl BattleAI_DoAIProcessing\n\
-_08130DC2:\n\
- asrs r4, 1\n\
- ldr r0, [r5]\n\
- ldr r1, [r0, 0x14]\n\
- ldrb r0, [r1, 0x11]\n\
- adds r0, 0x1\n\
- strb r0, [r1, 0x11]\n\
- ldr r0, [r5]\n\
- ldr r0, [r0, 0x14]\n\
- strb r6, [r0, 0x1]\n\
- cmp r4, 0\n\
- bne _08130DB0\n\
-_08130DD8:\n\
- mov r2, r9\n\
- ldr r0, [r2]\n\
- ldr r3, [r0, 0x14]\n\
- ldrb r1, [r3, 0x10]\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08130DFC\n\
- movs r0, 0x4\n\
- ldr r7, [sp, 0x20]\n\
- strb r0, [r7]\n\
- b _08130EAE\n\
- .pool\n\
-_08130DFC:\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- cmp r2, 0\n\
- beq _08130E10\n\
- movs r0, 0x5\n\
- ldr r1, [sp, 0x20]\n\
- strb r0, [r1]\n\
- b _08130EAE\n\
-_08130E10:\n\
- add r1, sp, 0x10\n\
- ldrb r0, [r3, 0x4]\n\
- strb r0, [r1]\n\
- add r0, sp, 0x14\n\
- strb r2, [r0]\n\
- movs r5, 0x1\n\
- movs r3, 0x1\n\
- adds r6, r1, 0\n\
- ldr r0, =sBank_AI\n\
- ldrb r1, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- ldr r2, =gBattleMons + 0xC\n\
- adds r0, r2\n\
- adds r4, r0, 0x2\n\
- add r7, sp, 0x14\n\
-_08130E30:\n\
- ldrh r0, [r4]\n\
- cmp r0, 0\n\
- beq _08130E72\n\
- ldrb r1, [r6]\n\
- mov r2, r9\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- adds r0, 0x4\n\
- adds r2, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r2, r0]\n\
- cmp r1, r0\n\
- bne _08130E56\n\
- adds r0, r6, r5\n\
- ldrb r1, [r2]\n\
- strb r1, [r0]\n\
- adds r0, r7, r5\n\
- strb r3, [r0]\n\
- adds r5, 0x1\n\
-_08130E56:\n\
- ldrb r1, [r6]\n\
- mov r2, r9\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- adds r0, 0x4\n\
- adds r2, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r2, r0]\n\
- cmp r1, r0\n\
- bge _08130E72\n\
- ldrb r0, [r2]\n\
- strb r0, [r6]\n\
- strb r3, [r7]\n\
- movs r5, 0x1\n\
-_08130E72:\n\
- adds r4, 0x2\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _08130E30\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- adds r1, r5, 0\n\
- bl __modsi3\n\
- add r0, sp\n\
- adds r0, 0x14\n\
- ldrb r0, [r0]\n\
- ldr r7, [sp, 0x20]\n\
- strb r0, [r7]\n\
- ldrb r2, [r6]\n\
- mov r0, r10\n\
- strh r2, [r0]\n\
- ldr r0, =sBank_AI\n\
- ldrb r1, [r0]\n\
- movs r0, 0x2\n\
- eors r0, r1\n\
- cmp r8, r0\n\
- bne _08130EAE\n\
- cmp r2, 0x63\n\
- bgt _08130EAE\n\
- ldr r0, =0x0000ffff\n\
- mov r1, r10\n\
- strh r0, [r1]\n\
-_08130EAE:\n\
- ldr r2, [sp, 0x20]\n\
- adds r2, 0x1\n\
- str r2, [sp, 0x20]\n\
- movs r7, 0x2\n\
- add r10, r7\n\
- movs r0, 0x1\n\
- add r8, r0\n\
- mov r1, r8\n\
- cmp r1, 0x3\n\
- bgt _08130EC4\n\
- b _08130D14\n\
-_08130EC4:\n\
- mov r0, sp\n\
- ldrh r5, [r0]\n\
- movs r0, 0\n\
- ldr r2, [sp, 0x18]\n\
- strb r0, [r2]\n\
- movs r4, 0x1\n\
- mov r8, r4\n\
- ldr r6, =gBankTarget\n\
- ldr r3, [sp, 0x18]\n\
- mov r1, sp\n\
- adds r1, 0x2\n\
-_08130EDA:\n\
- lsls r0, r5, 16\n\
- asrs r2, r0, 16\n\
- movs r7, 0\n\
- ldrsh r0, [r1, r7]\n\
- cmp r2, r0\n\
- bne _08130EEE\n\
- adds r0, r3, r4\n\
- mov r7, r8\n\
- strb r7, [r0]\n\
- adds r4, 0x1\n\
-_08130EEE:\n\
- movs r7, 0\n\
- ldrsh r0, [r1, r7]\n\
- cmp r2, r0\n\
- bge _08130EFE\n\
- ldrh r5, [r1]\n\
- mov r0, r8\n\
- strb r0, [r3]\n\
- movs r4, 0x1\n\
-_08130EFE:\n\
- adds r1, 0x2\n\
- movs r2, 0x1\n\
- add r8, r2\n\
- mov r7, r8\n\
- cmp r7, 0x3\n\
- ble _08130EDA\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- adds r1, r4, 0\n\
- bl __modsi3\n\
- ldr r1, [sp, 0x18]\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0]\n\
- strb r0, [r6]\n\
- ldrb r0, [r6]\n\
- ldr r2, [sp, 0x1C]\n\
- adds r0, r2, r0\n\
- ldrb r0, [r0]\n\
- add sp, 0x24\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .pool\n\
- .syntax divided\n");
-}
-#endif
static void BattleAI_DoAIProcessing(void)
{
@@ -891,7 +589,7 @@ static void BattleAI_DoAIProcessing(void)
{
switch (AI_THINKING_STRUCT->aiState)
{
- case AIState_DoNotProcess: //Needed to match.
+ case AIState_DoNotProcess: // Needed to match.
break;
case AIState_SettingUp:
gAIScriptPtr = gBattleAI_ScriptsTable[AI_THINKING_STRUCT->aiLogicId]; // set AI ptr to logic ID.
@@ -907,7 +605,7 @@ static void BattleAI_DoAIProcessing(void)
break;
case AIState_Processing:
if (AI_THINKING_STRUCT->moveConsidered != 0)
- sBattleAICmdTable[*gAIScriptPtr](); // run AI command.
+ sBattleAICmdTable[*gAIScriptPtr](); // Run AI command.
else
{
AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] = 0;
@@ -937,7 +635,7 @@ static void RecordLastUsedMoveByTarget(void)
{
if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
break;
- if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] //HACK: This redundant condition is a hack to make the asm match.
+ if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match.
&& gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0)
{
gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget];
@@ -1264,7 +962,7 @@ static void BattleAICmd_if_not_equal(void)
static void BattleAICmd_if_less_than_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult < *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
@@ -1274,7 +972,7 @@ static void BattleAICmd_if_less_than_32(void)
static void BattleAICmd_if_more_than_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult > *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
@@ -1284,7 +982,7 @@ static void BattleAICmd_if_more_than_32(void)
static void BattleAICmd_if_equal_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult == *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
@@ -1294,7 +992,7 @@ static void BattleAICmd_if_equal_32(void)
static void BattleAICmd_if_not_equal_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult != *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
@@ -1324,7 +1022,7 @@ static void BattleAICmd_if_not_move(void)
static void BattleAICmd_if_in_bytes(void)
{
- u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
while (*ptr != 0xFF)
{
@@ -1340,7 +1038,7 @@ static void BattleAICmd_if_in_bytes(void)
static void BattleAICmd_if_not_in_bytes(void)
{
- u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
+ const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
while (*ptr != 0xFF)
{
@@ -1354,9 +1052,9 @@ static void BattleAICmd_if_not_in_bytes(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
}
-static void BattleAICmd_if_in_words(void)
+static void BattleAICmd_if_in_hwords(void)
{
- u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
+ const u16 *ptr = (const u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
while (*ptr != 0xFFFF)
{
@@ -1370,9 +1068,9 @@ static void BattleAICmd_if_in_words(void)
gAIScriptPtr += 9;
}
-static void BattleAICmd_if_not_in_words(void)
+static void BattleAICmd_if_not_in_hwords(void)
{
- u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
+ const u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
while (*ptr != 0xFFFF)
{
@@ -1459,9 +1157,9 @@ static u8 BattleAI_GetWantedBank(u8 index)
default:
return gBankTarget;
case AI_USER_PARTNER:
- return sBank_AI ^ 2;
+ return sBank_AI ^ BIT_MON;
case AI_TARGET_PARTNER:
- return gBankTarget ^ 2;
+ return gBankTarget ^ BIT_MON;
}
}
@@ -1487,248 +1185,68 @@ static void BattleAICmd_get_last_used_bank_move_power(void)
gAIScriptPtr += 1;
}
-__attribute__((naked)) // not even going to try. if it doesnt match in ruby, it wont match in emerald (yet).
static void BattleAICmd_is_most_powerful_move(void)
{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x14\n\
- movs r3, 0\n\
- ldr r0, =sDiscouragedPowerfulMoveEffects\n\
- ldrh r1, [r0]\n\
- ldr r5, =0x0000ffff\n\
- ldr r6, =gBattleMoves\n\
- ldr r2, =gBattleResources\n\
- cmp r1, r5\n\
- beq _08131F86\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- ldrh r1, [r0, 0x2]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r6\n\
- ldrb r4, [r0]\n\
- ldr r1, =sDiscouragedPowerfulMoveEffects\n\
-_08131F76:\n\
- ldrh r0, [r1]\n\
- cmp r4, r0\n\
- beq _08131F86\n\
- adds r1, 0x2\n\
- adds r3, 0x1\n\
- ldrh r0, [r1]\n\
- cmp r0, r5\n\
- bne _08131F76\n\
-_08131F86:\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- ldrh r1, [r0, 0x2]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r6\n\
- ldrb r0, [r0, 0x1]\n\
- cmp r0, 0x1\n\
- bhi _08131F9C\n\
- b _08132126\n\
-_08131F9C:\n\
- lsls r0, r3, 1\n\
- ldr r1, =sDiscouragedPowerfulMoveEffects\n\
- adds r0, r1\n\
- ldrh r3, [r0]\n\
- ldr r0, =0x0000ffff\n\
- cmp r3, r0\n\
- beq _08131FAC\n\
- b _08132126\n\
-_08131FAC:\n\
- ldr r0, =gDynamicBasePower\n\
- movs r1, 0\n\
- strh r1, [r0]\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- strb r1, [r0, 0x13]\n\
- ldr r0, =gBattleScripting\n\
- movs r2, 0x1\n\
- strb r2, [r0, 0xE]\n\
- ldr r0, =gBattleMoveFlags\n\
- strb r1, [r0]\n\
- ldr r0, =gCritMultiplier\n\
- strb r2, [r0]\n\
- movs r6, 0\n\
- mov r9, r3\n\
- ldr r2, =sDiscouragedPowerfulMoveEffects\n\
- ldrh r2, [r2]\n\
- str r2, [sp, 0x10]\n\
-_08131FD0:\n\
- movs r3, 0\n\
- ldr r5, =gBattleMons\n\
- lsls r4, r6, 1\n\
- ldr r7, =sBank_AI\n\
- lsls r0, r6, 2\n\
- mov r8, r0\n\
- adds r1, r6, 0x1\n\
- mov r10, r1\n\
- ldr r2, [sp, 0x10]\n\
- cmp r2, r9\n\
- beq _08132014\n\
- ldr r2, =gBattleMoves\n\
- ldrb r1, [r7]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- adds r0, r4, r0\n\
- adds r1, r5, 0\n\
- adds r1, 0xC\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r2, [r0]\n\
- ldr r1, =sDiscouragedPowerfulMoveEffects\n\
-_08132004:\n\
- ldrh r0, [r1]\n\
- cmp r2, r0\n\
- beq _08132014\n\
- adds r1, 0x2\n\
- adds r3, 0x1\n\
- ldrh r0, [r1]\n\
- cmp r0, r9\n\
- bne _08132004\n\
-_08132014:\n\
- ldrb r1, [r7]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- adds r0, r4, r0\n\
- adds r1, r5, 0\n\
- adds r1, 0xC\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1]\n\
- cmp r0, 0\n\
- beq _081320C0\n\
- lsls r0, r3, 1\n\
- ldr r2, =sDiscouragedPowerfulMoveEffects\n\
- adds r0, r2\n\
- ldrh r0, [r0]\n\
- cmp r0, r9\n\
- bne _081320C0\n\
- ldr r0, =gBattleMoves\n\
- ldrh r2, [r1]\n\
- lsls r1, r2, 1\n\
- adds r1, r2\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0x1\n\
- bls _081320C0\n\
- ldr r5, =gCurrentMove\n\
- strh r2, [r5]\n\
- ldrb r0, [r7]\n\
- ldr r4, =gBankTarget\n\
- ldrb r1, [r4]\n\
- bl AI_CalcDmg\n\
- ldrh r0, [r5]\n\
- ldrb r1, [r7]\n\
- ldrb r2, [r4]\n\
- bl TypeCalc\n\
- mov r4, sp\n\
- add r4, r8\n\
- ldr r2, =gBattleMoveDamage\n\
- ldr r0, =gBattleResources\n\
- ldr r0, [r0]\n\
- ldr r0, [r0, 0x14]\n\
- adds r0, 0x18\n\
- adds r0, r6\n\
- ldrb r1, [r0]\n\
- ldr r0, [r2]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- str r0, [r4]\n\
- cmp r0, 0\n\
- bne _081320C8\n\
- movs r0, 0x1\n\
- str r0, [r4]\n\
- b _081320C8\n\
- .pool\n\
-_081320C0:\n\
- mov r1, sp\n\
- add r1, r8\n\
- movs r0, 0\n\
- str r0, [r1]\n\
-_081320C8:\n\
- mov r6, r10\n\
- cmp r6, 0x3\n\
- bgt _081320D0\n\
- b _08131FD0\n\
-_081320D0:\n\
- movs r6, 0\n\
- ldr r2, =gBattleResources\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x14]\n\
- ldrb r0, [r0, 0x1]\n\
- lsls r0, 2\n\
- add r0, sp\n\
- ldr r1, [sp]\n\
- ldr r0, [r0]\n\
- ldr r5, =gAIScriptPtr\n\
- cmp r1, r0\n\
- bgt _08132106\n\
- adds r4, r2, 0\n\
- mov r3, sp\n\
-_081320EC:\n\
- adds r3, 0x4\n\
- adds r6, 0x1\n\
- cmp r6, 0x3\n\
- bgt _08132106\n\
- ldr r0, [r4]\n\
- ldr r0, [r0, 0x14]\n\
- ldrb r0, [r0, 0x1]\n\
- lsls r0, 2\n\
- add r0, sp\n\
- ldr r1, [r3]\n\
- ldr r0, [r0]\n\
- cmp r1, r0\n\
- ble _081320EC\n\
-_08132106:\n\
- cmp r6, 0x4\n\
- bne _0813211C\n\
- ldr r0, [r2]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0x2\n\
- str r0, [r1, 0x8]\n\
- b _08132130\n\
- .pool\n\
-_0813211C:\n\
- ldr r0, [r2]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0x1\n\
- str r0, [r1, 0x8]\n\
- b _08132130\n\
-_08132126:\n\
- ldr r0, [r2]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0\n\
- str r0, [r1, 0x8]\n\
- ldr r5, =gAIScriptPtr\n\
-_08132130:\n\
- ldr r0, [r5]\n\
- adds r0, 0x1\n\
- str r0, [r5]\n\
- add sp, 0x14\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
+ s32 i, checkedMove;
+ s32 moveDmgs[4];
+
+ for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
+ {
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i])
+ break;
+ }
+
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1
+ && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
+ {
+ gDynamicBasePower = 0;
+ *(&gBattleStruct->dynamicMoveType) = 0;
+ gBattleScripting.dmgMultiplier = 1;
+ gBattleMoveFlags = 0;
+ gCritMultiplier = 1;
+
+ for (checkedMove = 0; checkedMove < 4; checkedMove++)
+ {
+ for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
+ {
+ if (gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i])
+ break;
+ }
+
+ if (gBattleMons[sBank_AI].moves[checkedMove] != MOVE_NONE
+ && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF
+ && gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].power > 1)
+ {
+ gCurrentMove = gBattleMons[sBank_AI].moves[checkedMove];
+ AI_CalcDmg(sBank_AI, gBankTarget);
+ TypeCalc(gCurrentMove, sBank_AI, gBankTarget);
+ moveDmgs[checkedMove] = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[checkedMove] / 100;
+ if (moveDmgs[checkedMove] == 0)
+ moveDmgs[checkedMove] = 1;
+ }
+ else
+ {
+ moveDmgs[checkedMove] = 0;
+ }
+ }
+
+ for (checkedMove = 0; checkedMove < 4; checkedMove++)
+ {
+ if (moveDmgs[checkedMove] > moveDmgs[AI_THINKING_STRUCT->movesetIndex])
+ break;
+ }
+
+ if (checkedMove == 4)
+ AI_THINKING_STRUCT->funcResult = 2; // is the most powerful
+ else
+ AI_THINKING_STRUCT->funcResult = 1; // not most powerful
+ }
+ else
+ {
+ AI_THINKING_STRUCT->funcResult = 0; // highly discouraged in terms of power
+ }
+
+ gAIScriptPtr++;
}
static void BattleAICmd_get_last_used_bank_move(void)
@@ -1759,7 +1277,7 @@ static void BattleAICmd_if_arg_not_equal(void)
static void BattleAICmd_if_would_go_first(void)
{
- if (b_first_side(sBank_AI, gBankTarget, 1) == gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1767,7 +1285,7 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
- if (b_first_side(sBank_AI, gBankTarget, 1) != gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1795,7 +1313,7 @@ static void BattleAICmd_count_alive_pokemon(void)
else
index = gBankTarget;
- if (GetBankSide(index) == 0)
+ if (GetBankSide(index) == SIDE_PLAYER)
party = gPlayerParty;
else
party = gEnemyParty;
@@ -1805,7 +1323,7 @@ static void BattleAICmd_count_alive_pokemon(void)
u32 status;
bankOnField1 = gBattlePartyID[index];
status = GetBankIdentity(index) ^ 2;
- bankOnField2 = gBattlePartyID[GetBankByPlayerAI(status)];
+ bankOnField2 = gBattlePartyID[GetBankByIdentity(status)];
}
else // in singles there's only one bank by side
{
@@ -1899,11 +1417,10 @@ static void BattleAICmd_get_ability(void)
gAIScriptPtr += 2;
}
-#ifdef NONMATCHING
static void BattleAICmd_check_ability(void)
{
- u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
- u8 ability = gAIScriptPtr[2];
+ u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
+ u32 ability = gAIScriptPtr[2];
if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER)
{
@@ -1923,8 +1440,9 @@ static void BattleAICmd_check_ability(void)
{
if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE)
{
- if (gBaseStats[gBattleMons[bank].species].ability1 != ability
- && gBaseStats[gBattleMons[bank].species].ability2 != ability)
+ u8 abilityDummyVariable = ability; // needed to match
+ if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable
+ && gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable)
{
ability = gBaseStats[gBattleMons[bank].species].ability1;
}
@@ -1960,137 +1478,6 @@ static void BattleAICmd_check_ability(void)
}
gAIScriptPtr += 3;
}
-#else
-__attribute__((naked))
-static void BattleAICmd_check_ability(void)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- ldr r4, =gAIScriptPtr\n\
- ldr r0, [r4]\n\
- ldrb r0, [r0, 0x1]\n\
- bl BattleAI_GetWantedBank\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- ldr r0, [r4]\n\
- ldrb r3, [r0, 0x2]\n\
- ldrb r0, [r0, 0x1]\n\
- cmp r0, 0\n\
- beq _0813253A\n\
- cmp r0, 0x2\n\
- bne _081325BC\n\
-_0813253A:\n\
- ldr r0, =gBattleResources\n\
- ldr r4, [r0]\n\
- ldr r1, [r4, 0x18]\n\
- adds r1, 0x40\n\
- adds r2, r1, r5\n\
- ldrb r1, [r2]\n\
- adds r6, r0, 0\n\
- cmp r1, 0\n\
- beq _0813255C\n\
- adds r3, r1, 0\n\
- ldr r0, [r4, 0x14]\n\
- str r3, [r0, 0x8]\n\
- b _081325CA\n\
- .pool\n\
-_0813255C:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- muls r0, r5\n\
- adds r4, r0, r1\n\
- adds r0, r4, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x17\n\
- beq _08132576\n\
- cmp r0, 0x2A\n\
- beq _08132576\n\
- cmp r0, 0x47\n\
- bne _08132588\n\
-_08132576:\n\
- movs r0, 0x58\n\
- muls r0, r5\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r3, [r0]\n\
- b _081325CA\n\
- .pool\n\
-_08132588:\n\
- ldr r2, =gBaseStats\n\
- ldrh r1, [r4]\n\
- lsls r0, r1, 3\n\
- subs r0, r1\n\
- lsls r0, 2\n\
- adds r1, r0, r2\n\
- ldrb r4, [r1, 0x16]\n\
- cmp r4, 0\n\
- beq _081325B8\n\
- ldrb r2, [r1, 0x17]\n\
- cmp r2, 0\n\
- beq _081325B4\n\
- adds r0, r3, 0\n\
- cmp r4, r0\n\
- beq _081325CE\n\
- cmp r2, r0\n\
- beq _081325CE\n\
- adds r3, r4, 0\n\
- b _081325CA\n\
- .pool\n\
-_081325B4:\n\
- ldrb r3, [r1, 0x16]\n\
- b _081325CA\n\
-_081325B8:\n\
- ldrb r3, [r1, 0x17]\n\
- b _081325CA\n\
-_081325BC:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- muls r0, r5\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r3, [r0]\n\
- ldr r6, =gBattleResources\n\
-_081325CA:\n\
- cmp r3, 0\n\
- bne _081325E8\n\
-_081325CE:\n\
- ldr r0, [r6]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0x2\n\
- str r0, [r1, 0x8]\n\
- ldr r2, =gAIScriptPtr\n\
- b _08132608\n\
- .pool\n\
-_081325E8:\n\
- ldr r0, =gAIScriptPtr\n\
- ldr r1, [r0]\n\
- adds r2, r0, 0\n\
- ldrb r1, [r1, 0x2]\n\
- cmp r3, r1\n\
- bne _08132600\n\
- ldr r0, [r6]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0x1\n\
- b _08132606\n\
- .pool\n\
-_08132600:\n\
- ldr r0, [r6]\n\
- ldr r1, [r0, 0x14]\n\
- movs r0, 0\n\
-_08132606:\n\
- str r0, [r1, 0x8]\n\
-_08132608:\n\
- ldr r0, [r2]\n\
- adds r0, 0x3\n\
- str r0, [r2]\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif
static void BattleAICmd_get_highest_type_effectiveness(void)
{
@@ -2187,7 +1574,7 @@ static void BattleAICmd_if_status_in_party(void)
switch(gAIScriptPtr[1])
{
- case 1:
+ case AI_USER:
index = sBank_AI;
break;
default:
@@ -2400,7 +1787,7 @@ static void BattleAICmd_if_cant_faint(void)
static void BattleAICmd_if_has_move(void)
{
int i;
- u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
+ const u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
switch(gAIScriptPtr[1])
{
@@ -2467,7 +1854,7 @@ static void BattleAICmd_if_has_move(void)
static void BattleAICmd_if_dont_have_move(void)
{
int i;
- u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
+ const u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
switch(gAIScriptPtr[1])
{
@@ -2634,7 +2021,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void)
static void BattleAICmd_flee(void)
{
- AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_FLEE | AI_ACTION_DO_NOT_ATTACK); // what matters is UNK2 being enabled.
+ AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_FLEE | AI_ACTION_DO_NOT_ATTACK);
}
static void BattleAICmd_if_random_100(void)
@@ -2649,7 +2036,7 @@ static void BattleAICmd_if_random_100(void)
static void BattleAICmd_watch(void)
{
- AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK); // what matters is UNK3 being enabled.
+ AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK);
}
static void BattleAICmd_get_hold_effect(void)
@@ -2678,7 +2065,7 @@ static void BattleAICmd_if_holds_item(void)
u16 item;
u8 var1, var2;
- if ((bank & 1) == (sBank_AI & 1))
+ if ((bank & BIT_SIDE) == (sBank_AI & BIT_SIDE))
item = gBattleMons[bank].item;
else
item = BATTLE_HISTORY->itemEffects[bank];
@@ -2755,7 +2142,7 @@ static void BattleAICmd_get_used_held_item(void)
#ifdef NONMATCHING
AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank];
#else
- AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + 0xB8 + (bank * 2));
+ AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2));
#endif // NONMATCHING
gAIScriptPtr += 2;
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
new file mode 100644
index 000000000..d86be6fad
--- /dev/null
+++ b/src/battle_ai_switch_items.c
@@ -0,0 +1,951 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "abilities.h"
+#include "moves.h"
+#include "pokemon.h"
+#include "species.h"
+#include "rng.h"
+#include "util.h"
+#include "items.h"
+#include "pokemon_item_effects.h"
+
+extern u8 gActiveBank;
+extern u8 gAbsentBankFlags;
+extern u32 gBattleTypeFlags;
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u16 gDynamicBasePower;
+extern u8 gBattleMoveFlags;
+extern u8 gCritMultiplier;
+extern s32 gBattleMoveDamage;
+
+extern const struct BattleMove gBattleMoves[];
+extern const struct BaseStats gBaseStats[];
+extern const u8 gTypeEffectiveness[];
+extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
+
+// this file's functions
+static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
+static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
+static bool8 ShouldUseItem(void);
+
+static bool8 ShouldSwitchIfPerishSong(void)
+{
+ if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
+ && gDisableStructs[gActiveBank].perishSong1 == 0)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitchIfWonderGuard(void)
+{
+ u8 opposingIdentity;
+ u8 opposingBank;
+ u8 moveFlags;
+ s32 i, j;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party = NULL;
+ u16 move;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ return FALSE;
+
+ opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
+
+ if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD)
+ return FALSE;
+
+ // check if pokemon has a super effective move
+ for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ return FALSE;
+ }
+
+ // get party information
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ // find a pokemon in the party that has a super effective move
+ for (i = firstId; i < lastId; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[gActiveBank])
+ continue;
+
+ GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
+ GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value
+
+ for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
+ {
+ // we found a mon
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
+}
+
+static bool8 FindMonThatAbsorbsOpponentsMove(void)
+{
+ u8 bankIn1, bankIn2;
+ u8 absorbingTypeAbility;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i;
+
+ if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ return FALSE;
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ return FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
+ absorbingTypeAbility = ABILITY_FLASH_FIRE;
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
+ absorbingTypeAbility = ABILITY_WATER_ABSORB;
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
+ absorbingTypeAbility = ABILITY_VOLT_ABSORB;
+ else
+ return FALSE;
+
+ if (gBattleMons[gActiveBank].ability == absorbingTypeAbility)
+ return FALSE;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species;
+ u8 monAbility;
+
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
+ monAbility = gBaseStats[species].ability2;
+ else
+ monAbility = gBaseStats[species].ability1;
+
+ if (absorbingTypeAbility == monAbility && Random() & 1)
+ {
+ // we found a mon
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitchIfNaturalCure(void)
+{
+ if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
+ return FALSE;
+ if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE)
+ return FALSE;
+ if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
+ return FALSE;
+
+ if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+ else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1))
+ return TRUE;
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1))
+ return TRUE;
+ if (Random() & 1)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = 6;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng)
+{
+ u8 opposingIdentity;
+ u8 opposingBank;
+ s32 i;
+ u8 moveFlags;
+ u16 move;
+
+ opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
+ opposingBank = GetBankByIdentity(opposingIdentity);
+
+ if (!(gAbsentBankFlags & gBitTable[opposingBank]))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ {
+ if (noRng)
+ return TRUE;
+ if (Random() % 10 != 0)
+ return TRUE;
+ }
+ }
+ }
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return FALSE;
+
+ opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON);
+
+ if (!(gAbsentBankFlags & gBitTable[opposingBank]))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = gBattleMons[gActiveBank].moves[i];
+ if (move == MOVE_NONE)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ {
+ if (noRng)
+ return TRUE;
+ if (Random() % 10 != 0)
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 AreStatsRaised(void)
+{
+ u8 buffedStatsValue = 0;
+ s32 i;
+
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ {
+ if (gBattleMons[gActiveBank].statStages[i] > 6)
+ buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6;
+ }
+
+ return (buffedStatsValue > 3);
+}
+
+static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
+{
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i, j;
+ u16 move;
+ u8 moveFlags;
+
+ if (gUnknown_02024250[gActiveBank] == 0)
+ return FALSE;
+ if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ return FALSE;
+ if (gUnknown_02024270[gActiveBank] == 0xFF)
+ return FALSE;
+ if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ return FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species;
+ u8 monAbility;
+
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
+ monAbility = gBaseStats[species].ability2;
+ else
+ monAbility = gBaseStats[species].ability1;
+
+ moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
+ if (moveFlags & flags)
+ {
+ bankIn1 = gUnknown_02024270[gActiveBank];
+
+ for (j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ if (move == 0)
+ continue;
+
+ moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
+ if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
+ {
+ *(gBattleStruct->field_294 + gActiveBank) = i;
+ EmitCmd33(1, 2, 0);
+ return TRUE;
+ }
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 ShouldSwitch(void)
+{
+ u8 bankIn1, bankIn2;
+ u8 *activeBankPtr; // needed to match
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i;
+ s32 availableToSwitch;
+
+ if (gBattleMons[*(activeBankPtr = &gActiveBank)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ return FALSE;
+ if (gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ return FALSE;
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
+ return FALSE;
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
+ return FALSE; // misses the flying or levitate check
+ if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MAGNET_PULL, 0, 0))
+ {
+ if (gBattleMons[gActiveBank].type1 == TYPE_STEEL)
+ return FALSE;
+ if (gBattleMons[gActiveBank].type2 == TYPE_STEEL)
+ return FALSE;
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ return FALSE;
+
+ availableToSwitch = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = *activeBankPtr;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON)])
+ bankIn2 = *activeBankPtr;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON);
+ }
+ else
+ {
+ bankIn1 = *activeBankPtr;
+ bankIn2 = *activeBankPtr;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = firstId; i < lastId; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlePartyID[bankIn1])
+ continue;
+ if (i == gBattlePartyID[bankIn2])
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ availableToSwitch++;
+ }
+
+ if (availableToSwitch == 0)
+ return FALSE;
+ if (ShouldSwitchIfPerishSong())
+ return TRUE;
+ if (ShouldSwitchIfWonderGuard())
+ return TRUE;
+ if (FindMonThatAbsorbsOpponentsMove())
+ return TRUE;
+ if (ShouldSwitchIfNaturalCure())
+ return TRUE;
+ if (HasSuperEffectiveMoveAgainstOpponents(FALSE))
+ return FALSE;
+ if (AreStatsRaised())
+ return FALSE;
+ if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2)
+ || FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3))
+ return TRUE;
+
+ return FALSE;
+}
+
+void AI_TrySwitchOrUseItem(void)
+{
+ struct Pokemon *party;
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ u8 bankIdentity = GetBankIdentity(gActiveBank);
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (ShouldSwitch())
+ {
+ if (*(gBattleStruct->field_294 + gActiveBank) == 6)
+ {
+ s32 monToSwitchId = GetMostSuitableMonToSwitchInto();
+ if (monToSwitchId == 6)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ bankIn1 = GetBankByIdentity(bankIdentity);
+ bankIn2 = bankIn1;
+ }
+ else
+ {
+ bankIn1 = GetBankByIdentity(bankIdentity);
+ bankIn2 = GetBankByIdentity(bankIdentity ^ BIT_MON);
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ for (monToSwitchId = firstId; monToSwitchId < lastId; monToSwitchId++)
+ {
+ if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0)
+ continue;
+ if (monToSwitchId == gBattlePartyID[bankIn1])
+ continue;
+ if (monToSwitchId == gBattlePartyID[bankIn2])
+ continue;
+ if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ break;
+ }
+ }
+
+ *(gBattleStruct->field_294 + gActiveBank) = monToSwitchId;
+ }
+
+ *(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank);
+ return;
+ }
+ else if (ShouldUseItem())
+ {
+ return;
+ }
+ }
+
+ EmitCmd33(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
+}
+
+#define TYPE_FORESIGHT 0xFE
+#define TYPE_ENDTABLE 0xFF
+
+static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
+{
+ s32 i = 0;
+
+ while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ i += 3;
+ continue;
+ }
+ else if (gTypeEffectiveness[i] == atkType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == defType1)
+ *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ // check type2
+ if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2)
+ *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ }
+ i += 3;
+ }
+}
+
+u8 GetMostSuitableMonToSwitchInto(void)
+{
+ u8 opposingBank;
+ u8 bestDmg; // note : should be changed to u32 for obvious reasons
+ u8 bestMonId;
+ u8 bankIn1, bankIn2;
+ s32 firstId;
+ s32 lastId; // + 1
+ struct Pokemon *party;
+ s32 i, j;
+ u8 invalidMons;
+ u16 move;
+
+ if (*(gBattleStruct->field_5C + gActiveBank) != 6)
+ return *(gBattleStruct->field_5C + gActiveBank);
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ return gBattlePartyID[gActiveBank] + 1;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ bankIn1 = gActiveBank;
+ if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
+ bankIn2 = gActiveBank;
+ else
+ bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
+
+ // UB: It considers the opponent only player's side even though it can battle alongside player;
+ opposingBank = Random() & BIT_MON;
+ if (gAbsentBankFlags & gBitTable[opposingBank])
+ opposingBank ^= BIT_MON;
+ }
+ else
+ {
+ opposingBank = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_SIDE);
+ bankIn1 = gActiveBank;
+ bankIn2 = gActiveBank;
+ }
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
+ {
+ if ((gActiveBank & BIT_MON) == 0)
+ firstId = 0, lastId = 3;
+ else
+ firstId = 3, lastId = 6;
+ }
+ else
+ {
+ firstId = 0, lastId = 6;
+ }
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ invalidMons = 0;
+
+ while (invalidMons != 0x3F) // all mons are invalid
+ {
+ bestDmg = 0;
+ bestMonId = 6;
+ // find the mon which type is the most suitable offensively
+ for (i = firstId; i < lastId; i++)
+ {
+ u16 species = GetMonData(&party[i], MON_DATA_SPECIES);
+ if (species != SPECIES_NONE
+ && GetMonData(&party[i], MON_DATA_HP) != 0
+ && !(gBitTable[i] & invalidMons)
+ && gBattlePartyID[bankIn1] != i
+ && gBattlePartyID[bankIn2] != i
+ && i != *(gBattleStruct->field_5C + bankIn1)
+ && i != *(gBattleStruct->field_5C + bankIn2))
+ {
+ u8 type1 = gBaseStats[species].type1;
+ u8 type2 = gBaseStats[species].type2;
+ u8 typeDmg = 10;
+ ModulateByTypeEffectiveness(gBattleMons[opposingBank].type1, type1, type2, &typeDmg);
+ ModulateByTypeEffectiveness(gBattleMons[opposingBank].type2, type1, type2, &typeDmg);
+ if (bestDmg < typeDmg)
+ {
+ bestDmg = typeDmg;
+ bestMonId = i;
+ }
+ }
+ else
+ {
+ invalidMons |= gBitTable[i];
+ }
+ }
+
+ // ok, we know the mon has the right typing but does it have at least one super effective move?
+ if (bestMonId != 6)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i);
+ if (move != MOVE_NONE && TypeCalc(move, gActiveBank, opposingBank) & MOVESTATUS_SUPEREFFECTIVE)
+ break;
+ }
+
+ if (i != 4)
+ return bestMonId; // has both the typing and at least one super effective move
+
+ invalidMons |= gBitTable[bestMonId]; // sorry buddy, we want something better
+ }
+ else
+ {
+ invalidMons = 0x3F; // no viable mon to switch
+ }
+ }
+
+ gDynamicBasePower = 0;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleScripting.dmgMultiplier = 1;
+ gBattleMoveFlags = 0;
+ gCritMultiplier = 1;
+ bestDmg = 0;
+ bestMonId = 6;
+
+ // if we couldn't find the best mon in terms of typing, find the one that deals most damage
+ for (i = firstId; i < lastId; i++)
+ {
+ if ((u16)(GetMonData(&party[i], MON_DATA_SPECIES)) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[i], MON_DATA_HP) == 0)
+ continue;
+ if (gBattlePartyID[bankIn1] == i)
+ continue;
+ if (gBattlePartyID[bankIn2] == i)
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn1))
+ continue;
+ if (i == *(gBattleStruct->field_5C + bankIn2))
+ continue;
+
+ for (j = 0; j < 4; j++)
+ {
+ move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
+ gBattleMoveDamage = 0;
+ if (move != MOVE_NONE && gBattleMoves[move].power != 1)
+ {
+ AI_CalcDmg(gActiveBank, opposingBank);
+ TypeCalc(move, gActiveBank, opposingBank);
+ }
+ if (bestDmg < gBattleMoveDamage)
+ {
+ bestDmg = gBattleMoveDamage;
+ bestMonId = i;
+ }
+ }
+ }
+
+ return bestMonId;
+}
+
+// TODO: use PokemonItemEffect struct instead of u8 once it's documented
+static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u16 as item Id argument
+{
+ if (itemId == ITEM_FULL_RESTORE)
+ return AI_ITEM_FULL_RESTORE;
+ if (itemEffect[4] & 4)
+ return AI_ITEM_HEAL_HP;
+ if (itemEffect[3] & 0x3F)
+ return AI_ITEM_CURE_CONDITION;
+ if (itemEffect[0] & 0x3F || itemEffect[1] != 0 || itemEffect[2] != 0)
+ return AI_ITEM_X_STAT;
+ if (itemEffect[3] & 0x80)
+ return AI_ITEM_GUARD_SPECS;
+
+ return AI_ITEM_NOT_RECOGNIZABLE;
+}
+
+static bool8 ShouldUseItem(void)
+{
+ struct Pokemon *party;
+ s32 i;
+ u8 validMons = 0;
+ bool8 shouldUse = FALSE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2)
+ return FALSE;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) != 0
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ {
+ validMons++;
+ }
+ }
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 item;
+ const u8 *itemEffects;
+ u8 paramOffset;
+ u8 bankSide;
+
+ if (i != 0 && validMons > (gBattleResources->battleHistory->itemsNo - i) + 1)
+ continue;
+ item = gBattleResources->battleHistory->trainerItems[i];
+ if (item == ITEM_NONE)
+ continue;
+ if (gItemEffectTable[item - 13] == NULL)
+ continue;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ itemEffects = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ else
+ itemEffects = gItemEffectTable[item - 13];
+
+ *(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects);
+
+ switch (*(gBattleStruct->AI_itemType + gActiveBank / 2))
+ {
+ case AI_ITEM_FULL_RESTORE:
+ if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4)
+ break;
+ if (gBattleMons[gActiveBank].hp == 0)
+ break;
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_HEAL_HP:
+ paramOffset = GetItemEffectParamOffset(item, 4, 4);
+ if (paramOffset == 0)
+ break;
+ if (gBattleMons[gActiveBank].hp == 0)
+ break;
+ if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset])
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_CURE_CONDITION:
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
+ if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON))
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
+ shouldUse = TRUE;
+ }
+ if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
+ {
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
+ shouldUse = TRUE;
+ }
+ break;
+ case AI_ITEM_X_STAT:
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
+ if (gDisableStructs[gActiveBank].isFirstTurn == 0)
+ break;
+ if (itemEffects[0] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
+ if (itemEffects[1] & 0xF0)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
+ if (itemEffects[1] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
+ if (itemEffects[2] & 0xF)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
+ if (itemEffects[2] & 0xF0)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
+ if (itemEffects[0] & 0x30)
+ *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80;
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_GUARD_SPECS:
+ bankSide = GetBankSide(gActiveBank);
+ if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0)
+ shouldUse = TRUE;
+ break;
+ case AI_ITEM_NOT_RECOGNIZABLE:
+ return FALSE;
+ }
+
+ if (shouldUse)
+ {
+ EmitCmd33(1, 1, 0);
+ *(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
+ gBattleResources->battleHistory->trainerItems[i] = 0;
+ return shouldUse;
+ }
+ }
+
+ return FALSE;
+}
diff --git a/src/battle_anim.c b/src/battle_anim.c
new file mode 100644
index 000000000..023272017
--- /dev/null
+++ b/src/battle_anim.c
@@ -0,0 +1,1850 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "sprite.h"
+#include "contest.h"
+#include "m4a.h"
+#include "pokemon.h"
+#include "battle_interface.h"
+#include "task.h"
+#include "decompress.h"
+#include "sound.h"
+#include "dma3.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "palette.h"
+#include "main.h"
+
+// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
+#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000))
+
+#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define SCRIPT_READ_32(ptr) (((ptr)[0]) + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
+#define SCRIPT_READ_PTR(ptr) ((const u8*)(SCRIPT_READ_32(ptr)))
+
+#define ANIM_SPRITE_INDEX_COUNT 8
+
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattle_WIN1H;
+extern u16 gBattle_WIN1V;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern u8 gDecompressionBuffer[];
+
+extern const u16 gUnknown_082C8D64[];
+extern const u8 * const gBattleAnims_Moves[];
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+extern const struct BattleAnimBackground gBattleAnimBackgroundTable[];
+
+extern void sub_80A8278(void); // rom_80A5C6C.s
+extern void sub_80A6B30(struct UnknownAnimStruct2*); // rom_80A5C6C.s
+extern void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); // rom_80A5C6C.s
+extern u8 sub_80A82E4(u8 bank); // rom_80A5C6C.s
+extern u8 sub_80A5C6C(u8 bank, u8 attributeId); // rom_80A5C6C.s
+extern bool8 AnimBankSpriteExists(u8 bank); // rom_80A5C6C.s
+extern void sub_80A6C68(u8 arg0); // rom_80A5C6C.s
+extern u8 GetAnimBankSpriteId(u8 wantedBank); // rom_80A5C6C.s
+extern u8 sub_80A6D94(void);
+extern u8 sub_80A8364(u8);
+extern bool8 IsDoubleBattle(void);
+
+// this file's functions
+static void ScriptCmd_loadspritegfx(void);
+static void ScriptCmd_unloadspritegfx(void);
+static void ScriptCmd_createsprite(void);
+static void ScriptCmd_createvisualtask(void);
+static void ScriptCmd_delay(void);
+static void ScriptCmd_waitforvisualfinish(void);
+static void ScriptCmd_hang1(void);
+static void ScriptCmd_hang2(void);
+static void ScriptCmd_end(void);
+static void ScriptCmd_playse(void);
+static void ScriptCmd_monbg(void);
+static void ScriptCmd_clearmonbg(void);
+static void ScriptCmd_setalpha(void);
+static void ScriptCmd_blendoff(void);
+static void ScriptCmd_call(void);
+static void ScriptCmd_return(void);
+static void ScriptCmd_setarg(void);
+static void ScriptCmd_choosetwoturnanim(void);
+static void ScriptCmd_jumpifmoveturn(void);
+static void ScriptCmd_jump(void);
+static void ScriptCmd_fadetobg(void);
+static void ScriptCmd_restorebg(void);
+static void ScriptCmd_waitbgfadeout(void);
+static void ScriptCmd_waitbgfadein(void);
+static void ScriptCmd_changebg(void);
+static void ScriptCmd_playsewithpan(void);
+static void ScriptCmd_setpan(void);
+static void ScriptCmd_panse_1B(void);
+static void ScriptCmd_loopsewithpan(void);
+static void ScriptCmd_waitplaysewithpan(void);
+static void ScriptCmd_setbldcnt(void);
+static void ScriptCmd_createsoundtask(void);
+static void ScriptCmd_waitsound(void);
+static void ScriptCmd_jumpargeq(void);
+static void ScriptCmd_monbg_22(void);
+static void ScriptCmd_clearmonbg_23(void);
+static void ScriptCmd_jumpifcontest(void);
+static void ScriptCmd_fadetobgfromset(void);
+static void ScriptCmd_panse_26(void);
+static void ScriptCmd_panse_27(void);
+static void ScriptCmd_monbgprio_28(void);
+static void ScriptCmd_monbgprio_29(void);
+static void ScriptCmd_monbgprio_2A(void);
+static void ScriptCmd_invisible(void);
+static void ScriptCmd_visible(void);
+static void ScriptCmd_doublebattle_2D(void);
+static void ScriptCmd_doublebattle_2E(void);
+static void ScriptCmd_stopsound(void);
+
+static void RunAnimScriptCommand(void);
+static void task_pA_ma0A_obj_to_bg_pal(u8 taskId);
+static void sub_80A46A0(void);
+static void sub_80A4980(u8 taskId);
+static void sub_80A4BB0(u8 taskId);
+static void Task_FadeToBg(u8 taskId);
+static void Task_PanFromInitialToTarget(u8 taskId);
+static void Task_LoopAndPlaySE(u8 taskId);
+static void Task_WaitAndPlaySE(u8 taskId);
+static void LoadDefaultBg(void);
+static void LoadMoveBg(u16 bgId);
+
+// ewram
+EWRAM_DATA static const u8 *sBattleAnimScriptPtr = NULL;
+EWRAM_DATA static const u8 *sBattleAnimScriptRetAddr = NULL;
+EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL;
+EWRAM_DATA static s8 gAnimFramesToWait = 0;
+EWRAM_DATA bool8 gAnimScriptActive = FALSE;
+EWRAM_DATA u8 gAnimVisualTaskCount = 0;
+EWRAM_DATA u8 gAnimSoundTaskCount = 0;
+EWRAM_DATA struct DisableStruct *gAnimDisableStructPtr = NULL;
+EWRAM_DATA u32 gAnimMoveDmg = 0;
+EWRAM_DATA u16 gAnimMovePower = 0;
+EWRAM_DATA static u16 sAnimSpriteIndexArray[ANIM_SPRITE_INDEX_COUNT] = {0};
+EWRAM_DATA u8 gAnimFriendship = 0;
+EWRAM_DATA u16 gWeatherMoveAnim = 0;
+EWRAM_DATA s16 gBattleAnimArgs[ANIM_ARGS_COUNT] = {0};
+EWRAM_DATA static u16 sSoundAnimFramesToWait = 0;
+EWRAM_DATA static u8 sMonAnimTaskIdArray[2] = {0};
+EWRAM_DATA u8 gAnimMoveTurn = 0;
+EWRAM_DATA static u8 sAnimBackgroundFadeState = 0;
+EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused.
+EWRAM_DATA u8 gAnimBankAttacker = 0;
+EWRAM_DATA u8 gAnimBankTarget = 0;
+EWRAM_DATA u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT] = {0};
+EWRAM_DATA u8 gUnknown_02038440 = 0;
+
+// const rom data
+static void (* const sScriptCmdTable[])(void) =
+{
+ ScriptCmd_loadspritegfx,
+ ScriptCmd_unloadspritegfx,
+ ScriptCmd_createsprite,
+ ScriptCmd_createvisualtask,
+ ScriptCmd_delay,
+ ScriptCmd_waitforvisualfinish,
+ ScriptCmd_hang1,
+ ScriptCmd_hang2,
+ ScriptCmd_end,
+ ScriptCmd_playse,
+ ScriptCmd_monbg,
+ ScriptCmd_clearmonbg,
+ ScriptCmd_setalpha,
+ ScriptCmd_blendoff,
+ ScriptCmd_call,
+ ScriptCmd_return,
+ ScriptCmd_setarg,
+ ScriptCmd_choosetwoturnanim,
+ ScriptCmd_jumpifmoveturn,
+ ScriptCmd_jump,
+ ScriptCmd_fadetobg,
+ ScriptCmd_restorebg,
+ ScriptCmd_waitbgfadeout,
+ ScriptCmd_waitbgfadein,
+ ScriptCmd_changebg,
+ ScriptCmd_playsewithpan,
+ ScriptCmd_setpan,
+ ScriptCmd_panse_1B,
+ ScriptCmd_loopsewithpan,
+ ScriptCmd_waitplaysewithpan,
+ ScriptCmd_setbldcnt,
+ ScriptCmd_createsoundtask,
+ ScriptCmd_waitsound,
+ ScriptCmd_jumpargeq,
+ ScriptCmd_monbg_22,
+ ScriptCmd_clearmonbg_23,
+ ScriptCmd_jumpifcontest,
+ ScriptCmd_fadetobgfromset,
+ ScriptCmd_panse_26,
+ ScriptCmd_panse_27,
+ ScriptCmd_monbgprio_28,
+ ScriptCmd_monbgprio_29,
+ ScriptCmd_monbgprio_2A,
+ ScriptCmd_invisible,
+ ScriptCmd_visible,
+ ScriptCmd_doublebattle_2D,
+ ScriptCmd_doublebattle_2E,
+ ScriptCmd_stopsound
+};
+
+void ClearBattleAnimationVars(void)
+{
+ s32 i;
+
+ gAnimFramesToWait = 0;
+ gAnimScriptActive = FALSE;
+ gAnimVisualTaskCount = 0;
+ gAnimSoundTaskCount = 0;
+ gAnimDisableStructPtr = NULL;
+ gAnimMoveDmg = 0;
+ gAnimMovePower = 0;
+ gAnimFriendship = 0;
+
+ // clear index array.
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+
+ // clear anim args.
+ for (i = 0; i < ANIM_ARGS_COUNT; i++)
+ gBattleAnimArgs[i] = 0;
+
+ sMonAnimTaskIdArray[0] = 0xFF;
+ sMonAnimTaskIdArray[1] = 0xFF;
+ gAnimMoveTurn = 0;
+ sAnimBackgroundFadeState = 0;
+ sAnimMoveIndex = 0;
+ gAnimBankAttacker = 0;
+ gAnimBankTarget = 0;
+ gUnknown_02038440 = 0;
+}
+
+void DoMoveAnim(u16 move)
+{
+ gAnimBankAttacker = gBankAttacker;
+ gAnimBankTarget = gBankTarget;
+ DoBattleAnim(gBattleAnims_Moves, move, TRUE);
+}
+
+void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim)
+{
+ s32 i;
+
+ if (!IsContest())
+ {
+ sub_80A8278();
+ UpdateOamPriorityInAllHealthboxes(0);
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (GetBankSide(i) != 0)
+ gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_SPECIES);
+ else
+ gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_SPECIES);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 4; i++)
+ gAnimSpeciesByBanks[i] = gContestResources->field_18->field_0;
+ }
+
+ if (!isMoveAnim)
+ sAnimMoveIndex = 0;
+ else
+ sAnimMoveIndex = tableId;
+
+ for (i = 0; i < ANIM_ARGS_COUNT; i++)
+ gBattleAnimArgs[i] = 0;
+
+ sMonAnimTaskIdArray[0] = 0xFF;
+ sMonAnimTaskIdArray[1] = 0xFF;
+ sBattleAnimScriptPtr = animsTable[tableId];
+ gAnimScriptActive = TRUE;
+ gAnimFramesToWait = 0;
+ gAnimScriptCallback = RunAnimScriptCommand;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+
+ if (isMoveAnim)
+ {
+ for (i = 0; gUnknown_082C8D64[i] != 0xFFFF; i++)
+ {
+ if (tableId == gUnknown_082C8D64[i])
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
+ break;
+ }
+ }
+ }
+
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ gBattle_WIN1H = 0;
+ gBattle_WIN1V = 0;
+}
+
+void DestroyAnimSprite(struct Sprite *sprite)
+{
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ gAnimVisualTaskCount--;
+}
+
+void DestroyAnimVisualTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ gAnimVisualTaskCount--;
+}
+
+void DestroyAnimSoundTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+}
+
+static void AddSpriteIndex(u16 index)
+{
+ s32 i;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] == 0xFFFF)
+ {
+ sAnimSpriteIndexArray[i] = index;
+ return;
+ }
+ }
+}
+
+static void ClearSpriteIndex(u16 index)
+{
+ s32 i;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] == index)
+ {
+ sAnimSpriteIndexArray[i] |= 0xFFFF;
+ return;
+ }
+ }
+}
+
+static void WaitAnimFrameCount(void)
+{
+ if (gAnimFramesToWait <= 0)
+ {
+ gAnimScriptCallback = RunAnimScriptCommand;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait--;
+ }
+}
+
+static void RunAnimScriptCommand(void)
+{
+ do
+ {
+ sScriptCmdTable[sBattleAnimScriptPtr[0]]();
+ } while (gAnimFramesToWait == 0 && gAnimScriptActive);
+}
+
+static void ScriptCmd_loadspritegfx(void)
+{
+ u16 index;
+
+ sBattleAnimScriptPtr++;
+ index = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
+ LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
+ sBattleAnimScriptPtr += 2;
+ AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
+ gAnimFramesToWait = 1;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+static void ScriptCmd_unloadspritegfx(void)
+{
+ u16 index;
+
+ sBattleAnimScriptPtr++;
+ index = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
+ sBattleAnimScriptPtr += 2;
+ ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
+}
+
+static void ScriptCmd_createsprite(void)
+{
+ s32 i;
+ const struct SpriteTemplate *template;
+ u8 argVar;
+ u8 argsCount;
+ s16 subpriority;
+
+ sBattleAnimScriptPtr++;
+ template = (const struct SpriteTemplate *)(SCRIPT_READ_32(sBattleAnimScriptPtr));
+ sBattleAnimScriptPtr += 4;
+
+ argVar = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ argsCount = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ for (i = 0; i < argsCount; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+
+ if (argVar & 0x80)
+ {
+ argVar ^= 0x80;
+ if (argVar >= 0x40)
+ argVar -= 0x40;
+ else
+ argVar *= -1;
+
+ subpriority = sub_80A82E4(gAnimBankTarget) + (s8)(argVar);
+ }
+ else
+ {
+ if (argVar >= 0x40)
+ argVar -= 0x40;
+ else
+ argVar *= -1;
+
+ subpriority = sub_80A82E4(gAnimBankAttacker) + (s8)(argVar);
+ }
+
+ if (subpriority < 3)
+ subpriority = 3;
+
+ CreateSpriteAndAnimate(template, sub_80A5C6C(gAnimBankTarget, 2), sub_80A5C6C(gAnimBankTarget, 3), subpriority);
+ gAnimVisualTaskCount++;
+}
+
+static void ScriptCmd_createvisualtask(void)
+{
+ TaskFunc taskFunc;
+ u8 taskPriority;
+ u8 taskId;
+ u8 numArgs;
+ s32 i;
+
+ sBattleAnimScriptPtr++;
+
+ taskFunc = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 4;
+
+ taskPriority = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ numArgs = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ for (i = 0; i < numArgs; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+
+ taskId = CreateTask(taskFunc, taskPriority);
+ taskFunc(taskId);
+ gAnimVisualTaskCount++;
+}
+
+static void ScriptCmd_delay(void)
+{
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = sBattleAnimScriptPtr[0];
+ if (gAnimFramesToWait == 0)
+ gAnimFramesToWait = -1;
+ sBattleAnimScriptPtr++;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+// wait for visual tasks to finish.
+static void ScriptCmd_waitforvisualfinish(void)
+{
+ if (gAnimVisualTaskCount == 0)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_hang1(void)
+{
+}
+
+static void ScriptCmd_hang2(void)
+{
+}
+
+static void ScriptCmd_end(void)
+{
+ s32 i;
+ bool32 continuousAnim = FALSE;
+
+ // keep waiting as long as there is animations to be done.
+ if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0
+ || sMonAnimTaskIdArray[0] != 0xFF || sMonAnimTaskIdArray[1] != 0xFF)
+ {
+ sSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
+ return;
+ }
+
+ // finish the sound effects.
+ if (IsSEPlaying())
+ {
+ if (++sSoundAnimFramesToWait <= 90) // wait 90 frames, then halt the sound effect.
+ {
+ gAnimFramesToWait = 1;
+ return;
+ }
+ else
+ {
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ }
+
+ // the SE has halted, so set the SE Frame Counter to 0 and continue.
+ sSoundAnimFramesToWait = 0;
+
+ for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
+ {
+ if (sAnimSpriteIndexArray[i] != 0xFFFF)
+ {
+ FreeSpriteTilesByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
+ sAnimSpriteIndexArray[i] |= 0xFFFF; // set terminator.
+ }
+ }
+
+ if (!continuousAnim) // may have been used for debug?
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ if (!IsContest())
+ {
+ sub_80A8278();
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+ gAnimScriptActive = FALSE;
+ }
+}
+
+static void ScriptCmd_playse(void)
+{
+ sBattleAnimScriptPtr++;
+ PlaySE(SCRIPT_READ_16(sBattleAnimScriptPtr));
+ sBattleAnimScriptPtr += 2;
+}
+
+#define t1_MONBG_BANK 0
+#define t1_MON_IN_BG2 1
+#define t1_CREATE_ANOTHER_TASK 2
+#define t1_IS_SECONDMON_BG 3
+
+#define t2_BANK_SPRITE_ID 0
+#define t2_MON_IN_BG2 5
+#define t2_MONBG_BANK 6
+
+static void sub_80A40F4(u8 taskId)
+{
+ u8 newTaskId;
+
+ s16 *selfData = gTasks[taskId].data;
+ u8 bankSpriteId = gBankSpriteIds[selfData[t1_MONBG_BANK]];
+ gSprites[bankSpriteId].invisible = 1;
+
+ if (!selfData[t1_CREATE_ANOTHER_TASK])
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ newTaskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10);
+ gTasks[newTaskId].data[t2_BANK_SPRITE_ID] = bankSpriteId;
+ gTasks[newTaskId].data[1] = gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x;
+ gTasks[newTaskId].data[2] = gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y;
+
+ if (!selfData[t1_MON_IN_BG2])
+ {
+ gTasks[newTaskId].data[3] = gBattle_BG1_X;
+ gTasks[newTaskId].data[4] = gBattle_BG1_Y;
+ }
+ else
+ {
+ gTasks[newTaskId].data[3] = gBattle_BG2_X;
+ gTasks[newTaskId].data[4] = gBattle_BG2_Y;
+ }
+
+ gTasks[newTaskId].data[t2_MON_IN_BG2] = selfData[t1_MON_IN_BG2];
+ gTasks[newTaskId].data[t2_MONBG_BANK] = selfData[t1_MONBG_BANK];
+ sMonAnimTaskIdArray[selfData[t1_IS_SECONDMON_BG]] = newTaskId;
+ DestroyAnimVisualTask(taskId);
+}
+
+static void ScriptCmd_monbg(void)
+{
+ bool8 toBG_2;
+ u8 taskId;
+ u8 bank;
+ u8 animBank;
+
+ sBattleAnimScriptPtr++;
+
+ animBank = sBattleAnimScriptPtr[0];
+ if (animBank & ANIM_BANK_TARGET)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ taskId = CreateTask(sub_80A40F4, 10);
+ gAnimVisualTaskCount++;
+ gTasks[taskId].data[t1_MONBG_BANK] = bank;
+ gTasks[taskId].data[t1_MON_IN_BG2] = toBG_2;
+ gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
+ gTasks[taskId].data[t1_IS_SECONDMON_BG] = 0;
+
+ }
+
+ bank ^= BIT_MON;
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ taskId = CreateTask(sub_80A40F4, 10);
+ gAnimVisualTaskCount++;
+ gTasks[taskId].data[0] = bank;
+ gTasks[taskId].data[1] = toBG_2;
+ gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
+ gTasks[taskId].data[t1_IS_SECONDMON_BG] = 1;
+ }
+
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 1;
+ gAnimScriptCallback = WaitAnimFrameCount;
+}
+
+bool8 IsAnimBankSpriteVisible(u8 bank)
+{
+ if (IsContest())
+ {
+ if (bank == gAnimBankAttacker)
+ return TRUE;
+ else
+ return FALSE;
+ }
+ if (!AnimBankSpriteExists(bank))
+ return FALSE;
+ if (IsContest())
+ return TRUE; // this line wont ever be reached.
+ if (!gBattleSpritesDataPtr->bankData[bank].invisible || !gSprites[gBankSpriteIds[bank]].invisible)
+ return TRUE;
+
+ return FALSE;
+}
+
+void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+ u8 bankSpriteId;
+
+ if (!toBG_2)
+ {
+ u8 bankIdentity;
+
+ if (IsContest() == TRUE)
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x8000), 0x2000, 1);
+ RequestDma3Fill(0xFF, (void*)(VRAM + 0xF000), 0x1000, 0);
+ }
+ else
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x4000), 0x2000, 1);
+ RequestDma3Fill(0xFF, (void*)(VRAM + 0xe000), 0x1000, 0);
+ }
+
+ sub_80A6B30(&unknownStruct);
+ CpuFill16(0, unknownStruct.unk0, 0x1000);
+ CpuFill16(0xFF, unknownStruct.unk4, 0x800);
+
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 2);
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
+ SetAnimBgAttribute(1, BG_ANIM_AREA_OVERFLOW_MODE, 0);
+
+ bankSpriteId = gBankSpriteIds[bank];
+
+ gBattle_BG1_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
+ if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0))
+ gBattle_BG1_X--;
+
+ gBattle_BG1_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
+ if (setSpriteInvisible)
+ gSprites[gBankSpriteIds[bank]].invisible = 1;
+
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+
+ LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], unknownStruct.unk8 * 16, 0x20);
+ CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20);
+
+ if (IsContest())
+ bankIdentity = 0;
+ else
+ bankIdentity = GetBankIdentity(bank);
+
+ sub_8118FBC(1, 0, 0, bankIdentity, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA);
+
+ if (IsContest())
+ sub_80A46A0();
+ }
+ else
+ {
+ RequestDma3Fill(0, (void*)(VRAM + 0x6000), 0x2000, 1);
+ RequestDma3Fill(0, (void*)(VRAM + 0xF000), 0x1000, 1);
+ sub_80A6B90(&unknownStruct, 2);
+ CpuFill16(0, unknownStruct.unk0 + 0x1000, 0x1000);
+ CpuFill16(0, unknownStruct.unk4 + 0x400, 0x800);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1);
+ SetAnimBgAttribute(2, BG_ANIM_AREA_OVERFLOW_MODE, 0);
+
+ bankSpriteId = gBankSpriteIds[bank];
+
+ gBattle_BG2_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
+ gBattle_BG2_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
+
+ if (setSpriteInvisible)
+ gSprites[gBankSpriteIds[bank]].invisible = 1;
+
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+
+ LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], 0x90, 0x20);
+ CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + 0x120), 0x20);
+
+ sub_8118FBC(2, 0, 0, GetBankIdentity(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA);
+ }
+}
+
+static void sub_80A46A0(void)
+{
+ s32 i, j;
+ struct UnknownAnimStruct2 unknownStruct;
+ u16 *ptr;
+
+ if (IsSpeciesNotUnown(gContestResources->field_18->field_0))
+ {
+ sub_80A6B30(&unknownStruct);
+ ptr = unknownStruct.unk4;
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ u16 temp = ptr[j + i * 32];
+
+ ptr[j + i * 32] = ptr[7 - j + i * 32];
+ ptr[7 - j + i * 32] = temp;
+ }
+ }
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 8; j++)
+ ptr[j + i * 32] ^= 0x400;
+ }
+ }
+}
+
+void sub_80A4720(u16 a, u16 *b, u32 c, u8 d)
+{
+ s32 i, j;
+ s32 var;
+
+ if (d == 0)
+ var = 32;
+ else
+ var = 64;
+ a <<= 12;
+ for (i = 0; i < var; i++)
+ {
+ for (j = 0; j < 32; j++)
+ b[j + i * 32] = ((b[j + i * 32] & 0xFFF) | a) + c;
+ }
+}
+
+void sub_80A477C(bool8 to_BG2)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+ sub_80A6B30(&unknownStruct);
+
+ if (!to_BG2 || IsContest())
+ {
+ sub_80A6C68(1);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ sub_80A6C68(2);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ }
+}
+
+static void task_pA_ma0A_obj_to_bg_pal(u8 taskId)
+{
+ u8 spriteId, palIndex;
+ s16 x, y;
+ struct UnknownAnimStruct2 unknownStruct;
+
+ spriteId = gTasks[taskId].data[0];
+ palIndex = gTasks[taskId].data[6];
+ sub_80A6B30(&unknownStruct);
+ x = gTasks[taskId].data[1] - (gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x);
+ y = gTasks[taskId].data[2] - (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y);
+
+ if (gTasks[taskId].data[5] == 0)
+ {
+ u16 *src;
+ u16 *dst;
+
+ gBattle_BG1_X = x + gTasks[taskId].data[3];
+ gBattle_BG1_Y = y + gTasks[taskId].data[4];
+ src = gPlttBufferFaded + 0x100 + palIndex * 16;
+ dst = gPlttBufferFaded + 0x100 + unknownStruct.unk8 * 16 - 256;
+ CpuCopy32(src, dst, 0x20);
+ }
+ else
+ {
+ u16 *src;
+ u16 *dst;
+
+ gBattle_BG2_X = x + gTasks[taskId].data[3];
+ gBattle_BG2_Y = y + gTasks[taskId].data[4];
+ src = gPlttBufferFaded + 0x100 + palIndex * 16;
+ dst = gPlttBufferFaded + 0x100 - 112;
+ CpuCopy32(src, dst, 0x20);
+ }
+}
+
+static void ScriptCmd_clearmonbg(void)
+{
+ u8 animBankId;
+ u8 bank;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (sMonAnimTaskIdArray[0] != 0xFF)
+ gSprites[gBankSpriteIds[bank]].invisible = 0;
+ if (animBankId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
+ gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0;
+ else
+ animBankId = 0;
+
+ taskId = CreateTask(sub_80A4980, 5);
+ gTasks[taskId].data[0] = animBankId;
+ gTasks[taskId].data[2] = bank;
+
+ sBattleAnimScriptPtr++;
+}
+
+static void sub_80A4980(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] != 1)
+ {
+ u8 to_BG2;
+ u8 identity = GetBankIdentity(gTasks[taskId].data[2]);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ to_BG2 = FALSE;
+ else
+ to_BG2 = TRUE;
+
+ if (sMonAnimTaskIdArray[0] != 0xFF)
+ {
+ sub_80A477C(to_BG2);
+ DestroyTask(sMonAnimTaskIdArray[0]);
+ sMonAnimTaskIdArray[0] = 0xFF;
+ }
+ if (gTasks[taskId].data[0] > 1)
+ {
+ sub_80A477C(to_BG2 ^ 1);
+ DestroyTask(sMonAnimTaskIdArray[1]);
+ sMonAnimTaskIdArray[1] = 0xFF;
+ }
+ DestroyTask(taskId);
+ }
+}
+
+static void ScriptCmd_monbg_22(void)
+{
+ bool8 toBG_2;
+ u8 bank;
+ u8 animBankId;
+
+ sBattleAnimScriptPtr++;
+
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ }
+
+ bank ^= BIT_MON;
+ if (animBankId > 1 && IsAnimBankSpriteVisible(bank))
+ {
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ sub_80A438C(bank, toBG_2, FALSE);
+ }
+
+ sBattleAnimScriptPtr++;
+}
+
+static void ScriptCmd_clearmonbg_23(void)
+{
+ u8 animBankId;
+ u8 bank;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ animBankId = sBattleAnimScriptPtr[0];
+
+ if (animBankId == ANIM_BANK_ATTACKER)
+ animBankId = ANIM_BANK_ATK_PARTNER;
+ else if (animBankId == ANIM_BANK_TARGET)
+ animBankId = ANIM_BANK_DEF_PARTNER;
+
+ if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (IsAnimBankSpriteVisible(bank))
+ gSprites[gBankSpriteIds[bank]].invisible = 0;
+ if (animBankId > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON))
+ gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0;
+ else
+ animBankId = 0;
+
+ taskId = CreateTask(sub_80A4BB0, 5);
+ gTasks[taskId].data[0] = animBankId;
+ gTasks[taskId].data[2] = bank;
+
+ sBattleAnimScriptPtr++;
+}
+
+static void sub_80A4BB0(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] != 1)
+ {
+ bool8 toBG_2;
+ u8 bank = gTasks[taskId].data[2];
+ u8 identity = GetBankIdentity(bank);
+ if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest())
+ toBG_2 = FALSE;
+ else
+ toBG_2 = TRUE;
+
+ if (IsAnimBankSpriteVisible(bank))
+ sub_80A477C(toBG_2);
+ if (gTasks[taskId].data[0] > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON))
+ sub_80A477C(toBG_2 ^ 1);
+
+ DestroyTask(taskId);
+ }
+}
+
+#undef t1_MONBG_BANK
+#undef t1_MON_IN_BG2
+#undef t1_CREATE_ANOTHER_TASK
+#undef t1_IS_SECONDMON_BG
+
+#undef t2_BANK_SPRITE_ID
+#undef t2_MON_IN_BG2
+#undef t2_MONBG_BANK
+
+static void ScriptCmd_setalpha(void)
+{
+ u16 half1, half2;
+
+ sBattleAnimScriptPtr++;
+ half1 = *(sBattleAnimScriptPtr++);
+ half2 = *(sBattleAnimScriptPtr++) << 8;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDALPHA, half1 | half2);
+}
+
+static void ScriptCmd_setbldcnt(void)
+{
+ u16 half1, half2;
+
+ sBattleAnimScriptPtr++;
+ half1 = *(sBattleAnimScriptPtr++);
+ half2 = *(sBattleAnimScriptPtr++) << 8;
+ SetGpuReg(REG_OFFSET_BLDCNT, half1 | half2);
+}
+
+static void ScriptCmd_blendoff(void)
+{
+ sBattleAnimScriptPtr++;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+}
+
+static void ScriptCmd_call(void)
+{
+ sBattleAnimScriptPtr++;
+ sBattleAnimScriptRetAddr = sBattleAnimScriptPtr + 4;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+static void ScriptCmd_return(void)
+{
+ sBattleAnimScriptPtr = sBattleAnimScriptRetAddr;
+}
+
+static void ScriptCmd_setarg(void)
+{
+ const u8 *addr = sBattleAnimScriptPtr;
+ u16 value;
+ u8 argId;
+
+ sBattleAnimScriptPtr++;
+ argId = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ value = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr = addr + 4;
+ gBattleAnimArgs[argId] = value;
+}
+
+static void ScriptCmd_choosetwoturnanim(void)
+{
+ sBattleAnimScriptPtr++;
+ if (gAnimMoveTurn & 1)
+ sBattleAnimScriptPtr += 4;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+static void ScriptCmd_jumpifmoveturn(void)
+{
+ u8 toCheck;
+ sBattleAnimScriptPtr++;
+ toCheck = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+
+ if (toCheck == gAnimMoveTurn)
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+ else
+ sBattleAnimScriptPtr += 4;
+}
+
+static void ScriptCmd_jump(void)
+{
+ sBattleAnimScriptPtr++;
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+}
+
+// Uses of this function that rely on a TRUE return are expecting inBattle to not be ticked as defined in contest behavior. As a result, if misused, this function cannot reliably discern between field and contest status and could result in undefined behavior.
+bool8 IsContest(void)
+{
+ if (!gMain.inBattle)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+#define tBackgroundId data[0]
+#define tState data[10]
+
+static void ScriptCmd_fadetobg(void)
+{
+ u8 backgroundId;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ backgroundId = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ taskId = CreateTask(Task_FadeToBg, 5);
+ gTasks[taskId].tBackgroundId = backgroundId;
+ sAnimBackgroundFadeState = 1;
+}
+
+static void ScriptCmd_fadetobgfromset(void)
+{
+ u8 bg1, bg2, bg3;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ bg1 = sBattleAnimScriptPtr[0];
+ bg2 = sBattleAnimScriptPtr[1];
+ bg3 = sBattleAnimScriptPtr[2];
+ sBattleAnimScriptPtr += 3;
+ taskId = CreateTask(Task_FadeToBg, 5);
+
+ if (IsContest())
+ gTasks[taskId].tBackgroundId = bg3;
+ else if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ gTasks[taskId].tBackgroundId = bg2;
+ else
+ gTasks[taskId].tBackgroundId = bg1;
+
+ sAnimBackgroundFadeState = 1;
+}
+
+static void Task_FadeToBg(u8 taskId)
+{
+ if (gTasks[taskId].tState == 0)
+ {
+ BeginHardwarePaletteFade(0xE8, 0, 0, 16, 0);
+ gTasks[taskId].tState++;
+ return;
+ }
+ if (gPaletteFade.active)
+ return;
+ if (gTasks[taskId].tState == 1)
+ {
+ gTasks[taskId].tState++;
+ sAnimBackgroundFadeState = 2;
+ }
+ else if (gTasks[taskId].tState == 2)
+ {
+ s16 bgId = gTasks[taskId].tBackgroundId;
+
+ if (bgId == -1)
+ LoadDefaultBg();
+ else
+ LoadMoveBg(bgId);
+
+ BeginHardwarePaletteFade(0xE8, 0, 16, 0, 1);
+ gTasks[taskId].tState++;
+ return;
+ }
+ if (gPaletteFade.active)
+ return;
+ if (gTasks[taskId].tState == 3)
+ {
+ DestroyTask(taskId);
+ sAnimBackgroundFadeState = 0;
+ }
+}
+
+static void LoadMoveBg(u16 bgId)
+{
+ if (IsContest())
+ {
+ const void *tilemap = gBattleAnimBackgroundTable[bgId].tilemap;
+ void *dmaSrc;
+ void *dmaDest;
+
+ LZDecompressWram(tilemap, gDecompressionBuffer);
+ sub_80A4720(sub_80A6D94(), (void*)(gDecompressionBuffer), 0x100, 0);
+ dmaSrc = gDecompressionBuffer;
+ dmaDest = (void *)(VRAM + 0xD000);
+ DmaCopy32(3, dmaSrc, dmaDest, 0x800);
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x2000));
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80A6D94() * 16, 32);
+ }
+ else
+ {
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].tilemap, (void *)(VRAM + 0xD000));
+ LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x8000));
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, 32, 32);
+ }
+}
+
+static void LoadDefaultBg(void)
+{
+ if (IsContest())
+ LoadContestBgAfterMoveAnim();
+ else
+ DrawMainBattleBackground();
+}
+
+static void ScriptCmd_restorebg(void)
+{
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ taskId = CreateTask(Task_FadeToBg, 5);
+ gTasks[taskId].tBackgroundId = -1;
+ sAnimBackgroundFadeState = 1;
+}
+
+#undef tBackgroundId
+#undef tState
+
+static void ScriptCmd_waitbgfadeout(void)
+{
+ if (sAnimBackgroundFadeState == 2)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_waitbgfadein(void)
+{
+ if (sAnimBackgroundFadeState == 0)
+ {
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+}
+
+static void ScriptCmd_changebg(void)
+{
+ sBattleAnimScriptPtr++;
+ LoadMoveBg(sBattleAnimScriptPtr[0]);
+ sBattleAnimScriptPtr++;
+}
+
+s8 BattleAnimAdjustPanning(s8 pan)
+{
+ if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ pan = PAN_SIDE_OPPONENT;
+ else
+ pan = PAN_SIDE_PLAYER;
+ }
+ else if (IsContest())
+ {
+ if (gAnimBankAttacker != gAnimBankTarget || gAnimBankAttacker != 2 || pan != PAN_SIDE_OPPONENT)
+ pan *= -1;
+ }
+ else if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ {
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ {
+ if (pan == PAN_SIDE_OPPONENT)
+ pan = PAN_SIDE_PLAYER;
+ else if (pan != PAN_SIDE_PLAYER)
+ pan *= -1;
+ }
+ }
+ else if (GetBankSide(gAnimBankTarget) == SIDE_OPPONENT)
+ {
+ if (pan == PAN_SIDE_PLAYER)
+ pan = PAN_SIDE_OPPONENT;
+ }
+ else
+ {
+ pan *= -1;
+ }
+
+ if (pan > PAN_SIDE_OPPONENT)
+ pan = PAN_SIDE_OPPONENT;
+ else if (pan < PAN_SIDE_PLAYER)
+ pan = PAN_SIDE_PLAYER;
+
+ return pan;
+}
+
+s8 BattleAnimAdjustPanning2(s8 pan)
+{
+ if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].flag_x10)
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ pan = PAN_SIDE_OPPONENT;
+ else
+ pan = PAN_SIDE_PLAYER;
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER || IsContest())
+ pan = -pan;
+ }
+ return pan;
+}
+
+s16 sub_80A52EC(s16 a)
+{
+ s16 var = a;
+
+ if (var > 63)
+ var = 63;
+ else if (var < -64)
+ var = -64;
+
+ return var;
+}
+
+s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan)
+{
+ s16 ret;
+
+ if (sourcePan < targetPan)
+ ret = ((incrementPan < 0) ? -incrementPan : incrementPan);
+ else if (sourcePan > targetPan)
+ ret = -((incrementPan < 0) ? -incrementPan : incrementPan);
+ else
+ ret = 0;
+
+ return ret;
+}
+
+static void ScriptCmd_playsewithpan(void)
+{
+ u16 songId;
+ s8 pan;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ pan = sBattleAnimScriptPtr[2];
+ PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan));
+ sBattleAnimScriptPtr += 3;
+}
+
+static void ScriptCmd_setpan(void)
+{
+ s8 pan;
+
+ sBattleAnimScriptPtr++;
+ pan = sBattleAnimScriptPtr[0];
+ SE12PanpotControl(BattleAnimAdjustPanning(pan));
+ sBattleAnimScriptPtr++;
+}
+
+#define tInitialPan data[0]
+#define tTargetPan data[1]
+#define tIncrementPan data[2]
+#define tFramesToWait data[3]
+#define tCurrentPan data[4]
+#define tFrameCounter data[8]
+
+static void ScriptCmd_panse_1B(void)
+{
+ u16 songNum;
+ s8 currentPanArg, incrementPan, incrementPanArg, currentPan, targetPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songNum = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPanArg = sBattleAnimScriptPtr[2];
+ incrementPan = sBattleAnimScriptPtr[3];
+ incrementPanArg = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ currentPan = BattleAnimAdjustPanning(currentPanArg);
+ targetPan = BattleAnimAdjustPanning(incrementPan);
+ incrementPan = CalculatePanIncrement(currentPan, targetPan, incrementPanArg);
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songNum, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+void Task_PanFromInitialToTarget(u8 taskId)
+{
+ bool32 destroyTask = FALSE;
+ if (gTasks[taskId].tFrameCounter++ >= gTasks[taskId].tFramesToWait)
+ {
+ s16 pan;
+ s16 initialPanning, targetPanning, currentPan, incrementPan;
+
+ gTasks[taskId].tFrameCounter = 0;
+ initialPanning = gTasks[taskId].tInitialPan;
+ targetPanning = gTasks[taskId].tTargetPan;
+ currentPan = gTasks[taskId].tCurrentPan;
+ incrementPan = gTasks[taskId].tIncrementPan;
+ pan = currentPan + incrementPan;
+ gTasks[taskId].tCurrentPan = pan;
+
+ if (incrementPan == 0) // If we're not incrementing, just cancel the task immediately
+ {
+ destroyTask = TRUE;
+ }
+ else if (initialPanning < targetPanning) // Panning increasing
+ {
+ if (pan >= targetPanning) // Target reached
+ destroyTask = TRUE;
+ }
+ else // Panning decreasing
+ {
+ if (pan <= targetPanning) // Target reached
+ destroyTask = TRUE;
+ }
+
+ if (destroyTask)
+ {
+ pan = targetPanning;
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+
+ SE12PanpotControl(pan);
+ }
+}
+
+static void ScriptCmd_panse_26(void)
+{
+ u16 songId;
+ s8 currentPan, targetPan, incrementPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPan = sBattleAnimScriptPtr[2];
+ targetPan = sBattleAnimScriptPtr[3];
+ incrementPan = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songId, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+static void ScriptCmd_panse_27(void)
+{
+ u16 songId;
+ s8 targetPanArg, incrementPanArg, currentPanArg, currentPan, targetPan, incrementPan;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ currentPanArg = sBattleAnimScriptPtr[2];
+ targetPanArg = sBattleAnimScriptPtr[3];
+ incrementPanArg = sBattleAnimScriptPtr[4];
+ framesToWait = sBattleAnimScriptPtr[5];
+
+ currentPan = BattleAnimAdjustPanning2(currentPanArg);
+ targetPan = BattleAnimAdjustPanning2(targetPanArg);
+ incrementPan = BattleAnimAdjustPanning2(incrementPanArg);
+
+ taskId = CreateTask(Task_PanFromInitialToTarget, 1);
+ gTasks[taskId].tInitialPan = currentPan;
+ gTasks[taskId].tTargetPan = targetPan;
+ gTasks[taskId].tIncrementPan = incrementPan;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tCurrentPan = currentPan;
+
+ PlaySE12WithPanning(songId, currentPan);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 6;
+}
+
+#undef tInitialPan
+#undef tTargetPan
+#undef tIncrementPan
+#undef tFramesToWait
+#undef tCurrentPan
+#undef tFrameCounter
+
+#define tSongId data[0]
+#define tPanning data[1]
+#define tFramesToWait data[2]
+#define tNumberOfPlays data[3]
+#define tFrameCounter data[8]
+
+static void ScriptCmd_loopsewithpan(void)
+{
+ u16 songId;
+ s8 panningArg, panning;
+ u8 framesToWait, numberOfPlays;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ panningArg = sBattleAnimScriptPtr[2];
+ framesToWait = sBattleAnimScriptPtr[3];
+ numberOfPlays = sBattleAnimScriptPtr[4];
+ panning = BattleAnimAdjustPanning(panningArg);
+
+ taskId = CreateTask(Task_LoopAndPlaySE, 1);
+ gTasks[taskId].tSongId = songId;
+ gTasks[taskId].tPanning = panning;
+ gTasks[taskId].tFramesToWait = framesToWait;
+ gTasks[taskId].tNumberOfPlays = numberOfPlays;
+ gTasks[taskId].tFrameCounter = framesToWait;
+ gTasks[taskId].func(taskId);
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 5;
+}
+
+static void Task_LoopAndPlaySE(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCounter++ >= gTasks[taskId].tFramesToWait)
+ {
+ u16 songId;
+ s8 panning;
+ u8 numberOfPlays;
+
+ gTasks[taskId].tFrameCounter = 0;
+ songId = gTasks[taskId].tSongId;
+ panning = gTasks[taskId].tPanning;
+ numberOfPlays = --gTasks[taskId].tNumberOfPlays;
+ PlaySE12WithPanning(songId, panning);
+ if (numberOfPlays == 0)
+ {
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+ }
+}
+
+#undef tSongId
+#undef tPanning
+#undef tFramesToWait
+#undef tNumberOfPlays
+#undef tFrameCounter
+
+#define tSongId data[0]
+#define tPanning data[1]
+#define tFramesToWait data[2]
+
+static void ScriptCmd_waitplaysewithpan(void)
+{
+ u16 songId;
+ s8 panningArg, panning;
+ u8 framesToWait;
+ u8 taskId;
+
+ sBattleAnimScriptPtr++;
+ songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ panningArg = sBattleAnimScriptPtr[2];
+ framesToWait = sBattleAnimScriptPtr[3];
+ panning = BattleAnimAdjustPanning(panningArg);
+
+ taskId = CreateTask(Task_WaitAndPlaySE, 1);
+ gTasks[taskId].tSongId = songId;
+ gTasks[taskId].tPanning = panning;
+ gTasks[taskId].tFramesToWait = framesToWait;
+
+ gAnimSoundTaskCount++;
+ sBattleAnimScriptPtr += 4;
+}
+
+static void Task_WaitAndPlaySE(u8 taskId)
+{
+ if (gTasks[taskId].tFramesToWait-- <= 0)
+ {
+ PlaySE12WithPanning(gTasks[taskId].tSongId, gTasks[taskId].tPanning);
+ DestroyTask(taskId);
+ gAnimSoundTaskCount--;
+ }
+}
+
+#undef tSongId
+#undef tPanning
+#undef tFramesToWait
+
+static void ScriptCmd_createsoundtask(void)
+{
+ TaskFunc func;
+ u8 numArgs, taskId;
+ s32 i;
+
+ sBattleAnimScriptPtr++;
+ func = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 4;
+ numArgs = sBattleAnimScriptPtr[0];
+ sBattleAnimScriptPtr++;
+ for (i = 0; i < numArgs; i++)
+ {
+ gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
+ sBattleAnimScriptPtr += 2;
+ }
+ taskId = CreateTask(func, 1);
+ func(taskId);
+ gAnimSoundTaskCount++;
+}
+
+static void ScriptCmd_waitsound(void)
+{
+ if (gAnimSoundTaskCount != 0)
+ {
+ sSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
+ }
+ else if (IsSEPlaying())
+ {
+ if (++sSoundAnimFramesToWait > 90)
+ {
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ sSoundAnimFramesToWait = 0;
+ }
+ else
+ {
+ gAnimFramesToWait = 1;
+ }
+ }
+ else
+ {
+ sSoundAnimFramesToWait = 0;
+ sBattleAnimScriptPtr++;
+ gAnimFramesToWait = 0;
+ }
+}
+
+static void ScriptCmd_jumpargeq(void)
+{
+ u8 argId;
+ s16 valueToCheck;
+
+ sBattleAnimScriptPtr++;
+ argId = sBattleAnimScriptPtr[0];
+ valueToCheck = SCRIPT_READ_16(sBattleAnimScriptPtr + 1);
+
+ if (valueToCheck == gBattleAnimArgs[argId])
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr + 3);
+ else
+ sBattleAnimScriptPtr += 7;
+}
+
+static void ScriptCmd_jumpifcontest(void)
+{
+ sBattleAnimScriptPtr++;
+ if (IsContest())
+ sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
+ else
+ sBattleAnimScriptPtr += 4;
+}
+
+static void ScriptCmd_monbgprio_28(void)
+{
+ u8 wantedBank;
+ u8 bank;
+ u8 bankIdentity;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+
+ if (wantedBank != ANIM_BANK_ATTACKER)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ bankIdentity = GetBankIdentity(bank);
+ if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2))
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+}
+
+static void ScriptCmd_monbgprio_29(void)
+{
+ sBattleAnimScriptPtr++;
+ if (!IsContest())
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+}
+
+static void ScriptCmd_monbgprio_2A(void)
+{
+ u8 wantedBank;
+ u8 bankIdentity;
+ u8 bank;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank != ANIM_BANK_ATTACKER)
+ bank = gAnimBankTarget;
+ else
+ bank = gAnimBankAttacker;
+
+ bankIdentity = GetBankIdentity(bank);
+ if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2))
+ {
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
+ }
+ }
+}
+
+static void ScriptCmd_invisible(void)
+{
+ u8 spriteId;
+
+ spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].invisible = 1;
+
+ sBattleAnimScriptPtr += 2;
+}
+
+static void ScriptCmd_visible(void)
+{
+ u8 spriteId;
+
+ spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].invisible = 0;
+
+ sBattleAnimScriptPtr += 2;
+}
+
+static void ScriptCmd_doublebattle_2D(void)
+{
+ u8 wantedBank;
+ u8 r4;
+ u8 spriteId;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (!IsContest() && IsDoubleBattle()
+ && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank == ANIM_BANK_ATTACKER)
+ {
+ r4 = sub_80A8364(gAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
+ }
+ else
+ {
+ r4 = sub_80A8364(gAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
+ }
+ if (spriteId != 0xFF)
+ {
+ gSprites[spriteId].invisible = FALSE;
+ if (r4 == 2)
+ gSprites[spriteId].oam.priority = 3;
+
+ if (r4 == 1)
+ sub_80A477C(FALSE);
+ else
+ sub_80A477C(TRUE);
+ }
+ }
+}
+
+static void ScriptCmd_doublebattle_2E(void)
+{
+ u8 wantedBank;
+ u8 r4;
+ u8 spriteId;
+
+ wantedBank = sBattleAnimScriptPtr[1];
+ sBattleAnimScriptPtr += 2;
+ if (!IsContest() && IsDoubleBattle()
+ && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
+ {
+ if (wantedBank == ANIM_BANK_ATTACKER)
+ {
+ r4 = sub_80A8364(gAnimBankAttacker);
+ spriteId = GetAnimBankSpriteId(0);
+ }
+ else
+ {
+ r4 = sub_80A8364(gAnimBankTarget);
+ spriteId = GetAnimBankSpriteId(1);
+ }
+
+ if (spriteId != 0xFF && r4 == 2)
+ gSprites[spriteId].oam.priority = 2;
+ }
+}
+
+static void ScriptCmd_stopsound(void)
+{
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ sBattleAnimScriptPtr++;
+}
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
new file mode 100644
index 000000000..9ac18c72f
--- /dev/null
+++ b/src/battle_controllers.c
@@ -0,0 +1,1551 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "link.h"
+#include "task.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
+#include "pokemon.h"
+#include "species.h"
+#include "recorded_battle.h"
+#include "util.h"
+#include "abilities.h"
+#include "battle_message.h"
+
+extern u32 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern void (*gBattleMainFunc)(void);
+extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern u8 gActiveBank;
+extern u8 gUnknown_0202428C;
+extern u32 gUnknown_02022FF4;
+extern u8 gUnknown_0203C7B4;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBuffersTransferData[0x100];
+extern u8 gUnknown_02022D08;
+extern u8 gUnknown_02022D09;
+extern u8 gUnknown_02022D0A;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u8 gEffectBank;
+extern u16 gBattleWeather;
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gCurrentMove;
+extern u16 gLastUsedMove;
+extern u16 gLastUsedItem;
+extern u8 gBattleOutcome;
+extern u8 gLastUsedAbility;
+extern u8 gStringBank;
+
+extern const struct BattleMove gBattleMoves[];
+
+extern void task00_08081A90(u8 taskId); // cable_club
+extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
+
+// this file's funcionts
+static void CreateTasksForSendRecvLinkBuffers(void);
+static void SetControllersVariablesInLinkBattle(void);
+static void SetControllersVariables(void);
+static void SetBattlePartyIds(void);
+static void Task_HandleSendLinkBuffersData(u8 taskId);
+static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId);
+
+void HandleLinkBattleSetup(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLinkVSyncDisabled)
+ sub_800B488();
+ if (!gReceivedRemoteLinkPlayers)
+ sub_8009734();
+ CreateTask(task00_08081A90, 0);
+ CreateTasksForSendRecvLinkBuffers();
+ }
+}
+
+void SetUpBattleVarsAndBirchZigzagoon(void)
+{
+ s32 i;
+
+ gBattleMainFunc = nullsub_20;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gBattleBankFunc[i] = nullsub_21;
+ gBanksByIdentity[i] = 0xFF;
+ gActionSelectionCursor[i] = 0;
+ gMoveSelectionCursor[i] = 0;
+ }
+
+ HandleLinkBattleSetup();
+ gBattleExecBuffer = 0;
+ ClearBattleAnimationVars();
+ ClearBattleMonForms();
+ BattleAI_HandleItemUseBeforeAISetup(0xF);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ ZeroEnemyPartyMons();
+ CreateMon(&gEnemyParty[0], SPECIES_ZIGZAGOON, 2, 32, 0, 0, 0, 0);
+ i = 0;
+ SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &i);
+ }
+
+ gUnknown_02022FF4 = 0;
+ gUnknown_0202428C = 0;
+}
+
+void sub_8032768(void)
+{
+ s32 i;
+ u8 *data;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ sub_8184DA4(1);
+ else
+ sub_8184DA4(2);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
+ sub_8185EB8();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ SetControllersVariablesInLinkBattle();
+ else
+ SetControllersVariables();
+
+ SetBattlePartyIds();
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ sub_81B8D64(i, 0);
+ }
+
+ for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++)
+ *(gBattleStruct->field_1A4 + i) = 0;
+
+ for (i = 0; i < sizeof(gBattleStruct->field_204); i++)
+ *(gBattleStruct->field_204 + i) = 0;
+}
+
+static void SetControllersVariables(void)
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+
+ gNoOfAllBanks = 4;
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand;
+ else
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ else // see how the banks are switched
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+ }
+ }
+ }
+ else
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = 0;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = 1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[2] = 2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = 3;
+
+ gNoOfAllBanks = 4;
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ u8 var; // multiplayer Id in a recorded battle?
+
+ for (var = gUnknown_0203C7B4, i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
+ break;
+ case 1:
+ case 2:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
+ break;
+ }
+
+ if (i == var)
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[var].lp_field_18 & 1))
+ || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[var].lp_field_18 & 1)))
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToRecordedPlayerBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToRecordedOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+ }
+ }
+ }
+ }
+}
+
+static void SetControllersVariablesInLinkBattle(void)
+{
+ s32 i;
+ u8 multiplayerId;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gNoOfAllBanks = 2;
+ }
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ else
+ {
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ {
+ gBattleMainFunc = BeginBattleIntro;
+
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToLinkPartnerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+ else
+ {
+ gBattleBankFunc[0] = SetBankFuncToLinkPartnerBufferRunCommand;
+ gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
+
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
+
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
+
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
+
+ gNoOfAllBanks = 4;
+ }
+
+ sub_81B8D64(0, 0);
+ sub_81B8D64(1, 0);
+ sub_81B8D64(2, 1);
+ sub_81B8D64(3, 1);
+ gBattlePartyID[0] = 0;
+ gBattlePartyID[1] = 0;
+ gBattlePartyID[2] = 3;
+ gBattlePartyID[3] = 3;
+ }
+ else
+ {
+ multiplayerId = GetMultiplayerId();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ gBattleMainFunc = BeginBattleIntro;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
+ break;
+ case 1:
+ case 2:
+ sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
+ break;
+ }
+
+ if (i == multiplayerId)
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1))
+ || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1)))
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ else
+ {
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand;
+ switch (gLinkPlayers[i].lp_field_18)
+ {
+ case 0:
+ case 3:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
+ break;
+ case 1:
+ case 2:
+ gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 3;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
+ break;
+ }
+ }
+ }
+ }
+
+ gNoOfAllBanks = 4;
+ }
+}
+
+static void SetBattlePartyIds(void)
+{
+ s32 i, j;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ for (j = 0; j < 6; j++)
+ {
+ if (i < 2)
+ {
+ if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
+ {
+ if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ else
+ {
+ if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
+ {
+ if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != SPECIES_NONE // Probably a typo by Game Freak. The rest use SPECIES2.
+ && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0
+ && gBattlePartyID[i - 2] != j)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ else
+ {
+ if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
+ && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
+ && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0
+ && gBattlePartyID[i - 2] != j)
+ {
+ gBattlePartyID[i] = j;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ gBattlePartyID[1] = 0, gBattlePartyID[3] = 3;
+ }
+}
+
+static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ PrepareBufferDataTransferLink(bufferId, size, data);
+ }
+ else
+ {
+ switch (bufferId)
+ {
+ case 0:
+ for (i = 0; i < size; i++)
+ {
+ gBattleBufferA[gActiveBank][i] = *data;
+ data++;
+ }
+ break;
+ case 1:
+ for (i = 0; i < size; i++)
+ {
+ gBattleBufferB[gActiveBank][i] = *data;
+ data++;
+ }
+ break;
+ }
+ }
+}
+
+static void CreateTasksForSendRecvLinkBuffers(void)
+{
+ gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0);
+ gTasks[gUnknown_02022D08].data[11] = 0;
+ gTasks[gUnknown_02022D08].data[12] = 0;
+ gTasks[gUnknown_02022D08].data[13] = 0;
+ gTasks[gUnknown_02022D08].data[14] = 0;
+ gTasks[gUnknown_02022D08].data[15] = 0;
+
+ gUnknown_02022D09 = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0);
+ gTasks[gUnknown_02022D09].data[12] = 0;
+ gTasks[gUnknown_02022D09].data[13] = 0;
+ gTasks[gUnknown_02022D09].data[14] = 0;
+ gTasks[gUnknown_02022D09].data[15] = 0;
+
+ gUnknown_02022D0A = 0;
+}
+
+enum
+{
+ LINK_BUFF_BUFFER_ID,
+ LINK_BUFF_ACTIVE_BANK,
+ LINK_BUFF_ATTACKER,
+ LINK_BUFF_TARGET,
+ LINK_BUFF_SIZE_LO,
+ LINK_BUFF_SIZE_HI,
+ LINK_BUFF_ABSENT_BANK_FLAGS,
+ LINK_BUFF_EFFECT_BANK,
+ LINK_BUFF_DATA
+};
+
+void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
+{
+ s32 alignedSize;
+ s32 i;
+
+ alignedSize = size - size % 4 + 4;
+ if (gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE)
+ {
+ gTasks[gUnknown_02022D08].data[12] = gTasks[gUnknown_02022D08].data[14];
+ gTasks[gUnknown_02022D08].data[14] = 0;
+ }
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBank;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBankAttacker;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankTarget;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBankFlags;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBank;
+
+ for (i = 0; i < size; i++)
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i];
+
+ gTasks[gUnknown_02022D08].data[14] = gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA;
+}
+
+static void Task_HandleSendLinkBuffersData(u8 taskId)
+{
+ u16 var;
+ u16 blockSize;
+
+ switch (gTasks[taskId].data[11])
+ {
+ case 0:
+ gTasks[taskId].data[10] = 100;
+ gTasks[taskId].data[11]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10]--;
+ if (gTasks[taskId].data[10] == 0)
+ gTasks[taskId].data[11]++;
+ break;
+ case 2:
+ if (gLinkVSyncDisabled)
+ {
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ var = 2;
+ else
+ var = (gBattleTypeFlags & BATTLE_TYPE_MULTI) ? 4 : 2;
+
+ if (sub_800ABAC() >= var)
+ {
+ if (sub_800ABBC())
+ {
+ sub_800A620();
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ gTasks[taskId].data[11]++;
+ }
+ }
+ }
+ break;
+ case 3:
+ if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
+ {
+ if (gTasks[taskId].data[13] == 0)
+ {
+ if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
+ && gTasks[taskId].data[15] == gTasks[taskId].data[12])
+ {
+ gTasks[taskId].data[12] = 0;
+ gTasks[taskId].data[15] = 0;
+ }
+ blockSize = (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8)) + LINK_BUFF_DATA;
+ SendBlock(bitmask_all_link_players_but_self(), &gLinkBattleSendBuffer[gTasks[taskId].data[15]], blockSize);
+ gTasks[taskId].data[11]++;
+ }
+ else
+ {
+ gTasks[taskId].data[13]--;
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (sub_800A520())
+ {
+ blockSize = gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
+ gTasks[taskId].data[13] = 1;
+ gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
+ gTasks[taskId].data[11] = 3;
+ }
+ break;
+ case 5:
+ gTasks[taskId].data[13]--;
+ if (gTasks[taskId].data[13] == 0)
+ {
+ gTasks[taskId].data[13] = 1;
+ gTasks[taskId].data[11] = 3;
+ }
+ break;
+ }
+}
+
+// fix me
+void sub_8033648(void)
+{
+ u8 i;
+ s32 j;
+ u16 r6;
+ u8 *recvBuffer;
+ u8 *dest;
+ u8 *src;
+
+ if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20))
+ {
+ sub_8011BD0();
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (GetBlockReceivedStatus() & gBitTable[i])
+ {
+ ResetBlockReceivedFlag(i);
+ recvBuffer = (u8 *)gBlockRecvBuffer[i];
+ #ifndef NONMATCHING
+ asm("");
+ recvBuffer = (u8 *)&gBlockRecvBuffer[i];
+ #endif
+ r6 = gBlockRecvBuffer[i][2];
+
+ if (gTasks[gUnknown_02022D09].data[14] + 9 + r6 > 0x1000)
+ {
+ gTasks[gUnknown_02022D09].data[12] = gTasks[gUnknown_02022D09].data[14];
+ gTasks[gUnknown_02022D09].data[14] = 0;
+ }
+
+ dest = &gLinkBattleRecvBuffer[gTasks[gUnknown_02022D09].data[14]];
+ src = recvBuffer;
+
+ for (j = 0; j < r6 + 8; j++)
+ dest[j] = src[j];
+
+ gTasks[gUnknown_02022D09].data[14] = gTasks[gUnknown_02022D09].data[14] + r6 + 8;
+ }
+ }
+ }
+}
+
+static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
+{
+ u16 blockSize;
+ u8 bank;
+ u8 var;
+
+ if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
+ {
+ if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
+ && gTasks[taskId].data[15] == gTasks[taskId].data[12])
+ {
+ gTasks[taskId].data[12] = 0;
+ gTasks[taskId].data[15] = 0;
+ }
+ bank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
+ blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
+
+ switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0])
+ {
+ case 0:
+ if (gBattleExecBuffer & gBitTable[bank])
+ return;
+
+ memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ sub_803F850(bank);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ {
+ gBankAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2];
+ gBankTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
+ gAbsentBankFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6];
+ gEffectBank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7];
+ }
+ break;
+ case 1:
+ memcpy(gBattleBufferB[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ break;
+ case 2:
+ var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA];
+ gBattleExecBuffer &= ~(gBitTable[bank] << (var * 4));
+ break;
+ }
+
+ gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
+ }
+}
+
+void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_GETMONDATA;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_GETRAWMONDATA;
+ gBattleBuffersTransferData[1] = monId;
+ gBattleBuffersTransferData[2] = bytes;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_SETMONDATA;
+ gBattleBuffersTransferData[1] = request;
+ gBattleBuffersTransferData[2] = c;
+ for (i = 0; i < bytes; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 3 + bytes);
+}
+
+void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_SETRAWMONDATA;
+ gBattleBuffersTransferData[1] = monId;
+ gBattleBuffersTransferData[2] = bytes;
+ for (i = 0; i < bytes; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, bytes + 3);
+}
+
+void EmitLoadMonSprite(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_LOADMONSPRITE;
+ gBattleBuffersTransferData[1] = 4;
+ gBattleBuffersTransferData[2] = 4;
+ gBattleBuffersTransferData[3] = 4;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_SWITCHINANIM;
+ gBattleBuffersTransferData[1] = partyId;
+ gBattleBuffersTransferData[2] = dontClearSubstituteBit;
+ gBattleBuffersTransferData[3] = 5;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitReturnMonToBall(u8 bufferId, u8 arg1)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_RETURNMONTOBALL;
+ gBattleBuffersTransferData[1] = arg1;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitDrawTrainerPic(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_DRAWTRAINERPIC;
+ gBattleBuffersTransferData[1] = 7;
+ gBattleBuffersTransferData[2] = 7;
+ gBattleBuffersTransferData[3] = 7;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitTrainerSlide(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDE;
+ gBattleBuffersTransferData[1] = 8;
+ gBattleBuffersTransferData[2] = 8;
+ gBattleBuffersTransferData[3] = 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitTrainerSlideBack(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDEBACK;
+ gBattleBuffersTransferData[1] = 9;
+ gBattleBuffersTransferData[2] = 9;
+ gBattleBuffersTransferData[3] = 9;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitFaintAnimation(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_FAINTANIMATION;
+ gBattleBuffersTransferData[1] = 10;
+ gBattleBuffersTransferData[2] = 10;
+ gBattleBuffersTransferData[3] = 10;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd11(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_11;
+ gBattleBuffersTransferData[1] = 11;
+ gBattleBuffersTransferData[2] = 11;
+ gBattleBuffersTransferData[3] = 11;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd12(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_12;
+ gBattleBuffersTransferData[1] = 12;
+ gBattleBuffersTransferData[2] = 12;
+ gBattleBuffersTransferData[3] = 12;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitBallThrow(u8 bufferId, u8 caseId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_BALLTHROW;
+ gBattleBuffersTransferData[1] = caseId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitPause(u8 bufferId, u8 toWait, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PAUSE;
+ gBattleBuffersTransferData[1] = toWait;
+ for (i = 0; i < toWait * 3; i++)
+ gBattleBuffersTransferData[2 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, toWait * 3 + 2);
+}
+
+void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_MOVEANIMATION;
+ gBattleBuffersTransferData[1] = move;
+ gBattleBuffersTransferData[2] = (move & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = turnOfMove;
+ gBattleBuffersTransferData[4] = movePower;
+ gBattleBuffersTransferData[5] = (movePower & 0xFF00) >> 8;
+ gBattleBuffersTransferData[6] = dmg;
+ gBattleBuffersTransferData[7] = (dmg & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[8] = (dmg & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[9] = (dmg & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[10] = friendship;
+ gBattleBuffersTransferData[11] = multihit;
+ if (WEATHER_HAS_EFFECT2)
+ {
+ gBattleBuffersTransferData[12] = gBattleWeather;
+ gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8;
+ }
+ else
+ {
+ gBattleBuffersTransferData[12] = 0;
+ gBattleBuffersTransferData[13] = 0;
+ }
+ gBattleBuffersTransferData[14] = 0;
+ gBattleBuffersTransferData[15] = 0;
+ memcpy(&gBattleBuffersTransferData[16], disableStructPtr, sizeof(struct DisableStruct));
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 16 + sizeof(struct DisableStruct));
+}
+
+void EmitPrintString(u8 bufferId, u16 stringID)
+{
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRING;
+ gBattleBuffersTransferData[1] = gBattleOutcome;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gLastUsedMove;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = gBattleScripting.bank;
+ stringInfo->unk1605E = gBattleStruct->field_52;
+ stringInfo->hpScale = gBattleStruct->hpScale;
+ stringInfo->StringBank = gStringBank;
+ stringInfo->moveType = gBattleMoves[gCurrentMove].type;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
+{
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
+ gBattleBuffersTransferData[1] = 17;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gLastUsedMove;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = gBattleScripting.bank;
+ stringInfo->unk1605E = gBattleStruct->field_52;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEACTION;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd19(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_19;
+ gBattleBuffersTransferData[1] = 19;
+ gBattleBuffersTransferData[2] = 19;
+ gBattleBuffersTransferData[3] = 19;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEMOVE;
+ gBattleBuffersTransferData[1] = isDoubleBattle;
+ gBattleBuffersTransferData[2] = NoPpNumber;
+ gBattleBuffersTransferData[3] = 0;
+ for (i = 0; i < sizeof(*movePpData); i++)
+ gBattleBuffersTransferData[4 + i] = *((u8*)(movePpData) + i);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(*movePpData) + 4);
+}
+
+void EmitOpenBag(u8 bufferId, u8 *arg1)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_OPENBAG;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[1 + i] = arg1[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEPOKEMON;
+ gBattleBuffersTransferData[1] = caseId;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = abilityId;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[4 + i] = arg4[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 8); // but only 7 bytes were written
+}
+
+void EmitCmd23(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_23;
+ gBattleBuffersTransferData[1] = 23;
+ gBattleBuffersTransferData[2] = 23;
+ gBattleBuffersTransferData[3] = 23;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+// why is the argument u16 if it's being cast to s16 anyway?
+void EmitHealthBarUpdate(u8 bufferId, u16 hpValue)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_HEALTHBARUPDATE;
+ gBattleBuffersTransferData[1] = 0;
+ gBattleBuffersTransferData[2] = (s16)hpValue;
+ gBattleBuffersTransferData[3] = ((s16)hpValue & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+// why is the argument u16 if it's being cast to s16 anyway?
+void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_EXPUPDATE;
+ gBattleBuffersTransferData[1] = partyId;
+ gBattleBuffersTransferData[2] = (s16)expPoints;
+ gBattleBuffersTransferData[3] = ((s16)expPoints & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSICONUPDATE;
+ gBattleBuffersTransferData[1] = status1;
+ gBattleBuffersTransferData[2] = (status1 & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (status1 & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (status1 & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = status2;
+ gBattleBuffersTransferData[6] = (status2 & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[7] = (status2 & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[8] = (status2 & 0xFF000000) >> 24;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 9);
+}
+
+void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSANIMATION;
+ gBattleBuffersTransferData[1] = status2;
+ gBattleBuffersTransferData[2] = status;
+ gBattleBuffersTransferData[3] = (status & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[4] = (status & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[5] = (status & 0xFF000000) >> 24;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 6);
+}
+
+void EmitStatusXor(u8 bufferId, u8 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_STATUSXOR;
+ gBattleBuffersTransferData[1] = b;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitDataTransfer(u8 bufferId, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DATATRANSFER;
+ gBattleBuffersTransferData[1] = 29;
+ gBattleBuffersTransferData[2] = size;
+ gBattleBuffersTransferData[3] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[4 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 4);
+}
+
+void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DMA3TRANSFER;
+ gBattleBuffersTransferData[1] = (u32)(dst);
+ gBattleBuffersTransferData[2] = ((u32)(dst) & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = ((u32)(dst) & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = ((u32)(dst) & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = size;
+ gBattleBuffersTransferData[6] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[7 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 7);
+}
+
+void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_31;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ for (i = 0; i < songId; i++) // ????
+ gBattleBuffersTransferData[3 + i] = *(u8*)(unusedDumbDataParameter++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, songId + 3);
+}
+
+void EmitCmd32(u8 bufferId, u16 size, void *data)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_32;
+ gBattleBuffersTransferData[1] = size;
+ gBattleBuffersTransferData[2] = (size & 0xFF00) >> 8;
+ for (i = 0; i < size; i++)
+ gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 3);
+}
+
+void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_33;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = arg2;
+ gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd34(u8 bufferId, u8 b, u8 *c)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_34;
+ gBattleBuffersTransferData[1] = b;
+ for (i = 0; i < 3; i++)
+ gBattleBuffersTransferData[2 + i] = c[i];
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 5);
+}
+
+void EmitCmd35(u8 bufferId, u16 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_35;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd36(u8 bufferId, u16 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_36;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd37(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_37;
+ gBattleBuffersTransferData[1] = 37;
+ gBattleBuffersTransferData[2] = 37;
+ gBattleBuffersTransferData[3] = 37;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd38(u8 bufferId, u8 b)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_38;
+ gBattleBuffersTransferData[1] = b;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitCmd39(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_39;
+ gBattleBuffersTransferData[1] = 39;
+ gBattleBuffersTransferData[2] = 39;
+ gBattleBuffersTransferData[3] = 39;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd40(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_40;
+ gBattleBuffersTransferData[1] = 40;
+ gBattleBuffersTransferData[2] = 40;
+ gBattleBuffersTransferData[3] = 40;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitHitAnimation(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_HITANIMATION;
+ gBattleBuffersTransferData[1] = 41;
+ gBattleBuffersTransferData[2] = 41;
+ gBattleBuffersTransferData[3] = 41;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd42(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_42;
+ gBattleBuffersTransferData[1] = 42;
+ gBattleBuffersTransferData[2] = 42;
+ gBattleBuffersTransferData[3] = 42;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitEffectivenessSound(u8 bufferId, u16 songId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_PLAYFANFAREORBGM;
+ gBattleBuffersTransferData[1] = songId;
+ gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = playBGM;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitFaintingCry(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_FAINTINGCRY;
+ gBattleBuffersTransferData[1] = 45;
+ gBattleBuffersTransferData[2] = 45;
+ gBattleBuffersTransferData[3] = 45;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitIntroSlide(u8 bufferId, u8 terrainId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_INTROSLIDE;
+ gBattleBuffersTransferData[1] = terrainId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitIntroTrainerBallThrow(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_INTROTRAINERBALLTHROW;
+ gBattleBuffersTransferData[1] = 47;
+ gBattleBuffersTransferData[2] = 47;
+ gBattleBuffersTransferData[3] = 47;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2)
+{
+ s32 i;
+
+ gBattleBuffersTransferData[0] = CONTROLLER_DRAWPARTYSTATUSSUMMARY;
+ gBattleBuffersTransferData[1] = arg2 & 0x7F;
+ gBattleBuffersTransferData[2] = (arg2 & 0x80) >> 7;
+ gBattleBuffersTransferData[3] = 48;
+ for (i = 0; i < (s32)(sizeof(struct HpAndStatus) * 6); i++)
+ gBattleBuffersTransferData[4 + i] = *(i + (u8*)(hpAndStatus));
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct HpAndStatus) * 6 + 4);
+}
+
+void EmitCmd49(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_49;
+ gBattleBuffersTransferData[1] = 49;
+ gBattleBuffersTransferData[2] = 49;
+ gBattleBuffersTransferData[3] = 49;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitCmd50(u8 bufferId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_50;
+ gBattleBuffersTransferData[1] = 50;
+ gBattleBuffersTransferData[2] = 50;
+ gBattleBuffersTransferData[3] = 50;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_SPRITEINVISIBILITY;
+ gBattleBuffersTransferData[1] = isInvisible;
+ gBattleBuffersTransferData[2] = 51;
+ gBattleBuffersTransferData[3] = 51;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_BATTLEANIMATION;
+ gBattleBuffersTransferData[1] = animationId;
+ gBattleBuffersTransferData[2] = argument;
+ gBattleBuffersTransferData[3] = (argument & 0xFF00) >> 8;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
+}
+
+void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2)
+{
+ bool8 arg2_ = arg2;
+ gBattleBuffersTransferData[0] = CONTROLLER_LINKSTANDBYMSG;
+ gBattleBuffersTransferData[1] = arg1;
+
+ if (arg2_)
+ gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = sub_81850DC(&gBattleBuffersTransferData[4]);
+ else
+ gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = 0;
+
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[2] + 4);
+}
+
+void EmitResetActionMoveSelection(u8 bufferId, u8 caseId)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_RESETACTIONMOVESELECTION;
+ gBattleBuffersTransferData[1] = caseId;
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
+}
+
+void EmitCmd55(u8 bufferId, u8 arg1)
+{
+ gBattleBuffersTransferData[0] = CONTROLLER_55;
+ gBattleBuffersTransferData[1] = arg1;
+ gBattleBuffersTransferData[2] = gSaveBlock2Ptr->field_CA9_b;
+ gBattleBuffersTransferData[3] = gSaveBlock2Ptr->field_CA9_b;
+ gBattleBuffersTransferData[5] = gBattleBuffersTransferData[4] = sub_81850DC(&gBattleBuffersTransferData[6]);
+ PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[4] + 6);
+}
diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c
index c0557ac70..5251ee06a 100644
--- a/src/battle_dome_cards.c
+++ b/src/battle_dome_cards.c
@@ -17,7 +17,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const union AffineAnimCmd *const gUnknown_082FF618[];
extern const union AffineAnimCmd *const gUnknown_082FF694[];
extern const union AnimCmd *const gUnknown_082FF70C[];
-extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES];
+extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES];
extern const union AnimCmd *const *const gUnknown_0830536C[];
extern const u8 gUnknown_0831F578[];
@@ -282,7 +282,7 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y,
images[j].size = 0x800;
}
gUnknown_0203CCEC.tileTag = 0xFFFF;
- gUnknown_0203CCEC.anims = gUnknown_08309AAC[species];
+ gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species];
gUnknown_0203CCEC.images = images;
if (flags2 == 0x01)
{
diff --git a/src/battle_interface.c b/src/battle_interface.c
new file mode 100644
index 000000000..9241db1d9
--- /dev/null
+++ b/src/battle_interface.c
@@ -0,0 +1,2632 @@
+#include "global.h"
+#include "battle.h"
+#include "pokemon.h"
+#include "battle_controllers.h"
+#include "battle_interface.h"
+#include "sprite.h"
+#include "window.h"
+#include "string_util.h"
+#include "text.h"
+#include "sound.h"
+#include "songs.h"
+#include "decompress.h"
+#include "task.h"
+#include "util.h"
+#include "gpu_regs.h"
+#include "battle_message.h"
+#include "species.h"
+#include "pokedex.h"
+#include "palette.h"
+#include "international_string_util.h"
+#include "safari_zone.h"
+#include "battle_anim.h"
+
+enum
+{
+ HEALTH_BAR,
+ EXP_BAR
+};
+
+enum
+{
+ HP_CURRENT,
+ HP_MAX
+};
+
+struct TestingBar
+{
+ s32 maxValue;
+ s32 currValue;
+ s32 field_8;
+ u32 unkC_0:5;
+ u32 unk10;
+};
+
+enum
+{
+ HEALTHBOX_GFX_0,
+ HEALTHBOX_GFX_1,
+ HEALTHBOX_GFX_2,
+ HEALTHBOX_GFX_3,
+ HEALTHBOX_GFX_4,
+ HEALTHBOX_GFX_5,
+ HEALTHBOX_GFX_6,
+ HEALTHBOX_GFX_7,
+ HEALTHBOX_GFX_8,
+ HEALTHBOX_GFX_9,
+ HEALTHBOX_GFX_10,
+ HEALTHBOX_GFX_11,
+ HEALTHBOX_GFX_12,
+ HEALTHBOX_GFX_13,
+ HEALTHBOX_GFX_14,
+ HEALTHBOX_GFX_15,
+ HEALTHBOX_GFX_16,
+ HEALTHBOX_GFX_17,
+ HEALTHBOX_GFX_18,
+ HEALTHBOX_GFX_19,
+ HEALTHBOX_GFX_20,
+ HEALTHBOX_GFX_STATUS_PSN_BANK0,
+ HEALTHBOX_GFX_22,
+ HEALTHBOX_GFX_23,
+ HEALTHBOX_GFX_STATUS_PRZ_BANK0,
+ HEALTHBOX_GFX_25,
+ HEALTHBOX_GFX_26,
+ HEALTHBOX_GFX_STATUS_SLP_BANK0,
+ HEALTHBOX_GFX_28,
+ HEALTHBOX_GFX_29,
+ HEALTHBOX_GFX_STATUS_FRZ_BANK0,
+ HEALTHBOX_GFX_31,
+ HEALTHBOX_GFX_32,
+ HEALTHBOX_GFX_STATUS_BRN_BANK0,
+ HEALTHBOX_GFX_34,
+ HEALTHBOX_GFX_35,
+ HEALTHBOX_GFX_36,
+ HEALTHBOX_GFX_37,
+ HEALTHBOX_GFX_38,
+ HEALTHBOX_GFX_39,
+ HEALTHBOX_GFX_40,
+ HEALTHBOX_GFX_41,
+ HEALTHBOX_GFX_42,
+ HEALTHBOX_GFX_43,
+ HEALTHBOX_GFX_44,
+ HEALTHBOX_GFX_45,
+ HEALTHBOX_GFX_46,
+ HEALTHBOX_GFX_47,
+ HEALTHBOX_GFX_48,
+ HEALTHBOX_GFX_49,
+ HEALTHBOX_GFX_50,
+ HEALTHBOX_GFX_51,
+ HEALTHBOX_GFX_52,
+ HEALTHBOX_GFX_53,
+ HEALTHBOX_GFX_54,
+ HEALTHBOX_GFX_55,
+ HEALTHBOX_GFX_56,
+ HEALTHBOX_GFX_57,
+ HEALTHBOX_GFX_58,
+ HEALTHBOX_GFX_59,
+ HEALTHBOX_GFX_60,
+ HEALTHBOX_GFX_61,
+ HEALTHBOX_GFX_62,
+ HEALTHBOX_GFX_63,
+ HEALTHBOX_GFX_64,
+ HEALTHBOX_GFX_65,
+ HEALTHBOX_GFX_66,
+ HEALTHBOX_GFX_67,
+ HEALTHBOX_GFX_68,
+ HEALTHBOX_GFX_69,
+ HEALTHBOX_GFX_70,
+ HEALTHBOX_GFX_STATUS_PSN_BANK1,
+ HEALTHBOX_GFX_72,
+ HEALTHBOX_GFX_73,
+ HEALTHBOX_GFX_STATUS_PRZ_BANK1,
+ HEALTHBOX_GFX_75,
+ HEALTHBOX_GFX_76,
+ HEALTHBOX_GFX_STATUS_SLP_BANK1,
+ HEALTHBOX_GFX_78,
+ HEALTHBOX_GFX_79,
+ HEALTHBOX_GFX_STATUS_FRZ_BANK1,
+ HEALTHBOX_GFX_81,
+ HEALTHBOX_GFX_82,
+ HEALTHBOX_GFX_STATUS_BRN_BANK1,
+ HEALTHBOX_GFX_84,
+ HEALTHBOX_GFX_85,
+ HEALTHBOX_GFX_STATUS_PSN_BANK2,
+ HEALTHBOX_GFX_87,
+ HEALTHBOX_GFX_88,
+ HEALTHBOX_GFX_STATUS_PRZ_BANK2,
+ HEALTHBOX_GFX_90,
+ HEALTHBOX_GFX_91,
+ HEALTHBOX_GFX_STATUS_SLP_BANK2,
+ HEALTHBOX_GFX_93,
+ HEALTHBOX_GFX_94,
+ HEALTHBOX_GFX_STATUS_FRZ_BANK2,
+ HEALTHBOX_GFX_96,
+ HEALTHBOX_GFX_97,
+ HEALTHBOX_GFX_STATUS_BRN_BANK2,
+ HEALTHBOX_GFX_99,
+ HEALTHBOX_GFX_100,
+ HEALTHBOX_GFX_STATUS_PSN_BANK3,
+ HEALTHBOX_GFX_102,
+ HEALTHBOX_GFX_103,
+ HEALTHBOX_GFX_STATUS_PRZ_BANK3,
+ HEALTHBOX_GFX_105,
+ HEALTHBOX_GFX_106,
+ HEALTHBOX_GFX_STATUS_SLP_BANK3,
+ HEALTHBOX_GFX_108,
+ HEALTHBOX_GFX_109,
+ HEALTHBOX_GFX_STATUS_FRZ_BANK3,
+ HEALTHBOX_GFX_111,
+ HEALTHBOX_GFX_112,
+ HEALTHBOX_GFX_STATUS_BRN_BANK3,
+ HEALTHBOX_GFX_114,
+ HEALTHBOX_GFX_115,
+ HEALTHBOX_GFX_116,
+ HEALTHBOX_GFX_117,
+};
+
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+
+extern const u8 * const gNatureNamePointers[];
+extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
+
+// strings
+extern const u8 gText_Slash[];
+extern const u8 gText_HighlightDarkGrey[];
+extern const u8 gText_DynColor2[];
+extern const u8 gText_DynColor2Male[];
+extern const u8 gText_DynColor1Female[];
+extern const u8 gText_SafariBalls[];
+extern const u8 gText_SafariBallLeft[];
+
+// graphics
+extern const u8 gBattleInterface_BallStatusBarGfx[];
+extern const u8 gBattleInterface_BallDisplayGfx[];
+extern const u16 gBattleInterface_BallStatusBarPal[];
+extern const u16 gBattleInterface_BallDisplayPal[];
+extern const u8 gHealthboxElementsGfxTable[][32];
+
+// functions
+extern bool8 IsDoubleBattle(void);
+extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, const u8 *str); // menu.h
+extern void LoadBattleBarGfx(u8 arg0);
+
+// this file's functions
+
+static const u8 *GetHealthboxElementGfxPtr(u8 elementId);
+static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId);
+
+static void RemoveWindowOnHealthbox(u32 windowId);
+static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
+static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId);
+
+static void sub_8075198(void *dest, u8 *windowTileData, s32 arg2);
+static void sub_80751E4(void *dest, u8 *windowTileData, u32 arg2);
+static void sub_8075170(void *dest, u8 *windowTileData, u32 arg2);
+static void sub_807513C(void *dest, u32 arg1, u32 arg2);
+
+static void sub_8073E08(u8 taskId);
+static void sub_8073F98(u8 taskId);
+static void sub_8073E64(u8 taskId);
+
+static void sub_8072924(struct Sprite *sprite);
+static void sub_80728B4(struct Sprite *sprite);
+static void sub_8074158(struct Sprite *sprite);
+static void sub_8074090(struct Sprite *sprite);
+static void SpriteCB_StatusSummaryBar(struct Sprite *sprite);
+static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite);
+static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite);
+
+static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank);
+static s32 sub_8074DB8(s32 maxValue, s32 currValue, s32 arg2, s32 *arg3, u8 arg4, u16 arg5);
+static u8 GetScaledExpFraction(s32 currValue, s32 arg1, s32 maxValue, u8 scale);
+static void sub_8074B9C(u8 bank, u8 whichBar);
+static u8 sub_8074E8C(s32 maxValue, s32 currValue, s32 arg2, s32 *arg3, u8 *arg4, u8 arg5);
+static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2);
+
+// const rom data
+static const struct OamData sUnknown_0832C138 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[2] =
+{
+ {
+ .tileTag = TAG_HEALTHBOX_PLAYER1_TILE,
+ .paletteTag = TAG_HEALTHBOX_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ },
+ {
+ .tileTag = TAG_HEALTHBOX_PLAYER2_TILE,
+ .paletteTag = TAG_HEALTHBOX_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ }
+};
+
+static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[2] =
+{
+ {
+ .tileTag = TAG_HEALTHBOX_OPPONENT1_TILE,
+ .paletteTag = TAG_HEALTHBOX_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ },
+ {
+ .tileTag = TAG_HEALTHBOX_OPPONENT2_TILE,
+ .paletteTag = TAG_HEALTHBOX_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ }
+};
+
+static const struct SpriteTemplate sHealthboxSafariSpriteTemplate =
+{
+ .tileTag = TAG_HEALTHBOX_SAFARI_TILE,
+ .paletteTag = TAG_HEALTHBOX_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sUnknown_0832C1B8 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteTemplate sUnknown_0832C1C0[4] =
+{
+ {
+ .tileTag = 0xd704,
+ .paletteTag = 0xd704,
+ .oam = &sUnknown_0832C1B8,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80728B4
+ },
+ {
+ .tileTag = 0xd705,
+ .paletteTag = 0xd704,
+ .oam = &sUnknown_0832C1B8,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80728B4
+ },
+ {
+ .tileTag = 0xd706,
+ .paletteTag = 0xd704,
+ .oam = &sUnknown_0832C1B8,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80728B4
+ },
+ {
+ .tileTag = 0xd707,
+ .paletteTag = 0xd704,
+ .oam = &sUnknown_0832C1B8,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80728B4
+ }
+};
+
+static const struct Subsprite sUnknown_0832C220[] =
+{
+ {240, 0, 1, 3, 0, 1},
+ {48, 0, 0, 2, 32, 1},
+ {240, 32, 1, 1, 48, 1},
+ {16, 32, 1, 1, 52, 1},
+ {48, 32, 1, 1, 56, 1}
+};
+
+static const struct Subsprite sUnknown_0832C234[] =
+{
+ {240, 0, 1, 3, 64, 1},
+ {48, 0, 0, 2, 96, 1},
+ {240, 32, 1, 1, 112, 1},
+ {16, 32, 1, 1, 116, 1},
+ {48, 32, 1, 1, 120, 1}
+};
+
+static const struct Subsprite sUnknown_0832C248[] =
+{
+ {240, 0, 1, 3, 0, 1},
+ {48, 0, 0, 2, 32, 1}
+};
+
+static const struct Subsprite sUnknown_0832C250[] =
+{
+ {240, 0, 1, 3, 0, 1},
+ {48, 0, 0, 2, 32, 1}
+};
+
+static const struct Subsprite sUnknown_0832C258[] =
+{
+ {240, 0, 1, 1, 0, 1},
+ {16, 0, 1, 1, 4, 1}
+};
+
+static const struct Subsprite sUnknown_0832C260[] =
+{
+ {240, 0, 1, 1, 0, 1},
+ {16, 0, 1, 1, 4, 1},
+ {224, 0, 0, 0, 8, 1}
+};
+
+// unused subsprite table
+static const struct SubspriteTable sUnknown_0832C26C[] =
+{
+ {ARRAY_COUNT(sUnknown_0832C220), sUnknown_0832C220},
+ {ARRAY_COUNT(sUnknown_0832C248), sUnknown_0832C248},
+ {ARRAY_COUNT(sUnknown_0832C234), sUnknown_0832C234},
+ {ARRAY_COUNT(sUnknown_0832C250), sUnknown_0832C250}
+};
+
+static const struct SubspriteTable sUnknown_0832C28C[] =
+{
+ {ARRAY_COUNT(sUnknown_0832C258), sUnknown_0832C258},
+ {ARRAY_COUNT(sUnknown_0832C260), sUnknown_0832C260}
+};
+
+static const struct Subsprite sStatusSummaryBar_Subsprites_0[] =
+{
+ {160, 0, 1, 1, 0, 1},
+ {192, 0, 1, 1, 4, 1},
+ {224, 0, 1, 1, 8, 1},
+ {0, 0, 1, 1, 12, 1}
+};
+
+static const struct Subsprite sUnknown_0832C2AC[] =
+{
+ {160, 0, 1, 1, 0, 1},
+ {192, 0, 1, 1, 4, 1},
+ {224, 0, 1, 1, 8, 1},
+ {0, 0, 1, 1, 8, 1},
+ {32, 0, 1, 1, 8, 1},
+ {64, 0, 1, 1, 12, 1}
+};
+
+static const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] =
+{
+ {ARRAY_COUNT(sStatusSummaryBar_Subsprites_0), sStatusSummaryBar_Subsprites_0}
+};
+
+static const struct SubspriteTable sUnknown_0832C2CC[] =
+{
+ {ARRAY_COUNT(sUnknown_0832C2AC), sUnknown_0832C2AC}
+};
+
+// unused unknown image
+static const u8 sUnknown_0832C2D4[] = INCBIN_U8("graphics/battle_interface/unknown_32C2D4.4bpp");
+
+static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheet =
+{
+ gBattleInterface_BallStatusBarGfx, 0x200, TAG_STATUS_SUMMARY_BAR_TILE
+};
+
+static const struct SpritePalette sStatusSummaryBarSpritePal =
+{
+ gBattleInterface_BallStatusBarPal, TAG_STATUS_SUMMARY_BAR_PAL
+};
+
+static const struct SpritePalette sStatusSummaryBallsSpritePal =
+{
+ gBattleInterface_BallDisplayPal, TAG_STATUS_SUMMARY_BALLS_PAL
+};
+
+static const struct SpriteSheet sStatusSummaryBallsSpriteSheet =
+{
+ gBattleInterface_BallDisplayGfx, 0x80, TAG_STATUS_SUMMARY_BALLS_TILE
+};
+
+// unused oam data
+static const struct OamData sUnknown_0832C354 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct OamData sOamData_StatusSummaryBalls =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[2] =
+{
+ {
+ .tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
+ .paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_StatusSummaryBar
+ },
+ {
+ .tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
+ .paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
+ .oam = &sUnknown_0832C138,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_StatusSummaryBar
+ }
+};
+
+static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[2] =
+{
+ {
+ .tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
+ .paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
+ .oam = &sOamData_StatusSummaryBalls,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_StatusSummaryBallsOnBattleStart
+ },
+ {
+ .tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
+ .paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
+ .oam = &sOamData_StatusSummaryBalls,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_StatusSummaryBallsOnBattleStart
+ }
+};
+
+// possibly text
+static const u8 sUnknown_0832C3C4[] =
+{
+ 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x02, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00,
+};
+
+// possibly text
+static const u8 sUnknown_0832C3D8[] =
+{
+ 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00,
+};
+
+enum
+{
+ PAL_STATUS_PSN,
+ PAL_STATUS_PAR,
+ PAL_STATUS_SLP,
+ PAL_STATUS_FRZ,
+ PAL_STATUS_BRN
+};
+
+static const u16 sStatusIconPalettes[] =
+{
+ 0x6198, // PAL_STATUS_PSN
+ 0xEF7, // PAL_STATUS_PAR
+ 0x4694, // PAL_STATUS_SLP
+ 0x72D1, // PAL_STATUS_FRZ
+ 0x29DC // PAL_STATUS_BRN
+};
+
+static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2
+
+// code
+
+static s32 DummiedOutFunction(s16 unused1, s16 unused2, s32 unused3)
+{
+ return 9;
+}
+
+#ifdef NONMATCHING
+static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
+{
+ s8 i, j;
+ u8 array[4];
+ u8 *arrayPtr;
+ s32 r9, vaaa;
+
+ for (i = 0; i < 4; i++)
+ array[i] = 0;
+
+ i = 3;
+ r9 = -1;
+ arrayPtr = array;
+ while (1)
+ {
+ if (arg0 > 0)
+ {
+ array[i] = arg0 % 10;
+ arg0 = arg0 / 10;
+ i--;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ for (; i > -1; i--)
+ {
+ array[i] = 0xFF;
+ }
+
+ if (arrayPtr[3] == 0xFF)
+ arrayPtr[3] = 0;
+
+ if (arg2 == 0)
+ {
+ for (i = 0, j = 0; i < 4; i++)
+ {
+ if (array[j] == 0xFF)
+ {
+ arg1[j] &= 0xFC00;
+ arg1[j] |= 0x1E;
+
+ arg1[i + 0x20] &= 0xFC00;
+ arg1[i + 0x20] |= 0x1E;
+ }
+ else
+ {
+ arg1[j] &= 0xFC00;
+ arg1[j] |= array[j] + 0x14;
+
+ arg1[i + 0x20] &= 0xFC00;
+ arg1[i + 0x20] |= array[i] + 0x34;
+ }
+ j++;
+ }
+ }
+ else
+ {
+ for (i = 0; i < 4; i++)
+ {
+ if (array[i] == 0xFF)
+ {
+ arg1[i] &= 0xFC00;
+ arg1[i] |= 0x1E;
+
+ arg1[i + 0x20] &= 0xFC00;
+ arg1[i + 0x20] |= 0x1E;
+ }
+ else
+ {
+ arg1[i] &= 0xFC00;
+ arg1[i] |= array[i] + 0x14;
+
+ arg1[i + 0x20] &= 0xFC00;
+ arg1[i + 0x20] |= array[i] + 0x34;
+ }
+ }
+ }
+}
+
+#else
+__attribute__((naked))
+static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ adds r7, r1, 0\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ mov r10, r2\n\
+ movs r3, 0\n\
+ movs r2, 0\n\
+_08072324:\n\
+ lsls r0, r3, 24\n\
+ asrs r0, 24\n\
+ mov r3, sp\n\
+ adds r1, r3, r0\n\
+ strb r2, [r1]\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r3, r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0x3\n\
+ ble _08072324\n\
+ movs r3, 0x3\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ mov r9, r0\n\
+ mov r8, sp\n\
+_08072344:\n\
+ lsls r0, r5, 16\n\
+ asrs r6, r0, 16\n\
+ cmp r6, 0\n\
+ ble _08072372\n\
+ lsls r4, r3, 24\n\
+ asrs r4, 24\n\
+ mov r1, sp\n\
+ adds r5, r1, r4\n\
+ adds r0, r6, 0\n\
+ movs r1, 0xA\n\
+ bl __modsi3\n\
+ strb r0, [r5]\n\
+ adds r0, r6, 0\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ subs r4, 0x1\n\
+ lsls r4, 24\n\
+ lsrs r3, r4, 24\n\
+ b _08072344\n\
+_08072372:\n\
+ lsls r1, r3, 24\n\
+ asrs r0, r1, 24\n\
+ cmp r0, r9\n\
+ ble _08072396\n\
+ movs r4, 0xFF\n\
+ movs r3, 0x1\n\
+ negs r3, r3\n\
+_08072380:\n\
+ asrs r2, r1, 24\n\
+ mov r5, sp\n\
+ adds r1, r5, r2\n\
+ ldrb r0, [r1]\n\
+ orrs r0, r4\n\
+ strb r0, [r1]\n\
+ subs r2, 0x1\n\
+ lsls r1, r2, 24\n\
+ asrs r0, r1, 24\n\
+ cmp r0, r3\n\
+ bgt _08072380\n\
+_08072396:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0xFF\n\
+ bne _080723A2\n\
+ movs r0, 0\n\
+ strb r0, [r1, 0x3]\n\
+_080723A2:\n\
+ mov r2, r10\n\
+ cmp r2, 0\n\
+ bne _08072432\n\
+ movs r3, 0\n\
+ movs r1, 0\n\
+ movs r6, 0xFC\n\
+ lsls r6, 8\n\
+ movs r5, 0x1E\n\
+ mov r12, r5\n\
+_080723B4:\n\
+ lsls r1, 24\n\
+ asrs r2, r1, 24\n\
+ mov r0, sp\n\
+ adds r5, r0, r2\n\
+ ldrb r0, [r5]\n\
+ mov r8, r1\n\
+ cmp r0, 0xFF\n\
+ bne _080723EA\n\
+ lsls r1, r2, 1\n\
+ adds r1, r7\n\
+ ldrh r2, [r1]\n\
+ adds r0, r6, 0\n\
+ ands r0, r2\n\
+ mov r2, r12\n\
+ orrs r0, r2\n\
+ strh r0, [r1]\n\
+ lsls r3, 24\n\
+ asrs r1, r3, 23\n\
+ adds r1, r7\n\
+ adds r1, 0x40\n\
+ ldrh r2, [r1]\n\
+ adds r0, r6, 0\n\
+ ands r0, r2\n\
+ mov r5, r12\n\
+ orrs r0, r5\n\
+ strh r0, [r1]\n\
+ b _0807241A\n\
+_080723EA:\n\
+ lsls r2, 1\n\
+ adds r2, r7\n\
+ ldrh r0, [r2]\n\
+ adds r1, r6, 0\n\
+ ands r1, r0\n\
+ ldrb r0, [r5]\n\
+ adds r0, 0x14\n\
+ orrs r1, r0\n\
+ strh r1, [r2]\n\
+ lsls r4, r3, 24\n\
+ asrs r3, r4, 24\n\
+ lsls r2, r3, 1\n\
+ adds r2, r7\n\
+ adds r2, 0x40\n\
+ ldrh r0, [r2]\n\
+ adds r1, r6, 0\n\
+ ands r1, r0\n\
+ mov r5, sp\n\
+ adds r0, r5, r3\n\
+ ldrb r0, [r0]\n\
+ adds r0, 0x34\n\
+ orrs r1, r0\n\
+ strh r1, [r2]\n\
+ adds r3, r4, 0\n\
+_0807241A:\n\
+ movs r0, 0x80\n\
+ lsls r0, 17\n\
+ add r0, r8\n\
+ lsrs r1, r0, 24\n\
+ movs r2, 0x80\n\
+ lsls r2, 17\n\
+ adds r0, r3, r2\n\
+ lsrs r3, r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0x3\n\
+ ble _080723B4\n\
+ b _08072496\n\
+_08072432:\n\
+ movs r3, 0\n\
+ movs r4, 0xFC\n\
+ lsls r4, 8\n\
+ movs r6, 0x1E\n\
+_0807243A:\n\
+ lsls r1, r3, 24\n\
+ asrs r2, r1, 24\n\
+ mov r3, sp\n\
+ adds r5, r3, r2\n\
+ ldrb r0, [r5]\n\
+ adds r3, r1, 0\n\
+ cmp r0, 0xFF\n\
+ bne _08072466\n\
+ lsls r1, r2, 1\n\
+ adds r1, r7\n\
+ ldrh r2, [r1]\n\
+ adds r0, r4, 0\n\
+ ands r0, r2\n\
+ orrs r0, r6\n\
+ strh r0, [r1]\n\
+ adds r1, 0x40\n\
+ ldrh r2, [r1]\n\
+ adds r0, r4, 0\n\
+ ands r0, r2\n\
+ orrs r0, r6\n\
+ strh r0, [r1]\n\
+ b _08072488\n\
+_08072466:\n\
+ lsls r2, 1\n\
+ adds r2, r7\n\
+ ldrh r0, [r2]\n\
+ adds r1, r4, 0\n\
+ ands r1, r0\n\
+ ldrb r0, [r5]\n\
+ adds r0, 0x14\n\
+ orrs r1, r0\n\
+ strh r1, [r2]\n\
+ adds r2, 0x40\n\
+ ldrh r0, [r2]\n\
+ adds r1, r4, 0\n\
+ ands r1, r0\n\
+ ldrb r0, [r5]\n\
+ adds r0, 0x34\n\
+ orrs r1, r0\n\
+ strh r1, [r2]\n\
+_08072488:\n\
+ movs r5, 0x80\n\
+ lsls r5, 17\n\
+ adds r0, r3, r5\n\
+ lsrs r3, r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0x3\n\
+ ble _0807243A\n\
+_08072496:\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+void sub_80724A8(s16 arg0, s16 arg1, u16 *arg2)
+{
+ arg2[4] = 0x1E;
+ sub_8072308(arg1, arg2, 0);
+ sub_8072308(arg0, arg2 + 5, 1);
+}
+
+// because the healthbox is too large to fit into one sprite, it is divided into two sprites
+// healthboxSpriteId_1 or healthboxSpriteId refers to the 'main' healthbox
+// healthboxSpriteId_2 refers to the other part
+// there's also one other sprite that appears to be a black square? dont fully understand its role
+
+u8 CreateBankHealthboxSprites(u8 bank)
+{
+ s16 data6 = 0;
+ u8 healthboxSpriteId_1, healthboxSpriteId_2;
+ u8 unkSpriteId;
+ struct Sprite *unkSpritePtr;
+
+ if (!IsDoubleBattle())
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ healthboxSpriteId_1 = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
+ healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
+
+ gSprites[healthboxSpriteId_1].oam.shape = 0;
+
+ gSprites[healthboxSpriteId_2].oam.shape = 0;
+ gSprites[healthboxSpriteId_2].oam.tileNum += 64;
+ }
+ else
+ {
+ healthboxSpriteId_1 = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1);
+ healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1);
+
+ gSprites[healthboxSpriteId_2].oam.tileNum += 32;
+
+ data6 = 2;
+ }
+ gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2;
+ gSprites[healthboxSpriteId_2].data5 = healthboxSpriteId_1;
+ gSprites[healthboxSpriteId_2].callback = sub_8072924;
+ }
+ else
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ healthboxSpriteId_1 = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1);
+ healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1);
+
+ gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2;
+
+ gSprites[healthboxSpriteId_2].data5 = healthboxSpriteId_1;
+ gSprites[healthboxSpriteId_2].oam.tileNum += 32;
+ gSprites[healthboxSpriteId_2].callback = sub_8072924;
+
+ data6 = 1;
+ }
+ else
+ {
+ healthboxSpriteId_1 = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1);
+ healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1);
+
+ gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2;
+
+ gSprites[healthboxSpriteId_2].data5 = healthboxSpriteId_1;
+ gSprites[healthboxSpriteId_2].oam.tileNum += 32;
+ gSprites[healthboxSpriteId_2].callback = sub_8072924;
+
+ data6 = 2;
+ }
+ }
+
+ unkSpriteId = CreateSpriteAtEnd(&sUnknown_0832C1C0[gBanksByIdentity[bank]], 140, 60, 0);
+ unkSpritePtr = &gSprites[unkSpriteId];
+ SetSubspriteTables(unkSpritePtr, &sUnknown_0832C28C[GetBankSide(bank)]);
+ unkSpritePtr->subspriteMode = 2;
+ unkSpritePtr->oam.priority = 1;
+
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + unkSpritePtr->oam.tileNum * 32), 64);
+
+ gSprites[healthboxSpriteId_1].data5 = unkSpriteId;
+ gSprites[healthboxSpriteId_1].data6 = bank;
+ gSprites[healthboxSpriteId_1].invisible = 1;
+
+ gSprites[healthboxSpriteId_2].invisible = 1;
+
+ unkSpritePtr->data5 = healthboxSpriteId_1;
+ unkSpritePtr->data6 = data6;
+ unkSpritePtr->invisible = 1;
+
+ return healthboxSpriteId_1;
+}
+
+u8 CreateSafariPlayerHealthboxSprites(void)
+{
+ u8 healthboxSpriteId_1, healthboxSpriteId_2;
+
+ healthboxSpriteId_1 = CreateSprite(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
+ healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
+
+ gSprites[healthboxSpriteId_1].oam.shape = 0;
+ gSprites[healthboxSpriteId_2].oam.shape = 0;
+
+ gSprites[healthboxSpriteId_2].oam.tileNum += 64;
+
+ gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2;
+ gSprites[healthboxSpriteId_2].data5 = healthboxSpriteId_1;
+
+ gSprites[healthboxSpriteId_2].callback = sub_8072924;
+
+ return healthboxSpriteId_1;
+}
+
+static const u8 *GetHealthboxElementGfxPtr(u8 elementId)
+{
+ return gHealthboxElementsGfxTable[elementId];
+}
+
+static void sub_80728B4(struct Sprite *sprite)
+{
+ u8 var = sprite->data5;
+
+ switch (sprite->data6)
+ {
+ case 0:
+ sprite->pos1.x = gSprites[var].pos1.x + 16;
+ sprite->pos1.y = gSprites[var].pos1.y;
+ break;
+ case 1:
+ sprite->pos1.x = gSprites[var].pos1.x + 16;
+ sprite->pos1.y = gSprites[var].pos1.y;
+ break;
+ case 2:
+ default:
+ sprite->pos1.x = gSprites[var].pos1.x + 8;
+ sprite->pos1.y = gSprites[var].pos1.y;
+ break;
+ }
+
+ sprite->pos2.x = gSprites[var].pos2.x;
+ sprite->pos2.y = gSprites[var].pos2.y;
+}
+
+static void sub_8072924(struct Sprite *sprite)
+{
+ u8 otherSpriteId = sprite->data5;
+
+ sprite->pos1.x = gSprites[otherSpriteId].pos1.x + 64;
+ sprite->pos1.y = gSprites[otherSpriteId].pos1.y;
+
+ sprite->pos2.x = gSprites[otherSpriteId].pos2.x;
+ sprite->pos2.y = gSprites[otherSpriteId].pos2.y;
+}
+
+void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 field_C)
+{
+ gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId = healthboxSpriteId;
+ gBattleSpritesDataPtr->battleBars[bank].maxValue = maxVal;
+ gBattleSpritesDataPtr->battleBars[bank].currentValue = currVal;
+ gBattleSpritesDataPtr->battleBars[bank].field_C = field_C;
+ gBattleSpritesDataPtr->battleBars[bank].field_10 = -32768;
+}
+
+void SetHealthboxSpriteInvisible(u8 healthboxSpriteId)
+{
+ gSprites[healthboxSpriteId].invisible = 1;
+ gSprites[gSprites[healthboxSpriteId].data5].invisible = 1;
+ gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 1;
+}
+
+void SetHealthboxSpriteVisible(u8 healthboxSpriteId)
+{
+ gSprites[healthboxSpriteId].invisible = 0;
+ gSprites[gSprites[healthboxSpriteId].data5].invisible = 0;
+ gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 0;
+}
+
+static void UpdateSpritePos(u8 spriteId, s16 x, s16 y)
+{
+ gSprites[spriteId].pos1.x = x;
+ gSprites[spriteId].pos1.y = y;
+}
+
+void DestoryHealthboxSprite(u8 healthboxSpriteId)
+{
+ DestroySprite(&gSprites[gSprites[healthboxSpriteId].oam.affineParam]);
+ DestroySprite(&gSprites[gSprites[healthboxSpriteId].data5]);
+ DestroySprite(&gSprites[healthboxSpriteId]);
+}
+
+void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly)
+{
+
+}
+
+void UpdateOamPriorityInAllHealthboxes(u8 priority)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ u8 healthboxSpriteId_1 = gHealthBoxesIds[i];
+ u8 healthboxSpriteId_2 = gSprites[gHealthBoxesIds[i]].oam.affineParam;
+ u8 healthboxSpriteId_3 = gSprites[gHealthBoxesIds[i]].data5;
+
+ gSprites[healthboxSpriteId_1].oam.priority = priority;
+ gSprites[healthboxSpriteId_2].oam.priority = priority;
+ gSprites[healthboxSpriteId_3].oam.priority = priority;
+ }
+}
+
+void SetBankHealthboxSpritePos(u8 bank)
+{
+ s16 x = 0, y = 0;
+
+ if (!IsDoubleBattle())
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ x = 44, y = 30;
+ else
+ x = 158, y = 88;
+ }
+ else
+ {
+ switch (GetBankIdentity(bank))
+ {
+ case IDENTITY_PLAYER_MON1:
+ x = 159, y = 76;
+ break;
+ case IDENTITY_PLAYER_MON2:
+ x = 171, y = 101;
+ break;
+ case IDENTITY_OPPONENT_MON1:
+ x = 44, y = 19;
+ break;
+ case IDENTITY_OPPONENT_MON2:
+ x = 32, y = 44;
+ break;
+ }
+ }
+
+ UpdateSpritePos(gHealthBoxesIds[bank], x, y);
+}
+
+static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl)
+{
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+ u8 text[16];
+ u32 xPos, var1;
+ void *objVram;
+
+ text[0] = 0xF9;
+ text[1] = 5;
+
+ xPos = (u32) ConvertIntToDecimalStringN(text + 2, lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
+ // Alright, that part was unmatchable. It's basically doing:
+ // xPos = 5 * (3 - (u32)(&text[2]));
+ xPos--;
+ xPos--;
+ xPos -= ((u32)(text));
+ var1 = (3 - xPos);
+ xPos = 4 * var1;
+ xPos += var1;
+
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, 2, &windowId);
+ spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32;
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER)
+ {
+ objVram = (void*)(OBJ_VRAM0);
+ if (!IsDoubleBattle())
+ objVram += spriteTileNum + 0x820;
+ else
+ objVram += spriteTileNum + 0x420;
+ }
+ else
+ {
+ objVram = (void*)(OBJ_VRAM0);
+ objVram += spriteTileNum + 0x400;
+ }
+ sub_8075198(objVram, windowTileData, 3);
+ RemoveWindowOnHealthbox(windowId);
+}
+
+void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
+{
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+ u8 text[32];
+ void *objVram;
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER && !IsDoubleBattle())
+ {
+ spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32;
+ if (maxOrCurrent != HP_CURRENT) // singles, max
+ {
+ ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 2, &windowId);
+ objVram = (void*)(OBJ_VRAM0);
+ objVram += spriteTileNum + 0xB40;
+ sub_8075170(objVram, windowTileData, 2);
+ RemoveWindowOnHealthbox(windowId);
+ }
+ else // singles, current
+ {
+ ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ text[3] = CHAR_SLASH;
+ text[4] = EOS;
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 2, &windowId);
+ objVram = (void*)(OBJ_VRAM0);
+ objVram += spriteTileNum + 0x3E0;
+ sub_8075170(objVram, windowTileData, 1);
+ objVram = (void*)(OBJ_VRAM0);
+ objVram += spriteTileNum + 0xB00;
+ sub_8075170(objVram, windowTileData + 0x20, 2);
+ RemoveWindowOnHealthbox(windowId);
+ }
+
+ }
+ else
+ {
+ u8 bank;
+
+ memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4));
+ bank = gSprites[healthboxSpriteId].data6;
+ if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent);
+ }
+ else
+ {
+ u32 var;
+ u8 i;
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER)
+ {
+ if (maxOrCurrent == HP_CURRENT)
+ var = 29;
+ else
+ var = 89;
+ }
+ else
+ {
+ if (maxOrCurrent == HP_CURRENT)
+ var = 20;
+ else
+ var = 48;
+ }
+
+ ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+
+ for (i = 0; i < 3; i++)
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[i * 64 + 32],
+ (void*)((OBJ_VRAM0) + 32 * (gSprites[healthboxSpriteId].oam.tileNum + var + i)),
+ 0x20);
+ }
+ }
+ }
+}
+
+static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
+{
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+ u8 text[32];
+ void *objVram;
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER)
+ {
+ if (gBattleSpritesDataPtr->bankData[gSprites[healthboxSpriteId].data6].hpNumbersNoBars) // don't print text if only bars are visible
+ {
+ spriteTileNum = gSprites[gSprites[healthboxSpriteId].data5].oam.tileNum * 32;
+ objVram = (void*)(OBJ_VRAM0) + spriteTileNum;
+
+ if (maxOrCurrent != HP_CURRENT) // doubles, max hp
+ {
+ ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 0, &windowId);
+ sub_8075170((void*)(OBJ_VRAM0) + spriteTileNum + 0xC0, windowTileData, 2);
+ RemoveWindowOnHealthbox(windowId);
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116),
+ (void*)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * 32),
+ 0x20);
+ }
+ else
+ {
+ ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ text[3] = CHAR_SLASH;
+ text[4] = EOS;
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 0, &windowId);
+ sub_807513C(objVram, 0, 3);
+ sub_8075170((void*)(OBJ_VRAM0 + 0x60) + spriteTileNum, windowTileData, 3);
+ RemoveWindowOnHealthbox(windowId);
+ }
+ }
+ }
+ else
+ {
+ u8 bank;
+
+ memcpy(text, sUnknown_0832C3D8, sizeof(sUnknown_0832C3D8));
+ bank = gSprites[healthboxSpriteId].data6;
+
+ if (gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars) // don't print text if only bars are visible
+ {
+ u8 var = 4;
+ u8 r7;
+ u8 *txtPtr;
+ u8 i;
+
+ if (maxOrCurrent == HP_CURRENT)
+ var = 0;
+
+ r7 = gSprites[healthboxSpriteId].data5;
+ txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ if (!maxOrCurrent)
+ StringCopy(txtPtr, gText_Slash);
+ RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+
+ for (i = var; i < var + 3; i++)
+ {
+ if (i < 3)
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ (void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)),
+ 0x20);
+ }
+ else
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ (void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)),
+ 0x20);
+ }
+ }
+
+ if (maxOrCurrent == HP_CURRENT)
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[224],
+ (void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * 32)),
+ 0x20);
+ CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * 32)), 0x20);
+ }
+ else
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER) // impossible to reach part, because the bank is from the opponent's side
+ {
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116),
+ (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * 32),
+ 0x20);
+ }
+ }
+ }
+ }
+}
+
+static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
+{
+ u8 text[20];
+ s32 j, var2;
+ u8 *fontPixels;
+ u8 i, var, nature, healthboxSpriteId_2;
+
+ memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4));
+ fontPixels = &gMonSpritesGfxPtr->fontPixels[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)];
+ var = 5;
+ nature = GetNature(mon);
+ StringCopy(text + 6, gNatureNamePointers[nature]);
+ RenderTextFont9(fontPixels, 9, text);
+
+ for (j = 6, i = 0; i < var; i++, j++)
+ {
+ u8 elementId;
+
+ if ((text[j] >= 55 && text[j] <= 74) || (text[j] >= 135 && text[j] <= 154))
+ elementId = 44;
+ else if ((text[j] >= 75 && text[j] <= 79) || (text[j] >= 155 && text[j] <= 159))
+ elementId = 45;
+ else
+ elementId = 43;
+
+ CpuCopy32(GetHealthboxElementGfxPtr(elementId), fontPixels + (i * 64), 0x20);
+ }
+
+ for (j = 1; j < var + 1; j++)
+ {
+ var2 = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
+ CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ fontPixels += 0x20;
+
+ var2 = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
+ CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ fontPixels += 0x20;
+ }
+
+ healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5;
+ ConvertIntToDecimalStringN(text + 6, gBattleStruct->field_7C, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ ConvertIntToDecimalStringN(text + 9, gBattleStruct->field_7B, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ text[5] = CHAR_SPACE;
+ text[8] = CHAR_SLASH;
+ RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+
+ j = healthboxSpriteId_2; // needed to match for some reason
+ for (j = 0; j < 5; j++)
+ {
+ if (j <= 1)
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ (void*)(OBJ_VRAM0) + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + j) * 32,
+ 32);
+ }
+ else
+ {
+ CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ (void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthboxSpriteId_2].oam.tileNum) * 32,
+ 32);
+ }
+ }
+}
+
+void SwapHpBarsWithHpText(void)
+{
+ s32 i;
+ u8 spriteId;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gSprites[gHealthBoxesIds[i]].callback == SpriteCallbackDummy
+ && GetBankSide(i) != SIDE_OPPONENT
+ && (IsDoubleBattle() || GetBankSide(i) != SIDE_PLAYER))
+ {
+ bool8 noBars;
+
+ gBattleSpritesDataPtr->bankData[i].hpNumbersNoBars ^= 1;
+ noBars = gBattleSpritesDataPtr->bankData[i].hpNumbersNoBars;
+ if (GetBankSide(i) == SIDE_PLAYER)
+ {
+ if (!IsDoubleBattle())
+ continue;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ continue;
+
+ if (noBars == TRUE) // bars to text
+ {
+ spriteId = gSprites[gHealthBoxesIds[i]].data5;
+
+ CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100);
+ UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_HP), HP_CURRENT);
+ UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_MAX_HP), HP_MAX);
+ }
+ else // text to bars
+ {
+ UpdateStatusIconInHealthbox(gHealthBoxesIds[i]);
+ UpdateHealthboxAttribute(gHealthBoxesIds[i], &gPlayerParty[gBattlePartyID[i]], HEALTHBOX_HEALTH_BAR);
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthBoxesIds[i]].oam.tileNum * 32), 32);
+ }
+ }
+ else
+ {
+ if (noBars == TRUE) // bars to text
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ {
+ sub_80730D4(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]]);
+ }
+ else
+ {
+ spriteId = gSprites[gHealthBoxesIds[i]].data5;
+
+ CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100);
+ UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_HP), HP_CURRENT);
+ UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_MAX_HP), HP_MAX);
+ }
+ }
+ else // text to bars
+ {
+ UpdateStatusIconInHealthbox(gHealthBoxesIds[i]);
+ UpdateHealthboxAttribute(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]], HEALTHBOX_HEALTH_BAR);
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ UpdateHealthboxAttribute(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]], HEALTHBOX_NICK);
+ }
+ }
+ gSprites[gHealthBoxesIds[i]].data7 ^= 1;
+ }
+ }
+}
+
+u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart)
+{
+ bool8 isOpponent;
+ s16 bar_X, bar_Y, bar_pos2_X, bar_data0;
+ s32 i, j, var;
+ u8 barSpriteId;
+ u8 ballIconSpritesIds[6];
+ u8 taskId;
+
+ if (!arg2 || GetBankIdentity(bank) != IDENTITY_OPPONENT_MON2)
+ {
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ isOpponent = FALSE;
+ bar_X = 136, bar_Y = 96;
+ bar_pos2_X = 100;
+ bar_data0 = -5;
+ }
+ else
+ {
+ isOpponent = TRUE;
+
+ if (!arg2 || !IsDoubleBattle())
+ bar_X = 104, bar_Y = 40;
+ else
+ bar_X = 104, bar_Y = 16;
+
+ bar_pos2_X = -100;
+ bar_data0 = 5;
+ }
+ }
+ else
+ {
+ isOpponent = TRUE;
+ bar_X = 104, bar_Y = 40;
+ bar_pos2_X = -100;
+ bar_data0 = 5;
+ }
+
+ LoadCompressedObjectPicUsingHeap(&sStatusSummaryBarSpriteSheet);
+ LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
+ LoadSpritePalette(&sStatusSummaryBarSpritePal);
+ LoadSpritePalette(&sStatusSummaryBallsSpritePal);
+
+ barSpriteId = CreateSprite(&sStatusSummaryBarSpriteTemplates[isOpponent], bar_X, bar_Y, 10);
+ SetSubspriteTables(&gSprites[barSpriteId], sStatusSummaryBar_SubspriteTable);
+ gSprites[barSpriteId].pos2.x = bar_pos2_X;
+ gSprites[barSpriteId].data0 = bar_data0;
+
+ if (isOpponent)
+ {
+ gSprites[barSpriteId].pos1.x -= 96;
+ gSprites[barSpriteId].oam.matrixNum = 8;
+ }
+ else
+ {
+ gSprites[barSpriteId].pos1.x += 96;
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9);
+
+ if (!isBattleStart)
+ gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBallsOnSwitchout;
+
+ if (!isOpponent)
+ {
+ gSprites[ballIconSpritesIds[i]].pos2.x = 0;
+ gSprites[ballIconSpritesIds[i]].pos2.y = 0;
+ }
+
+ gSprites[ballIconSpritesIds[i]].data0 = barSpriteId;
+
+ if (!isOpponent)
+ {
+ gSprites[ballIconSpritesIds[i]].pos1.x += 10 * i + 24;
+ gSprites[ballIconSpritesIds[i]].data1 = i * 7 + 10;
+ gSprites[ballIconSpritesIds[i]].pos2.x = 120;
+ }
+ else
+ {
+ gSprites[ballIconSpritesIds[i]].pos1.x -= 10 * (5 - i) + 24;
+ gSprites[ballIconSpritesIds[i]].data1 = (6 - i) * 7 + 10;
+ gSprites[ballIconSpritesIds[i]].pos2.x = -120;
+ }
+
+ gSprites[ballIconSpritesIds[i]].data2 = isOpponent;
+ }
+
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
+ gSprites[ballIconSpritesIds[i]].data7 = 1;
+ }
+ else if (partyInfo[i].hp == 0) // fainted mon
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
+ }
+ else if (partyInfo[i].status != 0) // mon with major status
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
+ }
+ }
+ }
+ else
+ {
+ for (i = 0, var = 5, j = 0; j < 6; j++)
+ {
+ if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg
+ {
+ gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
+ gSprites[ballIconSpritesIds[var]].data7 = 1;
+ var--;
+ continue;
+ }
+ else if (partyInfo[j].hp == 0) // fainted mon
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A0 & gBitTable[j]) // hmm...?
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
+ }
+ else if (partyInfo[j].status != 0) // mon with major status
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
+ }
+ i++;
+ }
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
+ {
+ for (var = 5, i = 0; i < 6; i++)
+ {
+ if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg
+ {
+ gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
+ gSprites[ballIconSpritesIds[var]].data7 = 1;
+ }
+ else if (partyInfo[i].hp == 0) // fainted mon
+ {
+ gSprites[ballIconSpritesIds[var]].oam.tileNum += 3;
+ }
+ else if (partyInfo[i].status != 0) // mon with major status
+ {
+ gSprites[ballIconSpritesIds[var]].oam.tileNum += 2;
+ }
+ var--;
+ }
+ }
+ else
+ {
+ for (var = 0, i = 0, j = 0; j < 6; j++)
+ {
+ if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg
+ {
+ gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
+ gSprites[ballIconSpritesIds[i]].data7 = 1;
+ i++;
+ continue;
+ }
+ else if (partyInfo[j].hp == 0) // fainted mon
+ {
+ gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A1 & gBitTable[j]) // hmm...?
+ {
+ gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
+ }
+ else if (partyInfo[j].status != 0) // mon with major status
+ {
+ gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 2;
+ }
+ var++;
+ }
+ }
+ }
+
+ taskId = CreateTask(TaskDummy, 5);
+ gTasks[taskId].data[0] = bank;
+ gTasks[taskId].data[1] = barSpriteId;
+
+ for (i = 0; i < 6; i++)
+ gTasks[taskId].data[3 + i] = ballIconSpritesIds[i];
+
+ gTasks[taskId].data[10] = isBattleStart;
+
+ if (isBattleStart)
+ {
+ gBattleSpritesDataPtr->animationData->field_9_x1C++;
+ }
+
+ PlaySE12WithPanning(SE_TB_START, 0);
+ return taskId;
+}
+
+void sub_8073C30(u8 taskId)
+{
+ u8 sp[6];
+ u8 r7;
+ u8 r10;
+ u8 bank;
+ s32 i;
+
+ r7 = gTasks[taskId].data[10];
+ r10 = gTasks[taskId].data[1];
+ bank = gTasks[taskId].data[0];
+
+ for (i = 0; i < 6; i++)
+ sp[i] = gTasks[taskId].data[3 + i];
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
+
+ gTasks[taskId].data[15] = 16;
+
+ for (i = 0; i < 6; i++)
+ gSprites[sp[i]].oam.objMode = 1;
+
+ gSprites[r10].oam.objMode = 1;
+
+ if (r7 != 0)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ gSprites[sp[5 - i]].data1 = 7 * i;
+ gSprites[sp[5 - i]].data3 = 0;
+ gSprites[sp[5 - i]].data4 = 0;
+ gSprites[sp[5 - i]].callback = sub_8074158;
+ }
+ else
+ {
+ gSprites[sp[i]].data1 = 7 * i;
+ gSprites[sp[i]].data3 = 0;
+ gSprites[sp[i]].data4 = 0;
+ gSprites[sp[i]].callback = sub_8074158;
+ }
+ }
+ gSprites[r10].data0 /= 2;
+ gSprites[r10].data1 = 0;
+ gSprites[r10].callback = sub_8074090;
+ SetSubspriteTables(&gSprites[r10], sUnknown_0832C2CC);
+ gTasks[taskId].func = sub_8073E08;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_8073F98;
+ }
+}
+
+static void sub_8073E08(u8 taskId)
+{
+ u16 temp = gTasks[taskId].data[11]++;
+
+ if (!(temp & 1))
+ {
+ gTasks[taskId].data[15]--;
+ if (gTasks[taskId].data[15] < 0)
+ return;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].data[15]) | ((16 - gTasks[taskId].data[15]) << 8));
+ }
+ if (gTasks[taskId].data[15] == 0)
+ gTasks[taskId].func = sub_8073E64;
+}
+
+static void sub_8073E64(u8 taskId)
+{
+ u8 sp[6];
+ s32 i;
+
+ u8 bank = gTasks[taskId].data[0];
+ gTasks[taskId].data[15]--;
+ if (gTasks[taskId].data[15] == -1)
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ for (i = 0; i < 6; i++)
+ sp[i] = gTasks[taskId].data[3 + i];
+
+ gBattleSpritesDataPtr->animationData->field_9_x1C--;
+ if (!gBattleSpritesDataPtr->animationData->field_9_x1C)
+ {
+ DestroySpriteAndFreeResources(&gSprites[var]);
+ DestroySpriteAndFreeResources(&gSprites[sp[0]]);
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[var]);
+ DestroySprite(&gSprites[var]);
+ FreeSpriteOamMatrix(&gSprites[sp[0]]);
+ DestroySprite(&gSprites[sp[0]]);
+ }
+
+ for (i = 1; i < 6; i++)
+ DestroySprite(&gSprites[sp[i]]);
+ }
+ else if (gTasks[taskId].data[15] == -3)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8073F98(u8 taskId)
+{
+ u8 sp[6];
+ s32 i;
+
+ u8 bank = gTasks[taskId].data[0];
+ gTasks[taskId].data[15]--;
+ if (gTasks[taskId].data[15] >= 0)
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].data[15]) | ((16 - gTasks[taskId].data[15]) << 8));
+ }
+ else if (gTasks[taskId].data[15] == -1)
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ for (i = 0; i < 6; i++)
+ sp[i] = gTasks[taskId].data[3 + i];
+
+ DestroySpriteAndFreeResources(&gSprites[var]);
+ DestroySpriteAndFreeResources(&gSprites[sp[0]]);
+
+ for (i = 1; i < 6; i++)
+ DestroySprite(&gSprites[sp[i]]);
+ }
+ else if (gTasks[taskId].data[15] == -3)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyTask(taskId);
+ }
+}
+
+static void SpriteCB_StatusSummaryBar(struct Sprite *sprite)
+{
+ if (sprite->pos2.x != 0)
+ sprite->pos2.x += sprite->data0;
+}
+
+static void sub_8074090(struct Sprite *sprite)
+{
+ sprite->data1 += 32;
+ if (sprite->data0 > 0)
+ sprite->pos2.x += sprite->data1 >> 4;
+ else
+ sprite->pos2.x -= sprite->data1 >> 4;
+ sprite->data1 &= 0xF;
+}
+
+static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite)
+{
+ u8 var1;
+ u16 var2;
+ s8 pan;
+
+ if (sprite->data1 > 0)
+ {
+ sprite->data1--;
+ return;
+ }
+
+ var1 = sprite->data2;
+ var2 = sprite->data3;
+ var2 += 56;
+ sprite->data3 = var2 & 0xFFF0;
+
+ if (var1 != 0)
+ {
+ sprite->pos2.x += var2 >> 4;
+ if (sprite->pos2.x > 0)
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ sprite->pos2.x -= var2 >> 4;
+ if (sprite->pos2.x < 0)
+ sprite->pos2.x = 0;
+ }
+
+ if (sprite->pos2.x == 0)
+ {
+ pan = PAN_SIDE_OPPONENT;
+ if (var1 != 0)
+ pan = PAN_SIDE_PLAYER;
+
+ if (sprite->data7 != 0)
+ PlaySE2WithPanning(SE_TB_KARA, pan);
+ else
+ PlaySE1WithPanning(SE_TB_KON, pan);
+
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+static void sub_8074158(struct Sprite *sprite)
+{
+ u8 var1;
+ u16 var2;
+
+ if (sprite->data1 > 0)
+ {
+ sprite->data1--;
+ return;
+ }
+ var1 = sprite->data2;
+ var2 = sprite->data3;
+ var2 += 56;
+ sprite->data3 = var2 & 0xFFF0;
+ if (var1 != 0)
+ sprite->pos2.x += var2 >> 4;
+ else
+ sprite->pos2.x -= var2 >> 4;
+ if (sprite->pos2.x + sprite->pos1.x > 248
+ || sprite->pos2.x + sprite->pos1.x < -8)
+ {
+ sprite->invisible = TRUE;
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite)
+{
+ u8 barSpriteId = sprite->data0;
+
+ sprite->pos2.x = gSprites[barSpriteId].pos2.x;
+ sprite->pos2.y = gSprites[barSpriteId].pos2.y;
+}
+
+static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
+{
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ void *ptr;
+ const u8 *genderTxt;
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+ u16 species;
+ u8 gender;
+
+ StringCopy(gDisplayedStringBattle, gText_HighlightDarkGrey);
+ GetMonData(mon, MON_DATA_NICKNAME, nickname);
+ StringGetEnd10(nickname);
+ ptr = StringAppend(gDisplayedStringBattle, nickname);
+
+ gender = GetMonGender(mon);
+ species = GetMonData(mon, MON_DATA_SPECIES);
+
+ if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && StringCompare(nickname, gSpeciesNames[species]) == 0)
+ gender = 100;
+
+ // AddTextPrinterAndCreateWindowOnHealthbox's arguments are the same in all 3 cases.
+ // It's possible they may have been different in early development phases.
+ switch (gender)
+ {
+ default:
+ StringCopy(ptr, gText_DynColor2);
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
+ break;
+ case MON_MALE:
+ StringCopy(ptr, gText_DynColor2Male);
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
+ break;
+ case MON_FEMALE:
+ StringCopy(ptr, gText_DynColor1Female);
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
+ break;
+ }
+
+ spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32;
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER)
+ {
+ sub_8075198((void*)(0x6010040 + spriteTileNum), windowTileData, 6);
+ ptr = (void*)(OBJ_VRAM0);
+ if (!IsDoubleBattle())
+ ptr += spriteTileNum + 0x800;
+ else
+ ptr += spriteTileNum + 0x400;
+ sub_8075198(ptr, windowTileData + 0xC0, 1);
+ }
+ else
+ {
+ sub_8075198((void*)(0x6010020 + spriteTileNum), windowTileData, 7);
+ }
+
+ RemoveWindowOnHealthbox(windowId);
+}
+
+static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus)
+{
+ u8 bank, healthboxSpriteId_2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ return;
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ return;
+
+ bank = gSprites[healthboxSpriteId].data6;
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return;
+ if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT))
+ return;
+
+ healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5;
+
+ if (noStatus)
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_70), (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 8) * 32), 32);
+ else
+ CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 8) * 32), 32);
+}
+
+static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
+{
+ s32 i;
+ u8 bank, healthboxSpriteId_2;
+ u32 status, pltAdder;
+ const u8 *statusGfxPtr;
+ s16 tileNumAdder;
+ u8 statusPalId;
+
+ bank = gSprites[healthboxSpriteId].data6;
+ healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5;
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ {
+ status = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_STATUS);
+ if (!IsDoubleBattle())
+ tileNumAdder = 0x1A;
+ else
+ tileNumAdder = 0x12;
+ }
+ else
+ {
+ status = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_STATUS);
+ tileNumAdder = 0x11;
+ }
+
+ if (status & STATUS_SLEEP)
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, bank));
+ statusPalId = PAL_STATUS_SLP;
+ }
+ else if (status & STATUS_PSN_ANY)
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, bank));
+ statusPalId = PAL_STATUS_PSN;
+ }
+ else if (status & STATUS_BURN)
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, bank));
+ statusPalId = PAL_STATUS_BRN;
+ }
+ else if (status & STATUS_FREEZE)
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, bank));
+ statusPalId = PAL_STATUS_FRZ;
+ }
+ else if (status & STATUS_PARALYSIS)
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, bank));
+ statusPalId = PAL_STATUS_PAR;
+ }
+ else
+ {
+ statusGfxPtr = GetHealthboxElementGfxPtr(HEALTHBOX_GFX_39);
+
+ for (i = 0; i < 3; i++)
+ CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * 32), 32);
+
+ if (!gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars)
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 64);
+
+ TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE);
+ return;
+ }
+
+ pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
+ pltAdder += bank + 12;
+
+ FillPalette(sStatusIconPalettes[statusPalId], pltAdder + 0x100, 2);
+ CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
+ CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96);
+ if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars)
+ {
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 32);
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 1) * 32), 32);
+ }
+ }
+ TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE);
+}
+
+static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank)
+{
+ u8 ret = statusElementId;
+
+ switch (statusElementId)
+ {
+ case HEALTHBOX_GFX_STATUS_PSN_BANK0:
+ if (bank == 0)
+ ret = HEALTHBOX_GFX_STATUS_PSN_BANK0;
+ else if (bank == 1)
+ ret = HEALTHBOX_GFX_STATUS_PSN_BANK1;
+ else if (bank == 2)
+ ret = HEALTHBOX_GFX_STATUS_PSN_BANK2;
+ else
+ ret = HEALTHBOX_GFX_STATUS_PSN_BANK3;
+ break;
+ case HEALTHBOX_GFX_STATUS_PRZ_BANK0:
+ if (bank == 0)
+ ret = HEALTHBOX_GFX_STATUS_PRZ_BANK0;
+ else if (bank == 1)
+ ret = HEALTHBOX_GFX_STATUS_PRZ_BANK1;
+ else if (bank == 2)
+ ret = HEALTHBOX_GFX_STATUS_PRZ_BANK2;
+ else
+ ret = HEALTHBOX_GFX_STATUS_PRZ_BANK3;
+ break;
+ case HEALTHBOX_GFX_STATUS_SLP_BANK0:
+ if (bank == 0)
+ ret = HEALTHBOX_GFX_STATUS_SLP_BANK0;
+ else if (bank == 1)
+ ret = HEALTHBOX_GFX_STATUS_SLP_BANK1;
+ else if (bank == 2)
+ ret = HEALTHBOX_GFX_STATUS_SLP_BANK2;
+ else
+ ret = HEALTHBOX_GFX_STATUS_SLP_BANK3;
+ break;
+ case HEALTHBOX_GFX_STATUS_FRZ_BANK0:
+ if (bank == 0)
+ ret = HEALTHBOX_GFX_STATUS_FRZ_BANK0;
+ else if (bank == 1)
+ ret = HEALTHBOX_GFX_STATUS_FRZ_BANK1;
+ else if (bank == 2)
+ ret = HEALTHBOX_GFX_STATUS_FRZ_BANK2;
+ else
+ ret = HEALTHBOX_GFX_STATUS_FRZ_BANK3;
+ break;
+ case HEALTHBOX_GFX_STATUS_BRN_BANK0:
+ if (bank == 0)
+ ret = HEALTHBOX_GFX_STATUS_BRN_BANK0;
+ else if (bank == 1)
+ ret = HEALTHBOX_GFX_STATUS_BRN_BANK1;
+ else if (bank == 2)
+ ret = HEALTHBOX_GFX_STATUS_BRN_BANK2;
+ else
+ ret = HEALTHBOX_GFX_STATUS_BRN_BANK3;
+ break;
+ }
+ return ret;
+}
+
+static void UpdateSafariBallsTextOnHealthbox(u8 healthboxSpriteId)
+{
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gText_SafariBalls, 0, 3, 2, &windowId);
+ spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32;
+ sub_8075198((void*)(OBJ_VRAM0 + 0x40) + spriteTileNum, windowTileData, 6);
+ sub_8075198((void*)(OBJ_VRAM0 + 0x800) + spriteTileNum, windowTileData + 0xC0, 2);
+ RemoveWindowOnHealthbox(windowId);
+}
+
+static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId)
+{
+ u8 text[16];
+ u8 *txtPtr;
+ u32 windowId, spriteTileNum;
+ u8 *windowTileData;
+
+ txtPtr = StringCopy(text, gText_SafariBallLeft);
+ ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2);
+
+ windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(0, text, 0x2F), 3, 2, &windowId);
+ spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32;
+ sub_80751E4((void*)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2);
+ sub_80751E4((void*)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4);
+ RemoveWindowOnHealthbox(windowId);
+}
+
+void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId)
+{
+ s32 maxHp, currHp;
+ u8 bank = gSprites[healthboxSpriteId].data6;
+
+ if (elementId == HEALTHBOX_ALL && !IsDoubleBattle())
+ GetBankSide(bank); // pointless function call
+
+ if (GetBankSide(gSprites[healthboxSpriteId].data6) == SIDE_PLAYER)
+ {
+ u8 isDoubles;
+
+ if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
+ UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
+ if (elementId == HEALTHBOX_CURRENT_HP || elementId == HEALTHBOX_ALL)
+ UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_HP), HP_CURRENT);
+ if (elementId == HEALTHBOX_MAX_HP || elementId == HEALTHBOX_ALL)
+ UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_MAX_HP), HP_MAX);
+ if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
+ {
+ LoadBattleBarGfx(0);
+ maxHp = GetMonData(mon, MON_DATA_MAX_HP);
+ currHp = GetMonData(mon, MON_DATA_HP);
+ SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0);
+ sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0);
+ }
+ isDoubles = IsDoubleBattle();
+ if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL))
+ {
+ u16 species;
+ u32 exp, currLevelExp;
+ s32 currExpBarValue, maxExpBarValue;
+ u8 level;
+
+ LoadBattleBarGfx(3);
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ level = GetMonData(mon, MON_DATA_LEVEL);
+ exp = GetMonData(mon, MON_DATA_EXP);
+ currLevelExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ currExpBarValue = exp - currLevelExp;
+ maxExpBarValue = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLevelExp;
+ SetBattleBarStruct(bank, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles);
+ sub_8074AA0(bank, healthboxSpriteId, EXP_BAR, 0);
+ }
+ if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
+ UpdateNickInHealthbox(healthboxSpriteId, mon);
+ if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
+ UpdateStatusIconInHealthbox(healthboxSpriteId);
+ if (elementId == HEALTHBOX_SAFARI_ALL_TEXT)
+ UpdateSafariBallsTextOnHealthbox(healthboxSpriteId);
+ if (elementId == HEALTHBOX_SAFARI_ALL_TEXT || elementId == HEALTHBOX_SAFARI_BALLS_TEXT)
+ UpdateLeftNoOfBallsTextOnHealthbox(healthboxSpriteId);
+ }
+ else
+ {
+ if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
+ UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
+ if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
+ {
+ LoadBattleBarGfx(0);
+ maxHp = GetMonData(mon, MON_DATA_MAX_HP);
+ currHp = GetMonData(mon, MON_DATA_HP);
+ SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0);
+ sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0);
+ }
+ if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
+ UpdateNickInHealthbox(healthboxSpriteId, mon);
+ if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
+ UpdateStatusIconInHealthbox(healthboxSpriteId);
+ }
+}
+
+s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3)
+{
+ s32 var;
+
+ if (whichBar == HEALTH_BAR) // health bar
+ {
+ var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue,
+ gBattleSpritesDataPtr->battleBars[bank].currentValue,
+ gBattleSpritesDataPtr->battleBars[bank].field_C,
+ &gBattleSpritesDataPtr->battleBars[bank].field_10,
+ 6, 1);
+ }
+ else // exp bar
+ {
+ u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[bank].currentValue,
+ gBattleSpritesDataPtr->battleBars[bank].field_C,
+ gBattleSpritesDataPtr->battleBars[bank].maxValue, 8);
+ if (expFraction == 0)
+ expFraction = 1;
+ expFraction = abs(gBattleSpritesDataPtr->battleBars[bank].field_C / expFraction);
+
+ var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue,
+ gBattleSpritesDataPtr->battleBars[bank].currentValue,
+ gBattleSpritesDataPtr->battleBars[bank].field_C,
+ &gBattleSpritesDataPtr->battleBars[bank].field_10,
+ 8, expFraction);
+ }
+
+ if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars))
+ sub_8074B9C(bank, whichBar);
+
+ if (var == -1)
+ gBattleSpritesDataPtr->battleBars[bank].field_10 = 0;
+
+ return var;
+}
+
+static void sub_8074B9C(u8 bank, u8 whichBar)
+{
+ u8 array[7];
+ u8 subRet, level;
+ u8 barElementId;
+ u8 i;
+
+ switch (whichBar)
+ {
+ case HEALTH_BAR:
+ subRet = sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue,
+ gBattleSpritesDataPtr->battleBars[bank].currentValue,
+ gBattleSpritesDataPtr->battleBars[bank].field_C,
+ &gBattleSpritesDataPtr->battleBars[bank].field_10,
+ array, 6);
+ barElementId = 3;
+ if (subRet <= 0x18)
+ {
+ barElementId = 0x38;
+ if (subRet > 9)
+ barElementId = 0x2F;
+ }
+ for (i = 0; i < 6; i++)
+ {
+ u8 healthboxSpriteId_2 = gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].data5;
+ if (i < 2)
+ CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
+ (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + i) * 32), 32);
+ else
+ CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
+ (void*)(OBJ_VRAM0 + 64 + (i + gSprites[healthboxSpriteId_2].oam.tileNum) * 32), 32);
+ }
+ break;
+ case EXP_BAR:
+ sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue,
+ gBattleSpritesDataPtr->battleBars[bank].currentValue,
+ gBattleSpritesDataPtr->battleBars[bank].field_C,
+ &gBattleSpritesDataPtr->battleBars[bank].field_10,
+ array, 8);
+ level = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_LEVEL);
+ if (level == MAX_MON_LEVEL)
+ {
+ for (i = 0; i < 8; i++)
+ array[i] = 0;
+ }
+ for (i = 0; i < 8; i++)
+ {
+ if (i < 4)
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
+ (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32);
+ else
+ CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
+ (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum) * 32), 32);
+ }
+ break;
+ }
+}
+
+static s32 sub_8074DB8(s32 maxValue, s32 currValue, s32 arg2, s32 *arg3, u8 arg4, u16 arg5)
+{
+ s32 r6;
+ s32 ret;
+ arg4 <<= 3;
+
+ if (*arg3 == -32768)
+ {
+ if (maxValue < arg4)
+ *arg3 = currValue << 8;
+ else
+ *arg3 = currValue;
+ }
+
+ currValue -= arg2;
+ if (currValue < 0)
+ currValue = 0;
+ else if (currValue > maxValue)
+ currValue = maxValue;
+
+ if (maxValue < arg4)
+ {
+ s32 var = *arg3 >> 8;
+
+ r6 = *arg3;
+ if (currValue == var && (r6 & 0xFF) == 0)
+ return -1;
+ }
+ else
+ {
+ r6 = *arg3;
+ if (currValue == r6)
+ return -1;
+ }
+
+ if (maxValue < arg4)
+ {
+ s32 var = (maxValue << 8) / arg4;
+
+ if (arg2 < 0)
+ {
+ *arg3 = r6 + var;
+ ret = *arg3 >> 8;
+ if (ret >= currValue)
+ {
+ *arg3 = currValue << 8;
+ ret = currValue;
+ }
+ }
+ else
+ {
+ *arg3 = r6 - var;
+ ret = *arg3 >> 8;
+ if ((*arg3 & 0xFF) > 0)
+ ret++;
+ if (ret <= currValue)
+ {
+ *arg3 = currValue << 8;
+ ret = currValue;
+ }
+ }
+ }
+ else
+ {
+ if (arg2 < 0)
+ {
+ *arg3 += arg5;
+ if (*arg3 > currValue)
+ *arg3 = currValue;
+ ret = *arg3;
+ }
+ else
+ {
+ *arg3 -= arg5;
+ if (*arg3 < currValue)
+ *arg3 = currValue;
+ ret = *arg3;
+ }
+ }
+
+ return ret;
+}
+
+static u8 sub_8074E8C(s32 maxValue, s32 currValue, s32 arg2, s32 *arg3, u8 *arg4, u8 arg5)
+{
+ s32 r5 = currValue - arg2;
+ u8 ret;
+ u8 i;
+ u8 r2;
+
+ if (r5 < 0)
+ r5 = 0;
+ else if (r5 > maxValue)
+ r5 = maxValue;
+
+ ret = arg5 << 3;
+
+ for (i = 0; i < arg5; i++)
+ arg4[i] = 0;
+
+ if (maxValue < ret)
+ r2 = (*arg3 * ret / maxValue) >> 8;
+ else
+ r2 = *arg3 * ret / maxValue;
+
+ ret = r2;
+
+ if (ret == 0 && r5 > 0)
+ {
+ arg4[0] = 1;
+ ret = 1;
+ }
+ else
+ {
+ for (i = 0; i < arg5; i++)
+ {
+ if (r2 >= 8)
+ {
+ arg4[i] = 8;
+ }
+ else
+ {
+ arg4[i] = r2;
+ break;
+ }
+ r2 -= 8;
+ }
+ }
+
+ return ret;
+}
+
+static s16 sub_8074F28(struct TestingBar *barInfo, s32 *arg1, u16 *arg2, s32 arg3)
+{
+ s16 ret, var;
+
+ ret = sub_8074DB8(barInfo->maxValue,
+ barInfo->currValue,
+ barInfo->field_8,
+ arg1, 6, 1);
+ sub_8074F88(barInfo, arg1, arg2);
+
+ if (barInfo->maxValue < 0x30)
+ var = *arg1 >> 8;
+ else
+ var = *arg1;
+
+ DummiedOutFunction(barInfo->maxValue, var, arg3);
+
+ return ret;
+}
+
+static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2)
+{
+ u8 sp8[6];
+ u16 sp10[6];
+ u8 i;
+
+ sub_8074E8C(barInfo->maxValue, barInfo->currValue,
+ barInfo->field_8, arg1, sp8, 6);
+
+ for (i = 0; i < 6; i++)
+ sp10[i] = (barInfo->unkC_0 << 12) | (barInfo->unk10 + sp8[i]);
+
+ CpuCopy16(sp10, arg2, sizeof(sp10));
+}
+
+static u8 GetScaledExpFraction(s32 currValue, s32 arg1, s32 maxValue, u8 scale)
+{
+ s32 r5, result;
+ s8 r4, r0;
+
+ scale *= 8;
+ r5 = currValue - arg1;
+
+ if (r5 < 0)
+ r5 = 0;
+ else if (r5 > maxValue)
+ r5 = maxValue;
+
+ r4 = currValue * scale / maxValue;
+ r0 = r5 * scale / maxValue;
+ result = r4 - r0;
+
+ return abs(result);
+}
+
+u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale)
+{
+ u8 result = hp * scale / maxhp;
+
+ if (result == 0 && hp > 0)
+ return 1;
+
+ return result;
+}
+
+u8 GetHPBarLevel(s16 hp, s16 maxhp)
+{
+ s32 result;
+
+ if (hp == maxhp)
+ {
+ result = 4;
+ }
+ else
+ {
+ u8 fraction = GetScaledHPFraction(hp, maxhp, 48);
+ if (fraction > 24)
+ result = 3;
+ else if (fraction > 9)
+ result = 2;
+ else if (fraction > 0)
+ result = 1;
+ else
+ result = 0;
+ }
+
+ return result;
+}
+
+static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId)
+{
+ u16 winId;
+ struct TextColor color;
+ struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
+
+ winId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3));
+
+ color.fgColor = arg3;
+ color.bgColor = 1;
+ color.shadowColor = 3;
+
+ AddTextPrinterParametrized2(winId, 0, x, y, 0, 0, &color, -1, str);
+
+ *windowId = winId;
+ return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
+}
+
+static void RemoveWindowOnHealthbox(u32 windowId)
+{
+ RemoveWindow(windowId);
+}
+
+static void sub_807513C(void *dest, u32 arg1, u32 arg2)
+{
+ CpuFill32(0x11111111 * arg1, dest, arg2 * 32);
+}
+
+static void sub_8075170(void *dest, u8 *windowTileData, u32 arg2)
+{
+ CpuCopy32(windowTileData + 256, dest, arg2 * 32);
+}
+
+static void sub_8075198(void *dest, u8 *windowTileData, s32 arg2)
+{
+ CpuCopy32(windowTileData + 256, dest + 256, arg2 * 32);
+
+ if (arg2 > 0)
+ {
+ do
+ {
+ CpuCopy32(windowTileData + 20, dest + 20, 12);
+ dest += 32, windowTileData+= 32;
+ arg2--;
+ } while (arg2 != 0);
+ }
+}
+
+static void sub_80751E4(void *dest, u8 *windowTileData, u32 arg2)
+{
+ CpuCopy32(windowTileData, dest, arg2 * 32);
+ CpuCopy32(windowTileData + 256, dest + 256, arg2 * 32);
+}
diff --git a/src/battle_message.c b/src/battle_message.c
new file mode 100644
index 000000000..aeff721d6
--- /dev/null
+++ b/src/battle_message.c
@@ -0,0 +1,2333 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_message.h"
+#include "battle_string_ids.h"
+#include "moves.h"
+#include "text.h"
+#include "string_util.h"
+#include "items.h"
+#include "event_data.h"
+#include "link.h"
+#include "item.h"
+#include "window.h"
+#include "palette.h"
+#include "battle_controllers.h"
+
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gActiveBank;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbilitiesPerBank[BATTLE_BANKS_COUNT];
+extern u32 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+extern u16 gPartnerTrainerId;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_0203C7B4;
+extern struct StringInfoBattle *gStringInfo;
+
+extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13];
+extern const u8 gAbilityNames[][13];
+extern const u8 gTrainerClassNames[][13];
+extern const u8 gTypeNames[][7];
+extern const u16 gUnknown_08D85620[];
+
+// strings
+extern const u8 gText_PkmnBoxSomeonesPCFull[];
+extern const u8 gText_PkmnBoxLanettesPCFull[];
+extern const u8 gText_PkmnTransferredSomeonesPC[];
+extern const u8 gText_PkmnTransferredLanettesPC[];
+
+extern u16 sub_8068BB0(void); // pokemon_1
+extern u8 sub_81A4D00(void); // battle_frontier_2
+extern u8 GetFrontierOpponentClass(u16 trainerId); // battle_tower
+extern u8 sub_81D5530(u16 trainerId); // pokenav
+extern u8 GetEreaderTrainerClassId(void); // battle_tower
+extern void sub_81A4D50(u8 *txtPtr); // battle_frontier_2
+extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav
+extern void GetEreaderTrainerName(u8 *txtPtr);
+extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2
+extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav
+extern const u8* GetTrainer1LoseText(void); // battle_setup
+extern const u8* GetTrainer2LoseText(void); // battle_setup
+extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
+extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing);
+extern u8 sub_8185FC4(void);
+extern u8 sav2_get_text_speed(void);
+
+// this file's functions
+static void sub_814F8F8(u8 *textPtr);
+static void sub_814F950(u8 *dst);
+static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst);
+
+// ewram variables
+EWRAM_DATA u8 gDisplayedStringBattle[300] = {0};
+EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0};
+EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0};
+EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0};
+
+// const rom data
+// todo: make some of those names less vague: attacker/target vs pkmn, etc.
+
+const u8 gText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}");
+const u8 gText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p");
+const u8 gText_EmptyString4[] = _("");
+const u8 gText_ABoosted[] = _(" a boosted");
+const u8 gText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{UNKNOWN_A}\p");
+const u8 gText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{UNKNOWN_A}\p");
+const u8 gText_TryToLearnMove1[] = _("{B_BUFF1} is trying to\nlearn {B_BUFF2}.\p");
+const u8 gText_TryToLearnMove2[] = _("But, {B_BUFF1} can’t learn\nmore than four moves.\p");
+const u8 gText_TryToLearnMove3[] = _("Delete a move to make\nroom for {B_BUFF2}?");
+const u8 gText_PkmnForgotMove[] = _("{B_BUFF1} forgot\n{B_BUFF2}.\p");
+const u8 gText_StopLearningMove[] = _("{PAUSE 32}Stop learning\n{B_BUFF2}?");
+const u8 gText_DidNotLearnMove[] = _("{B_BUFF1} did not learn\n{B_BUFF2}.\p");
+const u8 gText_UseNextPkmn[] = _("Use next POKéMON?");
+const u8 gText_AttackMissed[] = _("{B_ATK_NAME_WITH_PREFIX}’s\nattack missed!");
+const u8 gText_PkmnProtectedItself[] = _("{B_DEF_NAME_WITH_PREFIX}\nprotected itself!");
+const u8 gText_AvoidedDamage[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\ndamage with {B_DEF_ABILITY}!");
+const u8 gText_PkmnMakesGroundMiss[] = _("{B_DEF_NAME_WITH_PREFIX} makes GROUND\nmoves miss with {B_DEF_ABILITY}!");
+const u8 gText_PkmnAvoidedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\nthe attack!");
+const u8 gText_ItDoesntAffect[] = _("It doesn’t affect\n{B_DEF_NAME_WITH_PREFIX}…");
+const u8 gText_AttackerFainted[] = _("{B_ATK_NAME_WITH_PREFIX}\nfainted!\p");
+const u8 gText_TargetFainted[] = _("{B_DEF_NAME_WITH_PREFIX}\nfainted!\p");
+const u8 gText_PlayerGotMoney[] = _("{B_PLAYER_NAME} got ¥{B_BUFF1}\nfor winning!\p");
+const u8 gText_PlayerWhiteout[] = _("{B_PLAYER_NAME} is out of\nusable POKéMON!\p");
+const u8 gText_PlayerWhiteout2[] = _("{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}");
+const u8 gText_PreventsEscape[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\nescape with {B_SCR_ACTIVE_ABILITY}!\p");
+const u8 gText_CantEscape2[] = _("Can’t escape!\p");
+const u8 gText_AttackerCantEscape[] = _("{B_ATK_NAME_WITH_PREFIX} can’t escape!");
+const u8 gText_HitXTimes[] = _("Hit {B_BUFF1} time(s)!");
+const u8 gText_PkmnFellAsleep[] = _("{B_EFF_NAME_WITH_PREFIX}\nfell asleep!");
+const u8 gText_PkmnMadeSleep[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade {B_EFF_NAME_WITH_PREFIX} sleep!");
+const u8 gText_PkmnAlreadyAsleep[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready asleep!");
+const u8 gText_PkmnAlreadyAsleep2[] = _("{B_ATK_NAME_WITH_PREFIX} is\nalready asleep!");
+const u8 gText_PkmnWasntAffected[] = _("{B_DEF_NAME_WITH_PREFIX}\nwasn’t affected!");
+const u8 gText_PkmnWasPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX}\nwas poisoned!");
+const u8 gText_PkmnPoisonedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\npoisoned {B_EFF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnHurtByPoison[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby poison!");
+const u8 gText_PkmnAlreadyPoisoned[] = _("{B_DEF_NAME_WITH_PREFIX} is already\npoisoned.");
+const u8 gText_PkmnBadlyPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX} is badly\npoisoned!");
+const u8 gText_PkmnEnergyDrained[] = _("{B_DEF_NAME_WITH_PREFIX} had its\nenergy drained!");
+const u8 gText_PkmnWasBurned[] = _("{B_EFF_NAME_WITH_PREFIX} was burned!");
+const u8 gText_PkmnBurnedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nburned {B_EFF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnHurtByBurn[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby its burn!");
+const u8 gText_PkmnAlreadyHasBurn[] = _("{B_DEF_NAME_WITH_PREFIX} already\nhas a burn.");
+const u8 gText_PkmnWasFrozen[] = _("{B_EFF_NAME_WITH_PREFIX} was\nfrozen solid!");
+const u8 gText_PkmnFrozenBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nfroze {B_EFF_NAME_WITH_PREFIX} solid!");
+const u8 gText_PkmnIsFrozen[] = _("{B_ATK_NAME_WITH_PREFIX} is\nfrozen solid!");
+const u8 gText_PkmnWasDefrosted[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndefrosted!");
+const u8 gText_PkmnWasDefrosted2[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted!");
+const u8 gText_PkmnWasDefrostedBy[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted by {B_CURRENT_MOVE}!");
+const u8 gText_PkmnWasParalyzed[] = _("{B_EFF_NAME_WITH_PREFIX} is paralyzed!\nIt may be unable to move!");
+const u8 gText_PkmnWasParalyzedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nparalyzed {B_EFF_NAME_WITH_PREFIX}!\lIt may be unable to move!");
+const u8 gText_PkmnIsParalyzed[] = _("{B_ATK_NAME_WITH_PREFIX} is paralyzed!\nIt can’t move!");
+const u8 gText_PkmnIsAlreadyParalyzed[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready paralyzed!");
+const u8 gText_PkmnHealedParalysis[] = _("{B_DEF_NAME_WITH_PREFIX} was\nhealed of paralysis!");
+const u8 gText_PkmnDreamEaten[] = _("{B_DEF_NAME_WITH_PREFIX}’s\ndream was eaten!");
+const u8 gText_StatsWontIncrease[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go higher!");
+const u8 gText_StatsWontDecrease[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go lower!");
+const u8 gText_TeamStoppedWorking[] = _("Your team’s {B_BUFF1}\nstopped working!");
+const u8 gText_FoeStoppedWorking[] = _("The foe’s {B_BUFF1}\nstopped working!");
+const u8 gText_PkmnIsConfused[] = _("{B_ATK_NAME_WITH_PREFIX} is\nconfused!");
+const u8 gText_PkmnHealedConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} snapped\nout of confusion!");
+const u8 gText_PkmnWasConfused[] = _("{B_EFF_NAME_WITH_PREFIX} became\nconfused!");
+const u8 gText_PkmnAlreadyConfused[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready confused!");
+const u8 gText_PkmnFellInLove[] = _("{B_DEF_NAME_WITH_PREFIX}\nfell in love!");
+const u8 gText_PkmnInLove[] = _("{B_ATK_NAME_WITH_PREFIX} is in love\nwith {B_SCR_ACTIVE_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnImmobilizedByLove[] = _("{B_ATK_NAME_WITH_PREFIX} is\nimmobilized by love!");
+const u8 gText_PkmnBlownAway[] = _("{B_DEF_NAME_WITH_PREFIX} was\nblown away!");
+const u8 gText_PkmnChangedType[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto the {B_BUFF1} type!");
+const u8 gText_PkmnFlinched[] = _("{B_ATK_NAME_WITH_PREFIX} flinched!");
+const u8 gText_PkmnRegainedHealth[] = _("{B_DEF_NAME_WITH_PREFIX} regained\nhealth!");
+const u8 gText_PkmnHPFull[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nHP is full!");
+const u8 gText_PkmnRaisedSpDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF!");
+const u8 gText_PkmnRaisedSpDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF a little!");
+const u8 gText_PkmnRaisedDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE!");
+const u8 gText_PkmnRaisedDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE a little!");
+const u8 gText_PkmnCoveredByVeil[] = _("{B_ATK_PREFIX2}’s party is covered\nby a veil!");
+const u8 gText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}’s party is protected\nby SAFEGUARD!");
+const u8 gText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}’s party is no longer\nprotected by SAFEGUARD!");
+const u8 gText_PkmnWentToSleep[] = _("{B_ATK_NAME_WITH_PREFIX} went\nto sleep!");
+const u8 gText_PkmnSleptHealthy[] = _("{B_ATK_NAME_WITH_PREFIX} slept and\nbecame healthy!");
+const u8 gText_PkmnWhippedWhirlwind[] = _("{B_ATK_NAME_WITH_PREFIX} whipped\nup a whirlwind!");
+const u8 gText_PkmnTookSunlight[] = _("{B_ATK_NAME_WITH_PREFIX} took\nin sunlight!");
+const u8 gText_PkmnLoweredHead[] = _("{B_ATK_NAME_WITH_PREFIX} lowered\nits head!");
+const u8 gText_PkmnIsGlowing[] = _("{B_ATK_NAME_WITH_PREFIX} is glowing!");
+const u8 gText_PkmnFlewHigh[] = _("{B_ATK_NAME_WITH_PREFIX} flew\nup high!");
+const u8 gText_PkmnDugHole[] = _("{B_ATK_NAME_WITH_PREFIX} dug a hole!");
+const u8 gText_PkmnHidUnderwater[] = _("{B_ATK_NAME_WITH_PREFIX} hid\nunderwater!");
+const u8 gText_PkmnSprangUp[] = _("{B_ATK_NAME_WITH_PREFIX} sprang up!");
+const u8 gText_PkmnSqueezedByBind[] = _("{B_DEF_NAME_WITH_PREFIX} was squeezed by\n{B_ATK_NAME_WITH_PREFIX}’s BIND!");
+const u8 gText_PkmnTrappedInVortex[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nin the vortex!");
+const u8 gText_PkmnTrappedBySandTomb[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nby SAND TOMB!");
+const u8 gText_PkmnWrappedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n{B_ATK_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnClamped[] = _("{B_ATK_NAME_WITH_PREFIX} CLAMPED\n{B_DEF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnHurtBy[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby {B_BUFF1}!");
+const u8 gText_PkmnFreedFrom[] = _("{B_ATK_NAME_WITH_PREFIX} was freed\nfrom {B_BUFF1}!");
+const u8 gText_PkmnCrashed[] = _("{B_ATK_NAME_WITH_PREFIX} kept going\nand crashed!");
+const u8 gText_PkmnShroudedInMist[] = _("{B_ATK_PREFIX2} became\nshrouded in MIST!");
+const u8 gText_PkmnProtectedByMist[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\nby MIST!");
+const u8 gText_PkmnGettingPumped[] = _("{B_ATK_NAME_WITH_PREFIX} is getting\npumped!");
+const u8 gText_PkmnHitWithRecoil[] = _("{B_ATK_NAME_WITH_PREFIX} is hit\nwith recoil!");
+const u8 gText_PkmnProtectedItself2[] = _("{B_ATK_NAME_WITH_PREFIX} protected\nitself!");
+const u8 gText_PkmnBuffetedBySandstorm[] = _("{B_ATK_NAME_WITH_PREFIX} is buffeted\nby the sandstorm!");
+const u8 gText_PkmnPeltedByHail[] = _("{B_ATK_NAME_WITH_PREFIX} is pelted\nby HAIL!");
+const u8 gText_PkmnsXWoreOff[] = _("{B_ATK_PREFIX1}’s {B_BUFF1}\nwore off!");
+const u8 gText_PkmnSeeded[] = _("{B_DEF_NAME_WITH_PREFIX} was seeded!");
+const u8 gText_PkmnEvadedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} evaded\nthe attack!");
+const u8 gText_PkmnSappedByLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX}’s health is\nsapped by LEECH SEED!");
+const u8 gText_PkmnFastAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} is fast\nasleep.");
+const u8 gText_PkmnWokeUp[] = _("{B_ATK_NAME_WITH_PREFIX} woke up!");
+const u8 gText_PkmnUproarKeptAwake[] = _("But {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s UPROAR\nkept it awake!");
+const u8 gText_PkmnWokeUpInUproar[] = _("{B_ATK_NAME_WITH_PREFIX} woke up\nin the UPROAR!");
+const u8 gText_PkmnCausedUproar[] = _("{B_ATK_NAME_WITH_PREFIX} caused\nan UPROAR!");
+const u8 gText_PkmnMakingUproar[] = _("{B_ATK_NAME_WITH_PREFIX} is making\nan UPROAR!");
+const u8 gText_PkmnCalmedDown[] = _("{B_ATK_NAME_WITH_PREFIX} calmed down.");
+const u8 gText_PkmnCantSleepInUproar[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!");
+const u8 gText_PkmnStockpiled[] = _("{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n{B_BUFF1}!");
+const u8 gText_PkmnCantStockpile[] = _("{B_ATK_NAME_WITH_PREFIX} can’t\nSTOCKPILE any more!");
+const u8 gText_PkmnCantSleepInUproar2[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!");
+const u8 gText_UproarKeptPkmnAwake[] = _("But the UPROAR kept\n{B_DEF_NAME_WITH_PREFIX} awake!");
+const u8 gText_PkmnStayedAwakeUsing[] = _("{B_DEF_NAME_WITH_PREFIX} stayed awake\nusing its {B_DEF_ABILITY}!");
+const u8 gText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!");
+const u8 gText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!");
+const u8 gText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!");
+const u8 gText_PkmnPickedUpItem[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p");
+const u8 gText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!");
+const u8 gText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!");
+const u8 gText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!");
+const u8 gText_PkmnHasSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} already\nhas a SUBSTITUTE!");
+const u8 gText_SubstituteDamaged[] = _("The SUBSTITUTE took damage\nfor {B_DEF_NAME_WITH_PREFIX}!\p");
+const u8 gText_PkmnSubstituteFaded[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nSUBSTITUTE faded!\p");
+const u8 gText_PkmnMustRecharge[] = _("{B_ATK_NAME_WITH_PREFIX} must\nrecharge!");
+const u8 gText_PkmnRageBuilding[] = _("{B_DEF_NAME_WITH_PREFIX}’s RAGE\nis building!");
+const u8 gText_PkmnMoveWasDisabled[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwas disabled!");
+const u8 gText_PkmnMoveDisabledNoMore[] = _("{B_ATK_NAME_WITH_PREFIX} is disabled\nno more!");
+const u8 gText_PkmnGotEncore[] = _("{B_DEF_NAME_WITH_PREFIX} got\nan ENCORE!");
+const u8 gText_PkmnEncoreEnded[] = _("{B_ATK_NAME_WITH_PREFIX}’s ENCORE\nended!");
+const u8 gText_PkmnTookAim[] = _("{B_ATK_NAME_WITH_PREFIX} took aim\nat {B_DEF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnSketchedMove[] = _("{B_ATK_NAME_WITH_PREFIX} SKETCHED\n{B_BUFF1}!");
+const u8 gText_PkmnTryingToTakeFoe[] = _("{B_ATK_NAME_WITH_PREFIX} is trying\nto take its foe with it!");
+const u8 gText_PkmnTookFoe[] = _("{B_DEF_NAME_WITH_PREFIX} took\n{B_ATK_NAME_WITH_PREFIX} with it!");
+const u8 gText_PkmnReducedPP[] = _("Reduced {B_DEF_NAME_WITH_PREFIX}’s\n{B_BUFF1} by {B_BUFF2}!");
+const u8 gText_PkmnStoleItem[] = _("{B_ATK_NAME_WITH_PREFIX} stole\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!");
+const u8 gText_TargetCantEscapeNow[] = _("{B_DEF_NAME_WITH_PREFIX} can’t\nescape now!");
+const u8 gText_PkmnFellIntoNightmare[] = _("{B_DEF_NAME_WITH_PREFIX} fell into\na NIGHTMARE!");
+const u8 gText_PkmnLockedInNightmare[] = _("{B_ATK_NAME_WITH_PREFIX} is locked\nin a NIGHTMARE!");
+const u8 gText_PkmnLaidCurse[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP and\nlaid a CURSE on {B_DEF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnAfflictedByCurse[] = _("{B_ATK_NAME_WITH_PREFIX} is afflicted\nby the CURSE!");
+const u8 gText_SpikesScattered[] = _("SPIKES were scattered all around\nthe opponent’s side!");
+const u8 gText_PkmnHurtBySpikes[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\nby SPIKES!");
+const u8 gText_PkmnIdentified[] = _("{B_ATK_NAME_WITH_PREFIX} identified\n{B_DEF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnPerishCountFell[] = _("{B_ATK_NAME_WITH_PREFIX}’s PERISH count\nfell to {B_BUFF1}!");
+const u8 gText_PkmnBracedItself[] = _("{B_ATK_NAME_WITH_PREFIX} braced\nitself!");
+const u8 gText_PkmnEnduredHit[] = _("{B_DEF_NAME_WITH_PREFIX} ENDURED\nthe hit!");
+const u8 gText_MagnitudeStrength[] = _("MAGNITUDE {B_BUFF1}!");
+const u8 gText_PkmnCutHPMaxedAttack[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP\nand maximized ATTACK!");
+const u8 gText_PkmnCopiedStatChanges[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s stat changes!");
+const u8 gText_PkmnGotFree[] = _("{B_ATK_NAME_WITH_PREFIX} got free of\n{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}!");
+const u8 gText_PkmnShedLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX} shed\nLEECH SEED!");
+const u8 gText_PkmnBlewAwaySpikes[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSPIKES!");
+const u8 gText_PkmnFledFromBattle[] = _("{B_ATK_NAME_WITH_PREFIX} fled from\nbattle!");
+const u8 gText_PkmnForesawAttack[] = _("{B_ATK_NAME_WITH_PREFIX} foresaw\nan attack!");
+const u8 gText_PkmnTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX} took the\n{B_BUFF1} attack!");
+const u8 gText_PkmnChoseXAsDestiny[] = _("{B_ATK_NAME_WITH_PREFIX} chose\n{B_CURRENT_MOVE} as its destiny!");
+const u8 gText_PkmnAttack[] = _("{B_BUFF1}’s attack!");
+const u8 gText_PkmnCenterAttention[] = _("{B_ATK_NAME_WITH_PREFIX} became the\ncenter of attention!");
+const u8 gText_PkmnChargingPower[] = _("{B_ATK_NAME_WITH_PREFIX} began\ncharging power!");
+const u8 gText_NaturePowerTurnedInto[] = _("NATURE POWER turned into\n{B_CURRENT_MOVE}!");
+const u8 gText_PkmnStatusNormal[] = _("{B_ATK_NAME_WITH_PREFIX}’s status\nreturned to normal!");
+const u8 gText_PkmnSubjectedToTorment[] = _("{B_DEF_NAME_WITH_PREFIX} was subjected\nto TORMENT!");
+const u8 gText_PkmnTighteningFocus[] = _("{B_ATK_NAME_WITH_PREFIX} is tightening\nits focus!");
+const u8 gText_PkmnFellForTaunt[] = _("{B_DEF_NAME_WITH_PREFIX} fell for\nthe TAUNT!");
+const u8 gText_PkmnReadyToHelp[] = _("{B_ATK_NAME_WITH_PREFIX} is ready to\nhelp {B_DEF_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnSwitchedItems[] = _("{B_ATK_NAME_WITH_PREFIX} switched\nitems with its opponent!");
+const u8 gText_PkmnObtainedX[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}.");
+const u8 gText_PkmnObtainedX2[] = _("{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}.");
+const u8 gText_PkmnObtainedXYObtainedZ[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}.\p{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}.");
+const u8 gText_PkmnCopiedFoe[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}!");
+const u8 gText_PkmnMadeWish[] = _("{B_ATK_NAME_WITH_PREFIX} made a WISH!");
+const u8 gText_PkmnWishCameTrue[] = _("{B_BUFF1}’s WISH\ncame true!");
+const u8 gText_PkmnPlantedRoots[] = _("{B_ATK_NAME_WITH_PREFIX} planted its roots!");
+const u8 gText_PkmnAbsorbedNutrients[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nnutrients with its roots!");
+const u8 gText_PkmnAnchoredItself[] = _("{B_DEF_NAME_WITH_PREFIX} anchored\nitself with its roots!");
+const u8 gText_PkmnWasMadeDrowsy[] = _("{B_ATK_NAME_WITH_PREFIX} made\n{B_DEF_NAME_WITH_PREFIX} drowsy!");
+const u8 gText_PkmnKnockedOff[] = _("{B_ATK_NAME_WITH_PREFIX} knocked off\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!");
+const u8 gText_PkmnSwappedAbilities[] = _("{B_ATK_NAME_WITH_PREFIX} swapped abilities\nwith its opponent!");
+const u8 gText_PkmnSealedOpponentMove[] = _("{B_ATK_NAME_WITH_PREFIX} sealed the\nopponent’s move(s)!");
+const u8 gText_PkmnWantsGrudge[] = _("{B_ATK_NAME_WITH_PREFIX} wants the\nopponent to bear a GRUDGE!");
+const u8 gText_PkmnLostPPGrudge[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1} lost\nall its PP due to the GRUDGE!");
+const u8 gText_PkmnShroudedItself[] = _("{B_ATK_NAME_WITH_PREFIX} shrouded\nitself in {B_CURRENT_MOVE}!");
+const u8 gText_PkmnMoveBounced[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nwas bounced back by MAGIC COAT!");
+const u8 gText_PkmnWaitsForTarget[] = _("{B_ATK_NAME_WITH_PREFIX} waits for a target\nto make a move!");
+const u8 gText_PkmnSnatchedMove[] = _("{B_DEF_NAME_WITH_PREFIX} SNATCHED\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s move!");
+const u8 gText_ElectricityWeakened[] = _("Electricity’s power was\nweakened!");
+const u8 gText_FireWeakened[] = _("Fire’s power was\nweakened!");
+const u8 gText_XFoundOneY[] = _("{B_ATK_NAME_WITH_PREFIX} found\none {B_LAST_ITEM}!");
+const u8 gText_SoothingAroma[] = _("A soothing aroma wafted\nthrough the area!");
+const u8 gText_ItemsCantBeUsedNow[] = _("Items can’t be used now.{PAUSE 64}");
+const u8 gText_ForXCommaYZ[] = _("For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n{B_LAST_ITEM} {B_BUFF1}");
+const u8 gText_PkmnUsedXToGetPumped[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!");
+const u8 gText_PkmnLostFocus[] = _("{B_ATK_NAME_WITH_PREFIX} lost its\nfocus and couldn’t move!");
+const u8 gText_PkmnWasDraggedOut[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndragged out!\p");
+const u8 gText_TheWallShattered[] = _("The wall shattered!");
+const u8 gText_ButNoEffect[] = _("But it had no effect!");
+const u8 gText_PkmnHasNoMovesLeft[] = _("{B_ACTIVE_NAME_WITH_PREFIX} has no\nmoves left!\p");
+const u8 gText_PkmnMoveIsDisabled[] = _("{B_ACTIVE_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nis disabled!\p");
+const u8 gText_PkmnCantUseMoveTorment[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the same\nmove in a row due to the TORMENT!\p");
+const u8 gText_PkmnCantUseMoveTaunt[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use\n{B_CURRENT_MOVE} after the TAUNT!\p");
+const u8 gText_PkmnCantUseMoveSealed[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the\nsealed {B_CURRENT_MOVE}!\p");
+const u8 gText_PkmnMadeItRain[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it rain!");
+const u8 gText_PkmnRaisedSpeed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nraised its SPEED!");
+const u8 gText_PkmnProtectedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was protected\nby {B_DEF_ABILITY}!");
+const u8 gText_PkmnPreventsUsage[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents {B_ATK_NAME_WITH_PREFIX}\lfrom using {B_CURRENT_MOVE}!");
+const u8 gText_PkmnRestoredHPUsing[] = _("{B_DEF_NAME_WITH_PREFIX} restored HP\nusing its {B_DEF_ABILITY}!");
+const u8 gText_PkmnsXMadeYUseless[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} useless!");
+const u8 gText_PkmnChangedTypeWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade it the {B_BUFF1} type!");
+const u8 gText_PkmnPreventsParalysisWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents paralysis!");
+const u8 gText_PkmnPreventsRomanceWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents romance!");
+const u8 gText_PkmnPreventsPoisoningWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents poisoning!");
+const u8 gText_PkmnPreventsConfusionWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents confusion!");
+const u8 gText_PkmnRaisedFirePowerWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nraised its FIRE power!");
+const u8 gText_PkmnAnchorsItselfWith[] = _("{B_DEF_NAME_WITH_PREFIX} anchors\nitself with {B_DEF_ABILITY}!");
+const u8 gText_PkmnCutsAttackWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncuts {B_DEF_NAME_WITH_PREFIX}’s ATTACK!");
+const u8 gText_PkmnPreventsStatLossWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents stat loss!");
+const u8 gText_PkmnHurtsWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nhurt {B_ATK_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnTraced[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n{B_BUFF1}’s {B_BUFF2}!");
+const u8 gText_PkmnsXPreventsBurns[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents burns!");
+const u8 gText_PkmnsXBlocksY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nblocks {B_CURRENT_MOVE}!");
+const u8 gText_PkmnsXBlocksY2[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nblocks {B_CURRENT_MOVE}!");
+const u8 gText_PkmnsXRestoredHPALittle2[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nrestored its HP a little!");
+const u8 gText_PkmnsXWhippedUpSandstorm[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nwhipped up a sandstorm!");
+const u8 gText_PkmnsXIntensifiedSun[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nintensified the sun’s rays!");
+const u8 gText_PkmnsXPreventsYLoss[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents {B_BUFF1} loss!");
+const u8 gText_PkmnsXInfatuatedY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ninfatuated {B_ATK_NAME_WITH_PREFIX}!");
+const u8 gText_PkmnsXMadeYIneffective[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} ineffective!");
+const u8 gText_PkmnsXCuredYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!");
+const u8 gText_ItSuckedLiquidOoze[] = _("It sucked up the\nLIQUID OOZE!");
+const u8 gText_PkmnTransformed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!");
+const u8 gText_PkmnsXTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ntook the attack!");
+const u8 gText_PkmnsXPreventsSwitching[] = _("{B_BUFF1}’s {B_LAST_ABILITY}\nprevents switching!\p");
+const u8 gText_PreventedFromWorking[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s\l{B_BUFF1} from working!");
+const u8 gText_PkmnsXMadeItIneffective[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it ineffective!");
+const u8 gText_PkmnsXPreventsFlinching[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents flinching!");
+const u8 gText_PkmnsXPreventsYsZ[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nprevents {B_DEF_NAME_WITH_PREFIX}’s\l{B_DEF_ABILITY} from working!");
+const u8 gText_PkmnsXCuredItsYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!");
+const u8 gText_PkmnsXHadNoEffectOnY[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nhad no effect on {B_EFF_NAME_WITH_PREFIX}!");
+const u8 gText_StatSharply[] = _("sharply ");
+const u8 gText_StatRose[] = _("rose!");
+const u8 gText_StatHarshly[] = _("harshly ");
+const u8 gText_StatFell[] = _("fell!");
+const u8 gText_PkmnsStatChanged[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}");
+const u8 gText_PkmnsStatChanged2[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}");
+const u8 gText_UsingXTheYOfZN[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}");
+const u8 gText_PkmnsStatChanged3[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}");
+const u8 gText_PkmnsStatChanged4[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}");
+const u8 gText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}’s stats won’t\ngo any higher!");
+const u8 gText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}’s stats won’t\ngo any lower!");
+const u8 gText_CriticalHit[] = _("A critical hit!");
+const u8 gText_OneHitKO[] = _("It’s a one-hit KO!");
+const u8 gText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p");
+const u8 gText_AndEllipsis[] = _("And…\p");
+const u8 gText_HMMovesCantBeForgotten[] = _("HM moves can’t be\nforgotten now.\p");
+const u8 gText_NotVeryEffective[] = _("It’s not very effective…");
+const u8 gText_SuperEffective[] = _("It’s super effective!");
+const u8 gText_GotAwaySafely[] = _("{PLAY_SE 0x0011}Got away safely!\p");
+const u8 gText_PkmnFledUsingIts[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p");
+const u8 gText_PkmnFledUsing[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p");
+const u8 gText_WildPkmnFled[] = _("{PLAY_SE 0x0011}Wild {B_BUFF1} fled!");
+const u8 gText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_20}!");
+const u8 gText_TwoLinkTrainersDefeated[] = _("Player beat {B_20}\nand {B_21}!");
+const u8 gText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_20}!");
+const u8 gText_PlayerLostToTwo[] = _("Player lost to {B_20}\nand {B_21}!");
+const u8 gText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_20}!");
+const u8 gText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_20} and {B_21}!");
+const u8 gText_WildFled[] = _("{PLAY_SE 0x0011}{B_20} fled!");
+const u8 gText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_20} and\n{B_21} fled!");
+const u8 gText_NoRunningFromTrainers[] = _("No! There’s no running\nfrom a TRAINER battle!\p");
+const u8 gText_CantEscape[] = _("Can’t escape!\p");
+const u8 gText_DontLeaveBirch[] = _("PROF. BIRCH: Don’t leave me like this!\p");
+const u8 gText_ButNothingHappened[] = _("But nothing happened!");
+const u8 gText_ButItFailed[] = _("But it failed!");
+const u8 gText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!");
+const u8 gText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!");
+const u8 gText_StartedToRain[] = _("It started to rain!");
+const u8 gText_DownpourStarted[] = _("A downpour started!");
+const u8 gText_RainContinues[] = _("Rain continues to fall.");
+const u8 gText_DownpourContinues[] = _("The downpour continues.");
+const u8 gText_RainStopped[] = _("The rain stopped.");
+const u8 gText_SandstormBrewed[] = _("A sandstorm brewed!");
+const u8 gText_SandstormRages[] = _("The sandstorm rages.");
+const u8 gText_SandstormSubsided[] = _("The sandstorm subsided.");
+const u8 gText_SunlightGotBright[] = _("The sunlight got bright!");
+const u8 gText_SunlightStrong[] = _("The sunlight is strong.");
+const u8 gText_SunlightFaded[] = _("The sunlight faded.");
+const u8 gText_StartedHail[] = _("It started to hail!");
+const u8 gText_HailContinues[] = _("Hail continues to fall.");
+const u8 gText_HailStopped[] = _("The hail stopped.");
+const u8 gText_FailedToSpitUp[] = _("But it failed to SPIT UP\na thing!");
+const u8 gText_FailedToSwallow[] = _("But it failed to SWALLOW\na thing!");
+const u8 gText_WindBecameHeatWave[] = _("The wind turned into a\nHEAT WAVE!");
+const u8 gText_StatChangesGone[] = _("All stat changes were\neliminated!");
+const u8 gText_CoinsScattered[] = _("Coins scattered everywhere!");
+const u8 gText_TooWeakForSubstitute[] = _("It was too weak to make\na SUBSTITUTE!");
+const u8 gText_SharedPain[] = _("The battlers shared\ntheir pain!");
+const u8 gText_BellChimed[] = _("A bell chimed!");
+const u8 gText_FaintInThree[] = _("All affected POKéMON will\nfaint in three turns!");
+const u8 gText_NoPPLeft[] = _("There’s no PP left for\nthis move!\p");
+const u8 gText_ButNoPPLeft[] = _("But there was no PP left\nfor the move!");
+const u8 gText_PkmnIgnoresAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders while asleep!");
+const u8 gText_PkmnIgnoredOrders[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders!");
+const u8 gText_PkmnBeganToNap[] = _("{B_ATK_NAME_WITH_PREFIX} began to nap!");
+const u8 gText_PkmnLoafing[] = _("{B_ATK_NAME_WITH_PREFIX} is\nloafing around!");
+const u8 gText_PkmnWontObey[] = _("{B_ATK_NAME_WITH_PREFIX} won’t\nobey!");
+const u8 gText_PkmnTurnedAway[] = _("{B_ATK_NAME_WITH_PREFIX} turned away!");
+const u8 gText_PkmnPretendNotNotice[] = _("{B_ATK_NAME_WITH_PREFIX} pretended\nnot to notice!");
+const u8 gText_EnemyAboutToSwitchPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\nabout to use {B_BUFF2}.\pWill {B_PLAYER_NAME} change\nPOKéMON?");
+const u8 gText_PkmnLearnedMove2[] = _("{B_ATK_NAME_WITH_PREFIX} learned\n{B_BUFF1}!");
+const u8 gText_PlayerDefeatedLinkTrainerTrainer1[] = _("Player defeated\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p");
+const u8 gText_CreptCloser[] = _("{B_PLAYER_NAME} crept closer to\n{B_OPPONENT_MON1_NAME}!");
+const u8 gText_CantGetCloser[] = _("{B_PLAYER_NAME} can’t get any closer!");
+const u8 gText_PkmnWatchingCarefully[] = _("{B_OPPONENT_MON1_NAME} is watching\ncarefully!");
+const u8 gText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious about\nthe {B_BUFF1}!");
+const u8 gText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!");
+const u8 gText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!");
+const u8 gText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!");
+const u8 gText_OutOfSafariBalls[] = _("{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p");
+const u8 gText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p");
+const u8 gText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p");
+const u8 gText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p");
+const u8 gText_WildPkmnAppearedPause[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}");
+const u8 gText_TwoWildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME} appeared!\p");
+const u8 gText_Trainer1WantsToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwould like to battle!\p");
+const u8 gText_LinkTrainerWantsToBattle[] = _("{B_20}\nwants to battle!");
+const u8 gText_TwoLinkTrainersWantToBattle[] = _("{B_20} and {B_21}\nwant to battle!");
+const u8 gText_Trainer1SentOutPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!");
+const u8 gText_Trainer1SentOutTwoPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!");
+const u8 gText_Trainer1SentOutPkmn2[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_BUFF1}!");
+const u8 gText_LinkTrainerSentOutPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME}!");
+const u8 gText_LinkTrainerSentOutTwoPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!");
+const u8 gText_TwoLinkTrainersSentOutPkmn[] = _("{B_20} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_21} sent out {B_LINK_OPPONENT_MON2_NAME}!");
+const u8 gText_LinkTrainerSentOutPkmn2[] = _("{B_20} sent out\n{B_BUFF1}!");
+const u8 gText_LinkTrainerMultiSentOutPkmn[] = _("{B_22} sent out\n{B_BUFF1}!");
+const u8 gText_GoPkmn[] = _("Go! {B_PLAYER_MON1_NAME}!");
+const u8 gText_GoTwoPkmn[] = _("Go! {B_PLAYER_MON1_NAME} and\n{B_PLAYER_MON2_NAME}!");
+const u8 gText_GoPkmn2[] = _("Go! {B_BUFF1}!");
+const u8 gText_DoItPkmn[] = _("Do it! {B_BUFF1}!");
+const u8 gText_GoForItPkmn[] = _("Go for it, {B_BUFF1}!");
+const u8 gText_YourFoesWeakGetEmPkmn[] = _("Your foe’s weak!\nGet ’em, {B_BUFF1}!");
+const u8 gText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_1F} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!");
+const u8 gText_PkmnThatsEnough[] = _("{B_BUFF1}, that’s enough!\nCome back!");
+const u8 gText_PkmnComeBack[] = _("{B_BUFF1}, come back!");
+const u8 gText_PkmnOkComeBack[] = _("{B_BUFF1}, OK!\nCome back!");
+const u8 gText_PkmnGoodComeBack[] = _("{B_BUFF1}, good!\nCome back!");
+const u8 gText_Trainer1WithdrewPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwithdrew {B_BUFF1}!");
+const u8 gText_LinkTrainer1WithdrewPkmn[] = _("{B_20} withdrew\n{B_BUFF1}!");
+const u8 gText_LinkTrainer2WithdrewPkmn[] = _("{B_22} withdrew\n{B_BUFF1}!");
+const u8 gText_WildPkmnPrefix[] = _("Wild ");
+const u8 gText_FoePkmnPrefix[] = _("Foe ");
+const u8 gText_EmptyString8[] = _( "");
+const u8 gText_FoePkmnPrefix2[] = _("Foe");
+const u8 gText_AllyPkmnPrefix[] = _("Ally");
+const u8 gText_FoePkmnPrefix3[] = _("Foe");
+const u8 gText_AllyPkmnPrefix2[] = _("Ally");
+const u8 gText_FoePkmnPrefix4[] = _("Foe");
+const u8 gText_AllyPkmnPrefix3[] = _("Ally");
+const u8 gText_AttackerUsedX[] = _("{B_ATK_NAME_WITH_PREFIX} used\n{B_BUFF2}");
+const u8 gText_ExclamationMark[] = _("!");
+const u8 gText_ExclamationMark2[] = _("!");
+const u8 gText_ExclamationMark3[] = _("!");
+const u8 gText_ExclamationMark4[] = _("!");
+const u8 gText_ExclamationMark5[] = _("!");
+const u8 gText_HP2[] = _("HP");
+const u8 gText_Attack2[] = _("ATTACK");
+const u8 gText_Defense2[] = _("DEFENSE");
+const u8 gText_Speed[] = _("SPEED");
+const u8 gText_SpAtk2[] = _("SP. ATK");
+const u8 gText_SpDef2[] = _("SP. DEF");
+const u8 gText_Accuracy[] = _("accuracy");
+const u8 gText_Evasiveness[] = _("evasiveness");
+
+const u8 * const gStatNamesTable[] =
+{
+ gText_HP2, gText_Attack2, gText_Defense2,
+ gText_Speed, gText_SpAtk2, gText_SpDef2,
+ gText_Accuracy, gText_Evasiveness
+};
+
+const u8 gText_PokeblockWasTooSpicy[] = _("was too spicy!");
+const u8 gText_PokeblockWasTooDry[] = _("was too dry!");
+const u8 gText_PokeblockWasTooSweet[] = _("was too sweet!");
+const u8 gText_PokeblockWasTooBitter[] = _("was too bitter!");
+const u8 gText_PokeblockWasTooSour[] = _("was too sour!");
+
+const u8 * const gPokeblockWasTooXStringTable[] =
+{
+ gText_PokeblockWasTooSpicy, gText_PokeblockWasTooDry,
+ gText_PokeblockWasTooSweet, gText_PokeblockWasTooBitter,
+ gText_PokeblockWasTooSour
+};
+
+const u8 gText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!");
+const u8 gText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!");
+const u8 gText_Trainer1UsedItem[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nused {B_LAST_ITEM}!");
+const u8 gText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!");
+const u8 gText_DontBeAThief[] = _("Don’t be a thief!");
+const u8 gText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can’t be caught!");
+const u8 gText_YouMissedPkmn[] = _("You missed the POKéMON!");
+const u8 gText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!");
+const u8 gText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!");
+const u8 gText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!");
+const u8 gText_ShootSoClose[] = _("Shoot!\nIt was so close, too!");
+const u8 gText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p");
+const u8 gText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}");
+const u8 gText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?");
+const u8 gText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC.");
+const u8 gText_Someones[] = _("someone’s");
+const u8 gText_Lanettes[] = _("LANETTE’s");
+const u8 gText_PkmnDataAddedToDex[] = _("{B_OPPONENT_MON1_NAME}’s data was\nadded to the POKéDEX.\p");
+const u8 gText_ItIsRaining[] = _("It is raining.");
+const u8 gText_SandstormIsRaging[] = _("A sandstorm is raging.");
+const u8 gText_BoxIsFull[] = _("The BOX is full!\nYou can’t catch any more!\p");
+const u8 gText_EnigmaBerry[] = _("ENIGMA BERRY");
+const u8 gText_BerrySuffix[] = _(" BERRY");
+const u8 gText_PkmnsItemCuredParalysis[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured paralysis!");
+const u8 gText_PkmnsItemCuredPoison[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured poison!");
+const u8 gText_PkmnsItemHealedBurn[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nhealed its burn!");
+const u8 gText_PkmnsItemDefrostedIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ndefrosted it!");
+const u8 gText_PkmnsItemWokeIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nwoke it from its sleep!");
+const u8 gText_PkmnsItemSnappedOut[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nsnapped it out of confusion!");
+const u8 gText_PkmnsItemCuredProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured its {B_BUFF1} problem!");
+const u8 gText_PkmnsItemNormalizedStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nnormalized its status!");
+const u8 gText_PkmnsItemRestoredHealth[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored health!");
+const u8 gText_PkmnsItemRestoredPP[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored {B_BUFF1}’s PP!");
+const u8 gText_PkmnsItemRestoredStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its status!");
+const u8 gText_PkmnsItemRestoredHPALittle[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its HP a little!");
+const u8 gText_ItemAllowsOnlyYMove[] = _("{B_LAST_ITEM} allows the\nuse of only {B_CURRENT_MOVE}!\p");
+const u8 gText_PkmnHungOnWithX[] = _("{B_DEF_NAME_WITH_PREFIX} hung on\nusing its {B_LAST_ITEM}!");
+const u8 gText_EmptyString3[] = _("");
+const u8 gText_YouThrowABallNowRight[] = _("You throw a BALL now, right?\nI… I’ll do my best!");
+
+// early declaration of strings
+const u8 gText_PkmnIncapableOfPower[];
+const u8 gText_GlintAppearsInEye[];
+const u8 gText_PkmnGettingIntoPosition[];
+const u8 gText_PkmnBeganGrowlingDeeply[];
+const u8 gText_PkmnEagerForMore[];
+const u8 gText_DefeatedOpponentByReferee[];
+const u8 gText_LostToOpponentByReferee[];
+const u8 gText_TiedOpponentByReferee[];
+const u8 gText_QuestionForfeitMatch[];
+const u8 gText_ForfeitedMatch[];
+const u8 gText_Trainer1WinText[];
+const u8 gText_Trainer2WinText[];
+const u8 gText_TwoInGameTrainersDefeated[];
+const u8 gText_Trainer2LoseText[];
+
+const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
+{
+ gText_Trainer1LoseText,
+ gText_PkmnGainedEXP,
+ gText_PkmnGrewToLv,
+ gText_PkmnLearnedMove,
+ gText_TryToLearnMove1,
+ gText_TryToLearnMove2,
+ gText_TryToLearnMove3,
+ gText_PkmnForgotMove,
+ gText_StopLearningMove,
+ gText_DidNotLearnMove,
+ gText_PkmnLearnedMove2,
+ gText_AttackMissed,
+ gText_PkmnProtectedItself,
+ gText_StatsWontIncrease2,
+ gText_AvoidedDamage,
+ gText_ItDoesntAffect,
+ gText_AttackerFainted,
+ gText_TargetFainted,
+ gText_PlayerGotMoney,
+ gText_PlayerWhiteout,
+ gText_PlayerWhiteout2,
+ gText_PreventsEscape,
+ gText_HitXTimes,
+ gText_PkmnFellAsleep,
+ gText_PkmnMadeSleep,
+ gText_PkmnAlreadyAsleep,
+ gText_PkmnAlreadyAsleep2,
+ gText_PkmnWasntAffected,
+ gText_PkmnWasPoisoned,
+ gText_PkmnPoisonedBy,
+ gText_PkmnHurtByPoison,
+ gText_PkmnAlreadyPoisoned,
+ gText_PkmnBadlyPoisoned,
+ gText_PkmnEnergyDrained,
+ gText_PkmnWasBurned,
+ gText_PkmnBurnedBy,
+ gText_PkmnHurtByBurn,
+ gText_PkmnWasFrozen,
+ gText_PkmnFrozenBy,
+ gText_PkmnIsFrozen,
+ gText_PkmnWasDefrosted,
+ gText_PkmnWasDefrosted2,
+ gText_PkmnWasDefrostedBy,
+ gText_PkmnWasParalyzed,
+ gText_PkmnWasParalyzedBy,
+ gText_PkmnIsParalyzed,
+ gText_PkmnIsAlreadyParalyzed,
+ gText_PkmnHealedParalysis,
+ gText_PkmnDreamEaten,
+ gText_StatsWontIncrease,
+ gText_StatsWontDecrease,
+ gText_TeamStoppedWorking,
+ gText_FoeStoppedWorking,
+ gText_PkmnIsConfused,
+ gText_PkmnHealedConfusion,
+ gText_PkmnWasConfused,
+ gText_PkmnAlreadyConfused,
+ gText_PkmnFellInLove,
+ gText_PkmnInLove,
+ gText_PkmnImmobilizedByLove,
+ gText_PkmnBlownAway,
+ gText_PkmnChangedType,
+ gText_PkmnFlinched,
+ gText_PkmnRegainedHealth,
+ gText_PkmnHPFull,
+ gText_PkmnRaisedSpDef,
+ gText_PkmnRaisedDef,
+ gText_PkmnCoveredByVeil,
+ gText_PkmnUsedSafeguard,
+ gText_PkmnSafeguardExpired,
+ gText_PkmnWentToSleep,
+ gText_PkmnSleptHealthy,
+ gText_PkmnWhippedWhirlwind,
+ gText_PkmnTookSunlight,
+ gText_PkmnLoweredHead,
+ gText_PkmnIsGlowing,
+ gText_PkmnFlewHigh,
+ gText_PkmnDugHole,
+ gText_PkmnSqueezedByBind,
+ gText_PkmnTrappedInVortex,
+ gText_PkmnWrappedBy,
+ gText_PkmnClamped,
+ gText_PkmnHurtBy,
+ gText_PkmnFreedFrom,
+ gText_PkmnCrashed,
+ gText_PkmnShroudedInMist,
+ gText_PkmnProtectedByMist,
+ gText_PkmnGettingPumped,
+ gText_PkmnHitWithRecoil,
+ gText_PkmnProtectedItself2,
+ gText_PkmnBuffetedBySandstorm,
+ gText_PkmnPeltedByHail,
+ gText_PkmnSeeded,
+ gText_PkmnEvadedAttack,
+ gText_PkmnSappedByLeechSeed,
+ gText_PkmnFastAsleep,
+ gText_PkmnWokeUp,
+ gText_PkmnUproarKeptAwake,
+ gText_PkmnWokeUpInUproar,
+ gText_PkmnCausedUproar,
+ gText_PkmnMakingUproar,
+ gText_PkmnCalmedDown,
+ gText_PkmnCantSleepInUproar,
+ gText_PkmnStockpiled,
+ gText_PkmnCantStockpile,
+ gText_PkmnCantSleepInUproar2,
+ gText_UproarKeptPkmnAwake,
+ gText_PkmnStayedAwakeUsing,
+ gText_PkmnStoringEnergy,
+ gText_PkmnUnleashedEnergy,
+ gText_PkmnFatigueConfusion,
+ gText_PkmnPickedUpItem,
+ gText_PkmnUnaffected,
+ gText_PkmnTransformedInto,
+ gText_PkmnMadeSubstitute,
+ gText_PkmnHasSubstitute,
+ gText_SubstituteDamaged,
+ gText_PkmnSubstituteFaded,
+ gText_PkmnMustRecharge,
+ gText_PkmnRageBuilding,
+ gText_PkmnMoveWasDisabled,
+ gText_PkmnMoveIsDisabled,
+ gText_PkmnMoveDisabledNoMore,
+ gText_PkmnGotEncore,
+ gText_PkmnEncoreEnded,
+ gText_PkmnTookAim,
+ gText_PkmnSketchedMove,
+ gText_PkmnTryingToTakeFoe,
+ gText_PkmnTookFoe,
+ gText_PkmnReducedPP,
+ gText_PkmnStoleItem,
+ gText_TargetCantEscapeNow,
+ gText_PkmnFellIntoNightmare,
+ gText_PkmnLockedInNightmare,
+ gText_PkmnLaidCurse,
+ gText_PkmnAfflictedByCurse,
+ gText_SpikesScattered,
+ gText_PkmnHurtBySpikes,
+ gText_PkmnIdentified,
+ gText_PkmnPerishCountFell,
+ gText_PkmnBracedItself,
+ gText_PkmnEnduredHit,
+ gText_MagnitudeStrength,
+ gText_PkmnCutHPMaxedAttack,
+ gText_PkmnCopiedStatChanges,
+ gText_PkmnGotFree,
+ gText_PkmnShedLeechSeed,
+ gText_PkmnBlewAwaySpikes,
+ gText_PkmnFledFromBattle,
+ gText_PkmnForesawAttack,
+ gText_PkmnTookAttack,
+ gText_PkmnAttack,
+ gText_PkmnCenterAttention,
+ gText_PkmnChargingPower,
+ gText_NaturePowerTurnedInto,
+ gText_PkmnStatusNormal,
+ gText_PkmnHasNoMovesLeft,
+ gText_PkmnSubjectedToTorment,
+ gText_PkmnCantUseMoveTorment,
+ gText_PkmnTighteningFocus,
+ gText_PkmnFellForTaunt,
+ gText_PkmnCantUseMoveTaunt,
+ gText_PkmnReadyToHelp,
+ gText_PkmnSwitchedItems,
+ gText_PkmnCopiedFoe,
+ gText_PkmnMadeWish,
+ gText_PkmnWishCameTrue,
+ gText_PkmnPlantedRoots,
+ gText_PkmnAbsorbedNutrients,
+ gText_PkmnAnchoredItself,
+ gText_PkmnWasMadeDrowsy,
+ gText_PkmnKnockedOff,
+ gText_PkmnSwappedAbilities,
+ gText_PkmnSealedOpponentMove,
+ gText_PkmnCantUseMoveSealed,
+ gText_PkmnWantsGrudge,
+ gText_PkmnLostPPGrudge,
+ gText_PkmnShroudedItself,
+ gText_PkmnMoveBounced,
+ gText_PkmnWaitsForTarget,
+ gText_PkmnSnatchedMove,
+ gText_PkmnMadeItRain,
+ gText_PkmnRaisedSpeed,
+ gText_PkmnProtectedBy,
+ gText_PkmnPreventsUsage,
+ gText_PkmnRestoredHPUsing,
+ gText_PkmnChangedTypeWith,
+ gText_PkmnPreventsParalysisWith,
+ gText_PkmnPreventsRomanceWith,
+ gText_PkmnPreventsPoisoningWith,
+ gText_PkmnPreventsConfusionWith,
+ gText_PkmnRaisedFirePowerWith,
+ gText_PkmnAnchorsItselfWith,
+ gText_PkmnCutsAttackWith,
+ gText_PkmnPreventsStatLossWith,
+ gText_PkmnHurtsWith,
+ gText_PkmnTraced,
+ gText_StatSharply,
+ gText_StatRose,
+ gText_StatHarshly,
+ gText_StatFell,
+ gText_PkmnsStatChanged,
+ gText_PkmnsStatChanged2,
+ gText_PkmnsStatChanged3,
+ gText_PkmnsStatChanged4,
+ gText_CriticalHit,
+ gText_OneHitKO,
+ gText_123Poof,
+ gText_AndEllipsis,
+ gText_NotVeryEffective,
+ gText_SuperEffective,
+ gText_GotAwaySafely,
+ gText_WildPkmnFled,
+ gText_NoRunningFromTrainers,
+ gText_CantEscape,
+ gText_DontLeaveBirch,
+ gText_ButNothingHappened,
+ gText_ButItFailed,
+ gText_ItHurtConfusion,
+ gText_MirrorMoveFailed,
+ gText_StartedToRain,
+ gText_DownpourStarted,
+ gText_RainContinues,
+ gText_DownpourContinues,
+ gText_RainStopped,
+ gText_SandstormBrewed,
+ gText_SandstormRages,
+ gText_SandstormSubsided,
+ gText_SunlightGotBright,
+ gText_SunlightStrong,
+ gText_SunlightFaded,
+ gText_StartedHail,
+ gText_HailContinues,
+ gText_HailStopped,
+ gText_FailedToSpitUp,
+ gText_FailedToSwallow,
+ gText_WindBecameHeatWave,
+ gText_StatChangesGone,
+ gText_CoinsScattered,
+ gText_TooWeakForSubstitute,
+ gText_SharedPain,
+ gText_BellChimed,
+ gText_FaintInThree,
+ gText_NoPPLeft,
+ gText_ButNoPPLeft,
+ gText_PlayerUsedItem,
+ gText_WallyUsedItem,
+ gText_TrainerBlockedBall,
+ gText_DontBeAThief,
+ gText_ItDodgedBall,
+ gText_YouMissedPkmn,
+ gText_PkmnBrokeFree,
+ gText_ItAppearedCaught,
+ gText_AarghAlmostHadIt,
+ gText_ShootSoClose,
+ gText_GotchaPkmnCaught,
+ gText_GotchaPkmnCaught2,
+ gText_GiveNicknameCaptured,
+ gText_PkmnSentToPC,
+ gText_PkmnDataAddedToDex,
+ gText_ItIsRaining,
+ gText_SandstormIsRaging,
+ gText_CantEscape2,
+ gText_PkmnIgnoresAsleep,
+ gText_PkmnIgnoredOrders,
+ gText_PkmnBeganToNap,
+ gText_PkmnLoafing,
+ gText_PkmnWontObey,
+ gText_PkmnTurnedAway,
+ gText_PkmnPretendNotNotice,
+ gText_EnemyAboutToSwitchPkmn,
+ gText_CreptCloser,
+ gText_CantGetCloser,
+ gText_PkmnWatchingCarefully,
+ gText_PkmnCuriousAboutX,
+ gText_PkmnEnthralledByX,
+ gText_PkmnIgnoredX,
+ gText_ThrewPokeblockAtPkmn,
+ gText_OutOfSafariBalls,
+ gText_PkmnsItemCuredParalysis,
+ gText_PkmnsItemCuredPoison,
+ gText_PkmnsItemHealedBurn,
+ gText_PkmnsItemDefrostedIt,
+ gText_PkmnsItemWokeIt,
+ gText_PkmnsItemSnappedOut,
+ gText_PkmnsItemCuredProblem,
+ gText_PkmnsItemRestoredHealth,
+ gText_PkmnsItemRestoredPP,
+ gText_PkmnsItemRestoredStatus,
+ gText_PkmnsItemRestoredHPALittle,
+ gText_ItemAllowsOnlyYMove,
+ gText_PkmnHungOnWithX,
+ gText_EmptyString3,
+ gText_PkmnsXPreventsBurns,
+ gText_PkmnsXBlocksY,
+ gText_PkmnsXRestoredHPALittle2,
+ gText_PkmnsXWhippedUpSandstorm,
+ gText_PkmnsXPreventsYLoss,
+ gText_PkmnsXInfatuatedY,
+ gText_PkmnsXMadeYIneffective,
+ gText_PkmnsXCuredYProblem,
+ gText_ItSuckedLiquidOoze,
+ gText_PkmnTransformed,
+ gText_ElectricityWeakened,
+ gText_FireWeakened,
+ gText_PkmnHidUnderwater,
+ gText_PkmnSprangUp,
+ gText_HMMovesCantBeForgotten,
+ gText_XFoundOneY,
+ gText_PlayerDefeatedLinkTrainerTrainer1,
+ gText_SoothingAroma,
+ gText_ItemsCantBeUsedNow,
+ gText_ForXCommaYZ,
+ gText_UsingXTheYOfZN,
+ gText_PkmnUsedXToGetPumped,
+ gText_PkmnsXMadeYUseless,
+ gText_PkmnTrappedBySandTomb,
+ gText_EmptyString4,
+ gText_ABoosted,
+ gText_PkmnsXIntensifiedSun,
+ gText_PkmnMakesGroundMiss,
+ gText_YouThrowABallNowRight,
+ gText_PkmnsXTookAttack,
+ gText_PkmnChoseXAsDestiny,
+ gText_PkmnLostFocus,
+ gText_UseNextPkmn,
+ gText_PkmnFledUsingIts,
+ gText_PkmnFledUsing,
+ gText_PkmnWasDraggedOut,
+ gText_PreventedFromWorking,
+ gText_PkmnsItemNormalizedStatus,
+ gText_Trainer1UsedItem,
+ gText_BoxIsFull,
+ gText_PkmnAvoidedAttack,
+ gText_PkmnsXMadeItIneffective,
+ gText_PkmnsXPreventsFlinching,
+ gText_PkmnAlreadyHasBurn,
+ gText_StatsWontDecrease2,
+ gText_PkmnsXBlocksY2,
+ gText_PkmnsXWoreOff,
+ gText_PkmnRaisedDefALittle,
+ gText_PkmnRaisedSpDefALittle,
+ gText_TheWallShattered,
+ gText_PkmnsXPreventsYsZ,
+ gText_PkmnsXCuredItsYProblem,
+ gText_AttackerCantEscape,
+ gText_PkmnObtainedX,
+ gText_PkmnObtainedX2,
+ gText_PkmnObtainedXYObtainedZ,
+ gText_ButNoEffect,
+ gText_PkmnsXHadNoEffectOnY,
+ gText_TwoInGameTrainersDefeated,
+ gText_Trainer2LoseText,
+ gText_PkmnIncapableOfPower,
+ gText_GlintAppearsInEye,
+ gText_PkmnGettingIntoPosition,
+ gText_PkmnBeganGrowlingDeeply,
+ gText_PkmnEagerForMore,
+ gText_DefeatedOpponentByReferee,
+ gText_LostToOpponentByReferee,
+ gText_TiedOpponentByReferee,
+ gText_QuestionForfeitMatch,
+ gText_ForfeitedMatch,
+ gText_PkmnTransferredSomeonesPC,
+ gText_PkmnTransferredLanettesPC,
+ gText_PkmnBoxSomeonesPCFull,
+ gText_PkmnBoxLanettesPCFull,
+ gText_Trainer1WinText,
+ gText_Trainer2WinText,
+};
+
+const u16 gMissStringIds[] =
+{
+ STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF,
+ STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE,
+ STRINGID_PKMNMAKESGROUNDMISS
+};
+
+const u16 gNoEscapeStringIds[] =
+{
+ STRINGID_CANTESCAPE, STRINGID_DONTLEAVEBIRCH, STRINGID_PREVENTSESCAPE,
+ STRINGID_CANTESCAPE2, STRINGID_ATTACKERCANTESCAPE
+};
+
+const u16 gMoveWeatherChangeStringIds[] =
+{
+ STRINGID_STARTEDTORAIN, STRINGID_DOWNPOURSTARTED, STRINGID_BUTITFAILED,
+ STRINGID_SANDSTORMBREWED, STRINGID_SUNLIGHTGOTBRIGHT, STRINGID_STARTEDHAIL
+};
+
+const u16 gSandStormHailContinuesStringIds[] =
+{
+ STRINGID_SANDSTORMRAGES, STRINGID_HAILCONTINUES
+};
+
+const u16 gSandStormHailDmgStringIds[] =
+{
+ STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
+};
+
+// todo once battlescripts are dumped
+const u16 gTooLazyToSplitThemStringIds[] =
+{
+ STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES,
+ STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF,
+ STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF,
+ STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE,
+ STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
+ STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
+ STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR,
+ STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
+ STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW,
+ STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE,
+ STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2,
+ STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN,
+ STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4,
+ STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND,
+ STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
+ STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER,
+ STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY,
+ STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX,
+ STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED,
+ STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO,
+ STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE,
+ STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED,
+ STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
+ STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN,
+ STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY,
+ STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE,
+ STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE,
+ STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED,
+ STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
+ STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY,
+ STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT,
+ STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+ STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+ STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING,
+ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING,
+ STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE,
+ STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER,
+ STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX,
+ STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
+ STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT,
+ STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS,
+ STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH,
+ STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH,
+ STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX,
+ STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH,
+ STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC,
+ STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
+};
+
+const u16 gTrappingMoves[] =
+{
+ MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, 0xFFFF
+};
+
+const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!");
+const u8 gText_CongratsPkmnEvolved[] = _("Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p");
+const u8 gText_PkmnStoppedEvolving[] = _("Huh? {STR_VAR_1}\nstopped evolving!\p");
+const u8 gText_EllipsisQuestionMark[] = _("……?\p");
+const u8 gText_WhatWillPkmnDo[] = _("What will\n{B_ACTIVE_NAME_WITH_PREFIX} do?");
+const u8 gText_WhatWillPkmnDo2[] = _("What will\n{B_PLAYER_NAME} do?");
+const u8 gText_WhatWillWallyDo[] = _("What will\nWALLY do?");
+const u8 gText_LinkStandby[] = _("{PAUSE 16}Link standby…");
+const u8 gText_BattleMenu[] = _("FIGHT{CLEAR_TO 56}BAG\nPOKéMON{CLEAR_TO 56}RUN");
+const u8 gText_SafariZoneMenu[] = _("BALL{CLEAR_TO 56}{POKEBLOCK}\nGO NEAR{CLEAR_TO 56}RUN");
+const u8 gText_MoveInterfacePP[] = _("PP ");
+const u8 gText_MoveInterfaceType[] = _("TYPE/");
+const u8 gText_MoveInterfacePpType[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}PP\nTYPE/");
+const u8 gText_MoveInterfaceDynamicColors[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}");
+const u8 gText_WhichMoveToForget4[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Which move should\nbe forgotten?");
+const u8 gText_BattleYesNoChoice[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Yes\nNo");
+const u8 gText_BattleSwitchWhich[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Switch\nwhich?");
+const u8 gText_BattleSwitchWhich2[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}");
+const u8 gText_BattleSwitchWhich3[] = _("{UP_ARROW}");
+const u8 gText_BattleSwitchWhich4[] = _("{ESCAPE 4}");
+const u8 gText_BattleSwitchWhich5[] = _("-");
+
+const u8 gText_HP[] = _("HP");
+const u8 gText_Attack[] = _("ATTACK");
+const u8 gText_Defense[] = _("DEFENSE");
+const u8 gText_SpAtk[] = _("SP. ATK");
+const u8 gText_SpDef[] = _("SP. DEF");
+
+const u8 * const gStatNamesTable2[] =
+{
+ gText_HP, gText_SpAtk, gText_Attack,
+ gText_SpDef, gText_Defense, gText_Speed
+};
+
+const u8 gText_SafariBalls[] = _("{HIGHLIGHT DARK_GREY}SAFARI BALLS");
+const u8 gText_SafariBallLeft[] = _("{HIGHLIGHT DARK_GREY}Left: $" "{HIGHLIGHT DARK_GREY}");const u8 gText_Sleep[] = _( "sleep");const u8 gText_Poison[] = _( "poison");const u8 gText_Burn[] = _( "burn");const u8 gText_Paralysis[] = _( "paralysis");const u8 gText_Ice[] = _( "ice");const u8 gText_Confusion[] = _( "confusion");const u8 gText_Love[] = _( "love");
+const u8 gText_SpaceAndSpace[] = _(" and ");
+const u8 gText_CommaSpace[] = _(", ");
+const u8 gText_Space2[] = _(" ");
+const u8 gText_ScrollTextUp[] = _("\l");
+const u8 gText_NewLine[] = _("\n");
+const u8 gText_Are[] = _("are");
+const u8 gText_Are2[] = _("are");
+const u8 gText_BadEgg[] = _("Bad EGG");
+const u8 gText_BattleWallyName[] = _("WALLY");
+const u8 gText_Win[] = _("{HIGHLIGHT TRANSPARENT}Win");
+const u8 gText_Loss[] = _("{HIGHLIGHT TRANSPARENT}Loss");
+const u8 gText_Draw[] = _("{HIGHLIGHT TRANSPARENT}Draw");
+const u8 gText_SpaceIs[] = _(" is");
+const u8 gText_ApostropheS[] = _("’s");
+
+const u8 gText_UnknownMoveTypes[][17] =
+{
+ _("a NORMAL move"),
+ _("a FIGHTING move"),
+ _("a FLYING move"),
+ _("a POISON move"),
+ _("a GROUND move"),
+ _("a ROCK move"),
+ _("a BUG move"),
+ _("a GHOST move"),
+ _("a STEEL move"),
+ _("a ??? move"),
+ _("a FIRE move"),
+ _("a WATER move"),
+ _("a GRASS move"),
+ _("an ELECTRIC move"),
+ _("a PSYCHIC move"),
+ _("an ICE move"),
+ _("a DRAGON move"),
+ _("a DARK move")
+};
+
+const u8 gText_BattleTourney[] = _("BATTLE TOURNEY");
+const u8 gText_Round1[] = _("Round 1");
+const u8 gText_Round2[] = _("Round 2");
+const u8 gText_Semifinal[] = _("Semifinal");
+const u8 gText_Final[] = _("Final");
+
+const u8 * const gRoundsStringTable[] =
+{
+ gText_Round1,
+ gText_Round2,
+ gText_Semifinal,
+ gText_Final
+};
+
+const u8 gText_TheGreatNewHope[] = _("The great new hope!\p");
+const u8 gText_WillChampinshipDreamComeTrue[] = _("Will the championship dream come true?!\p");
+const u8 gText_AFormerChampion[] = _("A former CHAMPION!\p");
+const u8 gText_ThePreviousChampion[] = _("The previous CHAMPION!\p");
+const u8 gText_TheUnbeatenChampion[] = _("The unbeaten CHAMPION!\p");
+const u8 gText_PlayerMon1Name[] = _("{B_PLAYER_MON1_NAME}");
+const u8 gText_Vs[] = _("VS");
+const u8 gText_OpponentMon1Name[] = _("{B_OPPONENT_MON1_NAME}");
+const u8 gText_Mind[] = _("Mind");
+const u8 gText_Skill[] = _("Skill");
+const u8 gText_Body[] = _("Body");
+const u8 gText_Judgement[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}");
+const u8 gText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_OPPONENT_MON2_NAME}!");
+const u8 gText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_BUFF1}!");
+const u8 gText_TwoTrainersWantToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwant to battle!\p");
+const u8 gText_InGamePartnerSentOutZGoN[] = _("{B_PARTNER_CLASS} {B_PARTNER_NAME} sent\nout {B_PLAYER_MON2_NAME}!\lGo, {B_PLAYER_MON1_NAME}!");
+const u8 gText_TwoInGameTrainersDefeated[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwere defeated!\p");
+const u8 gText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}");
+const u8 gText_PkmnIncapableOfPower[] = _("{B_ATK_NAME_WITH_PREFIX} appears incapable\nof using its power!");
+const u8 gText_GlintAppearsInEye[] = _("A glint appears in\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s eyes!");
+const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is getting into\nposition!");
+const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!");
+const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!");
+
+const u16 gUnknown_085CCF0A[] =
+{
+ 0x016E, 0x016F, 0x0170, 0x0171
+};
+
+const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");
+const u8 gText_RefThatsIt[] = _("REFEREE: That’s it! We will now go to\njudging to determine the winner!");
+const u8 gText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p");
+const u8 gText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p");
+const u8 gText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p");
+const u8 gText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}’s {B_PLAYER_MON1_NAME}!\p");
+const u8 gText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}’s {B_OPPONENT_MON1_NAME}!\p");
+const u8 gText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p");
+const u8 gText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!");
+const u8 gText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!");
+const u8 gText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!");
+const u8 gText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS {B_OPPONENT_MON1_NAME}!\nCommence battling!");
+
+const u8 * const gRefereeStringsTable[] =
+{
+ gText_RefIfNothingIsDecided,
+ gText_RefThatsIt,
+ gText_RefJudgeMind,
+ gText_RefJudgeSkill,
+ gText_RefJudgeBody,
+ gText_RefJudgement1,
+ gText_RefJudgement2,
+ gText_RefJudgement3,
+ gText_RefCommenceBattle,
+};
+
+const u8 gText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?");
+const u8 gText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!");
+const u8 gText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}");
+const u8 gText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}");
+const u8 gText_Trainer1Fled[] = _( "{PLAY_SE 0x0011}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!");
+const u8 gText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!");
+const u8 gText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!");
+const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?");
+const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was recorded\non the FRONTIER PASS.");
+const u8 gText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}");
+const u8 gText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}");
+
+static const u16 sUnknownMoveTable[] =
+{
+ MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_GROWTH,
+ MOVE_HARDEN, MOVE_MINIMIZE, MOVE_SMOKESCREEN,
+ MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_EGG_BOMB,
+ MOVE_SMOG, MOVE_BONE_CLUB, MOVE_FLASH, MOVE_SPLASH,
+ MOVE_ACID_ARMOR, MOVE_BONEMERANG, MOVE_REST, MOVE_SHARPEN,
+ MOVE_SUBSTITUTE, MOVE_MIND_READER, MOVE_SNORE,
+ MOVE_PROTECT, MOVE_SPIKES, MOVE_ENDURE, MOVE_ROLLOUT,
+ MOVE_SWAGGER, MOVE_SLEEP_TALK, MOVE_HIDDEN_POWER,
+ MOVE_PSYCH_UP, MOVE_EXTREME_SPEED, MOVE_FOLLOW_ME,
+ MOVE_TRICK, MOVE_ASSIST, MOVE_INGRAIN, MOVE_KNOCK_OFF,
+ MOVE_CAMOUFLAGE, MOVE_ASTONISH, MOVE_ODOR_SLEUTH,
+ MOVE_GRASS_WHISTLE, MOVE_SHEER_COLD, MOVE_MUDDY_WATER,
+ MOVE_IRON_DEFENSE, MOVE_BOUNCE, MOVE_NONE,
+
+ MOVE_TELEPORT, MOVE_RECOVER, MOVE_BIDE, MOVE_AMNESIA,
+ MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, MOVE_NONE,
+
+ MOVE_MEDITATE, MOVE_AGILITY, MOVE_MIMIC, MOVE_DOUBLE_TEAM,
+ MOVE_BARRAGE, MOVE_TRANSFORM, MOVE_STRUGGLE, MOVE_SCARY_FACE,
+ MOVE_CHARGE, MOVE_WISH, MOVE_BRICK_BREAK, MOVE_YAWN,
+ MOVE_FEATHER_DANCE, MOVE_TEETER_DANCE, MOVE_MUD_SPORT,
+ MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, MOVE_NONE,
+
+ MOVE_POUND, MOVE_SCRATCH, MOVE_VICE_GRIP,
+ MOVE_WING_ATTACK, MOVE_FLY, MOVE_BIND, MOVE_SLAM,
+ MOVE_HORN_ATTACK, MOVE_WRAP, MOVE_THRASH, MOVE_TAIL_WHIP,
+ MOVE_LEER, MOVE_BITE, MOVE_GROWL, MOVE_ROAR,
+ MOVE_SING, MOVE_PECK, MOVE_ABSORB, MOVE_STRING_SHOT,
+ MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_DIG, MOVE_TOXIC,
+ MOVE_SCREECH, MOVE_METRONOME, MOVE_LICK, MOVE_CLAMP,
+ MOVE_CONSTRICT, MOVE_POISON_GAS, MOVE_BUBBLE,
+ MOVE_SLASH, MOVE_SPIDER_WEB, MOVE_NIGHTMARE, MOVE_CURSE,
+ MOVE_FORESIGHT, MOVE_CHARM, MOVE_ATTRACT, MOVE_ROCK_SMASH,
+ MOVE_UPROAR, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_TORMENT,
+ MOVE_FLATTER, MOVE_ROLE_PLAY, MOVE_ENDEAVOR, MOVE_TICKLE,
+ MOVE_COVET, MOVE_NONE
+};
+
+static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0};
+
+static const u8 gUnknown_085CD42C[] =
+{
+ 0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
+ 0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
+ 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0,
+ 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD,
+ 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE,
+ 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF,
+ 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0,
+ 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE,
+ 0x1, 0x2, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, 0xEE, 0x7, 0x0,
+ 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0,
+ 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0,
+ 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD,
+ 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0x20, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x2,
+ 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0,
+ 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0,
+ 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE,
+ 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1,
+ 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF,
+ 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0,
+ 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0,
+ 0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0
+};
+
+static const u8 gUnknown_085CD54C[] =
+{
+ 0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
+ 0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
+ 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0,
+ 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD,
+ 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE,
+ 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF,
+ 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0,
+ 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE,
+ 0x1, 0x2, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, 0xEE, 0x7, 0x0,
+ 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0,
+ 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0,
+ 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD,
+ 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0x20, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x2,
+ 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0xE, 0xF, 0x0,
+ 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0,
+ 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE,
+ 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1,
+ 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF,
+ 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1,
+ 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0x11, 0x1, 0x0, 0x1, 0x0, 0x0,
+ 0x1, 0x2, 0x1, 0x3, 0x0, 0x0
+};
+
+static const u8 * const gUnknown_085CD660[] =
+{
+ gUnknown_085CD42C, gUnknown_085CD54C
+};
+
+static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
+
+void BufferStringBattle(u16 stringID)
+{
+ s32 i;
+ const u8* stringPtr = NULL;
+
+ gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
+ gLastUsedItem = gStringInfo->lastItem;
+ gLastUsedAbility = gStringInfo->lastAbility;
+ gBattleScripting.bank = gStringInfo->scrActive;
+ *(&gBattleStruct->field_52) = gStringInfo->unk1605E;
+ *(&gBattleStruct->hpScale) = gStringInfo->hpScale;
+ gStringBank = gStringInfo->StringBank;
+ *(&gBattleStruct->stringMoveType) = gStringInfo->moveType;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ }
+ for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
+ {
+ gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i];
+ gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i];
+ gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i];
+ }
+
+ switch (stringID)
+ {
+ case STRINGID_INTROMSG: // first battle msg
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ {
+ stringPtr = gText_TwoTrainersWantToBattle;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ stringPtr = gText_TwoLinkTrainersWantToBattlePause;
+ else
+ stringPtr = gText_TwoLinkTrainersWantToBattle;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ stringPtr = gText_Trainer1WantsToBattle;
+ else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ stringPtr = gText_LinkTrainerWantsToBattlePause;
+ else
+ stringPtr = gText_LinkTrainerWantsToBattle;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ stringPtr = gText_TwoTrainersWantToBattle;
+ else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ stringPtr = gText_TwoTrainersWantToBattle;
+ else
+ stringPtr = gText_Trainer1WantsToBattle;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
+ stringPtr = gText_WildPkmnAppeared2;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles
+ stringPtr = gText_TwoWildPkmnAppeared;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ stringPtr = gText_WildPkmnAppearedPause;
+ else
+ stringPtr = gText_WildPkmnAppeared;
+ }
+ break;
+ case STRINGID_INTROSENDOUT: // poke first send-out
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ stringPtr = gText_InGamePartnerSentOutZGoN;
+ else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ stringPtr = gText_GoTwoPkmn;
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gText_LinkPartnerSentOutPkmnGoPkmn;
+ else
+ stringPtr = gText_GoTwoPkmn;
+ }
+ else
+ {
+ stringPtr = gText_GoPkmn;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ stringPtr = gText_TwoTrainersSentPkmn;
+ else if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ stringPtr = gText_TwoTrainersSentPkmn;
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gText_TwoLinkTrainersSentOutPkmn;
+ else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ stringPtr = gText_LinkTrainerSentOutTwoPkmn;
+ else
+ stringPtr = gText_Trainer1SentOutTwoPkmn;
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
+ stringPtr = gText_Trainer1SentOutPkmn;
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ stringPtr = gText_Trainer1SentOutPkmn;
+ else
+ stringPtr = gText_LinkTrainerSentOutPkmn;
+ }
+ }
+ break;
+ case STRINGID_RETURNMON: // sending poke to ball msg
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (*(&gBattleStruct->hpScale) == 0)
+ stringPtr = gText_PkmnThatsEnough;
+ else if (*(&gBattleStruct->hpScale) == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gText_PkmnComeBack;
+ else if (*(&gBattleStruct->hpScale) == 2)
+ stringPtr = gText_PkmnOkComeBack;
+ else
+ stringPtr = gText_PkmnGoodComeBack;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_800 || gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gText_LinkTrainer2WithdrewPkmn;
+ else
+ stringPtr = gText_LinkTrainer1WithdrewPkmn;
+ }
+ else
+ {
+ stringPtr = gText_Trainer1WithdrewPkmn;
+ }
+ }
+ break;
+ case STRINGID_SWITCHINMON: // switch-in msg
+ if (GetBankSide(gBattleScripting.bank) == SIDE_PLAYER)
+ {
+ if (*(&gBattleStruct->hpScale) == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gText_GoPkmn2;
+ else if (*(&gBattleStruct->hpScale) == 1)
+ stringPtr = gText_DoItPkmn;
+ else if (*(&gBattleStruct->hpScale) == 2)
+ stringPtr = gText_GoForItPkmn;
+ else
+ stringPtr = gText_YourFoesWeakGetEmPkmn;
+ }
+ else
+ {
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ {
+ if (gBattleScripting.bank == 1)
+ stringPtr = gText_Trainer1SentOutPkmn2;
+ else
+ stringPtr = gText_Trainer2SentOutPkmn;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gText_LinkTrainerMultiSentOutPkmn;
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ stringPtr = gText_Trainer1SentOutPkmn2;
+ else
+ stringPtr = gText_LinkTrainerSentOutPkmn2;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ {
+ if (gBattleScripting.bank == 1)
+ stringPtr = gText_Trainer1SentOutPkmn2;
+ else
+ stringPtr = gText_Trainer2SentOutPkmn;
+ }
+ else
+ {
+ stringPtr = gText_Trainer1SentOutPkmn2;
+ }
+ }
+ }
+ break;
+ case STRINGID_USEDMOVE: // pokemon used a move msg
+ sub_814F8F8(gBattleTextBuff1); // buff1 doesn't appear in the string, leftover from japanese move names?
+
+ if (gStringInfo->currentMove > LAST_MOVE_INDEX)
+ StringCopy(gBattleTextBuff2, gText_UnknownMoveTypes[*(&gBattleStruct->stringMoveType)]);
+ else
+ StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
+
+ sub_814F950(gBattleTextBuff2);
+ stringPtr = gText_AttackerUsedX;
+ break;
+ case STRINGID_BATTLEEND: // battle end
+ if (gBattleTextBuff1[0] & BATTLE_OUTCOME_BIT_x80)
+ {
+ gBattleTextBuff1[0] &= ~(BATTLE_OUTCOME_BIT_x80);
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW)
+ gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON);
+
+ if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
+ stringPtr = gText_GotAwaySafely;
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gText_TwoWildFled;
+ else
+ stringPtr = gText_WildFled;
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW)
+ gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ stringPtr = gText_TwoInGameTrainersDefeated;
+ else
+ stringPtr = gText_TwoLinkTrainersDefeated;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gText_PlayerLostToTwo;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gText_PlayerBattledToDrawVsTwo;
+ break;
+ }
+ }
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gText_PlayerDefeatedLinkTrainerTrainer1;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gText_PlayerLostAgainstTrainer1;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gText_PlayerBattledToDrawTrainer1;
+ break;
+ }
+ }
+ else
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gText_PlayerDefeatedLinkTrainer;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gText_PlayerLostAgainstLinkTrainer;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gText_PlayerBattledToDrawLinkTrainer;
+ break;
+ }
+ }
+ }
+ break;
+ default: // load a string from the table
+ if (stringID >= BATTLESTRINGS_COUNT + BATTLESTRINGS_ID_ADDER)
+ {
+ gDisplayedStringBattle[0] = EOS;
+ return;
+ }
+ else
+ {
+ stringPtr = gBattleStringsTable[stringID - BATTLESTRINGS_ID_ADDER];
+ }
+ break;
+ }
+
+ BattleStringExpandPlaceholdersToDisplayedString(stringPtr);
+}
+
+u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src)
+{
+ BattleStringExpandPlaceholders(src, gDisplayedStringBattle);
+}
+
+static const u8* TryGetStatusString(u8* src)
+{
+ u32 i;
+ u8 status[8];
+ u32 chars1, chars2;
+ u8* statusPtr;
+
+ memcpy(status, sDummyWeirdStatusString, 8);
+
+ statusPtr = status;
+ for (i = 0; i < 8; i++)
+ {
+ if (*src == EOS)
+ break;
+ *statusPtr = *src;
+ src++;
+ statusPtr++;
+ }
+
+ chars1 = *(u32*)(&status[0]);
+ chars2 = *(u32*)(&status[4]);
+
+ for (i = 0; i < ARRAY_COUNT(gStatusConditionStringsTable); i++)
+ {
+ if (chars1 == *(u32*)(&gStatusConditionStringsTable[i][0][0])
+ && chars2 == *(u32*)(&gStatusConditionStringsTable[i][0][4]))
+ return gStatusConditionStringsTable[i][1];
+ }
+ return NULL;
+}
+
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != SIDE_PLAYER) \
+ { \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gText_FoePkmnPrefix; \
+ else \
+ toCpy = gText_WildPkmnPrefix; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ StringGetEnd10(text); \
+ toCpy = text;
+
+u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
+{
+ u32 dstID = 0; // if they used dstID, why not use srcID as well?
+ const u8* toCpy = NULL;
+ u8 text[30];
+ u8 multiplayerID;
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ multiplayerID = gUnknown_0203C7B4;
+ else
+ multiplayerID = GetMultiplayerId();
+
+ while (*src != EOS)
+ {
+ if (*src == PLACEHOLDER_BEGIN)
+ {
+ src++;
+ switch (*src)
+ {
+ case B_TXT_BUFF1:
+ if (gBattleTextBuff1[0] == B_BUFF_PLACEHOLDER_BEGIN)
+ {
+ ExpandBattleTextBuffPlaceholders(gBattleTextBuff1, gStringVar1);
+ toCpy = gStringVar1;
+ }
+ else
+ {
+ toCpy = TryGetStatusString(gBattleTextBuff1);
+ if (toCpy == NULL)
+ toCpy = gBattleTextBuff1;
+ }
+ break;
+ case B_TXT_BUFF2:
+ if (gBattleTextBuff2[0] == B_BUFF_PLACEHOLDER_BEGIN)
+ {
+ ExpandBattleTextBuffPlaceholders(gBattleTextBuff2, gStringVar2);
+ toCpy = gStringVar2;
+ }
+ else
+ toCpy = gBattleTextBuff2;
+ break;
+ case B_TXT_BUFF3:
+ if (gBattleTextBuff3[0] == B_BUFF_PLACEHOLDER_BEGIN)
+ {
+ ExpandBattleTextBuffPlaceholders(gBattleTextBuff3, gStringVar3);
+ toCpy = gStringVar3;
+ }
+ else
+ toCpy = gBattleTextBuff3;
+ break;
+ case B_TXT_COPY_VAR_1:
+ toCpy = gStringVar1;
+ break;
+ case B_TXT_COPY_VAR_2:
+ toCpy = gStringVar2;
+ break;
+ case B_TXT_COPY_VAR_3:
+ toCpy = gStringVar3;
+ break;
+ case B_TXT_PLAYER_MON1_NAME: // first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON1)]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_OPPONENT_MON1_NAME: // first enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON1)]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_PLAYER_MON2_NAME: // second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON2)]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_OPPONENT_MON2_NAME: // second enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON2)]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]],
+ MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker,
+ gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker))])
+ break;
+ case B_TXT_ATK_PARTNER_NAME: // attacker partner name
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text);
+ else
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case B_TXT_ATK_NAME_WITH_PREFIX: // attacker name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker])
+ break;
+ case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget])
+ break;
+ case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank])
+ break;
+ case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
+ break;
+ case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, gBattlePartyID[gBattleScripting.bank])
+ break;
+ case B_TXT_CURRENT_MOVE: // current move name
+ if (gStringInfo->currentMove > LAST_MOVE_INDEX)
+ toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->currentMove];
+ break;
+ case B_TXT_LAST_MOVE: // last used move name
+ if (gStringInfo->lastMove > LAST_MOVE_INDEX)
+ toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->lastMove];
+ break;
+ case B_TXT_LAST_ITEM: // last used item
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if ((gBattleScripting.multiplayerId != 0 && (gStringBank & BIT_SIDE))
+ || (gBattleScripting.multiplayerId == 0 && !(gStringBank & BIT_SIDE)))
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+ StringAppend(text, gText_BerrySuffix);
+ toCpy = text;
+ }
+ else
+ {
+ toCpy = gText_EnigmaBerry;
+ }
+ }
+ else
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank)
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+ StringAppend(text, gText_BerrySuffix);
+ toCpy = text;
+ }
+ else
+ toCpy = gText_EnigmaBerry;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ break;
+ case B_TXT_LAST_ABILITY: // last used ability
+ toCpy = gAbilityNames[gLastUsedAbility];
+ break;
+ case B_TXT_ATK_ABILITY: // attacker ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]];
+ break;
+ case B_TXT_DEF_ABILITY: // target ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
+ break;
+ case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBattleScripting.bank]];
+ break;
+ case B_TXT_EFF_ABILITY: // effect bank ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ break;
+ case B_TXT_TRAINER1_CLASS: // trainer class name
+ if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ toCpy = gTrainerClassNames[sub_8068BB0()];
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
+ toCpy = gTrainerClassNames[sub_81A4D00()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_A)];
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_A)];
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = gTrainerClassNames[GetEreaderTrainerClassId()];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_A].trainerClass];
+ break;
+ case B_TXT_TRAINER1_NAME: // trainer1 name
+ if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
+ {
+ for (i = 0; i < (s32) ARRAY_COUNT(gBattleResources->secretBase->trainerName); i++)
+ text[i] = gBattleResources->secretBase->trainerName[i];
+ text[i] = EOS;
+ ConvertInternationalString(text, gBattleResources->secretBase->language);
+ toCpy = text;
+ }
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ {
+ toCpy = gLinkPlayers[multiplayerID ^ BIT_SIDE].name;
+ }
+ else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
+ {
+ sub_81A4D50(text);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D5554(text, gTrainerBattleOpponent_A);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ {
+ GetEreaderTrainerName(text);
+ toCpy = text;
+ }
+ else
+ {
+ toCpy = gTrainers[gTrainerBattleOpponent_A].trainerName;
+ }
+ break;
+ case B_TXT_1E: // link player name?
+ toCpy = gLinkPlayers[multiplayerID].name;
+ break;
+ case B_TXT_1F: // link partner name?
+ toCpy = gLinkPlayers[sub_806D864(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case B_TXT_20: // link opponent 1 name?
+ toCpy = gLinkPlayers[sub_806D864(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case B_TXT_21: // link opponent 2 name?
+ toCpy = gLinkPlayers[sub_806D864(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case B_TXT_22: // link scripting active name
+ toCpy = gLinkPlayers[sub_806D864(gBattleScripting.bank)].name;
+ break;
+ case B_TXT_PLAYER_NAME: // player name
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ toCpy = gLinkPlayers[0].name;
+ else
+ toCpy = gSaveBlock2Ptr->playerName;
+ break;
+ case B_TXT_TRAINER1_LOSE_TEXT: // trainerA lose text
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ sub_81A36D0(2, gTrainerBattleOpponent_A);
+ toCpy = gStringVar4;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D572C(4, gTrainerBattleOpponent_A);
+ toCpy = gStringVar4;
+ }
+ else
+ {
+ toCpy = GetTrainer1LoseText();
+ }
+ break;
+ case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ sub_81A36D0(1, gTrainerBattleOpponent_A);
+ toCpy = gStringVar4;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D572C(3, gTrainerBattleOpponent_A);
+ toCpy = gStringVar4;
+ }
+ break;
+ case B_TXT_26: // ?
+ HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, *(&gBattleStruct->field_52))
+ break;
+ case B_TXT_PC_CREATOR_NAME: // lanette pc
+ if (FlagGet(SYS_PC_LANETTE))
+ toCpy = gText_Lanettes;
+ else
+ toCpy = gText_Someones;
+ break;
+ case B_TXT_ATK_PREFIX2:
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix2;
+ else
+ toCpy = gText_FoePkmnPrefix3;
+ break;
+ case B_TXT_DEF_PREFIX2:
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix2;
+ else
+ toCpy = gText_FoePkmnPrefix3;
+ break;
+ case B_TXT_ATK_PREFIX1:
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix;
+ else
+ toCpy = gText_FoePkmnPrefix2;
+ break;
+ case B_TXT_DEF_PREFIX1:
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix;
+ else
+ toCpy = gText_FoePkmnPrefix2;
+ break;
+ case B_TXT_ATK_PREFIX3:
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix3;
+ else
+ toCpy = gText_FoePkmnPrefix4;
+ break;
+ case B_TXT_DEF_PREFIX3:
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ toCpy = gText_AllyPkmnPrefix3;
+ else
+ toCpy = gText_FoePkmnPrefix4;
+ break;
+ case B_TXT_TRAINER2_CLASS:
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_B)];
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_B)];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_B].trainerClass];
+ break;
+ case B_TXT_TRAINER2_NAME:
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ GetFrontierTrainerName(text, gTrainerBattleOpponent_B);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D5554(text, gTrainerBattleOpponent_B);
+ toCpy = text;
+ }
+ else
+ {
+ toCpy = gTrainers[gTrainerBattleOpponent_B].trainerName;
+ }
+ break;
+ case B_TXT_TRAINER2_LOSE_TEXT:
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ sub_81A36D0(2, gTrainerBattleOpponent_B);
+ toCpy = gStringVar4;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D572C(4, gTrainerBattleOpponent_B);
+ toCpy = gStringVar4;
+ }
+ else
+ {
+ toCpy = GetTrainer2LoseText();
+ }
+ break;
+ case B_TXT_TRAINER2_WIN_TEXT:
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ {
+ sub_81A36D0(1, gTrainerBattleOpponent_B);
+ toCpy = gStringVar4;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ sub_81D572C(3, gTrainerBattleOpponent_B);
+ toCpy = gStringVar4;
+ }
+ break;
+ case B_TXT_PARTNER_CLASS:
+ toCpy = gTrainerClassNames[GetFrontierOpponentClass(gPartnerTrainerId)];
+ break;
+ case B_TXT_PARTNER_NAME:
+ GetFrontierTrainerName(text, gPartnerTrainerId);
+ toCpy = text;
+ break;
+ }
+
+ // missing if (toCpy != NULL) check
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ if (*src == B_TXT_TRAINER1_LOSE_TEXT || *src == B_TXT_TRAINER2_LOSE_TEXT
+ || *src == B_TXT_TRAINER1_WIN_TEXT || *src == B_TXT_TRAINER2_WIN_TEXT)
+ {
+ dst[dstID] = EXT_CTRL_CODE_BEGIN;
+ dstID++;
+ dst[dstID] = 9;
+ dstID++;
+ }
+ }
+ else
+ {
+ dst[dstID] = *src;
+ dstID++;
+ }
+ src++;
+ }
+
+ dst[dstID] = *src;
+ dstID++;
+
+ return dstID;
+}
+
+// TODO: move these to a general header like util.h
+#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+
+static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
+{
+ u32 srcID = 1;
+ u32 value = 0;
+ u8 text[12];
+ u16 hword;
+
+ *dst = EOS;
+ while (src[srcID] != B_BUFF_EOS)
+ {
+ switch (src[srcID])
+ {
+ case B_BUFF_STRING: // battle string
+ hword = ByteRead16(&src[srcID + 1]);
+ StringAppend(dst, gBattleStringsTable[hword - BATTLESTRINGS_ID_ADDER]);
+ srcID += 3;
+ break;
+ case B_BUFF_NUMBER: // int to string
+ switch (src[srcID + 1])
+ {
+ case 1:
+ value = src[srcID + 3];
+ break;
+ case 2:
+ value = ByteRead16(&src[srcID + 3]);
+ break;
+ case 4:
+ value = ByteRead32(&src[srcID + 3]);
+ break;
+ }
+ ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]);
+ srcID += src[srcID + 1] + 3;
+ break;
+ case B_BUFF_MOVE: // move name
+ StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]);
+ srcID += 3;
+ break;
+ case B_BUFF_TYPE: // type name
+ StringAppend(dst, gTypeNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case B_BUFF_MON_NICK_WITH_PREFIX: // poke nick with prefix
+ if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gText_FoePkmnPrefix);
+ else
+ StringAppend(dst, gText_WildPkmnPrefix);
+
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ srcID += 3;
+ break;
+ case B_BUFF_STAT: // stats
+ StringAppend(dst, gStatNamesTable[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case B_BUFF_SPECIES: // species name
+ GetSpeciesName(dst, ByteRead16(&src[srcID + 1]));
+ srcID += 3;
+ break;
+ case B_BUFF_MON_NICK: // poke nick without prefix
+ if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER)
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ else
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ srcID += 3;
+ break;
+ case B_BUFF_NEGATIVE_FLAVOUR: // flavour table
+ StringAppend(dst, gPokeblockWasTooXStringTable[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case B_BUFF_ABILITY: // ability names
+ StringAppend(dst, gAbilityNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case B_BUFF_ITEM: // item name
+ hword = ByteRead16(&src[srcID + 1]);
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ {
+ if (hword == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank)
+ {
+ StringCopy(dst, gEnigmaBerries[gStringBank].name);
+ StringAppend(dst, gText_BerrySuffix);
+ }
+ else
+ StringAppend(dst, gText_EnigmaBerry);
+ }
+ else
+ CopyItemName(hword, dst);
+ }
+ else
+ CopyItemName(hword, dst);
+ srcID += 3;
+ break;
+ }
+ }
+}
+
+static void sub_814F8F8(u8* textBuff)
+{
+ s32 counter = 0;
+ u32 i = 0;
+
+ while (counter != 4)
+ {
+ if (sUnknownMoveTable[i] == MOVE_NONE)
+ counter++;
+ if (sUnknownMoveTable[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ if (counter >= 0)
+ {
+ if (counter <= 2)
+ StringCopy(textBuff, gText_SpaceIs); // is
+ else if (counter <= 4)
+ StringCopy(textBuff, gText_ApostropheS); // 's
+ }
+}
+
+static void sub_814F950(u8* dst)
+{
+ s32 counter = 0;
+ s32 i = 0;
+
+ while (*dst != EOS)
+ dst++;
+
+ while (counter != 4)
+ {
+ if (sUnknownMoveTable[i] == MOVE_NONE)
+ counter++;
+ if (sUnknownMoveTable[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ switch (counter)
+ {
+ case 0:
+ StringCopy(dst, gText_ExclamationMark);
+ break;
+ case 1:
+ StringCopy(dst, gText_ExclamationMark2);
+ break;
+ case 2:
+ StringCopy(dst, gText_ExclamationMark3);
+ break;
+ case 3:
+ StringCopy(dst, gText_ExclamationMark4);
+ break;
+ case 4:
+ StringCopy(dst, gText_ExclamationMark5);
+ break;
+ }
+}
+
+void sub_814F9EC(const u8 *text, u8 arg1)
+{
+ const u8 *r8 = gUnknown_085CD660[gBattleScripting.field_24];
+ bool32 r9;
+ struct TextSubPrinter textSubPrinter;
+ u8 speed;
+
+ if (arg1 & 0x80)
+ {
+ arg1 &= ~(0x80);
+ r9 = FALSE;
+ }
+ else
+ {
+ FillWindowPixelBuffer(arg1, r8[12 * arg1]);
+ r9 = TRUE;
+ }
+
+ textSubPrinter.current_text_offset = text;
+ textSubPrinter.windowId = arg1;
+ textSubPrinter.fontId = r8[(12 * arg1) + 1];
+ textSubPrinter.x = r8[(12 * arg1) + 2];
+ textSubPrinter.y = r8[(12 * arg1) + 3];
+ textSubPrinter.currentX = textSubPrinter.x;
+ textSubPrinter.currentY = textSubPrinter.y;
+ textSubPrinter.letterSpacing = r8[(12 * arg1) + 4];
+ textSubPrinter.lineSpacing = r8[(12 * arg1) + 5];
+ textSubPrinter.fontColor_l = 0;
+ textSubPrinter.fontColor_h = r8[(12 * arg1) + 7];
+ textSubPrinter.bgColor = r8[(12 * arg1) + 8];
+ textSubPrinter.shadowColor = r8[(12 * arg1) + 9];
+
+ if (textSubPrinter.x == 0xFF)
+ {
+ s32 var2;
+ u32 var = sub_80397C4(gBattleScripting.field_24, arg1);
+ var2 = GetStringCenterAlignXOffsetWithLetterSpacing(textSubPrinter.fontId, textSubPrinter.current_text_offset, var, textSubPrinter.letterSpacing);
+ textSubPrinter.x = textSubPrinter.currentX = var2;
+ }
+
+ if (arg1 == 0x16)
+ gTextFlags.flag_1 = 0;
+ else
+ gTextFlags.flag_1 = 1;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED))
+ gTextFlags.flag_2 = 1;
+ else
+ gTextFlags.flag_2 = 0;
+
+ if (arg1 == 0 || arg1 == 0x16)
+ {
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ speed = 1;
+ else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ speed = sRecordedBattleTextSpeeds[sub_8185FC4()];
+ else
+ speed = sav2_get_text_speed();
+
+ gTextFlags.flag_0 = 1;
+ }
+ else
+ {
+ speed = r8[(12 * arg1) + 6];
+ gTextFlags.flag_0 = 0;
+ }
+
+ AddTextPrinter(&textSubPrinter, speed, NULL);
+
+ if (r9)
+ {
+ PutWindowTilemap(arg1);
+ CopyWindowToVram(arg1, 3);
+ }
+}
+
+void SetPpNumbersPaletteInMoveSelection(void)
+{
+ struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
+ const u16 *palPtr = gUnknown_08D85620;
+ u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBank]],
+ chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBank]]);
+
+ gPlttBufferUnfaded[92] = palPtr[(var * 2) + 0];
+ gPlttBufferUnfaded[91] = palPtr[(var * 2) + 1];
+
+ CpuCopy16(&gPlttBufferUnfaded[92], &gPlttBufferFaded[92], sizeof(u16));
+ CpuCopy16(&gPlttBufferUnfaded[91], &gPlttBufferFaded[91], sizeof(u16));
+}
+
+u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp)
+{
+ if (maxPp == currentPp)
+ {
+ return 3;
+ }
+ else if (maxPp <= 2)
+ {
+ if (currentPp > 1)
+ return 3;
+ else
+ return 2 - currentPp;
+ }
+ else if (maxPp <= 7)
+ {
+ if (currentPp > 2)
+ return 3;
+ else
+ return 2 - currentPp;
+ }
+ else
+ {
+ if (currentPp == 0)
+ return 2;
+ if (currentPp <= maxPp / 4)
+ return 1;
+ if (currentPp > maxPp / 2)
+ return 3;
+ }
+
+ return 0;
+}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
new file mode 100644
index 000000000..28357d984
--- /dev/null
+++ b/src/battle_script_commands.c
@@ -0,0 +1,11415 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_move_effects.h"
+#include "battle_message.h"
+#include "battle_ai_script_commands.h"
+#include "moves.h"
+#include "abilities.h"
+#include "item.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "util.h"
+#include "pokemon.h"
+#include "calculate_base_damage.h"
+#include "rng.h"
+#include "battle_controllers.h"
+#include "species.h"
+#include "songs.h"
+#include "text.h"
+#include "sound.h"
+#include "pokedex.h"
+#include "recorded_battle.h"
+#include "window.h"
+#include "reshow_battle_screen.h"
+#include "main.h"
+#include "palette.h"
+#include "money.h"
+#include "bg.h"
+#include "string_util.h"
+#include "pokemon_icon.h"
+#include "pokemon_item_effects.h"
+#include "m4a.h"
+#include "mail.h"
+#include "event_data.h"
+#include "pokemon_storage_system.h"
+#include "task.h"
+#include "naming_screen.h"
+#include "battle_string_ids.h"
+
+// variables
+
+extern u8 gCritMultiplier;
+extern s32 gBattleMoveDamage;
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern u32 gBattleTypeFlags;
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT];
+extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
+extern u16 gCurrentMove;
+extern u8 gLastUsedAbility;
+extern u16 gBattleWeather;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbsentBankFlags;
+extern u8 gMultiHitCounter;
+extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gSideAffecting[2];
+extern u16 gPauseCounterBattle;
+extern u16 gPaydayMoney;
+extern u16 gRandomTurnNumber;
+extern u8 gBattleOutcome;
+extern u8 gBattleTerrain;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern const u8* gBattlescriptCurrInstr;
+extern u8 gCurrMovePos;
+extern u8 gCurrentActionFuncId;
+extern u32 gHitMarker;
+extern u8 gBattleMoveFlags;
+extern u8 gBattleCommunication[];
+extern u16 gUnknown_02024250[4];
+extern u16 gUnknown_02024258[4];
+extern u16 gUnknown_02024260[4];
+extern u8 gUnknown_02024270[4];
+extern u8 gStringBank;
+extern u16 gDynamicBasePower;
+extern u16 gLastUsedItem;
+extern u16 gBattleMovePower;
+extern s32 gHpDealt;
+extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
+extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
+extern u8 gSentPokesToOpponent[2];
+extern u8 gBank1;
+extern u16 gExpShareExp;
+extern u8 gLeveledUpInBattle;
+extern void (*gBattleMainFunc)(void);
+extern u8 gPlayerPartyCount;
+extern u16 gMoveToLearn;
+extern u16 gRandomMove;
+extern u8 gBankInMenu;
+extern u8 gActionForBanks[BATTLE_BANKS_COUNT];
+extern u8 gCurrentTurnActionNumber;
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
+extern u16 gPartnerTrainerId;
+extern u16 gLastUsedMove;
+extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
+extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+extern u8 gUnknown_020241E9;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern struct MusicPlayerInfo gMPlay_BGM;
+
+struct TrainerMoney
+{
+ u8 classId;
+ u8 value;
+};
+
+extern const struct BattleMove gBattleMoves[];
+extern const struct BaseStats gBaseStats[];
+extern const u8 gTypeEffectiveness[];
+extern const u16 gMissStringIds[];
+extern const u16 gTrappingMoves[];
+extern const struct TrainerMoney gTrainerMoneyTable[];
+extern const u8* const gBattleScriptsForMoveEffects[];
+
+// functions
+extern void sub_81A5718(u8 bank); // battle frontier 2
+extern void sub_81A56B4(void); // battle frontier 2
+extern void sub_81BFA38(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
+extern u8 sub_81C1B94(void); // pokemon summary screen
+extern void IncrementGameStat(u8 statId); // rom_4
+extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
+extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
+extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
+extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
+extern u8 sub_81A5258(u8* arg0); // battle frontier 2
+extern void sub_81A5BF8(void); // battle frontier 2
+extern void sub_81A5D44(void); // battle frontier 2
+extern void sub_81B8E80(u8 bank, u8, u8); // party menu
+extern bool8 sub_81B1250(void); // ?
+extern u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); // battle interface
+extern bool8 InBattlePike(void);
+extern bool8 InBattlePyramid(void);
+extern u16 GetBattlePyramidPickupItemId(void);
+extern u8 sav1_map_get_light_level(void);
+extern u8 sub_813B21C(void);
+extern u16 get_unknown_box_id(void);
+extern void sub_80356D0(void);
+
+// BattleScripts
+extern const u8 BattleScript_MoveEnd[];
+extern const u8 BattleScript_NoPPForMove[];
+extern const u8 BattleScript_MagicCoatBounce[];
+extern const u8 BattleScript_TookAttack[];
+extern const u8 BattleScript_SnatchedMove[];
+extern const u8 BattleScript_Pausex20[];
+extern const u8 BattleScript_SubstituteFade[];
+extern const u8 BattleScript_HangedOnMsg[];
+extern const u8 BattleScript_OneHitKOMsg[];
+extern const u8 BattleScript_EnduredMsg[];
+extern const u8 BattleScript_PSNPrevention[];
+extern const u8 BattleScript_BRNPrevention[];
+extern const u8 BattleScript_PRLZPrevention[];
+extern const u8 BattleScript_FlinchPrevention[];
+extern const u8 BattleScript_StatUp[];
+extern const u8 BattleScript_StatDown[];
+extern const u8 BattleScript_NoItemSteal[];
+extern const u8 BattleScript_ItemSteal[];
+extern const u8 BattleScript_RapidSpinAway[];
+extern const u8 BattleScript_TargetPRLZHeal[];
+extern const u8 BattleScript_KnockedOff[];
+extern const u8 BattleScript_StickyHoldActivates[];
+extern const u8 BattleScript_AllStatsUp[];
+extern const u8 BattleScript_AtkDefDown[];
+extern const u8 BattleScript_SAtkDown2[];
+extern const u8 BattleScript_LevelUp[];
+extern const u8 BattleScript_WrapFree[];
+extern const u8 BattleScript_LeechSeedFree[];
+extern const u8 BattleScript_SpikesFree[];
+extern const u8 BattleScript_ButItFailed[];
+extern const u8 BattleScript_ObliviousPreventsAttraction[];
+extern const u8 BattleScript_MistProtected[];
+extern const u8 BattleScript_AbilityNoStatLoss[];
+extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
+extern const u8 BattleScript_TrainerBallBlock[];
+extern const u8 BattleScript_WallyBallThrow[];
+extern const u8 BattleScript_SuccessBallThrow[];
+extern const u8 BattleScript_ShakeBallThrow[];
+extern const u8 BattleScript_FaintAttacker[];
+extern const u8 BattleScript_FaintTarget[];
+extern const u8 BattleScript_DestinyBondTakesLife[];
+extern const u8 BattleScript_GrudgeTakesPp[];
+extern const u8 BattleScript_RageIsBuilding[];
+extern const u8 BattleScript_DefrostedViaFireMove[];
+extern const u8 gUnknown_082DB87D[];
+extern const u8 gUnknown_082DAE90[];
+extern const u8 gUnknown_082DAE59[];
+extern const u8 gUnknown_082DAEC7[];
+extern const u8 BattleScript_MoveEffectSleep[];
+extern const u8 BattleScript_MoveEffectPoison[];
+extern const u8 BattleScript_MoveEffectBurn[];
+extern const u8 BattleScript_MoveEffectFreeze[];
+extern const u8 BattleScript_MoveEffectParalysis[];
+extern const u8 BattleScript_MoveEffectToxic[];
+extern const u8 BattleScript_MoveEffectConfusion[];
+extern const u8 BattleScript_MoveEffectUproar[];
+extern const u8 BattleScript_MoveEffectPayDay[];
+extern const u8 BattleScript_MoveEffectWrap[];
+extern const u8 BattleScript_MoveEffectRecoil33[];
+extern const u8 BattleScript_DampStopsExplosion[];
+extern const u8 BattleScript_MistProtected[];
+extern const u8 BattleScript_AbilityNoStatLoss[];
+extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
+extern const u8 BattleScript_ButItFailed[];
+extern const u8 gUnknown_082DADD8[];
+extern const u8 BattleScript_PrintPayDayMoneyString[];
+extern const u8 BattleScript_SturdyPreventsOHKO[];
+extern const u8 BattleScript_ObliviousPreventsAttraction[];
+extern const u8 BattleScript_PauseEffectivenessSoundResultMsgEndMove[];
+extern const u8 BattleScript_CastformChange[];
+extern const u8 BattleScript_TrainerBallBlock[];
+extern const u8 BattleScript_WallyBallThrow[];
+extern const u8 BattleScript_SuccessBallThrow[];
+extern const u8 BattleScript_ShakeBallThrow[];
+extern const u8 BattleScript_PresentDamageTarget[];
+extern const u8 BattleScript_AlreadyAtFullHp[];
+extern const u8 BattleScript_PresentHealTarget[];
+extern const u8 BattleScript_WrapFree[];
+extern const u8 BattleScript_LeechSeedFree[];
+extern const u8 BattleScript_SpikesFree[];
+
+// strings
+extern const u8 gText_BattleYesNoChoice[];
+
+// read via orr
+#define BSScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+#define BSScriptRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define BSScriptReadPtr(ptr) ((void *)BSScriptRead32(ptr))
+
+// read via add
+#define BS2ScriptRead32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
+#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
+#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr))
+
+#define TARGET_PROTECT_AFFECTED ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
+
+#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)))
+
+// this file's functions
+static bool8 IsTwoTurnsMove(u16 move);
+static void DestinyBondFlagUpdate(void);
+static u8 AttacksThisTurn(u8 bank, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2.
+static void CheckWonderGuardAndLevitate(void);
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr);
+static bool32 IsMonGettingExpSentOut(void);
+static void sub_804F17C(void);
+static bool8 sub_804F1CC(void);
+static void sub_804F100(void);
+static void sub_804F144(void);
+static bool8 sub_804F344(void);
+static void PutMonIconOnLvlUpBox(void);
+static void PutLevelAndGenderOnLvlUpBox(void);
+
+static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite);
+
+static void atk00_attackcanceler(void);
+static void atk01_accuracycheck(void);
+static void atk02_attackstring(void);
+static void atk03_ppreduce(void);
+static void atk04_critcalc(void);
+static void atk05_damagecalc1(void);
+static void atk06_typecalc(void);
+static void atk07_dmg_adjustment(void);
+static void atk08_dmg_adjustment2(void);
+static void atk09_attackanimation(void);
+static void atk0A_waitanimation(void);
+static void atk0B_healthbarupdate(void);
+static void atk0C_datahpupdate(void);
+static void atk0D_critmessage(void);
+static void atk0E_effectiveness_sound(void);
+static void atk0F_resultmessage(void);
+static void atk10_printstring(void);
+static void atk11_printstring_playeronly(void);
+static void atk12_waitmessage(void);
+static void atk13_printfromtable(void);
+static void atk14_printfromtable_playeronly(void);
+static void atk15_seteffectwithchance(void);
+static void atk16_seteffectprimary(void);
+static void atk17_seteffectsecondary(void);
+static void atk18_status_effect_clear(void);
+static void atk19_faint_pokemon(void);
+static void atk1A_faint_animation(void);
+static void atk1B_faint_effects_clear(void);
+static void atk1C_jumpifstatus(void);
+static void atk1D_jumpifstatus2(void);
+static void atk1E_jumpifability(void);
+static void atk1F_jumpifsideaffecting(void);
+static void atk20_jumpifstat(void);
+static void atk21_jumpifstatus3(void);
+static void atk22_jumpiftype(void);
+static void atk23_getexp(void);
+static void atk24(void);
+static void atk25_move_values_cleanup(void);
+static void atk26_set_multihit(void);
+static void atk27_decrement_multihit(void);
+static void atk28_goto(void);
+static void atk29_jumpifbyte(void);
+static void atk2A_jumpifhalfword(void);
+static void atk2B_jumpifword(void);
+static void atk2C_jumpifarrayequal(void);
+static void atk2D_jumpifarraynotequal(void);
+static void atk2E_setbyte(void);
+static void atk2F_addbyte(void);
+static void atk30_subbyte(void);
+static void atk31_copyarray(void);
+static void atk32_copyarray_withindex(void);
+static void atk33_orbyte(void);
+static void atk34_orhalfword(void);
+static void atk35_orword(void);
+static void atk36_bicbyte(void);
+static void atk37_bichalfword(void);
+static void atk38_bicword(void);
+static void atk39_pause(void);
+static void atk3A_waitstate(void);
+static void atk3B_healthbar_update(void);
+static void atk3C_return(void);
+static void atk3D_end(void);
+static void atk3E_end2(void);
+static void atk3F_end3(void);
+static void atk40_jump_if_move_affected_by_protect(void);
+static void atk41_call(void);
+static void atk42_jumpiftype2(void);
+static void atk43_jumpifabilitypresent(void);
+static void atk44_end_selection_script(void);
+static void atk45_playanimation(void);
+static void atk46_playanimation2(void);
+static void atk47_setgraphicalstatchangevalues(void);
+static void atk48_playstatchangeanimation(void);
+static void atk49_moveend(void);
+static void atk4A_typecalc2(void);
+static void atk4B_return_atk_to_ball(void);
+static void atk4C_copy_poke_data(void);
+static void atk4D_switch_data_update(void);
+static void atk4E_switchin_anim(void);
+static void atk4F_jump_if_cannot_switch(void);
+static void atk50_openpartyscreen(void);
+static void atk51_switch_handle_order(void);
+static void atk52_switch_in_effects(void);
+static void atk53_trainer_slide(void);
+static void atk54_effectiveness_sound(void);
+static void atk55_play_fanfare(void);
+static void atk56_fainting_cry(void);
+static void atk57(void);
+static void atk58_return_to_ball(void);
+static void atk59_learnmove_inbattle(void);
+static void atk5A_yesnoboxlearnmove(void);
+static void atk5B_yesnoboxstoplearningmove(void);
+static void atk5C_hitanimation(void);
+static void atk5D_getmoneyreward(void);
+static void atk5E_8025A70(void);
+static void atk5F_8025B24(void);
+static void atk60_increment_gamestat(void);
+static void atk61_draw_party_status_summary(void);
+static void atk62_08025C6C(void);
+static void atk63_jumptorandomattack(void);
+static void atk64_statusanimation(void);
+static void atk65_status2animation(void);
+static void atk66_chosenstatusanimation(void);
+static void atk67_yesnobox(void);
+static void atk68_80246A0(void);
+static void atk69_dmg_adjustment3(void);
+static void atk6A_removeitem(void);
+static void atk6B_atknameinbuff1(void);
+static void atk6C_draw_lvlupbox(void);
+static void atk6D_reset_sentpokes_value(void);
+static void atk6E_set_atk_to_player0(void);
+static void atk6F_set_visible(void);
+static void atk70_record_last_used_ability(void);
+static void atk71_buffer_move_to_learn(void);
+static void atk72_jump_if_run_attempt_success(void);
+static void atk73_hp_thresholds(void);
+static void atk74_hp_thresholds2(void);
+static void atk75_item_effect_on_opponent(void);
+static void atk76_various(void);
+static void atk77_set_protect_like(void);
+static void atk78_faintifabilitynotdamp(void);
+static void atk79_setatkhptozero(void);
+static void atk7A_jumpwhiletargetvalid(void);
+static void atk7B_healhalfHP_if_possible(void);
+static void atk7C_trymirrormove(void);
+static void atk7D_set_rain(void);
+static void atk7E_setreflect(void);
+static void atk7F_setseeded(void);
+static void atk80_manipulatedamage(void);
+static void atk81_setrest(void);
+static void atk82_jumpifnotfirstturn(void);
+static void atk83_nop(void);
+static void atk84_jump_if_cant_sleep(void);
+static void atk85_stockpile(void);
+static void atk86_stockpiletobasedamage(void);
+static void atk87_stockpiletohpheal(void);
+static void atk88_negativedamage(void);
+static void atk89_statbuffchange(void);
+static void atk8A_normalisebuffs(void);
+static void atk8B_setbide(void);
+static void atk8C_confuseifrepeatingattackends(void);
+static void atk8D_setmultihit_counter(void);
+static void atk8E_init_multihit_string(void);
+static void atk8F_forcerandomswitch(void);
+static void atk90_conversion_type_change(void);
+static void atk91_givepaydaymoney(void);
+static void atk92_setlightscreen(void);
+static void atk93_ko_move(void);
+static void atk94_damagetohalftargethp(void);
+static void atk95_setsandstorm(void);
+static void atk96_weatherdamage(void);
+static void atk97_try_infatuation(void);
+static void atk98_status_icon_update(void);
+static void atk99_setmist(void);
+static void atk9A_set_focusenergy(void);
+static void atk9B_transformdataexecution(void);
+static void atk9C_set_substitute(void);
+static void atk9D_mimicattackcopy(void);
+static void atk9E_metronome(void);
+static void atk9F_dmgtolevel(void);
+static void atkA0_psywavedamageeffect(void);
+static void atkA1_counterdamagecalculator(void);
+static void atkA2_mirrorcoatdamagecalculator(void);
+static void atkA3_disablelastusedattack(void);
+static void atkA4_setencore(void);
+static void atkA5_painsplitdmgcalc(void);
+static void atkA6_settypetorandomresistance(void);
+static void atkA7_setalwayshitflag(void);
+static void atkA8_copymovepermanently(void);
+static void atkA9_sleeptalk_choose_move(void);
+static void atkAA_set_destinybond(void);
+static void atkAB_DestinyBondFlagUpdate(void);
+static void atkAC_remaininghptopower(void);
+static void atkAD_spite_ppreduce(void);
+static void atkAE_heal_party_status(void);
+static void atkAF_cursetarget(void);
+static void atkB0_set_spikes(void);
+static void atkB1_set_foresight(void);
+static void atkB2_setperishsong(void);
+static void atkB3_rolloutdamagecalculation(void);
+static void atkB4_jumpifconfusedandstatmaxed(void);
+static void atkB5_furycuttercalc(void);
+static void atkB6_happinesstodamagecalculation(void);
+static void atkB7_presentdamagecalculation(void);
+static void atkB8_set_safeguard(void);
+static void atkB9_magnitudedamagecalculation(void);
+static void atkBA_jumpifnopursuitswitchdmg(void);
+static void atkBB_setsunny(void);
+static void atkBC_maxattackhalvehp(void);
+static void atkBD_copyfoestats(void);
+static void atkBE_rapidspinfree(void);
+static void atkBF_set_defense_curl(void);
+static void atkC0_recoverbasedonsunlight(void);
+static void atkC1_hidden_power(void);
+static void atkC2_selectnexttarget(void);
+static void atkC3_setfutureattack(void);
+static void atkC4_beat_up(void);
+static void atkC5_setsemiinvulnerablebit(void);
+static void atkC6_clearsemiinvulnerablebit(void);
+static void atkC7_setminimize(void);
+static void atkC8_sethail(void);
+static void atkC9_jumpifattackandspecialattackcannotfall(void);
+static void atkCA_setforcedtarget(void);
+static void atkCB_setcharge(void);
+static void atkCC_callterrainattack(void);
+static void atkCD_cureifburnedparalysedorpoisoned(void);
+static void atkCE_settorment(void);
+static void atkCF_jumpifnodamage(void);
+static void atkD0_settaunt(void);
+static void atkD1_set_helpinghand(void);
+static void atkD2_swap_items(void);
+static void atkD3_copy_ability(void);
+static void atkD4_wish_effect(void);
+static void atkD5_setroots(void);
+static void atkD6_doubledamagedealtifdamaged(void);
+static void atkD7_setyawn(void);
+static void atkD8_setdamagetohealthdifference(void);
+static void atkD9_scaledamagebyhealthratio(void);
+static void atkDA_abilityswap(void);
+static void atkDB_imprisoneffect(void);
+static void atkDC_setgrudge(void);
+static void atkDD_weightdamagecalculation(void);
+static void atkDE_asistattackselect(void);
+static void atkDF_setmagiccoat(void);
+static void atkE0_setstealstatchange(void);
+static void atkE1_intimidate_string_loader(void);
+static void atkE2_switchout_abilities(void);
+static void atkE3_jumpifhasnohp(void);
+static void atkE4_getsecretpowereffect(void);
+static void atkE5_pickup(void);
+static void atkE6_castform_change_animation(void);
+static void atkE7_castform_data_change(void);
+static void atkE8_settypebasedhalvers(void);
+static void atkE9_setweatherballtype(void);
+static void atkEA_recycleitem(void);
+static void atkEB_settypetoterrain(void);
+static void atkEC_pursuit_sth(void);
+static void atkED_802B4B4(void);
+static void atkEE_removelightscreenreflect(void);
+static void atkEF_pokeball_catch_calculation(void);
+static void atkF0_give_caught_mon(void);
+static void atkF1_set_caught_mon_dex_flags(void);
+static void atkF2_display_dex_info(void);
+static void atkF3_nickname_caught_poke(void);
+static void atkF4_subattackerhpbydmg(void);
+static void atkF5_removeattackerstatus1(void);
+static void atkF6_action_finished(void);
+static void atkF7_turn_finished(void);
+static void atkF8_trainer_slide_back(void);
+
+void (* const gBattleScriptingCommandsTable[])(void) =
+{
+ atk00_attackcanceler,
+ atk01_accuracycheck,
+ atk02_attackstring,
+ atk03_ppreduce,
+ atk04_critcalc,
+ atk05_damagecalc1,
+ atk06_typecalc,
+ atk07_dmg_adjustment,
+ atk08_dmg_adjustment2,
+ atk09_attackanimation,
+ atk0A_waitanimation,
+ atk0B_healthbarupdate,
+ atk0C_datahpupdate,
+ atk0D_critmessage,
+ atk0E_effectiveness_sound,
+ atk0F_resultmessage,
+ atk10_printstring,
+ atk11_printstring_playeronly,
+ atk12_waitmessage,
+ atk13_printfromtable,
+ atk14_printfromtable_playeronly,
+ atk15_seteffectwithchance,
+ atk16_seteffectprimary,
+ atk17_seteffectsecondary,
+ atk18_status_effect_clear,
+ atk19_faint_pokemon,
+ atk1A_faint_animation,
+ atk1B_faint_effects_clear,
+ atk1C_jumpifstatus,
+ atk1D_jumpifstatus2,
+ atk1E_jumpifability,
+ atk1F_jumpifsideaffecting,
+ atk20_jumpifstat,
+ atk21_jumpifstatus3,
+ atk22_jumpiftype,
+ atk23_getexp,
+ atk24,
+ atk25_move_values_cleanup,
+ atk26_set_multihit,
+ atk27_decrement_multihit,
+ atk28_goto,
+ atk29_jumpifbyte,
+ atk2A_jumpifhalfword,
+ atk2B_jumpifword,
+ atk2C_jumpifarrayequal,
+ atk2D_jumpifarraynotequal,
+ atk2E_setbyte,
+ atk2F_addbyte,
+ atk30_subbyte,
+ atk31_copyarray,
+ atk32_copyarray_withindex,
+ atk33_orbyte,
+ atk34_orhalfword,
+ atk35_orword,
+ atk36_bicbyte,
+ atk37_bichalfword,
+ atk38_bicword,
+ atk39_pause,
+ atk3A_waitstate,
+ atk3B_healthbar_update,
+ atk3C_return,
+ atk3D_end,
+ atk3E_end2,
+ atk3F_end3,
+ atk40_jump_if_move_affected_by_protect,
+ atk41_call,
+ atk42_jumpiftype2,
+ atk43_jumpifabilitypresent,
+ atk44_end_selection_script,
+ atk45_playanimation,
+ atk46_playanimation2,
+ atk47_setgraphicalstatchangevalues,
+ atk48_playstatchangeanimation,
+ atk49_moveend,
+ atk4A_typecalc2,
+ atk4B_return_atk_to_ball,
+ atk4C_copy_poke_data,
+ atk4D_switch_data_update,
+ atk4E_switchin_anim,
+ atk4F_jump_if_cannot_switch,
+ atk50_openpartyscreen,
+ atk51_switch_handle_order,
+ atk52_switch_in_effects,
+ atk53_trainer_slide,
+ atk54_effectiveness_sound,
+ atk55_play_fanfare,
+ atk56_fainting_cry,
+ atk57,
+ atk58_return_to_ball,
+ atk59_learnmove_inbattle,
+ atk5A_yesnoboxlearnmove,
+ atk5B_yesnoboxstoplearningmove,
+ atk5C_hitanimation,
+ atk5D_getmoneyreward,
+ atk5E_8025A70,
+ atk5F_8025B24,
+ atk60_increment_gamestat,
+ atk61_draw_party_status_summary,
+ atk62_08025C6C,
+ atk63_jumptorandomattack,
+ atk64_statusanimation,
+ atk65_status2animation,
+ atk66_chosenstatusanimation,
+ atk67_yesnobox,
+ atk68_80246A0,
+ atk69_dmg_adjustment3,
+ atk6A_removeitem,
+ atk6B_atknameinbuff1,
+ atk6C_draw_lvlupbox,
+ atk6D_reset_sentpokes_value,
+ atk6E_set_atk_to_player0,
+ atk6F_set_visible,
+ atk70_record_last_used_ability,
+ atk71_buffer_move_to_learn,
+ atk72_jump_if_run_attempt_success,
+ atk73_hp_thresholds,
+ atk74_hp_thresholds2,
+ atk75_item_effect_on_opponent,
+ atk76_various,
+ atk77_set_protect_like,
+ atk78_faintifabilitynotdamp,
+ atk79_setatkhptozero,
+ atk7A_jumpwhiletargetvalid,
+ atk7B_healhalfHP_if_possible,
+ atk7C_trymirrormove,
+ atk7D_set_rain,
+ atk7E_setreflect,
+ atk7F_setseeded,
+ atk80_manipulatedamage,
+ atk81_setrest,
+ atk82_jumpifnotfirstturn,
+ atk83_nop,
+ atk84_jump_if_cant_sleep,
+ atk85_stockpile,
+ atk86_stockpiletobasedamage,
+ atk87_stockpiletohpheal,
+ atk88_negativedamage,
+ atk89_statbuffchange,
+ atk8A_normalisebuffs,
+ atk8B_setbide,
+ atk8C_confuseifrepeatingattackends,
+ atk8D_setmultihit_counter,
+ atk8E_init_multihit_string,
+ atk8F_forcerandomswitch,
+ atk90_conversion_type_change,
+ atk91_givepaydaymoney,
+ atk92_setlightscreen,
+ atk93_ko_move,
+ atk94_damagetohalftargethp,
+ atk95_setsandstorm,
+ atk96_weatherdamage,
+ atk97_try_infatuation,
+ atk98_status_icon_update,
+ atk99_setmist,
+ atk9A_set_focusenergy,
+ atk9B_transformdataexecution,
+ atk9C_set_substitute,
+ atk9D_mimicattackcopy,
+ atk9E_metronome,
+ atk9F_dmgtolevel,
+ atkA0_psywavedamageeffect,
+ atkA1_counterdamagecalculator,
+ atkA2_mirrorcoatdamagecalculator,
+ atkA3_disablelastusedattack,
+ atkA4_setencore,
+ atkA5_painsplitdmgcalc,
+ atkA6_settypetorandomresistance,
+ atkA7_setalwayshitflag,
+ atkA8_copymovepermanently,
+ atkA9_sleeptalk_choose_move,
+ atkAA_set_destinybond,
+ atkAB_DestinyBondFlagUpdate,
+ atkAC_remaininghptopower,
+ atkAD_spite_ppreduce,
+ atkAE_heal_party_status,
+ atkAF_cursetarget,
+ atkB0_set_spikes,
+ atkB1_set_foresight,
+ atkB2_setperishsong,
+ atkB3_rolloutdamagecalculation,
+ atkB4_jumpifconfusedandstatmaxed,
+ atkB5_furycuttercalc,
+ atkB6_happinesstodamagecalculation,
+ atkB7_presentdamagecalculation,
+ atkB8_set_safeguard,
+ atkB9_magnitudedamagecalculation,
+ atkBA_jumpifnopursuitswitchdmg,
+ atkBB_setsunny,
+ atkBC_maxattackhalvehp,
+ atkBD_copyfoestats,
+ atkBE_rapidspinfree,
+ atkBF_set_defense_curl,
+ atkC0_recoverbasedonsunlight,
+ atkC1_hidden_power,
+ atkC2_selectnexttarget,
+ atkC3_setfutureattack,
+ atkC4_beat_up,
+ atkC5_setsemiinvulnerablebit,
+ atkC6_clearsemiinvulnerablebit,
+ atkC7_setminimize,
+ atkC8_sethail,
+ atkC9_jumpifattackandspecialattackcannotfall,
+ atkCA_setforcedtarget,
+ atkCB_setcharge,
+ atkCC_callterrainattack,
+ atkCD_cureifburnedparalysedorpoisoned,
+ atkCE_settorment,
+ atkCF_jumpifnodamage,
+ atkD0_settaunt,
+ atkD1_set_helpinghand,
+ atkD2_swap_items,
+ atkD3_copy_ability,
+ atkD4_wish_effect,
+ atkD5_setroots,
+ atkD6_doubledamagedealtifdamaged,
+ atkD7_setyawn,
+ atkD8_setdamagetohealthdifference,
+ atkD9_scaledamagebyhealthratio,
+ atkDA_abilityswap,
+ atkDB_imprisoneffect,
+ atkDC_setgrudge,
+ atkDD_weightdamagecalculation,
+ atkDE_asistattackselect,
+ atkDF_setmagiccoat,
+ atkE0_setstealstatchange,
+ atkE1_intimidate_string_loader,
+ atkE2_switchout_abilities,
+ atkE3_jumpifhasnohp,
+ atkE4_getsecretpowereffect,
+ atkE5_pickup,
+ atkE6_castform_change_animation,
+ atkE7_castform_data_change,
+ atkE8_settypebasedhalvers,
+ atkE9_setweatherballtype,
+ atkEA_recycleitem,
+ atkEB_settypetoterrain,
+ atkEC_pursuit_sth,
+ atkED_802B4B4,
+ atkEE_removelightscreenreflect,
+ atkEF_pokeball_catch_calculation,
+ atkF0_give_caught_mon,
+ atkF1_set_caught_mon_dex_flags,
+ atkF2_display_dex_info,
+ atkF3_nickname_caught_poke,
+ atkF4_subattackerhpbydmg,
+ atkF5_removeattackerstatus1,
+ atkF6_action_finished,
+ atkF7_turn_finished,
+ atkF8_trainer_slide_back
+};
+
+struct StatFractions
+{
+ u8 dividend;
+ u8 divisor;
+};
+
+static const struct StatFractions sAccuracyStageRatios[] =
+{
+ { 33, 100}, // -6
+ { 36, 100}, // -5
+ { 43, 100}, // -4
+ { 50, 100}, // -3
+ { 60, 100}, // -2
+ { 75, 100}, // -1
+ { 1, 1}, // 0
+ {133, 100}, // +1
+ {166, 100}, // +2
+ { 2, 1}, // +3
+ {233, 100}, // +4
+ {133, 50}, // +5
+ { 3, 1}, // +6
+};
+
+// The chance is 1/N for each stage.
+static const u16 sCriticalHitChance[] = {16, 8, 4, 3, 2};
+
+static const u32 sStatusFlagsForMoveEffects[] =
+{
+ 0x00000000,
+ STATUS_SLEEP,
+ STATUS_POISON,
+ STATUS_BURN,
+ STATUS_FREEZE,
+ STATUS_PARALYSIS,
+ STATUS_TOXIC_POISON,
+ STATUS2_CONFUSION,
+ STATUS2_FLINCHED,
+ 0x00000000,
+ STATUS2_UPROAR,
+ 0x00000000,
+ STATUS2_MULTIPLETURNS,
+ STATUS2_WRAPPED,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ STATUS2_RECHARGE,
+ 0x00000000,
+ 0x00000000,
+ STATUS2_ESCAPE_PREVENTION,
+ 0x08000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ STATUS2_LOCK_CONFUSE,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000,
+ 0x00000000
+};
+
+static const u8* const sMoveEffectBS_Ptrs[] =
+{
+ BattleScript_MoveEffectSleep, // 0
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SLEEP
+ BattleScript_MoveEffectPoison, // MOVE_EFFECT_POISON
+ BattleScript_MoveEffectBurn, // MOVE_EFFECT_BURN
+ BattleScript_MoveEffectFreeze, // MOVE_EFFECT_FREEZE
+ BattleScript_MoveEffectParalysis, // MOVE_EFFECT_PARALYSIS
+ BattleScript_MoveEffectToxic, // MOVE_EFFECT_TOXIC
+ BattleScript_MoveEffectConfusion, // MOVE_EFFECT_CONFUSION
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_FLINCH
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_TRI_ATTACK
+ BattleScript_MoveEffectUproar, // MOVE_EFFECT_UPROAR
+ BattleScript_MoveEffectPayDay, // MOVE_EFFECT_PAYDAY
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_CHARGING
+ BattleScript_MoveEffectWrap, // MOVE_EFFECT_WRAP
+ BattleScript_MoveEffectRecoil33, // MOVE_EFFECT_RECOIL_25
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RECHARGE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAGE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_STEAL_ITEM
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_PREVENT_ESCAPE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_NIGHTMARE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ALL_STATS_UP
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAPIDSPIN
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_REMOVE_PARALYSIS
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_DEF_DOWN
+ BattleScript_MoveEffectRecoil33, // MOVE_EFFECT_RECOIL_33_PARALYSIS
+};
+
+static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
+
+static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
+static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_battlebox.4bpp.lz");
+
+// unused
+static const u8 sRubyLevelUpStatBoxStats[] =
+{
+ MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK,
+ MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED
+};
+
+#define MON_ICON_LVLUP_BOX_TAG 0xD75A
+
+static const struct OamData sOamData_MonIconOnLvlUpBox =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox =
+{
+ .tileTag = MON_ICON_LVLUP_BOX_TAG,
+ .paletteTag = MON_ICON_LVLUP_BOX_TAG,
+ .oam = &sOamData_MonIconOnLvlUpBox,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_MonIconOnLvlUpBox
+};
+
+static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8};
+
+#define MIMIC_FORBIDDEN_END 0xFFFE
+#define METRONOME_FORBIDDEN_END 0xFFFF
+#define ASSIST_FORBIDDEN_END 0xFFFF
+
+static const u16 sMovesForbiddenToCopy[] =
+{
+ MOVE_METRONOME,
+ MOVE_STRUGGLE,
+ MOVE_SKETCH,
+ MOVE_MIMIC,
+ MIMIC_FORBIDDEN_END,
+ MOVE_COUNTER,
+ MOVE_MIRROR_COAT,
+ MOVE_PROTECT,
+ MOVE_DETECT,
+ MOVE_ENDURE,
+ MOVE_DESTINY_BOND,
+ MOVE_SLEEP_TALK,
+ MOVE_THIEF,
+ MOVE_FOLLOW_ME,
+ MOVE_SNATCH,
+ MOVE_HELPING_HAND,
+ MOVE_COVET,
+ MOVE_TRICK,
+ MOVE_FOCUS_PUNCH,
+ METRONOME_FORBIDDEN_END
+};
+
+static const u8 sFlailHpScaleToPowerTable[] =
+{
+ 1, 200,
+ 4, 150,
+ 9, 100,
+ 16, 80,
+ 32, 40,
+ 48, 20
+};
+
+static const u16 sNaturePowerMoves[] =
+{
+ MOVE_STUN_SPORE,
+ MOVE_RAZOR_LEAF,
+ MOVE_EARTHQUAKE,
+ MOVE_HYDRO_PUMP,
+ MOVE_SURF,
+ MOVE_BUBBLE_BEAM,
+ MOVE_ROCK_SLIDE,
+ MOVE_SHADOW_BALL,
+ MOVE_SWIFT,
+ MOVE_SWIFT
+};
+
+// format: min. weight (hectograms), base power
+static const u16 sWeightToDamageTable[] =
+{
+ 100, 20,
+ 250, 40,
+ 500, 60,
+ 1000, 80,
+ 2000, 100,
+ 0xFFFF, 0xFFFF
+};
+
+static const u16 sPickupItems[] =
+{
+ ITEM_POTION,
+ ITEM_ANTIDOTE,
+ ITEM_SUPER_POTION,
+ ITEM_GREAT_BALL,
+ ITEM_REPEL,
+ ITEM_ESCAPE_ROPE,
+ ITEM_X_ATTACK,
+ ITEM_FULL_HEAL,
+ ITEM_ULTRA_BALL,
+ ITEM_HYPER_POTION,
+ ITEM_RARE_CANDY,
+ ITEM_PROTEIN,
+ ITEM_REVIVE,
+ ITEM_HP_UP,
+ ITEM_FULL_RESTORE,
+ ITEM_MAX_REVIVE,
+ ITEM_PP_UP,
+ ITEM_MAX_ELIXIR,
+};
+
+static const u16 sRarePickupItems[] =
+{
+ ITEM_HYPER_POTION,
+ ITEM_NUGGET,
+ ITEM_KINGS_ROCK,
+ ITEM_FULL_RESTORE,
+ ITEM_ETHER,
+ ITEM_WHITE_HERB,
+ ITEM_TM44,
+ ITEM_ELIXIR,
+ ITEM_TM01,
+ ITEM_LEFTOVERS,
+ ITEM_TM26,
+};
+
+static const u8 sPickupProbabilities[] =
+{
+ 30, 40, 50, 60, 70, 80, 90, 94, 98
+};
+
+static const u8 sTerrainToType[] =
+{
+ TYPE_GRASS, // tall grass
+ TYPE_GRASS, // long grass
+ TYPE_GROUND, // sand
+ TYPE_WATER, // underwater
+ TYPE_WATER, // water
+ TYPE_WATER, // pond water
+ TYPE_ROCK, // rock
+ TYPE_ROCK, // cave
+ TYPE_NORMAL, // building
+ TYPE_NORMAL, // plain
+};
+
+static const u8 sBallCatchBonuses[] =
+{
+ 20, 15, 10, 15 // Ultra, Great, Poke, Safari
+};
+
+// could be a 2d array or a struct
+const ALIGNED(4) u8 gUnknown_0831C494[] =
+{
+ 0x3d, 0x44, 0x3d, 0x44, 0x14, 0x2d, 0x54, 0x5c,
+ 0x46, 0x55, 0x20, 0x5c, 0x26, 0x45, 0x46, 0x55,
+ 0x14, 0x5a, 0x46, 0x5c, 0x1e, 0x32, 0x20, 0x5a,
+ 0x38, 0x4e, 0x38, 0x4e, 0x19, 0x28, 0x4b, 0x5a,
+ 0x45, 0x4b, 0x1c, 0x53, 0x23, 0x2d, 0x1d, 0x23,
+ 0x3e, 0x48, 0x1e, 0x32, 0x3a, 0x5f, 0x58, 0x5e,
+ 0x22, 0x2d, 0x1d, 0x28, 0x23, 0x28, 0x23, 0x5f,
+ 0x38, 0x4e, 0x38, 0x4e, 0x23, 0x50, 0x22, 0x5e,
+ 0x2c, 0x5e, 0x22, 0x28, 0x38, 0x4e, 0x38, 0x4e,
+ 0x1e, 0x58, 0x1e, 0x58, 0x1e, 0x2b, 0x1b, 0x21,
+ 0x28, 0x5a, 0x19, 0x57, 0x12, 0x58, 0x5a, 0x5f,
+ 0x58, 0x5e, 0x16, 0x2a, 0x2a, 0x5c, 0x2a, 0x2f,
+ 0x38, 0x4e, 0x38, 0x4e
+};
+
+static const u8 sUnknown_0831C4F8[] =
+{
+ 0x03, 0x00, 0x01, 0x00, 0x00, 0x01, 0x03, 0x00,
+ 0x01, 0x02, 0x02, 0x00, 0x03, 0x01, 0x03, 0x01,
+ 0x02, 0x03, 0x03, 0x02, 0x01, 0x00, 0x02, 0x02,
+ 0x03, 0x00, 0x00, 0x00
+};
+
+static void atk00_attackcanceler(void)
+{
+ s32 i;
+
+ if (gBattleOutcome != 0)
+ {
+ gCurrentActionFuncId = ACTION_FINISHED;
+ return;
+ }
+ if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING))
+ {
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gBattlescriptCurrInstr = BattleScript_MoveEnd;
+ return;
+ }
+ if (AtkCanceller_UnableToUseMove())
+ return;
+ if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBankTarget, 0, 0, 0))
+ return;
+ if (!gBattleMons[gBankAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))
+ {
+ gBattlescriptCurrInstr = BattleScript_NoPPForMove;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ return;
+ }
+
+ gHitMarker &= ~(HITMARKER_x800000);
+
+ if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))
+ {
+ i = IsPokeDisobedient(); // why use the 'i' variable...?
+ switch (i)
+ {
+ case 0:
+ break;
+ case 2:
+ gHitMarker |= HITMARKER_OBEYS;
+ return;
+ default:
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ return;
+ }
+ }
+
+ gHitMarker |= HITMARKER_OBEYS;
+
+ if (gProtectStructs[gBankTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED)
+ {
+ PressurePPLose(gBankAttacker, gBankTarget, MOVE_MAGIC_COAT);
+ gProtectStructs[gBankTarget].bounceMove = 0;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_MagicCoatBounce;
+ return;
+ }
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gProtectStructs[gBanksByTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED)
+ {
+ PressurePPLose(gBankAttacker, gBanksByTurnOrder[i], MOVE_SNATCH);
+ gProtectStructs[gBanksByTurnOrder[i]].stealMove = 0;
+ gBattleScripting.bank = gBanksByTurnOrder[i];
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_SnatchedMove;
+ return;
+ }
+ }
+
+ if (gSpecialStatuses[gBankTarget].lightningRodRedirected)
+ {
+ gSpecialStatuses[gBankTarget].lightningRodRedirected = 0;
+ gLastUsedAbility = ABILITY_LIGHTNING_ROD;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_TookAttack;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else if (TARGET_PROTECT_AFFECTED
+ && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST))
+ && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))))
+ {
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gUnknown_02024250[gBankTarget] = 0;
+ gUnknown_02024258[gBankTarget] = 0;
+ gBattleCommunication[6] = 1;
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void JumpIfMoveFailed(u8 adder, u16 move)
+{
+ const void* BS_ptr = gBattlescriptCurrInstr + adder;
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ {
+ gUnknown_02024250[gBankTarget] = 0;
+ gUnknown_02024258[gBankTarget] = 0;
+ BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ DestinyBondFlagUpdate();
+ if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBankTarget, 0, 0, move))
+ return;
+ }
+ gBattlescriptCurrInstr = BS_ptr;
+}
+
+static void atk40_jump_if_move_affected_by_protect(void)
+{
+ if (TARGET_PROTECT_AFFECTED)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ JumpIfMoveFailed(5, 0);
+ gBattleCommunication[6] = 1;
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+bool8 JumpIfMoveAffectedByProtect(u16 move)
+{
+ bool8 affected = FALSE;
+ if (TARGET_PROTECT_AFFECTED)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ JumpIfMoveFailed(7, move);
+ gBattleCommunication[6] = 1;
+ affected = TRUE;
+ }
+ return affected;
+}
+
+bool8 AccuracyCalcHelper(u16 move)
+{
+ if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
+ {
+ JumpIfMoveFailed(7, move);
+ return TRUE;
+ }
+
+ if (!(gHitMarker & HITMARKER_IGNORE_ON_AIR) && gStatuses3[gBankTarget] & STATUS3_ON_AIR)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ JumpIfMoveFailed(7, move);
+ return TRUE;
+ }
+
+ gHitMarker &= ~HITMARKER_IGNORE_ON_AIR;
+
+ if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBankTarget] & STATUS3_UNDERGROUND)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ JumpIfMoveFailed(7, move);
+ return TRUE;
+ }
+
+ gHitMarker &= ~HITMARKER_IGNORE_UNDERGROUND;
+
+ if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBankTarget] & STATUS3_UNDERWATER)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ JumpIfMoveFailed(7, move);
+ return TRUE;
+ }
+
+ gHitMarker &= ~HITMARKER_IGNORE_UNDERWATER;
+
+ if ((WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) && gBattleMoves[move].effect == EFFECT_THUNDER)
+ || (gBattleMoves[move].effect == EFFECT_ALWAYS_HIT || gBattleMoves[move].effect == EFFECT_VITAL_THROW))
+ {
+ JumpIfMoveFailed(7, move);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void atk01_accuracycheck(void)
+{
+ u16 move = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+
+ if (move == 0xFFFE || move == 0xFFFF)
+ {
+ if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
+ gBattlescriptCurrInstr += 7;
+ else if (gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER))
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else if (!JumpIfMoveAffectedByProtect(0))
+ gBattlescriptCurrInstr += 7;
+ }
+ else
+ {
+ u8 type, moveAcc, holdEffect, quality;
+ s8 buff;
+ u16 calc;
+
+ if (move == 0)
+ move = gCurrentMove;
+
+ GET_MOVE_TYPE(move, type);
+
+ if (JumpIfMoveAffectedByProtect(move))
+ return;
+ if (AccuracyCalcHelper(move))
+ return;
+
+ if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
+ {
+ u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC];
+ buff = acc;
+ }
+ else
+ {
+ u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC];
+ buff = acc + 6 - gBattleMons[gBankTarget].statStages[STAT_STAGE_EVASION];
+ }
+
+ if (buff < 0)
+ buff = 0;
+ if (buff > 0xC)
+ buff = 0xC;
+
+ moveAcc = gBattleMoves[move].accuracy;
+ // check Thunder on sunny weather
+ if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY && gBattleMoves[move].effect == EFFECT_THUNDER)
+ moveAcc = 50;
+
+ calc = sAccuracyStageRatios[buff].dividend * moveAcc;
+ calc /= sAccuracyStageRatios[buff].divisor;
+
+ if (gBattleMons[gBankAttacker].ability == ABILITY_COMPOUND_EYES)
+ calc = (calc * 130) / 100; // 1.3 compound eyes boost
+ if (WEATHER_HAS_EFFECT && gBattleMons[gBankTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY)
+ calc = (calc * 80) / 100; // 1.2 sand veil loss
+ if (gBattleMons[gBankAttacker].ability == ABILITY_HUSTLE && type < 9)
+ calc = (calc * 80) / 100; // 1.2 hustle loss
+
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
+ }
+
+ gStringBank = gBankTarget;
+
+ if (holdEffect == HOLD_EFFECT_EVASION_UP)
+ calc = (calc * (100 - quality)) / 100;
+
+ // final calculation
+ if ((Random() % 100 + 1) > calc)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
+ (gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
+ gBattleCommunication[6] = 2;
+ else
+ gBattleCommunication[6] = 0;
+
+ CheckWonderGuardAndLevitate();
+ }
+ JumpIfMoveFailed(7, move);
+ }
+}
+
+static void atk02_attackstring(void)
+{
+ if (gBattleExecBuffer)
+ return;
+ if (!(gHitMarker & (HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED)))
+ {
+ PrepareStringBattle(STRINGID_USEDMOVE, gBankAttacker);
+ gHitMarker |= HITMARKER_ATTACKSTRING_PRINTED;
+ }
+ gBattlescriptCurrInstr++;
+ gBattleCommunication[MSG_DISPLAY] = 0;
+}
+
+static void atk03_ppreduce(void)
+{
+ s32 ppToDeduct = 1;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (!gSpecialStatuses[gBankAttacker].flag20)
+ {
+ switch (gBattleMoves[gCurrentMove].target)
+ {
+ case MOVE_TARGET_FOES_AND_ALLY:
+ ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0);
+ break;
+ case MOVE_TARGET_BOTH:
+ case MOVE_TARGET_OPPONENTS_FIELD:
+ ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_PRESSURE, 0, 0);
+ break;
+ default:
+ if (gBankAttacker != gBankTarget && gBattleMons[gBankTarget].ability == ABILITY_PRESSURE)
+ ppToDeduct++;
+ break;
+ }
+ }
+
+ if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBankAttacker].pp[gCurrMovePos])
+ {
+ gProtectStructs[gBankAttacker].notFirstStrike = 1;
+
+ if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > ppToDeduct)
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] -= ppToDeduct;
+ else
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = 0;
+
+ if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED)
+ && !((gDisableStructs[gBankAttacker].unk18_b) & gBitTable[gCurrMovePos]))
+ {
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]);
+ MarkBufferBankForExecution(gBankAttacker);
+ }
+ }
+
+ gHitMarker &= ~(HITMARKER_NO_PPDEDUCT);
+ gBattlescriptCurrInstr++;
+}
+
+static void atk04_critcalc(void)
+{
+ u8 holdEffect;
+ u16 item, critChance;
+
+ item = gBattleMons[gBankAttacker].item;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gBankAttacker].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(item);
+
+ gStringBank = gBankAttacker;
+
+ critChance = 2 * ((gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) != 0)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL)
+ + (holdEffect == HOLD_EFFECT_SCOPE_LENS)
+ + 2 * (holdEffect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY)
+ + 2 * (holdEffect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD);
+
+ if (critChance > 4)
+ critChance = 4;
+
+ if ((gBattleMons[gBankTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBankTarget].ability != ABILITY_SHELL_ARMOR)
+ && !(gStatuses3[gBankAttacker] & STATUS3_CANT_SCORE_A_CRIT)
+ && !(gBattleTypeFlags & (BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE))
+ && !(Random() % sCriticalHitChance[critChance]))
+ gCritMultiplier = 2;
+ else
+ gCritMultiplier = 1;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk05_damagecalc1(void)
+{
+ u16 sideStatus = gSideAffecting[GET_BANK_SIDE(gBankTarget)];
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
+ sideStatus, gDynamicBasePower,
+ gBattleStruct->dynamicMoveType, gBankAttacker, gBankTarget);
+ gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleScripting.dmgMultiplier;
+
+ if (gStatuses3[gBankAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
+ gBattleMoveDamage *= 2;
+ if (gProtectStructs[gBankAttacker].helpingHand)
+ gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
+
+ gBattlescriptCurrInstr++;
+}
+
+void AI_CalcDmg(u8 bankAtk, u8 bankDef)
+{
+ u16 sideStatus = gSideAffecting[GET_BANK_SIDE(bankDef)];
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[bankAtk], &gBattleMons[bankDef], gCurrentMove,
+ sideStatus, gDynamicBasePower,
+ gBattleStruct->dynamicMoveType, bankAtk, bankDef);
+ gDynamicBasePower = 0;
+ gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleScripting.dmgMultiplier;
+
+ if (gStatuses3[bankAtk] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
+ gBattleMoveDamage *= 2;
+ if (gProtectStructs[bankAtk].helpingHand)
+ gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
+}
+
+static void ModulateDmgByType(u8 multiplier)
+{
+ gBattleMoveDamage = gBattleMoveDamage * multiplier / 10;
+ if (gBattleMoveDamage == 0 && multiplier != 0)
+ gBattleMoveDamage = 1;
+
+ switch (multiplier)
+ {
+ case TYPE_MUL_NO_EFFECT:
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE;
+ gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE;
+ break;
+ case TYPE_MUL_NOT_EFFECTIVE:
+ if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE;
+ else
+ gBattleMoveFlags |= MOVESTATUS_NOTVERYEFFECTIVE;
+ }
+ break;
+ case TYPE_MUL_SUPER_EFFECTIVE:
+ if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE)
+ gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE;
+ else
+ gBattleMoveFlags |= MOVESTATUS_SUPEREFFECTIVE;
+ }
+ break;
+ }
+}
+
+#define TYPE_FORESIGHT 0xFE
+#define TYPE_ENDTABLE 0xFF
+
+static void atk06_typecalc(void)
+{
+ s32 i = 0;
+ u8 moveType;
+
+ if (gCurrentMove == MOVE_STRUGGLE)
+ {
+ gBattlescriptCurrInstr++;
+ return;
+ }
+
+ GET_MOVE_TYPE(gCurrentMove, moveType);
+
+ // check stab
+ if (gBattleMons[gBankAttacker].type1 == moveType || gBattleMons[gBankAttacker].type2 == moveType)
+ {
+ gBattleMoveDamage = gBattleMoveDamage * 15;
+ gBattleMoveDamage = gBattleMoveDamage / 10;
+ }
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
+ gUnknown_02024250[gBankTarget] = 0;
+ gUnknown_02024258[gBankTarget] = 0;
+ gBattleCommunication[6] = moveType;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else
+ {
+ while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
+ break;
+ i += 3;
+ continue;
+ }
+ else if (gTypeEffectiveness[i] == moveType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
+ ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ // check type2
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2)
+ ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ }
+ i += 3;
+ }
+ }
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2
+ && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
+ && gBattleMoves[gCurrentMove].power)
+ {
+ gLastUsedAbility = ABILITY_WONDER_GUARD;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gUnknown_02024250[gBankTarget] = 0;
+ gUnknown_02024258[gBankTarget] = 0;
+ gBattleCommunication[6] = 3;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
+ gProtectStructs[gBankAttacker].targetNotAffected = 1;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void CheckWonderGuardAndLevitate(void)
+{
+ u8 flags = 0;
+ s32 i = 0;
+ u8 moveType;
+
+ if (gCurrentMove == MOVE_STRUGGLE || !gBattleMoves[gCurrentMove].power)
+ return;
+
+ GET_MOVE_TYPE(gCurrentMove, moveType);
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ gLastUsedAbility = ABILITY_LEVITATE;
+ gBattleCommunication[6] = moveType;
+ RecordAbilityBattle(gBankTarget, ABILITY_LEVITATE);
+ return;
+ }
+
+ while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
+ break;
+ i += 3;
+ continue;
+ }
+ if (gTypeEffectiveness[i] == moveType)
+ {
+ // check no effect
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0)
+ {
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ gProtectStructs[gBankAttacker].targetNotAffected = 1;
+ }
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 &&
+ gTypeEffectiveness[i + 2] == TYPE_MUL_NO_EFFECT)
+ {
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ gProtectStructs[gBankAttacker].targetNotAffected = 1;
+ }
+
+ // check super effective
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20)
+ flags |= 1;
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
+ && gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE)
+ flags |= 1;
+
+ // check not very effective
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5)
+ flags |= 2;
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
+ && gTypeEffectiveness[i + 2] == TYPE_MUL_NOT_EFFECTIVE)
+ flags |= 2;
+ }
+ i += 3;
+ }
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2)
+ {
+ if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
+ {
+ gLastUsedAbility = ABILITY_WONDER_GUARD;
+ gBattleCommunication[6] = 3;
+ RecordAbilityBattle(gBankTarget, ABILITY_WONDER_GUARD);
+ }
+ }
+}
+
+static void ModulateDmgByType2(u8 multiplier, u16 move, u8* flags) // same as ModulateDmgByType except different arguments
+{
+ gBattleMoveDamage = gBattleMoveDamage * multiplier / 10;
+ if (gBattleMoveDamage == 0 && multiplier != 0)
+ gBattleMoveDamage = 1;
+
+ switch (multiplier)
+ {
+ case TYPE_MUL_NO_EFFECT:
+ *flags |= MOVESTATUS_NOTAFFECTED;
+ *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE;
+ *flags &= ~MOVESTATUS_SUPEREFFECTIVE;
+ break;
+ case TYPE_MUL_NOT_EFFECTIVE:
+ if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT))
+ {
+ if (*flags & MOVESTATUS_SUPEREFFECTIVE)
+ *flags &= ~MOVESTATUS_SUPEREFFECTIVE;
+ else
+ *flags |= MOVESTATUS_NOTVERYEFFECTIVE;
+ }
+ break;
+ case TYPE_MUL_SUPER_EFFECTIVE:
+ if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT))
+ {
+ if (*flags & MOVESTATUS_NOTVERYEFFECTIVE)
+ *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE;
+ else
+ *flags |= MOVESTATUS_SUPEREFFECTIVE;
+ }
+ break;
+ }
+}
+
+u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
+{
+ s32 i = 0;
+ u8 flags = 0;
+ u8 moveType;
+
+ if (move == MOVE_STRUGGLE)
+ return 0;
+
+ moveType = gBattleMoves[move].type;
+
+ // check stab
+ if (gBattleMons[bankAtk].type1 == moveType || gBattleMons[bankAtk].type2 == moveType)
+ {
+ gBattleMoveDamage = gBattleMoveDamage * 15;
+ gBattleMoveDamage = gBattleMoveDamage / 10;
+ }
+
+ if (gBattleMons[bankDef].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ flags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
+ }
+ else
+ {
+ while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ if (gBattleMons[bankDef].status2 & STATUS2_FORESIGHT)
+ break;
+ i += 3;
+ continue;
+ }
+
+ else if (gTypeEffectiveness[i] == moveType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type1)
+ ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ // check type2
+ if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type2 &&
+ gBattleMons[bankDef].type1 != gBattleMons[bankDef].type2)
+ ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ }
+ i += 3;
+ }
+ }
+
+ if (gBattleMons[bankDef].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_MISSED)
+ && AttacksThisTurn(bankAtk, move) == 2
+ && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
+ && gBattleMoves[move].power)
+ {
+ flags |= MOVESTATUS_MISSED;
+ }
+ return flags;
+}
+
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
+{
+ s32 i = 0;
+ u8 flags = 0;
+ u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2;
+ u8 moveType;
+
+ if (move == MOVE_STRUGGLE)
+ return 0;
+
+ moveType = gBattleMoves[move].type;
+
+ if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED;
+ }
+ else
+ {
+ while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ i += 3;
+ continue;
+ }
+ if (gTypeEffectiveness[i] == moveType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == type1)
+ ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ // check type2
+ if (gTypeEffectiveness[i + 1] == type2 && type1 != type2)
+ ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ }
+ i += 3;
+ }
+ }
+ if (targetAbility == ABILITY_WONDER_GUARD
+ && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
+ && gBattleMoves[move].power)
+ flags |= MOVESTATUS_NOTAFFECTED;
+ return flags;
+}
+
+// Multiplies the damage by a random factor between 85% to 100% inclusive
+static inline void ApplyRandomDmgMultiplier(void)
+{
+ u16 rand = Random();
+ u16 randPercent = 100 - (rand % 16);
+
+ if (gBattleMoveDamage != 0)
+ {
+ gBattleMoveDamage *= randPercent;
+ gBattleMoveDamage /= 100;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+}
+
+static void Unused_ApplyRandomDmgMultiplier(void)
+{
+ ApplyRandomDmgMultiplier();
+}
+
+static void atk07_dmg_adjustment(void)
+{
+ u8 holdEffect, quality;
+
+ ApplyRandomDmgMultiplier();
+
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
+ }
+
+ gStringBank = gBankTarget;
+
+ if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality)
+ {
+ RecordItemEffectBattle(gBankTarget, holdEffect);
+ gSpecialStatuses[gBankTarget].focusBanded = 1;
+ }
+ if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)
+ goto END;
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured
+ && !gSpecialStatuses[gBankTarget].focusBanded)
+ goto END;
+
+ if (gBattleMons[gBankTarget].hp > gBattleMoveDamage)
+ goto END;
+
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1;
+
+ if (gProtectStructs[gBankTarget].endured)
+ {
+ gBattleMoveFlags |= MOVESTATUS_ENDURED;
+ }
+ else if (gSpecialStatuses[gBankTarget].focusBanded)
+ {
+ gBattleMoveFlags |= MOVESTATUS_HUNGON;
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ }
+
+ END:
+ gBattlescriptCurrInstr++;
+}
+
+static void atk08_dmg_adjustment2(void) // The same as 0x7 except it doesn't check for false swipe move effect.
+{
+ u8 holdEffect, quality;
+
+ ApplyRandomDmgMultiplier();
+
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
+ }
+
+ gStringBank = gBankTarget;
+
+ if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality)
+ {
+ RecordItemEffectBattle(gBankTarget, holdEffect);
+ gSpecialStatuses[gBankTarget].focusBanded = 1;
+ }
+ if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)
+ goto END;
+ if (!gProtectStructs[gBankTarget].endured && !gSpecialStatuses[gBankTarget].focusBanded)
+ goto END;
+ if (gBattleMons[gBankTarget].hp > gBattleMoveDamage)
+ goto END;
+
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1;
+
+ if (gProtectStructs[gBankTarget].endured)
+ {
+ gBattleMoveFlags |= MOVESTATUS_ENDURED;
+ }
+ else if (gSpecialStatuses[gBankTarget].focusBanded)
+ {
+ gBattleMoveFlags |= MOVESTATUS_HUNGON;
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ }
+
+ END:
+ gBattlescriptCurrInstr++;
+}
+
+static void atk09_attackanimation(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ if ((gHitMarker & HITMARKER_NO_ANIMATIONS) && (gCurrentMove != MOVE_TRANSFORM && gCurrentMove != MOVE_SUBSTITUTE))
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_Pausex20;
+ gBattleScripting.animTurn++;
+ gBattleScripting.animTargetsHit++;
+ }
+ else
+ {
+ if ((gBattleMoves[gCurrentMove].target & MOVE_TARGET_BOTH
+ || gBattleMoves[gCurrentMove].target & MOVE_TARGET_FOES_AND_ALLY
+ || gBattleMoves[gCurrentMove].target & MOVE_TARGET_DEPENDS)
+ && gBattleScripting.animTargetsHit)
+ {
+ gBattlescriptCurrInstr++;
+ return;
+ }
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ u8 multihit;
+
+ gActiveBank = gBankAttacker;
+
+ if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)
+ multihit = gMultiHitCounter;
+ else if (gMultiHitCounter != 0 && gMultiHitCounter != 1)
+ {
+ if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage)
+ multihit = 1;
+ else
+ multihit = gMultiHitCounter;
+ }
+ else
+ multihit = gMultiHitCounter;
+
+ EmitMoveAnimation(0, gCurrentMove, gBattleScripting.animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker], multihit);
+ gBattleScripting.animTurn += 1;
+ gBattleScripting.animTargetsHit += 1;
+ MarkBufferBankForExecution(gBankAttacker);
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_Pausex20;
+ }
+ }
+}
+
+static void atk0A_waitanimation(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattlescriptCurrInstr++;
+}
+
+static void atk0B_healthbarupdate(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
+ {
+ PrepareStringBattle(STRINGID_SUBSTITUTEDAMAGED, gActiveBank);
+ }
+ else
+ {
+ s16 healthValue;
+
+ s32 currDmg = gBattleMoveDamage;
+ s32 maxPossibleDmgValue = 10000; // not present in R/S, ensures that huge damage values don't change sign
+
+ if (currDmg <= maxPossibleDmgValue)
+ healthValue = currDmg;
+ else
+ healthValue = maxPossibleDmgValue;
+
+ EmitHealthBarUpdate(0, healthValue);
+ MarkBufferBankForExecution(gActiveBank);
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER && gBattleMoveDamage > 0)
+ gBattleResults.unk5_0 = 1;
+ }
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk0C_datahpupdate(void)
+{
+ u32 moveType;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattleStruct->dynamicMoveType == 0)
+ moveType = gBattleMoves[gCurrentMove].type;
+ else if (!(gBattleStruct->dynamicMoveType & 0x40))
+ moveType = gBattleStruct->dynamicMoveType & 0x3F;
+ else
+ moveType = gBattleMoves[gCurrentMove].type;
+
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
+ {
+ if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage)
+ {
+ if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
+ gSpecialStatuses[gActiveBank].moveturnLostHP = gBattleMoveDamage;
+ gDisableStructs[gActiveBank].substituteHP -= gBattleMoveDamage;
+ gHpDealt = gBattleMoveDamage;
+ }
+ else
+ {
+ if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
+ gSpecialStatuses[gActiveBank].moveturnLostHP = gDisableStructs[gActiveBank].substituteHP;
+ gHpDealt = gDisableStructs[gActiveBank].substituteHP;
+ gDisableStructs[gActiveBank].substituteHP = 0;
+ }
+ // check substitute fading
+ if (gDisableStructs[gActiveBank].substituteHP == 0)
+ {
+ gBattlescriptCurrInstr += 2;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_SubstituteFade;
+ return;
+ }
+ }
+ else
+ {
+ gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE);
+ if (gBattleMoveDamage < 0) // hp goes up
+ {
+ gBattleMons[gActiveBank].hp -= gBattleMoveDamage;
+ if (gBattleMons[gActiveBank].hp > gBattleMons[gActiveBank].maxHP)
+ gBattleMons[gActiveBank].hp = gBattleMons[gActiveBank].maxHP;
+
+ }
+ else // hp goes down
+ {
+ if (gHitMarker & HITMARKER_x20)
+ {
+ gHitMarker &= ~(HITMARKER_x20);
+ }
+ else
+ {
+ gTakenDmg[gActiveBank] += gBattleMoveDamage;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
+ gTakenDmgBanks[gActiveBank] = gBankAttacker;
+ else
+ gTakenDmgBanks[gActiveBank] = gBankTarget;
+ }
+
+ if (gBattleMons[gActiveBank].hp > gBattleMoveDamage)
+ {
+ gBattleMons[gActiveBank].hp -= gBattleMoveDamage;
+ gHpDealt = gBattleMoveDamage;
+ }
+ else
+ {
+ gHpDealt = gBattleMons[gActiveBank].hp;
+ gBattleMons[gActiveBank].hp = 0;
+ }
+
+ if (!gSpecialStatuses[gActiveBank].moveturnLostHP && !(gHitMarker & HITMARKER_x100000))
+ gSpecialStatuses[gActiveBank].moveturnLostHP = gHpDealt;
+
+ if (moveType <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT)
+ {
+ gProtectStructs[gActiveBank].physicalDmg = gHpDealt;
+ gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHpDealt;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
+ {
+ gProtectStructs[gActiveBank].physicalBank = gBankAttacker;
+ gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker;
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].physicalBank = gBankTarget;
+ gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankTarget;
+ }
+ }
+ else if (moveType > 8 && !(gHitMarker & HITMARKER_x100000))
+ {
+ gProtectStructs[gActiveBank].specialDmg = gHpDealt;
+ gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHpDealt;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
+ {
+ gProtectStructs[gActiveBank].specialBank = gBankAttacker;
+ gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker;
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].specialBank = gBankTarget;
+ gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankTarget;
+ }
+ }
+ }
+ gHitMarker &= ~(HITMARKER_x100000);
+ EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ else
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
+ gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF;
+ }
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk0D_critmessage(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ if (gCritMultiplier == 2 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ PrepareStringBattle(STRINGID_CRITICALHIT, gBankAttacker);
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ }
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atk0E_effectiveness_sound(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = gBankTarget;
+ if (!(gBattleMoveFlags & MOVESTATUS_MISSED))
+ {
+ switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED)))
+ {
+ case MOVESTATUS_SUPEREFFECTIVE:
+ EmitEffectivenessSound(0, SE_KOUKA_H);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case MOVESTATUS_NOTVERYEFFECTIVE:
+ EmitEffectivenessSound(0, SE_KOUKA_L);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case MOVESTATUS_NOTAFFECTED:
+ case MOVESTATUS_FAILED:
+ // no sound
+ break;
+ case MOVESTATUS_ENDURED:
+ case MOVESTATUS_ONEHITKO:
+ case MOVESTATUS_HUNGON:
+ default:
+ if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE)
+ {
+ EmitEffectivenessSound(0, SE_KOUKA_H);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE)
+ {
+ EmitEffectivenessSound(0, SE_KOUKA_L);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)))
+ {
+ EmitEffectivenessSound(0, SE_KOUKA_M);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ break;
+ }
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk0F_resultmessage(void)
+{
+ u32 stringId = 0;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattleMoveFlags & MOVESTATUS_MISSED && (!(gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) || gBattleCommunication[6] > 2))
+ {
+ stringId = gMissStringIds[gBattleCommunication[6]];
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ }
+ else
+ {
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED)))
+ {
+ case MOVESTATUS_SUPEREFFECTIVE:
+ stringId = STRINGID_SUPEREFFECTIVE;
+ break;
+ case MOVESTATUS_NOTVERYEFFECTIVE:
+ stringId = STRINGID_NOTVERYEFFECTIVE;
+ break;
+ case MOVESTATUS_ONEHITKO:
+ stringId = STRINGID_ONEHITKO;
+ break;
+ case MOVESTATUS_ENDURED:
+ stringId = STRINGID_PKMNENDUREDHIT;
+ break;
+ case MOVESTATUS_FAILED:
+ stringId = STRINGID_BUTITFAILED;
+ break;
+ case MOVESTATUS_NOTAFFECTED:
+ stringId = STRINGID_ITDOESNTAFFECT;
+ break;
+ case MOVESTATUS_HUNGON:
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ gStringBank = gBankTarget;
+ gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_HangedOnMsg;
+ return;
+ default:
+ if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
+ {
+ stringId = STRINGID_ITDOESNTAFFECT;
+ }
+ else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO)
+ {
+ gBattleMoveFlags &= ~(MOVESTATUS_ONEHITKO);
+ gBattleMoveFlags &= ~(MOVESTATUS_SUPEREFFECTIVE);
+ gBattleMoveFlags &= ~(MOVESTATUS_NOTVERYEFFECTIVE);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_OneHitKOMsg;
+ return;
+ }
+ else if (gBattleMoveFlags & MOVESTATUS_ENDURED)
+ {
+ gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_EnduredMsg;
+ return;
+ }
+ else if (gBattleMoveFlags & MOVESTATUS_HUNGON)
+ {
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ gStringBank = gBankTarget;
+ gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_HangedOnMsg;
+ return;
+ }
+ else if (gBattleMoveFlags & MOVESTATUS_FAILED)
+ {
+ stringId = STRINGID_BUTITFAILED;
+ }
+ else
+ {
+ gBattleCommunication[MSG_DISPLAY] = 0;
+ }
+ }
+ }
+
+ if (stringId)
+ PrepareStringBattle(stringId, gBankAttacker);
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk10_printstring(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ PrepareStringBattle(var, gBankAttacker);
+ gBattlescriptCurrInstr += 3;
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ }
+}
+
+static void atk11_printstring_playeronly(void)
+{
+ gActiveBank = gBankAttacker;
+
+ EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 3;
+ gBattleCommunication[MSG_DISPLAY] = 1;
+}
+
+static void atk12_waitmessage(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ if (!gBattleCommunication[MSG_DISPLAY])
+ {
+ gBattlescriptCurrInstr += 3;
+ }
+ else
+ {
+ u16 toWait = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ if (++gPauseCounterBattle >= toWait)
+ {
+ gPauseCounterBattle = 0;
+ gBattlescriptCurrInstr += 3;
+ gBattleCommunication[MSG_DISPLAY] = 0;
+ }
+ }
+ }
+}
+
+static void atk13_printfromtable(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ ptr += gBattleCommunication[MULTISTRING_CHOOSER];
+
+ PrepareStringBattle(*ptr, gBankAttacker);
+
+ gBattlescriptCurrInstr += 5;
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ }
+}
+
+static void atk14_printfromtable_playeronly(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ ptr += gBattleCommunication[MULTISTRING_CHOOSER];
+
+ gActiveBank = gBankAttacker;
+ EmitPrintStringPlayerOnly(0, *ptr);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 5;
+ gBattleCommunication[MSG_DISPLAY] = 1;
+ }
+}
+
+u8 BankGetTurnOrder(u8 bank)
+{
+ s32 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBanksByTurnOrder[i] == bank)
+ break;
+ }
+ return i;
+}
+
+#define INCREMENT_RESET_RETURN \
+{ \
+ gBattlescriptCurrInstr++; \
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0; \
+ return; \
+}
+
+#define RESET_RETURN \
+{ \
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0; \
+ return; \
+}
+
+void SetMoveEffect(bool8 primary, u8 certain)
+{
+ bool32 statusChanged = FALSE;
+ u8 affectsUser = 0; // 0x40 otherwise
+ bool32 noSunCanFreeze = TRUE;
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] & MOVE_EFFECT_AFFECTS_USER)
+ {
+ gEffectBank = gBankAttacker; // bank that effects get applied on
+ gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(MOVE_EFFECT_AFFECTS_USER);
+ affectsUser = MOVE_EFFECT_AFFECTS_USER;
+ gBattleScripting.bank = gBankTarget; // theoretically the attacker
+ }
+ else
+ {
+ gEffectBank = gBankTarget;
+ gBattleScripting.bank = gBankAttacker;
+ }
+
+ if (gBattleMons[gEffectBank].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ && !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 9)
+ INCREMENT_RESET_RETURN
+
+ if (gSideAffecting[GET_BANK_SIDE(gEffectBank)] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ && !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 7)
+ INCREMENT_RESET_RETURN
+
+ if (gBattleMons[gEffectBank].hp == 0
+ && gBattleCommunication[MOVE_EFFECT_BYTE] != MOVE_EFFECT_PAYDAY
+ && gBattleCommunication[MOVE_EFFECT_BYTE] != MOVE_EFFECT_STEAL_ITEM)
+ INCREMENT_RESET_RETURN
+
+ if (gBattleMons[gEffectBank].status2 & STATUS2_SUBSTITUTE && affectsUser != MOVE_EFFECT_AFFECTS_USER)
+ INCREMENT_RESET_RETURN
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) // status change
+ {
+ switch (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
+ {
+ case STATUS_SLEEP:
+ // check active uproar
+ if (gBattleMons[gEffectBank].ability != ABILITY_SOUNDPROOF)
+ {
+ for (gActiveBank = 0;
+ gActiveBank < gNoOfAllBanks && !(gBattleMons[gActiveBank].status2 & STATUS2_UPROAR);
+ gActiveBank++)
+ {}
+ }
+ else
+ gActiveBank = gNoOfAllBanks;
+
+ if (gBattleMons[gEffectBank].status1)
+ break;
+ if (gActiveBank != gNoOfAllBanks)
+ break;
+ if (gBattleMons[gEffectBank].ability == ABILITY_VITAL_SPIRIT)
+ break;
+ if (gBattleMons[gEffectBank].ability == ABILITY_INSOMNIA)
+ break;
+
+ CancelMultiTurnMoves(gEffectBank);
+ statusChanged = TRUE;
+ break;
+ case STATUS_POISON:
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY
+ && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ gLastUsedAbility = ABILITY_IMMUNITY;
+ RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+
+ if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ RESET_RETURN
+ }
+ if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON
+ || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
+ && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ RESET_RETURN
+ }
+ if (gBattleMons[gEffectBank].type1 == TYPE_POISON)
+ break;
+ if (gBattleMons[gEffectBank].type2 == TYPE_POISON)
+ break;
+ if (gBattleMons[gEffectBank].type1 == TYPE_STEEL)
+ break;
+ if (gBattleMons[gEffectBank].type2 == TYPE_STEEL)
+ break;
+ if (gBattleMons[gEffectBank].status1)
+ break;
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY)
+ break;
+
+ statusChanged = TRUE;
+ break;
+ case STATUS_BURN:
+ if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL
+ && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ gLastUsedAbility = ABILITY_WATER_VEIL;
+ RecordAbilityBattle(gEffectBank, ABILITY_WATER_VEIL);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_BRNPrevention;
+ if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ RESET_RETURN
+ }
+ if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE
+ || gBattleMons[gEffectBank].type2 == TYPE_FIRE)
+ && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_BRNPrevention;
+
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ RESET_RETURN
+ }
+ if (gBattleMons[gEffectBank].type1 == TYPE_FIRE)
+ break;
+ if (gBattleMons[gEffectBank].type2 == TYPE_FIRE)
+ break;
+ if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL)
+ break;
+ if (gBattleMons[gEffectBank].status1)
+ break;
+
+ statusChanged = TRUE;
+ break;
+ case STATUS_FREEZE:
+ if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY)
+ noSunCanFreeze = FALSE;
+ if (gBattleMons[gEffectBank].type1 == TYPE_ICE)
+ break;
+ if (gBattleMons[gEffectBank].type2 == TYPE_ICE)
+ break;
+ if (gBattleMons[gEffectBank].status1)
+ break;
+ if (noSunCanFreeze == 0)
+ break;
+ if (gBattleMons[gEffectBank].ability == ABILITY_MAGMA_ARMOR)
+ break;
+
+ CancelMultiTurnMoves(gEffectBank);
+ statusChanged = TRUE;
+ break;
+ case STATUS_PARALYSIS:
+ if (gBattleMons[gEffectBank].ability == ABILITY_LIMBER)
+ {
+ if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)
+ {
+ gLastUsedAbility = ABILITY_LIMBER;
+ RecordAbilityBattle(gEffectBank, ABILITY_LIMBER);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PRLZPrevention;
+
+ if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ RESET_RETURN
+ }
+ else
+ break;
+ }
+ if (gBattleMons[gEffectBank].status1)
+ break;
+
+ statusChanged = TRUE;
+ break;
+ case STATUS_TOXIC_POISON:
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ gLastUsedAbility = ABILITY_IMMUNITY;
+ RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+
+ if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ RESET_RETURN
+ }
+ if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON
+ || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
+ && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PSNPrevention;
+
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ RESET_RETURN
+ }
+ if (gBattleMons[gEffectBank].status1)
+ break;
+ if (gBattleMons[gEffectBank].type1 != TYPE_POISON
+ && gBattleMons[gEffectBank].type2 != TYPE_POISON
+ && gBattleMons[gEffectBank].type1 != TYPE_STEEL
+ && gBattleMons[gEffectBank].type2 != TYPE_STEEL)
+ {
+ if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY)
+ break;
+
+ // It's redundant, because at this point we know the status1 value is 0.
+ gBattleMons[gEffectBank].status1 &= ~(STATUS_TOXIC_POISON);
+ gBattleMons[gEffectBank].status1 &= ~(STATUS_POISON);
+ statusChanged = TRUE;
+ break;
+ }
+ else
+ {
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ }
+ break;
+ }
+ if (statusChanged == TRUE)
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+
+ if (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP)
+ gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2);
+ else
+ gBattleMons[gEffectBank].status1 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
+
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+
+ gActiveBank = gEffectBank;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+
+ if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+
+ // for synchronize
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_POISON
+ || gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_TOXIC
+ || gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_PARALYSIS
+ || gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_BURN)
+ {
+ u8* synchronizeEffect = &gBattleStruct->synchronizeMoveEffect;
+ *synchronizeEffect = gBattleCommunication[MOVE_EFFECT_BYTE];
+ gHitMarker |= HITMARKER_SYNCHRONISE_EFFECT;
+ }
+ return;
+ }
+ else if (statusChanged == FALSE)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
+ gBattlescriptCurrInstr++;
+ return;
+ }
+ return;
+ }
+ else
+ {
+ if (gBattleMons[gEffectBank].status2 & sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ u8 side;
+ switch (gBattleCommunication[MOVE_EFFECT_BYTE])
+ {
+ case MOVE_EFFECT_CONFUSION:
+ if (gBattleMons[gEffectBank].ability == ABILITY_OWN_TEMPO
+ || gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2;
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ }
+ break;
+ case MOVE_EFFECT_FLINCH:
+ if (gBattleMons[gEffectBank].ability == ABILITY_INNER_FOCUS)
+ {
+ if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)
+ {
+ gLastUsedAbility = ABILITY_INNER_FOCUS;
+ RecordAbilityBattle(gEffectBank, ABILITY_INNER_FOCUS);
+ gBattlescriptCurrInstr = BattleScript_FlinchPrevention;
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+ }
+ else
+ {
+ if (BankGetTurnOrder(gEffectBank) > gCurrentTurnActionNumber)
+ gBattleMons[gEffectBank].status2 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattlescriptCurrInstr++;
+ }
+ break;
+ case MOVE_EFFECT_UPROAR:
+ if (!(gBattleMons[gEffectBank].status2 & STATUS2_UPROAR))
+ {
+
+ gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
+ gLockedMoves[gEffectBank] = gCurrentMove;
+ gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4;
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+ break;
+ case MOVE_EFFECT_PAYDAY:
+ if (GET_BANK_SIDE(gBankAttacker) == SIDE_PLAYER)
+ {
+ u16 PayDay = gPaydayMoney;
+ gPaydayMoney += (gBattleMons[gBankAttacker].level * 5);
+ if (PayDay > gPaydayMoney)
+ gPaydayMoney = 0xFFFF;
+ }
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ break;
+ case MOVE_EFFECT_TRI_ATTACK:
+ if (gBattleMons[gEffectBank].status1)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() % 3 + 3;
+ SetMoveEffect(FALSE, 0);
+ }
+ break;
+ case MOVE_EFFECT_CHARGING:
+ gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
+ gLockedMoves[gEffectBank] = gCurrentMove;
+ gProtectStructs[gEffectBank].chargingTurn = 1;
+ gBattlescriptCurrInstr++;
+ break;
+ case MOVE_EFFECT_WRAP:
+ if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 3) << 0xD;
+
+ *(gBattleStruct->wrappedMove + gEffectBank * 2 + 0) = gCurrentMove;
+ *(gBattleStruct->wrappedMove + gEffectBank * 2 + 1) = gCurrentMove >> 8;
+ *(gBattleStruct->wrappedBy + gEffectBank) = gBankAttacker;
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+
+ for (gBattleCommunication[MULTISTRING_CHOOSER] = 0; ; gBattleCommunication[MULTISTRING_CHOOSER]++)
+ {
+ if (gBattleCommunication[MULTISTRING_CHOOSER] > 4)
+ break;
+ if (gTrappingMoves[gBattleCommunication[MULTISTRING_CHOOSER]] == gCurrentMove)
+ break;
+ }
+ }
+ break;
+ case MOVE_EFFECT_RECOIL_25: // 25% recoil
+ gBattleMoveDamage = (gHpDealt) / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ break;
+ case MOVE_EFFECT_ATK_PLUS_1:
+ case MOVE_EFFECT_DEF_PLUS_1:
+ case MOVE_EFFECT_SPD_PLUS_1:
+ case MOVE_EFFECT_SP_ATK_PLUS_1:
+ case MOVE_EFFECT_SP_DEF_PLUS_1:
+ case MOVE_EFFECT_ACC_PLUS_1:
+ case MOVE_EFFECT_EVS_PLUS_1:
+ if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(1),
+ gBattleCommunication[MOVE_EFFECT_BYTE] - MOVE_EFFECT_ATK_PLUS_1 + 1,
+ affectsUser, 0))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleScripting.animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ gBattleScripting.animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_StatUp;
+ }
+ break;
+ case MOVE_EFFECT_ATK_MINUS_1:
+ case MOVE_EFFECT_DEF_MINUS_1:
+ case MOVE_EFFECT_SPD_MINUS_1:
+ case MOVE_EFFECT_SP_ATK_MINUS_1:
+ case MOVE_EFFECT_SP_DEF_MINUS_1:
+ case MOVE_EFFECT_ACC_MINUS_1:
+ case MOVE_EFFECT_EVS_MINUS_1:
+ if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(1) | STAT_BUFF_NEGATIVE,
+ gBattleCommunication[MOVE_EFFECT_BYTE] - MOVE_EFFECT_ATK_MINUS_1 + 1,
+ affectsUser, 0))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleScripting.animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ gBattleScripting.animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_StatDown;
+ }
+ break;
+ case MOVE_EFFECT_ATK_PLUS_2:
+ case MOVE_EFFECT_DEF_PLUS_2:
+ case MOVE_EFFECT_SPD_PLUS_2:
+ case MOVE_EFFECT_SP_ATK_PLUS_2:
+ case MOVE_EFFECT_SP_DEF_PLUS_2:
+ case MOVE_EFFECT_ACC_PLUS_2:
+ case MOVE_EFFECT_EVS_PLUS_2:
+ if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(2),
+ gBattleCommunication[MOVE_EFFECT_BYTE] - MOVE_EFFECT_ATK_PLUS_2 + 1,
+ affectsUser, 0))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleScripting.animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ gBattleScripting.animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_StatUp;
+ }
+ break;
+ case MOVE_EFFECT_ATK_MINUS_2:
+ case MOVE_EFFECT_DEF_MINUS_2:
+ case MOVE_EFFECT_SPD_MINUS_2:
+ case MOVE_EFFECT_SP_ATK_MINUS_2:
+ case MOVE_EFFECT_SP_DEF_MINUS_2:
+ case MOVE_EFFECT_ACC_MINUS_2:
+ case MOVE_EFFECT_EVS_MINUS_2:
+ if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(2) | STAT_BUFF_NEGATIVE,
+ gBattleCommunication[MOVE_EFFECT_BYTE] - MOVE_EFFECT_ATK_MINUS_2 + 1,
+ affectsUser, 0))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleScripting.animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ gBattleScripting.animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_StatDown;
+ }
+ break;
+ case MOVE_EFFECT_RECHARGE:
+ gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE;
+ gDisableStructs[gEffectBank].rechargeCounter = 2;
+ gLockedMoves[gEffectBank] = gCurrentMove;
+ gBattlescriptCurrInstr++;
+ break;
+ case MOVE_EFFECT_RAGE:
+ gBattleMons[gBankAttacker].status2 |= STATUS2_RAGE;
+ gBattlescriptCurrInstr++;
+ break;
+ case MOVE_EFFECT_STEAL_ITEM:
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ {
+ gBattlescriptCurrInstr++;
+ break;
+ }
+
+ side = GetBankSide(gBankAttacker);
+ if (GetBankSide(gBankAttacker) == SIDE_OPPONENT
+ && !(gBattleTypeFlags &
+ (BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_SECRET_BASE)))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else if (!(gBattleTypeFlags &
+ (BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_SECRET_BASE))
+ && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlePartyID[gBankAttacker]]))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else if (gBattleMons[gBankTarget].item
+ && gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD)
+ {
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_NoItemSteal;
+
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else if (gBattleMons[gBankAttacker].item != 0
+ || gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY
+ || IS_ITEM_MAIL(gBattleMons[gBankTarget].item)
+ || gBattleMons[gBankTarget].item == 0)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ u16* changedItem = &gBattleStruct->changedItems[gBankAttacker];
+ gLastUsedItem = *changedItem = gBattleMons[gBankTarget].item;
+ gBattleMons[gBankTarget].item = 0;
+
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
+ MarkBufferBankForExecution(gBankAttacker);
+
+ gActiveBank = gBankTarget;
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item);
+ MarkBufferBankForExecution(gBankTarget);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_ItemSteal;
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 1) = 0;
+ }
+
+ }
+ break;
+ case MOVE_EFFECT_PREVENT_ESCAPE:
+ gBattleMons[gBankTarget].status2 |= STATUS2_ESCAPE_PREVENTION;
+ gDisableStructs[gBankTarget].bankPreventingEscape = gBankAttacker;
+ gBattlescriptCurrInstr++;
+ break;
+ case MOVE_EFFECT_NIGHTMARE:
+ gBattleMons[gBankTarget].status2 |= STATUS2_NIGHTMARE;
+ gBattlescriptCurrInstr++;
+ break;
+ case MOVE_EFFECT_ALL_STATS_UP:
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_AllStatsUp;
+ break;
+ case MOVE_EFFECT_RAPIDSPIN:
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_RapidSpinAway;
+ break;
+ case MOVE_EFFECT_REMOVE_PARALYSIS: // Smelling salts
+ if (!(gBattleMons[gBankTarget].status1 & STATUS_PARALYSIS))
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS);
+
+ gActiveBank = gBankTarget;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_TargetPRLZHeal;
+ }
+ break;
+ case MOVE_EFFECT_ATK_DEF_DOWN: // SuperPower
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_AtkDefDown;
+ break;
+ case MOVE_EFFECT_RECOIL_33_PARALYSIS: // Volt Tackle
+ gBattleMoveDamage = gHpDealt / 3;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ break;
+ case MOVE_EFFECT_THRASH:
+ if (gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
+ gLockedMoves[gEffectBank] = gCurrentMove;
+ gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA);
+ }
+ break;
+ case MOVE_EFFECT_KNOCK_OFF:
+ if (gBattleMons[gEffectBank].ability == ABILITY_STICKY_HOLD)
+ {
+ if (gBattleMons[gEffectBank].item == 0)
+ {
+ gBattlescriptCurrInstr++;
+ }
+ else
+ {
+ gLastUsedAbility = ABILITY_STICKY_HOLD;
+ gBattlescriptCurrInstr = BattleScript_StickyHoldActivates;
+ RecordAbilityBattle(gEffectBank, ABILITY_STICKY_HOLD);
+ }
+ break;
+ }
+ if (gBattleMons[gEffectBank].item)
+ {
+ side = GetBankSide(gEffectBank);
+
+ gLastUsedItem = gBattleMons[gEffectBank].item;
+ gBattleMons[gEffectBank].item = 0;
+ gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlePartyID[gEffectBank]];
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_KnockedOff;
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBank]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBank]) + 1) = 0;
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+ break;
+ case MOVE_EFFECT_SP_ATK_TWO_DOWN: // Overheat
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_SAtkDown2;
+ break;
+ }
+ }
+ }
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
+}
+
+static void atk15_seteffectwithchance(void)
+{
+ u32 percentChance;
+
+ if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE)
+ percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance * 2;
+ else
+ percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance;
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] & MOVE_EFFECT_CERTAIN
+ && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(MOVE_EFFECT_CERTAIN);
+ SetMoveEffect(0, MOVE_EFFECT_CERTAIN);
+ }
+ else if (Random() % 100 < percentChance
+ && gBattleCommunication[MOVE_EFFECT_BYTE]
+ && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ if (percentChance >= 100)
+ SetMoveEffect(0, MOVE_EFFECT_CERTAIN);
+ else
+ SetMoveEffect(0, 0);
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
+ gBattleScripting.field_16 = 0;
+}
+
+static void atk16_seteffectprimary(void)
+{
+ SetMoveEffect(TRUE, 0);
+}
+
+static void atk17_seteffectsecondary(void)
+{
+ SetMoveEffect(FALSE, 0);
+}
+
+static void atk18_status_effect_clear(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] <= MOVE_EFFECT_TOXIC)
+ gBattleMons[gActiveBank].status1 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
+ else
+ gBattleMons[gActiveBank].status2 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
+ gBattlescriptCurrInstr += 2;
+ gBattleScripting.field_16 = 0;
+}
+
+static void atk19_faint_pokemon(void)
+{
+ const u8 *BS_ptr;
+
+ if (gBattlescriptCurrInstr[2] != 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
+ {
+ BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 3);
+
+ BattleScriptPop();
+ gBattlescriptCurrInstr = BS_ptr;
+ gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED);
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 7;
+ }
+ }
+ else
+ {
+ u8 bank;
+
+ if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER)
+ {
+ gActiveBank = gBankAttacker;
+ bank = gBankTarget;
+ BS_ptr = BattleScript_FaintAttacker;
+ }
+ else
+ {
+ gActiveBank = gBankTarget;
+ bank = gBankAttacker;
+ BS_ptr = BattleScript_FaintTarget;
+ }
+ if (!(gAbsentBankFlags & gBitTable[gActiveBank])
+ && gBattleMons[gActiveBank].hp == 0)
+ {
+ gHitMarker |= HITMARKER_FAINTED(gActiveBank);
+ BattleScriptPush(gBattlescriptCurrInstr + 7);
+ gBattlescriptCurrInstr = BS_ptr;
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ gHitMarker |= HITMARKER_x400000;
+ if (gBattleResults.playerFaintCounter < 0xFF)
+ gBattleResults.playerFaintCounter++;
+ AdjustFriendshipOnBattleFaint(gActiveBank);
+ }
+ else
+ {
+ if (gBattleResults.opponentFaintCounter < 0xFF)
+ gBattleResults.opponentFaintCounter++;
+ gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL);
+ }
+ if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBankAttacker].hp != 0)
+ {
+ gHitMarker &= ~(HITMARKER_DESTINYBOND);
+ BattleScriptPush(gBattlescriptCurrInstr);
+ gBattleMoveDamage = gBattleMons[bank].hp;
+ gBattlescriptCurrInstr = BattleScript_DestinyBondTakesLife;
+ }
+ if ((gStatuses3[gBankTarget] & STATUS3_GRUDGE)
+ && !(gHitMarker & HITMARKER_GRUDGE)
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)
+ && gBattleMons[gBankAttacker].hp != 0
+ && gCurrentMove != MOVE_STRUGGLE)
+ {
+ u8 moveIndex = *(gBattleStruct->chosenMovePositions + gBankAttacker);
+
+ gBattleMons[gBankAttacker].pp[moveIndex] = 0;
+ BattleScriptPush(gBattlescriptCurrInstr);
+ gBattlescriptCurrInstr = BattleScript_GrudgeTakesPp;
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, moveIndex + REQUEST_PPMOVE1_BATTLE, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]);
+ MarkBufferBankForExecution(gActiveBank);
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBankAttacker].moves[moveIndex])
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 7;
+ }
+ }
+}
+
+static void atk1A_faint_animation(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitFaintAnimation(0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 2;
+ }
+}
+
+static void atk1B_faint_effects_clear(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBank].hp == 0)
+ {
+ gBattleMons[gActiveBank].status1 = 0;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ FaintClearSetData(); // Effects like attractions, trapping, etc.
+ gBattlescriptCurrInstr += 2;
+ }
+}
+
+static void atk1C_jumpifstatus(void)
+{
+ u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+
+ if (gBattleMons[bank].status1 & flags && gBattleMons[bank].hp)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 10;
+}
+
+static void atk1D_jumpifstatus2(void)
+{
+ u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+
+ if (gBattleMons[bank].status2 & flags && gBattleMons[bank].hp)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 10;
+}
+
+static void atk1E_jumpifability(void)
+{
+ u8 bank;
+ u8 ability = gBattlescriptCurrInstr[2];
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3);
+
+ if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER_SIDE)
+ {
+ bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBankAttacker, ability, 0, 0);
+ if (bank)
+ {
+ gLastUsedAbility = ability;
+ gBattlescriptCurrInstr = jumpPtr;
+ RecordAbilityBattle(bank - 1, gLastUsedAbility);
+ gBattleScripting.field_15 = bank - 1;
+ }
+ else
+ gBattlescriptCurrInstr += 7;
+ }
+ else if (gBattlescriptCurrInstr[1] == BS_GET_NOT_ATTACKER_SIDE)
+ {
+ bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBankAttacker, ability, 0, 0);
+ if (bank)
+ {
+ gLastUsedAbility = ability;
+ gBattlescriptCurrInstr = jumpPtr;
+ RecordAbilityBattle(bank - 1, gLastUsedAbility);
+ gBattleScripting.field_15 = bank - 1;
+ }
+ else
+ gBattlescriptCurrInstr += 7;
+ }
+ else
+ {
+ bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (gBattleMons[bank].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ gBattlescriptCurrInstr = jumpPtr;
+ RecordAbilityBattle(bank, gLastUsedAbility);
+ gBattleScripting.field_15 = bank;
+ }
+ else
+ gBattlescriptCurrInstr += 7;
+ }
+}
+
+static void atk1F_jumpifsideaffecting(void)
+{
+ u8 side;
+ u16 flags;
+ const u8* jumpPtr;
+
+ if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER)
+ side = GET_BANK_SIDE(gBankAttacker);
+ else
+ side = GET_BANK_SIDE(gBankTarget);
+
+ flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2);
+ jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4);
+
+ if (gSideAffecting[side] & flags)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 8;
+}
+
+static void atk20_jumpifstat(void)
+{
+ u8 ret = 0;
+ u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ u8 value = gBattleMons[bank].statStages[gBattlescriptCurrInstr[3]];
+
+ switch (gBattlescriptCurrInstr[2])
+ {
+ case CMP_EQUAL:
+ if (value == gBattlescriptCurrInstr[4])
+ ret++;
+ break;
+ case CMP_NOT_EQUAL:
+ if (value != gBattlescriptCurrInstr[4])
+ ret++;
+ break;
+ case CMP_GREATER_THAN:
+ if (value > gBattlescriptCurrInstr[4])
+ ret++;
+ break;
+ case CMP_LESS_THAN:
+ if (value < gBattlescriptCurrInstr[4])
+ ret++;
+ break;
+ case CMP_COMMON_BITS:
+ if (value & gBattlescriptCurrInstr[4])
+ ret++;
+ break;
+ case CMP_NO_COMMON_BITS:
+ if (!(value & gBattlescriptCurrInstr[4]))
+ ret++;
+ break;
+ }
+
+ if (ret)
+ gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ else
+ gBattlescriptCurrInstr += 9;
+}
+
+static void atk21_jumpifstatus3(void)
+{
+ u32 flags;
+ const u8* jumpPtr;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
+ jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7);
+
+ if (gBattlescriptCurrInstr[6])
+ {
+ if ((gStatuses3[gActiveBank] & flags) != 0)
+ gBattlescriptCurrInstr += 11;
+ else
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else
+ {
+ if ((gStatuses3[gActiveBank] & flags) != 0)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 11;
+ }
+}
+
+static void atk22_jumpiftype(void)
+{
+ u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ u8 type = gBattlescriptCurrInstr[2];
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3);
+
+ if (gBattleMons[bank].type1 == type || gBattleMons[bank].type2 == type)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 7;
+}
+
+static void atk23_getexp(void)
+{
+ u16 item;
+ s32 i; // also used as stringId
+ u8 holdEffect;
+ s32 sentIn;
+
+ s32 viaExpShare = 0;
+ u16* exp = &gBattleStruct->expValue;
+
+ gBank1 = GetBattleBank(gBattlescriptCurrInstr[1]);
+ sentIn = gSentPokesToOpponent[(gBank1 & 2) >> 1];
+
+ switch (gBattleScripting.atk23_state)
+ {
+ case 0: // check if should receive exp at all
+ if (GetBankSide(gBank1) != SIDE_OPPONENT || (gBattleTypeFlags &
+ (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_x4000000
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_BATTLE_TOWER
+ | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ gBattleScripting.atk23_state = 6; // goto last case
+ }
+ else
+ {
+ gBattleScripting.atk23_state++;
+ gBattleStruct->field_DF |= gBitTable[gBattlePartyID[gBank1]];
+ }
+ break;
+ case 1: // calculate experience points to redistribute
+ {
+ u16 calculatedExp;
+ s32 viaSentIn;
+
+ for (viaSentIn = 0, i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
+ continue;
+ if (gBitTable[i] & sentIn)
+ viaSentIn++;
+
+ item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+
+ if (item == ITEM_ENIGMA_BERRY)
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(item);
+
+ if (holdEffect == HOLD_EFFECT_EXP_SHARE)
+ viaExpShare++;
+ }
+
+ calculatedExp = gBaseStats[gBattleMons[gBank1].species].expYield * gBattleMons[gBank1].level / 7;
+
+ if (viaExpShare) // at least one mon is getting exp via exp share
+ {
+ *exp = calculatedExp / 2 / viaSentIn;
+ if (*exp == 0)
+ *exp = 1;
+
+ gExpShareExp = calculatedExp / 2 / viaExpShare;
+ if (gExpShareExp == 0)
+ gExpShareExp = 1;
+ }
+ else
+ {
+ *exp = calculatedExp / viaSentIn;
+ if (*exp == 0)
+ *exp = 1;
+ gExpShareExp = 0;
+ }
+
+ gBattleScripting.atk23_state++;
+ gBattleStruct->expGetterId = 0;
+ gBattleStruct->sentInPokes = sentIn;
+ }
+ // fall through
+ case 2: // set exp value to the poke in expgetter_id and print message
+ if (gBattleExecBuffer == 0)
+ {
+ item = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HELD_ITEM);
+
+ if (item == ITEM_ENIGMA_BERRY)
+ holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(item);
+
+ if (holdEffect != HOLD_EFFECT_EXP_SHARE && !(gBattleStruct->sentInPokes & 1))
+ {
+ *(&gBattleStruct->sentInPokes) >>= 1;
+ gBattleScripting.atk23_state = 5;
+ gBattleMoveDamage = 0; // used for exp
+ }
+ else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL) == MAX_MON_LEVEL)
+ {
+ *(&gBattleStruct->sentInPokes) >>= 1;
+ gBattleScripting.atk23_state = 5;
+ gBattleMoveDamage = 0; // used for exp
+ }
+ else
+ {
+ // music change in wild battle after fainting a poke
+ if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
+ {
+ BattleMusicStop();
+ PlayBGM(0x161);
+ gBattleStruct->wildVictorySong++;
+ }
+
+ if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP))
+ {
+ if (gBattleStruct->sentInPokes & 1)
+ gBattleMoveDamage = *exp;
+ else
+ gBattleMoveDamage = 0;
+
+ if (holdEffect == HOLD_EFFECT_EXP_SHARE)
+ gBattleMoveDamage += gExpShareExp;
+ if (holdEffect == HOLD_EFFECT_LUCKY_EGG)
+ gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
+
+ if (IsTradedMon(&gPlayerParty[gBattleStruct->expGetterId]))
+ {
+ // check if the pokemon doesn't belong to the player
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterId >= 3)
+ {
+ i = 0x149;
+ }
+ else
+ {
+ gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
+ i = 0x14A;
+ }
+ }
+ else
+ {
+ i = 0x149;
+ }
+
+ // get exp getter bank
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (!(gBattlePartyID[2] != gBattleStruct->expGetterId) && !(gAbsentBankFlags & gBitTable[2]))
+ gBattleStruct->expGetterBank = 2;
+ else
+ {
+ if (!(gAbsentBankFlags & gBitTable[0]))
+ gBattleStruct->expGetterBank = 0;
+ else
+ gBattleStruct->expGetterBank = 2;
+ }
+ }
+ else
+ gBattleStruct->expGetterBank = 0;
+
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBank, gBattleStruct->expGetterId)
+
+ // buffer 'gained' or 'gained a boosted'
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, i)
+
+ PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage)
+
+ PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBank);
+ MonGainEVs(&gPlayerParty[gBattleStruct->expGetterId], gBattleMons[gBank1].species);
+ }
+ gBattleStruct->sentInPokes >>= 1;
+ gBattleScripting.atk23_state++;
+ }
+ }
+ break;
+ case 3: // Set stats and give exp
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleBufferB[gBattleStruct->expGetterBank][0] = 0;
+ if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL) != MAX_MON_LEVEL)
+ {
+ BATTLE_LVLUP_STATS->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP);
+ BATTLE_LVLUP_STATS->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
+ BATTLE_LVLUP_STATS->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
+ BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+ BATTLE_LVLUP_STATS->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
+ BATTLE_LVLUP_STATS->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF);
+
+ gActiveBank = gBattleStruct->expGetterBank;
+ EmitExpUpdate(0, gBattleStruct->expGetterId, gBattleMoveDamage);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ gBattleScripting.atk23_state++;
+ }
+ break;
+ case 4: // lvl up if necessary
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = gBattleStruct->expGetterBank;
+ if (gBattleBufferB[gActiveBank][0] == 0x21 && gBattleBufferB[gActiveBank][1] == 0xB)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId)
+ sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId)
+
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL))
+
+ BattleScriptPushCursor();
+ gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterId];
+ gBattlescriptCurrInstr = BattleScript_LevelUp;
+ gBattleMoveDamage = (gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8));
+ AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterId], 0);
+
+ // update battle mon structure after level up
+ if (gBattlePartyID[0] == gBattleStruct->expGetterId && gBattleMons[0].hp)
+ {
+ gBattleMons[0].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL);
+ gBattleMons[0].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP);
+ gBattleMons[0].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP);
+ gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
+ gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
+ // Why is this duplicated?
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+
+ gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
+ gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF);
+ }
+ // What is else if?
+ if (gBattlePartyID[2] == gBattleStruct->expGetterId && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gBattleMons[2].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL);
+ gBattleMons[2].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP);
+ gBattleMons[2].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP);
+ gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
+ gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
+ // Duplicated again, but this time there's no Sp Defense
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+
+ gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
+ }
+ gBattleScripting.atk23_state = 5;
+ }
+ else
+ {
+ gBattleMoveDamage = 0;
+ gBattleScripting.atk23_state = 5;
+ }
+ }
+ break;
+ case 5: // looper increment
+ if (gBattleMoveDamage) // there is exp to give, goto case 3 that gives exp
+ gBattleScripting.atk23_state = 3;
+ else
+ {
+ gBattleStruct->expGetterId++;
+ if (gBattleStruct->expGetterId <= 5)
+ gBattleScripting.atk23_state = 2; // loop again
+ else
+ gBattleScripting.atk23_state = 6; // we're done
+ }
+ break;
+ case 6: // increment instruction
+ if (gBattleExecBuffer == 0)
+ {
+ // not sure why gf clears the item and ability here
+ gBattleMons[gBank1].item = 0;
+ gBattleMons[gBank1].ability = 0;
+ gBattlescriptCurrInstr += 2;
+ }
+ break;
+ }
+}
+
+#ifdef NONMATCHING
+static void atk24(void)
+{
+ u16 HP_count = 0;
+ s32 i;
+
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId == STEVEN_PARTNER_ID)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
+ HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
+ && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i])))
+ {
+ HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ }
+ }
+ }
+
+ if (HP_count == 0)
+ gBattleOutcome |= BATTLE_LOST;
+
+ for (HP_count = 0, i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)
+ && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A1 & gBitTable[i])))
+ {
+ HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP);
+ }
+ }
+
+ if (HP_count == 0)
+ gBattleOutcome |= BATTLE_WON;
+
+ if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
+ {
+ s32 foundPlayer;
+ s32 foundOpponent;
+
+ // Impossible to decompile loops.
+ for (foundPlayer = 0, i = 0; i < gNoOfAllBanks; i += 2)
+ {
+ if (HITMARKER_UNK(i) & gHitMarker && !gSpecialStatuses[i].flag40)
+ foundPlayer++;
+ }
+
+ for (foundOpponent = 0, i = 1; i < gNoOfAllBanks; i += 2)
+ {
+ if (HITMARKER_UNK(i) & gHitMarker && !gSpecialStatuses[i].flag40)
+ foundOpponent++;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (foundOpponent + foundPlayer > 1)
+ gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ if (foundOpponent != 0 && foundPlayer != 0)
+ gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 5;
+ }
+}
+#else
+__attribute__((naked))
+static void atk24(void)
+{
+ asm("\n\
+ .syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ movs r6, 0\n\
+ ldr r0, =gBattleExecBuffer\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _0804ACE2\n\
+ b _0804AF22\n\
+ _0804ACE2:\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 15\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804AD48\n\
+ ldr r0, =gPartnerTrainerId\n\
+ ldrh r1, [r0]\n\
+ ldr r0, =0x00000c03\n\
+ cmp r1, r0\n\
+ bne _0804AD48\n\
+ movs r5, 0\n\
+ _0804ACFC:\n\
+ movs r0, 0x64\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, =gPlayerParty\n\
+ adds r4, r1, r0\n\
+ adds r0, r4, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _0804AD2C\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x2D\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ bne _0804AD2C\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ adds r0, r6, r0\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ _0804AD2C:\n\
+ adds r5, 0x1\n\
+ cmp r5, 0x2\n\
+ ble _0804ACFC\n\
+ b _0804ADA8\n\
+ .pool\n\
+ _0804AD48:\n\
+ movs r5, 0\n\
+ _0804AD4A:\n\
+ movs r0, 0x64\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, =gPlayerParty\n\
+ adds r4, r1, r0\n\
+ adds r0, r4, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _0804ADA2\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x2D\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ bne _0804ADA2\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 11\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804AD94\n\
+ ldr r0, =gBattleStruct\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xA8\n\
+ lsls r1, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldr r2, =gBitTable\n\
+ lsls r0, r5, 2\n\
+ adds r0, r2\n\
+ ldr r0, [r0]\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ bne _0804ADA2\n\
+ _0804AD94:\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ adds r0, r6, r0\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ _0804ADA2:\n\
+ adds r5, 0x1\n\
+ cmp r5, 0x5\n\
+ ble _0804AD4A\n\
+ _0804ADA8:\n\
+ cmp r6, 0\n\
+ bne _0804ADB6\n\
+ ldr r0, =gBattleOutcome\n\
+ ldrb r1, [r0]\n\
+ movs r2, 0x2\n\
+ orrs r1, r2\n\
+ strb r1, [r0]\n\
+ _0804ADB6:\n\
+ movs r6, 0\n\
+ movs r5, 0\n\
+ _0804ADBA:\n\
+ movs r0, 0x64\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, =gEnemyParty\n\
+ adds r4, r1, r0\n\
+ adds r0, r4, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _0804AE10\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x2D\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ bne _0804AE10\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 11\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804AE02\n\
+ ldr r0, =gBattleStruct\n\
+ ldr r0, [r0]\n\
+ ldr r1, =0x000002a1\n\
+ adds r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldr r2, =gBitTable\n\
+ lsls r0, r5, 2\n\
+ adds r0, r2\n\
+ ldr r0, [r0]\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ bne _0804AE10\n\
+ _0804AE02:\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ adds r0, r6, r0\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ _0804AE10:\n\
+ adds r5, 0x1\n\
+ cmp r5, 0x5\n\
+ ble _0804ADBA\n\
+ ldr r2, =gBattleOutcome\n\
+ cmp r6, 0\n\
+ bne _0804AE24\n\
+ ldrb r0, [r2]\n\
+ movs r1, 0x1\n\
+ orrs r0, r1\n\
+ strb r0, [r2]\n\
+ _0804AE24:\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0\n\
+ bne _0804AF1A\n\
+ ldr r0, =gBattleTypeFlags\n\
+ ldr r1, [r0]\n\
+ ldr r2, =0x02000002\n\
+ ands r1, r2\n\
+ mov r8, r0\n\
+ cmp r1, 0\n\
+ beq _0804AF1A\n\
+ movs r3, 0\n\
+ movs r5, 0\n\
+ ldr r0, =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ mov r12, r0\n\
+ ldr r7, =gBattlescriptCurrInstr\n\
+ cmp r3, r1\n\
+ bge _0804AE70\n\
+ ldr r0, =gHitMarker\n\
+ movs r6, 0x80\n\
+ lsls r6, 21\n\
+ ldr r4, [r0]\n\
+ adds r2, r1, 0\n\
+ ldr r1, =gSpecialStatuses\n\
+ _0804AE54:\n\
+ adds r0, r6, 0\n\
+ lsls r0, r5\n\
+ ands r0, r4\n\
+ cmp r0, 0\n\
+ beq _0804AE68\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 25\n\
+ cmp r0, 0\n\
+ blt _0804AE68\n\
+ adds r3, 0x1\n\
+ _0804AE68:\n\
+ adds r1, 0x28\n\
+ adds r5, 0x2\n\
+ cmp r5, r2\n\
+ blt _0804AE54\n\
+ _0804AE70:\n\
+ movs r2, 0\n\
+ movs r5, 0x1\n\
+ mov r4, r12\n\
+ ldrb r1, [r4]\n\
+ cmp r5, r1\n\
+ bge _0804AEAA\n\
+ ldr r0, =gHitMarker\n\
+ movs r4, 0x80\n\
+ lsls r4, 21\n\
+ mov r12, r4\n\
+ ldr r6, [r0]\n\
+ ldr r0, =gSpecialStatuses\n\
+ adds r4, r1, 0\n\
+ adds r1, r0, 0\n\
+ adds r1, 0x14\n\
+ _0804AE8E:\n\
+ mov r0, r12\n\
+ lsls r0, r5\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _0804AEA2\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 25\n\
+ cmp r0, 0\n\
+ blt _0804AEA2\n\
+ adds r2, 0x1\n\
+ _0804AEA2:\n\
+ adds r1, 0x28\n\
+ adds r5, 0x2\n\
+ cmp r5, r4\n\
+ blt _0804AE8E\n\
+ _0804AEAA:\n\
+ mov r1, r8\n\
+ ldr r0, [r1]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804AEF0\n\
+ adds r0, r2, r3\n\
+ cmp r0, 0x1\n\
+ bgt _0804AEF8\n\
+ b _0804AF12\n\
+ .pool\n\
+ _0804AEF0:\n\
+ cmp r2, 0\n\
+ beq _0804AF12\n\
+ cmp r3, 0\n\
+ beq _0804AF12\n\
+ _0804AEF8:\n\
+ ldr r2, [r7]\n\
+ ldrb r1, [r2, 0x1]\n\
+ ldrb r0, [r2, 0x2]\n\
+ lsls r0, 8\n\
+ adds r1, r0\n\
+ ldrb r0, [r2, 0x3]\n\
+ lsls r0, 16\n\
+ adds r1, r0\n\
+ ldrb r0, [r2, 0x4]\n\
+ lsls r0, 24\n\
+ adds r1, r0\n\
+ str r1, [r7]\n\
+ b _0804AF22\n\
+ _0804AF12:\n\
+ ldr r0, [r7]\n\
+ adds r0, 0x5\n\
+ str r0, [r7]\n\
+ b _0804AF22\n\
+ _0804AF1A:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, [r1]\n\
+ adds r0, 0x5\n\
+ str r0, [r1]\n\
+ _0804AF22:\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void MoveValuesCleanUp(void)
+{
+ gBattleMoveFlags = 0;
+ gBattleScripting.dmgMultiplier = 1;
+ gCritMultiplier = 1;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
+ gBattleCommunication[6] = 0;
+ gHitMarker &= ~(HITMARKER_DESTINYBOND);
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+}
+
+static void atk25_move_values_cleanup(void)
+{
+ MoveValuesCleanUp();
+ gBattlescriptCurrInstr += 1;
+}
+
+static void atk26_set_multihit(void)
+{
+ gMultiHitCounter = gBattlescriptCurrInstr[1];
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk27_decrement_multihit(void)
+{
+ if (--gMultiHitCounter == 0)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+}
+
+static void atk28_goto(void)
+{
+ gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+}
+
+static void atk29_jumpifbyte(void)
+{
+ u8 caseID = gBattlescriptCurrInstr[1];
+ const u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
+ u8 value = gBattlescriptCurrInstr[6];
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7);
+
+ gBattlescriptCurrInstr += 11;
+
+ switch (caseID)
+ {
+ case CMP_EQUAL:
+ if (*memByte == value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NOT_EQUAL:
+ if (*memByte != value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_GREATER_THAN:
+ if (*memByte > value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_LESS_THAN:
+ if (*memByte < value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_COMMON_BITS:
+ if (*memByte & value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NO_COMMON_BITS:
+ if (!(*memByte & value))
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ }
+}
+
+static void atk2A_jumpifhalfword(void)
+{
+ u8 caseID = gBattlescriptCurrInstr[1];
+ const u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
+ u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 6);
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 8);
+
+ gBattlescriptCurrInstr += 12;
+
+ switch (caseID)
+ {
+ case CMP_EQUAL:
+ if (*memHword == value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NOT_EQUAL:
+ if (*memHword != value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_GREATER_THAN:
+ if (*memHword > value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_LESS_THAN:
+ if (*memHword < value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_COMMON_BITS:
+ if (*memHword & value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NO_COMMON_BITS:
+ if (!(*memHword & value))
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ }
+}
+
+static void atk2B_jumpifword(void)
+{
+ u8 caseID = gBattlescriptCurrInstr[1];
+ const u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
+ u32 value = BSScriptRead32(gBattlescriptCurrInstr + 6);
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+
+ gBattlescriptCurrInstr += 14;
+
+ switch (caseID)
+ {
+ case CMP_EQUAL:
+ if (*memWord == value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NOT_EQUAL:
+ if (*memWord != value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_GREATER_THAN:
+ if (*memWord > value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_LESS_THAN:
+ if (*memWord < value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_COMMON_BITS:
+ if (*memWord & value)
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ case CMP_NO_COMMON_BITS:
+ if (!(*memWord & value))
+ gBattlescriptCurrInstr = jumpPtr;
+ break;
+ }
+}
+
+static void atk2C_jumpifarrayequal(void)
+{
+ const u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ u32 size = gBattlescriptCurrInstr[9];
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+
+ u8 i;
+ for (i = 0; i < size; i++)
+ {
+ if (*mem1 != *mem2)
+ {
+ gBattlescriptCurrInstr += 14;
+ break;
+ }
+ mem1++, mem2++;
+ }
+
+ if (i == size)
+ gBattlescriptCurrInstr = jumpPtr;
+}
+
+static void atk2D_jumpifarraynotequal(void)
+{
+ u8 equalBytes = 0;
+ const u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ u32 size = gBattlescriptCurrInstr[9];
+ const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+
+ u8 i;
+ for (i = 0; i < size; i++)
+ {
+ if (*mem1 == *mem2)
+ {
+ equalBytes++;
+ }
+ mem1++, mem2++;
+ }
+
+ if (equalBytes != size)
+ gBattlescriptCurrInstr = jumpPtr;
+ else
+ gBattlescriptCurrInstr += 14;
+}
+
+static void atk2E_setbyte(void)
+{
+ u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ *memByte = gBattlescriptCurrInstr[5];
+
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk2F_addbyte(void)
+{
+ u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ *memByte += gBattlescriptCurrInstr[5];
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk30_subbyte(void)
+{
+ u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ *memByte -= gBattlescriptCurrInstr[5];
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk31_copyarray(void)
+{
+ u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ s32 size = gBattlescriptCurrInstr[9];
+
+ s32 i;
+ for (i = 0; i < size; i++)
+ {
+ dest[i] = src[i];
+ }
+
+ gBattlescriptCurrInstr += 10;
+}
+
+static void atk32_copyarray_withindex(void)
+{
+ u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ const u8* index = BS2ScriptReadPtr(gBattlescriptCurrInstr + 9);
+ s32 size = gBattlescriptCurrInstr[13];
+
+ s32 i;
+ for (i = 0; i < size; i++)
+ {
+ dest[i] = src[i + *index];
+ }
+
+ gBattlescriptCurrInstr += 14;
+}
+
+static void atk33_orbyte(void)
+{
+ u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ *memByte |= gBattlescriptCurrInstr[5];
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk34_orhalfword(void)
+{
+ u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+
+ *memHword |= val;
+ gBattlescriptCurrInstr += 7;
+}
+
+static void atk35_orword(void)
+{
+ u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5);
+
+ *memWord |= val;
+ gBattlescriptCurrInstr += 9;
+}
+
+static void atk36_bicbyte(void)
+{
+ u8* memByte = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ *memByte &= ~(gBattlescriptCurrInstr[5]);
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk37_bichalfword(void)
+{
+ u16* memHword = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+
+ *memHword &= ~val;
+ gBattlescriptCurrInstr += 7;
+}
+
+static void atk38_bicword(void)
+{
+ u32* memWord = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5);
+
+ *memWord &= ~val;
+ gBattlescriptCurrInstr += 9;
+}
+
+static void atk39_pause(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ if (++gPauseCounterBattle >= value)
+ {
+ gPauseCounterBattle = 0;
+ gBattlescriptCurrInstr += 3;
+ }
+ }
+}
+
+static void atk3A_waitstate(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattlescriptCurrInstr++;
+}
+
+static void atk3B_healthbar_update(void)
+{
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
+ gActiveBank = gBankTarget;
+ else
+ gActiveBank = gBankAttacker;
+
+ EmitHealthBarUpdate(0, gBattleMoveDamage);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk3C_return(void)
+{
+ BattleScriptPop();
+}
+
+static void atk3D_end(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ sub_81A5718(gBankAttacker);
+
+ gBattleMoveFlags = 0;
+ gActiveBank = 0;
+ gCurrentActionFuncId = 0xB;
+}
+
+static void atk3E_end2(void)
+{
+ gActiveBank = 0;
+ gCurrentActionFuncId = 0xB;
+}
+
+static void atk3F_end3(void) // pops the main function stack
+{
+ BattleScriptPop();
+ if (BATTLE_CALLBACKS_STACK->size)
+ BATTLE_CALLBACKS_STACK->size--;
+ gBattleMainFunc = BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size];
+}
+
+static void atk41_call(void)
+{
+ BattleScriptPush(gBattlescriptCurrInstr + 5);
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+}
+
+static void atk42_jumpiftype2(void)
+{
+ u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (gBattlescriptCurrInstr[2] == gBattleMons[bank].type1 || gBattlescriptCurrInstr[2] == gBattleMons[bank].type2)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3);
+ else
+ gBattlescriptCurrInstr += 7;
+}
+
+static void atk43_jumpifabilitypresent(void)
+{
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, gBattlescriptCurrInstr[1], 0, 0))
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk44_end_selection_script(void)
+{
+ *(gBankAttacker + gBattleStruct->selectionScriptFinished) = TRUE;
+}
+
+static void atk45_playanimation(void)
+{
+ const u16* argumentPtr;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3);
+
+ if (gBattlescriptCurrInstr[2] == B_ANIM_STATS_CHANGE
+ || gBattlescriptCurrInstr[2] == B_ANIM_SNATCH_MOVE
+ || gBattlescriptCurrInstr[2] == B_ANIM_SUBSTITUTE_FADE)
+ {
+ EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 7;
+ }
+ else if (gHitMarker & HITMARKER_NO_ANIMATIONS)
+ {
+ BattleScriptPush(gBattlescriptCurrInstr + 7);
+ gBattlescriptCurrInstr = BattleScript_Pausex20;
+ }
+ else if (gBattlescriptCurrInstr[2] == B_ANIM_RAIN_CONTINUES
+ || gBattlescriptCurrInstr[2] == B_ANIM_SUN_CONTINUES
+ || gBattlescriptCurrInstr[2] == B_ANIM_SANDSTORM_CONTINUES
+ || gBattlescriptCurrInstr[2] == B_ANIM_HAIL_CONTINUES)
+ {
+ EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 7;
+ }
+ else if (gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE)
+ {
+ gBattlescriptCurrInstr += 7;
+ }
+ else
+ {
+ EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 7;
+ }
+}
+
+static void atk46_playanimation2(void) // animation Id is stored in the first pointer
+{
+ const u16* argumentPtr;
+ const u8* animationIdPtr;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ animationIdPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
+ argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+
+ if (*animationIdPtr == B_ANIM_STATS_CHANGE
+ || *animationIdPtr == B_ANIM_SNATCH_MOVE
+ || *animationIdPtr == B_ANIM_SUBSTITUTE_FADE)
+ {
+ EmitBattleAnimation(0, *animationIdPtr, *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 10;
+ }
+ else if (gHitMarker & HITMARKER_NO_ANIMATIONS)
+ {
+ gBattlescriptCurrInstr += 10;
+ }
+ else if (*animationIdPtr == B_ANIM_RAIN_CONTINUES
+ || *animationIdPtr == B_ANIM_SUN_CONTINUES
+ || *animationIdPtr == B_ANIM_SANDSTORM_CONTINUES
+ || *animationIdPtr == B_ANIM_HAIL_CONTINUES)
+ {
+ EmitBattleAnimation(0, *animationIdPtr, *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 10;
+ }
+ else if (gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE)
+ {
+ gBattlescriptCurrInstr += 10;
+ }
+ else
+ {
+ EmitBattleAnimation(0, *animationIdPtr, *argumentPtr);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 10;
+ }
+}
+
+static void atk47_setgraphicalstatchangevalues(void)
+{
+ u8 value = 0;
+ switch (gBattleScripting.statChanger & 0xF0)
+ {
+ case 0x10: // +1
+ value = 0xF;
+ break;
+ case 0x20: // +2
+ value = 0x27;
+ break;
+ case 0x90: // -1
+ value = 0x16;
+ break;
+ case 0xA0: // -2
+ value = 0x2E;
+ break;
+ }
+ gBattleScripting.animArg1 = (gBattleScripting.statChanger & 0xF) + value - 1;
+ gBattleScripting.animArg2 = 0;
+ gBattlescriptCurrInstr++;
+}
+
+#ifdef NONMATCHING
+static void atk48_playstatchangeanimation(void)
+{
+ u32 currStat = 0;
+ s16 statAnimId = 0;
+ s16 checkingStatAnimId = 0;
+ s32 changeableStats = 0;
+ u32 statsToCheck = 0;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ statsToCheck = gBattlescriptCurrInstr[2];
+
+ if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down
+ {
+ checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x2D : 0x15;
+ while (statsToCheck != 0)
+ {
+ if (statsToCheck & 1)
+ {
+ if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK))
+ {
+ if (gBattleMons[gActiveBank].statStages[currStat] > 0)
+ {
+ statAnimId = checkingStatAnimId;
+ changeableStats++;
+ }
+ }
+ else if (!gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer
+ && gBattleMons[gActiveBank].ability != ABILITY_CLEAR_BODY
+ && gBattleMons[gActiveBank].ability != ABILITY_WHITE_SMOKE
+ && !(gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && currStat == STAT_STAGE_ACC)
+ && !(gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && currStat == STAT_STAGE_ATK))
+ {
+ if (gBattleMons[gActiveBank].statStages[currStat] > 0)
+ {
+ statAnimId = checkingStatAnimId;
+ changeableStats++;
+ }
+ }
+ }
+ statsToCheck >>= 1, checkingStatAnimId++, currStat++;
+ }
+
+ if (changeableStats > 1) // more than one stat, so the color is gray
+ {
+ if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
+ statAnimId = 0x3A;
+ else
+ statAnimId = 0x39;
+ }
+ }
+ else // goes up
+ {
+ checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE;
+ while (statsToCheck != 0)
+ {
+ if (statsToCheck & 1 && gBattleMons[gActiveBank].statStages[currStat] < 0xC)
+ {
+ statAnimId = checkingStatAnimId;
+ changeableStats++;
+ }
+ statsToCheck >>= 1, checkingStatAnimId += 1, currStat++;
+ }
+
+ if (changeableStats > 1) // more than one stat, so the color is gray
+ {
+ if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
+ statAnimId = 0x38;
+ else
+ statAnimId = 0x37;
+ }
+ }
+
+ if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats < 2)
+ {
+ gBattlescriptCurrInstr += 4;
+ }
+ else if (changeableStats != 0 && gBattleScripting.field_1B == 0)
+ {
+ EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId);
+ MarkBufferBankForExecution(gActiveBank);
+ if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1)
+ gBattleScripting.field_1B = 1;
+ gBattlescriptCurrInstr += 4;
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 4;
+ }
+}
+#else
+__attribute__((naked))
+static void atk48_playstatchangeanimation(void)
+{
+ asm("\n\
+ .syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ movs r7, 0\n\
+ movs r0, 0\n\
+ mov r8, r0\n\
+ movs r3, 0\n\
+ ldr r5, =gBattlescriptCurrInstr\n\
+ ldr r0, [r5]\n\
+ ldrb r0, [r0, 0x1]\n\
+ str r3, [sp]\n\
+ bl GetBattleBank\n\
+ ldr r2, =gActiveBank\n\
+ strb r0, [r2]\n\
+ ldr r0, [r5]\n\
+ ldrb r4, [r0, 0x2]\n\
+ ldrb r1, [r0, 0x3]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ ldr r3, [sp]\n\
+ cmp r0, 0\n\
+ beq _0804BAEC\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ movs r1, 0x15\n\
+ cmp r0, 0\n\
+ beq _0804BA18\n\
+ movs r1, 0x2D\n\
+_0804BA18:\n\
+ cmp r4, 0\n\
+ beq _0804BAC0\n\
+ movs r0, 0x1\n\
+ mov r10, r0\n\
+ ldr r0, =gBattleMons + 0x18\n\
+ mov r9, r0\n\
+ lsls r5, r1, 16\n\
+_0804BA26:\n\
+ adds r0, r4, 0\n\
+ mov r1, r10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804BAB2\n\
+ ldr r0, =gBattlescriptCurrInstr\n\
+ ldr r0, [r0]\n\
+ ldrb r1, [r0, 0x3]\n\
+ movs r0, 0x8\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804BA58\n\
+ ldr r0, =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ adds r0, r7, r0\n\
+ b _0804BAA0\n\
+ .pool\n\
+_0804BA58:\n\
+ ldr r6, =gActiveBank\n\
+ ldrb r0, [r6]\n\
+ str r3, [sp]\n\
+ bl GetBankIdentity\n\
+ mov r1, r10\n\
+ ands r1, r0\n\
+ lsls r0, r1, 1\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ ldr r1, =gSideTimers\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x4]\n\
+ ldr r3, [sp]\n\
+ cmp r0, 0\n\
+ bne _0804BAB2\n\
+ ldr r0, =gBattleMons\n\
+ ldrb r2, [r6]\n\
+ movs r1, 0x58\n\
+ muls r2, r1\n\
+ adds r0, r2, r0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x1D\n\
+ beq _0804BAB2\n\
+ cmp r0, 0x49\n\
+ beq _0804BAB2\n\
+ cmp r0, 0x33\n\
+ bne _0804BA96\n\
+ cmp r7, 0x6\n\
+ beq _0804BAB2\n\
+_0804BA96:\n\
+ cmp r0, 0x34\n\
+ bne _0804BA9E\n\
+ cmp r7, 0x1\n\
+ beq _0804BAB2\n\
+_0804BA9E:\n\
+ adds r0, r7, r2\n\
+_0804BAA0:\n\
+ add r0, r9\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0\n\
+ ble _0804BAB2\n\
+ lsrs r0, r5, 16\n\
+ mov r8, r0\n\
+ adds r3, 0x1\n\
+_0804BAB2:\n\
+ lsrs r4, 1\n\
+ movs r1, 0x80\n\
+ lsls r1, 9\n\
+ adds r5, r1\n\
+ adds r7, 0x1\n\
+ cmp r4, 0\n\
+ bne _0804BA26\n\
+_0804BAC0:\n\
+ ldr r0, =gBattlescriptCurrInstr\n\
+ mov r9, r0\n\
+ cmp r3, 0x1\n\
+ ble _0804BB4E\n\
+ ldr r0, [r0]\n\
+ ldrb r1, [r0, 0x3]\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ movs r1, 0x39\n\
+ mov r8, r1\n\
+ cmp r0, 0\n\
+ beq _0804BB4E\n\
+ movs r0, 0x3A\n\
+ b _0804BB4C\n\
+ .pool\n\
+_0804BAEC:\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ movs r1, 0xE\n\
+ cmp r0, 0\n\
+ beq _0804BAF8\n\
+ movs r1, 0x26\n\
+_0804BAF8:\n\
+ mov r9, r5\n\
+ cmp r4, 0\n\
+ beq _0804BB34\n\
+ ldr r6, =gBattleMons + 0x18\n\
+ adds r5, r2, 0\n\
+ lsls r2, r1, 16\n\
+_0804BB04:\n\
+ movs r0, 0x1\n\
+ ands r0, r4\n\
+ cmp r0, 0\n\
+ beq _0804BB26\n\
+ ldrb r1, [r5]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ adds r0, r7, r0\n\
+ adds r0, r6\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0xB\n\
+ bgt _0804BB26\n\
+ lsrs r1, r2, 16\n\
+ mov r8, r1\n\
+ adds r3, 0x1\n\
+_0804BB26:\n\
+ lsrs r4, 1\n\
+ movs r0, 0x80\n\
+ lsls r0, 9\n\
+ adds r2, r0\n\
+ adds r7, 0x1\n\
+ cmp r4, 0\n\
+ bne _0804BB04\n\
+_0804BB34:\n\
+ cmp r3, 0x1\n\
+ ble _0804BB4E\n\
+ mov r1, r9\n\
+ ldr r0, [r1]\n\
+ ldrb r1, [r0, 0x3]\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ movs r1, 0x37\n\
+ mov r8, r1\n\
+ cmp r0, 0\n\
+ beq _0804BB4E\n\
+ movs r0, 0x38\n\
+_0804BB4C:\n\
+ mov r8, r0\n\
+_0804BB4E:\n\
+ mov r1, r9\n\
+ ldr r2, [r1]\n\
+ ldrb r1, [r2, 0x3]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0804BB6C\n\
+ cmp r3, 0x1\n\
+ bgt _0804BB6C\n\
+ adds r0, r2, 0x4\n\
+ mov r1, r9\n\
+ b _0804BBBA\n\
+ .pool\n\
+_0804BB6C:\n\
+ cmp r3, 0\n\
+ beq _0804BBB4\n\
+ ldr r4, =gBattleScripting\n\
+ ldrb r0, [r4, 0x1B]\n\
+ cmp r0, 0\n\
+ bne _0804BBB4\n\
+ movs r0, 0\n\
+ movs r1, 0x1\n\
+ mov r2, r8\n\
+ str r3, [sp]\n\
+ bl EmitBattleAnimation\n\
+ ldr r0, =gActiveBank\n\
+ ldrb r0, [r0]\n\
+ bl MarkBufferBankForExecution\n\
+ ldr r0, =gBattlescriptCurrInstr\n\
+ ldr r0, [r0]\n\
+ ldrb r1, [r0, 0x3]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ ldr r3, [sp]\n\
+ cmp r0, 0\n\
+ beq _0804BBA4\n\
+ cmp r3, 0x1\n\
+ ble _0804BBA4\n\
+ movs r0, 0x1\n\
+ strb r0, [r4, 0x1B]\n\
+_0804BBA4:\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ b _0804BBB6\n\
+ .pool\n\
+_0804BBB4:\n\
+ mov r1, r9\n\
+_0804BBB6:\n\
+ ldr r0, [r1]\n\
+ adds r0, 0x4\n\
+_0804BBBA:\n\
+ str r0, [r1]\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+#define ATK49_LAST_CASE 17
+
+static void atk49_moveend(void)
+{
+ s32 i;
+ bool32 effect;
+ u8 moveType;
+ u8 holdEffectAtk;
+ u16 *choicedMoveAtk;
+ u8 arg1, arg2;
+ u16 lastMove;
+
+ effect = FALSE;
+
+ if (gLastUsedMove == 0xFFFF)
+ lastMove = 0;
+ else
+ lastMove = gLastUsedMove;
+
+ arg1 = gBattlescriptCurrInstr[1];
+ arg2 = gBattlescriptCurrInstr[2];
+
+ if (gBattleMons[gBankAttacker].item == ITEM_ENIGMA_BERRY)
+ holdEffectAtk = gEnigmaBerries[gBankAttacker].holdEffect;
+ else
+ holdEffectAtk = ItemId_GetHoldEffect(gBattleMons[gBankAttacker].item);
+
+ choicedMoveAtk = &gBattleStruct->choicedMove[gBankAttacker];
+
+ GET_MOVE_TYPE(gCurrentMove, moveType);
+
+ do
+ {
+ switch (gBattleScripting.atk49_state)
+ {
+ case 0: // rage check
+ if (gBattleMons[gBankTarget].status2 & STATUS2_RAGE
+ && gBattleMons[gBankTarget].hp != 0 && gBankAttacker != gBankTarget
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)
+ && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && TARGET_TURN_DAMAGED
+ && gBattleMoves[gCurrentMove].power && gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] <= 0xB)
+ {
+ gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK]++;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_RageIsBuilding;
+ effect = TRUE;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 1: // defrosting check
+ if (gBattleMons[gBankTarget].status1 & STATUS_FREEZE
+ && gBattleMons[gBankTarget].hp != 0 && gBankAttacker != gBankTarget
+ && gSpecialStatuses[gBankTarget].moveturnLostHP_special
+ && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && moveType == TYPE_FIRE)
+ {
+ gBattleMons[gBankTarget].status1 &= ~(STATUS_FREEZE);
+ gActiveBank = gBankTarget;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_DefrostedViaFireMove;
+ effect = TRUE;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 2: // target synchronize
+ if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBankTarget, 0, 0, 0))
+ effect = TRUE;
+ gBattleScripting.atk49_state++;
+ break;
+ case 3: // contact abilities
+ if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBankTarget, 0, 0, 0))
+ effect = TRUE;
+ gBattleScripting.atk49_state++;
+ break;
+ case 4: // status immunities
+ if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0))
+ effect = TRUE; // it loops through all banks, so we increment after its done with all banks
+ else
+ gBattleScripting.atk49_state++;
+ break;
+ case 5: // attacker synchronize
+ if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBankAttacker, 0, 0, 0))
+ effect = TRUE;
+ gBattleScripting.atk49_state++;
+ break;
+ case 6: // update choice band move
+ if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
+ || gLastUsedMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
+ goto LOOP;
+ if (gLastUsedMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED))
+ {
+ gBattleScripting.atk49_state++;
+ break;
+ }
+ *choicedMoveAtk = gLastUsedMove;
+ LOOP:
+ {
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankAttacker].moves[i] == *choicedMoveAtk)
+ break;
+ }
+ if (i == 4)
+ *choicedMoveAtk = 0;
+
+ gBattleScripting.atk49_state++;
+ }
+ break;
+ case 7: // changed held items
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ u16* changedItem = &gBattleStruct->changedItems[i];
+ if (*changedItem != 0)
+ {
+ gBattleMons[i].item = *changedItem;
+ *changedItem = 0;
+ }
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 11: // item effects for all banks
+ if (ItemBattleEffects(3, 0, FALSE))
+ effect = TRUE;
+ else
+ gBattleScripting.atk49_state++;
+ break;
+ case 12: // king's rock and shell bell
+ if (ItemBattleEffects(4, 0, FALSE))
+ effect = TRUE;
+ gBattleScripting.atk49_state++;
+ break;
+ case 8: // make attacker sprite invisible
+ if (gStatuses3[gBankAttacker] & (STATUS3_SEMI_INVULNERABLE)
+ && gHitMarker & HITMARKER_NO_ANIMATIONS)
+ {
+ gActiveBank = gBankAttacker;
+ EmitSpriteInvisibility(0, TRUE);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleScripting.atk49_state++;
+ return;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 9: // make attacker sprite visible
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT
+ || !(gStatuses3[gBankAttacker] & (STATUS3_SEMI_INVULNERABLE))
+ || WasUnableToUseMove(gBankAttacker))
+ {
+ gActiveBank = gBankAttacker;
+ EmitSpriteInvisibility(0, FALSE);
+ MarkBufferBankForExecution(gActiveBank);
+ gStatuses3[gBankAttacker] &= ~(STATUS3_SEMI_INVULNERABLE);
+ gSpecialStatuses[gBankAttacker].restoredBankSprite = 1;
+ gBattleScripting.atk49_state++;
+ return;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 10: // make target sprite visible
+ if (!gSpecialStatuses[gBankTarget].restoredBankSprite && gBankTarget < gNoOfAllBanks
+ && !(gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE))
+ {
+ gActiveBank = gBankTarget;
+ EmitSpriteInvisibility(0, FALSE);
+ MarkBufferBankForExecution(gActiveBank);
+ gStatuses3[gBankTarget] &= ~(STATUS3_SEMI_INVULNERABLE);
+ gBattleScripting.atk49_state++;
+ return;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 13: // update substitute
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gDisableStructs[i].substituteHP == 0)
+ gBattleMons[i].status2 &= ~(STATUS2_SUBSTITUTE);
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 14: // This case looks interesting, although I am not certain what it does. Probably fine tunes edge cases.
+ if (gHitMarker & HITMARKER_PURSUIT_TRAP)
+ {
+ gActiveBank = gBankAttacker;
+ gBankAttacker = gBankTarget;
+ gBankTarget = gActiveBank;
+ gHitMarker &= ~(HITMARKER_PURSUIT_TRAP);
+ }
+ if (gHitMarker & HITMARKER_ATTACKSTRING_PRINTED)
+ {
+ gUnknownMovesUsedByBanks[gBankAttacker] = gLastUsedMove;
+ }
+ if (!(gAbsentBankFlags & gBitTable[gBankAttacker])
+ && !(gBattleStruct->field_91 & gBitTable[gBankAttacker])
+ && gBattleMoves[lastMove].effect != EFFECT_BATON_PASS)
+ {
+ if (gHitMarker & HITMARKER_OBEYS)
+ {
+ gLastUsedMovesByBanks[gBankAttacker] = gLastUsedMove;
+ gUnknown_02024260[gBankAttacker] = gCurrentMove;
+ }
+ else
+ {
+ gLastUsedMovesByBanks[gBankAttacker] = 0xFFFF;
+ gUnknown_02024260[gBankAttacker] = 0xFFFF;
+ }
+
+ if (!(gHitMarker & HITMARKER_FAINTED(gBankTarget)))
+ gUnknown_02024270[gBankTarget] = gBankAttacker;
+
+ if (gHitMarker & HITMARKER_OBEYS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ if (gLastUsedMove == 0xFFFF)
+ {
+ gUnknown_02024250[gBankTarget] = gLastUsedMove;
+ }
+ else
+ {
+ gUnknown_02024250[gBankTarget] = gCurrentMove;
+ GET_MOVE_TYPE(gCurrentMove, gUnknown_02024258[gBankTarget]);
+ }
+ }
+ else
+ {
+ gUnknown_02024250[gBankTarget] = 0xFFFF;
+ }
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 15: // mirror move
+ if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBankAttacker])
+ && gBattleMoves[lastMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS
+ && gBankAttacker != gBankTarget && !(gHitMarker & HITMARKER_FAINTED(gBankTarget))
+ && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
+ {
+ u8 target, attacker;
+
+ *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gLastUsedMove;
+ *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gLastUsedMove >> 8;
+
+ target = gBankTarget;
+ attacker = gBankAttacker;
+ *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gLastUsedMove;
+
+ target = gBankTarget;
+ attacker = gBankAttacker;
+ *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gLastUsedMove >> 8;
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case 16: //
+ if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && !gProtectStructs[gBankAttacker].chargingTurn && gBattleMoves[gCurrentMove].target == MOVE_TARGET_BOTH
+ && !(gHitMarker & HITMARKER_NO_ATTACKSTRING))
+ {
+ u8 bank = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ if (gBattleMons[bank].hp != 0)
+ {
+ gBankTarget = bank;
+ gHitMarker |= HITMARKER_NO_ATTACKSTRING;
+ gBattleScripting.atk49_state = 0;
+ MoveValuesCleanUp();
+ BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
+ gBattlescriptCurrInstr = gUnknown_082DB87D;
+ return;
+ }
+ else
+ {
+ gHitMarker |= HITMARKER_NO_ATTACKSTRING;
+ }
+ }
+ gBattleScripting.atk49_state++;
+ break;
+ case ATK49_LAST_CASE:
+ break;
+ }
+
+ if (arg1 == 1 && effect == FALSE)
+ gBattleScripting.atk49_state = ATK49_LAST_CASE;
+ if (arg1 == 2 && arg2 == gBattleScripting.atk49_state)
+ gBattleScripting.atk49_state = ATK49_LAST_CASE;
+
+ } while (gBattleScripting.atk49_state != ATK49_LAST_CASE && effect == FALSE);
+
+ if (gBattleScripting.atk49_state == ATK49_LAST_CASE && effect == FALSE)
+ gBattlescriptCurrInstr += 3;
+}
+
+static void atk4A_typecalc2(void)
+{
+ u8 flags = 0;
+ s32 i = 0;
+ u8 moveType = gBattleMoves[gCurrentMove].type;
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
+ gUnknown_02024250[gBankTarget] = 0;
+ gBattleCommunication[6] = moveType;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else
+ {
+ while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ {
+ if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
+ {
+ break;
+ }
+ else
+ {
+ i += 3;
+ continue;
+ }
+ }
+
+ if (gTypeEffectiveness[i] == moveType)
+ {
+ // check type1
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
+ {
+ if (gTypeEffectiveness[i + 2] == 0)
+ {
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ break;
+ }
+ if (gTypeEffectiveness[i + 2] == 5)
+ {
+ flags |= MOVESTATUS_NOTVERYEFFECTIVE;
+ }
+ if (gTypeEffectiveness[i + 2] == 20)
+ {
+ flags |= MOVESTATUS_SUPEREFFECTIVE;
+ }
+ }
+ // check type2
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2)
+ {
+ if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
+ && gTypeEffectiveness[i + 2] == 0)
+ {
+ gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
+ break;
+ }
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
+ && gTypeEffectiveness[i + 2] == 5)
+ {
+ flags |= MOVESTATUS_NOTVERYEFFECTIVE;
+ }
+ if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
+ && gTypeEffectiveness[i + 2] == 20)
+ {
+ flags |= MOVESTATUS_SUPEREFFECTIVE;
+ }
+ }
+ }
+ i += 3;
+ }
+ }
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD
+ && !(flags & MOVESTATUS_NOEFFECT)
+ && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2
+ && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
+ && gBattleMoves[gCurrentMove].power)
+ {
+ gLastUsedAbility = ABILITY_WONDER_GUARD;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gUnknown_02024250[gBankTarget] = 0;
+ gBattleCommunication[6] = 3;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
+ gProtectStructs[gBankAttacker].targetNotAffected = 1;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk4B_return_atk_to_ball(void)
+{
+ gActiveBank = gBankAttacker;
+ if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank)))
+ {
+ EmitReturnMonToBall(0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk4C_copy_poke_data(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ gBattlePartyID[gActiveBank] = *(gBattleStruct->field_5C + gActiveBank);
+
+ EmitGetMonData(0, 0, gBitTable[gBattlePartyID[gActiveBank]]);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk4D_switch_data_update(void)
+{
+ struct BattlePokemon oldData;
+ s32 i;
+ u8 *monData;
+
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ oldData = gBattleMons[gActiveBank];
+ monData = (u8*)(&gBattleMons[gActiveBank]);
+
+ for (i = 0; i < sizeof(struct BattlePokemon); i++)
+ {
+ monData[i] = gBattleBufferB[gActiveBank][4 + i];
+ }
+
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+ gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
+
+ // check knocked off item
+ i = GetBankSide(gActiveBank);
+ if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlePartyID[gActiveBank]])
+ {
+ gBattleMons[gActiveBank].item = 0;
+ }
+
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i];
+ }
+ gBattleMons[gActiveBank].status2 = oldData.status2;
+ }
+
+ SwitchInClearSetData();
+
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE && gBattleMons[gActiveBank].maxHP / 2 >= gBattleMons[gActiveBank].hp
+ && gBattleMons[gActiveBank].hp != 0 && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
+ {
+ gBattleStruct->field_92 |= gBitTable[gActiveBank];
+ }
+
+ gBattleScripting.bank = gActiveBank;
+ gBattleTextBuff1[0] = PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = 7;
+ gBattleTextBuff1[2] = gActiveBank;
+ gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
+ gBattleTextBuff1[4] = EOS;
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk4E_switchin_anim(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT
+ && !(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_x4000000
+ | BATTLE_TYPE_FRONTIER)))
+ HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality);
+
+ gAbsentBankFlags &= ~(gBitTable[gActiveBank]);
+
+ EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], gBattlescriptCurrInstr[2]);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 3;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ sub_81A56B4();
+}
+
+static void atk4F_jump_if_cannot_switch(void)
+{
+ s32 val = 0;
+ s32 compareVar = 0;
+ struct Pokemon *party = NULL;
+ s32 r7 = 0;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES));
+
+ if (!(gBattlescriptCurrInstr[1] & ATK4F_DONT_CHECK_STATUSES)
+ && ((gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ || (gStatuses3[gActiveBank] & STATUS3_ROOTED)))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ #ifndef NONMATCHING
+ asm("":::"r5");
+ #endif // NONMATCHING
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ party = gEnemyParty;
+ else
+ party = gPlayerParty;
+
+ val = 0;
+ if (2 & gActiveBank)
+ val = 3;
+
+ for (compareVar = val + 3; val < compareVar; val++)
+ {
+ if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
+ && !GetMonData(&party[val], MON_DATA_IS_EGG)
+ && GetMonData(&party[val], MON_DATA_HP) != 0
+ && gBattlePartyID[gActiveBank] != val)
+ break;
+ }
+
+ if (val == compareVar)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ party = gPlayerParty;
+
+ val = 0;
+ if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE)
+ val = 3;
+ }
+ else
+ {
+ party = gEnemyParty;
+
+ if (gActiveBank == 1)
+ val = 0;
+ else
+ val = 3;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ party = gEnemyParty;
+ else
+ party = gPlayerParty;
+
+
+ val = 0;
+ if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE)
+ val = 3;
+ }
+
+ for (compareVar = val + 3; val < compareVar; val++)
+ {
+ if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
+ && !GetMonData(&party[val], MON_DATA_IS_EGG)
+ && GetMonData(&party[val], MON_DATA_HP) != 0
+ && gBattlePartyID[gActiveBank] != val)
+ break;
+ }
+
+ if (val == compareVar)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ {
+ party = gEnemyParty;
+
+ val = 0;
+ if (gActiveBank == 3)
+ val = 3;
+
+ for (compareVar = val + 3; val < compareVar; val++)
+ {
+ if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
+ && !GetMonData(&party[val], MON_DATA_IS_EGG)
+ && GetMonData(&party[val], MON_DATA_HP) != 0
+ && gBattlePartyID[gActiveBank] != val)
+ break;
+ }
+
+ if (val == compareVar)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ {
+ r7 = GetBankByIdentity(1);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ compareVar = GetBankByIdentity(3);
+ else
+ compareVar = r7;
+
+ party = gEnemyParty;
+ }
+ else
+ {
+ r7 = GetBankByIdentity(0);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ compareVar = GetBankByIdentity(2);
+ else
+ compareVar = r7;
+
+ party = gPlayerParty;
+ }
+ for (val = 0; val < 6; val++)
+ {
+ if (GetMonData(&party[val], MON_DATA_HP) != 0
+ && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
+ && !GetMonData(&party[val], MON_DATA_IS_EGG)
+ && val != gBattlePartyID[r7] && val != gBattlePartyID[compareVar])
+ break;
+ }
+
+ if (val == 6)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+ }
+}
+
+static void sub_804CF10(u8 arg0)
+{
+ *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank];
+ *(gBattleStruct->field_5C + gActiveBank) = 6;
+ gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]);
+
+ EmitChoosePokemon(0, 1, arg0, 0, gBattleStruct->field_60[gActiveBank]);
+ MarkBufferBankForExecution(gActiveBank);
+}
+
+static void atk50_openpartyscreen(void)
+{
+ u32 flags;
+ u8 hitmarkerFaintBits;
+ u8 bank;
+ const u8 *jumpPtr;
+
+ bank = 0;
+ flags = 0;
+ jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+
+ if (gBattlescriptCurrInstr[1] == 5)
+ {
+ if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
+ {
+ if (sub_80423F4(gActiveBank, 6, 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(6);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ }
+ else
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ u8 flag40_0, flag40_1, flag40_2, flag40_3;
+
+ hitmarkerFaintBits = gHitMarker >> 0x1C;
+
+ if (gBitTable[0] & hitmarkerFaintBits)
+ {
+ gActiveBank = 0;
+ if (sub_80423F4(0, 6, 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[2]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ else
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ flags |= 1;
+ }
+ }
+ if (gBitTable[2] & hitmarkerFaintBits && !(gBitTable[0] & hitmarkerFaintBits))
+ {
+ gActiveBank = 2;
+ if (sub_80423F4(2, 6, 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[0]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ else if (!(flags & 1))
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ if (gBitTable[1] & hitmarkerFaintBits)
+ {
+ gActiveBank = 1;
+ if (sub_80423F4(1, 6, 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[3]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ else
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ flags |= 2;
+ }
+ }
+ if (gBitTable[3] & hitmarkerFaintBits && !(gBitTable[1] & hitmarkerFaintBits))
+ {
+ gActiveBank = 3;
+ if (sub_80423F4(3, 6, 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[1]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ else if (!(flags & 2))
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ flag40_0 = gSpecialStatuses[0].flag40;
+ if (!flag40_0)
+ {
+ flag40_2 = gSpecialStatuses[2].flag40;
+ if (!flag40_2 && hitmarkerFaintBits != 0)
+ {
+ if (gAbsentBankFlags & gBitTable[0])
+ gActiveBank = 2;
+ else
+ gActiveBank = 0;
+
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ }
+ flag40_1 = gSpecialStatuses[1].flag40;
+ if (!flag40_1)
+ {
+ flag40_3 = gSpecialStatuses[3].flag40;
+ if (!flag40_3 && hitmarkerFaintBits != 0)
+ {
+ if (gAbsentBankFlags & gBitTable[1])
+ gActiveBank = 3;
+ else
+ gActiveBank = 1;
+
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ }
+ gBattlescriptCurrInstr += 6;
+ }
+ else if (gBattlescriptCurrInstr[1] == 6)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ hitmarkerFaintBits = gHitMarker >> 0x1C;
+ if (gBitTable[2] & hitmarkerFaintBits && gBitTable[0] & hitmarkerFaintBits)
+ {
+ gActiveBank = 2;
+ if (sub_80423F4(2, gBattleBufferB[0][1], 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[0]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ }
+ if (gBitTable[3] & hitmarkerFaintBits && hitmarkerFaintBits & gBitTable[1])
+ {
+ gActiveBank = 3;
+ if (sub_80423F4(3, gBattleBufferB[1][1], 6))
+ {
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ EmitCmd42(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else if (!gSpecialStatuses[gActiveBank].flag40)
+ {
+ sub_804CF10(gBattleStruct->field_5C[1]);
+ gSpecialStatuses[gActiveBank].flag40 = 1;
+ }
+ }
+ gBattlescriptCurrInstr += 6;
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 6;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 6;
+ }
+
+ hitmarkerFaintBits = gHitMarker >> 0x1C;
+
+ gBank1 = 0;
+ while (1)
+ {
+ if (gBitTable[gBank1] & hitmarkerFaintBits)
+ break;
+ if (gBank1 >= gNoOfAllBanks)
+ break;
+ gBank1++;
+ }
+
+ if (gBank1 == gNoOfAllBanks)
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else
+ {
+ if (gBattlescriptCurrInstr[1] & 0x80)
+ hitmarkerFaintBits = 0; // used here as the caseId for the EmitChoose function
+ else
+ hitmarkerFaintBits = 1;
+
+ bank = GetBattleBank(gBattlescriptCurrInstr[1] & ~(0x80));
+ if (gSpecialStatuses[bank].flag40)
+ {
+ gBattlescriptCurrInstr += 6;
+ }
+ else if (sub_80423F4(bank, 6, 6))
+ {
+ gActiveBank = bank;
+ gAbsentBankFlags |= gBitTable[gActiveBank];
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else
+ {
+ gActiveBank = bank;
+ *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank];
+ *(gBattleStruct->field_5C + gActiveBank) = 6;
+ gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]);
+
+ EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->field_5C + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 6;
+
+ if (GetBankIdentity(gActiveBank) == 0 && gBattleResults.playerSwitchesCounter < 0xFF)
+ gBattleResults.playerSwitchesCounter++;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActiveBank != bank)
+ {
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ }
+ else
+ {
+ gActiveBank = GetBankByIdentity(GetBankIdentity(bank) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ gActiveBank ^= BIT_MON;
+
+ EmitLinkStandbyMsg(0, 2, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ }
+}
+
+static void atk51_switch_handle_order(void)
+{
+ s32 i;
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ switch (gBattlescriptCurrInstr[2])
+ {
+ case 0:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleBufferB[i][0] == 0x22)
+ {
+ *(gBattleStruct->field_5C + i) = gBattleBufferB[i][1];
+ if (!(gBattleStruct->field_93 & gBitTable[i]))
+ {
+ RecordedBattle_SetBankAction(i, gBattleBufferB[i][1]);
+ gBattleStruct->field_93 |= gBitTable[i];
+ }
+ }
+ }
+ break;
+ case 1:
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ sub_803BDA0(gActiveBank);
+ break;
+ case 2:
+ if (!(gBattleStruct->field_93 & gBitTable[gActiveBank]))
+ {
+ RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]);
+ gBattleStruct->field_93 |= gBitTable[gActiveBank];
+ }
+ // fall through
+ case 3:
+ gBattleCommunication[0] = gBattleBufferB[gActiveBank][1];
+ *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF;
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0);
+ *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBank][3];
+
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0);
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
+ *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBank][3];
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ {
+ sub_80571DC(gActiveBank, *(gBattleStruct->field_5C + gActiveBank));
+ }
+ else
+ {
+ sub_803BDA0(gActiveBank);
+ }
+
+ PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBankAttacker].species)
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff2, gActiveBank, gBattleBufferB[gActiveBank][1])
+
+ break;
+ }
+
+ gBattlescriptCurrInstr += 3;
+}
+
+static void atk52_switch_in_effects(void)
+{
+ s32 i;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ sub_803FA70(gActiveBank);
+
+ gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
+ gSpecialStatuses[gActiveBank].flag40 = 0;
+
+ if (!(gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES_DAMAGED)
+ && (gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES)
+ && gBattleMons[gActiveBank].type1 != TYPE_FLYING
+ && gBattleMons[gActiveBank].type2 != TYPE_FLYING
+ && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE)
+ {
+ u8 spikesDmg;
+
+ gSideAffecting[GetBankSide(gActiveBank)] |= SIDE_STATUS_SPIKES_DAMAGED;
+
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_DESTINY_BOND);
+ gHitMarker &= ~(HITMARKER_DESTINYBOND);
+
+ spikesDmg = (5 - gSideTimers[GetBankSide(gActiveBank)].spikesAmount) * 2;
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / (spikesDmg);
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ gBattleScripting.bank = gActiveBank;
+ BattleScriptPushCursor();
+
+ if (gBattlescriptCurrInstr[1] == 0)
+ gBattlescriptCurrInstr = gUnknown_082DAE90;
+ else if (gBattlescriptCurrInstr[1] == 1)
+ gBattlescriptCurrInstr = gUnknown_082DAE59;
+ else
+ gBattlescriptCurrInstr = gUnknown_082DAEC7;
+ }
+ else
+ {
+ if (gBattleMons[gActiveBank].ability == ABILITY_TRUANT && !gDisableStructs[gActiveBank].truantUnknownBit)
+ gDisableStructs[gActiveBank].truantCounter = 1;
+
+ gDisableStructs[gActiveBank].truantUnknownBit = 0;
+
+ if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBank, 0, 0, 0) == 0 &&
+ ItemBattleEffects(0, gActiveBank, 0) == 0)
+ {
+ gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBanksByTurnOrder[i] == gActiveBank)
+ gActionsByTurnOrder[i] = ACTION_CANCEL_PARTNER;
+ }
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ u16* hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(i)];
+ *hpOnSwitchout = gBattleMons[i].hp;
+ }
+
+ if (gBattlescriptCurrInstr[1] == 5)
+ {
+ u32 hitmarkerFaintBits = gHitMarker >> 0x1C;
+
+ gBank1++;
+ while (1)
+ {
+ if (hitmarkerFaintBits & gBitTable[gBank1] && !(gAbsentBankFlags & gBitTable[gBank1]))
+ break;
+ if (gBank1 >= gNoOfAllBanks)
+ break;
+ gBank1++;
+ }
+ }
+ gBattlescriptCurrInstr += 2;
+ }
+ }
+}
+
+static void atk53_trainer_slide(void)
+{
+ gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]);
+ EmitTrainerSlide(0);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk54_effectiveness_sound(void)
+{
+ gActiveBank = gBankAttacker;
+ EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 3;
+}
+
+static void atk55_play_fanfare(void)
+{
+ gActiveBank = gBankAttacker;
+ EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 3;
+}
+
+static void atk56_fainting_cry(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitFaintingCry(0);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk57(void)
+{
+ gActiveBank = GetBankByIdentity(0);
+ EmitCmd55(0, gBattleOutcome);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 1;
+}
+
+static void atk58_return_to_ball(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitReturnMonToBall(0, 1);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk59_learnmove_inbattle(void)
+{
+ const u8* jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8* jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
+
+ u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], gBattlescriptCurrInstr[9]);
+ while (ret == 0xFFFE)
+ ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], 0);
+
+ if (ret == 0)
+ {
+ gBattlescriptCurrInstr = jumpPtr2;
+ }
+ else if (ret == 0xFFFF)
+ {
+ gBattlescriptCurrInstr += 10;
+ }
+ else
+ {
+ gActiveBank = GetBankByIdentity(0);
+
+ if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId
+ && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
+ {
+ GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret);
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ gActiveBank = GetBankByIdentity(2);
+ if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId
+ && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
+ {
+ GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret);
+ }
+ }
+
+ gBattlescriptCurrInstr = jumpPtr1;
+ }
+}
+
+static void atk5A_yesnoboxlearnmove(void)
+{
+ gActiveBank = 0;
+
+ switch (gBattleScripting.learnMoveState)
+ {
+ case 0:
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
+ sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ gBattleScripting.learnMoveState++;
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ }
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gBattleCommunication[1] == 0)
+ {
+ sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBattleScripting.learnMoveState++;
+ }
+ else
+ {
+ gBattleScripting.learnMoveState = 5;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBattleScripting.learnMoveState = 5;
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ sub_81BFA38(gPlayerParty, gBattleStruct->expGetterId, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn);
+ gBattleScripting.learnMoveState++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2)
+ {
+ gBattleScripting.learnMoveState++;
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2)
+ {
+ u8 movePosition = sub_81C1B94();
+ if (movePosition == 4)
+ {
+ gBattleScripting.learnMoveState = 5;
+ }
+ else
+ {
+ u16 moveId = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MOVE1 + movePosition);
+ if (IsHMMove2(moveId))
+ {
+ PrepareStringBattle(STRINGID_HMMOVESCANTBEFORGOTTEN, gActiveBank);
+ gBattleScripting.learnMoveState = 6;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff2, moveId)
+
+ RemoveMonPPBonus(&gPlayerParty[gBattleStruct->expGetterId], movePosition);
+ SetMonMoveSlot(&gPlayerParty[gBattleStruct->expGetterId], gMoveToLearn, movePosition);
+
+ if (gBattlePartyID[0] == gBattleStruct->expGetterId
+ && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[0].unk18_b & gBitTable[movePosition]))
+ {
+ RemoveBattleMonPPBonus(&gBattleMons[0], movePosition);
+ SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, movePosition);
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && gBattlePartyID[2] == gBattleStruct->expGetterId
+ && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[2].unk18_b & gBitTable[movePosition]))
+ {
+ RemoveBattleMonPPBonus(&gBattleMons[2], movePosition);
+ SetBattleMonMoveSlot(&gBattleMons[2], gMoveToLearn, movePosition);
+ }
+ }
+ }
+ }
+ break;
+ case 5:
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ gBattlescriptCurrInstr += 5;
+ break;
+ case 6:
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleScripting.learnMoveState = 2;
+ }
+ break;
+ }
+}
+
+static void atk5B_yesnoboxstoplearningmove(void)
+{
+ switch (gBattleScripting.learnMoveState)
+ {
+ case 0:
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
+ sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ gBattleScripting.learnMoveState++;
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ }
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+
+ if (gBattleCommunication[1] != 0)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+
+ sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ }
+ break;
+ }
+}
+
+static void atk5C_hitanimation(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ {
+ gBattlescriptCurrInstr += 2;
+ }
+ else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBank].substituteHP == 0)
+ {
+ EmitHitAnimation(0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 2;
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 2;
+ }
+}
+
+static u32 GetTrainerMoneyToGive(u16 trainerId)
+{
+ u32 i = 0;
+ u32 lastMonLevel = 0;
+ u32 moneyReward = 0;
+
+ if (trainerId == SECRET_BASE_OPPONENT)
+ {
+ moneyReward = 20 * gBattleResources->secretBase->partyLevels[0] * gBattleStruct->moneyMultiplier;
+ }
+ else
+ {
+ switch (gTrainers[trainerId].partyFlags)
+ {
+ case 0:
+ {
+ const struct TrainerMonNoItemDefaultMoves *party = gTrainers[trainerId].party.NoItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case PARTY_FLAG_CUSTOM_MOVES:
+ {
+ const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case PARTY_FLAG_HAS_ITEM:
+ {
+ const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
+ {
+ const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ }
+
+ for (; gTrainerMoneyTable[i].classId != 0xFF; i++)
+ {
+ if (gTrainerMoneyTable[i].classId == gTrainers[trainerId].trainerClass)
+ break;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * gTrainerMoneyTable[i].value;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * 2 * gTrainerMoneyTable[i].value;
+ else
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * gTrainerMoneyTable[i].value;
+ }
+
+ return moneyReward;
+}
+
+static void atk5D_getmoneyreward(void)
+{
+ u32 moneyReward = GetTrainerMoneyToGive(gTrainerBattleOpponent_A);
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ moneyReward += GetTrainerMoneyToGive(gTrainerBattleOpponent_B);
+
+ AddMoney(&gSaveBlock1Ptr->money, moneyReward);
+
+ PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff1, 5, moneyReward)
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk5E_8025A70(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ EmitGetMonData(0, REQUEST_ALL_BATTLE, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[0]++;
+ break;
+ case 1:
+ if (gBattleExecBuffer == 0)
+ {
+ s32 i;
+ struct BattlePokemon* bufferPoke = (struct BattlePokemon*) &gBattleBufferB[gActiveBank][4];
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = bufferPoke->moves[i];
+ gBattleMons[gActiveBank].pp[i] = bufferPoke->pp[i];
+ }
+ gBattlescriptCurrInstr += 2;
+ }
+ break;
+ }
+}
+
+static void atk5F_8025B24(void)
+{
+ gActiveBank = gBankAttacker;
+ gBankAttacker = gBankTarget;
+ gBankTarget = gActiveBank;
+
+ if (gHitMarker & HITMARKER_PURSUIT_TRAP)
+ gHitMarker &= ~(HITMARKER_PURSUIT_TRAP);
+ else
+ gHitMarker |= HITMARKER_PURSUIT_TRAP;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk60_increment_gamestat(void)
+{
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ IncrementGameStat(gBattlescriptCurrInstr[1]);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk61_draw_party_status_summary(void)
+{
+ s32 i;
+ struct Pokemon* party;
+ struct HpAndStatus hpStatuses[6];
+
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE
+ || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ hpStatuses[i].hp = 0xFFFF;
+ hpStatuses[i].status = 0;
+ }
+ else
+ {
+ hpStatuses[i].hp = GetMonData(&party[i], MON_DATA_HP);
+ hpStatuses[i].status = GetMonData(&party[i], MON_DATA_STATUS);
+ }
+ }
+
+ EmitDrawPartyStatusSummary(0, hpStatuses, 1);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk62_08025C6C(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitCmd49(0);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk63_jumptorandomattack(void)
+{
+ if (gBattlescriptCurrInstr[1] != 0)
+ gCurrentMove = gRandomMove;
+ else
+ gLastUsedMove = gCurrentMove = gRandomMove;
+
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+}
+
+static void atk64_statusanimation(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE)
+ && gDisableStructs[gActiveBank].substituteHP == 0
+ && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
+ {
+ EmitStatusAnimation(0, FALSE, gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ gBattlescriptCurrInstr += 2;
+ }
+}
+
+static void atk65_status2animation(void)
+{
+ u32 wantedToAnimate;
+
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ wantedToAnimate = BSScriptRead32(gBattlescriptCurrInstr + 2);
+ if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE)
+ && gDisableStructs[gActiveBank].substituteHP == 0
+ && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
+ {
+ EmitStatusAnimation(0, TRUE, gBattleMons[gActiveBank].status2 & wantedToAnimate);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ gBattlescriptCurrInstr += 6;
+ }
+}
+
+static void atk66_chosenstatusanimation(void)
+{
+ u32 wantedStatus;
+
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ wantedStatus = BSScriptRead32(gBattlescriptCurrInstr + 3);
+ if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE)
+ && gDisableStructs[gActiveBank].substituteHP == 0
+ && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
+ {
+ EmitStatusAnimation(0, gBattlescriptCurrInstr[2], wantedStatus);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ gBattlescriptCurrInstr += 7;
+ }
+}
+
+static void atk67_yesnobox(void)
+{
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
+ sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ gBattleCommunication[0]++;
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ }
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ PlaySE(SE_SELECT);
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ gBattlescriptCurrInstr++;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ gBattlescriptCurrInstr++;
+ }
+ break;
+ }
+}
+
+static void atk68_80246A0(void)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gActionsByTurnOrder[i] = ACTION_CANCEL_PARTNER;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk69_dmg_adjustment3(void) // The same as 0x7, except there's no random damage multiplier.
+{
+ u8 holdEffect, quality;
+
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
+ }
+
+ gStringBank = gBankTarget;
+
+ if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality)
+ {
+ RecordItemEffectBattle(gBankTarget, holdEffect);
+ gSpecialStatuses[gBankTarget].focusBanded = 1;
+ }
+ if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)
+ goto END;
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured
+ && !gSpecialStatuses[gBankTarget].focusBanded)
+ goto END;
+
+ if (gBattleMons[gBankTarget].hp > gBattleMoveDamage)
+ goto END;
+
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1;
+
+ if (gProtectStructs[gBankTarget].endured)
+ {
+ gBattleMoveFlags |= MOVESTATUS_ENDURED;
+ }
+ else if (gSpecialStatuses[gBankTarget].focusBanded)
+ {
+ gBattleMoveFlags |= MOVESTATUS_HUNGON;
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ }
+
+ END:
+ gBattlescriptCurrInstr++;
+}
+
+static void atk6A_removeitem(void)
+{
+ u16* usedHeldItem;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBank];
+ *usedHeldItem = gBattleMons[gActiveBank].item;
+ gBattleMons[gActiveBank].item = 0;
+
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk6B_atknameinbuff1(void)
+{
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker])
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk6C_draw_lvlupbox(void)
+{
+ if (gBattleScripting.atk6C_state == 0)
+ {
+ if (IsMonGettingExpSentOut())
+ gBattleScripting.atk6C_state = 3;
+ else
+ gBattleScripting.atk6C_state = 1;
+ }
+
+ switch (gBattleScripting.atk6C_state)
+ {
+ case 1:
+ gBattle_BG2_Y = 0x60;
+ SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, 0);
+ ShowBg(2);
+ sub_804F17C();
+ gBattleScripting.atk6C_state = 2;
+ break;
+ case 2:
+ if (!sub_804F1CC())
+ gBattleScripting.atk6C_state = 3;
+ break;
+ case 3:
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0x100;
+ SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 1);
+ SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 0);
+ ShowBg(0);
+ ShowBg(1);
+ sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x80);
+ gBattleScripting.atk6C_state = 4;
+ break;
+ case 4:
+ sub_804F100();
+ PutWindowTilemap(13);
+ CopyWindowToVram(13, 3);
+ gBattleScripting.atk6C_state++;
+ break;
+ case 5:
+ case 7:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ gBattle_BG1_Y = 0;
+ gBattleScripting.atk6C_state++;
+ }
+ break;
+ case 6:
+ if (gMain.newKeys != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_804F144();
+ CopyWindowToVram(13, 2);
+ gBattleScripting.atk6C_state++;
+ }
+ break;
+ case 8:
+ if (gMain.newKeys != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x81);
+ gBattleScripting.atk6C_state++;
+ }
+ break;
+ case 9:
+ if (!sub_804F344())
+ {
+ ClearWindowTilemap(14);
+ CopyWindowToVram(14, 1);
+
+ ClearWindowTilemap(13);
+ CopyWindowToVram(13, 1);
+
+ SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, 2);
+ ShowBg(2);
+
+ gBattleScripting.atk6C_state = 10;
+ }
+ break;
+ case 10:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
+ SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 1);
+ ShowBg(0);
+ ShowBg(1);
+ gBattlescriptCurrInstr++;
+ }
+ break;
+ }
+}
+
+static void sub_804F100(void)
+{
+ struct StatsArray currentStats;
+
+ sub_81D388C(&gPlayerParty[gBattleStruct->expGetterId], &currentStats);
+ sub_81D3640(0xD, gBattleResources->statsBeforeLvlUp, &currentStats, 0xE, 0xD, 0xF);
+}
+
+static void sub_804F144(void)
+{
+ struct StatsArray currentStats;
+
+ sub_81D388C(&gPlayerParty[gBattleStruct->expGetterId], &currentStats);
+ sub_81D3784(0xD, &currentStats, 0xE, 0xD, 0xF);
+}
+
+static void sub_804F17C(void)
+{
+ gBattle_BG2_Y = 0;
+ gBattle_BG2_X = 0x1A0;
+
+ LoadPalette(sUnknown_0831C2C8, 0x60, 0x20);
+ CopyToWindowPixelBuffer(14, sUnknown_0831C2E8, 0, 0);
+ PutWindowTilemap(14);
+ CopyWindowToVram(14, 3);
+
+ PutMonIconOnLvlUpBox();
+}
+
+static bool8 sub_804F1CC(void)
+{
+ if (IsDma3ManagerBusyWithBgCopy())
+ return TRUE;
+
+ if (gBattle_BG2_X == 0x200)
+ return FALSE;
+
+ if (gBattle_BG2_X == 0x1A0)
+ PutLevelAndGenderOnLvlUpBox();
+
+ gBattle_BG2_X += 8;
+ if (gBattle_BG2_X >= 0x200)
+ gBattle_BG2_X = 0x200;
+
+ return (gBattle_BG2_X != 0x200);
+}
+
+static void PutLevelAndGenderOnLvlUpBox(void)
+{
+ u16 monLevel;
+ u8 monGender;
+ struct TextSubPrinter subPrinter;
+ u8 *txtPtr;
+ u32 var;
+
+ monLevel = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL);
+ monGender = GetMonGender(&gPlayerParty[gBattleStruct->expGetterId]);
+ GetMonNickname(&gPlayerParty[gBattleStruct->expGetterId], gStringVar4);
+
+ subPrinter.current_text_offset = gStringVar4;
+ subPrinter.windowId = 14;
+ subPrinter.fontId = 0;
+ subPrinter.x = 32;
+ subPrinter.y = 0;
+ subPrinter.currentX = 32;
+ subPrinter.currentY = 0;
+ subPrinter.letterSpacing = 0;
+ subPrinter.lineSpacing = 0;
+ subPrinter.fontColor_l = TEXT_COLOR_TRANSPARENT;
+ subPrinter.fontColor_h = TEXT_COLOR_WHITE;
+ subPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
+ subPrinter.shadowColor = TEXT_COLOR_DARK_GREY;
+
+ AddTextPrinter(&subPrinter, 0xFF, NULL);
+
+ txtPtr = gStringVar4;
+ gStringVar4[0] = CHAR_SPECIAL_F9;
+ txtPtr++;
+ txtPtr[0] = 5;
+ txtPtr++;
+
+ var = (u32)(txtPtr);
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, monLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
+ var = (u32)(txtPtr) - var;
+ txtPtr = StringFill(txtPtr, 0x77, 4 - var);
+
+ if (monGender != MON_GENDERLESS)
+ {
+ if (monGender == MON_MALE)
+ {
+ txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xC);
+ txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xD);
+ *(txtPtr++) = CHAR_MALE;
+ }
+ else
+ {
+ txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xE);
+ txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xF);
+ *(txtPtr++) = CHAR_FEMALE;
+ }
+ *(txtPtr++) = EOS;
+ }
+
+ subPrinter.y = 10;
+ subPrinter.currentY = 10;
+ AddTextPrinter(&subPrinter, 0xFF, NULL);
+
+ CopyWindowToVram(14, 2);
+}
+
+static bool8 sub_804F344(void)
+{
+ if (gBattle_BG2_X == 0x1A0)
+ return FALSE;
+
+ if (gBattle_BG2_X - 16 < 0x1A0)
+ gBattle_BG2_X = 0x1A0;
+ else
+ gBattle_BG2_X -= 16;
+
+ return (gBattle_BG2_X != 0x1A0);
+}
+
+#define sDestroy data0
+#define sSavedLvlUpBoxXPosition data1
+
+static void PutMonIconOnLvlUpBox(void)
+{
+ u8 spriteId;
+ const u16* iconPal;
+ struct SpriteSheet iconSheet;
+ struct SpritePalette iconPalSheet;
+
+ u16 species = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPECIES);
+ u32 personality = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_PERSONALITY);
+
+ const u8* iconPtr = GetMonIconPtr(species, personality, 1);
+ iconSheet.data = iconPtr;
+ iconSheet.size = 0x200;
+ iconSheet.tag = MON_ICON_LVLUP_BOX_TAG;
+
+ iconPal = GetValidMonIconPalettePtr(species);
+ iconPalSheet.data = iconPal;
+ iconPalSheet.tag = MON_ICON_LVLUP_BOX_TAG;
+
+ LoadSpriteSheet(&iconSheet);
+ LoadSpritePalette(&iconPalSheet);
+
+ spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBox, 256, 10, 0);
+ gSprites[spriteId].sDestroy = FALSE;
+ gSprites[spriteId].sSavedLvlUpBoxXPosition = gBattle_BG2_X;
+}
+
+static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite)
+{
+ sprite->pos2.x = sprite->sSavedLvlUpBoxXPosition - gBattle_BG2_X;
+
+ if (sprite->pos2.x != 0)
+ {
+ sprite->sDestroy = TRUE;
+ }
+ else if (sprite->sDestroy)
+ {
+ DestroySprite(sprite);
+ FreeSpriteTilesByTag(MON_ICON_LVLUP_BOX_TAG);
+ FreeSpritePaletteByTag(MON_ICON_LVLUP_BOX_TAG);
+ }
+}
+
+#undef sDestroy
+#undef sSavedLvlUpBoxXPosition
+
+static bool32 IsMonGettingExpSentOut(void)
+{
+ if (gBattlePartyID[0] == gBattleStruct->expGetterId)
+ return TRUE;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == gBattleStruct->expGetterId)
+ return TRUE;
+
+ return FALSE;
+}
+
+static void atk6D_reset_sentpokes_value(void)
+{
+ ResetSentPokesToOpponentValue();
+ gBattlescriptCurrInstr++;
+}
+
+static void atk6E_set_atk_to_player0(void)
+{
+ gBankAttacker = GetBankByIdentity(0);
+ gBattlescriptCurrInstr++;
+}
+
+static void atk6F_set_visible(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitSpriteInvisibility(0, FALSE);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk70_record_last_used_ability(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ RecordAbilityBattle(gActiveBank, gLastUsedAbility);
+ gBattlescriptCurrInstr += 1; // UB: Should be + 2, one byte for command and one byte for bank argument.
+}
+
+void BufferMoveToLearnIntoBattleTextBuff2(void)
+{
+ PREPARE_MOVE_BUFFER(gBattleTextBuff2, gMoveToLearn);
+}
+
+static void atk71_buffer_move_to_learn(void)
+{
+ BufferMoveToLearnIntoBattleTextBuff2();
+ gBattlescriptCurrInstr++;
+}
+
+static void atk72_jump_if_run_attempt_success(void)
+{
+ if (TryRunFromBattle(gBank1))
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+}
+
+static void atk73_hp_thresholds(void)
+{
+ u8 opposingBank;
+ s32 result;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ opposingBank = gActiveBank ^ BIT_SIDE;
+
+ result = gBattleMons[opposingBank].hp * 100 / gBattleMons[opposingBank].maxHP;
+ if (result == 0)
+ result = 1;
+
+ if (result > 69 || !gBattleMons[opposingBank].hp)
+ gBattleStruct->hpScale = 0;
+ else if (result > 39)
+ gBattleStruct->hpScale = 1;
+ else if (result > 9)
+ gBattleStruct->hpScale = 2;
+ else
+ gBattleStruct->hpScale = 3;
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk74_hp_thresholds2(void)
+{
+ u8 opposingBank;
+ s32 result;
+ u8 hpSwitchout;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ opposingBank = gActiveBank ^ BIT_SIDE;
+ hpSwitchout = *(gBattleStruct->hpOnSwitchout + GetBankSide(opposingBank));
+ result = (hpSwitchout - gBattleMons[opposingBank].hp) * 100 / hpSwitchout;
+
+ if (gBattleMons[opposingBank].hp >= hpSwitchout)
+ gBattleStruct->hpScale = 0;
+ else if (result <= 29)
+ gBattleStruct->hpScale = 1;
+ else if (result <= 69)
+ gBattleStruct->hpScale = 2;
+ else
+ gBattleStruct->hpScale = 3;
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk75_item_effect_on_opponent(void)
+{
+ gBankInMenu = gBankAttacker;
+ ExecuteTableBasedItemEffect(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1);
+
+ gBattlescriptCurrInstr += 1;
+}
+
+static void atk76_various(void)
+{
+ u8 side;
+ s32 i;
+
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ switch (gBattlescriptCurrInstr[2])
+ {
+ case VARIOUS_CANCEL_MULTI_TURN_MOVES:
+ CancelMultiTurnMoves(gActiveBank);
+ break;
+ case VARIOUS_SET_MAGIC_COAT_TARGET:
+ gBankAttacker = gBankTarget;
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimers[side].followmeTimer != 0 && gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
+ gBankTarget = gSideTimers[side].followmeTarget;
+ else
+ gBankTarget = gActiveBank;
+ break;
+ case VARIOUS_CAN_RUN_FROM_BATTLE:
+ gBattleCommunication[0] = IsRunningFromBattleImpossible();
+ break;
+ case VARIOUS_GET_MOVE_TARGET:
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ break;
+ case 4:
+ if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
+ gBattleCommunication[0] = 1;
+ else
+ gBattleCommunication[0] = 0;
+ break;
+ case VARIOUS_RESET_INTIMIDATE_TRACE_BITS:
+ gSpecialStatuses[gActiveBank].intimidatedPoke = 0;
+ gSpecialStatuses[gActiveBank].traced = 0;
+ break;
+ case VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP:
+ if (gBattlePartyID[0] == gBattleStruct->expGetterId || gBattlePartyID[2] == gBattleStruct->expGetterId)
+ {
+ u16 *choicedMove;
+
+ if (gBattlePartyID[0] == gBattleStruct->expGetterId)
+ gActiveBank = 0;
+ else
+ gActiveBank = 2;
+
+ choicedMove = &gBattleStruct->choicedMove[gActiveBank];
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gActiveBank].moves[i] == *choicedMove)
+ break;
+ }
+ if (i == 4)
+ *choicedMove = 0;
+ }
+ break;
+ case 7:
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE))
+ && gBattleTypeFlags & BATTLE_TYPE_TRAINER
+ && gBattleMons[0].hp != 0
+ && gBattleMons[1].hp != 0)
+ {
+ gHitMarker &= ~(HITMARKER_x400000);
+ }
+ break;
+ case 8:
+ gBattleCommunication[0] = 0;
+ gBattleScripting.bank = gActiveBank = gBattleCommunication[1];
+ if (!(gBattleStruct->field_92 & gBitTable[gActiveBank])
+ && gBattleMons[gActiveBank].maxHP / 2 >= gBattleMons[gActiveBank].hp
+ && gBattleMons[gActiveBank].hp != 0
+ && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
+ {
+ gBattleStruct->field_92 |= gBitTable[gActiveBank];
+ gBattleCommunication[0] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)];
+ }
+ break;
+ case 9:
+ i = sub_81A5258(gBattleCommunication);
+ if (i == 0)
+ return;
+
+ gBattleCommunication[1] = i;
+ break;
+ case 10:
+ gBattleMons[1].hp = 0;
+ gHitMarker |= HITMARKER_FAINTED(1);
+ gBattleStruct->field_2A1 |= gBitTable[gBattlePartyID[1]];
+ gDisableStructs[1].truantUnknownBit = 1;
+ break;
+ case 11:
+ gBattleMons[0].hp = 0;
+ gHitMarker |= HITMARKER_FAINTED(0);
+ gHitMarker |= HITMARKER_x400000;
+ gBattleStruct->field_2A0 |= gBitTable[gBattlePartyID[0]];
+ gDisableStructs[0].truantUnknownBit = 1;
+ break;
+ case 12:
+ gBattleMons[0].hp = 0;
+ gBattleMons[1].hp = 0;
+ gHitMarker |= HITMARKER_FAINTED(0);
+ gHitMarker |= HITMARKER_FAINTED(1);
+ gHitMarker |= HITMARKER_x400000;
+ gBattleStruct->field_2A0 |= gBitTable[gBattlePartyID[0]];
+ gBattleStruct->field_2A1 |= gBitTable[gBattlePartyID[1]];
+ gDisableStructs[0].truantUnknownBit = 1;
+ gDisableStructs[1].truantUnknownBit = 1;
+ break;
+ case 13:
+ EmitCmd19(0);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case 14:
+ sub_81A5BF8();
+ break;
+ case 15:
+ sub_81A5D44();
+ break;
+ case 16:
+ BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
+ sub_814F9EC(gDisplayedStringBattle, 0x16);
+ break;
+ case 17:
+ if (IsTextPrinterActive(0x16))
+ return;
+ break;
+ case VARIOUS_WAIT_CRY:
+ if (!IsCryFinished())
+ return;
+ break;
+ case VARIOUS_RETURN_OPPONENT_MON1:
+ gActiveBank = 1;
+ if (gBattleMons[gActiveBank].hp != 0)
+ {
+ EmitReturnMonToBall(0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ break;
+ case VARIOUS_RETURN_OPPONENT_MON2:
+ if (gNoOfAllBanks > 3)
+ {
+ gActiveBank = 3;
+ if (gBattleMons[gActiveBank].hp != 0)
+ {
+ EmitReturnMonToBall(0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ break;
+ case 21:
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x55);
+ break;
+ case 22:
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ break;
+ case 23:
+ gBattleStruct->field_2A2 |= gBitTable[gActiveBank];
+ break;
+ case 24:
+ if (sub_805725C(gActiveBank))
+ return;
+ break;
+ case VARIOUS_SET_TELEPORT_OUTCOME:
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ gBattleOutcome = BATTLE_PLAYER_TELEPORTED;
+ else
+ gBattleOutcome = BATTLE_OPPONENT_TELEPORTED;
+ break;
+ case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
+ EmitPlayFanfareOrBGM(0, BGM_KACHI1, TRUE);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+
+ gBattlescriptCurrInstr += 3;
+}
+
+static void atk77_set_protect_like(void) // protect and endure
+{
+ bool8 notLastTurn = TRUE;
+ u16 lastMove = gUnknown_02024260[gBankAttacker];
+
+ if (lastMove != MOVE_PROTECT && lastMove != MOVE_DETECT && lastMove != MOVE_ENDURE)
+ gDisableStructs[gBankAttacker].protectUses = 0;
+
+ if (gCurrentTurnActionNumber == (gNoOfAllBanks - 1))
+ notLastTurn = FALSE;
+
+ if (sProtectSuccessRates[gDisableStructs[gBankAttacker].protectUses] >= Random() && notLastTurn)
+ {
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT)
+ {
+ gProtectStructs[gBankAttacker].protected = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE)
+ {
+ gProtectStructs[gBankAttacker].endured = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ gDisableStructs[gBankAttacker].protectUses++;
+ }
+ else
+ {
+ gDisableStructs[gBankAttacker].protectUses = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk78_faintifabilitynotdamp(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
+ {
+ if (gBattleMons[gBankTarget].ability == ABILITY_DAMP)
+ break;
+ }
+
+ if (gBankTarget == gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker;
+ gBattleMoveDamage = gBattleMons[gActiveBank].hp;
+ EmitHealthBarUpdate(0, 0x7FFF);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr++;
+
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
+ {
+ if (gBankTarget == gBankAttacker)
+ continue;
+ if (!(gAbsentBankFlags & gBitTable[gBankTarget]))
+ break;
+ }
+ }
+ else
+ {
+ gLastUsedAbility = ABILITY_DAMP;
+ RecordAbilityBattle(gBankTarget, gBattleMons[gBankTarget].ability);
+ gBattlescriptCurrInstr = BattleScript_DampStopsExplosion;
+ }
+}
+
+static void atk79_setatkhptozero(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = gBankAttacker;
+ gBattleMons[gActiveBank].hp = 0;
+ EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk7A_jumpwhiletargetvalid(void) // Used by intimidate to loop through all targets.
+{
+ const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ for (gBankTarget++; ; gBankTarget++)
+ {
+ if (gBankTarget == gBankAttacker)
+ continue;
+ if (!(gAbsentBankFlags & gBitTable[gBankTarget]))
+ break;
+ }
+
+ if (gBankTarget >= gNoOfAllBanks)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else
+ gBattlescriptCurrInstr += 5;
+}
+
+static void atk7B_healhalfHP_if_possible(void)
+{
+ const u8* failPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ if (gBattlescriptCurrInstr[5] == BS_GET_ATTACKER)
+ gBankTarget = gBankAttacker;
+
+ gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+
+ if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP)
+ gBattlescriptCurrInstr = failPtr;
+ else
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk7C_trymirrormove(void)
+{
+ s32 validMovesCount;
+ s32 i;
+ u16 move;
+ u16 movesArray[4];
+
+ for (i = 0; i < 3; i++)
+ movesArray[i] = 0;
+
+ for (validMovesCount = 0, i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (i != gBankAttacker)
+ {
+ move = *(i * 2 + gBankAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0)
+ | (*(i * 2 + gBankAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) << 8);
+
+ if (move != 0 && move != 0xFFFF)
+ {
+ movesArray[validMovesCount] = move;
+ validMovesCount++;
+ }
+ }
+ }
+
+ move = *(gBattleStruct->mirrorMoves + gBankAttacker * 2 + 0)
+ | (*(gBattleStruct->mirrorMoves + gBankAttacker * 2 + 1) << 8);
+
+ if (move != 0 && move != 0xFFFF)
+ {
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gCurrentMove = move;
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ }
+ else if (validMovesCount)
+ {
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ i = Random() % validMovesCount;
+ gCurrentMove = movesArray[i];
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ }
+ else
+ {
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atk7D_set_rain(void)
+{
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else
+ {
+ gBattleWeather = WEATHER_RAIN_TEMPORARY;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gWishFutureKnock.weatherDuration = 5;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk7E_setreflect(void)
+{
+ if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_REFLECT)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_REFLECT;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].reflectTimer = 5;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].reflectBank = gBankAttacker;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk7F_setseeded(void)
+{
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT || gStatuses3[gBankTarget] & STATUS3_LEECHSEED)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else if (gBattleMons[gBankTarget].type1 == TYPE_GRASS || gBattleMons[gBankTarget].type2 == TYPE_GRASS)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else
+ {
+ gStatuses3[gBankTarget] |= gBankAttacker;
+ gStatuses3[gBankTarget] |= STATUS3_LEECHSEED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk80_manipulatedamage(void)
+{
+ switch (gBattlescriptCurrInstr[1])
+ {
+ case ATK80_DMG_CHANGE_SIGN:
+ gBattleMoveDamage *= -1;
+ break;
+ case ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP:
+ gBattleMoveDamage /= 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if ((gBattleMons[gBankTarget].maxHP / 2) < gBattleMoveDamage)
+ gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2;
+ break;
+ case ATK80_DMG_DOUBLED:
+ gBattleMoveDamage *= 2;
+ break;
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk81_setrest(void)
+{
+ const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gActiveBank = gBankTarget = gBankAttacker;
+ gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1);
+
+ if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP)
+ {
+ gBattlescriptCurrInstr = failJump;
+ }
+ else
+ {
+ if (gBattleMons[gBankTarget].status1 & ((u8)(~STATUS_SLEEP)))
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+
+ gBattleMons[gBankTarget].status1 = 3;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atk82_jumpifnotfirstturn(void)
+{
+ const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ if (gDisableStructs[gBankAttacker].isFirstTurn)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = failJump;
+}
+
+static void atk83_nop(void)
+{
+ gBattlescriptCurrInstr++;
+}
+
+bool8 UproarWakeUpCheck(u8 bank)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[bank].ability == ABILITY_SOUNDPROOF)
+ continue;
+
+ gBattleScripting.bank = i;
+
+ if (gBankTarget == 0xFF)
+ gBankTarget = i;
+ else if (gBankTarget == i)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+
+ break;
+ }
+
+ if (i == gNoOfAllBanks)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void atk84_jump_if_cant_sleep(void)
+{
+ const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ if (UproarWakeUpCheck(gBankTarget))
+ {
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA
+ || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT)
+ {
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattlescriptCurrInstr = jumpPtr;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ else
+ {
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atk85_stockpile(void)
+{
+ if (gDisableStructs[gBankAttacker].stockpileCounter == 3)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ gDisableStructs[gBankAttacker].stockpileCounter++;
+
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gBankAttacker].stockpileCounter)
+
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk86_stockpiletobasedamage(void)
+{
+ const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ if (gDisableStructs[gBankAttacker].stockpileCounter == 0)
+ {
+ gBattlescriptCurrInstr = jumpPtr;
+ }
+ else
+ {
+ if (gBattleCommunication[6] != 1)
+ {
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
+ gSideAffecting[GET_BANK_SIDE(gBankTarget)], 0,
+ 0, gBankAttacker, gBankTarget)
+ * gDisableStructs[gBankAttacker].stockpileCounter;
+ gBattleScripting.animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
+
+ if (gProtectStructs[gBankAttacker].helpingHand)
+ gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
+ }
+
+ gDisableStructs[gBankAttacker].stockpileCounter = 0;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atk87_stockpiletohpheal(void)
+{
+ const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+
+ if (gDisableStructs[gBankAttacker].stockpileCounter == 0)
+ {
+ gBattlescriptCurrInstr = jumpPtr;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else if (gBattleMons[gBankAttacker].maxHP == gBattleMons[gBankAttacker].hp)
+ {
+ gDisableStructs[gBankAttacker].stockpileCounter = 0;
+ gBattlescriptCurrInstr = jumpPtr;
+ gBankTarget = gBankAttacker;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / (1 << (3 - gDisableStructs[gBankAttacker].stockpileCounter));
+
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+
+ gBattleScripting.animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
+ gDisableStructs[gBankAttacker].stockpileCounter = 0;
+ gBattlescriptCurrInstr += 5;
+ gBankTarget = gBankAttacker;
+ }
+}
+
+static void atk88_negativedamage(void)
+{
+ gBattleMoveDamage = -(gHpDealt / 2);
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = -1;
+
+ gBattlescriptCurrInstr++;
+}
+
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr)
+{
+ bool8 certain = 0;
+ bool8 notProtectAffected = FALSE;
+ u32 index;
+
+ if (flags & MOVE_EFFECT_AFFECTS_USER)
+ gActiveBank = gBankAttacker;
+ else
+ gActiveBank = gBankTarget;
+
+ flags &= ~(MOVE_EFFECT_AFFECTS_USER);
+
+ if (flags & MOVE_EFFECT_CERTAIN)
+ certain++;
+ flags &= ~(MOVE_EFFECT_CERTAIN);
+
+ if (flags & STAT_CHANGE_NOT_PROTECT_AFFECTED)
+ notProtectAffected++;
+ flags &= ~(STAT_CHANGE_NOT_PROTECT_AFFECTED);
+
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
+
+ if ((statValue << 0x18) < 0) // stat decrease
+ {
+ if (gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer
+ && !certain && gCurrentMove != MOVE_CURSE)
+ {
+ if (flags == STAT_CHANGE_BS_PTR)
+ {
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
+ else
+ {
+ BattleScriptPush(BS_ptr);
+ gBattleScripting.bank = gActiveBank;
+ gBattlescriptCurrInstr = BattleScript_MistProtected;
+ gSpecialStatuses[gActiveBank].statLowered = 1;
+ }
+ }
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else if (gCurrentMove != MOVE_CURSE
+ && notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
+ {
+ gBattlescriptCurrInstr = BattleScript_ButItFailed;
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY
+ || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE)
+ && !certain && gCurrentMove != MOVE_CURSE)
+ {
+ if (flags == STAT_CHANGE_BS_PTR)
+ {
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
+ else
+ {
+ BattleScriptPush(BS_ptr);
+ gBattleScripting.bank = gActiveBank;
+ gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ RecordAbilityBattle(gActiveBank, gLastUsedAbility);
+ gSpecialStatuses[gActiveBank].statLowered = 1;
+ }
+ }
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE
+ && !certain && statId == STAT_STAGE_ACC)
+ {
+ if (flags == STAT_CHANGE_BS_PTR)
+ {
+ BattleScriptPush(BS_ptr);
+ gBattleScripting.bank = gActiveBank;
+ gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ RecordAbilityBattle(gActiveBank, gLastUsedAbility);
+ }
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER
+ && !certain && statId == STAT_STAGE_ATK)
+ {
+ if (flags == STAT_CHANGE_BS_PTR)
+ {
+ BattleScriptPush(BS_ptr);
+ gBattleScripting.bank = gActiveBank;
+ gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ RecordAbilityBattle(gActiveBank, gLastUsedAbility);
+ }
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0)
+ {
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else // try to decrease
+ {
+ statValue = -GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ index = 1;
+ if (statValue == -2)
+ {
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = 0xD3; // harshly
+ gBattleTextBuff2[3] = 0xD3 >> 8;
+ index = 4;
+ }
+ gBattleTextBuff2[index] = B_BUFF_STRING;
+ index++;
+ gBattleTextBuff2[index] = 0xD4; // fell
+ index++;
+ gBattleTextBuff2[index] = 0xD4 >> 8;
+ index++;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
+
+ if (gBattleMons[gActiveBank].statStages[statId] == 0)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
+
+ }
+ }
+ else // stat increase
+ {
+ statValue = GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ index = 1;
+ if (statValue == 2)
+ {
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = 0xD1; // sharply
+ gBattleTextBuff2[3] = 0xD1 >> 8;
+ index = 4;
+ }
+ gBattleTextBuff2[index] = B_BUFF_STRING;
+ index++;
+ gBattleTextBuff2[index] = 0xD2; // rose
+ index++;
+ gBattleTextBuff2[index] = 0xD2 >> 8;
+ index++;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
+
+ if (gBattleMons[gActiveBank].statStages[statId] == 0xC)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
+ }
+
+ gBattleMons[gActiveBank].statStages[statId] += statValue;
+ if (gBattleMons[gActiveBank].statStages[statId] < 0)
+ gBattleMons[gActiveBank].statStages[statId] = 0;
+ if (gBattleMons[gActiveBank].statStages[statId] > 0xC)
+ gBattleMons[gActiveBank].statStages[statId] = 0xC;
+
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR)
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR))
+ return STAT_CHANGE_DIDNT_WORK;
+
+ return STAT_CHANGE_WORKED;
+}
+
+static void atk89_statbuffchange(void)
+{
+ const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_CHANGE_WORKED)
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atk8A_normalisebuffs(void) // haze
+{
+ s32 i, j;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ for (j = 0; j < BATTLE_STATS_NO; j++)
+ gBattleMons[i].statStages[j] = 6;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk8B_setbide(void)
+{
+ gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
+ gTakenDmg[gBankAttacker] = 0;
+ gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); // 2 turns
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk8C_confuseifrepeatingattackends(void)
+{
+ if (!(gBattleMons[gBankAttacker].status2 & STATUS2_LOCK_CONFUSE))
+ gBattleCommunication[MOVE_EFFECT_BYTE] = (MOVE_EFFECT_THRASH | MOVE_EFFECT_AFFECTS_USER);
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk8D_setmultihit_counter(void)
+{
+ if (gBattlescriptCurrInstr[1])
+ {
+ gMultiHitCounter = gBattlescriptCurrInstr[1];
+ }
+ else
+ {
+ gMultiHitCounter = Random() & 3;
+ if (gMultiHitCounter > 1)
+ gMultiHitCounter = (Random() & 3) + 2;
+ else
+ gMultiHitCounter += 2;
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atk8E_init_multihit_string(void)
+{
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
+
+ gBattlescriptCurrInstr++;
+}
+
+static bool8 sub_8051064(void)
+{
+ if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
+ {
+ *(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget];
+ }
+ else
+ {
+ u16 random = Random() & 0xFF;
+ if ((u32)((random * (gBattleMons[gBankAttacker].level + gBattleMons[gBankTarget].level) >> 8) + 1) <= (gBattleMons[gBankTarget].level / 4))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ return FALSE;
+ }
+ *(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget];
+ }
+
+ gBattlescriptCurrInstr = gUnknown_082DADD8;
+ return TRUE;
+}
+
+static void atk8F_forcerandomswitch(void)
+{
+ s32 i;
+ s32 bank1PartyId = 0;
+ s32 bank2PartyId = 0;
+
+ #ifdef NONMATCHING
+ s32 lastMonId = 0; // + 1
+ #else
+ register s32 lastMonId asm("r8") = 0; // + 1
+ #endif // NONMATCHING
+
+ s32 firstMonId = 0;
+ s32 monsCount = 0;
+ struct Pokemon* party = NULL;
+ s32 validMons = 0;
+ s32 minNeeded = 0;
+
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER))
+ {
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ if ((gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ || (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ || (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER))
+ {
+ if ((gBankTarget & BIT_MON) != 0)
+ {
+ firstMonId = 3;
+ lastMonId = 6;
+ }
+ else
+ {
+ firstMonId = 0;
+ lastMonId = 3;
+ }
+ monsCount = 3;
+ minNeeded = 1;
+ bank2PartyId = gBattlePartyID[gBankTarget];
+ bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON];
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ || (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_x2000000))
+ {
+ if (sub_806D82C(sub_806D864(gBankTarget)) == 1)
+ {
+ firstMonId = 3;
+ lastMonId = 6;
+ }
+ else
+ {
+ firstMonId = 0;
+ lastMonId = 3;
+ }
+ monsCount = 3;
+ minNeeded = 1;
+ bank2PartyId = gBattlePartyID[gBankTarget];
+ bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON];
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ {
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ {
+ firstMonId = 0;
+ lastMonId = 6;
+ monsCount = 6;
+ minNeeded = 2; // since there are two opponents, it has to be a double battle
+ }
+ else
+ {
+ if ((gBankTarget & BIT_MON) != 0)
+ {
+ firstMonId = 3;
+ lastMonId = 6;
+ }
+ else
+ {
+ firstMonId = 0;
+ lastMonId = 3;
+ }
+ monsCount = 3;
+ minNeeded = 1;
+ }
+ bank2PartyId = gBattlePartyID[gBankTarget];
+ bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON];
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ firstMonId = 0;
+ lastMonId = 6;
+ monsCount = 6;
+ minNeeded = 2;
+ bank2PartyId = gBattlePartyID[gBankTarget];
+ bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON];
+ }
+ else
+ {
+ firstMonId = 0;
+ lastMonId = 6;
+ monsCount = 6;
+ minNeeded = 1;
+ bank2PartyId = gBattlePartyID[gBankTarget]; // there is only one pokemon out in single battles
+ bank1PartyId = gBattlePartyID[gBankTarget];
+ }
+
+ for (i = firstMonId; i < lastMonId; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
+ && !GetMonData(&party[i], MON_DATA_IS_EGG)
+ && GetMonData(&party[i], MON_DATA_HP) != 0)
+ {
+ validMons++;
+ }
+ }
+
+ if (validMons <= minNeeded)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ if (sub_8051064())
+ {
+ do
+ {
+ i = Random() % monsCount;
+ i += firstMonId;
+ }
+ while (i == bank2PartyId
+ || i == bank1PartyId
+ || GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE
+ || GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE
+ || GetMonData(&party[i], MON_DATA_HP) == 0);
+ }
+ *(gBattleStruct->field_5C + gBankTarget) = i;
+
+ if (!sub_81B1250())
+ sub_803BDA0(gBankTarget);
+
+ if ((gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ || (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ sub_81B8E80(gBankTarget, i, 0);
+ sub_81B8E80(gBankTarget ^ BIT_MON, i, 1);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
+ sub_80571DC(gBankTarget, i);
+ }
+ }
+ else
+ {
+ sub_8051064();
+ }
+}
+
+static void atk90_conversion_type_change(void) // randomly changes user's type to one of its moves' type
+{
+ u8 validMoves = 0;
+ u8 moveChecked;
+ u8 moveType;
+
+ while (validMoves < 4)
+ {
+ if (gBattleMons[gBankAttacker].moves[validMoves] == 0)
+ break;
+
+ validMoves++;
+ }
+
+ for (moveChecked = 0; moveChecked < validMoves; moveChecked++)
+ {
+ moveType = gBattleMoves[gBattleMons[gBankAttacker].moves[moveChecked]].type;
+
+ if (moveType == TYPE_MYSTERY)
+ {
+ if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST)
+ moveType = TYPE_GHOST;
+ else
+ moveType = TYPE_NORMAL;
+ }
+ if (moveType != gBattleMons[gBankAttacker].type1
+ && moveType != gBattleMons[gBankAttacker].type2)
+ {
+ break;
+ }
+ }
+
+ if (moveChecked == validMoves)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ do
+ {
+
+ while ((moveChecked = Random() & 3) >= validMoves);
+
+ moveType = gBattleMoves[gBattleMons[gBankAttacker].moves[moveChecked]].type;
+
+ if (moveType == TYPE_MYSTERY)
+ {
+ if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST)
+ moveType = TYPE_GHOST;
+ else
+ moveType = TYPE_NORMAL;
+ }
+ }
+ while (moveType == gBattleMons[gBankAttacker].type1 || moveType == gBattleMons[gBankAttacker].type2);
+
+ gBattleMons[gBankAttacker].type1 = moveType;
+ gBattleMons[gBankAttacker].type2 = moveType;
+
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType)
+
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atk91_givepaydaymoney(void)
+{
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && gPaydayMoney != 0)
+ {
+ u32 bonusMoney = gPaydayMoney * gBattleStruct->moneyMultiplier;
+ AddMoney(&gSaveBlock1Ptr->money, bonusMoney);
+
+ PREPARE_HWORD_NUMBER_BUFFER(gBattleTextBuff1, 5, bonusMoney)
+
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = BattleScript_PrintPayDayMoneyString;
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atk92_setlightscreen(void)
+{
+ if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_LIGHTSCREEN)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_LIGHTSCREEN;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].lightscreenTimer = 5;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].lightscreenBank = gBankAttacker;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk93_ko_move(void)
+{
+ u8 holdEffect, param;
+
+ if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ param = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ param = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
+ }
+
+ gStringBank = gBankTarget;
+
+ if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < param)
+ {
+ RecordItemEffectBattle(gBankTarget, HOLD_EFFECT_FOCUS_BAND);
+ gSpecialStatuses[gBankTarget].focusBanded = 1;
+ }
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_STURDY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gLastUsedAbility = ABILITY_STURDY;
+ gBattlescriptCurrInstr = BattleScript_SturdyPreventsOHKO;
+ RecordAbilityBattle(gBankTarget, ABILITY_STURDY);
+ }
+ else
+ {
+ u16 chance;
+ if (!(gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS))
+ {
+ chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level);
+ if (Random() % 100 + 1 < chance && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
+ chance = TRUE;
+ else
+ chance = FALSE;
+ }
+ else if (gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker
+ && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
+ {
+ chance = TRUE;
+ }
+ else
+ {
+ chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level);
+ if (Random() % 100 + 1 < chance && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
+ chance = TRUE;
+ else
+ chance = FALSE;
+ }
+ if (chance)
+ {
+ if (gProtectStructs[gBankTarget].endured)
+ {
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1;
+ gBattleMoveFlags |= MOVESTATUS_ENDURED;
+ }
+ else if (gSpecialStatuses[gBankTarget].focusBanded)
+ {
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1;
+ gBattleMoveFlags |= MOVESTATUS_HUNGON;
+ gLastUsedItem = gBattleMons[gBankTarget].item;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp;
+ gBattleMoveFlags |= MOVESTATUS_ONEHITKO;
+ }
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ }
+}
+
+static void atk94_damagetohalftargethp(void) // super fang
+{
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp / 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk95_setsandstorm(void)
+{
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else
+ {
+ gBattleWeather = WEATHER_SANDSTORM_TEMPORARY;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gWishFutureKnock.weatherDuration = 5;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk96_weatherdamage(void)
+{
+ if (WEATHER_HAS_EFFECT)
+ {
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ if (gBattleMons[gBankAttacker].type1 != TYPE_ROCK
+ && gBattleMons[gBankAttacker].type1 != TYPE_STEEL
+ && gBattleMons[gBankAttacker].type1 != TYPE_GROUND
+ && gBattleMons[gBankAttacker].type2 != TYPE_ROCK
+ && gBattleMons[gBankAttacker].type2 != TYPE_STEEL
+ && gBattleMons[gBankAttacker].type2 != TYPE_GROUND
+ && gBattleMons[gBankAttacker].ability != ABILITY_SAND_VEIL
+ && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND)
+ && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER))
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+ else
+ {
+ gBattleMoveDamage = 0;
+ }
+ }
+ if (gBattleWeather & WEATHER_HAIL)
+ {
+ if (gBattleMons[gBankAttacker].type1 != TYPE_ICE
+ && gBattleMons[gBankAttacker].type2 != TYPE_ICE
+ && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND)
+ && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER))
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+ else
+ {
+ gBattleMoveDamage = 0;
+ }
+ }
+ }
+ else
+ {
+ gBattleMoveDamage = 0;
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankAttacker])
+ gBattleMoveDamage = 0;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atk97_try_infatuation(void)
+{
+ struct Pokemon *monAttacker, *monTarget;
+ u16 speciesAttacker, speciesTarget;
+ u32 personalityAttacker, personalityTarget;
+
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ monAttacker = &gPlayerParty[gBattlePartyID[gBankAttacker]];
+ else
+ monAttacker = &gEnemyParty[gBattlePartyID[gBankAttacker]];
+
+ if (GetBankSide(gBankTarget) == SIDE_PLAYER)
+ monTarget = &gPlayerParty[gBattlePartyID[gBankTarget]];
+ else
+ monTarget = &gEnemyParty[gBattlePartyID[gBankTarget]];
+
+ speciesAttacker = GetMonData(monAttacker, MON_DATA_SPECIES);
+ personalityAttacker = GetMonData(monAttacker, MON_DATA_PERSONALITY);
+
+ speciesTarget = GetMonData(monTarget, MON_DATA_SPECIES);
+ personalityTarget = GetMonData(monTarget, MON_DATA_PERSONALITY);
+
+ if (gBattleMons[gBankTarget].ability == ABILITY_OBLIVIOUS)
+ {
+ gBattlescriptCurrInstr = BattleScript_ObliviousPreventsAttraction;
+ gLastUsedAbility = ABILITY_OBLIVIOUS;
+ RecordAbilityBattle(gBankTarget, ABILITY_OBLIVIOUS);
+ }
+ else
+ {
+ if (GetGenderFromSpeciesAndPersonality(speciesAttacker, personalityAttacker) == GetGenderFromSpeciesAndPersonality(speciesTarget, personalityTarget)
+ || gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION
+ || GetGenderFromSpeciesAndPersonality(speciesAttacker, personalityAttacker) == MON_GENDERLESS
+ || GetGenderFromSpeciesAndPersonality(speciesTarget, personalityTarget) == MON_GENDERLESS)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gBattleMons[gBankTarget].status2 |= STATUS2_INFATUATED_WITH(gBankAttacker);
+ gBattlescriptCurrInstr += 5;
+ }
+ }
+}
+
+static void atk98_status_icon_update(void)
+{
+ if (gBattleExecBuffer)
+ return;
+
+ if (gBattlescriptCurrInstr[1] != BS_ATTACKER_WITH_PARTNER)
+ {
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 2;
+ }
+ else
+ {
+ gActiveBank = gBankAttacker;
+ if (!(gAbsentBankFlags & gBitTable[gActiveBank]))
+ {
+ EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
+ if (!(gAbsentBankFlags & gBitTable[gActiveBank]))
+ {
+ EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ gBattlescriptCurrInstr += 2;
+ }
+}
+
+static void atk99_setmist(void)
+{
+ if (gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistTimer)
+ {
+ gBattleMoveFlags |= MOVESTATUS_FAILED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistTimer = 5;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistBank = gBankAttacker;
+ gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_MIST;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk9A_set_focusenergy(void)
+{
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_FAILED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ gBattleMons[gBankAttacker].status2 |= STATUS2_FOCUS_ENERGY;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atk9B_transformdataexecution(void)
+{
+ gLastUsedMove = 0xFFFF;
+ gBattlescriptCurrInstr++;
+ if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED
+ || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)
+ {
+ gBattleMoveFlags |= MOVESTATUS_FAILED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ s32 i;
+ u8 *battleMonAttacker, *battleMonTarget;
+
+ gBattleMons[gBankAttacker].status2 |= STATUS2_TRANSFORMED;
+ gDisableStructs[gBankAttacker].disabledMove = 0;
+ gDisableStructs[gBankAttacker].disableTimer1 = 0;
+ gDisableStructs[gBankAttacker].unk0 = gBattleMons[gBankTarget].personality;
+ gDisableStructs[gBankAttacker].unk18_b = 0;
+
+ PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBankTarget].species)
+
+ battleMonAttacker = (u8*)(&gBattleMons[gBankAttacker]);
+ battleMonTarget = (u8*)(&gBattleMons[gBankTarget]);
+
+ for (i = 0; i < offsetof(struct BattlePokemon, pp); i++)
+ battleMonAttacker[i] = battleMonTarget[i];
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMoves[gBattleMons[gBankAttacker].moves[i]].pp < 5)
+ gBattleMons[gBankAttacker].pp[i] = gBattleMoves[gBattleMons[gBankAttacker].moves[i]].pp;
+ else
+ gBattleMons[gBankAttacker].pp[i] = 5;
+ }
+
+ gActiveBank = gBankAttacker;
+ EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+}
+
+static void atk9C_set_substitute(void)
+{
+ u32 hp = gBattleMons[gBankAttacker].maxHP / 4;
+ if (gBattleMons[gBankAttacker].maxHP / 4 == 0)
+ hp = 1;
+
+ if (gBattleMons[gBankAttacker].hp <= hp)
+ {
+ gBattleMoveDamage = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; // one bit value will only work for pokemon which max hp can go to 1020(which is more than possible in games)
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ gBattleMons[gBankAttacker].status2 |= STATUS2_SUBSTITUTE;
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED);
+ gDisableStructs[gBankAttacker].substituteHP = gBattleMoveDamage;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static bool8 IsMoveUncopyableByMimic(u16 move)
+{
+ s32 i;
+ for (i = 0; sMovesForbiddenToCopy[i] != MIMIC_FORBIDDEN_END
+ && sMovesForbiddenToCopy[i] != move; i++);
+
+ return (sMovesForbiddenToCopy[i] != MIMIC_FORBIDDEN_END);
+}
+
+static void atk9D_mimicattackcopy(void)
+{
+ gLastUsedMove = 0xFFFF;
+
+ if (IsMoveUncopyableByMimic(gLastUsedMovesByBanks[gBankTarget])
+ || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED
+ || gLastUsedMovesByBanks[gBankTarget] == 0
+ || gLastUsedMovesByBanks[gBankTarget] == 0xFFFF)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankAttacker].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ break;
+ }
+
+ if (i == 4)
+ {
+ gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastUsedMovesByBanks[gBankTarget];
+ if (gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp < 5)
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp;
+ else
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5;
+
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget])
+
+ gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos];
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ }
+}
+
+#ifdef NONMATCHING
+static void atk9E_metronome(void)
+{
+ while (1)
+ {
+ const u16 *move;
+ s32 i, j;
+
+ gCurrentMove = (Random() & 0x1FF) + 1;
+ if (gCurrentMove > LAST_MOVE_INDEX)
+ continue;
+
+ for (i = 0; i < 4; i++); // ?
+
+ for (move = sMovesForbiddenToCopy; ; move++)
+ {
+ if (*move == gCurrentMove)
+ break;
+ if (*move == METRONOME_FORBIDDEN_END)
+ break;
+ }
+
+ if (*move == METRONOME_FORBIDDEN_END)
+ break;
+ }
+
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+}
+
+#else
+__attribute__((naked))
+static void atk9E_metronome(void)
+{
+ asm(
+ "\n\
+ .syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ ldr r7, =gCurrentMove\n\
+ movs r6, 0xB1\n\
+ lsls r6, 1\n\
+ ldr r5, =sMovesForbiddenToCopy\n\
+ ldr r0, =gBattlescriptCurrInstr\n\
+ mov r8, r0\n\
+_080524EE:\n\
+ bl Random\n\
+ ldr r2, =0x000001ff\n\
+ adds r1, r2, 0\n\
+ ands r0, r1\n\
+ adds r0, 0x1\n\
+ strh r0, [r7]\n\
+ cmp r0, r6\n\
+ bhi _080524EE\n\
+ movs r0, 0x3\n\
+_08052502:\n\
+ subs r0, 0x1\n\
+ cmp r0, 0\n\
+ bge _08052502\n\
+ ldr r4, =gCurrentMove\n\
+ ldrh r2, [r4]\n\
+ ldr r3, =0x0000ffff\n\
+ subs r0, r5, 0x2\n\
+_08052510:\n\
+ adds r0, 0x2\n\
+ ldrh r1, [r0]\n\
+ cmp r1, r2\n\
+ beq _0805251C\n\
+ cmp r1, r3\n\
+ bne _08052510\n\
+_0805251C:\n\
+ ldr r0, =0x0000ffff\n\
+ cmp r1, r0\n\
+ bne _080524EE\n\
+ ldr r2, =gHitMarker\n\
+ ldr r0, [r2]\n\
+ ldr r1, =0xfffffbff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r3, =gBattleScriptsForMoveEffects\n\
+ ldr r2, =gBattleMoves\n\
+ ldrh r1, [r4]\n\
+ lsls r0, r1, 1\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ adds r0, r3\n\
+ ldr r0, [r0]\n\
+ mov r1, r8\n\
+ str r0, [r1]\n\
+ ldrh r0, [r4]\n\
+ movs r1, 0\n\
+ bl GetMoveTarget\n\
+ ldr r1, =gBankTarget\n\
+ strb r0, [r1]\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void atk9F_dmgtolevel(void)
+{
+ gBattleMoveDamage = gBattleMons[gBankAttacker].level;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkA0_psywavedamageeffect(void)
+{
+ s32 randDamage;
+
+ while ((randDamage = (Random() & 0xF)) > 10);
+
+ randDamage *= 10;
+ gBattleMoveDamage = gBattleMons[gBankAttacker].level * (randDamage + 50) / 100;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkA1_counterdamagecalculator(void)
+{
+ u8 sideAttacker = GetBankSide(gBankAttacker);
+ u8 sideTarget = GetBankSide(gProtectStructs[gBankAttacker].physicalBank);
+
+ if (gProtectStructs[gBankAttacker].physicalDmg
+ && sideAttacker != sideTarget
+ && gBattleMons[gProtectStructs[gBankAttacker].physicalBank].hp)
+ {
+ gBattleMoveDamage = gProtectStructs[gBankAttacker].physicalDmg * 2;
+
+ if (gSideTimers[sideTarget].followmeTimer && gBattleMons[gSideTimers[sideTarget].followmeTarget].hp)
+ gBankTarget = gSideTimers[sideTarget].followmeTarget;
+ else
+ gBankTarget = gProtectStructs[gBankAttacker].physicalBank;
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkA2_mirrorcoatdamagecalculator(void) // a copy of atkA1 with the physical -> special field changes
+{
+ u8 sideAttacker = GetBankSide(gBankAttacker);
+ u8 sideTarget = GetBankSide(gProtectStructs[gBankAttacker].specialBank);
+
+ if (gProtectStructs[gBankAttacker].specialDmg && sideAttacker != sideTarget && gBattleMons[gProtectStructs[gBankAttacker].specialBank].hp)
+ {
+ gBattleMoveDamage = gProtectStructs[gBankAttacker].specialDmg * 2;
+
+ if (gSideTimers[sideTarget].followmeTimer && gBattleMons[gSideTimers[sideTarget].followmeTarget].hp)
+ gBankTarget = gSideTimers[sideTarget].followmeTarget;
+ else
+ gBankTarget = gProtectStructs[gBankAttacker].specialBank;
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkA3_disablelastusedattack(void)
+{
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ break;
+ }
+ if (gDisableStructs[gBankTarget].disabledMove == 0
+ && i != 4 && gBattleMons[gBankTarget].pp[i] != 0)
+ {
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBankTarget].moves[i])
+
+ gDisableStructs[gBankTarget].disabledMove = gBattleMons[gBankTarget].moves[i];
+ gDisableStructs[gBankTarget].disableTimer1 = (Random() & 3) + 2;
+ gDisableStructs[gBankTarget].disableTimer2 = gDisableStructs[gBankTarget].disableTimer1; // used to save the random amount of turns?
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkA4_setencore(void)
+{
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ break;
+ }
+
+ if (gLastUsedMovesByBanks[gBankTarget] == MOVE_STRUGGLE
+ || gLastUsedMovesByBanks[gBankTarget] == MOVE_ENCORE
+ || gLastUsedMovesByBanks[gBankTarget] == MOVE_MIRROR_MOVE)
+ {
+ i = 4;
+ }
+
+ if (gDisableStructs[gBankTarget].encoredMove == 0
+ && i != 4 && gBattleMons[gBankTarget].pp[i] != 0)
+ {
+ gDisableStructs[gBankTarget].encoredMove = gBattleMons[gBankTarget].moves[i];
+ gDisableStructs[gBankTarget].encoredMovePos = i;
+ gDisableStructs[gBankTarget].encoreTimer1 = (Random() & 3) + 3;
+ gDisableStructs[gBankTarget].encoreTimer2 = gDisableStructs[gBankTarget].encoreTimer1;
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkA5_painsplitdmgcalc(void)
+{
+ if (!(gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE))
+ {
+ s32 hpDiff = (gBattleMons[gBankAttacker].hp + gBattleMons[gBankTarget].hp) / 2;
+ s32 painSplitHp = gBattleMoveDamage = gBattleMons[gBankTarget].hp - hpDiff;
+ u8* storeLoc = (void*)(&gBattleScripting.painSplitHp);
+
+ storeLoc[0] = (painSplitHp);
+ storeLoc[1] = (painSplitHp & 0x0000FF00) >> 8;
+ storeLoc[2] = (painSplitHp & 0x00FF0000) >> 16;
+ storeLoc[3] = (painSplitHp & 0xFF000000) >> 24;
+
+ gBattleMoveDamage = gBattleMons[gBankAttacker].hp - hpDiff;
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+#ifdef NONMATCHING
+static void atkA6_settypetorandomresistance(void) // conversion 2
+{
+ if (gUnknown_02024250[gBankAttacker] == 0
+ || gUnknown_02024250[gBankAttacker] == 0xFFFF)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else if (IsTwoTurnsMove(gUnknown_02024250[gBankAttacker])
+ && gBattleMons[gUnknown_02024270[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ s32 type = 0, rands = 0;
+ do
+ {
+ while (((type = (Random() & 0x7F)) > 0x70));
+
+ type *= 3;
+
+ if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
+ && gTypeEffectiveness[type + 2] <= 5
+ && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
+ && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ {
+ gBattleMons[gBankAttacker].type1 = type;
+ gBattleMons[gBankAttacker].type2 = type;
+
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, type)
+
+ gBattlescriptCurrInstr += 5;
+ return;
+ }
+
+ rands++;
+ } while (rands <= 999);
+
+ type = 0, rands = 0;
+ do
+ {
+ s8 var = (s8)(gTypeEffectiveness[type]);
+ if (var > -1 || var < -2)
+ {
+ if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
+ && gTypeEffectiveness[type + 2] <= 5
+ && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
+ && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ {
+ gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1];
+ gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1];
+
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, gTypeEffectiveness[rands + 1])
+
+ gBattlescriptCurrInstr += 5;
+ return;
+ }
+ }
+ type += 3, rands += 3;
+ } while (rands < 336);
+
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+#else
+__attribute__((naked))
+static void atkA6_settypetorandomresistance(void) // conversion 2
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ ldr r1, =gUnknown_02024250\n\
+ ldr r4, =gBankAttacker\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r2, r0, r1\n\
+ ldrh r1, [r2]\n\
+ cmp r1, 0\n\
+ beq _08052B7E\n\
+ ldr r0, =0x0000ffff\n\
+ cmp r1, r0\n\
+ beq _08052B7E\n\
+ ldrh r0, [r2]\n\
+ bl IsTwoTurnsMove\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08052C1C\n\
+ ldr r1, =gBattleMons\n\
+ ldr r2, =gUnknown_02024270\n\
+ ldrb r0, [r4]\n\
+ adds r0, r2\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08052C1C\n\
+_08052B7E:\n\
+ ldr r3, =gBattlescriptCurrInstr\n\
+ ldr r2, [r3]\n\
+ ldrb r1, [r2, 0x1]\n\
+ ldrb r0, [r2, 0x2]\n\
+ lsls r0, 8\n\
+ orrs r1, r0\n\
+ ldrb r0, [r2, 0x3]\n\
+ lsls r0, 16\n\
+ orrs r1, r0\n\
+ ldrb r0, [r2, 0x4]\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ str r1, [r3]\n\
+ b _08052D08\n\
+ .pool\n\
+_08052BB4:\n\
+ mov r0, r12\n\
+ strb r5, [r0]\n\
+ mov r1, r10\n\
+ ldrb r0, [r1]\n\
+ muls r0, r2\n\
+ adds r0, r7\n\
+ adds r0, 0x22\n\
+ strb r5, [r0]\n\
+ ldr r1, =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r5, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ b _08052C0A\n\
+ .pool\n\
+_08052BE0:\n\
+ mov r0, r8\n\
+ adds r0, 0x1\n\
+ adds r0, r3\n\
+ ldrb r2, [r0]\n\
+ strb r2, [r4]\n\
+ mov r4, r10\n\
+ ldrb r0, [r4]\n\
+ muls r0, r6\n\
+ ldr r7, =gBattleMons\n\
+ adds r0, r7\n\
+ adds r0, 0x22\n\
+ strb r2, [r0]\n\
+ ldr r1, =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r2, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ mov r1, r12\n\
+_08052C0A:\n\
+ ldr r0, [r1]\n\
+ adds r0, 0x5\n\
+ str r0, [r1]\n\
+ b _08052D08\n\
+ .pool\n\
+_08052C1C:\n\
+ movs r4, 0\n\
+ mov r8, r4\n\
+ movs r7, 0x7F\n\
+ mov r9, r7\n\
+_08052C24:\n\
+ bl Random\n\
+ mov r4, r9\n\
+ ands r4, r0\n\
+ cmp r4, 0x70\n\
+ bhi _08052C24\n\
+ lsls r0, r4, 1\n\
+ adds r4, r0, r4\n\
+ ldr r6, =gTypeEffectiveness\n\
+ adds r3, r4, r6\n\
+ ldr r1, =gUnknown_02024258\n\
+ ldr r2, =gBankAttacker\n\
+ ldrb r5, [r2]\n\
+ lsls r0, r5, 1\n\
+ adds r0, r1\n\
+ ldrb r1, [r3]\n\
+ mov r10, r2\n\
+ ldrh r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _08052C80\n\
+ adds r0, r4, 0x2\n\
+ adds r0, r6\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x5\n\
+ bhi _08052C80\n\
+ ldr r7, =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r5, 0\n\
+ muls r0, r2\n\
+ adds r3, r0, r7\n\
+ movs r0, 0x21\n\
+ adds r0, r3\n\
+ mov r12, r0\n\
+ adds r0, r4, 0x1\n\
+ adds r0, r6\n\
+ ldrb r5, [r0]\n\
+ mov r1, r12\n\
+ ldrb r0, [r1]\n\
+ adds r1, r5, 0\n\
+ cmp r0, r1\n\
+ beq _08052C80\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x22\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r1\n\
+ bne _08052BB4\n\
+_08052C80:\n\
+ movs r7, 0x1\n\
+ add r8, r7\n\
+ ldr r0, =0x000003e7\n\
+ cmp r8, r0\n\
+ ble _08052C24\n\
+ movs r0, 0\n\
+ mov r8, r0\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ mov r12, r1\n\
+ ldr r3, =gTypeEffectiveness\n\
+ adds r0, r4, 0x1\n\
+ adds r0, r3\n\
+ mov r9, r0\n\
+ adds r5, r3, 0\n\
+_08052C9C:\n\
+ ldrb r1, [r5]\n\
+ cmp r1, 0xFF\n\
+ bgt _08052CA6\n\
+ cmp r1, 0xFE\n\
+ bge _08052CE0\n\
+_08052CA6:\n\
+ mov r4, r10\n\
+ ldrb r2, [r4]\n\
+ lsls r0, r2, 1\n\
+ ldr r7, =gUnknown_02024258\n\
+ adds r0, r7\n\
+ ldrh r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _08052CE0\n\
+ ldrb r0, [r5, 0x2]\n\
+ cmp r0, 0x5\n\
+ bhi _08052CE0\n\
+ movs r6, 0x58\n\
+ adds r0, r2, 0\n\
+ muls r0, r6\n\
+ ldr r1, =gBattleMons\n\
+ adds r2, r0, r1\n\
+ adds r4, r2, 0\n\
+ adds r4, 0x21\n\
+ ldrb r0, [r4]\n\
+ mov r7, r9\n\
+ ldrb r1, [r7]\n\
+ cmp r0, r1\n\
+ beq _08052CE0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x22\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r1\n\
+ beq _08052CE0\n\
+ b _08052BE0\n\
+_08052CE0:\n\
+ adds r5, 0x3\n\
+ movs r0, 0x3\n\
+ add r8, r0\n\
+ ldr r0, =0x0000014f\n\
+ cmp r8, r0\n\
+ bls _08052C9C\n\
+ mov r1, r12\n\
+ ldr r2, [r1]\n\
+ ldrb r1, [r2, 0x1]\n\
+ ldrb r0, [r2, 0x2]\n\
+ lsls r0, 8\n\
+ orrs r1, r0\n\
+ ldrb r0, [r2, 0x3]\n\
+ lsls r0, 16\n\
+ orrs r1, r0\n\
+ ldrb r0, [r2, 0x4]\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ mov r4, r12\n\
+ str r1, [r4]\n\
+_08052D08:\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+static void atkA7_setalwayshitflag(void)
+{
+ gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS);
+ gStatuses3[gBankTarget] |= 0x10;
+ gDisableStructs[gBankTarget].bankWithSureHit = gBankAttacker;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkA8_copymovepermanently(void) // sketch
+{
+ gLastUsedMove = 0xFFFF;
+
+ if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED)
+ && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_STRUGGLE
+ && gUnknownMovesUsedByBanks[gBankTarget] != 0
+ && gUnknownMovesUsedByBanks[gBankTarget] != 0xFFFF
+ && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_SKETCH)
+ {
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH)
+ continue;
+ if (gBattleMons[gBankAttacker].moves[i] == gUnknownMovesUsedByBanks[gBankTarget])
+ break;
+ }
+
+ if (i != 4)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else // sketch worked
+ {
+ struct MovePpInfo movePpData;
+
+ gBattleMons[gBankAttacker].moves[gCurrMovePos] = gUnknownMovesUsedByBanks[gBankTarget];
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gUnknownMovesUsedByBanks[gBankTarget]].pp;
+ gActiveBank = gBankAttacker;
+
+ for (i = 0; i < 4; i++)
+ {
+ movePpData.move[i] = gBattleMons[gBankAttacker].moves[i];
+ movePpData.pp[i] = gBattleMons[gBankAttacker].pp[i];
+ }
+ movePpData.ppBonuses = gBattleMons[gBankAttacker].ppBonuses;
+
+ EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData);
+ MarkBufferBankForExecution(gActiveBank);
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gUnknownMovesUsedByBanks[gBankTarget])
+
+ gBattlescriptCurrInstr += 5;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static bool8 IsTwoTurnsMove(u16 move)
+{
+ if (gBattleMoves[move].effect == EFFECT_SKULL_BASH
+ || gBattleMoves[move].effect == EFFECT_RAZOR_WIND
+ || gBattleMoves[move].effect == EFFECT_SKY_ATTACK
+ || gBattleMoves[move].effect == EFFECT_SOLARBEAM
+ || gBattleMoves[move].effect == EFFECT_FLY
+ || gBattleMoves[move].effect == EFFECT_BIDE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 IsInvalidForSleepTalkOrAssist(u16 move)
+{
+ if (move == 0 || move == MOVE_SLEEP_TALK || move == MOVE_ASSIST
+ || move == MOVE_MIRROR_MOVE || move == MOVE_METRONOME)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a charging turn, otherwise 2
+{
+ // first argument is unused
+ if (gBattleMoves[move].effect == EFFECT_SOLARBEAM
+ && (gBattleWeather & WEATHER_SUN_ANY))
+ return 2;
+
+ if (gBattleMoves[move].effect == EFFECT_SKULL_BASH
+ || gBattleMoves[move].effect == EFFECT_RAZOR_WIND
+ || gBattleMoves[move].effect == EFFECT_SKY_ATTACK
+ || gBattleMoves[move].effect == EFFECT_SOLARBEAM
+ || gBattleMoves[move].effect == EFFECT_FLY
+ || gBattleMoves[move].effect == EFFECT_BIDE)
+ {
+ if ((gHitMarker & HITMARKER_x8000000))
+ return 1;
+ }
+ return 2;
+}
+
+static void atkA9_sleeptalk_choose_move(void)
+{
+ s32 i;
+ u8 unusableMovesBits = 0;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (IsInvalidForSleepTalkOrAssist(gBattleMons[gBankAttacker].moves[i])
+ || gBattleMons[gBankAttacker].moves[i] == MOVE_FOCUS_PUNCH
+ || gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR
+ || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i]))
+ {
+ unusableMovesBits |= gBitTable[i];
+ }
+
+ }
+
+ unusableMovesBits = CheckMoveLimitations(gBankAttacker, unusableMovesBits, ~(MOVE_LIMITATION_PP));
+ if (unusableMovesBits == 0xF) // all 4 moves cannot be chosen
+ {
+ gBattlescriptCurrInstr += 5;
+ }
+ else // at least one move can be chosen
+ {
+ u32 movePosition;
+
+ do
+ {
+ movePosition = Random() & 3;
+ } while ((gBitTable[movePosition] & unusableMovesBits));
+
+ gRandomMove = gBattleMons[gBankAttacker].moves[movePosition];
+ gCurrMovePos = movePosition;
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkAA_set_destinybond(void)
+{
+ gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND;
+ gBattlescriptCurrInstr++;
+}
+
+static void DestinyBondFlagUpdate(void)
+{
+ u8 sideAttacker = GetBankSide(gBankAttacker);
+ u8 sideTarget = GetBankSide(gBankTarget);
+ if (gBattleMons[gBankTarget].status2 & STATUS2_DESTINY_BOND
+ && sideAttacker != sideTarget
+ && !(gHitMarker & HITMARKER_GRUDGE))
+ {
+ gHitMarker |= HITMARKER_DESTINYBOND;
+ }
+}
+
+static void atkAB_DestinyBondFlagUpdate(void)
+{
+ DestinyBondFlagUpdate();
+ gBattlescriptCurrInstr++;
+}
+
+static void atkAC_remaininghptopower(void)
+{
+ s32 i;
+ s32 hpFraction = GetScaledHPFraction(gBattleMons[gBankAttacker].hp, gBattleMons[gBankAttacker].maxHP, 48);
+
+ for (i = 0; i < (s32) sizeof(sFlailHpScaleToPowerTable); i += 2)
+ {
+ if (hpFraction <= sFlailHpScaleToPowerTable[i])
+ break;
+ }
+
+ gDynamicBasePower = sFlailHpScaleToPowerTable[i + 1];
+ gBattlescriptCurrInstr++;
+}
+
+static void atkAD_spite_ppreduce(void)
+{
+ if (gLastUsedMovesByBanks[gBankTarget] != 0
+ && gLastUsedMovesByBanks[gBankTarget] != 0xFFFF)
+ {
+ s32 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gLastUsedMovesByBanks[gBankTarget] == gBattleMons[gBankTarget].moves[i])
+ break;
+ }
+
+ if (i != 4 && gBattleMons[gBankTarget].pp[i] > 1)
+ {
+ s32 ppToDeduct = (Random() & 3) + 2;
+ if (gBattleMons[gBankTarget].pp[i] < ppToDeduct)
+ ppToDeduct = gBattleMons[gBankTarget].pp[i];
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget])
+
+ ConvertIntToDecimalStringN(gBattleTextBuff2, ppToDeduct, 0, 1);
+
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 1, ppToDeduct)
+
+ gBattleMons[gBankTarget].pp[i] -= ppToDeduct;
+ gActiveBank = gBankTarget;
+
+ if (!(gDisableStructs[gActiveBank].unk18_b & gBitTable[i])
+ && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
+ {
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ gBattlescriptCurrInstr += 5;
+
+ if (gBattleMons[gBankTarget].pp[i] == 0)
+ CancelMultiTurnMoves(gBankTarget);
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkAE_heal_party_status(void)
+{
+ u32 zero = 0;
+ u8 toHeal = 0;
+
+ if (gCurrentMove == MOVE_HEAL_BELL)
+ {
+ struct Pokemon* party;
+ s32 i;
+
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ if (gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF)
+ {
+ gBattleMons[gBankAttacker].status1 = 0;
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ }
+ else
+ {
+ RecordAbilityBattle(gBankAttacker, gBattleMons[gBankAttacker].ability);
+ gBattleCommunication[MULTISTRING_CHOOSER] |= 1;
+ }
+
+ gActiveBank = gBattleScripting.bank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && !(gAbsentBankFlags & gBitTable[gActiveBank]))
+ {
+ if (gBattleMons[gActiveBank].ability != ABILITY_SOUNDPROOF)
+ {
+ gBattleMons[gActiveBank].status1 = 0;
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_NIGHTMARE);
+ }
+ else
+ {
+ RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability);
+ gBattleCommunication[MULTISTRING_CHOOSER] |= 2;
+ }
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
+ u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY);
+
+ if (species != 0 && species != SPECIES_EGG)
+ {
+ u8 ability;
+
+ if (gBattlePartyID[gBankAttacker] == i)
+ ability = gBattleMons[gBankAttacker].ability;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && gBattlePartyID[gActiveBank] == i
+ && !(gAbsentBankFlags & gBitTable[gActiveBank]))
+ ability = gBattleMons[gActiveBank].ability;
+ else
+ ability = GetAbilityBySpecies(species, abilityBit);
+
+ if (ability != ABILITY_SOUNDPROOF)
+ toHeal |= (1 << i);
+ }
+ }
+ }
+ else // Aromatherapy
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ toHeal = 0x3F;
+
+ gBattleMons[gBankAttacker].status1 = 0;
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && !(gAbsentBankFlags & gBitTable[gActiveBank]))
+ {
+ gBattleMons[gActiveBank].status1 = 0;
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_NIGHTMARE);
+ }
+
+ }
+
+ if (toHeal)
+ {
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, toHeal, 4, &zero);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkAF_cursetarget(void)
+{
+ if (gBattleMons[gBankTarget].status2 & STATUS2_CURSED)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gBattleMons[gBankTarget].status2 |= STATUS2_CURSED;
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkB0_set_spikes(void)
+{
+ u8 targetSide = GetBankSide(gBankAttacker) ^ BIT_SIDE;
+
+ if (gSideTimers[targetSide].spikesAmount == 3)
+ {
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gSideAffecting[targetSide] |= SIDE_STATUS_SPIKES;
+ gSideTimers[targetSide].spikesAmount++;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkB1_set_foresight(void)
+{
+ gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkB2_setperishsong(void)
+{
+ s32 i;
+ s32 notAffectedCount = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_PERISH_SONG
+ || gBattleMons[i].ability == ABILITY_SOUNDPROOF)
+ {
+ notAffectedCount++;
+ }
+ else
+ {
+ gStatuses3[i] |= STATUS3_PERISH_SONG;
+ gDisableStructs[i].perishSong1 = 3;
+ gDisableStructs[i].perishSong2 = 3;
+ }
+ }
+
+ PressurePPLoseOnUsingPerishSong(gBankAttacker);
+
+ if (notAffectedCount == gNoOfAllBanks)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+}
+
+static void atkB3_rolloutdamagecalculation(void)
+{
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ {
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove;
+ }
+ else
+ {
+ s32 i;
+
+ if (!(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) // first hit
+ {
+ gDisableStructs[gBankAttacker].rolloutCounter1 = 5;
+ gDisableStructs[gBankAttacker].rolloutCounter2 = 5;
+ gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
+ }
+ if (--gDisableStructs[gBankAttacker].rolloutCounter1 == 0) // last hit
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
+ }
+
+ gDynamicBasePower = gBattleMoves[gCurrentMove].power;
+
+ for (i = 1; i < (5 - gDisableStructs[gBankAttacker].rolloutCounter1); i++)
+ gDynamicBasePower *= 2;
+
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_DEFENSE_CURL)
+ gDynamicBasePower *= 2;
+
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atkB4_jumpifconfusedandstatmaxed(void)
+{
+ if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION
+ && gBattleMons[gBankTarget].statStages[gBattlescriptCurrInstr[1]] == 0xC)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atkB5_furycuttercalc(void)
+{
+ if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ {
+ gDisableStructs[gBankAttacker].furyCutterCounter = 0;
+ gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove;
+ }
+ else
+ {
+ s32 i;
+
+ if (gDisableStructs[gBankAttacker].furyCutterCounter != 5)
+ gDisableStructs[gBankAttacker].furyCutterCounter++;
+
+ gDynamicBasePower = gBattleMoves[gCurrentMove].power;
+
+ for (i = 1; i < gDisableStructs[gBankAttacker].furyCutterCounter; i++)
+ gDynamicBasePower *= 2;
+
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atkB6_happinesstodamagecalculation(void)
+{
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN)
+ gDynamicBasePower = 10 * (gBattleMons[gBankAttacker].friendship) / 25;
+ else // EFFECT_FRUSTRATION
+ gDynamicBasePower = 10 * (255 - gBattleMons[gBankAttacker].friendship) / 25;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkB7_presentdamagecalculation(void)
+{
+ s32 rand = Random() & 0xFF;
+
+ if (rand < 102)
+ gDynamicBasePower = 40;
+ else if (rand < 178)
+ gDynamicBasePower = 80;
+ else if (rand < 204)
+ gDynamicBasePower = 120;
+ else
+ {
+ gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ }
+ if (rand < 204)
+ gBattlescriptCurrInstr = BattleScript_PresentDamageTarget;
+ else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp)
+ gBattlescriptCurrInstr = BattleScript_AlreadyAtFullHp;
+ else
+ {
+ gBattleMoveFlags &= ~(MOVESTATUS_NOTAFFECTED);
+ gBattlescriptCurrInstr = BattleScript_PresentHealTarget;
+ }
+}
+
+static void atkB8_set_safeguard(void)
+{
+ if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_SAFEGUARD)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_SAFEGUARD;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].safeguardTimer = 5;
+ gSideTimers[GET_BANK_SIDE(gBankAttacker)].safeguardBank = gBankAttacker;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkB9_magnitudedamagecalculation(void)
+{
+ s32 magnitude = Random() % 100;
+
+ if (magnitude < 5)
+ {
+ gDynamicBasePower = 10;
+ magnitude = 4;
+ }
+ else if (magnitude < 15)
+ {
+ gDynamicBasePower = 30;
+ magnitude = 5;
+ }
+ else if (magnitude < 35)
+ {
+ gDynamicBasePower = 50;
+ magnitude = 6;
+ }
+ else if (magnitude < 65)
+ {
+ gDynamicBasePower = 70;
+ magnitude = 7;
+ }
+ else if (magnitude < 85)
+ {
+ gDynamicBasePower = 90;
+ magnitude = 8;
+ }
+ else if (magnitude < 95)
+ {
+ gDynamicBasePower = 110;
+ magnitude = 9;
+ }
+ else
+ {
+ gDynamicBasePower = 150;
+ magnitude = 10;
+ }
+
+
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 2, magnitude)
+
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
+ {
+ if (gBankTarget == gBankAttacker)
+ continue;
+ if (!(gAbsentBankFlags & gBitTable[gBankTarget])) // a valid target was found
+ break;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkBA_jumpifnopursuitswitchdmg(void)
+{
+ if (gMultiHitCounter == 1)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ }
+ else
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gActionForBanks[gBankTarget] == 0
+ && gBankAttacker == *(gBattleStruct->moveTarget + gBankTarget)
+ && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
+ && gBattleMons[gBankAttacker].hp
+ && !gDisableStructs[gBankTarget].truantCounter
+ && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT)
+ {
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBanksByTurnOrder[i] == gBankTarget)
+ gActionsByTurnOrder[i] = 11;
+ }
+
+ gCurrentMove = MOVE_PURSUIT;
+ gCurrMovePos = gUnknown_020241E9 = *(gBattleStruct->chosenMovePositions + gBankTarget);
+ gBattlescriptCurrInstr += 5;
+ gBattleScripting.animTurn = 1;
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkBB_setsunny(void)
+{
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else
+ {
+ gBattleWeather = WEATHER_SUN_TEMPORARY;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gWishFutureKnock.weatherDuration = 5;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkBC_maxattackhalvehp(void) // belly drum
+{
+ u32 halfHp = gBattleMons[gBankAttacker].maxHP / 2;
+
+ if (!(gBattleMons[gBankAttacker].maxHP / 2))
+ halfHp = 1;
+
+ if (gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] < 12
+ && gBattleMons[gBankAttacker].hp > halfHp)
+ {
+ gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] = 12;
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkBD_copyfoestats(void) // psych up
+{
+ s32 i;
+
+ for (i = 0; i < BATTLE_STATS_NO; i++)
+ {
+ gBattleMons[gBankAttacker].statStages[i] = gBattleMons[gBankTarget].statStages[i];
+ }
+
+ gBattlescriptCurrInstr += 5; // Has an unused jump ptr(possibly for a failed attempt) parameter.
+}
+
+static void atkBE_rapidspinfree(void)
+{
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED)
+ {
+ gBattleScripting.bank = gBankTarget;
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED);
+ gBankTarget = *(gBattleStruct->wrappedBy + gBankAttacker);
+
+ gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = B_BUFF_MOVE;
+ gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gBankAttacker * 2 + 0);
+ gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gBankAttacker * 2 + 1);
+ gBattleTextBuff1[4] = B_BUFF_EOS;
+
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_WrapFree;
+ }
+ else if (gStatuses3[gBankAttacker] & STATUS3_LEECHSEED)
+ {
+ gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED);
+ gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED_BANK);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_LeechSeedFree;
+ }
+ else if (gSideAffecting[GetBankSide(gBankAttacker)] & SIDE_STATUS_SPIKES)
+ {
+ gSideAffecting[GetBankSide(gBankAttacker)] &= ~(SIDE_STATUS_SPIKES);
+ gSideTimers[GetBankSide(gBankAttacker)].spikesAmount = 0;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_SpikesFree;
+ }
+ else
+ {
+ gBattlescriptCurrInstr++;
+ }
+}
+
+static void atkBF_set_defense_curl(void)
+{
+ gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC0_recoverbasedonsunlight(void)
+{
+ gBankTarget = gBankAttacker;
+
+ if (gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP)
+ {
+ if (gBattleWeather == 0 || !WEATHER_HAS_EFFECT)
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2;
+ else if (gBattleWeather & WEATHER_SUN_ANY)
+ gBattleMoveDamage = 20 * gBattleMons[gBankAttacker].maxHP / 30;
+ else // not sunny weather
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4;
+
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+#ifdef NONMATCHING
+static void atkC1_hidden_power(void)
+{
+ s32 powerBits;
+ s32 typeBits;
+
+ powerBits = ((gBattleMons[gBankAttacker].hpIV & 2) >> 1)
+ | ((gBattleMons[gBankAttacker].attackIV & 2) << 0)
+ | ((gBattleMons[gBankAttacker].defenseIV & 2) << 1)
+ | ((gBattleMons[gBankAttacker].speedIV & 2) << 2)
+ | ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3)
+ | ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4);
+
+ typeBits = ((gBattleMons[gBankAttacker].hpIV & 1) << 0)
+ | ((gBattleMons[gBankAttacker].attackIV & 1) << 1)
+ | ((gBattleMons[gBankAttacker].defenseIV & 1) << 2)
+ | ((gBattleMons[gBankAttacker].speedIV & 1) << 3)
+ | ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4)
+ | ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5);
+
+ gDynamicBasePower = (40 * powerBits) / 63 + 30;
+
+ gBattleStruct->dynamicMoveType = (15 * typeBits) / 63 + 1;
+ if (gBattleStruct->dynamicMoveType > 8)
+ gBattleStruct->dynamicMoveType++;
+ gBattleStruct->dynamicMoveType |= 0xC0;
+
+ gBattlescriptCurrInstr++;
+}
+
+#else
+__attribute__((naked))
+static void atkC1_hidden_power(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ ldr r2, =gBattleMons\n\
+ ldr r0, =gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x58\n\
+ adds r4, r1, 0\n\
+ muls r4, r0\n\
+ adds r4, r2\n\
+ ldrb r0, [r4, 0x14]\n\
+ mov r10, r0\n\
+ mov r7, r10\n\
+ lsls r7, 27\n\
+ adds r0, r7, 0\n\
+ lsrs r0, 27\n\
+ mov r10, r0\n\
+ movs r1, 0x2\n\
+ mov r2, r10\n\
+ ands r2, r1\n\
+ asrs r2, 1\n\
+ ldrh r7, [r4, 0x14]\n\
+ mov r9, r7\n\
+ mov r0, r9\n\
+ lsls r0, 22\n\
+ mov r9, r0\n\
+ lsrs r3, r0, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r3\n\
+ orrs r2, r0\n\
+ ldrb r7, [r4, 0x15]\n\
+ mov r8, r7\n\
+ mov r0, r8\n\
+ lsls r0, 25\n\
+ mov r8, r0\n\
+ lsrs r3, r0, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r3\n\
+ lsls r0, 1\n\
+ orrs r2, r0\n\
+ ldr r6, [r4, 0x14]\n\
+ lsls r6, 12\n\
+ lsrs r3, r6, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r3\n\
+ lsls r0, 2\n\
+ orrs r2, r0\n\
+ ldrh r5, [r4, 0x16]\n\
+ lsls r5, 23\n\
+ lsrs r3, r5, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r3\n\
+ lsls r0, 3\n\
+ orrs r2, r0\n\
+ ldrb r3, [r4, 0x17]\n\
+ lsls r3, 26\n\
+ lsrs r0, r3, 27\n\
+ ands r1, r0\n\
+ lsls r1, 4\n\
+ orrs r2, r1\n\
+ movs r1, 0x1\n\
+ adds r4, r1, 0\n\
+ mov r7, r10\n\
+ ands r4, r7\n\
+ mov r0, r9\n\
+ lsrs r0, 27\n\
+ mov r9, r0\n\
+ adds r0, r1, 0\n\
+ mov r7, r9\n\
+ ands r0, r7\n\
+ lsls r0, 1\n\
+ orrs r4, r0\n\
+ mov r0, r8\n\
+ lsrs r0, 27\n\
+ mov r8, r0\n\
+ adds r0, r1, 0\n\
+ mov r7, r8\n\
+ ands r0, r7\n\
+ lsls r0, 2\n\
+ orrs r4, r0\n\
+ lsrs r6, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r6\n\
+ lsls r0, 3\n\
+ orrs r4, r0\n\
+ lsrs r5, 27\n\
+ adds r0, r1, 0\n\
+ ands r0, r5\n\
+ lsls r0, 4\n\
+ orrs r4, r0\n\
+ lsrs r3, 27\n\
+ ands r1, r3\n\
+ lsls r1, 5\n\
+ orrs r4, r1\n\
+ ldr r5, =gDynamicBasePower\n\
+ lsls r0, r2, 2\n\
+ adds r0, r2\n\
+ lsls r0, 3\n\
+ movs r1, 0x3F\n\
+ bl __divsi3\n\
+ adds r0, 0x1E\n\
+ strh r0, [r5]\n\
+ ldr r6, =gBattleStruct\n\
+ ldr r5, [r6]\n\
+ lsls r0, r4, 4\n\
+ subs r0, r4\n\
+ movs r1, 0x3F\n\
+ bl __divsi3\n\
+ adds r0, 0x1\n\
+ strb r0, [r5, 0x13]\n\
+ ldr r1, [r6]\n\
+ ldrb r0, [r1, 0x13]\n\
+ cmp r0, 0x8\n\
+ bls _080544F0\n\
+ adds r0, 0x1\n\
+ strb r0, [r1, 0x13]\n\
+_080544F0:\n\
+ ldr r2, [r6]\n\
+ ldrb r0, [r2, 0x13]\n\
+ movs r1, 0xC0\n\
+ orrs r0, r1\n\
+ strb r0, [r2, 0x13]\n\
+ ldr r1, =gBattlescriptCurrInstr\n\
+ ldr r0, [r1]\n\
+ adds r0, 0x1\n\
+ str r0, [r1]\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+static void atkC2_selectnexttarget(void)
+{
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
+ {
+ if (gBankTarget == gBankAttacker)
+ continue;
+ if (!(gAbsentBankFlags & gBitTable[gBankTarget]))
+ break;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC3_setfutureattack(void)
+{
+ if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gSideAffecting[GET_BANK_SIDE(gBankTarget)] |= SIDE_STATUS_FUTUREATTACK;
+ gWishFutureKnock.futureSightMove[gBankTarget] = gCurrentMove;
+ gWishFutureKnock.futureSightAttacker[gBankTarget] = gBankAttacker;
+ gWishFutureKnock.futureSightCounter[gBankTarget] = 3;
+ gWishFutureKnock.futureSightDmg[gBankTarget] = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
+ gSideAffecting[GET_BANK_SIDE(gBankTarget)], 0,
+ 0, gBankAttacker, gBankTarget);
+
+ if (gProtectStructs[gBankAttacker].helpingHand)
+ gWishFutureKnock.futureSightDmg[gBankTarget] = gWishFutureKnock.futureSightDmg[gBankTarget] * 15 / 10;
+
+ if (gCurrentMove == MOVE_DOOM_DESIRE)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkC4_beat_up(void)
+{
+ struct Pokemon* party;
+
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+
+ if (gBattleMons[gBankTarget].hp == 0)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ u8 beforeLoop = gBattleCommunication[0];
+ for (;gBattleCommunication[0] < 6; gBattleCommunication[0]++)
+ {
+ if (GetMonData(&party[gBattleCommunication[0]], MON_DATA_HP)
+ && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2)
+ && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) != SPECIES_EGG
+ && !GetMonData(&party[gBattleCommunication[0]], MON_DATA_STATUS))
+ break;
+ }
+ if (gBattleCommunication[0] < 6)
+ {
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBankAttacker, gBattleCommunication[0])
+
+ gBattlescriptCurrInstr += 9;
+
+ gBattleMoveDamage = gBaseStats[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack;
+ gBattleMoveDamage *= gBattleMoves[gCurrentMove].power;
+ gBattleMoveDamage *= (GetMonData(&party[gBattleCommunication[0]], MON_DATA_LEVEL) * 2 / 5 + 2);
+ gBattleMoveDamage /= gBaseStats[gBattleMons[gBankTarget].species].baseDefense;
+ gBattleMoveDamage = (gBattleMoveDamage / 50) + 2;
+ if (gProtectStructs[gBankAttacker].helpingHand)
+ gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
+
+ gBattleCommunication[0]++;
+ }
+ else if (beforeLoop != 0)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
+ }
+}
+
+static void atkC5_setsemiinvulnerablebit(void)
+{
+ switch (gCurrentMove)
+ {
+ case MOVE_FLY:
+ case MOVE_BOUNCE:
+ gStatuses3[gBankAttacker] |= STATUS3_ON_AIR;
+ break;
+ case MOVE_DIG:
+ gStatuses3[gBankAttacker] |= STATUS3_UNDERGROUND;
+ break;
+ case MOVE_DIVE:
+ gStatuses3[gBankAttacker] |= STATUS3_UNDERWATER;
+ break;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC6_clearsemiinvulnerablebit(void)
+{
+ switch (gCurrentMove)
+ {
+ case MOVE_FLY:
+ case MOVE_BOUNCE:
+ gStatuses3[gBankAttacker] &= ~STATUS3_ON_AIR;
+ break;
+ case MOVE_DIG:
+ gStatuses3[gBankAttacker] &= ~STATUS3_UNDERGROUND;
+ break;
+ case MOVE_DIVE:
+ gStatuses3[gBankAttacker] &= ~STATUS3_UNDERWATER;
+ break;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC7_setminimize(void)
+{
+ if (gHitMarker & HITMARKER_OBEYS)
+ gStatuses3[gBankAttacker] |= STATUS3_MINIMIZED;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC8_sethail(void)
+{
+ if (gBattleWeather & WEATHER_HAIL_ANY)
+ {
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else
+ {
+ gBattleWeather = WEATHER_HAIL;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ gWishFutureKnock.weatherDuration = 5;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkC9_jumpifattackandspecialattackcannotfall(void) // memento
+{
+ if (gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] == 0
+ && gBattleMons[gBankTarget].statStages[STAT_STAGE_SPATK] == 0
+ && gBattleCommunication[6] != 1)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gActiveBank = gBankAttacker;
+ gBattleMoveDamage = gBattleMons[gActiveBank].hp;
+ EmitHealthBarUpdate(0, 0x7FFF);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkCA_setforcedtarget(void) // follow me
+{
+ gSideTimers[GetBankSide(gBankAttacker)].followmeTimer = 1;
+ gSideTimers[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkCB_setcharge(void)
+{
+ gStatuses3[gBankAttacker] |= STATUS3_CHARGED_UP;
+ gDisableStructs[gBankAttacker].chargeTimer1 = 2;
+ gDisableStructs[gBankAttacker].chargeTimer2 = 2;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkCC_callterrainattack(void) // nature power
+{
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gCurrentMove = sNaturePowerMoves[gBattleTerrain];
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
+ gBattlescriptCurrInstr++;
+}
+
+static void atkCD_cureifburnedparalysedorpoisoned(void) // refresh
+{
+ if (gBattleMons[gBankAttacker].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON))
+ {
+ gBattleMons[gBankAttacker].status1 = 0;
+ gBattlescriptCurrInstr += 5;
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkCE_settorment(void)
+{
+ if (gBattleMons[gBankTarget].status2 & STATUS2_TORMENT)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gBattleMons[gBankTarget].status2 |= STATUS2_TORMENT;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkCF_jumpifnodamage(void)
+{
+ if (gProtectStructs[gBankAttacker].physicalDmg || gProtectStructs[gBankAttacker].specialDmg)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+}
+
+static void atkD0_settaunt(void)
+{
+ if (gDisableStructs[gBankTarget].tauntTimer1 == 0)
+ {
+ gDisableStructs[gBankTarget].tauntTimer1 = 2;
+ gDisableStructs[gBankTarget].tauntTimer2 = 2;
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkD1_set_helpinghand(void)
+{
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && !(gAbsentBankFlags & gBitTable[gBankTarget])
+ && !gProtectStructs[gBankAttacker].helpingHand
+ && !gProtectStructs[gBankTarget].helpingHand)
+ {
+ gProtectStructs[gBankTarget].helpingHand = 1;
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkD2_swap_items(void) // trick
+{
+ // opponent can't swap items with player in regular battles
+ if (gBattleTypeFlags & BATTLE_TYPE_x4000000
+ || (GetBankSide(gBankAttacker) == SIDE_OPPONENT
+ && !(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_SECRET_BASE
+ | BATTLE_TYPE_x2000000))))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ u8 sideAttacker = GetBankSide(gBankAttacker);
+ u8 sideTarget = GetBankSide(gBankTarget);
+
+ // you can't swap items if they were knocked off in regular battles
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_FRONTIER
+ | BATTLE_TYPE_SECRET_BASE
+ | BATTLE_TYPE_x2000000))
+ && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlePartyID[gBankAttacker]]
+ || gWishFutureKnock.knockedOffPokes[sideTarget] & gBitTable[gBattlePartyID[gBankTarget]]))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ // can't swap if two pokemon don't have an item
+ // or if either of them is an enigma berry or a mail
+ else if ((gBattleMons[gBankAttacker].item == 0 && gBattleMons[gBankTarget].item == 0)
+ || gBattleMons[gBankAttacker].item == ITEM_ENIGMA_BERRY
+ || gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY
+ || IS_ITEM_MAIL(gBattleMons[gBankAttacker].item)
+ || IS_ITEM_MAIL(gBattleMons[gBankTarget].item))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ // check if ability prevents swapping
+ else if (gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD)
+ {
+ gBattlescriptCurrInstr = BattleScript_StickyHoldActivates;
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ RecordAbilityBattle(gBankTarget, gLastUsedAbility);
+ }
+ // took a while, but all checks passed and items can be safely swapped
+ else
+ {
+ u16 oldItemAtk, *newItemAtk;
+
+ newItemAtk = &gBattleStruct->changedItems[gBankAttacker];
+ oldItemAtk = gBattleMons[gBankAttacker].item;
+ *newItemAtk = gBattleMons[gBankTarget].item;
+
+ gBattleMons[gBankAttacker].item = 0;
+ gBattleMons[gBankTarget].item = oldItemAtk;
+
+ gActiveBank = gBankAttacker;
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk);
+ MarkBufferBankForExecution(gBankAttacker);
+
+ gActiveBank = gBankTarget;
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item);
+ MarkBufferBankForExecution(gBankTarget);
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 1) = 0;
+
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankAttacker]) + 0) = 0;
+ *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankAttacker]) + 1) = 0;
+
+ gBattlescriptCurrInstr += 5;
+
+ PREPARE_ITEM_BUFFER(gBattleTextBuff1, *newItemAtk)
+ PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk)
+
+ if (oldItemAtk != 0 && *newItemAtk != 0)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item
+ else if (oldItemAtk == 0 && *newItemAtk != 0)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing
+ }
+ }
+}
+
+static void atkD3_copy_ability(void) // role play
+{
+ if (gBattleMons[gBankTarget].ability != 0
+ && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD)
+ {
+ gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability;
+ gLastUsedAbility = gBattleMons[gBankTarget].ability;
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkD4_wish_effect(void)
+{
+ switch (gBattlescriptCurrInstr[1])
+ {
+ case 0: // use wish
+ if (gWishFutureKnock.wishCounter[gBankAttacker] == 0)
+ {
+ gWishFutureKnock.wishCounter[gBankAttacker] = 2;
+ gWishFutureKnock.wishUserID[gBankAttacker] = gBattlePartyID[gBankAttacker];
+ gBattlescriptCurrInstr += 6;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ }
+ break;
+ case 1: // heal effect
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBankTarget, gWishFutureKnock.wishUserID[gBankTarget])
+
+ gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+
+ if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+
+ break;
+ }
+}
+
+static void atkD5_setroots(void) // ingrain
+{
+ if (gStatuses3[gBankAttacker] & STATUS3_ROOTED)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gStatuses3[gBankAttacker] |= STATUS3_ROOTED;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkD6_doubledamagedealtifdamaged(void)
+{
+ if ((gProtectStructs[gBankAttacker].physicalDmg
+ && gProtectStructs[gBankAttacker].physicalBank == gBankTarget)
+ || (gProtectStructs[gBankAttacker].specialDmg
+ && gProtectStructs[gBankAttacker].specialBank == gBankTarget))
+ {
+ gBattleScripting.dmgMultiplier = 2;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkD7_setyawn(void)
+{
+ if (gStatuses3[gBankTarget] & STATUS3_YAWN
+ || gBattleMons[gBankTarget].status1 & STATUS_ANY)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gStatuses3[gBankTarget] |= 0x1000;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkD8_setdamagetohealthdifference(void)
+{
+ if (gBattleMons[gBankTarget].hp <= gBattleMons[gBankAttacker].hp)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[gBankTarget].hp - gBattleMons[gBankAttacker].hp;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkD9_scaledamagebyhealthratio(void)
+{
+ if (gDynamicBasePower == 0)
+ {
+ u8 power = gBattleMoves[gCurrentMove].power;
+ gDynamicBasePower = gBattleMons[gBankAttacker].hp * power / gBattleMons[gBankAttacker].maxHP;
+ if (gDynamicBasePower == 0)
+ gDynamicBasePower = 1;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atkDA_abilityswap(void) // skill swap
+{
+ if ((gBattleMons[gBankAttacker].ability == 0
+ && gBattleMons[gBankTarget].ability == 0)
+ || gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD
+ || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD
+ || gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ u8 abilityAtk = gBattleMons[gBankAttacker].ability;
+ gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability;
+ gBattleMons[gBankTarget].ability = abilityAtk;
+
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkDB_imprisoneffect(void)
+{
+ if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISONED_OTHERS))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ u8 bank, sideAttacker;
+
+ sideAttacker = GetBankSide(gBankAttacker);
+ PressurePPLoseOnUsingImprision(gBankAttacker);
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
+ {
+ if (sideAttacker != GetBankSide(bank))
+ {
+ s32 attackerMoveId;
+ for (attackerMoveId = 0; attackerMoveId < 4; attackerMoveId++)
+ {
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[gBankAttacker].moves[attackerMoveId] == gBattleMons[bank].moves[i]
+ && gBattleMons[gBankAttacker].moves[attackerMoveId] != MOVE_NONE)
+ break;
+ }
+ if (i != 4)
+ break;
+ }
+ if (attackerMoveId != 4)
+ {
+ gStatuses3[gBankAttacker] |= STATUS3_IMPRISONED_OTHERS;
+ gBattlescriptCurrInstr += 5;
+ break;
+ }
+ }
+ }
+ if (bank == gNoOfAllBanks) // In Generation 3 games, Imprison fails if the user doesn't share any moves with any of the foes
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkDC_setgrudge(void)
+{
+ if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE)
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gStatuses3[gBankAttacker] |= STATUS3_GRUDGE;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkDD_weightdamagecalculation(void)
+{
+ s32 i;
+ for (i = 0; sWeightToDamageTable[i] != 0xFFFF; i += 2)
+ {
+ if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
+ break;
+ }
+
+ if (sWeightToDamageTable[i] != 0xFFFF)
+ gDynamicBasePower = sWeightToDamageTable[i + 1];
+ else
+ gDynamicBasePower = 120;
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkDE_asistattackselect(void)
+{
+ s32 chooseableMovesNo = 0;
+ struct Pokemon* party;
+ s32 monId, moveId;
+ u16* movesArray = gBattleStruct->assistPossibleMoves;
+
+ if (GET_BANK_SIDE(gBankAttacker) != SIDE_PLAYER)
+ party = gEnemyParty;
+ else
+ party = gPlayerParty;
+
+ for (monId = 0; monId < 6; monId++)
+ {
+ if (monId == gBattlePartyID[gBankAttacker])
+ continue;
+ if (GetMonData(&party[monId], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&party[monId], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+
+ for (moveId = 0; moveId < 4; moveId++)
+ {
+ s32 i = 0;
+ u16 move = GetMonData(&party[monId], MON_DATA_MOVE1 + moveId);
+
+ if (IsInvalidForSleepTalkOrAssist(move))
+ continue;
+
+ for (; sMovesForbiddenToCopy[i] != ASSIST_FORBIDDEN_END && move != sMovesForbiddenToCopy[i]; i++);
+
+ if (sMovesForbiddenToCopy[i] != ASSIST_FORBIDDEN_END)
+ continue;
+ if (move == MOVE_NONE)
+ continue;
+
+ movesArray[chooseableMovesNo] = move;
+ chooseableMovesNo++;
+ }
+ }
+ if (chooseableMovesNo)
+ {
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gRandomMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8];
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkDF_setmagiccoat(void)
+{
+ gBankTarget = gBankAttacker;
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gProtectStructs[gBankAttacker].bounceMove = 1;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkE0_setstealstatchange(void) // snatch
+{
+ gSpecialStatuses[gBankAttacker].flag20 = 1;
+ if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ gProtectStructs[gBankAttacker].stealMove = 1;
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkE1_intimidate_string_loader(void)
+{
+ u8 side;
+
+ gBattleScripting.bank = gBattleStruct->intimidateBank;
+ side = GetBankSide(gBattleScripting.bank);
+
+ PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gBattleMons[gBattleScripting.bank].ability)
+
+ for (;gBankTarget < gNoOfAllBanks; gBankTarget++)
+ {
+ if (GetBankSide(gBankTarget) == side)
+ continue;
+ if (!(gAbsentBankFlags & gBitTable[gBankTarget]))
+ break;
+ }
+
+ if (gBankTarget >= gNoOfAllBanks)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ else
+ gBattlescriptCurrInstr += 5;
+}
+
+static void atkE2_switchout_abilities(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ switch (gBattleMons[gActiveBank].ability)
+ {
+ case ABILITY_NATURAL_CURE:
+ gBattleMons[gActiveBank].status1 = 0;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBank)], 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+
+ gBattlescriptCurrInstr += 2;
+}
+
+static void atkE3_jumpifhasnohp(void)
+{
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+
+ if (gBattleMons[gActiveBank].hp == 0)
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ else
+ gBattlescriptCurrInstr += 6;
+}
+
+static void atkE4_getsecretpowereffect(void)
+{
+ switch (gBattleTerrain)
+ {
+ case BATTLE_TERRAIN_GRASS:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_POISON;
+ break;
+ case BATTLE_TERRAIN_LONG_GRASS:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_SLEEP;
+ break;
+ case BATTLE_TERRAIN_SAND:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_ACC_MINUS_1;
+ break;
+ case BATTLE_TERRAIN_UNDERWATER:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_DEF_MINUS_1;
+ break;
+ case BATTLE_TERRAIN_WATER:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_ATK_MINUS_1;
+ break;
+ case BATTLE_TERRAIN_POND:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_SPD_MINUS_1;
+ break;
+ case BATTLE_TERRAIN_ROCK:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION;
+ break;
+ case BATTLE_TERRAIN_CAVE:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_FLINCH;
+ break;
+ default:
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_PARALYSIS;
+ break;
+ }
+ gBattlescriptCurrInstr++;
+}
+
+static void atkE5_pickup(void)
+{
+ if (!InBattlePike())
+ {
+ s32 i;
+ u16 species, heldItem;
+ u8 ability;
+
+ if (InBattlePyramid())
+ {
+ for (i = 0; i < 6; i++)
+ {
+ species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+
+ if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY))
+ ability = gBaseStats[species].ability2;
+ else
+ ability = gBaseStats[species].ability1;
+
+ if (ability == ABILITY_PICKUP
+ && species != 0
+ && species != SPECIES_EGG
+ && heldItem == ITEM_NONE
+ && (Random() % 10) == 0)
+ {
+ heldItem = GetBattlePyramidPickupItemId();
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem);
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < 6; i++)
+ {
+ species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+
+ if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY))
+ ability = gBaseStats[species].ability2;
+ else
+ ability = gBaseStats[species].ability1;
+
+ if (ability == ABILITY_PICKUP
+ && species != 0
+ && species != SPECIES_EGG
+ && heldItem == ITEM_NONE
+ && (Random() % 10) == 0)
+ {
+ s32 j;
+ s32 rand = Random() % 100;
+ u8 lvlDivBy10 = (GetMonData(&gPlayerParty[i], MON_DATA_LEVEL) - 1) / 10;
+ if (lvlDivBy10 > 9)
+ lvlDivBy10 = 9;
+
+ for (j = 0; j < 9; j++)
+ {
+ if (sPickupProbabilities[j] > rand)
+ {
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sPickupItems[lvlDivBy10 + j]);
+ break;
+ }
+ else if (rand == 99 || rand == 98)
+ {
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sRarePickupItems[lvlDivBy10 + (99 - rand)]);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkE6_castform_change_animation(void)
+{
+ gActiveBank = gBattleScripting.bank;
+
+ if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE)
+ *(&gBattleStruct->formToChangeInto) |= 0x80;
+
+ EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, gBattleStruct->formToChangeInto);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkE7_castform_data_change(void)
+{
+ u8 form;
+
+ gBattlescriptCurrInstr++;
+ form = CastformDataTypeChange(gBattleScripting.bank);
+ if (form)
+ {
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ *(&gBattleStruct->formToChangeInto) = form - 1;
+ }
+}
+
+static void atkE8_settypebasedhalvers(void) // water and mud sport
+{
+ bool8 worked = FALSE;
+
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_MUD_SPORT)
+ {
+ if (!(gStatuses3[gBankAttacker] & STATUS3_MUDSPORT))
+ {
+ gStatuses3[gBankAttacker] |= STATUS3_MUDSPORT;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ worked = TRUE;
+ }
+ }
+ else // water sport
+ {
+ if (!(gStatuses3[gBankAttacker] & STATUS3_WATERSPORT))
+ {
+ gStatuses3[gBankAttacker] |= STATUS3_WATERSPORT;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ worked = TRUE;
+ }
+ }
+
+ if (worked)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+}
+
+static void atkE9_setweatherballtype(void)
+{
+ if (WEATHER_HAS_EFFECT)
+ {
+ if (gBattleWeather & WEATHER_ANY)
+ gBattleScripting.dmgMultiplier = 2;
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ *(&gBattleStruct->dynamicMoveType) = TYPE_WATER | 0x80;
+ else if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ *(&gBattleStruct->dynamicMoveType) = TYPE_ROCK | 0x80;
+ else if (gBattleWeather & WEATHER_SUN_ANY)
+ *(&gBattleStruct->dynamicMoveType) = TYPE_FIRE | 0x80;
+ else if (gBattleWeather & WEATHER_HAIL_ANY)
+ *(&gBattleStruct->dynamicMoveType) = TYPE_ICE | 0x80;
+ else
+ *(&gBattleStruct->dynamicMoveType) = TYPE_NORMAL | 0x80;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkEA_recycleitem(void)
+{
+ u16 *usedHeldItem;
+
+ gActiveBank = gBankAttacker;
+ usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBank];
+ if (*usedHeldItem != 0 && gBattleMons[gActiveBank].item == 0)
+ {
+ gLastUsedItem = *usedHeldItem;
+ *usedHeldItem = 0;
+ gBattleMons[gActiveBank].item = gLastUsedItem;
+
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkEB_settypetoterrain(void)
+{
+ if (gBattleMons[gBankAttacker].type1 != sTerrainToType[gBattleTerrain]
+ && gBattleMons[gBankAttacker].type2 != sTerrainToType[gBattleTerrain])
+ {
+ gBattleMons[gBankAttacker].type1 = sTerrainToType[gBattleTerrain];
+ gBattleMons[gBankAttacker].type2 = sTerrainToType[gBattleTerrain];
+
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, sTerrainToType[gBattleTerrain])
+
+ gBattlescriptCurrInstr += 5;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkEC_pursuit_sth(void)
+{
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && !(gAbsentBankFlags & gBitTable[gActiveBank])
+ && gActionForBanks[gActiveBank] == 0
+ && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT)
+ {
+ gActionsByTurnOrder[gActiveBank] = 11;
+ gCurrentMove = MOVE_PURSUIT;
+ gBattlescriptCurrInstr += 5;
+ gBattleScripting.animTurn = 1;
+ gBattleScripting.field_20 = gBankAttacker;
+ gBankAttacker = gActiveBank;
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+}
+
+static void atkED_802B4B4(void)
+{
+ gEffectBank = gBankAttacker;
+
+ if (gBankAttacker == gBankTarget)
+ gBankAttacker = gBankTarget = gBattleScripting.bank;
+ else
+ gBankTarget = gBattleScripting.bank;
+
+ gBattleScripting.bank = gEffectBank;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkEE_removelightscreenreflect(void) // brick break
+{
+ u8 opposingSide = GetBankSide(gBankAttacker) ^ BIT_SIDE;
+
+ if (gSideTimers[opposingSide].reflectTimer || gSideTimers[opposingSide].lightscreenTimer)
+ {
+ gSideAffecting[opposingSide] &= ~(SIDE_STATUS_REFLECT);
+ gSideAffecting[opposingSide] &= ~(SIDE_STATUS_LIGHTSCREEN);
+ gSideTimers[opposingSide].reflectTimer = 0;
+ gSideTimers[opposingSide].lightscreenTimer = 0;
+ gBattleScripting.animTurn = 1;
+ gBattleScripting.animTargetsHit = 1;
+ }
+ else
+ {
+ gBattleScripting.animTurn = 0;
+ gBattleScripting.animTargetsHit = 0;
+ }
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkEF_pokeball_catch_calculation(void)
+{
+ u8 ballMultiplier = 0;
+
+ if (gBattleExecBuffer)
+ return;
+
+ gActiveBank = gBankAttacker;
+ gBankTarget = gBankAttacker ^ BIT_SIDE;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ EmitBallThrow(0, BALL_TRAINER_BLOCK);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr = BattleScript_TrainerBallBlock;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ {
+ EmitBallThrow(0, BALL_3_SHAKES_SUCCESS);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr = BattleScript_WallyBallThrow;
+ }
+ else
+ {
+ u32 odds;
+ u8 catchRate;
+
+ if (gLastUsedItem == ITEM_SAFARI_BALL)
+ catchRate = gBattleStruct->field_7C * 1275 / 100;
+ else
+ catchRate = gBaseStats[gBattleMons[gBankTarget].species].catchRate;
+
+ if (gLastUsedItem > ITEM_SAFARI_BALL)
+ {
+ switch (gLastUsedItem)
+ {
+ case ITEM_NET_BALL:
+ if (gBattleMons[gBankTarget].type1 == TYPE_WATER
+ || gBattleMons[gBankTarget].type2 == TYPE_WATER
+ || gBattleMons[gBankTarget].type1 == TYPE_BUG
+ || gBattleMons[gBankTarget].type2 == TYPE_BUG)
+ ballMultiplier = 30;
+ else
+ ballMultiplier = 10;
+ break;
+ case ITEM_DIVE_BALL:
+ if (sav1_map_get_light_level() == 5)
+ ballMultiplier = 35;
+ else
+ ballMultiplier = 10;
+ break;
+ case ITEM_NEST_BALL:
+ if (gBattleMons[gBankTarget].level < 40)
+ {
+ ballMultiplier = 40 - gBattleMons[gBankTarget].level;
+ if (ballMultiplier <= 9)
+ ballMultiplier = 10;
+ }
+ else
+ {
+ ballMultiplier = 10;
+ }
+ break;
+ case ITEM_REPEAT_BALL:
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), FLAG_GET_CAUGHT))
+ ballMultiplier = 30;
+ else
+ ballMultiplier = 10;
+ break;
+ case ITEM_TIMER_BALL:
+ ballMultiplier = gBattleResults.battleTurnCounter + 10;
+ if (ballMultiplier > 40)
+ ballMultiplier = 40;
+ break;
+ case ITEM_LUXURY_BALL:
+ case ITEM_PREMIER_BALL:
+ ballMultiplier = 10;
+ break;
+ }
+ }
+ else
+ ballMultiplier = sBallCatchBonuses[gLastUsedItem - 2];
+
+ odds = (catchRate * ballMultiplier / 10)
+ * (gBattleMons[gBankTarget].maxHP * 3 - gBattleMons[gBankTarget].hp * 2)
+ / (3 * gBattleMons[gBankTarget].maxHP);
+
+ if (gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
+ odds *= 2;
+ if (gBattleMons[gBankTarget].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON))
+ odds = (odds * 15) / 10;
+
+ if (gLastUsedItem != ITEM_SAFARI_BALL)
+ {
+ if (gLastUsedItem == ITEM_MASTER_BALL)
+ {
+ gBattleResults.usedMasterBall = TRUE;
+ }
+ else
+ {
+ if (gBattleResults.catchAttempts[gLastUsedItem - ITEM_ULTRA_BALL] < 0xFF)
+ gBattleResults.catchAttempts[gLastUsedItem - ITEM_ULTRA_BALL]++;
+ }
+ }
+
+ if (odds > 254) // mon caught
+ {
+ EmitBallThrow(0, BALL_3_SHAKES_SUCCESS);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
+ SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, &gLastUsedItem);
+
+ if (CalculatePlayerPartyCount() == 6)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else // mon may be caught, calculate shakes
+ {
+ u8 shakes;
+
+ odds = Sqrt(Sqrt(16711680 / odds));
+ odds = 1048560 / odds;
+
+ for (shakes = 0; shakes < 4 && Random() < odds; shakes++);
+
+ if (gLastUsedItem == ITEM_MASTER_BALL)
+ shakes = BALL_3_SHAKES_SUCCESS; // why calculate the shakes before that check?
+
+ EmitBallThrow(0, shakes);
+ MarkBufferBankForExecution(gActiveBank);
+
+ if (shakes == BALL_3_SHAKES_SUCCESS) // mon caught, copy of the code above
+ {
+ gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
+ SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, &gLastUsedItem);
+
+ if (CalculatePlayerPartyCount() == 6)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else // not caught
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = shakes;
+ gBattlescriptCurrInstr = BattleScript_ShakeBallThrow;
+ }
+ }
+ }
+}
+
+static void atkF0_give_caught_mon(void)
+{
+ if (GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]) != MON_GIVEN_TO_PARTY)
+ {
+ if (!sub_813B21C())
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2);
+ }
+ else
+ {
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2);
+ StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id()));
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+
+ if (FlagGet(SYS_PC_LANETTE))
+ gBattleCommunication[MULTISTRING_CHOOSER]++;
+ }
+
+ gBattleResults.caughtMonSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_SPECIES, NULL);
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleResults.caughtMonNick);
+ gBattleResults.caughtMonBall = GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_POKEBALL, NULL);
+
+ gBattlescriptCurrInstr++;
+}
+
+static void atkF1_set_caught_mon_dex_flags(void)
+{
+ u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL);
+ u32 personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY, NULL);
+
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
+ {
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ else
+ {
+ HandleSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_CAUGHT, personality);
+ gBattlescriptCurrInstr += 5;
+ }
+}
+
+static void atkF2_display_dex_info(void)
+{
+ u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL);
+
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBattleCommunication[0]++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ gBattleCommunication[TASK_ID] = CreateDexDisplayMonDataTask(SpeciesToNationalPokedexNum(species),
+ gBattleMons[gBankTarget].otId,
+ gBattleMons[gBankTarget].personality);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active
+ && gMain.callback2 == BattleMainCB2
+ && !gTasks[gBattleCommunication[TASK_ID]].isActive)
+ {
+ SetVBlankCallback(VBlankCB_Battle);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 3:
+ sub_80356D0();
+ LoadBattleTextboxAndBackground();
+ gBattle_BG3_X = 0x100;
+ gBattleCommunication[0]++;
+ break;
+ case 4:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ BeginNormalPaletteFade(0xFFFF, 0, 0x10, 0, 0);
+ ShowBg(0);
+ ShowBg(3);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ gBattlescriptCurrInstr++;
+ break;
+ }
+}
+
+void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags)
+{
+ s32 destY, destX;
+ u16 var = 0;
+
+ for (destY = yStart; destY <= yEnd; destY++)
+ {
+ for (destX = xStart; destX <= xEnd; destX++)
+ {
+ if (destY == yStart)
+ {
+ if (destX == xStart)
+ var = 0x1022;
+ else if (destX == xEnd)
+ var = 0x1024;
+ else
+ var = 0x1023;
+ }
+ else if (destY == yEnd)
+ {
+ if (destX == xStart)
+ var = 0x1028;
+ else if (destX == xEnd)
+ var = 0x102A;
+ else
+ var = 0x1029;
+ }
+ else
+ {
+ if (destX == xStart)
+ var = 0x1025;
+ else if (destX == xEnd)
+ var = 0x1027;
+ else
+ var = 0x1026;
+ }
+
+ if (flags & 1)
+ var = 0;
+
+ if (flags & 0x80)
+ CopyToBgTilemapBufferRect_ChangePalette(1, &var, destX, destY, 1, 1, 0x11);
+ else
+ CopyToBgTilemapBufferRect_ChangePalette(0, &var, destX, destY, 1, 1, 0x11);
+ }
+ }
+}
+
+void BattleCreateCursorAt(u8 cursorPosition)
+{
+ u16 src[2];
+ src[0] = 1;
+ src[1] = 2;
+
+ CopyToBgTilemapBufferRect_ChangePalette(0, src, 0x19, 9 + (2 * cursorPosition), 1, 2, 0x11);
+ CopyBgTilemapBufferToVram(0);
+}
+
+void BattleDestroyCursorAt(u8 cursorPosition)
+{
+ u16 src[2];
+ src[0] = 0x1016;
+ src[1] = 0x1016;
+
+ CopyToBgTilemapBufferRect_ChangePalette(0, src, 0x19, 9 + (2 * cursorPosition), 1, 2, 0x11);
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void atkF3_nickname_caught_poke(void)
+{
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
+ sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ gBattleCommunication[MULTIUSE_STATE]++;
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 0;
+ BattleCreateCursorAt(0);
+ }
+ if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ gBattleCommunication[CURSOR_POSITION] = 1;
+ BattleCreateCursorAt(1);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gBattleCommunication[CURSOR_POSITION] == 0)
+ {
+ gBattleCommunication[MULTIUSE_STATE]++;
+ BeginFastPaletteFade(3);
+ }
+ else
+ {
+ gBattleCommunication[MULTIUSE_STATE] = 4;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBattleCommunication[MULTIUSE_STATE] = 4;
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ {
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick);
+ FreeAllWindowBuffers();
+
+ DoNamingScreen(NAMING_SCREEN_CAUGHT_MON, gBattleStruct->caughtMonNick,
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_SPECIES),
+ GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]),
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_PERSONALITY, NULL),
+ BattleMainCB2);
+
+ gBattleCommunication[MULTIUSE_STATE]++;
+ }
+ break;
+ case 3:
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active )
+ {
+ SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick);
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ }
+ break;
+ case 4:
+ if (CalculatePlayerPartyCount() == 6)
+ gBattlescriptCurrInstr += 5;
+ else
+ gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ break;
+ }
+}
+
+static void atkF4_subattackerhpbydmg(void)
+{
+ gBattleMons[gBankAttacker].hp -= gBattleMoveDamage;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkF5_removeattackerstatus1(void)
+{
+ gBattleMons[gBankAttacker].status1 = 0;
+ gBattlescriptCurrInstr++;
+}
+
+static void atkF6_action_finished(void)
+{
+ gCurrentActionFuncId = ACTION_FINISHED;
+}
+
+static void atkF7_turn_finished(void)
+{
+ gCurrentActionFuncId = ACTION_FINISHED;
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+}
+
+static void atkF8_trainer_slide_back(void)
+{
+ gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]);
+ EmitTrainerSlideBack(0);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattlescriptCurrInstr += 2;
+}
diff --git a/src/battle_3.c b/src/battle_util.c
index a2ddd1c2d..0a0badb33 100644
--- a/src/battle_3.c
+++ b/src/battle_util.c
@@ -13,11 +13,14 @@
#include "text.h"
#include "string_util.h"
#include "battle_message.h"
-#include "battle_ai.h"
+#include "battle_ai_script_commands.h"
+#include "battle_controllers.h"
#include "event_data.h"
+#include "calculate_base_damage.h"
+#include "link.h"
extern const u8* gBattlescriptCurrInstr;
-extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT];
+extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u8 gActiveBank;
@@ -30,8 +33,8 @@ extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern u16 gBattleWeather;
-extern u8 gTurnOrder[BATTLE_BANKS_COUNT];
-extern u16 gSideAffecting[];
+extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT];
+extern u16 gSideAffecting[2];
extern u8 gBattleCommunication[];
extern void (*gBattleMainFunc)(void);
extern s32 gBattleMoveDamage;
@@ -43,19 +46,19 @@ extern u32 gHitMarker;
extern u8 gEffectBank;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u8 gBank1;
-extern u16 gChosenMovesByBanks[];
+extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
extern u8 gBattleMoveFlags;
extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
extern u8 gLastUsedAbility;
-extern u8 gFightStateTracker;
+extern u8 gCurrentActionFuncId;
extern u32 gBattleExecBuffer;
extern u16 gRandomMove;
extern u8 gCurrMovePos;
extern u8 gUnknown_020241E9;
+extern u8 gSentPokesToOpponent[2];
extern const struct BattleMove gBattleMoves[];
-extern void (* const gBattleScriptingCommandsTable[])(void);
// scripts
extern const u8 gUnknown_082DAE2A[];
@@ -129,6 +132,8 @@ extern const u8 BattleScript_MoveHPDrain[];
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
+extern const u8 gUnknown_082DB592[];
+extern const u8 gUnknown_082DB591[];
extern const u8 BattleScript_ColorChangeActivates[];
extern const u8 BattleScript_RoughSkinActivates[];
extern const u8 BattleScript_ApplySecondaryEffect[];
@@ -168,58 +173,295 @@ extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move
extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep
extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself
-extern const u8 gStatusConditionString_PoisonJpn[];
-extern const u8 gStatusConditionString_SleepJpn[];
-extern const u8 gStatusConditionString_ParalysisJpn[];
-extern const u8 gStatusConditionString_BurnJpn[];
-extern const u8 gStatusConditionString_IceJpn[];
-extern const u8 gStatusConditionString_ConfusionJpn[];
-extern const u8 gStatusConditionString_LoveJpn[];
-extern const u16 gSoundMovesTable[];
-
-extern void CancelMultiTurnMoves(u8 bank);
-extern u8 b_first_side(u8, u8, u8);
-extern void sub_803CEDC(u8, u8);
-extern void b_call_bc_move_exec(const u8 *);
-extern void BattleTurnPassed(void);
-extern void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data);
-extern void SetMoveEffect(bool8 primary, u8 certainArg);
-extern bool8 UproarWakeUpCheck(u8 bank);
-extern void MarkBufferBankForExecution(u8 bank);
-extern u8 sub_803F90C(u8 bank);
-extern u8 GetBankIdentity(u8);
-extern void sub_803F9EC();
-extern bool8 sub_80423F4(u8 bank, u8, u8);
-extern s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideFlags, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
-extern u8 GetBankByPlayerAI(u8);
-extern u8 sub_806D864(u8);
-extern u8 sub_806D82C(u8);
extern u8 weather_get_current(void);
-extern void sub_803E08C(void);
-extern void bc_move_exec_returning(void);
-extern s8 GetFlavourRelationByPersonality(u32 personality, u8 flavor);
-u8 IsImprisoned(u8 bank, u16 move);
-u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
-u8 GetMoveTarget(u16 move, u8 useMoveTarget);
-void b_push_move_exec(const u8* BS_ptr);
+// rom const data
+static const u16 sSoundMovesTable[] =
+{
+ MOVE_GROWL, MOVE_ROAR, MOVE_SING, MOVE_SUPERSONIC, MOVE_SCREECH, MOVE_SNORE,
+ MOVE_UPROAR, MOVE_METAL_SOUND, MOVE_GRASS_WHISTLE, MOVE_HYPER_VOICE, 0xFFFF
+};
+
+u8 GetBattleBank(u8 caseId)
+{
+ u8 ret = 0;
+ switch (caseId)
+ {
+ case BS_GET_TARGET:
+ ret = gBankTarget;
+ break;
+ case BS_GET_ATTACKER:
+ ret = gBankAttacker;
+ break;
+ case BS_GET_EFFECT_BANK:
+ ret = gEffectBank;
+ break;
+ case 7:
+ ret = 0;
+ break;
+ case BS_GET_SCRIPTING_BANK:
+ ret = gBattleScripting.bank;
+ break;
+ case 3:
+ ret = gBank1;
+ break;
+ case 5:
+ ret = gBank1;
+ break;
+ case 4:
+ case 6:
+ case 8:
+ case 9:
+ case BS_GET_PLAYER1:
+ ret = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ break;
+ case BS_GET_OPPONENT1:
+ ret = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ break;
+ case BS_GET_PLAYER2:
+ ret = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ break;
+ case BS_GET_OPPONENT2:
+ ret = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ break;
+ }
+ return ret;
+}
+
+void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move)
+{
+ s32 i;
+
+ if (gBattleMons[bankDef].ability != ABILITY_PRESSURE)
+ return;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[bankAtk].moves[i] == move)
+ break;
+ }
+
+ if (i == 4) // mons don't share any moves
+ return;
+
+ if (gBattleMons[bankAtk].pp[i] != 0)
+ gBattleMons[bankAtk].pp[i]--;
+
+ if (!(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[i]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+void PressurePPLoseOnUsingImprision(u8 bankAtk)
+{
+ s32 i, j;
+ s32 imprisionPos = 4;
+ u8 atkSide = GetBankSide(bankAtk);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (atkSide != GetBankSide(i) && gBattleMons[i].ability == ABILITY_PRESSURE)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ if (gBattleMons[bankAtk].moves[j] == MOVE_IMPRISON)
+ break;
+ }
+ if (j != 4)
+ {
+ imprisionPos = j;
+ if (gBattleMons[bankAtk].pp[j] != 0)
+ gBattleMons[bankAtk].pp[j]--;
+ }
+ }
+ }
+
+ if (imprisionPos != 4
+ && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[imprisionPos]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBank].pp[imprisionPos]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+void PressurePPLoseOnUsingPerishSong(u8 bankAtk)
+{
+ s32 i, j;
+ s32 perishSongPos = 4;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_PRESSURE && i != bankAtk)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ if (gBattleMons[bankAtk].moves[j] == MOVE_PERISH_SONG)
+ break;
+ }
+ if (j != 4)
+ {
+ perishSongPos = j;
+ if (gBattleMons[bankAtk].pp[j] != 0)
+ gBattleMons[bankAtk].pp[j]--;
+ }
+ }
+ }
+
+ if (perishSongPos != 4
+ && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[perishSongPos]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBank].pp[perishSongPos]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+void MarkAllBufferBanksForExecution(void) // unused
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleExecBuffer |= gBitTable[i] << 0x1C;
+ }
+ else
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleExecBuffer |= gBitTable[i];
+ }
+}
+
+void MarkBufferBankForExecution(u8 bank)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleExecBuffer |= gBitTable[bank] << 0x1C;
+ }
+ else
+ {
+ gBattleExecBuffer |= gBitTable[bank];
+ }
+}
+
+void sub_803F850(u8 arg0)
+{
+ s32 i;
+
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ gBattleExecBuffer |= gBitTable[arg0] << (i << 2);
+
+ gBattleExecBuffer &= ~(0x10000000 << arg0);
+}
+
+void CancelMultiTurnMoves(u8 bank)
+{
+ gBattleMons[bank].status2 &= ~(STATUS2_MULTIPLETURNS);
+ gBattleMons[bank].status2 &= ~(STATUS2_LOCK_CONFUSE);
+ gBattleMons[bank].status2 &= ~(STATUS2_UPROAR);
+ gBattleMons[bank].status2 &= ~(STATUS2_BIDE);
+
+ gStatuses3[bank] &= ~(STATUS3_SEMI_INVULNERABLE);
+
+ gDisableStructs[bank].rolloutCounter1 = 0;
+ gDisableStructs[bank].furyCutterCounter = 0;
+}
-void b_movescr_stack_push(const u8* bsPtr)
+bool8 WasUnableToUseMove(u8 bank)
+{
+ if (gProtectStructs[bank].prlzImmobility
+ || gProtectStructs[bank].targetNotAffected
+ || gProtectStructs[bank].usedImprisionedMove
+ || gProtectStructs[bank].loveImmobility
+ || gProtectStructs[bank].usedDisabledMove
+ || gProtectStructs[bank].usedTauntedMove
+ || gProtectStructs[bank].flag2Unknown
+ || gProtectStructs[bank].flinchImmobility
+ || gProtectStructs[bank].confusionSelfDmg)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void PrepareStringBattle(u16 stringId, u8 bank)
+{
+ gActiveBank = bank;
+ EmitPrintString(0, stringId);
+ MarkBufferBankForExecution(gActiveBank);
+}
+
+void ResetSentPokesToOpponentValue(void)
+{
+ s32 i;
+ u32 bits = 0;
+
+ gSentPokesToOpponent[0] = 0;
+ gSentPokesToOpponent[1] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i += 2)
+ bits |= gBitTable[gBattlePartyID[i]];
+
+ for (i = 1; i < gNoOfAllBanks; i += 2)
+ gSentPokesToOpponent[(i & BIT_MON) >> 1] = bits;
+}
+
+void sub_803F9EC(u8 bank)
+{
+ s32 i = 0;
+ u32 bits = 0;
+
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ u8 id = ((bank & BIT_MON) >> 1);
+ gSentPokesToOpponent[id] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i += 2)
+ {
+ if (!(gAbsentBankFlags & gBitTable[i]))
+ bits |= gBitTable[gBattlePartyID[i]];
+ }
+
+ gSentPokesToOpponent[id] = bits;
+ }
+}
+
+void sub_803FA70(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ sub_803F9EC(bank);
+ }
+ else
+ {
+ s32 i;
+ for (i = 1; i < gNoOfAllBanks; i++)
+ gSentPokesToOpponent[(i & BIT_MON) >> 1] |= gBitTable[gBattlePartyID[bank]];
+ }
+}
+
+void BattleScriptPush(const u8* bsPtr)
{
BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = bsPtr;
}
-void b_movescr_stack_push_cursor(void)
+void BattleScriptPushCursor(void)
{
BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
}
-void b_movescr_stack_pop_cursor(void)
+void BattleScriptPop(void)
{
gBattlescriptCurrInstr = BATTLESCRIPTS_STACK->ptr[--BATTLESCRIPTS_STACK->size];
}
-u8 sub_803FB4C(void) // msg, can't select a move
+u8 TrySetCantSelectMoveBattleScript(void)
{
u8 limitations = 0;
u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
@@ -237,7 +479,7 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DAE1F;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAE1F;
limitations = 1;
}
}
@@ -252,7 +494,7 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DB089;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB089;
limitations++;
}
}
@@ -267,12 +509,12 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DB0A0;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB0A0;
limitations++;
}
}
- if (IsImprisoned(gActiveBank, move))
+ if (GetImprisonedMovesCount(gActiveBank, move))
{
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
@@ -282,7 +524,7 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DB181;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB181;
limitations++;
}
}
@@ -304,7 +546,7 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DB812;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB812;
limitations++;
}
}
@@ -317,7 +559,7 @@ u8 sub_803FB4C(void) // msg, can't select a move
}
else
{
- gUnknown_02024220[gActiveBank] = gUnknown_082DB076;
+ gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB076;
limitations++;
}
}
@@ -325,13 +567,6 @@ u8 sub_803FB4C(void) // msg, can't select a move
return limitations;
}
-#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
-#define MOVE_LIMITATION_PP (1 << 1)
-#define MOVE_LIMITATION_DISABLED (1 << 2)
-#define MOVE_LIMITATION_TORMENTED (1 << 3)
-#define MOVE_LIMITATION_TAUNT (1 << 4)
-#define MOVE_LIMITATION_IMPRISION (1 << 5)
-
u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
{
u8 holdEffect;
@@ -357,7 +592,7 @@ u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
unusableMoves |= gBitTable[i];
if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
unusableMoves |= gBitTable[i];
- if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ if (GetImprisonedMovesCount(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
unusableMoves |= gBitTable[i];
if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i])
unusableMoves |= gBitTable[i];
@@ -375,7 +610,7 @@ bool8 AreAllMovesUnusable(void)
if (unusable == 0xF) // all moves are unusable
{
gProtectStructs[gActiveBank].onlyStruggle = 1;
- gUnknown_02024220[gActiveBank] = BattleScript_NoMovesLeft;
+ gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_NoMovesLeft;
}
else
{
@@ -385,7 +620,7 @@ bool8 AreAllMovesUnusable(void)
return (unusable == 0xF);
}
-u8 IsImprisoned(u8 bank, u16 move)
+u8 GetImprisonedMovesCount(u8 bank, u16 move)
{
s32 i;
u8 imprisionedMoves = 0;
@@ -393,7 +628,7 @@ u8 IsImprisoned(u8 bank, u16 move)
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED)
+ if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISONED_OTHERS)
{
s32 j;
for (j = 0; j < 4; j++)
@@ -430,15 +665,15 @@ u8 UpdateTurnCounters(void)
case 0:
for (i = 0; i < gNoOfAllBanks; i++)
{
- gTurnOrder[i] = i;
+ gBanksByTurnOrder[i] = i;
}
for (i = 0; i < gNoOfAllBanks - 1; i++)
{
s32 j;
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
- sub_803CEDC(i, j);
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 0))
+ SwapTurnOrder(i, j);
}
}
@@ -459,7 +694,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].reflectTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
- b_call_bc_move_exec(gUnknown_082DACFA);
+ BattleScriptExecute(gUnknown_082DACFA);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
gBattleTextBuff1[2] = MOVE_REFLECT;
@@ -488,7 +723,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].lightscreenTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
- b_call_bc_move_exec(gUnknown_082DACFA);
+ BattleScriptExecute(gUnknown_082DACFA);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -517,7 +752,7 @@ u8 UpdateTurnCounters(void)
&& --gSideTimers[sideBank].mistTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
- b_call_bc_move_exec(gUnknown_082DACFA);
+ BattleScriptExecute(gUnknown_082DACFA);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -546,7 +781,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].safeguardTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
- b_call_bc_move_exec(gUnknown_082DAD0B);
+ BattleScriptExecute(gUnknown_082DAD0B);
effect++;
}
}
@@ -563,13 +798,13 @@ u8 UpdateTurnCounters(void)
case 5:
while (gBattleStruct->turnSideTracker < gNoOfAllBanks)
{
- gActiveBank = gTurnOrder[gBattleStruct->turnSideTracker];
+ gActiveBank = gBanksByTurnOrder[gBattleStruct->turnSideTracker];
if (gWishFutureKnock.wishCounter[gActiveBank] != 0
&& --gWishFutureKnock.wishCounter[gActiveBank] == 0
&& gBattleMons[gActiveBank].hp != 0)
{
gBankTarget = gActiveBank;
- b_call_bc_move_exec(BattleScript_WishComesTrue);
+ BattleScriptExecute(BattleScript_WishComesTrue);
effect++;
}
gBattleStruct->turnSideTracker++;
@@ -601,7 +836,7 @@ u8 UpdateTurnCounters(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_call_bc_move_exec(gUnknown_082DAC2C);
+ BattleScriptExecute(gUnknown_082DAC2C);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -619,7 +854,7 @@ u8 UpdateTurnCounters(void)
gBattleScripting.animArg1 = 0xC;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -635,7 +870,7 @@ u8 UpdateTurnCounters(void)
else
gBattlescriptCurrInstr = gUnknown_082DACD2;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -653,7 +888,7 @@ u8 UpdateTurnCounters(void)
gBattleScripting.animArg1 = 0xD;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -675,7 +910,7 @@ u8 TurnBasedEffects(void)
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE)
{
- gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->turnEffectsBank];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->turnEffectsBank];
if (gAbsentBankFlags & gBitTable[gActiveBank])
{
gBattleStruct->turnEffectsBank++;
@@ -693,7 +928,7 @@ u8 TurnBasedEffects(void)
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_IngrainTurnHeal);
+ BattleScriptExecute(BattleScript_IngrainTurnHeal);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -724,7 +959,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = 1;
gBattleScripting.animArg1 = gBankTarget;
gBattleScripting.animArg2 = gBankAttacker;
- b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain);
+ BattleScriptExecute(BattleScript_LeechSeedTurnDrain);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -735,7 +970,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ BattleScriptExecute(BattleScript_PoisonTurnDmg);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -749,7 +984,7 @@ u8 TurnBasedEffects(void)
if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
gBattleMons[gActiveBank].status1 += 0x100;
gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
- b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ BattleScriptExecute(BattleScript_PoisonTurnDmg);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -760,7 +995,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_BurnTurnDmg);
+ BattleScriptExecute(BattleScript_BurnTurnDmg);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -775,7 +1010,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_NightmareTurnDmg);
+ BattleScriptExecute(BattleScript_NightmareTurnDmg);
effect++;
}
else
@@ -791,7 +1026,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_CurseTurnDmg);
+ BattleScriptExecute(BattleScript_CurseTurnDmg);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -824,7 +1059,7 @@ u8 TurnBasedEffects(void)
gBattleTextBuff1[4] = EOS;
gBattlescriptCurrInstr = BattleScript_WrapEnds;
}
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
gBattleStruct->turnEffectsTracker++;
@@ -840,9 +1075,9 @@ u8 TurnBasedEffects(void)
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- b_call_bc_move_exec(gUnknown_082DB234);
+ BattleScriptExecute(gUnknown_082DB234);
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -856,7 +1091,7 @@ u8 TurnBasedEffects(void)
{
gBankAttacker = gActiveBank;
gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down
- if (sub_803F90C(gActiveBank))
+ if (WasUnableToUseMove(gActiveBank))
{
CancelMultiTurnMoves(gActiveBank);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
@@ -871,7 +1106,7 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
CancelMultiTurnMoves(gActiveBank);
}
- b_call_bc_move_exec(gUnknown_082DB2A6);
+ BattleScriptExecute(gUnknown_082DB2A6);
effect = 1;
}
}
@@ -882,7 +1117,7 @@ u8 TurnBasedEffects(void)
if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
{
gBattleMons[gActiveBank].status2 -= 0x400;
- if (sub_803F90C(gActiveBank))
+ if (WasUnableToUseMove(gActiveBank))
CancelMultiTurnMoves(gActiveBank);
else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
&& (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS))
@@ -893,7 +1128,7 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
SetMoveEffect(1, 0);
if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
- b_call_bc_move_exec(BattleScript_ThrashConfuses);
+ BattleScriptExecute(BattleScript_ThrashConfuses);
effect++;
}
}
@@ -917,7 +1152,7 @@ u8 TurnBasedEffects(void)
else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends
{
gDisableStructs[gActiveBank].disabledMove = 0;
- b_call_bc_move_exec(BattleScript_DisabledNoMore);
+ BattleScriptExecute(BattleScript_DisabledNoMore);
effect++;
}
}
@@ -936,7 +1171,7 @@ u8 TurnBasedEffects(void)
{
gDisableStructs[gActiveBank].encoredMove = 0;
gDisableStructs[gActiveBank].encoreTimer1 = 0;
- b_call_bc_move_exec(BattleScript_EncoredNoMore);
+ BattleScriptExecute(BattleScript_EncoredNoMore);
effect++;
}
}
@@ -967,10 +1202,10 @@ u8 TurnBasedEffects(void)
{
CancelMultiTurnMoves(gActiveBank);
gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
gEffectBank = gActiveBank;
- b_call_bc_move_exec(BattleScript_YawnMakesAsleep);
+ BattleScriptExecute(BattleScript_YawnMakesAsleep);
effect++;
}
}
@@ -1024,7 +1259,7 @@ bool8 sub_8041364(void)
gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
- b_call_bc_move_exec(gUnknown_082DAFE4);
+ BattleScriptExecute(gUnknown_082DAFE4);
if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0
&& gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0)
@@ -1044,7 +1279,7 @@ bool8 sub_8041364(void)
case 1:
while (gBattleStruct->field_1A1 < gNoOfAllBanks)
{
- gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->field_1A1];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->field_1A1];
if (gAbsentBankFlags & gBitTable[gActiveBank])
{
gBattleStruct->field_1A1++;
@@ -1070,7 +1305,7 @@ bool8 sub_8041364(void)
gDisableStructs[gActiveBank].perishSong1--;
gBattlescriptCurrInstr = gUnknown_082DAF20;
}
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
return 1;
}
}
@@ -1092,7 +1327,7 @@ bool8 sub_8041364(void)
CancelMultiTurnMoves(i);
gBattlescriptCurrInstr = gUnknown_082DB8F3;
- b_call_bc_move_exec(gUnknown_082DB8F3);
+ BattleScriptExecute(gUnknown_082DB8F3);
gBattleStruct->field_1A0++;
return 1;
}
@@ -1132,7 +1367,7 @@ bool8 sub_8041728(void)
&& !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]])
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
- b_call_bc_move_exec(gUnknown_082DA7C4);
+ BattleScriptExecute(gUnknown_082DA7C4);
gBattleStruct->field_4D = 2;
return TRUE;
}
@@ -1153,11 +1388,11 @@ bool8 sub_8041728(void)
case 4:
do
{
- gBank1 = gBankTarget = gBattleStruct->field_4E; //or should banks be switched?
+ gBank1 = gBankTarget = gBattleStruct->field_4E;
if (gBattleMons[gBattleStruct->field_4E].hp == 0
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
- b_call_bc_move_exec(gUnknown_082DA7CD);
+ BattleScriptExecute(gUnknown_082DA7CD);
gBattleStruct->field_4D = 5;
return TRUE;
}
@@ -1182,7 +1417,7 @@ bool8 sub_8041728(void)
return FALSE;
}
-void b_clear_atk_up_if_hit_flag_unless_enraged(void)
+void TryClearRageStatuses(void)
{
int i;
for (i = 0; i < gNoOfAllBanks; i++)
@@ -1214,7 +1449,7 @@ u8 AtkCanceller_UnableToUseMove(void)
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
@@ -1242,7 +1477,7 @@ u8 AtkCanceller_UnableToUseMove(void)
else
{
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
@@ -1270,7 +1505,7 @@ u8 AtkCanceller_UnableToUseMove(void)
else // unfreeze
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
@@ -1338,7 +1573,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleStruct->atkCancellerTracker++;
break;
case 8: // imprisoned
- if (IsImprisoned(gBankAttacker, gCurrentMove))
+ if (GetImprisonedMovesCount(gBankAttacker, gCurrentMove))
{
gProtectStructs[gBankAttacker].usedImprisionedMove = 1;
CancelMultiTurnMoves(gBankAttacker);
@@ -1357,7 +1592,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if (Random() & 1)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
}
else // confusion dmg
{
@@ -1371,7 +1606,7 @@ u8 AtkCanceller_UnableToUseMove(void)
}
else // snapped out of confusion
{
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore;
}
effect = 1;
@@ -1395,10 +1630,10 @@ u8 AtkCanceller_UnableToUseMove(void)
{
gBattleScripting.bank = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
if (Random() & 1)
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
else
{
- b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack);
+ BattleScriptPush(BattleScript_MoveUsedIsParalyzedCantAttack);
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
gProtectStructs[gBankAttacker].loveImmobility = 1;
CancelMultiTurnMoves(gBankAttacker);
@@ -1440,7 +1675,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
}
@@ -1457,7 +1692,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if (effect == 2)
{
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
}
return effect;
@@ -1550,14 +1785,14 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
{
if (GetBankSide(bank) == SIDE_OPPONENT)
{
- r7 = GetBankByPlayerAI(1);
- r6 = GetBankByPlayerAI(3);
+ r7 = GetBankByIdentity(1);
+ r6 = GetBankByIdentity(3);
party = gEnemyParty;
}
else
{
- r7 = GetBankByPlayerAI(0);
- r6 = GetBankByPlayerAI(2);
+ r7 = GetBankByIdentity(0);
+ r6 = GetBankByIdentity(2);
party = gPlayerParty;
}
if (r1 == 6)
@@ -1626,13 +1861,12 @@ u8 CastformDataTypeChange(u8 bank)
return formChange;
}
-// We meet again, ABE.
-#ifdef NONMATCHING
+// The largest function in the game, but even it could not save itself from decompiling.
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
u8 effect = 0;
- struct Pokemon* pokeAtk;
- struct Pokemon* pokeDef;
+ struct Pokemon *pokeAtk;
+ struct Pokemon *pokeDef;
u16 speciesAtk;
u16 speciesDef;
u32 pidAtk;
@@ -1660,12 +1894,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning?
{
- int i; // r4
+ u8 moveType;
+ s32 i;
u16 move;
- // Hmm...
- #define moveType moveArg
- //u16 moveType;
u8 side;
+ u8 target1;
if (special)
gLastUsedAbility = special;
@@ -1685,83 +1918,80 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
switch (caseID)
{
case ABILITYEFFECT_ON_SWITCHIN: // 0
- //_08042A18
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
{
- case 0xFF: //weather from overworld
- //_08042A86
- switch (weather_get_current())
+ case ABILITYEFFECT_SWITCH_IN_WEATHER:
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
{
- case 3:
- case 5:
- case 13:
- if (!(gBattleWeather & WEATHER_RAIN_ANY))
- {
- gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
- gBattleScripting.animArg1 = 0xA;
- gBattleScripting.bank = bank;
- effect++;
- }
- break;
- case 8:
- if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ switch (weather_get_current())
{
- gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
- gBattleScripting.animArg1 = 0xC;
- gBattleScripting.bank = bank;
- effect++;
- }
- break;
- case 12:
- if (!(gBattleWeather & WEATHER_SUN_ANY))
- {
- gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
- gBattleScripting.animArg1 = 0xB;
- gBattleScripting.bank = bank;
- effect++;
+ case 3:
+ case 5:
+ case 13:
+ if (!(gBattleWeather & WEATHER_RAIN_ANY))
+ {
+ gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
+ gBattleScripting.animArg1 = B_ANIM_RAIN_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 8:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 12:
+ if (!(gBattleWeather & WEATHER_SUN_ANY))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ gBattleScripting.animArg1 = B_ANIM_SUN_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
}
- break;
}
if (effect)
{
gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
- b_push_move_exec(gUnknown_082DACE7);
+ BattleScriptPushCursorAndCallback(gUnknown_082DACE7);
}
break;
case ABILITY_DRIZZLE:
- //_08042B78
if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
- b_push_move_exec(BattleScript_DrizzleActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_DrizzleActivates);
gBattleScripting.bank = bank;
effect++;
}
break;
case ABILITY_SAND_STREAM:
- //_08042BA8
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
- b_push_move_exec(BattleScript_SandstreamActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_SandstreamActivates);
gBattleScripting.bank = bank;
effect++;
}
break;
case ABILITY_DROUGHT:
- //_08042BD8
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
- b_push_move_exec(BattleScript_DroughtActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_DroughtActivates);
gBattleScripting.bank = bank;
effect++;
}
break;
case ABILITY_INTIMIDATE:
- //_08042C08
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
@@ -1769,13 +1999,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_FORECAST:
- //_08042C3C
effect = CastformDataTypeChange(bank);
if (effect != 0)
{
- b_push_move_exec(BattleScript_CastformChange);
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.bank = bank;
- gBattleStruct->formToChangeInto = effect - 1;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
}
break;
case ABILITY_TRACE:
@@ -1788,18 +2017,15 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
case ABILITY_CLOUD_NINE:
case ABILITY_AIR_LOCK:
{
- u8 i;
-
- for (i = 0; i < gNoOfAllBanks; i++)
+ // that's a weird choice for a variable, why not use i or bank?
+ for (target1 = 0; target1 < gNoOfAllBanks; target1++)
{
- // TODO: i should be in r6 here
- //asm("":::"r4","r5");
- effect = CastformDataTypeChange(i);
+ effect = CastformDataTypeChange(target1);
if (effect != 0)
{
- b_push_move_exec(BattleScript_CastformChange);
- gBattleScripting.bank = i;
- gBattleStruct->formToChangeInto = effect - 1;
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleScripting.bank = target1;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
break;
}
}
@@ -1808,19 +2034,17 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ENDTURN: // 1
- //_08042CDC
if (gBattleMons[bank].hp != 0)
{
gBankAttacker = bank;
switch (gLastUsedAbility)
{
case ABILITY_RAIN_DISH:
- //_08042D22
if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY)
&& gBattleMons[bank].maxHP > gBattleMons[bank].hp)
{
- gLastUsedAbility = ABILITY_RAIN_DISH; //why
- b_push_move_exec(BattleScript_RainDishActivates);
+ gLastUsedAbility = ABILITY_RAIN_DISH; // why
+ BattleScriptPushCursorAndCallback(BattleScript_RainDishActivates);
gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
@@ -1829,7 +2053,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_SHED_SKIN:
- //_08042DA0
if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0)
{
if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
@@ -1843,22 +2066,21 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
gBattleMons[bank].status1 = 0;
- gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nighmare glitch
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nightmare glitch
gBattleScripting.bank = gActiveBank = bank;
- b_push_move_exec(BattleScript_ShedSkinActivates);
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
MarkBufferBankForExecution(gActiveBank);
effect++;
}
break;
case ABILITY_SPEED_BOOST:
- //_08042E84
if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
{
gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
gBattleScripting.animArg1 = 0x11;
gBattleScripting.animArg2 = 0;
- b_push_move_exec(BattleScript_SpeedBoostActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_SpeedBoostActivates);
gBattleScripting.bank = bank;
effect++;
}
@@ -1870,15 +2092,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_MOVES_BLOCK: // 2
- //_08042EF8
if (gLastUsedAbility == ABILITY_SOUNDPROOF)
{
- for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++)
+ for (i = 0; sSoundMovesTable[i] != 0xFFFF; i++)
{
- if (gSoundMovesTable[i] == move)
+ if (sSoundMovesTable[i] == move)
break;
}
- if (gSoundMovesTable[i] != 0xFFFF)
+ if (sSoundMovesTable[i] != 0xFFFF)
{
if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)
gHitMarker |= HITMARKER_NO_PPDEDUCT;
@@ -1899,6 +2120,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
else
gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+
effect = 1;
}
break;
@@ -1909,11 +2131,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
else
gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+
effect = 1;
}
break;
case ABILITY_FLASH_FIRE:
- //_0804305C
if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
{
if (!(gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE))
@@ -1923,6 +2145,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+
gBattleResources->flags->flags[bank] |= UNKNOWN_FLAG_FLASH_FIRE;
effect = 2;
}
@@ -1933,6 +2156,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+
effect = 2;
}
}
@@ -1943,9 +2167,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
{
if ((gProtectStructs[gBankAttacker].notFirstStrike))
- gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ gBattlescriptCurrInstr = gUnknown_082DB592;
else
- gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ gBattlescriptCurrInstr = gUnknown_082DB591;
}
else
{
@@ -1958,11 +2182,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CONTACT: // 4
- //_080431AC
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE:
- //_08043288
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& move != MOVE_STRUGGLE
&& gBattleMoves[move].power != 0
@@ -1973,17 +2195,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gBattleMons[bank].type1 = moveType;
gBattleMons[bank].type2 = moveType;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 3;
- gBattleTextBuff1[2] = moveType;
- gBattleTextBuff1[3] = 0xFF;
- b_movescr_stack_push_cursor();
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType)
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
effect++;
}
break;
case ABILITY_ROUGH_SKIN:
- //_08043350
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -1993,13 +2211,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_RoughSkinActivates;
effect++;
}
break;
case ABILITY_EFFECT_SPORE:
- //_08043410
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2011,10 +2228,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
} while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
- if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
- gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
- b_movescr_stack_push_cursor();
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_BURN)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2; // 5 MOVE_EFFECT_PARALYSIS
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] += MOVE_EFFECT_AFFECTS_USER;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
@@ -2028,8 +2247,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
- b_movescr_stack_push_cursor();
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_POISON;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
@@ -2043,8 +2262,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
- b_movescr_stack_push_cursor();
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_PARALYSIS;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
@@ -2058,15 +2277,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
- b_movescr_stack_push_cursor();
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
}
break;
case ABILITY_CUTE_CHARM:
- //_0804379C
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2077,11 +2295,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
&& GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
&& !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
- && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != MON_GENDERLESS
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != MON_GENDERLESS)
{
- gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
- b_movescr_stack_push_cursor();
+ gBattleMons[gBankAttacker].status2 |= STATUS2_INFATUATED_WITH(gBankTarget);
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
effect++;
}
@@ -2090,28 +2308,26 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITYEFFECT_IMMUNITY: // 5
{
- #define i bank
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
{
- switch (gBattleMons[i].ability)
+ switch (gBattleMons[bank].ability)
{
case ABILITY_IMMUNITY:
- if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00?
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER))
{
StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
effect = 1;
}
break;
case ABILITY_OWN_TEMPO:
- //_08043A7C
- if (gBattleMons[i].status2 & STATUS2_CONFUSION)
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
effect = 2;
}
break;
case ABILITY_LIMBER:
- if (gBattleMons[i].status1 & STATUS_PARALYSIS)
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
effect = 1;
@@ -2119,30 +2335,29 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITY_INSOMNIA:
case ABILITY_VITAL_SPIRIT:
- if (gBattleMons[i].status1 & STATUS_SLEEP)
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
{
- gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
effect = 1;
}
break;
case ABILITY_WATER_VEIL:
- if (gBattleMons[i].status1 & STATUS_BURN)
+ if (gBattleMons[bank].status1 & STATUS_BURN)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
effect = 1;
}
break;
case ABILITY_MAGMA_ARMOR:
- if (gBattleMons[i].status1 & STATUS_FREEZE)
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
effect = 1;
}
break;
case ABILITY_OBLIVIOUS:
- //_08043B70
- if (gBattleMons[i].status2 & STATUS2_INFATUATION)
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
effect = 3;
@@ -2154,58 +2369,54 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
switch (effect)
{
case 1: // status cleared
- gBattleMons[i].status1 = 0;
+ gBattleMons[bank].status1 = 0;
break;
case 2: // get rid of confusion
- gBattleMons[i].status2 &= ~(STATUS2_CONFUSION);
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
break;
case 3: // get rid of infatuation
- gBattleMons[i].status2 &= ~(STATUS2_INFATUATION);
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
break;
}
- b_movescr_stack_push_cursor();
+
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_082DB68C;
- gBattleScripting.bank = i;
- gActiveBank = i;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ gBattleScripting.bank = bank;
+ gActiveBank = bank;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
return effect;
}
}
- #undef i
}
break;
case ABILITYEFFECT_FORECAST: // 6
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
{
- #define i bank
- for (i = 0; i < gNoOfAllBanks; i++)
+ if (gBattleMons[bank].ability == ABILITY_FORECAST)
{
- if (gBattleMons[i].ability == ABILITY_FORECAST)
+ effect = CastformDataTypeChange(bank);
+ if (effect)
{
- effect = CastformDataTypeChange(i);
- if (effect)
- {
- b_push_move_exec(BattleScript_CastformChange);
- gBattleScripting.bank = i;
- gBattleStruct->formToChangeInto = effect - 1;
- return effect;
- }
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleScripting.bank = bank;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
+ return effect;
}
}
- #undef i
}
break;
case ABILITYEFFECT_SYNCHRONIZE: // 7
- //_08043CBC
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- gBattleStruct->synchronizeMoveEffect &= 0x3F;
- if (gBattleStruct->synchronizeMoveEffect == 6)
- gBattleStruct->synchronizeMoveEffect = 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + 0x40;
+ gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC)
+ gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON;
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + MOVE_EFFECT_AFFECTS_USER;
gBattleScripting.bank = gBankTarget;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
@@ -2215,12 +2426,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- gBattleStruct->synchronizeMoveEffect &= 0x3F;
- if (gBattleStruct->synchronizeMoveEffect == 6)
- gBattleStruct->synchronizeMoveEffect = 2;
+ gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC)
+ gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON;
+
gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect;
gBattleScripting.bank = gBankAttacker;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
@@ -2233,7 +2445,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
- b_push_move_exec(gUnknown_082DB4B8);
+ BattleScriptPushCursorAndCallback(gUnknown_082DB4B8);
gBattleStruct->intimidateBank = i;
effect++;
break;
@@ -2245,15 +2457,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
{
- u8 opposite = (GetBankIdentity(i) ^ 1) & 1;
- u8 target1 = GetBankByPlayerAI(opposite);
- u8 target2 = GetBankByPlayerAI(opposite + 2);
+ u8 target2;
+ side = (GetBankIdentity(i) ^ BIT_SIDE) & BIT_SIDE; // side of the opposing pokemon
+ target1 = GetBankByIdentity(side);
+ target2 = GetBankByIdentity(side + BIT_MON);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
&& gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite);
+ gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side);
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
effect++;
@@ -2285,20 +2498,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
if (effect)
{
- b_push_move_exec(BattleScript_TraceActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_TraceActivates);
gStatuses3[i] &= ~(STATUS3_TRACE);
gBattleScripting.bank = i;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
-
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 9;
- gBattleTextBuff2[2] = gLastUsedAbility;
- gBattleTextBuff2[3] = EOS;
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank])
+ PREPARE_ABILITY_BUFFER(gBattleTextBuff2, gLastUsedAbility)
break;
}
}
@@ -2311,7 +2516,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_082DB4C1;
gBattleStruct->intimidateBank = i;
effect++;
@@ -2390,7 +2595,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
}
break;
- case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
+ case ABILITYEFFECT_COUNT_OTHER_SIDE: // 16
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2423,3060 +2628,28 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
}
- if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
+
+ if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != 0xFF)
RecordAbilityBattle(bank, gLastUsedAbility);
}
return effect;
}
-#else
-__attribute__((naked))
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
-{
- asm(
- "\n\
- .syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x28\n\
- ldr r4, [sp, 0x48]\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r10, r1\n\
- lsls r2, 24\n\
- lsrs r6, r2, 24\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- mov r8, r3\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- movs r0, 0\n\
- mov r9, r0\n\
- ldr r5, =gBankAttacker\n\
- ldr r1, =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _08042864\n\
- mov r1, r10\n\
- strb r1, [r5]\n\
-_08042864:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08042894\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gPlayerParty\n\
- b _080428A4\n\
- .pool\n\
-_08042894:\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gEnemyParty\n\
-_080428A4:\n\
- adds r7, r1, r0\n\
- ldr r5, =gBankTarget\n\
- ldr r1, =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _080428B6\n\
- mov r2, r10\n\
- strb r2, [r5]\n\
-_080428B6:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080428E8\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gPlayerParty\n\
- b _080428F8\n\
- .pool\n\
-_080428E8:\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gEnemyParty\n\
-_080428F8:\n\
- adds r5, r1, r0\n\
- adds r0, r7, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- adds r0, r7, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x10]\n\
- adds r0, r5, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0xC]\n\
- adds r0, r5, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x14]\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0804293A\n\
- bl _0804443A\n\
-_0804293A:\n\
- mov r3, r8\n\
- cmp r3, 0\n\
- beq _08042958\n\
- ldr r0, =gLastUsedAbility\n\
- strb r3, [r0]\n\
- adds r7, r0, 0\n\
- b _0804296E\n\
- .pool\n\
-_08042958:\n\
- ldr r2, =gLastUsedAbility\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r2]\n\
- adds r7, r2, 0\n\
-_0804296E:\n\
- cmp r4, 0\n\
- beq _08042980\n\
- adds r5, r4, 0\n\
- b _08042984\n\
- .pool\n\
-_08042980:\n\
- ldr r0, =gCurrentMove\n\
- ldrh r5, [r0]\n\
-_08042984:\n\
- ldr r1, =gBattleStruct\n\
- ldr r0, [r1]\n\
- ldrb r0, [r0, 0x13]\n\
- mov r8, r1\n\
- cmp r0, 0\n\
- beq _080429A0\n\
- movs r3, 0x3F\n\
- ands r3, r0\n\
- b _080429AC\n\
- .pool\n\
-_080429A0:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r3, [r0, 0x2]\n\
-_080429AC:\n\
- ldr r0, [sp, 0x4]\n\
- cmp r0, 0x13\n\
- bls _080429B6\n\
- bl _0804441E\n\
-_080429B6:\n\
- lsls r0, 2\n\
- ldr r1, =_080429C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_080429C8:\n\
- .4byte _08042A18\n\
- .4byte _08042CDC\n\
- .4byte _08042EF8\n\
- .4byte _08042F8C\n\
- .4byte _080431AC\n\
- .4byte _08043908\n\
- .4byte _08043C6C\n\
- .4byte _08043CBC\n\
- .4byte _08043D40\n\
- .4byte _08043DC4\n\
- .4byte _08043FE4\n\
- .4byte _08043E08\n\
- .4byte _08044028\n\
- .4byte _08044084\n\
- .4byte _080440E0\n\
- .4byte _080441DC\n\
- .4byte _08044220\n\
- .4byte _0804427C\n\
- .4byte _080443EC\n\
- .4byte _08044196\n\
-_08042A18:\n\
- ldr r2, =gBankAttacker\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r2]\n\
- adds r5, r0, 0\n\
- ldrb r3, [r5]\n\
- cmp r1, r3\n\
- bcc _08042A2A\n\
- mov r0, r10\n\
- strb r0, [r2]\n\
-_08042A2A:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x2D\n\
- bne _08042A32\n\
- b _08042BA8\n\
-_08042A32:\n\
- cmp r0, 0x2D\n\
- bgt _08042A64\n\
- cmp r0, 0xD\n\
- bne _08042A3C\n\
- b _08042CA4\n\
-_08042A3C:\n\
- cmp r0, 0xD\n\
- bgt _08042A54\n\
- cmp r0, 0x2\n\
- bne _08042A46\n\
- b _08042B78\n\
-_08042A46:\n\
- bl _0804441E\n\
- .pool\n\
-_08042A54:\n\
- cmp r0, 0x16\n\
- bne _08042A5A\n\
- b _08042C08\n\
-_08042A5A:\n\
- cmp r0, 0x24\n\
- bne _08042A60\n\
- b _08042C68\n\
-_08042A60:\n\
- bl _0804441E\n\
-_08042A64:\n\
- cmp r0, 0x46\n\
- bne _08042A6A\n\
- b _08042BD8\n\
-_08042A6A:\n\
- cmp r0, 0x46\n\
- bgt _08042A78\n\
- cmp r0, 0x3B\n\
- bne _08042A74\n\
- b _08042C3C\n\
-_08042A74:\n\
- bl _0804441E\n\
-_08042A78:\n\
- cmp r0, 0x4D\n\
- bne _08042A7E\n\
- b _08042CA4\n\
-_08042A7E:\n\
- cmp r0, 0xFF\n\
- beq _08042A86\n\
- bl _0804441E\n\
-_08042A86:\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 17\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- bl weather_get_current\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- subs r0, 0x3\n\
- cmp r0, 0xA\n\
- bhi _08042B4C\n\
- lsls r0, 2\n\
- ldr r1, =_08042AB4\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_08042AB4:\n\
- .4byte _08042AE0\n\
- .4byte _08042B4C\n\
- .4byte _08042AE0\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B04\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B28\n\
- .4byte _08042AE0\n\
-_08042AE0:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xA\n\
- strb r0, [r1, 0x10]\n\
- mov r2, r10\n\
- strb r2, [r1, 0x17]\n\
- b _08042B42\n\
- .pool\n\
-_08042B04:\n\
- ldr r3, =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x18\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- strh r2, [r3]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xC\n\
- strb r0, [r1, 0x10]\n\
- mov r3, r10\n\
- strb r3, [r1, 0x17]\n\
- b _08042B42\n\
- .pool\n\
-_08042B28:\n\
- ldr r3, =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x60\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- strh r2, [r3]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xB\n\
- strb r0, [r1, 0x10]\n\
- mov r5, r10\n\
- strb r5, [r1, 0x17]\n\
-_08042B42:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08042B4C:\n\
- mov r0, r9\n\
- cmp r0, 0\n\
- bne _08042B56\n\
- bl _0804443A\n\
-_08042B56:\n\
- bl weather_get_current\n\
- ldr r1, =gBattleCommunication\n\
- strb r0, [r1, 0x5]\n\
- ldr r0, =gUnknown_082DACE7\n\
- bl b_push_move_exec\n\
- bl _0804441E\n\
- .pool\n\
-_08042B78:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042B88\n\
- bl _0804441E\n\
-_08042B88:\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_DrizzleActivates\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042BA8:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042BB8\n\
- bl _0804441E\n\
-_08042BB8:\n\
- movs r0, 0x18\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_SandstreamActivates\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- mov r2, r10\n\
- strb r2, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042BD8:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042BE8\n\
- bl _0804441E\n\
-_08042BE8:\n\
- movs r0, 0x60\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_DroughtActivates\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- mov r3, r10\n\
- strb r3, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042C08:\n\
- ldr r0, =gSpecialStatuses\n\
- mov r5, r10\n\
- lsls r2, r5, 2\n\
- adds r1, r2, r5\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08042C20\n\
- bl _0804441E\n\
-_08042C20:\n\
- ldr r1, =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 12\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x8\n\
- b _08042C92\n\
- .pool\n\
-_08042C3C:\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- bne _08042C50\n\
- bl _0804443A\n\
-_08042C50:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- bl _080442E2\n\
- .pool\n\
-_08042C68:\n\
- ldr r0, =gSpecialStatuses\n\
- mov r3, r10\n\
- lsls r2, r3, 2\n\
- adds r1, r2, r3\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 27\n\
- cmp r0, 0\n\
- bge _08042C80\n\
- bl _0804441E\n\
-_08042C80:\n\
- ldr r1, =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 13\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x10\n\
-_08042C92:\n\
- orrs r0, r1\n\
- strb r0, [r3]\n\
- bl _0804441E\n\
- .pool\n\
-_08042CA4:\n\
- movs r6, 0\n\
- ldrb r5, [r5]\n\
- cmp r6, r5\n\
- bcc _08042CB0\n\
- bl _0804441E\n\
-_08042CB0:\n\
- adds r0, r6, 0\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _08042CC4\n\
- bl _080442D8\n\
-_08042CC4:\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r6, r0\n\
- bcc _08042CB0\n\
- bl _0804441E\n\
- .pool\n\
-_08042CDC:\n\
- ldr r5, =gBattleMons\n\
- mov r8, r5\n\
- movs r0, 0x58\n\
- mov r6, r10\n\
- muls r6, r0\n\
- adds r4, r6, r5\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08042CF2\n\
- bl _0804441E\n\
-_08042CF2:\n\
- ldr r0, =gBankAttacker\n\
- mov r1, r10\n\
- strb r1, [r0]\n\
- ldrb r5, [r7]\n\
- cmp r5, 0x2C\n\
- beq _08042D22\n\
- cmp r5, 0x2C\n\
- bgt _08042D14\n\
- cmp r5, 0x3\n\
- bne _08042D08\n\
- b _08042E84\n\
-_08042D08:\n\
- bl _0804441E\n\
- .pool\n\
-_08042D14:\n\
- cmp r5, 0x36\n\
- bne _08042D1A\n\
- b _08042ED0\n\
-_08042D1A:\n\
- cmp r5, 0x3D\n\
- beq _08042DA0\n\
- bl _0804441E\n\
-_08042D22:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- beq _08042D3E\n\
- bl _0804441E\n\
-_08042D3E:\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08042D56\n\
- bl _0804441E\n\
-_08042D56:\n\
- ldr r0, =gBattleWeather\n\
- ldrh r1, [r0]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042D66\n\
- bl _0804441E\n\
-_08042D66:\n\
- ldrh r0, [r4, 0x2C]\n\
- ldrh r2, [r4, 0x28]\n\
- cmp r0, r2\n\
- bhi _08042D72\n\
- bl _0804441E\n\
-_08042D72:\n\
- strb r5, [r7]\n\
- ldr r0, =BattleScript_RainDishActivates\n\
- bl b_push_move_exec\n\
- ldr r1, =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _08042D8A\n\
- movs r0, 0x1\n\
- str r0, [r1]\n\
-_08042D8A:\n\
- ldr r0, [r1]\n\
- negs r0, r0\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08042DA0:\n\
- mov r0, r8\n\
- adds r0, 0x4C\n\
- adds r5, r6, r0\n\
- ldrb r0, [r5]\n\
- cmp r0, 0\n\
- bne _08042DB0\n\
- bl _0804441E\n\
-_08042DB0:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r4, r0, 16\n\
- cmp r4, 0\n\
- beq _08042DCA\n\
- bl _0804441E\n\
-_08042DCA:\n\
- ldr r0, [r5]\n\
- movs r1, 0x88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042DDC\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_PoisonJpn\n\
- bl StringCopy\n\
-_08042DDC:\n\
- ldr r0, [r5]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042DEE\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
-_08042DEE:\n\
- ldr r0, [r5]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E00\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ParalysisJpn\n\
- bl StringCopy\n\
-_08042E00:\n\
- ldr r0, [r5]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E12\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
-_08042E12:\n\
- ldr r0, [r5]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E24\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_IceJpn\n\
- bl StringCopy\n\
-_08042E24:\n\
- str r4, [r5]\n\
- mov r1, r8\n\
- adds r1, 0x50\n\
- adds r1, r6, r1\n\
- ldr r0, [r1]\n\
- ldr r2, =0xf7ffffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- ldr r4, =gActiveBank\n\
- mov r3, r10\n\
- strb r3, [r4]\n\
- strb r3, [r0, 0x17]\n\
- ldr r0, =BattleScript_ShedSkinActivates\n\
- bl b_push_move_exec\n\
- str r5, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _080443D0\n\
- .pool\n\
-_08042E84:\n\
- ldrb r2, [r4, 0x1B]\n\
- movs r0, 0x1B\n\
- ldrsb r0, [r4, r0]\n\
- cmp r0, 0xB\n\
- ble _08042E92\n\
- bl _0804441E\n\
-_08042E92:\n\
- ldr r0, =gDisableStructs\n\
- mov r5, r10\n\
- lsls r1, r5, 3\n\
- subs r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x16]\n\
- cmp r0, 0x2\n\
- bne _08042EA8\n\
- bl _0804441E\n\
-_08042EA8:\n\
- adds r0, r2, 0x1\n\
- movs r1, 0\n\
- strb r0, [r4, 0x1B]\n\
- ldr r4, =gBattleScripting\n\
- movs r0, 0x11\n\
- strb r0, [r4, 0x10]\n\
- strb r1, [r4, 0x11]\n\
- ldr r0, =BattleScript_SpeedBoostActivates\n\
- bl b_push_move_exec\n\
- strb r5, [r4, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042ED0:\n\
- ldr r2, =gDisableStructs\n\
- ldrb r0, [r0]\n\
- lsls r1, r0, 3\n\
- subs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- ldrb r3, [r1, 0x18]\n\
- lsls r0, r3, 31\n\
- lsrs r0, 31\n\
- movs r2, 0x1\n\
- eors r2, r0\n\
- movs r0, 0x2\n\
- negs r0, r0\n\
- ands r0, r3\n\
- orrs r0, r2\n\
- strb r0, [r1, 0x18]\n\
- bl _0804441E\n\
- .pool\n\
-_08042EF8:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x2B\n\
- beq _08042F02\n\
- bl _0804441E\n\
-_08042F02:\n\
- movs r4, 0\n\
- ldr r0, =gSoundMovesTable\n\
- ldrh r2, [r0]\n\
- ldr r3, =0x0000ffff\n\
- adds r1, r0, 0\n\
- cmp r2, r3\n\
- bne _08042F14\n\
- bl _0804441E\n\
-_08042F14:\n\
- cmp r2, r5\n\
- beq _08042F2C\n\
- adds r2, r1, 0\n\
-_08042F1A:\n\
- adds r2, 0x2\n\
- adds r4, 0x1\n\
- ldrh r0, [r2]\n\
- cmp r0, r3\n\
- bne _08042F28\n\
- bl _0804441E\n\
-_08042F28:\n\
- cmp r0, r5\n\
- bne _08042F1A\n\
-_08042F2C:\n\
- lsls r0, r4, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- bne _08042F3C\n\
- bl _0804441E\n\
-_08042F3C:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042F62\n\
- ldr r0, =gHitMarker\n\
- ldr r1, [r0]\n\
- movs r2, 0x80\n\
- lsls r2, 4\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
-_08042F62:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SoundproofProtected\n\
- str r0, [r1]\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- bl _08044424\n\
- .pool\n\
-_08042F8C:\n\
- cmp r5, 0\n\
- bne _08042F94\n\
- bl _0804441E\n\
-_08042F94:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0xB\n\
- beq _08043004\n\
- cmp r0, 0xB\n\
- bgt _08042FA4\n\
- cmp r0, 0xA\n\
- beq _08042FAA\n\
- b _08043126\n\
-_08042FA4:\n\
- cmp r0, 0x12\n\
- beq _0804305C\n\
- b _08043126\n\
-_08042FAA:\n\
- cmp r3, 0xD\n\
- beq _08042FB0\n\
- b _08043126\n\
-_08042FB0:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08042FC2\n\
- b _08043126\n\
-_08042FC2:\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08042FF0\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain\n\
- b _08042FF4\n\
- .pool\n\
-_08042FF0:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
-_08042FF4:\n\
- str r0, [r1]\n\
- movs r1, 0x1\n\
- b _08043124\n\
- .pool\n\
-_08043004:\n\
- cmp r3, 0xB\n\
- beq _0804300A\n\
- b _08043126\n\
-_0804300A:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _0804301C\n\
- b _08043126\n\
-_0804301C:\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08043048\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain\n\
- b _0804304C\n\
- .pool\n\
-_08043048:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
-_0804304C:\n\
- str r0, [r1]\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _08043126\n\
- .pool\n\
-_0804305C:\n\
- cmp r3, 0xA\n\
- bne _08043126\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043126\n\
- ldr r2, =gBattleResources\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x4]\n\
- mov r5, r10\n\
- lsls r1, r5, 2\n\
- adds r0, r1\n\
- ldr r3, [r0]\n\
- movs r4, 0x1\n\
- ands r3, r4\n\
- adds r5, r1, 0\n\
- cmp r3, 0\n\
- bne _080430EC\n\
- ldr r0, =gBattleCommunication\n\
- strb r3, [r0, 0x5]\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _080430C8\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost\n\
- b _080430CC\n\
- .pool\n\
-_080430C8:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
-_080430CC:\n\
- str r0, [r1]\n\
- ldr r0, [r2]\n\
- ldr r1, [r0, 0x4]\n\
- adds r1, r5\n\
- ldr r0, [r1]\n\
- movs r2, 0x1\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- movs r0, 0x2\n\
- mov r9, r0\n\
- b _08043126\n\
- .pool\n\
-_080430EC:\n\
- ldr r0, =gBattleCommunication\n\
- strb r4, [r0, 0x5]\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _0804311C\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost\n\
- b _08043120\n\
- .pool\n\
-_0804311C:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
-_08043120:\n\
- str r0, [r1]\n\
- movs r1, 0x2\n\
-_08043124:\n\
- mov r9, r1\n\
-_08043126:\n\
- mov r2, r9\n\
- cmp r2, 0x1\n\
- beq _08043130\n\
- bl _0804441E\n\
-_08043130:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1, 0x2C]\n\
- ldrh r5, [r1, 0x28]\n\
- cmp r0, r5\n\
- bne _0804318C\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08043178\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB592\n\
- str r0, [r1]\n\
- bl _0804441E\n\
- .pool\n\
-_08043178:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB591\n\
- str r0, [r1]\n\
- bl _0804441E\n\
- .pool\n\
-_0804318C:\n\
- ldr r2, =gBattleMoveDamage\n\
- ldrh r0, [r1, 0x2C]\n\
- lsrs r0, 2\n\
- str r0, [r2]\n\
- cmp r0, 0\n\
- bne _0804319C\n\
- mov r0, r9\n\
- str r0, [r2]\n\
-_0804319C:\n\
- ldr r0, [r2]\n\
- negs r0, r0\n\
- str r0, [r2]\n\
- bl _0804441E\n\
- .pool\n\
-_080431AC:\n\
- ldrb r0, [r7]\n\
- subs r0, 0x9\n\
- cmp r0, 0x2F\n\
- bls _080431B8\n\
- bl _0804441E\n\
-_080431B8:\n\
- lsls r0, 2\n\
- ldr r1, =_080431C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_080431C8:\n\
- .4byte _080435E4\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043288\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043350\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043410\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043508\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _080436C0\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804379C\n\
-_08043288:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043298\n\
- bl _0804441E\n\
-_08043298:\n\
- cmp r5, 0xA5\n\
- bne _080432A0\n\
- bl _0804441E\n\
-_080432A0:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _080432B4\n\
- bl _0804441E\n\
-_080432B4:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080432DC\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080432DC\n\
- bl _0804441E\n\
-_080432DC:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r1, r0, r1\n\
- adds r4, r1, 0\n\
- adds r4, 0x21\n\
- ldrb r0, [r4]\n\
- cmp r0, r3\n\
- bne _080432F6\n\
- bl _0804441E\n\
-_080432F6:\n\
- adds r2, r1, 0\n\
- adds r2, 0x22\n\
- ldrb r0, [r2]\n\
- cmp r0, r3\n\
- bne _08043304\n\
- bl _0804441E\n\
-_08043304:\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- bne _0804330E\n\
- bl _0804441E\n\
-_0804330E:\n\
- strb r3, [r4]\n\
- strb r3, [r2]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r3, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ColorChangeActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043350:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043360\n\
- bl _0804441E\n\
-_08043360:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r3, r0, r1\n\
- ldrh r0, [r3, 0x28]\n\
- cmp r0, 0\n\
- bne _08043376\n\
- bl _0804441E\n\
-_08043376:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043388\n\
- bl _0804441E\n\
-_08043388:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080433B0\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080433B0\n\
- bl _0804441E\n\
-_080433B0:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080433CA\n\
- bl _0804441E\n\
-_080433CA:\n\
- ldr r1, =gBattleMoveDamage\n\
- ldrh r0, [r3, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _080433D8\n\
- str r2, [r1]\n\
-_080433D8:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_RoughSkinActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043410:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043420\n\
- bl _0804441E\n\
-_08043420:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08043436\n\
- bl _0804441E\n\
-_08043436:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043448\n\
- bl _0804441E\n\
-_08043448:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043470\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043470\n\
- bl _0804441E\n\
-_08043470:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043488\n\
- bl _0804441E\n\
-_08043488:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080434A0\n\
- bl _0804441E\n\
-_080434A0:\n\
- ldr r5, =gBattleCommunication\n\
- movs r4, 0x3\n\
-_080434A4:\n\
- bl Random\n\
- ands r0, r4\n\
- strb r0, [r5, 0x3]\n\
- cmp r0, 0\n\
- beq _080434A4\n\
- ldr r1, =gBattleCommunication\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x3\n\
- bne _080434BC\n\
- adds r0, 0x2\n\
- strb r0, [r1, 0x3]\n\
-_080434BC:\n\
- ldrb r0, [r1, 0x3]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_08043508:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043518\n\
- bl _0804441E\n\
-_08043518:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0804352E\n\
- bl _0804441E\n\
-_0804352E:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043540\n\
- bl _0804441E\n\
-_08043540:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043568\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043568\n\
- bl _0804441E\n\
-_08043568:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043580\n\
- bl _0804441E\n\
-_08043580:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043598\n\
- bl _0804441E\n\
-_08043598:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x42\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_080435E4:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080435F4\n\
- bl _0804441E\n\
-_080435F4:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0804360A\n\
- bl _0804441E\n\
-_0804360A:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0804361C\n\
- bl _0804441E\n\
-_0804361C:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043644\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043644\n\
- bl _0804441E\n\
-_08043644:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0804365C\n\
- bl _0804441E\n\
-_0804365C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043674\n\
- bl _0804441E\n\
-_08043674:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x45\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_080436C0:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080436D0\n\
- bl _0804441E\n\
-_080436D0:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _080436E6\n\
- bl _0804441E\n\
-_080436E6:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _080436F8\n\
- bl _0804441E\n\
-_080436F8:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043710\n\
- bl _0804441E\n\
-_08043710:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043738\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043738\n\
- bl _0804441E\n\
-_08043738:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043750\n\
- bl _0804441E\n\
-_08043750:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x43\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_0804379C:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080437AC\n\
- bl _0804441E\n\
-_080437AC:\n\
- ldr r6, =gBattleMons\n\
- ldr r3, =gBankAttacker\n\
- mov r8, r3\n\
- ldrb r1, [r3]\n\
- movs r7, 0x58\n\
- adds r0, r1, 0\n\
- muls r0, r7\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _080437C6\n\
- bl _0804441E\n\
-_080437C6:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _080437D8\n\
- bl _0804441E\n\
-_080437D8:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080437F0\n\
- bl _0804441E\n\
-_080437F0:\n\
- ldr r3, =gSpecialStatuses\n\
- ldr r5, =gBankTarget\n\
- ldrb r1, [r5]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r2, r0, 2\n\
- adds r0, r3, 0\n\
- adds r0, 0x8\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043818\n\
- adds r0, r3, 0\n\
- adds r0, 0xC\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043818\n\
- bl _0804441E\n\
-_08043818:\n\
- adds r0, r1, 0\n\
- muls r0, r7\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08043828\n\
- bl _0804441E\n\
-_08043828:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043840\n\
- bl _0804441E\n\
-_08043840:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- muls r0, r7\n\
- adds r0, r6\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xC\n\
- bne _08043854\n\
- bl _0804441E\n\
-_08043854:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- adds r4, r0, 0\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _08043872\n\
- bl _0804441E\n\
-_08043872:\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- muls r0, r7\n\
- adds r4, r6, 0\n\
- adds r4, 0x50\n\
- adds r0, r4\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0804388E\n\
- bl _0804441E\n\
-_0804388E:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080438A2\n\
- bl _0804441E\n\
-_080438A2:\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080438B6\n\
- bl _0804441E\n\
-_080438B6:\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- adds r2, r0, 0\n\
- muls r2, r7\n\
- adds r2, r4\n\
- ldr r1, =gBitTable\n\
- ldrb r0, [r5]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r1, [r0]\n\
- lsls r1, 16\n\
- ldr r0, [r2]\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_CuteCharmActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043908:\n\
- movs r5, 0\n\
- mov r10, r5\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043918\n\
- bl _0804441E\n\
-_08043918:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- subs r0, 0x7\n\
- adds r2, r1, 0\n\
- cmp r0, 0x41\n\
- bls _08043932\n\
- b _08043B96\n\
-_08043932:\n\
- lsls r0, 2\n\
- ldr r1, =_08043948\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_08043948:\n\
- .4byte _08043AAC\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B70\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043AD4\n\
- .4byte _08043B96\n\
- .4byte _08043A50\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043A7C\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B40\n\
- .4byte _08043B10\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043AD4\n\
-_08043A50:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- ldr r1, =0x00000f88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043A6A\n\
- b _08043B96\n\
-_08043A6A:\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_PoisonJpn\n\
- b _08043B5C\n\
- .pool\n\
-_08043A7C:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043A96\n\
- b _08043B96\n\
-_08043A96:\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ConfusionJpn\n\
- bl StringCopy\n\
- movs r2, 0x2\n\
- mov r9, r2\n\
- b _08043B9C\n\
- .pool\n\
-_08043AAC:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ParalysisJpn\n\
- b _08043B5C\n\
- .pool\n\
-_08043AD4:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r0, r3, r0\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- adds r2, 0x50\n\
- adds r2, r3, r2\n\
- ldr r0, [r2]\n\
- ldr r1, =0xf7ffffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- b _08043B9C\n\
- .pool\n\
-_08043B10:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _08043B9C\n\
- .pool\n\
-_08043B40:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_IceJpn\n\
-_08043B5C:\n\
- bl StringCopy\n\
- movs r5, 0x1\n\
- mov r9, r5\n\
- b _08043B9C\n\
- .pool\n\
-_08043B70:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_LoveJpn\n\
- bl StringCopy\n\
- movs r2, 0x3\n\
- mov r9, r2\n\
-_08043B96:\n\
- mov r3, r9\n\
- cmp r3, 0\n\
- beq _08043C50\n\
-_08043B9C:\n\
- mov r5, r9\n\
- cmp r5, 0x2\n\
- beq _08043BD0\n\
- cmp r5, 0x2\n\
- bgt _08043BB4\n\
- cmp r5, 0x1\n\
- beq _08043BBC\n\
- b _08043BFC\n\
- .pool\n\
-_08043BB4:\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- beq _08043BE8\n\
- b _08043BFC\n\
-_08043BBC:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x4C\n\
- adds r2, r1\n\
- movs r0, 0\n\
- b _08043BFA\n\
- .pool\n\
-_08043BD0:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- movs r1, 0x8\n\
- negs r1, r1\n\
- b _08043BF8\n\
- .pool\n\
-_08043BE8:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff0ffff\n\
-_08043BF8:\n\
- ands r0, r1\n\
-_08043BFA:\n\
- str r0, [r2]\n\
-_08043BFC:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB68C\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- ldr r4, =gActiveBank\n\
- strb r1, [r4]\n\
- ldrb r1, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- ldr r1, =gBattleMons + 0x4C\n\
- adds r0, r1\n\
- str r0, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _0804443A\n\
- .pool\n\
-_08043C50:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcs _08043C64\n\
- b _08043918\n\
-_08043C64:\n\
- bl _0804441E\n\
- .pool\n\
-_08043C6C:\n\
- movs r2, 0\n\
- mov r10, r2\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043C7A\n\
- b _0804441E\n\
-_08043C7A:\n\
- ldr r4, =gBattleMons\n\
-_08043C7C:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x3B\n\
- bne _08043CA0\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _08043CA0\n\
- b _080442FC\n\
-_08043CA0:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043C7C\n\
- b _0804441E\n\
- .pool\n\
-_08043CBC:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x1C\n\
- beq _08043CC4\n\
- b _0804441E\n\
-_08043CC4:\n\
- ldr r4, =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043CD4\n\
- b _0804441E\n\
-_08043CD4:\n\
- ldr r0, =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- mov r5, r8\n\
- ldr r1, [r5]\n\
- adds r1, 0xB2\n\
- ldrb r2, [r1]\n\
- movs r0, 0x3F\n\
- ands r0, r2\n\
- strb r0, [r1]\n\
- ldr r0, [r5]\n\
- adds r1, r0, 0\n\
- adds r1, 0xB2\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x6\n\
- bne _08043CF8\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
-_08043CF8:\n\
- ldr r1, =gBattleCommunication\n\
- mov r2, r8\n\
- ldr r0, [r2]\n\
- adds r0, 0xB2\n\
- ldrb r0, [r0]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattleScripting\n\
- ldr r0, =gBankTarget\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x17]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _080443D0\n\
- .pool\n\
-_08043D40:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x1C\n\
- beq _08043D48\n\
- b _0804441E\n\
-_08043D48:\n\
- ldr r4, =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043D58\n\
- b _0804441E\n\
-_08043D58:\n\
- ldr r0, =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- mov r3, r8\n\
- ldr r1, [r3]\n\
- adds r1, 0xB2\n\
- ldrb r2, [r1]\n\
- movs r0, 0x3F\n\
- ands r0, r2\n\
- strb r0, [r1]\n\
- ldr r0, [r3]\n\
- adds r1, r0, 0\n\
- adds r1, 0xB2\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x6\n\
- bne _08043D7C\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
-_08043D7C:\n\
- ldr r1, =gBattleCommunication\n\
- mov r3, r8\n\
- ldr r0, [r3]\n\
- adds r0, 0xB2\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattleScripting\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x17]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _080443D0\n\
- .pool\n\
-_08043DC4:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08043DD0\n\
- b _0804441E\n\
-_08043DD0:\n\
- ldr r0, =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
-_08043DDE:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08043DEE\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08043DEE\n\
- b _08044324\n\
-_08043DEE:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08043DDE\n\
- b _0804441E\n\
- .pool\n\
-_08043E08:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08043E14\n\
- b _0804441E\n\
-_08043E14:\n\
- ldr r5, =gActiveBank\n\
- mov r8, r5\n\
- ldr r0, =gBattleMons\n\
- adds r0, 0x20\n\
- str r0, [sp, 0x1C]\n\
- movs r1, 0\n\
- str r1, [sp, 0x20]\n\
-_08043E22:\n\
- ldr r2, [sp, 0x1C]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x24\n\
- beq _08043E2C\n\
- b _08043FBE\n\
-_08043E2C:\n\
- ldr r0, =gStatuses3\n\
- ldr r3, [sp, 0x20]\n\
- adds r0, r3, r0\n\
- ldr r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 13\n\
- ands r1, r0\n\
- str r3, [sp, 0x18]\n\
- cmp r1, 0\n\
- bne _08043E42\n\
- b _08043FBE\n\
-_08043E42:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- adds r5, r0, 0\n\
- eors r5, r1\n\
- ands r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r0, r5, 0x2\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r2, 0x1\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- bne _08043E74\n\
- b _08043F84\n\
-_08043E74:\n\
- movs r1, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r1\n\
- ldr r3, =gBattleMons\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- movs r1, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r1\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- str r2, [sp, 0x24]\n\
- bl Random\n\
- ldr r2, [sp, 0x24]\n\
- adds r1, r2, 0\n\
- ands r1, r0\n\
- lsls r1, 1\n\
- orrs r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- mov r2, r8\n\
- strb r0, [r2]\n\
- ldrb r0, [r2]\n\
- movs r3, 0x58\n\
- muls r0, r3\n\
- ldr r5, =gBattleMons\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r1, [sp, 0x1C]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r3\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r2, =gLastUsedAbility\n\
- strb r0, [r2]\n\
- b _08043FAC\n\
- .pool\n\
-_08043EFC:\n\
- ldr r3, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- mov r5, r8\n\
- strb r6, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08043FA8\n\
- .pool\n\
-_08043F40:\n\
- ldr r3, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- mov r5, r8\n\
- strb r7, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08043FA8\n\
- .pool\n\
-_08043F84:\n\
- mov r2, r8\n\
- strb r6, [r2]\n\
- movs r3, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r3\n\
- ldr r5, =gBattleMons\n\
- adds r0, r5\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
- ldrb r1, [r2]\n\
- cmp r1, 0\n\
- beq _08043FB6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- ldr r0, [sp, 0x1C]\n\
- strb r1, [r0]\n\
- ldrb r0, [r2]\n\
-_08043FA8:\n\
- ldr r1, =gLastUsedAbility\n\
- strb r0, [r1]\n\
-_08043FAC:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08043FB6:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08043FBE\n\
- b _08044340\n\
-_08043FBE:\n\
- ldr r3, [sp, 0x1C]\n\
- adds r3, 0x58\n\
- str r3, [sp, 0x1C]\n\
- ldr r5, [sp, 0x20]\n\
- adds r5, 0x4\n\
- str r5, [sp, 0x20]\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bge _08043FD6\n\
- b _08043E22\n\
-_08043FD6:\n\
- b _0804441E\n\
- .pool\n\
-_08043FE4:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08043FF0\n\
- b _0804441E\n\
-_08043FF0:\n\
- ldr r0, =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
-_08043FFE:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _0804400E\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _0804400E\n\
- b _080443B4\n\
-_0804400E:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08043FFE\n\
- b _0804441E\n\
- .pool\n\
-_08044028:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804403E\n\
- b _0804441E\n\
-_0804403E:\n\
- ldr r7, =gBattleMons\n\
-_08044040:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- beq _0804406A\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _0804406A\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804406A:\n\
- adds r4, r3, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044040\n\
- b _0804441E\n\
- .pool\n\
-_08044084:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804409A\n\
- b _0804441E\n\
-_0804409A:\n\
- ldr r7, =gBattleMons\n\
-_0804409C:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- bne _080440C6\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _080440C6\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080440C6:\n\
- adds r4, r3, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804409C\n\
- b _0804441E\n\
- .pool\n\
-_080440E0:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0xFD\n\
- beq _08044104\n\
- cmp r0, 0xFE\n\
- beq _0804413C\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- adds r5, r0, 0\n\
- ldrb r0, [r5]\n\
- cmp r4, r0\n\
- blt _080440F8\n\
- b _0804441E\n\
-_080440F8:\n\
- ldr r2, =gBattleMons\n\
- b _08044174\n\
- .pool\n\
-_08044104:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044110\n\
- b _0804441E\n\
-_08044110:\n\
- ldr r5, =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 9\n\
- adds r1, r0, 0\n\
-_08044118:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _0804412C\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804412C:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08044118\n\
- b _0804441E\n\
- .pool\n\
-_0804413C:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044148\n\
- b _0804441E\n\
-_08044148:\n\
- ldr r5, =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 10\n\
- adds r1, r0, 0\n\
-_08044150:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08044164\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044164:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08044150\n\
- b _0804441E\n\
- .pool\n\
-_08044174:\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _0804418C\n\
- strb r6, [r7]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804418C:\n\
- adds r4, r3, 0\n\
- ldrb r1, [r5]\n\
- cmp r4, r1\n\
- blt _08044174\n\
- b _0804441E\n\
-_08044196:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _080441A2\n\
- b _0804441E\n\
-_080441A2:\n\
- ldr r2, =gBattleMons\n\
- mov r8, r2\n\
- adds r2, r0, 0\n\
- movs r5, 0x58\n\
-_080441AA:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- mov r3, r8\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _080441CC\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _080441CC\n\
- strb r6, [r7]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080441CC:\n\
- adds r4, r3, 0\n\
- cmp r4, r2\n\
- blt _080441AA\n\
- b _0804441E\n\
- .pool\n\
-_080441DC:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _080441E8\n\
- b _0804441E\n\
-_080441E8:\n\
- ldr r7, =gBattleMons\n\
- adds r1, r0, 0\n\
- movs r5, 0x58\n\
- ldr r2, =gLastUsedAbility\n\
-_080441F0:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _0804420C\n\
- cmp r4, r10\n\
- beq _0804420C\n\
- strb r6, [r2]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804420C:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _080441F0\n\
- b _0804441E\n\
- .pool\n\
-_08044220:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044236\n\
- b _0804441E\n\
-_08044236:\n\
- ldr r7, =gBattleMons\n\
-_08044238:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- beq _08044264\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08044264\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044264:\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044238\n\
- b _0804441E\n\
- .pool\n\
-_0804427C:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044292\n\
- b _0804441E\n\
-_08044292:\n\
- ldr r7, =gBattleMons\n\
-_08044294:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- bne _080442C0\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _080442C0\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080442C0:\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044294\n\
- b _0804441E\n\
- .pool\n\
-_080442D8:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- strb r6, [r0, 0x17]\n\
-_080442E2:\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0x7F\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- strb r1, [r0]\n\
- b _0804441E\n\
- .pool\n\
-_080442FC:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, =gBattleScripting\n\
- mov r5, r10\n\
- strb r5, [r0, 0x17]\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0x7F\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- strb r1, [r0]\n\
- b _0804443A\n\
- .pool\n\
-_08044324:\n\
- strb r1, [r7]\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, =gUnknown_082DB4B8\n\
- bl b_push_move_exec\n\
- b _080443C8\n\
- .pool\n\
-_08044340:\n\
- ldr r0, =BattleScript_TraceActivates\n\
- bl b_push_move_exec\n\
- ldr r1, =gStatuses3\n\
- ldr r0, [sp, 0x18]\n\
- adds r1, r0, r1\n\
- ldr r0, [r1]\n\
- ldr r2, =0xffefffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- strb r4, [r0, 0x17]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r4, 0xFD\n\
- strb r4, [r1]\n\
- movs r0, 0x4\n\
- strb r0, [r1, 0x1]\n\
- ldr r2, =gActiveBank\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x2]\n\
- ldr r3, =gBattlePartyID\n\
- ldrb r0, [r2]\n\
- lsls r0, 1\n\
- adds r0, r3\n\
- ldrh r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, =gBattleTextBuff2\n\
- strb r4, [r1]\n\
- movs r0, 0x9\n\
- strb r0, [r1, 0x1]\n\
- ldr r0, =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x2]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x3]\n\
- b _0804441E\n\
- .pool\n\
-_080443B4:\n\
- strb r1, [r7]\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB4C1\n\
- str r0, [r1]\n\
-_080443C8:\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0xD8\n\
- strb r4, [r0]\n\
-_080443D0:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- b _0804441E\n\
- .pool\n\
-_080443EC:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- bge _0804441E\n\
- ldr r0, =gBattleMons\n\
- adds r2, r1, 0\n\
- adds r1, r0, 0\n\
- adds r1, 0x20\n\
- ldr r3, =gLastUsedAbility\n\
-_08044400:\n\
- ldrb r0, [r1]\n\
- cmp r0, r6\n\
- bne _08044416\n\
- cmp r4, r10\n\
- beq _08044416\n\
- strb r6, [r3]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044416:\n\
- adds r1, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r2\n\
- blt _08044400\n\
-_0804441E:\n\
- mov r1, r9\n\
- cmp r1, 0\n\
- beq _0804443A\n\
-_08044424:\n\
- ldr r2, [sp, 0x4]\n\
- cmp r2, 0xB\n\
- bhi _0804443A\n\
- ldr r1, =gLastUsedAbility\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFF\n\
- beq _0804443A\n\
- adds r1, r0, 0\n\
- mov r0, r10\n\
- bl RecordAbilityBattle\n\
-_0804443A:\n\
- mov r0, r9\n\
- add sp, 0x28\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .pool\n\
- .syntax divided");
-}
-#endif // NONMATCHING
-void b_call_bc_move_exec(const u8* BS_ptr)
+void BattleScriptExecute(const u8* BS_ptr)
{
gBattlescriptCurrInstr = BS_ptr;
BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = bc_move_exec_returning;
- gFightStateTracker = 0;
+ gBattleMainFunc = RunBattleScriptCommands_PopCallbacksStack;
+ gCurrentActionFuncId = 0;
}
-void b_push_move_exec(const u8* BS_ptr)
+void BattleScriptPushCursorAndCallback(const u8* BS_ptr)
{
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BS_ptr;
BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = sub_803E08C;
+ gBattleMainFunc = RunBattleScriptCommands;
}
enum
@@ -5546,7 +2719,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
switch (caseID)
{
- case 0:
+ case ITEMEFFECT_ON_SWITCH_IN:
switch (bankHoldEffect)
{
case HOLD_EFFECT_DOUBLE_PRIZE:
@@ -5567,7 +2740,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.bank = bank;
gStringBank = bank;
gActiveBank = gBankAttacker = bank;
- b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ BattleScriptExecute(BattleScript_WhiteHerbEnd2);
}
break;
}
@@ -5584,7 +2757,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = 4;
}
break;
@@ -5619,8 +2792,8 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[2] = move;
gBattleTextBuff1[3] = move >> 8;
gBattleTextBuff1[4] = 0xFF;
- b_call_bc_move_exec(BattleScript_BerryPPHealEnd2);
- EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
+ BattleScriptExecute(BattleScript_BerryPPHealEnd2);
+ EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
MarkBufferBankForExecution(gActiveBank);
effect = ITEM_PP_CHANGE;
}
@@ -5640,7 +2813,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.bank = bank;
gStringBank = bank;
gActiveBank = gBankAttacker = bank;
- b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ BattleScriptExecute(BattleScript_WhiteHerbEnd2);
}
break;
case HOLD_EFFECT_LEFTOVERS:
@@ -5652,7 +2825,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_ItemHealHP_End2);
+ BattleScriptExecute(BattleScript_ItemHealHP_End2);
effect = ITEM_HP_CHANGE;
RecordItemEffectBattle(bank, bankHoldEffect);
}
@@ -5672,9 +2845,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -5692,9 +2865,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -5712,9 +2885,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -5732,9 +2905,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -5752,9 +2925,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -5777,7 +2950,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK;
gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -5793,7 +2966,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF;
gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -5809,7 +2982,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED;
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -5825,7 +2998,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK;
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -5841,7 +3014,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF;
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -5849,7 +3022,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY))
{
gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY;
- b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2);
+ BattleScriptExecute(BattleScript_BerryFocusEnergyEnd2);
effect = ITEM_EFFECT_OTHER;
}
break;
@@ -5886,7 +3059,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.statChanger = 0x21 + i;
gBattleScripting.animArg1 = 0x21 + i + 6;
gBattleScripting.animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
}
@@ -5895,7 +3068,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
- b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2);
+ BattleScriptExecute(BattleScript_BerryCurePrlzEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5903,7 +3076,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
{
gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
- b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2);
+ BattleScriptExecute(BattleScript_BerryCurePsnEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5911,7 +3084,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_BURN)
{
gBattleMons[bank].status1 &= ~(STATUS_BURN);
- b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2);
+ BattleScriptExecute(BattleScript_BerryCureBrnEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5919,7 +3092,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
- b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2);
+ BattleScriptExecute(BattleScript_BerryCureFrzEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5928,7 +3101,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2);
+ BattleScriptExecute(BattleScript_BerryCureSlpEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5936,7 +3109,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2);
+ BattleScriptExecute(BattleScript_BerryCureConfusionEnd2);
effect = ITEM_EFFECT_OTHER;
}
break;
@@ -5981,7 +3154,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gBattleMons[bank].status1 = 0;
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -5990,7 +3163,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
- b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
effect = ITEM_EFFECT_OTHER;
}
@@ -6004,7 +3177,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
switch (effect)
{
case ITEM_STATUS_CHANGE:
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
case ITEM_PP_CHANGE:
@@ -6037,7 +3210,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureParRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -6046,7 +3219,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
{
gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -6055,7 +3228,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_BURN)
{
gBattleMons[bank].status1 &= ~(STATUS_BURN);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -6064,7 +3237,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -6074,7 +3247,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -6083,7 +3256,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet;
effect = ITEM_EFFECT_OTHER;
}
@@ -6093,7 +3266,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_EFFECT_OTHER;
@@ -6129,7 +3302,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
gBattleMons[bank].status1 = 0;
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_STATUS_CHANGE;
@@ -6148,7 +3321,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleScripting.bank = bank;
gStringBank = bank;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_WhiteHerbRet;
return effect; // unnecessary return
}
@@ -6159,7 +3332,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleScripting.bank = bank;
gStringBank = bank;
gActiveBank = bank;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -6178,9 +3351,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
&& gBattleMons[gBankTarget].hp)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
SetMoveEffect(0, 0);
- b_movescr_stack_pop_cursor();
+ BattleScriptPop();
}
break;
case HOLD_EFFECT_SHELL_BELL:
@@ -6198,7 +3371,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMoveDamage == 0)
gBattleMoveDamage = -1;
gSpecialStatuses[gBankTarget].moveturnLostHP = 0;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
effect++;
}
@@ -6211,14 +3384,14 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
return effect;
}
-void sub_8045868(u8 bank)
+void ClearFuryCutterDestinyBondGrudge(u8 bank)
{
gDisableStructs[bank].furyCutterCounter = 0;
gBattleMons[bank].status2 &= ~(STATUS2_DESTINY_BOND);
gStatuses3[bank] &= ~(STATUS3_GRUDGE);
}
-void sub_80458B4(void)
+void HandleAction_RunBattleScript(void) // identical to RunBattleScriptCommands
{
if (gBattleExecBuffer == 0)
gBattleScriptingCommandsTable[*gBattlescriptCurrInstr]();
@@ -6237,7 +3410,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
switch (moveTarget)
{
- case 0:
+ case MOVE_TARGET_SELECTED:
side = GetBankSide(gBankAttacker) ^ 1;
if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
targetBank = gSideTimers[side].followmeTarget;
@@ -6249,7 +3422,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
targetBank = Random() % gNoOfAllBanks;
} while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]);
if (gBattleMoves[move].type == TYPE_ELECTRIC
- && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
+ && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
&& gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD)
{
targetBank ^= 2;
@@ -6258,42 +3431,42 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
}
}
break;
- case 1:
- case 8:
- case 32:
- case 64:
- targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ case MOVE_TARGET_DEPENDS:
+ case MOVE_TARGET_BOTH:
+ case MOVE_TARGET_FOES_AND_ALLY:
+ case MOVE_TARGET_OPPONENTS_FIELD:
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
if (gAbsentBankFlags & gBitTable[targetBank])
targetBank ^= 2;
break;
- case 4:
+ case MOVE_TARGET_RANDOM:
side = GetBankSide(gBankAttacker) ^ 1;
if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
targetBank = gSideTimers[side].followmeTarget;
- else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & MOVE_TARGET_RANDOM)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
if (Random() & 1)
- targetBank = GetBankByPlayerAI(1);
+ targetBank = GetBankByIdentity(1);
else
- targetBank = GetBankByPlayerAI(3);
+ targetBank = GetBankByIdentity(3);
}
else
{
if (Random() & 1)
- targetBank = GetBankByPlayerAI(0);
+ targetBank = GetBankByIdentity(0);
else
- targetBank = GetBankByPlayerAI(2);
+ targetBank = GetBankByIdentity(2);
}
if (gAbsentBankFlags & gBitTable[targetBank])
targetBank ^= 2;
}
else
- targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
break;
- case 2:
- case 16:
+ case MOVE_TARGET_USER:
+ case MOVE_TARGET_x10:
targetBank = gBankAttacker;
break;
}
diff --git a/src/berry_blender.c b/src/berry_blender.c
new file mode 100644
index 000000000..db50fe4c4
--- /dev/null
+++ b/src/berry_blender.c
@@ -0,0 +1,18 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+IWRAM_DATA void *berry_blender_c_unused_03000de4;
+IWRAM_DATA s16 gUnknown_03000DE8[8];
+IWRAM_DATA s16 gUnknown_03000DF8[6];
+IWRAM_DATA s16 gUnknown_03000E04;
+IWRAM_DATA s16 gUnknown_03000E06;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c
new file mode 100755
index 000000000..9a6f0371c
--- /dev/null
+++ b/src/braille_puzzles.c
@@ -0,0 +1,583 @@
+#include "global.h"
+#include "event_data.h"
+#include "songs.h"
+#include "sound.h"
+#include "script.h"
+#include "species.h"
+#include "task.h"
+#include "field_effect.h"
+#include "flags.h"
+
+extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap
+extern void DrawWholeMapView(); // field_camera
+extern void SetCameraPanningCallback(void ( *callback)()); // field_camera
+extern void InstallCameraPanAheadCallback(void);
+extern void SetCameraPanning(s16 x, s16 y);
+extern u8 brm_get_pokemon_selection(void);
+extern void FieldEffectActiveListRemove(u8 id); // field_effect
+extern u8 oei_task_add(void);
+
+// why do this, GF?
+enum
+{
+ STRENGTH_PUZZLE,
+ FLY_PUZZLE
+};
+
+extern u8 gBraillePuzzleCallbackFlag;
+extern u8 gUnknown_085EFE74[][2];
+
+void SealedChamberShakingEffect(u8);
+void sub_8179860(void);
+void sub_8179944(void);
+
+bool8 ShouldDoBrailleDigEffect(void)
+{
+ if (!FlagGet(SYS_BRAILLE_DIG)
+ && (gSaveBlock1Ptr->location.mapGroup == 0x18
+ && gSaveBlock1Ptr->location.mapNum == 0x47))
+ {
+ if (gSaveBlock1Ptr->pos.x == 10 && gSaveBlock1Ptr->pos.y == 3)
+ return TRUE;
+ if (gSaveBlock1Ptr->pos.x == 9 && gSaveBlock1Ptr->pos.y == 3)
+ return TRUE;
+ if (gSaveBlock1Ptr->pos.x == 11 && gSaveBlock1Ptr->pos.y == 3)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void DoBrailleDigEffect(void)
+{
+ MapGridSetMetatileIdAt(16, 8, 554);
+ MapGridSetMetatileIdAt(17, 8, 555);
+ MapGridSetMetatileIdAt(18, 8, 556);
+ MapGridSetMetatileIdAt(16, 9, 3634);
+ MapGridSetMetatileIdAt(17, 9, 563);
+ MapGridSetMetatileIdAt(18, 9, 3636);
+ DrawWholeMapView();
+ PlaySE(SE_BAN);
+ FlagSet(SYS_BRAILLE_DIG);
+ ScriptContext2_Disable();
+}
+
+bool8 CheckRelicanthWailord(void)
+{
+ // Emerald change: why did they flip it?
+ // First comes Wailord
+ if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
+ {
+ CalculatePlayerPartyCount();
+ // Last comes Relicanth
+ if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
+// the code is shown below to show what this might look like.
+void ShouldDoBrailleStrengthEffectOld(void)
+{
+ /*
+ if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS))
+ {
+ if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23)
+ return TRUE;
+ else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23)
+ return TRUE;
+ else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void DoBrailleStrengthEffect(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
+ MapGridSetMetatileIdAt(14, 26, 554);
+ MapGridSetMetatileIdAt(15, 26, 555);
+ MapGridSetMetatileIdAt(16, 26, 556);
+ MapGridSetMetatileIdAt(14, 27, 3634);
+ MapGridSetMetatileIdAt(15, 27, 563);
+ MapGridSetMetatileIdAt(16, 27, 3636);
+ DrawWholeMapView();
+ PlaySE(SE_BAN);
+ FlagSet(SYS_BRAILLE_STRENGTH);
+ ScriptContext2_Disable();
+}
+
+bool8 ShouldDoBrailleFlyEffect(void)
+{
+ if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB))
+ {
+ if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void DoBrailleFlyEffect(void)
+{
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
+ FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
+}
+
+bool8 FldEff_UseFlyAncientTomb(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
+ gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
+ return FALSE;
+}
+
+void UseFlyAncientTomb_Callback(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
+ UseFlyAncientTomb_Finish();
+}
+
+void UseFlyAncientTomb_Finish(void)
+{
+ MapGridSetMetatileIdAt(14, 26, 554);
+ MapGridSetMetatileIdAt(15, 26, 555);
+ MapGridSetMetatileIdAt(16, 26, 556);
+ MapGridSetMetatileIdAt(14, 27, 3634);
+ MapGridSetMetatileIdAt(15, 27, 563);
+ MapGridSetMetatileIdAt(16, 27, 3636);
+ DrawWholeMapView();
+ PlaySE(SE_BAN);
+ FlagSet(SYS_BRAILLE_FLY);
+ ScriptContext2_Disable();
+}
+ */
+}
+
+void DoSealedChamberShakingEffect1(void)
+{
+ u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
+
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[4] = 2;
+ gTasks[taskId].data[5] = 5;
+ gTasks[taskId].data[6] = 50;
+ SetCameraPanningCallback(0);
+}
+
+void DoSealedChamberShakingEffect2(void)
+{
+ u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
+
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[4] = 3;
+ gTasks[taskId].data[5] = 5;
+ gTasks[taskId].data[6] = 2;
+ SetCameraPanningCallback(0);
+}
+
+void SealedChamberShakingEffect(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[1]++;
+
+ if (!(task->data[1] % task->data[5]))
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ task->data[4] = -task->data[4];
+ SetCameraPanning(0, task->data[4]);
+ if (task->data[2] == task->data[6])
+ {
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+ InstallCameraPanAheadCallback();
+ }
+ }
+}
+
+// moved later in the function because it was rewritten.
+bool8 ShouldDoBrailleStrengthEffect(void)
+{
+ if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x06))
+ {
+ if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23)
+ { gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
+ else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23)
+ { gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
+ else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23)
+ { gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
+ }
+
+ return FALSE;
+}
+
+void sub_8179834(void)
+{
+ gFieldEffectArguments[0] = brm_get_pokemon_selection();
+ FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
+}
+
+void UseStrengthDesertRuins_Callback(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
+ sub_8179860();
+}
+
+void sub_8179860(void)
+{
+ MapGridSetMetatileIdAt(14, 26, 554);
+ MapGridSetMetatileIdAt(15, 26, 555);
+ MapGridSetMetatileIdAt(16, 26, 556);
+ MapGridSetMetatileIdAt(14, 27, 3634);
+ MapGridSetMetatileIdAt(15, 27, 563);
+ MapGridSetMetatileIdAt(16, 27, 3636);
+ DrawWholeMapView();
+ PlaySE(SE_BAN);
+ FlagSet(SYS_BRAILLE_STRENGTH);
+ ScriptContext2_Disable();
+}
+
+bool8 ShouldDoBrailleFlyEffect(void)
+{
+ if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x44))
+ {
+ if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25)
+ { gBraillePuzzleCallbackFlag = FLY_PUZZLE; return TRUE; }
+ }
+ return FALSE;
+}
+
+void sub_8179918(void)
+{
+ gFieldEffectArguments[0] = brm_get_pokemon_selection();
+ FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
+}
+
+void UseFlyAncientTomb_Callback(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
+ sub_8179944();
+}
+
+void sub_8179944(void)
+{
+ MapGridSetMetatileIdAt(14, 26, 554);
+ MapGridSetMetatileIdAt(15, 26, 555);
+ MapGridSetMetatileIdAt(16, 26, 556);
+ MapGridSetMetatileIdAt(14, 27, 3634);
+ MapGridSetMetatileIdAt(15, 27, 563);
+ MapGridSetMetatileIdAt(16, 27, 3636);
+ DrawWholeMapView();
+ PlaySE(SE_BAN);
+ FlagSet(SYS_BRAILLE_FLY);
+ ScriptContext2_Disable();
+}
+
+// theory: another commented out DoBrailleWait and Task_BrailleWait.
+void DoBrailleWait(void)
+{
+ /*
+ if (!FlagGet(SYS_BRAILLE_WAIT))
+ CreateTask(Task_BrailleWait, 0x50);
+}
+
+void Task_BrailleWait(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ data[1] = 7200;
+ data[0] = 1;
+ break;
+ case 1:
+ if (BrailleWait_CheckButtonPress() != FALSE)
+ {
+ MenuZeroFillScreen();
+ PlaySE(SE_SELECT);
+ data[0] = 2;
+ }
+ else
+ {
+ data[1] = data[1] - 1;
+ if (data[1] == 0)
+ {
+ MenuZeroFillScreen();
+ data[0] = 3;
+ data[1] = 30;
+ }
+ }
+ break;
+ case 2:
+ if (BrailleWait_CheckButtonPress() == FALSE)
+ {
+ data[1] = data[1] - 1;
+ if (data[1] == 0)
+ data[0] = 4;
+ break;
+ }
+ sub_8064E2C();
+ DestroyTask(taskId);
+ ScriptContext2_Disable();
+ break;
+ case 3:
+ data[1] = data[1] - 1;
+ if (data[1] == 0)
+ data[0] = 4;
+ break;
+ case 4:
+ sub_8064E2C();
+ ScriptContext1_SetupScript(S_OpenRegiceChamber);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+bool32 BrailleWait_CheckButtonPress(void)
+{
+ u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY;
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
+ keyMask |= L_BUTTON | R_BUTTON;
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
+ keyMask |= L_BUTTON;
+
+ if (gMain.newKeys & keyMask)
+ return TRUE;
+ else
+ return FALSE;
+ */
+}
+
+// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?
+bool8 FldEff_UsePuzzleEffect(void)
+{
+ u8 taskId = oei_task_add();
+
+ if (gBraillePuzzleCallbackFlag == FLY_PUZZLE)
+ {
+ gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
+ gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
+ }
+ else
+ {
+ gTasks[taskId].data[8] = (u32)UseStrengthDesertRuins_Callback >> 16;
+ gTasks[taskId].data[9] = (u32)UseStrengthDesertRuins_Callback;
+ }
+ return FALSE;
+}
+
+// can't get this one to match due to the weird macro-like varsets with strange bitshifting.
+// to note: 0x10000 is loaded in, and its obviously supposed to be 1, but i cant get 0x80 << 9 to be loaded in without using it directly.
+// maybe there's some way of writing it that works?
+#ifdef NONMATCHING
+// ShouldDoBrailleRegicePuzzle
+bool8 ShouldDoBrailleRegicePuzzle(void)
+{
+ u8 i;
+
+ if (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x43)
+ {
+ // _08179A1A
+ if (FlagGet(SYS_BRAILLE_WAIT) != FALSE)
+ return FALSE;
+ if (FlagGet(2) == FALSE)
+ return FALSE;
+ if (FlagGet(3) == TRUE)
+ return FALSE;
+
+ for (i = 0; i < 36; i++)
+ {
+ if (gSaveBlock1Ptr->pos.x == gUnknown_085EFE74[i][0] && gSaveBlock1Ptr->pos.y == gUnknown_085EFE74[i][1])
+ {
+ if (i < 16)
+ VarSet(0x403B, (0x10000 << i | VarGet(0x403B) << 16) >> 16); // correct
+ else if (i < 32)
+ VarSet(0x403C, (0x10000 << (i - 16) | VarGet(0x403C) << 16) >> 16); // hmm?
+ else
+ VarSet(0x403D, (0x10000 << (i - 32) | VarGet(0x403D) << 16) >> 16); // hmm?
+
+ if (VarGet(0x403B) != 0xFFFF || VarGet(0x403C) != 0xFF || VarGet(0x403D) != 0xF)
+ return FALSE;
+
+ if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
+ return TRUE;
+ else
+ return FALSE;
+ }
+ }
+ }
+ // TODO: Find what flags 2 and 3 are.
+ FlagSet(3);
+ FlagClear(2);
+ return FALSE;
+}
+#else
+__attribute__((naked))
+bool8 ShouldDoBrailleRegicePuzzle(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r9\n\
+ mov r6, r8\n\
+ push {r6,r7}\n\
+ ldr r4, =gSaveBlock1Ptr\n\
+ ldr r0, [r4]\n\
+ ldrh r1, [r0, 0x4]\n\
+ ldr r0, =0x00004318\n\
+ cmp r1, r0\n\
+ beq _08179A1A\n\
+ b _08179B5A\n\
+_08179A1A:\n\
+ ldr r0, =0x000008b1\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08179A28\n\
+ b _08179B5A\n\
+_08179A28:\n\
+ movs r0, 0x2\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08179A36\n\
+ b _08179B5A\n\
+_08179A36:\n\
+ movs r0, 0x3\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bne _08179A58\n\
+ b _08179B5A\n\
+ .pool\n\
+_08179A54:\n\
+ movs r0, 0x1\n\
+ b _08179B5C\n\
+_08179A58:\n\
+ movs r5, 0\n\
+ mov r8, r4\n\
+ ldr r4, =gUnknown_085EFE74\n\
+ adds r0, r4, 0x1\n\
+ mov r12, r0\n\
+ ldr r6, =0x0000403b\n\
+ ldr r1, =0x0000403c\n\
+ mov r9, r1\n\
+_08179A68:\n\
+ lsls r0, r5, 1\n\
+ adds r1, r0, r4\n\
+ add r0, r12\n\
+ ldrb r3, [r0]\n\
+ mov r7, r8\n\
+ ldr r2, [r7]\n\
+ movs r7, 0\n\
+ ldrsh r0, [r2, r7]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bne _08179B44\n\
+ movs r1, 0x2\n\
+ ldrsh r0, [r2, r1]\n\
+ cmp r0, r3\n\
+ bne _08179B44\n\
+ cmp r5, 0xF\n\
+ bhi _08179AB0\n\
+ adds r0, r6, 0\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ movs r1, 0x80\n\
+ lsls r1, 9\n\
+ lsls r1, r5\n\
+ orrs r1, r0\n\
+ lsrs r1, 16\n\
+ adds r0, r6, 0\n\
+ bl VarSet\n\
+ b _08179AF0\n\
+ .pool\n\
+_08179AB0:\n\
+ cmp r5, 0x1F\n\
+ bhi _08179AD2\n\
+ mov r0, r9\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ adds r2, r5, 0\n\
+ subs r2, 0x10\n\
+ movs r1, 0x80\n\
+ lsls r1, 9\n\
+ lsls r1, r2\n\
+ orrs r1, r0\n\
+ lsrs r1, 16\n\
+ mov r0, r9\n\
+ bl VarSet\n\
+ b _08179AF0\n\
+_08179AD2:\n\
+ ldr r4, =0x0000403d\n\
+ adds r0, r4, 0\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ adds r2, r5, 0\n\
+ subs r2, 0x20\n\
+ movs r1, 0x80\n\
+ lsls r1, 9\n\
+ lsls r1, r2\n\
+ orrs r1, r0\n\
+ lsrs r1, 16\n\
+ adds r0, r4, 0\n\
+ bl VarSet\n\
+_08179AF0:\n\
+ ldr r0, =0x0000403b\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ ldr r0, =0x0000ffff\n\
+ cmp r4, r0\n\
+ bne _08179B5A\n\
+ ldr r0, =0x0000403c\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, r4\n\
+ bne _08179B5A\n\
+ ldr r0, =0x0000403d\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0xF\n\
+ bne _08179B5A\n\
+ ldr r0, =gSaveBlock1Ptr\n\
+ ldr r0, [r0]\n\
+ ldr r1, [r0]\n\
+ ldr r0, =0x00150008\n\
+ cmp r1, r0\n\
+ beq _08179A54\n\
+ b _08179B5A\n\
+ .pool\n\
+_08179B44:\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ cmp r5, 0x23\n\
+ bls _08179A68\n\
+ movs r0, 0x3\n\
+ bl FlagSet\n\
+ movs r0, 0x2\n\
+ bl FlagClear\n\
+_08179B5A:\n\
+ movs r0, 0\n\
+_08179B5C:\n\
+ pop {r3,r4}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .syntax divided");
+}
+#endif
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index 105b334f2..8996059f9 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -19,7 +19,6 @@ extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gBattleMovePower;
extern u16 gTrainerBattleOpponent_A;
-u8 CountAliveMonsInBattle(u8);
bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
extern const struct BattleMove gBattleMoves[];
diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c
new file mode 100755
index 000000000..3192e0e11
--- /dev/null
+++ b/src/clear_save_data_screen.c
@@ -0,0 +1,209 @@
+#include "global.h"
+#include "task.h"
+#include "menu.h"
+#include "text.h"
+#include "sound.h"
+#include "main.h"
+#include "save.h"
+#include "palette.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "text_window.h"
+#include "songs.h"
+
+extern u8 gText_ClearAllSaveData[];
+extern u8 gText_ClearingData[];
+
+extern u16 gUnknown_0860F074[];
+
+static void Task_DoClearSaveDataScreenYesNo(u8);
+static void Task_ClearSaveDataScreenYesNoChoice(u8);
+static void Task_ClearSaveData(u8);
+static bool8 SetupClearSaveDataScreen(void);
+static void CB2_FadeAndDoReset(void);
+static void InitClearSaveDataScreenWindows(void);
+
+static const struct BgTemplate sClearSaveBgTemplates[2] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0,
+ },
+};
+
+static const struct WindowTemplate sClearSaveTextWindow[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 3,
+ .tilemapTop = 15,
+ .width = 26,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 11,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate sClearSaveYesNo[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 3,
+ .tilemapTop = 2,
+ .width = 5,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 115,
+ }
+};
+
+void CB2_InitClearSaveDataScreen(void)
+{
+ if(SetupClearSaveDataScreen())
+ CreateTask(Task_DoClearSaveDataScreenYesNo, 0);
+}
+
+static void Task_DoClearSaveDataScreenYesNo(u8 taskId)
+{
+ SetWindowBorderStyle(0, 0, 2, 14);
+ PrintTextOnWindow(0, 1, gText_ClearAllSaveData, 0, 1, 0, 0);
+ CreateYesNoMenu(sClearSaveYesNo, 2, 14, 1);
+ gTasks[taskId].func = Task_ClearSaveDataScreenYesNoChoice;
+}
+
+static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId)
+{
+ switch(sub_8198C58())
+ {
+ case 0:
+ FillWindowPixelBuffer(0, 17);
+ PrintTextOnWindow(0, 1, gText_ClearingData, 0, 1, 0, 0);
+ gTasks[taskId].func = Task_ClearSaveData;
+ break;
+ case 1:
+ case -1:
+ PlaySE(SE_SELECT);
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_FadeAndDoReset);
+ }
+}
+
+static void Task_ClearSaveData(u8 taskId)
+{
+ ClearSaveData();
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_FadeAndDoReset);
+}
+
+static void MainCB(void)
+{
+ RunTasks();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB(void)
+{
+ TransferPlttBuffer();
+}
+
+static bool8 SetupClearSaveDataScreen(void)
+{
+ u16 i;
+
+ switch(gMain.state)
+ {
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
+ DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
+ ResetPaletteFade();
+ gPlttBufferUnfaded[0] = 0x7fff;
+ gPlttBufferFaded[0] = 0x7fff;
+ gPlttBufferUnfaded[1] = 0x3945;
+ gPlttBufferFaded[1] = 0x3945;
+ for (i = 0; i < 0x10; i++)
+ ((u16 *)(VRAM + 0x20))[i] = 0x1111;
+
+ for (i = 0; i < 0x400; i++)
+ ((u16 *)(VRAM + 0xF000))[i] = 0x0001;
+ ResetTasks();
+ ResetSpriteData();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sClearSaveBgTemplates, ARRAY_COUNT(sClearSaveBgTemplates));
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(3);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ InitClearSaveDataScreenWindows();
+ BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, 0xFFFF);
+ EnableInterrupts(1);
+ SetVBlankCallback(VBlankCB);
+ gMain.state = 1;
+ break;
+ case 1:
+ UpdatePaletteFade();
+ if(!gPaletteFade.active)
+ {
+ SetMainCallback2(MainCB);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static void CB2_FadeAndDoReset(void)
+{
+ switch(gMain.state)
+ {
+ case 0:
+ default:
+ BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0xFFFF);
+ gMain.state = 1;
+ break;
+ case 1:
+ UpdatePaletteFade();
+ if(!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ DoSoftReset();
+ }
+ }
+}
+
+static void InitClearSaveDataScreenWindows(void)
+{
+ InitWindows(sClearSaveTextWindow);
+ DeactivateAllTextPrinters();
+ FillWindowPixelBuffer(0, 0);
+ sub_80987D4(0, 0, 2, 224);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+}
diff --git a/src/coins.c b/src/coins.c
index 84a79f5f2..e1694b29c 100644
--- a/src/coins.c
+++ b/src/coins.c
@@ -4,14 +4,13 @@
#include "window.h"
#include "text_window.h"
#include "string_util.h"
+#include "menu.h"
+#include "international_string_util.h"
#define MAX_COINS 9999
EWRAM_DATA u8 sCoinsWindowId = 0;
-extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
-extern void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
-extern void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, s16 tileStart, s8 palette);
extern void sub_819746C(u8 windowId, bool8 copyToVram);
extern const u8 gText_Coins[];
@@ -55,7 +54,7 @@ void SetCoins(u16 coinAmount)
}
/* Can't match it lol
-bool8 AddCoins(u16 toAdd)
+bool8 GiveCoins(u16 toAdd)
{
u16 newAmount;
u16 ownedCoins = GetCoins();
diff --git a/src/decompress.c b/src/decompress.c
index 2863ff1f5..9210799ec 100644
--- a/src/decompress.c
+++ b/src/decompress.c
@@ -465,7 +465,7 @@ u32 sub_8034974(void* ptr)
return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]);
}
-bool8 LoadCompressedObjectPicUsingHeap(struct CompressedSpriteSheet* src)
+bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
diff --git a/src/decoration.c b/src/decoration.c
new file mode 100644
index 000000000..0179d36a1
--- /dev/null
+++ b/src/decoration.c
@@ -0,0 +1,2781 @@
+
+// Includes
+#include "global.h"
+#include "decompress.h"
+#include "malloc.h"
+#include "string_util.h"
+#include "international_string_util.h"
+#include "script.h"
+#include "task.h"
+#include "main.h"
+#include "palette.h"
+#include "songs.h"
+#include "overworld.h"
+#include "fieldmap.h"
+#include "metatile_behavior.h"
+#include "field_weather.h"
+#include "field_player_avatar.h"
+#include "field_camera.h"
+#include "field_screen.h"
+#include "field_map_obj.h"
+#include "list_menu.h"
+#include "menu_helpers.h"
+#include "new_menu_helpers.h"
+#include "menu_indicators.h"
+#include "sound.h"
+#include "event_scripts.h"
+#include "event_data.h"
+#include "region_map.h"
+#include "player_pc.h"
+#include "strings.h"
+#include "tv.h"
+#include "secret_base.h"
+#include "tilesets.h"
+#include "item_icon.h"
+#include "trader.h"
+#include "map_object_constants.h"
+#include "decoration_inventory.h"
+#include "decoration.h"
+#include "graphics.h"
+
+// Static type declarations
+
+#define OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG 0xbe5
+#define OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG 0x008
+
+struct DecorPCBuffer {
+ struct ListMenuItem items[41];
+ u8 names[41][24];
+ u8 unk_520;
+ u8 unk_521;
+ u8 unk_522;
+};
+
+struct PlaceDecorationGraphicsDataBuffer {
+ /*0x000; 0x0203a190*/ const struct Decoration *decoration;
+ /*0x004; 0x0203a194*/ u16 tiles[0x40];
+ /*0x084; 0x0203a214*/ u8 image[0x800];
+ /*0x884; 0x0203aa14*/ u16 palette[16];
+};
+
+struct DecorRearrangementDataBuffer {
+ u8 idx;
+ u8 width;
+ u8 height;
+ u16 flagId;
+};
+
+// Static RAM declarations
+
+EWRAM_DATA u8 *gCurDecorInventoryItems = NULL;
+EWRAM_DATA u8 sSecretBasePCMenuCursorPos = 0;
+EWRAM_DATA u8 sCurDecorCatCount = 0;
+EWRAM_DATA u8 sSecretBaseItemsIndicesBuffer[16] = {};
+EWRAM_DATA u8 sPlayerRoomItemsIndicesBuffer[12] = {};
+EWRAM_DATA u16 sSecretBasePCSelectDecorLineNo = 0;
+EWRAM_DATA u16 sSecretBasePCSelectDecorPageNo = 0;
+EWRAM_DATA u8 gCurDecorationIndex = 0;
+EWRAM_DATA u8 sCurDecorationCategory = DECORCAT_DESK;
+EWRAM_DATA u32 filler_0203a174[2] = {};
+EWRAM_DATA struct DecorPCPointers gUnknown_0203A17C = {};
+EWRAM_DATA u8 sDecorMenuWindowIndices[4] = {};
+EWRAM_DATA struct DecorPCBuffer *sDecorPCBuffer = NULL;
+EWRAM_DATA struct PlaceDecorationGraphicsDataBuffer sPlaceDecorationGraphicsDataBuffer = {};
+EWRAM_DATA u16 sCurDecorMapX = 0;
+EWRAM_DATA u16 sCurDecorMapY = 0;
+EWRAM_DATA u8 sDecor_CameraSpriteObjectIdx1 = 0;
+EWRAM_DATA u8 sDecor_CameraSpriteObjectIdx2 = 0;
+EWRAM_DATA u8 sDecorationLastDirectionMoved = 0;
+EWRAM_DATA struct OamData sDecorSelectorOam = {};
+EWRAM_DATA struct DecorRearrangementDataBuffer sDecorRearrangementDataBuffer[16] = {};
+EWRAM_DATA u8 sCurDecorSelectedInRearrangement = 0;
+
+// Static ROM declarations
+
+void sub_8126B80(u8 taskId);
+void sub_8126C08(void);
+void SecretBasePC_Decorate(u8 taskId);
+void SecretBasePC_PutAway(u8 taskId);
+void SecretBasePC_Toss(u8 taskId);
+void sub_8126DA4(u8 taskId);
+void SecretBasePC_Cancel(u8 taskId);
+void SecretBasePC_PrepMenuForSelectingStoredDecors(u8 taskId);
+void sub_8126DFC(u8 taskId);
+void sub_8126E8C(u8 taskId);
+void sub_8126F68(u8 winid, u8 decorCat, u8 x, u8 y, bool8 flag, u8 speed);
+void sub_8127058(u8 *str, bool8 flag);
+void sub_8127088(u8 taskId);
+void sub_81270E8(u8 taskId);
+void sub_8127180(u8 taskId);
+void sub_812719C(u8 taskId);
+void sub_81271CC(u8 taskId);
+void sub_8127268(u8 taskId);
+void sub_8127454(u8 *dest, u16 decorId);
+void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu);
+void sub_81274A0(u8 a0, s32 a1, u8 a2);
+void sub_8127620(u8 taskId);
+void sub_812764C(u8 taskId);
+void sub_8127744(u32 a0);
+void sub_81277A8(void);
+bool8 sub_81277BC(u8 idx);
+bool8 sub_81277E8(u8 idx);
+void IdentifyOwnedDecorationsCurrentlyInUse(u8 taskId);
+void sub_812759C(u8 taskId);
+void sub_8127718(u8 decorCat);
+void sub_8127A30(u8 taskId);
+void sub_8127A8C(u8 taskId);
+void sub_8127F68(u8 taskId);
+void sub_8128060(u8 taskId);
+void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
+void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data);
+void sub_812826C(u8 taskId);
+void sub_81283BC(u8 taskId);
+void sub_8128414(u8 taskId);
+void sub_8128950(u8 taskId);
+void sub_81289D0(u8 taskId);
+void sub_81289F0(u8 taskId);
+void sub_8128AAC(u8 taskId);
+void sub_8128B80(u8 taskId);
+void sub_8128BA0(u8 taskId);
+void sub_8128BBC(u8 taskId);
+void c1_overworld_prev_quest(u8 taskId);
+void sub_8128CD4(void);
+void sub_8128DE0(void);
+void sub_8128FD8(u8 taskId);
+void sub_8129020(u8 taskId);
+void sub_81292D0(struct Sprite *sprite);
+void sub_81292E8(struct Sprite *sprite);
+u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
+const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode);
+bool8 sub_81299AC(u8 taskId);
+void sub_8129ABC(u8 taskId);
+void sub_8129B34(u8 taskId);
+void sub_8129BCC(u8 taskId);
+void sub_8129BF8(u8 taskId);
+void sub_8129C74(u8 taskId);
+void sub_8129D64(u8 taskId);
+void sub_812A0E8(u8 taskId);
+void sub_812A1A0(u8 taskId);
+void sub_812A1C0(u8 taskId);
+void sub_812A1F0(u8 taskId);
+void sub_812A210(u8 taskId);
+void sub_812A22C(u8 taskId);
+void sub_812A25C(u8 taskId);
+void sub_812A334(void);
+void sub_812A36C(struct Sprite *sprite);
+void sub_812A39C(void);
+void sub_812A3C8(void);
+void sub_812A3D4(u8 taskId);
+void sub_812A458(u8 taskId);
+void sub_812A478(u8 taskId);
+
+// .rodata
+
+#include "data/decoration/tiles.h"
+#include "data/decoration/description.h"
+#include "data/decoration/header.h"
+
+const u8 *const sDecorCatNames[] = {
+ gText_Desk,
+ gText_Chair,
+ gText_Plant,
+ gText_Ornament,
+ gText_Mat,
+ gText_Poster,
+ gText_Doll,
+ gText_Cushion
+};
+
+const struct MenuAction sSecretBasePCMenuActions[] = {
+ {
+ gText_Decorate, {.void_u8=SecretBasePC_Decorate}
+ }, {
+ gText_PutAway, {.void_u8=SecretBasePC_PutAway}
+ }, {
+ gText_Toss2, {.void_u8=SecretBasePC_Toss}
+ }, {
+ gText_Cancel, {.void_u8=SecretBasePC_Cancel}
+ }
+};
+
+const u8 *const sSecretBasePCMenuItemDescriptions[] = {
+ gText_PutOutSelectedDecorItem,
+ gText_StoreChosenDecorInPC,
+ gText_ThrowAwayUnwantedDecors,
+ gText_GoBackPrevMenu
+};
+
+void (*const SecretBasePC_SelectedDecorActions[][2])(u8 taskId) = {
+ {
+ sub_8127F68, sub_8127A8C
+ }, {
+ sub_812A3D4, sub_8127A8C
+ }, {
+ sub_8133DA0, sub_8127A8C
+ }
+};
+
+const struct WindowTemplate gUnknown_085A6B90[4] = {
+ { 0, 1, 1, 18, 8, 15, 0x0001 },
+ { 0, 1, 1, 13, 18, 13, 0x0091 },
+ { 0, 17, 1, 12, 2, 15, 0x017b },
+ { 0, 16, 13, 13, 6, 15, 0x0193 }
+};
+
+const u16 gUnknown_085A6BB0[] = INCBIN_U16("graphics/decorations/unk_85a6bb0.gbapal");
+
+const struct ListMenuTemplate gUnknown_085A6BD0 = {
+ NULL,
+ sub_8127480,
+ sub_81274A0,
+ 0, 0,
+ 0, 0, 8, 0,
+ 9, 2, 1, 3, FALSE, 0, FALSE, 7
+};
+
+#include "data/decoration/icon.h"
+#include "data/decoration/tilemaps.h"
+
+const struct {
+ u8 shape;
+ u8 size;
+ u8 x;
+ u8 y;
+} gUnknown_085A7250[] = {
+ {0, 1, 0x78, 0x4e},
+ {1, 2, 0x80, 0x4e},
+ {1, 3, 0x90, 0x56},
+ {1, 3, 0x90, 0x46},
+ {0, 2, 0x80, 0x46},
+ {2, 2, 0x78, 0x46},
+ {2, 3, 0x80, 0x56},
+ {2, 3, 0x80, 0x36},
+ {0, 3, 0x90, 0x46},
+ {1, 3, 0x90, 0x46}
+};
+
+const union AnimCmd gUnknown_085A7278[] = {
+ ANIMCMD_FRAME(0, 0, FALSE, FALSE),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const sDecorSelectorAnims[] = {
+ gUnknown_085A7278
+};
+
+const struct SpriteFrameImage sDecorSelectorSpriteFrameImages = {
+ (const u8 *)&sPlaceDecorationGraphicsDataBuffer.image, 0x800
+};
+
+const struct SpriteTemplate sDecorSelectorSpriteTemplate = {
+ 0xffff,
+ OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG,
+ &sDecorSelectorOam,
+ sDecorSelectorAnims,
+ &sDecorSelectorSpriteFrameImages,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+};
+
+const struct SpriteTemplate sDecorWhilePlacingSpriteTemplate = {
+ 0x0000,
+ 0x0000,
+ &sDecorSelectorOam,
+ sDecorSelectorAnims,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+};
+
+const struct SpritePalette gUnknown_085A72BC = {
+ (const u16 *)&sPlaceDecorationGraphicsDataBuffer.palette, OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG
+};
+
+const struct YesNoFuncTable gUnknown_085A72C4 = {
+ sub_81289F0,
+ sub_8128FD8
+};
+
+const struct YesNoFuncTable gUnknown_085A72CC = {
+ sub_8128BA0,
+ sub_8128FD8
+};
+
+const struct YesNoFuncTable gUnknown_085A72D4[] = {
+ {
+ sub_81283BC,
+ sub_8128414
+ }, {
+ sub_8129BCC,
+ sub_8129BF8
+ }
+};
+
+const u8 gUnknown_085A72E4[] = {
+ 0x04, 0x04, 0x04, 0x04, 0x00, 0x03, 0x03, 0x00
+};
+
+const u8 gUnknown_085A72EC[] = {
+ 0x04, 0x04, 0x04, 0x04, 0x00, 0x04, 0x03, 0x00
+};
+
+const u16 gUnknown_085A72F4[] = {
+ 0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x20
+};
+
+const u16 Unknown_085A7308[] = INCBIN_U16("graphics/decorations/unk_85a7308.gbapal");
+
+const u16 Unknown_085A7328[] = INCBIN_U16("graphics/decorations/unk_85a7328.gbapal");
+
+const struct YesNoFuncTable gUnknown_085A7348 = {
+ sub_812A1C0,
+ sub_8129B34
+};
+
+const struct YesNoFuncTable gUnknown_085A7350 = {
+ sub_812A210,
+ sub_8129B34
+};
+
+const u8 Unknown_085A7358[] = INCBIN_U8("graphics/misc/decoration_unk_85a7358.4bpp");
+
+const struct SpritePalette gUnknown_085A73D8 = {
+ Unknown_085A7308, OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG
+};
+
+const struct SpritePalette gUnknown_085A73E0 = {
+ Unknown_085A7328, OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG
+};
+
+const struct OamData Unknown_085A73E8 = {
+ .size = 1, .priority = 1
+};
+
+const union AnimCmd Unknown_085A73F0[] = {
+ ANIMCMD_FRAME(0, 0, 0),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const Unknown_085A73F8[] = {
+ Unknown_085A73F0
+};
+
+const struct SpriteFrameImage Unknown_085A73FC = {
+ Unknown_085A7358, 0x80
+};
+
+const struct SpriteTemplate gUnknown_085A7404 = {
+ 0xFFFF,
+ OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG,
+ &Unknown_085A73E8,
+ Unknown_085A73F8,
+ &Unknown_085A73FC,
+ gDummySpriteAffineAnimTable,
+ sub_812A36C
+};
+
+const struct YesNoFuncTable gUnknown_085A741C = {
+ sub_812A478,
+ sub_8127A30
+};
+
+// .text
+
+void sub_8126968(void)
+{
+ if (sCurDecorationCategory < 8)
+ {
+ gCurDecorInventoryItems = gDecorationInventories[sCurDecorationCategory].items;
+ }
+ if (gUnknown_0203A17C.isPlayerRoom == FALSE)
+ {
+ gUnknown_0203A17C.items = gSaveBlock1Ptr->secretBases[0].decorations;
+ gUnknown_0203A17C.pos = gSaveBlock1Ptr->secretBases[0].decorationPos;
+ }
+ if (gUnknown_0203A17C.isPlayerRoom == TRUE)
+ {
+ gUnknown_0203A17C.items = gSaveBlock1Ptr->playerRoomDecor;
+ gUnknown_0203A17C.pos = gSaveBlock1Ptr->playerRoomDecorPos;
+ }
+}
+
+u8 sub_81269D4(u8 idx)
+{
+ u8 *winidx;
+ struct WindowTemplate template;
+
+ winidx = &sDecorMenuWindowIndices[idx];
+ if (idx == 0)
+ {
+ template = gUnknown_085A6B90[0];
+ template.width = GetMaxWidthInMenuTable(sSecretBasePCMenuActions, 4);
+ if (template.width > 18)
+ {
+ template.width = 18;
+ }
+ *winidx = AddWindow(&template);
+ }
+ else
+ {
+ *winidx = AddWindow(&gUnknown_085A6B90[idx]);
+ }
+ SetWindowBorderStyle(*winidx, 0, 0x214, 0xe);
+ schedule_bg_copy_tilemap_to_vram(0);
+ return *winidx;
+}
+
+void sub_8126A58(u8 idx)
+{
+ sub_8198070(sDecorMenuWindowIndices[idx], FALSE);
+ ClearWindowTilemap(sDecorMenuWindowIndices[idx]);
+ RemoveWindow(sDecorMenuWindowIndices[idx]);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_8126A88(void)
+{
+ u8 idx;
+
+ idx = sub_81269D4(0);
+ PrintMenuTable(idx, 4, sSecretBasePCMenuActions);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(idx, 4, sSecretBasePCMenuCursorPos);
+}
+
+void sub_8126ABC(void)
+{
+ sSecretBasePCMenuCursorPos = 0;
+ ScriptContext2_Enable();
+ sub_8126A88();
+ sub_8126C08();
+}
+
+void sub_8126AD8(u8 taskId)
+{
+ sub_8126ABC();
+ gUnknown_0203A17C.items = gSaveBlock1Ptr->secretBases[0].decorations;
+ gUnknown_0203A17C.pos = gSaveBlock1Ptr->secretBases[0].decorationPos;
+ gUnknown_0203A17C.size = sizeof(gSaveBlock1Ptr->secretBases[0].decorations);
+ gUnknown_0203A17C.isPlayerRoom = FALSE;
+ gTasks[taskId].func = sub_8126B80;
+}
+
+void sub_8126B2C(u8 taskId)
+{
+ sub_8126ABC();
+ gUnknown_0203A17C.items = gSaveBlock1Ptr->playerRoomDecor;
+ gUnknown_0203A17C.pos = gSaveBlock1Ptr->playerRoomDecorPos;
+ gUnknown_0203A17C.size = sizeof(gSaveBlock1Ptr->playerRoomDecor);
+ gUnknown_0203A17C.isPlayerRoom = TRUE;
+ gTasks[taskId].func = sub_8126B80;
+}
+
+void sub_8126B80(u8 taskId)
+{
+ u8 menuPos;
+
+ if (!gPaletteFade.active)
+ {
+ menuPos = GetMenuCursorPos();
+ switch (ProcessMenuInput())
+ {
+ default:
+ PlaySE(SE_SELECT);
+ sSecretBasePCMenuActions[sSecretBasePCMenuCursorPos].func.void_u8(taskId);
+ break;
+ case -2:
+ sSecretBasePCMenuCursorPos = GetMenuCursorPos();
+ if ((s8)menuPos != sSecretBasePCMenuCursorPos)
+ {
+ sub_8126C08();
+ }
+ break;
+ case -1:
+ PlaySE(SE_SELECT);
+ SecretBasePC_Cancel(taskId);
+ break;
+ }
+ }
+}
+
+void sub_8126C08(void)
+{
+ FillWindowPixelBuffer(0, 0x11);
+ AddTextPrinterParametrized(0, 1, sSecretBasePCMenuItemDescriptions[sSecretBasePCMenuCursorPos], 0, 0, 2, 1, 3);
+}
+
+void SecretBasePC_Decorate(u8 taskId)
+{
+ if (CountDecorations() == 0)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8126DA4);
+ }
+ else
+ {
+ gTasks[taskId].data[11] = 0;
+ sCurDecorationCategory = DECORCAT_DESK;
+ SecretBasePC_PrepMenuForSelectingStoredDecors(taskId);
+ }
+}
+
+void SecretBasePC_PutAway(u8 taskId)
+{
+ if (!sub_81299AC(taskId))
+ {
+ StringExpandPlaceholders(gStringVar4, gText_NoDecorationsInUse);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8126DA4);
+ }
+ else
+ {
+ sub_8126A58(0);
+ sub_8197434(0, 0);
+ fade_screen(1, 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_8129ABC;
+ }
+}
+
+void SecretBasePC_Toss(u8 taskId)
+{
+ if (CountDecorations() == 0)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8126DA4);
+ }
+ else
+ {
+ gTasks[taskId].data[11] = 1;
+ sCurDecorationCategory = DECORCAT_DESK;
+ SecretBasePC_PrepMenuForSelectingStoredDecors(taskId);
+ }
+}
+
+void SecretBasePC_Cancel(u8 taskId)
+{
+ sub_8126A58(0);
+ if (!gUnknown_0203A17C.isPlayerRoom)
+ {
+ ScriptContext1_SetupScript(gUnknown_0823B4E8);
+ DestroyTask(taskId);
+ }
+ else
+ {
+ sub_816B060(taskId);
+ }
+}
+
+void sub_8126DA4(u8 taskId)
+{
+ sub_8126C08();
+ gTasks[taskId].func = sub_8126B80;
+}
+
+void SecretBasePC_PrepMenuForSelectingStoredDecors(u8 taskId)
+{
+ LoadPalette(gUnknown_085A6BB0, 0xd0, 0x20);
+ sub_8197434(0, 0);
+ sub_8126A58(0);
+ sub_8126DFC(taskId);
+}
+
+void sub_8126DFC(u8 taskId)
+{
+ u8 winIdx;
+
+ winIdx = sub_81269D4(1);
+ sub_8126E8C(taskId);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(winIdx, 9, sCurDecorationCategory);
+ gTasks[taskId].func = sub_8127088;
+}
+
+void sub_8126E44(u8 taskId)
+{
+ FillWindowPixelBuffer(sDecorMenuWindowIndices[1], 0x11);
+ sub_8126E8C(taskId);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sDecorMenuWindowIndices[1], 9, sCurDecorationCategory);
+ gTasks[taskId].func = sub_8127088;
+}
+
+void sub_8126E8C(u8 taskId)
+{
+ s16 *data;
+ u8 r5;
+ bool8 r8;
+ u8 i;
+ bool8 fl;
+
+ data = gTasks[taskId].data;
+ r5 = sDecorMenuWindowIndices[1];
+ fl = gUnknown_0203A17C.isPlayerRoom;
+ r8 = FALSE;
+ if (fl == TRUE && data[11] == 0)
+ {
+ r8 = TRUE;
+ }
+ for (i = 0; i < 8; i ++)
+ {
+ if (r8 == TRUE && i != DECORCAT_DOLL && i != DECORCAT_CUSHION)
+ {
+ sub_8126F68(r5, i, 8, i << 4, TRUE, 0xFF);
+ }
+ else
+ {
+ sub_8126F68(r5, i, 8, i << 4, FALSE, 0xFF);
+ }
+ }
+ PrintTextOnWindow(r5, 1, gTasks[taskId].data[11] == 2 ? gText_Exit : gText_Cancel, 8, (i << 4) + 1, 0, 0);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_8126F68(u8 winid, u8 decorCat, u8 x, u8 y, bool8 flag, u8 speed)
+{
+ u8 width;
+ u8 *strbuf;
+
+ width = x == 8 ? 0x68 : 0x60;
+ y ++;
+ sub_8127058(gStringVar4, flag);
+ strbuf = StringLength(gStringVar4) + gStringVar4;
+ StringCopy(strbuf, sDecorCatNames[decorCat]);
+ PrintTextOnWindow(winid, 1, gStringVar4, x, y, speed, NULL);
+ strbuf = ConvertIntToDecimalStringN(strbuf, CountDecorationCategoryN(decorCat), STR_CONV_MODE_RIGHT_ALIGN, 2);
+ *strbuf++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(strbuf, gDecorationInventories[decorCat].size, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ x = GetStringRightAlignXOffset(1, gStringVar4, width);
+ PrintTextOnWindow(winid, 1, gStringVar4, x, y, speed, NULL);
+}
+
+void sub_8127058(u8 *str, bool8 flag)
+{
+ StringCopy(str, gText_Color161Shadow161);
+ if (flag == TRUE)
+ {
+ str[2] = 0x04; // RED
+ str[5] = 0x05; // LIGHT_RED
+ }
+ else
+ {
+ str[2] = 0x02; // DARK_GREY
+ str[5] = 0x03; // LIGHT_GREY
+ }
+}
+
+void sub_8127088(u8 taskId)
+{
+ s8 input;
+
+ if (!gPaletteFade.active)
+ {
+ input = ProcessMenuInput();
+ switch (input)
+ {
+ case -1:
+ case 8:
+ PlaySE(SE_SELECT);
+ sub_812719C(taskId);
+ break;
+ case -2:
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ sCurDecorationCategory = input;
+ sub_81270E8(taskId);
+ break;
+ }
+ }
+}
+
+void sub_81270E8(u8 taskId)
+{
+ sCurDecorCatCount = CountDecorationCategoryN(sCurDecorationCategory);
+ if (sCurDecorCatCount != 0)
+ {
+ CondenseDecorationCategoryN(sCurDecorationCategory);
+ gCurDecorInventoryItems = gDecorationInventories[sCurDecorationCategory].items;
+ IdentifyOwnedDecorationsCurrentlyInUse(taskId);
+ sSecretBasePCSelectDecorPageNo = 0;
+ sSecretBasePCSelectDecorLineNo = 0;
+ gTasks[taskId].func = sub_8127620;
+ }
+ else
+ {
+ sub_8126A58(1);
+ StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127180);
+ }
+}
+
+void sub_8127180(u8 taskId)
+{
+ sub_8197434(0, 0);
+ sub_8126DFC(taskId);
+}
+
+void sub_812719C(u8 taskId)
+{
+ if (gTasks[taskId].data[11] != 2)
+ {
+ sub_81271CC(taskId);
+ }
+ else
+ {
+ sub_8127268(taskId);
+ }
+}
+
+void sub_81271CC(u8 taskId)
+{
+ sub_8126A58(1);
+ sub_8126A88();
+ sub_81973C4(0, 0);
+ sub_8126C08();
+ gTasks[taskId].func = sub_8126B80;
+}
+
+void sub_8127208(u8 taskId)
+{
+ LoadPalette(gUnknown_085A6BB0, 0xd0, 0x20);
+ sub_8197434(0, 0);
+ gTasks[taskId].data[11] = 2;
+ sCurDecorationCategory = DECORCAT_DESK;
+ sub_8126DFC(taskId);
+}
+
+void sub_8127250(u8 *dest, u8 decorCat)
+{
+ StringCopy(dest, sDecorCatNames[decorCat]);
+}
+
+void sub_8127268(u8 taskId)
+{
+ sub_8126A58(1);
+ sub_8133E1C(taskId);
+}
+
+void sub_8127284(void)
+{
+ sDecorPCBuffer->unk_520 = sCurDecorCatCount + 1;
+ if (sDecorPCBuffer->unk_520 > 8)
+ {
+ sDecorPCBuffer->unk_521 = 8;
+ }
+ else
+ {
+ sDecorPCBuffer->unk_521 = sDecorPCBuffer->unk_520;
+ }
+}
+
+void sub_81272C8(void)
+{
+ sub_812225C(&sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo, sDecorPCBuffer->unk_521, sDecorPCBuffer->unk_520);
+}
+
+void sub_81272F8(void)
+{
+ sub_8122298(&sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo, sDecorPCBuffer->unk_521, sDecorPCBuffer->unk_520, 8);
+}
+
+void sub_8127330(u8 taskId)
+{
+ s16 *data;
+ u16 i;
+
+ data = gTasks[taskId].data;
+ if ((sCurDecorationCategory < DECORCAT_DOLL || sCurDecorationCategory > DECORCAT_CUSHION) && gUnknown_0203A17C.isPlayerRoom == TRUE && data[11] == 0)
+ {
+ sub_8127058(gStringVar1, TRUE);
+ }
+ else
+ {
+ sub_8127058(gStringVar1, FALSE);
+ }
+ for (i = 0; i < sDecorPCBuffer->unk_520 - 1; i ++)
+ {
+ sub_8127454(sDecorPCBuffer->names[i], gCurDecorInventoryItems[i]);
+ sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
+ sDecorPCBuffer->items[i].unk_04 = i;
+ }
+ StringCopy(sDecorPCBuffer->names[i], gText_Cancel);
+ sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
+ sDecorPCBuffer->items[i].unk_04 = -2;
+ gUnknown_03006310 = gUnknown_085A6BD0;
+ gUnknown_03006310.unk_10 = sDecorMenuWindowIndices[1];
+ gUnknown_03006310.unk_0c = sDecorPCBuffer->unk_520;
+ gUnknown_03006310.unk_00 = sDecorPCBuffer->items;
+ gUnknown_03006310.unk_0e = sDecorPCBuffer->unk_521;
+}
+
+void sub_8127454(u8 *dest, u16 decorId)
+{
+ StringCopy(dest, gStringVar1);
+ StringAppend(dest, gDecorations[decorId].name);
+}
+
+void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu)
+{
+ if (flag != TRUE)
+ {
+ PlaySE(SE_SELECT);
+ }
+ sub_8127744(a0);
+}
+
+void sub_81274A0(u8 a0, s32 a1, u8 a2)
+{
+ if (a1 != -2)
+ {
+ if (sub_81277BC(a1 + 1) == TRUE)
+ {
+ blit_move_info_icon(a0, 0x18, 0x5c, a2 + 2);
+ }
+ else if (sub_81277E8(a1 + 1) == TRUE)
+ {
+ blit_move_info_icon(a0, 0x19, 0x5c, a2 + 2);
+ }
+ }
+}
+
+void sub_8127500(void)
+{
+ if (sDecorPCBuffer->unk_522 == 0xFF)
+ {
+ sDecorPCBuffer->unk_522 = AddScrollIndicatorArrowPairParametrized(0x02, 0x3c, 0x0c, 0x94, sDecorPCBuffer->unk_520 - sDecorPCBuffer->unk_521, 0x6e, 0x6e, &sSecretBasePCSelectDecorPageNo);
+ }
+}
+
+void sub_8127554(void)
+{
+ if (sDecorPCBuffer->unk_522 != 0xFF)
+ {
+ RemoveScrollIndicatorArrowPair(sDecorPCBuffer->unk_522);
+ sDecorPCBuffer->unk_522 = 0xFF;
+ }
+}
+
+void sub_8127580(u8 taskId)
+{
+ sub_81269D4(1);
+ sub_812759C(taskId);
+}
+
+void sub_812759C(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ sub_81269D4(3);
+ sub_8127718(sCurDecorationCategory);
+ sDecorPCBuffer = calloc(1, sizeof(struct DecorPCBuffer));
+ sDecorPCBuffer->unk_522 = 0xFF;
+ sub_8127284();
+ sub_81272C8();
+ sub_81272F8();
+ sub_8127330(taskId);
+ data[13] = ListMenuInit(&gUnknown_03006310, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
+ sub_8127500();
+}
+
+void sub_8127620(u8 taskId)
+{
+ sub_812759C(taskId);
+ gTasks[taskId].func = sub_812764C;
+}
+
+void sub_812764C(u8 taskId)
+{
+ s16 *data;
+ s32 input;
+
+ data = gTasks[taskId].data;
+ if (!gPaletteFade.active)
+ {
+ input = ListMenuHandleInput(data[13]);
+ get_coro_args_x18_x1A(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
+ switch (input)
+ {
+ case -1:
+ break;
+ case -2:
+ PlaySE(SE_SELECT);
+ SecretBasePC_SelectedDecorActions[data[11]][1](taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ gCurDecorationIndex = input;
+ sub_8127554();
+ sub_81AE6C8(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
+ sub_8126A58(1);
+ sub_81277A8();
+ free(sDecorPCBuffer);
+ SecretBasePC_SelectedDecorActions[data[11]][0](taskId);
+ break;
+ }
+ }
+}
+
+void sub_8127718(u8 decorCat)
+{
+ sub_8126F68(sub_81269D4(2), decorCat, 0, 0, 0, 0);
+}
+
+void sub_8127744(u32 a0)
+{
+ u8 winidx;
+ const u8 *txt;
+
+ winidx = sDecorMenuWindowIndices[3];
+ FillWindowPixelBuffer(winidx, 0x11);
+ if (a0 >= sCurDecorCatCount)
+ {
+ txt = gText_GoBackPrevMenu;
+ }
+ else
+ {
+ txt = gDecorations[gCurDecorInventoryItems[a0]].description;
+ }
+ PrintTextOnWindow(winidx, 1, txt, 0, 1, 0, 0);
+}
+
+void sub_81277A8(void)
+{
+ sub_8126A58(3);
+ sub_8126A58(2);
+}
+
+bool8 sub_81277BC(u8 idx)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ if (sSecretBaseItemsIndicesBuffer[i] == idx)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_81277E8(u8 idx)
+{
+ u8 i;
+
+ for (i = 0; i < 12; i ++)
+ {
+ if (sPlayerRoomItemsIndicesBuffer[i] == idx)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void IdentifyOwnedDecorationsCurrentlyInUseInternal(u8 taskId)
+{
+ u16 i;
+ u16 j;
+ u16 k;
+ u16 cnt;
+
+ cnt = 0;
+ memset(sSecretBaseItemsIndicesBuffer, 0, 16);
+ memset(sPlayerRoomItemsIndicesBuffer, 0, 12);
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->secretBases[0].decorations[i] != DECOR_NONE)
+ {
+ for (j = 0; j < gDecorationInventories[sCurDecorationCategory].size; j ++)
+ {
+ if (gCurDecorInventoryItems[j] == gSaveBlock1Ptr->secretBases[0].decorations[i])
+ {
+ for (k = 0; k < cnt && sSecretBaseItemsIndicesBuffer[k] != j + 1; k ++);
+ if (k == cnt)
+ {
+ sSecretBaseItemsIndicesBuffer[cnt] = j + 1;
+ cnt ++;
+ break;
+ }
+ }
+ }
+ }
+ }
+ cnt = 0;
+ for (i = 0; i < 12; i ++)
+ {
+ if (gSaveBlock1Ptr->playerRoomDecor[i] != DECOR_NONE)
+ {
+ for (j = 0; j < gDecorationInventories[sCurDecorationCategory].size; j ++)
+ {
+ if (gCurDecorInventoryItems[j] == gSaveBlock1Ptr->playerRoomDecor[i] && sub_81277BC(j + 1) != TRUE)
+ {
+ for (k = 0; k < cnt && sPlayerRoomItemsIndicesBuffer[k] != j + 1; k ++);
+ if (k == cnt)
+ {
+ sPlayerRoomItemsIndicesBuffer[cnt] = j + 1;
+ cnt ++;
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+void IdentifyOwnedDecorationsCurrentlyInUse(u8 taskId)
+{
+ IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
+}
+
+bool8 IsSelectedDecorInThePC(void)
+{
+ u16 i;
+ for (i = 0; i < 16; i ++)
+ {
+ if (sSecretBaseItemsIndicesBuffer[i] == sSecretBasePCSelectDecorPageNo + sSecretBasePCSelectDecorLineNo + 1)
+ {
+ return FALSE;
+ }
+ if (i < 12 && sPlayerRoomItemsIndicesBuffer[i] == sSecretBasePCSelectDecorPageNo + sSecretBasePCSelectDecorLineNo + 1)
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void sub_8127A14(u8 taskId)
+{
+ sub_81269D4(1);
+ sub_8127620(taskId);
+}
+
+void sub_8127A30(u8 taskId)
+{
+ sub_8197434(0, 0);
+ gTasks[taskId].func = sub_8127A14;
+}
+
+void sub_8127A5C(u8 taskId)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ sub_8197434(0, 0);
+ sub_81269D4(1);
+ sub_8127620(taskId);
+ }
+}
+
+void sub_8127A8C(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ sub_8127554();
+ sub_81277A8();
+ sub_81AE6C8(data[13], NULL, NULL);
+ free(sDecorPCBuffer);
+ sub_8126E44(taskId);
+}
+
+void sub_8127ACC(u8 taskId)
+{
+ gTasks[taskId].data[3] = gSaveBlock1Ptr->pos.x;
+ gTasks[taskId].data[4] = gSaveBlock1Ptr->pos.y;
+ PlayerGetDestCoords(&gTasks[taskId].data[0], &gTasks[taskId].data[1]);
+}
+
+void sub_8127B04(u8 taskId)
+{
+ DrawWholeMapView();
+ Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gTasks[taskId].data[3], gTasks[taskId].data[4]);
+ warp_in();
+}
+
+u16 sub_8127B54(u8 decor, u8 a1)
+{
+ u16 resp;
+
+ resp = -1;
+ switch (decor)
+ {
+ case DECOR_STAND:
+ resp = gUnknown_085A72E4[a1] << 12;
+ return resp;
+ case DECOR_SLIDE:
+ resp = gUnknown_085A72EC[a1] << 12;
+ return resp;
+ default:
+ return resp;
+ }
+}
+
+void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor)
+{
+ u16 i;
+ u16 j;
+ u16 behavior;
+ u16 flags;
+ u16 v0;
+ u16 v1;
+ s16 decLeft;
+ s16 decBottom;
+
+ for (i = 0; i < decHeight; i ++)
+ {
+ decBottom = mapY - decHeight + 1 + i;
+ for (j = 0; j < decWidth; j ++)
+ {
+ decLeft = mapX + j;
+ behavior = GetBehaviorByMetatileId(0x200 + gDecorations[decor].tiles[i * decWidth + j]);
+ if (MetatileBehavior_IsMB_B9(behavior) == TRUE || (gDecorations[decor].permission != DECORPERM_PASS_FLOOR && (behavior >> 12)))
+ {
+ flags = 0xc00;
+ }
+ else
+ {
+ flags = 0x000;
+ }
+ if (gDecorations[decor].permission != DECORPERM_NA_WALL && MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(decLeft, decBottom)) == TRUE)
+ {
+ v0 = 1;
+ }
+ else
+ {
+ v0 = 0;
+ }
+ v1 = sub_8127B54(gDecorations[decor].id, i * decWidth + j);
+ if (v1 != 0xFFFF)
+ {
+ MapGridSetMetatileEntryAt(decLeft, decBottom, (gDecorations[decor].tiles[i * decWidth + j] + (0x200 | v0)) | flags | v1);
+ }
+ else
+ {
+ MapGridSetMetatileIdAt(decLeft, decBottom, (gDecorations[decor].tiles[i * decWidth + j] + (0x200 | v0)) | flags);
+ }
+ }
+ }
+}
+
+void sub_8127D38(u16 mapX, u16 mapY, u16 decor)
+{
+ switch (gDecorations[decor].shape)
+ {
+ case DECORSHAPE_1x1:
+ sub_8127B90(mapX, mapY, 1, 1, decor);
+ break;
+ case DECORSHAPE_2x1:
+ sub_8127B90(mapX, mapY, 2, 1, decor);
+ break;
+ case DECORSHAPE_3x1: // unused
+ sub_8127B90(mapX, mapY, 3, 1, decor);
+ break;
+ case DECORSHAPE_4x2:
+ sub_8127B90(mapX, mapY, 4, 2, decor);
+ break;
+ case DECORSHAPE_2x2:
+ sub_8127B90(mapX, mapY, 2, 2, decor);
+ break;
+ case DECORSHAPE_1x2:
+ sub_8127B90(mapX, mapY, 1, 2, decor);
+ break;
+ case DECORSHAPE_1x3: // unused
+ sub_8127B90(mapX, mapY, 1, 3, decor);
+ break;
+ case DECORSHAPE_2x4:
+ sub_8127B90(mapX, mapY, 2, 4, decor);
+ break;
+ case DECORSHAPE_3x3:
+ sub_8127B90(mapX, mapY, 3, 3, decor);
+ break;
+ case DECORSHAPE_3x2:
+ sub_8127B90(mapX, mapY, 3, 2, decor);
+ break;
+ }
+}
+
+void sub_8127E18(void)
+{
+ u8 i;
+ u8 j;
+
+ for (i = 0; i < 14; i ++)
+ {
+ if (FlagGet(0xAE + i) == TRUE)
+ {
+ FlagClear(0xAE + i);
+ for (j = 0; j < gMapHeader.events->mapObjectCount; j ++)
+ {
+ if (gMapHeader.events->mapObjects[j].flagId == 0xAE + i)
+ {
+ break;
+ }
+ }
+ VarSet(0x3F20 + gMapHeader.events->mapObjects[j].graphicsId, sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0]);
+ gSpecialVar_0x8005 = gMapHeader.events->mapObjects[j].localId;
+ gSpecialVar_0x8006 = sCurDecorMapX;
+ gSpecialVar_0x8007 = sCurDecorMapY;
+ show_sprite(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ sub_808EBA8(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
+ sub_808F254(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ break;
+ }
+ }
+}
+
+bool8 sub_8127F38(void)
+{
+ u16 i;
+
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ if (gUnknown_0203A17C.items[i] == DECOR_NONE)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void sub_8127F68(u8 taskId)
+{
+ if (gUnknown_0203A17C.isPlayerRoom == TRUE && sCurDecorationCategory != DECORCAT_DOLL && sCurDecorationCategory != DECORCAT_CUSHION)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_CantPlaceInRoom);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127A5C);
+ }
+ else if (IsSelectedDecorInThePC() == TRUE)
+ {
+ if (sub_8127F38() == TRUE)
+ {
+ fade_screen(1, 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_8128060;
+ }
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gUnknown_0203A17C.size, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ if (gUnknown_0203A17C.isPlayerRoom == FALSE) {
+ StringExpandPlaceholders(gStringVar4, gText_NoMoreDecorations);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_NoMoreDecorations2);
+ }
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127A5C);
+ }
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_InUseAlready);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127A5C);
+ }
+}
+
+void sub_8128060(u8 taskId)
+{
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ sub_8127ACC(taskId);
+ gTasks[taskId].data[2] = 1;
+ }
+ break;
+ case 1:
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ ConfigureCameraObjectForPlacingDecoration(&sPlaceDecorationGraphicsDataBuffer, gCurDecorInventoryItems[gCurDecorationIndex]);
+ sub_812826C(taskId);
+ SetUpPlacingDecorationPlayerAvatar(taskId, &sPlaceDecorationGraphicsDataBuffer);
+ pal_fill_black();
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ gTasks[taskId].data[2] = 2;
+ break;
+ case 2:
+ if (sub_80ABDFC() == TRUE)
+ {
+ gTasks[taskId].data[12] = 0;
+ sub_8128FD8(taskId);
+ }
+ break;
+ }
+}
+
+void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
+{
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data0;
+ gUnknown_03005DD0.unk4 = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
+ gSprites[gUnknown_03005DD0.unk4].oam.priority = 1;
+ gSprites[gUnknown_03005DD0.unk4].callback = sub_81292D0;
+ gSprites[gUnknown_03005DD0.unk4].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
+ gSprites[gUnknown_03005DD0.unk4].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
+}
+
+void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
+{
+ u8 v0;
+
+ v0 = 16 * (u8)gTasks[taskId].data[5] + gUnknown_085A7250[data->decoration->shape].x - 8 * ((u8)gTasks[taskId].data[5] - 1);
+ if (data->decoration->shape == DECORSHAPE_3x1 || data->decoration->shape == DECORSHAPE_3x3 || data->decoration->shape == DECORSHAPE_3x2)
+ {
+ v0 -= 8;
+ }
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, v0, 0x48, 0);
+ }
+ else
+ {
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC2, SpriteCallbackDummy, v0, 0x48, 0);
+ }
+ gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
+ DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+}
+
+void sub_812826C(u8 taskId)
+{
+ switch (gDecorations[gCurDecorInventoryItems[gCurDecorationIndex]].shape)
+ {
+ case DECORSHAPE_1x1:
+ gTasks[taskId].data[5] = 1;
+ gTasks[taskId].data[6] = 1;
+ break;
+ case DECORSHAPE_2x1:
+ gTasks[taskId].data[5] = 2;
+ gTasks[taskId].data[6] = 1;
+ break;
+ case DECORSHAPE_3x1:
+ gTasks[taskId].data[5] = 3;
+ gTasks[taskId].data[6] = 1;
+ break;
+ case DECORSHAPE_4x2:
+ gTasks[taskId].data[5] = 4;
+ gTasks[taskId].data[6] = 2;
+ break;
+ case DECORSHAPE_2x2:
+ gTasks[taskId].data[5] = 2;
+ gTasks[taskId].data[6] = 2;
+ break;
+ case DECORSHAPE_1x2:
+ gTasks[taskId].data[5] = 1;
+ gTasks[taskId].data[6] = 2;
+ break;
+ case DECORSHAPE_1x3:
+ gTasks[taskId].data[5] = 1;
+ gTasks[taskId].data[6] = 3;
+ gTasks[taskId].data[1]++;
+ break;
+ case DECORSHAPE_2x4:
+ gTasks[taskId].data[5] = 2;
+ gTasks[taskId].data[6] = 4;
+ break;
+ case DECORSHAPE_3x3:
+ gTasks[taskId].data[5] = 3;
+ gTasks[taskId].data[6] = 3;
+ break;
+ case DECORSHAPE_3x2:
+ gTasks[taskId].data[5] = 3;
+ gTasks[taskId].data[6] = 2;
+ break;
+ }
+}
+
+void sub_81283BC(u8 taskId)
+{
+ gTasks[taskId].data[10] = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data7 = 1;
+ gSprites[sDecor_CameraSpriteObjectIdx2].data7 = 1;
+ sub_8128DE0();
+ sub_8128950(taskId);
+}
+
+void sub_8128414(u8 taskId)
+{
+ gTasks[taskId].data[10] = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data7 = 1;
+ gSprites[sDecor_CameraSpriteObjectIdx2].data7 = 1;
+ sub_8128DE0();
+ StringExpandPlaceholders(gStringVar4, gText_CancelDecorating);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8128B80);
+}
+
+bool8 sub_8128484(u8 behaviorAt, u16 behaviorBy)
+{
+ if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE || behaviorBy != 0)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_81284AC(u8 taskId, s16 x, s16 y, u16 decor)
+{
+ if (x == gTasks[taskId].data[3] + 7 && y == gTasks[taskId].data[4] + 7 && decor != DECOR_NONE)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_81284F4(u16 behaviorAt, const struct Decoration *decoration)
+{
+ if (MetatileBehavior_IsMB_B3(behaviorAt) != TRUE)
+ {
+ if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsMB_C2(behaviorAt) == TRUE)
+ {
+ return TRUE;
+ }
+ if (MetatileBehavior_IsNormal(behaviorAt))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_812853C(u8 taskId, const struct Decoration *decoration)
+{
+ u8 i;
+ u8 j;
+ u8 behaviorAt;
+ u16 behaviorBy;
+ u8 mapY;
+ u8 mapX;
+ s16 curY;
+ s16 curX;
+ mapY = gTasks[taskId].data[6];
+ mapX = gTasks[taskId].data[5];
+
+ switch (decoration->permission)
+ {
+ case DECORPERM_SOLID_FLOOR:
+ case DECORPERM_PASS_FLOOR:
+ for (i=0; i<mapY; i++)
+ {
+ curY = gTasks[taskId].data[1] - i;
+ for (j=0; j<mapX; j++)
+ {
+ curX = gTasks[taskId].data[0] + j;
+ behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
+ behaviorBy = GetBehaviorByMetatileId(0x200 + decoration->tiles[(mapY - 1 - i) * mapX + j]) & 0xf000;
+ if (!sub_81284F4(behaviorAt, decoration))
+ {
+ return FALSE;
+ }
+ if (!sub_81284AC(taskId, curX, curY, behaviorBy))
+ {
+ return FALSE;
+ }
+ behaviorAt = GetFieldObjectIdByXYZ(curX, curY, 0);
+ if (behaviorAt != 0 && behaviorAt != 16)
+ {
+ return FALSE;
+ }
+ }
+ }
+ break;
+ case DECORPERM_BEHIND_FLOOR:
+ for (i=0; i<mapY-1; i++)
+ {
+ curY = gTasks[taskId].data[1] - i;
+ for (j=0; j<mapX; j++)
+ {
+ curX = gTasks[taskId].data[0] + j;
+ behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
+ behaviorBy = GetBehaviorByMetatileId(0x200 + decoration->tiles[(mapY - 1 - i) * mapX + j]) & 0xf000;
+ if (!MetatileBehavior_IsNormal(behaviorAt) && !sub_8128484(behaviorAt, behaviorBy))
+ {
+ return FALSE;
+ }
+ if (!sub_81284AC(taskId, curX, curY, behaviorBy))
+ {
+ return FALSE;
+ }
+ if (GetFieldObjectIdByXYZ(curX, curY, 0) != 16)
+ {
+ return FALSE;
+ }
+ }
+ }
+ curY = gTasks[taskId].data[1] - mapY + 1;
+ for (j=0; j<mapX; j++)
+ {
+ curX = gTasks[taskId].data[0] + j;
+ behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
+ behaviorBy = GetBehaviorByMetatileId(0x200 + decoration->tiles[j]) & 0xf000;
+ if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsMB_B7(behaviorAt))
+ {
+ return FALSE;
+ }
+ if (!sub_81284AC(taskId, curX, curY, behaviorBy))
+ {
+ return FALSE;
+ }
+ behaviorAt = GetFieldObjectIdByXYZ(curX, curY, 0);
+ if (behaviorAt != 0 && behaviorAt != 16)
+ {
+ return FALSE;
+ }
+ }
+ break;
+ case DECORPERM_NA_WALL:
+ for (i=0; i<mapY; i++)
+ {
+ curY = gTasks[taskId].data[1] - i;
+ for (j=0; j<mapX; j++)
+ {
+ curX = gTasks[taskId].data[0] + j;
+ if (!MetatileBehavior_IsMB_B7(MapGridGetMetatileBehaviorAt(curX, curY)))
+ {
+ return FALSE;
+ }
+ if (MapGridGetMetatileIdAt(curX, curY + 1) == 0x28c)
+ {
+ return FALSE;
+ }
+ }
+ }
+ break;
+ case DECORPERM_SOLID_MAT:
+ curY = gTasks[taskId].data[1];
+ for (j=0; j<mapX; j++)
+ {
+ curX = gTasks[taskId].data[0] + j;
+ behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
+ if (decoration->shape == DECORSHAPE_1x2)
+ {
+ if (!MetatileBehavior_IsMB_C3(behaviorAt))
+ {
+ return FALSE;
+ }
+ }
+ else if (!MetatileBehavior_IsMB_B5(behaviorAt))
+ {
+ if (!MetatileBehavior_IsMB_C3(behaviorAt))
+ {
+ return FALSE;
+ }
+ }
+ if (GetFieldObjectIdByXYZ(curX, curY, 0) != 16)
+ {
+ return FALSE;
+ }
+ }
+ break;
+ }
+ return TRUE;
+}
+
+void sub_8128950(u8 taskId)
+{
+ if (sub_812853C(taskId, &gDecorations[gCurDecorInventoryItems[gCurDecorationIndex]]) == TRUE)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_PlaceItHere);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_81289D0);
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ StringExpandPlaceholders(gStringVar4, gText_CantBePlacedHere);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8129020);
+ }
+}
+
+void sub_81289D0(u8 taskId)
+{
+ sub_8197930();
+ sub_8121F68(taskId, &gUnknown_085A72C4);
+}
+
+void sub_81289F0(u8 taskId)
+{
+ sub_8197434(0, 0);
+ sub_8128AAC(taskId);
+ if (gDecorations[gCurDecorInventoryItems[gCurDecorationIndex]].permission != DECORPERM_SOLID_MAT)
+ {
+ sub_8127D38(gTasks[taskId].data[0], gTasks[taskId].data[1], gCurDecorInventoryItems[gCurDecorationIndex]);
+ }
+ else
+ {
+ sCurDecorMapX = gTasks[taskId].data[0] - 7;
+ sCurDecorMapY = gTasks[taskId].data[1] - 7;
+ ScriptContext1_SetupScript(gUnknown_08275D1F);
+ }
+ gSprites[sDecor_CameraSpriteObjectIdx1].pos1.y += 2;
+ if (gMapHeader.regionMapSectionId == REGION_MAP_SECRET_BASE)
+ {
+ TV_PutSecretBaseVisitOnTheAir();
+ }
+ sub_8128BBC(taskId);
+}
+
+void sub_8128AAC(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ if (gUnknown_0203A17C.items[i] == DECOR_NONE)
+ {
+ gUnknown_0203A17C.items[i] = gCurDecorInventoryItems[gCurDecorationIndex];
+ gUnknown_0203A17C.pos[i] = ((gTasks[taskId].data[0] - 7) << 4) + (gTasks[taskId].data[1] - 7);
+ break;
+ }
+ }
+ if (!gUnknown_0203A17C.isPlayerRoom)
+ {
+ for (i = 0; i < 16; i ++)
+ {
+ if (sSecretBaseItemsIndicesBuffer[i] == 0)
+ {
+ sSecretBaseItemsIndicesBuffer[i] = gCurDecorationIndex + 1;
+ break;
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < 12; i ++)
+ {
+ if (sPlayerRoomItemsIndicesBuffer[i] == 0)
+ {
+ sPlayerRoomItemsIndicesBuffer[i] = gCurDecorationIndex + 1;
+ break;
+ }
+ }
+ }
+}
+
+void sub_8128B80(u8 taskId)
+{
+ sub_8197930();
+ sub_8121F68(taskId, &gUnknown_085A72CC);
+}
+
+void sub_8128BA0(u8 taskId)
+{
+ sub_8197434(0, 0);
+ sub_8128BBC(taskId);
+}
+
+void sub_8128BBC(u8 taskId)
+{
+ fade_screen(1, 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = c1_overworld_prev_quest;
+}
+
+void c1_overworld_prev_quest(u8 taskId)
+{
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ ScriptContext2_Enable();
+ if (!gPaletteFade.active)
+ {
+ sub_8127B04(taskId);
+ gTasks[taskId].data[2] = 1;
+ }
+ break;
+ case 1:
+ sub_812A3C8();
+ FreeSpritePaletteByTag(OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG);
+ gFieldCallback = sub_8128CD4;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_8128C64(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ switch (data[2])
+ {
+ case 0:
+ sub_80E9578();
+ data[2] ++;
+ break;
+ case 1:
+ ScriptContext1_SetupScript(gUnknown_08275D0C);
+ data[2] ++;
+ break;
+ case 2:
+ ScriptContext2_Enable();
+ data[2] ++;
+ break;
+ case 3:
+ if (sub_80ABDFC() == TRUE)
+ {
+ gTasks[taskId].func = sub_812764C;
+ }
+ break;
+ }
+}
+
+void sub_8128CD4(void)
+{
+ u8 taskId;
+
+ ScriptContext2_Enable();
+ pal_fill_black();
+ taskId = CreateTask(sub_8128C64, 8);
+ sub_8127580(taskId);
+ gTasks[taskId].data[2] = 0;
+}
+
+bool8 sub_8128D10(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ if (sDecorationLastDirectionMoved == DIR_SOUTH && data[1] - data[6] - 6 < 0)
+ {
+ data[1] ++;
+ return FALSE;
+ }
+ if (sDecorationLastDirectionMoved == DIR_NORTH && data[1] - 7 >= gMapHeader.mapData->height)
+ {
+ data[1] --;
+ return FALSE;
+ }
+ if (sDecorationLastDirectionMoved == DIR_WEST && data[0] - 7 < 0)
+ {
+ data[0] ++;
+ return FALSE;
+ }
+ if (sDecorationLastDirectionMoved == DIR_EAST && data[0] + data[5] - 8 >= gMapHeader.mapData->width)
+ {
+ data[0] --;
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_8128DB4(void)
+{
+ u16 heldKeys;
+
+ heldKeys = gMain.heldKeys & 0x0F0;
+ if (heldKeys != DPAD_UP && heldKeys != DPAD_DOWN && heldKeys != DPAD_LEFT && heldKeys != DPAD_RIGHT)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_8128DE0(void)
+{
+ sDecorationLastDirectionMoved = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data2 = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data3 = 0;
+}
+
+void sub_8128E18(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ if (!gSprites[sDecor_CameraSpriteObjectIdx1].data4)
+ {
+ if (data[10] == 1)
+ {
+ gUnknown_085A72D4[data[12]].yesFunc(taskId);
+ return;
+ } else if (data[10] == 2)
+ {
+ gUnknown_085A72D4[data[12]].noFunc(taskId);
+ return;
+ }
+ if ((gMain.heldKeys & 0x0F0) == DPAD_UP)
+ {
+ sDecorationLastDirectionMoved = DIR_SOUTH;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data2 = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data3 = -2;
+ data[1]--;
+ }
+ if ((gMain.heldKeys & 0x0F0) == DPAD_DOWN)
+ {
+ sDecorationLastDirectionMoved = DIR_NORTH;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data2 = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data3 = 2;
+ data[1]++;
+ }
+ if ((gMain.heldKeys & 0x0F0) == DPAD_LEFT)
+ {
+ sDecorationLastDirectionMoved = DIR_WEST;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data2 = -2;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data3 = 0;
+ data[0]--;
+ }
+ if ((gMain.heldKeys & 0x0F0) == DPAD_RIGHT)
+ {
+ sDecorationLastDirectionMoved = DIR_EAST;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data2 = 2;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data3 = 0;
+ data[0]++;
+ }
+ if (!sub_8128DB4() || !sub_8128D10(taskId))
+ {
+ sub_8128DE0();
+ }
+ }
+ if (sDecorationLastDirectionMoved)
+ {
+ gSprites[sDecor_CameraSpriteObjectIdx1].data4++;
+ gSprites[sDecor_CameraSpriteObjectIdx1].data4 &= 7;
+ }
+ if (!data[10])
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ data[10] = A_BUTTON;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ data[10] = B_BUTTON;
+ }
+ }
+}
+
+void sub_8128FD8(u8 taskId)
+{
+ sub_8197434(0, 1);
+ gSprites[sDecor_CameraSpriteObjectIdx1].data7 = 0;
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].func = sub_8128E18;
+}
+
+void sub_8129020(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ sub_8128FD8(taskId);
+ }
+}
+
+void sub_8129048(struct PlaceDecorationGraphicsDataBuffer *data)
+{
+ CpuFill16(0, data, sizeof(*data));
+}
+
+void sub_8129068(u16 *dest, u16 pal)
+{
+ CpuFastCopy(&((u16 *)gTilesetPointer_SecretBase->palettes)[pal << 4], dest, 32);
+}
+
+void sub_8129088(u8 *dest, u16 tile)
+{
+ u8 buffer[32];
+ u16 mode;
+ u16 i;
+
+ mode = tile >> 10;
+ if (tile != 0)
+ {
+ tile &= 0x03FF;
+ }
+ CpuFastCopy(&((u8 *)gTilesetPointer_SecretBase->tiles)[tile << 5], buffer, 32);
+ switch (mode)
+ {
+ case 0:
+ CpuFastCopy(buffer, dest, 32);
+ break;
+ case 1:
+ for (i = 0; i < 8; i ++)
+ {
+ dest[4 * i] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
+ dest[4 * i + 1] = (buffer[4 * (i + 1) - 2] >> 4) + ((buffer[4 * (i + 1) - 2] & 0x0F) << 4);
+ dest[4 * i + 2] = (buffer[4 * (i + 1) - 3] >> 4) + ((buffer[4 * (i + 1) - 3] & 0x0F) << 4);
+ dest[4 * i + 3] = (buffer[4 * (i + 1) - 4] >> 4) + ((buffer[4 * (i + 1) - 4] & 0x0F) << 4);
+ }
+ break;
+ case 2:
+ for (i = 0; i < 8; i ++)
+ {
+ dest[4 * i] = buffer[4 * (7 - i)];
+ dest[4 * i + 1] = buffer[4 * (7 - i) + 1];
+ dest[4 * i + 2] = buffer[4 * (7 - i) + 2];
+ dest[4 * i + 3] = buffer[4 * (7 - i) + 3];
+ }
+ break;
+ case 3:
+ for (i = 0; i < 32; i ++)
+ {
+ dest[i] = (buffer[31 - i] >> 4) + ((buffer[31 - i] & 0x0F) << 4);
+ }
+ break;
+ }
+}
+
+void sub_81291A4(struct PlaceDecorationGraphicsDataBuffer *data)
+{
+ u16 i;
+ for (i = 0; i < 64; i ++)
+ {
+ sub_8129088(&data->image[i * 32], data->tiles[i]);
+ }
+}
+
+u16 sub_81291CC(u16 tile)
+{
+ return ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[tile] & 0xFFF;
+}
+
+void sub_81291E8(struct PlaceDecorationGraphicsDataBuffer *data)
+{
+ u8 i;
+ u8 shape;
+
+ shape = data->decoration->shape;
+ for (i = 0; i < gUnknown_085A71B0[shape].size; i ++)
+ {
+ data->tiles[gUnknown_085A71B0[shape].tiles[i]] = sub_81291CC(data->decoration->tiles[gUnknown_085A71B0[shape].y[i]] * 8 + gUnknown_085A71B0[shape].x[i]);
+ }
+}
+
+void SetDecorSelectionBoxOamAttributes(u8 decorShape)
+{
+ sDecorSelectorOam.y = 0;
+ sDecorSelectorOam.affineMode = ST_OAM_AFFINE_OFF;
+ sDecorSelectorOam.objMode = ST_OAM_OBJ_NORMAL;
+ sDecorSelectorOam.mosaic = 0;
+ sDecorSelectorOam.bpp = ST_OAM_4BPP;
+ sDecorSelectorOam.shape = gUnknown_085A7250[decorShape].shape;
+ sDecorSelectorOam.x = 0;
+ sDecorSelectorOam.matrixNum = 0;
+ sDecorSelectorOam.size = gUnknown_085A7250[decorShape].size;
+ sDecorSelectorOam.tileNum = 0;
+ sDecorSelectorOam.priority = 0;
+ sDecorSelectorOam.paletteNum = 0;
+}
+
+void sub_81292D0(struct Sprite *sprite)
+{
+ sprite->data2 = 0;
+ sprite->data3 = 0;
+ sprite->data4 = 0;
+ sprite->data5 = 0;
+ sprite->data6 = 0;
+ sprite->data7 = 0;
+ sprite->callback = sub_81292E8;
+}
+
+void sub_81292E8(struct Sprite *sprite)
+{
+ if (sprite->data7 == 0)
+ {
+ if (sprite->data6 < 15)
+ {
+ sprite->invisible = FALSE;
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ }
+ sprite->data6 ++;
+ sprite->data6 &= 0x1F;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ }
+}
+
+u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
+{
+ sub_8129048(data);
+ data->decoration = &gDecorations[decor];
+ if (data->decoration->permission == DECORPERM_SOLID_MAT)
+ {
+ return AddPseudoFieldObject(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
+ }
+ FreeSpritePaletteByTag(OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG);
+ sub_81291E8(data);
+ SetDecorSelectionBoxOamAttributes(data->decoration->shape);
+ sub_81291A4(data);
+ sub_8129068(data->palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(data->decoration->tiles[0] * 8) + 7] >> 12);
+ LoadSpritePalette(&gUnknown_085A72BC);
+ return CreateSprite(&sDecorSelectorSpriteTemplate, 0, 0, 0);
+}
+
+u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
+{
+ struct SpriteSheet sheet;
+ struct CompressedSpritePalette palette;
+ struct SpriteTemplate *template;
+ u8 spriteId;
+
+ if (!AllocItemIconTemporaryBuffers())
+ {
+ return MAX_SPRITES;
+ }
+ LZDecompressWram(GetDecorationIconPicOrPalette(decor, 0), gUnknown_0203CEBC);
+ CopyItemIconPicTo4x4Buffer(gUnknown_0203CEBC, gUnknown_0203CEC0);
+ sheet.data = gUnknown_0203CEC0;
+ sheet.size = 0x200;
+ sheet.tag = tilesTag;
+ LoadSpriteSheet(&sheet);
+ palette.data = GetDecorationIconPicOrPalette(decor, 1);
+ palette.tag = paletteTag;
+ LoadCompressedObjectPalette(&palette);
+ template = malloc(sizeof(struct SpriteTemplate));
+ *template = gUnknown_08614FF4;
+ template->tileTag = tilesTag;
+ template->paletteTag = paletteTag;
+ spriteId = CreateSprite(template, 0, 0, 0);
+ FreeItemIconTemporaryBuffers();
+ free(template);
+ return spriteId;
+}
+
+const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode)
+{
+ if (decor > 120)
+ {
+ decor = DECOR_NONE;
+ }
+ return gUnknown_085A6BE8[decor][mode];
+}
+
+u8 AddDecorationIconObjectFromFieldObject(u16 tilesTag, u16 paletteTag, u8 decor)
+{
+ u8 spriteId;
+ struct SpriteSheet sheet;
+ struct SpritePalette palette;
+ struct SpriteTemplate *template;
+
+ sub_8129048(&sPlaceDecorationGraphicsDataBuffer);
+ sPlaceDecorationGraphicsDataBuffer.decoration = &gDecorations[decor];
+ if (sPlaceDecorationGraphicsDataBuffer.decoration->permission != DECORPERM_SOLID_MAT)
+ {
+ sub_81291E8(&sPlaceDecorationGraphicsDataBuffer);
+ SetDecorSelectionBoxOamAttributes(sPlaceDecorationGraphicsDataBuffer.decoration->shape);
+ sub_81291A4(&sPlaceDecorationGraphicsDataBuffer);
+ sub_8129068(sPlaceDecorationGraphicsDataBuffer.palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0] * 8) + 7] >> 12);
+ sheet.data = sPlaceDecorationGraphicsDataBuffer.image;
+ sheet.size = gUnknown_085A72F4[sPlaceDecorationGraphicsDataBuffer.decoration->shape] << 5;
+ sheet.tag = tilesTag;
+ LoadSpriteSheet(&sheet);
+ palette.data = sPlaceDecorationGraphicsDataBuffer.palette;
+ palette.tag = paletteTag;
+ LoadSpritePalette(&palette);
+ template = Alloc(sizeof(struct SpriteTemplate));
+ *template = sDecorWhilePlacingSpriteTemplate;
+ template->tileTag = tilesTag;
+ template->paletteTag = paletteTag;
+ spriteId = CreateSprite(template, 0, 0, 0);
+ free(template);
+ }
+ else
+ {
+ spriteId = AddPseudoFieldObject(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
+ }
+ return spriteId;
+}
+
+u8 AddDecorationIconObject(u8 decor, s16 x, s16 y, u8 priority, u16 tilesTag, u16 paletteTag)
+{
+ u8 spriteId;
+
+ if (decor > 120)
+ {
+ spriteId = AddDecorationIconObjectFromIconTable(tilesTag, paletteTag, DECOR_NONE);
+ if (spriteId == MAX_SPRITES)
+ {
+ return MAX_SPRITES;
+ }
+ gSprites[spriteId].pos2.x = x + 4;
+ gSprites[spriteId].pos2.y = y + 4;
+ }
+ else if (gUnknown_085A6BE8[decor][0] == NULL)
+ {
+ spriteId = AddDecorationIconObjectFromFieldObject(tilesTag, paletteTag, decor);
+ if (spriteId == MAX_SPRITES)
+ {
+ return MAX_SPRITES;
+ }
+ gSprites[spriteId].pos2.x = x;
+ if (decor == DECOR_SILVER_SHIELD || decor == DECOR_GOLD_SHIELD)
+ {
+ gSprites[spriteId].pos2.y = y - 4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.y = y;
+ }
+ }
+ else
+ {
+ spriteId = AddDecorationIconObjectFromIconTable(tilesTag, paletteTag, decor);
+ if (spriteId == MAX_SPRITES)
+ {
+ return MAX_SPRITES;
+ }
+ gSprites[spriteId].pos2.x = x + 4;
+ gSprites[spriteId].pos2.y = y + 4;
+ }
+ gSprites[spriteId].oam.priority = priority;
+ return spriteId;
+}
+
+void sub_81296EC(u8 idx)
+{
+ gUnknown_0203A17C.items[idx] = 0;
+ gUnknown_0203A17C.pos[idx] = 0;
+}
+
+void sub_8129708(void)
+{
+ u16 i;
+
+ gSpecialVar_0x8005 = 0;
+ gScriptResult = 0;
+ if (gSpecialVar_0x8004 == sCurDecorSelectedInRearrangement)
+ {
+ gScriptResult = 1;
+ }
+ else if (gDecorations[gUnknown_0203A17C.items[sDecorRearrangementDataBuffer[gSpecialVar_0x8004].idx]].permission == DECORPERM_SOLID_MAT)
+ {
+ gSpecialVar_0x8005 = sDecorRearrangementDataBuffer[gSpecialVar_0x8004].flagId;
+ sub_81296EC(sDecorRearrangementDataBuffer[gSpecialVar_0x8004].idx);
+ for (i = 0; i < gMapHeader.events->mapObjectCount; i ++)
+ {
+ if (gMapHeader.events->mapObjects[i].flagId == gSpecialVar_0x8005)
+ {
+ gSpecialVar_0x8006 = gMapHeader.events->mapObjects[i].localId;
+ break;
+ }
+ }
+ }
+}
+
+void sub_81297AC(void)
+{
+ u8 i;
+
+ for (i = 0; i < gMapHeader.events->mapObjectCount; i ++)
+ {
+ if (gMapHeader.events->mapObjects[i].flagId == gSpecialVar_0x8004)
+ {
+ gSpecialVar_0x8005 = gMapHeader.events->mapObjects[i].localId;
+ break;
+ }
+ }
+}
+
+void sub_81297F8(void)
+{
+ u8 i;
+ u8 y;
+ u8 x;
+ int posX;
+ int posY;
+ u8 perm;
+
+ for (i = 0; i < sCurDecorSelectedInRearrangement; i ++)
+ {
+ perm = gDecorations[gUnknown_0203A17C.items[sDecorRearrangementDataBuffer[i].idx]].permission;
+ posX = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[i].idx] >> 4;
+ posY = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[i].idx] & 0x0F;
+ if (perm != DECORPERM_SOLID_MAT)
+ {
+ for (y = 0; y < sDecorRearrangementDataBuffer[i].height; y ++)
+ {
+ for (x = 0; x < sDecorRearrangementDataBuffer[i].width; x ++)
+ {
+ MapGridSetMetatileEntryAt(posX + 7 + x, posY + 7 - y, gMapHeader.mapData->map[posX + x + gMapHeader.mapData->width * (posY - y)] | 0x3000);
+ }
+ }
+ sub_81296EC(sDecorRearrangementDataBuffer[i].idx);
+ }
+ }
+}
+
+void sub_81298EC(u8 taskId)
+{
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ sub_81297F8();
+ gTasks[taskId].data[2] = 1;
+ break;
+ case 1:
+ if (!gPaletteFade.active) {
+ DrawWholeMapView();
+ ScriptContext1_SetupScript(gUnknown_08275D2E);
+ sub_8197434(0, 1);
+ gTasks[taskId].data[2] = 2;
+ }
+ break;
+ case 2:
+ ScriptContext2_Enable();
+ IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
+ pal_fill_black();
+ gTasks[taskId].data[2] = 3;
+ break;
+ case 3:
+ if (sub_80ABDFC() == TRUE)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_DecorationReturnedToPC);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8129D64);
+ if (gMapHeader.regionMapSectionId == REGION_MAP_SECRET_BASE)
+ {
+ TV_PutSecretBaseVisitOnTheAir();
+ }
+ }
+ break;
+ }
+}
+
+
+bool8 sub_81299AC(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ if (gUnknown_0203A17C.items[i] != DECOR_NONE)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void SetUpPuttingAwayDecorationPlayerAvatar(void)
+{
+ player_get_direction_lower_nybble();
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data0;
+ sub_812A39C();
+ gUnknown_03005DD0.unk4 = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0);
+ }
+ else
+ {
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC2, SpriteCallbackDummy, 0x88, 0x48, 0);
+ }
+ gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
+ DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+ gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
+}
+
+void sub_8129ABC(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ switch (data[2])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ sub_8127ACC(taskId);
+ data[2] = 1;
+ data[6] = 1;
+ data[5] = 1;
+ }
+ break;
+ case 1:
+ SetUpPuttingAwayDecorationPlayerAvatar();
+ pal_fill_black();
+ data[2] = 2;
+ break;
+ case 2:
+ if (sub_80ABDFC() == TRUE)
+ {
+ data[12] = 1;
+ sub_8129B34(taskId);
+ }
+ break;
+ }
+}
+
+void sub_8129B34(u8 taskId)
+{
+ sub_8197434(0, 1);
+ gSprites[sDecor_CameraSpriteObjectIdx1].data7 = 0;
+ gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
+ gSprites[sDecor_CameraSpriteObjectIdx1].callback = sub_812A36C;
+ gSprites[sDecor_CameraSpriteObjectIdx2].pos1.x = 0x88;
+ gSprites[sDecor_CameraSpriteObjectIdx2].pos1.y = 0x48;
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].func = sub_8128E18;
+}
+
+void sub_8129BCC(u8 taskId)
+{
+ gTasks[taskId].data[10] = 0;
+ sub_8128DE0();
+ sub_8129C74(taskId);
+}
+
+void sub_8129BF8(u8 taskId)
+{
+ gTasks[taskId].data[10] = 0;
+ sub_8128DE0();
+ gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
+ gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
+ StringExpandPlaceholders(gStringVar4, gText_StopPuttingAwayDecorations);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_812A1F0);
+}
+
+void sub_8129C74(u8 taskId)
+{
+ s16 *data;
+ u8 behavior;
+
+ sub_812A0E8(taskId);
+ if (sCurDecorSelectedInRearrangement != 0)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_ReturnDecorationToPC);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_812A1A0);
+ }
+ else
+ {
+ data = gTasks[taskId].data;
+ behavior = MapGridGetMetatileBehaviorAt(data[0], data[1]);
+ if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsMB_C5(behavior) == TRUE)
+ {
+ gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
+ gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
+ StringExpandPlaceholders(gStringVar4, gText_StopPuttingAwayDecorations);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_812A1F0);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_NoDecorationHere);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8129D64);
+ }
+ }
+}
+
+void sub_8129D64(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ sub_8129B34(taskId);
+ }
+}
+
+void sub_8129D8C(u8 decor, struct DecorRearrangementDataBuffer *data)
+{
+ if (gDecorations[decor].shape == DECORSHAPE_1x1)
+ {
+ data->width = 1;
+ data->height = 1;
+ } else if (gDecorations[decor].shape == DECORSHAPE_2x1)
+ {
+ data->width = 2;
+ data->height = 1;
+ } else if (gDecorations[decor].shape == DECORSHAPE_3x1)
+ {
+ data->width = 3;
+ data->height = 1;
+ } else if (gDecorations[decor].shape == DECORSHAPE_4x2)
+ {
+ data->width = 4;
+ data->height = 2;
+ } else if (gDecorations[decor].shape == DECORSHAPE_2x2)
+ {
+ data->width = 2;
+ data->height = 2;
+ } else if (gDecorations[decor].shape == DECORSHAPE_1x2)
+ {
+ data->width = 1;
+ data->height = 2;
+ } else if (gDecorations[decor].shape == DECORSHAPE_1x3)
+ {
+ data->width = 1;
+ data->height = 3;
+ } else if (gDecorations[decor].shape == DECORSHAPE_2x4)
+ {
+ data->width = 2;
+ data->height = 4;
+ } else if (gDecorations[decor].shape == DECORSHAPE_3x3)
+ {
+ data->width = 3;
+ data->height = 3;
+ } else if (gDecorations[decor].shape == DECORSHAPE_3x2)
+ {
+ data->width = 3;
+ data->height = 2;
+ }
+}
+
+void sub_8129E0C(u8 x, u8 y)
+{
+ gSprites[sDecor_CameraSpriteObjectIdx1].invisible = TRUE;
+ gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
+ gSprites[sDecor_CameraSpriteObjectIdx2].pos1.x = (x << 4) + 0x88;
+ gSprites[sDecor_CameraSpriteObjectIdx2].pos1.y = (y << 4) + 0x48;
+}
+
+bool8 sub_8129E74(u8 taskId, u8 idx, struct DecorRearrangementDataBuffer *data)
+{
+ u8 x;
+ u8 y;
+ u8 xOff;
+ u8 yOff;
+ u8 ht;
+
+ x = gTasks[taskId].data[0] - 7;
+ y = gTasks[taskId].data[1] - 7;
+ xOff = gUnknown_0203A17C.pos[idx] >> 4;
+ yOff = gUnknown_0203A17C.pos[idx] & 0x0F;
+ ht = data->height;
+ if (gUnknown_0203A17C.items[idx] == DECOR_SAND_ORNAMENT && MapGridGetMetatileIdAt(xOff + 7, yOff + 7) == 0x28C)
+ {
+ ht --;
+ }
+ if (x >= xOff && x < xOff + data->width && y > yOff - ht && y <= yOff)
+ {
+ sub_8129E0C(data->width - (x - xOff + 1), yOff - y);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8129F20(void)
+{
+ u8 xOff;
+ u8 yOff;
+ u16 i;
+
+ xOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx] >> 4;
+ yOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx] & 0x0F;
+ for (i = 0; i < 0x40; i ++)
+ {
+ if (gSaveBlock1Ptr->mapObjectTemplates[i].x == xOff && gSaveBlock1Ptr->mapObjectTemplates[i].y == yOff && !FlagGet(gSaveBlock1Ptr->mapObjectTemplates[i].flagId))
+ {
+ sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].flagId = gSaveBlock1Ptr->mapObjectTemplates[i].flagId;
+ break;
+ }
+ }
+}
+
+bool8 sub_8129FC8(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ if (gUnknown_0203A17C.items[i] != 0)
+ {
+ if (gDecorations[gUnknown_0203A17C.items[i]].permission == DECORPERM_SOLID_MAT)
+ {
+ sub_8129D8C(gUnknown_0203A17C.items[i], sDecorRearrangementDataBuffer);
+ if (sub_8129E74(taskId, i, sDecorRearrangementDataBuffer) == TRUE)
+ {
+ sDecorRearrangementDataBuffer->idx = i;
+ sub_8129F20();
+ sCurDecorSelectedInRearrangement = 1;
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+void sub_812A040(u8 left, u8 top, u8 right, u8 bottom)
+{
+ u8 i;
+ u8 xOff;
+ u8 yOff;
+ u8 decorIdx;
+
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ decorIdx = gUnknown_0203A17C.items[i];
+ xOff = gUnknown_0203A17C.pos[i] >> 4;
+ yOff = gUnknown_0203A17C.pos[i] & 0x0F;
+ if (decorIdx != 0 && gDecorations[decorIdx].permission == DECORPERM_SOLID_MAT && left <= xOff && top <= yOff && right >= xOff && bottom >= yOff)
+ {
+ sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx = i;
+ sub_8129F20();
+ sCurDecorSelectedInRearrangement++;
+ }
+ }
+}
+
+#ifdef NONMATCHING
+void sub_812A0E8(u8 taskId)
+{
+ u8 i;
+ u8 xOff;
+ u8 yOff;
+ u8 decor;
+ register u8 decor asm("r1");
+ struct DecorRearrangementDataBuffer *data;
+
+ sCurDecorSelectedInRearrangement = 0;
+ if (sub_8129FC8(taskId) != TRUE)
+ {
+ for (i = 0; i < gUnknown_0203A17C.size; i ++)
+ {
+ decor = gUnknown_0203A17C.items[i];
+ if (decor != DECOR_NONE)
+ {
+ data = &sDecorRearrangementDataBuffer[0];
+ sub_8129D8C(decor, data);
+ if (sub_8129E74(taskId, i, data) == TRUE)
+ {
+ data->idx = i;
+ sCurDecorSelectedInRearrangement ++;
+ break;
+ }
+ }
+ }
+ if (sCurDecorSelectedInRearrangement != 0)
+ {
+ xOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] >> 4;
+ yOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] & 0x0F;
+ sub_812A040(xOff, yOff - sDecorRearrangementDataBuffer[0].height + 1, xOff + sDecorRearrangementDataBuffer[0].width - 1, yOff); // Arithmetic register swap at the r2 argument: `add r2, r0, r2` instead of `add r2, r2, r0`
+ }
+ }
+}
+#else
+__attribute__((naked)) void sub_812A0E8(u8 taskId)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r6, r0, 24\n"
+ "\tldr r4, =sCurDecorSelectedInRearrangement\n"
+ "\tmovs r0, 0\n"
+ "\tstrb r0, [r4]\n"
+ "\tadds r0, r6, 0\n"
+ "\tbl sub_8129FC8\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0x1\n"
+ "\tbeq _0812A18C\n"
+ "\tmovs r5, 0\n"
+ "\tldr r0, =gUnknown_0203A17C\n"
+ "\tldrb r1, [r0, 0x8]\n"
+ "\tcmp r5, r1\n"
+ "\tbcs _0812A15A\n"
+ "\tadds r7, r4, 0\n"
+ "_0812A10E:\n"
+ "\tldr r0, [r0]\n"
+ "\tadds r0, r5\n"
+ "\tldrb r1, [r0]\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _0812A14C\n"
+ "\tldr r4, =sDecorRearrangementDataBuffer\n"
+ "\tadds r0, r1, 0\n"
+ "\tadds r1, r4, 0\n"
+ "\tbl sub_8129D8C\n"
+ "\tadds r0, r6, 0\n"
+ "\tadds r1, r5, 0\n"
+ "\tadds r2, r4, 0\n"
+ "\tbl sub_8129E74\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0x1\n"
+ "\tbne _0812A14C\n"
+ "\tstrb r5, [r4]\n"
+ "\tldrb r0, [r7]\n"
+ "\tadds r0, 0x1\n"
+ "\tstrb r0, [r7]\n"
+ "\tb _0812A15A\n"
+ "\t.pool\n"
+ "_0812A14C:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "\tldr r0, =gUnknown_0203A17C\n"
+ "\tldrb r1, [r0, 0x8]\n"
+ "\tcmp r5, r1\n"
+ "\tbcc _0812A10E\n"
+ "_0812A15A:\n"
+ "\tldr r0, =sCurDecorSelectedInRearrangement\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0812A18C\n"
+ "\tldr r0, =gUnknown_0203A17C\n"
+ "\tldr r2, =sDecorRearrangementDataBuffer\n"
+ "\tldrb r1, [r2]\n"
+ "\tldr r0, [r0, 0x4]\n"
+ "\tadds r0, r1\n"
+ "\tldrb r1, [r0]\n"
+ "\tlsrs r0, r1, 4\n"
+ "\tmovs r3, 0xF\n"
+ "\tands r3, r1\n"
+ "\tldrb r1, [r2, 0x2]\n"
+ "\tsubs r1, r3, r1\n"
+ "\tadds r1, 0x1\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tldrb r2, [r2, 0x1]\n"
+ "\tadds r2, r0\n"
+ "\tsubs r2, 0x1\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tbl sub_812A040\n"
+ "_0812A18C:\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.pool");
+}
+#endif
+
+void sub_812A1A0(u8 taskId)
+{
+ sub_8197930();
+ sub_8121F68(taskId, &gUnknown_085A7348);
+}
+
+void sub_812A1C0(u8 taskId)
+{
+ fade_screen(1, 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_81298EC;
+}
+
+void sub_812A1F0(u8 taskId)
+{
+ sub_8197930();
+ sub_8121F68(taskId, &gUnknown_085A7350);
+}
+
+void sub_812A210(u8 taskId)
+{
+ sub_8197434(0, 0);
+ sub_812A22C(taskId);
+}
+
+void sub_812A22C(u8 taskId)
+{
+ fade_screen(1, 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_812A25C;
+}
+
+void sub_812A25C(u8 taskId)
+{
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ sub_8127B04(taskId);
+ gTasks[taskId].data[2] = 1;
+ }
+ break;
+ case 1:
+ sub_812A3C8();
+ gFieldCallback = sub_812A334;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_812A2C4(u8 taskId)
+{
+ s16 *data;
+
+ data = gTasks[taskId].data;
+ switch (data[2])
+ {
+ case 0:
+ sub_80E9578();
+ data[2] ++;
+ break;
+ case 1:
+ ScriptContext1_SetupScript(gUnknown_08275D0C);
+ data[2] ++;
+ break;
+ case 2:
+ ScriptContext2_Enable();
+ data[2] ++;
+ break;
+ case 3:
+ if (sub_80ABDFC() == TRUE)
+ {
+ gTasks[taskId].func = sub_8126B80;
+ }
+ break;
+ }
+}
+
+void sub_812A334(void)
+{
+ u8 taskId;
+
+ pal_fill_black();
+ sub_81973C4(0, 1);
+ sub_8126ABC();
+ taskId = CreateTask(sub_812A2C4, 8);
+ gTasks[taskId].data[2] = 0;
+}
+
+void sub_812A36C(struct Sprite *sprite)
+{
+ sprite->data0 ++;
+ sprite->data0 &= 0x1F;
+ if (sprite->data0 > 15)
+ {
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ }
+}
+
+void sub_812A39C(void)
+{
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ LoadSpritePalette(&gUnknown_085A73D8);
+ }
+ else
+ {
+ LoadSpritePalette(&gUnknown_085A73E0);
+ }
+}
+
+void sub_812A3C8(void)
+{
+ FreeSpritePaletteByTag(OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG);
+}
+
+void sub_812A3D4(u8 taskId)
+{
+ if (IsSelectedDecorInThePC() == TRUE)
+ {
+ StringCopy(gStringVar1, gDecorations[gCurDecorInventoryItems[gCurDecorationIndex]].name);
+ StringExpandPlaceholders(gStringVar4, gText_DecorationWillBeDiscarded);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_812A458);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_CantThrowAwayInUse);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127A5C);
+ }
+}
+
+void sub_812A458(u8 taskId)
+{
+ sub_8197930();
+ sub_8121F68(taskId, &gUnknown_085A741C);
+}
+
+void sub_812A478(u8 taskId)
+{
+ gCurDecorInventoryItems[gCurDecorationIndex] = DECOR_NONE;
+ sCurDecorCatCount = CountDecorationCategoryN(sCurDecorationCategory);
+ CondenseDecorationCategoryN(sCurDecorationCategory);
+ IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
+ StringExpandPlaceholders(gStringVar4, gText_DecorationThrownAway);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_8127A5C);
+}
diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c
new file mode 100644
index 000000000..03ab6c00c
--- /dev/null
+++ b/src/decoration_inventory.c
@@ -0,0 +1,189 @@
+
+// Includes
+#include "global.h"
+#include "decoration.h"
+#include "decoration_inventory.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+EWRAM_DATA struct DecorationInventory gDecorationInventories[8] = {};
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
+
+#define SET_DECOR_INV(i, ptr) {\
+ gDecorationInventories[i].items = ptr;\
+ gDecorationInventories[i].size = sizeof(ptr);\
+}
+
+void SetDecorationInventoriesPointers(void)
+{
+ SET_DECOR_INV(0, gSaveBlock1Ptr->decorDesk);
+ SET_DECOR_INV(1, gSaveBlock1Ptr->decorChair);
+ SET_DECOR_INV(2, gSaveBlock1Ptr->decorPlant);
+ SET_DECOR_INV(3, gSaveBlock1Ptr->decorOrnament);
+ SET_DECOR_INV(4, gSaveBlock1Ptr->decorMat);
+ SET_DECOR_INV(5, gSaveBlock1Ptr->decorPoster);
+ SET_DECOR_INV(6, gSaveBlock1Ptr->decorDoll);
+ SET_DECOR_INV(7, gSaveBlock1Ptr->decorCushion);
+ sub_8126968();
+}
+
+static void ClearDecorationInventory(u8 idx)
+{
+ u8 i;
+
+ for (i = 0; i < gDecorationInventories[idx].size; i ++)
+ {
+ gDecorationInventories[idx].items[i] = DECOR_NONE;
+ }
+}
+
+void ClearDecorationInventories(void)
+{
+ u8 idx;
+
+ for (idx = 0; idx < 8; idx ++)
+ {
+ ClearDecorationInventory(idx);
+ }
+}
+
+s8 GetFirstEmptyDecorSlot(u8 idx)
+{
+ s8 i;
+
+ for (i = 0; i < (s8)gDecorationInventories[idx].size; i ++)
+ {
+ if (gDecorationInventories[idx].items[i] == DECOR_NONE)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+bool8 CheckHasDecoration(u8 decor)
+{
+ u8 i;
+ u8 category;
+
+ category = gDecorations[decor].category;
+ for (i = 0; i < gDecorationInventories[category].size; i ++)
+ {
+ if (gDecorationInventories[category].items[i] == decor)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 DecorationAdd(u8 decor)
+{
+ u8 category;
+ s8 idx;
+
+ if (decor == DECOR_NONE)
+ {
+ return FALSE;
+ }
+ category = gDecorations[decor].category;
+ idx = GetFirstEmptyDecorSlot(category);
+ if (idx == -1)
+ {
+ return FALSE;
+ }
+ gDecorationInventories[category].items[idx] = decor;
+ return TRUE;
+}
+
+bool8 DecorationCheckSpace(u8 decor)
+{
+ if (decor == DECOR_NONE)
+ {
+ return FALSE;
+ }
+ if (GetFirstEmptyDecorSlot(gDecorations[decor].category) == -1)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+s8 DecorationRemove(u8 decor)
+{
+ u8 i;
+ u8 idx;
+
+ i = 0;
+ if (decor == DECOR_NONE)
+ {
+ return 0;
+ }
+ for (i = 0; i < gDecorationInventories[gDecorations[decor].category].size; i ++)
+ {
+ idx = gDecorations[decor].category;
+ if (gDecorationInventories[idx].items[i] == decor)
+ {
+ gDecorationInventories[idx].items[i] = DECOR_NONE;
+ CondenseDecorationCategoryN(idx);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void CondenseDecorationCategoryN(u8 idx)
+{
+ u8 i;
+ u8 j;
+ u8 tmp;
+
+ for (i = 0; i < gDecorationInventories[idx].size; i ++)
+ {
+ for (j = i + 1; j < gDecorationInventories[idx].size; j ++)
+ {
+ if (gDecorationInventories[idx].items[j] != DECOR_NONE && (gDecorationInventories[idx].items[i] == DECOR_NONE || gDecorationInventories[idx].items[i] > gDecorationInventories[idx].items[j]))
+ {
+ tmp = gDecorationInventories[idx].items[i];
+ gDecorationInventories[idx].items[i] = gDecorationInventories[idx].items[j];
+ gDecorationInventories[idx].items[j] = tmp;
+ }
+ }
+ }
+}
+
+u8 CountDecorationCategoryN(u8 idx)
+{
+ u8 i;
+ u8 ct;
+
+ ct = 0;
+ for (i = 0; i < gDecorationInventories[idx].size; i ++)
+ {
+ if (gDecorationInventories[idx].items[i] != DECOR_NONE)
+ {
+ ct ++;
+ }
+ }
+ return ct;
+}
+
+u8 CountDecorations(void)
+{
+ u8 idx;
+ u8 ct;
+
+ ct = 0;
+ for (idx = 0; idx < 8; idx ++)
+ {
+ ct += CountDecorationCategoryN(idx);
+ }
+ return ct;
+}
diff --git a/src/diploma.c b/src/diploma.c
new file mode 100755
index 000000000..d4a269757
--- /dev/null
+++ b/src/diploma.c
@@ -0,0 +1,219 @@
+#include "global.h"
+#include "diploma.h"
+#include "palette.h"
+#include "main.h"
+#include "gpu_regs.h"
+#include "unknown_task.h"
+#include "task.h"
+#include "malloc.h"
+#include "decompress.h"
+#include "bg.h"
+#include "window.h"
+#include "string_util.h"
+#include "text.h"
+
+extern void reset_temp_tile_data_buffers(void);
+extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, u16 offset, u8 mode);
+extern bool8 free_temp_tile_data_buffers_if_possible(void);
+extern void sub_80861E8(void); // rom4
+extern bool16 sub_80C0944(void);
+extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
+
+extern u16 gUnknown_0860F074[];
+
+extern u8 gText_DexNational[];
+extern u8 gText_DexHoenn[];
+extern u8 gText_PokedexDiploma[];
+
+static void MainCB2(void);
+static void Task_DiplomaFadeIn(u8);
+static void Task_DiplomaWaitForKeyPress(u8);
+static void Task_DiplomaFadeOut(u8);
+static void DisplayDiplomaText(void);
+static void InitDiplomaBg(void);
+static void InitDiplomaWindow(void);
+static void PrintDiplomaText(u8 *, u8, u8);
+
+EWRAM_DATA static void **sDiplomaTilemapPtr = {NULL};
+
+static void VBlankCB(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static const u16 sDiplomaPalettes[][16] =
+{
+ INCBIN_U16("graphics/misc/diploma_national.gbapal"),
+ INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
+};
+
+static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz");
+static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz");
+
+void CB2_ShowDiploma(void)
+{
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG3CNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG2CNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG1CNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG0CNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, DISPCNT_MODE_0);
+ // why doesn't this one use the dma manager either?
+ DmaFill16(3, 0, VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, OAM, OAM_SIZE);
+ DmaFill16(3, 0, PLTT, PLTT_SIZE);
+ remove_some_task();
+ ResetTasks();
+ ResetSpriteData();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+ LoadPalette(sDiplomaPalettes, 0, 64);
+ sDiplomaTilemapPtr = malloc(0x1000);
+ InitDiplomaBg();
+ InitDiplomaWindow();
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(1, &sDiplomaTiles, 0, 0, 0);
+ while (free_temp_tile_data_buffers_if_possible())
+ ;
+ LZDecompressWram(&sDiplomaTilemap, sDiplomaTilemapPtr);
+ CopyBgTilemapBufferToVram(1);
+ DisplayDiplomaText();
+ BlendPalettes(-1, 16, 0);
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ EnableInterrupts(1);
+ SetVBlankCallback(VBlankCB);
+ SetMainCallback2(MainCB2);
+ CreateTask(Task_DiplomaFadeIn, 0);
+}
+
+static void MainCB2(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void Task_DiplomaFadeIn(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ gTasks[taskId].func = Task_DiplomaWaitForKeyPress;
+}
+
+static void Task_DiplomaWaitForKeyPress(u8 taskId)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ gTasks[taskId].func = Task_DiplomaFadeOut;
+ }
+}
+
+static void Task_DiplomaFadeOut(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ Free(sDiplomaTilemapPtr);
+ FreeAllWindowBuffers();
+ DestroyTask(taskId);
+ SetMainCallback2(sub_80861E8);
+ }
+}
+
+static void DisplayDiplomaText(void)
+{
+ if (sub_80C0944())
+ {
+ SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_BG0_ON);
+ StringCopy(gStringVar1, gText_DexNational);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
+ StringCopy(gStringVar1, gText_DexHoenn);
+ }
+ StringExpandPlaceholders(gStringVar4, gText_PokedexDiploma);
+ PrintDiplomaText(gStringVar4, 0, 1);
+ PutWindowTilemap(0);
+ CopyWindowToVram(0, 3);
+}
+
+static const struct BgTemplate sDiplomaBgTemplates[2] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 6,
+ .screenSize = 1,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0,
+ },
+};
+
+static void InitDiplomaBg(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sDiplomaBgTemplates, 2);
+ SetBgTilemapBuffer(1, sDiplomaTilemapPtr);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ SetGpuReg(REG_OFFSET_BLDCNT, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, DISPCNT_MODE_0);
+ SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0);
+}
+
+static const struct WindowTemplate sDiplomaWinTemplates[2] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 5,
+ .tilemapTop = 2,
+ .width = 20,
+ .height = 16,
+ .paletteNum = 15,
+ .baseBlock = 1,
+ },
+ DUMMY_WIN_TEMPLATE,
+};
+
+static void InitDiplomaWindow(void)
+{
+ InitWindows(sDiplomaWinTemplates);
+ DeactivateAllTextPrinters();
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+}
+
+static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
+{
+ struct TextColor color =
+ {
+ .fgColor = 0,
+ .bgColor = 2,
+ .shadowColor = 3,
+ };
+
+ AddTextPrinterParametrized2(0, 1, var1, var2, 0, 0, &color, -1, text);
+}
diff --git a/src/dma3_manager.c b/src/dma3_manager.c
index 7cce06c15..bb015c5cf 100644
--- a/src/dma3_manager.c
+++ b/src/dma3_manager.c
@@ -1,12 +1,23 @@
#include "global.h"
#include "dma3.h"
+IWRAM_DATA struct {
+ /* 0x00 */ const u8 *src;
+ /* 0x04 */ u8 *dest;
+ /* 0x08 */ u16 size;
+ /* 0x0A */ u16 mode;
+ /* 0x0C */ u32 value;
+} gDma3Requests[128];
+
+static bool8 gDma3ManagerLocked;
+static u8 gDma3RequestCursor;
+
void ClearDma3Requests(void)
{
int i;
gDma3ManagerLocked = TRUE;
- gDma3RequestCursor = FALSE;
+ gDma3RequestCursor = 0;
for(i = 0; i < (u8)ARRAY_COUNT(gDma3Requests); i++)
{
@@ -22,7 +33,6 @@ void ClearDma3Requests(void)
void ProcessDma3Requests(void)
{
// NOTE: the fillerA member of the DMA struct is actually u32 value;
- // NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove
u16 total_size;
if (gDma3ManagerLocked)
@@ -331,7 +341,7 @@ _08000DB2:\n\
mov r5, r12\n\
ldrb r0, [r5]\n\
lsls r0, 4\n\
- ldr r3, =gUnknown_0300001C\n\
+ ldr r3, =gDma3Requests + 0x0C\n\
adds r0, r3\n\
ldr r0, [r0]\n\
strh r0, [r1]\n\
@@ -347,7 +357,7 @@ _08000DB2:\n\
bhi _08000DB2\n\
ldrb r0, [r5]\n\
lsls r0, 4\n\
- ldr r5, =gUnknown_0300001C\n\
+ ldr r5, =gDma3Requests + 0x0C\n\
adds r0, r5\n\
ldr r0, [r0]\n\
strh r0, [r1]\n\
diff --git a/src/easy_chat.c b/src/easy_chat.c
index dd490ddf8..24f1a2b57 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -3,7 +3,7 @@
#include "global.h"
#include "songs.h"
#include "sound.h"
-#include "rom4.h"
+#include "overworld.h"
#include "task.h"
#include "main.h"
#include "window.h"
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 6d14e92f0..589e8901d 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -59,13 +59,13 @@ extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
extern u8 sav1_map_get_name(void);
extern s8 sub_8198C58(void);
-extern void sub_81DB5E8(u8* str1, u8* str2, u8);
+extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8);
extern void overworld_free_bg_tilemaps(void);
extern void sub_80AF168(void);
-extern void init_uns_table_pokemon_copy(void);
-extern void sub_805F094(void);
+extern void AllocateMonSpritesGfx(void);
+extern void FreeMonSpritesGfx(void);
extern void remove_some_task(void);
extern void reset_temp_tile_data_buffers(void);
extern void c2_exit_to_overworld_2_switch(void);
@@ -404,8 +404,8 @@ static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
{
StringCopy(gStringVar1, nick);
- sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
- sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
+ TVShowConvertInternationalString(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
+ TVShowConvertInternationalString(gStringVar3, daycareMon->monName, daycareMon->unknown);
return TRUE;
}
return FALSE;
@@ -439,7 +439,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
- gBattleSpritesGfx->sprites[(a0 * 2) + 1],
+ gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid);
LoadCompressedObjectPalette(sub_806E794(mon));
*speciesLoc = species;
@@ -462,7 +462,7 @@ static void VBlankCB_EggHatch(void)
TransferPlttBuffer();
}
-static void EggHatch(void)
+void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
@@ -488,7 +488,7 @@ static void CB2_EggHatch_0(void)
SetGpuReg(REG_OFFSET_DISPCNT, 0);
sEggHatchData = Alloc(sizeof(struct EggHatchData));
- init_uns_table_pokemon_copy();
+ AllocateMonSpritesGfx();
sEggHatchData->eggPartyID = gSpecialVar_0x8004;
sEggHatchData->eggShardVelocityID = 0;
@@ -570,7 +570,7 @@ static void CB2_EggHatch_0(void)
static void EggHatchSetMonNickname(void)
{
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
- sub_805F094();
+ FreeMonSpritesGfx();
Free(sEggHatchData);
SetMainCallback2(c2_exit_to_overworld_2_switch);
}
@@ -691,7 +691,7 @@ static void CB2_EggHatch_1(void)
case 12:
if (!gPaletteFade.active)
{
- sub_805F094();
+ FreeMonSpritesGfx();
RemoveWindow(sEggHatchData->windowId);
UnsetBgTilemapBuffer(0);
UnsetBgTilemapBuffer(1);
diff --git a/src/event_data.c b/src/event_data.c
index fb2edb063..19a310db5 100644
--- a/src/event_data.c
+++ b/src/event_data.c
@@ -40,11 +40,11 @@ void ClearTempFieldEventData(void)
{
memset(gSaveBlock1Ptr->flags, 0, TEMP_FLAGS_SIZE);
memset(gSaveBlock1Ptr->vars, 0, TEMP_VARS_SIZE);
- FlagReset(SYS_ENC_UP_ITEM);
- FlagReset(SYS_ENC_DOWN_ITEM);
- FlagReset(SYS_USE_STRENGTH);
- FlagReset(SYS_CTRL_OBJ_DELETE);
- FlagReset(SYS_UNKNOWN_880);
+ FlagClear(SYS_ENC_UP_ITEM);
+ FlagClear(SYS_ENC_DOWN_ITEM);
+ FlagClear(SYS_USE_STRENGTH);
+ FlagClear(SYS_CTRL_OBJ_DELETE);
+ FlagClear(SYS_UNKNOWN_880);
}
// probably had different flag splits at one point.
@@ -58,7 +58,7 @@ void DisableNationalPokedex(void)
u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX);
gSaveBlock2Ptr->pokedex.nationalMagic = 0;
*nationalDexVar = 0;
- FlagReset(SYS_NATIONAL_DEX);
+ FlagClear(SYS_NATIONAL_DEX);
}
void EnableNationalPokedex(void)
@@ -82,7 +82,7 @@ bool32 IsNationalPokedexEnabled(void)
void DisableMysteryEvent(void)
{
- FlagReset(SYS_MYSTERY_EVENT_ENABLE);
+ FlagClear(SYS_MYSTERY_EVENT_ENABLE);
}
void EnableMysteryEvent(void)
@@ -97,7 +97,7 @@ bool32 IsMysteryEventEnabled(void)
void DisableMysteryGift(void)
{
- FlagReset(SYS_MYSTERY_GIFT_ENABLE);
+ FlagClear(SYS_MYSTERY_GIFT_ENABLE);
}
void EnableMysteryGift(void)
@@ -112,22 +112,22 @@ bool32 IsMysteryGiftEnabled(void)
void sub_809D4D8(void)
{
- FlagReset(0x1E4);
- FlagReset(0x1E5);
- FlagReset(0x1E6);
- FlagReset(0x1E7);
- FlagReset(0x1E8);
- FlagReset(0x1E9);
- FlagReset(0x1EA);
- FlagReset(0x1EB);
- FlagReset(0x1EC);
- FlagReset(0x1ED);
- FlagReset(0x1EE);
- FlagReset(0x1EF);
- FlagReset(0x1F0);
- FlagReset(0x1F1);
- FlagReset(0x1F2);
- FlagReset(0x1F3);
+ FlagClear(0x1E4);
+ FlagClear(0x1E5);
+ FlagClear(0x1E6);
+ FlagClear(0x1E7);
+ FlagClear(0x1E8);
+ FlagClear(0x1E9);
+ FlagClear(0x1EA);
+ FlagClear(0x1EB);
+ FlagClear(0x1EC);
+ FlagClear(0x1ED);
+ FlagClear(0x1EE);
+ FlagClear(0x1EF);
+ FlagClear(0x1F0);
+ FlagClear(0x1F1);
+ FlagClear(0x1F2);
+ FlagClear(0x1F3);
}
void sub_809D570(void)
@@ -145,7 +145,7 @@ void sub_809D570(void)
void DisableResetRTC(void)
{
VarSet(VAR_RESET_RTC_ENABLE, 0);
- FlagReset(SYS_RESET_RTC_ENABLE);
+ FlagClear(SYS_RESET_RTC_ENABLE);
}
void EnableResetRTC(void)
@@ -214,7 +214,7 @@ u8 FlagSet(u16 id)
return 0;
}
-u8 FlagReset(u16 id)
+u8 FlagClear(u16 id)
{
u8 *ptr = GetFlagPointer(id);
if (ptr)
diff --git a/src/field_camera.c b/src/field_camera.c
new file mode 100644
index 000000000..17ced6aa5
--- /dev/null
+++ b/src/field_camera.c
@@ -0,0 +1,28 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+struct FieldCameraUnknownStruct
+{
+ u8 unk0;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ bool8 unk4;
+};
+
+// Static RAM declarations
+
+IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
+IWRAM_DATA s16 gUnknown_03000E28;
+IWRAM_DATA s16 gUnknown_03000E2A;
+IWRAM_DATA u8 gUnknown_03000E2C;
+IWRAM_DATA void (*gUnknown_03000E30)(void);
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/field_effect.c b/src/field_effect.c
new file mode 100644
index 000000000..628dc776a
--- /dev/null
+++ b/src/field_effect.c
@@ -0,0 +1,15 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u8 gUnknown_03000F58[32];
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 26bc513fb..e822fc1ca 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -3,7 +3,7 @@
#include "global.h"
#include "malloc.h"
#include "sprite.h"
-#include "rom4.h"
+#include "overworld.h"
#include "rng.h"
#include "event_scripts.h"
#include "berry.h"
@@ -2386,10 +2386,10 @@ bool8 do_berry_tree_growth_sparkle_1 (struct MapObject *mapObject, struct Sprite
{
if (!(sprite->data7 & 0x0004) && sprite->animNum == 4)
{
- gFieldEffectSpawnParams[0] = mapObject->coords2.x;
- gFieldEffectSpawnParams[1] = mapObject->coords2.y;
- gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
- gFieldEffectSpawnParams[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
sprite->animNum = berryStage;
}
@@ -2425,10 +2425,10 @@ bool8 do_berry_tree_growth_sparkle_2 (struct MapObject *mapObject, struct Sprite
sprite->data1 = 3;
sprite->data2 = 0;
sprite->data7 |= 0x0002;
- gFieldEffectSpawnParams[0] = mapObject->coords2.x;
- gFieldEffectSpawnParams[1] = mapObject->coords2.y;
- gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
- gFieldEffectSpawnParams[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
return TRUE;
}
@@ -3413,7 +3413,7 @@ bool8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
{
return FALSE;
}
- return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), sub_8088E64);
+ return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), MetatileBehavior_IsPokeGrass);
}
bool8 sub_80925AC(struct MapObject *, struct Sprite *);
@@ -3425,7 +3425,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -3446,7 +3446,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -4693,7 +4693,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
sprite->data2 = 1;
return TRUE;
@@ -4701,7 +4701,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
sprite->data2 = 1;
return TRUE;
@@ -4709,7 +4709,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_HEART_ICON);
sprite->data2 = 1;
return TRUE;
diff --git a/src/field_screen.c b/src/field_screen.c
new file mode 100644
index 000000000..2d33d237f
--- /dev/null
+++ b/src/field_screen.c
@@ -0,0 +1,15 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+IWRAM_DATA u8 *gUnknown_03000F50;
+IWRAM_DATA u32 filler_03000f54;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/field_special_scene.c b/src/field_special_scene.c
new file mode 100755
index 000000000..54c1d8144
--- /dev/null
+++ b/src/field_special_scene.c
@@ -0,0 +1,363 @@
+#include "global.h"
+#include "task.h"
+#include "sprite.h"
+#include "field_map_obj.h"
+#include "songs.h"
+#include "sound.h"
+#include "palette.h"
+#include "script.h"
+#include "vars.h"
+#include "event_data.h"
+#include "main.h"
+
+#define SECONDS(value) ((signed) (60.0 * value + 0.5))
+
+extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h
+extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
+extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
+extern bool32 CountSSTidalStep(u16);
+extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *);
+extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
+extern void sp13E_warp_to_last_warp(void);
+extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
+extern void sub_80AF8B8(void);
+
+// porthole states
+enum
+{
+ INIT_PORTHOLE,
+ IDLE_CHECK,
+ EXECUTE_MOVEMENT,
+ EXIT_PORTHOLE,
+};
+
+extern void SetCameraPanning(s16 x, s16 y);
+extern void SetCameraPanningCallback(void ( *callback)());
+extern void InstallCameraPanAheadCallback();
+extern void pal_fill_black(void);
+extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId);
+extern void DrawWholeMapView();
+
+extern s8 gTruckCamera_HorizontalTable[];
+
+extern u8 gUnknown_0858E8AB[];
+extern u8 gUnknown_0858E8AD[];
+
+void Task_Truck3(u8);
+
+s16 GetTruckCameraBobbingY(int a1)
+{
+ if (!(a1 % 120))
+ return -1;
+ else if ((a1 % 10) <= 4)
+ return 1;
+
+ return 0;
+}
+
+s16 GetTruckBoxMovement(int a1) // for the box movement?
+{
+ if (!((a1 + 120) % 180))
+ return -1;
+
+ return 0;
+}
+
+// smh STILL BROKEN IN EMERALD
+void Task_Truck1(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 cameraYpan;
+ s16 box1 = 0;
+ s16 box2 = 0;
+ s16 box3 = 0;
+ u8 mapNum, mapGroup;
+ register s16 zero asm("r4");
+
+ box1 = GetTruckBoxMovement(data[0] + 30) * 4; // top box.
+ sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, box1 + 3);
+ box2 = GetTruckBoxMovement(data[0]) * 2; // bottom left box.
+ sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, box2 - 3);
+ box3 = GetTruckBoxMovement(data[0]) * 4; // bottom right box.
+ mapNum = gSaveBlock1Ptr->location.mapNum;
+ mapGroup = gSaveBlock1Ptr->location.mapGroup;
+ zero = 0;
+ sub_808E82C(3, mapNum, mapGroup, -3, box3);
+
+ if (++data[0] == SECONDS(500)) // this will never run
+ data[0] = zero; // reset the timer if it gets stuck.
+
+ cameraYpan = GetTruckCameraBobbingY(data[0]);
+ SetCameraPanning(0, cameraYpan);
+}
+
+void Task_Truck2(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 cameraYpan;
+ s16 cameraXpan;
+ s16 box1;
+ s16 box2;
+ s16 box3;
+
+ data[0]++;
+ data[2]++;
+
+ if (data[0] > 5)
+ {
+ data[0] = 0;
+ data[1]++;
+ }
+ if ((u16)data[1] == 19)
+ {
+ DestroyTask(taskId);
+ }
+ else
+ {
+ if (gTruckCamera_HorizontalTable[data[1]] == 2)
+ gTasks[taskId].func = Task_Truck3;
+
+ cameraXpan = gTruckCamera_HorizontalTable[data[1]];
+ cameraYpan = GetTruckCameraBobbingY(data[2]);
+ SetCameraPanning(cameraXpan, cameraYpan);
+ box1 = GetTruckBoxMovement(data[2] + 30) * 4;
+ sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3);
+ box2 = GetTruckBoxMovement(data[2]) * 2;
+ sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3);
+ box3 = GetTruckBoxMovement(data[2]) * 4;
+ sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3);
+ }
+}
+
+void Task_Truck3(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 cameraXpan;
+ s16 cameraYpan;
+
+ data[0]++;
+
+ if (data[0] > 5)
+ {
+ data[0] = 0;
+ data[1]++;
+ }
+
+ if ((u16)data[1] == 19)
+ {
+ DestroyTask(taskId);
+ }
+ else
+ {
+ cameraXpan = gTruckCamera_HorizontalTable[data[1]];
+ cameraYpan = 0;
+ SetCameraPanning(cameraXpan, 0);
+ sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, cameraYpan + 3);
+ sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, cameraYpan - 3);
+ sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, cameraYpan);
+ }
+}
+
+void Task_HandleTruckSequence(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ /*
+ Each case has a timer which is handled with data[1], incrementing
+ until it reaches the if function's condition, which sets the next task up.
+ */
+ case 0:
+ data[1]++;
+ if (data[1] == SECONDS(1.5))
+ {
+ SetCameraPanningCallback(NULL);
+ data[1] = 0; // reset the timer.
+ data[2] = CreateTask(Task_Truck1, 0xA);
+ data[0] = 1; // run the next case.
+ PlaySE(SE_TRACK_MOVE);
+ }
+ break;
+ case 1:
+ data[1]++;
+ if (data[1] == SECONDS(2.5))
+ {
+ pal_fill_black();
+ data[1] = 0;
+ data[0] = 2;
+ }
+ break;
+ case 2:
+ data[1]++;
+ if (!gPaletteFade.active && data[1] > SECONDS(5))
+ {
+ data[1] = 0;
+ DestroyTask(data[2]);
+ data[3] = CreateTask(Task_Truck2, 0xA);
+ data[0] = 3;
+ PlaySE(SE_TRACK_STOP);
+ }
+ break;
+ case 3:
+ if (!gTasks[data[3]].isActive) // is Truck2 no longer active (is Truck3 active?)
+ {
+ InstallCameraPanAheadCallback();
+ data[1] = 0;
+ data[0] = 4;
+ }
+ break;
+ case 4:
+ data[1]++;
+ if (data[1] == 90)
+ {
+ PlaySE(SE_TRACK_HAIK);
+ data[1] = 0;
+ data[0] = 5;
+ }
+ break;
+ case 5:
+ data[1]++;
+ if (data[1] == 120)
+ {
+ MapGridSetMetatileIdAt(11, 8, 520);
+ MapGridSetMetatileIdAt(11, 9, 528);
+ MapGridSetMetatileIdAt(11, 10, 536);
+ DrawWholeMapView();
+ PlaySE(SE_TRACK_DOOR);
+ DestroyTask(taskId);
+ ScriptContext2_Disable();
+ }
+ break;
+ }
+}
+
+void ExecuteTruckSequence(void)
+{
+ MapGridSetMetatileIdAt(11, 8, 525);
+ MapGridSetMetatileIdAt(11, 9, 533);
+ MapGridSetMetatileIdAt(11, 10, 541);
+ DrawWholeMapView();
+ ScriptContext2_Enable();
+ CpuFastFill(0, gPlttBufferFaded, 0x400);
+ CreateTask(Task_HandleTruckSequence, 0xA);
+}
+
+void EndTruckSequence(u8 taskId)
+{
+ if (!FuncIsActiveTask(Task_HandleTruckSequence))
+ {
+ sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, 3);
+ sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, -3);
+ sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3, 0);
+ }
+}
+
+bool8 sub_80FB59C(void)
+{
+ s8 mapGroup, mapNum;
+ s16 x, y;
+
+ if (GetSSTidalLocation(&mapGroup, &mapNum, &x, &y))
+ {
+ return FALSE;
+ }
+ else
+ {
+ Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y);
+ return TRUE;
+ }
+}
+
+void Task_HandlePorthole(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u16 *var = GetVarPointer(VAR_PORTHOLE);
+ struct WarpData *location = &gSaveBlock1Ptr->location;
+
+ switch (data[0])
+ {
+ case INIT_PORTHOLE: // finish fading before making porthole finish.
+ if (!gPaletteFade.active)
+ {
+ data[1] = 0;
+ data[0] = EXECUTE_MOVEMENT; // execute movement before checking if should be exited. strange?
+ }
+ break;
+ case IDLE_CHECK: // idle and move.
+ if (gMain.newKeys & A_BUTTON)
+ data[1] = 1;
+ if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup))
+ return;
+ if (CountSSTidalStep(1) == TRUE)
+ {
+ if (*var == 2)
+ *var = 9;
+ else
+ *var = 10;
+ data[0] = 3;
+ return;
+ }
+ data[0] = 2;
+ case EXECUTE_MOVEMENT: // execute movement.
+ if (data[1])
+ {
+ data[0] = EXIT_PORTHOLE; // exit porthole.
+ return;
+ }
+ // run this once.
+ if (*var == 2) // which direction?
+ {
+ ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AB);
+ data[0] = IDLE_CHECK; // run case 1.
+ }
+ else
+ {
+ ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AD);
+ data[0] = IDLE_CHECK; // run case 1.
+ }
+ break;
+ case EXIT_PORTHOLE: // exit porthole.
+ FlagClear(0x4001);
+ FlagClear(0x4000);
+ copy_saved_warp2_bank_and_enter_x_to_warp1(0);
+ sp13E_warp_to_last_warp();
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_80FB6EC(void)
+{
+ u8 spriteId = AddPseudoFieldObject(0x8C, SpriteCallbackDummy, 112, 80, 0);
+
+ gSprites[spriteId].coordOffsetEnabled = FALSE;
+
+ if (VarGet(0x40B4) == 2)
+ {
+ StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(4));
+ }
+ else
+ {
+ StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(3));
+ }
+}
+
+void sub_80FB768(void)
+{
+ sub_80FB6EC();
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = TRUE;
+ pal_fill_black();
+ CreateTask(Task_HandlePorthole, 80);
+ ScriptContext2_Enable();
+}
+
+void sub_80FB7A4(void)
+{
+ FlagSet(SYS_CRUISE_MODE);
+ FlagSet(0x4001);
+ FlagSet(0x4000);
+ saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
+ sub_80FB59C();
+ sub_80AF8B8();
+}
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
new file mode 100644
index 000000000..9929dd6f9
--- /dev/null
+++ b/src/fldeff_cut.c
@@ -0,0 +1,19 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u8 gUnknown_03001100;
+IWRAM_DATA u8 gUnknown_03001101;
+IWRAM_DATA u8 gUnknown_03001102;
+IWRAM_DATA u32 fldeff_cut_unused_03001104;
+IWRAM_DATA u8 gUnknown_03001108[25];
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/international_string_util.c b/src/international_string_util.c
new file mode 100644
index 000000000..81985d614
--- /dev/null
+++ b/src/international_string_util.c
@@ -0,0 +1,57 @@
+#include "global.h"
+#include "international_string_util.h"
+#include "text.h"
+
+extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu
+
+s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth)
+{
+ return GetStringCenterAlignXOffsetWithLetterSpacing(fontId, str, totalWidth, 0);
+}
+
+s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth)
+{
+ return GetStringWidthDifference(fontId, str, totalWidth, 0);
+}
+
+s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing)
+{
+ return GetStringWidthDifference(fontId, str, totalWidth, letterSpacing) / 2;
+}
+
+s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing)
+{
+ s32 stringWidth = GetStringWidth(fontId, str, letterSpacing);
+ if (totalWidth > stringWidth)
+ return totalWidth - stringWidth;
+ else
+ return 0;
+}
+
+s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1)
+{
+ s32 i, var;
+
+ for (var = 0, i = 0; i < arg1; i++)
+ {
+ s32 stringWidth = GetStringWidth(1, str[i].text, 0);
+ if (stringWidth > var)
+ var = stringWidth;
+ }
+
+ return convert_pixel_width_to_tile_width(var);
+}
+
+s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2)
+{
+ s32 i, var;
+
+ for (var = 0, i = 0; i < arg2; i++)
+ {
+ s32 stringWidth = GetStringWidth(1, str[arg1[i]].text, 0);
+ if (stringWidth > var)
+ var = stringWidth;
+ }
+
+ return convert_pixel_width_to_tile_width(var);
+}
diff --git a/src/librfu_intr.c b/src/librfu_intr.c
new file mode 100644
index 000000000..bdf8b072a
--- /dev/null
+++ b/src/librfu_intr.c
@@ -0,0 +1,4 @@
+#include "global.h"
+#include "main.h"
+
+//TODO: decompile asm/librfu_intr.s to here
diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c
new file mode 100644
index 000000000..cf3fe12ad
--- /dev/null
+++ b/src/librfu_rfu.c
@@ -0,0 +1,109 @@
+#include "global.h"
+#include "main.h"
+
+#include "librfu.h"
+
+struct RfuUnk1
+{
+ u8 unk_0[0x14];
+ u32 unk_14;
+ u32 unk_18;
+ struct RfuIntrStruct unk_1c;
+};
+
+struct RfuUnk2
+{
+ u8 unk_0[0x68];
+ u32 unk_68;
+ u32 unk_6c;
+ u8 unk_70[0x70];
+};
+
+struct RfuUnk3
+{
+ u32 unk_0;
+ u32 unk_4;
+ u8 unk_8[0xD4];
+ u32 unk_dc;
+};
+
+extern u32 *gUnknown_03007890;
+extern u32 *gUnknown_03007894;
+extern struct RfuUnk3* gUnknown_03007898;
+extern struct RfuUnk2* gUnknown_03007880[4];
+extern struct RfuUnk1* gUnknown_03007870[4];
+extern void* sub_82E53F4;
+extern void rfu_STC_clearAPIVariables(void);
+
+// Nonmatching, only register differences
+/*u16 rfu_initializeAPI(u32 *unk0, u16 unk1, IntrFunc *interrupt, bool8 copyInterruptToRam)
+{
+ u16 i;
+ u16 *v13;
+ u16 *v12;
+ u16 num;
+
+ if (((u32)unk0 & 0xF000000) == 0x2000000 && copyInterruptToRam)
+ {
+ return 2;
+ }
+
+ if ((u32)unk0 & 3)
+ return 2;
+
+ // Nintendo pls, just use a ternary for once
+ if (copyInterruptToRam)
+ {
+ // An assert/debug print may have existed before, ie
+ // printf("%s %u < %u", "somefile.c:12345", unk1, num)
+ // to push this into r3?
+ num = 0xe64;
+ if (unk1 < num)
+ return 1;
+ }
+
+ if (copyInterruptToRam == FALSE)
+ {
+ num = 0x504; // same as above, this should be r3 not r0
+ if (unk1 < num)
+ return 1;
+ }
+ gUnknown_03007890 = unk0;
+ gUnknown_03007894 = unk0 + (0xB4 / sizeof(u32));
+ gUnknown_03007898 = (struct RfuUnk3*)(unk0 + (0xDC / sizeof(u32)));
+ gUnknown_03007880[0] = (struct RfuUnk2*)(unk0 + (0x1BC / sizeof(u32)));
+ gUnknown_03007870[0] = (struct RfuUnk1*)(unk0 + (0x37C / sizeof(u32)));
+
+ for (i = 1; i < 4; i++, num)
+ {
+ gUnknown_03007880[i] = (struct RfuUnk2*)&gUnknown_03007880[i-1]->unk_70;
+ gUnknown_03007870[i] = (struct RfuUnk1*)&gUnknown_03007870[i-1]->unk_1c;
+ }
+
+ gUnknown_03007898->unk_dc = (u32)&gUnknown_03007870[3]->unk_1c;
+ STWI_init_all(&gUnknown_03007870[3]->unk_1c, interrupt, copyInterruptToRam);
+ rfu_STC_clearAPIVariables();
+
+ for (i = 0; i < 4; i++)
+ {
+ gUnknown_03007880[i]->unk_68 = 0;
+ gUnknown_03007880[i]->unk_6c = 0;
+ gUnknown_03007870[i]->unk_14 = 0;
+ gUnknown_03007870[i]->unk_18 = 0;
+ }
+
+ // Not matching, register differences
+ v12 = (u16*)((u32)&sub_82E53F4 & ~1);
+ v13 = (u16*)gUnknown_03007898->unk_8;
+
+ for (i = 47; i != 0xFFFF; i--)
+ {
+ *v13 = *v12;
+ ++v12;
+ ++v13;
+ }
+
+ gUnknown_03007898->unk_4 = (u32)(&gUnknown_03007898->unk_8[1]);
+
+ return 0;
+}*/
diff --git a/src/librfu_stwi.c b/src/librfu_stwi.c
new file mode 100644
index 000000000..21d38bb38
--- /dev/null
+++ b/src/librfu_stwi.c
@@ -0,0 +1,687 @@
+#include "global.h"
+#include "librfu.h"
+
+extern IntrFunc IntrSIO32(void);
+
+extern void STWI_stop_timer(void);
+
+void STWI_init_Callback_M(void);
+void STWI_init_Callback_S(void);
+void STWI_set_Callback_M(void * callback);
+void STWI_set_Callback_S(void * callback);
+u16 STWI_init(u8 request);
+int STWI_start_Command(void);
+void STWI_intr_timer(void);
+void STWI_set_timer(u8 unk);
+
+int STWI_restart_Command(void);
+int STWI_reset_ClockCounter(void);
+
+void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam)
+{
+ // If we're copying our interrupt into RAM, DMA it to block1 and use
+ // block2 for our RfuStruct, otherwise block1 holds the RfuStruct.
+ // interrupt usually is a pointer to gIntrTable[1]
+ if (copyInterruptToRam == TRUE)
+ {
+ *interrupt = (IntrFunc)interruptStruct->block1;
+ DmaCopy16(3, &IntrSIO32, interruptStruct->block1, 0x960);
+ gRfuState = (struct RfuStruct*)interruptStruct->block2;
+ }
+ else
+ {
+ *interrupt = (IntrFunc)IntrSIO32;
+ gRfuState = (struct RfuStruct*)interruptStruct->block1;
+ }
+
+ gRfuState->rxPacket = (union RfuPacket*)interruptStruct->rxPacketAlloc;
+ gRfuState->txPacket = (union RfuPacket*)interruptStruct->txPacketAlloc;
+ gRfuState->msMode = 1;
+ gRfuState->unk_0 = 0;
+ gRfuState->txParams = 0;
+ gRfuState->unk_5 = 0;
+ gRfuState->unk_7 = 0;
+ gRfuState->unk_8 = 0;
+ gRfuState->unk_9 = 0;
+ gRfuState->timerState = 0;
+ gRfuState->timerActive = 0;
+ gRfuState->unk_12 = 0;
+ gRfuState->unk_15 = 0;
+ gRfuState->unk_2c = 0;
+
+ REG_RCNT = 0x100; //TODO: mystery bit?
+ REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
+ STWI_init_Callback_M();
+ STWI_init_Callback_S();
+
+ IntrEnable(INTR_FLAG_SERIAL);
+}
+
+void STWI_init_timer(IntrFunc *interrupt, int timerSelect)
+{
+ *interrupt = STWI_intr_timer;
+ gRfuState->timerSelect = timerSelect;
+
+ IntrEnable(INTR_FLAG_TIMER0 << gRfuState->timerSelect);
+}
+
+void AgbRFU_SoftReset(void)
+{
+ vu16 *timerL;
+ vu16 *timerH;
+
+ REG_RCNT = 0x8000;
+ REG_RCNT = 0x80A0; // all these bits are undocumented
+ timerL = &REG_TMCNT_L(gRfuState->timerSelect);
+ timerH = &REG_TMCNT_H(gRfuState->timerSelect);
+ *timerH = 0;
+ *timerL = 0;
+ *timerH = 0x83;
+ while (*timerL <= 0x11)
+ REG_RCNT = 0x80A2;
+ *timerH = 3;
+ REG_RCNT = 0x80A0;
+ REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
+
+ gRfuState->unk_0 = 0;
+ gRfuState->txParams = 0;
+ gRfuState->unk_5 = 0;
+ gRfuState->activeCommand = 0;
+ gRfuState->unk_7 = 0;
+ gRfuState->unk_8 = 0;
+ gRfuState->unk_9 = 0;
+ gRfuState->timerState = 0;
+ gRfuState->timerActive = 0;
+ gRfuState->unk_12 = 0;
+ gRfuState->msMode = 1;
+ gRfuState->unk_15 = 0;
+ gRfuState->unk_2c = 0;
+}
+
+void STWI_set_MS_mode(u8 mode)
+{
+ gRfuState->msMode = mode;
+}
+
+u16 STWI_read_status(u8 index)
+{
+ switch (index)
+ {
+ case 0:
+ return gRfuState->unk_12;
+ case 1:
+ return gRfuState->msMode;
+ case 2:
+ return gRfuState->unk_0;
+ case 3:
+ return gRfuState->activeCommand;
+ default:
+ return 0xFFFF;
+ }
+}
+
+void STWI_init_Callback_M(void)
+{
+ STWI_set_Callback_M(0);
+}
+
+void STWI_init_Callback_S(void)
+{
+ STWI_set_Callback_S(0);
+}
+
+void STWI_set_Callback_M(void *callback)
+{
+ gRfuState->callbackM = callback;
+}
+
+void STWI_set_Callback_S(void *callback)
+{
+ gRfuState->callbackS = callback;
+}
+
+void STWI_set_Callback_ID(u32 id)
+{
+ gRfuState->callbackID = id;
+}
+
+u16 STWI_poll_CommandEnd(void)
+{
+ while (gRfuState->unk_2c == TRUE)
+ ;
+ return gRfuState->unk_12;
+}
+
+void STWI_send_ResetREQ(void)
+{
+ if (!STWI_init(RFU_RESET))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_LinkStatusREQ(void)
+{
+ if (!STWI_init(RFU_LINK_STATUS))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_VersionStatusREQ(void)
+{
+ if (!STWI_init(RFU_VERSION_STATUS))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SystemStatusREQ(void)
+{
+ if (!STWI_init(RFU_SYSTEM_STATUS))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SlotStatusREQ(void)
+{
+ if (!STWI_init(RFU_SLOT_STATUS))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_ConfigStatusREQ(void)
+{
+ if (!STWI_init(RFU_CONFIG_STATUS))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_GameConfigREQ(u8 * unk1, u8 *data)
+{
+ u8 *packetBytes;
+ int i;
+
+ if (!STWI_init(RFU_GAME_CONFIG))
+ {
+ gRfuState->txParams = 6;
+
+ //TODO: what is unk1
+ packetBytes = gRfuState->txPacket->rfuPacket8.data;
+ packetBytes += sizeof(u32);
+ *(u16*)packetBytes = *(u16*)unk1;
+
+ packetBytes += sizeof(u16);
+ unk1 += sizeof(u16);
+
+ for (i = 0; i < 14; i++)
+ {
+ *packetBytes = *unk1;
+ packetBytes++;
+ unk1++;
+ }
+
+ for (i = 0; i < 8; i++)
+ {
+ *packetBytes = *data;
+ packetBytes++;
+ data++;
+ }
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3)
+{
+ if (!STWI_init(RFU_SYSTEM_CONFIG))
+ {
+ u8 *packetBytes;
+
+ gRfuState->txParams = 1;
+
+ packetBytes = gRfuState->txPacket->rfuPacket8.data;
+ packetBytes += sizeof(u32);
+
+ *packetBytes++ = unk3;
+ *packetBytes++ = unk2;
+ *(u16*)packetBytes = unk1;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SC_StartREQ(void)
+{
+ if (!STWI_init(RFU_SC_START))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SC_PollingREQ(void)
+{
+ if (!STWI_init(RFU_SC_POLLING))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SC_EndREQ(void)
+{
+ if (!STWI_init(RFU_SC_END))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SP_StartREQ(void)
+{
+ if (!STWI_init(RFU_SP_START))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SP_PollingREQ(void)
+{
+ if (!STWI_init(RFU_SP_POLLING))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_SP_EndREQ(void)
+{
+ if (!STWI_init(RFU_SP_END))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CP_StartREQ(u16 unk1)
+{
+ if (!STWI_init(RFU_CP_START))
+ {
+ gRfuState->txParams = 1;
+ gRfuState->txPacket->rfuPacket32.data[0] = unk1;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CP_PollingREQ(void)
+{
+ if (!STWI_init(RFU_CP_POLLING))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CP_EndREQ(void)
+{
+ if (!STWI_init(RFU_CP_END))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DataTxREQ(void *in, u8 size)
+{
+ if (!STWI_init(RFU_DATA_TX))
+ {
+ u8 txParams = (size / sizeof(u32));
+ if (size & (sizeof(u32) - 1))
+ txParams += 1;
+
+ gRfuState->txParams = txParams;
+ CpuCopy32(in, gRfuState->txPacket->rfuPacket32.data, gRfuState->txParams * sizeof(u32));
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DataTxAndChangeREQ(void *in, u8 size)
+{
+ if (!STWI_init(RFU_DATA_TX_AND_CHANGE))
+ {
+ u8 txParams = (size / sizeof(u32));
+ if (size & (sizeof(u32) - 1))
+ txParams += 1;
+
+ gRfuState->txParams = txParams;
+ CpuCopy32(in, gRfuState->txPacket->rfuPacket32.data, gRfuState->txParams * sizeof(u32));
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DataRxREQ(void)
+{
+ if (!STWI_init(RFU_DATA_RX))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_MS_ChangeREQ(void)
+{
+ if (!STWI_init(RFU_MS_CHANGE))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DataReadyAndChangeREQ(u8 unk)
+{
+ if (!STWI_init(RFU_DATA_READY_AND_CHANGE))
+ {
+ if (!unk)
+ {
+ gRfuState->txParams = 0;
+ }
+ else
+ {
+ u8 *packetBytes;
+
+ gRfuState->txParams = 1;
+
+ packetBytes = gRfuState->txPacket->rfuPacket8.data;
+ packetBytes += sizeof(u32);
+
+ *packetBytes++ = unk;
+ *packetBytes++ = 0;
+ *packetBytes++ = 0;
+ *packetBytes = 0;
+ }
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DisconnectedAndChangeREQ(u8 unk0, u8 unk1)
+{
+ if (!STWI_init(RFU_DISCONNECTED_AND_CHANGE))
+ {
+ u8 *packetBytes;
+
+ gRfuState->txParams = 1;
+
+ packetBytes = gRfuState->txPacket->rfuPacket8.data;
+ packetBytes += sizeof(u32);
+
+ *packetBytes++ = unk0;
+ *packetBytes++ = unk1;
+ *packetBytes++ = 0;
+ *packetBytes = 0;
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_ResumeRetransmitAndChangeREQ(void)
+{
+ if (!STWI_init(RFU_RESUME_RETRANSMIT_AND_CHANGE))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_DisconnectREQ(u8 unk)
+{
+ if (!STWI_init(RFU_DISCONNECT))
+ {
+ gRfuState->txParams = 1;
+ gRfuState->txPacket->rfuPacket32.data[0] = unk;
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_TestModeREQ(u8 unk0, u8 unk1)
+{
+ if (!STWI_init(RFU_TEST_MODE))
+ {
+ gRfuState->txParams = 1;
+ gRfuState->txPacket->rfuPacket32.data[0] = unk0 | (unk1 << 8);
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2)
+{
+ u32 *packetData;
+ u32 arg1;
+
+ if (!STWI_init(RFU_CPR_START))
+ {
+ gRfuState->txParams = 2;
+
+ arg1 = unk1 | (unk0 << 16);
+ packetData = gRfuState->txPacket->rfuPacket32.data;
+ packetData[0] = arg1;
+ packetData[1] = unk2;
+
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CPR_PollingREQ(void)
+{
+ if (!STWI_init(RFU_CPR_POLLING))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_CPR_EndREQ(void)
+{
+ if (!STWI_init(RFU_CPR_END))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_send_StopModeREQ(void)
+{
+ if (!STWI_init(RFU_STOP_MODE))
+ {
+ gRfuState->txParams = 0;
+ STWI_start_Command();
+ }
+}
+
+void STWI_intr_timer(void)
+{
+ switch (gRfuState->timerState)
+ {
+ //TODO: Make an enum for these
+ case 2:
+ gRfuState->timerActive = 1;
+ STWI_set_timer(50);
+ break;
+ case 1:
+ case 4:
+ STWI_stop_timer();
+ STWI_restart_Command();
+ break;
+ case 3:
+ gRfuState->timerActive = 1;
+ STWI_stop_timer();
+ STWI_reset_ClockCounter();
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(255, 0);
+ break;
+ }
+}
+
+void STWI_set_timer(u8 unk)
+{
+ vu16 *timerL;
+ vu16 *timerH;
+
+ timerL = &REG_TMCNT_L(gRfuState->timerSelect);
+ timerH = &REG_TMCNT_H(gRfuState->timerSelect);
+ REG_IME = 0;
+ switch (unk)
+ {
+ case 50:
+ *timerL = 0xFCCB;
+ gRfuState->timerState = 1;
+ break;
+ case 80:
+ *timerL = 0xFAE0;
+ gRfuState->timerState = 2;
+ break;
+ case 100:
+ *timerL = 0xF996;
+ gRfuState->timerState = 3;
+ break;
+ case 130:
+ *timerL = 0xF7AD;
+ gRfuState->timerState = 4;
+ break;
+ }
+ *timerH = TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_1024CLK;
+ REG_IF = INTR_FLAG_TIMER0 << gRfuState->timerSelect;
+ REG_IME = 1;
+}
+
+void STWI_stop_timer(void)
+{
+ gRfuState->timerState = 0;
+
+ REG_TMCNT_L(gRfuState->timerSelect) = 0;
+ REG_TMCNT_H(gRfuState->timerSelect) = 0;
+}
+
+u16 STWI_init(u8 request)
+{
+ if (!REG_IME)
+ {
+ gRfuState->unk_12 = 6;
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(request, gRfuState->unk_12);
+ return TRUE;
+ }
+ else if (gRfuState->unk_2c == TRUE)
+ {
+ gRfuState->unk_12 = 2;
+ gRfuState->unk_2c = FALSE;
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(request, gRfuState->unk_12);
+ return TRUE;
+ }
+ else if(!gRfuState->msMode)
+ {
+ gRfuState->unk_12 = 4;
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(request, gRfuState->unk_12, gRfuState);
+ return TRUE;
+ }
+ else
+ {
+ gRfuState->unk_2c = TRUE;
+ gRfuState->activeCommand = request;
+ gRfuState->unk_0 = 0;
+ gRfuState->txParams = 0;
+ gRfuState->unk_5 = 0;
+ gRfuState->unk_7 = 0;
+ gRfuState->unk_8 = 0;
+ gRfuState->unk_9 = 0;
+ gRfuState->timerState = 0;
+ gRfuState->timerActive = 0;
+ gRfuState->unk_12 = 0;
+ gRfuState->unk_15 = 0;
+
+ REG_RCNT = 0x100;
+ REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
+ return FALSE;
+ }
+}
+
+int STWI_start_Command()
+{
+ u16 imeTemp;
+
+ // Yes, it matters that it's casted to a u32...
+ *(u32*)gRfuState->txPacket->rfuPacket8.data = 0x99660000 | (gRfuState->txParams << 8) | gRfuState->activeCommand;
+ REG_SIODATA32 = gRfuState->txPacket->rfuPacket32.command;
+
+ gRfuState->unk_0 = 0;
+ gRfuState->unk_5 = 1;
+
+ imeTemp = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_TIMER0 << gRfuState->timerSelect);
+ REG_IE |= INTR_FLAG_SERIAL;
+ REG_IME = imeTemp;
+
+ REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_MULTI_BUSY | SIO_115200_BPS;
+
+ return 0;
+}
+
+int STWI_restart_Command(void)
+{
+ if (gRfuState->unk_15 <= 1)
+ {
+ gRfuState->unk_15++;
+ STWI_start_Command();
+ }
+ else
+ {
+ if (gRfuState->activeCommand == RFU_MS_CHANGE || gRfuState->activeCommand == RFU_DATA_TX_AND_CHANGE || gRfuState->activeCommand == RFU_UNK35 || gRfuState->activeCommand == RFU_RESUME_RETRANSMIT_AND_CHANGE)
+ {
+ gRfuState->unk_12 = 1;
+ gRfuState->unk_2c = 0;
+
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12);
+ }
+ else
+ {
+ gRfuState->unk_12 = 1;
+ gRfuState->unk_2c = 0;
+
+ if (gRfuState->callbackM)
+ gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12);
+
+ gRfuState->unk_0 = 4; //TODO: what's 4
+ }
+ }
+
+ return 0;
+}
+
+int STWI_reset_ClockCounter()
+{
+ gRfuState->unk_0 = 5; //TODO: what is 5
+ gRfuState->txParams = 0;
+ gRfuState->unk_5 = 0;
+ REG_SIODATA32 = (1 << 31);
+ REG_SIOCNT = 0;
+ REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
+ REG_SIOCNT = (SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS) + 0x7F;
+
+ return 0;
+}
diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c
index 9f38824f9..3b7ae49f2 100644
--- a/src/lilycove_lady.c
+++ b/src/lilycove_lady.c
@@ -4,7 +4,7 @@
#include "global.h"
#include "main.h"
-#include "rom4.h"
+#include "overworld.h"
#include "rom6.h"
#include "event_data.h"
#include "script.h"
diff --git a/src/link.c b/src/link.c
new file mode 100644
index 000000000..ae2cd1992
--- /dev/null
+++ b/src/link.c
@@ -0,0 +1,56 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+struct BlockTransfer
+{
+ u16 pos;
+ u16 size;
+ void *src;
+ bool8 active;
+ u8 multiplayerId;
+};
+
+struct LinkTestBGInfo
+{
+ u32 screenBaseBlock;
+ u32 paletteNum;
+ u32 dummy_8;
+ u32 dummy_C;
+};
+
+// Static RAM declarations
+
+IWRAM_DATA struct BlockTransfer gUnknown_03000D10;
+IWRAM_DATA u32 link_c_unused_03000d1c;
+IWRAM_DATA struct BlockTransfer gUnknown_03000D20[4];
+IWRAM_DATA u32 gUnknown_03000D50;
+IWRAM_DATA u32 gUnknown_03000D54;
+IWRAM_DATA u8 gUnknown_03000D58;
+IWRAM_DATA u32 gUnknown_03000D5C;
+IWRAM_DATA u32 gUnknown_03000D60;
+IWRAM_DATA u8 gUnknown_03000D64[4]; // not really, but won't match otherwise
+IWRAM_DATA u8 gUnknown_03000D68[4];
+IWRAM_DATA u8 gUnknown_03000D6C;
+IWRAM_DATA bool8 gUnknown_03000D6D;
+IWRAM_DATA u16 gUnknown_03000D6E;
+IWRAM_DATA u16 gUnknown_03000D70;
+IWRAM_DATA u8 gUnknown_03000D72;
+IWRAM_DATA u8 gUnknown_03000D73;
+IWRAM_DATA u8 gUnknown_03000D74[4]; // not really, but won't match otherwise
+IWRAM_DATA u8 gUnknown_03000D78[8]; // not really, but won't match otherwise
+IWRAM_DATA u8 gUnknown_03000D80[16];
+IWRAM_DATA u16 gUnknown_03000D90[8];
+IWRAM_DATA u32 gUnknown_03000DA0;
+IWRAM_DATA u32 gUnknown_03000DA4;
+IWRAM_DATA void *gUnknown_03000DA8;
+IWRAM_DATA void *gUnknown_03000DAC;
+IWRAM_DATA bool32 gUnknown_03000DB0;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/mail.c b/src/mail.c
new file mode 100644
index 000000000..1060d73bd
--- /dev/null
+++ b/src/mail.c
@@ -0,0 +1,577 @@
+
+// Includes
+#include "global.h"
+#include "main.h"
+#include "overworld.h"
+#include "task.h"
+#include "unknown_task.h"
+#include "palette.h"
+#include "menu.h"
+#include "menu_helpers.h"
+#include "text.h"
+#include "text_window.h"
+#include "string_util.h"
+#include "international_string_util.h"
+#include "strings.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "pokemon_icon.h"
+#include "species.h"
+#include "malloc.h"
+#include "easy_chat.h"
+#include "mail_data.h"
+#include "mail.h"
+
+// Static type declarations
+
+struct UnkMailStruct
+{
+ u32 numEasyChatWords:2;
+ u32 xOffset:6;
+ u32 lineHeight:8;
+};
+
+struct MailLayout
+{
+ u8 numSubStructs;
+ u8 signatureYPos;
+ u8 signatureWidth;
+ u8 wordsXPos;
+ u8 wordsYPos;
+ const struct UnkMailStruct *var8;
+};
+
+struct MailGraphics
+{
+ const u16 *palette;
+ const u8 *tiles;
+ const u8 *tileMap;
+ u16 var0C;
+ u16 var0E;
+ u16 color10;
+ u16 color12;
+};
+
+// Static RAM declarations
+
+static EWRAM_DATA struct
+{
+ /*0x0000*/ u8 strbuf[8][64];
+ /*0x0200*/ u8 playerName[12];
+ /*0x020C*/ MainCallback callback;
+ /*0x0210*/ MainCallback callback2;
+ /*0x0214*/ struct MailStruct *mail;
+ /*0x0218*/ bool8 flag;
+ /*0x0219*/ u8 signatureWidth;
+ /*0x021a*/ u8 mailType;
+ /*0x021b*/ u8 animsActive;
+ /*0x021c*/ u8 monIconSprite;
+ /*0x021d*/ u8 language;
+ /*0x021e*/ bool8 playerIsSender;
+ /*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
+ /*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
+ /*0x0228*/ const struct MailLayout *layout;
+ /*0x022c*/ u8 bg1TilemapBuffer[0x1000];
+ /*0x122c*/ u8 bg2TilemapBuffer[0x1000];
+} *gUnknown_0203A134 = NULL;
+
+// Static ROM declarations
+
+void sub_81219F0(void);
+void sub_8121A1C(void);
+void sub_8121B1C(void);
+void sub_8121C50(void);
+void sub_8121C64(void);
+void sub_8121C98(void);
+void sub_8121CC0(void);
+void sub_8121D00(void);
+
+// .rodata
+
+const struct BgTemplate gUnknown_0859F290[] = {
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .priority = 0
+ }, {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .priority = 1
+ }, {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .priority = 2
+ }
+};
+
+const struct WindowTemplate gUnknown_0859F29C[] = {
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 3,
+ .width = 26,
+ .height = 15,
+ .paletteNum = 15,
+ .baseBlock = 1
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+const u8 gUnknown_0859F2AC[] = {
+ 0,
+ 10,
+ 11
+};
+
+const u16 gUnknown_0859F2B0[][2] = {
+ { 0x6ACD, 0x51A5 },
+ { 0x45FC, 0x38D4 }
+};
+
+extern const u16 gUnknown_08DBE818[];
+extern const u16 gUnknown_08DBE838[];
+extern const u16 gUnknown_08DBE858[];
+extern const u16 gUnknown_08DBE878[];
+extern const u16 gUnknown_08DBE898[];
+extern const u16 gUnknown_08DBE8B8[];
+extern const u16 gUnknown_08DBE8D8[];
+extern const u16 gUnknown_08DBE8F8[];
+extern const u16 gUnknown_08DBE918[];
+extern const u16 gUnknown_08DBE938[];
+extern const u16 gUnknown_08DBE958[];
+extern const u16 gUnknown_08DBE978[];
+extern const u8 gUnknown_08DBE998[];
+extern const u8 gUnknown_08DBFBA4[];
+extern const u8 gUnknown_08DBEB38[];
+extern const u8 gUnknown_08DBFC7C[];
+extern const u8 gUnknown_08DBEC74[];
+extern const u8 gUnknown_08DBFD5C[];
+extern const u8 gUnknown_08DBEE84[];
+extern const u8 gUnknown_08DBFE68[];
+extern const u8 gUnknown_08DBEF5C[];
+extern const u8 gUnknown_08DBFF44[];
+extern const u8 gUnknown_08DBF154[];
+extern const u8 gUnknown_08DC0034[];
+extern const u8 gUnknown_08DBF2D4[];
+extern const u8 gUnknown_08DC0114[];
+extern const u8 gUnknown_08DBF37C[];
+extern const u8 gUnknown_08DC01F4[];
+extern const u8 gUnknown_08DBF50C[];
+extern const u8 gUnknown_08DC0300[];
+extern const u8 gUnknown_08DBF64C[];
+extern const u8 gUnknown_08DC03F0[];
+extern const u8 gUnknown_08DBF7B4[];
+extern const u8 gUnknown_08DC04E8[];
+extern const u8 gUnknown_08DBF904[];
+extern const u8 gUnknown_08DC0600[];
+
+const struct MailGraphics gUnknown_0859F2B8[] = {
+ {
+ gUnknown_08DBE818, gUnknown_08DBE998, gUnknown_08DBFBA4, 0x02c0, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE838, gUnknown_08DBEB38, gUnknown_08DBFC7C, 0x02e0, 0x0000, 0x7fff, 0x4631
+ }, {
+ gUnknown_08DBE858, gUnknown_08DBEC74, gUnknown_08DBFD5C, 0x0400, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE878, gUnknown_08DBEE84, gUnknown_08DBFE68, 0x01e0, 0x0000, 0x7fff, 0x4631
+ }, {
+ gUnknown_08DBE898, gUnknown_08DBEF5C, gUnknown_08DBFF44, 0x02e0, 0x0000, 0x7fff, 0x4631
+ }, {
+ gUnknown_08DBE8B8, gUnknown_08DBF154, gUnknown_08DC0034, 0x0300, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE8D8, gUnknown_08DBF2D4, gUnknown_08DC0114, 0x0140, 0x0000, 0x7fff, 0x4631
+ }, {
+ gUnknown_08DBE8F8, gUnknown_08DBF37C, gUnknown_08DC01F4, 0x0300, 0x0000, 0x7fff, 0x4631
+ }, {
+ gUnknown_08DBE918, gUnknown_08DBF50C, gUnknown_08DC0300, 0x0220, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE938, gUnknown_08DBF64C, gUnknown_08DC03F0, 0x0340, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE958, gUnknown_08DBF7B4, gUnknown_08DC04E8, 0x02a0, 0x0000, 0x294a, 0x6739
+ }, {
+ gUnknown_08DBE978, gUnknown_08DBF904, gUnknown_08DC0600, 0x0520, 0x0000, 0x294a, 0x6739
+ }
+};
+
+const struct UnkMailStruct Unknown_0859F3A8[] = {
+ { .numEasyChatWords = 3, .lineHeight = 16 },
+ { .numEasyChatWords = 3, .lineHeight = 16 },
+ { .numEasyChatWords = 3, .lineHeight = 16 }
+};
+
+const struct MailLayout gUnknown_0859F3B4[] = {
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x08, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
+ { 0x03, 0x00, 0x00, 0x02, 0x00, Unknown_0859F3A8 }
+};
+
+const struct UnkMailStruct Unknown_0859F444[] = {
+ { .numEasyChatWords = 2, .lineHeight = 16 },
+ { .numEasyChatWords = 2, .lineHeight = 16 },
+ { .numEasyChatWords = 2, .lineHeight = 16 },
+ { .numEasyChatWords = 2, .lineHeight = 16 },
+ { .numEasyChatWords = 1, .lineHeight = 16 }
+};
+
+const struct MailLayout gUnknown_0859F458[] = {
+ { 0x05, 0x07, 0x58, 0x0b, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x0c, 0x68, 0x05, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x05, 0x60, 0x08, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x09, 0x70, 0x05, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x0c, 0x68, 0x09, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x0d, 0x68, 0x0d, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x09, 0x60, 0x09, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x09, 0x60, 0x09, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x11, 0x68, 0x0f, 0x1e, Unknown_0859F444 },
+ { 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 }
+};
+
+// What the heck are these meant to be? Call them u16 for now.
+
+const u16 Unknown_0859F4E8[] = {
+ 0x00, 0x4000, 0x00, 0x00
+};
+
+const u16 Unknown_0859F4F0[] = {
+ 0x00, 0x00, -1, 0x00
+};
+
+const u16 Unknown_0859F4F8[] = {
+ 0x04, 0x00, -1, 0x00
+};
+
+const u16 Unknown_0859F500[] = {
+ 0x00, 0x40, -1, 0x00
+};
+
+const u16 *const gUnknown_0859F508[] = {
+ Unknown_0859F4F0,
+ Unknown_0859F4F8,
+ Unknown_0859F500
+};
+
+// .text
+
+void sub_8121478(struct MailStruct *mail, MainCallback callback, bool8 flag) {
+ u16 buffer[2];
+ u16 species;
+
+ gUnknown_0203A134 = calloc(1, sizeof(*gUnknown_0203A134));
+ gUnknown_0203A134->language = LANGUAGE_ENGLISH;
+ gUnknown_0203A134->playerIsSender = TRUE;
+ gUnknown_0203A134->parserSingle = CopyEasyChatWord;
+ gUnknown_0203A134->parserMultiple = ConvertEasyChatWordsToString;
+ if (mail->itemId >= ITEM_ORANGE_MAIL && mail->itemId <= ITEM_RETRO_MAIL) {
+ gUnknown_0203A134->mailType = mail->itemId - ITEM_ORANGE_MAIL;
+ }
+ else
+ {
+ gUnknown_0203A134->mailType = 0;
+ flag = FALSE;
+ }
+ switch (gUnknown_0203A134->playerIsSender)
+ {
+ case FALSE:
+ default:
+ gUnknown_0203A134->layout = &gUnknown_0859F3B4[gUnknown_0203A134->mailType];
+ break;
+ case TRUE:
+ gUnknown_0203A134->layout = &gUnknown_0859F458[gUnknown_0203A134->mailType];
+ break;
+ }
+ species = sub_80D45E8(mail->species, buffer);
+ if (species >= SPECIES_BULBASAUR && species < NUM_SPECIES)
+ {
+ switch (gUnknown_0203A134->mailType)
+ {
+ default:
+ gUnknown_0203A134->animsActive = 0;
+ break;
+ case ITEM_BEAD_MAIL - ITEM_ORANGE_MAIL:
+ gUnknown_0203A134->animsActive = 1;
+ break;
+ case ITEM_DREAM_MAIL - ITEM_ORANGE_MAIL:
+ gUnknown_0203A134->animsActive = 2;
+ break;
+ }
+ }
+ else
+ {
+ gUnknown_0203A134->animsActive = 0;
+ }
+ gUnknown_0203A134->mail = mail;
+ gUnknown_0203A134->callback = callback;
+ gUnknown_0203A134->flag = flag;
+ SetMainCallback2(sub_81219F0);
+}
+
+bool8 sub_81215EC(void)
+{
+ u16 icon;
+
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ remove_some_task();
+ SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
+ break;
+ case 1:
+ CpuFill16(0, (void *)OAM, OAM_SIZE);
+ break;
+ case 2:
+ ResetPaletteFade();
+ break;
+ case 3:
+ ResetTasks();
+ break;
+ case 4:
+ ResetSpriteData();
+ break;
+ case 5:
+ FreeAllSpritePalettes();
+ reset_temp_tile_data_buffers();
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0x0000);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
+ break;
+ case 6:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0859F290, 3);
+ SetBgTilemapBuffer(1, gUnknown_0203A134->bg1TilemapBuffer);
+ SetBgTilemapBuffer(2, gUnknown_0203A134->bg2TilemapBuffer);
+ break;
+ case 7:
+ InitWindows(gUnknown_0859F29C);
+ DeactivateAllTextPrinters();
+ break;
+ case 8:
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tiles, 0, 0, 0);
+ break;
+ case 9:
+ if (free_temp_tile_data_buffers_if_possible())
+ {
+ return FALSE;
+ }
+ break;
+ case 10:
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 1, 0, 0, 30, 20);
+ CopyToBgTilemapBuffer(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tileMap, 0, 0);
+ break;
+ case 11:
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 12:
+ LoadPalette(sub_8098C64(), 240, 32);
+ gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
+ gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
+ gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
+ gPlttBufferFaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
+ LoadPalette(gUnknown_0859F2B8[gUnknown_0203A134->mailType].palette, 0, 32);
+ gPlttBufferUnfaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
+ gPlttBufferFaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
+ gPlttBufferUnfaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
+ gPlttBufferFaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
+ break;
+ case 13:
+ if (gUnknown_0203A134->flag)
+ {
+ sub_8121A1C();
+ }
+ break;
+ case 14:
+ if (gUnknown_0203A134->flag)
+ {
+ sub_8121B1C();
+ RunTextPrinters();
+ }
+ break;
+ case 15:
+ if (sub_8087598() == TRUE)
+ {
+ return FALSE;
+ }
+ break;
+ case 16:
+ SetVBlankCallback(sub_8121C50);
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ break;
+ case 17:
+ icon = sub_80D2E84(gUnknown_0203A134->mail->species);
+ switch (gUnknown_0203A134->animsActive)
+ {
+ case 1:
+ sub_80D2F68(icon);
+ gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
+ break;
+ case 2:
+ sub_80D2F68(icon);
+ gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
+ break;
+ }
+ break;
+ case 18:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ gUnknown_0203A134->callback2 = sub_8121C98;
+ return TRUE;
+ default:
+ return FALSE;
+ }
+ gMain.state ++;
+ return FALSE;
+}
+
+void sub_81219F0(void)
+{
+ do
+ {
+ if (sub_81215EC() == TRUE)
+ {
+ SetMainCallback2(sub_8121C64);
+ break;
+ }
+ } while (sub_81221AC() != TRUE);
+}
+
+void sub_8121A1C(void)
+{
+ u16 i;
+ u8 total;
+ u8 *ptr;
+
+ total = 0;
+ for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
+ {
+ ConvertEasyChatWordsToString(gUnknown_0203A134->strbuf[i], &gUnknown_0203A134->mail->words[total], gUnknown_0203A134->layout->var8[i].numEasyChatWords, 1);
+ total += gUnknown_0203A134->layout->var8[i].numEasyChatWords;
+ }
+ ptr = StringCopy(gUnknown_0203A134->playerName, gUnknown_0203A134->mail->playerName);
+ if (!gUnknown_0203A134->playerIsSender)
+ {
+ StringCopy(ptr, gText_FromSpace);
+ gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth - (StringLength(gUnknown_0203A134->playerName) * 8 - 0x60);
+ }
+ else
+ {
+ sub_81DB52C(gUnknown_0203A134->playerName);
+ gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth;
+ }
+}
+
+void sub_8121B1C(void)
+{
+ u16 i;
+ u8 strbuf[0x20];
+ u8 y;
+ u8 *bufptr;
+ s32 box_x;
+ s32 box_y;
+
+ y = 0;
+ PutWindowTilemap(0);
+ PutWindowTilemap(1);
+ FillWindowPixelBuffer(0, 0);
+ FillWindowPixelBuffer(1, 0);
+ for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
+ {
+ if (gUnknown_0203A134->strbuf[i][0] == EOS || gUnknown_0203A134->strbuf[i][0] == CHAR_SPACE)
+ {
+ continue;
+ }
+ box_print(0, 1, gUnknown_0203A134->layout->var8[i].xOffset + gUnknown_0203A134->layout->wordsYPos, y + gUnknown_0203A134->layout->wordsXPos, gUnknown_0859F2AC, 0, gUnknown_0203A134->strbuf[i]);
+ y += gUnknown_0203A134->layout->var8[i].lineHeight;
+ }
+ bufptr = StringCopy(strbuf, gText_FromSpace);
+ StringCopy(bufptr, gUnknown_0203A134->playerName);
+ box_x = GetStringCenterAlignXOffset(1, strbuf, gUnknown_0203A134->signatureWidth) + 0x68;
+ box_y = gUnknown_0203A134->layout->signatureYPos + 0x58;
+ box_print(0, 1, box_x, box_y, gUnknown_0859F2AC, 0, strbuf);
+ CopyWindowToVram(0, 3);
+ CopyWindowToVram(1, 3);
+}
+
+void sub_8121C50(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_8121C64(void)
+{
+ if (gUnknown_0203A134->animsActive != 0)
+ {
+ AnimateSprites();
+ BuildOamBuffer();
+ }
+ gUnknown_0203A134->callback2();
+}
+
+void sub_8121C98(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ gUnknown_0203A134->callback2 = sub_8121CC0;
+ }
+}
+
+void sub_8121CC0(void)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ gUnknown_0203A134->callback2 = sub_8121D00;
+ }
+}
+
+void sub_8121D00(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ SetMainCallback2(gUnknown_0203A134->callback);
+ switch (gUnknown_0203A134->animsActive)
+ {
+ case 1:
+ case 2:
+ sub_80D2FF0(sub_80D2E84(gUnknown_0203A134->mail->species));
+ sub_80D2EF8(&gSprites[gUnknown_0203A134->monIconSprite]);
+ }
+ memset(gUnknown_0203A134, 0, sizeof(*gUnknown_0203A134));
+ ResetPaletteFade();
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ ResetBgsAndClearDma3BusyFlags(0);
+ FreeAllWindowBuffers();
+ free(gUnknown_0203A134);
+ gUnknown_0203A134 = NULL;
+ }
+}
diff --git a/src/main.c b/src/main.c
index 5707e18af..665a4dd84 100644
--- a/src/main.c
+++ b/src/main.c
@@ -77,7 +77,7 @@ const IntrFunc gIntrTableTemplate[] =
#define INTR_COUNT ((int)(sizeof(gIntrTableTemplate)/sizeof(IntrFunc)))
-extern u16 gUnknown_03000000;
+static u16 gUnknown_03000000;
extern u16 gKeyRepeatStartDelay;
extern u8 gUnknown_030022B4;
diff --git a/src/main_menu.c b/src/main_menu.c
new file mode 100644
index 000000000..8608159c2
--- /dev/null
+++ b/src/main_menu.c
@@ -0,0 +1,15 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u8 gUnknown_03000DD0;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/malloc.c b/src/malloc.c
index ccb2f7d20..1d64351c3 100644
--- a/src/malloc.c
+++ b/src/malloc.c
@@ -2,6 +2,7 @@
static void *sHeapStart;
static u32 sHeapSize;
+static u32 malloc_c_unused_0300000c; // needed to align dma3_manager.o(.bss)
#define MALLOC_SYSTEM_ID 0xA3A3
diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c
new file mode 100644
index 000000000..b9760f522
--- /dev/null
+++ b/src/metatile_behavior.c
@@ -0,0 +1,1436 @@
+#include "global.h"
+#include "metatile_behavior.h"
+#include "metatile_behaviors.h"
+
+#define TILE_FLAG_ENCOUNTER_TILE 1
+#define TILE_FLAG_SURFABLE 2
+
+#define TILE_ATTRIBUTES(three, two, one) (((one) ? 1 : 0) | ((two) ? 2 : 0) | ((three) ? 4 : 0))
+
+// wonder what the third flag is supposed to do
+static const u8 sTileBitAttributes[] =
+{
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL 0x00
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x01
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS 0x02
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS 0x03
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_04 0x04
+ TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_05 0x05
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND 0x06
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS 0x07
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_CAVE 0x08
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE 0x09
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING 0x0A
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_0B 0x0B
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP 0x0C
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP 0x0D
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP 0x0E
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE 0x0F
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER 0x10
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER 0x11
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER 0x12
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL 0x13
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER 0x14
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER 0x15
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE 0x16
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER 0x17
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_18 0x18
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING 0x19
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_1A 0x1A
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE 0x1C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x1F
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE 0x20
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND 0x21
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED 0x22
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x23
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS 0x24
+ TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_25 0x25
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE 0x26
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE 0x27
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS 0x28
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP 0x29
+ TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING 0x2A
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE 0x2B
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x2F
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST 0x30
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST 0x31
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH 0x32
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH 0x33
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST 0x34
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST 0x35
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST 0x36
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST 0x37
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST 0x38
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST 0x39
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH 0x3A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH 0x3B
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3C
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x3D
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST 0x3E
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST 0x3F
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST 0x40
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST 0x41
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH 0x42
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH 0x43
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST 0x44
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST 0x45
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH 0x46
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH 0x47
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x49
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // ? 0x4A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4B
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x4F
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT 0x50
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT 0x51
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT 0x52
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT 0x53
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x54
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x55
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x56
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x57
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x58
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x59
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5B
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x5F
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR 0x60
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER 0x61
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP 0x62
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP 0x63
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP 0x64
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP 0x65
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE 0x66
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP 0x67
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP 0x68
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR 0x69
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR 0x6A
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR 0x6B
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR 0x6C
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP 0x6D
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP 0x6E
+ TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // ? 0x6F
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE 0x70
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_71 0x71
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 0x72
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 0x73
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 0x75
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE 0x78
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x79
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 0x7C
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 0x7D
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_7E 0x7E
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE 0x7F
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER 0x80
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x81
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x82
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC 0x83
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 0x84
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP 0x85
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION 0x86
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER 0x87
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x88
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE 0x89
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE 0x8A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_8D 0x8D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION 0x8E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE 0x8F
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE 0x90
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT 0x96
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB 0x98
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9E
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0x9F
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL 0xA0
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA1
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA2
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA3
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA4
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA5
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA6
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA7
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA8
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xA9
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAA
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAB
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAC
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAD
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAE
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xAF A
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC 0xB0
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC 0xB1
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B2 0xB2
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B3 0xB3
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B4 0xB4
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B5 0xB5
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B6 0xB6
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_B7 0xB7
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON 0xB8
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_B9 0xB9
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT 0xBA
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT 0xBB
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT 0xBC
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT 0xBD
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BE 0xBE
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BF 0xBF
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BED 0xC0
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C1 0xC1
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C2 0xC2
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C3 0xC3
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD 0xC4
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_C5 0xC5
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 0xC6
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER 0xC7
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C8 0xC8
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C9 0xC9
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CA 0xCA
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CB 0xCB
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CC 0xCC
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CD 0xCD
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CE 0xCE
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CF 0xCF
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE 0xD0
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE 0xD1
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR 0xD2
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL 0xD3
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL 0xD4
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL 0xD5
+ TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL 0xD6
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD7
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD8
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xD9
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDA
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDB
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDC
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDD
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDE
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xDF
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF 0xE0
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF 0xE1
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF 0xE2
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE 0xE3
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN 0xE4
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF 0xE5
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT 0xE6
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 0xE7
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS 0xE8
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER 0xE9
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR 0xEA
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEB
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEC
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xED
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEE
+ TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEF
+};
+
+// only used as default case for checking jump landing in field_ground_effect.
+bool8 ShouldDoJumpLandingDustEffect(u8 var)
+{
+ return TRUE;
+}
+
+bool8 MetatileBehavior_IsEncounterTile(u8 var)
+{
+ if ((sTileBitAttributes[var] & TILE_FLAG_ENCOUNTER_TILE) != 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsJumpEast(u8 var)
+{
+ if (var == MB_JUMP_EAST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsJumpWest(u8 var)
+{
+ if (var == MB_JUMP_WEST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsJumpNorth(u8 var)
+{
+ if (var == MB_JUMP_NORTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsJumpSouth(u8 var)
+{
+ if (var == MB_JUMP_SOUTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPokeGrass(u8 var)
+{
+ if (var == MB_TALL_GRASS || var == MB_LONG_GRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSandOrDeepSand(u8 var)
+{
+ if (var == MB_SAND || var == MB_DEEP_SAND)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsDeepSand(u8 var)
+{
+ if (var == MB_DEEP_SAND)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsReflective(u8 var)
+{
+ if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_1A || var == MB_ICE || var == MB_SOOTOPOLIS_DEEP_WATER || var == MB_REFLECTION_UNDER_BRIDGE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsIce(u8 var)
+{
+ if (var == MB_ICE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWarpDoor(u8 var)
+{
+ if (var == MB_ANIMATED_DOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsDoor(u8 var)
+{
+ if (var == MB_8D || var == MB_ANIMATED_DOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsEscalator(u8 var)
+{
+ if (var == MB_UP_ESCALATOR || var == MB_DOWN_ESCALATOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_04(u8 var) // unused
+{
+ if (var == MB_04)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLadder(u8 var)
+{
+ if (var == MB_LADDER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsNonAnimDoor(u8 var)
+{
+ if (var == MB_NON_ANIMATED_DOOR || var == MB_WATER_DOOR || var == MB_DEEP_SOUTH_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsDeepSouthWarp(u8 var)
+{
+ if (var == MB_DEEP_SOUTH_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 var)
+{
+ if ((sTileBitAttributes[var] & TILE_FLAG_SURFABLE) != 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsEastArrowWarp(u8 var)
+{
+ if (var == MB_EAST_ARROW_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWestArrowWarp(u8 var)
+{
+ if (var == MB_WEST_ARROW_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsNorthArrowWarp(u8 var)
+{
+ if (var == MB_NORTH_ARROW_WARP || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSouthArrowWarp(u8 var)
+{
+ if (var == MB_SOUTH_ARROW_WARP || var == MB_WATER_SOUTH_ARROW_WARP || var == MB_SHOAL_CAVE_ENTRANCE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsArrowWarp(u8 var) // unused
+{
+ u8 ret = FALSE;
+
+ if (MetatileBehavior_IsEastArrowWarp(var)
+ || MetatileBehavior_IsWestArrowWarp(var)
+ || MetatileBehavior_IsNorthArrowWarp(var)
+ || MetatileBehavior_IsSouthArrowWarp(var))
+ {
+ ret = TRUE;
+ }
+
+ return ret;
+}
+
+bool8 MetatileBehavior_IsMoveTile(u8 var)
+{
+ if ((var >= MB_WALK_EAST && var <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) || (var >= MB_EASTWARD_CURRENT && var <= MB_SOUTHWARD_CURRENT)
+ || var == MB_MUDDY_SLOPE || var == MB_CRACKED_FLOOR || var == MB_WATERFALL || var == MB_ICE || var == MB_SECRET_BASE_JUMP_MAT || var == MB_SECRET_BASE_SPIN_MAT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsIce_2(u8 var)
+{
+ if (var == MB_ICE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 var)
+{
+ if (var == MB_TRICK_HOUSE_PUZZLE_8_FLOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_05(u8 var)
+{
+ if (var == MB_05)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWalkNorth(u8 var)
+{
+ if (var == MB_WALK_NORTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWalkSouth(u8 var)
+{
+ if (var == MB_WALK_SOUTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWalkWest(u8 var)
+{
+ if (var == MB_WALK_WEST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWalkEast(u8 var)
+{
+ if (var == MB_WALK_EAST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsNorthwardCurrent(u8 var)
+{
+ if (var == MB_NORTHWARD_CURRENT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSouthwardCurrent(u8 var)
+{
+ if (var == MB_SOUTHWARD_CURRENT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWestwardCurrent(u8 var)
+{
+ if (var == MB_WESTWARD_CURRENT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsEastwardCurrent(u8 var)
+{
+ if (var == MB_EASTWARD_CURRENT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSlideNorth(u8 var)
+{
+ if (var == MB_SLIDE_NORTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSlideSouth(u8 var)
+{
+ if (var == MB_SLIDE_SOUTH)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSlideWest(u8 var)
+{
+ if (var == MB_SLIDE_WEST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSlideEast(u8 var)
+{
+ if (var == MB_SLIDE_EAST)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCounter(u8 var)
+{
+ if (var == MB_COUNTER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir)
+{
+ if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it.
+ return FALSE;
+ else if (tile == MB_TELEVISION) // is the player's north tile a TV?
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPC(u8 var)
+{
+ if (var == MB_PC)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCableBoxResults1(u8 var)
+{
+ if (var == MB_CABLE_BOX_RESULTS_1)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseOpen(u8 var)
+{
+ if (var == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN
+ || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN || var == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN
+ || var == MB_SECRET_BASE_SPOT_SHRUB_OPEN || var == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN
+ || var == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseCave(u8 var)
+{
+ if (var == MB_SECRET_BASE_SPOT_RED_CAVE || var == MB_SECRET_BASE_SPOT_BROWN_CAVE || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE || var == MB_SECRET_BASE_SPOT_BLUE_CAVE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseTree(u8 var)
+{
+ if (var == MB_SECRET_BASE_SPOT_TREE_LEFT || var == MB_SECRET_BASE_SPOT_TREE_RIGHT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseShrub(u8 var)
+{
+ if (var == MB_SECRET_BASE_SPOT_SHRUB)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBasePC(u8 var)
+{
+ if (var == MB_SECRET_BASE_PC)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8 var)
+{
+ if (var == MB_SECRET_BASE_REGISTER_PC)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B2(u8 var) // unused
+{
+ if (var == MB_B2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B3(u8 var)
+{
+ if (var == MB_B3)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B9(u8 var)
+{
+ if (var == MB_B9)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_C6(u8 var)
+{
+ if (var == MB_C6)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBasePoster(u8 var)
+{
+ if (var == MB_SECRET_BASE_POSTER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsNormal(u8 var)
+{
+ if (var == MB_NORMAL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B7(u8 var)
+{
+ if (var == MB_B7)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B2_Duplicate(u8 var) // unused
+{
+ if (var == MB_B2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_B5(u8 var)
+{
+ if (var == MB_B5)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_C3(u8 var)
+{
+ if (var == MB_C3)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_C2(u8 var)
+{
+ if (var == MB_C2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseBalloon(u8 var)
+{
+ if (var == MB_SECRET_BASE_BALLOON)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_BE(u8 var)
+{
+ if (var == MB_BE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseSoundMat(u8 var)
+{
+ if (var == MB_SECRET_BASE_SOUND_MAT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8 var)
+{
+ if (var == MB_SECRET_BASE_GLITTER_MAT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_BF(u8 var)
+{
+ if (var == MB_BF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8 var)
+{
+ if (var == MB_SECRET_BASE_TV_SHIELD)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_C5(u8 var)
+{
+ if (var == MB_C5)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_HasRipples(u8 var)
+{
+ if (var == MB_POND_WATER || var == MB_PUDDLE || var == MB_SOOTOPOLIS_DEEP_WATER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPuddle(u8 var)
+{
+ if (var == MB_PUDDLE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsTallGrass(u8 var)
+{
+ if (var == MB_TALL_GRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLongGrass(u8 var)
+{
+ if (var == MB_LONG_GRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBerryTreeSoil(u8 var)
+{
+ if (var == MB_BERRY_TREE_SOIL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsAsh(u8 var)
+{
+ if (var == MB_ASHGRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8 var)
+{
+ if (var == MB_25)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBridge(u8 var)
+{
+ if ((var == MB_WARP_OR_BRIDGE || var == MB_71 || var == MB_ROUTE120_NORTH_BRIDGE_1 || var == MB_ROUTE120_NORTH_BRIDGE_2)
+ || (var == MB_ROUTE120_NORTH_BRIDGE_3 || var == MB_ROUTE120_NORTH_BRIDGE_4 || var == MB_7E || var == MB_ROUTE110_BRIDGE))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+u8 MetatileBehavior_GetBridgeSth(u8 var)
+{
+ u8 result = var - MB_WARP_OR_BRIDGE;
+ if (result < 4)
+ return result;
+
+ result = var - MB_ROUTE120_SOUTH_BRIDGE_1;
+ if (result < 2)
+ return 2;
+
+ result = var - MB_ROUTE120_NORTH_BRIDGE_3;
+ if (result < 2)
+ return 3;
+
+ return 0;
+}
+
+u8 MetatileBehavior_8089510(u8 var)
+{
+ u8 result = var - MB_WARP_OR_BRIDGE;
+
+ if (result < 4)
+ return 1;
+ else
+ return 0;
+}
+
+bool8 MetatileBehavior_IsLandWildEncounter(u8 var)
+{
+ if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == FALSE && MetatileBehavior_IsEncounterTile(var) == TRUE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWaterWildEncounter(u8 var)
+{
+ if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) == TRUE && MetatileBehavior_IsEncounterTile(var) == TRUE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_0B(u8 var)
+{
+ if (var == MB_0B)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMountain(u8 var)
+{
+ if (var == MB_MOUNTAIN_TOP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsDiveable(u8 var)
+{
+ if (var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER || var == MB_SOOTOPOLIS_DEEP_WATER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsUnableToEmerge(u8 var)
+{
+ if (var == MB_NO_SURFACING || var == MB_SEAWEED_NO_SURFACING)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsShallowFlowingWater(u8 var)
+{
+ if (var == MB_SHALLOW_WATER || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP || var == MB_SHOAL_CAVE_ENTRANCE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsThinIce(u8 var)
+{
+ if (var == MB_THIN_ICE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCrackedIce(u8 var)
+{
+ if (var == MB_CRACKED_ICE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsDeepOrOceanWater(u8 var)
+{
+ if (var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8 var) // unused
+{
+ if (var == MB_18 || var == MB_1A)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 var)
+{
+ if (MetatileBehavior_IsSurfableWaterOrUnderwater(var) && MetatileBehavior_IsWaterfall(var) == FALSE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsEastBlocked(u8 var)
+{
+ if (var == MB_IMPASSABLE_EAST || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_SOUTHEAST || var == MB_C1 || var == MB_BE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWestBlocked(u8 var)
+{
+ if (var == MB_IMPASSABLE_WEST || var == MB_IMPASSABLE_NORTHWEST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_C1 || var == MB_BE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsNorthBlocked(u8 var)
+{
+ if (var == MB_IMPASSABLE_NORTH || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_NORTHWEST || var == MB_BED)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSouthBlocked(u8 var)
+{
+ if (var == MB_IMPASSABLE_SOUTH || var == MB_IMPASSABLE_SOUTHEAST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_BED)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsShortGrass(u8 var)
+{
+ if (var == MB_SHORT_GRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsHotSprings(u8 var)
+{
+ if (var == MB_HOT_SPRINGS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWaterfall(u8 var)
+{
+ if (var == MB_WATERFALL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsFortreeBridge(u8 var)
+{
+ if (var == MB_FORTREE_BRIDGE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8 var)
+{
+ if (var == MB_PACIFIDLOG_VERTICAL_LOG_1)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8 var)
+{
+ if (var == MB_PACIFIDLOG_VERTICAL_LOG_2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8 var)
+{
+ if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_1)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8 var)
+{
+ if (var == MB_PACIFIDLOG_HORIZONTAL_LOG_2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPacifidlogLog(u8 var)
+{
+ if (var == MB_PACIFIDLOG_VERTICAL_LOG_1 || var == MB_PACIFIDLOG_VERTICAL_LOG_2
+ || var == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || var == MB_PACIFIDLOG_HORIZONTAL_LOG_2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8 var)
+{
+ if (var == MB_TRICK_HOUSE_PUZZLE_DOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsRegionMap(u8 var)
+{
+ if (var == MB_REGION_MAP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8 var)
+{
+ if (var == MB_CLOSED_SOOTOPOLIS_GYM_DOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsUnknownClosedDoor(u8 var)
+{
+ if (var == MB_UNKNOWN_CLOSED_DOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsRoulette(u8 var) // unused
+{
+ if (var == MB_ROULETTE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPokeblockFeeder(u8 var)
+{
+ if (var == MB_POKEBLOCK_FEEDER)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseJumpMat(u8 var)
+{
+ if (var == MB_SECRET_BASE_JUMP_MAT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSecretBaseSpinMat(u8 var)
+{
+ if (var == MB_SECRET_BASE_SPIN_MAT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8 var)
+{
+ if (var == MB_LAVARIDGE_GYM_B1F_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLavaridge1FWarp(u8 var)
+{
+ if (var == MB_LAVARIDGE_GYM_1F_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsAquaHideoutWarp(u8 var)
+{
+ if (var == MB_AQUA_HIDEOUT_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsWarpOrBridge(u8 var)
+{
+ if (var == MB_WARP_OR_BRIDGE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMossdeepGymWarp(u8 var)
+{
+ if (var == MB_MOSSDEEP_GYM_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+
+bool8 MetatileBehavior_IsSurfableFishableWater(u8 var)
+{
+ if (var == MB_POND_WATER || var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER
+ || var == MB_SOOTOPOLIS_DEEP_WATER || (var == MB_EASTWARD_CURRENT || var == MB_WESTWARD_CURRENT
+ || var == MB_NORTHWARD_CURRENT || var == MB_SOUTHWARD_CURRENT))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMtPyreHole(u8 var)
+{
+ if (var == MB_MT_PYRE_HOLE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCrackedFloorHole(u8 var)
+{
+ if (var == MB_CRACKED_FLOOR_HOLE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCrackedFloor(u8 var)
+{
+ if (var == MB_CRACKED_FLOOR)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsMuddySlope(u8 var)
+{
+ if (var == MB_MUDDY_SLOPE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBumpySlope(u8 var)
+{
+ if (var == MB_BUMPY_SLOPE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 var)
+{
+ if (var == MB_ISOLATED_VERTICAL_RAIL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 var)
+{
+ if (var == MB_ISOLATED_HORIZONTAL_RAIL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsVerticalRail(u8 var)
+{
+ if (var == MB_VERTICAL_RAIL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsHorizontalRail(u8 var)
+{
+ if (var == MB_HORIZONTAL_RAIL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsSeaweed(u8 var)
+{
+ if (var == MB_SEAWEED || var == MB_SEAWEED_NO_SURFACING)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsRunningDisallowed(u8 var)
+{
+ if (var == MB_NO_RUNNING || var == MB_LONG_GRASS || var == MB_HOT_SPRINGS || MetatileBehavior_IsPacifidlogLog(var) != FALSE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCuttableGrass(u8 var)
+{
+ if (var == MB_TALL_GRASS || var == MB_LONG_GRASS || var == MB_ASHGRASS || var == MB_LONG_GRASS_SOUTH_EDGE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsRunningShoesInstruction(u8 var)
+{
+ if (var == MB_RUNNING_SHOES_INSTRUCTION)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPictureBookShelf(u8 var)
+{
+ if (var == MB_PICTURE_BOOK_SHELF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBookShelf(u8 var)
+{
+ if (var == MB_BOOKSHELF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPokeCenterBookShelf(u8 var)
+{
+ if (var == MB_POKEMON_CENTER_BOOKSHELF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsVase(u8 var)
+{
+ if (var == MB_VASE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsTrashCan(u8 var)
+{
+ if (var == MB_TRASH_CAN)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsShopShelf(u8 var)
+{
+ if (var == MB_SHOP_SHELF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBlueprint(u8 var)
+{
+ if (var == MB_BLUEPRINT)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsBattlePyramidWarp(u8 var)
+{
+ if (var == MB_BATTLE_PYRAMID_WARP)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir)
+{
+ if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it.
+ return FALSE;
+ else if (tile == MB_WIRELESS_BOX_RESULTS) // is the player's north tile the monitor with results?
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir)
+{
+ if (playerDir != CONNECTION_NORTH) // if the player isn't facing north, forget about it.
+ return FALSE;
+ else if (tile == MB_CABLE_BOX_RESULTS_2) // is the player's north tile the monitor with results?
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsQuestionnaire(u8 var)
+{
+ if (var == MB_QUESTIONNAIRE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLongGrass_Duplicate(u8 var)
+{
+ if (var == MB_LONG_GRASS)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsLongGrassSouthEdge(u8 var)
+{
+ if (var == MB_LONG_GRASS_SOUTH_EDGE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 MetatileBehavior_IsTrainerHillTimer(u8 var)
+{
+ if (var == MB_TRAINER_HILL_TIMER)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/money.c b/src/money.c
index be64d9633..98f25a42a 100644
--- a/src/money.c
+++ b/src/money.c
@@ -1,8 +1,77 @@
#include "global.h"
#include "money.h"
+#include "event_data.h"
+#include "string_util.h"
+#include "text.h"
+#include "menu.h"
+#include "window.h"
+#include "sprite.h"
+#include "decompress.h"
+
+extern const u8 gText_PokedollarVar1[];
+
+extern const u8 gMenuMoneyGfx[];
+extern const u8 gMenuMoneyPal[];
#define MAX_MONEY 999999
+EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
+EWRAM_DATA static u8 sMoneyLabelSpriteId = 0;
+
+#define MONEY_LABEL_TAG 0x2722
+
+static const struct OamData sOamData_MoneyLabel =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_MoneyLabel[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_MoneyLabel[] =
+{
+ sSpriteAnim_MoneyLabel,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_MoneyLabel =
+{
+ .tileTag = MONEY_LABEL_TAG,
+ .paletteTag = MONEY_LABEL_TAG,
+ .oam = &sOamData_MoneyLabel,
+ .anims = sSpriteAnimTable_MoneyLabel,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel =
+{
+ .data = gMenuMoneyGfx,
+ .size = 256,
+ .tag = MONEY_LABEL_TAG,
+};
+
+static const struct CompressedSpritePalette sSpritePalette_MoneyLabel =
+{
+ .data = gMenuMoneyPal,
+ .tag = MONEY_LABEL_TAG
+};
+
u32 GetMoney(u32* moneyPtr)
{
return *moneyPtr ^ gSaveBlock2Ptr->encryptionKey;
@@ -41,7 +110,7 @@ void AddMoney(u32* moneyPtr, u32 toAdd)
SetMoney(moneyPtr, toSet);
}
-void SubtractMoney(u32* moneyPtr, u32 toSub)
+void RemoveMoney(u32* moneyPtr, u32 toSub)
{
u32 toSet = GetMoney(moneyPtr);
@@ -53,3 +122,79 @@ void SubtractMoney(u32* moneyPtr, u32 toSub)
SetMoney(moneyPtr, toSet);
}
+
+bool8 IsEnoughForCostInVar0x8005(void)
+{
+ return IsEnoughMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
+}
+
+void SubtractMoneyFromVar0x8005(void)
+{
+ RemoveMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
+}
+
+void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed)
+{
+ PrintMoneyAmount(windowId, 0x26, 1, amount, speed);
+}
+
+void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
+{
+ u8 *txtPtr;
+ s32 strLength;
+
+ ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_LEFT_ALIGN, 6);
+
+ strLength = 6 - StringLength(gStringVar1);
+ txtPtr = gStringVar4;
+
+ while (strLength-- > 0)
+ *(txtPtr++) = 0x77;
+
+ StringExpandPlaceholders(txtPtr, gText_PokedollarVar1);
+ PrintTextOnWindow(windowId, 1, gStringVar4, x, y, speed, NULL);
+}
+
+void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
+{
+ SetWindowBorderStyle(windowId, FALSE, tileStart, pallete);
+ PrintMoneyAmountInMoneyBox(windowId, amount, 0);
+}
+
+void ChangeAmountInMoneyBox(int amount)
+{
+ PrintMoneyAmountInMoneyBox(sMoneyBoxWindowId, amount, 0);
+}
+
+void DrawMoneyBox(int amount, u8 x, u8 y)
+{
+ struct WindowTemplate template;
+
+ SetWindowTemplateFields(&template, 0, x + 1, y + 1, 10, 2, 15, 8);
+ sMoneyBoxWindowId = AddWindow(&template);
+ FillWindowPixelBuffer(sMoneyBoxWindowId, 0);
+ PutWindowTilemap(sMoneyBoxWindowId);
+ CopyWindowToVram(sMoneyBoxWindowId, 1);
+ PrintMoneyAmountInMoneyBoxWithBorder(sMoneyBoxWindowId, 0x214, 14, amount);
+ AddMoneyLabelObject((8 * x) + 19, (8 * y) + 11);
+}
+
+void HideMoneyBox(void)
+{
+ RemoveMoneyLabelObject();
+ sub_8198070(sMoneyBoxWindowId, FALSE);
+ CopyWindowToVram(sMoneyBoxWindowId, 2);
+ RemoveWindow(sMoneyBoxWindowId);
+}
+
+void AddMoneyLabelObject(u16 x, u16 y)
+{
+ LoadCompressedObjectPic(&sSpriteSheet_MoneyLabel);
+ LoadCompressedObjectPalette(&sSpritePalette_MoneyLabel);
+ sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
+}
+
+void RemoveMoneyLabelObject(void)
+{
+ DestroySpriteAndFreeResources(&gSprites[sMoneyLabelSpriteId]);
+}
diff --git a/src/new_game.c b/src/new_game.c
index 5a482c593..d0666dd71 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -17,6 +17,7 @@
#include "easy_chat.h"
#include "event_data.h"
#include "money.h"
+#include "tv.h"
#include "coins.h"
#include "text.h"
@@ -28,7 +29,7 @@ extern u8 gUnknown_030060B0;
// TODO: replace those declarations with file headers
extern u16 GetGeneratedTrainerIdLower(void);
extern void ClearContestWinnerPicsInContestHall(void);
-extern void warp1_set(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
+extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
extern void warp_in(void);
extern void sub_80BB358(void);
extern void ResetBagScrollPositions(void);
@@ -36,7 +37,6 @@ extern void sub_813624C(void); // clears something pokeblock related
extern void ResetPokedex(void);
extern void sub_8084400(void);
extern void ClearMailData(void);
-extern void ClearTVShowData(void);
extern void ResetGabbyAndTy(void);
extern void ResetSecretBases(void);
extern void ResetLinkContestBoolean(void);
@@ -131,7 +131,7 @@ void sub_8084400(void)
void WarpToTruck(void)
{
- warp1_set(25, 40, -1, -1, -1); // inside of truck
+ Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck
warp_in();
}
diff --git a/src/palette.c b/src/palette.c
index aa9a84e4c..d4bb593da 100644
--- a/src/palette.c
+++ b/src/palette.c
@@ -1,5 +1,8 @@
#include "global.h"
+#include "blend_palette.h"
#include "palette.h"
+#include "decompress.h"
+#include "gpu_regs.h"
#include "task.h"
enum
@@ -28,7 +31,7 @@ struct PaletteStructTemplate
struct PaletteStruct
{
- struct PaletteStructTemplate *base;
+ const struct PaletteStructTemplate *base;
u32 ps_field_4_0:1;
u16 ps_field_4_1:1;
u32 baseDestOffset:9;
@@ -38,31 +41,6 @@ struct PaletteStruct
u8 ps_field_9;
};
-extern void LZDecompressWram(const void *src, void *dest);
-extern void SetGpuReg(u8 regOffset, u16 value);
-extern void sub_8149DFC(u8 a1);
-extern void sub_80A1670(u16 a1);
-extern void sub_80A2D54(u8 a1);
-extern void SetWordTaskArg(u8 taskId, u8 dataElem, u32 value);
-extern void _call_via_r1(u32 a1, void *a2);
-
-extern void BlendPalette(u16, u16, u8, u16);
-
-EWRAM_DATA u16 gPlttBufferUnfaded[0x200] = {0};
-EWRAM_DATA u16 gPlttBufferFaded[0x200] = {0};
-EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
-EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
-EWRAM_DATA u32 gFiller_2037FE0 = 0;
-EWRAM_DATA u32 sPlttBufferTransferPending = 0;
-EWRAM_DATA u8 gPaletteDecompressionBuffer[0x400] = {0};
-
-extern struct PaletteStructTemplate gDummyPaletteStructTemplate;
-extern void *gUnknown_0852487C;
-extern u8 gUnknown_0852489C[];
-
-extern u16 gUnknown_03000F3C;
-extern void *gUnknown_03000F44;
-
static void unused_sub_80A1CDC(struct PaletteStruct *, u32 *);
static void unused_sub_80A1E40(struct PaletteStruct *, u32 *);
static void unused_sub_80A1F00(struct PaletteStruct *);
@@ -73,32 +51,29 @@ static u8 UpdateFastPaletteFade(void);
static u8 UpdateHardwarePaletteFade(void);
static void UpdateBlendRegisters(void);
static bool8 IsSoftwarePaletteFadeFinishing(void);
+static void sub_80A2D54(u8 taskId);
-void sub_80A1818(u16 a1)
-{
- void **v1 = &gUnknown_0852487C;
- CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
- BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
- if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
- {
- gUnknown_03000F44 = sub_80A1670;
- gUnknown_03000F3C = 0x20;
- }
- return;
-}
+EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
+EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
+EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
+EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
+static EWRAM_DATA u32 gFiller_2037FE0 = 0;
+static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
+EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0};
-void sub_80A1884(u16 a1)
-{
- void **v1 = &gUnknown_0852487C;
- CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
- if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
- {
- BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
- if (!--gUnknown_03000F3C)
- gUnknown_03000F44 = 0;
- }
- return;
-}
+static const struct PaletteStructTemplate gDummyPaletteStructTemplate = {
+ .uid = 0xFFFF,
+ .pst_field_B_5 = 1
+};
+static const u8 gUnknown_0852489C[] = {
+ 0, 0, 0, 0, 0,
+ 5, 5, 5, 5, 5,
+ 11, 11, 11, 11, 11,
+ 16, 16, 16, 16, 16,
+ 21, 21, 21, 21, 21,
+ 27, 27, 27, 27, 27,
+ 31, 31
+};
void LoadCompressedPalette(const void *src, u16 offset, u16 size)
{
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index fe7809826..f56ade967 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -33,7 +33,7 @@ void ZeroMonData(struct Pokemon *mon)
SetMonData(mon, MON_DATA_MAX_HP, &arg);
SetMonData(mon, MON_DATA_ATK, &arg);
SetMonData(mon, MON_DATA_DEF, &arg);
- SetMonData(mon, MON_DATA_SPD, &arg);
+ SetMonData(mon, MON_DATA_SPEED, &arg);
SetMonData(mon, MON_DATA_SPATK, &arg);
SetMonData(mon, MON_DATA_SPDEF, &arg);
arg = 255;
@@ -128,7 +128,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV);
SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV);
SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV);
- SetBoxMonData(boxMon, MON_DATA_SPD_IV, &fixedIV);
+ SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &fixedIV);
SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV);
SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV);
}
@@ -147,7 +147,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
value = Random();
iv = value & 0x1F;
- SetBoxMonData(boxMon, MON_DATA_SPD_IV, &iv);
+ SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv);
iv = (value & 0x3E0) >> 5;
SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv);
iv = (value & 0x7C00) >> 10;
@@ -234,7 +234,7 @@ void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u
SetMonData(mon, MON_DATA_HP_IV, &ivs[0]);
SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]);
SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]);
- SetMonData(mon, MON_DATA_SPD_IV, &ivs[3]);
+ SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]);
SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]);
SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]);
CalculateMonStats(mon);
@@ -305,7 +305,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
value = src->altAbility;
@@ -317,7 +317,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
value = src->defenseIV;
SetMonData(mon, MON_DATA_DEF_IV, &value);
value = src->speedIV;
- SetMonData(mon, MON_DATA_SPD_IV, &value);
+ SetMonData(mon, MON_DATA_SPEED_IV, &value);
value = src->spAttackIV;
SetMonData(mon, MON_DATA_SPATK_IV, &value);
value = src->spDefenseIV;
@@ -369,7 +369,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
value = src->altAbility;
@@ -381,7 +381,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
value = src->defenseIV;
SetMonData(mon, MON_DATA_DEF_IV, &value);
value = src->speedIV;
- SetMonData(mon, MON_DATA_SPD_IV, &value);
+ SetMonData(mon, MON_DATA_SPEED_IV, &value);
value = src->spAttackIV;
SetMonData(mon, MON_DATA_SPATK_IV, &value);
value = src->spDefenseIV;
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index cf073570d..587773836 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -28,14 +28,14 @@ extern const u32 gBitTable[];
extern const struct SpriteTemplate gUnknown_08329D98[];
extern const struct SpriteTemplate gUnknown_08329DF8[];
extern const union AnimCmd* gUnknown_082FF70C[];
-extern const union AnimCmd* const * const gUnknown_08309AAC[];
+extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
extern const union AnimCmd* const * const gUnknown_08305D0C[];
extern const union AnimCmd* const * const gUnknown_0830536C[];
extern const u8 gText_BadEgg[];
extern const u8 gText_EggNickname[];
extern u8 GetBankSide(u8 bank);
-extern u8 GetBankByPlayerAI(u8 bank);
+extern u8 GetBankByIdentity(u8 bank);
extern u8 GetBankIdentity(u8 bank);
u8 CountAliveMonsInBattle(u8 caseId)
@@ -90,7 +90,7 @@ u8 sub_8069F34(u8 bank)
status ^= 1;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
- return GetBankByPlayerAI(status);
+ return GetBankByIdentity(status);
if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1)
{
u8 val;
@@ -99,14 +99,14 @@ u8 sub_8069F34(u8 bank)
val = status ^ 2;
else
val = status;
- return GetBankByPlayerAI(val);
+ return GetBankByIdentity(val);
}
else
{
if ((gAbsentBankFlags & gBitTable[status]))
- return GetBankByPlayerAI(status ^ 2);
+ return GetBankByIdentity(status ^ 2);
else
- return GetBankByPlayerAI(status);
+ return GetBankByIdentity(status);
}
}
@@ -152,8 +152,8 @@ u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
void sub_806A068(u16 species, u8 bankIdentity)
{
- if (gBattleSpritesGfx != NULL)
- gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
else if (gUnknown_020249B4[0])
gUnknown_0202499C = gUnknown_020249B4[0]->templates[bankIdentity];
else if (gUnknown_020249B4[1])
@@ -165,9 +165,9 @@ void sub_806A068(u16 species, u8 bankIdentity)
if (bankIdentity == 0 || bankIdentity == 2)
gUnknown_0202499C.anims = gUnknown_082FF70C;
else if (species > 500)
- gUnknown_0202499C.anims = gUnknown_08309AAC[species - 500];
+ gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500];
else
- gUnknown_0202499C.anims = gUnknown_08309AAC[species];
+ gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species];
}
void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
@@ -180,8 +180,8 @@ void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
}
else
{
- if (gBattleSpritesGfx != NULL)
- gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
else
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
gUnknown_0202499C.anims = gUnknown_0830536C[trainerSpriteId];
@@ -190,8 +190,8 @@ void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
void sub_806A1C0(u16 arg0, u8 bankIdentity)
{
- if (gBattleSpritesGfx != NULL)
- gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
+ if (gMonSpritesGfxPtr != NULL)
+ gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
else
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
gUnknown_0202499C.paletteTag = arg0;
@@ -330,7 +330,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
if (!ret)
ret = mon->defense;
break;
- case MON_DATA_SPD:
+ case MON_DATA_SPEED:
ret = GetDeoxysStat(mon, STAT_SPD);
if (!ret)
ret = mon->speed;
@@ -351,7 +351,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
case MON_DATA_DEF2:
ret = mon->defense;
break;
- case MON_DATA_SPD2:
+ case MON_DATA_SPEED2:
ret = mon->speed;
break;
case MON_DATA_SPATK2:
@@ -512,7 +512,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_DEF_EV:
retVal = substruct2->defenseEV;
break;
- case MON_DATA_SPD_EV:
+ case MON_DATA_SPEED_EV:
retVal = substruct2->speedEV;
break;
case MON_DATA_SPATK_EV:
@@ -566,7 +566,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_DEF_IV:
retVal = substruct3->defenseIV;
break;
- case MON_DATA_SPD_IV:
+ case MON_DATA_SPEED_IV:
retVal = substruct3->speedIV;
break;
case MON_DATA_SPATK_IV:
@@ -747,7 +747,7 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
case MON_DATA_DEF:
SET16(mon->defense);
break;
- case MON_DATA_SPD:
+ case MON_DATA_SPEED:
SET16(mon->speed);
break;
case MON_DATA_SPATK:
@@ -880,7 +880,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_DEF_EV:
SET8(substruct2->defenseEV);
break;
- case MON_DATA_SPD_EV:
+ case MON_DATA_SPEED_EV:
SET8(substruct2->speedEV);
break;
case MON_DATA_SPATK_EV:
@@ -940,7 +940,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_DEF_IV:
SET8(substruct3->defenseIV);
break;
- case MON_DATA_SPD_IV:
+ case MON_DATA_SPEED_IV:
SET8(substruct3->speedIV);
break;
case MON_DATA_SPATK_IV:
@@ -1089,7 +1089,7 @@ u8 SendMonToPC(struct Pokemon* mon)
gSpecialVar_0x8012 = boxNo;
gSpecialVar_0x8013 = boxPos;
if (get_unknown_box_id() != boxNo)
- FlagReset(SYS_STORAGE_UNKNOWN_FLAG);
+ FlagClear(SYS_STORAGE_UNKNOWN_FLAG);
VarSet(VAR_STORAGE_UNKNOWN, boxNo);
return MON_GIVEN_TO_PC;
}
@@ -1308,10 +1308,9 @@ void sub_805EF84(u8 bank, bool8);
extern struct BattlePokemon gBattleMons[4];
-/*
-
void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
{
+ u16* hpSwitchout;
s32 i;
u8 nickname[POKEMON_NAME_LENGTH * 2];
@@ -1330,7 +1329,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
- gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD_IV, NULL);
+ gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
@@ -1340,7 +1339,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
- gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD, NULL);
+ gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
@@ -1352,15 +1351,9 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
StringCopy10(gBattleMons[bank].nickname, nickname);
GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[bank].otName);
- // ewram memes from Ruby return
- #ifdef NONMATCHING
- gBattleStruct->hpOnSwitchout[GetBankSide(bank)] = gBattleMons[bank].hp;
- #else
- {
- u32 side = GetBankSide(bank);
- *(u16*)((void*)(gBattleStruct) + side) = gBattleMons[bank].hp;
- }
- #endif // NONMATCHING
+
+ hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(bank)];
+ *hpSwitchout = gBattleMons[bank].hp;
for (i = 0; i < 8; i++)
gBattleMons[bank].statStages[i] = 6;
@@ -1369,4 +1362,3 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
sub_803FA70(bank);
sub_805EF84(bank, FALSE);
}
-*/
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 603732a34..5ff99aee2 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -216,7 +216,7 @@ void sub_806CF24(s32 stat)
gBankTarget = gBankInMenu;
StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[stat]]);
StringCopy(gBattleTextBuff2, gText_StatRose);
- StrCpyDecodeToDisplayedStringBattle(gText_PkmnsStatChanged2);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
}
u8 *sub_806CF78(u16 itemId)
@@ -251,7 +251,7 @@ u8 *sub_806CF78(u16 itemId)
else
{
gBankAttacker = gBankInMenu;
- StrCpyDecodeToDisplayedStringBattle(gText_PkmnGettingPumped);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnGettingPumped);
}
}
}
@@ -259,7 +259,7 @@ u8 *sub_806CF78(u16 itemId)
if (itemEffect[3] & 0x80)
{
gBankAttacker = gBankInMenu;
- StrCpyDecodeToDisplayedStringBattle(gText_PkmnShroudedInMist);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist);
}
return gDisplayedStringBattle;
@@ -486,8 +486,8 @@ u16 SpeciesToCryId(u16 species)
void sub_806D544(u16 species, u32 personality, u8 *dest)
{
if (species == SPECIES_SPINDA
- && dest != gBattleSpritesGfx->sprites[0]
- && dest != gBattleSpritesGfx->sprites[2])
+ && dest != gMonSpritesGfxPtr->sprites[0]
+ && dest != gMonSpritesGfxPtr->sprites[2])
{
int i;
for (i = 0; i < 4; i++)
@@ -601,9 +601,9 @@ bool8 sub_806D7EC(void)
return retVal;
}
-bool8 sub_806D82C(u8 id)
+bool16 sub_806D82C(u8 id)
{
- bool8 retVal = FALSE;
+ bool16 retVal = FALSE;
switch (gLinkPlayers[id].lp_field_18)
{
case 0:
@@ -1361,20 +1361,20 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
void sub_806E994(void)
{
gLastUsedAbility = gBattleStruct->field_B0;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 4;
+
+ gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = B_BUFF_MON_NICK_WITH_PREFIX;
gBattleTextBuff1[2] = gBattleStruct->field_49;
- gBattleTextBuff1[4] = EOS;
+ gBattleTextBuff1[4] = B_BUFF_EOS;
+
if (!GetBankSide(gBattleStruct->field_49))
gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[gBattleStruct->field_49]);
else
gBattleTextBuff1[3] = gBattlePartyID[gBattleStruct->field_49];
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 4;
- gBattleTextBuff2[2] = gBankInMenu;
- gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]);
- gBattleTextBuff2[4] = EOS;
- StrCpyDecodeBattle(gText_PkmnsXPreventsSwitching, gStringVar4);
+
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBankInMenu, pokemon_order_func(gBattlePartyID[gBankInMenu]))
+
+ BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4);
}
struct PokeItem
@@ -1388,7 +1388,7 @@ extern const struct PokeItem gAlteringCaveWildMonHeldItems[9];
static s32 GetWildMonTableIdInAlteringCave(u16 species)
{
s32 i;
- for (i = 0; i < 9; i++)
+ for (i = 0; i < (s32) ARRAY_COUNT(gAlteringCaveWildMonHeldItems); i++)
if (gAlteringCaveWildMonHeldItems[i].species == species)
return i;
return 0;
@@ -1519,8 +1519,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
}
-bool8 HasTwoFramesAnimation(u16 species);
-
extern void SpriteCallbackDummy_2(struct Sprite*);
extern void sub_817F60C(struct Sprite*);
diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c
index 12d98bfd8..1758fba32 100644
--- a/src/pokemon_size_record.c
+++ b/src/pokemon_size_record.c
@@ -57,7 +57,7 @@ static u32 GetMonSizeHash(struct Pokemon *pkmn)
u16 hpIV = GetMonData(pkmn, MON_DATA_HP_IV) & 0xF;
u16 attackIV = GetMonData(pkmn, MON_DATA_ATK_IV) & 0xF;
u16 defenseIV = GetMonData(pkmn, MON_DATA_DEF_IV) & 0xF;
- u16 speedIV = GetMonData(pkmn, MON_DATA_SPD_IV) & 0xF;
+ u16 speedIV = GetMonData(pkmn, MON_DATA_SPEED_IV) & 0xF;
u16 spAtkIV = GetMonData(pkmn, MON_DATA_SPATK_IV) & 0xF;
u16 spDefIV = GetMonData(pkmn, MON_DATA_SPDEF_IV) & 0xF;
u32 hibyte = ((attackIV ^ defenseIV) * hpIV) ^ (personality & 0xFF);
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
new file mode 100644
index 000000000..3e409244c
--- /dev/null
+++ b/src/pokemon_storage_system.c
@@ -0,0 +1,15 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u8 gUnknown_03000F78[0x188];
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
new file mode 100755
index 000000000..838e91d90
--- /dev/null
+++ b/src/pokemon_summary_screen.c
@@ -0,0 +1,3679 @@
+#include "global.h"
+#include "battle.h"
+#include "bg.h"
+#include "decompress.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "malloc.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "songs.h"
+#include "sound.h"
+#include "species.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "window.h"
+
+struct ContestMove
+{
+ u8 effect;
+ u8 type;
+ u8 comboID;
+ u8 combo[4];
+};
+
+struct ContestEffect
+{
+ u8 type;
+ u8 appeal;
+ u8 jam;
+};
+
+
+
+extern struct UnkSummaryStruct* gUnknown_0203CF1C;
+extern struct BgTemplate gUnknown_0861CBB4;
+extern u8 gUnknown_0203CF20;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern s8 gUnknown_0861CC1C[];
+extern u8 gUnknown_08329D22[];
+extern u8 gUnknown_0203CF21;
+extern u16 gSpecialVar_0x8005;
+extern struct UnkStruct_61CC04 gUnknown_0861CC04;
+extern struct UnkStruct_61CC04 gUnknown_0861CC10;
+extern struct UnkStruct_61CC04 gUnknown_0861CBEC;
+extern struct UnkStruct_61CC04 gUnknown_0861CBF8;
+extern u16 gUnknown_08DC3CD4[];
+extern struct ContestMove gContestMoves[];
+extern struct ContestEffect gContestEffects[];
+extern struct WindowTemplate gUnknown_0861CC24;
+extern struct TextColor gUnknown_0861CD2C[];
+extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
+extern u8 gText_MaleSymbol[];
+extern u8 gText_FemaleSymbol[];
+extern u8 gUnknown_0861CDD3[];
+extern void (*const gUnknown_0861CE54[])();
+extern void (*const gUnknown_0861CE64[])(u8 taskId);
+extern struct WindowTemplate gUnknown_0861CCCC;
+extern u8 gUnknown_0861CE74[];
+extern u8 gUnknown_0861CE7B[];
+extern struct WindowTemplate gUnknown_0861CCEC;
+extern struct WindowTemplate gUnknown_0861CD14;
+
+extern void sub_806F2AC(u8 a, u8 b);
+void sub_81C488C(u8 a);
+extern void do_scheduled_bg_tilemap_copies_to_vram(void);
+extern u8 sub_81221EC();
+extern u8 sub_81221AC();
+extern void SetVBlankHBlankCallbacksToNull();
+extern void sub_8121DA0();
+extern void clear_scheduled_bg_copies_to_vram();
+extern void remove_some_task();
+extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
+extern void ShowBg(u8 a);
+extern void SetGpuReg(u8 regOffset, u16 value);
+extern void schedule_bg_copy_tilemap_to_vram(u8 a);
+extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
+extern u8 gUnknown_08D9862C;
+extern u8 gUnknown_08D98CC8;
+extern u8 gUnknown_08D987FC;
+extern u8 gUnknown_08D9898C;
+extern u8 gUnknown_08D98B28;
+extern u8 gUnknown_08D9853C;
+extern u8 gUnknown_08D85620;
+extern struct CompressedSpriteSheet gUnknown_0861CFBC;
+extern struct CompressedSpriteSheet gUnknown_0861D074;
+extern struct CompressedSpriteSheet gUnknown_0861D0F8;
+extern struct CompressedSpritePalette gUnknown_0861D100;
+extern struct CompressedSpritePalette gUnknown_0861D07C;
+extern u8 gUnknown_08D97B84;
+extern u8 gUnknown_08D97D0C;
+extern void reset_temp_tile_data_buffers();
+extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d);
+extern u8 free_temp_tile_data_buffers_if_possible();
+extern void sub_8069004(struct BoxPokemon* a, void* b);
+extern void sub_81C1E20(u8 taskId);
+extern u8 *GetMonNickname(struct Pokemon *mon, u8 *dest);
+extern u16 SpeciesToPokedexNum(u16 species);
+extern u8 gText_UnkCtrlF908Clear01[];
+extern u8 gText_LevelSymbol[];
+extern u8 gText_PkmnInfo[];
+extern u8 gText_PkmnSkills[];
+extern u8 gText_BattleMoves[];
+extern u8 gText_ContestMoves[];
+extern u8 gText_Cancel2[];
+extern u8 gText_Info[];
+extern u8 gText_Switch[];
+extern u8 gText_RentalPkmn[];
+extern u8 gText_TypeSlash[];
+extern u8 gText_HP4[];
+extern u8 gText_Attack3[];
+extern u8 gText_Defense3[];
+extern u8 gText_SpAtk4[];
+extern u8 gText_SpDef4[];
+extern u8 gText_Speed2[];
+extern u8 gText_ExpPoints[];
+extern u8 gText_NextLv[];
+extern u8 gText_Status[];
+extern u8 gText_Power[];
+extern u8 gText_Accuracy2[];
+extern u8 gText_Appeal[];
+extern u8 gText_Jam[];
+extern u8 gText_OTSlash[];
+extern u8 gText_UnkCtrlF907F908[];
+extern u8 gAbilityNames[][13];
+extern u8 *gAbilityDescriptionPointers[];
+extern u8 gText_XNature[];
+extern u8 gText_XNatureHatchedAtYZ[];
+extern u8 gText_XNatureHatchedSomewhereAt[];
+extern u8 gText_XNatureMetAtYZ[];
+extern u8 gText_XNatureMetSomewhereAt[];
+extern u8 gText_XNatureFatefulEncounter[];
+extern u8 gText_XNatureProbablyMetAt[];
+extern u8 gText_XNatureObtainedInTrade[];
+extern u8 *gNatureNamePointers[];
+extern u8 gText_EmptyString5[];
+extern u32 gBattleTypeFlags;
+extern u8 gText_FiveMarks[];
+extern u8 gText_EggWillTakeALongTime[];
+extern u8 gText_EggAboutToHatch[];
+extern u8 gText_EggWillHatchSoon[];
+extern u8 gText_EggWillTakeSomeTime[];
+extern u8 gText_PeculiarEggNicePlace[];
+extern u8 gText_PeculiarEggTrade[];
+extern u8 gText_EggFromTraveler[];
+extern u8 gText_EggFromHotSprings[];
+extern u8 gText_OddEggFoundByCouple[];
+extern u8 gText_None[];
+extern u8 gText_RibbonsVar1[];
+extern u8 gUnknown_0861CE82[];
+extern u8 gUnknown_0861CE8E[];
+extern u8 gText_OneDash[];
+extern u8 gText_TwoDashes[];
+extern u8 gText_ThreeDashes[];
+extern u8 gUnknown_0861CE97[];
+extern struct BattleMove gBattleMoves[];
+
+extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
+extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
+extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
+extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
+extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
+extern bool8 sub_81A6BF4();
+extern bool8 sub_81B9E94();
+extern void sub_81AFBF0();
+extern u8 sub_81AFC0C(u8 a, u8 *b);
+extern void sub_81AFC28(u8 *a, u8 *b);
+extern void sub_8124610(u8 *a, u8 b);
+extern int GetPlayerIDAsU32();
+extern u8 GetCurrentPpToMaxPpState(u8 a, u8 b);
+
+void sub_81BFAE4(void);
+void sub_81BFE24();
+u8 sub_81BFEB0();
+void sub_81C2554();
+void sub_81C1BA0();
+void sub_81C0098(struct Pokemon* a);
+bool8 sub_81C00F0(struct Pokemon* a);
+void sub_81C25E8();
+void sub_81C286C();
+void sub_81C2D9C(u8 a);
+void sub_81C0348();
+void sub_81C2AFC(u8 a);
+void sub_81C4190();
+void sub_81C42C8();
+u8 sub_81C45F4(void* a, u16* b);
+void sub_81C4984();
+void sub_81C4A08();
+void sub_81C4A88();
+void sub_81C4280();
+void sub_81C0510(u8 taskId);
+void sub_81C171C(u8 taskId);
+void sub_8121E10();
+u8 sub_81B205C(struct Pokemon* a);
+void sub_81C1DA4(u16 a, s16 b);
+void sub_81C1EFC(u16 a, s16 b, u16 c);
+void sub_81C240C(u16 a);
+void sub_81C2194(u16 *a, u16 b, u8 c);
+void sub_81C2074(u16 a, s16 b);
+void sub_81C2524();
+void sub_81C2228(struct Pokemon* mon);
+void sub_81C0484(u8 taskId);
+void sub_81C4898();
+void sub_806F47C(u8 a);
+u8 GetLRKeysState();
+void sub_81C0604(u8 taskId, s8 a);
+void sub_81C0A8C(u8 taskId, s8 a);
+void sub_81C48F0();
+void sub_81C0E48(u8 taskId);
+void sub_81C0704(u8 taskId);
+s8 sub_81C09B4(s8 a);
+s8 sub_81C08F8(s8 a);
+void sub_81C4204(u8 a, u8 b);
+void sub_81C20F0(u8 taskId);
+bool8 sub_81C0A50(struct Pokemon* mon);
+void sub_81C49E0();
+void sub_81C0E24();
+void sub_81C2C38(u8 a);
+void sub_81C0B8C(u8 taskId);
+void sub_81C0CC4(u8 taskId);
+void sub_81C2DE4(u8 a);
+void sub_81C424C();
+void sub_81C0C68(u8 taskId);
+void sub_81C0D44(u8 taskId);
+void sub_81C22CC(struct Pokemon* mon);
+void sub_81C0F44(u8 taskId);
+void sub_81C3E9C(u16 a);
+void sub_81C3F44();
+void sub_81C44F0();
+void sub_81C4AF8(u8 a);
+void sub_81C1070(s16* a, s8 b, u8* c);
+void sub_81C11F4(u8 a);
+void sub_81C129C(u8 a);
+bool8 sub_81C1040();
+void sub_81C4064();
+void sub_81C4C60(u8 a);
+void sub_81C12E4(u8 taskId);
+void sub_81C4C84(u8 a);
+void sub_81C13B0(u8 a, u8 b);
+void sub_81C14BC(struct Pokemon *mon, u8 a, u8 b);
+void sub_81C15EC(struct BoxPokemon *mon, u8 a, u8 b);
+void sub_81C40A0(u8 a, u8 b);
+void sub_81C4568(u8 a, u8 b);
+void sub_81C174C(u8 taskId);
+bool8 sub_81C18A8();
+void sub_81C18F4(u8 a);
+u8 sub_81B6D14(u16 a);
+void sub_81C1940(u8 taskId);
+void sub_81C4154();
+void sub_81C1F80(u8 taskId);
+void sub_81C2628();
+void sub_81C2794();
+void sub_81C27DC(struct Pokemon *mon, u16 a);
+void sub_81C2D68(u8 a);
+void sub_81C335C();
+void sub_81C33CC();
+void sub_81C3428();
+void sub_81C349C();
+void sub_81C2EC4();
+void sub_81C2F5C();
+void sub_81C2FD8();
+void sub_81C302C();
+void sub_81C307C();
+void sub_81C3194();
+void sub_81C31C0();
+bool8 sub_81C3304();
+void sub_81C31F0(u8 *a);
+u8 sub_81C3220();
+bool8 sub_81C32BC();
+void sub_81C35E4();
+void sub_81C3690();
+void sub_81C3710();
+void sub_81C37D8();
+void sub_81C3808();
+void sub_81C3890();
+void sub_81C38C0();
+void sub_81C3B08(u8 a);
+void sub_81C3E2C(u8 a);
+void sub_81C4D18();
+
+void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
+
+bool8 sub_81BFB10();
+u8 sub_81B1250();
+
+union UnkUnion
+{
+ struct Pokemon mon[6];
+ struct BoxPokemon boxMon[6];
+};
+
+
+u8 sub_80D214C(union UnkUnion* a, u8 b, u8 c, u8 d);
+
+struct PokeSummary
+{
+ u16 species; // 0x0
+ u16 species2; // 0x2
+ u8 isEgg; // 0x4
+ u8 level; // 0x5
+ u8 ribbons; // 0x6
+ u8 unk7; // 0x7
+ u8 altAbility; // 0x8
+ u8 metLocation; // 0x9
+ u8 metLevel; // 0xA
+ u8 metGame; // 0xB
+ u32 pid; // 0xC
+ u32 exp; // 0x10
+ u16 moves[4]; // 0x14
+ u8 pp[4]; // 0x1C
+ u16 currentHP; // 0x20
+ u16 maxHP; // 0x22
+ u16 atk; // 0x24
+ u16 def; // 0x26
+ u16 spatk; // 0x28
+ u16 spdef; // 0x2A
+ u16 speed; // 0x2C
+ u16 item; // 0x2E
+ u16 friendship; // 0x30
+ u8 OTGender; // 0x32
+ u8 nature; // 0x33
+ u8 ppBonuses; // 0x34
+ u8 sanity; // 0x35
+ u8 OTName[8]; // 0x36
+ u8 unk3E[9]; // 0x3E
+ u32 OTID; // 0x48
+};
+
+struct UnkSummaryStruct
+{
+ /*0x00*/ union UnkUnion *unk0;
+ /*0x04*/ void *unk4;
+ /*0x08*/ void *unk8;
+ /*0x0C*/ struct Pokemon currentMon;
+ /*0x70*/ struct PokeSummary summary;
+ u16 unkTilemap0[0x400];
+ u16 unkTilemap0_1[0x400];
+ u16 unkTilemap1[0x400];
+ u16 unkTilemap1_1[0x400];
+ u16 unkTilemap2[0x400];
+ u16 unkTilemap2_1[0x400];
+ u16 unkTilemap3[0x400];
+ u16 unkTilemap3_1[0x400];
+ u8 unk40BC;
+ u8 unk40BD;
+ u8 unk40BE;
+ u8 unk40BF;
+ u8 unk40C0;
+ u8 unk40C1;
+ u8 unk40C2;
+ u8 unk40C3;
+ u16 unk40C4;
+ u8 unk40C6;
+ u8 unk40C7;
+ u8 unk40C8;
+ u8 unk40C9;
+ u8 unk40CA;
+ u8 unk40CB[8];
+ u8 unk40D3;
+ u8 unk40D4;
+ u8 unk40D5;
+ u8 unk_filler5[0x19];
+ u8 unk40EF;
+ s16 unk40F0;
+ u8 unk_filler4[6];
+};
+
+void sub_81BF8EC(u8 a, void *b, u8 c, u8 d, void *e)
+{
+ u8 byte;
+ gUnknown_0203CF1C = AllocZeroed(sizeof(struct UnkSummaryStruct));
+ gUnknown_0203CF1C->unk40BC = a;
+ gUnknown_0203CF1C->unk0 = b;
+ gUnknown_0203CF1C->unk40BE = c;
+ gUnknown_0203CF1C->unk40BF = d;
+ gUnknown_0203CF1C->unk4 = e;
+ if (a == 2)
+ gUnknown_0203CF1C->unk40BD = 1;
+ else
+ gUnknown_0203CF1C->unk40BD = 0;
+ switch (a)
+ {
+ case 0:
+ case 2:
+ gUnknown_0203CF1C->unk40C1 = 0;
+ gUnknown_0203CF1C->unk40C2 = 3;
+ break;
+ case 1:
+ gUnknown_0203CF1C->unk40C1 = 0;
+ gUnknown_0203CF1C->unk40C2 = 3;
+ gUnknown_0203CF1C->unk40C8 = 1;
+ break;
+ case 3:
+ gUnknown_0203CF1C->unk40C1 = 2;
+ gUnknown_0203CF1C->unk40C2 = 3;
+ gUnknown_0203CF1C->unk40C3 = 1;
+ break;
+ }
+ byte = gUnknown_0203CF1C->unk40C1;
+ gUnknown_0203CF1C->unk40C0 = byte;
+ sub_81C488C(0xFF);
+ if (gMonSpritesGfxPtr == 0)
+ sub_806F2AC(0, 0);
+ SetMainCallback2(sub_81BFAE4);
+}
+
+void sub_81BFA38(void *a, u8 b, u8 c, void *d, u16 e)
+{
+ sub_81BF8EC(3, a, b, c, d);
+ gUnknown_0203CF1C->unk40C4 = e;
+}
+
+void sub_81BFA80(u8 a, void *b, u8 c, u8 d, void *e)
+{
+ sub_81BF8EC(a, b, c, d, e);
+ gUnknown_0203CF1C->unk40EF = 1;
+}
+
+void sub_81BFAB4(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+void sub_81BFAD0(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_81BFAE4()
+{
+ while (1)
+ {
+ if (sub_81221EC() == 1 || sub_81BFB10() == TRUE || sub_81221AC() == 1)
+ break;
+ }
+}
+
+bool8 sub_81BFB10(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankHBlankCallbacksToNull();
+ sub_8121DA0();
+ clear_scheduled_bg_copies_to_vram();
+ gMain.state++;
+ break;
+ case 1:
+ remove_some_task();
+ gMain.state++;
+ break;
+ case 2:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = 1;
+ gMain.state++;
+ break;
+ case 3:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 5:
+ sub_81BFE24();
+ gUnknown_0203CF1C->unk40F0 = 0;
+ gMain.state++;
+ break;
+ case 6:
+ if (sub_81BFEB0() != 0)
+ gMain.state++;
+ break;
+ case 7:
+ sub_81C2554();
+ gMain.state++;
+ break;
+ case 8:
+ sub_81C1BA0();
+ gMain.state++;
+ break;
+ case 9:
+ sub_81C0098(&gUnknown_0203CF1C->currentMon);
+ gUnknown_0203CF1C->unk40F0 = 0;
+ gMain.state++;
+ break;
+ case 10:
+ if (sub_81C00F0(&gUnknown_0203CF1C->currentMon) != 0)
+ gMain.state++;
+ break;
+ case 11:
+ sub_81C25E8();
+ gMain.state++;
+ break;
+ case 12:
+ sub_81C286C();
+ gMain.state++;
+ break;
+ case 13:
+ sub_81C2D9C(gUnknown_0203CF1C->unk40C0);
+ gMain.state++;
+ break;
+ case 14:
+ sub_81C0348();
+ gMain.state++;
+ break;
+ case 15:
+ sub_81C2AFC(gUnknown_0203CF1C->unk40C0);
+ gMain.state++;
+ break;
+ case 16:
+ sub_81C4190();
+ sub_81C42C8();
+ gUnknown_0203CF1C->unk40F0 = 0;
+ gMain.state++;
+ break;
+ case 17:
+ gUnknown_0203CF1C->unk40D3 = sub_81C45F4(&gUnknown_0203CF1C->currentMon, &gUnknown_0203CF1C->unk40F0);
+ if (gUnknown_0203CF1C->unk40D3 != 0xFF)
+ {
+ gUnknown_0203CF1C->unk40F0 = 0;
+ gMain.state++;
+ }
+ break;
+ case 18:
+ sub_81C4984(&gUnknown_0203CF1C->currentMon);
+ gMain.state++;
+ break;
+ case 19:
+ sub_81C4A08(&gUnknown_0203CF1C->currentMon);
+ gMain.state++;
+ break;
+ case 20:
+ sub_81C4A88();
+ gMain.state++;
+ break;
+ case 21:
+ sub_81C4280();
+ gMain.state++;
+ break;
+ case 22:
+ if (gUnknown_0203CF1C->unk40BC != 3)
+ CreateTask(sub_81C0510, 0);
+ else
+ CreateTask(sub_81C171C, 0);
+ gMain.state++;
+ break;
+ case 23:
+ BlendPalettes(-1, 16, 0);
+ gMain.state++;
+ break;
+ case 24:
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ gPaletteFade.bufferTransferDisabled = 0;
+ gMain.state++;
+ break;
+ default:
+ SetVBlankCallback(sub_81BFAD0);
+ SetMainCallback2(sub_81BFAB4);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81BFE24()
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, &gUnknown_0861CBB4, 4);
+ SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
+ SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
+ SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
+ sub_8121E10();
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ schedule_bg_copy_tilemap_to_vram(3);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+}
+
+u8 sub_81BFEB0()
+{
+ switch (gUnknown_0203CF1C->unk40F0)
+ {
+ case 0:
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(1, &gUnknown_08D97D0C, 0, 0, 0);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 1:
+ if (free_temp_tile_data_buffers_if_possible() != 1)
+ {
+ LZDecompressWram(&gUnknown_08D9862C, gUnknown_0203CF1C->unkTilemap0);
+ gUnknown_0203CF1C->unk40F0++;
+ }
+ break;
+ case 2:
+ LZDecompressWram(&gUnknown_08D98CC8, gUnknown_0203CF1C->unkTilemap0_1);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 3:
+ LZDecompressWram(&gUnknown_08D987FC, gUnknown_0203CF1C->unkTilemap1_1);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 4:
+ LZDecompressWram(&gUnknown_08D9898C, gUnknown_0203CF1C->unkTilemap2_1);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 5:
+ LZDecompressWram(&gUnknown_08D98B28, gUnknown_0203CF1C->unkTilemap3_1);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 6:
+ LoadCompressedPalette(&gUnknown_08D9853C, 0, 0x100);
+ LoadPalette(&gUnknown_08D85620, 0x81, 0x1E);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 7:
+ LoadCompressedObjectPic(&gUnknown_0861CFBC);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 8:
+ LoadCompressedObjectPic(&gUnknown_0861D074);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 9:
+ LoadCompressedObjectPic(&gUnknown_0861D0F8);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 10:
+ LoadCompressedObjectPalette(&gUnknown_0861D100);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 11:
+ LoadCompressedObjectPalette(&gUnknown_0861D07C);
+ gUnknown_0203CF1C->unk40F0++;
+ break;
+ case 12:
+ LoadCompressedPalette(&gUnknown_08D97B84, 0x1D0, 0x60);
+ gUnknown_0203CF1C->unk40F0 = 0;
+ return 1;
+ }
+ return 0;
+}
+
+void sub_81C0098(struct Pokemon *mon)
+{
+ if (gUnknown_0203CF1C->unk40BD == 0)
+ {
+ struct Pokemon *partyMon = gUnknown_0203CF1C->unk0->mon;
+ *mon = partyMon[gUnknown_0203CF1C->unk40BE];
+ }
+ else
+ {
+ struct BoxPokemon *boxMon = gUnknown_0203CF1C->unk0->boxMon;
+ sub_8069004(&boxMon[gUnknown_0203CF1C->unk40BE], mon);
+ }
+}
+
+bool8 sub_81C00F0(struct Pokemon *a)
+{
+ u32 i;
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ switch (gUnknown_0203CF1C->unk40F0)
+ {
+ case 0:
+ sum->species = GetMonData(a, MON_DATA_SPECIES);
+ sum->species2 = GetMonData(a, MON_DATA_SPECIES2);
+ sum->exp = GetMonData(a, MON_DATA_EXP);
+ sum->level = GetMonData(a, MON_DATA_LEVEL);
+ sum->altAbility = GetMonData(a, MON_DATA_ALT_ABILITY);
+ sum->item = GetMonData(a, MON_DATA_HELD_ITEM);
+ sum->pid = GetMonData(a, MON_DATA_PERSONALITY);
+ sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1);
+ if (sum->sanity != 0)
+ sum->isEgg = 1;
+ else
+ sum->isEgg = GetMonData(a, MON_DATA_IS_EGG);
+ break;
+ case 1:
+ for (i = 0; i < 4; i++)
+ {
+ sum->moves[i] = GetMonData(a, MON_DATA_MOVE1+i);
+ sum->pp[i] = GetMonData(a, MON_DATA_PP1+i);
+ }
+ sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES);
+ break;
+ case 2:
+ if ((struct Pokemon*)gUnknown_0203CF1C->unk0 == gPlayerParty || gUnknown_0203CF1C->unk40BC == 2 || gUnknown_0203CF1C->unk40EF == 1)
+ {
+ sum->nature = GetNature(a);
+ sum->currentHP = GetMonData(a, MON_DATA_HP);
+ sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
+ sum->atk = GetMonData(a, MON_DATA_ATK);
+ sum->def = GetMonData(a, MON_DATA_DEF);
+ sum->spatk = GetMonData(a, MON_DATA_SPATK);
+ sum->spdef = GetMonData(a, MON_DATA_SPDEF);
+ sum->speed = GetMonData(a, MON_DATA_SPEED);
+ }
+ else
+ {
+ sum->nature = GetNature(a);
+ sum->currentHP = GetMonData(a, MON_DATA_HP);
+ sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
+ sum->atk = GetMonData(a, MON_DATA_ATK2);
+ sum->def = GetMonData(a, MON_DATA_DEF2);
+ sum->spatk = GetMonData(a, MON_DATA_SPATK2);
+ sum->spdef = GetMonData(a, MON_DATA_SPDEF2);
+ sum->speed = GetMonData(a, MON_DATA_SPEED2);
+ }
+ break;
+ case 3:
+ GetMonData(a, MON_DATA_OT_NAME, &sum->OTName);
+ ConvertInternationalString((u8*)&sum->OTName, GetMonData(a, MON_DATA_LANGUAGE));
+ sum->unk7 = sub_81B205C(a);
+ sum->OTGender = GetMonData(a, MON_DATA_OT_GENDER);
+ sum->OTID = GetMonData(a, MON_DATA_OT_ID);
+ sum->metLocation = GetMonData(a, MON_DATA_MET_LOCATION);
+ sum->metLevel = GetMonData(a, MON_DATA_MET_LEVEL);
+ sum->metGame = GetMonData(a, MON_DATA_MET_GAME);
+ sum->friendship = GetMonData(a, MON_DATA_FRIENDSHIP);
+ break;
+ default:
+ sum->ribbons = GetMonData(a, MON_DATA_RIBBON_COUNT);
+ return TRUE;
+ }
+ gUnknown_0203CF1C->unk40F0++;
+ return FALSE;
+}
+
+void sub_81C0348(void)
+{
+ if (gUnknown_0203CF1C->unk40C0 != 2 && gUnknown_0203CF1C->unk40C0 != 3)
+ {
+ sub_81C1DA4(0, 255);
+ sub_81C1EFC(0, 255, 0);
+ }
+ else
+ {
+ sub_81C240C(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]);
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap2[0], 3, 0);
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap3[0], 1, 0);
+ SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap3);
+ SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap2);
+ ChangeBgX(2, 0x10000, 1);
+ ClearWindowTilemap(0x13);
+ ClearWindowTilemap(0xD);
+ }
+ if (gUnknown_0203CF1C->summary.unk7 == 0)
+ {
+ sub_81C2074(0, 0xFF);
+ }
+ else
+ {
+ if (gUnknown_0203CF1C->unk40C0 != 2 && gUnknown_0203CF1C->unk40C0 != 3)
+ PutWindowTilemap(0xD);
+ }
+ sub_81C2524();
+ sub_81C2228(&gUnknown_0203CF1C->currentMon);
+}
+
+void sub_81C0434()
+{
+ FreeAllWindowBuffers();
+ Free(gUnknown_0203CF1C);
+}
+
+void sub_81C044C(u8 taskId)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_81C0484;
+}
+
+void sub_81C0484(u8 taskId)
+{
+ if (sub_81221EC() != 1 && !gPaletteFade.active)
+ {
+ SetMainCallback2(gUnknown_0203CF1C->unk4);
+ gUnknown_0203CF20 = gUnknown_0203CF1C->unk40BE;
+ sub_81C4898();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ StopCryAndClearCrySongs();
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ if (gMonSpritesGfxPtr == 0)
+ sub_806F47C(0);
+ sub_81C0434();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81C0510(u8 taskId)
+{
+ if (sub_81221EC() != 1 && !gPaletteFade.active)
+ {
+ if (gMain.newKeys & DPAD_UP)
+ {
+ sub_81C0604(taskId, -1);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ sub_81C0604(taskId, 1);
+ }
+ else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysState() == 1)
+ {
+ sub_81C0A8C(taskId, -1);
+ }
+ else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysState() == 2)
+ {
+ sub_81C0A8C(taskId, 1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (gUnknown_0203CF1C->unk40C0 != 1)
+ {
+ if (gUnknown_0203CF1C->unk40C0 == 0)
+ {
+ sub_81C48F0();
+ PlaySE(SE_SELECT);
+ sub_81C044C(taskId);
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_81C0E48(taskId);
+ }
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_81C48F0();
+ PlaySE(SE_SELECT);
+ sub_81C044C(taskId);
+ }
+ }
+}
+
+void sub_81C0604(u8 taskId, s8 a)
+{
+ s8 r4_2;
+
+ if (gUnknown_0203CF1C->unk40C3 == 0)
+ {
+ if (gUnknown_0203CF1C->unk40BD == 1)
+ {
+ if (gUnknown_0203CF1C->unk40C0 != 0)
+ {
+ if (a == 1)
+ a = 0;
+ else
+ a = 2;
+ }
+ else
+ {
+ if (a == 1)
+ a = 1;
+ else
+ a = 3;
+ }
+ r4_2 = sub_80D214C(gUnknown_0203CF1C->unk0, gUnknown_0203CF1C->unk40BE, gUnknown_0203CF1C->unk40BF, a);
+ }
+ else if (sub_81B1250() == 1)
+ {
+ r4_2 = sub_81C09B4(a);
+ }
+ else
+ {
+ r4_2 = sub_81C08F8(a);
+ }
+
+ if (r4_2 != -1)
+ {
+ PlaySE(SE_SELECT);
+ if (gUnknown_0203CF1C->summary.unk7 != 0)
+ {
+ sub_81C4204(2, 1);
+ ClearWindowTilemap(0xD);
+ schedule_bg_copy_tilemap_to_vram(0);
+ sub_81C2074(0, 2);
+ }
+ gUnknown_0203CF1C->unk40BE = r4_2;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_81C0704;
+ }
+ }
+}
+
+void sub_81C0704(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ StopCryAndClearCrySongs();
+ break;
+ case 1:
+ sub_81C4898();
+ DestroySpriteAndFreeResources(&gSprites[gUnknown_0203CF1C->unk40D3]);
+ break;
+ case 2:
+ DestroySpriteAndFreeResources(&gSprites[gUnknown_0203CF1C->unk40D4]);
+ break;
+ case 3:
+ sub_81C0098(&gUnknown_0203CF1C->currentMon);
+ gUnknown_0203CF1C->unk40F0 = 0;
+ break;
+ case 4:
+ if (sub_81C00F0(&gUnknown_0203CF1C->currentMon) == FALSE)
+ return;
+ break;
+ case 5:
+ sub_81C49E0(&gUnknown_0203CF1C->currentMon);
+ break;
+ case 6:
+ sub_81C4A08(&gUnknown_0203CF1C->currentMon);
+ break;
+ case 7:
+ if (gUnknown_0203CF1C->summary.unk7)
+ sub_81C2074(10, -2);
+ sub_81C2228(&gUnknown_0203CF1C->currentMon);
+ data[1] = 0;
+ break;
+ case 8:
+ gUnknown_0203CF1C->unk40D3 = sub_81C45F4(&gUnknown_0203CF1C->currentMon, &data[1]);
+ if (gUnknown_0203CF1C->unk40D3 == 0xFF)
+ return;
+ gSprites[gUnknown_0203CF1C->unk40D3].data2 = 1;
+ sub_81C0E24();
+ data[1] = 0;
+ break;
+ case 9:
+ sub_81C4280();
+ break;
+ case 10:
+ sub_81C25E8();
+ break;
+ case 11:
+ sub_81C2D9C(gUnknown_0203CF1C->unk40C0);
+ sub_81C2524();
+ break;
+ case 12:
+ gSprites[gUnknown_0203CF1C->unk40D3].data2 = 0;
+ break;
+ default:
+ if (sub_81221EC() == 0 && FuncIsActiveTask(sub_81C20F0) == 0)
+ {
+ data[0] = 0;
+ gTasks[taskId].func = sub_81C0510;
+ }
+ return;
+ }
+ data[0]++;
+}
+
+s8 sub_81C08F8(s8 a)
+{
+ struct Pokemon *mon = gUnknown_0203CF1C->unk0->mon;
+
+ if (gUnknown_0203CF1C->unk40C0 == 0)
+ {
+ if (a == -1 && gUnknown_0203CF1C->unk40BE == 0)
+ return -1;
+ if (a == 1 && gUnknown_0203CF1C->unk40BE >= gUnknown_0203CF1C->unk40BF)
+ return -1;
+ return gUnknown_0203CF1C->unk40BE + a;
+ }
+ else
+ {
+ s8 index = gUnknown_0203CF1C->unk40BE;
+
+ do
+ {
+ index += a;
+ if (index < 0 || index > gUnknown_0203CF1C->unk40BF)
+ return -1;
+ } while (GetMonData(&mon[index], MON_DATA_IS_EGG) != 0);
+ return index;
+ }
+}
+
+s8 sub_81C09B4(s8 a)
+{
+ struct Pokemon *mon = gUnknown_0203CF1C->unk0->mon;
+ s8 r5 = 0;
+ u8 i;
+
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_0861CC1C[i] == gUnknown_0203CF1C->unk40BE)
+ {
+ r5 = i;
+ break;
+ }
+ }
+
+ while (1)
+ {
+ int b;
+ s8* c = &gUnknown_0861CC1C[0];
+
+ r5 += a;
+ if (r5 < 0 || r5 >= 6)
+ return -1;
+ b = c[r5];
+ if (sub_81C0A50(&mon[b]) == TRUE)
+ return b;
+ }
+}
+
+bool8 sub_81C0A50(struct Pokemon* mon)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) == 0)
+ return FALSE;
+ else if (gUnknown_0203CF1C->unk40BE != 0 || GetMonData(mon, MON_DATA_IS_EGG) == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void sub_81C0A8C(u8 taskId, s8 b)
+{
+ struct PokeSummary *summary = &gUnknown_0203CF1C->summary;
+ s16 *data = gTasks[taskId].data;
+
+ if (summary->isEgg)
+ return;
+ if (b == -1 && gUnknown_0203CF1C->unk40C0 == gUnknown_0203CF1C->unk40C1)
+ return;
+ if (b == 1 && gUnknown_0203CF1C->unk40C0 == gUnknown_0203CF1C->unk40C2)
+ return;
+ PlaySE(SE_SELECT);
+ sub_81C2C38(gUnknown_0203CF1C->unk40C0);
+ gUnknown_0203CF1C->unk40C0 += b;
+ data[0] = 0;
+ if (b == 1)
+ SetTaskFuncWithFollowupFunc(taskId, sub_81C0B8C, gTasks[taskId].func);
+ else
+ SetTaskFuncWithFollowupFunc(taskId, sub_81C0CC4, gTasks[taskId].func);
+ sub_81C2DE4(gUnknown_0203CF1C->unk40C0);
+ sub_81C424C();
+}
+
+void sub_81C0B8C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (data[0] == 0)
+ {
+ if (gUnknown_0203CF1C->unk40C9 == 0)
+ {
+ data[1] = 1;
+ SetBgAttribute(1, 7, 1);
+ SetBgAttribute(2, 7, 2);
+ schedule_bg_copy_tilemap_to_vram(1);
+ }
+ else
+ {
+ data[1] = 2;
+ SetBgAttribute(2, 7, 1);
+ SetBgAttribute(1, 7, 2);
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+ ChangeBgX(data[1], 0, 0);
+ SetBgTilemapBuffer(data[1], (u8*)gUnknown_0203CF1C + ((gUnknown_0203CF1C->unk40C0 << 12) + 0xBC));
+ ShowBg(1);
+ ShowBg(2);
+ }
+ ChangeBgX(data[1], 0x2000, 1);
+ data[0] += 32;
+ if (data[0] > 0xFF)
+ gTasks[taskId].func = sub_81C0C68;
+}
+
+void sub_81C0C68(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ gUnknown_0203CF1C->unk40C9 ^= 1;
+ data[1] = 0;
+ data[0] = 0;
+ sub_81C1BA0();
+ sub_81C2AFC(gUnknown_0203CF1C->unk40C0);
+ sub_81C4280();
+ sub_81C0E24();
+ SwitchTaskToFollowupFunc(taskId);
+}
+
+void sub_81C0CC4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (data[0] == 0)
+ {
+ if (gUnknown_0203CF1C->unk40C9 == 0)
+ data[1] = 2;
+ else
+ data[1] = 1;
+ ChangeBgX(data[1], 0x10000, 0);
+ }
+ ChangeBgX(data[1], 0x2000, 2);
+ data[0] += 32;
+ if (data[0] > 0xFF)
+ gTasks[taskId].func = sub_81C0D44;
+}
+
+void sub_81C0D44(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (gUnknown_0203CF1C->unk40C9 == 0)
+ {
+ SetBgAttribute(1, 7, 1);
+ SetBgAttribute(2, 7, 2);
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+ else
+ {
+ SetBgAttribute(2, 7, 1);
+ SetBgAttribute(1, 7, 2);
+ schedule_bg_copy_tilemap_to_vram(1);
+ }
+ if (gUnknown_0203CF1C->unk40C0 > 1)
+ {
+ SetBgTilemapBuffer(data[1], (u8*)gUnknown_0203CF1C + ((gUnknown_0203CF1C->unk40C0 << 12) + 0xFFFFF0BC));
+ ChangeBgX(data[1], 0x10000, 0);
+ }
+ ShowBg(1);
+ ShowBg(2);
+ gUnknown_0203CF1C->unk40C9 ^= 1;
+ data[1] = 0;
+ data[0] = 0;
+ sub_81C1BA0();
+ sub_81C2AFC(gUnknown_0203CF1C->unk40C0);
+ sub_81C4280();
+ sub_81C0E24();
+ SwitchTaskToFollowupFunc(taskId);
+}
+
+void sub_81C0E24()
+{
+ if (gUnknown_0203CF1C->unk40C0 == 1)
+ sub_81C22CC(&gUnknown_0203CF1C->currentMon);
+}
+
+void sub_81C0E48(u8 taskId)
+{
+ u16 move;
+ gUnknown_0203CF1C->unk40C6 = 0;
+ move = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ ClearWindowTilemap(0x13);
+ if (gSprites[gUnknown_0203CF1C->unk40D5].invisible == 0)
+ ClearWindowTilemap(0xD);
+ sub_81C1DA4(9, -3);
+ sub_81C1EFC(9, -3, move);
+ if (gUnknown_0203CF1C->unk40C8 == 0)
+ {
+ ClearWindowTilemap(5);
+ PutWindowTilemap(6);
+ }
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap2[0], 3, 0);
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap3[0], 1, 0);
+ sub_81C3E9C(move);
+ sub_81C3F44();
+ sub_81C44F0();
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ sub_81C4AF8(8);
+ gTasks[taskId].func = sub_81C0F44;
+}
+
+void sub_81C0F44(u8 taskId)
+{
+ u8 id = taskId;
+ s16 *data = gTasks[taskId].data;
+
+ if (sub_81221EC() != 1)
+ {
+ if (gMain.newKeys & DPAD_UP)
+ {
+ data[0] = 4;
+ sub_81C1070(data, -1, &gUnknown_0203CF1C->unk40C6);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ data[0] = 4;
+ sub_81C1070(data, 1, &gUnknown_0203CF1C->unk40C6);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (gUnknown_0203CF1C->unk40C8 == 1
+ || (gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ {
+ PlaySE(SE_SELECT);
+ sub_81C11F4(taskId);
+ }
+ else if (sub_81C1040() == TRUE)
+ {
+ PlaySE(SE_SELECT);
+ sub_81C129C(taskId);
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_81C11F4(id);
+ }
+ }
+}
+
+bool8 sub_81C1040(void)
+{
+ u8 i;
+ for (i = 1; i < 4; i++)
+ {
+ if (gUnknown_0203CF1C->summary.moves[i] != 0)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81C1070(s16 *a, s8 b, u8 *c)
+{
+ s8 i;
+ s8 moveIndex;
+ u16 move;
+
+ PlaySE(SE_SELECT);
+ moveIndex = *c;
+ for (i = 0; i < 4; i++)
+ {
+ moveIndex += b;
+ if (moveIndex > a[0])
+ moveIndex = 0;
+ else if (moveIndex < 0)
+ moveIndex = a[0];
+ if (moveIndex == 4)
+ {
+ move = gUnknown_0203CF1C->unk40C4;
+ break;
+ }
+ move = gUnknown_0203CF1C->summary.moves[moveIndex];
+ if (move != 0)
+ break;
+ }
+ sub_81C240C(move);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ sub_81C3E9C(move);
+ if ((*c == 4 && gUnknown_0203CF1C->unk40C4 == 0) || a[1] == 1)
+ {
+ ClearWindowTilemap(19);
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ ClearWindowTilemap(13);
+ schedule_bg_copy_tilemap_to_vram(0);
+ sub_81C1DA4(9, -3);
+ sub_81C1EFC(9, -3, move);
+ }
+ if (*c != 4 && moveIndex == 4 && gUnknown_0203CF1C->unk40C4 == 0)
+ {
+ ClearWindowTilemap(14);
+ ClearWindowTilemap(15);
+ schedule_bg_copy_tilemap_to_vram(0);
+ sub_81C1DA4(0, 3);
+ sub_81C1EFC(0, 3, 0);
+ }
+ *c = moveIndex;
+ if (c == &gUnknown_0203CF1C->unk40C6)
+ sub_81C4D18(8);
+ else
+ sub_81C4D18(18);
+}
+
+void sub_81C11F4(u8 taskId)
+{
+ sub_81C4C60(8);
+ ClearWindowTilemap(6);
+ PutWindowTilemap(5);
+ sub_81C3E9C(0);
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap2[0], 3, 1);
+ sub_81C2194(&gUnknown_0203CF1C->unkTilemap3[0], 1, 1);
+ sub_81C4064();
+ if (gUnknown_0203CF1C->unk40C6 != 4)
+ {
+ ClearWindowTilemap(14);
+ ClearWindowTilemap(15);
+ sub_81C1DA4(0, 3);
+ sub_81C1EFC(0, 3, 0);
+ }
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81C0510;
+}
+
+void sub_81C129C(u8 taskId)
+{
+ gUnknown_0203CF1C->unk40C7 = gUnknown_0203CF1C->unk40C6;
+ sub_81C4C84(1);
+ sub_81C4AF8(18);
+ gTasks[taskId].func = sub_81C12E4;
+}
+
+void sub_81C12E4(u8 taskId)
+{
+ u8 a = taskId;
+ s16* data = gTasks[taskId].data;
+ if (sub_81221EC() != 1)
+ {
+ if (gMain.newKeys & DPAD_UP)
+ {
+ data[0] = 3;
+ sub_81C1070(&data[0], -1, &gUnknown_0203CF1C->unk40C7);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ data[0] = 3;
+ sub_81C1070(&data[0], 1, &gUnknown_0203CF1C->unk40C7);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (gUnknown_0203CF1C->unk40C6 == gUnknown_0203CF1C->unk40C7)
+ {
+ sub_81C13B0(taskId, 0);
+ }
+ else
+ sub_81C13B0(taskId, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ sub_81C13B0(a, 0);
+ }
+}
+
+void sub_81C13B0(u8 taskId, u8 b)
+{
+ u16 move;
+ PlaySE(SE_SELECT);
+ sub_81C4C84(0);
+ sub_81C4C60(18);
+ if (b == 1)
+ {
+ if (gUnknown_0203CF1C->unk40BD == 0)
+ {
+ struct Pokemon *why = gUnknown_0203CF1C->unk0->mon;
+ sub_81C14BC(&why[gUnknown_0203CF1C->unk40BE], gUnknown_0203CF1C->unk40C6, gUnknown_0203CF1C->unk40C7);
+ }
+ else
+ {
+ struct BoxPokemon *why = gUnknown_0203CF1C->unk0->boxMon;
+ sub_81C15EC(&why[gUnknown_0203CF1C->unk40BE], gUnknown_0203CF1C->unk40C6, gUnknown_0203CF1C->unk40C7);
+ }
+ sub_81C0098(&gUnknown_0203CF1C->currentMon);
+ sub_81C40A0(gUnknown_0203CF1C->unk40C6, gUnknown_0203CF1C->unk40C7);
+ sub_81C4568(gUnknown_0203CF1C->unk40C6, gUnknown_0203CF1C->unk40C7);
+ gUnknown_0203CF1C->unk40C6 = gUnknown_0203CF1C->unk40C7;
+ }
+ move = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ sub_81C3E9C(move);
+ sub_81C240C(move);
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81C0F44;
+}
+
+
+#ifdef NONMATCHING
+void sub_81C14BC(struct Pokemon *mon, u8 swappingFromId, u8 swappingToId)
+{
+ u16 localMoveTo;
+ u16 localMoveFrom;
+ u8 localPpTo;
+ u8 localPpFrom;
+ u8 localPpBonuses;
+ u16* moveFromPtr;
+ u16* moveToPtr;
+ u8* ppFromPtr;
+ u8* ppToPtr;
+ u8* ppBonusesPtr;
+
+ moveFromPtr = &gUnknown_0203CF1C->summary.moves[swappingFromId];
+ localMoveFrom = *moveFromPtr;
+
+ moveToPtr = &gUnknown_0203CF1C->summary.moves[swappingToId];
+ localMoveTo = *moveToPtr;
+
+ ppFromPtr = &gUnknown_0203CF1C->summary.pp[swappingFromId];
+ localPpFrom = *ppFromPtr;
+
+ ppToPtr = &gUnknown_0203CF1C->summary.pp[swappingToId];
+ localPpTo = *ppToPtr;
+
+ ppBonusesPtr = &gUnknown_0203CF1C->summary.ppBonuses;
+ localPpBonuses = *ppBonusesPtr;
+
+{
+ u8 bitsFrom, bitsTo;
+
+ bitsFrom = (localPpBonuses & gUnknown_08329D22[swappingFromId]) >> (swappingFromId << 1);
+ bitsTo = (localPpBonuses & gUnknown_08329D22[swappingToId]) >> (swappingToId << 1);
+
+
+ localPpBonuses &= ~(gUnknown_08329D22[swappingFromId]);
+ localPpBonuses &= ~(gUnknown_08329D22[swappingToId]);
+
+ localPpBonuses |= ((bitsFrom << (swappingToId << 1)) + (bitsTo << (swappingToId << 1)));
+}
+
+ SetMonData(mon, swappingFromId + MON_DATA_MOVE1, &localMoveTo);
+ SetMonData(mon, swappingToId + MON_DATA_MOVE1, &localMoveFrom);
+
+ SetMonData(mon, swappingFromId + MON_DATA_PP1, &localPpTo);
+ SetMonData(mon, swappingToId + MON_DATA_PP1, &localPpFrom);
+
+ SetMonData(mon, MON_DATA_PP_BONUSES, &localPpBonuses);
+
+ *moveFromPtr = localMoveTo;
+ *moveToPtr = localMoveFrom;
+
+ *ppFromPtr = localPpTo;
+ *ppToPtr = localPpFrom;
+
+ *ppBonusesPtr = localPpBonuses;
+}
+#else
+__attribute__((naked))
+void sub_81C14BC(struct Pokemon *mon, u8 swappingFromId, u8 swappingToId)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ adds r7, r0, 0\n\
+ adds r4, r1, 0\n\
+ adds r6, r2, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ lsls r6, 24\n\
+ lsrs r6, 24\n\
+ ldr r0, =gUnknown_0203CF1C\n\
+ ldr r2, [r0]\n\
+ lsls r0, r4, 1\n\
+ mov r10, r0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x84\n\
+ adds r0, r1, r0\n\
+ str r0, [sp, 0x8]\n\
+ ldrh r0, [r0]\n\
+ mov r3, sp\n\
+ adds r3, 0x2\n\
+ str r3, [sp, 0x1C]\n\
+ strh r0, [r3]\n\
+ lsls r0, r6, 1\n\
+ mov r9, r0\n\
+ add r1, r9\n\
+ str r1, [sp, 0xC]\n\
+ ldrh r1, [r1]\n\
+ mov r0, sp\n\
+ strh r1, [r0]\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x8C\n\
+ adds r3, r1, r4\n\
+ str r3, [sp, 0x10]\n\
+ ldrb r0, [r3]\n\
+ mov r3, sp\n\
+ adds r3, 0x5\n\
+ str r3, [sp, 0x24]\n\
+ strb r0, [r3]\n\
+ adds r1, r6\n\
+ str r1, [sp, 0x14]\n\
+ ldrb r0, [r1]\n\
+ mov r1, sp\n\
+ adds r1, 0x4\n\
+ str r1, [sp, 0x20]\n\
+ strb r0, [r1]\n\
+ adds r2, 0xA4\n\
+ str r2, [sp, 0x18]\n\
+ ldrb r0, [r2]\n\
+ mov r5, sp\n\
+ adds r5, 0x6\n\
+ strb r0, [r5]\n\
+ ldr r1, =gUnknown_08329D22\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ mov r8, r0\n\
+ ldrb r0, [r5]\n\
+ adds r2, r0, 0\n\
+ mov r3, r8\n\
+ ands r2, r3\n\
+ mov r3, r10\n\
+ asrs r2, r3\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ adds r1, r6, r1\n\
+ ldrb r1, [r1]\n\
+ mov r12, r1\n\
+ adds r1, r0, 0\n\
+ mov r3, r12\n\
+ ands r1, r3\n\
+ mov r3, r9\n\
+ asrs r1, r3\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r3, r8\n\
+ bics r0, r3\n\
+ strb r0, [r5]\n\
+ ldrb r0, [r5]\n\
+ mov r3, r12\n\
+ bics r0, r3\n\
+ strb r0, [r5]\n\
+ mov r0, r9\n\
+ lsls r2, r0\n\
+ mov r3, r10\n\
+ lsls r1, r3\n\
+ adds r2, r1\n\
+ ldrb r0, [r5]\n\
+ orrs r0, r2\n\
+ strb r0, [r5]\n\
+ adds r1, r4, 0\n\
+ adds r1, 0xD\n\
+ adds r0, r7, 0\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r1, r6, 0\n\
+ adds r1, 0xD\n\
+ adds r0, r7, 0\n\
+ ldr r2, [sp, 0x1C]\n\
+ bl SetMonData\n\
+ adds r4, 0x11\n\
+ adds r0, r7, 0\n\
+ adds r1, r4, 0\n\
+ ldr r2, [sp, 0x20]\n\
+ bl SetMonData\n\
+ adds r6, 0x11\n\
+ adds r0, r7, 0\n\
+ adds r1, r6, 0\n\
+ ldr r2, [sp, 0x24]\n\
+ bl SetMonData\n\
+ adds r0, r7, 0\n\
+ movs r1, 0x15\n\
+ adds r2, r5, 0\n\
+ bl SetMonData\n\
+ mov r0, sp\n\
+ ldrh r0, [r0]\n\
+ ldr r1, [sp, 0x8]\n\
+ strh r0, [r1]\n\
+ ldr r3, [sp, 0x1C]\n\
+ ldrh r0, [r3]\n\
+ ldr r1, [sp, 0xC]\n\
+ strh r0, [r1]\n\
+ ldr r3, [sp, 0x20]\n\
+ ldrb r0, [r3]\n\
+ ldr r1, [sp, 0x10]\n\
+ strb r0, [r1]\n\
+ ldr r3, [sp, 0x24]\n\
+ ldrb r0, [r3]\n\
+ ldr r1, [sp, 0x14]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ ldr r3, [sp, 0x18]\n\
+ strb r0, [r3]\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_81C15EC(struct BoxPokemon *mon, u8 swappingFromId, u8 swappingToId)
+{
+ u16 localMoveTo;
+ u16 localMoveFrom;
+ u8 localPpTo;
+ u8 localPpFrom;
+ u8 localPpBonuses;
+ u16* moveFromPtr;
+ u16* moveToPtr;
+ u8* ppFromPtr;
+ u8* ppToPtr;
+ u8* ppBonusesPtr;
+
+ moveFromPtr = &gUnknown_0203CF1C->summary.moves[swappingFromId];
+ localMoveFrom = *moveFromPtr;
+
+ moveToPtr = &gUnknown_0203CF1C->summary.moves[swappingToId];
+ localMoveTo = *moveToPtr;
+
+ ppFromPtr = &gUnknown_0203CF1C->summary.pp[swappingFromId];
+ localPpFrom = *ppFromPtr;
+
+ ppToPtr = &gUnknown_0203CF1C->summary.pp[swappingToId];
+ localPpTo = *ppToPtr;
+
+ ppBonusesPtr = &gUnknown_0203CF1C->summary.ppBonuses;
+ localPpBonuses = *ppBonusesPtr;
+
+{
+ u8 bitsFrom, bitsTo;
+
+ bitsFrom = (localPpBonuses & gUnknown_08329D22[swappingFromId]) >> (swappingFromId << 1);
+ bitsTo = (localPpBonuses & gUnknown_08329D22[swappingToId]) >> (swappingToId << 1);
+
+
+ localPpBonuses &= ~(gUnknown_08329D22[swappingFromId]);
+ localPpBonuses &= ~(gUnknown_08329D22[swappingToId]);
+
+ localPpBonuses |= ((bitsFrom << (swappingToId << 1)) + (bitsTo << (swappingToId << 1)));
+}
+
+ SetBoxMonData(mon, swappingFromId + MON_DATA_MOVE1, &localMoveTo);
+ SetBoxMonData(mon, swappingToId + MON_DATA_MOVE1, &localMoveFrom);
+
+ SetBoxMonData(mon, swappingFromId + MON_DATA_PP1, &localPpTo);
+ SetBoxMonData(mon, swappingToId + MON_DATA_PP1, &localPpFrom);
+
+ SetBoxMonData(mon, MON_DATA_PP_BONUSES, &localPpBonuses);
+
+ *moveFromPtr = localMoveTo;
+ *moveToPtr = localMoveFrom;
+
+ *ppFromPtr = localPpTo;
+ *ppToPtr = localPpFrom;
+
+ *ppBonusesPtr = localPpBonuses;
+}
+#else
+__attribute__((naked))
+void sub_81C15EC(struct BoxPokemon *mon, u8 swappingFromId, u8 swappingToId)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ adds r7, r0, 0\n\
+ adds r4, r1, 0\n\
+ adds r6, r2, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ lsls r6, 24\n\
+ lsrs r6, 24\n\
+ ldr r0, =gUnknown_0203CF1C\n\
+ ldr r2, [r0]\n\
+ lsls r0, r4, 1\n\
+ mov r10, r0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x84\n\
+ adds r0, r1, r0\n\
+ str r0, [sp, 0x8]\n\
+ ldrh r0, [r0]\n\
+ mov r3, sp\n\
+ adds r3, 0x2\n\
+ str r3, [sp, 0x1C]\n\
+ strh r0, [r3]\n\
+ lsls r0, r6, 1\n\
+ mov r9, r0\n\
+ add r1, r9\n\
+ str r1, [sp, 0xC]\n\
+ ldrh r1, [r1]\n\
+ mov r0, sp\n\
+ strh r1, [r0]\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x8C\n\
+ adds r3, r1, r4\n\
+ str r3, [sp, 0x10]\n\
+ ldrb r0, [r3]\n\
+ mov r3, sp\n\
+ adds r3, 0x5\n\
+ str r3, [sp, 0x24]\n\
+ strb r0, [r3]\n\
+ adds r1, r6\n\
+ str r1, [sp, 0x14]\n\
+ ldrb r0, [r1]\n\
+ mov r1, sp\n\
+ adds r1, 0x4\n\
+ str r1, [sp, 0x20]\n\
+ strb r0, [r1]\n\
+ adds r2, 0xA4\n\
+ str r2, [sp, 0x18]\n\
+ ldrb r0, [r2]\n\
+ mov r5, sp\n\
+ adds r5, 0x6\n\
+ strb r0, [r5]\n\
+ ldr r1, =gUnknown_08329D22\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ mov r8, r0\n\
+ ldrb r0, [r5]\n\
+ adds r2, r0, 0\n\
+ mov r3, r8\n\
+ ands r2, r3\n\
+ mov r3, r10\n\
+ asrs r2, r3\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ adds r1, r6, r1\n\
+ ldrb r1, [r1]\n\
+ mov r12, r1\n\
+ adds r1, r0, 0\n\
+ mov r3, r12\n\
+ ands r1, r3\n\
+ mov r3, r9\n\
+ asrs r1, r3\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r3, r8\n\
+ bics r0, r3\n\
+ strb r0, [r5]\n\
+ ldrb r0, [r5]\n\
+ mov r3, r12\n\
+ bics r0, r3\n\
+ strb r0, [r5]\n\
+ mov r0, r9\n\
+ lsls r2, r0\n\
+ mov r3, r10\n\
+ lsls r1, r3\n\
+ adds r2, r1\n\
+ ldrb r0, [r5]\n\
+ orrs r0, r2\n\
+ strb r0, [r5]\n\
+ adds r1, r4, 0\n\
+ adds r1, 0xD\n\
+ adds r0, r7, 0\n\
+ mov r2, sp\n\
+ bl SetBoxMonData\n\
+ adds r1, r6, 0\n\
+ adds r1, 0xD\n\
+ adds r0, r7, 0\n\
+ ldr r2, [sp, 0x1C]\n\
+ bl SetBoxMonData\n\
+ adds r4, 0x11\n\
+ adds r0, r7, 0\n\
+ adds r1, r4, 0\n\
+ ldr r2, [sp, 0x20]\n\
+ bl SetBoxMonData\n\
+ adds r6, 0x11\n\
+ adds r0, r7, 0\n\
+ adds r1, r6, 0\n\
+ ldr r2, [sp, 0x24]\n\
+ bl SetBoxMonData\n\
+ adds r0, r7, 0\n\
+ movs r1, 0x15\n\
+ adds r2, r5, 0\n\
+ bl SetBoxMonData\n\
+ mov r0, sp\n\
+ ldrh r0, [r0]\n\
+ ldr r1, [sp, 0x8]\n\
+ strh r0, [r1]\n\
+ ldr r3, [sp, 0x1C]\n\
+ ldrh r0, [r3]\n\
+ ldr r1, [sp, 0xC]\n\
+ strh r0, [r1]\n\
+ ldr r3, [sp, 0x20]\n\
+ ldrb r0, [r3]\n\
+ ldr r1, [sp, 0x10]\n\
+ strb r0, [r1]\n\
+ ldr r3, [sp, 0x24]\n\
+ ldrb r0, [r3]\n\
+ ldr r1, [sp, 0x14]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ ldr r3, [sp, 0x18]\n\
+ strb r0, [r3]\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C171C(u8 taskId)
+{
+ sub_81C44F0();
+ sub_81C4AF8(8);
+ gTasks[taskId].func = sub_81C174C;
+}
+
+void sub_81C174C(u8 taskId)
+{
+ s16* data = gTasks[taskId].data;
+
+ if (sub_81221EC() != 1)
+ {
+ if (gPaletteFade.active != 1)
+ {
+ if (gMain.newKeys & DPAD_UP)
+ {
+ data[0] = 4;
+ sub_81C1070(data, -1, &gUnknown_0203CF1C->unk40C6);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ data[0] = 4;
+ sub_81C1070(data, 1, &gUnknown_0203CF1C->unk40C6);
+ }
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
+ {
+ sub_81C0A8C(taskId, -1);
+ }
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
+ {
+ sub_81C0A8C(taskId, 1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (sub_81C18A8() == TRUE)
+ {
+ sub_81C48F0();
+ PlaySE(SE_SELECT);
+ gUnknown_0203CF21 = gUnknown_0203CF1C->unk40C6;
+ gSpecialVar_0x8005 = gUnknown_0203CF21;
+ sub_81C044C(taskId);
+ }
+ else
+ {
+ PlaySE(0x20);
+ sub_81C18F4(taskId);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ u32 var1;
+ sub_81C48F0();
+ PlaySE(SE_SELECT);
+ gUnknown_0203CF21 = 4;
+ gSpecialVar_0x8005 = 4;
+ sub_81C044C(taskId);
+ }
+ }
+ }
+}
+
+bool8 sub_81C18A8()
+{
+ if (gUnknown_0203CF1C->unk40C6 == 4 || gUnknown_0203CF1C->unk40C4 == 0 || sub_81B6D14(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]) != 1)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void sub_81C18F4(u8 taskId)
+{
+ ClearWindowTilemap(14);
+ ClearWindowTilemap(15);
+ schedule_bg_copy_tilemap_to_vram(0);
+ sub_81C1DA4(0, 3);
+ sub_81C1EFC(0, 3, 0);
+ sub_81C4154();
+ gTasks[taskId].func = sub_81C1940;
+}
+
+void sub_81C1940(u8 taskId)
+{
+ s16* data = gTasks[taskId].data;
+ u16 move;
+ if (FuncIsActiveTask(sub_81C1E20) != 1)
+ {
+ if (gMain.newKeys & DPAD_UP)
+ {
+ data[1] = 1;
+ data[0] = 4;
+ sub_81C1070(&data[0], -1, &gUnknown_0203CF1C->unk40C6);
+ data[1] = 0;
+ gTasks[taskId].func = sub_81C174C;
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ data[1] = 1;
+ data[0] = 4;
+ sub_81C1070(&data[0], 1, &gUnknown_0203CF1C->unk40C6);
+ data[1] = 0;
+ gTasks[taskId].func = sub_81C174C;
+ }
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
+ {
+ if (gUnknown_0203CF1C->unk40C0 != 2)
+ {
+
+ ClearWindowTilemap(19);
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ ClearWindowTilemap(13);
+ move = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ gTasks[taskId].func = sub_81C174C;
+ sub_81C0A8C(taskId, -1);
+ sub_81C1DA4(9, -2);
+ sub_81C1EFC(9, -2, move);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
+ {
+ if (gUnknown_0203CF1C->unk40C0 != 3)
+ {
+ ClearWindowTilemap(19);
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ ClearWindowTilemap(13);
+ move = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ gTasks[taskId].func = sub_81C174C;
+ sub_81C0A8C(taskId, 1);
+ sub_81C1DA4(9, -2);
+ sub_81C1EFC(9, -2, move);
+ }
+ }
+ else if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ ClearWindowTilemap(19);
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ ClearWindowTilemap(13);
+ move = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ sub_81C3E9C(move);
+ schedule_bg_copy_tilemap_to_vram(0);
+ sub_81C1DA4(9, -3);
+ sub_81C1EFC(9, -3, move);
+ gTasks[taskId].func = sub_81C174C;
+ }
+ }
+}
+
+u8 sub_81C1B94()
+{
+ return gUnknown_0203CF21;
+}
+
+void sub_81C1BA0()
+{
+ u16 *alloced = Alloc(32);
+ u8 i;
+ for (i = 0; i < 4; i++)
+ {
+ u8 j = i << 1;
+ if (i < gUnknown_0203CF1C->unk40C1)
+ {
+ alloced[j+0] = 0x40;
+ alloced[j+1] = 0x40;
+ alloced[j+8] = 0x50;
+ alloced[j+9] = 0x50;
+ }
+ else if (i > gUnknown_0203CF1C->unk40C2)
+ {
+ alloced[j+0] = 0x4A;
+ alloced[j+1] = 0x4A;
+ alloced[j+8] = 0x5A;
+ alloced[j+9] = 0x5A;
+ }
+ else if (i < gUnknown_0203CF1C->unk40C0)
+ {
+ alloced[j+0] = 0x46;
+ alloced[j+1] = 0x47;
+ alloced[j+8] = 0x56;
+ alloced[j+9] = 0x57;
+ }
+ else if (i == gUnknown_0203CF1C->unk40C0)
+ {
+ if (i != gUnknown_0203CF1C->unk40C2)
+ {
+ alloced[j+0] = 0x41;
+ alloced[j+1] = 0x42;
+ alloced[j+8] = 0x51;
+ alloced[j+9] = 0x52;
+ }
+ else
+ {
+ alloced[j+0] = 0x4B;
+ alloced[j+1] = 0x4C;
+ alloced[j+8] = 0x5B;
+ alloced[j+9] = 0x5C;
+ }
+ }
+ else if (i != gUnknown_0203CF1C->unk40C2)
+ {
+ alloced[j+0] = 0x43;
+ alloced[j+1] = 0x44;
+ alloced[j+8] = 0x53;
+ alloced[j+9] = 0x54;
+ }
+ else
+ {
+ alloced[j+0] = 0x48;
+ alloced[j+1] = 0x49;
+ alloced[j+8] = 0x58;
+ alloced[j+9] = 0x59;
+ }
+ }
+ CopyToBgTilemapBufferRect_ChangePalette(3, alloced, 11, 0, 8, 2, 16);
+ schedule_bg_copy_tilemap_to_vram(3);
+ Free(alloced);
+}
+
+struct UnkStruct_61CC04
+{
+ u8 *ptr;
+ u8 field_4;
+ u8 field_5;
+ u8 field_6;
+ u8 field_7;
+ u8 field_8;
+ u8 field_9;
+};
+
+#ifdef NONMATCHING
+void sub_81C1CB0(struct UnkStruct_61CC04 *a, u16 *b, u8 c, u8 d)
+{
+ u8 *alloced = Alloc(a->field_6 * (a->field_7 << 1));
+ CpuFill16(a->field_4, alloced, a->field_7*a->field_6);
+ if (a->field_6 != c)
+ {
+ if (!d)
+ {
+ for (d;d < a->field_7; d++)
+ {
+ CpuCopy16(&a->ptr + ((c + a->field_6*d)), alloced + ((a->field_6*d) << 1), (a->field_6 - c) * 2);
+ }
+ }
+ else
+ {
+ for (d = 0;d < a->field_7; d++)
+ {
+ CpuCopy16(&a->ptr + (a->field_6*d), alloced + ((c + a->field_6*d) << 1), (a->field_6 - c) * 2);
+ }
+ }
+ }
+ d = 0;
+ while (d < a->field_7)
+ {
+ CpuCopy16(alloced + ((a->field_6*d) << 1), b + ((((a->field_9 + d) << 5) + a->field_8) << 1), a->field_6 * 2);
+ d++;
+ }
+ Free(alloced);
+}
+#else
+__attribute__((naked))
+void sub_81C1CB0(struct UnkStruct_61CC04 *a, u16 *b, u8 c, u8 d)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ sub sp, 0x4\n\
+ adds r4, r0, 0\n\
+ mov r8, r1\n\
+ lsls r2, 24\n\
+ lsrs r6, r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r5, r3, 24\n\
+ ldrb r1, [r4, 0x6]\n\
+ ldrb r0, [r4, 0x7]\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ bl Alloc\n\
+ adds r7, r0, 0\n\
+ mov r1, sp\n\
+ ldrh r0, [r4, 0x4]\n\
+ strh r0, [r1]\n\
+ ldrb r1, [r4, 0x7]\n\
+ ldrb r0, [r4, 0x6]\n\
+ adds r2, r1, 0\n\
+ muls r2, r0\n\
+ movs r0, 0x80\n\
+ lsls r0, 17\n\
+ orrs r2, r0\n\
+ mov r0, sp\n\
+ adds r1, r7, 0\n\
+ bl CpuSet\n\
+ ldrb r0, [r4, 0x6]\n\
+ cmp r0, r6\n\
+ beq _081C1D60\n\
+ cmp r5, 0\n\
+ bne _081C1D30\n\
+ movs r5, 0\n\
+ ldrb r0, [r4, 0x7]\n\
+ cmp r5, r0\n\
+ bcs _081C1D60\n\
+_081C1D00:\n\
+ ldrb r2, [r4, 0x6]\n\
+ adds r1, r2, 0\n\
+ muls r1, r5\n\
+ adds r3, r6, r1\n\
+ lsls r3, 1\n\
+ ldr r0, [r4]\n\
+ adds r0, r3\n\
+ lsls r1, 1\n\
+ adds r1, r7, r1\n\
+ subs r2, r6\n\
+ ldr r3, =0x001fffff\n\
+ ands r2, r3\n\
+ bl CpuSet\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ ldrb r3, [r4, 0x7]\n\
+ cmp r5, r3\n\
+ bcc _081C1D00\n\
+ b _081C1D60\n\
+ .pool\n\
+_081C1D30:\n\
+ movs r5, 0\n\
+ ldrb r0, [r4, 0x7]\n\
+ cmp r5, r0\n\
+ bcs _081C1D60\n\
+_081C1D38:\n\
+ ldrb r2, [r4, 0x6]\n\
+ adds r1, r2, 0\n\
+ muls r1, r5\n\
+ lsls r3, r1, 1\n\
+ ldr r0, [r4]\n\
+ adds r0, r3\n\
+ adds r1, r6, r1\n\
+ lsls r1, 1\n\
+ adds r1, r7, r1\n\
+ subs r2, r6\n\
+ ldr r3, =0x001fffff\n\
+ ands r2, r3\n\
+ bl CpuSet\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ ldrb r3, [r4, 0x7]\n\
+ cmp r5, r3\n\
+ bcc _081C1D38\n\
+_081C1D60:\n\
+ movs r5, 0\n\
+ b _081C1D8A\n\
+ .pool\n\
+_081C1D68:\n\
+ ldrb r2, [r4, 0x6]\n\
+ adds r0, r2, 0\n\
+ muls r0, r5\n\
+ lsls r0, 1\n\
+ adds r0, r7, r0\n\
+ ldrb r1, [r4, 0x9]\n\
+ adds r1, r5\n\
+ lsls r1, 5\n\
+ ldrb r3, [r4, 0x8]\n\
+ adds r1, r3\n\
+ lsls r1, 1\n\
+ add r1, r8\n\
+ bl CpuSet\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+_081C1D8A:\n\
+ ldrb r0, [r4, 0x7]\n\
+ cmp r5, r0\n\
+ bcc _081C1D68\n\
+ adds r0, r7, 0\n\
+ bl Free\n\
+ add sp, 0x4\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C1DA4(u16 a, s16 b)
+{
+ if (b > gUnknown_0861CC04.field_6)
+ b = gUnknown_0861CC04.field_6;
+ if (b == 0 || b == gUnknown_0861CC04.field_6)
+ {
+ sub_81C1CB0(&gUnknown_0861CC04, &gUnknown_0203CF1C->unkTilemap2[0], b, 1);
+ }
+ else
+ {
+ u8 taskId = FindTaskIdByFunc(sub_81C1E20);
+ if (taskId == 0xFF)
+ {
+ taskId = CreateTask(sub_81C1E20, 8);
+ }
+ gTasks[taskId].data[0] = b;
+ gTasks[taskId].data[1] = a;
+ }
+}
+
+void sub_81C1E20(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ data[1] += data[0];
+ if (data[1] < 0)
+ {
+ data[1] = 0;
+ }
+ else if (data[1] > gUnknown_0861CC04.field_6)
+ {
+ data[1] = gUnknown_0861CC04.field_6;
+ }
+ sub_81C1CB0(&gUnknown_0861CC04, &gUnknown_0203CF1C->unkTilemap2[0], data[1], 1);
+ if (data[1] <= 0 || data[1] >= gUnknown_0861CC04.field_6)
+ {
+ if (data[0] < 0)
+ {
+ if (gUnknown_0203CF1C->unk40C0 == 2)
+ PutWindowTilemap(14);
+
+ }
+ else
+ {
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ PutWindowTilemap(13);
+ PutWindowTilemap(19);
+ }
+ schedule_bg_copy_tilemap_to_vram(0);
+ DestroyTask(taskId);
+ }
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81C1EFC(u16 a, s16 b, u16 move)
+{
+ if (b > gUnknown_0861CC10.field_6)
+ b = gUnknown_0861CC10.field_6;
+ if (b == 0 || b == gUnknown_0861CC10.field_6)
+ sub_81C1CB0(&gUnknown_0861CC10, &gUnknown_0203CF1C->unkTilemap3[0], b, 1);
+ else
+ {
+ u8 taskId = FindTaskIdByFunc(sub_81C1F80);
+ if (taskId == 0xFF)
+ taskId = CreateTask(sub_81C1F80, 8);
+ gTasks[taskId].data[0] = b;
+ gTasks[taskId].data[1] = a;
+ gTasks[taskId].data[2] = move;
+ }
+}
+
+void sub_81C1F80(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ data[1] += data[0];
+ if (data[1] < 0)
+ {
+ data[1] = 0;
+ }
+ else if (data[1] > gUnknown_0861CC10.field_6)
+ {
+ data[1] = gUnknown_0861CC10.field_6;
+ }
+ sub_81C1CB0(&gUnknown_0861CC10, &gUnknown_0203CF1C->unkTilemap3[0], data[1], 1);
+ if (data[1] <= 0 || data[1] >= gUnknown_0861CC10.field_6)
+ {
+ if (data[0] < 0)
+ {
+ if (gUnknown_0203CF1C->unk40C0 == 3 && FuncIsActiveTask(sub_81C0B8C) == 0)
+ PutWindowTilemap(15);
+ sub_81C240C(data[2]);
+ }
+ else
+ {
+ if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible)
+ {
+ PutWindowTilemap(13);
+ }
+ PutWindowTilemap(19);
+ }
+ schedule_bg_copy_tilemap_to_vram(0);
+ DestroyTask(taskId);
+ }
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81C2074(u16 a, s16 b)
+{
+ if (b > gUnknown_0861CBEC.field_6)
+ b = gUnknown_0861CBEC.field_6;
+ if (b == 0 || b == gUnknown_0861CBEC.field_6)
+ {
+ sub_81C1CB0(&gUnknown_0861CBEC, &gUnknown_0203CF1C->unkTilemap0[0], b, 0);
+ sub_81C1CB0(&gUnknown_0861CBF8, &gUnknown_0203CF1C->unkTilemap0[0], b, 0);
+ }
+ else
+ {
+ u8 taskId = CreateTask(sub_81C20F0, 8);
+ gTasks[taskId].data[0] = b;
+ gTasks[taskId].data[1] = a;
+ }
+}
+
+void sub_81C20F0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ data[1] += data[0];
+ if (data[1] < 0)
+ data[1] = 0;
+ else if (data[1] > gUnknown_0861CBEC.field_6)
+ data[1] = gUnknown_0861CBEC.field_6;
+ sub_81C1CB0(&gUnknown_0861CBEC, &gUnknown_0203CF1C->unkTilemap0[0], data[1], 0);
+ sub_81C1CB0(&gUnknown_0861CBF8, &gUnknown_0203CF1C->unkTilemap0[0], data[1], 0);
+ schedule_bg_copy_tilemap_to_vram(3);
+ if (data[1] <= 0 || data[1] >= gUnknown_0861CBEC.field_6)
+ {
+ if (data[0] < 0)
+ {
+ sub_81C4A88();
+ PutWindowTilemap(13);
+ schedule_bg_copy_tilemap_to_vram(0);
+ }
+ DestroyTask(taskId);
+ }
+}
+
+// somebody send help this is a complete fucking mess
+#ifdef NONMATCHING
+void sub_81C2194(u16 *a, u16 b, u8 c)
+{
+ u16 i;
+ int var;
+ b *= 0x1000;
+ var = 0x56A;
+
+ if (c == 0)
+ {
+ for (i = 0; i < 20; i++)
+ {
+ a[(i + var) << 1] = gUnknown_08DC3CD4[i] + b;
+ a[((i + var) << 1) + 0x40] = gUnknown_08DC3CD4[i] + b;
+ a[((i + var) << 1) + 0x80] = gUnknown_08DC3CD4[i + 20] + b;
+ }
+ }
+ else
+ {
+ for (i = 0; i < 20; i++)
+ {
+ a[(i + var)] = gUnknown_08DC3CD4[i + 20] + b;
+ a[((i + var)) + 0x40] = gUnknown_08DC3CD4[i + 40] + b;
+ a[((i + var)) + 0x80] = gUnknown_08DC3CD4[i + 40] + b;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_81C2194(u16 *a, u16 b, u8 c)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ adds r6, r0, 0\n\
+ lsls r2, 24\n\
+ lsls r1, 28\n\
+ lsrs r4, r1, 16\n\
+ ldr r7, =0x0000056a\n\
+ cmp r2, 0\n\
+ bne _081C21E4\n\
+ movs r3, 0\n\
+ ldr r5, =gUnknown_08DC3CD4\n\
+_081C21A8:\n\
+ adds r2, r7, r3\n\
+ lsls r2, 1\n\
+ adds r2, r6\n\
+ lsls r0, r3, 1\n\
+ adds r0, r5\n\
+ ldrh r1, [r0]\n\
+ adds r1, r4, r1\n\
+ strh r1, [r2]\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x40\n\
+ strh r1, [r0]\n\
+ adds r2, 0x80\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x14\n\
+ lsls r0, 1\n\
+ adds r0, r5\n\
+ ldrh r0, [r0]\n\
+ adds r0, r4, r0\n\
+ strh r0, [r2]\n\
+ adds r0, r3, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ cmp r3, 0x13\n\
+ bls _081C21A8\n\
+ b _081C221C\n\
+ .pool\n\
+_081C21E4:\n\
+ movs r3, 0\n\
+ ldr r5, =gUnknown_08DC3CD4\n\
+_081C21E8:\n\
+ adds r1, r7, r3\n\
+ lsls r1, 1\n\
+ adds r1, r6\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x14\n\
+ lsls r0, 1\n\
+ adds r0, r5\n\
+ ldrh r0, [r0]\n\
+ adds r0, r4, r0\n\
+ strh r0, [r1]\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x40\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x28\n\
+ lsls r0, 1\n\
+ adds r0, r5\n\
+ ldrh r0, [r0]\n\
+ adds r0, r4, r0\n\
+ strh r0, [r2]\n\
+ adds r1, 0x80\n\
+ strh r0, [r1]\n\
+ adds r0, r3, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ cmp r3, 0x13\n\
+ bls _081C21E8\n\
+_081C221C:\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C2228(struct Pokemon *mon)
+{
+ if (!CheckPartyPokerus(mon, 0) && CheckPartyHasHadPokerus(mon, 0))
+ {
+ gUnknown_0203CF1C->unkTilemap0[0x223] = 0x2C;
+ gUnknown_0203CF1C->unkTilemap0_1[0x223] = 0x2C;
+ }
+ else
+ {
+ gUnknown_0203CF1C->unkTilemap0[0x223] = 0x81A;
+ gUnknown_0203CF1C->unkTilemap0_1[0x223] = 0x81A;
+ }
+ schedule_bg_copy_tilemap_to_vram(3);
+}
+
+void sub_81C228C(u8 a)
+{
+ if (a == 0)
+ sub_8199C30(3, 1, 4, 8, 8, 0);
+ else
+ sub_8199C30(3, 1, 4, 8, 8, 5);
+ schedule_bg_copy_tilemap_to_vram(3);
+}
+
+void sub_81C22CC(struct Pokemon *unused)
+{
+ s64 r6r7;
+ struct PokeSummary *summary = &gUnknown_0203CF1C->summary;
+ u16 *r9;
+ u8 i;
+
+ if (summary->level < MAX_MON_LEVEL)
+ {
+ u32 r1 = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
+ u32 r4 = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
+
+ r6r7 = r4 * 64 / r1;
+ if (r6r7 == 0 && r4 != 0)
+ r6r7 = 1;
+ }
+ else
+ {
+ r6r7 = 0;
+ }
+
+ r9 = &gUnknown_0203CF1C->unkTilemap1_1[0x255];
+ for (i = 0; i < 8; i++)
+ {
+ if (r6r7 > 7)
+ r9[i] = 0x206A;
+ else
+ r9[i] = 0x2062 + (r6r7 % 8);
+ r6r7 -= 8;
+ if (r6r7 < 0)
+ r6r7 = 0;
+ }
+
+ if (GetBgTilemapBuffer(1) == gUnknown_0203CF1C->unkTilemap1)
+ schedule_bg_copy_tilemap_to_vram(1);
+ else
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81C240C(u16 move)
+{
+ u16* r5 = &gUnknown_0203CF1C->unkTilemap3_1[0];
+ u8 i;
+ u8 r4;
+ if (move != MOVE_NONE)
+ {
+ r4 = gContestEffects[gContestMoves[move].effect].appeal;
+ if (r4 != 0xFF)
+ r4 /= 10;
+ for (i = 0;i < 8; i++)
+ {
+ if (r4 != 0xFF && i < r4)
+ {
+ r5[((i>>2)*32)+(i&3)+0x1E6] = 0x103A;
+ }
+ else
+ r5[((i>>2)*32)+(i&3)+0x1E6] = 0x1039;
+ }
+ r4 = gContestEffects[gContestMoves[move].effect].jam;
+ if (r4 != 0xFF)
+ r4 /= 10;
+ for (i = 0;i < 8; i++)
+ {
+ if (r4 != 0xFF && i < r4)
+ {
+ r5[((i>>2)*32)+(i&3)+0x226] = 0x103C;
+ }
+ else
+ r5[((i>>2)*32)+(i&3)+0x226] = 0x103D;
+ }
+ }
+}
+
+void sub_81C2524()
+{
+ if (gUnknown_0203CF1C->summary.isEgg != 0)
+ ChangeBgX(3, 0x10000, 0);
+ else
+ ChangeBgX(3, 0, 0);
+}
+
+void sub_81C2554()
+{
+ u8 i;
+ InitWindows(&gUnknown_0861CC24);
+ DeactivateAllTextPrinters();
+ for (i = 0; i < 20; i++)
+ FillWindowPixelBuffer(i, 0);
+ for (i = 0; i < 8; i++)
+ gUnknown_0203CF1C->unk40CB[i] |= 0xFF;
+}
+
+void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
+{
+ AddTextPrinterParametrized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b);
+}
+
+void sub_81C25E8()
+{
+ FillWindowPixelBuffer(17, 0);
+ FillWindowPixelBuffer(18, 0);
+ FillWindowPixelBuffer(19, 0);
+ if (gUnknown_0203CF1C->summary.isEgg == 0)
+ sub_81C2628();
+ else
+ sub_81C2794();
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_81C2628()
+{
+ u8 strArray[16];
+ struct Pokemon *mon = &gUnknown_0203CF1C->currentMon;
+ struct PokeSummary *summary = &gUnknown_0203CF1C->summary;
+ u16 r5 = SpeciesToPokedexNum(summary->species);
+ if (r5 != 0xFFFF)
+ {
+ StringCopy(gStringVar1, &gText_UnkCtrlF908Clear01[0]);
+ ConvertIntToDecimalStringN(gStringVar2, r5, 2, 3);
+ StringAppend(gStringVar1, gStringVar2);
+ if (IsMonShiny(mon) == 0)
+ {
+ sub_81C25A4(17, gStringVar1, 0, 1, 0, 1);
+ sub_81C228C(0);
+ }
+ else
+ {
+ sub_81C25A4(17, gStringVar1, 0, 1, 0, 7);
+ sub_81C228C(1);
+ }
+ PutWindowTilemap(17);
+ }
+ else
+ {
+ ClearWindowTilemap(17);
+ if (IsMonShiny(mon) == 0)
+ sub_81C228C(0);
+ else
+ sub_81C228C(1);
+ }
+ StringCopy(gStringVar1, &gText_LevelSymbol[0]);
+ ConvertIntToDecimalStringN(gStringVar2, summary->level, 0, 3);
+ StringAppend(gStringVar1, gStringVar2);
+ sub_81C25A4(19, gStringVar1, 0x18, 17, 0, 1);
+ GetMonNickname(mon, gStringVar1);
+ sub_81C25A4(18, gStringVar1, 0, 1, 0, 1);
+ strArray[0] = CHAR_SLASH;
+ StringCopy(&strArray[1], &gSpeciesNames[summary->species2][0]);
+ sub_81C25A4(19, &strArray[0], 0, 1, 0, 1);
+ sub_81C27DC(mon, summary->species2);
+ PutWindowTilemap(18);
+ PutWindowTilemap(19);
+}
+
+void sub_81C2794()
+{
+ GetMonNickname(&gUnknown_0203CF1C->currentMon, gStringVar1);
+ sub_81C25A4(18, gStringVar1, 0, 1, 0, 1);
+ PutWindowTilemap(18);
+ ClearWindowTilemap(17);
+ ClearWindowTilemap(19);
+}
+
+void sub_81C27DC(struct Pokemon *mon, u16 a)
+{
+ if (a != SPECIES_NIDORAN_M && a != SPECIES_NIDORAN_F)
+ {
+ u8 gender = GetMonGender(mon);
+ switch (gender)
+ {
+ case 0:
+ sub_81C25A4(0x13, &gText_MaleSymbol[0], 0x39, 17, 0, 3);
+ break;
+ case 0xFE:
+ sub_81C25A4(0x13, &gText_FemaleSymbol[0], 0x39, 17, 0, 4);
+ break;
+ }
+ }
+}
+
+void sub_81C2838(u8 a, bool8 b, u32 c)
+{
+ BlitBitmapToWindow(a, (b) ? &gUnknown_0861CDD3[0] : &gUnknown_0861CDD3[0] - 0x80, c, 0, 16, 16);
+}
+
+void sub_81C286C()
+{
+ int r4;
+ int r2;
+ int temp;
+ sub_81C25A4(0, gText_PkmnInfo, 2, 1, 0, 1);
+ sub_81C25A4(1, gText_PkmnSkills, 2, 1, 0, 1);
+ sub_81C25A4(2, gText_BattleMoves, 2, 1, 0, 1);
+ sub_81C25A4(3, gText_ContestMoves, 2, 1, 0, 1);
+ r4 = GetStringRightAlignXOffset(1, gText_Cancel2, 0x3E);
+ r2 = r4 - 16;
+ if (r2 < 0)
+ r2 = 0;
+ sub_81C2838(4, 0, r2);
+ sub_81C25A4(4, gText_Cancel2, r4, 1, 0, 0);
+ r4 = GetStringRightAlignXOffset(1, gText_Info, 0x3E);
+ r2 = r4 - 16;
+ if (r2 < 0)
+ r2 = 0;
+ sub_81C2838(5, 0, r2);
+ sub_81C25A4(5, gText_Info, r4, 1, 0, 0);
+ r4 = GetStringRightAlignXOffset(1, gText_Switch, 0x3E);
+ r2 = r4 - 16;
+ if (r2 < 0)
+ r2 = 0;
+ sub_81C2838(6, 0, r2);
+ sub_81C25A4(6, gText_Switch, r4, 1, 0, 0);
+ sub_81C25A4(8, gText_RentalPkmn, 0, 1, 0, 1);
+ sub_81C25A4(9, gText_TypeSlash, 0, 1, 0, 0);
+ temp = 6;
+ temp += GetStringCenterAlignXOffset(1, gText_HP4, 42);
+ sub_81C25A4(10, gText_HP4, temp, 1, 0, 1);
+ temp = 6;
+ temp += GetStringCenterAlignXOffset(1, gText_Attack3, 42);
+ sub_81C25A4(10, gText_Attack3, temp, 17, 0, 1);
+ temp = 6;
+ temp += GetStringCenterAlignXOffset(1, gText_Defense3, 42);
+ sub_81C25A4(10, gText_Defense3, temp, 33, 0, 1);
+ temp = 2;
+ temp += GetStringCenterAlignXOffset(1, gText_SpAtk4, 36);
+ sub_81C25A4(11, gText_SpAtk4, temp, 1, 0, 1);
+ temp = 2;
+ temp += GetStringCenterAlignXOffset(1, gText_SpDef4, 36);
+ sub_81C25A4(11, gText_SpDef4, temp, 17, 0, 1);
+ temp = 2;
+ temp += GetStringCenterAlignXOffset(1, gText_Speed2, 36);
+ sub_81C25A4(11, gText_Speed2, temp, 33, 0, 1);
+ sub_81C25A4(12, gText_ExpPoints, 6, 1, 0, 1);
+ sub_81C25A4(12, gText_NextLv, 6, 17, 0, 1);
+ sub_81C25A4(13, gText_Status, 2, 1, 0, 1);
+ sub_81C25A4(14, gText_Power, 0, 1, 0, 1);
+ sub_81C25A4(14, gText_Accuracy2, 0, 17, 0, 1);
+ sub_81C25A4(15, gText_Appeal, 0, 1, 0, 1);
+ sub_81C25A4(15, gText_Jam, 0, 17, 0, 1);
+}
+
+void sub_81C2AFC(u8 a)
+{
+ u8 i;
+ ClearWindowTilemap(0);
+ ClearWindowTilemap(1);
+ ClearWindowTilemap(2);
+ ClearWindowTilemap(3);
+ switch (a)
+ {
+ case 0:
+ PutWindowTilemap(0);
+ PutWindowTilemap(4);
+ if (sub_81A6BF4() == TRUE || sub_81B9E94() == TRUE)
+ PutWindowTilemap(8);
+ PutWindowTilemap(9);
+ break;
+ case 1:
+ PutWindowTilemap(1);
+ PutWindowTilemap(10);
+ PutWindowTilemap(11);
+ PutWindowTilemap(12);
+ break;
+ case 2:
+ PutWindowTilemap(2);
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if(!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ PutWindowTilemap(14);
+ }
+ else
+ PutWindowTilemap(5);
+ break;
+ case 3:
+ PutWindowTilemap(3);
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if(!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ PutWindowTilemap(15);
+ }
+ else
+ PutWindowTilemap(5);
+ break;
+ }
+ for (i = 0; i < 8; i++)
+ {
+ PutWindowTilemap(gUnknown_0203CF1C->unk40CB[i]);
+ }
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_81C2C38(u8 a)
+{
+ u8 i;
+ switch (a)
+ {
+ case 0:
+ ClearWindowTilemap(4);
+ if (sub_81A6BF4() == TRUE || sub_81B9E94() == TRUE)
+ ClearWindowTilemap(8);
+ ClearWindowTilemap(9);
+ break;
+ case 1:
+ ClearWindowTilemap(10);
+ ClearWindowTilemap(11);
+ ClearWindowTilemap(12);
+ break;
+ case 2:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if(!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ ClearWindowTilemap(14);
+ }
+ else
+ ClearWindowTilemap(5);
+ break;
+ case 3:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if(!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ ClearWindowTilemap(15);
+ }
+ else
+ ClearWindowTilemap(5);
+ break;
+ }
+ for (i = 0; i < 8; i++)
+ sub_81C2D68(i);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+
+
+#ifdef NONMATCHING
+u8 sub_81C2D2C(struct WindowTemplate *template, u8 a)
+{
+ u8 *r4 = gUnknown_0203CF1C->unk40CB;
+ if (r4[a] == 0xFF)
+ {
+ r4[a] = AddWindow(&template[a]);
+ FillWindowPixelBuffer(r4[a], 0);
+ }
+ return r4[a];
+}
+#else
+__attribute__((naked))
+u8 sub_81C2D2C(struct WindowTemplate *template, u8 a)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r3, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r2, r1, 24\n\
+ ldr r0, =gUnknown_0203CF1C\n\
+ ldr r4, =0x000040cb\n\
+ adds r1, r2, r4\n\
+ ldr r0, [r0]\n\
+ adds r4, r0, r1\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0xFF\n\
+ bne _081C2D56\n\
+ lsls r0, r2, 3\n\
+ adds r0, r3, r0\n\
+ bl AddWindow\n\
+ strb r0, [r4]\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0\n\
+ bl FillWindowPixelBuffer\n\
+_081C2D56:\n\
+ ldrb r0, [r4]\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_81C2D68(u8 a)
+{
+ u8 *r4 = gUnknown_0203CF1C->unk40CB;
+ if (r4[a] != 0xFF)
+ {
+ ClearWindowTilemap(r4[a]);
+ RemoveWindow(r4[a]);
+ r4[a] = 0xFF;
+ }
+}
+#else
+__attribute__((naked))
+void sub_81C2D68(u8 a)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ ldr r1, =gUnknown_0203CF1C\n\
+ ldr r2, =0x000040cb\n\
+ adds r0, r2\n\
+ ldr r1, [r1]\n\
+ adds r4, r1, r0\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0xFF\n\
+ beq _081C2D8C\n\
+ bl ClearWindowTilemap\n\
+ ldrb r0, [r4]\n\
+ bl RemoveWindow\n\
+ movs r0, 0xFF\n\
+ strb r0, [r4]\n\
+_081C2D8C:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C2D9C(u8 a)
+{
+ u16 i;
+ for (i = 0; i < 8; i++)
+ {
+ if (gUnknown_0203CF1C->unk40CB[i] != 0xFF)
+ FillWindowPixelBuffer(gUnknown_0203CF1C->unk40CB[i], 0);
+ }
+ gUnknown_0861CE54[a]();
+}
+
+void sub_81C2DE4(u8 a)
+{
+ CreateTask(gUnknown_0861CE64[a], 16);
+}
+
+void sub_81C2E00()
+{
+ if (gUnknown_0203CF1C->summary.isEgg)
+ {
+ sub_81C335C();
+ sub_81C33CC();
+ sub_81C3428();
+ sub_81C349C();
+ }
+ else
+ {
+ sub_81C2EC4();
+ sub_81C2F5C();
+ sub_81C2FD8();
+ sub_81C302C();
+ sub_81C307C();
+ sub_81C3194();
+ }
+}
+
+void sub_81C2E40(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 dataa = data[0] - 1;
+ switch (dataa)
+ {
+ case 0:
+ sub_81C2EC4();
+ break;
+ case 1:
+ sub_81C2F5C();
+ break;
+ case 2:
+ sub_81C2FD8();
+ break;
+ case 3:
+ sub_81C302C();
+ break;
+ case 4:
+ sub_81C307C();
+ break;
+ case 5:
+ sub_81C3194();
+ break;
+ case 6:
+ DestroyTask(taskId);
+ return;
+ }
+ data[0]++;
+}
+
+void sub_81C2EC4()
+{
+ u8 r5;
+ int r2;
+ if (sub_81A6BF4() != 1 && sub_81B9E94() != 1)
+ {
+ r5 = sub_81C2D2C(&gUnknown_0861CCCC, 0);
+ sub_81C25A4(r5, gText_OTSlash, 0, 1, 0, 1);
+ r2 = GetStringWidth(1, gText_OTSlash, 0);
+ if (gUnknown_0203CF1C->summary.OTGender == 0)
+ sub_81C25A4(r5, gUnknown_0203CF1C->summary.OTName, r2, 1, 0, 5);
+ else
+ sub_81C25A4(r5, gUnknown_0203CF1C->summary.OTName, r2, 1, 0, 6);
+ }
+}
+
+void sub_81C2F5C()
+{
+ int r4;
+ if (sub_81A6BF4() != TRUE && sub_81B9E94() != TRUE)
+ {
+ ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_UnkCtrlF907F908), (u16)gUnknown_0203CF1C->summary.OTID, 2, 5);
+ r4 = GetStringRightAlignXOffset(1, gStringVar1, 0x38);
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 1), gStringVar1, r4, 1, 0, 1);
+ }
+}
+
+void sub_81C2FD8()
+{
+ u8 ability = GetAbilityBySpecies(gUnknown_0203CF1C->summary.species, gUnknown_0203CF1C->summary.altAbility);
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 2), gAbilityNames[ability], 0, 1, 0, 1);
+}
+
+void sub_81C302C()
+{
+ u8 ability = GetAbilityBySpecies(gUnknown_0203CF1C->summary.species, gUnknown_0203CF1C->summary.altAbility);
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 2), gAbilityDescriptionPointers[ability], 0, 17, 0, 0);
+}
+
+void sub_81C307C()
+{
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ u8 *text;
+ sub_81AFBF0();
+ sub_81AFC0C(0, gUnknown_0861CE74);
+ sub_81AFC0C(1, gUnknown_0861CE7B);
+ sub_81C31C0();
+ if (sub_81A6BF4() == TRUE || sub_81B9E94() == TRUE || sub_81C3304() == TRUE)
+ sub_81AFC28(gStringVar4, gText_XNature);
+ else
+ {
+ u8 *alloced1 = Alloc(32);
+ u8 *alloced2 = Alloc(32);
+ sub_81C31F0(alloced1);
+ if (sum->metLocation <= 0xD4)
+ {
+ sub_8124610(alloced2, sum->metLocation);
+ sub_81AFC0C(4, alloced2);
+ }
+ if (sub_81C3220() == 1)
+ {
+ if (sum->metLevel == 0)
+ text = (sum->metLocation > 0xD4) ? gText_XNatureHatchedSomewhereAt : gText_XNatureHatchedAtYZ;
+ else
+ text = (sum->metLocation > 0xD4) ? gText_XNatureMetSomewhereAt : gText_XNatureMetAtYZ;
+ }
+ else if (sum->metLocation == 0xFF)
+ text = gText_XNatureFatefulEncounter;
+ else if (sum->metLocation != 0xFE && sub_81C32BC())
+ text = (sum->metLocation > 0xD4) ? gText_XNatureObtainedInTrade : gText_XNatureProbablyMetAt;
+ else
+ text = gText_XNatureObtainedInTrade;
+ sub_81AFC28(gStringVar4, text);
+ Free(alloced1);
+ Free(alloced2);
+ }
+}
+
+void sub_81C3194()
+{
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 3), gStringVar4, 0, 1, 0, 0);
+}
+
+void sub_81C31C0()
+{
+ struct UnkSummaryStruct *sumStruct = gUnknown_0203CF1C;
+ sub_81AFC0C(2, gNatureNamePointers[sumStruct->summary.nature]);
+ sub_81AFC0C(5, gText_EmptyString5);
+}
+
+void sub_81C31F0(u8 *a)
+{
+ u8 level = gUnknown_0203CF1C->summary.metLevel;
+ if (level == 0)
+ level = 5;
+ ConvertIntToDecimalStringN(a, level, 0, 3);
+ sub_81AFC0C(3, a);
+}
+
+u8 sub_81C3220()
+{
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ u32 r4;
+ u8 r5;
+ if (gUnknown_0203CF1C->unk0 == (union UnkUnion *)&gEnemyParty)
+ {
+ u8 multiID = GetMultiplayerId()^1;
+ r4 = (u16)gLinkPlayers[multiID].trainerId;
+ r5 = gLinkPlayers[multiID].gender;
+ StringCopy(gStringVar1, gLinkPlayers[multiID].name);
+ }
+ else
+ {
+ r4 = GetPlayerIDAsU32() & 0xFFFF;
+ r5 = gSaveBlock2Ptr->playerGender;
+ StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
+ }
+ if (r5 != sum->OTGender || r4 != (sum->OTID & 0xFFFF) || StringCompareWithoutExtCtrlCodes(gStringVar1, sum->OTName))
+ {
+ return 0;
+ }
+ return 1;
+}
+
+bool8 sub_81C32BC()
+{
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ u8 r0 = sum->metGame - 1;
+ if (r0 <= 4)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 sub_81C32E0()
+{
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ u8 r0 = sum->metGame - 1;
+ if (r0 <= 2)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 sub_81C3304()
+{
+ if ((gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) && gMain.inBattle)
+ {
+ if (gUnknown_0203CF1C->unk40BE == 1 || gUnknown_0203CF1C->unk40BE == 4 || gUnknown_0203CF1C->unk40BE == 5)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+#ifdef NONMATCHING
+void sub_81C335C()
+{
+ u8 r4 = sub_81C2D2C(&gUnknown_0861CCCC, 0);
+ u32 r5 = GetStringWidth(1, gText_OTSlash, 0);
+ sub_81C25A4(r4, gText_OTSlash, 0, 1, 0, 1);
+ sub_81C25A4(r4, gText_FiveMarks, r5, 1, 0, 1);
+}
+#else
+__attribute__((naked))
+void sub_81C335C()
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5,r6}\n\
+ sub sp, 0x8\n\
+ ldr r0, =gUnknown_0861CCCC\n\
+ movs r1, 0\n\
+ bl sub_81C2D2C\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ ldr r0, =gText_OTSlash\n\
+ mov r8, r0\n\
+ movs r0, 0x1\n\
+ mov r1, r8\n\
+ movs r2, 0\n\
+ bl GetStringWidth\n\
+ adds r5, r0, 0\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ str r0, [sp]\n\
+ movs r6, 0x1\n\
+ str r6, [sp, 0x4]\n\
+ adds r0, r4, 0\n\
+ mov r1, r8\n\
+ movs r2, 0\n\
+ movs r3, 0x1\n\
+ bl sub_81C25A4\n\
+ ldr r1, =gText_FiveMarks\n\
+ lsls r5, 24\n\
+ lsrs r5, 24\n\
+ mov r0, r9\n\
+ str r0, [sp]\n\
+ str r6, [sp, 0x4]\n\
+ adds r0, r4, 0\n\
+ adds r2, r5, 0\n\
+ movs r3, 0x1\n\
+ bl sub_81C25A4\n\
+ add sp, 0x8\n\
+ pop {r3,r4}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C33CC()
+{
+ int r4;
+ StringCopy(gStringVar1, gText_UnkCtrlF907F908);
+ StringAppend(gStringVar1, gText_FiveMarks);
+ r4 = GetStringRightAlignXOffset(1, gStringVar1, 0x38);
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 1), gStringVar1, r4, 1, 0, 1);
+}
+
+void sub_81C3428()
+{
+ u8 *text;
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ if (gUnknown_0203CF1C->summary.sanity == 1)
+ text = gText_EggWillTakeALongTime;
+ else if (sum->friendship <= 5)
+ text = gText_EggAboutToHatch;
+ else if (sum->friendship <= 10)
+ text = gText_EggWillHatchSoon;
+ else if (sum->friendship <= 40)
+ text = gText_EggWillTakeSomeTime;
+ else
+ text = gText_EggWillTakeALongTime;
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 2), text, 0, 1, 0, 0);
+}
+
+void sub_81C349C()
+{
+ u8 *text;
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ if (gUnknown_0203CF1C->summary.sanity != 1)
+ {
+ if (sum->metLocation == 0xFF)
+ text = gText_PeculiarEggNicePlace;
+ else if (sub_81C32BC() == 0 || sub_81C3220() == 0)
+ text = gText_PeculiarEggTrade;
+ else if (sum->metLocation == 0xFD)
+ text = (sub_81C32E0() == TRUE) ? gText_EggFromHotSprings : gText_EggFromTraveler;
+ else
+ text = gText_OddEggFoundByCouple;
+ }
+ else
+ text = gText_OddEggFoundByCouple;
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCCC, 3), text, 0, 1, 0, 0);
+}
+
+void sub_81C3530()
+{
+ sub_81C35E4();
+ sub_81C3690();
+ sub_81C3710();
+ sub_81C37D8();
+ sub_81C3808();
+ sub_81C3890();
+ sub_81C38C0();
+}
+
+void sub_81C3554(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 dataa = data[0] - 1;
+ switch (dataa)
+ {
+ case 0:
+ sub_81C35E4();
+ break;
+ case 1:
+ sub_81C3690();
+ break;
+ case 2:
+ sub_81C3710();
+ break;
+ case 3:
+ sub_81C37D8();
+ break;
+ case 4:
+ sub_81C3808();
+ break;
+ case 5:
+ sub_81C3890();
+ break;
+ case 6:
+ sub_81C38C0();
+ break;
+ case 7:
+ DestroyTask(taskId);
+ return;
+ }
+ data[0]++;
+}
+
+void sub_81C35E4()
+{
+ u8 *text;
+ int offset;
+ if (gUnknown_0203CF1C->summary.item == ITEM_ENIGMA_BERRY && sub_81B1250() == 1 && (gUnknown_0203CF1C->unk40BE == 1 || gUnknown_0203CF1C->unk40BE == 4 || gUnknown_0203CF1C->unk40BE == 5))
+ {
+ text = (u8*)ItemId_GetItem(ITEM_ENIGMA_BERRY);
+ }
+ else if (gUnknown_0203CF1C->summary.item == ITEM_NONE)
+ text = gText_None;
+ else
+ {
+ CopyItemName(gUnknown_0203CF1C->summary.item, gStringVar1);
+ text = gStringVar1;
+ }
+ offset = GetStringCenterAlignXOffset(1, text, 0x48) + 6;
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCEC, 0), text, offset, 1, 0, 0);
+}
+
+void sub_81C3690()
+{
+ u8 *text;
+ int offset;
+ if (gUnknown_0203CF1C->summary.ribbons == 0)
+ text = gText_None;
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gUnknown_0203CF1C->summary.ribbons, 1, 2);
+ StringExpandPlaceholders(gStringVar4, gText_RibbonsVar1);
+ text = gStringVar4;
+ }
+ offset = GetStringCenterAlignXOffset(1, text, 0x46) + 6;
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCEC, 1), text, offset, 1, 0, 0);
+}
+
+void sub_81C3710()
+{
+ u8 *alloced1 = Alloc(8);
+ u8 *alloced2 = Alloc(8);
+ u8 *alloced3 = Alloc(8);
+ u8 *alloced4 = Alloc(8);
+ ConvertIntToDecimalStringN(alloced1, gUnknown_0203CF1C->summary.currentHP, 1, 3);
+ ConvertIntToDecimalStringN(alloced2, gUnknown_0203CF1C->summary.maxHP, 1, 3);
+ ConvertIntToDecimalStringN(alloced3, gUnknown_0203CF1C->summary.atk, 1, 7);
+ ConvertIntToDecimalStringN(alloced4, gUnknown_0203CF1C->summary.def, 1, 7);
+ sub_81AFBF0();
+ sub_81AFC0C(0, alloced1);
+ sub_81AFC0C(1, alloced2);
+ sub_81AFC0C(2, alloced3);
+ sub_81AFC0C(3, alloced4);
+ sub_81AFC28(gStringVar4, gUnknown_0861CE82);
+ Free(alloced1);
+ Free(alloced2);
+ Free(alloced3);
+ Free(alloced4);
+}
+
+void sub_81C37D8()
+{
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCEC, 2), gStringVar4, 4, 1, 0, 0);
+}
+
+void sub_81C3808()
+{
+ ConvertIntToDecimalStringN(gStringVar1, gUnknown_0203CF1C->summary.spatk, 1, 3);
+ ConvertIntToDecimalStringN(gStringVar2, gUnknown_0203CF1C->summary.spdef, 1, 3);
+ ConvertIntToDecimalStringN(gStringVar3, gUnknown_0203CF1C->summary.speed, 1, 3);
+ sub_81AFBF0();
+ sub_81AFC0C(0, gStringVar1);
+ sub_81AFC0C(1, gStringVar2);
+ sub_81AFC0C(2, gStringVar3);
+ sub_81AFC28(gStringVar4, gUnknown_0861CE8E);
+}
+
+void sub_81C3890()
+{
+ sub_81C25A4(sub_81C2D2C(&gUnknown_0861CCEC, 3), gStringVar4, 2, 1, 0, 0);
+}
+
+void sub_81C38C0()
+{
+ struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
+ u8 r6 = sub_81C2D2C(&gUnknown_0861CCEC, 4);
+ int offset;
+ u32 expToNextLevel;
+ ConvertIntToDecimalStringN(gStringVar1, sum->exp, 1, 7);
+ offset = GetStringRightAlignXOffset(1, gStringVar1, 0x2A) + 2;
+ sub_81C25A4(r6, gStringVar1, offset, 1, 0, 0);
+ if (sum->level < MAX_MON_LEVEL)
+ expToNextLevel = gExperienceTables[gBaseStats[sum->species].growthRate][sum->level + 1] - sum->exp;
+ else
+ expToNextLevel = 0;
+ ConvertIntToDecimalStringN(gStringVar1, expToNextLevel, 1, 6);
+ offset = GetStringRightAlignXOffset(1, gStringVar1, 0x2A) + 2;
+ sub_81C25A4(r6, gStringVar1, offset, 17, 0, 0);
+}
+
+void sub_81C3984()
+{
+ sub_81C3B08(0);
+ sub_81C3B08(1);
+ sub_81C3B08(2);
+ sub_81C3B08(3);
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ sub_81C3F44();
+ if (gUnknown_0203CF1C->unk40C6 == 4)
+ {
+ if (gUnknown_0203CF1C->unk40C4 != 0)
+ sub_81C3E9C(gUnknown_0203CF1C->unk40C4);
+ }
+ else
+ sub_81C3E9C(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]);
+ }
+}
+
+void sub_81C39F0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 dataa = data[0] - 1;
+
+ switch (dataa)
+ {
+ case 0:
+ sub_81C3B08(0);
+ break;
+ case 1:
+ sub_81C3B08(1);
+ break;
+ case 2:
+ sub_81C3B08(2);
+ break;
+ case 3:
+ sub_81C3B08(3);
+ break;
+ case 4:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ sub_81C3F44();
+ break;
+ case 5:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if (gUnknown_0203CF1C->unk40C6 == 4)
+ data[1] = gUnknown_0203CF1C->unk40C4;
+ else
+ data[1] = gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6];
+ }
+ break;
+ case 6:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if (!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ sub_81C3E9C(data[1]);
+ }
+ break;
+ case 7:
+ DestroyTask(taskId);
+ return;
+ }
+ data[0]++;
+}
+
+#ifdef NONMATCHING
+void sub_81C3B08(u8 a)
+{
+ struct UnkSummaryStruct *r10 = gUnknown_0203CF1C;
+ u8 r8 = sub_81C2D2C(&gUnknown_0861CD14, 0);
+ u8 sp = sub_81C2D2C(&gUnknown_0861CD14, 1);
+ u8 r6;
+ u8 r5;
+ u8 *text;
+ int offset;
+ u16 move;
+ if (r10->summary.moves[a] != 0)
+ {
+ move = r10->summary.moves[a];
+ r6 = CalculatePPWithBonus(move, r10->summary.ppBonuses, a);
+ sub_81C25A4(r8, gMoveNames[move], 0, (a<<4) + 1, 0, 1);
+ ConvertIntToDecimalStringN(gStringVar1, r10->summary.pp[a], 1, 2);
+ ConvertIntToDecimalStringN(gStringVar2, r6, 1, 2);
+ sub_81AFBF0();
+ sub_81AFC0C(0, gStringVar1);
+ sub_81AFC0C(1, gStringVar2);
+ sub_81AFC28(gStringVar4, gUnknown_0861CE97);
+ text = gStringVar4;
+ r5 = GetCurrentPpToMaxPpState(r10->summary.pp[a], r6) + 9;
+ offset = GetStringRightAlignXOffset(1, text, 0x2C);
+ }
+ else
+ {
+ sub_81C25A4(r8, gText_OneDash, 0, (a<<4) + 1, 0, 1);
+ text = gText_TwoDashes;
+ r5 = 12;
+ offset = GetStringCenterAlignXOffset(1, text, 0x2C);
+ }
+ sub_81C25A4(sp, text, offset, (a<<4), 0, r5);
+}
+#else
+__attribute__((naked))
+void sub_81C3B08(u8 a)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, =gUnknown_0203CF1C\n\
+ ldr r0, [r0]\n\
+ mov r10, r0\n\
+ ldr r4, =gUnknown_0861CD14\n\
+ adds r0, r4, 0\n\
+ movs r1, 0\n\
+ bl sub_81C2D2C\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x1\n\
+ bl sub_81C2D2C\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x8]\n\
+ lsls r1, r7, 1\n\
+ mov r0, r10\n\
+ adds r0, 0x84\n\
+ adds r0, r1\n\
+ ldrh r5, [r0]\n\
+ cmp r5, 0\n\
+ beq _081C3C00\n\
+ mov r0, r10\n\
+ adds r0, 0xA4\n\
+ ldrb r1, [r0]\n\
+ adds r0, r5, 0\n\
+ adds r2, r7, 0\n\
+ bl CalculatePPWithBonus\n\
+ adds r6, r0, 0\n\
+ lsls r6, 24\n\
+ lsrs r6, 24\n\
+ movs r0, 0xD\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, =gMoveNames\n\
+ adds r1, r0\n\
+ lsls r0, r7, 4\n\
+ mov r9, r0\n\
+ mov r3, r9\n\
+ adds r3, 0x1\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0x1\n\
+ str r0, [sp, 0x4]\n\
+ mov r0, r8\n\
+ movs r2, 0\n\
+ bl sub_81C25A4\n\
+ ldr r0, =gStringVar1\n\
+ mov r8, r0\n\
+ mov r5, r10\n\
+ adds r5, 0x8C\n\
+ adds r5, r7\n\
+ ldrb r1, [r5]\n\
+ movs r2, 0x1\n\
+ movs r3, 0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, =gStringVar2\n\
+ adds r0, r4, 0\n\
+ adds r1, r6, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ bl sub_81AFBF0\n\
+ movs r0, 0\n\
+ mov r1, r8\n\
+ bl sub_81AFC0C\n\
+ movs r0, 0x1\n\
+ adds r1, r4, 0\n\
+ bl sub_81AFC0C\n\
+ ldr r4, =gStringVar4\n\
+ ldr r1, =gUnknown_0861CE97\n\
+ adds r0, r4, 0\n\
+ bl sub_81AFC28\n\
+ adds r7, r4, 0\n\
+ ldrb r0, [r5]\n\
+ adds r1, r6, 0\n\
+ bl GetCurrentPpToMaxPpState\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r5, r0, 0\n\
+ adds r5, 0x9\n\
+ movs r0, 0x1\n\
+ adds r1, r7, 0\n\
+ movs r2, 0x2C\n\
+ bl GetStringRightAlignXOffset\n\
+ mov r4, r9\n\
+ b _081C3C26\n\
+ .pool\n\
+_081C3C00:\n\
+ ldr r1, =gText_OneDash\n\
+ lsls r4, r7, 4\n\
+ adds r3, r4, 0x1\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ str r5, [sp]\n\
+ movs r0, 0x1\n\
+ str r0, [sp, 0x4]\n\
+ mov r0, r8\n\
+ movs r2, 0\n\
+ bl sub_81C25A4\n\
+ ldr r7, =gText_TwoDashes\n\
+ movs r5, 0xC\n\
+ movs r0, 0x1\n\
+ adds r1, r7, 0\n\
+ movs r2, 0x2C\n\
+ bl GetStringCenterAlignXOffset\n\
+_081C3C26:\n\
+ lsls r2, r0, 24\n\
+ lsrs r2, 24\n\
+ adds r3, r4, 0x1\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ lsls r0, r5, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ ldr r0, [sp, 0x8]\n\
+ adds r1, r7, 0\n\
+ bl sub_81C25A4\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_81C3C5C(u16 move)
+{
+ u8 *text;
+ if (move != 0)
+ {
+ FillWindowPixelRect(14, 0, 0x35, 0, 0x13, 0x20);
+ if (gBattleMoves[move].power <= 1)
+ text = gText_ThreeDashes;
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].power, 1, 3);
+ text = gStringVar1;
+ }
+ sub_81C25A4(14, text, 0x35, 1, 0, 0);
+ if (gBattleMoves[move].accuracy == 0)
+ text = gText_ThreeDashes;
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].accuracy, 1, 3);
+ text = gStringVar1;
+ }
+ sub_81C25A4(14, text, 0x35, 17, 0, 0);
+ }
+}
+
+void sub_81C3D08()
+{
+ sub_81C3B08(0);
+ sub_81C3B08(1);
+ sub_81C3B08(2);
+ sub_81C3B08(3);
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ sub_81C3F44();
+ sub_81C3E2C(gUnknown_0203CF1C->unk40C6);
+ }
+}
+
+void sub_81C3D54(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s16 dataa = data[0] - 1;
+
+ switch (dataa)
+ {
+ case 0:
+ sub_81C3B08(0);
+ break;
+ case 1:
+ sub_81C3B08(1);
+ break;
+ case 2:
+ sub_81C3B08(2);
+ break;
+ case 3:
+ sub_81C3B08(3);
+ break;
+ case 4:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ sub_81C3F44();
+ break;
+ case 5:
+ if (gUnknown_0203CF1C->unk40BC == 3)
+ {
+ if (!(gUnknown_0203CF1C->unk40C4 == 0 && gUnknown_0203CF1C->unk40C6 == 4))
+ sub_81C3E2C(gUnknown_0203CF1C->unk40C6);
+ }
+ break;
+ case 6:
+ DestroyTask(taskId);
+ return;
+ }
+ data[0]++;
+} \ No newline at end of file
diff --git a/src/record_mixing.c b/src/record_mixing.c
new file mode 100644
index 000000000..151835e5e
--- /dev/null
+++ b/src/record_mixing.c
@@ -0,0 +1,28 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA bool8 gUnknown_03001130;
+IWRAM_DATA struct SecretBaseRecord *gUnknown_03001134;
+IWRAM_DATA TVShow *gUnknown_03001138;
+IWRAM_DATA struct UnknownSaveStruct2ABC *gUnknown_0300113C;
+IWRAM_DATA OldMan *gUnknown_03001140;
+IWRAM_DATA struct EasyChatPair *gUnknown_03001144;
+IWRAM_DATA struct DaycareData *gUnknown_03001148;
+IWRAM_DATA void *gUnknown_0300114C; // gSaveBlock2Ptr->field_64C
+IWRAM_DATA LilycoveLady *gUnknown_03001150;
+IWRAM_DATA void *gUnknown_03001154; // gSaveBlock2Ptr->field_0DC;
+IWRAM_DATA void *gUnknown_03001158; // gSaveBlock2Ptr->field_64C
+IWRAM_DATA u32 gUnknown_0300115C;
+IWRAM_DATA u8 gUnknown_03001160[8];
+IWRAM_DATA u32 gUnknown_03001168[3];
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
index b786ff9f8..d4dbc5f42 100644
--- a/src/reset_save_heap.c
+++ b/src/reset_save_heap.c
@@ -5,7 +5,7 @@
#include "load_save.h"
#include "save.h"
#include "new_game.h"
-#include "rom4.h"
+#include "overworld.h"
#include "malloc.h"
void sub_81700F8(void)
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
new file mode 100644
index 000000000..343ddb9c0
--- /dev/null
+++ b/src/reshow_battle_screen.c
@@ -0,0 +1,354 @@
+#include "global.h"
+#include "reshow_battle_screen.h"
+#include "battle.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "battle_controllers.h"
+#include "link.h"
+#include "sprite.h"
+#include "species.h"
+#include "battle_interface.h"
+
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern u32 gBattleTypeFlags;
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern struct SpriteTemplate gUnknown_0202499C;
+
+extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
+
+extern void dp12_8087EA4(void);
+extern void trs_config(void);
+extern bool8 IsDoubleBattle(void);
+extern u8 sub_80A614C(u8 bank);
+extern u8 sub_80A6138(u8 bank);
+extern u8 sub_80A82E4(u8 bank);
+extern void sub_806A068(u16 species, u8 bankIdentity);
+extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
+extern u8 sub_80A5C6C(u8 bank, u8 caseId);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadBankSpriteGfx(u8 bank);
+static void CreateBankSprite(u8 bank);
+static void CreateHealthboxSprite(u8 bank);
+static void sub_80A95F4(void);
+
+void nullsub_35(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ gBattleScripting.reshowMainState = 0;
+ gBattleScripting.reshowHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gBattleScripting.reshowMainState)
+ {
+ case 0:
+ dp12_8087EA4();
+ trs_config();
+ SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ ResetPaletteFade();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ break;
+ case 1:
+ CpuFastFill(0, (void*)(VRAM), VRAM_SIZE);
+ break;
+ case 2:
+ LoadBattleTextboxAndBackground();
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_805E350();
+ break;
+ case 6:
+ if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
+ {
+ gBattleScripting.reshowHelperState = 0;
+ }
+ else
+ {
+ gBattleScripting.reshowHelperState++;
+ gBattleScripting.reshowMainState--;
+ }
+ break;
+ case 7:
+ if (!LoadBankSpriteGfx(0))
+ gBattleScripting.reshowMainState--;
+ break;
+ case 8:
+ if (!LoadBankSpriteGfx(1))
+ gBattleScripting.reshowMainState--;
+ break;
+ case 9:
+ if (!LoadBankSpriteGfx(2))
+ gBattleScripting.reshowMainState--;
+ break;
+ case 10:
+ if (!LoadBankSpriteGfx(3))
+ gBattleScripting.reshowMainState--;
+ break;
+ case 11:
+ CreateBankSprite(0);
+ break;
+ case 12:
+ CreateBankSprite(1);
+ break;
+ case 13:
+ CreateBankSprite(2);
+ break;
+ case 14:
+ CreateBankSprite(3);
+ break;
+ case 15:
+ CreateHealthboxSprite(0);
+ break;
+ case 16:
+ CreateHealthboxSprite(1);
+ break;
+ case 17:
+ CreateHealthboxSprite(2);
+ break;
+ case 18:
+ CreateHealthboxSprite(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ LoadAndCreateEnemyShadowSprites();
+
+ opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ SetBankEnemyShadowSpriteCallback(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ SetBankEnemyShadowSpriteCallback(opponentBank, species);
+ }
+
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0);
+
+ if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ }
+ break;
+ default:
+ SetVBlankCallback(VBlankCB_Battle);
+ sub_80A95F4();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(BattleMainCB2);
+ sub_805EF14();
+ break;
+ }
+
+ gBattleScripting.reshowMainState++;
+}
+
+static void sub_80A95F4(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ regBgcnt1 = (struct BGCntrlBitfield *)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (struct BGCntrlBitfield *)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadBankSpriteGfx(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadBackTrainerBankSpriteGfx(gSaveBlock2Ptr->playerGender, bank);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadBackTrainerBankSpriteGfx(BACK_PIC_WALLY, bank);
+ else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSpriteGfx(bank, FALSE);
+
+ gBattleScripting.reshowHelperState = 0;
+ }
+ return TRUE;
+}
+
+// todo: get rid of it once the struct is declared in a header
+struct MonCoords
+{
+ // This would use a bitfield, but sub_8079F44
+ // uses it as a u8 and casting won't match.
+ u8 coords; // u8 x:4, y:4;
+ u8 y_offset;
+};
+extern const struct MonCoords gTrainerBackPicCoords[];
+
+static void CreateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ posY = sub_80A614C(bank);
+ else
+ posY = sub_80A6138(bank);
+
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+
+ sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
+ gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
+ sub_80A82E4(0));
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
+ (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80,
+ sub_80A82E4(0));
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+
+ sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
+ gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
+ }
+
+ gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible;
+ }
+}
+
+static void CreateHealthboxSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxSpriteId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxSpriteId = CreateSafariPlayerHealthboxSprites();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxSpriteId = CreateBankHealthboxSprites(bank);
+
+ gHealthBoxesIds[bank] = healthboxSpriteId;
+ SetBankHealthboxSpritePos(bank);
+ SetHealthboxSpriteVisible(healthboxSpriteId);
+
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT);
+ else
+ UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
+
+ if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ DummyBattleInterfaceFunc(gHealthBoxesIds[bank], TRUE);
+ else
+ DummyBattleInterfaceFunc(gHealthBoxesIds[bank], FALSE);
+
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ SetHealthboxSpriteInvisible(healthboxSpriteId);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ SetHealthboxSpriteInvisible(healthboxSpriteId);
+ }
+ }
+}
diff --git a/src/roamer.c b/src/roamer.c
new file mode 100644
index 000000000..cbe1b6312
--- /dev/null
+++ b/src/roamer.c
@@ -0,0 +1,218 @@
+#include "global.h"
+#include "roamer.h"
+#include "pokemon.h"
+#include "rng.h"
+#include "species.h"
+#include "event_data.h"
+
+enum
+{
+ MAP_GRP = 0, // map group
+ MAP_NUM = 1, // map number
+};
+
+EWRAM_DATA static u8 sLocationHistory[3][2] = {0};
+EWRAM_DATA static u8 sRoamerLocation[2] = {0};
+
+static const u8 sRoamerLocations[][6] =
+{
+ { 0x19, 0x1A, 0x20, 0x21, 0x31, 0xFF },
+ { 0x1A, 0x19, 0x20, 0x21, 0xFF, 0xFF },
+ { 0x20, 0x1A, 0x19, 0x21, 0xFF, 0xFF },
+ { 0x21, 0x20, 0x19, 0x1A, 0x22, 0x26 },
+ { 0x22, 0x21, 0x23, 0xFF, 0xFF, 0xFF },
+ { 0x23, 0x22, 0x24, 0xFF, 0xFF, 0xFF },
+ { 0x24, 0x23, 0x25, 0x26, 0xFF, 0xFF },
+ { 0x25, 0x24, 0x26, 0xFF, 0xFF, 0xFF },
+ { 0x26, 0x25, 0x21, 0xFF, 0xFF, 0xFF },
+ { 0x27, 0x24, 0x28, 0x29, 0xFF, 0xFF },
+ { 0x28, 0x27, 0x2A, 0xFF, 0xFF, 0xFF },
+ { 0x29, 0x27, 0x2A, 0xFF, 0xFF, 0xFF },
+ { 0x2A, 0x28, 0x29, 0x2B, 0xFF, 0xFF },
+ { 0x2B, 0x2A, 0x2C, 0xFF, 0xFF, 0xFF },
+ { 0x2C, 0x2B, 0x2D, 0xFF, 0xFF, 0xFF },
+ { 0x2D, 0x2C, 0x2E, 0xFF, 0xFF, 0xFF },
+ { 0x2E, 0x2D, 0x2F, 0xFF, 0xFF, 0xFF },
+ { 0x2F, 0x2E, 0x30, 0xFF, 0xFF, 0xFF },
+ { 0x30, 0x2F, 0x31, 0xFF, 0xFF, 0xFF },
+ { 0x31, 0x30, 0x19, 0xFF, 0xFF, 0xFF },
+ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
+};
+
+void ClearRoamerData(void)
+{
+ memset(&gSaveBlock1Ptr->roamer, 0, sizeof(struct Roamer));
+ (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS;
+}
+
+void ClearRoamerLocationData(void)
+{
+ u8 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ sLocationHistory[i][MAP_GRP] = 0;
+ sLocationHistory[i][MAP_NUM] = 0;
+ }
+
+ sRoamerLocation[MAP_GRP] = 0;
+ sRoamerLocation[MAP_NUM] = 0;
+}
+
+static void CreateInitialRoamerMon(bool16 createLatios)
+{
+ if (!createLatios)
+ (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS;
+ else
+ (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIOS;
+
+ CreateMon(&gEnemyParty[0], (&gSaveBlock1Ptr->roamer)->species, 40, 0x20, 0, 0, 0, 0);
+ (&gSaveBlock1Ptr->roamer)->level = 40;
+ (&gSaveBlock1Ptr->roamer)->status = 0;
+ (&gSaveBlock1Ptr->roamer)->active = TRUE;
+ (&gSaveBlock1Ptr->roamer)->ivs = GetMonData(&gEnemyParty[0], MON_DATA_IVS);
+ (&gSaveBlock1Ptr->roamer)->personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY);
+ (&gSaveBlock1Ptr->roamer)->hp = GetMonData(&gEnemyParty[0], MON_DATA_MAX_HP);
+ (&gSaveBlock1Ptr->roamer)->cool = GetMonData(&gEnemyParty[0], MON_DATA_COOL);
+ (&gSaveBlock1Ptr->roamer)->beauty = GetMonData(&gEnemyParty[0], MON_DATA_BEAUTY);
+ (&gSaveBlock1Ptr->roamer)->cute = GetMonData(&gEnemyParty[0], MON_DATA_CUTE);
+ (&gSaveBlock1Ptr->roamer)->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART);
+ (&gSaveBlock1Ptr->roamer)->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH);
+ sRoamerLocation[MAP_GRP] = 0;
+ sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % 20][0];
+}
+
+void InitRoamer(void)
+{
+ ClearRoamerData();
+ ClearRoamerLocationData();
+ CreateInitialRoamerMon(gSpecialVar_0x8004);
+}
+
+void UpdateLocationHistoryForRoamer(void)
+{
+ sLocationHistory[2][MAP_GRP] = sLocationHistory[1][MAP_GRP];
+ sLocationHistory[2][MAP_NUM] = sLocationHistory[1][MAP_NUM];
+
+ sLocationHistory[1][MAP_GRP] = sLocationHistory[0][MAP_GRP];
+ sLocationHistory[1][MAP_NUM] = sLocationHistory[0][MAP_NUM];
+
+ sLocationHistory[0][MAP_GRP] = gSaveBlock1Ptr->location.mapGroup;
+ sLocationHistory[0][MAP_NUM] = gSaveBlock1Ptr->location.mapNum;
+}
+
+void RoamerMoveToOtherLocationSet(void)
+{
+ u8 val = 0;
+ struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
+
+ if (!roamer->active)
+ return;
+
+ sRoamerLocation[MAP_GRP] = val;
+
+ while (1)
+ {
+ val = sRoamerLocations[Random() % 20][0];
+ if (sRoamerLocation[MAP_NUM] != val)
+ {
+ sRoamerLocation[MAP_NUM] = val;
+ return;
+ }
+ }
+}
+
+void RoamerMove(void)
+{
+ u8 locSet = 0;
+
+ if ((Random() % 16) == 0)
+ {
+ RoamerMoveToOtherLocationSet();
+ }
+ else
+ {
+ struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
+
+ if (!roamer->active)
+ return;
+
+ while (locSet < 20)
+ {
+ if (sRoamerLocation[MAP_NUM] == sRoamerLocations[locSet][0])
+ {
+ u8 mapNum;
+ while (1)
+ {
+ mapNum = sRoamerLocations[locSet][(Random() % 5) + 1];
+ if (!(sLocationHistory[2][MAP_GRP] == 0 && sLocationHistory[2][MAP_NUM] == mapNum) && mapNum != 0xFF)
+ break;
+ }
+ sRoamerLocation[MAP_NUM] = mapNum;
+ return;
+ }
+ locSet++;
+ }
+ }
+}
+
+bool8 IsRoamerAt(u8 mapGroup, u8 mapNum)
+{
+ struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
+
+ if (roamer->active && mapGroup == sRoamerLocation[MAP_GRP] && mapNum == sRoamerLocation[MAP_NUM])
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void CreateRoamerMonInstance(void)
+{
+ struct Pokemon *mon;
+ struct Roamer *roamer;
+
+ mon = &gEnemyParty[0];
+ ZeroEnemyPartyMons();
+ roamer = &gSaveBlock1Ptr->roamer;
+ CreateMonWithIVsPersonality(mon, roamer->species, roamer->level, roamer->ivs, roamer->personality);
+ SetMonData(mon, MON_DATA_STATUS, &gSaveBlock1Ptr->roamer.status);
+ SetMonData(mon, MON_DATA_HP, &gSaveBlock1Ptr->roamer.hp);
+ SetMonData(mon, MON_DATA_COOL, &gSaveBlock1Ptr->roamer.cool);
+ SetMonData(mon, MON_DATA_BEAUTY, &gSaveBlock1Ptr->roamer.beauty);
+ SetMonData(mon, MON_DATA_CUTE, &gSaveBlock1Ptr->roamer.cute);
+ SetMonData(mon, MON_DATA_SMART, &gSaveBlock1Ptr->roamer.smart);
+ SetMonData(mon, MON_DATA_TOUGH, &gSaveBlock1Ptr->roamer.tough);
+}
+
+bool8 TryStartRoamerEncounter(void)
+{
+ if (IsRoamerAt(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum) == TRUE && (Random() % 4) == 0)
+ {
+ CreateRoamerMonInstance();
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+void UpdateRoamerHPStatus(struct Pokemon *mon)
+{
+ (&gSaveBlock1Ptr->roamer)->hp = GetMonData(mon, MON_DATA_HP);
+ (&gSaveBlock1Ptr->roamer)->status = GetMonData(mon, MON_DATA_STATUS);
+
+ RoamerMoveToOtherLocationSet();
+}
+
+void SetRoamerInactive(void)
+{
+ struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
+ roamer->active = FALSE;
+}
+
+void GetRoamerLocation(u8 *mapGroup, u8 *mapNum)
+{
+ *mapGroup = sRoamerLocation[MAP_GRP];
+ *mapNum = sRoamerLocation[MAP_NUM];
+}
diff --git a/src/rom4.c b/src/rom4.c
new file mode 100644
index 000000000..c538595f2
--- /dev/null
+++ b/src/rom4.c
@@ -0,0 +1,19 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+IWRAM_DATA void *gUnknown_03000E0C;
+IWRAM_DATA u8 gUnknown_03000E10[4];
+IWRAM_DATA u8 (*gUnknown_03000E14)(u32);
+IWRAM_DATA u8 gUnknown_03000E18;
+IWRAM_DATA u8 gUnknown_03000E19;
+IWRAM_DATA void *rom4_c_unused_03000e1c;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/safari_zone.c b/src/safari_zone.c
index 3e25468bf..77c6bbd61 100644
--- a/src/safari_zone.c
+++ b/src/safari_zone.c
@@ -60,7 +60,7 @@ void SetSafariZoneFlag(void)
void ResetSafariZoneFlag(void)
{
- FlagReset(SYS_SAFARI_MODE);
+ FlagClear(SYS_SAFARI_MODE);
}
void EnterSafariMode(void)
@@ -114,7 +114,7 @@ void sub_80FC190(void)
{
SetMainCallback2(c2_exit_to_overworld_2_switch);
}
- else if (gBattleOutcome == 8)
+ else if (gBattleOutcome == BATTLE_SAFARI_OUT_OF_BALLS)
{
ScriptContext2_RunNewScript(gUnknown_082A4B4C);
warp_in();
@@ -139,7 +139,7 @@ static void ClearAllPokeblockFeeders(void)
memset(sPokeblockFeeders, 0, sizeof(sPokeblockFeeders));
}
-static void GetPokeblockFeederInFront(void)
+void GetPokeblockFeederInFront(void)
{
s16 x, y;
u16 i;
diff --git a/src/save.c b/src/save.c
index 5ca855247..2c1b26ca9 100644
--- a/src/save.c
+++ b/src/save.c
@@ -2,17 +2,19 @@
#include "gba/flash_internal.h"
#include "save.h"
#include "game_stat.h"
+#include "task.h"
-extern struct SaveSectionOffsets gSaveSectionOffsets[0xE];
extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
extern u8 gDecompressionBuffer[];
extern u32 gFlashMemoryPresent;
extern u16 gUnknown_03006294;
+extern bool8 gSoftResetDisabled;
+
+extern const struct SaveSectionOffsets gSaveSectionOffsets[0xE];
extern void DoSaveFailedScreen(u8); // save_failed_screen
extern void LoadSerializedGame(void); // load_save
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
-extern void ReadFlash(u8 sector, u32 arg1, void* data, u32 size);
// iwram common
u16 gLastWrittenSector;
@@ -576,84 +578,27 @@ u16 CalculateChecksum(void *data, u16 size)
return ((checksum >> 16) + checksum);
}
-#ifdef NONMATCHING
-// the initial allocation of the pointer and toAdd variable doesnt match up with the original function. however, forcing it is impossible since gRamSaveSectionLocations is loaded first.
void UpdateSaveAddresses(void)
{
int i = 0;
- gRamSaveSectionLocations[i].data = gSaveBlock2Ptr + gSaveSectionOffsets[0].toAdd;
- gRamSaveSectionLocations[i].size = gSaveSectionOffsets[0].size;
- for(i = 1; i < 5; i++)
+ gRamSaveSectionLocations[i].data = (void*)(gSaveBlock2Ptr) + gSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
+
+ for (i = 1; i < 5; i++)
{
- gRamSaveSectionLocations[i].data = gSaveBlock1Ptr + gSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].data = (void*)(gSaveBlock1Ptr) + gSaveSectionOffsets[i].toAdd;
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
}
- for(i = 5; i < 14; i++)
+ for (i = 5; i < 14; i++)
{
- gRamSaveSectionLocations[i].data = gPokemonStoragePtr + gSaveSectionOffsets[i].toAdd;
+ gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + gSaveSectionOffsets[i].toAdd;
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
+
+ i++;i--; // needed to match
}
}
-#else
-__attribute__((naked))
-void UpdateSaveAddresses(void)
-{
- asm(".syntax unified\n\
- push {r4,r5,lr}\n\
- ldr r3, =gRamSaveSectionLocations\n\
- ldr r0, =gSaveBlock2Ptr\n\
- ldr r2, =gSaveSectionOffsets\n\
- ldrh r1, [r2]\n\
- ldr r0, [r0]\n\
- adds r0, r1\n\
- str r0, [r3]\n\
- ldrh r0, [r2, 0x2]\n\
- strh r0, [r3, 0x4]\n\
- ldr r5, =gSaveBlock1Ptr\n\
- adds r3, 0x8\n\
- adds r2, 0x4\n\
- movs r4, 0x3\n\
-_081531AC:\n\
- ldrh r0, [r2]\n\
- ldr r1, [r5]\n\
- adds r1, r0\n\
- str r1, [r3]\n\
- ldrh r0, [r2, 0x2]\n\
- strh r0, [r3, 0x4]\n\
- adds r3, 0x8\n\
- adds r2, 0x4\n\
- subs r4, 0x1\n\
- cmp r4, 0\n\
- bge _081531AC\n\
- movs r4, 0x5\n\
- ldr r1, =gRamSaveSectionLocations\n\
- ldr r5, =gPokemonStoragePtr\n\
- ldr r0, =gSaveSectionOffsets\n\
- adds r3, r1, 0\n\
- adds r3, 0x28\n\
- adds r2, r0, 0\n\
- adds r2, 0x14\n\
-_081531D2:\n\
- ldrh r0, [r2]\n\
- ldr r1, [r5]\n\
- adds r1, r0\n\
- str r1, [r3]\n\
- ldrh r0, [r2, 0x2]\n\
- strh r0, [r3, 0x4]\n\
- adds r3, 0x8\n\
- adds r2, 0x4\n\
- adds r4, 0x1\n\
- cmp r4, 0xD\n\
- ble _081531D2\n\
- pop {r4,r5}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif
extern u32 GetGameStat(u8 index); // rom4
extern void IncrementGameStat(u8 index); // rom4
@@ -860,7 +805,7 @@ u32 sub_81535DC(u8 sector, u8* dst)
if (sector != 30 && sector != 31)
return 0xFF;
- ReadFlash(sector, 0, &gSaveDataBuffer, sizeof(struct SaveSection));
+ ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection));
if (*(u32*)(&gSaveDataBuffer.data[0]) != 0xB39D)
return 0xFF;
// copies whole save section except u32 counter
@@ -894,3 +839,85 @@ u32 sub_8153634(u8 sector, u8* src)
return 0xFF;
return 1;
}
+
+extern void save_serialize_map(void);
+extern void sub_8076D5C(void);
+extern void sav2_gender2_inplace_and_xFE(void);
+extern void sub_800ADF8(void);
+extern bool8 sub_800A520(void);
+
+void sub_8153688(u8 taskId)
+{
+ s16* taskData = gTasks[taskId].data;
+
+ switch (taskData[0])
+ {
+ case 0:
+ gSoftResetDisabled = TRUE;
+ taskData[0] = 1;
+ break;
+ case 1:
+ sub_800ADF8();
+ taskData[0] = 2;
+ break;
+ case 2:
+ if (sub_800A520())
+ {
+ if (taskData[2] == 0)
+ save_serialize_map();
+ taskData[0] = 3;
+ }
+ break;
+ case 3:
+ if (taskData[2] == 0)
+ sub_8076D5C();
+ sub_8153380();
+ taskData[0] = 4;
+ break;
+ case 4:
+ if (++taskData[1] == 5)
+ {
+ taskData[1] = 0;
+ taskData[0] = 5;
+ }
+ break;
+ case 5:
+ if (sub_81533AC())
+ taskData[0] = 6;
+ else
+ taskData[0] = 4;
+ break;
+ case 6:
+ sub_81533E0();
+ taskData[0] = 7;
+ break;
+ case 7:
+ if (taskData[2] == 0)
+ sav2_gender2_inplace_and_xFE();
+ sub_800ADF8();
+ taskData[0] = 8;
+ break;
+ case 8:
+ if (sub_800A520())
+ {
+ sub_8153408();
+ taskData[0] = 9;
+ }
+ break;
+ case 9:
+ sub_800ADF8();
+ taskData[0] = 10;
+ break;
+ case 10:
+ if (sub_800A520())
+ taskData[0]++;
+ break;
+ case 11:
+ if (++taskData[1] > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
new file mode 100755
index 000000000..3f49b89e6
--- /dev/null
+++ b/src/save_failed_screen.c
@@ -0,0 +1,426 @@
+#include "global.h"
+#include "text.h"
+#include "main.h"
+#include "palette.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "task.h"
+#include "window.h"
+#include "menu.h"
+#include "save.h"
+#include "gba/flash_internal.h"
+
+#define MSG_WIN_TOP 12
+#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
+
+extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
+
+extern void (*gGameContinueCallback)(void);
+
+extern u32 gDamagedSaveSectors;
+
+extern const u8 gBirchHelpGfx[];
+extern const u8 gBirchBagTilemap[];
+extern const u8 gBirchGrassTilemap[];
+extern const u16 gBirchBagGrassPal[];
+extern const u16 gUnknown_0850FEFC[];
+extern const u16 gUnknown_0860F074[];
+extern const u32 gUnknown_0850E87C[];
+extern struct SaveSection gSaveDataBuffer;
+
+extern u8 gText_SaveFailedCheckingBackup[];
+extern u8 gText_BackupMemoryDamaged[];
+extern u8 gText_CheckCompleted[];
+extern u8 gText_SaveCompleteGameCannotContinue[];
+extern u8 gText_SaveCompletePressA[];
+extern u8 gText_GamePlayCannotBeContinued[];
+
+extern u8 gDecompressionBuffer[];
+
+// gSaveFailedClockInfo enum
+enum
+{
+ CLOCK_RUNNING,
+ DEBUG_TIMER
+};
+
+// gSaveFailedWindowIds enum
+enum
+{
+ TEXT_WIN_ID,
+ CLOCK_WIN_ID
+};
+
+EWRAM_DATA u16 gSaveFailedType = {0};
+EWRAM_DATA u16 gSaveFailedClockInfo[2] = {0};
+EWRAM_DATA u8 gSaveFailedUnused1[12] = {0};
+EWRAM_DATA u8 gSaveFailedWindowIds[2] = {0};
+EWRAM_DATA u8 gSaveFailedUnused2[4] = {0};
+
+static const struct OamData sClockOamData =
+{
+ 160, // Y
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 1,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+static const struct BgTemplate gUnknown_085EFD88[3] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 14,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0,
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 15,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0,
+ },
+};
+
+static const struct WindowTemplate gUnknown_085EFD94[] =
+{
+ {
+ .priority = 255,
+ .tilemapLeft = 0,
+ .tilemapTop = 0,
+ .width = 0,
+ .height = 0,
+ .paletteNum = 0,
+ .baseBlock = 0,
+ }
+};
+
+static const struct WindowTemplate gUnknown_085EFD9C[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 13,
+ .width = 28,
+ .height = 6,
+ .paletteNum = 15,
+ .baseBlock = 1,
+ }
+};
+
+static const struct WindowTemplate gUnknown_085EFDA4[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 14,
+ .tilemapTop = 9,
+ .width = 2,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 169,
+ }
+};
+
+static const u8 sClockFrames[8][3] =
+{
+ { 1, 0, 0 },
+ { 5, 0, 0 },
+ { 9, 0, 0 },
+ { 5, 0, 1 },
+ { 1, 0, 1 },
+ { 5, 1, 1 },
+ { 9, 1, 0 },
+ { 5, 1, 0 },
+};
+
+static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
+static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
+
+static void CB2_SaveFailedScreen(void);
+static void CB2_WipeSave(void);
+static void CB2_GameplayCannotBeContinued(void);
+static void CB2_FadeAndReturnToTitleScreen(void);
+static void CB2_ReturnToTitleScreen(void);
+static void VBlankCB_UpdateClockGraphics(void);
+static bool8 VerifySectorWipe(u16 sector);
+static bool8 WipeSectors(u32);
+
+// although this is a general text printer, it's only used in this file.
+static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
+{
+ struct TextColor color;
+
+ color.fgColor = 0;
+ color.bgColor = 15;
+ color.shadowColor = 3;
+ AddTextPrinterParametrized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
+}
+
+void DoSaveFailedScreen(u8 saveType)
+{
+ SetMainCallback2(CB2_SaveFailedScreen);
+ gSaveFailedType = saveType;
+ gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
+ gSaveFailedClockInfo[DEBUG_TIMER] = 0;
+ gSaveFailedWindowIds[TEXT_WIN_ID] = 0;
+ gSaveFailedWindowIds[CLOCK_WIN_ID] = 0;
+}
+
+static void VBlankCB(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void CB2_SaveFailedScreen(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ // how come this doesnt use the Dma manager?
+ DmaFill16(3, 0, VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, OAM, OAM_SIZE);
+ DmaFill16(3, 0, PLTT, PLTT_SIZE);
+ LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
+ LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
+ LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
+ LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
+ SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
+ CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
+ LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
+ InitWindows(gUnknown_085EFD94);
+ // AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
+ gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
+ SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
+ gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4);
+ SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
+ DeactivateAllTextPrinters();
+ ResetSpriteData();
+ ResetTasks();
+ ResetPaletteFade();
+ LoadPalette(gBirchBagGrassPal, 0, 0x40);
+ LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
+ LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+ SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
+ SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
+ FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards?
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
+ CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1);
+ SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ EnableInterrupts(1);
+ SetVBlankCallback(VBlankCB);
+ SetGpuReg(0, 0x1040);
+ ShowBg(0);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ {
+ SetMainCallback2(CB2_WipeSave);
+ SetVBlankCallback(VBlankCB_UpdateClockGraphics);
+ }
+ break;
+ }
+}
+
+static void CB2_WipeSave(void)
+{
+ u8 wipeTries = 0;
+
+ gSaveFailedClockInfo[CLOCK_RUNNING] = TRUE;
+
+ while (gDamagedSaveSectors != 0 && wipeTries < 3)
+ {
+ if (WipeSectors(gDamagedSaveSectors) != FALSE)
+ {
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
+ SetMainCallback2(CB2_GameplayCannotBeContinued);
+ return;
+ }
+
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ SaveFailedScreenTextPrint(gText_CheckCompleted, 1, 0);
+ HandleSavingData(gSaveFailedType);
+
+ if (gDamagedSaveSectors != 0)
+ {
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
+ }
+
+ wipeTries++;
+ }
+
+ if (wipeTries == 3)
+ {
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
+ }
+ else
+ {
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+
+ if (gGameContinueCallback == NULL)
+ SaveFailedScreenTextPrint(gText_SaveCompleteGameCannotContinue, 1, 0);
+ else
+ SaveFailedScreenTextPrint(gText_SaveCompletePressA, 1, 0);
+ }
+
+ SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
+}
+
+static void CB2_GameplayCannotBeContinued(void)
+{
+ gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0);
+ SetVBlankCallback(VBlankCB);
+ SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
+ }
+}
+
+static void CB2_FadeAndReturnToTitleScreen(void)
+{
+ gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ SetVBlankCallback(VBlankCB);
+ SetMainCallback2(CB2_ReturnToTitleScreen);
+ }
+}
+
+static void CB2_ReturnToTitleScreen(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ if (gGameContinueCallback == NULL) // no callback exists, so do a soft reset.
+ {
+ DoSoftReset();
+ }
+ else
+ {
+ SetMainCallback2((MainCallback)gGameContinueCallback);
+ gGameContinueCallback = NULL;
+ }
+ }
+}
+
+static void VBlankCB_UpdateClockGraphics(void)
+{
+ unsigned int n = (gMain.vblankCounter2 >> 3) & 7;
+
+ gMain.oamBuffer[0] = sClockOamData;
+ gMain.oamBuffer[0].x = 112;
+ gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
+
+ if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
+ {
+ gMain.oamBuffer[0].tileNum = sClockFrames[n][0];
+ gMain.oamBuffer[0].matrixNum = (sClockFrames[n][2] << 4) | (sClockFrames[n][1] << 3);
+ }
+ else
+ {
+ gMain.oamBuffer[0].tileNum = 1;
+ }
+
+ CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4);
+
+ if (gSaveFailedClockInfo[DEBUG_TIMER])
+ gSaveFailedClockInfo[DEBUG_TIMER]--;
+}
+
+static bool8 VerifySectorWipe(u16 sector)
+{
+ u32 *ptr = (u32 *)&gSaveDataBuffer;
+ u16 i;
+
+ ReadFlash(sector, 0, (u8 *)ptr, 4096);
+
+ for (i = 0; i < 0x400; i++, ptr++)
+ if (*ptr)
+ return TRUE;
+
+ return FALSE;
+}
+
+static bool8 WipeSector(u16 sector)
+{
+ u16 i, j;
+ bool8 failed = TRUE;
+
+ for (i = 0; failed && i < 130; i++)
+ {
+ for (j = 0; j < 0x1000; j++)
+ ProgramFlashByte(sector, j, 0);
+
+ failed = VerifySectorWipe(sector);
+ }
+
+ return failed;
+}
+
+static bool8 WipeSectors(u32 sectorBits)
+{
+ u16 i;
+
+ for (i = 0; i < 0x20; i++)
+ if ((sectorBits & (1 << i)) && !WipeSector(i))
+ sectorBits &= ~(1 << i);
+
+ if (sectorBits == 0)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/save_location.c b/src/save_location.c
new file mode 100755
index 000000000..61a5fd30d
--- /dev/null
+++ b/src/save_location.c
@@ -0,0 +1,146 @@
+#include "global.h"
+#include "save_location.h"
+#include "map_constants.h"
+
+// used to make the list defines a little less ugly.
+#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name))
+
+// specialSaveWarp flags
+#define POKECENTER_SAVEWARP (1 << 1)
+#define LOBBY_SAVEWARP (1 << 2)
+#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3)
+
+static bool32 IsCurMapInLocationList(const u16 *list)
+{
+ u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum);
+
+ // im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches.
+ if (*list != 0xFFFF)
+ {
+ u16 termValue = 0xFFFF;
+ const u16 *localList;
+ for (localList = list; *localList != termValue; localList++)
+ if (*localList == locSum)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// TODO: Not require a packed u16 array for these lists
+static const u16 sSaveLocationPokeCenterList[] =
+{
+ MAP(OLDALE_TOWN_POKEMON_CENTER_1F),
+ MAP(OLDALE_TOWN_POKEMON_CENTER_2F),
+ MAP(DEWFORD_TOWN_POKEMON_CENTER_1F),
+ MAP(DEWFORD_TOWN_POKEMON_CENTER_2F),
+ MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F),
+ MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F),
+ MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F),
+ MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F),
+ MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F),
+ MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F),
+ MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F),
+ MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F),
+ MAP(PETALBURG_CITY_POKEMON_CENTER_1F),
+ MAP(PETALBURG_CITY_POKEMON_CENTER_2F),
+ MAP(SLATEPORT_CITY_POKEMON_CENTER_1F),
+ MAP(SLATEPORT_CITY_POKEMON_CENTER_2F),
+ MAP(MAUVILLE_CITY_POKEMON_CENTER_1F),
+ MAP(MAUVILLE_CITY_POKEMON_CENTER_2F),
+ MAP(RUSTBORO_CITY_POKEMON_CENTER_1F),
+ MAP(RUSTBORO_CITY_POKEMON_CENTER_2F),
+ MAP(FORTREE_CITY_POKEMON_CENTER_1F),
+ MAP(FORTREE_CITY_POKEMON_CENTER_2F),
+ MAP(LILYCOVE_CITY_POKEMON_CENTER_1F),
+ MAP(LILYCOVE_CITY_POKEMON_CENTER_2F),
+ MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F),
+ MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F),
+ MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F),
+ MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F),
+ MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F),
+ MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F),
+ MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F),
+ MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F),
+ MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F),
+ MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F),
+ MAP(SINGLE_BATTLE_COLOSSEUM),
+ MAP(TRADE_CENTER),
+ MAP(RECORD_CORNER),
+ MAP(DOUBLE_BATTLE_COLOSSEUM),
+ 0xFFFF,
+};
+
+static bool32 IsCurMapPokeCenter(void)
+{
+ return IsCurMapInLocationList(sSaveLocationPokeCenterList);
+}
+
+static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower
+{
+ MAP(BATTLE_TOWER_LOBBY),
+ 0xFFFF,
+};
+
+static bool32 IsCurMapReloadLocation(void)
+{
+ return IsCurMapInLocationList(sSaveLocationReloadLocList);
+}
+
+// nulled out list. unknown what this would have been
+static const u16 sUnknown_0861440E[] =
+{
+ 0xFFFF,
+};
+
+bool32 sub_81AFCEC(void)
+{
+ return IsCurMapInLocationList(sUnknown_0861440E);
+}
+
+static void TrySetPokeCenterWarpStatus(void)
+{
+ if (IsCurMapPokeCenter() == FALSE)
+ gSaveBlock2Ptr->specialSaveWarp &= ~(POKECENTER_SAVEWARP);
+ else
+ gSaveBlock2Ptr->specialSaveWarp |= POKECENTER_SAVEWARP;
+}
+
+static void TrySetReloadWarpStatus(void)
+{
+ if (!IsCurMapReloadLocation())
+ gSaveBlock2Ptr->specialSaveWarp &= ~(LOBBY_SAVEWARP);
+ else
+ gSaveBlock2Ptr->specialSaveWarp |= LOBBY_SAVEWARP;
+}
+
+// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet.
+static void sub_81AFD5C(void)
+{
+ if (!sub_81AFCEC())
+ gSaveBlock2Ptr->specialSaveWarp &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3);
+ else
+ gSaveBlock2Ptr->specialSaveWarp |= UNK_SPECIAL_SAVE_WARP_FLAG_3;
+}
+
+void TrySetMapSaveWarpStatus(void)
+{
+ TrySetPokeCenterWarpStatus();
+ TrySetReloadWarpStatus();
+ sub_81AFD5C();
+}
+
+void sub_81AFDA0(void)
+{
+ gSaveBlock2Ptr->field_A8 |= 0x8000;
+ gSaveBlock2Ptr->field_A8 |= 0x1;
+ gSaveBlock2Ptr->field_A8 |= 0x2;
+ gSaveBlock2Ptr->field_A8 |= 0x4;
+ gSaveBlock2Ptr->field_A8 |= 0x10;
+ gSaveBlock2Ptr->field_A8 |= 0x20;
+ gSaveBlock2Ptr->field_A8 |= 0x8;
+}
+
+void sub_81AFDD0(void)
+{
+ gSaveBlock2Ptr->specialSaveWarp |= 0x80;
+}
diff --git a/src/scrcmd.c b/src/scrcmd.c
new file mode 100644
index 000000000..af314609c
--- /dev/null
+++ b/src/scrcmd.c
@@ -0,0 +1,2452 @@
+#include "global.h"
+#include "battle_frontier_2.h"
+#include "battle_setup.h"
+#include "berry.h"
+#include "clock.h"
+#include "coins.h"
+#include "contest_link_80F57C4.h"
+#include "contest_painting.h"
+#include "data2.h"
+#include "decoration.h"
+#include "decoration_inventory.h"
+#include "event_data.h"
+#include "field_door.h"
+#include "field_effect.h"
+#include "field_fadetransition.h"
+#include "field_map_obj.h"
+#include "field_map_obj_helpers.h"
+#include "field_message_box.h"
+#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+#include "field_specials.h"
+#include "field_tasks.h"
+#include "field_weather.h"
+#include "fieldmap.h"
+#include "item.h"
+#include "lilycove_lady.h"
+#include "main.h"
+#include "map_obj_lock.h"
+#include "menu.h"
+#include "money.h"
+#include "mystery_event_script.h"
+#include "new_menu_helpers.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "pokemon_3.h"
+#include "pokemon_storage_system.h"
+#include "rng.h"
+#include "overworld.h"
+#include "rtc.h"
+#include "script.h"
+#include "script_menu.h"
+#include "script_movement.h"
+#include "script_pokemon_80F8.h"
+#include "script_pokemon_81B9.h"
+#include "shop.h"
+#include "slot_machine.h"
+#include "sound.h"
+#include "string_util.h"
+#include "text.h"
+#include "text_window.h"
+#include "trainer_see.h"
+#include "tv.h"
+#include "window.h"
+
+typedef u16 (*SpecialFunc)(void);
+typedef void (*NativeFunc)(void);
+
+extern u32 gUnknown_020375C0;
+
+static EWRAM_DATA u32 gUnknown_020375C4 = 0;
+static EWRAM_DATA u16 sPauseCounter = 0;
+static EWRAM_DATA u16 sMovingNpcId = 0;
+static EWRAM_DATA u16 sMovingNpcMapBank = 0;
+static EWRAM_DATA u16 sMovingNpcMapId = 0;
+static EWRAM_DATA u16 sFieldEffectScriptId = 0;
+
+extern u16 gSpecialVar_0x8000;
+extern u16 gSpecialVar_0x8001;
+extern u16 gSpecialVar_0x8002;
+extern u16 gSpecialVar_0x8004;
+
+extern u16 gScriptResult;
+
+extern u16 gScriptContestCategory;
+
+IWRAM_DATA u8 gUnknown_03000F30;
+
+extern const SpecialFunc gSpecials[];
+extern const u8 *gStdScripts[];
+extern const u8 *gStdScripts_End[];
+
+void sub_809BDB4(void);
+
+// This is defined in here so the optimizer can't see its value when compiling
+// script.c.
+void * const gNullScriptPtr = NULL;
+
+static const u8 sScriptConditionTable[6][3] =
+{
+// < = >
+ 1, 0, 0, // <
+ 0, 1, 0, // =
+ 0, 0, 1, // >
+ 1, 1, 0, // <=
+ 0, 1, 1, // >=
+ 1, 0, 1, // !=
+};
+
+static u8 * const sScriptStringVars[] =
+{
+ gStringVar1,
+ gStringVar2,
+ gStringVar3,
+};
+
+bool8 ScrCmd_nop(struct ScriptContext *ctx)
+{
+ return FALSE;
+}
+
+bool8 ScrCmd_nop1(struct ScriptContext *ctx)
+{
+ return FALSE;
+}
+
+bool8 ScrCmd_end(struct ScriptContext *ctx)
+{
+ StopScript(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_gotonative(struct ScriptContext *ctx)
+{
+ bool8 (*addr)(void) = (bool8 (*)(void))ScriptReadWord(ctx);
+
+ SetupNativeScript(ctx, addr);
+ return TRUE;
+}
+
+bool8 ScrCmd_special(struct ScriptContext *ctx)
+{
+ u16 index = ScriptReadHalfword(ctx);
+
+ gSpecials[index]();
+ return FALSE;
+}
+
+bool8 ScrCmd_specialvar(struct ScriptContext *ctx)
+{
+ u16 *var = GetVarPointer(ScriptReadHalfword(ctx));
+
+ *var = gSpecials[ScriptReadHalfword(ctx)]();
+ return FALSE;
+}
+
+bool8 ScrCmd_callnative(struct ScriptContext *ctx)
+{
+ NativeFunc func = (NativeFunc)ScriptReadWord(ctx);
+
+ func();
+ return FALSE;
+}
+
+bool8 ScrCmd_waitstate(struct ScriptContext *ctx)
+{
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_goto(struct ScriptContext *ctx)
+{
+ const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
+
+ ScriptJump(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_return(struct ScriptContext *ctx)
+{
+ ScriptReturn(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_call(struct ScriptContext *ctx)
+{
+ const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
+
+ ScriptCall(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_goto_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ ScriptJump(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_call_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ ScriptCall(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_setvaddress(struct ScriptContext *ctx)
+{
+ u32 addr1 = (u32)ctx->scriptPtr - 1;
+ u32 addr2 = ScriptReadWord(ctx);
+
+ gUnknown_020375C4 = addr2 - addr1;
+ return FALSE;
+}
+
+bool8 ScrCmd_vgoto(struct ScriptContext *ctx)
+{
+ u32 addr = ScriptReadWord(ctx);
+
+ ScriptJump(ctx, (u8 *)(addr - gUnknown_020375C4));
+ return FALSE;
+}
+
+bool8 ScrCmd_vcall(struct ScriptContext *ctx)
+{
+ u32 addr = ScriptReadWord(ctx);
+
+ ScriptCall(ctx, (u8 *)(addr - gUnknown_020375C4));
+ return FALSE;
+}
+
+bool8 ScrCmd_vgoto_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ ScriptJump(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_vcall_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ ScriptCall(ctx, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_gotostd(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+ const u8 **ptr = &gStdScripts[index];
+
+ if (ptr < gStdScripts_End)
+ ScriptJump(ctx, *ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_callstd(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+ const u8 **ptr = &gStdScripts[index];
+
+ if (ptr < gStdScripts_End)
+ ScriptCall(ctx, *ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_gotostd_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ u8 index = ScriptReadByte(ctx);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ {
+ const u8 **ptr = &gStdScripts[index];
+ if (ptr < gStdScripts_End)
+ ScriptJump(ctx, *ptr);
+ }
+ return FALSE;
+}
+
+bool8 ScrCmd_callstd_if(struct ScriptContext *ctx)
+{
+ u8 condition = ScriptReadByte(ctx);
+ u8 index = ScriptReadByte(ctx);
+
+ if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
+ {
+ const u8 **ptr = &gStdScripts[index];
+ if (ptr < gStdScripts_End)
+ ScriptCall(ctx, *ptr);
+ }
+ return FALSE;
+}
+
+bool8 ScrCmd_gotoram(struct ScriptContext *ctx)
+{
+ ScriptJump(ctx, (const u8 *)gUnknown_020375C0);
+ return FALSE;
+}
+
+bool8 ScrCmd_killscript(struct ScriptContext *ctx)
+{
+ ClearRamScript();
+ StopScript(ctx);
+ return TRUE;
+}
+
+bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx)
+{
+ u8 value = ScriptReadByte(ctx);
+
+ SetMysteryEventScriptStatus(value);
+ return FALSE;
+}
+
+bool8 ScrCmd_loadword(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+
+ ctx->data[index] = ScriptReadWord(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+
+ ctx->data[index] = *(const u8 *)ScriptReadWord(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx)
+{
+ u8 value = ScriptReadByte(ctx);
+
+ *(u8 *)ScriptReadWord(ctx) = value;
+ return FALSE;
+}
+
+bool8 ScrCmd_loadbyte(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+
+ ctx->data[index] = ScriptReadByte(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_setptrbyte(struct ScriptContext *ctx)
+{
+ u8 index = ScriptReadByte(ctx);
+
+ *(u8 *)ScriptReadWord(ctx) = ctx->data[index];
+ return FALSE;
+}
+
+bool8 ScrCmd_copylocal(struct ScriptContext *ctx)
+{
+ u8 destIndex = ScriptReadByte(ctx);
+ u8 srcIndex = ScriptReadByte(ctx);
+
+ ctx->data[destIndex] = ctx->data[srcIndex];
+ return FALSE;
+}
+
+bool8 ScrCmd_copybyte(struct ScriptContext *ctx)
+{
+ u8 *ptr = (u8 *)ScriptReadWord(ctx);
+ *ptr = *(const u8 *)ScriptReadWord(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_setvar(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr = ScriptReadHalfword(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_copyvar(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr = *GetVarPointer(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_setorcopyvar(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr = VarGet(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+u8 compare_012(u16 a1, u16 a2)
+{
+ if (a1 < a2)
+ return 0;
+ if (a1 == a2)
+ return 1;
+ return 2;
+}
+
+// comparelocaltolocal
+bool8 ScrCmd_compare_local_to_local(struct ScriptContext *ctx)
+{
+ const u8 value1 = ctx->data[ScriptReadByte(ctx)];
+ const u8 value2 = ctx->data[ScriptReadByte(ctx)];
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+// comparelocaltoimm
+bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx)
+{
+ const u8 value1 = ctx->data[ScriptReadByte(ctx)];
+ const u8 value2 = ScriptReadByte(ctx);
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx)
+{
+ const u8 value1 = ctx->data[ScriptReadByte(ctx)];
+ const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx)
+{
+ const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
+ const u8 value2 = ctx->data[ScriptReadByte(ctx)];
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx)
+{
+ const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
+ const u8 value2 = ScriptReadByte(ctx);
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx)
+{
+ const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
+ const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_var_to_value(struct ScriptContext *ctx)
+{
+ const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx));
+ const u16 value2 = ScriptReadHalfword(ctx);
+
+ ctx->comparisonResult = compare_012(value1, value2);
+ return FALSE;
+}
+
+bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx)
+{
+ const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx));
+ const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx));
+
+ ctx->comparisonResult = compare_012(*ptr1, *ptr2);
+ return FALSE;
+}
+
+bool8 ScrCmd_addvar(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr += ScriptReadHalfword(ctx);
+ return FALSE;
+}
+
+bool8 ScrCmd_subvar(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr -= VarGet(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_random(struct ScriptContext *ctx)
+{
+ u16 max = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = Random() % max;
+ return FALSE;
+}
+
+bool8 ScrCmd_additem(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u32 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = AddBagItem(itemId, (u8)quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_removeitem(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u32 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = RemoveBagItem(itemId, (u8)quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u32 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = CheckBagHasSpace(itemId, (u8)quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkitem(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u32 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = CheckBagHasItem(itemId, (u8)quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = GetPocketByItemId(itemId);
+ return FALSE;
+}
+
+bool8 ScrCmd_addpcitem(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u16 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = AddPCItem(itemId, quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx)
+{
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u16 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = CheckPCHasItem(itemId, quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_adddecor(struct ScriptContext *ctx)
+{
+ u32 decorId = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = DecorationAdd(decorId);
+ return FALSE;
+}
+
+bool8 ScrCmd_removedecor(struct ScriptContext *ctx)
+{
+ u32 decorId = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = DecorationRemove(decorId);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkdecor(struct ScriptContext *ctx)
+{
+ u32 decorId = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = DecorationCheckSpace(decorId);
+ return FALSE;
+}
+
+bool8 ScrCmd_hasdecor(struct ScriptContext *ctx)
+{
+ u32 decorId = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = CheckHasDecoration(decorId);
+ return FALSE;
+}
+
+bool8 ScrCmd_setflag(struct ScriptContext *ctx)
+{
+ FlagSet(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_clearflag(struct ScriptContext *ctx)
+{
+ FlagClear(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_checkflag(struct ScriptContext *ctx)
+{
+ ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_incrementgamestat(struct ScriptContext *ctx)
+{
+ IncrementGameStat(ScriptReadByte(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_animdarklevel(struct ScriptContext *ctx)
+{
+ sub_80B009C(ScriptReadByte(ctx));
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_setdarklevel(struct ScriptContext *ctx)
+{
+ u16 flashLevel = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetFlashLevel(flashLevel);
+ return FALSE;
+}
+
+static bool8 IsPaletteNotActive(void)
+{
+ if (!gPaletteFade.active)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 ScrCmd_fadescreen(struct ScriptContext *ctx)
+{
+ fade_screen(ScriptReadByte(ctx), 0);
+ SetupNativeScript(ctx, IsPaletteNotActive);
+ return TRUE;
+}
+
+bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx)
+{
+ u8 mode = ScriptReadByte(ctx);
+ u8 delay = ScriptReadByte(ctx);
+
+ fade_screen(mode, delay);
+ SetupNativeScript(ctx, IsPaletteNotActive);
+ return TRUE;
+}
+
+bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
+{
+ u8 mode = ScriptReadByte(ctx);
+
+ switch (mode)
+ {
+ case 1:
+ default:
+ CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE);
+ fade_screen(mode, 0);
+ break;
+ case 0:
+ case 2:
+ CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE);
+ fade_screen(mode, 0);
+ break;
+ }
+
+ SetupNativeScript(ctx, IsPaletteNotActive);
+ return TRUE;
+}
+
+static bool8 RunPauseTimer(void)
+{
+ sPauseCounter--;
+
+ if (sPauseCounter == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 ScrCmd_delay(struct ScriptContext *ctx)
+{
+ sPauseCounter = ScriptReadHalfword(ctx);
+ SetupNativeScript(ctx, RunPauseTimer);
+ return TRUE;
+}
+
+bool8 ScrCmd_initclock(struct ScriptContext *ctx)
+{
+ u8 hour = VarGet(ScriptReadHalfword(ctx));
+ u8 minute = VarGet(ScriptReadHalfword(ctx));
+
+ RtcInitLocalTimeOffset(hour, minute);
+ return FALSE;
+}
+
+bool8 ScrCmd_dodailyevents(struct ScriptContext *ctx)
+{
+ DoTimeBasedEvents();
+ return FALSE;
+}
+
+bool8 ScrCmd_gettime(struct ScriptContext *ctx)
+{
+ RtcCalcLocalTime();
+ gSpecialVar_0x8000 = gLocalTime.hours;
+ gSpecialVar_0x8001 = gLocalTime.minutes;
+ gSpecialVar_0x8002 = gLocalTime.seconds;
+ return FALSE;
+}
+
+bool8 ScrCmd_setweather(struct ScriptContext *ctx)
+{
+ u16 weather = VarGet(ScriptReadHalfword(ctx));
+
+ SetSav1Weather(weather);
+ return FALSE;
+}
+
+bool8 ScrCmd_resetweather(struct ScriptContext *ctx)
+{
+ sub_80AEDBC();
+ return FALSE;
+}
+
+bool8 ScrCmd_doweather(struct ScriptContext *ctx)
+{
+ DoCurrentWeather();
+ return FALSE;
+}
+
+bool8 ScrCmd_tileeffect(struct ScriptContext *ctx)
+{
+ ActivatePerStepCallback(ScriptReadByte(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx)
+{
+ u16 value = VarGet(ScriptReadHalfword(ctx));
+
+ sub_8085524(value);
+ return FALSE;
+}
+
+bool8 ScrCmd_warp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_80AF734();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sp13E_warp_to_last_warp();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_80AF7D0();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_warphole(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u16 x;
+ u16 y;
+
+ PlayerGetDestCoords(&x, &y);
+ if (mapGroup == 0xFF && mapNum == 0xFF)
+ sub_8084EBC(x - 7, y - 7);
+ else
+ Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
+ sp13F_fall_to_last_warp();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_80AF848();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_80AF87C();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_setwarp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ sub_8084E2C(mapGroup, mapNum, warpId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setholewarp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ sub_8084E80(mapGroup, mapNum, warpId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ sub_8084DD4(mapGroup, mapNum, warpId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_getplayerxy(struct ScriptContext *ctx)
+{
+ u16 *pX = GetVarPointer(ScriptReadHalfword(ctx));
+ u16 *pY = GetVarPointer(ScriptReadHalfword(ctx));
+
+ *pX = gSaveBlock1Ptr->pos.x;
+ *pY = gSaveBlock1Ptr->pos.y;
+ return FALSE;
+}
+
+bool8 ScrCmd_countpokemon(struct ScriptContext *ctx)
+{
+ gScriptResult = CalculatePlayerPartyCount();
+ return FALSE;
+}
+
+bool8 ScrCmd_playse(struct ScriptContext *ctx)
+{
+ PlaySE(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+static bool8 WaitForSoundEffectFinish(void)
+{
+ if (!IsSEPlaying())
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 ScrCmd_waitse(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, WaitForSoundEffectFinish);
+ return TRUE;
+}
+
+bool8 ScrCmd_playfanfare(struct ScriptContext *ctx)
+{
+ PlayFanfare(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+static bool8 WaitForFanfareFinish(void)
+{
+ return IsFanfareTaskInactive();
+}
+
+bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, WaitForFanfareFinish);
+ return TRUE;
+}
+
+bool8 ScrCmd_playbgm(struct ScriptContext *ctx)
+{
+ u16 songId = ScriptReadHalfword(ctx);
+ bool8 val = ScriptReadByte(ctx);
+
+ if (val == TRUE)
+ Overworld_SetSavedMusic(songId);
+ PlayNewMapMusic(songId);
+ return FALSE;
+}
+
+bool8 ScrCmd_savebgm(struct ScriptContext *ctx)
+{
+ Overworld_SetSavedMusic(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_fadedefaultbgm(struct ScriptContext *ctx)
+{
+ Overworld_ChangeMusicToDefault();
+ return FALSE;
+}
+
+bool8 ScrCmd_fadenewbgm(struct ScriptContext *ctx)
+{
+ Overworld_ChangeMusicTo(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+bool8 ScrCmd_fadeoutbgm(struct ScriptContext *ctx)
+{
+ u8 speed = ScriptReadByte(ctx);
+
+ if (speed != 0)
+ FadeOutBGMTemporarily(4 * speed);
+ else
+ FadeOutBGMTemporarily(4);
+ SetupNativeScript(ctx, IsBGMPausedOrStopped);
+ return TRUE;
+}
+
+bool8 ScrCmd_fadeinbgm(struct ScriptContext *ctx)
+{
+ u8 speed = ScriptReadByte(ctx);
+
+ if (speed != 0)
+ FadeInBGM(4 * speed);
+ else
+ FadeInBGM(4);
+ return FALSE;
+}
+
+bool8 ScrCmd_applymovement(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ const void *movementScript = (const void *)ScriptReadWord(ctx);
+
+ ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
+ sMovingNpcId = localId;
+ return FALSE;
+}
+
+bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ const void *movementScript = (const void *)ScriptReadWord(ctx);
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript);
+ sMovingNpcId = localId;
+ return FALSE;
+}
+
+static bool8 WaitForMovementFinish(void)
+{
+ return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank);
+}
+
+bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+
+ if (localId != 0)
+ sMovingNpcId = localId;
+ sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup;
+ sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum;
+ SetupNativeScript(ctx, WaitForMovementFinish);
+ return TRUE;
+}
+
+bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapBank;
+ u8 mapId;
+
+ if (localId != 0)
+ sMovingNpcId = localId;
+ mapBank = ScriptReadByte(ctx);
+ mapId = ScriptReadByte(ctx);
+ sMovingNpcMapBank = mapBank;
+ sMovingNpcMapId = mapId;
+ SetupNativeScript(ctx, WaitForMovementFinish);
+ return TRUE;
+}
+
+bool8 ScrCmd_removeobject(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+
+ RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx)
+{
+ u16 objectId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_addobject(struct ScriptContext *ctx)
+{
+ u16 objectId = VarGet(ScriptReadHalfword(ctx));
+
+ show_sprite(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_addobject_at(struct ScriptContext *ctx)
+{
+ u16 objectId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ show_sprite(objectId, mapNum, mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ sub_808EBA8(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetMapObjTemplateCoords(localId, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+
+ sub_808F254(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_showobject(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0);
+ return FALSE;
+}
+
+bool8 ScrCmd_hideobject(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1);
+ return FALSE;
+}
+
+bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 priority = ScriptReadByte(ctx);
+
+ sub_808E78C(localId, mapNum, mapGroup, priority + 83);
+ return FALSE;
+}
+
+bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+
+ sub_808E7E4(localId, mapNum, mapGroup);
+ return FALSE;
+}
+
+bool8 ScrCmd_faceplayer(struct ScriptContext *ctx)
+{
+ if (gMapObjects[gSelectedMapObject].active)
+ {
+ FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedMapObject],
+ player_get_direction_lower_nybble());
+ }
+ return FALSE;
+}
+
+bool8 ScrCmd_turnobject(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 direction = ScriptReadByte(ctx);
+
+ FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
+ return FALSE;
+}
+
+bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx)
+{
+ u16 localId = VarGet(ScriptReadHalfword(ctx));
+ u8 movementType = ScriptReadByte(ctx);
+
+ Overworld_SetMapObjTemplateMovementType(localId, movementType);
+ return FALSE;
+}
+
+bool8 ScrCmd_createvobject(struct ScriptContext *ctx)
+{
+ u8 graphicsId = ScriptReadByte(ctx);
+ u8 v2 = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u32 y = VarGet(ScriptReadHalfword(ctx));
+ u8 elevation = ScriptReadByte(ctx);
+ u8 direction = ScriptReadByte(ctx);
+
+ sprite_new(graphicsId, v2, x, y, elevation, direction);
+ return FALSE;
+}
+
+bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
+{
+ u8 v1 = ScriptReadByte(ctx);
+ u8 direction = ScriptReadByte(ctx);
+
+ sub_8097B78(v1, direction);
+ return FALSE;
+}
+
+bool8 ScrCmd_lockall(struct ScriptContext *ctx)
+{
+ if (is_c1_link_related_active())
+ {
+ return FALSE;
+ }
+ else
+ {
+ ScriptFreezeMapObjects();
+ SetupNativeScript(ctx, sub_80983C4);
+ return TRUE;
+ }
+}
+
+bool8 ScrCmd_lock(struct ScriptContext *ctx)
+{
+ if (is_c1_link_related_active())
+ {
+ return FALSE;
+ }
+ else
+ {
+ if (gMapObjects[gSelectedMapObject].active)
+ {
+ LockSelectedMapObject();
+ SetupNativeScript(ctx, sub_809847C);
+ }
+ else
+ {
+ ScriptFreezeMapObjects();
+ SetupNativeScript(ctx, sub_80983C4);
+ }
+ return TRUE;
+ }
+}
+
+bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
+{
+ u8 objectId;
+
+ HideFieldMessageBox();
+ objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
+ sub_80D338C();
+ UnfreezeMapObjects();
+ return FALSE;
+}
+
+bool8 ScrCmd_release(struct ScriptContext *ctx)
+{
+ u8 objectId;
+
+ HideFieldMessageBox();
+ if (gMapObjects[gSelectedMapObject].active)
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gSelectedMapObject]);
+ objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
+ sub_80D338C();
+ UnfreezeMapObjects();
+ return FALSE;
+}
+
+bool8 ScrCmd_message(struct ScriptContext *ctx)
+{
+ const u8 *msg = (const u8 *)ScriptReadWord(ctx);
+
+ if (msg == NULL)
+ msg = (const u8 *)ctx->data[0];
+ ShowFieldMessage(msg);
+ return FALSE;
+}
+
+bool8 ScrCmd_pokenavcall(struct ScriptContext *ctx)
+{
+ const u8 *msg = (const u8 *)ScriptReadWord(ctx);
+
+ if (msg == NULL)
+ msg = (const u8 *)ctx->data[0];
+ sub_8098238(msg);
+ return FALSE;
+}
+
+bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx)
+{
+ const u8 *msg = (const u8 *)ScriptReadWord(ctx);
+
+ if (msg == NULL)
+ msg = (const u8 *)ctx->data[0];
+ gTextFlags.flag_2 = TRUE;
+ gTextFlags.flag_3 = TRUE;
+ ShowFieldAutoScrollMessage(msg);
+ return FALSE;
+}
+
+bool8 ScrCmd_cmdDB(struct ScriptContext *ctx)
+{
+ const u8 *msg = (const u8 *)ScriptReadWord(ctx);
+
+ if (msg == NULL)
+ msg = (const u8 *)ctx->data[0];
+ sub_81973A4();
+ sub_81973C4(0, 1);
+ PrintTextOnWindow(0, 1, msg, 0, 1, 0, 0);
+ return FALSE;
+}
+
+bool8 ScrCmd_waitmessage(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, IsFieldMessageBoxHidden);
+ return TRUE;
+}
+
+bool8 ScrCmd_closemessage(struct ScriptContext *ctx)
+{
+ HideFieldMessageBox();
+ return FALSE;
+}
+
+static bool8 WaitForAorBPress(void)
+{
+ if (gMain.newKeys & A_BUTTON)
+ return TRUE;
+ if (gMain.newKeys & B_BUTTON)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 ScrCmd_waitbutton(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, WaitForAorBPress);
+ return TRUE;
+}
+
+bool8 ScrCmd_yesnobox(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+
+ if (ScriptMenu_YesNo(left, top) == TRUE)
+ {
+ ScriptContext1_Stop();
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool8 ScrCmd_multichoice(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 multichoiceId = ScriptReadByte(ctx);
+ u8 ignoreBPress = ScriptReadByte(ctx);
+
+ if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
+ {
+ ScriptContext1_Stop();
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool8 ScrCmd_multichoicedefault(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 multichoiceId = ScriptReadByte(ctx);
+ u8 defaultChoice = ScriptReadByte(ctx);
+ u8 ignoreBPress = ScriptReadByte(ctx);
+
+ if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE)
+ {
+ ScriptContext1_Stop();
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool8 ScrCmd_drawbox(struct ScriptContext *ctx)
+{
+ /*u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 right = ScriptReadByte(ctx);
+ u8 bottom = ScriptReadByte(ctx);
+
+ MenuDrawTextWindow(left, top, right, bottom);*/
+ return FALSE;
+}
+
+bool8 ScrCmd_multichoicegrid(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 multichoiceId = ScriptReadByte(ctx);
+ u8 numColumns = ScriptReadByte(ctx);
+ u8 ignoreBPress = ScriptReadByte(ctx);
+
+ if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE)
+ {
+ ScriptContext1_Stop();
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool8 ScrCmd_erasebox(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 right = ScriptReadByte(ctx);
+ u8 bottom = ScriptReadByte(ctx);
+
+ // MenuZeroFillWindowRect(left, top, right, bottom);
+ return FALSE;
+}
+
+bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx)
+{
+ u8 left = ScriptReadByte(ctx);
+ u8 top = ScriptReadByte(ctx);
+ u8 multichoiceId = ScriptReadByte(ctx);
+ u8 ignoreBPress = ScriptReadByte(ctx);
+
+ /*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
+ {
+ ScriptContext1_Stop();
+ return TRUE;
+ }*/
+ return FALSE;
+}
+
+bool8 ScrCmd_drawpokepic(struct ScriptContext *ctx)
+{
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+
+ ScriptMenu_ShowPokemonPic(species, x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_erasepokepic(struct ScriptContext *ctx)
+{
+ bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc();
+
+ if (func == NULL)
+ return FALSE;
+ SetupNativeScript(ctx, func);
+ return TRUE;
+}
+
+bool8 ScrCmd_drawcontestwinner(struct ScriptContext *ctx)
+{
+ u8 v1 = ScriptReadByte(ctx);
+
+ if (v1)
+ sub_812FDA8(v1);
+ ShowContestWinner();
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+// Lots of math, can't figure it out.
+/*
+bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
+{
+ u8 *ptr = (u8 *)ScriptReadWord(ctx);
+ struct WindowTemplate template1;
+ struct WindowTemplate template2;
+ int i;
+ u8 width;
+ u8 height;
+ int temp1;
+ int temp2;
+ u8 x;
+ u8 y;
+
+ StringExpandPlaceholders(gStringVar4, ptr + 6);
+
+ width = GetStringWidth(6, gStringVar4, -1) / 8;
+
+ if (width > 0x1C)
+ width = 0x1C;
+
+ for (i = 0, height = 4; gStringVar4[i] != 0xFF;)
+ {
+ if (gStringVar4[i++] == 0xFE)
+ height += 3;
+ }
+
+ if (height > 0x12)
+ height = 0x12;
+
+ x = width + 2;
+ temp1 = (0x1E - x) / 2;
+ x = temp1 + 1;
+ temp1 = ((x - temp1 - 1) * 8 + 3);
+
+ y = height + 2;
+ temp2 = (0x14 - y) / 2;
+ y = temp2 + 2;
+ temp2 = ((y - temp2 - 1) * 8);
+
+ sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1);
+ template2 = template1;
+ gUnknown_03000F30 = AddWindow(&template2);
+ sub_809882C(gUnknown_03000F30, 0x214, 0xE0);
+ sub_81973FC(gUnknown_03000F30, 0);
+ PutWindowTilemap(gUnknown_03000F30);
+ FillWindowPixelBuffer(gUnknown_03000F30, 0x11);
+ PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, temp1, temp2, 0xFF, 0x0);
+ CopyWindowToVram(gUnknown_03000F30, 3);
+ return FALSE;
+}*/
+__attribute__((naked))
+bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
+{
+ asm("push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ sub sp, #0x20\n\
+ bl ScriptReadWord\n\
+ add r1, r0, #0\n\
+ ldr r4, =gStringVar4\n\
+ add r1, #0x6\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ mov r2, #0x1\n\
+ neg r2, r2\n\
+ mov r0, #0x6\n\
+ add r1, r4, #0\n\
+ bl GetStringWidth\n\
+ lsr r0, #3\n\
+ lsl r0, #24\n\
+ lsr r7, r0, #24\n\
+ cmp r7, #0x1C\n\
+ bls _0809AE9C\n\
+ mov r7, #0x1C\n\
+_0809AE9C:\n\
+ mov r5, #0x4\n\
+ ldrb r0, [r4]\n\
+ add r2, r7, #0x2\n\
+ add r1, sp, #0x18\n\
+ mov r8, r1\n\
+ cmp r0, #0xFF\n\
+ beq _0809AEC0\n\
+ add r1, r4, #0\n\
+_0809AEAC:\n\
+ ldrb r0, [r1]\n\
+ add r1, #0x1\n\
+ cmp r0, #0xFE\n\
+ bne _0809AEBA\n\
+ add r0, r5, #0x3\n\
+ lsl r0, #24\n\
+ lsr r5, r0, #24\n\
+_0809AEBA:\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0xFF\n\
+ bne _0809AEAC\n\
+_0809AEC0:\n\
+ cmp r5, #0x12\n\
+ bls _0809AEC6\n\
+ mov r5, #0x12\n\
+_0809AEC6:\n\
+ lsl r0, r2, #24\n\
+ lsr r0, #24\n\
+ mov r2, #0x1E\n\
+ sub r2, r0\n\
+ lsr r0, r2, #31\n\
+ add r2, r0\n\
+ asr r2, #1\n\
+ lsl r2, #24\n\
+ add r0, r5, #0x2\n\
+ lsl r0, #24\n\
+ lsr r0, #24\n\
+ mov r4, #0x14\n\
+ sub r4, r0\n\
+ lsr r0, r4, #31\n\
+ add r4, r0\n\
+ asr r4, #1\n\
+ lsl r4, #24\n\
+ lsr r6, r2, #24\n\
+ mov r0, #0x80\n\
+ lsl r0, #17\n\
+ add r2, r0\n\
+ lsr r2, #24\n\
+ lsr r3, r4, #24\n\
+ mov r1, #0x80\n\
+ lsl r1, #18\n\
+ add r4, r1\n\
+ lsr r4, #24\n\
+ sub r6, r2, r6\n\
+ sub r6, #0x1\n\
+ lsl r6, #3\n\
+ add r6, #0x3\n\
+ lsl r6, #24\n\
+ lsr r6, #24\n\
+ sub r4, r3\n\
+ sub r4, #0x1\n\
+ lsl r4, #27\n\
+ lsr r4, #24\n\
+ add r3, #0x1\n\
+ lsl r3, #24\n\
+ lsr r3, #24\n\
+ str r7, [sp]\n\
+ str r5, [sp, #0x4]\n\
+ mov r0, #0xF\n\
+ str r0, [sp, #0x8]\n\
+ mov r0, #0x1\n\
+ str r0, [sp, #0xC]\n\
+ add r0, sp, #0x10\n\
+ mov r1, #0\n\
+ bl sub_8198A50\n\
+ ldr r0, [sp, #0x10]\n\
+ ldr r1, [sp, #0x14]\n\
+ str r0, [sp, #0x18]\n\
+ str r1, [sp, #0x1C]\n\
+ ldr r5, =gUnknown_03000F30\n\
+ mov r0, r8\n\
+ bl AddWindow\n\
+ strb r0, [r5]\n\
+ ldrb r0, [r5]\n\
+ mov r1, #0x85\n\
+ lsl r1, #2\n\
+ mov r2, #0xE0\n\
+ bl sub_809882C\n\
+ ldrb r0, [r5]\n\
+ mov r1, #0\n\
+ bl sub_81973FC\n\
+ ldrb r0, [r5]\n\
+ bl PutWindowTilemap\n\
+ ldrb r0, [r5]\n\
+ mov r1, #0x11\n\
+ bl FillWindowPixelBuffer\n\
+ ldrb r0, [r5]\n\
+ ldr r2, =gStringVar4\n\
+ str r4, [sp]\n\
+ mov r1, #0xFF\n\
+ str r1, [sp, #0x4]\n\
+ mov r1, #0\n\
+ str r1, [sp, #0x8]\n\
+ mov r1, #0x6\n\
+ add r3, r6, #0\n\
+ bl PrintTextOnWindow\n\
+ ldrb r0, [r5]\n\
+ mov r1, #0x3\n\
+ bl CopyWindowToVram\n\
+ mov r0, #0\n\
+ add sp, #0x20\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool");
+}
+
+bool8 ScrCmd_cmdDA(struct ScriptContext *ctx)
+{
+ sub_809BDB4();
+ return FALSE;
+}
+
+bool8 ScrCmd_vmessage(struct ScriptContext *ctx)
+{
+ u32 v1 = ScriptReadWord(ctx);
+
+ ShowFieldMessage((u8 *)(v1 - gUnknown_020375C4));
+ return FALSE;
+}
+
+bool8 ScrCmd_getspeciesname(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getfirstpartypokename(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+
+ u8 *dest = sScriptStringVars[stringVarIndex];
+ u8 partyIndex = GetLeadMonIndex();
+ u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
+ StringCopy(dest, gSpeciesNames[species]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getpartypokename(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
+
+ GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]);
+ StringGetEnd10(sScriptStringVars[stringVarIndex]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getitemname(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+
+ CopyItemName(itemId, sScriptStringVars[stringVarIndex]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getitemnameplural(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 itemId = VarGet(ScriptReadHalfword(ctx));
+ u16 quantity = VarGet(ScriptReadHalfword(ctx));
+
+ CopyItemNameHandlePlural(itemId, sScriptStringVars[stringVarIndex], quantity);
+ return FALSE;
+}
+
+bool8 ScrCmd_getdecorname(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 decorId = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name);
+ return FALSE;
+}
+
+bool8 ScrCmd_getmovename(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 moveId = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getnumberstring(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 v1 = VarGet(ScriptReadHalfword(ctx));
+ u8 v2 = sub_80EF370(v1);
+
+ ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2);
+ return FALSE;
+}
+
+bool8 ScrCmd_getstdstring(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 index = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], gUnknown_0858BAF0[index]);
+ return FALSE;
+}
+
+bool8 ScrCmd_getcontesttype(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 index = VarGet(ScriptReadHalfword(ctx));
+
+ sub_818E868(sScriptStringVars[stringVarIndex], index);
+ return FALSE;
+}
+
+bool8 ScrCmd_getstring(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ const u8 *text = (u8 *)ScriptReadWord(ctx);
+
+ StringCopy(sScriptStringVars[stringVarIndex], text);
+ return FALSE;
+}
+
+bool8 ScrCmd_vloadword(struct ScriptContext *ctx)
+{
+ const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
+
+ StringExpandPlaceholders(gStringVar4, ptr);
+ return FALSE;
+}
+
+bool8 ScrCmd_vgetstring(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u32 addr = ScriptReadWord(ctx);
+
+ const u8 *src = (u8 *)(addr - gUnknown_020375C4);
+ u8 *dest = sScriptStringVars[stringVarIndex];
+ StringCopy(dest, src);
+ return FALSE;
+}
+
+bool8 ScrCmd_getboxname(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 boxId = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], GetBoxNamePtr(boxId));
+ return FALSE;
+}
+
+bool8 ScrCmd_givepoke(struct ScriptContext *ctx)
+{
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ u8 level = ScriptReadByte(ctx);
+ u16 item = VarGet(ScriptReadHalfword(ctx));
+ u32 unkParam1 = ScriptReadWord(ctx);
+ u32 unkParam2 = ScriptReadWord(ctx);
+ u8 unkParam3 = ScriptReadByte(ctx);
+
+ gScriptResult = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3);
+ return FALSE;
+}
+
+bool8 ScrCmd_giveegg(struct ScriptContext *ctx)
+{
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = ScriptGiveEgg(species);
+ return FALSE;
+}
+
+bool8 ScrCmd_setpokemove(struct ScriptContext *ctx)
+{
+ u8 partyIndex = ScriptReadByte(ctx);
+ u8 slot = ScriptReadByte(ctx);
+ u16 move = ScriptReadHalfword(ctx);
+
+ ScriptSetMonMoveSlot(partyIndex, move, slot);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkpokemove(struct ScriptContext *ctx)
+{
+ u8 i;
+ u16 moveId = ScriptReadHalfword(ctx);
+
+ gScriptResult = 6;
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL);
+ if (!species)
+ break;
+ // UB: GetMonData() arguments don't match function definition
+ if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && pokemon_has_move(&gPlayerParty[i], moveId) == TRUE)
+ {
+ gScriptResult = i;
+ gSpecialVar_0x8004 = species;
+ break;
+ }
+ }
+ return FALSE;
+}
+
+bool8 ScrCmd_givemoney(struct ScriptContext *ctx)
+{
+ u32 amount = ScriptReadWord(ctx);
+ u8 ignore = ScriptReadByte(ctx);
+
+ if (!ignore)
+ AddMoney(&gSaveBlock1Ptr->money, amount);
+ return FALSE;
+}
+
+bool8 ScrCmd_takemoney(struct ScriptContext *ctx)
+{
+ u32 amount = ScriptReadWord(ctx);
+ u8 ignore = ScriptReadByte(ctx);
+
+ if (!ignore)
+ RemoveMoney(&gSaveBlock1Ptr->money, amount);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkmoney(struct ScriptContext *ctx)
+{
+ u32 amount = ScriptReadWord(ctx);
+ u8 ignore = ScriptReadByte(ctx);
+
+ if (!ignore)
+ gScriptResult = IsEnoughMoney(&gSaveBlock1Ptr->money, amount);
+ return FALSE;
+}
+
+bool8 ScrCmd_showmoneybox(struct ScriptContext *ctx)
+{
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+ u8 ignore = ScriptReadByte(ctx);
+
+ if (!ignore)
+ DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx)
+{
+ /*u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);*/
+
+ HideMoneyBox();
+ return FALSE;
+}
+
+bool8 ScrCmd_updatemoneybox(struct ScriptContext *ctx)
+{
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+ u8 ignore = ScriptReadByte(ctx);
+
+ if (!ignore)
+ ChangeAmountInMoneyBox(GetMoney(&gSaveBlock1Ptr->money));
+ return FALSE;
+}
+
+bool8 ScrCmd_showcoinsbox(struct ScriptContext *ctx)
+{
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+
+ ShowCoinsWindow(GetCoins(), x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_hidecoinsbox(struct ScriptContext *ctx)
+{
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+
+ HideCoinsWindow();
+ return FALSE;
+}
+
+bool8 ScrCmd_updatecoinsbox(struct ScriptContext *ctx)
+{
+ u8 x = ScriptReadByte(ctx);
+ u8 y = ScriptReadByte(ctx);
+
+ PrintCoinsString(GetCoins());
+ return FALSE;
+}
+
+bool8 ScrCmd_trainerbattle(struct ScriptContext *ctx)
+{
+ ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr);
+ return FALSE;
+}
+
+bool8 ScrCmd_battlebegin(struct ScriptContext *ctx)
+{
+ BattleSetup_StartTrainerBattle();
+ return TRUE;
+}
+
+bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx)
+{
+ ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
+ return FALSE;
+}
+
+bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx)
+{
+ ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
+ return FALSE;
+}
+
+bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx)
+{
+ u16 index = VarGet(ScriptReadHalfword(ctx));
+
+ ctx->comparisonResult = HasTrainerAlreadyBeenFought(index);
+ return FALSE;
+}
+
+bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx)
+{
+ u16 index = VarGet(ScriptReadHalfword(ctx));
+
+ trainer_flag_set(index);
+ return FALSE;
+}
+
+bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx)
+{
+ u16 index = VarGet(ScriptReadHalfword(ctx));
+
+ trainer_flag_clear(index);
+ return FALSE;
+}
+
+bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx)
+{
+ u16 species = ScriptReadHalfword(ctx);
+ u8 level = ScriptReadByte(ctx);
+ u16 item = ScriptReadHalfword(ctx);
+
+ CreateScriptedWildMon(species, level, item);
+ return FALSE;
+}
+
+bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx)
+{
+ BattleSetup_StartScriptedWildBattle();
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_pokemart(struct ScriptContext *ctx)
+{
+ const void *ptr = (void *)ScriptReadWord(ctx);
+
+ CreatePokemartMenu(ptr);
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_pokemartdecor(struct ScriptContext *ctx)
+{
+ const void *ptr = (void *)ScriptReadWord(ctx);
+
+ CreateDecorationShop1Menu(ptr);
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_pokemartbp(struct ScriptContext *ctx)
+{
+ const void *ptr = (void *)ScriptReadWord(ctx);
+
+ CreateDecorationShop2Menu(ptr);
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx)
+{
+ u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx));
+
+ PlaySlotMachine(slotMachineIndex, c2_exit_to_overworld_1_continue_scripts_restart_music);
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_plantberrytree(struct ScriptContext *ctx)
+{
+ u8 treeId = ScriptReadByte(ctx);
+ u8 berry = ScriptReadByte(ctx);
+ u8 growthStage = ScriptReadByte(ctx);
+
+ if (berry == 0)
+ PlantBerryTree(treeId, 0, growthStage, FALSE);
+ else
+ PlantBerryTree(treeId, berry, growthStage, FALSE);
+ return FALSE;
+}
+
+bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx)
+{
+ u16 value = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = GetPriceReduction(value);
+ return FALSE;
+}
+
+bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx)
+{
+ sub_81B9404();
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+
+bool8 ScrCmd_startcontest(struct ScriptContext *ctx)
+{
+ sub_80F840C();
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_showcontestresults(struct ScriptContext *ctx)
+{
+ sub_80F8484();
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx)
+{
+ sub_80F84C4(gScriptContestCategory);
+ ScriptContext1_Stop();
+ return TRUE;
+}
+
+bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx)
+{
+ u16 effectId = VarGet(ScriptReadHalfword(ctx));
+
+ sFieldEffectScriptId = effectId;
+ FieldEffectStart(sFieldEffectScriptId);
+ return FALSE;
+}
+
+bool8 ScrCmd_setfieldeffect(struct ScriptContext *ctx)
+{
+ u8 argNum = ScriptReadByte(ctx);
+
+ gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx));
+ return FALSE;
+}
+
+static bool8 WaitForFieldEffectFinish(void)
+{
+ if (!FieldEffectActiveListContains(sFieldEffectScriptId))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 ScrCmd_waitfieldeffect(struct ScriptContext *ctx)
+{
+ sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx));
+ SetupNativeScript(ctx, WaitForFieldEffectFinish);
+ return TRUE;
+}
+
+bool8 ScrCmd_sethealplace(struct ScriptContext *ctx)
+{
+ u16 healLocationId = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetHealLocationWarp(healLocationId);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkplayergender(struct ScriptContext *ctx)
+{
+ gScriptResult = gSaveBlock2Ptr->playerGender;
+ return FALSE;
+}
+
+bool8 ScrCmd_playpokecry(struct ScriptContext *ctx)
+{
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ u16 mode = VarGet(ScriptReadHalfword(ctx));
+
+ PlayCry5(species, mode);
+ return FALSE;
+}
+
+bool8 ScrCmd_waitpokecry(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, IsCryFinished);
+ return TRUE;
+}
+
+bool8 ScrCmd_setmaptile(struct ScriptContext *ctx)
+{
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+ u16 tileId = VarGet(ScriptReadHalfword(ctx));
+ u16 v8 = VarGet(ScriptReadHalfword(ctx));
+
+ x += 7;
+ y += 7;
+ if (!v8)
+ MapGridSetMetatileIdAt(x, y, tileId);
+ else
+ MapGridSetMetatileIdAt(x, y, tileId | 0xC00);
+ return FALSE;
+}
+
+bool8 ScrCmd_opendoor(struct ScriptContext *ctx)
+{
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ x += 7;
+ y += 7;
+ PlaySE(GetDoorSoundEffect(x, y));
+ FieldAnimateDoorOpen(x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_closedoor(struct ScriptContext *ctx)
+{
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ x += 7;
+ y += 7;
+ FieldAnimateDoorClose(x, y);
+ return FALSE;
+}
+
+static bool8 IsDoorAnimationStopped(void)
+{
+ if (!FieldIsDoorAnimationRunning())
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 ScrCmd_waitdooranim(struct ScriptContext *ctx)
+{
+ SetupNativeScript(ctx, IsDoorAnimationStopped);
+ return TRUE;
+}
+
+bool8 ScrCmd_setdooropen(struct ScriptContext *ctx)
+{
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ x += 7;
+ y += 7;
+ FieldSetDoorOpened(x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx)
+{
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ x += 7;
+ y += 7;
+ FieldSetDoorClosed(x, y);
+ return FALSE;
+}
+
+bool8 ScrCmd_addelevmenuitem(struct ScriptContext *ctx)
+{
+ u8 v3 = ScriptReadByte(ctx);
+ u16 v5 = VarGet(ScriptReadHalfword(ctx));
+ u16 v7 = VarGet(ScriptReadHalfword(ctx));
+ u16 v9 = VarGet(ScriptReadHalfword(ctx));
+
+ //ScriptAddElevatorMenuItem(v3, v5, v7, v9);
+ return FALSE;
+}
+
+bool8 ScrCmd_showelevmenu(struct ScriptContext *ctx)
+{
+ /*ScriptShowElevatorMenu();
+ ScriptContext1_Stop();
+ return TRUE;*/
+ return FALSE;
+}
+
+bool8 ScrCmd_checkcoins(struct ScriptContext *ctx)
+{
+ u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
+ *ptr = GetCoins();
+ return FALSE;
+}
+
+bool8 ScrCmd_givecoins(struct ScriptContext *ctx)
+{
+ u16 coins = VarGet(ScriptReadHalfword(ctx));
+
+ if (GiveCoins(coins) == TRUE)
+ gScriptResult = 0;
+ else
+ gScriptResult = 1;
+ return FALSE;
+}
+
+bool8 ScrCmd_takecoins(struct ScriptContext *ctx)
+{
+ u16 coins = VarGet(ScriptReadHalfword(ctx));
+
+ if (TakeCoins(coins) == TRUE)
+ gScriptResult = 0;
+ else
+ gScriptResult = 1;
+ return FALSE;
+}
+
+bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx)
+{
+ u16 v1 = VarGet(ScriptReadHalfword(ctx));
+
+ sMovingNpcId = sub_81A89A0(v1);
+ return FALSE;
+}
+
+bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx)
+{
+ sub_81A8AF8();
+ return FALSE;
+}
+
+bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx)
+{
+ u16 v1 = VarGet(ScriptReadHalfword(ctx));
+
+ sub_81A8934(v1);
+ return FALSE;
+}
+
+bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
+{
+ sub_81A895C();
+ return FALSE;
+}
+
+bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
+{
+ gSelectedMapObject = sub_80B47BC();
+ return FALSE;
+}
+
+bool8 ScrCmd_cmdD9(struct ScriptContext *ctx)
+{
+ if (is_c1_link_related_active())
+ {
+ return FALSE;
+ }
+ else
+ {
+ if (gMapObjects[gSelectedMapObject].active)
+ {
+ sub_8098630();
+ SetupNativeScript(ctx, sub_8098734);
+ }
+ return TRUE;
+ }
+}
+
+// This command will force the Pokémon to be obedient, you don't get to choose which value to set its obedience to
+bool8 ScrCmd_setpokeobedient(struct ScriptContext *ctx)
+{
+ bool8 obedient = TRUE;
+ u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
+
+ SetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, &obedient);
+ return FALSE;
+}
+
+bool8 ScrCmd_checkpokeobedience(struct ScriptContext *ctx)
+{
+ u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
+
+ gScriptResult = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, NULL);
+ return FALSE;
+}
+
+bool8 ScrCmd_cmdCF(struct ScriptContext *ctx)
+{
+ const u8* v1 = sub_8099244();
+
+ if (v1)
+ {
+ ((u8*)gUnknown_020375C0) = ctx->scriptPtr;
+ ScriptJump(ctx, v1);
+ }
+ return FALSE;
+}
+
+bool8 ScrCmd_warpD1(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_808D074(player_get_direction_lower_nybble());
+ sub_80B0244();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
+
+bool8 ScrCmd_setpokemetlocation(struct ScriptContext *ctx)
+{
+ u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
+ u8 location = ScriptReadByte(ctx);
+
+ if (partyIndex < PARTY_SIZE)
+ SetMonData(&gPlayerParty[partyIndex], MON_DATA_MET_LOCATION, &location);
+ return FALSE;
+}
+
+void sub_809BDB4(void)
+{
+ sub_819746C(gUnknown_03000F30, 1);
+ RemoveWindow(gUnknown_03000F30);
+}
+
+bool8 ScrCmd_gettrainerclass(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 trainerClassId = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], GetTrainerClassNameFromId(trainerClassId));
+ return FALSE;
+}
+
+bool8 ScrCmd_gettrainername(struct ScriptContext *ctx)
+{
+ u8 stringVarIndex = ScriptReadByte(ctx);
+ u16 trainerClassId = VarGet(ScriptReadHalfword(ctx));
+
+ StringCopy(sScriptStringVars[stringVarIndex], GetTrainerNameFromId(trainerClassId));
+ return FALSE;
+}
+
+void sub_809BE48(u16 npcId)
+{
+ sMovingNpcId = npcId;
+}
+
+bool8 ScrCmd_warpE0(struct ScriptContext *ctx)
+{
+ u8 mapGroup = ScriptReadByte(ctx);
+ u8 mapNum = ScriptReadByte(ctx);
+ u8 warpId = ScriptReadByte(ctx);
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ sub_80AF79C();
+ player_avatar_init_params_reset();
+ return TRUE;
+}
diff --git a/src/script.c b/src/script.c
index b2809a137..5a1c5daa9 100644
--- a/src/script.c
+++ b/src/script.c
@@ -134,12 +134,12 @@ const u8 *ScriptPop(struct ScriptContext *ctx)
return ctx->stack[ctx->stackDepth];
}
-void ScriptJump(struct ScriptContext *ctx, u8 *ptr)
+void ScriptJump(struct ScriptContext *ctx, const u8 *ptr)
{
ctx->scriptPtr = ptr;
}
-void ScriptCall(struct ScriptContext *ctx, u8 *ptr)
+void ScriptCall(struct ScriptContext *ctx, const u8 *ptr)
{
ScriptPush(ctx, ctx->scriptPtr);
ctx->scriptPtr = ptr;
diff --git a/src/script_menu.c b/src/script_menu.c
new file mode 100644
index 000000000..04f1e82b7
--- /dev/null
+++ b/src/script_menu.c
@@ -0,0 +1,16 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+IWRAM_DATA u8 gUnknown_03001124[6];
+IWRAM_DATA u32 filler_0300112c;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/sprite.c b/src/sprite.c
index 17b0f181a..daa019019 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -594,7 +594,7 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y,
return index;
}
-u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
+u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
{
u8 i;
diff --git a/src/start_menu.c b/src/start_menu.c
index ac393ce2e..37331a922 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -170,13 +170,13 @@ extern const u8 gText_BattlePyramidFloor[];
void DisplayPyramidFloorWindow(void)
{
// TODO: fix location
- if (*(u16*)(&gSaveBlock2Ptr->field_CAA[8]) == 7)
+ if (gSaveBlock2Ptr->field_CAA[4] == 7)
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
else
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
PutWindowTilemap(sBattlePyramidFloorWindowId);
sub_81973FC(sBattlePyramidFloorWindowId, 0);
- StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]);
+ StringCopy(gStringVar1, gUnknown_08510510[gSaveBlock2Ptr->field_CAA[4]]);
StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
@@ -207,7 +207,7 @@ static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
do
{
- if (sStartMenuItems[sCurrentStartMenuActions[_index]].func == StartMenu_PlayerName)
+ if (sStartMenuItems[sCurrentStartMenuActions[_index]].func.u8_void == StartMenu_PlayerName)
{
}
diff --git a/src/string_util.c b/src/string_util.c
index 92e9f19e8..ea50ba5a5 100644
--- a/src/string_util.c
+++ b/src/string_util.c
@@ -625,7 +625,7 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color)
return dest;
}
-bool32 sub_8009228(u8 *str)
+bool32 IsStringJapanese(u8 *str)
{
while (*str != EOS)
{
diff --git a/src/text.c b/src/text.c
index 0081a8244..8108a6867 100644
--- a/src/text.c
+++ b/src/text.c
@@ -1,9 +1,9 @@
#include "global.h"
-#include "text.h"
#include "main.h"
#include "palette.h"
#include "string_util.h"
#include "window.h"
+#include "text.h"
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
@@ -32,11 +32,7 @@ u8 gUnknown_03002FB0[0x20];
u8 gUnknown_03002FD0[0x20];
u8 gUnknown_03002FF0[0x20];
u8 gGlyphDimensions[0x2];
-struct {
- u8 flag_0:1;
- u8 flag_1:1;
- u8 flag_2:1;
-} gTextFlags;
+TextFlags gTextFlags;
const u8 gFontHalfRowOffsets[] = {
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
@@ -149,7 +145,7 @@ void DeactivateAllTextPrinters (void)
gTextPrinters[printer].sub_union.sub.active = 0;
}
-u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
+u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
{
struct TextSubPrinter subPrinter;
@@ -1972,7 +1968,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
}
}
-bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
+bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
{
bool8 result = FALSE;
if (gTextFlags.flag_2 != 0)
@@ -1991,9 +1987,9 @@ bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
return result;
}
-bool8 TextPrinterWait(struct TextPrinter *textPrinter)
+bool16 TextPrinterWait(struct TextPrinter *textPrinter)
{
- bool8 result = FALSE;
+ bool16 result = FALSE;
if (gTextFlags.flag_2 != 0)
{
result = TextPrinterWaitAutoMode(textPrinter);
diff --git a/src/tileset_anims.c b/src/tileset_anims.c
new file mode 100644
index 000000000..4ad787e1c
--- /dev/null
+++ b/src/tileset_anims.c
@@ -0,0 +1,1411 @@
+
+// Includes
+#include "global.h"
+#include "palette.h"
+#include "blend_palette.h"
+#include "battle_transition.h"
+#include "task.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+static EWRAM_DATA struct {
+ const u16 *src;
+ u16 *dest;
+ u16 size;
+} sTilesetDMA3TransferBuffer[20] = {0};
+
+static u8 sTilesetDMA3TransferBufferSize;
+static u16 sPrimaryTilesetCBCounter;
+static u16 sPrimaryTilesetCBBufferSize;
+static u16 sSecondaryTilesetCBCounter;
+static u16 sSecondaryTilesetCBBufferSize;
+static void (*sPrimaryTilesetCB)(u16);
+static void (*sSecondaryTilesetCB)(u16);
+
+// Static ROM declarations
+
+static void cur_mapheader_run_tileset1_func(void);
+static void cur_mapheader_run_tileset2_func(void);
+
+// .rodata
+
+
+const u16 gUnknown_085105C4[] = INCBIN_U16("data/tilesets/primary/general/anim/0/1.4bpp");
+
+const u16 gUnknown_08510644[] = INCBIN_U16("data/tilesets/primary/general/anim/0/0.4bpp");
+
+const u16 gUnknown_085106C4[] = INCBIN_U16("data/tilesets/primary/general/anim/0/2.4bpp");
+
+const u16 tileset_anims_space_0[16] = {};
+
+const u16 *const gTilesetAnims_General0[] = {
+ gUnknown_08510644,
+ gUnknown_085105C4,
+ gUnknown_08510644,
+ gUnknown_085106C4
+};
+
+const u16 gUnknown_08510774[] = INCBIN_U16("data/tilesets/primary/general/anim/1/0.4bpp");
+
+const u16 gUnknown_08510B34[] = INCBIN_U16("data/tilesets/primary/general/anim/1/1.4bpp");
+
+const u16 gUnknown_08510EF4[] = INCBIN_U16("data/tilesets/primary/general/anim/1/2.4bpp");
+
+const u16 gUnknown_085112B4[] = INCBIN_U16("data/tilesets/primary/general/anim/1/3.4bpp");
+
+const u16 gUnknown_08511674[] = INCBIN_U16("data/tilesets/primary/general/anim/1/4.4bpp");
+
+const u16 gUnknown_08511A34[] = INCBIN_U16("data/tilesets/primary/general/anim/1/5.4bpp");
+
+const u16 gUnknown_08511DF4[] = INCBIN_U16("data/tilesets/primary/general/anim/1/6.4bpp");
+
+const u16 gUnknown_085121B4[] = INCBIN_U16("data/tilesets/primary/general/anim/1/7.4bpp");
+
+const u16 *const gTilesetAnims_General1[] = {
+ gUnknown_08510774,
+ gUnknown_08510B34,
+ gUnknown_08510EF4,
+ gUnknown_085112B4,
+ gUnknown_08511674,
+ gUnknown_08511A34,
+ gUnknown_08511DF4,
+ gUnknown_085121B4
+};
+
+const u16 gUnknown_08512594[] = INCBIN_U16("data/tilesets/primary/general/anim/2/0.4bpp");
+
+const u16 gUnknown_085126D4[] = INCBIN_U16("data/tilesets/primary/general/anim/2/1.4bpp");
+
+const u16 gUnknown_08512814[] = INCBIN_U16("data/tilesets/primary/general/anim/2/2.4bpp");
+
+const u16 gUnknown_08512954[] = INCBIN_U16("data/tilesets/primary/general/anim/2/3.4bpp");
+
+const u16 gUnknown_08512A94[] = INCBIN_U16("data/tilesets/primary/general/anim/2/4.4bpp");
+
+const u16 gUnknown_08512BD4[] = INCBIN_U16("data/tilesets/primary/general/anim/2/5.4bpp");
+
+const u16 gUnknown_08512D14[] = INCBIN_U16("data/tilesets/primary/general/anim/2/6.4bpp");
+
+const u16 *const gTilesetAnims_General2[] = {
+ gUnknown_08512594,
+ gUnknown_085126D4,
+ gUnknown_08512814,
+ gUnknown_08512954,
+ gUnknown_08512A94,
+ gUnknown_08512BD4,
+ gUnknown_08512D14,
+ gUnknown_08512594
+};
+
+const u16 gUnknown_08512E74[] = INCBIN_U16("data/tilesets/primary/general/anim/3/0.4bpp");
+
+const u16 gUnknown_08512F34[] = INCBIN_U16("data/tilesets/primary/general/anim/3/1.4bpp");
+
+const u16 gUnknown_08512FF4[] = INCBIN_U16("data/tilesets/primary/general/anim/3/2.4bpp");
+
+const u16 gUnknown_085130B4[] = INCBIN_U16("data/tilesets/primary/general/anim/3/3.4bpp");
+
+const u16 *const gTilesetAnims_General3[] = {
+ gUnknown_08512E74,
+ gUnknown_08512F34,
+ gUnknown_08512FF4,
+ gUnknown_085130B4
+};
+
+const u16 gUnknown_08513184[] = INCBIN_U16("data/tilesets/primary/general/anim/4/0.4bpp");
+
+const u16 gUnknown_085132C4[] = INCBIN_U16("data/tilesets/primary/general/anim/4/1.4bpp");
+
+const u16 gUnknown_08513404[] = INCBIN_U16("data/tilesets/primary/general/anim/4/2.4bpp");
+
+const u16 gUnknown_08513544[] = INCBIN_U16("data/tilesets/primary/general/anim/4/3.4bpp");
+
+const u16 *const gTilesetAnims_General4[] = {
+ gUnknown_08513184,
+ gUnknown_085132C4,
+ gUnknown_08513404,
+ gUnknown_08513544
+};
+
+const u16 gUnknown_08513694[] = INCBIN_U16("data/tilesets/secondary/lavaridge/anim/0.4bpp");
+
+const u16 gUnknown_08513714[] = INCBIN_U16("data/tilesets/secondary/lavaridge/anim/1.4bpp");
+
+const u16 gUnknown_08513794[] = INCBIN_U16("data/tilesets/secondary/lavaridge/anim/2.4bpp");
+
+const u16 gUnknown_08513814[] = INCBIN_U16("data/tilesets/secondary/lavaridge/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_Lavaridge0[] = {
+ gUnknown_08513694,
+ gUnknown_08513714,
+ gUnknown_08513794,
+ gUnknown_08513814
+};
+
+const u16 gUnknown_085138A4[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/0/0.4bpp");
+
+const u16 gUnknown_08513C64[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/0/1.4bpp");
+
+const u16 gUnknown_08514024[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/0/2.4bpp");
+
+const u16 *const gTilesetAnims_Pacifidlog0[] = {
+ gUnknown_085138A4,
+ gUnknown_08513C64,
+ gUnknown_08514024,
+ gUnknown_08513C64
+};
+
+const u16 gUnknown_085143F4[] = INCBIN_U16("data/tilesets/secondary/underwater/anim/0.4bpp");
+
+const u16 gUnknown_08514474[] = INCBIN_U16("data/tilesets/secondary/underwater/anim/1.4bpp");
+
+const u16 gUnknown_085144F4[] = INCBIN_U16("data/tilesets/secondary/underwater/anim/2.4bpp");
+
+const u16 gUnknown_08514574[] = INCBIN_U16("data/tilesets/secondary/underwater/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_Underwater0[] = {
+ gUnknown_085143F4,
+ gUnknown_08514474,
+ gUnknown_085144F4,
+ gUnknown_08514574
+};
+
+const u16 gUnknown_08514604[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/0.4bpp");
+
+const u16 gUnknown_08514704[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/1.4bpp");
+
+const u16 gUnknown_08514804[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/2.4bpp");
+
+const u16 gUnknown_08514904[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/3.4bpp");
+
+const u16 gUnknown_08514A04[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/4.4bpp");
+
+const u16 gUnknown_08514B04[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/5.4bpp");
+
+const u16 gUnknown_08514C04[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/6.4bpp");
+
+const u16 gUnknown_08514D04[] = INCBIN_U16("data/tilesets/secondary/pacifidlog/anim/1/7.4bpp");
+
+const u16 *const gTilesetAnims_Pacifidlog1[] = {
+ gUnknown_08514604,
+ gUnknown_08514704,
+ gUnknown_08514804,
+ gUnknown_08514904,
+ gUnknown_08514A04,
+ gUnknown_08514B04,
+ gUnknown_08514C04,
+ gUnknown_08514D04
+};
+
+const u16 gUnknown_08514E24[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/a/0.4bpp");
+
+const u16 gUnknown_08514EA4[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/a/1.4bpp");
+
+const u16 gUnknown_08514F24[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/a/2.4bpp");
+
+const u16 gUnknown_08514FA4[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/a/3.4bpp");
+
+const u16 gUnknown_08515024[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/1/a/1.4bpp");
+
+const u16 gUnknown_085150A4[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/b/0.4bpp");
+
+const u16 gUnknown_08515124[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/b/1.4bpp");
+
+const u16 gUnknown_085151A4[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/b/2.4bpp");
+
+const u16 gUnknown_08515224[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/0/b/3.4bpp");
+
+const u16 gUnknown_085152A4[] = INCBIN_U16("data/tilesets/secondary/mauville/anim/1/b/1.4bpp");
+
+const u16 tileset_anims_space_1[16] = {};
+
+u16 *const gTilesetAnims_MauvilleVDests0[] = {
+ (u16 *)(BG_VRAM + 0x4c00),
+ (u16 *)(BG_VRAM + 0x4c80),
+ (u16 *)(BG_VRAM + 0x4d00),
+ (u16 *)(BG_VRAM + 0x4d80),
+ (u16 *)(BG_VRAM + 0x4e00),
+ (u16 *)(BG_VRAM + 0x4e80),
+ (u16 *)(BG_VRAM + 0x4f00),
+ (u16 *)(BG_VRAM + 0x4f80)
+};
+
+u16 *const gTilesetAnims_MauvilleVDests1[] = {
+ (u16 *)(BG_VRAM + 0x5000),
+ (u16 *)(BG_VRAM + 0x5080),
+ (u16 *)(BG_VRAM + 0x5100),
+ (u16 *)(BG_VRAM + 0x5180),
+ (u16 *)(BG_VRAM + 0x5200),
+ (u16 *)(BG_VRAM + 0x5280),
+ (u16 *)(BG_VRAM + 0x5300),
+ (u16 *)(BG_VRAM + 0x5380)
+};
+
+const u16 *const gTilesetAnims_Mauville0a[] = {
+ gUnknown_08514E24,
+ gUnknown_08514E24,
+ gUnknown_08514EA4,
+ gUnknown_08514F24,
+ gUnknown_08514FA4,
+ gUnknown_08514FA4,
+ gUnknown_08514FA4,
+ gUnknown_08514FA4,
+ gUnknown_08514FA4,
+ gUnknown_08514FA4,
+ gUnknown_08514F24,
+ gUnknown_08514EA4
+};
+
+const u16 *const gTilesetAnims_Mauville0b[] = {
+ gUnknown_085150A4,
+ gUnknown_085150A4,
+ gUnknown_08515124,
+ gUnknown_085151A4,
+ gUnknown_08515224,
+ gUnknown_08515224,
+ gUnknown_08515224,
+ gUnknown_08515224,
+ gUnknown_08515224,
+ gUnknown_08515224,
+ gUnknown_085151A4,
+ gUnknown_08515124
+};
+
+const u16 *const gTilesetAnims_Mauville1a[] = {
+ gUnknown_08514E24,
+ gUnknown_08514E24,
+ gUnknown_08515024,
+ gUnknown_08515024
+};
+
+const u16 *const gTilesetAnims_Mauville1b[] = {
+ gUnknown_085150A4,
+ gUnknown_085150A4,
+ gUnknown_085152A4,
+ gUnknown_085152A4
+};
+
+const u16 gUnknown_08515404[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/0.4bpp");
+
+const u16 gUnknown_08515484[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/1.4bpp");
+
+const u16 gUnknown_08515504[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/2.4bpp");
+
+const u16 gUnknown_08515584[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/3.4bpp");
+
+const u16 gUnknown_08515604[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/4.4bpp");
+
+const u16 gUnknown_08515684[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/5.4bpp");
+
+const u16 gUnknown_08515704[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/6.4bpp");
+
+const u16 gUnknown_08515784[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/0/7.4bpp");
+
+u16 *const gTilesetAnims_RustboroVDests0[] = {
+ (u16 *)(BG_VRAM + 0x5000),
+ (u16 *)(BG_VRAM + 0x5080),
+ (u16 *)(BG_VRAM + 0x5100),
+ (u16 *)(BG_VRAM + 0x5180),
+ (u16 *)(BG_VRAM + 0x5200),
+ (u16 *)(BG_VRAM + 0x5280),
+ (u16 *)(BG_VRAM + 0x5300),
+ (u16 *)(BG_VRAM + 0x5380)
+};
+
+const u16 *const gTilesetAnims_Rustboro0[] = {
+ gUnknown_08515404,
+ gUnknown_08515484,
+ gUnknown_08515504,
+ gUnknown_08515584,
+ gUnknown_08515604,
+ gUnknown_08515684,
+ gUnknown_08515704,
+ gUnknown_08515784
+};
+
+const u16 gUnknown_08515844[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/1/0.4bpp");
+
+const u16 gUnknown_085158C4[] = INCBIN_U16("data/tilesets/secondary/rustboro/anim/1/1.4bpp");
+
+const u16 tileset_anims_space_2[16] = {};
+
+const u16 *const gTilesetAnims_Rustboro1[] = {
+ gUnknown_08515844,
+ gUnknown_085158C4
+};
+
+const u16 gUnknown_0851596C[] = INCBIN_U16("data/tilesets/secondary/cave/anim/0.4bpp");
+
+const u16 gUnknown_085159EC[] = INCBIN_U16("data/tilesets/secondary/cave/anim/1.4bpp");
+
+const u16 gUnknown_08515A6C[] = INCBIN_U16("data/tilesets/secondary/cave/anim/2.4bpp");
+
+const u16 gUnknown_08515AEC[] = INCBIN_U16("data/tilesets/secondary/cave/anim/3.4bpp");
+
+const u16 gUnknown_08515B6C[] = INCBIN_U16("data/tilesets/secondary/cave/anim/unused/0.4bpp");
+
+const u16 gUnknown_08515BEC[] = INCBIN_U16("data/tilesets/secondary/cave/anim/unused/1.4bpp");
+
+const u16 gUnknown_08515C6C[] = INCBIN_U16("data/tilesets/secondary/cave/anim/unused/2.4bpp");
+
+const u16 gUnknown_08515CEC[] = INCBIN_U16("data/tilesets/secondary/cave/anim/unused/3.4bpp");
+
+const u16 tileset_anims_space_3[16] = {};
+
+const u16 *const gTilesetAnims_Lavaridge1_Cave0[] = {
+ gUnknown_0851596C,
+ gUnknown_085159EC,
+ gUnknown_08515A6C,
+ gUnknown_08515AEC
+};
+
+const u16 gUnknown_08515D9C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/0.4bpp");
+
+const u16 gUnknown_08515E1C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/1.4bpp");
+
+const u16 gUnknown_08515E9C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/2.4bpp");
+
+const u16 gUnknown_08515F1C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/3.4bpp");
+
+const u16 gUnknown_08515F9C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/4.4bpp");
+
+const u16 gUnknown_0851601C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/5.4bpp");
+
+const u16 gUnknown_0851609C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/6.4bpp");
+
+const u16 gUnknown_0851611C[] = INCBIN_U16("data/tilesets/secondary/ever_grande/anim/7.4bpp");
+
+const u16 tileset_anims_space_4[16] = {};
+
+u16 *const gTilesetAnims_EverGrandeVDests0[] = {
+ (u16 *)(BG_VRAM + 0x5c00),
+ (u16 *)(BG_VRAM + 0x5c80),
+ (u16 *)(BG_VRAM + 0x5d00),
+ (u16 *)(BG_VRAM + 0x5d80),
+ (u16 *)(BG_VRAM + 0x5e00),
+ (u16 *)(BG_VRAM + 0x5e80),
+ (u16 *)(BG_VRAM + 0x5f00),
+ (u16 *)(BG_VRAM + 0x5f80)
+};
+
+const u16 *const gTilesetAnims_EverGrande0[] = {
+ gUnknown_08515D9C,
+ gUnknown_08515E1C,
+ gUnknown_08515E9C,
+ gUnknown_08515F1C,
+ gUnknown_08515F9C,
+ gUnknown_0851601C,
+ gUnknown_0851609C,
+ gUnknown_0851611C
+};
+
+const u16 gUnknown_085161FC[] = INCBIN_U16("data/tilesets/secondary/dewford/anim/0.4bpp");
+
+const u16 gUnknown_085162BC[] = INCBIN_U16("data/tilesets/secondary/dewford/anim/1.4bpp");
+
+const u16 gUnknown_0851637C[] = INCBIN_U16("data/tilesets/secondary/dewford/anim/2.4bpp");
+
+const u16 gUnknown_0851643C[] = INCBIN_U16("data/tilesets/secondary/dewford/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_Dewford0[] = {
+ gUnknown_085161FC,
+ gUnknown_085162BC,
+ gUnknown_0851637C,
+ gUnknown_0851643C
+};
+
+const u16 gUnknown_0851650C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_west/anim/0.4bpp");
+
+const u16 gUnknown_085165CC[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_west/anim/1.4bpp");
+
+const u16 gUnknown_0851668C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_west/anim/2.4bpp");
+
+const u16 gUnknown_0851674C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_west/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_BattleFrontierOutsideWest0[] = {
+ gUnknown_0851650C,
+ gUnknown_085165CC,
+ gUnknown_0851668C,
+ gUnknown_0851674C
+};
+
+const u16 gUnknown_0851681C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_east/anim/0.4bpp");
+
+const u16 gUnknown_085168DC[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_east/anim/1.4bpp");
+
+const u16 gUnknown_0851699C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_east/anim/2.4bpp");
+
+const u16 gUnknown_08516A5C[] = INCBIN_U16("data/tilesets/secondary/battle_frontier_outside_east/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_BattleFrontierOutsideEast0[] = {
+ gUnknown_0851681C,
+ gUnknown_085168DC,
+ gUnknown_0851699C,
+ gUnknown_08516A5C
+};
+
+const u16 gUnknown_08516B2C[] = INCBIN_U16("data/tilesets/secondary/slateport/anim/0.4bpp");
+
+const u16 gUnknown_08516BAC[] = INCBIN_U16("data/tilesets/secondary/slateport/anim/1.4bpp");
+
+const u16 gUnknown_08516C2C[] = INCBIN_U16("data/tilesets/secondary/slateport/anim/2.4bpp");
+
+const u16 gUnknown_08516CAC[] = INCBIN_U16("data/tilesets/secondary/slateport/anim/3.4bpp");
+
+const u16 *const gTilesetAnims_Slateport0[] = {
+ gUnknown_08516B2C,
+ gUnknown_08516BAC,
+ gUnknown_08516C2C,
+ gUnknown_08516CAC
+};
+
+const u16 gUnknown_08516D3C[] = INCBIN_U16("data/tilesets/primary/building/anim/0.4bpp");
+
+const u16 gUnknown_08516DBC[] = INCBIN_U16("data/tilesets/primary/building/anim/1.4bpp");
+
+const u16 *const gTilesetAnims_InsideBuilding0[] = {
+ gUnknown_08516D3C,
+ gUnknown_08516DBC
+};
+
+const u16 gUnknown_08516E44[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/0/0.4bpp");
+
+const u16 gUnknown_08516FC4[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/0/1.4bpp");
+
+const u16 gUnknown_08517144[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/0/2.4bpp");
+
+const u16 gUnknown_085172C4[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/1/0.4bpp");
+
+const u16 gUnknown_08517544[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/1/1.4bpp");
+
+const u16 gUnknown_085177C4[] = INCBIN_U16("data/tilesets/secondary/sootopolis_gym/anim/1/2.4bpp");
+
+const u16 *const gTilesetAnims_SootopolisGym0[] = {
+ gUnknown_08516E44,
+ gUnknown_08516FC4,
+ gUnknown_08517144
+};
+
+const u16 *const gTilesetAnims_SootopolisGym1[] = {
+ gUnknown_085172C4,
+ gUnknown_08517544,
+ gUnknown_085177C4
+};
+
+const u16 gUnknown_08517A5C[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/1/0.4bpp");
+
+const u16 gUnknown_08517ADC[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/1/1.4bpp");
+
+const u16 gUnknown_08517B5C[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/0/0.4bpp");
+
+const u16 gUnknown_08517B7C[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/0/1.4bpp");
+
+const u16 gUnknown_08517B9C[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/0/2.4bpp");
+
+const u16 gUnknown_08517BBC[] = INCBIN_U16("data/tilesets/secondary/elite_four/anim/0/3.4bpp");
+
+const u16 tileset_anims_space_5[16] = {};
+
+const u16 *const gTilesetAnims_EliteFour1[] = {
+ gUnknown_08517B5C,
+ gUnknown_08517B7C,
+ gUnknown_08517B9C,
+ gUnknown_08517BBC
+};
+
+const u16 *const gTilesetAnims_EliteFour0[] = {
+ gUnknown_08517A5C,
+ gUnknown_08517ADC
+};
+
+const u16 gUnknown_08517C14[] = INCBIN_U16("data/tilesets/secondary/mauville_gym/anim/0.4bpp");
+
+const u16 gUnknown_08517E14[] = INCBIN_U16("data/tilesets/secondary/mauville_gym/anim/1.4bpp");
+
+const u16 tileset_anims_space_6[16] = {};
+
+const u16 *const gTilesetAnims_MauvilleGym0[] = {
+ gUnknown_08517C14,
+ gUnknown_08517E14
+};
+
+const u16 gUnknown_0851803C[] = INCBIN_U16("data/tilesets/secondary/bike_shop/anim/0.4bpp");
+
+const u16 gUnknown_0851815C[] = INCBIN_U16("data/tilesets/secondary/bike_shop/anim/1.4bpp");
+
+const u16 tileset_anims_space_7[16] = {};
+
+const u16 *const gTilesetAnims_BikeShop0[] = {
+ gUnknown_0851803C,
+ gUnknown_0851815C
+};
+
+const u16 gUnknown_085182A4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/0.4bpp");
+
+const u16 gUnknown_08518EA4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/1.4bpp");
+
+const u16 gUnknown_08519AA4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/2.4bpp");
+
+const u16 gUnknown_0851A6A4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/3.4bpp");
+
+const u16 gUnknown_0851B2A4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/4.4bpp");
+
+const u16 gUnknown_0851BEA4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/5.4bpp");
+
+const u16 gUnknown_0851CAA4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/6.4bpp");
+
+const u16 gUnknown_0851D6A4[] = INCBIN_U16("data/tilesets/secondary/sootopolis/anim/7.4bpp");
+
+const u16 tileset_anims_space_8[16] = {};
+
+const u16 gUnknown_0851E2C4[] = INCBIN_U16("data/tilesets/secondary/unused_1/0.4bpp");
+
+const u16 gUnknown_0851EAC4[] = INCBIN_U16("data/tilesets/secondary/unused_1/1.4bpp");
+
+const u16 gUnknown_0851F2C4[] = INCBIN_U16("data/tilesets/secondary/unused_1/2.4bpp");
+
+const u16 gUnknown_0851FAC4[] = INCBIN_U16("data/tilesets/secondary/unused_1/3.4bpp");
+
+const u16 *const gTilesetAnims_Sootopolis0[] = {
+ gUnknown_085182A4,
+ gUnknown_08518EA4,
+ gUnknown_08519AA4,
+ gUnknown_0851A6A4,
+ gUnknown_0851B2A4,
+ gUnknown_0851BEA4,
+ gUnknown_0851CAA4,
+ gUnknown_0851D6A4
+};
+
+const u16 gUnknown_085202E4[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/0/0.4bpp");
+
+const u16 gUnknown_085203E4[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/0/1.4bpp");
+
+const u16 gUnknown_085204E4[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/0/2.4bpp");
+
+const u16 tileset_anims_space_9[16] = {};
+
+const u16 gUnknown_08520604[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/1/0.4bpp");
+
+const u16 gUnknown_08520704[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/1/1.4bpp");
+
+const u16 gUnknown_08520804[] = INCBIN_U16("data/tilesets/secondary/battle_pyramid/anim/1/2.4bpp");
+
+const u16 tileset_anims_space_10[7808] = {};
+
+const u16 gUnknown_08524604[] = INCBIN_U16("data/tilesets/secondary/unused_2/0.4bpp");
+
+const u16 tileset_anims_space_11[224] = {};
+
+const u16 gUnknown_08524804[] = INCBIN_U16("data/tilesets/secondary/unused_2/1.4bpp");
+
+const u16 *const gTilesetAnims_BattlePyramid0[] = {
+ gUnknown_085202E4,
+ gUnknown_085203E4,
+ gUnknown_085204E4
+};
+
+const u16 *const gTilesetAnims_BattlePyramid1[] = {
+ gUnknown_08520604,
+ gUnknown_08520704,
+ gUnknown_08520804
+};
+
+extern const u16 gUnknown_08D85640[];
+extern const u16 gUnknown_08D85660[];
+extern const u16 gUnknown_08D85680[];
+extern const u16 gUnknown_08D856A0[];
+
+static const u16 *const gTilesetAnims_BattleDomePals0[] = {
+ gUnknown_08D85640,
+ gUnknown_08D85660,
+ gUnknown_08D85680,
+ gUnknown_08D856A0,
+};
+
+// .text
+
+static void ResetTilesetAnimBuffer(void)
+{
+ sTilesetDMA3TransferBufferSize = 0;
+ CpuFill32(0, sTilesetDMA3TransferBuffer, sizeof sTilesetDMA3TransferBuffer);
+}
+
+static void AppendTilesetAnimToBuffer(const u16 *src, u16 *dest, u16 size)
+{
+ if (sTilesetDMA3TransferBufferSize < 20)
+ {
+ sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].src = src;
+ sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].dest = dest;
+ sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].size = size;
+ sTilesetDMA3TransferBufferSize ++;
+ }
+}
+
+void TransferTilesetAnimsBuffer(void)
+{
+ int i;
+
+ for (i = 0; i < sTilesetDMA3TransferBufferSize; i ++)
+ {
+ DmaCopy16(3, sTilesetDMA3TransferBuffer[i].src, sTilesetDMA3TransferBuffer[i].dest, sTilesetDMA3TransferBuffer[i].size);
+ }
+ sTilesetDMA3TransferBufferSize = 0;
+}
+
+void cur_mapheader_run_tileset_funcs_after_some_cpuset(void)
+{
+ ResetTilesetAnimBuffer();
+ cur_mapheader_run_tileset1_func();
+ cur_mapheader_run_tileset2_func();
+}
+
+void sub_80A0A2C(void)
+{
+ cur_mapheader_run_tileset2_func();
+}
+
+void sub_80A0A38(void)
+{
+ ResetTilesetAnimBuffer();
+ if (++sPrimaryTilesetCBCounter >= sPrimaryTilesetCBBufferSize)
+ sPrimaryTilesetCBCounter = 0;
+ if (++sSecondaryTilesetCBCounter >= sSecondaryTilesetCBBufferSize)
+ sSecondaryTilesetCBCounter = 0;
+ if (sPrimaryTilesetCB)
+ sPrimaryTilesetCB(sPrimaryTilesetCBCounter);
+ if (sSecondaryTilesetCB)
+ sSecondaryTilesetCB(sSecondaryTilesetCBCounter);
+}
+
+static void cur_mapheader_run_tileset1_func(void)
+{
+ sPrimaryTilesetCBCounter = 0;
+ sPrimaryTilesetCBBufferSize = 0;
+ sPrimaryTilesetCB = NULL;
+ if (gMapHeader.mapData->primaryTileset && gMapHeader.mapData->primaryTileset->callback)
+ gMapHeader.mapData->primaryTileset->callback();
+}
+
+static void cur_mapheader_run_tileset2_func(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = 0;
+ sSecondaryTilesetCB = NULL;
+ if (gMapHeader.mapData->secondaryTileset && gMapHeader.mapData->secondaryTileset->callback)
+ gMapHeader.mapData->secondaryTileset->callback();
+}
+
+void TilesetCb_General(void)
+{
+ static void sub_80A0B70(u16);
+
+ sPrimaryTilesetCBCounter = 0;
+ sPrimaryTilesetCBBufferSize = 0x100;
+ sPrimaryTilesetCB = sub_80A0B70;
+}
+
+void TilesetCb_InsideBuilding(void)
+{
+ static void sub_80A0BB4(u16);
+
+ sPrimaryTilesetCBCounter = 0;
+ sPrimaryTilesetCBBufferSize = 0x100;
+ sPrimaryTilesetCB = sub_80A0BB4;
+}
+
+static void sub_80A0B70(u16 timer)
+{
+ static void sub_80A0BCC(u16);
+ static void sub_80A0BF4(u16);
+ static void sub_80A0C1C(u16);
+ static void sub_80A0C44(u16);
+ static void sub_80A12AC(u16);
+
+ if ((timer & 0x0F) == 0)
+ sub_80A0BCC(timer >> 4);
+ if ((timer & 0x0F) == 1)
+ sub_80A0BF4(timer >> 4);
+ if ((timer & 0x0F) == 2)
+ sub_80A0C1C(timer >> 4);
+ if ((timer & 0x0F) == 3)
+ sub_80A0C44(timer >> 4);
+ if ((timer & 0x0F) == 4)
+ sub_80A12AC(timer >> 4);
+}
+
+static void sub_80A0BB4(u16 timer)
+{
+ static void sub_80A1688(u16);
+
+ if ((timer & 0x7) == 0)
+ sub_80A1688(timer >> 3);
+}
+
+static void sub_80A0BCC(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_General0[idx], (u16 *)(BG_VRAM + 0x3F80), 0x80);
+}
+
+static void sub_80A0BF4(u16 timer)
+{
+ u8 idx;
+
+ idx = timer % 8;
+ AppendTilesetAnimToBuffer(gTilesetAnims_General1[idx], (u16 *)(BG_VRAM + 0x3600), 0x3C0);
+}
+
+static void sub_80A0C1C(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 8;
+ AppendTilesetAnimToBuffer(gTilesetAnims_General2[idx], (u16 *)(BG_VRAM + 0x3a00), 0x140);
+}
+
+static void sub_80A0C44(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_General3[idx], (u16 *)(BG_VRAM + 0x3e00), 0xc0);
+}
+
+void TilesetCb_Petalburg(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = NULL;
+}
+
+void TilesetCb_Rustboro(void)
+{
+ static void sub_80A103C(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A103C;
+}
+
+void TilesetCb_Dewford(void)
+{
+ static void sub_80A10B8(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A10B8;
+}
+
+void TilesetCb_Slateport(void)
+{
+ static void sub_80A10D0(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A10D0;
+}
+
+void TilesetCb_Mauville(void)
+{
+ static void sub_80A10E8(u16);
+
+ sSecondaryTilesetCBCounter = sPrimaryTilesetCBCounter;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A10E8;
+}
+
+void TilesetCb_Lavaridge(void)
+{
+ static void sub_80A115C(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A115C;
+}
+
+void TilesetCb_Fallarbor(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = NULL;
+}
+
+void TilesetCb_Fortree(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = NULL;
+}
+
+void TilesetCb_Lilycove(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = NULL;
+}
+
+void TilesetCb_Mossdeep(void)
+{
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = NULL;
+}
+
+void TilesetCb_EverGrande(void)
+{
+ static void sub_80A1188(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A1188;
+}
+
+void TilesetCb_Pacifidlog(void)
+{
+ static void sub_80A11FC(u16);
+
+ sSecondaryTilesetCBCounter = sPrimaryTilesetCBCounter;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A11FC;
+}
+
+void TilesetCb_Sootopolis(void)
+{
+ static void sub_80A122C(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A122C;
+}
+
+void TilesetCb_BattleFrontierOutsideWest(void)
+{
+ static void sub_80A127C(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A127C;
+}
+
+void TilesetCb_BattleFrontierOutsideEast(void)
+{
+ static void sub_80A1294(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A1294;
+}
+
+void TilesetCb_Underwater(void)
+{
+ static void sub_80A1244(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = 128;
+ sSecondaryTilesetCB = sub_80A1244;
+}
+
+void TilesetCb_SootopolisGym(void)
+{
+ static void sub_80A15D8(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = 240;
+ sSecondaryTilesetCB = sub_80A15D8;
+}
+
+void TilesetCb_Cave(void)
+{
+ static void sub_80A1260(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A1260;
+}
+
+void TilesetCb_EliteFour(void)
+{
+ static void sub_80A15F0(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = 128;
+ sSecondaryTilesetCB = sub_80A15F0;
+}
+
+void TilesetCb_MauvilleGym(void)
+{
+ static void sub_80A15C0(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A15C0;
+}
+
+void TilesetCb_BikeShop(void)
+{
+ static void sub_80A161C(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A161C;
+}
+
+void TilesetCb_BattlePyramid(void)
+{
+ static void sub_80A1634(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A1634;
+}
+
+void TilesetCb_BattleDome(void)
+{
+ static void sub_80A1658(u16);
+
+ sSecondaryTilesetCBCounter = 0;
+ sSecondaryTilesetCBBufferSize = sPrimaryTilesetCBBufferSize;
+ sSecondaryTilesetCB = sub_80A1658;
+}
+
+static void sub_80A103C(u16 timer)
+{
+ static void sub_80A1434(u16, u8);
+ static void sub_80A1470(u16);
+
+ if ((timer & 0x07) == 0)
+ {
+ sub_80A1434(timer >> 3, 0);
+ sub_80A1470(timer >> 3);
+ }
+ if ((timer & 0x07) == 1)
+ sub_80A1434(timer >> 3, 1);
+ if ((timer & 0x07) == 2)
+ sub_80A1434(timer >> 3, 2);
+ if ((timer & 0x07) == 3)
+ sub_80A1434(timer >> 3, 3);
+ if ((timer & 0x07) == 4)
+ sub_80A1434(timer >> 3, 4);
+ if ((timer & 0x07) == 5)
+ sub_80A1434(timer >> 3, 5);
+ if ((timer & 0x07) == 6)
+ sub_80A1434(timer >> 3, 6);
+ if ((timer & 0x07) == 7)
+ sub_80A1434(timer >> 3, 7);
+}
+
+static void sub_80A10B8(u16 timer)
+{
+ static void sub_80A1520(u16);
+
+ if ((timer & 7) == 0)
+ sub_80A1520(timer >> 3);
+}
+
+static void sub_80A10D0(u16 timer)
+{
+ static void sub_80A1598(u16);
+
+ if ((timer & 15) == 0)
+ sub_80A1598(timer >> 4);
+}
+
+static void sub_80A10E8(u16 timer)
+{
+ static void sub_80A1394(u16, u8);
+
+ if ((timer & 0x07) == 0)
+ sub_80A1394(timer >> 3, 0);
+ if ((timer & 0x07) == 1)
+ sub_80A1394(timer >> 3, 1);
+ if ((timer & 0x07) == 2)
+ sub_80A1394(timer >> 3, 2);
+ if ((timer & 0x07) == 3)
+ sub_80A1394(timer >> 3, 3);
+ if ((timer & 0x07) == 4)
+ sub_80A1394(timer >> 3, 4);
+ if ((timer & 0x07) == 5)
+ sub_80A1394(timer >> 3, 5);
+ if ((timer & 0x07) == 6)
+ sub_80A1394(timer >> 3, 6);
+ if ((timer & 0x07) == 7)
+ sub_80A1394(timer >> 3, 7);
+}
+
+static void sub_80A115C(u16 timer)
+{
+ static void sub_80A12D4(u8);
+ static void sub_80A1498(u16);
+
+ if ((timer & 0x0F) == 0)
+ sub_80A12D4(timer >> 4);
+ if ((timer & 0x0F) == 1)
+ sub_80A1498(timer >> 4);
+}
+
+static void sub_80A1188(u16 timer)
+{
+ static void sub_80A14C0(u16, u8);
+
+ if ((timer & 0x07) == 0)
+ sub_80A14C0(timer >> 3, 0);
+ if ((timer & 0x07) == 1)
+ sub_80A14C0(timer >> 3, 1);
+ if ((timer & 0x07) == 2)
+ sub_80A14C0(timer >> 3, 2);
+ if ((timer & 0x07) == 3)
+ sub_80A14C0(timer >> 3, 3);
+ if ((timer & 0x07) == 4)
+ sub_80A14C0(timer >> 3, 4);
+ if ((timer & 0x07) == 5)
+ sub_80A14C0(timer >> 3, 5);
+ if ((timer & 0x07) == 6)
+ sub_80A14C0(timer >> 3, 6);
+ if ((timer & 0x07) == 7)
+ sub_80A14C0(timer >> 3, 7);
+}
+
+static void sub_80A11FC(u16 timer)
+{
+ static void sub_80A131C(u8);
+ static void sub_80A136C(u8);
+
+ if ((timer & 0x0F) == 0)
+ sub_80A131C(timer >> 4);
+ if ((timer & 0x0F) == 1)
+ sub_80A136C(timer >> 4);
+}
+
+static void sub_80A122C(u16 timer)
+{
+ static void sub_80A1798(u16);
+
+ if ((timer & 0x0F) == 0)
+ sub_80A1798(timer >> 4);
+}
+
+static void sub_80A1244(u16 timer)
+{
+ static void sub_80A1344(u8);
+
+ if ((timer & 0x0F) == 0)
+ sub_80A1344(timer >> 4);
+}
+
+static void sub_80A1260(u16 timer)
+{
+ static void sub_80A14F8(u16);
+
+ if ((timer & 0x0F) == 1)
+ sub_80A14F8(timer >> 4);
+}
+
+static void sub_80A127C(u16 timer)
+{
+ static void sub_80A1548(u16);
+
+ if ((timer & 0x07) == 0)
+ sub_80A1548(timer >> 3);
+}
+
+static void sub_80A1294(u16 timer)
+{
+ static void sub_80A1570(u16);
+
+ if ((timer & 0x07) == 0)
+ sub_80A1570(timer >> 3);
+}
+
+static void sub_80A12AC(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_General4[idx], (u16 *)(BG_VRAM + 0x3c00), 0x140);
+}
+
+static void sub_80A12D4(u8 timer)
+{
+ u8 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + 0x6400), 0x80);
+
+ idx = (timer + 2) % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge0[idx], (u16 *)(BG_VRAM + 0x6480), 0x80);
+}
+
+static void sub_80A131C(u8 timer)
+{
+ u8 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog0[idx], (u16 *)(BG_VRAM + 0x7a00), 0x3C0);
+}
+
+static void sub_80A1344(u8 timer)
+{
+ u8 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Underwater0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x80);
+}
+
+static void sub_80A136C(u8 timer)
+{
+ u8 idx;
+
+ idx = timer % 8;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Pacifidlog1[idx], (u16 *)(BG_VRAM + 0x7e00), 0x100);
+}
+
+static void sub_80A1394(u16 timer_div, u8 timer_mod)
+{
+ timer_div -= timer_mod;
+ if (timer_div < 12) // almost certainly a typo
+ {
+ timer_div %= 12;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Mauville0a[timer_div], gTilesetAnims_MauvilleVDests0[timer_mod], 0x80);
+ AppendTilesetAnimToBuffer(gTilesetAnims_Mauville0b[timer_div], gTilesetAnims_MauvilleVDests1[timer_mod], 0x80);
+ }
+ else
+ {
+ timer_div %= 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Mauville1a[timer_div], gTilesetAnims_MauvilleVDests0[timer_mod], 0x80);
+ AppendTilesetAnimToBuffer(gTilesetAnims_Mauville1b[timer_div], gTilesetAnims_MauvilleVDests1[timer_mod], 0x80);
+ }
+}
+
+static void sub_80A1434(u16 timer_div, u8 timer_mod)
+{
+ timer_div -= timer_mod;
+ timer_div %= 8;
+ if (gTilesetAnims_Rustboro0[timer_div])
+ AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro0[timer_div], gTilesetAnims_RustboroVDests0[timer_mod], 0x80);
+}
+
+static void sub_80A1470(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 2;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Rustboro1[idx], (u16 *)(BG_VRAM + 0x7800), 0x80);
+}
+
+static void sub_80A1498(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + 0x5400), 0x80);
+}
+
+static void sub_80A14C0(u16 timer_div, u8 timer_mod)
+{
+ timer_div -= timer_mod;
+ timer_div %= 8;
+
+ AppendTilesetAnimToBuffer(gTilesetAnims_EverGrande0[timer_div], gTilesetAnims_EverGrandeVDests0[timer_mod], 0x80);
+}
+
+static void sub_80A14F8(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Lavaridge1_Cave0[idx], (u16 *)(BG_VRAM + 0x7400), 0x80);
+}
+
+static void sub_80A1520(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Dewford0[idx], (u16 *)(BG_VRAM + 0x5540), 0xC0);
+}
+
+static void sub_80A1548(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideWest0[idx], (u16 *)(BG_VRAM + 0x5b40), 0xC0);
+}
+
+static void sub_80A1570(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_BattleFrontierOutsideEast0[idx], (u16 *)(BG_VRAM + 0x5b40), 0xC0);
+}
+
+static void sub_80A1598(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Slateport0[idx], (u16 *)(BG_VRAM + 0x5c00), 0x80);
+}
+
+static void sub_80A15C0(u16 timer)
+{
+ static void sub_80A1748(u16);
+
+ if ((timer & 1) == 0)
+ sub_80A1748(timer >> 1);
+}
+
+static void sub_80A15D8(u16 timer)
+{
+ static void sub_80A16B0(u16);
+
+ if ((timer & 7) == 0)
+ sub_80A16B0(timer >> 3);
+}
+
+static void sub_80A15F0(u16 timer)
+{
+ static void sub_80A1720(u16);
+ static void sub_80A16F8(u16);
+
+ if ((timer & 0x3f) == 1)
+ sub_80A1720(timer >> 6);
+ if ((timer & 0x07) == 1)
+ sub_80A16F8(timer >> 3);
+}
+static void sub_80A161C(u16 timer)
+{
+ static void sub_80A1770(u16);
+
+ if ((timer & 3) == 0)
+ sub_80A1770(timer >> 2);
+}
+
+static void sub_80A1634(u16 timer)
+{
+ static void sub_80A17C0(u16);
+ static void sub_80A17EC(u16);
+
+ if ((timer & 7) == 0)
+ {
+ sub_80A17C0(timer >> 3);
+ sub_80A17EC(timer >> 3);
+ }
+}
+
+static void sub_80A1658(u16 timer)
+{
+ static void sub_80A1818(u16);
+
+ if ((timer & 3) == 0)
+ sub_80A1818(timer >> 2);
+}
+
+static void sub_80A1670(u16 timer)
+{
+ static void sub_80A1884(u16);
+
+ if ((timer & 3) == 0)
+ sub_80A1884(timer >> 2);
+}
+
+static void sub_80A1688(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 2;
+ AppendTilesetAnimToBuffer(gTilesetAnims_InsideBuilding0[idx], (u16 *)(BG_VRAM + 0x3e00), 0x80);
+}
+
+static void sub_80A16B0(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 3;
+ AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x180);
+ AppendTilesetAnimToBuffer(gTilesetAnims_SootopolisGym1[idx], (u16 *)(BG_VRAM + 0x7a00), 0x280);
+}
+
+static void sub_80A16F8(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 4;
+ AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour1[idx], (u16 *)(BG_VRAM + 0x7f00), 0x20);
+}
+
+static void sub_80A1720(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 2;
+ AppendTilesetAnimToBuffer(gTilesetAnims_EliteFour0[idx], (u16 *)(BG_VRAM + 0x7c00), 0x80);
+}
+
+static void sub_80A1748(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 2;
+ AppendTilesetAnimToBuffer(gTilesetAnims_MauvilleGym0[idx], (u16 *)(BG_VRAM + 0x5200), 0x200);
+}
+
+static void sub_80A1770(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 2;
+ AppendTilesetAnimToBuffer(gTilesetAnims_BikeShop0[idx], (u16 *)(BG_VRAM + 0x7e00), 0x120);
+}
+
+static void sub_80A1798(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 8;
+ AppendTilesetAnimToBuffer(gTilesetAnims_Sootopolis0[idx], (u16 *)(BG_VRAM + 0x5e00), 0xc00);
+}
+
+static void sub_80A17C0(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 3;
+ AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid0[idx], (u16 *)(BG_VRAM + 0x52e0), 0x100);
+}
+
+static void sub_80A17EC(u16 timer)
+{
+ u16 idx;
+
+ idx = timer % 3;
+ AppendTilesetAnimToBuffer(gTilesetAnims_BattlePyramid1[idx], (u16 *)(BG_VRAM + 0x50e0), 0x100);
+}
+
+static void sub_80A1818(u16 a1)
+{
+ CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
+ BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
+ if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
+ {
+ sSecondaryTilesetCB = sub_80A1670;
+ sSecondaryTilesetCBBufferSize = 0x20;
+ }
+}
+
+static void sub_80A1884(u16 a1)
+{
+ CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
+ if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
+ {
+ BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
+ if (!--sSecondaryTilesetCBBufferSize)
+ sSecondaryTilesetCB = NULL;
+ }
+}
diff --git a/src/tv.c b/src/tv.c
new file mode 100644
index 000000000..3c822b394
--- /dev/null
+++ b/src/tv.c
@@ -0,0 +1,7927 @@
+
+// Includes
+#include "global.h"
+#include "rtc.h"
+#include "overworld.h"
+#include "map_constants.h"
+#include "rng.h"
+#include "event_data.h"
+#include "fieldmap.h"
+#include "field_camera.h"
+#include "strings.h"
+#include "string_util.h"
+#include "international_string_util.h"
+#include "pokemon_storage_system.h"
+#include "field_message_box.h"
+#include "easy_chat.h"
+#include "species.h"
+#include "moves.h"
+#include "battle.h"
+#include "battle_tower.h"
+#include "contest.h"
+#include "items.h"
+#include "item.h"
+#include "link.h"
+#include "main.h"
+#include "event_scripts.h"
+#include "shop.h"
+#include "lilycove_lady.h"
+#include "rom6.h"
+#include "pokedex.h"
+#include "field_map_obj.h"
+#include "text.h"
+#include "script_menu.h"
+#include "naming_screen.h"
+#include "malloc.h"
+#include "region_map.h"
+#include "decoration.h"
+#include "secret_base.h"
+#include "tv.h"
+
+// Static type declarations
+
+#define rbernoulli(num, den) TV_BernoulliTrial(0xFFFF * (num) / (den))
+
+// Static RAM declarations
+
+s8 sCurTVShowSlot;
+u16 sTV_SecretBaseVisitMovesTemp[8];
+u8 sTV_DecorationsBuffer[16];
+struct {
+ u8 level;
+ u16 species;
+ u16 move;
+} sTV_SecretBaseVisitMonsTemp[10];
+
+IWRAM_DATA u8 sTVShowMixingNumPlayers;
+IWRAM_DATA u8 sTVShowNewsMixingNumPlayers;
+IWRAM_DATA s8 sTVShowMixingCurSlot;
+
+EWRAM_DATA u16 sPokemonAnglerSpecies = 0;
+EWRAM_DATA u16 sPokemonAnglerAttemptCounters = 0;
+EWRAM_DATA u16 sFindThatGamerCoinsSpent = 0;
+EWRAM_DATA bool8 sFindThatGamerWhichGame = FALSE;
+EWRAM_DATA ALIGNED(4) u8 sRecordMixingPartnersWithoutShowsToShare = 0;
+EWRAM_DATA ALIGNED(4) u8 sTVShowState = 0;
+EWRAM_DATA u8 sTVSecretBaseSecretsRandomValues[3] = {};
+
+// Static ROM declarations
+
+extern const u8 *const sTVBravoTrainerTextGroup[];
+extern const u8 *const sTVBravoTrainerBattleTowerTextGroup[];
+
+void ClearPokemonNews(void);
+u8 GetTVChannelByShowType(u8 kind);
+u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void);
+u8 CheckForBigMovieOrEmergencyNewsOnTV(void);
+void SetTVMetatilesOnMap(int width, int height, u16 tileId);
+u8 FindAnyTVNewsOnTheAir(void);
+bool8 IsTVShowInSearchOfTrainersAiring(void);
+void TakeTVShowInSearchOfTrainersOffTheAir(void);
+bool8 TV_BernoulliTrial(u16 ratio);
+s8 FindEmptyTVSlotBeyondFirstFiveShowsOfArray(TVShow *shows);
+bool8 HasMixableShowAlreadyBeenSpawnedWithPlayerID(u8 kind, bool8 flag);
+void tv_store_id_3x(TVShow *show);
+void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx);
+s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows);
+void FindActiveBroadcastByShowType_SetScriptResult(u8 kind);
+void InterviewBefore_BravoTrainerPkmnProfile(void);
+void InterviewBefore_NameRater(void);
+u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies);
+void sub_80EFA88(void);
+void sub_80EF93C(TVShow *shows);
+s8 sub_80EEE30(PokeNews *pokeNews);
+bool8 sub_80EF0E4(u8 newsKind);
+void ClearPokemonNewsI(u8 i);
+void sub_80F1254(TVShow *shows);
+void sub_80F12A4(TVShow *shows);
+void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4);
+void sub_80F0C04(void);
+void sub_80F0708(void);
+void sub_80F0B64(void);
+s8 sub_80F06D0(TVShow *tvShows);
+bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx);
+bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx);
+bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx);
+bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx);
+void sub_80F0B00(u8 showIdx);
+void sub_80F0B24(u16 species, u8 showIdx);
+void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4);
+void sub_80F0EEC(void);
+void sub_80F0F24(void);
+s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx);
+void sub_80F0E58(PokeNews *dest[], PokeNews *src[]);
+bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot);
+void TVShowDone(void);
+void InterviewAfter_FanClubLetter(void);
+void InterviewAfter_RecentHappenings(void);
+void InterviewAfter_PkmnFanClubOpinions(void);
+void InterviewAfter_DummyShow4(void);
+void InterviewAfter_BravoTrainerPokemonProfile(void);
+void InterviewAfter_BravoTrainerBattleTowerProfile(void);
+void InterviewAfter_ContestLiveUpdates(void);
+void UpdateWorldOfMastersAndPutItOnTheAir(void);
+void PutPokemonTodayFailedOnTheAir(void);
+void sub_80ED718(void);
+void sub_80EED88(void);
+void TV_SortPurchasesByQuantity(void);
+void sub_80ED8B4(u16 days);
+void UpdateMassOutbreakTimeLeft(u16 days);
+void sub_80EF120(u16 days);
+void sub_80EDA48(u16 days);
+void sub_80EEB98(u16 days);
+void PutFishingAdviceShowOnTheAir(void);
+void sub_80EDA80(void);
+u8 TV_MonDataIdxToRibbon(u8 monDataIdx);
+void sub_80EEBF4(u8 actionIdx);
+bool8 IsPriceDiscounted(u8 newsKind);
+void InterviewBefore_FanClubLetter(void);
+void InterviewBefore_RecentHappenings(void);
+void InterviewBefore_PkmnFanClubOpinions(void);
+void InterviewBefore_Dummy(void);
+void InterviewBefore_BravoTrainerBTProfile(void);
+void InterviewBefore_ContestLiveUpdates(void);
+void InterviewBefore_3CheersForPokeblocks(void);
+void InterviewBefore_FanClubSpecial(void);
+void ChangeBoxPokemonNickname_CB(void);
+void DoTVShowPokemonFanClubLetter(void);
+void DoTVShowRecentHappenings(void);
+void DoTVShowPokemonFanClubOpinions(void);
+void DoTVShowDummiedOut(void);
+void DoTVShowPokemonNewsMassOutbreak(void);
+void DoTVShowBravoTrainerPokemonProfile(void);
+void DoTVShowBravoTrainerBattleTower(void);
+void DoTVShowPokemonTodaySuccessfulCapture(void);
+void DoTVShowTodaysSmartShopper(void);
+void DoTVShowTheNameRaterShow(void);
+void DoTVShowPokemonContestLiveUpdates(void);
+void DoTVShowPokemonBattleUpdate(void);
+void DoTVShow3CheersForPokeblocks(void);
+void DoTVShowPokemonTodayFailedCapture(void);
+void DoTVShowPokemonAngler(void);
+void DoTVShowTheWorldOfMasters(void);
+void DoTVShowTodaysRivalTrainer(void);
+void DoTVShowDewfordTrendWatcherNetwork(void);
+void DoTVShowHoennTreasureInvestigators(void);
+void DoTVShowFindThatGamer(void);
+void DoTVShowBreakingNewsTV(void);
+void DoTVShowSecretBaseVisit(void);
+void DoTVShowPokemonLotteryWinnerFlashReport(void);
+void DoTVShowThePokemonBattleSeminar(void);
+void DoTVShowTrainerFanClubSpecial(void);
+void DoTVShowTrainerFanClub(void);
+void DoTVShowSpotTheCuties(void);
+void DoTVShowPokemonNewsBattleFrontier(void);
+void DoTVShowWhatsNo1InHoennToday(void);
+void DoTVShowSecretBaseSecrets(void);
+void DoTVShowSafariFanClub(void);
+void DoTVShowPokemonContestLiveUpdates2(void);
+
+// .rodata
+
+const struct {
+ u16 species;
+ u16 moves[4];
+ u8 level;
+ u8 location;
+} sPokeOutbreakSpeciesList[] = {
+ {
+ SPECIES_SEEDOT,
+ {MOVE_BIDE, MOVE_HARDEN, MOVE_LEECH_SEED},
+ 3, 0x11 // Route 102
+ },
+ {
+ SPECIES_NUZLEAF,
+ {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED},
+ 15, 0x1D // Route 114
+ },
+ {
+ SPECIES_SEEDOT,
+ {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED},
+ 13, 0x20 // Route 117
+ },
+ {
+ SPECIES_SEEDOT,
+ {MOVE_GIGA_DRAIN, MOVE_FRUSTRATION, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED},
+ 25, 0x23 // Route 110
+ },
+ {
+ SPECIES_SKITTY,
+ {MOVE_GROWL, MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_ATTRACT},
+ 8, 0x1F // Route 116
+ }
+};
+
+// TODO: Figure out what these are, and define constants in include/flags.h
+const u16 sGoldSymbolFlags[] = {
+ SYS_TOWER_GOLD,
+ SYS_DOME_GOLD,
+ SYS_PALACE_GOLD,
+ SYS_ARENA_GOLD,
+ SYS_FACTORY_GOLD,
+ SYS_PIKE_GOLD,
+ SYS_PYRAMID_GOLD
+};
+
+const u16 sSilverSymbolFlags[] = {
+ SYS_TOWER_SILVER,
+ SYS_DOME_SILVER,
+ SYS_PALACE_SILVER,
+ SYS_ARENA_SILVER,
+ SYS_FACTORY_SILVER,
+ SYS_PIKE_SILVER,
+ SYS_PYRAMID_SILVER
+};
+
+// TODO: Figure out what these are, and define constants in include/vars.h
+const u16 sNumberOneVarsAndThresholds[][2] = {
+ {VAR_DAILY_SLOTS, 100},
+ {VAR_DAILY_ROULETTE, 50},
+ {VAR_DAILY_WILDS, 100},
+ {VAR_DAILY_BLENDER, 20},
+ {VAR_DAILY_PLANTED_BERRIES, 20},
+ {VAR_DAILY_PICKED_BERRIES, 20},
+ {VAR_DAILY_BP, 30}
+};
+
+const u8 *const sPokeNewsTextGroup_Upcoming[] = {
+ NULL,
+ gPokeNewsTextSlateport_Upcoming,
+ gPokeNewsTextGameCorner_Upcoming,
+ gPokeNewsTextLilycove_Upcoming,
+ gPokeNewsTextBlendMaster_Upcoming
+};
+
+const u8 *const sPokeNewsTextGroup_Ongoing[] = {
+ NULL,
+ gPokeNewsTextSlateport_Ongoing,
+ gPokeNewsTextGameCorner_Ongoing,
+ gPokeNewsTextLilycove_Ongoing,
+ gPokeNewsTextBlendMaster_Ongoing
+};
+
+const u8 *const sPokeNewsTextGroup_Ending[] = {
+ NULL,
+ gPokeNewsTextSlateport_Ending,
+ gPokeNewsTextGameCorner_Ending,
+ gPokeNewsTextLilycove_Ending,
+ gPokeNewsTextBlendMaster_Ending
+};
+
+u8 *const gTVStringVarPtrs[] = {
+ gStringVar1,
+ gStringVar2,
+ gStringVar3
+};
+
+const u8 *const sTVFanClubTextGroup[] = {
+ gTVFanClubText00,
+ gTVFanClubText01,
+ gTVFanClubText02,
+ gTVFanClubText03,
+ gTVFanClubText04,
+ gTVFanClubText05,
+ gTVFanClubText06,
+ gTVFanClubText07
+};
+
+const u8 *const sTVRecentHappeninssTextGroup[] = {
+ gTVRecentHappeningsText00,
+ gTVRecentHappeningsText01,
+ gTVRecentHappeningsText02,
+ gTVRecentHappeningsText03,
+ gTVRecentHappeningsText04,
+ gTVRecentHappeningsText05
+};
+
+const u8 *const sTVFanClubOpinionsTextGroup[] = {
+ gTVFanClubOpinionsText00,
+ gTVFanClubOpinionsText01,
+ gTVFanClubOpinionsText02,
+ gTVFanClubOpinionsText03,
+ gTVFanClubOpinionsText04
+};
+
+const u8 *const sTVMassOutbreakTextGroup[] = {
+ gTVMassOutbreakText00
+};
+
+const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = {
+ gTVPokemonTodaySuccessfulText00,
+ gTVPokemonTodaySuccessfulText01,
+ gTVPokemonTodaySuccessfulText02,
+ gTVPokemonTodaySuccessfulText03,
+ gTVPokemonTodaySuccessfulText04,
+ gTVPokemonTodaySuccessfulText05,
+ gTVPokemonTodaySuccessfulText06,
+ gTVPokemonTodaySuccessfulText07,
+ gTVPokemonTodaySuccessfulText08,
+ gTVPokemonTodaySuccessfulText09,
+ gTVPokemonTodaySuccessfulText10,
+ gTVPokemonTodaySuccessfulText11
+};
+
+const u8 *const sTVTodaysSmartShopperTextGroup[] = {
+ gTVTodaysSmartShopperText00,
+ gTVTodaysSmartShopperText01,
+ gTVTodaysSmartShopperText02,
+ gTVTodaysSmartShopperText03,
+ gTVTodaysSmartShopperText04,
+ gTVTodaysSmartShopperText05,
+ gTVTodaysSmartShopperText06,
+ gTVTodaysSmartShopperText07,
+ gTVTodaysSmartShopperText08,
+ gTVTodaysSmartShopperText09,
+ gTVTodaysSmartShopperText10,
+ gTVTodaysSmartShopperText11,
+ gTVTodaysSmartShopperText12
+};
+
+const u8 *const sTVBravoTrainerTextGroup[] = {
+ gTVBravoTrainerText00,
+ gTVBravoTrainerText01,
+ gTVBravoTrainerText02,
+ gTVBravoTrainerText03,
+ gTVBravoTrainerText04,
+ gTVBravoTrainerText05,
+ gTVBravoTrainerText06,
+ gTVBravoTrainerText07,
+ gTVBravoTrainerText08
+};
+
+const u8 *const sTV3CheersForPokeblocksTextGroup[] = {
+ gTV3CheersForPokeblocksText00,
+ gTV3CheersForPokeblocksText01,
+ gTV3CheersForPokeblocksText02,
+ gTV3CheersForPokeblocksText03,
+ gTV3CheersForPokeblocksText04,
+ gTV3CheersForPokeblocksText05
+};
+
+const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = {
+ gTVBravoTrainerBattleTowerText00,
+ gTVBravoTrainerBattleTowerText01,
+ gTVBravoTrainerBattleTowerText02,
+ gTVBravoTrainerBattleTowerText03,
+ gTVBravoTrainerBattleTowerText04,
+ gTVBravoTrainerBattleTowerText05,
+ gTVBravoTrainerBattleTowerText06,
+ gTVBravoTrainerBattleTowerText07,
+ gTVBravoTrainerBattleTowerText08,
+ gTVBravoTrainerBattleTowerText09,
+ gTVBravoTrainerBattleTowerText10,
+ gTVBravoTrainerBattleTowerText11,
+ gTVBravoTrainerBattleTowerText12,
+ gTVBravoTrainerBattleTowerText13,
+ gTVBravoTrainerBattleTowerText14
+};
+
+const u8 *const sTVContestLiveUpdatesTextGroup[] = {
+ gTVContestLiveUpdatesText00,
+ gTVContestLiveUpdatesText01,
+ gTVContestLiveUpdatesText02,
+ gTVContestLiveUpdatesText03,
+ gTVContestLiveUpdatesText04,
+ gTVContestLiveUpdatesText05,
+ gTVContestLiveUpdatesText06,
+ gTVContestLiveUpdatesText07,
+ gTVContestLiveUpdatesText08,
+ gTVContestLiveUpdatesText09,
+ gTVContestLiveUpdatesText10,
+ gTVContestLiveUpdatesText11,
+ gTVContestLiveUpdatesText12,
+ gTVContestLiveUpdatesText13,
+ gTVContestLiveUpdatesText14,
+ gTVContestLiveUpdatesText15,
+ gTVContestLiveUpdatesText16,
+ gTVContestLiveUpdatesText17,
+ gTVContestLiveUpdatesText18,
+ gTVContestLiveUpdatesText19,
+ gTVContestLiveUpdatesText20,
+ gTVContestLiveUpdatesText21,
+ gTVContestLiveUpdatesText22,
+ gTVContestLiveUpdatesText23,
+ gTVContestLiveUpdatesText24,
+ gTVContestLiveUpdatesText25,
+ gTVContestLiveUpdatesText26,
+ gTVContestLiveUpdatesText27,
+ gTVContestLiveUpdatesText28,
+ gTVContestLiveUpdatesText29,
+ gTVContestLiveUpdatesText30,
+ gTVContestLiveUpdatesText31,
+ gTVContestLiveUpdatesText32
+};
+
+const u8 *const sTVPokemonBattleUpdateTextGroup[] = {
+ gTVPokemonBattleUpdateText00,
+ gTVPokemonBattleUpdateText01,
+ gTVPokemonBattleUpdateText02,
+ gTVPokemonBattleUpdateText03,
+ gTVPokemonBattleUpdateText04,
+ gTVPokemonBattleUpdateText05,
+ gTVPokemonBattleUpdateText06,
+ gTVPokemonBattleUpdateText07
+};
+
+const u8 *const sTVTrainerFanClubSpecialTextGroup[] = {
+ gTVTrainerFanClubSpecialText00,
+ gTVTrainerFanClubSpecialText01,
+ gTVTrainerFanClubSpecialText02,
+ gTVTrainerFanClubSpecialText03,
+ gTVTrainerFanClubSpecialText04,
+ gTVTrainerFanClubSpecialText05
+};
+
+const u8 *const sTVNameRaterTextGroup[] = {
+ gTVNameRaterText00,
+ gTVNameRaterText01,
+ gTVNameRaterText02,
+ gTVNameRaterText03,
+ gTVNameRaterText04,
+ gTVNameRaterText05,
+ gTVNameRaterText06,
+ gTVNameRaterText07,
+ gTVNameRaterText08,
+ gTVNameRaterText09,
+ gTVNameRaterText10,
+ gTVNameRaterText11,
+ gTVNameRaterText12,
+ gTVNameRaterText13,
+ gTVNameRaterText14,
+ gTVNameRaterText15,
+ gTVNameRaterText16,
+ gTVNameRaterText17,
+ gTVNameRaterText18
+};
+
+const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = {
+ gTVPokemonContestLiveUpdates2Text00,
+ gTVPokemonContestLiveUpdates2Text01,
+ gTVPokemonContestLiveUpdates2Text02,
+ gTVPokemonContestLiveUpdates2Text03
+};
+
+const u8 *const sTVPokemonTodayFailedTextGroup[] = {
+ gTVPokemonTodayFailedText00,
+ gTVPokemonTodayFailedText01,
+ gTVPokemonTodayFailedText02,
+ gTVPokemonTodayFailedText03,
+ gTVPokemonTodayFailedText04,
+ gTVPokemonTodayFailedText05,
+ gTVPokemonTodayFailedText06
+};
+
+const u8 *const sTVPokemonAnslerTextGroup[] = {
+ gTVPokemonAnglerText00,
+ gTVPokemonAnglerText01
+};
+
+const u8 *const sTVWorldOfMastersTextGroup[] = {
+ gTVWorldOfMastersText00,
+ gTVWorldOfMastersText01,
+ gTVWorldOfMastersText02
+};
+
+const u8 *const sTVTodaysRivalTrainerTextGroup[] = {
+ gTVTodaysRivalTrainerText00,
+ gTVTodaysRivalTrainerText01,
+ gTVTodaysRivalTrainerText02,
+ gTVTodaysRivalTrainerText03,
+ gTVTodaysRivalTrainerText04,
+ gTVTodaysRivalTrainerText05,
+ gTVTodaysRivalTrainerText06,
+ gTVTodaysRivalTrainerText07,
+ gTVTodaysRivalTrainerText08,
+ gTVTodaysRivalTrainerText09,
+ gTVTodaysRivalTrainerText10
+};
+
+const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = {
+ gTVDewfordTrendWatcherNetworkText00,
+ gTVDewfordTrendWatcherNetworkText01,
+ gTVDewfordTrendWatcherNetworkText02,
+ gTVDewfordTrendWatcherNetworkText03,
+ gTVDewfordTrendWatcherNetworkText04,
+ gTVDewfordTrendWatcherNetworkText05,
+ gTVDewfordTrendWatcherNetworkText06
+};
+
+const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = {
+ gTVHoennTreasureInvestigatorsText00,
+ gTVHoennTreasureInvestigatorsText01,
+ gTVHoennTreasureInvestigatorsText02
+};
+
+const u8 *const sTVFindThatGamerTextGroup[] = {
+ gTVFindThatGamerText00,
+ gTVFindThatGamerText01,
+ gTVFindThatGamerText02,
+ gTVFindThatGamerText03
+};
+
+const u8 *const sTVBreakinsNewsTextGroup[] = {
+ gTVBreakingNewsText00,
+ gTVBreakingNewsText01,
+ gTVBreakingNewsText02,
+ gTVBreakingNewsText03,
+ gTVBreakingNewsText04,
+ gTVBreakingNewsText05,
+ gTVBreakingNewsText06,
+ gTVBreakingNewsText07,
+ gTVBreakingNewsText08,
+ gTVBreakingNewsText09,
+ gTVBreakingNewsText10,
+ gTVBreakingNewsText11,
+ gTVBreakingNewsText12
+};
+
+const u8 *const sTVSecretBaseVisitTextGroup[] = {
+ gTVSecretBaseVisitText00,
+ gTVSecretBaseVisitText01,
+ gTVSecretBaseVisitText02,
+ gTVSecretBaseVisitText03,
+ gTVSecretBaseVisitText04,
+ gTVSecretBaseVisitText05,
+ gTVSecretBaseVisitText06,
+ gTVSecretBaseVisitText07,
+ gTVSecretBaseVisitText08,
+ gTVSecretBaseVisitText09,
+ gTVSecretBaseVisitText10,
+ gTVSecretBaseVisitText11,
+ gTVSecretBaseVisitText12,
+ gTVSecretBaseVisitText13
+};
+
+const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = {
+ gTVPokemonLotteryWinnerFlashReportText00
+};
+
+const u8 *const sTVThePokemonBattleSeminarTextGroup[] = {
+ gTVThePokemonBattleSeminarText00,
+ gTVThePokemonBattleSeminarText01,
+ gTVThePokemonBattleSeminarText02,
+ gTVThePokemonBattleSeminarText03,
+ gTVThePokemonBattleSeminarText04,
+ gTVThePokemonBattleSeminarText05,
+ gTVThePokemonBattleSeminarText06
+};
+
+const u8 *const sTVTrainerFanClubTextGroup[] = {
+ gTVTrainerFanClubText00,
+ gTVTrainerFanClubText01,
+ gTVTrainerFanClubText02,
+ gTVTrainerFanClubText03,
+ gTVTrainerFanClubText04,
+ gTVTrainerFanClubText05,
+ gTVTrainerFanClubText06,
+ gTVTrainerFanClubText07,
+ gTVTrainerFanClubText08,
+ gTVTrainerFanClubText09,
+ gTVTrainerFanClubText10,
+ gTVTrainerFanClubText11
+};
+
+const u8 *const sTVCutiesTextGroup[] = {
+ gTVCutiesText00,
+ gTVCutiesText01,
+ gTVCutiesText02,
+ gTVCutiesText03,
+ gTVCutiesText04,
+ gTVCutiesText05,
+ gTVCutiesText06,
+ gTVCutiesText07,
+ gTVCutiesText08,
+ gTVCutiesText09,
+ gTVCutiesText10,
+ gTVCutiesText11,
+ gTVCutiesText12,
+ gTVCutiesText13,
+ gTVCutiesText14,
+ gTVCutiesText15
+};
+
+const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = {
+ gTVPokemonNewsBattleFrontierText00,
+ gTVPokemonNewsBattleFrontierText01,
+ gTVPokemonNewsBattleFrontierText02,
+ gTVPokemonNewsBattleFrontierText03,
+ gTVPokemonNewsBattleFrontierText04,
+ gTVPokemonNewsBattleFrontierText05,
+ gTVPokemonNewsBattleFrontierText06,
+ gTVPokemonNewsBattleFrontierText07,
+ gTVPokemonNewsBattleFrontierText08,
+ gTVPokemonNewsBattleFrontierText09,
+ gTVPokemonNewsBattleFrontierText10,
+ gTVPokemonNewsBattleFrontierText11,
+ gTVPokemonNewsBattleFrontierText12,
+ gTVPokemonNewsBattleFrontierText13,
+ gTVPokemonNewsBattleFrontierText14,
+ gTVPokemonNewsBattleFrontierText15,
+ gTVPokemonNewsBattleFrontierText16,
+ gTVPokemonNewsBattleFrontierText17,
+ gTVPokemonNewsBattleFrontierText18
+};
+
+const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = {
+ gTVWhatsNo1InHoennTodayText00,
+ gTVWhatsNo1InHoennTodayText01,
+ gTVWhatsNo1InHoennTodayText02,
+ gTVWhatsNo1InHoennTodayText03,
+ gTVWhatsNo1InHoennTodayText04,
+ gTVWhatsNo1InHoennTodayText05,
+ gTVWhatsNo1InHoennTodayText06,
+ gTVWhatsNo1InHoennTodayText07,
+ gTVWhatsNo1InHoennTodayText08
+};
+
+const u8 *const sTVSecretBaseSecretsTextGroup[] = {
+ gTVSecretBaseSecretsText00,
+ gTVSecretBaseSecretsText01,
+ gTVSecretBaseSecretsText02,
+ gTVSecretBaseSecretsText03,
+ gTVSecretBaseSecretsText04,
+ gTVSecretBaseSecretsText05,
+ gTVSecretBaseSecretsText06,
+ gTVSecretBaseSecretsText07,
+ gTVSecretBaseSecretsText08,
+ gTVSecretBaseSecretsText09,
+ gTVSecretBaseSecretsText10,
+ gTVSecretBaseSecretsText11,
+ gTVSecretBaseSecretsText12,
+ gTVSecretBaseSecretsText13,
+ gTVSecretBaseSecretsText14,
+ gTVSecretBaseSecretsText15,
+ gTVSecretBaseSecretsText16,
+ gTVSecretBaseSecretsText17,
+ gTVSecretBaseSecretsText18,
+ gTVSecretBaseSecretsText19,
+ gTVSecretBaseSecretsText20,
+ gTVSecretBaseSecretsText21,
+ gTVSecretBaseSecretsText22,
+ gTVSecretBaseSecretsText23,
+ gTVSecretBaseSecretsText24,
+ gTVSecretBaseSecretsText25,
+ gTVSecretBaseSecretsText26,
+ gTVSecretBaseSecretsText27,
+ gTVSecretBaseSecretsText28,
+ gTVSecretBaseSecretsText29,
+ gTVSecretBaseSecretsText30,
+ gTVSecretBaseSecretsText31,
+ gTVSecretBaseSecretsText32,
+ gTVSecretBaseSecretsText33,
+ gTVSecretBaseSecretsText34,
+ gTVSecretBaseSecretsText35,
+ gTVSecretBaseSecretsText36,
+ gTVSecretBaseSecretsText37,
+ gTVSecretBaseSecretsText38,
+ gTVSecretBaseSecretsText39,
+ gTVSecretBaseSecretsText40,
+ gTVSecretBaseSecretsText41,
+ gTVSecretBaseSecretsText42
+};
+
+const u8 *const sTVSafariFanClubTextGroup[] = {
+ gTVSafariFanClubText00,
+ gTVSafariFanClubText01,
+ gTVSafariFanClubText02,
+ gTVSafariFanClubText03,
+ gTVSafariFanClubText04,
+ gTVSafariFanClubText05,
+ gTVSafariFanClubText06,
+ gTVSafariFanClubText07,
+ gTVSafariFanClubText08,
+ gTVSafariFanClubText09,
+ gTVSafariFanClubText10
+};
+
+const u8 *const sTVInSearchOfTrainersTextGroup[] = {
+ gTVInSearchOfTrainersText00,
+ gTVInSearchOfTrainersText01,
+ gTVInSearchOfTrainersText02,
+ gTVInSearchOfTrainersText03,
+ gTVInSearchOfTrainersText04,
+ gTVInSearchOfTrainersText05,
+ gTVInSearchOfTrainersText06,
+ gTVInSearchOfTrainersText07,
+ gTVInSearchOfTrainersText08
+};
+
+const u8 sTVSecretBaseSecretsStateLookup[] = {
+ 0x0a,
+ 0x0b,
+ 0x0c,
+ 0x0d,
+ 0x0e,
+ 0x0f,
+ 0x10,
+ 0x11,
+ 0x12,
+ 0x13,
+ 0x14,
+ 0x17,
+ 0x18,
+ 0x19,
+ 0x1a,
+ 0x1b,
+ 0x1c,
+ 0x1d,
+ 0x1e,
+ 0x1f,
+ 0x20,
+ 0x21,
+ 0x22,
+ 0x23,
+ 0x24,
+ 0x25,
+ 0x26,
+ 0x27,
+ 0x28,
+ 0x29,
+ 0x2a,
+ 0x2b
+};
+
+// .text
+
+void ClearTVShowData(void)
+{
+ u8 i;
+ u8 j;
+
+ for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows); i ++)
+ {
+ gSaveBlock1Ptr->tvShows[i].common.kind = 0;
+ gSaveBlock1Ptr->tvShows[i].common.active = 0;
+ for (j = 0; j < sizeof(TVShow) - 2; j ++)
+ {
+ gSaveBlock1Ptr->tvShows[i].common.pad02[j] = 0;
+ }
+ }
+ ClearPokemonNews();
+}
+
+u8 special_0x44(void)
+{
+ u8 i;
+ u8 j;
+ u8 selIdx;
+ TVShow *show;
+
+ for (i = 5; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == 0)
+ {
+ break;
+ }
+ }
+ j = Random() % i;
+ selIdx = j;
+ do
+ {
+ if (GetTVChannelByShowType(gSaveBlock1Ptr->tvShows[j].common.kind) != 4)
+ {
+ if (gSaveBlock1Ptr->tvShows[j].common.active == TRUE)
+ {
+ return j;
+ }
+ }
+ else
+ {
+ show = &gSaveBlock1Ptr->tvShows[j];
+ if (show->massOutbreak.daysLeft == 0 && show->massOutbreak.active == TRUE)
+ {
+ return j;
+ }
+ }
+ if (j == 0)
+ {
+ j = ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 2;
+ }
+ else
+ {
+ j --;
+ }
+ } while (j != selIdx);
+ return 0xFF;
+}
+
+u8 FindAnyTVShowOnTheAir(void)
+{
+ u8 response;
+
+ response = special_0x44();
+ if (response == 0xFF)
+ {
+ return 0xFF;
+ }
+ if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->tvShows[response].common.kind == TVSHOW_MASS_OUTBREAK)
+ {
+ return FindFirstActiveTVShowThatIsNotAMassOutbreak();
+ }
+ return response;
+}
+
+void UpdateTVScreensOnMap(int width, int height)
+{
+ FlagSet(SYS_TV_WATCH);
+ switch (CheckForBigMovieOrEmergencyNewsOnTV())
+ {
+ case 1:
+ SetTVMetatilesOnMap(width, height, 0x3);
+ break;
+ case 2:
+ break;
+ default:
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F && gSaveBlock1Ptr->location.mapNum == MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F)
+ {
+ SetTVMetatilesOnMap(width, height, 0x3);
+ }
+ else if (FlagGet(SYS_TV_START) && (FindAnyTVShowOnTheAir() != 0xff || FindAnyTVNewsOnTheAir() != 0xff || IsTVShowInSearchOfTrainersAiring()))
+ {
+ FlagClear(SYS_TV_WATCH);
+ SetTVMetatilesOnMap(width, height, 0x3);
+ }
+ break;
+ }
+}
+
+void SetTVMetatilesOnMap(int width, int height, u16 tileId)
+{
+ int x;
+ int y;
+
+ for (y = 0; y < height; y ++)
+ {
+ for (x = 0; x < width; x ++)
+ {
+ if (MapGridGetMetatileBehaviorAt(x, y) == 0x86) // is this tile a TV?
+ {
+ MapGridSetMetatileIdAt(x, y, tileId | 0xc00);
+ }
+ }
+ }
+}
+
+void TurnOffTVScreen(void)
+{
+ SetTVMetatilesOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height, 0x0002);
+ DrawWholeMapView();
+}
+
+void TurnOnTVScreen(void)
+{
+ SetTVMetatilesOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height, 0x0003);
+ DrawWholeMapView();
+}
+
+u8 special_0x45(void)
+{
+ return gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.kind;
+}
+
+u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void)
+{
+ u8 i;
+
+ for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind != 0 && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].common.active == TRUE)
+ {
+ return i;
+ }
+ }
+ return 0xFF;
+}
+
+u8 special_0x4a(void)
+{
+ TVShow *tvShow;
+
+ tvShow = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ if (tvShow->common.kind == TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE)
+ {
+ return FindFirstActiveTVShowThatIsNotAMassOutbreak();
+ }
+ return gSpecialVar_0x8004;
+}
+
+// IN SEARCH OF TRAINERS
+
+void ResetGabbyAndTy(void)
+{
+ gSaveBlock1Ptr->gabbyAndTyData.mon1 = SPECIES_NONE;
+ gSaveBlock1Ptr->gabbyAndTyData.mon2 = SPECIES_NONE;
+ gSaveBlock1Ptr->gabbyAndTyData.lastMove = MOVE_NONE;
+ gSaveBlock1Ptr->gabbyAndTyData.quote[0] = -1;
+ gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.onAir = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.valA_5 = 0;
+ gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2 = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2 = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2 = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2 = FALSE;
+ gSaveBlock1Ptr->gabbyAndTyData.valB_4 = 0;
+ gSaveBlock1Ptr->gabbyAndTyData.mapnum = 0;
+ gSaveBlock1Ptr->gabbyAndTyData.battleNum = 0;
+}
+
+void GabbyAndTyBeforeInterview(void)
+{
+ u8 i;
+
+ gSaveBlock1Ptr->gabbyAndTyData.mon1 = gBattleResults.playerMon1Species;
+ gSaveBlock1Ptr->gabbyAndTyData.mon2 = gBattleResults.playerMon2Species;
+ gSaveBlock1Ptr->gabbyAndTyData.lastMove = gBattleResults.lastUsedMovePlayer;
+ if (gSaveBlock1Ptr->gabbyAndTyData.battleNum != 0xFF)
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.battleNum ++;
+ }
+ gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.unk5_0;
+ if (gBattleResults.playerFaintCounter != 0)
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = TRUE;
+ }
+ else
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = FALSE;
+ }
+ if (gBattleResults.unk3 != 0)
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = TRUE;
+ }
+ else
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = FALSE;
+ }
+ if (!gBattleResults.usedMasterBall)
+ {
+ for (i = 0; i < 11; i ++)
+ {
+ if (gBattleResults.catchAttempts[i])
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = TRUE;
+ break;
+ }
+ }
+ }
+ else
+ {
+ gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = TRUE;
+ }
+ TakeTVShowInSearchOfTrainersOffTheAir();
+ if (gSaveBlock1Ptr->gabbyAndTyData.lastMove == MOVE_NONE)
+ {
+ FlagSet(0x0001);
+ }
+}
+
+void GabbyAndTyAfterInterview(void)
+{
+ gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2 = gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn;
+ gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2 = gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon;
+ gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2 = gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem;
+ gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2 = gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall;
+ gSaveBlock1Ptr->gabbyAndTyData.onAir = TRUE;
+ gSaveBlock1Ptr->gabbyAndTyData.mapnum = gMapHeader.regionMapSectionId;
+ IncrementGameStat(GAME_STAT_GOT_INTERVIEWED);
+}
+
+void TakeTVShowInSearchOfTrainersOffTheAir(void)
+{
+ gSaveBlock1Ptr->gabbyAndTyData.onAir = FALSE;
+}
+
+u8 GabbyAndTyGetBattleNum(void)
+{
+ if (gSaveBlock1Ptr->gabbyAndTyData.battleNum > 5)
+ {
+ return (gSaveBlock1Ptr->gabbyAndTyData.battleNum % 3) + 6;
+ }
+ return gSaveBlock1Ptr->gabbyAndTyData.battleNum;
+}
+
+bool8 IsTVShowInSearchOfTrainersAiring(void)
+{
+ return gSaveBlock1Ptr->gabbyAndTyData.onAir;
+}
+
+bool8 GabbyAndTyGetLastQuote(void)
+{
+ if (gSaveBlock1Ptr->gabbyAndTyData.quote[0] == 0xFFFF)
+ {
+ return FALSE;
+ }
+ CopyEasyChatWord(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.quote[0]);
+ gSaveBlock1Ptr->gabbyAndTyData.quote[0] = -1;
+ return TRUE;
+}
+
+u8 GabbyAndTyGetLastBattleTrivia(void)
+{
+ if (!gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2)
+ {
+ return 1;
+ }
+ if (gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2)
+ {
+ return 2;
+ }
+ if (gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2)
+ {
+ return 3;
+ }
+ if (gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2)
+ {
+ return 4;
+ }
+ return 0;
+}
+
+void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void)
+{
+ switch (GabbyAndTyGetBattleNum())
+ {
+ case 1:
+ gSpecialVar_0x8004 = 14;
+ gSpecialVar_0x8005 = 13;
+ break;
+ case 2:
+ gSpecialVar_0x8004 = 5;
+ gSpecialVar_0x8005 = 6;
+ break;
+ case 3:
+ gSpecialVar_0x8004 = 18;
+ gSpecialVar_0x8005 = 17;
+ break;
+ case 4:
+ gSpecialVar_0x8004 = 21;
+ gSpecialVar_0x8005 = 22;
+ break;
+ case 5:
+ gSpecialVar_0x8004 = 8;
+ gSpecialVar_0x8005 = 9;
+ break;
+ case 6:
+ gSpecialVar_0x8004 = 19;
+ gSpecialVar_0x8005 = 20;
+ break;
+ case 7:
+ gSpecialVar_0x8004 = 23;
+ gSpecialVar_0x8005 = 24;
+ break;
+ case 8:
+ gSpecialVar_0x8004 = 10;
+ gSpecialVar_0x8005 = 11;
+ break;
+ }
+}
+
+void InterviewAfter(void)
+{
+ switch (gSpecialVar_0x8005)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ InterviewAfter_FanClubLetter();
+ break;
+ case TVSHOW_RECENT_HAPPENINGS:
+ InterviewAfter_RecentHappenings();
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ InterviewAfter_PkmnFanClubOpinions();
+ break;
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ InterviewAfter_DummyShow4();
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ InterviewAfter_BravoTrainerPokemonProfile();
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ InterviewAfter_BravoTrainerBattleTowerProfile();
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES:
+ InterviewAfter_ContestLiveUpdates();
+ break;
+ }
+}
+
+void PutPokemonTodayCaughtOnAir(void)
+{
+ u8 i;
+ u16 ct;
+ TVShow *show;
+ u32 language2;
+ u16 itemLastUsed;
+
+ ct = 0;
+ sub_80EED88();
+ sub_80ED718();
+ if (gBattleResults.caughtMonSpecies == SPECIES_NONE)
+ {
+ PutPokemonTodayFailedOnTheAir();
+ }
+ else
+ {
+ UpdateWorldOfMastersAndPutItOnTheAir();
+ if (!rbernoulli(1, 1) && StringCompare(gSpeciesNames[gBattleResults.caughtMonSpecies], gBattleResults.caughtMonNick))
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_CAUGHT, FALSE) != TRUE)
+ {
+ for (i = 0; i < 11; i ++)
+ {
+ ct += gBattleResults.catchAttempts[i];
+ }
+ if (ct != 0 || gBattleResults.usedMasterBall)
+ {
+ ct = 0;
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->pokemonToday.kind = TVSHOW_POKEMON_TODAY_CAUGHT;
+ show->pokemonToday.active = FALSE;
+ if (gBattleResults.usedMasterBall)
+ {
+ ct = 1;
+ itemLastUsed = ITEM_MASTER_BALL;
+ }
+ else
+ {
+ for (i = 0; i < 11; i ++)
+ {
+ ct += gBattleResults.catchAttempts[i];
+ }
+ if (ct > 0xFF)
+ {
+ ct = 0xFF;
+ }
+ itemLastUsed = gLastUsedItem;
+ }
+ show->pokemonToday.nBallsUsed = ct;
+ show->pokemonToday.ball = itemLastUsed;
+ StringCopy(show->pokemonToday.playerName, gSaveBlock2Ptr->playerName);
+ StringCopy(show->pokemonToday.nickname, gBattleResults.caughtMonNick);
+ language2 = sub_81DB604(show->pokemonToday.nickname);
+ StripExtCtrlCodes(show->pokemonToday.nickname);
+ show->pokemonToday.species = gBattleResults.caughtMonSpecies;
+ tv_store_id_3x(show);
+ show->pokemonToday.language = gGameLanguage;
+ show->pokemonToday.language2 = language2;
+ }
+ }
+ }
+ }
+}
+
+void UpdateWorldOfMastersAndPutItOnTheAir(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ if (show->worldOfMasters.kind != TVSHOW_WORLD_OF_MASTERS)
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ show->worldOfMasters.steps = GetGameStat(GAME_STAT_STEPS);
+ show->worldOfMasters.kind = TVSHOW_WORLD_OF_MASTERS;
+ }
+ show->worldOfMasters.numPokeCaught ++;
+ show->worldOfMasters.caughtPoke = gBattleResults.caughtMonSpecies;
+ show->worldOfMasters.species = gBattleResults.playerMon1Species;
+ show->worldOfMasters.location = gMapHeader.regionMapSectionId;
+}
+
+void PutPokemonTodayFailedOnTheAir(void)
+{
+ u16 ct;
+ u8 i;
+ TVShow *show;
+
+ if (!rbernoulli(1, 1))
+ {
+ for (i = 0, ct = 0; i < 11; i ++)
+ {
+ ct += gBattleResults.catchAttempts[i];
+ }
+ if (ct > 0xFF)
+ {
+ ct = 0xFF;
+ }
+ if (ct > 2 && (gBattleOutcome == BATTLE_POKE_FLED || gBattleOutcome == BATTLE_WON))
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_FAILED, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->pokemonTodayFailed.kind = TVSHOW_POKEMON_TODAY_FAILED;
+ show->pokemonTodayFailed.active = FALSE;
+ show->pokemonTodayFailed.species = gBattleResults.playerMon1Species;
+ show->pokemonTodayFailed.species2 = gBattleResults.lastOpponentSpecies;
+ show->pokemonTodayFailed.nBallsUsed = ct;
+ show->pokemonTodayFailed.outcome = gBattleOutcome;
+ show->pokemonTodayFailed.location = gMapHeader.regionMapSectionId;
+ StringCopy(show->pokemonTodayFailed.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->pokemonTodayFailed.language = gGameLanguage;
+ }
+ }
+ }
+}
+
+void tv_store_id_3x(TVShow *show)
+{
+ u32 id;
+
+ id = GetPlayerIDAsU32();
+ show->common.srcTrainerId2Lo = id;
+ show->common.srcTrainerId2Hi = id >> 8;
+ show->common.srcTrainerIdLo = id;
+ show->common.srcTrainerIdHi = id >> 8;
+ show->common.trainerIdLo = id;
+ show->common.trainerIdHi = id >> 8;
+}
+
+void tv_store_id_2x(TVShow *show)
+{
+ u32 id;
+
+ id = GetPlayerIDAsU32();
+ show->common.srcTrainerIdLo = id;
+ show->common.srcTrainerIdHi = id >> 8;
+ show->common.trainerIdLo = id;
+ show->common.trainerIdHi = id >> 8;
+}
+
+void InterviewAfter_ContestLiveUpdates(void)
+{
+ TVShow *show;
+ TVShow *show2;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ if (show->contestLiveUpdates.kind == TVSHOW_CONTEST_LIVE_UPDATES)
+ {
+ show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show2->contestLiveUpdates.kind = TVSHOW_CONTEST_LIVE_UPDATES;
+ show2->contestLiveUpdates.active = TRUE;
+ StringCopy(show2->contestLiveUpdates.playerName, gSaveBlock2Ptr->playerName);
+ show2->contestLiveUpdates.category = gScriptContestCategory;
+ show2->contestLiveUpdates.species = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_SPECIES, NULL);
+ show2->contestLiveUpdates.winningSpecies = show->contestLiveUpdates.winningSpecies;
+ show2->contestLiveUpdates.appealFlags2 = show->contestLiveUpdates.appealFlags2;
+ show2->contestLiveUpdates.round1Rank = show->contestLiveUpdates.round1Rank;
+ show2->contestLiveUpdates.round2Rank = show->contestLiveUpdates.round2Rank;
+ show2->contestLiveUpdates.move = show->contestLiveUpdates.move;
+ show2->contestLiveUpdates.appealFlags1 = show->contestLiveUpdates.appealFlags1;
+ StringCopy(show2->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerName);
+ tv_store_id_2x(show2);
+ show2->contestLiveUpdates.language = gGameLanguage;
+ show2->contestLiveUpdates.winningTrainerLanguage = show->contestLiveUpdates.winningTrainerLanguage;
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ }
+}
+
+void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3)
+{
+ TVShow *show;
+ u8 name[32];
+
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BATTLE_UPDATE);
+ if (gScriptResult != 1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->battleUpdate.kind = TVSHOW_BATTLE_UPDATE;
+ show->battleUpdate.active = TRUE;
+ StringCopy(show->battleUpdate.playerName, gSaveBlock2Ptr->playerName);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ show->battleUpdate.battleType = 2;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ show->battleUpdate.battleType = 1;
+ }
+ else
+ {
+ show->battleUpdate.battleType = 0;
+ }
+ show->battleUpdate.move = a1;
+ show->battleUpdate.species2 = a2;
+ show->battleUpdate.species = a3;
+ StringCopy(name, gLinkPlayers[a0].name);
+ StripExtCtrlCodes(name);
+ StringCopy(show->battleUpdate.linkOpponentName, name);
+ tv_store_id_2x(show);
+ show->battleUpdate.language = gGameLanguage;
+ if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[a0].language == LANGUAGE_JAPANESE)
+ {
+ show->battleUpdate.linkOpponentLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->battleUpdate.linkOpponentLanguage = gLinkPlayers[a0].language;
+ }
+ }
+ }
+}
+
+bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language)
+{
+ TVShow *show;
+ u8 name[32];
+
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot == -1)
+ {
+ return FALSE;
+ }
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS);
+ if (gScriptResult == 1)
+ {
+ return FALSE;
+ }
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->threeCheers.kind = TVSHOW_3_CHEERS_FOR_POKEBLOCKS;
+ show->threeCheers.active = TRUE;
+ StringCopy(show->threeCheers.playerName, gSaveBlock2Ptr->playerName);
+ StringCopy(name, partnersName);
+ StripExtCtrlCodes(name);
+ StringCopy(show->threeCheers.worstBlenderName, name);
+ show->threeCheers.flavor = flavor;
+ show->threeCheers.unk_03_3 = unused;
+ show->threeCheers.sheen = sheen;
+ tv_store_id_2x(show);
+ show->threeCheers.language = gGameLanguage;
+ if (show->threeCheers.language == LANGUAGE_JAPANESE || language == LANGUAGE_JAPANESE)
+ {
+ show->threeCheers.worstBlenderLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->threeCheers.worstBlenderLanguage = language;
+ }
+ return TRUE;
+}
+
+void PutFanClubSpecialOnTheAir(void)
+{
+ TVShow *show;
+ u8 name[32];
+ u32 id;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8006];
+ show->fanClubSpecial.score = gSpecialVar_0x8005 * 10;
+ StringCopy(show->fanClubSpecial.playerName, gSaveBlock2Ptr->playerName);
+ show->fanClubSpecial.kind = TVSHOW_FAN_CLUB_SPECIAL;
+ show->fanClubSpecial.active = TRUE;
+ id = GetPlayerIDAsU32();
+ show->fanClubSpecial.idLo = id;
+ show->fanClubSpecial.idHi = id >> 8;
+ StringCopy(name, gStringVar1);
+ StripExtCtrlCodes(name);
+ StringCopy(show->fanClubSpecial.idolName, name);
+ tv_store_id_2x(show);
+ show->fanClubSpecial.language = gGameLanguage;
+ if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->unk_31A0 == LANGUAGE_JAPANESE)
+ {
+ show->fanClubSpecial.idolNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->unk_31A0;
+ }
+}
+
+void ContestLiveUpdates_BeforeInterview_1(u8 a0)
+{
+ TVShow *show;
+
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[24];
+ show->contestLiveUpdates.round1Rank = a0;
+ show->contestLiveUpdates.kind = TVSHOW_CONTEST_LIVE_UPDATES;
+ }
+}
+
+void ContestLiveUpdates_BeforeInterview_2(u8 a0)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show->contestLiveUpdates.round2Rank = a0;
+ }
+}
+
+void ContestLiveUpdates_BeforeInterview_3(u8 a0)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show->contestLiveUpdates.appealFlags1 = a0;
+ }
+}
+
+void ContestLiveUpdates_BeforeInterview_4(u16 a0)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show->contestLiveUpdates.move = a0;
+ }
+}
+
+void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show->contestLiveUpdates.winningSpecies = gUnknown_02039E00[a1].unk_00;
+ StringCopy(show->contestLiveUpdates.winningTrainerName, gUnknown_02039E00[a1].unk_0d);
+ StripExtCtrlCodes(show->contestLiveUpdates.winningTrainerName);
+ show->contestLiveUpdates.appealFlags2 = a0;
+ if (a1 + 1 > gUnknown_02039F30)
+ {
+ show->contestLiveUpdates.winningTrainerLanguage = gLinkPlayers[0].language;
+ }
+ else if (gGameLanguage == LANGUAGE_JAPANESE || gLinkPlayers[a1].language == LANGUAGE_JAPANESE)
+ {
+ show->contestLiveUpdates.winningTrainerLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->contestLiveUpdates.winningTrainerLanguage = gLinkPlayers[a1].language;
+ }
+ }
+}
+
+void InterviewAfter_BravoTrainerPokemonProfile(void)
+{
+ TVShow *show;
+ TVShow *show2;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ if (show->bravoTrainer.kind == TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE)
+ {
+ show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show2->bravoTrainer.kind = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE;
+ show2->bravoTrainer.active = TRUE;
+ show2->bravoTrainer.species = show->bravoTrainer.species;
+ StringCopy(show2->bravoTrainer.playerName, gSaveBlock2Ptr->playerName);
+ StringCopy(show2->bravoTrainer.pokemonNickname, show->bravoTrainer.pokemonNickname);
+ show2->bravoTrainer.contestCategory = show->bravoTrainer.contestCategory;
+ show2->bravoTrainer.contestRank = show->bravoTrainer.contestRank;
+ show2->bravoTrainer.move = show->bravoTrainer.move;
+ show2->bravoTrainer.contestResult = show->bravoTrainer.contestResult;
+ show2->bravoTrainer.contestCategory = show->bravoTrainer.contestCategory;
+ tv_store_id_2x(show2);
+ show2->bravoTrainer.language = gGameLanguage;
+ if (show2->bravoTrainer.language == LANGUAGE_JAPANESE || show->bravoTrainer.pokemonNameLanguage == LANGUAGE_JAPANESE)
+ {
+ show2->bravoTrainer.pokemonNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show2->bravoTrainer.pokemonNameLanguage = show->bravoTrainer.pokemonNameLanguage;
+ }
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ }
+}
+
+void BravoTrainerPokemonProfile_BeforeInterview1(u16 a0)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ InterviewBefore_BravoTrainerPkmnProfile();
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ show->bravoTrainer.move = a0;
+ show->bravoTrainer.kind = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE;
+ }
+}
+
+void BravoTrainerPokemonProfile_BeforeInterview2(u8 a0)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show->bravoTrainer.contestResult = a0;
+ show->bravoTrainer.contestCategory = gScriptContestCategory;
+ show->bravoTrainer.contestRank = gUnknown_02039F2E;
+ show->bravoTrainer.species = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_SPECIES, NULL);
+ GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_NICKNAME, show->bravoTrainer.pokemonNickname);
+ StripExtCtrlCodes(show->bravoTrainer.pokemonNickname);
+ show->bravoTrainer.pokemonNameLanguage = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_LANGUAGE);
+ }
+}
+
+void InterviewAfter_BravoTrainerBattleTowerProfile(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->bravoTrainerTower.kind = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE;
+ show->bravoTrainerTower.active = TRUE;
+ StringCopy(show->bravoTrainerTower.trainerName, gSaveBlock2Ptr->playerName);
+ StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->field_BD8);
+ show->bravoTrainerTower.species = gSaveBlock2Ptr->field_BD4;
+ show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->field_BD6;
+ show->bravoTrainerTower.numFights = sub_8164FCC(gSaveBlock2Ptr->field_D07, 0);
+ show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->field_D06;
+ if (gSaveBlock2Ptr->field_D07 == 0)
+ {
+ show->bravoTrainerTower.btLevel = 50;
+ }
+ else
+ {
+ show->bravoTrainerTower.btLevel = 100;
+ }
+ show->bravoTrainerTower.interviewResponse = gSpecialVar_0x8004;
+ tv_store_id_2x(show);
+ show->bravoTrainerTower.language = gGameLanguage;
+ if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->field_BEB == LANGUAGE_JAPANESE)
+ {
+ show->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->field_BEB;
+ }
+}
+
+void SaveRecordedItemPurchasesForTVShow(void)
+{
+ TVShow *show;
+ u8 i;
+
+ if (!(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_TRAINER_HILL_LOBBY && gSaveBlock1Ptr->location.mapNum == MAP_ID_TRAINER_HILL_LOBBY) && !(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_BATTLE_FRONTIER_MART && gSaveBlock1Ptr->location.mapNum == MAP_ID_BATTLE_FRONTIER_MART) && !rbernoulli(1, 3))
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SMART_SHOPPER, FALSE) != TRUE)
+ {
+ TV_SortPurchasesByQuantity();
+ if (gUnknown_02039F80[0].quantity >= 20)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->smartshopperShow.kind = TVSHOW_SMART_SHOPPER;
+ show->smartshopperShow.active = FALSE;
+ show->smartshopperShow.shopLocation = gMapHeader.regionMapSectionId;
+ for (i = 0; i < 3; i ++)
+ {
+ show->smartshopperShow.itemIds[i] = gUnknown_02039F80[i].itemId;
+ show->smartshopperShow.itemAmounts[i] = gUnknown_02039F80[i].quantity;
+ }
+ show->smartshopperShow.priceReduced = GetPriceReduction(1);
+ StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->smartshopperShow.language = gGameLanguage;
+ }
+ }
+ }
+}
+
+void PutNameRaterShowOnTheAir(void)
+{
+ TVShow *show;
+
+ InterviewBefore_NameRater();
+ if (gScriptResult != 1)
+ {
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1);
+ if (StringLength(gSaveBlock2Ptr->playerName) > 1 && StringLength(gStringVar1) > 1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->nameRaterShow.kind = TVSHOW_NAME_RATER_SHOW;
+ show->nameRaterShow.active = TRUE;
+ show->nameRaterShow.species = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL);
+ show->nameRaterShow.random = Random() % 3;
+ show->nameRaterShow.random2 = Random() % 2;
+ show->nameRaterShow.randomSpecies = TV_GetSomeOtherSpeciesAlreadySeenByPlayer(show->nameRaterShow.species);
+ StringCopy(show->nameRaterShow.trainerName, gSaveBlock2Ptr->playerName);
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, show->nameRaterShow.pokemonName);
+ StripExtCtrlCodes(show->nameRaterShow.pokemonName);
+ tv_store_id_2x(show);
+ show->nameRaterShow.language = gGameLanguage;
+ show->nameRaterShow.pokemonNameLanguage = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_LANGUAGE);
+ }
+ }
+}
+
+void StartMassOutbreak(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gSaveBlock1Ptr->outbreakPokemonSpecies = show->massOutbreak.species;
+ gSaveBlock1Ptr->outbreakLocationMapNum = show->massOutbreak.locationMapNum;
+ gSaveBlock1Ptr->outbreakLocationMapGroup = show->massOutbreak.locationMapGroup;
+ gSaveBlock1Ptr->outbreakPokemonLevel = show->massOutbreak.level;
+ gSaveBlock1Ptr->outbreakUnk1 = show->massOutbreak.var02;
+ gSaveBlock1Ptr->outbreakUnk2 = show->massOutbreak.var0E;
+ gSaveBlock1Ptr->outbreakPokemonMoves[0] = show->massOutbreak.moves[0];
+ gSaveBlock1Ptr->outbreakPokemonMoves[1] = show->massOutbreak.moves[1];
+ gSaveBlock1Ptr->outbreakPokemonMoves[2] = show->massOutbreak.moves[2];
+ gSaveBlock1Ptr->outbreakPokemonMoves[3] = show->massOutbreak.moves[3];
+ gSaveBlock1Ptr->outbreakUnk4 = show->massOutbreak.var03;
+ gSaveBlock1Ptr->outbreakPokemonProbability = show->massOutbreak.probability;
+ gSaveBlock1Ptr->outbreakDaysLeft = 2;
+}
+
+void PutLilycoveContestLadyShowOnTheAir(void)
+{
+ TVShow *show;
+
+ sub_80EFA88();
+ if (gScriptResult != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ sub_818E848(&show->contestLiveUpdates2.language);
+ show->contestLiveUpdates2.pokemonNameLanguage = LANGUAGE_ENGLISH;
+ show->contestLiveUpdates2.kind = TVSHOW_CONTEST_LIVE_UPDATES_2;
+ show->contestLiveUpdates2.active = TRUE;
+ sub_818E81C(show->contestLiveUpdates2.playerName);
+ sub_818E7E0(&show->contestLiveUpdates2.contestCategory, show->contestLiveUpdates2.nickname);
+ show->contestLiveUpdates2.pokeblockState = sub_818E880();
+ tv_store_id_2x(show);
+ }
+}
+
+void InterviewAfter_FanClubLetter(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->fanclubLetter.kind = TVSHOW_FAN_CLUB_LETTER;
+ show->fanclubLetter.active = TRUE;
+ StringCopy(show->fanclubLetter.playerName, gSaveBlock2Ptr->playerName);
+ show->fanclubLetter.species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL);
+ tv_store_id_2x(show);
+ show->fanclubLetter.language = gGameLanguage;
+}
+
+void InterviewAfter_RecentHappenings(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->recentHappenings.kind = TVSHOW_RECENT_HAPPENINGS;
+ show->recentHappenings.active = TRUE;
+ StringCopy(show->recentHappenings.playerName, gSaveBlock2Ptr->playerName);
+ show->recentHappenings.var02 = 0;
+ tv_store_id_2x(show);
+ show->recentHappenings.language = gGameLanguage;
+}
+
+void InterviewAfter_PkmnFanClubOpinions(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->fanclubOpinions.kind = TVSHOW_PKMN_FAN_CLUB_OPINIONS;
+ show->fanclubOpinions.active = TRUE;
+ show->fanclubOpinions.friendshipHighNybble = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_FRIENDSHIP, NULL) >> 4;
+ show->fanclubOpinions.questionAsked = gSpecialVar_0x8007;
+ StringCopy(show->fanclubOpinions.playerName, gSaveBlock2Ptr->playerName);
+ GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, show->fanclubOpinions.nickname);
+ StripExtCtrlCodes(show->fanclubOpinions.nickname);
+ show->fanclubOpinions.species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL);
+ tv_store_id_2x(show);
+ show->fanclubOpinions.language = gGameLanguage;
+ if (gGameLanguage == LANGUAGE_JAPANESE || GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE)
+ {
+ show->fanclubOpinions.pokemonNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->fanclubOpinions.pokemonNameLanguage = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_LANGUAGE);
+ }
+}
+
+void InterviewAfter_DummyShow4()
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+}
+
+void sub_80ED718(void)
+{
+ u8 i;
+ u16 outbreakIdx;
+ TVShow *show;
+
+ if (FlagGet(SYS_GAME_CLEAR))
+ {
+ for (i = 0; i < 24; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_MASS_OUTBREAK)
+ {
+ return;
+ }
+ }
+ if (!rbernoulli(1, 200))
+ {
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ outbreakIdx = Random() % ARRAY_COUNT(sPokeOutbreakSpeciesList);
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->massOutbreak.kind = TVSHOW_MASS_OUTBREAK;
+ show->massOutbreak.active = TRUE;
+ show->massOutbreak.level = sPokeOutbreakSpeciesList[outbreakIdx].level;
+ show->massOutbreak.var02 = 0;
+ show->massOutbreak.var03 = 0;
+ show->massOutbreak.species = sPokeOutbreakSpeciesList[outbreakIdx].species;
+ show->massOutbreak.var0E = 0;
+ show->massOutbreak.moves[0] = sPokeOutbreakSpeciesList[outbreakIdx].moves[0];
+ show->massOutbreak.moves[1] = sPokeOutbreakSpeciesList[outbreakIdx].moves[1];
+ show->massOutbreak.moves[2] = sPokeOutbreakSpeciesList[outbreakIdx].moves[2];
+ show->massOutbreak.moves[3] = sPokeOutbreakSpeciesList[outbreakIdx].moves[3];
+ show->massOutbreak.locationMapNum = sPokeOutbreakSpeciesList[outbreakIdx].location;
+ show->massOutbreak.locationMapGroup = 0;
+ show->massOutbreak.var12 = 0;
+ show->massOutbreak.probability = 50;
+ show->massOutbreak.var15 = 0;
+ show->massOutbreak.daysLeft = 1;
+ tv_store_id_2x(show);
+ show->massOutbreak.language = gGameLanguage;
+ }
+ }
+ }
+}
+
+void EndMassOutbreak(void)
+{
+ gSaveBlock1Ptr->outbreakPokemonSpecies = SPECIES_NONE;
+ gSaveBlock1Ptr->outbreakLocationMapNum = 0;
+ gSaveBlock1Ptr->outbreakLocationMapGroup = 0;
+ gSaveBlock1Ptr->outbreakPokemonLevel = 0;
+ gSaveBlock1Ptr->outbreakUnk1 = 0;
+ gSaveBlock1Ptr->outbreakUnk2 = 0;
+ gSaveBlock1Ptr->outbreakPokemonMoves[0] = MOVE_NONE;
+ gSaveBlock1Ptr->outbreakPokemonMoves[1] = MOVE_NONE;
+ gSaveBlock1Ptr->outbreakPokemonMoves[2] = MOVE_NONE;
+ gSaveBlock1Ptr->outbreakPokemonMoves[3] = MOVE_NONE;
+ gSaveBlock1Ptr->outbreakUnk4 = 0;
+ gSaveBlock1Ptr->outbreakPokemonProbability = 0;
+ gSaveBlock1Ptr->outbreakDaysLeft = 0;
+}
+
+void sub_80ED888(u16 days)
+{
+
+ sub_80ED8B4(days);
+ UpdateMassOutbreakTimeLeft(days);
+ sub_80EF120(days);
+ sub_80EDA48(days);
+ sub_80EEB98(days);
+}
+
+void sub_80ED8B4(u16 days)
+{
+ u8 i;
+ TVShow *show;
+
+ if (gSaveBlock1Ptr->outbreakPokemonSpecies == SPECIES_NONE)
+ {
+ for (i = 0; i < 24; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].massOutbreak.kind == TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].massOutbreak.active == TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[i];
+ if (show->massOutbreak.daysLeft < days)
+ {
+ show->massOutbreak.daysLeft = 0;
+ }
+ else
+ {
+ show->massOutbreak.daysLeft -= days;
+ }
+ break;
+ }
+ }
+ }
+}
+
+void UpdateMassOutbreakTimeLeft(u16 days)
+{
+ if (gSaveBlock1Ptr->outbreakDaysLeft <= days)
+ {
+ EndMassOutbreak();
+ }
+ else
+ {
+ gSaveBlock1Ptr->outbreakDaysLeft -= days;
+ }
+}
+
+void sub_80ED950(bool8 flag)
+{
+ if (flag)
+ {
+ if (sPokemonAnglerAttemptCounters >> 8 > 4)
+ {
+ PutFishingAdviceShowOnTheAir();
+ }
+ sPokemonAnglerAttemptCounters &= 0xFF;
+ if (sPokemonAnglerAttemptCounters != 0xFF)
+ {
+ sPokemonAnglerAttemptCounters += 0x01;
+ }
+ }
+ else
+ {
+ if ((u8)sPokemonAnglerAttemptCounters > 4)
+ {
+ PutFishingAdviceShowOnTheAir();
+ }
+ sPokemonAnglerAttemptCounters &= 0xFF00;
+ if (sPokemonAnglerAttemptCounters >> 8 != 0xFF)
+ {
+ sPokemonAnglerAttemptCounters += 0x0100;
+ }
+ }
+}
+
+void PutFishingAdviceShowOnTheAir(void)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FISHING_ADVICE, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->pokemonAngler.kind = TVSHOW_FISHING_ADVICE;
+ show->pokemonAngler.active = FALSE;
+ show->pokemonAngler.nBites = sPokemonAnglerAttemptCounters;
+ show->pokemonAngler.nFails = sPokemonAnglerAttemptCounters >> 8;
+ show->pokemonAngler.species = sPokemonAnglerSpecies;
+ StringCopy(show->pokemonAngler.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->pokemonAngler.language = gGameLanguage;
+ }
+}
+
+void sub_80EDA3C(u16 species)
+{
+ sPokemonAnglerSpecies = species;
+}
+
+void sub_80EDA48(u16 days)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ if (show->worldOfMasters.kind == TVSHOW_WORLD_OF_MASTERS)
+ {
+ if (show->worldOfMasters.numPokeCaught >= 20)
+ {
+ sub_80EDA80();
+ }
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ }
+}
+
+void sub_80EDA80(void)
+{
+ TVShow *show;
+ TVShow *show2;
+
+ show = &gSaveBlock1Ptr->tvShows[24];
+ if (!rbernoulli(1, 1))
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_WORLD_OF_MASTERS, FALSE) != TRUE)
+ {
+ show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show2->worldOfMasters.kind = TVSHOW_WORLD_OF_MASTERS;
+ show2->worldOfMasters.active = FALSE;
+ show2->worldOfMasters.numPokeCaught = show->worldOfMasters.numPokeCaught;
+ show2->worldOfMasters.steps = GetGameStat(GAME_STAT_STEPS) - show->worldOfMasters.steps;
+ show2->worldOfMasters.caughtPoke = show->worldOfMasters.caughtPoke;
+ show2->worldOfMasters.species = show->worldOfMasters.species;
+ show2->worldOfMasters.location = show->worldOfMasters.location;
+ StringCopy(show2->worldOfMasters.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show2);
+ show2->worldOfMasters.language = gGameLanguage;
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24);
+ }
+ }
+}
+
+void sub_80EDB44(void)
+{
+ TVShow *show;
+ u32 i;
+ u8 nBadges;
+
+ HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TODAYS_RIVAL_TRAINER, TRUE);
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->rivalTrainer.kind = TVSHOW_TODAYS_RIVAL_TRAINER;
+ show->rivalTrainer.active = FALSE;
+ for (i = BADGE01_GET, nBadges = 0; i < BADGE01_GET + 8; i ++)
+ {
+ if (FlagGet(i))
+ {
+ nBadges ++;
+ }
+ }
+ show->rivalTrainer.badgeCount = nBadges;
+ if (IsNationalPokedexEnabled())
+ {
+ show->rivalTrainer.dexCount = pokedex_count(0x01);
+ }
+ else
+ {
+ show->rivalTrainer.dexCount = sub_80C0844(0x01);
+ }
+ show->rivalTrainer.location = gMapHeader.regionMapSectionId;
+ show->rivalTrainer.mapDataId = gMapHeader.mapDataId;
+ show->rivalTrainer.nSilverSymbols = 0;
+ show->rivalTrainer.nGoldSymbols = 0;
+ for (i = 0; i < 7; i ++)
+ {
+ if (FlagGet(sSilverSymbolFlags[i]) == TRUE)
+ {
+ show->rivalTrainer.nSilverSymbols ++;
+ }
+ if (FlagGet(sGoldSymbolFlags[i]) == TRUE)
+ {
+ show->rivalTrainer.nGoldSymbols ++;
+ }
+ }
+ show->rivalTrainer.battlePoints = gSaveBlock2Ptr->frontierBattlePoints;
+ StringCopy(show->rivalTrainer.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->rivalTrainer.language = gGameLanguage;
+ }
+}
+
+void sub_80EDC60(const u16 *words)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TREND_WATCHER, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->trendWatcher.kind = TVSHOW_TREND_WATCHER;
+ show->trendWatcher.active = FALSE;
+ show->trendWatcher.gender = gSaveBlock2Ptr->playerGender;
+ show->trendWatcher.words[0] = words[0];
+ show->trendWatcher.words[1] = words[1];
+ StringCopy(show->trendWatcher.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->trendWatcher.language = gGameLanguage;
+ }
+}
+
+void sub_80EDCE8(void)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TREASURE_INVESTIGATORS, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->treasureInvestigators.kind = TVSHOW_TREASURE_INVESTIGATORS;
+ show->treasureInvestigators.active = FALSE;
+ show->treasureInvestigators.item = gSpecialVar_0x8005;
+ show->treasureInvestigators.location = gMapHeader.regionMapSectionId;
+ show->treasureInvestigators.mapDataId = gMapHeader.mapDataId;
+ StringCopy(show->treasureInvestigators.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->treasureInvestigators.language = gGameLanguage;
+ }
+}
+
+void sub_80EDD78(u16 nCoinsPaidOut)
+{
+ TVShow *show;
+ bool8 flag;
+ u16 nCoinsWon;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FIND_THAT_GAMER, FALSE) != TRUE)
+ {
+ flag = FALSE;
+ switch (sFindThatGamerWhichGame)
+ {
+ case FALSE:
+ if (nCoinsPaidOut >= sFindThatGamerCoinsSpent + 200)
+ {
+ flag = TRUE;
+ nCoinsWon = nCoinsPaidOut - sFindThatGamerCoinsSpent;
+ break;
+ }
+ if (sFindThatGamerCoinsSpent >= 100 && nCoinsPaidOut <= sFindThatGamerCoinsSpent - 100)
+ {
+ nCoinsWon = sFindThatGamerCoinsSpent - nCoinsPaidOut;
+ break;
+ }
+ return;
+ case TRUE:
+ if (nCoinsPaidOut >= sFindThatGamerCoinsSpent + 50)
+ {
+ flag = TRUE;
+ nCoinsWon = nCoinsPaidOut - sFindThatGamerCoinsSpent;
+ break;
+ }
+ if (sFindThatGamerCoinsSpent >= 50 && nCoinsPaidOut <= sFindThatGamerCoinsSpent - 50)
+ {
+ nCoinsWon = sFindThatGamerCoinsSpent - nCoinsPaidOut;
+ break;
+ }
+ return;
+ default:
+ return;
+ }
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->findThatGamer.kind = TVSHOW_FIND_THAT_GAMER;
+ show->findThatGamer.active = FALSE;
+ show->findThatGamer.nCoins = nCoinsWon;
+ show->findThatGamer.whichGame = sFindThatGamerWhichGame;
+ show->findThatGamer.won = flag;
+ StringCopy(show->findThatGamer.playerName, gSaveBlock2Ptr->playerName);
+ tv_store_id_3x(show);
+ show->findThatGamer.language = gGameLanguage;
+ }
+}
+
+void sub_80EDE70(u16 nCoinsSpent)
+{
+ sFindThatGamerWhichGame = FALSE;
+ sFindThatGamerCoinsSpent = nCoinsSpent;
+}
+
+void sub_80EDE84(u16 nCoinsSpent)
+{
+ sFindThatGamerWhichGame = TRUE;
+ sFindThatGamerCoinsSpent = nCoinsSpent;
+}
+
+#ifdef NONMATCHING // FIXME: Register allocation shenanigans
+void sub_80EDE98(TVShow *show)
+{
+ u8 i;
+ u8 j;
+ u16 k;
+ u8 n;
+ u8 deco;
+ u8 x;
+
+ for (i = 0; i < 16; i ++)
+ {
+ sTV_DecorationsBuffer[i] = 0;
+ }
+ for (i = 0, n = 0; i < 16; i ++)
+ {
+ deco = gSaveBlock1Ptr->secretBases[0].decorations[i];
+ if (deco)
+ {
+ for (j = 0; j < 16; j ++)
+ {
+ if (sTV_DecorationsBuffer[j] == 0)
+ {
+ sTV_DecorationsBuffer[j] = deco;
+ n ++;
+ break;
+ }
+ if (sTV_DecorationsBuffer[j] == deco)
+ {
+ break;
+ }
+ }
+ }
+ }
+ if (n > 4)
+ {
+ show->secretBaseVisit.nDecorations = 4;
+ }
+ else
+ {
+ show->secretBaseVisit.nDecorations = n;
+ }
+ switch (show->secretBaseVisit.nDecorations)
+ {
+ case 0:
+ break;
+ case 1:
+ show->secretBaseVisit.decorations[0] = sTV_DecorationsBuffer[0];
+ break;
+ default:
+ for (k = 0; k < n * n; k ++)
+ {
+ i = Random() % n;
+ j = Random() % n;
+ x = sTV_DecorationsBuffer[i];
+ sTV_DecorationsBuffer[i] = sTV_DecorationsBuffer[j];
+ sTV_DecorationsBuffer[j] = x;
+ }
+ for (i = 0; i < show->secretBaseVisit.nDecorations; i ++)
+ {
+ show->secretBaseVisit.decorations[i] = sTV_DecorationsBuffer[i];
+ }
+ break;
+ }
+}
+#else
+__attribute__((naked))
+void sub_80EDE98(TVShow *show)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r9\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6,r7}\n"
+ "\tmov r8, r0\n"
+ "\tmovs r3, 0\n"
+ "\tldr r6, =sTV_DecorationsBuffer\n"
+ "\tldr r7, =gSaveBlock1Ptr\n"
+ "\tadds r2, r6, 0\n"
+ "\tmovs r1, 0\n"
+ "_080EDEAC:\n"
+ "\tadds r0, r3, r2\n"
+ "\tstrb r1, [r0]\n"
+ "\tadds r0, r3, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r3, r0, 24\n"
+ "\tcmp r3, 0xF\n"
+ "\tbls _080EDEAC\n"
+ "\tmovs r3, 0\n"
+ "\tmovs r5, 0\n"
+ "_080EDEBE:\n"
+ "\tldr r0, [r7]\n"
+ "\tldr r1, =0x00001aae\n"
+ "\tadds r0, r1\n"
+ "\tadds r0, r3\n"
+ "\tldrb r4, [r0]\n"
+ "\tadds r3, 0x1\n"
+ "\tcmp r4, 0\n"
+ "\tbeq _080EDF0A\n"
+ "\tmovs r1, 0\n"
+ "\tldrb r0, [r6]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _080EDEE8\n"
+ "\tstrb r4, [r6]\n"
+ "\tb _080EDF04\n"
+ "\t.pool\n"
+ "_080EDEE8:\n"
+ "\tadds r0, r1, r6\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, r4\n"
+ "\tbeq _080EDF0A\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r1, r0, 24\n"
+ "\tcmp r1, 0xF\n"
+ "\tbhi _080EDF0A\n"
+ "\tadds r2, r1, r6\n"
+ "\tldrb r0, [r2]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _080EDEE8\n"
+ "\tstrb r4, [r2]\n"
+ "_080EDF04:\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "_080EDF0A:\n"
+ "\tlsls r0, r3, 24\n"
+ "\tlsrs r3, r0, 24\n"
+ "\tcmp r3, 0xF\n"
+ "\tbls _080EDEBE\n"
+ "\tcmp r5, 0x4\n"
+ "\tbls _080EDF1E\n"
+ "\tmovs r0, 0x4\n"
+ "\tmov r1, r8\n"
+ "\tstrb r0, [r1, 0x3]\n"
+ "\tb _080EDF22\n"
+ "_080EDF1E:\n"
+ "\tmov r0, r8\n"
+ "\tstrb r5, [r0, 0x3]\n"
+ "_080EDF22:\n"
+ "\tmov r1, r8\n"
+ "\tldrb r0, [r1, 0x3]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080EDFA4\n"
+ "\tcmp r0, 0x1\n"
+ "\tbne _080EDF34\n"
+ "\tldrb r0, [r6]\n"
+ "\tstrb r0, [r1, 0x4]\n"
+ "\tb _080EDFA4\n"
+ "_080EDF34:\n"
+ "\tmovs r6, 0\n"
+ "\tadds r7, r5, 0\n"
+ "\tmuls r7, r5\n"
+ "\tcmp r6, r7\n"
+ "\tbge _080EDF7E\n"
+ "\tldr r0, =sTV_DecorationsBuffer\n"
+ "\tmov r9, r0\n"
+ "_080EDF42:\n"
+ "\tbl Random\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tadds r1, r5, 0\n"
+ "\tbl __modsi3\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tbl Random\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tadds r1, r5, 0\n"
+ "\tbl __modsi3\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r1, r0, 24\n"
+ "\tmov r0, r9\n"
+ "\tadds r2, r4, r0\n"
+ "\tldrb r3, [r2]\n"
+ "\tadd r1, r9\n"
+ "\tldrb r0, [r1]\n"
+ "\tstrb r0, [r2]\n"
+ "\tstrb r3, [r1]\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, r7\n"
+ "\tblt _080EDF42\n"
+ "_080EDF7E:\n"
+ "\tmovs r3, 0\n"
+ "\tmov r1, r8\n"
+ "\tldrb r1, [r1, 0x3]\n"
+ "\tcmp r3, r1\n"
+ "\tbcs _080EDFA4\n"
+ "\tmov r2, r8\n"
+ "\tadds r2, 0x4\n"
+ "\tldr r4, =sTV_DecorationsBuffer\n"
+ "_080EDF8E:\n"
+ "\tadds r1, r2, r3\n"
+ "\tadds r0, r3, r4\n"
+ "\tldrb r0, [r0]\n"
+ "\tstrb r0, [r1]\n"
+ "\tadds r0, r3, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r3, r0, 24\n"
+ "\tmov r0, r8\n"
+ "\tldrb r0, [r0, 0x3]\n"
+ "\tcmp r3, r0\n"
+ "\tbcc _080EDF8E\n"
+ "_080EDFA4:\n"
+ "\tpop {r3,r4}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.pool");
+}
+#endif
+
+void sub_80EDFB4(TVShow *show)
+{
+ u8 i;
+ u16 move;
+ u16 j;
+ u8 nMoves;
+ u8 nPokemon;
+ u16 sum;
+
+ for (i = 0, nPokemon = 0; i < PARTY_SIZE; i ++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
+ {
+ sTV_SecretBaseVisitMonsTemp[nPokemon].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+ sTV_SecretBaseVisitMonsTemp[nPokemon].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
+ nMoves = 0;
+ move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1);
+ if (move != MOVE_NONE)
+ {
+ sTV_SecretBaseVisitMovesTemp[nMoves] = move;
+ nMoves ++;
+ }
+ move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE2);
+ if (move != MOVE_NONE)
+ {
+ sTV_SecretBaseVisitMovesTemp[nMoves] = move;
+ nMoves ++;
+ }
+ move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE3);
+ if (move != MOVE_NONE)
+ {
+ sTV_SecretBaseVisitMovesTemp[nMoves] = move;
+ nMoves ++;
+ }
+ move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE4);
+ if (move != MOVE_NONE)
+ {
+ sTV_SecretBaseVisitMovesTemp[nMoves] = move;
+ nMoves ++;
+ }
+ sTV_SecretBaseVisitMonsTemp[nPokemon].move = sTV_SecretBaseVisitMovesTemp[Random() % nMoves];
+ nPokemon ++;
+ }
+ }
+ for (i = 0, sum = 0; i < nPokemon; i ++)
+ {
+ sum += sTV_SecretBaseVisitMonsTemp[i].level;
+ }
+ show->secretBaseVisit.avgLevel = sum / nPokemon;
+ j = Random() % nPokemon;
+ show->secretBaseVisit.species = sTV_SecretBaseVisitMonsTemp[j].species;
+ show->secretBaseVisit.move = sTV_SecretBaseVisitMonsTemp[j].move;
+}
+
+void TV_PutSecretBaseVisitOnTheAir(void)
+{
+ TVShow *show;
+
+ HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SECRET_BASE_VISIT, TRUE);
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->secretBaseVisit.kind = TVSHOW_SECRET_BASE_VISIT;
+ show->secretBaseVisit.active = FALSE;
+ StringCopy(show->secretBaseVisit.playerName, gSaveBlock2Ptr->playerName);
+ sub_80EDE98(show);
+ sub_80EDFB4(show);
+ tv_store_id_3x(show);
+ show->secretBaseVisit.language = gGameLanguage;
+ }
+}
+
+void sub_80EE184(void)
+{
+ TVShow *show;
+ u8 i;
+ u16 balls;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_BREAKING_NEWS, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->breakingNews.kind = TVSHOW_BREAKING_NEWS;
+ show->breakingNews.active = FALSE;
+ balls = 0;
+ for (i = 0; i < 11; i ++)
+ {
+ balls += gBattleResults.catchAttempts[i];
+ }
+ if (gBattleResults.usedMasterBall)
+ {
+ balls ++;
+ }
+ show->breakingNews.location = gMapHeader.regionMapSectionId;
+ StringCopy(show->breakingNews.playerName, gSaveBlock2Ptr->playerName);
+ show->breakingNews.poke1Species = gBattleResults.playerMon1Species;
+ switch (gBattleOutcome)
+ {
+ case BATTLE_LOST:
+ case BATTLE_DREW:
+ show->breakingNews.kind = TVSHOW_OFF_AIR;
+ return;
+ case BATTLE_CAUGHT:
+ show->breakingNews.outcome = 0;
+ break;
+ case BATTLE_WON:
+ show->breakingNews.outcome = 1;
+ break;
+ case BATTLE_RAN:
+ case BATTLE_PLAYER_TELEPORTED:
+ case BATTLE_SAFARI_OUT_OF_BALLS:
+ show->breakingNews.outcome = 2;
+ break;
+ case BATTLE_POKE_FLED:
+ case BATTLE_OPPONENT_TELEPORTED:
+ show->breakingNews.outcome = 3;
+ break;
+ }
+ show->breakingNews.lastOpponentSpecies = gBattleResults.lastOpponentSpecies;
+ switch (show->breakingNews.outcome)
+ {
+ case 0:
+ if (gBattleResults.usedMasterBall)
+ {
+ show->breakingNews.caughtMonBall = ITEM_MASTER_BALL;
+ }
+ else
+ {
+ show->breakingNews.caughtMonBall = gBattleResults.caughtMonBall;
+ }
+ show->breakingNews.balls = balls;
+ break;
+ case 1:
+ show->breakingNews.lastUsedMove = gBattleResults.lastUsedMovePlayer;
+ break;
+ case 2:
+ break;
+ case 3:
+ break;
+ }
+ tv_store_id_3x(show);
+ show->breakingNews.language = gGameLanguage;
+ }
+}
+
+void sub_80EE2CC(void)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_LOTTO_WINNER, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->lottoWinner.kind = TVSHOW_LOTTO_WINNER;
+ show->lottoWinner.active = FALSE;
+ StringCopy(show->lottoWinner.playerName, gSaveBlock2Ptr->playerName);
+ show->lottoWinner.whichPrize = 4 - gSpecialVar_0x8004;
+ show->lottoWinner.item = gSpecialVar_0x8005;
+ tv_store_id_3x(show);
+ show->lottoWinner.language = gGameLanguage;
+ }
+}
+
+void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove)
+{
+ TVShow *show;
+ u8 i;
+ u8 j;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_BATTLE_SEMINAR, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->battleSeminar.kind = TVSHOW_BATTLE_SEMINAR;
+ show->battleSeminar.active = FALSE;
+ StringCopy(show->battleSeminar.playerName, gSaveBlock2Ptr->playerName);
+ show->battleSeminar.foeSpecies = foeSpecies;
+ show->battleSeminar.species = species;
+ show->battleSeminar.move = movePtr[moveIdx];
+ for (i = 0, j = 0; i < 4; i ++)
+ {
+ if (i != moveIdx && movePtr[i])
+ {
+ show->battleSeminar.otherMoves[j] = movePtr[i];
+ j ++;
+ }
+ }
+ show->battleSeminar.nOtherMoves = j;
+ show->battleSeminar.betterMove = betterMove;
+ tv_store_id_3x(show);
+ show->battleSeminar.language = gGameLanguage;
+ }
+}
+
+void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SAFARI_FAN_CLUB, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->safariFanClub.kind = TVSHOW_SAFARI_FAN_CLUB;
+ show->safariFanClub.active = FALSE;
+ StringCopy(show->safariFanClub.playerName, gSaveBlock2Ptr->playerName);
+ show->safariFanClub.nMonsCaught = nMonsCaught;
+ show->safariFanClub.nPkblkUsed = nPkblkUsed;
+ tv_store_id_3x(show);
+ show->safariFanClub.language = gGameLanguage;
+ }
+}
+
+void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_CUTIES, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->cuties.kind = TVSHOW_CUTIES;
+ show->cuties.active = FALSE;
+ StringCopy(show->cuties.playerName, gSaveBlock2Ptr->playerName);
+ GetMonData(pokemon, MON_DATA_NICKNAME, show->cuties.nickname);
+ StripExtCtrlCodes(show->cuties.nickname);
+ show->cuties.nRibbons = GetRibbonCount(pokemon);
+ show->cuties.selectedRibbon = TV_MonDataIdxToRibbon(ribbonMonDataIdx);
+ tv_store_id_3x(show);
+ show->cuties.language = gGameLanguage;
+ if (show->cuties.language == LANGUAGE_JAPANESE || GetMonData(pokemon, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE)
+ {
+ show->cuties.pokemonNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->cuties.pokemonNameLanguage = GetMonData(pokemon, MON_DATA_LANGUAGE);
+ }
+ }
+}
+
+u8 GetRibbonCount(struct Pokemon *pokemon)
+{
+ u8 nRibbons;
+
+ nRibbons = 0;
+ nRibbons += GetMonData(pokemon, MON_DATA_COOL_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_BEAUTY_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_CUTE_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_SMART_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_TOUGH_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_CHAMPION_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_WINNING_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_VICTORY_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_ARTIST_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_EFFORT_RIBBON);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_1);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_2);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_3);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_4);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_5);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_6);
+ nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_7);
+ return nRibbons;
+}
+
+u8 TV_MonDataIdxToRibbon(u8 monDataIdx)
+{
+ if (monDataIdx == MON_DATA_CHAMPION_RIBBON) return 0;
+ if (monDataIdx == MON_DATA_COOL_RIBBON) return 1;
+ if (monDataIdx == MON_DATA_BEAUTY_RIBBON) return 5;
+ if (monDataIdx == MON_DATA_CUTE_RIBBON) return 9;
+ if (monDataIdx == MON_DATA_SMART_RIBBON) return 13;
+ if (monDataIdx == MON_DATA_TOUGH_RIBBON) return 17;
+ if (monDataIdx == MON_DATA_WINNING_RIBBON) return 21;
+ if (monDataIdx == MON_DATA_VICTORY_RIBBON) return 22;
+ if (monDataIdx == MON_DATA_ARTIST_RIBBON) return 23;
+ if (monDataIdx == MON_DATA_EFFORT_RIBBON) return 24;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_1) return 25;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_2) return 26;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_3) return 27;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_4) return 28;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_5) return 29;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_6) return 30;
+ if (monDataIdx == MON_DATA_GIFT_RIBBON_7) return 31;
+ return 0;
+}
+
+void sub_80EE72C(void)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TRAINER_FAN_CLUB, FALSE) != TRUE)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->trainerFanClub.kind = TVSHOW_TRAINER_FAN_CLUB;
+ show->trainerFanClub.active = FALSE;
+ StringCopy(show->trainerFanClub.playerName, gSaveBlock2Ptr->playerName);
+ show->trainerFanClub.words[0] = gSaveBlock1Ptr->unk2BB0[0];
+ show->trainerFanClub.words[1] = gSaveBlock1Ptr->unk2BB0[1];
+ tv_store_id_3x(show);
+ show->trainerFanClub.language = gGameLanguage;
+ }
+}
+
+bool8 sub_80EE7C0(void)
+{
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot == -1)
+ {
+ return TRUE;
+ }
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL);
+ if (gScriptResult == TRUE)
+ {
+ return TRUE;
+ }
+ if (gSaveBlock1Ptr->linkBattleRecords[0].name[0] == EOS)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EE818(void)
+{
+ u32 playerId;
+ u8 showIdx;
+ TVShow *shows;
+
+ if (HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FRONTIER, FALSE) == TRUE)
+ {
+ shows = gSaveBlock1Ptr->tvShows;
+ playerId = GetPlayerIDAsU32();
+ for (showIdx = 5; showIdx < 24; showIdx ++)
+ {
+ if (shows[showIdx].common.kind == TVSHOW_FRONTIER && (playerId & 0xFF) == shows[showIdx].common.trainerIdLo && ((playerId >> 8) & 0xFF) == shows[showIdx].common.trainerIdHi)
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, showIdx);
+ sub_80EF93C(gSaveBlock1Ptr->tvShows);
+ return TRUE;
+ }
+ }
+ }
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot == -1)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_80EE8C8(u16 winStreak, u8 facility)
+{
+ TVShow *show;
+
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->frontier.kind = TVSHOW_FRONTIER;
+ show->frontier.active = FALSE;
+ StringCopy(show->frontier.playerName, gSaveBlock2Ptr->playerName);
+ show->frontier.winStreak = winStreak;
+ show->frontier.facility = facility;
+ switch (facility)
+ {
+ case 1:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
+ show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
+ show->frontier.species3 = GetMonData(&gPlayerParty[2], MON_DATA_SPECIES, NULL);
+ break;
+ case 2:
+ show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
+ show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
+ show->frontier.species3 = GetMonData(&gPlayerParty[2], MON_DATA_SPECIES, NULL);
+ show->frontier.species4 = GetMonData(&gPlayerParty[3], MON_DATA_SPECIES, NULL);
+ break;
+ case 3:
+ show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
+ show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
+ break;
+ case 4:
+ show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->field_CAA[0] - 1], MON_DATA_SPECIES, NULL);
+ show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->field_CAA[1] - 1], MON_DATA_SPECIES, NULL);
+ break;
+ }
+ tv_store_id_3x(show);
+ show->frontier.language = gGameLanguage;
+ }
+}
+
+void sub_80EEA70(void)
+{
+ TVShow *show;
+ u8 strbuf[32];
+
+ if (HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SECRET_BASE_SECRETS, FALSE) != TRUE)
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->secretBaseSecrets.kind = TVSHOW_SECRET_BASE_SECRETS;
+ show->secretBaseSecrets.active = FALSE;
+ StringCopy(show->secretBaseSecrets.playerName, gSaveBlock2Ptr->playerName);
+ show->secretBaseSecrets.stepsInBase = VarGet(0x40ec);
+ sub_80E980C();
+ StringCopy(strbuf, gStringVar1);
+ StripExtCtrlCodes(strbuf);
+ StringCopy(show->secretBaseSecrets.baseOwnersName, strbuf);
+ show->secretBaseSecrets.item = VarGet(0x40ed);
+ show->secretBaseSecrets.flags = VarGet(0x40ee) + (VarGet(0x40ef) << 16);
+ tv_store_id_3x(show);
+ show->secretBaseSecrets.language = gGameLanguage;
+ if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language == LANGUAGE_JAPANESE)
+ {
+ show->secretBaseSecrets.baseOwnersNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language;
+ }
+ }
+ }
+}
+
+void sub_80EEB98(u16 days)
+{
+ u8 i;
+
+ for (i = 0; i < ARRAY_COUNT(sNumberOneVarsAndThresholds); i ++)
+ {
+ if (VarGet(sNumberOneVarsAndThresholds[i][0]) >= sNumberOneVarsAndThresholds[i][1])
+ {
+ sub_80EEBF4(i);
+ break;
+ }
+ }
+ for (i = 0; i < ARRAY_COUNT(sNumberOneVarsAndThresholds); i ++)
+ {
+ VarSet(sNumberOneVarsAndThresholds[i][0], 0);
+ }
+}
+
+void sub_80EEBF4(u8 actionIdx)
+{
+ TVShow *show;
+
+ HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_NUMBER_ONE, TRUE);
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ if (sCurTVShowSlot != -1)
+ {
+ show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
+ show->numberOne.kind = TVSHOW_NUMBER_ONE;
+ show->numberOne.active = FALSE;
+ StringCopy(show->numberOne.playerName, gSaveBlock2Ptr->playerName);
+ show->numberOne.actionIdx = actionIdx;
+ show->numberOne.count = VarGet(sNumberOneVarsAndThresholds[actionIdx][0]);
+ tv_store_id_3x(show);
+ show->numberOne.language = gGameLanguage;
+ }
+}
+
+void sub_80EEC80(void)
+{
+ VarSet(VAR_DAILY_SLOTS, VarGet(VAR_DAILY_SLOTS) + 1);
+}
+
+void sub_80EECA4(void)
+{
+ VarSet(VAR_DAILY_ROULETTE, VarGet(VAR_DAILY_ROULETTE) + 1);
+}
+
+void sub_80EECC8(void)
+{
+ VarSet(VAR_DAILY_WILDS, VarGet(VAR_DAILY_WILDS) + 1);
+}
+
+void sub_80EECEC(void)
+{
+ VarSet(VAR_DAILY_BLENDER, VarGet(VAR_DAILY_BLENDER) + 1);
+}
+
+void sub_80EED10(void)
+{
+ VarSet(VAR_DAILY_PLANTED_BERRIES, VarGet(VAR_DAILY_PLANTED_BERRIES) + 1);
+}
+
+void sub_80EED34(void)
+{
+ VarSet(VAR_DAILY_PICKED_BERRIES, VarGet(VAR_DAILY_PICKED_BERRIES) + gSpecialVar_0x8006);
+}
+
+void sub_80EED60(u16 delta)
+{
+ VarSet(VAR_DAILY_BP, VarGet(VAR_DAILY_BP) + delta);
+}
+
+// PokeNews
+
+void sub_80EED88(void)
+{
+ u8 newsKind;
+
+ if (FlagGet(SYS_GAME_CLEAR))
+ {
+ sCurTVShowSlot = sub_80EEE30(gSaveBlock1Ptr->pokeNews);
+ if (sCurTVShowSlot != -1 && rbernoulli(1, 100) != TRUE)
+ {
+ newsKind = (Random() % 4) + POKENEWS_SLATEPORT;
+ if (sub_80EF0E4(newsKind) != TRUE)
+ {
+ gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].kind = newsKind;
+ gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].days = 4;
+ gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].state = TRUE;
+ }
+ }
+ }
+}
+
+s8 sub_80EEE30(PokeNews *pokeNews)
+{
+ s8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ if (pokeNews[i].kind == 0)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+void ClearPokemonNews(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ ClearPokemonNewsI(i);
+ }
+}
+
+void ClearPokemonNewsI(u8 i)
+{
+ gSaveBlock1Ptr->pokeNews[i].kind = POKENEWS_NONE;
+ gSaveBlock1Ptr->pokeNews[i].state = FALSE;
+ gSaveBlock1Ptr->pokeNews[i].days = 0;
+}
+
+void sub_80EEEB8(void)
+{
+ u8 i;
+ u8 j;
+
+ for (i = 0; i < 15; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind == POKENEWS_NONE)
+ {
+ for (j = i + 1; j < 16; j ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[j].kind != POKENEWS_NONE)
+ {
+ gSaveBlock1Ptr->pokeNews[i] = gSaveBlock1Ptr->pokeNews[j];
+ ClearPokemonNewsI(j);
+ break;
+ }
+ }
+ }
+ }
+}
+
+u8 FindAnyTVNewsOnTheAir(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE && gSaveBlock1Ptr->pokeNews[i].state == TRUE && gSaveBlock1Ptr->pokeNews[i].days < 3)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+void DoPokeNews(void)
+{
+ u8 i;
+ u16 n;
+
+ i = FindAnyTVNewsOnTheAir();
+ if (i == 0xFF)
+ {
+ gScriptResult = FALSE;
+ }
+ else
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].days == 0)
+ {
+ gSaveBlock1Ptr->pokeNews[i].state = 2;
+ if (gLocalTime.hours < 20)
+ {
+ ShowFieldMessage(sPokeNewsTextGroup_Ongoing[gSaveBlock1Ptr->pokeNews[i].kind]);
+ }
+ else
+ {
+ ShowFieldMessage(sPokeNewsTextGroup_Ending[gSaveBlock1Ptr->pokeNews[i].kind]);
+ }
+ }
+ else
+ {
+ n = gSaveBlock1Ptr->pokeNews[i].days;
+ ConvertIntToDecimalStringN(gStringVar1, n, STR_CONV_MODE_LEFT_ALIGN, 1);
+ gSaveBlock1Ptr->pokeNews[i].state = 0;
+ ShowFieldMessage(sPokeNewsTextGroup_Upcoming[gSaveBlock1Ptr->pokeNews[i].kind]);
+ }
+ gScriptResult = TRUE;
+ }
+}
+
+bool8 GetPriceReduction(u8 newsKind)
+{
+ u8 i;
+
+ if (newsKind == 0)
+ {
+ return FALSE;
+ }
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind == newsKind)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].state == 2 && IsPriceDiscounted(newsKind))
+ {
+ return TRUE;
+ }
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 IsPriceDiscounted(u8 newsKind)
+{
+ switch (newsKind)
+ {
+ case POKENEWS_SLATEPORT:
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_SLATEPORT_CITY && gSaveBlock1Ptr->location.mapNum == MAP_ID_SLATEPORT_CITY && gScriptLastTalked == 25)
+ {
+ return TRUE;
+ }
+ return FALSE;
+ case POKENEWS_LILYCOVE:
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP && gSaveBlock1Ptr->location.mapNum == MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP)
+ {
+ return TRUE;
+ }
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_80EF0E4(u8 newsKind)
+{
+ u8 i;
+ if (newsKind == POKENEWS_NONE)
+ {
+ return TRUE;
+ }
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind == newsKind)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void sub_80EF120(u16 days)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].days < days)
+ {
+ ClearPokemonNewsI(i);
+ }
+ else
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].state == 0 && FlagGet(SYS_GAME_CLEAR) == TRUE)
+ {
+ gSaveBlock1Ptr->pokeNews[i].state = 1;
+ }
+ gSaveBlock1Ptr->pokeNews[i].days -= days;
+ }
+ }
+ }
+ sub_80EEEB8();
+}
+
+void CopyContestRankToStringVar(u8 varIdx, u8 rank)
+{
+ switch (rank)
+ {
+ case 0: // NORMAL
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[5]);
+ break;
+ case 1: // SUPER
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[6]);
+ break;
+ case 2: // HYPER
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[7]);
+ break;
+ case 3: // MASTER
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[8]);
+ break;
+ }
+}
+
+void CopyContestCategoryToStringVar(u8 varIdx, u8 category)
+{
+ switch (category)
+ {
+ case 0: // COOL
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[0]);
+ break;
+ case 1: // BEAUTY
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[1]);
+ break;
+ case 2: // CUTE
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[2]);
+ break;
+ case 3: // SMART
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[3]);
+ break;
+ case 4: // TOUGH
+ StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[4]);
+ break;
+ }
+}
+
+void SetContestCategoryStringVarForInterview(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory);
+}
+
+void TV_PrintIntToStringVar(u8 varIdx, int value)
+{
+ int nDigits;
+
+ nDigits = sub_80EF370(value);
+ ConvertIntToDecimalStringN(gTVStringVarPtrs[varIdx], value, STR_CONV_MODE_LEFT_ALIGN, nDigits);
+}
+
+size_t sub_80EF370(int value)
+{
+ if (value / 10 == 0)
+ {
+ return 1;
+ }
+ if (value / 100 == 0)
+ {
+ return 2;
+ }
+ if (value / 1000 == 0)
+ {
+ return 3;
+ }
+ if (value / 10000 == 0)
+ {
+ return 4;
+ }
+ if (value / 100000 == 0)
+ {
+ return 5;
+ }
+ if (value / 1000000 == 0)
+ {
+ return 6;
+ }
+ if (value / 10000000 == 0)
+ {
+ return 7;
+ }
+ if (value / 100000000 == 0)
+ {
+ return 8;
+ }
+ return 1;
+}
+
+void sub_80EF40C(u8 varIdx, TVShow *show)
+{
+ u8 i;
+ int price;
+
+ price = 0;
+ for (i = 0; i < 3; i ++)
+ {
+ if (show->smartshopperShow.itemIds[i] != ITEM_NONE)
+ {
+ price += itemid_get_market_price(show->smartshopperShow.itemIds[i]) * show->smartshopperShow.itemAmounts[i];
+ }
+ }
+ if (show->smartshopperShow.priceReduced == TRUE)
+ {
+ TV_PrintIntToStringVar(varIdx, price >> 1);
+ }
+ else
+ {
+ TV_PrintIntToStringVar(varIdx, price);
+ }
+}
+
+bool8 HasMixableShowAlreadyBeenSpawnedWithPlayerID(u8 kind, bool8 flag)
+{
+ u32 playerId;
+ TVShow *shows;
+ u8 i;
+
+ shows = gSaveBlock1Ptr->tvShows;
+ playerId = GetPlayerIDAsU32();
+ for (i = 5; i < 24; i ++)
+ {
+ if (shows[i].common.kind == kind && (playerId & 0xFF) == shows[i].common.trainerIdLo && ((playerId >> 8) & 0xFF) == shows[i].common.trainerIdHi)
+ {
+ if (flag == TRUE)
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i);
+ sub_80EF93C(gSaveBlock1Ptr->tvShows);
+ }
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void TV_SortPurchasesByQuantity(void)
+{
+ u8 i;
+ u8 j;
+ u16 tmpId;
+ u16 tmpQn;
+
+ for (i = 0; i < 2; i ++)
+ {
+ for (j = i + 1; j < 3; j ++)
+ {
+ if (gUnknown_02039F80[i].quantity < gUnknown_02039F80[j].quantity)
+ {
+ tmpId = gUnknown_02039F80[i].itemId;
+ tmpQn = gUnknown_02039F80[i].quantity;
+ gUnknown_02039F80[i].itemId = gUnknown_02039F80[j].itemId;
+ gUnknown_02039F80[i].quantity = gUnknown_02039F80[j].quantity;
+ gUnknown_02039F80[j].itemId = tmpId;
+ gUnknown_02039F80[j].quantity = tmpQn;
+ }
+ }
+ }
+}
+
+void FindActiveBroadcastByShowType_SetScriptResult(u8 kind)
+{
+ u8 i;
+ for (i = 0; i < 5; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == kind)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.active == TRUE)
+ {
+ gScriptResult = TRUE;
+ }
+ else
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i);
+ sub_80EF93C(gSaveBlock1Ptr->tvShows);
+ sub_80EFA88();
+ }
+ return;
+ }
+ }
+ sub_80EFA88();
+}
+
+void InterviewBefore(void)
+{
+ gScriptResult = FALSE;
+ switch (gSpecialVar_0x8005)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ InterviewBefore_FanClubLetter();
+ break;
+ case TVSHOW_RECENT_HAPPENINGS:
+ InterviewBefore_RecentHappenings();
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ InterviewBefore_PkmnFanClubOpinions();
+ break;
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ InterviewBefore_Dummy();
+ break;
+ case TVSHOW_NAME_RATER_SHOW:
+ InterviewBefore_NameRater();
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ InterviewBefore_BravoTrainerPkmnProfile();
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ InterviewBefore_BravoTrainerBTProfile();
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES:
+ InterviewBefore_ContestLiveUpdates();
+ break;
+ case TVSHOW_3_CHEERS_FOR_POKEBLOCKS:
+ InterviewBefore_3CheersForPokeblocks();
+ break;
+ case TVSHOW_FAN_CLUB_SPECIAL:
+ InterviewBefore_FanClubSpecial();
+ break;
+ }
+}
+
+void InterviewBefore_FanClubLetter(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_LETTER);
+ if (!gScriptResult)
+ {
+ StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]);
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubLetter.words, 6);
+ }
+}
+
+void InterviewBefore_RecentHappenings(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_RECENT_HAPPENINGS);
+ if (!gScriptResult)
+ {
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].recentHappenings.words, 6);
+ }
+}
+
+void InterviewBefore_PkmnFanClubOpinions(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_PKMN_FAN_CLUB_OPINIONS);
+ if (!gScriptResult)
+ {
+ StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]);
+ GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, gStringVar2);
+ StringGetEnd10(gStringVar2);
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words, 2);
+ }
+}
+
+void InterviewBefore_Dummy(void)
+{
+ gScriptResult = TRUE;
+}
+
+void InterviewBefore_NameRater(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_NAME_RATER_SHOW);
+}
+
+void InterviewBefore_BravoTrainerPkmnProfile(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE);
+ if (!gScriptResult)
+ {
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainer.words, 2);
+ }
+}
+
+void InterviewBefore_ContestLiveUpdates(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_CONTEST_LIVE_UPDATES);
+}
+
+void InterviewBefore_3CheersForPokeblocks(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS);
+}
+
+void InterviewBefore_BravoTrainerBTProfile(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE);
+ if (!gScriptResult)
+ {
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainerTower.words, 1);
+ }
+}
+
+void InterviewBefore_FanClubSpecial(void)
+{
+ FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL);
+ if (!gScriptResult)
+ {
+ InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanClubSpecial.words, 1);
+ }
+}
+
+bool8 sub_80EF88C(u8 monIdx)
+{
+ struct Pokemon *pokemon;
+ u8 language;
+
+ pokemon = &gPlayerParty[monIdx];
+ GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1);
+ language = GetMonData(pokemon, MON_DATA_LANGUAGE, &language);
+ if (language == LANGUAGE_ENGLISH && !StringCompare(gSpeciesNames[GetMonData(pokemon, MON_DATA_SPECIES, NULL)], gStringVar1))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_80EF8F8(void)
+{
+ return sub_80EF88C(GetLeadMonIndex());
+}
+
+void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx)
+{
+ u8 i;
+
+ shows[idx].common.kind = TVSHOW_OFF_AIR;
+ shows[idx].common.active = FALSE;
+ for (i = 0; i < 34; i ++)
+ {
+ shows[idx].common.pad02[i] = 0;
+ }
+}
+
+void sub_80EF93C(TVShow *shows)
+{
+ u8 i;
+ u8 j;
+
+ for (i = 0; i < 4; i ++)
+ {
+ if (shows[i].common.kind == TVSHOW_OFF_AIR)
+ {
+ for (j = i + 1; j < 5; j ++)
+ {
+ if (shows[j].common.kind != TVSHOW_OFF_AIR)
+ {
+ shows[i] = shows[j];
+ DeleteTVShowInArrayByIdx(shows, j);
+ break;
+ }
+ }
+ }
+ }
+ for (i = 5; i < 24; i ++)
+ {
+ if (shows[i].common.kind == TVSHOW_OFF_AIR)
+ {
+ for (j = i + 1; j < 24; j ++)
+ {
+ if (shows[j].common.kind != TVSHOW_OFF_AIR)
+ {
+ shows[i] = shows[j];
+ DeleteTVShowInArrayByIdx(shows, j);
+ break;
+ }
+ }
+ }
+ }
+}
+
+u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer_AndPrintName(u8 varIdx, u16 passedSpecies)
+{
+ u16 species;
+
+ species = TV_GetSomeOtherSpeciesAlreadySeenByPlayer(passedSpecies);
+ StringCopy(gTVStringVarPtrs[varIdx], gSpeciesNames[species]);
+ return species;
+}
+
+u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies)
+{
+ u16 species;
+ u16 initSpecies;
+
+ species = (Random() % (NUM_SPECIES - 1)) + 1;
+ initSpecies = species;
+ while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) != 1 || species == passedSpecies)
+ {
+ if (species == 1)
+ {
+ species = NUM_SPECIES - 1;
+ }
+ else
+ {
+ species --;
+ }
+ if (species == initSpecies)
+ {
+ species = passedSpecies;
+ return species;
+ }
+ };
+ return species;
+}
+
+void sub_80EFA88(void)
+{
+ sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
+ gSpecialVar_0x8006 = sCurTVShowSlot;
+ if (sCurTVShowSlot == -1)
+ {
+ gScriptResult = TRUE;
+ }
+ else
+ {
+ gScriptResult = FALSE;
+ }
+}
+
+s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows)
+{
+ u8 i;
+
+ for (i = 0; i < 5; i ++)
+ {
+ if (shows[i].common.kind == TVSHOW_OFF_AIR)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+s8 FindEmptyTVSlotBeyondFirstFiveShowsOfArray(TVShow *shows)
+{
+ s8 i;
+
+ for (i = 5; i < 24; i ++)
+ {
+ if (shows[i].common.kind == TVSHOW_OFF_AIR)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+bool8 TV_BernoulliTrial(u16 ratio)
+{
+ if (Random() <= ratio)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void TV_FanClubLetter_RandomWordToStringVar3(TVShow *show)
+{
+ u8 i;
+
+ i = Random() % 6;
+ while (TRUE)
+ {
+ if (i == 6)
+ {
+ i = 0;
+ }
+ if (show->fanclubLetter.words[i] != 0xFFFF)
+ {
+ break;
+ }
+ i ++;
+ }
+ CopyEasyChatWord(gStringVar3, show->fanclubLetter.words[i]);
+}
+
+u8 TV_GetNicknameSumMod8(TVShow *show)
+{
+ u8 i;
+ u16 ct;
+
+ ct = 0;
+ for (i = 0; i < 11; i ++)
+ {
+ if (show->nameRaterShow.pokemonName[i] == EOS)
+ {
+ break;
+ }
+ ct += show->nameRaterShow.pokemonName[i];
+ }
+ return ct & 7;
+}
+
+void TV_GetNicknameSubstring(u8 varIdx, u8 whichPosition, u8 charParam, u16 whichString, u16 species, TVShow *show)
+{
+ u8 buff[16];
+ u8 i;
+ u16 strlen;
+
+ for (i = 0; i < 3; i ++)
+ {
+ buff[i] = EOS;
+ }
+ if (whichString == 0)
+ {
+ strlen = StringLength(show->nameRaterShow.trainerName);
+ if (charParam == 0)
+ {
+ buff[0] = show->nameRaterShow.trainerName[whichPosition];
+ }
+ else if (charParam == 1)
+ {
+ buff[0] = show->nameRaterShow.trainerName[strlen - whichPosition];
+ }
+ else if (charParam == 2)
+ {
+ buff[0] = show->nameRaterShow.trainerName[whichPosition];
+ buff[1] = show->nameRaterShow.trainerName[whichPosition + 1];
+ }
+ else
+ {
+ buff[0] = show->nameRaterShow.trainerName[strlen - (whichPosition + 2)];
+ buff[1] = show->nameRaterShow.trainerName[strlen - (whichPosition + 1)];
+ }
+ ConvertInternationalString(buff, show->nameRaterShow.language);
+ }
+ else if (whichString == 1)
+ {
+ strlen = StringLength(show->nameRaterShow.pokemonName);
+ if (charParam == 0)
+ {
+ buff[0] = show->nameRaterShow.pokemonName[whichPosition];
+ }
+ else if (charParam == 1)
+ {
+ buff[0] = show->nameRaterShow.pokemonName[strlen - whichPosition];
+ }
+ else if (charParam == 2)
+ {
+ buff[0] = show->nameRaterShow.pokemonName[whichPosition];
+ buff[1] = show->nameRaterShow.pokemonName[whichPosition + 1];
+ }
+ else
+ {
+ buff[0] = show->nameRaterShow.pokemonName[strlen - (whichPosition + 2)];
+ buff[1] = show->nameRaterShow.pokemonName[strlen - (whichPosition + 1)];
+ }
+ ConvertInternationalString(buff, show->nameRaterShow.pokemonNameLanguage);
+ }
+ else
+ {
+ strlen = StringLength(gSpeciesNames[species]);
+ if (charParam == 0)
+ {
+ buff[0] = gSpeciesNames[species][whichPosition];
+ }
+ else if (charParam == 1)
+ {
+ buff[0] = gSpeciesNames[species][strlen - whichPosition];
+ }
+ else if (charParam == 2)
+ {
+ buff[0] = gSpeciesNames[species][whichPosition];
+ buff[1] = gSpeciesNames[species][whichPosition + 1];
+ }
+ else
+ {
+ buff[0] = gSpeciesNames[species][strlen - (whichPosition + 2)];
+ buff[1] = gSpeciesNames[species][strlen - (whichPosition + 1)];
+ }
+ }
+ StringCopy(gTVStringVarPtrs[varIdx], buff);
+}
+
+bool8 TV_IsScriptShowKindAlreadyInQueue(void)
+{
+ u8 i;
+
+ for (i = 0; i < 5; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == gSpecialVar_0x8004)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 TV_PutNameRaterShowOnTheAirIfNicnkameChanged(void)
+{
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1);
+ if (!StringCompare(gStringVar3, gStringVar1))
+ {
+ return FALSE;
+ }
+ PutNameRaterShowOnTheAir();
+ return TRUE;
+}
+
+void ChangePokemonNickname(void)
+{
+ void ChangePokemonNickname_CB(void);
+
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar2);
+ DoNamingScreen(3, gStringVar2, GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL), GetMonGender(&gPlayerParty[gSpecialVar_0x8004]), GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_PERSONALITY, NULL), ChangePokemonNickname_CB);
+}
+
+void ChangePokemonNickname_CB(void)
+{
+ SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar2);
+ c2_exit_to_overworld_1_continue_scripts_restart_music();
+}
+
+void ChangeBoxPokemonNickname(void)
+{
+ struct BoxPokemon *boxMon;
+
+ boxMon = GetBoxedMonPtr(gSpecialVar_0x8012, gSpecialVar_0x8013);
+ GetBoxMonData(boxMon, MON_DATA_NICKNAME, gStringVar3);
+ GetBoxMonData(boxMon, MON_DATA_NICKNAME, gStringVar2);
+ DoNamingScreen(3, gStringVar2, GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL), GetBoxMonGender(boxMon), GetBoxMonData(boxMon, MON_DATA_PERSONALITY, NULL), ChangeBoxPokemonNickname_CB);
+}
+
+void ChangeBoxPokemonNickname_CB(void)
+{
+ SetBoxMonNickFromAnyBox(gSpecialVar_0x8012, gSpecialVar_0x8013, gStringVar2);
+ c2_exit_to_overworld_1_continue_scripts_restart_music();
+}
+
+void TV_CopyNicknameToStringVar1AndEnsureTerminated(void)
+{
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1);
+ StringGetEnd10(gStringVar1);
+}
+
+void TV_CheckMonOTIDEqualsPlayerID(void)
+{
+ if (GetPlayerIDAsU32() == GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_OT_ID, NULL))
+ {
+ gScriptResult = FALSE;
+ }
+ else
+ {
+ gScriptResult = TRUE;
+ }
+}
+
+u8 GetTVChannelByShowType(u8 kind)
+{
+ if (kind == TVSHOW_OFF_AIR)
+ {
+ return 0;
+ }
+ if (kind >= TVSHOW_FAN_CLUB_LETTER && kind < TVSHOW_POKEMON_TODAY_CAUGHT)
+ {
+ return 2;
+ }
+ if (kind >= TVSHOW_POKEMON_TODAY_CAUGHT && kind < TVSHOW_MASS_OUTBREAK)
+ {
+ return 3;
+ }
+ if (kind >= TVSHOW_MASS_OUTBREAK && kind < 61)
+ {
+ return 4;
+ }
+ return 0;
+}
+
+u32 GetPlayerIDAsU32(void)
+{
+ return (gSaveBlock2Ptr->playerTrainerId[3] << 24) | (gSaveBlock2Ptr->playerTrainerId[2] << 16) | (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0];
+}
+
+u8 CheckForBigMovieOrEmergencyNewsOnTV(void)
+{
+ if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F)
+ {
+ return 0;
+ }
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ if (gSaveBlock1Ptr->location.mapNum != MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F)
+ {
+ return 0;
+ }
+ }
+ else
+ {
+ if (gSaveBlock1Ptr->location.mapNum != MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F)
+ {
+ return 0;
+ }
+ }
+ if (FlagGet(SYS_TV_LATI) == TRUE)
+ {
+ return 1;
+ }
+ if (FlagGet(SYS_TV_HOME) == TRUE)
+ {
+ return 2;
+ }
+ return 1;
+}
+
+void GetMomOrDadStringForTVMessage(void)
+{
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F)
+ {
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ if (gSaveBlock1Ptr->location.mapNum == MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F)
+ {
+ StringCopy(gStringVar1, gText_Mom);
+ VarSet(VAR_0x4003, 1);
+ }
+ }
+ else
+ {
+ if (gSaveBlock1Ptr->location.mapNum == MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F)
+ {
+ StringCopy(gStringVar1, gText_Mom);
+ VarSet(VAR_0x4003, 1);
+ }
+ }
+ }
+ if (VarGet(VAR_0x4003) == 1)
+ {
+ StringCopy(gStringVar1, gText_Mom);
+ }
+ else if (VarGet(VAR_0x4003) == 2)
+ {
+ StringCopy(gStringVar1, gText_Dad);
+ }
+ else if (VarGet(VAR_0x4003) > 2)
+ {
+ if (VarGet(VAR_0x4003) % 2 == 0)
+ StringCopy(gStringVar1, gText_Mom);
+ else
+ StringCopy(gStringVar1, gText_Dad);
+ }
+ else
+ {
+ if (Random() % 2 != 0)
+ {
+ StringCopy(gStringVar1, gText_Mom);
+ VarSet(VAR_0x4003, 1);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gText_Dad);
+ VarSet(VAR_0x4003, 2);
+ }
+ }
+}
+
+void sub_80F01B8(void)
+{
+ VarSet(VAR_0x40BC, 0);
+ RemoveFieldObjectByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ FlagSet(0x396);
+}
+
+void sub_80F01E8(void *src, u32 size, u8 masterIdx)
+{
+ u8 i;
+ u16 version;
+ TVShow (*rmBuffer2)[4][25];
+ TVShow (*rmBuffer)[4][25];
+
+ rmBuffer2 = malloc(4 * 25 * sizeof(TVShow));
+ if (rmBuffer2 != NULL)
+ {
+ for (i = 0; i < 4; i ++)
+ {
+ memcpy((*rmBuffer2)[i], src + i * size, sizeof((*rmBuffer2)[i]));
+ }
+ rmBuffer = rmBuffer2;
+ for (i = 0; i < GetLinkPlayerCount(); i ++)
+ {
+ version = (u8)gLinkPlayers[i].version;
+ if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
+ {
+ sub_80F1254((*rmBuffer)[i]);
+ }
+ else if (version == VERSION_EMERALD && gLinkPlayers[i].language == LANGUAGE_JAPANESE)
+ {
+ sub_80F12A4((*rmBuffer)[i]);
+ }
+ }
+ switch (masterIdx)
+ {
+ case 0:
+ sub_80F0358(gSaveBlock1Ptr->tvShows, (*rmBuffer)[1], (*rmBuffer)[2], (*rmBuffer)[3]);
+ break;
+ case 1:
+ sub_80F0358((*rmBuffer)[0], gSaveBlock1Ptr->tvShows, (*rmBuffer)[2], (*rmBuffer)[3]);
+ break;
+ case 2:
+ sub_80F0358((*rmBuffer)[0], (*rmBuffer)[1], gSaveBlock1Ptr->tvShows, (*rmBuffer)[3]);
+ break;
+ case 3:
+ sub_80F0358((*rmBuffer)[0], (*rmBuffer)[1], (*rmBuffer)[2], gSaveBlock1Ptr->tvShows);
+ break;
+ }
+ sub_80EF93C(gSaveBlock1Ptr->tvShows);
+ sub_80F0C04();
+ sub_80EF93C(gSaveBlock1Ptr->tvShows);
+ sub_80F0708();
+ sub_80F0B64();
+ free(rmBuffer2);
+ }
+}
+
+void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25])
+{
+ u8 i;
+ u8 j;
+ TVShow **argslist[4];
+
+ argslist[0] = &player1;
+ argslist[1] = &player2;
+ argslist[2] = &player3;
+ argslist[3] = &player4;
+ sTVShowMixingNumPlayers = GetLinkPlayerCount();
+ while (1)
+ {
+ for (i = 0; i < sTVShowMixingNumPlayers; i ++)
+ {
+ if (i == 0)
+ {
+ sRecordMixingPartnersWithoutShowsToShare = i;
+ }
+ sTVShowMixingCurSlot = sub_80F06D0(argslist[i][0]);
+ if (sTVShowMixingCurSlot == -1)
+ {
+ sRecordMixingPartnersWithoutShowsToShare ++;
+ if (sRecordMixingPartnersWithoutShowsToShare == sTVShowMixingNumPlayers)
+ {
+ return;
+ }
+ }
+ else
+ {
+ for (j = 0; j < sTVShowMixingNumPlayers - 1; j ++)
+ {
+ sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(argslist[(i + j + 1) % sTVShowMixingNumPlayers][0]);
+ if (sCurTVShowSlot != -1
+ && sub_80F049C(&argslist[(i + j + 1) % sTVShowMixingNumPlayers][0], &argslist[i][0], (i + j + 1) % sTVShowMixingNumPlayers) == 1)
+ {
+ break;
+ }
+ }
+ if (j == sTVShowMixingNumPlayers - 1)
+ {
+ DeleteTVShowInArrayByIdx(argslist[i][0], sTVShowMixingCurSlot);
+ }
+ }
+ }
+ }
+}
+
+bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx)
+{
+ u8 value;
+ u8 switchval;
+ TVShow *tv1;
+ TVShow *tv2;
+
+ tv1 = *dest;
+ tv2 = *src;
+ value = FALSE;
+ switchval = GetTVChannelByShowType(tv2[sTVShowMixingCurSlot].common.kind);
+ switch (switchval)
+ {
+ case 2:
+ value = sub_80F0580(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx);
+ break;
+ case 3:
+ value = sub_80F05E8(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx);
+ break;
+ case 4:
+ value = sub_80F0668(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx);
+ break;
+ }
+ if (value == TRUE)
+ {
+ DeleteTVShowInArrayByIdx(tv2, sTVShowMixingCurSlot);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx)
+{
+ u32 linkTrainerId = GetLinkPlayerTrainerId(idx);
+
+ if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi)
+ {
+ return FALSE;
+ }
+ tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo;
+ tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi;
+ tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF;
+ tv2->common.srcTrainerIdHi = linkTrainerId >> 8;
+ *tv1 = *tv2;
+ tv1->common.active = TRUE;
+ return TRUE;
+}
+
+u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx)
+{
+ u32 linkTrainerId = GetLinkPlayerTrainerId(idx);
+ if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi)
+ {
+ return FALSE;
+ }
+ if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi)
+ {
+ return FALSE;
+ }
+ tv2->common.srcTrainerIdLo = tv2->common.srcTrainerId2Lo;
+ tv2->common.srcTrainerIdHi = tv2->common.srcTrainerId2Hi;
+ tv2->common.srcTrainerId2Lo = linkTrainerId & 0xFF;
+ tv2->common.srcTrainerId2Hi = linkTrainerId >> 8;
+ *tv1 = *tv2;
+ tv1->common.active = TRUE;
+ return TRUE;
+}
+
+u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx)
+{
+ u32 linkTrainerId = GetLinkPlayerTrainerId(idx);
+ if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi)
+ {
+ return FALSE;
+ }
+ tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo;
+ tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi;
+ tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF;
+ tv2->common.srcTrainerIdHi = linkTrainerId >> 8;
+ *tv1 = *tv2;
+ tv1->common.active = TRUE;
+ tv1->massOutbreak.daysLeft = 1;
+ return TRUE;
+}
+
+s8 sub_80F06D0(TVShow *tvShows)
+{
+ u8 i;
+
+ for (i = 0; i < 24; i ++)
+ {
+ if (tvShows[i].common.active == FALSE && (u8)(tvShows[i].common.kind - 1) < 60)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+#ifdef NONMATCHING
+void sub_80F0708(void) // FIXME: register allocation shenanigans
+{
+ u16 i;
+ TVShow *show;
+
+ for (i = 0; i < 24; i ++)
+ {
+ switch (gSaveBlock1Ptr->tvShows[i].common.kind)
+ {
+ case TVSHOW_CONTEST_LIVE_UPDATES:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->contestLiveUpdates.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->contestLiveUpdates.winningSpecies, i);
+ break;
+ case TVSHOW_3_CHEERS_FOR_POKEBLOCKS:
+ break;
+ case TVSHOW_BATTLE_UPDATE:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species2, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species, i);
+ break;
+ case TVSHOW_FAN_CLUB_SPECIAL:
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES_2:
+ break;
+
+ case TVSHOW_OFF_AIR:
+ break;
+ case TVSHOW_FAN_CLUB_LETTER:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->fanclubLetter.species, i);
+ break;
+ case TVSHOW_RECENT_HAPPENINGS:
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->fanclubOpinions.species, i);
+ break;
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->unkShow04.var06, i);
+ break;
+ case TVSHOW_NAME_RATER_SHOW:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->nameRaterShow.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->nameRaterShow.randomSpecies, i);
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainer.species, i);
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainerTower.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainerTower.defeatedSpecies, i);
+ break;
+
+ case TVSHOW_POKEMON_TODAY_CAUGHT:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonToday.species, i);
+ break;
+ case TVSHOW_SMART_SHOPPER:
+ break;
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonTodayFailed.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonTodayFailed.species2, i);
+ break;
+ case TVSHOW_FISHING_ADVICE:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonAngler.species, i);
+ break;
+ case TVSHOW_WORLD_OF_MASTERS:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->worldOfMasters.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->worldOfMasters.caughtPoke, i);
+ break;
+
+ case TVSHOW_TODAYS_RIVAL_TRAINER:
+ break;
+ case TVSHOW_TREND_WATCHER:
+ break;
+ case TVSHOW_TREASURE_INVESTIGATORS:
+ break;
+ case TVSHOW_FIND_THAT_GAMER:
+ break;
+ case TVSHOW_BREAKING_NEWS:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->breakingNews.lastOpponentSpecies, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->breakingNews.poke1Species, i);
+ break;
+ case TVSHOW_SECRET_BASE_VISIT:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->secretBaseVisit.species, i);
+ break;
+ case TVSHOW_LOTTO_WINNER:
+ break;
+ case TVSHOW_BATTLE_SEMINAR:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleSeminar.species, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleSeminar.foeSpecies, i);
+ break;
+ case TVSHOW_TRAINER_FAN_CLUB:
+ break;
+ case TVSHOW_CUTIES:
+ break;
+ case TVSHOW_FRONTIER:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species1, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species2, i);
+ switch ((&gSaveBlock1Ptr->tvShows[i])->frontier.facility)
+ {
+ case 3:
+ case 4:
+ break;
+ case 1:
+ case 5 ... 13:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species3, i);
+ break;
+ case 2:
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species3, i);
+ sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species4, i);
+ break;
+ }
+ break;
+ case TVSHOW_NUMBER_ONE:
+ break;
+ case TVSHOW_SECRET_BASE_SECRETS:
+ break;
+ case TVSHOW_SAFARI_FAN_CLUB:
+ break;
+
+ case TVSHOW_MASS_OUTBREAK:
+ break;
+
+ default:
+ sub_80F0B00(i);
+ break;
+ }
+ }
+}
+#else
+__attribute__((naked)) void sub_80F0708(void)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r9\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6,r7}\n"
+ "\tsub sp, 0x8\n"
+ "\tmovs r0, 0\n"
+ "\tmov r9, r0\n"
+ "_080F0716:\n"
+ "\tldr r3, =gSaveBlock1Ptr\n"
+ "\tldr r1, [r3]\n"
+ "\tmov r4, r9\n"
+ "\tlsls r2, r4, 3\n"
+ "\tadds r0, r2, r4\n"
+ "\tlsls r0, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r0, =0x000027cc\n"
+ "\tadds r1, r0\n"
+ "\tldrb r0, [r1]\n"
+ "\tadds r7, r2, 0\n"
+ "\tcmp r0, 0x29\n"
+ "\tbls _080F0732\n"
+ "\tb _080F0AD8\n"
+ "_080F0732:\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, =_080F0748\n"
+ "\tadds r0, r1\n"
+ "\tldr r0, [r0]\n"
+ "\tmov pc, r0\n"
+ "\t.pool\n"
+ "\t.align 2, 0\n"
+ "_080F0748:\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_OFF_AIR\n"
+ "\t.4byte _080F0848 @ TVSHOW_FAN_CLUB_LETTER\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_RECENT_HAPPENINGS\n"
+ "\t.4byte _080F0860 @ TVSHOW_PKMN_FAN_CLUB_OPINIONS\n"
+ "\t.4byte _080F0878 @ TVSHOW_UNKN_SHOWTYPE_04\n"
+ "\t.4byte _080F0890 @ TVSHOW_NAME_RATER_SHOW\n"
+ "\t.4byte _080F08BC @ TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE\n"
+ "\t.4byte _080F08D4 @ TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE\n"
+ "\t.4byte _080F07F0 @ TVSHOW_CONTEST_LIVE_UPDATES\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_3_CHEERS_FOR_POKEBLOCKS\n"
+ "\t.4byte _080F081C @ TVSHOW_BATTLE_UPDATE\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_FAN_CLUB_SPECIAL\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_CONTEST_LIVE_UPDATES_2\n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0900 @ TVSHOW_POKEMON_TODAY_CAUGHT\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_SMART_SHOPPER\n"
+ "\t.4byte _080F0918 @ TVSHOW_POKEMON_TODAY_FAILED\n"
+ "\t.4byte _080F0944 @ TVSHOW_FISHING_ADVICE\n"
+ "\t.4byte _080F095C @ TVSHOW_WORLD_OF_MASTERS\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_TODAYS_RIVAL_TRAINER\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_TREND_WATCHER\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_TREASURE_INVESTIGATORS\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_FIND_THAT_GAMER\n"
+ "\t.4byte _080F0974 @ TVSHOW_BREAKING_NEWS\n"
+ "\t.4byte _080F09A0 @ TVSHOW_SECRET_BASE_VISIT\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_LOTTO_WINNER\n"
+ "\t.4byte _080F09C0 @ TVSHOW_BATTLE_SEMINAR\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_TRAINER_FAN_CLUB\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_CUTIES\n"
+ "\t.4byte _080F09F4 @ TVSHOW_FRONTIER\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_NUMBER_ONE\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_SECRET_BASE_SECRETS\n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_SAFARI_FAN_CLUB\n"
+ "\t.4byte _080F0AD8 @ \n"
+ "\t.4byte _080F0AE2_break @ TVSHOW_MASS_OUTBREAK\n"
+ "_080F07F0:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x12]\n"
+ "\tlsls r5, r1, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0x2]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F081C:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r7, r2\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x16]\n"
+ "\tlsls r5, r2, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0x2]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F0848:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r4, r9\n"
+ "\tadds r1, r7, r4\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r0, =0x000027cc\n"
+ "\tadds r1, r0\n"
+ "\tldrh r0, [r1, 0x2]\n"
+ "\tb _080F09B0\n"
+ "\t.pool\n"
+ "_080F0860:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r7, r2\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r4, =0x000027cc\n"
+ "\tadds r1, r4\n"
+ "\tldrh r0, [r1, 0x2]\n"
+ "\tlsls r1, r2, 24\n"
+ "\tb _080F09B2\n"
+ "\t.pool\n"
+ "_080F0878:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r7, r2\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r4, =0x000027cc\n"
+ "\tadds r1, r4\n"
+ "\tldrh r0, [r1, 0x6]\n"
+ "\tlsls r1, r2, 24\n"
+ "\tb _080F09B2\n"
+ "\t.pool\n"
+ "_080F0890:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x2]\n"
+ "\tlsls r5, r1, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0x1C]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F08BC:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r7, r2\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r4, =0x000027cc\n"
+ "\tadds r1, r4\n"
+ "\tldrh r0, [r1, 0x2]\n"
+ "\tlsls r1, r2, 24\n"
+ "\tb _080F09B2\n"
+ "\t.pool\n"
+ "_080F08D4:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0xA]\n"
+ "\tlsls r5, r1, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0x14]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F0900:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r7, r2\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r4, =0x000027cc\n"
+ "\tadds r1, r4\n"
+ "\tldrh r0, [r1, 0x10]\n"
+ "\tlsls r1, r2, 24\n"
+ "\tb _080F09B2\n"
+ "\t.pool\n"
+ "_080F0918:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0xC]\n"
+ "\tlsls r5, r1, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0xE]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F0944:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r1, r7, r2\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r4, =0x000027cc\n"
+ "\tadds r1, r4\n"
+ "\tldrh r0, [r1, 0x4]\n"
+ "\tlsls r1, r2, 24\n"
+ "\tb _080F09B2\n"
+ "\t.pool\n"
+ "_080F095C:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x8]\n"
+ "\tb _080F09D0\n"
+ "\t.pool\n"
+ "_080F0974:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r7, r2\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x2]\n"
+ "\tlsls r5, r2, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0xA]\n"
+ "\tb _080F09E6\n"
+ "\t.pool\n"
+ "_080F09A0:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r4, r9\n"
+ "\tadds r1, r7, r4\n"
+ "\tlsls r1, 2\n"
+ "\tadds r1, r0\n"
+ "\tldr r0, =0x000027cc\n"
+ "\tadds r1, r0\n"
+ "\tldrh r0, [r1, 0x8]\n"
+ "_080F09B0:\n"
+ "\tlsls r1, r4, 24\n"
+ "_080F09B2:\n"
+ "\tlsrs r1, 24\n"
+ "\tbl sub_80F0B24\n"
+ "\tb _080F0AE2_break\n"
+ "\t.pool\n"
+ "_080F09C0:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r6, =0x000027cc\n"
+ "\tadds r0, r6\n"
+ "\tldrh r0, [r0, 0x6]\n"
+ "_080F09D0:\n"
+ "\tlsls r5, r1, 24\n"
+ "\tlsrs r5, 24\n"
+ "\tadds r1, r5, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r6\n"
+ "\tldrh r0, [r4, 0x4]\n"
+ "_080F09E6:\n"
+ "\tadds r1, r5, 0\n"
+ "\tbl sub_80F0B24\n"
+ "\tb _080F0AE2_break\n"
+ "\t.pool\n"
+ "_080F09F4:\n"
+ "\tldr r0, [r3]\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r7, r2\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r5, =0x000027cc\n"
+ "\tadds r0, r5\n"
+ "\tldrh r0, [r0, 0x4]\n"
+ "\tlsls r2, 24\n"
+ "\tmov r8, r2\n"
+ "\tlsrs r6, r2, 24\n"
+ "\tadds r1, r6, 0\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r0, r4, r0\n"
+ "\tadds r0, r5\n"
+ "\tldrh r0, [r0, 0x6]\n"
+ "\tadds r1, r6, 0\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tldr r0, [r3]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r5\n"
+ "\tldrb r0, [r4, 0xD]\n"
+ "\tsubs r0, 0x1\n"
+ "\tmov r6, r8\n"
+ "\tcmp r0, 0xC\n"
+ "\tbhi _080F0AE2_break\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, =_080F0A48\n"
+ "\tadds r0, r1\n"
+ "\tldr r0, [r0]\n"
+ "\tmov pc, r0\n"
+ "\t.pool\n"
+ "\t.align 2, 0\n"
+ "_080F0A48:\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0AA0\n"
+ "\t.4byte _080F0AE2_break\n"
+ "\t.4byte _080F0AE2_break\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "\t.4byte _080F0A7C\n"
+ "_080F0A7C:\n"
+ "\tldr r0, =gSaveBlock1Ptr\n"
+ "\tldr r1, [r0]\n"
+ "\tmov r4, r9\n"
+ "\tadds r0, r7, r4\n"
+ "\tlsls r0, 2\n"
+ "\tadds r0, r1\n"
+ "\tldr r1, =0x000027cc\n"
+ "\tadds r0, r1\n"
+ "\tldrh r0, [r0, 0x8]\n"
+ "\tlsrs r1, r6, 24\n"
+ "\tbl sub_80F0B24\n"
+ "\tb _080F0AE2_break\n"
+ "\t.pool\n"
+ "_080F0AA0:\n"
+ "\tldr r2, =gSaveBlock1Ptr\n"
+ "\tldr r0, [r2]\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r7, r1\n"
+ "\tlsls r4, 2\n"
+ "\tadds r0, r4, r0\n"
+ "\tldr r5, =0x000027cc\n"
+ "\tadds r0, r5\n"
+ "\tldrh r0, [r0, 0x8]\n"
+ "\tlsrs r6, 24\n"
+ "\tadds r1, r6, 0\n"
+ "\tstr r2, [sp]\n"
+ "\tbl sub_80F0B24\n"
+ "\tldr r2, [sp]\n"
+ "\tldr r0, [r2]\n"
+ "\tadds r4, r0\n"
+ "\tadds r4, r5\n"
+ "\tldrh r0, [r4, 0xA]\n"
+ "\tadds r1, r6, 0\n"
+ "\tbl sub_80F0B24\n"
+ "\tb _080F0AE2_break\n"
+ "\t.pool\n"
+ "_080F0AD8:\n"
+ "\tmov r2, r9\n"
+ "\tlsls r0, r2, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tbl sub_80F0B00\n"
+ "_080F0AE2_break:\n"
+ "\tmov r0, r9\n"
+ "\tadds r0, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tmov r9, r0\n"
+ "\tcmp r0, 0x17\n"
+ "\tbhi _080F0AF2\n"
+ "\tb _080F0716\n"
+ "_080F0AF2:\n"
+ "\tadd sp, 0x8\n"
+ "\tpop {r3,r4}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0");
+}
+#endif
+
+void sub_80F0B00(u8 showIdx)
+{
+ gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE;
+}
+
+void sub_80F0B24(u16 species, u8 showIdx)
+{
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0)
+ {
+ gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE;
+ }
+}
+
+void sub_80F0B64(void)
+{
+ u16 i;
+
+ if (FlagGet(SYS_GAME_CLEAR) != TRUE)
+ {
+ for (i = 0; i < 24; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE)
+ {
+ gSaveBlock1Ptr->tvShows[i].common.active = FALSE;
+ }
+ else if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_MASS_OUTBREAK)
+ {
+ gSaveBlock1Ptr->tvShows[i].common.active = FALSE;
+ }
+ }
+ }
+}
+
+void sub_80F0BB8(void)
+{
+ u8 i;
+
+ for (i = 0; i < 5; i ++)
+ {
+ if (GetTVChannelByShowType(gSaveBlock1Ptr->tvShows[i].common.kind) == 2)
+ {
+ gSaveBlock1Ptr->tvShows[i].common.active = FALSE;
+ }
+ }
+}
+
+void sub_80F0C04(void)
+{
+ s8 i;
+ s8 ct;
+
+ ct = 0;
+ for (i = 5; i < 24; i ++)
+ {
+ if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_OFF_AIR)
+ {
+ ct ++;
+ }
+ }
+ for (i = 0; i < 5 - ct; i ++)
+ {
+ DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i + 5);
+ }
+}
+
+void sub_80F0C7C(void *src, u32 size, u8 masterIdx)
+{
+ u8 i;
+ PokeNews (*rmBuffer2)[4][16];
+ PokeNews (*rmBuffer)[4][16];
+
+ rmBuffer2 = malloc(4 * 16 * sizeof(PokeNews));
+ if (rmBuffer2 != NULL)
+ {
+ for (i = 0; i < 4; i ++)
+ {
+ memcpy((*rmBuffer2)[i], src + i * size, sizeof((*rmBuffer2)[i]));
+ }
+ rmBuffer = rmBuffer2;
+ switch (masterIdx)
+ {
+ case 0:
+ sub_80F0D60(gSaveBlock1Ptr->pokeNews, (*rmBuffer)[1], (*rmBuffer)[2], (*rmBuffer)[3]);
+ break;
+ case 1:
+ sub_80F0D60((*rmBuffer)[0], gSaveBlock1Ptr->pokeNews, (*rmBuffer)[2], (*rmBuffer)[3]);
+ break;
+ case 2:
+ sub_80F0D60((*rmBuffer)[0], (*rmBuffer)[1], gSaveBlock1Ptr->pokeNews, (*rmBuffer)[3]);
+ break;
+ case 3:
+ sub_80F0D60((*rmBuffer)[0], (*rmBuffer)[1], (*rmBuffer)[2], gSaveBlock1Ptr->pokeNews);
+ break;
+ }
+ sub_80F0EEC();
+ sub_80F0F24();
+ free(rmBuffer2);
+ }
+}
+
+void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16])
+{
+ u8 i;
+ u8 j;
+ u8 k;
+ PokeNews **argslist[4];
+
+ argslist[0] = &player1;
+ argslist[1] = &player2;
+ argslist[2] = &player3;
+ argslist[3] = &player4;
+ sTVShowNewsMixingNumPlayers = GetLinkPlayerCount();
+ for (i = 0; i < 16; i ++)
+ {
+ for (j = 0; j < sTVShowNewsMixingNumPlayers; j ++)
+ {
+ sTVShowMixingCurSlot = sub_80F0ECC(*argslist[j], i);
+ if (sTVShowMixingCurSlot != -1)
+ {
+ for (k = 0; k < sTVShowNewsMixingNumPlayers - 1; k++)
+ {
+ sCurTVShowSlot = sub_80EEE30(*argslist[(j + k + 1) % sTVShowNewsMixingNumPlayers]);
+ if (sCurTVShowSlot != -1)
+ {
+ sub_80F0E58(argslist[(j + k + 1) % sTVShowNewsMixingNumPlayers], argslist[j]);
+ }
+ }
+ }
+ }
+ }
+}
+
+void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16])
+{
+ PokeNews *ptr1;
+ PokeNews *ptr2;
+
+ ptr1 = *dest;
+ ptr2 = *src;
+ ptr2 += sTVShowMixingCurSlot;
+ sub_80F0E84(ptr1, ptr2, sCurTVShowSlot);
+}
+
+bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot)
+{
+ u8 i;
+ u8 kind;
+
+ if (src->kind == POKENEWS_NONE)
+ {
+ return FALSE;
+ }
+ for (i = 0; i < 16; i ++)
+ {
+ if (dest[i].kind == src->kind)
+ {
+ return FALSE;
+ }
+ }
+ dest[slot].kind = src->kind;
+ dest[slot].state = 1;
+ dest[slot].days = src->days;
+ return TRUE;
+}
+
+s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx)
+{
+ if (pokeNews[idx].kind == POKENEWS_NONE)
+ {
+ return -1;
+ }
+ return idx;
+}
+
+void sub_80F0EEC(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i ++)
+ {
+ if (gSaveBlock1Ptr->pokeNews[i].kind > POKENEWS_BLENDMASTER)
+ {
+ ClearPokemonNewsI(i);
+ }
+ }
+ sub_80EEEB8();
+}
+
+void sub_80F0F24(void)
+{
+ u8 i;
+
+ if (FlagGet(SYS_GAME_CLEAR) != TRUE)
+ {
+ for (i = 0; i < 16; i ++)
+ {
+ gSaveBlock1Ptr->pokeNews[i].state = 0;
+ }
+ }
+}
+
+#define tvlangfix(strptr, langptr, langfix) \
+if (IsStringJapanese(strptr)) \
+{ \
+ (langptr) = LANGUAGE_JAPANESE; \
+} \
+else \
+{ \
+ (langptr) = langfix; \
+}
+
+void sub_80F0F64(TVShow *show, u32 language)
+{
+ int i;
+ TVShow **r4;
+
+ r4 = calloc(11, sizeof(TVShow *));
+ for (i = 0; i < 24; i ++)
+ {
+ switch (show[i].common.kind)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ case TVSHOW_RECENT_HAPPENINGS:
+ r4[0] = &show[i];
+ tvlangfix(r4[0]->fanclubLetter.playerName, r4[0]->fanclubLetter.language, language);
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ r4[1] = &show[i];
+ tvlangfix(r4[1]->fanclubOpinions.playerName, r4[1]->fanclubOpinions.language, language);
+ tvlangfix(r4[1]->fanclubOpinions.nickname, r4[1]->fanclubOpinions.pokemonNameLanguage, language);
+ break;
+ case TVSHOW_POKEMON_TODAY_CAUGHT:
+ r4[6] = &show[i];
+ tvlangfix(r4[6]->pokemonToday.playerName, r4[6]->pokemonToday.language, language);
+ tvlangfix(r4[6]->pokemonToday.nickname, r4[6]->pokemonToday.language2, language);
+ break;
+ case TVSHOW_SMART_SHOPPER:
+ r4[7] = &show[i];
+ tvlangfix(r4[7]->smartshopperShow.playerName, r4[7]->smartshopperShow.language, language);
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ r4[5] = &show[i];
+ tvlangfix(r4[5]->bravoTrainerTower.trainerName, r4[5]->bravoTrainerTower.language, language);
+ tvlangfix(r4[5]->bravoTrainerTower.pokemonName, r4[5]->bravoTrainerTower.pokemonNameLanguage, language);
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ r4[4] = &show[i];
+ tvlangfix(r4[4]->bravoTrainer.playerName, r4[4]->bravoTrainer.language, language);
+ tvlangfix(r4[4]->bravoTrainer.pokemonNickname, r4[4]->bravoTrainer.pokemonNameLanguage, language);
+ break;
+ case TVSHOW_NAME_RATER_SHOW:
+ r4[3] = &show[i];
+ tvlangfix(r4[3]->nameRaterShow.trainerName, r4[3]->nameRaterShow.language, language);
+ tvlangfix(r4[3]->nameRaterShow.pokemonName, r4[3]->nameRaterShow.pokemonNameLanguage, language);
+ break;
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ r4[2] = &show[i];
+ tvlangfix(r4[2]->pokemonTodayFailed.playerName, r4[2]->pokemonTodayFailed.language, language);
+ break;
+ case TVSHOW_FISHING_ADVICE:
+ r4[8] = &show[i];
+ tvlangfix(r4[8]->pokemonAngler.playerName, r4[8]->pokemonAngler.language, language);
+ break;
+ case TVSHOW_WORLD_OF_MASTERS:
+ r4[9] = &show[i];
+ tvlangfix(r4[9]->worldOfMasters.playerName, r4[9]->worldOfMasters.language, language);
+ break;
+ case TVSHOW_MASS_OUTBREAK:
+ r4[10] = &show[i];
+ r4[10]->massOutbreak.language = language;
+ break;
+ }
+ }
+ free(r4);
+}
+
+void sub_80F1208(TVShow *shows)
+{
+ TVShow *curShow;
+
+ sub_80F14F8(shows);
+ for (curShow = shows; curShow < shows + 24; curShow ++)
+ {
+ if (curShow->bravoTrainerTower.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE)
+ {
+ if ((curShow->bravoTrainerTower.language == LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage != LANGUAGE_JAPANESE) || (curShow->bravoTrainerTower.language != LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage == LANGUAGE_JAPANESE))
+ {
+ memset(curShow, 0, sizeof(TVShow));
+ }
+ }
+ }
+}
+
+void sub_80F1254(TVShow *shows)
+{
+ TVShow *curShow;
+
+ for (curShow = shows; curShow < shows + 24; curShow ++)
+ {
+ if (curShow->bravoTrainerTower.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE)
+ {
+ if (IsStringJapanese(curShow->bravoTrainerTower.pokemonName))
+ {
+ curShow->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE;
+ }
+ else
+ {
+ curShow->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_ENGLISH;
+ }
+ }
+ }
+}
+
+u8 TV_GetStringLanguage(u8 *str)
+{
+ return IsStringJapanese(str) ? LANGUAGE_JAPANESE : LANGUAGE_ENGLISH;
+}
+
+void sub_80F12A4(TVShow *shows)
+{
+ TVShow *curShow;
+
+ for (curShow = shows; curShow < shows + 24; curShow ++)
+ {
+ switch(curShow->common.kind)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ curShow->fanclubLetter.language = TV_GetStringLanguage(curShow->fanclubLetter.playerName);
+ break;
+ case TVSHOW_RECENT_HAPPENINGS:
+ curShow->recentHappenings.language = TV_GetStringLanguage(curShow->recentHappenings.playerName);
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ curShow->fanclubOpinions.language = TV_GetStringLanguage(curShow->fanclubOpinions.playerName);
+ curShow->fanclubOpinions.pokemonNameLanguage = TV_GetStringLanguage(curShow->fanclubOpinions.nickname);
+ break;
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ curShow->unkShow04.language = TV_GetStringLanguage(curShow->unkShow04.string_0b);
+ break;
+ case TVSHOW_NAME_RATER_SHOW:
+ curShow->nameRaterShow.language = TV_GetStringLanguage(curShow->nameRaterShow.trainerName);
+ curShow->nameRaterShow.pokemonNameLanguage = TV_GetStringLanguage(curShow->nameRaterShow.pokemonName);
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ curShow->bravoTrainer.language = TV_GetStringLanguage(curShow->bravoTrainer.playerName);
+ curShow->bravoTrainer.pokemonNameLanguage = TV_GetStringLanguage(curShow->bravoTrainer.pokemonNickname);
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ curShow->bravoTrainerTower.language = TV_GetStringLanguage(curShow->bravoTrainerTower.trainerName);
+ curShow->bravoTrainerTower.pokemonNameLanguage = TV_GetStringLanguage(curShow->bravoTrainerTower.pokemonName);
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES:
+ curShow->contestLiveUpdates.language = TV_GetStringLanguage(curShow->contestLiveUpdates.playerName);
+ curShow->contestLiveUpdates.winningTrainerLanguage = TV_GetStringLanguage(curShow->contestLiveUpdates.winningTrainerName);
+ break;
+ case TVSHOW_3_CHEERS_FOR_POKEBLOCKS:
+ curShow->threeCheers.language = TV_GetStringLanguage(curShow->threeCheers.playerName);
+ curShow->threeCheers.worstBlenderLanguage = TV_GetStringLanguage(curShow->threeCheers.worstBlenderName);
+ break;
+ case TVSHOW_BATTLE_UPDATE:
+ curShow->battleUpdate.language = TV_GetStringLanguage(curShow->battleUpdate.playerName);
+ curShow->battleUpdate.linkOpponentLanguage = TV_GetStringLanguage(curShow->battleUpdate.linkOpponentName);
+ break;
+ case TVSHOW_FAN_CLUB_SPECIAL:
+ curShow->fanClubSpecial.language = TV_GetStringLanguage(curShow->fanClubSpecial.playerName);
+ curShow->fanClubSpecial.idolNameLanguage = TV_GetStringLanguage(curShow->fanClubSpecial.idolName);
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES_2:
+ curShow->contestLiveUpdates2.language = TV_GetStringLanguage(curShow->contestLiveUpdates2.playerName);
+ curShow->contestLiveUpdates2.pokemonNameLanguage = TV_GetStringLanguage(curShow->contestLiveUpdates2.nickname);
+ break;
+
+ case TVSHOW_POKEMON_TODAY_CAUGHT:
+ curShow->pokemonToday.language = TV_GetStringLanguage(curShow->pokemonToday.playerName);
+ curShow->pokemonToday.language2 = TV_GetStringLanguage(curShow->pokemonToday.nickname);
+ break;
+ case TVSHOW_SMART_SHOPPER:
+ curShow->smartshopperShow.language = TV_GetStringLanguage(curShow->smartshopperShow.playerName);
+ break;
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ curShow->pokemonTodayFailed.language = TV_GetStringLanguage(curShow->pokemonTodayFailed.playerName);
+ break;
+ case TVSHOW_FISHING_ADVICE:
+ curShow->pokemonAngler.language = TV_GetStringLanguage(curShow->pokemonAngler.playerName);
+ break;
+ case TVSHOW_WORLD_OF_MASTERS:
+ curShow->worldOfMasters.language = TV_GetStringLanguage(curShow->worldOfMasters.playerName);
+ break;
+ case TVSHOW_TREND_WATCHER:
+ curShow->trendWatcher.language = TV_GetStringLanguage(curShow->trendWatcher.playerName);
+ break;
+ case TVSHOW_BREAKING_NEWS:
+ curShow->breakingNews.language = TV_GetStringLanguage(curShow->breakingNews.playerName);
+ break;
+ case TVSHOW_BATTLE_SEMINAR:
+ curShow->battleSeminar.language = TV_GetStringLanguage(curShow->battleSeminar.playerName);
+ break;
+ case TVSHOW_FIND_THAT_GAMER:
+ case TVSHOW_TRAINER_FAN_CLUB:
+ curShow->trainerFanClub.language = TV_GetStringLanguage(curShow->trainerFanClub.playerName);
+ break;
+ case TVSHOW_CUTIES:
+ curShow->cuties.language = TV_GetStringLanguage(curShow->cuties.playerName);
+ curShow->cuties.pokemonNameLanguage = TV_GetStringLanguage(curShow->cuties.nickname);
+ break;
+ case TVSHOW_TODAYS_RIVAL_TRAINER:
+ case TVSHOW_SECRET_BASE_VISIT:
+ case TVSHOW_FRONTIER:
+ curShow->rivalTrainer.language = TV_GetStringLanguage(curShow->rivalTrainer.playerName);
+ break;
+ case TVSHOW_TREASURE_INVESTIGATORS:
+ case TVSHOW_LOTTO_WINNER:
+ case TVSHOW_NUMBER_ONE:
+ curShow->treasureInvestigators.language = TV_GetStringLanguage(curShow->treasureInvestigators.playerName);
+ break;
+ case TVSHOW_SECRET_BASE_SECRETS:
+ curShow->secretBaseSecrets.language = TV_GetStringLanguage(curShow->secretBaseSecrets.playerName);
+ curShow->secretBaseSecrets.baseOwnersNameLanguage = TV_GetStringLanguage(curShow->secretBaseSecrets.baseOwnersName);
+ break;
+ case TVSHOW_SAFARI_FAN_CLUB:
+ curShow->safariFanClub.language = TV_GetStringLanguage(curShow->safariFanClub.playerName);
+ break;
+ case TVSHOW_MASS_OUTBREAK:
+ break;
+ }
+ }
+}
+
+void sub_80F14F8(TVShow *shows)
+{
+ int i;
+
+ for (i = 0; i < 24; i ++)
+ {
+ switch (shows[i].common.kind)
+ {
+ case TVSHOW_WORLD_OF_MASTERS:
+ if (shows[i].worldOfMasters.location > 0x58)
+ {
+ memset(&shows[i], 0, sizeof(TVShow));
+ }
+ break;
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ if (shows[i].pokemonTodayFailed.location > 0x58)
+ {
+ memset(&shows[i], 0, sizeof(TVShow));
+ }
+ break;
+ }
+ }
+}
+
+void DoTVShow(void)
+{
+ if (gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.active)
+ {
+ switch (gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.kind)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ DoTVShowPokemonFanClubLetter();
+ break;
+ case TVSHOW_RECENT_HAPPENINGS:
+ DoTVShowRecentHappenings();
+ break;
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ DoTVShowPokemonFanClubOpinions();
+ break;
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ DoTVShowDummiedOut();
+ break;
+ case TVSHOW_MASS_OUTBREAK:
+ DoTVShowPokemonNewsMassOutbreak();
+ break;
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ DoTVShowBravoTrainerPokemonProfile();
+ break;
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ DoTVShowBravoTrainerBattleTower();
+ break;
+ case TVSHOW_POKEMON_TODAY_CAUGHT:
+ DoTVShowPokemonTodaySuccessfulCapture();
+ break;
+ case TVSHOW_SMART_SHOPPER:
+ DoTVShowTodaysSmartShopper();
+ break;
+ case TVSHOW_NAME_RATER_SHOW:
+ DoTVShowTheNameRaterShow();
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES:
+ DoTVShowPokemonContestLiveUpdates();
+ break;
+ case TVSHOW_BATTLE_UPDATE:
+ DoTVShowPokemonBattleUpdate();
+ break;
+ case TVSHOW_3_CHEERS_FOR_POKEBLOCKS:
+ DoTVShow3CheersForPokeblocks();
+ break;
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ DoTVShowPokemonTodayFailedCapture();
+ break;
+ case TVSHOW_FISHING_ADVICE:
+ DoTVShowPokemonAngler();
+ break;
+ case TVSHOW_WORLD_OF_MASTERS:
+ DoTVShowTheWorldOfMasters();
+ break;
+ case TVSHOW_TODAYS_RIVAL_TRAINER:
+ DoTVShowTodaysRivalTrainer();
+ break;
+ case TVSHOW_TREND_WATCHER:
+ DoTVShowDewfordTrendWatcherNetwork();
+ break;
+ case TVSHOW_TREASURE_INVESTIGATORS:
+ DoTVShowHoennTreasureInvestigators();
+ break;
+ case TVSHOW_FIND_THAT_GAMER:
+ DoTVShowFindThatGamer();
+ break;
+ case TVSHOW_BREAKING_NEWS:
+ DoTVShowBreakingNewsTV();
+ break;
+ case TVSHOW_SECRET_BASE_VISIT:
+ DoTVShowSecretBaseVisit();
+ break;
+ case TVSHOW_LOTTO_WINNER:
+ DoTVShowPokemonLotteryWinnerFlashReport();
+ break;
+ case TVSHOW_BATTLE_SEMINAR:
+ DoTVShowThePokemonBattleSeminar();
+ break;
+ case TVSHOW_FAN_CLUB_SPECIAL:
+ DoTVShowTrainerFanClubSpecial();
+ break;
+ case TVSHOW_TRAINER_FAN_CLUB:
+ DoTVShowTrainerFanClub();
+ break;
+ case TVSHOW_CUTIES:
+ DoTVShowSpotTheCuties();
+ break;
+ case TVSHOW_FRONTIER:
+ DoTVShowPokemonNewsBattleFrontier();
+ break;
+ case TVSHOW_NUMBER_ONE:
+ DoTVShowWhatsNo1InHoennToday();
+ break;
+ case TVSHOW_SECRET_BASE_SECRETS:
+ DoTVShowSecretBaseSecrets();
+ break;
+ case TVSHOW_SAFARI_FAN_CLUB:
+ DoTVShowSafariFanClub();
+ break;
+ case TVSHOW_CONTEST_LIVE_UPDATES_2:
+ DoTVShowPokemonContestLiveUpdates2();
+ break;
+ }
+ }
+}
+
+void DoTVShowBravoTrainerPokemonProfile(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory);
+ CopyContestRankToStringVar(2, show->bravoTrainer.contestRank);
+ if (!StringCompare(gSpeciesNames[show->bravoTrainer.species], show->bravoTrainer.pokemonNickname))
+ sTVShowState = 8;
+ else
+ sTVShowState = 1;
+ break;
+ case 1:
+ StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]);
+ TVShowConvertInternationalString(gStringVar2, show->bravoTrainer.pokemonNickname, show->bravoTrainer.pokemonNameLanguage);
+ CopyContestCategoryToStringVar(2, show->bravoTrainer.contestCategory);
+ sTVShowState = 2;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ if (show->bravoTrainer.contestResult == 0) // placed first
+ sTVShowState = 3;
+ else
+ sTVShowState = 4;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ CopyEasyChatWord(gStringVar2, show->bravoTrainer.words[0]);
+ TV_PrintIntToStringVar(2, show->bravoTrainer.contestResult + 1);
+ sTVShowState = 5;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ CopyEasyChatWord(gStringVar2, show->bravoTrainer.words[0]);
+ TV_PrintIntToStringVar(2, show->bravoTrainer.contestResult + 1);
+ sTVShowState = 5;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory);
+ CopyEasyChatWord(gStringVar3, show->bravoTrainer.words[1]);
+ if (show->bravoTrainer.move)
+ sTVShowState = 6;
+ else
+ sTVShowState = 7;
+ break;
+ case 6:
+ StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]);
+ StringCopy(gStringVar2, gMoveNames[show->bravoTrainer.move]);
+ CopyEasyChatWord(gStringVar3, show->bravoTrainer.words[1]);
+ sTVShowState = 7;
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainer.species]);
+ TVShowDone();
+ break;
+ case 8:
+ StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]);
+ sTVShowState = 2;
+ break;
+ }
+ ShowFieldMessage(sTVBravoTrainerTextGroup[state]);
+}
+
+void DoTVShowBravoTrainerBattleTower(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch(state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.species]);
+ if (show->bravoTrainerTower.numFights >= 7)
+ sTVShowState = 1;
+ else
+ sTVShowState = 2;
+ break;
+ case 1:
+ if (show->bravoTrainerTower.btLevel == 50)
+ {
+ StringCopy(gStringVar1, gText_Lv50);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gText_OpenLevel);
+ }
+ TV_PrintIntToStringVar(1, show->bravoTrainerTower.numFights);
+ if (show->bravoTrainerTower.wonTheChallenge == TRUE)
+ sTVShowState = 3;
+ else
+ sTVShowState = 4;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ TV_PrintIntToStringVar(1, show->bravoTrainerTower.numFights + 1);
+ if (show->bravoTrainerTower.interviewResponse == 0)
+ sTVShowState = 5;
+ else
+ sTVShowState = 6;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.defeatedSpecies]);
+ if (show->bravoTrainerTower.interviewResponse == 0)
+ sTVShowState = 5;
+ else
+ sTVShowState = 6;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.defeatedSpecies]);
+ if (show->bravoTrainerTower.interviewResponse == 0)
+ sTVShowState = 5;
+ else
+ sTVShowState = 6;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ sTVShowState = 11;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ sTVShowState = 11;
+ break;
+ case 7:
+ sTVShowState = 11;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language);
+ sTVShowState = 11;
+ break;
+ case 11:
+ CopyEasyChatWord(gStringVar1, show->bravoTrainerTower.words[0]);
+ if (show->bravoTrainerTower.interviewResponse == 0)
+ sTVShowState = 12;
+ else
+ sTVShowState = 13;
+ break;
+ case 12:
+ case 13:
+ CopyEasyChatWord(gStringVar1, show->bravoTrainerTower.words[0]);
+ TVShowConvertInternationalString(gStringVar2, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language);
+ TVShowConvertInternationalString(gStringVar3, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage);
+ sTVShowState = 14;
+ break;
+ case 14:
+ TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.species]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVBravoTrainerBattleTowerTextGroup[state]);
+}
+
+void DoTVShowTodaysSmartShopper(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch(state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
+ GetMapName(gStringVar2, show->smartshopperShow.shopLocation, 0);
+ if (show->smartshopperShow.itemAmounts[0] >= 255)
+ {
+ sTVShowState = 11;
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
+ StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name);
+ TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[0]);
+ sTVShowState += 1 + (Random() % 4);
+ break;
+ case 2:
+ case 4:
+ case 5:
+ if (show->smartshopperShow.itemIds[1] != ITEM_NONE)
+ {
+ sTVShowState = 6;
+ }
+ else
+ {
+ sTVShowState = 10;
+ }
+ break;
+ case 3:
+ TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[0] + 1);
+ if (show->smartshopperShow.itemIds[1] != ITEM_NONE)
+ {
+ sTVShowState = 6;
+ }
+ else
+ {
+ sTVShowState = 10;
+ }
+ break;
+ case 6:
+ StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[1])->name);
+ TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[1]);
+ if (show->smartshopperShow.itemIds[2] != ITEM_NONE)
+ {
+ sTVShowState = 7;
+ }
+ else if (show->smartshopperShow.priceReduced == TRUE)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 9;
+ }
+ break;
+ case 7:
+ StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[2])->name);
+ TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[2]);
+ if (show->smartshopperShow.priceReduced == TRUE)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 9;
+ }
+ break;
+ case 8:
+ if (show->smartshopperShow.itemAmounts[0] >= 255)
+ {
+ sTVShowState = 12;
+ }
+ else
+ {
+ sTVShowState = 9;
+ }
+ break;
+ case 9:
+ sub_80EF40C(1, show);
+ TVShowDone();
+ break;
+ case 10:
+ if (show->smartshopperShow.priceReduced == TRUE)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 9;
+ }
+ break;
+ case 11:
+ TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
+ StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name);
+ if (show->smartshopperShow.priceReduced == TRUE)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 12;
+ }
+ break;
+ case 12:
+ TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVTodaysSmartShopperTextGroup[state]);
+}
+
+void DoTVShowTheNameRaterShow(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.species]);
+ TVShowConvertInternationalString(gStringVar3, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage);
+ sTVShowState = TV_GetNicknameSumMod8(show) + 1;
+ break;
+ case 1:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ if (show->nameRaterShow.random == 0)
+ {
+ sTVShowState = 9;
+ }
+ else if (show->nameRaterShow.random == 1)
+ {
+ sTVShowState = 10;
+ }
+ else if (show->nameRaterShow.random == 2)
+ {
+ sTVShowState = 11;
+ }
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language);
+ if (show->nameRaterShow.random == 0)
+ {
+ sTVShowState = 9;
+ }
+ else if (show->nameRaterShow.random == 1)
+ {
+ sTVShowState = 10;
+ }
+ else if (show->nameRaterShow.random == 2)
+ {
+ sTVShowState = 11;
+ }
+ break;
+ case 9:
+ case 10:
+ case 11:
+ TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage);
+ TV_GetNicknameSubstring(1, 0, 0, 1, 0, show);
+ TV_GetNicknameSubstring(2, 1, 0, 1, 0, show);
+ sTVShowState = 12;
+ break;
+ case 13:
+ TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language);
+ TV_GetNicknameSubstring(1, 0, 2, 0, 0, show);
+ TV_GetNicknameSubstring(2, 0, 3, 1, 0, show);
+ sTVShowState = 14;
+ break;
+ case 14:
+ TV_GetNicknameSubstring(1, 0, 2, 1, 0, show);
+ TV_GetNicknameSubstring(2, 0, 3, 0, 0, show);
+ sTVShowState = 18;
+ break;
+ case 15:
+ TV_GetNicknameSubstring(0, 0, 2, 1, 0, show);
+ StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.species]);
+ TV_GetNicknameSubstring(2, 0, 3, 2, show->nameRaterShow.species, show);
+ sTVShowState = 16;
+ break;
+ case 16:
+ TV_GetNicknameSubstring(0, 0, 2, 2, show->nameRaterShow.species, show);
+ TV_GetNicknameSubstring(2, 0, 3, 1, 0, show);
+ sTVShowState = 17;
+ break;
+ case 17:
+ TV_GetNicknameSubstring(0, 0, 2, 1, 0, show);
+ StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.randomSpecies]);
+ TV_GetNicknameSubstring(2, 0, 3, 2, show->nameRaterShow.randomSpecies, show);
+ sTVShowState = 18;
+ break;
+ case 12:
+ state = 18;
+ sTVShowState = 18;
+ case 18:
+ TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVNameRaterTextGroup[state]);
+}
+
+void DoTVShowPokemonTodaySuccessfulCapture(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]);
+ TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2);
+ if (show->pokemonToday.ball == ITEM_MASTER_BALL)
+ {
+ sTVShowState = 5;
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ break;
+ case 1:
+ sTVShowState = 2;
+ break;
+ case 2:
+ StringCopy(gStringVar2, ItemId_GetItem(show->pokemonToday.ball)->name);
+ TV_PrintIntToStringVar(2, show->pokemonToday.nBallsUsed);
+ if (show->pokemonToday.nBallsUsed < 4)
+ {
+ sTVShowState = 3;
+ }
+ else
+ {
+ sTVShowState = 4;
+ }
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]);
+ TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2);
+ sTVShowState = 6;
+ break;
+ case 4:
+ sTVShowState = 6;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]);
+ sTVShowState = 6;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]);
+ TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2);
+ sTVShowState += 1 + (Random() % 4);
+ break;
+ case 7:
+ case 8:
+ StringCopy(gStringVar1, gSpeciesNames[show->pokemonToday.species]);
+ TVShowConvertInternationalString(gStringVar2, show->pokemonToday.nickname, show->pokemonToday.language2);
+ TV_GetSomeOtherSpeciesAlreadySeenByPlayer_AndPrintName(2, show->pokemonToday.species);
+ sTVShowState = 11;
+ break;
+ case 9:
+ case 10:
+ StringCopy(gStringVar1, gSpeciesNames[show->pokemonToday.species]);
+ TVShowConvertInternationalString(gStringVar2, show->pokemonToday.nickname, show->pokemonToday.language2);
+ sTVShowState = 11;
+ break;
+ case 11:
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonTodaySuccessfulTextGroup[state]);
+}
+
+void DoTVShowPokemonTodayFailedCapture(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonTodayFailed.species]);
+ sTVShowState = 1;
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language);
+ GetMapName(gStringVar2, show->pokemonTodayFailed.location, 0);
+ StringCopy(gStringVar3, gSpeciesNames[show->pokemonTodayFailed.species2]);
+ if (show->pokemonTodayFailed.outcome == 1)
+ {
+ sTVShowState = 3;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 2:
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language);
+ TV_PrintIntToStringVar(1, show->pokemonTodayFailed.nBallsUsed);
+ if (Random() % 3 == 0)
+ {
+ sTVShowState = 5;
+ }
+ else
+ {
+ sTVShowState = 4;
+ }
+ break;
+ case 4:
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language);
+ sTVShowState = 6;
+ break;
+ case 6:
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonTodayFailedTextGroup[state]);
+}
+
+void DoTVShowPokemonFanClubLetter(void)
+{
+ TVShow *show;
+ u8 state;
+ u16 rval;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->fanclubLetter.playerName, show->fanclubLetter.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->fanclubLetter.species]);
+ sTVShowState = 50;
+ break;
+ case 1:
+ rval = (Random() % 4) + 1;
+ if (rval == 1)
+ sTVShowState = 2;
+ else
+ sTVShowState = rval + 2;
+ break;
+ case 2:
+ sTVShowState = 51;
+ break;
+ case 3:
+ sTVShowState += (Random() % 3) + 1;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ TV_FanClubLetter_RandomWordToStringVar3(show);
+ sTVShowState = 7;
+ break;
+ case 7:
+ rval = (Random() % 0x1f) + 0x46;
+ TV_PrintIntToStringVar(2, rval);
+ TVShowDone();
+ break;
+ case 50:
+ ConvertEasyChatWordsToString(gStringVar4, show->fanclubLetter.words, 2, 2);
+ ShowFieldMessage(gStringVar4);
+ sTVShowState = 1;
+ return;
+ case 51:
+ ConvertEasyChatWordsToString(gStringVar4, show->fanclubLetter.words, 2, 2);
+ ShowFieldMessage(gStringVar4);
+ sTVShowState = 3;
+ return;
+ }
+ ShowFieldMessage(sTVFanClubTextGroup[state]);
+}
+
+void DoTVShowRecentHappenings(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->recentHappenings.playerName, show->recentHappenings.language);
+ TV_FanClubLetter_RandomWordToStringVar3(show);
+ sTVShowState = 50;
+ break;
+ case 1:
+ sTVShowState += 1 + (Random() % 3);
+ break;
+ case 2:
+ case 3:
+ case 4:
+ sTVShowState = 5;
+ break;
+ case 5:
+ TVShowDone();
+ break;
+ case 50:
+ ConvertEasyChatWordsToString(gStringVar4, show->recentHappenings.words, 2, 2);
+ ShowFieldMessage(gStringVar4);
+ sTVShowState = 1;
+ return;
+ }
+ ShowFieldMessage(sTVRecentHappeninssTextGroup[state]);
+}
+
+void DoTVShowPokemonFanClubOpinions(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->fanclubOpinions.species]);
+ TVShowConvertInternationalString(gStringVar3, show->fanclubOpinions.nickname, show->fanclubOpinions.pokemonNameLanguage);
+ sTVShowState = show->fanclubOpinions.questionAsked + 1;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->fanclubOpinions.species]);
+ CopyEasyChatWord(gStringVar3, show->fanclubOpinions.words[0]);
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language);
+ CopyEasyChatWord(gStringVar3, show->fanclubOpinions.words[1]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVFanClubOpinionsTextGroup[state]);
+}
+
+void DoTVShowDummiedOut(void)
+{
+
+}
+
+void DoTVShowPokemonNewsMassOutbreak(void)
+{
+ TVShow *show;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ GetMapName(gStringVar1, show->massOutbreak.locationMapNum, 0);
+ StringCopy(gStringVar2, gSpeciesNames[show->massOutbreak.species]);
+ TVShowDone();
+ StartMassOutbreak();
+ ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]);
+}
+
+void DoTVShowPokemonContestLiveUpdates(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ sub_818E868(gStringVar1, show->contestLiveUpdates.category);
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language);
+ if (show->contestLiveUpdates.round1Rank == show->contestLiveUpdates.round2Rank)
+ {
+ if (show->contestLiveUpdates.round1Rank == 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ }
+ else if (show->contestLiveUpdates.round1Rank > show->contestLiveUpdates.round2Rank)
+ {
+ sTVShowState = 2;
+ }
+ else
+ {
+ sTVShowState = 4;
+ }
+ break;
+ case 1:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ switch (show->contestLiveUpdates.appealFlags1)
+ {
+ case 0x01:
+ sTVShowState = 8;
+ break;
+ case 0x02:
+ sTVShowState = 5;
+ break;
+ case 0x04:
+ sTVShowState = 14;
+ break;
+ case 0x08:
+ sTVShowState = 7;
+ break;
+ case 0x10:
+ sTVShowState = 6;
+ break;
+ case 0x20:
+ sTVShowState = 20;
+ break;
+ case 0x40:
+ sTVShowState = 21;
+ break;
+ case 0x80:
+ sTVShowState = 22;
+ break;
+ }
+ break;
+ case 2:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ switch (show->contestLiveUpdates.appealFlags1)
+ {
+ case 0x01:
+ sTVShowState = 8;
+ break;
+ case 0x02:
+ sTVShowState = 5;
+ break;
+ case 0x04:
+ sTVShowState = 14;
+ break;
+ case 0x08:
+ sTVShowState = 7;
+ break;
+ case 0x10:
+ sTVShowState = 6;
+ break;
+ case 0x20:
+ sTVShowState = 20;
+ break;
+ case 0x40:
+ sTVShowState = 21;
+ break;
+ case 0x80:
+ sTVShowState = 22;
+ break;
+ }
+ break;
+ case 3:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language);
+ switch (show->contestLiveUpdates.appealFlags1)
+ {
+ case 0x01:
+ sTVShowState = 8;
+ break;
+ case 0x02:
+ sTVShowState = 5;
+ break;
+ case 0x04:
+ sTVShowState = 14;
+ break;
+ case 0x08:
+ sTVShowState = 7;
+ break;
+ case 0x10:
+ sTVShowState = 6;
+ break;
+ case 0x20:
+ sTVShowState = 20;
+ break;
+ case 0x40:
+ sTVShowState = 21;
+ break;
+ case 0x80:
+ sTVShowState = 22;
+ break;
+ }
+ break;
+ case 4:
+ switch (show->contestLiveUpdates.category)
+ {
+ case 0:
+ StringCopy(gStringVar1, gText_Cool);
+ break;
+ case 1:
+ StringCopy(gStringVar1, gText_Beauty);
+ break;
+ case 2:
+ StringCopy(gStringVar1, gText_Cute);
+ break;
+ case 3:
+ StringCopy(gStringVar1, gText_Smart);
+ break;
+ case 4:
+ StringCopy(gStringVar1, gText_Tough);
+ break;
+ }
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ switch (show->contestLiveUpdates.appealFlags1)
+ {
+ case 0x01:
+ sTVShowState = 8;
+ break;
+ case 0x02:
+ sTVShowState = 5;
+ break;
+ case 0x04:
+ sTVShowState = 14;
+ break;
+ case 0x08:
+ sTVShowState = 7;
+ break;
+ case 0x10:
+ sTVShowState = 6;
+ break;
+ case 0x20:
+ sTVShowState = 20;
+ break;
+ case 0x40:
+ sTVShowState = 21;
+ break;
+ case 0x80:
+ sTVShowState = 22;
+ break;
+ }
+ break;
+ case 5:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 6:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 7:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 8:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ switch (show->contestLiveUpdates.category)
+ {
+ case 0:
+ sTVShowState = 9;
+ break;
+ case 1:
+ sTVShowState = 10;
+ break;
+ case 2:
+ sTVShowState = 11;
+ break;
+ case 3:
+ sTVShowState = 12;
+ break;
+ case 4:
+ sTVShowState = 13;
+ break;
+ }
+ break;
+ case 9:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 10:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 11:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 12:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 13:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 14:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ switch (show->contestLiveUpdates.category)
+ {
+ case 0:
+ sTVShowState = 15;
+ break;
+ case 1:
+ sTVShowState = 16;
+ break;
+ case 2:
+ sTVShowState = 17;
+ break;
+ case 3:
+ sTVShowState = 18;
+ break;
+ case 4:
+ sTVShowState = 19;
+ break;
+ }
+ break;
+ case 15:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 16:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 17:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 18:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 19:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 20:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 21:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ sTVShowState = 23;
+ break;
+ case 22:
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ StringCopy(gStringVar3, gMoveNames[show->contestLiveUpdates.move]);
+ sTVShowState = 23;
+ break;
+ case 23:
+ StringCopy(gStringVar1, gSpeciesNames[show->contestLiveUpdates.species]);
+ TVShowConvertInternationalString(gStringVar2, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage);
+ StringCopy(gStringVar3, gSpeciesNames[show->contestLiveUpdates.winningSpecies]);
+ switch (show->contestLiveUpdates.appealFlags2)
+ {
+ case 0x01:
+ sTVShowState = 31;
+ break;
+ case 0x02:
+ sTVShowState = 30;
+ break;
+ case 0x04:
+ sTVShowState = 29;
+ break;
+ case 0x08:
+ sTVShowState = 28;
+ break;
+ case 0x10:
+ sTVShowState = 27;
+ break;
+ case 0x20:
+ sTVShowState = 26;
+ break;
+ case 0x40:
+ sTVShowState = 25;
+ break;
+ case 0x80:
+ sTVShowState = 24;
+ break;
+ }
+ break;
+ case 24:
+ StringCopy(gStringVar1, gSpeciesNames[show->contestLiveUpdates.winningSpecies]);
+ sTVShowState = 32;
+ break;
+ case 25:
+ TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage);
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.winningSpecies]);
+ sTVShowState = 32;
+ break;
+ case 28:
+ sTVShowState = 32;
+ break;
+ case 29:
+ TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage);
+ sTVShowState = 32;
+ break;
+ case 26:
+ case 27:
+ case 30:
+ case 31:
+ TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage);
+ sTVShowState = 32;
+ break;
+ case 32:
+
+ TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVContestLiveUpdatesTextGroup[state]);
+}
+
+void DoTVShowPokemonBattleUpdate(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ switch (show->battleUpdate.battleType)
+ {
+ case 0:
+ case 1:
+ sTVShowState = 1;
+ break;
+ case 2:
+ sTVShowState = 5;
+ break;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage);
+ if (show->battleUpdate.battleType == 0)
+ {
+ StringCopy(gStringVar3, gText_Single);
+ }
+ else
+ {
+ StringCopy(gStringVar3, gText_Double);
+ }
+ sTVShowState = 2;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]);
+ StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]);
+ sTVShowState = 3;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage);
+ StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species]);
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage);
+ TVShowDone();
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage);
+ sTVShowState = 6;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]);
+ StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]);
+ sTVShowState = 7;
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language);
+ TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage);
+ StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.species]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonBattleUpdateTextGroup[state]);
+}
+
+void DoTVShow3CheersForPokeblocks(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->threeCheers.playerName, show->threeCheers.language);
+ if (show->threeCheers.sheen > 20)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ break;
+ case 1:
+ switch (show->threeCheers.flavor)
+ {
+ case 0:
+ StringCopy(gStringVar1, gText_Spicy2);
+ break;
+ case 1:
+ StringCopy(gStringVar1, gText_Dry2);
+ break;
+ case 2:
+ StringCopy(gStringVar1, gText_Sweet2);
+ break;
+ case 3:
+ StringCopy(gStringVar1, gText_Bitter2);
+ break;
+ case 4:
+ StringCopy(gStringVar1, gText_Sour2);
+ break;
+ }
+ if (show->threeCheers.sheen > 24)
+ {
+ StringCopy(gStringVar2, gText_Excellent);
+ } else if (show->threeCheers.sheen > 22)
+ {
+ StringCopy(gStringVar2, gText_VeryGood);
+ }
+ else
+ {
+ StringCopy(gStringVar2, gText_Good);
+ }
+ TVShowConvertInternationalString(gStringVar3, show->threeCheers.playerName, show->threeCheers.language);
+ sTVShowState = 2;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->threeCheers.worstBlenderName, show->threeCheers.worstBlenderLanguage);
+ sTVShowState = 5;
+ break;
+ case 3:
+ switch (show->threeCheers.flavor)
+ {
+ case 0:
+ StringCopy(gStringVar1, gText_Spicy2);
+ break;
+ case 1:
+ StringCopy(gStringVar1, gText_Dry2);
+ break;
+ case 2:
+ StringCopy(gStringVar1, gText_Sweet2);
+ break;
+ case 3:
+ StringCopy(gStringVar1, gText_Bitter2);
+ break;
+ case 4:
+ StringCopy(gStringVar1, gText_Sour2);
+ break;
+ }
+ if (show->threeCheers.sheen > 16)
+ {
+ StringCopy(gStringVar2, gText_SoSo);
+ } else if (show->threeCheers.sheen > 13)
+ {
+ StringCopy(gStringVar2, gText_Bad);
+ }
+ else
+ {
+ StringCopy(gStringVar2, gText_TheWorst);
+ }
+ TVShowConvertInternationalString(gStringVar3, show->threeCheers.playerName, show->threeCheers.language);
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->threeCheers.worstBlenderName, show->threeCheers.worstBlenderLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->threeCheers.playerName, show->threeCheers.language);
+ sTVShowState = 5;
+ break;
+ case 5:
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTV3CheersForPokeblocksTextGroup[state]);
+}
+
+void DoTVShowInSearchOfTrainers(void)
+{
+ u8 state;
+
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ GetMapName(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.mapnum, 0);
+ if (gSaveBlock1Ptr->gabbyAndTyData.battleNum > 1)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 1:
+ sTVShowState = 2;
+ break;
+ case 2:
+ if (!gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn)
+ {
+ sTVShowState = 4;
+ }
+ else if (gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall)
+ {
+ sTVShowState = 5;
+ }
+ else if (gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem)
+ {
+ sTVShowState = 6;
+ }
+ else if (gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon)
+ {
+ sTVShowState = 7;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ break;
+ case 3:
+ StringCopy(gStringVar1, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon1]);
+ StringCopy(gStringVar2, gMoveNames[gSaveBlock1Ptr->gabbyAndTyData.lastMove]);
+ StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon2]);
+ sTVShowState = 8;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ sTVShowState = 8;
+ break;
+ case 8:
+ CopyEasyChatWord(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.quote[0]);
+ StringCopy(gStringVar2, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon1]);
+ StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon2]);
+ gScriptResult = TRUE;
+ sTVShowState = 0;
+ TakeTVShowInSearchOfTrainersOffTheAir();
+ break;
+ }
+ ShowFieldMessage(sTVInSearchOfTrainersTextGroup[state]);
+}
+
+void DoTVShowPokemonAngler(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ if (show->pokemonAngler.nBites < show->pokemonAngler.nFails)
+ {
+ sTVShowState = 0;
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonAngler.playerName, show->pokemonAngler.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonAngler.species]);
+ TV_PrintIntToStringVar(2, show->pokemonAngler.nFails);
+ TVShowDone();
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->pokemonAngler.playerName, show->pokemonAngler.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->pokemonAngler.species]);
+ TV_PrintIntToStringVar(2, show->pokemonAngler.nBites);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonAnslerTextGroup[state]);
+}
+
+void DoTVShowTheWorldOfMasters(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->worldOfMasters.playerName, show->worldOfMasters.language);
+ TV_PrintIntToStringVar(1, show->worldOfMasters.steps);
+ TV_PrintIntToStringVar(2, show->worldOfMasters.numPokeCaught);
+ sTVShowState = 1;
+ break;
+ case 1:
+ StringCopy(gStringVar1, gSpeciesNames[show->worldOfMasters.species]);
+ sTVShowState = 2;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->worldOfMasters.playerName, show->worldOfMasters.language);
+ GetMapName(gStringVar2, show->worldOfMasters.location, 0);
+ StringCopy(gStringVar3, gSpeciesNames[show->worldOfMasters.caughtPoke]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVWorldOfMastersTextGroup[state]);
+}
+
+void DoTVShowTodaysRivalTrainer(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ switch (show->rivalTrainer.location)
+ {
+ default:
+ sTVShowState = 7;
+ break;
+ case REGION_MAP_SECRET_BASE:
+ sTVShowState = 8;
+ break;
+ case REGION_MAP_NONE:
+ switch (show->rivalTrainer.mapDataId)
+ {
+ case 0x115 ... 0x117:
+ sTVShowState = 10;
+ break;
+ default:
+ sTVShowState = 9;
+ break;
+ }
+ break;
+ }
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language);
+ TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount);
+ GetMapName(gStringVar3, show->rivalTrainer.location, 0);
+ if (show->rivalTrainer.badgeCount != 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 8:
+ TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language);
+ TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount);
+ if (show->rivalTrainer.badgeCount != 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 9:
+ TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language);
+ TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount);
+ if (show->rivalTrainer.badgeCount != 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 10:
+ TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language);
+ TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount);
+ if (show->rivalTrainer.badgeCount != 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 1:
+ TV_PrintIntToStringVar(0, show->rivalTrainer.badgeCount);
+ if (FlagGet(CODE_FLAGS + 0x48))
+ {
+ if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
+ {
+ sTVShowState = 4;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ }
+ else
+ {
+ sTVShowState = 6;
+ }
+ break;
+ case 2:
+ if (FlagGet(CODE_FLAGS + 0x48))
+ {
+ if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
+ {
+ sTVShowState = 4;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ }
+ else
+ {
+ sTVShowState = 6;
+ }
+ break;
+ case 3:
+ if (show->rivalTrainer.battlePoints == 0)
+ {
+ sTVShowState = 6;
+ }
+ else
+ {
+ sTVShowState = 5;
+ }
+ break;
+ case 4:
+ TV_PrintIntToStringVar(0, show->rivalTrainer.nGoldSymbols);
+ TV_PrintIntToStringVar(1, show->rivalTrainer.nSilverSymbols);
+ if (show->rivalTrainer.battlePoints == 0)
+ {
+ sTVShowState = 6;
+ }
+ else
+ {
+ sTVShowState = 5;
+ }
+ break;
+ case 5:
+ TV_PrintIntToStringVar(0, show->rivalTrainer.battlePoints);
+ sTVShowState = 6;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language);
+ TVShowDone();
+ }
+ ShowFieldMessage(sTVTodaysRivalTrainerTextGroup[state]);
+}
+
+void DoTVShowDewfordTrendWatcherNetwork(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]);
+ CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]);
+ if (show->trendWatcher.gender == MALE)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 1:
+ case 2:
+ CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]);
+ CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]);
+ TVShowConvertInternationalString(gStringVar3, show->trendWatcher.playerName, show->trendWatcher.language);
+ sTVShowState = 3;
+ break;
+ case 3:
+ CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]);
+ CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]);
+ if (show->trendWatcher.gender == MALE)
+ {
+ sTVShowState = 4;
+ }
+ else
+ {
+ sTVShowState = 5;
+ }
+ break;
+ case 4:
+ case 5:
+ CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]);
+ CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]);
+ TVShowConvertInternationalString(gStringVar3, show->trendWatcher.playerName, show->trendWatcher.language);
+ sTVShowState = 6;
+ break;
+ case 6:
+ CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]);
+ CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]);
+ TVShowDone();
+ }
+ ShowFieldMessage(sTVDewfordTrendWatcherNetworkTextGroup[state]);
+}
+
+void DoTVShowHoennTreasureInvestigators(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
+ if (show->treasureInvestigators.location == REGION_MAP_NONE)
+ {
+ switch (show->treasureInvestigators.mapDataId)
+ {
+ case 0x115 ... 0x117:
+ sTVShowState = 2;
+ break;
+ default:
+ sTVShowState = 1;
+ break;
+ }
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ break;
+ case 1:
+ StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
+ TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language);
+ GetMapName(gStringVar3, show->treasureInvestigators.location, 0);
+ TVShowDone();
+ break;
+ case 2:
+ StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
+ TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVHoennTreasureInvestisatorsTextGroup[state]);
+}
+
+void DoTVShowFindThatGamer(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language);
+ switch (show->findThatGamer.whichGame)
+ {
+ case 0:
+ StringCopy(gStringVar2, gText_Slots);
+ break;
+ case 1:
+ StringCopy(gStringVar2, gText_Roulette);
+ break;
+ }
+ if (show->findThatGamer.won == TRUE)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language);
+ switch (show->findThatGamer.whichGame)
+ {
+ case 0:
+ StringCopy(gStringVar2, gText_Slots);
+ break;
+ case 1:
+ StringCopy(gStringVar2, gText_Roulette);
+ break;
+ }
+ TV_PrintIntToStringVar(2, show->findThatGamer.nCoins);
+ TVShowDone(); break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language);
+ switch (show->findThatGamer.whichGame)
+ {
+ case 0:
+ StringCopy(gStringVar2, gText_Slots);
+ break;
+ case 1:
+ StringCopy(gStringVar2, gText_Roulette);
+ break;
+ }
+ TV_PrintIntToStringVar(2, show->findThatGamer.nCoins);
+ sTVShowState = 3;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language);
+ switch (show->findThatGamer.whichGame)
+ {
+ case 0:
+ StringCopy(gStringVar2, gText_Roulette);
+ break;
+ case 1:
+ StringCopy(gStringVar2, gText_Slots);
+ break;
+ }
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVFindThatGamerTextGroup[state]);
+}
+
+void DoTVShowBreakingNewsTV(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ if (show->breakingNews.outcome == 0)
+ {
+ sTVShowState = 1;
+ }
+ else
+ {
+ sTVShowState = 5;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ GetMapName(gStringVar3, show->breakingNews.location, 0);
+ sTVShowState = 2;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]);
+ sTVShowState = 3;
+ break;
+ case 3:
+ TV_PrintIntToStringVar(0, show->breakingNews.balls);
+ StringCopy(gStringVar2, ItemId_GetItem(show->breakingNews.caughtMonBall)->name);
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ GetMapName(gStringVar2, show->breakingNews.location, 0);
+ TVShowDone();
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ GetMapName(gStringVar3, show->breakingNews.location, 0);
+ sTVShowState = 6;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]);
+ switch (show->breakingNews.outcome)
+ {
+ case 1:
+ if (show->breakingNews.lastUsedMove == MOVE_NONE)
+ {
+ sTVShowState = 12;
+ }
+ else
+ {
+ sTVShowState = 7;
+ }
+ break;
+ case 2:
+ sTVShowState = 9;
+ break;
+ case 3:
+ sTVShowState = 10;
+ break;
+ }
+ break;
+ case 7:
+ StringCopy(gStringVar1, gMoveNames[show->breakingNews.lastUsedMove]);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.poke1Species]);
+ sTVShowState = 8;
+ break;
+ case 12:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]);
+ sTVShowState = 8;
+ break;
+ case 8:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ GetMapName(gStringVar2, show->breakingNews.location, 0);
+ sTVShowState = 11;
+ break;
+ case 9:
+ case 10:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]);
+ GetMapName(gStringVar3, show->breakingNews.location, 0);
+ sTVShowState = 11;
+ break;
+ case 11:
+ TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVBreakinsNewsTextGroup[state]);
+}
+
+void DoTVShowSecretBaseVisit(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language);
+ if (show->secretBaseVisit.nDecorations == 0)
+ {
+ sTVShowState = 2;
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ break;
+ case 1:
+ StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[0]].name);
+ if (show->secretBaseVisit.nDecorations == 1)
+ {
+ sTVShowState = 4;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ break;
+ case 3:
+ StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[1]].name);
+ switch (show->secretBaseVisit.nDecorations)
+ {
+ case 2:
+ sTVShowState = 7;
+ break;
+ case 3:
+ sTVShowState = 6;
+ break;
+ case 4:
+ sTVShowState = 5;
+ break;
+ }
+ break;
+ case 5:
+ StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[2]].name);
+ StringCopy(gStringVar3, gDecorations[show->secretBaseVisit.decorations[3]].name);
+ sTVShowState = 8;
+ break;
+ case 6:
+ StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[2]].name);
+ sTVShowState = 8;
+ break;
+ case 2:
+ case 4:
+ case 7:
+ sTVShowState = 8;
+ break;
+ case 8:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language);
+ if (show->secretBaseVisit.avgLevel < 25)
+ {
+ sTVShowState = 12;
+ }
+ else if (show->secretBaseVisit.avgLevel < 50)
+ {
+ sTVShowState = 11;
+ }
+ else if (show->secretBaseVisit.avgLevel < 70)
+ {
+ sTVShowState = 10;
+ }
+ else
+ {
+ sTVShowState = 9;
+ }
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->secretBaseVisit.species]);
+ StringCopy(gStringVar3, gMoveNames[show->secretBaseVisit.move]);
+ sTVShowState = 13;
+ break;
+ case 13:
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVSecretBaseVisitTextGroup[state]);
+}
+
+void DoTVShowPokemonLotteryWinnerFlashReport(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ TVShowConvertInternationalString(gStringVar1, show->lottoWinner.playerName, show->lottoWinner.language);
+ if (show->lottoWinner.whichPrize == 0)
+ {
+ StringCopy(gStringVar2, gText_Jackpot);
+ }
+ else if (show->lottoWinner.whichPrize == 1)
+ {
+ StringCopy(gStringVar2, gText_First);
+ }
+ else if (show->lottoWinner.whichPrize == 2)
+ {
+ StringCopy(gStringVar2, gText_Second);
+ }
+ else
+ {
+ StringCopy(gStringVar2, gText_Third);
+ }
+ StringCopy(gStringVar3, ItemId_GetItem(show->lottoWinner.item)->name);
+ TVShowDone();
+ ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]);
+}
+
+void DoTVShowThePokemonBattleSeminar(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->battleSeminar.playerName, show->battleSeminar.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->battleSeminar.species]);
+ StringCopy(gStringVar3, gSpeciesNames[show->battleSeminar.foeSpecies]);
+ sTVShowState = 1;
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->battleSeminar.playerName, show->battleSeminar.language);
+ StringCopy(gStringVar2, gSpeciesNames[show->battleSeminar.foeSpecies]);
+ StringCopy(gStringVar3, gMoveNames[show->battleSeminar.move]);
+ sTVShowState = 2;
+ break;
+ case 2:
+ StringCopy(gStringVar1, gSpeciesNames[show->battleSeminar.species]);
+ switch (show->battleSeminar.nOtherMoves)
+ {
+ case 1:
+ sTVShowState = 5;
+ break;
+ case 2:
+ sTVShowState = 4;
+ break;
+ case 3:
+ sTVShowState = 3;
+ break;
+ default:
+ sTVShowState = 6;
+ break;
+ }
+ break;
+ case 3:
+ StringCopy(gStringVar1, gMoveNames[show->battleSeminar.otherMoves[0]]);
+ StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[1]]);
+ StringCopy(gStringVar3, gMoveNames[show->battleSeminar.otherMoves[2]]);
+ sTVShowState = 6;
+ break;
+ case 4:
+ StringCopy(gStringVar1, gMoveNames[show->battleSeminar.otherMoves[0]]);
+ StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[1]]);
+ sTVShowState = 6;
+ break;
+ case 5:
+ StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[0]]);
+ sTVShowState = 6;
+ break;
+ case 6:
+ StringCopy(gStringVar1, gMoveNames[show->battleSeminar.betterMove]);
+ StringCopy(gStringVar2, gMoveNames[show->battleSeminar.move]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVThePokemonBattleSeminarTextGroup[state]);
+}
+
+void DoTVShowTrainerFanClubSpecial(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ CopyEasyChatWord(gStringVar3, show->fanClubSpecial.words[0]);
+ if (show->fanClubSpecial.score >= 90)
+ {
+ sTVShowState = 1;
+ }
+ else if (show->fanClubSpecial.score >= 70)
+ {
+ sTVShowState = 2;
+ }
+ else if (show->fanClubSpecial.score >= 30)
+ {
+ sTVShowState = 3;
+ }
+ else
+ {
+ sTVShowState = 4;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ TV_PrintIntToStringVar(2, show->fanClubSpecial.score);
+ sTVShowState = 5;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ TV_PrintIntToStringVar(2, show->fanClubSpecial.score);
+ sTVShowState = 5;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ TV_PrintIntToStringVar(2, show->fanClubSpecial.score);
+ sTVShowState = 5;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ TV_PrintIntToStringVar(2, show->fanClubSpecial.score);
+ sTVShowState = 5;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language);
+ CopyEasyChatWord(gStringVar3, show->fanClubSpecial.words[0]);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVTrainerFanClubSpecialTextGroup[state]);
+}
+
+void DoTVShowTrainerFanClub(void)
+{
+ TVShow *show;
+ u8 state;
+ u32 playerId;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->trainerFanClub.playerName, show->trainerFanClub.language);
+ playerId = ((show->common.trainerIdHi << 8) + show->common.trainerIdLo);
+ switch (playerId % 10)
+ {
+ case 0:
+ sTVShowState = 1;
+ break;
+ case 1:
+ sTVShowState = 2;
+ break;
+ case 2:
+ sTVShowState = 3;
+ break;
+ case 3:
+ sTVShowState = 4;
+ break;
+ case 4:
+ sTVShowState = 5;
+ break;
+ case 5:
+ sTVShowState = 6;
+ break;
+ case 6:
+ sTVShowState = 7;
+ break;
+ case 7:
+ sTVShowState = 8;
+ break;
+ case 8:
+ sTVShowState = 9;
+ break;
+ case 9:
+ sTVShowState = 10;
+ break;
+ }
+ break;
+ case 1:
+ sTVShowState = 11;
+ break;
+ case 2:
+ sTVShowState = 11;
+ break;
+ case 3:
+ sTVShowState = 11;
+ break;
+ case 4:
+ sTVShowState = 11;
+ break;
+ case 5:
+ sTVShowState = 11;
+ break;
+ case 6:
+ sTVShowState = 11;
+ break;
+ case 7:
+ sTVShowState = 11;
+ break;
+ case 8:
+ sTVShowState = 11;
+ break;
+ case 9:
+ sTVShowState = 11;
+ break;
+ case 10:
+ sTVShowState = 11;
+ break;
+ case 11:
+ TVShowConvertInternationalString(gStringVar1, show->trainerFanClub.playerName, show->trainerFanClub.language);
+ CopyEasyChatWord(gStringVar2, show->trainerFanClub.words[0]);
+ CopyEasyChatWord(gStringVar3, show->trainerFanClub.words[1]);
+ TVShowDone();
+ }
+ ShowFieldMessage(sTVTrainerFanClubTextGroup[state]);
+}
+
+void DoTVShowSpotTheCuties(void)
+{
+ TVShow *show;
+ u8 state;
+ u32 playerId;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language);
+ TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
+ if (show->cuties.nRibbons < 10)
+ {
+ sTVShowState = 1;
+ }
+ else if (show->cuties.nRibbons < 20)
+ {
+ sTVShowState = 2;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ break;
+ case 1:
+ case 2:
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language);
+ TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
+ TV_PrintIntToStringVar(2, show->cuties.nRibbons);
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
+ switch (show->cuties.selectedRibbon)
+ {
+ case 0:
+ sTVShowState = 5;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ sTVShowState = 6;
+ break;
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ sTVShowState = 7;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ sTVShowState = 8;
+ break;
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ sTVShowState = 9;
+ break;
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ sTVShowState = 10;
+ break;
+ case 21:
+ sTVShowState = 11;
+ break;
+ case 22:
+ sTVShowState = 12;
+ break;
+ case 23:
+ sTVShowState = 13;
+ break;
+ case 24:
+ sTVShowState = 14;
+ break;
+ }
+ break;
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
+ sTVShowState = 15;
+ break;
+ case 15:
+ TVShowDone();
+ }
+ ShowFieldMessage(sTVCutiesTextGroup[state]);
+}
+
+void DoTVShowPokemonNewsBattleFrontier(void)
+{
+ TVShow *show;
+ u8 state;
+ u32 playerId;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ switch (show->frontier.facility)
+ {
+ case 1:
+ sTVShowState = 1;
+ break;
+ case 2:
+ sTVShowState = 2;
+ break;
+ case 3:
+ sTVShowState = 3;
+ break;
+ case 4:
+ sTVShowState = 4;
+ break;
+ case 5:
+ sTVShowState = 5;
+ break;
+ case 6:
+ sTVShowState = 6;
+ break;
+ case 7:
+ sTVShowState = 7;
+ break;
+ case 8:
+ sTVShowState = 8;
+ break;
+ case 9:
+ sTVShowState = 9;
+ break;
+ case 10:
+ sTVShowState = 10;
+ break;
+ case 11:
+ sTVShowState = 11;
+ break;
+ case 12:
+ sTVShowState = 12;
+ break;
+ case 13:
+ sTVShowState = 13;
+ break;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 16;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 15;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 15;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 8:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 9:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 10:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 11:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 12:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 13:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TV_PrintIntToStringVar(1, show->frontier.winStreak);
+ sTVShowState = 14;
+ break;
+ case 14:
+ StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]);
+ StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]);
+ StringCopy(gStringVar3, gSpeciesNames[show->frontier.species3]);
+ sTVShowState = 18;
+ break;
+ case 15:
+ StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]);
+ StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]);
+ sTVShowState = 18;
+ break;
+ case 16:
+ StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]);
+ StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]);
+ StringCopy(gStringVar3, gSpeciesNames[show->frontier.species3]);
+ sTVShowState = 17;
+ break;
+ case 17:
+ StringCopy(gStringVar1, gSpeciesNames[show->frontier.species4]);
+ sTVShowState = 18;
+ break;
+ case 18:
+ TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonNewsBattleFrontierTextGroup[state]);
+}
+
+void DoTVShowWhatsNo1InHoennToday(void)
+{
+ TVShow *show;
+ u8 state;
+ u32 playerId;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ switch (show->numberOne.actionIdx)
+ {
+ case 0:
+ sTVShowState = 1;
+ break;
+ case 1:
+ sTVShowState = 2;
+ break;
+ case 2:
+ sTVShowState = 3;
+ break;
+ case 3:
+ sTVShowState = 4;
+ break;
+ case 4:
+ sTVShowState = 5;
+ break;
+ case 5:
+ sTVShowState = 6;
+ break;
+ case 6:
+ sTVShowState = 7;
+ break;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TV_PrintIntToStringVar(1, show->numberOne.count);
+ sTVShowState = 8;
+ break;
+ case 8:
+ TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVWhatsNo1InHoennTodayTextGroup[state]);
+}
+
+u8 sub_80F5180(TVShow *show)
+{
+ u8 i;
+ u8 tot;
+
+ for (i = 0, tot = 0; i < 32; i ++)
+ {
+ if ((show->secretBaseSecrets.flags >> i) & 1)
+ {
+ tot ++;
+ }
+ }
+ return tot;
+}
+
+u8 sub_80F51AC(TVShow *show, u8 a1)
+{
+ u8 i;
+ u8 tot;
+
+ for (i = 0, tot = 0; i < 32; i ++)
+ {
+ if ((show->secretBaseSecrets.flags >> i) & 1)
+ {
+ if (tot == a1)
+ {
+ return sTVSecretBaseSecretsStateLookup[i];
+ }
+ tot ++;
+ }
+ }
+ return 0;
+}
+
+void DoTVShowSecretBaseSecrets(void)
+{
+ TVShow *show;
+ u8 state;
+ u8 bitCount;
+ u16 i;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ bitCount = sub_80F5180(show);
+ if (bitCount == 0)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ show->secretBaseSecrets.savedState = 1;
+ sTVSecretBaseSecretsRandomValues[0] = Random() % bitCount;
+ sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[0]);
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ bitCount = sub_80F5180(show);
+ switch (bitCount)
+ {
+ case 1:
+ sTVShowState = 9;
+ break;
+ case 2:
+ show->secretBaseSecrets.savedState = 2;
+ if (sTVSecretBaseSecretsRandomValues[0] == 0)
+ {
+ sTVShowState = sub_80F51AC(show, 1);
+ }
+ else
+ {
+ sTVShowState = sub_80F51AC(show, 0);
+ }
+ break;
+ default:
+ for (i = 0; i < 0xFFFF; i ++)
+ {
+ sTVSecretBaseSecretsRandomValues[1] = Random() % bitCount;
+ if (sTVSecretBaseSecretsRandomValues[1] != sTVSecretBaseSecretsRandomValues[0])
+ {
+ break;
+ }
+ }
+ show->secretBaseSecrets.savedState = 2;
+ sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[1]);
+ break;
+ }
+ break;
+ case 2:
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ bitCount = sub_80F5180(show);
+ if (bitCount == 2)
+ {
+ sTVShowState = 9;
+ }
+ else
+ {
+ for (i = 0; i < 0xFFFF; i ++)
+ {
+ sTVSecretBaseSecretsRandomValues[2] = Random() % bitCount;
+ if (sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[0] && sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[1])
+ {
+ break;
+ }
+ }
+ show->secretBaseSecrets.savedState = 3;
+ sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[2]);
+ }
+ break;
+ case 3:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ TV_PrintIntToStringVar(2, show->secretBaseSecrets.stepsInBase);
+ if (show->secretBaseSecrets.stepsInBase <= 30)
+ {
+ sTVShowState = 4;
+ }
+ else if (show->secretBaseSecrets.stepsInBase <= 100)
+ {
+ sTVShowState = 5;
+ }
+ else
+ {
+ sTVShowState = 6;
+ }
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ sTVShowState = 7;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ sTVShowState = 7;
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ sTVShowState = 7;
+ break;
+ case 7:
+ TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
+ TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
+ TVShowDone();
+ break;
+ case 8:
+ sTVShowState = 3;
+ break;
+ case 9:
+ sTVShowState = 3;
+ break;
+ case 10:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 11:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 12:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 13:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 14:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 15:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 16:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 17:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 18:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 19:
+ StringCopy(gStringVar2, ItemId_GetItem(show->secretBaseSecrets.item)->name);
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 20:
+ if (show->common.trainerIdLo & 1)
+ {
+ sTVShowState = 22;
+ }
+ else
+ {
+ sTVShowState = 21;
+ }
+ break;
+ case 21:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 22:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 23:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 24:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 25:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 26:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 27:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 28:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 29:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 30:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 31:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 32:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 33:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 34:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 35:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 36:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 37:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 38:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 39:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 40:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 41:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 42:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ case 43:
+ sTVShowState = show->secretBaseSecrets.savedState;
+ break;
+ }
+ ShowFieldMessage(sTVSecretBaseSecretsTextGroup[state]);
+}
+
+void DoTVShowSafariFanClub(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ if (show->safariFanClub.nMonsCaught == 0)
+ {
+ sTVShowState = 6;
+ }
+ else if (show->safariFanClub.nMonsCaught < 4)
+ {
+ sTVShowState = 5;
+ }
+ else
+ {
+ sTVShowState = 1;
+ }
+ break;
+ case 1:
+ TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language);
+ TV_PrintIntToStringVar(1, show->safariFanClub.nMonsCaught);
+ if (show->safariFanClub.nPkblkUsed == 0)
+ {
+ sTVShowState = 3;
+ }
+ else
+ {
+ sTVShowState = 2;
+ }
+ break;
+ case 2:
+ TV_PrintIntToStringVar(1, show->safariFanClub.nPkblkUsed);
+ sTVShowState = 4;
+ break;
+ case 3:
+ sTVShowState = 4;
+ break;
+ case 4:
+ TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language);
+ sTVShowState = 10;
+ break;
+ case 5:
+ TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language);
+ TV_PrintIntToStringVar(1, show->safariFanClub.nMonsCaught);
+ if (show->safariFanClub.nPkblkUsed == 0)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 7;
+ }
+ break;
+ case 6:
+ TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language);
+ if (show->safariFanClub.nPkblkUsed == 0)
+ {
+ sTVShowState = 8;
+ }
+ else
+ {
+ sTVShowState = 7;
+ }
+ break;
+ case 7:
+ TV_PrintIntToStringVar(1, show->safariFanClub.nPkblkUsed);
+ sTVShowState = 9;
+ break;
+ case 8:
+ sTVShowState = 9;
+ break;
+ case 9:
+ TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language);
+ sTVShowState = 10;
+ break;
+ case 10:
+ TVShowDone();
+ }
+ ShowFieldMessage(sTVSafariFanClubTextGroup[state]);
+}
+
+void DoTVShowPokemonContestLiveUpdates2(void)
+{
+ TVShow *show;
+ u8 state;
+
+ show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
+ gScriptResult = FALSE;
+ state = sTVShowState;
+ switch (state)
+ {
+ case 0:
+ sub_818E868(gStringVar1, show->contestLiveUpdates2.contestCategory);
+ if (show->contestLiveUpdates2.pokeblockState == 1)
+ {
+ sTVShowState = 1;
+ }
+ else if (show->contestLiveUpdates2.pokeblockState == 0)
+ {
+ sTVShowState = 2;
+ }
+ else
+ {
+ sTVShowState = 3;
+ }
+ break;
+ case 1:
+ case 2:
+ TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates2.playerName, show->contestLiveUpdates2.language);
+ case 3:
+ TVShowConvertInternationalString(gStringVar2, show->contestLiveUpdates2.nickname, show->contestLiveUpdates2.pokemonNameLanguage);
+ TVShowDone();
+ break;
+ }
+ ShowFieldMessage(sTVPokemonContestLiveUpdates2TextGroup[state]);
+}
+
+void TVShowDone(void)
+{
+ gScriptResult = TRUE;
+ sTVShowState = 0;
+ gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.active = FALSE;
+}
+
+void ResetTVShowState(void)
+{
+ sTVShowState = 0;
+}
diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c
new file mode 100644
index 000000000..d88af611f
--- /dev/null
+++ b/src/unk_text_util_2.c
@@ -0,0 +1,219 @@
+#include "global.h"
+#include "main.h"
+#include "window.h"
+#include "text.h"
+#include "sound.h"
+
+static const u8 gUnknown_08616124[] = {1, 2, 4};
+static const u16 gFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
+
+static void DecompressGlyphFont6(u16);
+
+u16 Font6Func(struct TextPrinter *textPrinter)
+{
+ u16 char_;
+ struct TextPrinterSubStruct *sub;
+
+ sub = &textPrinter->sub_union.sub;
+ switch (textPrinter->state)
+ {
+ case 0:
+ if (gMain.heldKeys & (A_BUTTON | B_BUTTON) && sub->font_type_upper)
+ {
+ textPrinter->delayCounter = 0;
+ }
+ if (textPrinter->delayCounter && textPrinter->text_speed)
+ {
+ textPrinter->delayCounter --;
+ if (gTextFlags.flag_0 && gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ sub->font_type_upper = TRUE;
+ textPrinter->delayCounter = 0;
+ }
+ return 3;
+ }
+ if (gTextFlags.flag_2)
+ {
+ textPrinter->delayCounter = 3;
+ }
+ else
+ {
+ textPrinter->delayCounter = textPrinter->text_speed;
+ }
+ char_ = *textPrinter->subPrinter.current_text_offset ++;
+ switch (char_)
+ {
+ case EOS:
+ return 1;
+ case CHAR_NEWLINE:
+ textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
+ textPrinter->subPrinter.currentY += gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing;
+ return 2;
+ case PLACEHOLDER_BEGIN:
+ textPrinter->subPrinter.current_text_offset ++;
+ return 2;
+ case EXT_CTRL_CODE_BEGIN:
+ char_ = *textPrinter->subPrinter.current_text_offset ++;
+ switch (char_)
+ {
+ case 1:
+ textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset ++;
+ GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
+ return 2;
+ case 2:
+ textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset ++;
+ GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
+ return 2;
+ case 3:
+ textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset ++;
+ GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
+ return 2;
+ case 4:
+ textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset;
+ textPrinter->subPrinter.bgColor = *++ textPrinter->subPrinter.current_text_offset;
+ textPrinter->subPrinter.shadowColor = *++ textPrinter->subPrinter.current_text_offset;
+ textPrinter->subPrinter.current_text_offset ++;
+
+ GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
+ return 2;
+ case 5:
+ textPrinter->subPrinter.current_text_offset ++;
+ return 2;
+ case 6:
+ sub->font_type = *textPrinter->subPrinter.current_text_offset;
+ textPrinter->subPrinter.current_text_offset ++;
+ return 2;
+ case 7:
+ return 2;
+ case 8:
+ textPrinter->delayCounter = *textPrinter->subPrinter.current_text_offset ++;
+ textPrinter->state = 6;
+ return 2;
+ case 9:
+ textPrinter->state = 1;
+ if (gTextFlags.flag_2)
+ {
+ sub->frames_visible_counter = 0;
+ }
+ return 3;
+ case 10:
+ textPrinter->state = 5;
+ return 3;
+ case 11:
+ case 16:
+ textPrinter->subPrinter.current_text_offset += 2;
+ return 2;
+ case 12:
+ char_ = *++textPrinter->subPrinter.current_text_offset;
+ break;
+ case 13:
+ textPrinter->subPrinter.currentX = textPrinter->subPrinter.x + *textPrinter->subPrinter.current_text_offset ++;
+ return 2;
+ case 14:
+ textPrinter->subPrinter.currentY = textPrinter->subPrinter.y + *textPrinter->subPrinter.current_text_offset ++;
+ return 2;
+ case 15:
+ FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
+ return 2;
+ }
+ break;
+ case CHAR_PROMPT_CLEAR:
+ textPrinter->state = 2;
+ TextPrinterInitDownArrowCounters(textPrinter);
+ return 3;
+ case CHAR_PROMPT_SCROLL:
+ textPrinter->state = 3;
+ TextPrinterInitDownArrowCounters(textPrinter);
+ return 3;
+ case 0xF9:
+ char_ = *textPrinter->subPrinter.current_text_offset ++ | 0x100;
+ break;
+ case 0xF8:
+ textPrinter->subPrinter.current_text_offset ++;
+ return 0;
+ }
+ DecompressGlyphFont6(char_);
+ CopyGlyphToWindow(textPrinter);
+ textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing;
+ return 0;
+ case 1:
+ if (TextPrinterWait(textPrinter))
+ {
+ textPrinter->state = 0;
+ }
+ return 3;
+ case 2:
+ if (TextPrinterWaitWithDownArrow(textPrinter))
+ {
+ FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
+ textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
+ textPrinter->subPrinter.currentY = textPrinter->subPrinter.y;
+ textPrinter->state = 0;
+ }
+ return 3;
+ case 3:
+ if (TextPrinterWaitWithDownArrow(textPrinter))
+ {
+ TextPrinterClearDownArrow(textPrinter);
+ textPrinter->scrollDistance = gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing;
+ textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
+ textPrinter->state = 4;
+ }
+ return 3;
+ case 4:
+ if (textPrinter->scrollDistance)
+ {
+ if (textPrinter->scrollDistance < gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
+ {
+ ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
+ textPrinter->scrollDistance = 0;
+ }
+ else
+ {
+ ScrollWindow(textPrinter->subPrinter.windowId, 0, gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
+ textPrinter->scrollDistance -= gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
+ }
+ CopyWindowToVram(textPrinter->subPrinter.windowId, 2);
+ }
+ else
+ {
+ textPrinter->state = 0;
+ }
+ return 3;
+ case 5:
+ if (!IsSEPlaying())
+ {
+ textPrinter->state = 0;
+ }
+ return 3;
+ case 6:
+ if (textPrinter->delayCounter)
+ {
+ textPrinter->delayCounter --;
+ }
+ else
+ {
+ textPrinter->state = 0;
+ }
+ return 3;
+ }
+ return 1;
+}
+
+static void DecompressGlyphFont6(u16 glyph)
+{
+ const u16 *glyphs;
+
+ glyphs = gFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
+ DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
+ DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
+ DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
+ DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90 + 0x60));
+ gUnknown_03002F90[0x80] = 0x10;
+ gUnknown_03002F90[0x81] = 0x10;
+}
+
+u8 GetGlyphWidthFont6(void)
+{
+ return 0x10;
+}
diff --git a/src/util.c b/src/util.c
index 27b7c5ee5..58088c3ee 100644
--- a/src/util.c
+++ b/src/util.c
@@ -112,7 +112,7 @@ static const u16 sCrc16Table[] =
0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78,
};
-const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); // unused in Emerald
+const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp");
u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *))
{
diff --git a/src/walda_phrase.c b/src/walda_phrase.c
new file mode 100644
index 000000000..7e06d1319
--- /dev/null
+++ b/src/walda_phrase.c
@@ -0,0 +1,257 @@
+#include "global.h"
+#include "walda_phrase.h"
+#include "string_util.h"
+#include "event_data.h"
+#include "naming_screen.h"
+#include "main.h"
+#include "text.h"
+#include "new_game.h"
+
+extern void (*gFieldCallback)(void);
+
+extern const u8 gText_Peekaboo[];
+
+extern u8 *GetWaldaPhrasePtr(void);
+extern bool32 IsWaldaPhraseEmpty(void);
+extern void sub_80AF168(void);
+extern void c2_exit_to_overworld_2_switch(void);
+extern void SetWaldaPhrase(const u8 *src);
+extern void SetWaldaWallpaperPatternId(u8 patternId);
+extern void SetWaldaWallpaperIconId(u8 iconId);
+extern void SetWaldaWallpaperColors(u16 backgroundColor, u16 foregroundColor);
+extern void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
+
+// this file's functions
+static void CB2_HandleGivenWaldaPhrase(void);
+static u32 GetWaldaPhraseInputCase(u8 *inputPtr);
+static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase);
+static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount);
+static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount);
+static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2);
+static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2);
+
+// only consonants are allowed, no vowels, some lowercase letters are missing
+static const u8 sWaldaLettersTable[] =
+{
+ CHAR_B, CHAR_C, CHAR_D, CHAR_F, CHAR_G, CHAR_H, CHAR_J, CHAR_K, CHAR_L, CHAR_M, CHAR_N, CHAR_P, CHAR_Q, CHAR_R, CHAR_S, CHAR_T, CHAR_V, CHAR_W, CHAR_Z,
+ CHAR_b, CHAR_c, CHAR_d, CHAR_f, CHAR_g, CHAR_h, CHAR_j, CHAR_k, CHAR_m, CHAR_n, CHAR_p, CHAR_q, CHAR_s
+};
+
+enum
+{
+ PHRASE_GIVEN_NEW,
+ PHRASE_NO_CHANGE,
+ PHRASE_FIRST_ATTEMPT
+};
+
+u16 TryBufferWaldaPhrase(void)
+{
+ if (IsWaldaPhraseEmpty())
+ return FALSE;
+
+ StringCopy(gStringVar1, GetWaldaPhrasePtr());
+ return TRUE;
+}
+
+void DoWaldaNamingScreen(void)
+{
+ StringCopy(gStringVar2, GetWaldaPhrasePtr());
+ DoNamingScreen(NAMING_SCREEN_WALDA, gStringVar2, 0, 0, 0, CB2_HandleGivenWaldaPhrase);
+}
+
+static void CB2_HandleGivenWaldaPhrase(void)
+{
+ gSpecialVar_0x8004 = GetWaldaPhraseInputCase(gStringVar2);
+
+ switch (gSpecialVar_0x8004)
+ {
+ case PHRASE_FIRST_ATTEMPT:
+ if (IsWaldaPhraseEmpty())
+ SetWaldaPhrase(gText_Peekaboo);
+ else
+ gSpecialVar_0x8004 = PHRASE_NO_CHANGE;
+ break;
+ case PHRASE_GIVEN_NEW:
+ SetWaldaPhrase(gStringVar2);
+ break;
+ case PHRASE_NO_CHANGE:
+ break;
+ }
+
+ StringCopy(gStringVar1, GetWaldaPhrasePtr());
+ gFieldCallback = sub_80AF168;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+static u32 GetWaldaPhraseInputCase(u8 *inputPtr)
+{
+ if (inputPtr[0] == EOS)
+ return PHRASE_FIRST_ATTEMPT;
+ if (StringCompare(inputPtr, GetWaldaPhrasePtr()) == 0)
+ return PHRASE_NO_CHANGE;
+
+ return PHRASE_GIVEN_NEW;
+}
+
+u16 TryGetWallpaperWithWaldaPhrase(void)
+{
+ u16 backgroundClr, foregroundClr;
+ u8 patternId, iconId;
+ u16 trainerId = ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId);
+ gScriptResult = TryCalculateWallpaper(&backgroundClr, &foregroundClr, &iconId, &patternId, trainerId, GetWaldaPhrasePtr());
+
+ if (gScriptResult)
+ {
+ SetWaldaWallpaperPatternId(patternId);
+ SetWaldaWallpaperIconId(iconId);
+ SetWaldaWallpaperColors(backgroundClr, foregroundClr);
+ }
+
+ SetWaldaWallpaperLockedOrUnlocked(gScriptResult);
+ return (bool8)(gScriptResult);
+}
+
+static u8 GetLetterTableId(u8 letter)
+{
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(sWaldaLettersTable); i++)
+ {
+ if (sWaldaLettersTable[i] == letter)
+ return i;
+ }
+
+ return ARRAY_COUNT(sWaldaLettersTable);
+}
+
+static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase)
+{
+ s32 i;
+ ALIGNED(2) u8 array[12];
+ u8 charsByTableId[16];
+ u16 *ptr;
+
+ if (StringLength(phrase) != 15)
+ return FALSE;
+
+ for (i = 0; i < 15; i++)
+ {
+ charsByTableId[i] = GetLetterTableId(phrase[i]);
+ if (charsByTableId[i] == ARRAY_COUNT(sWaldaLettersTable))
+ return FALSE;
+ }
+
+ for (i = 0; i < 14; i++)
+ {
+ sub_81D9D5C(array, charsByTableId, (5 * i), 3 + (8 * i), 5);
+ }
+
+ sub_81D9D5C(array, charsByTableId, 70, 115, 2);
+
+ if (sub_81D9DAC(array, 0, 3) != sub_81D9DAC(charsByTableId, 117, 3))
+ return FALSE;
+
+ sub_81D9C90(array, 9, 21);
+ sub_81D9C90(array, 8, array[8] & 0xF);
+ sub_81D9CDC(array, 8, array[8] >> 4);
+
+ if (array[6] != (array[0] ^ array[2] ^ array[4] ^ (trainerId >> 8)))
+ return FALSE;
+
+ if (array[7] != (array[1] ^ array[3] ^ array[5] ^ (trainerId & 0xFF)))
+ return FALSE;
+
+ ptr = (u16*)(&array[0]);
+ *backgroundClr = *ptr;
+
+ ptr = (u16*)(&array[2]);
+ *foregroundClr = *ptr;
+
+ *iconId = array[4];
+ *patternId = array[5];
+
+ return TRUE;
+}
+
+static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2)
+{
+ s32 i, j;
+ u8 var1, var2;
+
+ for (i = arg2 - 1; i != -1; i--)
+ {
+ var1 = (array[0] & 0x80) >> 7;
+
+ var1++; var1--; // needed to match
+
+ for (j = arg1 - 1; j >= 0; j--)
+ {
+ var2 = array[j] & 0x80;
+ array[j] <<= 1;
+ array[j] |= var1;
+ var1 = var2 >> 7;
+ }
+ }
+}
+
+static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2)
+{
+ u32 i;
+
+ arg2 |= (arg2 << 4);
+
+ for (i = 0; i < loopCount; i++)
+ {
+ array[i] ^= arg2;
+ }
+}
+
+static bool8 sub_81D9D0C(u8 *array, u32 arg1)
+{
+ u32 arrayId = arg1 >> 3;
+ u32 bits = 0x80 >> (7 & arg1);
+
+ return ((array[arrayId] & bits) != 0);
+}
+
+static void sub_81D9D28(u8 *array, u32 arg1)
+{
+ u32 arrayId = arg1 >> 3;
+ u8 bits = 0x80 >> (7 & arg1);
+
+ array[arrayId] |= bits;
+}
+
+static void sub_81D9D40(u8 *array, u32 arg1)
+{
+ u32 arrayId = arg1 >> 3;
+ u8 bits = ~(0x80 >> (7 & arg1));
+
+ array[arrayId] &= bits;
+}
+
+static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount)
+{
+ u32 i;
+
+ for (i = 0; i < loopCount; i++)
+ {
+ if (sub_81D9D0C(letterTableIds, arg3 + i))
+ sub_81D9D28(array, arg2 + i);
+ else
+ sub_81D9D40(array, arg2 + i);
+ }
+}
+
+static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount)
+{
+ u32 ret, i;
+
+ for (ret = 0, i = 0; i < loopCount; i++)
+ {
+ ret <<= 1;
+ ret |= sub_81D9D0C(array, arg1 + i);
+ }
+
+ return ret;
+}
diff --git a/src/window.c b/src/window.c
index 164031bee..f4cb48ec0 100644
--- a/src/window.c
+++ b/src/window.c
@@ -190,7 +190,7 @@ u16 AddWindow(const struct WindowTemplate *template)
return win;
}
-int AddWindowWithoutTileMap(struct WindowTemplate *template)
+int AddWindowWithoutTileMap(const struct WindowTemplate *template)
{
u16 win;
u8 bgLayer;
@@ -451,7 +451,7 @@ void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16
FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue);
}
-void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u16 size, u16 tileOffset)
+void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset)
{
if (size != 0)
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);