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-rw-r--r--src/berry.c6
-rw-r--r--src/load_save.c4
-rw-r--r--src/reset_save_heap.c32
3 files changed, 35 insertions, 7 deletions
diff --git a/src/berry.c b/src/berry.c
index b6eaa14a0..46b93d6ff 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -807,7 +807,7 @@ const struct Berry gBerries[] =
// unused
void ClearEnigmaBerries(void)
{
- CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, sizeof(gSaveBlock1Ptr->enigmaBerry));
+ CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, 52 /*FIXME: sizeof(gSaveBlock1Ptr->enigmaBerry)*/);
}
void SetEnigmaBerry(u8 *src)
@@ -815,7 +815,7 @@ void SetEnigmaBerry(u8 *src)
u32 i;
u8 *dest = (u8*)&gSaveBlock1Ptr->enigmaBerry;
- for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry); i++)
+ for (i = 0; i < 52 /*FIXME: sizeof(gSaveBlock1Ptr->enigmaBerry)*/; i++)
dest[i] = src[i];
}
@@ -827,7 +827,7 @@ u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
dest = (u8*)enigmaBerry;
checksum = 0;
- for (i = 0; i < sizeof(gSaveBlock1Ptr->enigmaBerry) - sizeof(gSaveBlock1Ptr->enigmaBerry.checksum); i++)
+ for (i = 0; i < 52 /*FIXME: sizeof(gSaveBlock1Ptr->enigmaBerry)*/ - sizeof(gSaveBlock1Ptr->enigmaBerry.checksum); i++)
{
checksum += dest[i];
}
diff --git a/src/load_save.c b/src/load_save.c
index 588387186..68d978e3d 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -6,15 +6,11 @@
#include "rng.h"
#include "malloc.h"
-extern u8 gPlayerPartyCount;
-extern struct PokemonStorage* gPokemonStoragePtr;
extern void* gUnknown_0203CF5C;
-extern u8 gHeap[0x1C000];
extern bool16 IdentifyFlash(void);
extern void SetBagItemsPointers(void);
extern void SetDecorationInventoriesPointers(void);
-extern void InitHeap(void *heapStart, u32 heapSize);
void ApplyNewEncyprtionKeyToAllEncryptedData(u32 encryptionKey);
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
new file mode 100644
index 000000000..b786ff9f8
--- /dev/null
+++ b/src/reset_save_heap.c
@@ -0,0 +1,32 @@
+#include "global.h"
+#include "main.h"
+#include "gpu_regs.h"
+#include "m4a.h"
+#include "load_save.h"
+#include "save.h"
+#include "new_game.h"
+#include "rom4.h"
+#include "malloc.h"
+
+void sub_81700F8(void)
+{
+ u16 imeBackup;
+
+ imeBackup = REG_IME;
+ REG_IME = 0;
+ RegisterRamReset(0x00000001);
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, 0x80);
+ REG_IME = imeBackup;
+ gMain.inBattle = FALSE;
+ SetSaveBlocksPointers(sub_815355C());
+ sub_808447C();
+ ResetSaveCounters();
+ sub_81534D0(0);
+ if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ {
+ Sav2_ClearSetDefault();
+ }
+ SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+ InitHeap(gHeap, 0x1c000);
+ SetMainCallback2(sub_8086230);
+}