diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_message.c | 4 | ||||
-rw-r--r-- | src/berry.c | 22 | ||||
-rw-r--r-- | src/berry_blender.c | 3180 | ||||
-rw-r--r-- | src/berry_fix_program.c | 3 | ||||
-rwxr-xr-x | src/clear_save_data_screen.c | 2 | ||||
-rw-r--r-- | src/decompress.c | 5 | ||||
-rw-r--r-- | src/decoration.c | 1 | ||||
-rw-r--r-- | src/egg_hatch.c | 3 | ||||
-rw-r--r-- | src/international_string_util.c | 2 | ||||
-rw-r--r-- | src/m4a_4.c | 4 | ||||
-rw-r--r-- | src/mail.c | 4 | ||||
-rw-r--r-- | src/region_map.c | 4 | ||||
-rwxr-xr-x | src/save_failed_screen.c | 2 | ||||
-rw-r--r-- | src/text.c | 4 |
14 files changed, 3128 insertions, 112 deletions
diff --git a/src/battle_message.c b/src/battle_message.c index 9c37cf646..acdb18699 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -59,7 +59,7 @@ extern const u8* GetTrainer2LoseText(void); // battle_setup extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing); extern u8 GetTextSpeedInRecordedBattle(void); -extern u8 sav2_get_text_speed(void); +extern u8 GetPlayerTextSpeed(void); // this file's functions static void sub_814F8F8(u8 *textPtr); @@ -2266,7 +2266,7 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1) else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) speed = sRecordedBattleTextSpeeds[GetTextSpeedInRecordedBattle()]; else - speed = sav2_get_text_speed(); + speed = GetPlayerTextSpeed(); gTextFlags.flag_0 = 1; } diff --git a/src/berry.c b/src/berry.c index 6d1fd17a1..0c1553463 100644 --- a/src/berry.c +++ b/src/berry.c @@ -18,12 +18,6 @@ extern u16 gSpecialVar_ItemId; extern const u8 BerryTreeScript[]; -#define BERRY_NAME_LENGTH 6 - -#define FIRST_BERRY ITEM_CHERI_BERRY -#define LAST_BERRY ITEM_ENIGMA_BERRY - - static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers."); static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy."); static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are"); @@ -1062,28 +1056,28 @@ u8 GetStageByBerryTreeId(u8 id) u8 ItemIdToBerryType(u16 item) { - u16 berry = item - FIRST_BERRY; + u16 berry = item - FIRST_BERRY_INDEX; - if (berry > LAST_BERRY - FIRST_BERRY) + if (berry > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) return 1; else - return item - FIRST_BERRY + 1; + return ITEM_TO_BERRY(item); } u16 BerryTypeToItemId(u16 berry) { u16 item = berry - 1; - if (item > LAST_BERRY - FIRST_BERRY) - return FIRST_BERRY; + if (item > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) + return FIRST_BERRY_INDEX; else - return berry + FIRST_BERRY - 1; + return berry + FIRST_BERRY_INDEX - 1; } void GetBerryNameByBerryType(u8 berry, u8 *string) { - memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH); - string[BERRY_NAME_LENGTH] = EOS; + memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_COUNT - 1); + string[BERRY_NAME_COUNT - 1] = EOS; } void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount) diff --git a/src/berry_blender.c b/src/berry_blender.c index 8e5a51845..869f8b834 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1,17 +1,138 @@ #include "global.h" +#include "berry_blender.h" #include "bg.h" #include "window.h" #include "task.h" #include "sprite.h" +#include "sound.h" +#include "songs.h" +#include "m4a.h" +#include "bg.h" +#include "palette.h" +#include "decompress.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "text.h" +#include "event_data.h" +#include "main.h" +#include "link.h" +#include "new_menu_helpers.h" +#include "item_menu_icons.h" +#include "berry.h" +#include "item.h" +#include "items.h" +#include "string_util.h" +#include "international_string_util.h" +#include "rng.h" +#include "menu.h" +#include "pokeblock.h" +#include "trig.h" +#include "tv.h" + +#define BLENDER_SCORE_BEST 0 +#define BLENDER_SCORE_GOOD 1 +#define BLENDER_SCORE_MISS 2 + +#define BLENDER_MAX_PLAYERS 4 +#define BLENDER_SCORES_NO 3 + +enum +{ + PLAY_AGAIN_OK, + DONT_PLAY_AGAIN, + CANT_PLAY_NO_BERRIES, + CANT_PLAY_NO_PKBLCK_SPACE +}; -// Static type declarations +struct BlenderBerry +{ + u16 itemId; + u8 name[BERRY_NAME_COUNT]; + u8 flavours[FLAVOUR_COUNT]; + u8 smoothness; +}; -// Static RAM declarations -IWRAM_DATA void *berry_blender_c_unused_03000de4; -IWRAM_DATA s16 gUnknown_03000DE8[8]; -IWRAM_DATA s16 gUnknown_03000DF8[6]; -IWRAM_DATA s16 gUnknown_03000E04; -IWRAM_DATA s16 gUnknown_03000E06; +struct TimeAndRPM +{ + u32 time; + u16 max_RPM; +}; + +struct BlenderGameBlock +{ + struct TimeAndRPM timeRPM; + u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO]; +}; + +struct TvBlenderStruct +{ + u8 name[11]; + u8 pokeblockFlavour; + u8 pokeblockColor; + u8 pokeblockSheen; +}; + +struct BerryBlenderData +{ + u8 mainState; + u8 loadGfxState; + u8 unused_02[0x42]; + u16 field_44; + u8 scoreIconIds[BLENDER_SCORES_NO]; + u16 arrowPos; + s16 field_4C; + u16 max_RPM; + u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS]; + u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS]; + u8 unused_57[0xB]; + u8 gameEndState; + u16 field_64[BLENDER_MAX_PLAYERS]; + u16 field_6C; + u16 field_6E; + u16 playAgainState; + u8 field_72; + u16 chosenItemId[BLENDER_MAX_PLAYERS]; + u8 playersNo; + u8 unused_7D[0x10]; + u16 field_8E[BLENDER_MAX_PLAYERS]; + u16 field_96[BLENDER_MAX_PLAYERS]; + u8 yesNoAnswer; + u8 stringVar[100]; + u32 gameFrameTime; + s32 framesToWait; + u32 field_10C; + u8 unused_110[4]; + u8 field_114; + u16 field_116; + u16 field_118; + u16 field_11A; + u16 bg_X; + u16 bg_Y; + u8 field_120[3]; + u8 field_123; + u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO]; + u8 playerPlaces[BLENDER_MAX_PLAYERS]; + struct BgAffineSrcData bgAffineSrc; + u16 field_154; + struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS]; + struct TimeAndRPM smallBlock; + u32 field_1A0; + u8 field_1A4; + struct TvBlenderStruct tvBlender; + u8 tilemapBuffers[2][0x800]; + s16 textState; + void *tilesBuffer; + struct BlenderGameBlock gameBlock; +}; + +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u16 gSpecialVar_ItemId; +extern u8 gInGameOpponentsNo; +extern u8 gUnknown_020322D5; +extern u8 gResultsWindowId; + +extern const u8 * const gPokeblockNames[]; // graphics extern const u8 gBerryBlenderArrowTiles[]; @@ -21,20 +142,92 @@ extern const u8 gBerryBlenderParticlesTiles[]; extern const u8 gBerryBlenderCountdownNumbersTiles[]; extern const u16 gBerryBlenderMiscPalette[]; extern const u16 gBerryBlenderArrowPalette[]; - -void sub_8080EA4(u8 taskId); -void sub_8080FD0(u8 taskId); -void sub_80810F8(u8 taskId); -void sub_80833F8(struct Sprite *sprite); -void sub_8082F68(struct Sprite *sprite); -void sub_8083010(struct Sprite *sprite); -void sub_80830C0(struct Sprite *sprite); - -// .rodata -// TODO: make those static once the file is decompiled -const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); -const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); -const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); +extern const u8 sBlenderCenterGfx[]; +extern const u8 gUnknown_08D91DB8[]; +extern const u8 gUnknown_08D927EC[]; + +// text +extern const u8 gText_SavingDontTurnOff2[]; +extern const u8 gText_Space[]; +extern const u8 gText_BlenderMaxSpeedRecord[]; +extern const u8 gText_234Players[]; + +extern void sub_81978B0(u16); +extern void sub_800A418(void); +extern u8 sub_800A9D8(void); +extern bool8 sub_800A4D8(u8); +extern void sub_8197DF8(u8 windowId, bool8 copyToVram); +extern void sub_809882C(u8, u16, u8); +extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8); +extern void sub_81AABF0(void (*callback)(void)); +extern void sub_800B4C0(void); +extern void sub_8009F8C(void); +extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void); +extern void sub_8153430(void); +extern bool8 sub_8153474(void); +extern void sub_80EECEC(void); + +// this file's functions +static void BerryBlender_SetBackgroundsPos(void); +static void sub_8080EA4(u8 taskId); +static void sub_8080FD0(u8 taskId); +static void sub_80810F8(u8 taskId); +static void sub_8081224(u8 taskId); +static void sub_8083F3C(u8 taskId); +static void sub_80833F8(struct Sprite *sprite); +static void sub_8082F68(struct Sprite *sprite); +static void sub_8083010(struct Sprite *sprite); +static void sub_80830C0(struct Sprite *sprite); +static void sub_8082F9C(struct Sprite *sprite); +static void Blender_SetPlayerNamesLocal(u8 opponentsNum); +static void sub_807FAC8(void); +static void sub_8082D28(void); +static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed); +static void sub_807FFA4(void); +static void sub_8080018(void); +static void sub_80808D4(void); +static void Blender_DummiedOutFunc(s16 a0, s16 a1); +static void sub_8081898(void); +static void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc); +static bool8 sub_8083380(void); +static void sub_808074C(void); +static void Blender_PrintPlayerNames(void); +static void sub_8080588(void); +static void Blender_SetBankBerryData(u8 bank, u16 itemId); +static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId); +static void sub_8080DF8(void); +static void sub_8082E84(void); +static void sub_80832BC(s16* a0, u16 a1); +static void sub_8083140(u16 a0, u16 a2); +static void sub_8083230(u16 a0); +static void sub_808330C(void); +static void sub_8082AD4(void); +static void CB2_HandleBlenderEndGame(void); +static bool8 Blender_PrintBlendingRanking(void); +static bool8 Blender_PrintBlendingResults(void); +static void CB2_HandlePlayerPlayAgainChoice(void); +static void CB2_HandlePlayerLinkPlayAgainChoice(void); +static void sub_8083170(u16 a0, u16 a1); +static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst); +static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1); + +// ewram +EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL; +EWRAM_DATA static s32 sUnknown_020322A8[5] = {0}; +EWRAM_DATA static s32 sUnknown_020322BC[5] = {0}; +EWRAM_DATA static u32 sUnknown_020322D0 = 0; + +// iwram +IWRAM_DATA static s16 sUnknown_03000DE8[8]; +IWRAM_DATA static s16 sUnknown_03000DF8[6]; +IWRAM_DATA static s16 sUnknown_03000E04; +IWRAM_DATA static s16 sUnknown_03000E06; + +// rom + +static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); +static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); +static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); // unreferenced pals? static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal"); @@ -47,9 +240,9 @@ static const u8 sUnusedText_Space[] = _(" "); static const u8 sUnusedText_Terminating[] = _("Terminating."); static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p"); -const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p"); -const u8 gText_NewParagraph[] = _("\p"); -const u8 gText_WasMade[] = _(" was made!"); +static const u8 sText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p"); +static const u8 sText_NewParagraph[] = _("\p"); +static const u8 sText_WasMade[] = _(" was made!"); static const u8 sText_Mister[] = _("MISTER"); static const u8 sText_Laddie[] = _("LADDIE"); static const u8 sText_Lassie[] = _("LASSIE"); @@ -57,7 +250,7 @@ static const u8 sText_Master[] = _("MASTER"); static const u8 sText_Dude[] = _("DUDE"); static const u8 sText_Miss[] = _("MISS"); -const u8* const sBlenderOpponentsNames[] = +static const u8* const sBlenderOpponentsNames[] = { sText_Mister, sText_Laddie, @@ -67,31 +260,41 @@ const u8* const sBlenderOpponentsNames[] = sText_Miss }; +enum +{ + BLENDER_MISTER, + BLENDER_LADDIE, + BLENDER_LASSIE, + BLENDER_MASTER, + BLENDER_DUDE, + BLENDER_MISS +}; + static const u8 sText_PressAToStart[] = _("Press the A Button to start."); static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while."); -const u8 sText_CommunicationStandby[] = _("Communication standby…"); -const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?"); -const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p"); -const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p"); -const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER."); -const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p"); -const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING"); +static const u8 sText_CommunicationStandby[] = _("Communication standby…"); +static const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?"); +static const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p"); +static const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p"); +static const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER."); +static const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p"); +static const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING"); static const u8 sText_BerryUsed[] = _("BERRY USED"); -const u8 sText_SpaceBerry[] = _(" BERRY"); -const u8 sText_Time[] = _("Time:"); -const u8 sText_Min[] = _(" min. "); -const u8 sText_Sec[] = _(" sec."); -const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED"); -const u8 sText_RPM[] = _(" RPM"); -const u8 sText_Dot[] = _("."); -const u8 sText_NewLine[] = _("\n"); +static const u8 sText_SpaceBerry[] = _(" BERRY"); +static const u8 sText_Time[] = _("Time:"); +static const u8 sText_Min[] = _(" min. "); +static const u8 sText_Sec[] = _(" sec."); +static const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED"); +static const u8 sText_RPM[] = _(" RPM"); +static const u8 sText_Dot[] = _("."); +static const u8 sText_NewLine[] = _("\n"); static const u8 sText_Space[] = _(" "); -const u8 sText_Ranking[] = _("RANKING"); -const u8 sText_TheLevelIs[] = _("The level is "); -const u8 sText_TheFeelIs[] = _(", and the feel is "); -const u8 sText_Dot2[] = _("."); +static const u8 sText_Ranking[] = _("RANKING"); +static const u8 sText_TheLevelIs[] = _("The level is "); +static const u8 sText_TheFeelIs[] = _(", and the feel is "); +static const u8 sText_Dot2[] = _("."); -const struct BgTemplate gUnknown_08339974[3] = +static const struct BgTemplate sBerryBlenderBgTemplates[3] = { { .bg = 0, @@ -122,7 +325,7 @@ const struct BgTemplate gUnknown_08339974[3] = } }; -const struct WindowTemplate gUnknown_08339980[] = +static const struct WindowTemplate sBerryBlender_WindowTemplates[] = { {0, 1, 6, 7, 2, 0xE, 0x28}, {0, 0x16, 6, 7, 2, 0xE, 0x36}, @@ -133,31 +336,31 @@ const struct WindowTemplate gUnknown_08339980[] = DUMMY_WIN_TEMPLATE }; -const struct WindowTemplate gUnknown_083399B8 = +static const struct WindowTemplate sBlender_YesNoWindowTemplate = { 0, 0x15, 9, 5, 4, 0xE, 0xCC }; -const s8 gUnknown_083399C0[][2] = +static const s8 sUnknown_083399C0[][2] = { {-1, -1}, {1, -1}, {-1, 1}, {1, 1} }; -const u8 sBlenderSyncArrowsPos[][2] = +static const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] = { {72, 32}, {168, 32}, {72, 128}, {168, 128} }; -const u8 gUnknown_083399D0[3][4] = +static const u8 sUnknown_083399D0[3][4] = { {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3} }; -const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000}; -const u8 gUnknown_083399E4[] = {1, 1, 0}; -const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0}; +static const u16 sUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000}; +static const u8 sUnknown_083399E4[] = {1, 1, 0}; +static const u8 sUnknown_083399E7[] = {32, 224, 96, 160, 0}; -const TaskFunc gUnknown_083399EC[] = +static const TaskFunc sUnknown_083399EC[] = { sub_8080EA4, sub_8080FD0, sub_80810F8 }; @@ -279,22 +482,22 @@ static const union AnimCmd *const sSpriteAnimTable_82163AC[] = sSpriteAnim_82163A4 }; -const struct SpriteSheet sSpriteSheet_BlenderArrow = +static const struct SpriteSheet sSpriteSheet_BlenderArrow = { gBerryBlenderArrowTiles, 0x800, 46545 }; -const struct SpritePalette sSpritePal_BlenderMisc = +static const struct SpritePalette sSpritePal_BlenderMisc = { gBerryBlenderMiscPalette, 46546 }; -const struct SpritePalette sSpritePal_BlenderArrow = +static const struct SpritePalette sSpritePal_BlenderArrow = { gBerryBlenderArrowPalette, 12312 }; -const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = +static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = { .tileTag = 46545, .paletteTag = 12312, @@ -358,12 +561,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216444[] = sSpriteAnim_821643C, }; -const struct SpriteSheet gUnknown_08339B38 = +static const struct SpriteSheet sUnknown_08339B38 = { gBerryBlenderMarubatsuTiles, 0x200, 48888 }; -const struct SpriteTemplate gUnknown_08339B40 = +static const struct SpriteTemplate sUnknown_08339B40 = { .tileTag = 48888, .paletteTag = 46546, @@ -445,12 +648,12 @@ static const union AnimCmd *const sSpriteAnimTable_82164E0[] = sSpriteAnim_82164D8, }; -const struct SpriteSheet gUnknown_08339BD8 = +static const struct SpriteSheet sUnknown_08339BD8 = { gBerryBlenderParticlesTiles, 0xE0, 23456 }; -const struct SpriteTemplate gUnknown_08339BE0 = +static const struct SpriteTemplate sUnknown_08339BE0 = { .tileTag = 23456, .paletteTag = 46546, @@ -503,12 +706,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216534[] = sSpriteAnim_821652C, }; -const struct SpriteSheet gUnknown_08339C24 = +static const struct SpriteSheet sUnknown_08339C24 = { gBerryBlenderCountdownNumbersTiles, 0x600, 12345 }; -const struct SpriteTemplate gUnknown_08339C2C = +static const struct SpriteTemplate sUnknown_08339C2C = { .tileTag = 12345, .paletteTag = 46546, @@ -547,12 +750,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216570[] = sSpriteAnim_8216568, }; -const struct SpriteSheet gUnknown_08339C58 = +static const struct SpriteSheet sUnknown_08339C58 = { gBerryBlenderStartTiles, 0x400, 12346 }; -const struct SpriteTemplate gUnknown_08339C60 = +static const struct SpriteTemplate sUnknown_08339C60 = { .tileTag = 12346, .paletteTag = 46546, @@ -563,7 +766,7 @@ const struct SpriteTemplate gUnknown_08339C60 = .callback = sub_80830C0 }; -const s16 gUnknown_08339C78[][5] = +static const s16 sUnknown_08339C78[][5] = { {-10, 20, 10, 2, 1}, {250, 20, 10, -2, 1}, @@ -571,18 +774,18 @@ const s16 gUnknown_08339C78[][5] = {250, 140, 10, -2, -1}, }; -const u8 gUnknown_08339CA0[][3] = +static const u8 sOpponentBerrySets[][3] = { {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2}, }; -const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34}; +static const u8 sSpecialOpponentBerrySets[] = {30, 31, 32, 33, 34}; -const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4}; +static const u8 sUnknown_08339CC3[] = {1, 1, 2, 3, 4}; -const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; +static const u8 sUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; -static const u8 gUnknown_08339CD2[] = +static const u8 sUnknown_08339CD2[] = { 0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10, 0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, @@ -592,6 +795,2835 @@ static const u8 gUnknown_08339CD2[] = 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02 }; -const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8}; +static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8}; + +// code + +static void Blender_ControlHitPitch(void) +{ + m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128)); +} + +static void VBlankCB0_BerryBlender(void) +{ + BerryBlender_SetBackgroundsPos(); + SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY, + sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY, + sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy, + sBerryBlenderData->bgAffineSrc.alpha); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static bool8 LoadBerryBlenderGfx(void) +{ + switch (sBerryBlenderData->loadGfxState) + { + case 0: + sBerryBlenderData->tilesBuffer = AllocZeroed(sub_8034974(sBlenderCenterGfx) + 100); + LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 1: + CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0); + CopyBgTilemapBufferToVram(2); + LoadPalette(sBlenderCenterPal, 0, 0x100); + sBerryBlenderData->loadGfxState++; + break; + case 2: + LoadBgTiles(2, sBerryBlenderData->tilesBuffer, sub_8034974(sBlenderCenterGfx), 0); + sBerryBlenderData->loadGfxState++; + break; + case 3: + LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 4: + LoadBgTiles(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D91DB8), 0); + sBerryBlenderData->loadGfxState++; + break; + case 5: + LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 6: + CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D927EC), 0); + CopyBgTilemapBufferToVram(1); + sBerryBlenderData->loadGfxState++; + break; + case 7: + LoadPalette(sBlenderOuterPal, 0x80, 0x20); + sBerryBlenderData->loadGfxState++; + break; + case 8: + LoadSpriteSheet(&sSpriteSheet_BlenderArrow); + LoadSpriteSheet(&sUnknown_08339BD8); + LoadSpriteSheet(&sUnknown_08339B38); + sBerryBlenderData->loadGfxState++; + break; + case 9: + LoadSpriteSheet(&sUnknown_08339C24); + LoadSpriteSheet(&sUnknown_08339C58); + LoadSpritePalette(&sSpritePal_BlenderArrow); + LoadSpritePalette(&sSpritePal_BlenderMisc); + Free(sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState = 0; + return TRUE; + } + + return FALSE; +} + +static void sub_807F9D0(void) +{ + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14); + CopyBgTilemapBufferToVram(0); + ShowBg(0); + ShowBg(1); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); +} + +static void InitBerryBlenderWindows(void) +{ + if (InitWindows(sBerryBlender_WindowTemplates)) + { + s32 i; + + DeactivateAllTextPrinters(); + for (i = 0; i < 5; i++) + FillWindowPixelBuffer(i, 0); + + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14); + sub_81978B0(0xE0); + } +} + +void DoBerryBlending(void) +{ + if (sBerryBlenderData == NULL) + sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData)); + + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + sBerryBlenderData->gameEndState = 0; + + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + SetMainCallback2(sub_807FAC8); +} + +static void sub_807FAC8(void) +{ + s32 i; + + switch (sBerryBlenderData->mainState) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(NULL); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates)); + SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]); + SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]); + sub_809882C(0, 1, 0xD0); + copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0); + InitBerryBlenderWindows(); + + sBerryBlenderData->mainState++; + sBerryBlenderData->field_118 = 0; + sBerryBlenderData->field_116 = 0; + sBerryBlenderData->field_11A = 0x50; + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + sBerryBlenderData->loadGfxState = 0; + + sub_8082D28(); + break; + case 1: + if (LoadBerryBlenderGfx()) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8); + } + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + SetVBlankCallback(VBlankCB0_BerryBlender); + sBerryBlenderData->mainState++; + } + break; + case 2: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sub_8082D28(); + sBerryBlenderData->mainState++; + break; + case 3: + sub_807F9D0(); + if (!gPaletteFade.active) + sBerryBlenderData->mainState++; + break; + case 4: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeed())) + sBerryBlenderData->mainState++; + break; + case 5: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + sBerryBlenderData->mainState++; + break; + case 6: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + SetVBlankCallback(NULL); + sub_81AABF0(sub_807FFA4); + + sBerryBlenderData->mainState = 0; + } + break; + } + + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_807FD08(struct Sprite* sprite) +{ + sprite->data1 += sprite->data6; + sprite->data2 -= sprite->data4; + sprite->data2 += sprite->data7; + sprite->data0 += sprite->data7; + sprite->data4--; + + if (sprite->data0 < sprite->data2) + { + sprite->data3 = sprite->data4 = sprite->data3 - 1; + + if (++sprite->data5 > 3) + DestroySprite(sprite); + else + PlaySE(SE_TB_KARA); + } + sprite->pos1.x = sprite->data1; + sprite->pos1.y = sprite->data2; +} + +static void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + sprite->data0 = a3; + sprite->data1 = a2; + sprite->data2 = a3; + sprite->data3 = a4; + sprite->data4 = 10; + sprite->data5 = 0; + sprite->data6 = a5; + sprite->data7 = a6; + sprite->callback = sub_807FD08; +} + +static void sub_807FD90(u16 a0, u8 a1) +{ + u8 spriteId = sub_80D511C(a0 + 123, 0, 80, a1 & 1); + sub_807FD64(&gSprites[spriteId], sUnknown_08339C78[a1][0], sUnknown_08339C78[a1][1], sUnknown_08339C78[a1][2], sUnknown_08339C78[a1][3], sUnknown_08339C78[a1][4]); +} + +static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId) +{ + const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId)); + + berry->itemId = itemId; + StringCopy(berry->name, berryInfo->name); + berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy; + berry->flavours[FLAVOUR_DRY] = berryInfo->dry; + berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet; + berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter; + berry->flavours[FLAVOUR_SOUR] = berryInfo->sour; + berry->smoothness = berryInfo->smoothness; +} + +static void Blender_SetPlayerNamesLocal(u8 opponentsNum) +{ + switch (opponentsNum) + { + case 0: + gInGameOpponentsNo = 0; + break; + case 1: + gInGameOpponentsNo = 1; + sBerryBlenderData->playersNo = 2; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + + if (!FlagGet(FLAG_340)) + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]); + else + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + break; + case 2: + gInGameOpponentsNo = 2; + sBerryBlenderData->playersNo = 3; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + gLinkPlayers[2].language = GAME_LANGUAGE; + break; + case 3: + gInGameOpponentsNo = 3; + sBerryBlenderData->playersNo = 4; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]); + StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[BLENDER_LASSIE]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + gLinkPlayers[2].language = GAME_LANGUAGE; + gLinkPlayers[3].language = GAME_LANGUAGE; + break; + } +} + +static void sub_807FFA4(void) +{ + s32 i; + + SetGpuReg(REG_OFFSET_DISPCNT, 0); + if (sBerryBlenderData == NULL) + sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData)); + + sBerryBlenderData->mainState = 0; + sBerryBlenderData->field_10C = 0; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + sBerryBlenderData->chosenItemId[i] = ITEM_NONE; + + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + + if (gSpecialVar_0x8004 == 0) + SetMainCallback2(sub_8080018); + else + SetMainCallback2(sub_80808D4); +} + +static void sub_8080018(void) +{ + s32 i, j; + + switch (sBerryBlenderData->mainState) + { + case 0: + sub_8080588(); + gLinkType = 0x4422; + sBerryBlenderData->field_72 = 0; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_64[i] = 0; + for (j = 0; j < 3; j++) + { + sBerryBlenderData->scores[i][j] = 0; + } + } + sBerryBlenderData->playAgainState = 0; + sBerryBlenderData->max_RPM = 0; + sBerryBlenderData->loadGfxState = 0; + sBerryBlenderData->mainState++; + break; + case 1: + if (LoadBerryBlenderGfx()) + { + sBerryBlenderData->mainState++; + sub_8082D28(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8); + } + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + sBerryBlenderData->mainState++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sBerryBlenderData->mainState++; + break; + case 4: + sub_807F9D0(); + if (!gPaletteFade.active) + { + sBerryBlenderData->mainState++; + } + break; + case 5: + Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0); + sBerryBlenderData->mainState = 8; + sBerryBlenderData->framesToWait = 0; + break; + case 8: + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114 = 0; + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); + memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry)); + sub_800ADF8(); + sBerryBlenderData->framesToWait = 0; + break; + case 9: + if (sub_800A520()) + { + ResetBlockReceivedFlags(); + if (GetMultiplayerId() == 0) + sub_800A4D8(4); + sBerryBlenderData->mainState++; + } + break; + case 10: + if (++sBerryBlenderData->framesToWait > 20) + { + sub_8197DF8(4, TRUE); + if (GetBlockReceivedStatus() == sub_800A9D8()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry)); + sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId; + } + + ResetBlockReceivedFlags(); + sBerryBlenderData->mainState++; + } + } + break; + case 11: + sBerryBlenderData->playersNo = GetLinkPlayerCount(); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_114 == sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]) + { + sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i); + break; + } + } + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114++; + break; + case 12: + if (++sBerryBlenderData->framesToWait > 60) + { + if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo) + { + sBerryBlenderData->mainState++; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528; + } + else + { + sBerryBlenderData->mainState--; + } + sBerryBlenderData->framesToWait = 0; + } + break; + case 13: + if (sub_800A520()) + { + sBerryBlenderData->mainState++; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + PlaySE(SE_RU_HYUU); + ShowBg(2); + } + break; + case 14: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + sBerryBlenderData->arrowPos += 0x200; + sBerryBlenderData->field_11A += 4; + if (sBerryBlenderData->field_11A > 255) + { + SetGpuRegBits(REG_OFFSET_BG2CNT, 2); + sBerryBlenderData->mainState++; + sBerryBlenderData->field_11A = 256; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; + sBerryBlenderData->framesToWait = 0; + PlaySE(SE_TRACK_DOOR); + sub_808074C(); + Blender_PrintPlayerNames(); + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 15: + if (sub_8083380()) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 16: + CreateSprite(&sUnknown_08339C2C, 120, -16, 3); + sBerryBlenderData->mainState++; + break; + case 18: + sBerryBlenderData->mainState++; + break; + case 19: + sub_800ADF8(); + sBerryBlenderData->mainState++; + break; + case 20: + if (sub_800A520()) + { + sub_800A418(); + sBerryBlenderData->mainState++; + } + break; + case 21: + sBerryBlenderData->field_4C = 128; + sBerryBlenderData->gameFrameTime = 0; + SetMainCallback2(sub_8081898); + if (GetCurrentMapMusic() != BGM_CYCLING) + { + sBerryBlenderData->field_154 = GetCurrentMapMusic(); + } + PlayBGM(BGM_CYCLING); + break; + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8080588(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + + SetVBlankCallback(VBlankCB0_BerryBlender); + + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates)); + + SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]); + SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]); + + sub_809882C(0, 1, 0xD0); + copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0); + InitBerryBlenderWindows(); + + sBerryBlenderData->field_44 = 0; + sBerryBlenderData->field_4C = 0; + sBerryBlenderData->arrowPos = 0; + sBerryBlenderData->max_RPM = 0; + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; +} + +static u8 sub_8080624(u16 arrowPos, u8 playerId) +{ + u32 var1 = (arrowPos / 256) + 24; + u8 arrID = sBerryBlenderData->field_96[playerId]; + u32 var2 = sUnknown_083399E7[arrID]; + + if (var1 >= var2 && var1 < var2 + 48) + { + if (var1 >= var2 + 20 && var1 < var2 + 28) + return 2; + else + return 1; + } + + return 0; +} + +static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry) +{ + u16 opponentSetId = 0; + u16 opponentBerryId; + u16 var; + u16 i; + + if (playerBerryItemId == ITEM_ENIGMA_BERRY) + { + for (i = 0; i < FLAVOUR_COUNT; i++) + { + if (playerBerry->flavours[opponentSetId] > playerBerry->flavours[i]) + opponentSetId = i; + } + opponentSetId += 5; + } + else + { + opponentSetId = playerBerryItemId - FIRST_BERRY_INDEX; + if (opponentSetId >= 5) + opponentSetId = (opponentSetId % 5) + 5; + } + for (i = 0; i < playersNum - 1; i++) + { + opponentBerryId = sOpponentBerrySets[opponentSetId][i]; + var = playerBerryItemId - 163; + if (!FlagGet(0x340) && gSpecialVar_0x8004 == 1) + { + opponentSetId %= 5; + opponentBerryId = sSpecialOpponentBerrySets[opponentSetId]; + if (var <= 4) + opponentBerryId -= 5; + } + Blender_SetBankBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX); + } +} + +static void sub_808074C(void) +{ + s32 i, j; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_96[i] = 0xFF; + sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]; + } + for (j = 0; j < BLENDER_MAX_PLAYERS; j++) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] == j) + sBerryBlenderData->field_96[j] = i; + } + } +} + +static void Blender_PrintPlayerNames(void) +{ + s32 i, xPos; + u32 multiplayerId = 0; + u8 text[20]; + + if (gReceivedRemoteLinkPlayers) + multiplayerId = GetMultiplayerId(); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i]; + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i); + + text[0] = EOS; + StringCopy(text, gLinkPlayers[sBerryBlenderData->field_8E[i]].name); + xPos = GetStringCenterAlignXOffset(1, text, 0x38); + + if (multiplayerId == sBerryBlenderData->field_8E[i]) + Blender_AddTextPrinter(i, text, xPos, 1, 0, 2); + else + Blender_AddTextPrinter(i, text, xPos, 1, 0, 1); + + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } +} + +static void sub_80808D4(void) +{ + s32 i, j; + + switch (sBerryBlenderData->mainState) + { + case 0: + sub_800B4C0(); + sub_8080588(); + Blender_SetBankBerryData(0, gSpecialVar_ItemId); + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); + Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_64[i] = 0; + for (j = 0; j < 3; j++) + { + sBerryBlenderData->scores[i][j] = 0; + } + } + + sBerryBlenderData->playAgainState = 0; + sBerryBlenderData->loadGfxState = 0; + gLinkType = 0x4422; + sBerryBlenderData->mainState++; + break; + case 1: + if (LoadBerryBlenderGfx()) + { + sBerryBlenderData->mainState++; + sub_8082D28(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8); + } + sBerryBlenderData->mainState++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 0; + break; + case 4: + if (++sBerryBlenderData->framesToWait == 2) + sub_807F9D0(); + if (!gPaletteFade.active) + sBerryBlenderData->mainState = 8; + break; + case 8: + sBerryBlenderData->mainState = 11; + sBerryBlenderData->field_114 = 0; + break; + case 11: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + u32 var = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]; + if (sBerryBlenderData->field_114 == var) + { + sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i); + break; + } + } + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114++; + break; + case 12: + if (++sBerryBlenderData->framesToWait > 60) + { + if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo) + { + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528; + sBerryBlenderData->mainState++; + } + else + { + sBerryBlenderData->mainState--; + } + sBerryBlenderData->framesToWait = 0; + } + break; + case 13: + sBerryBlenderData->mainState++; + sub_808074C(); + PlaySE(SE_RU_HYUU); + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + ShowBg(2); + break; + case 14: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + sBerryBlenderData->arrowPos += 0x200; + sBerryBlenderData->field_11A += 4; + if (sBerryBlenderData->field_11A > 255) + { + sBerryBlenderData->mainState++; + sBerryBlenderData->field_11A = 256; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; + SetGpuRegBits(REG_OFFSET_BG2CNT, 2); + sBerryBlenderData->framesToWait = 0; + PlaySE(SE_TRACK_DOOR); + Blender_PrintPlayerNames(); + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 15: + if (sub_8083380()) + { + sBerryBlenderData->mainState++; + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 16: + CreateSprite(&sUnknown_08339C2C, 120, -16, 3); + sBerryBlenderData->mainState++; + break; + case 18: + sBerryBlenderData->mainState++; + break; + case 19: + sBerryBlenderData->mainState++; + break; + case 20: + sBerryBlenderData->mainState++; + break; + case 21: + sub_8080DF8(); + sBerryBlenderData->field_4C = 128; + sBerryBlenderData->gameFrameTime = 0; + sBerryBlenderData->field_123 = 0; + sBerryBlenderData->field_72 = 0; + SetMainCallback2(sub_8081898); + + if (gSpecialVar_0x8004 == 1) + { + if (!FlagGet(FLAG_340)) + sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10); + else + sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10); + } + + if (gSpecialVar_0x8004 > 1) + { + for (i = 0; i < gSpecialVar_0x8004; i++) + sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i); + } + + if (GetCurrentMapMusic() != BGM_CYCLING) + sBerryBlenderData->field_154 = GetCurrentMapMusic(); + + PlayBGM(BGM_CYCLING); + PlaySE(SE_MOTER); + Blender_ControlHitPitch(); + break; + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8080DF8(void) +{ + s32 i; + for (i = 0; i < 4; i++) + { + gSendCmd[0] = 0; + gSendCmd[2] = 0; + gRecvCmds[i][0] = 0; + gRecvCmds[i][2] = 0; + } +} + +static void sub_8080E20(u8 taskId) +{ + if(++gTasks[taskId].data[0] > gTasks[taskId].data[1]) + { + gRecvCmds[gTasks[taskId].data[2]][2] = 0x2345; + DestroyTask(taskId); + } +} + +static void sub_8080E6C(u8 a0, u8 a1) +{ + u8 taskId = CreateTask(sub_8080E20, 80); + gTasks[taskId].data[1] = a1; + gTasks[taskId].data[2] = a0; +} + +static void sub_8080EA4(u8 taskId) +{ + if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = Random() / 655; + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 75) + gRecvCmds[1][2] = 0x4523; + else + gRecvCmds[1][2] = 0x5432; + + gRecvCmds[1][2] = 0x5432; + } + else if (sBerryBlenderData->field_4C < 1500) + { + if (rand > 80) + { + gRecvCmds[1][2] = 0x4523; + } + else + { + u8 value = rand - 21; + if (value < 60) + gRecvCmds[1][2] = 0x5432; + else if (rand < 10) + sub_8080E6C(1, 5); + } + } + else if (rand <= 90) + { + u8 value = rand - 71; + if (value < 20) + gRecvCmds[1][2] = 0x5432; + else if (rand < 30) + sub_8080E6C(1, 5); + } + else + { + gRecvCmds[1][2] = 0x4523; + } + } + else + { + gRecvCmds[1][2] = 0x4523; + } + + gTasks[taskId].data[0] = 1; + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8080FD0(u8 taskId) +{ + u32 var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + u32 var2 = sBerryBlenderData->field_96[2] & 0xFF; + if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = Random() / 655; + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 66) + gRecvCmds[2][2] = 0x4523; + else + gRecvCmds[2][2] = 0x5432; + } + else + { + u8 value; + if (rand > 65) + gRecvCmds[2][2] = 0x4523; + value = rand - 41; + if (value < 25) + gRecvCmds[2][2] = 0x5432; + if (rand < 10) + sub_8080E6C(2, 5); + } + + gTasks[taskId].data[0] = 1; + } + else + { + gRecvCmds[2][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_80810F8(u8 taskId) +{ + u32 var1, var2; + + var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + var2 = sBerryBlenderData->field_96[3] & 0xFF; + if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = (Random() / 655); + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 88) + gRecvCmds[3][2] = 0x4523; + else + gRecvCmds[3][2] = 0x5432; + } + else + { + if (rand > 60) + { + gRecvCmds[3][2] = 0x4523; + } + else + { + s8 value = rand - 56; // makes me wonder what the original code was + u8 value2 = value; + if (value2 < 5) + gRecvCmds[3][2] = 0x5432; + } + if (rand < 5) + sub_8080E6C(3, 5); + } + gTasks[taskId].data[0] = 1; + } + else + { + gRecvCmds[3][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8081224(u8 taskId) +{ + if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2) + { + if (gTasks[taskId].data[0] == 0) + { + gRecvCmds[1][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8081288(u16 a0, u8 a1) +{ + u8 spriteId; + + spriteId = CreateSprite(&sUnknown_08339B40, + sBlenderSyncArrowsPos[a1][0] - (10 * sUnknown_083399C0[a1][0]), + sBlenderSyncArrowsPos[a1][1] - (10 * sUnknown_083399C0[a1][1]), + 1); + if (a0 == 0x4523) + { + StartSpriteAnim(&gSprites[spriteId], 2); + gSprites[spriteId].callback = sub_8082F9C; + PlaySE(SE_RU_GASHIN); + } + else if (a0 == 0x5432) + { + StartSpriteAnim(&gSprites[spriteId], 0); + PlaySE(SE_SEIKAI); + } + else if (a0 == 0x2345) + { + StartSpriteAnim(&gSprites[spriteId], 1); + PlaySE(SE_HAZURE); + } + sub_8082E84(); +} + +static void sub_8081370(u16 a0) +{ + Blender_ControlHitPitch(); + switch (a0) + { + case 0x4523: + if (sBerryBlenderData->field_4C < 1500) + sBerryBlenderData->field_4C += (384 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + else + { + sBerryBlenderData->field_4C += (128 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + sub_80832BC(&sBerryBlenderData->bg_X, (sBerryBlenderData->field_4C / 100) - 10); + sub_80832BC(&sBerryBlenderData->bg_Y, (sBerryBlenderData->field_4C / 100) - 10); + } + break; + case 0x5432: + if (sBerryBlenderData->field_4C < 1500) + sBerryBlenderData->field_4C += (256 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + break; + case 0x2345: + sBerryBlenderData->field_4C -= (256 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + if (sBerryBlenderData->field_4C < 128) + sBerryBlenderData->field_4C = 128; + break; + } +} + +static bool32 sub_80814B0(u16 arg0, u16 arg1, u16 arg2) +{ + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + if ((arg0 & 0xFF00) == arg2) + return TRUE; + } + else + { + if (arg0 == arg1) + return TRUE; + } + + return FALSE; +} + +static void sub_80814F4(void) +{ + s32 i; + + if (gSpecialVar_0x8004 != 0) + { + if (gSendCmd[2] != 0) + { + gRecvCmds[0][2] = gSendCmd[2]; + gRecvCmds[0][0] = 0x4444; + gSendCmd[2] = 0; + } + for (i = 1; i < 4; i++) + { + if (gRecvCmds[i][2] != 0) + gRecvCmds[i][0] = 0x4444; + } + } + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + if (sub_80814B0(gRecvCmds[i][0], 0x4444, 0x4400)) + { + u32 var = sBerryBlenderData->field_96[i]; + if (gRecvCmds[i][2] == 0x4523) + { + sub_8081370(0x4523); + sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 55); + if (sBerryBlenderData->field_116 >= 1000) + sBerryBlenderData->field_116 = 1000; + sub_8081288(0x4523, var); + sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++; + } + else if (gRecvCmds[i][2] == 0x5432) + { + sub_8081370(0x5432); + sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 70); + sub_8081288(0x5432, var); + sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++; + } + else if (gRecvCmds[i][2] == 0x2345) + { + sub_8081288(0x2345, var); + sub_8081370(0x2345); + if (sBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999) + sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++; + } + if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed + { + if (sBerryBlenderData->field_4C > 1500) + m4aMPlayTempoControl(&gMPlay_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256); + else + m4aMPlayTempoControl(&gMPlay_BGM, 256); + } + } + } + if (gSpecialVar_0x8004 != 0) + { + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + gRecvCmds[i][0] = 0; + gRecvCmds[i][2] = 0; + } + } +} + +static void sub_8081744(void) +{ + u8 var2; + bool8 A_pressed = FALSE; + u8 playerId = 0; + + if (gReceivedRemoteLinkPlayers != 0) + playerId = GetMultiplayerId(); + + var2 = sBerryBlenderData->field_96[playerId]; + + if (sBerryBlenderData->gameEndState == 0) + { + if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON) + { + if ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON)) + A_pressed = TRUE; + } + else if (gMain.newKeys & A_BUTTON) + { + A_pressed = TRUE; + } + + if (A_pressed) + { + u8 var3; + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[var2]]], var2 + 4); + var3 = sub_8080624(sBerryBlenderData->arrowPos, playerId); + + if (var3 == 2) + gSendCmd[2] = 0x4523; + else if (var3 == 1) + gSendCmd[2] = 0x5432; + else + gSendCmd[2] = 0x2345; + } + } + if (++sBerryBlenderData->field_72 > 5) + { + if (sBerryBlenderData->field_4C > 128) + sBerryBlenderData->field_4C--; + sBerryBlenderData->field_72 = 0; + } + if (gUnknown_020322D5 && gMain.newKeys & L_BUTTON) + sBerryBlenderData->field_123 ^= 1; +} + +static void sub_8081898(void) +{ + sub_8082D28(); + + if (sBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits + sBerryBlenderData->gameFrameTime++; + + sub_8081744(); + SetLinkDebugValues((u16)(sBerryBlenderData->field_4C), sBerryBlenderData->field_116); + sub_80814F4(); + sub_8083140(sBerryBlenderData->field_116, 1000); + sub_8083230(sBerryBlenderData->field_4C); + sub_808330C(); + sub_8082AD4(); + if (sBerryBlenderData->gameEndState == 0 && sBerryBlenderData->field_118 >= 1000) + { + sBerryBlenderData->field_116 = 1000; + sBerryBlenderData->gameEndState = 1; + SetMainCallback2(CB2_HandleBlenderEndGame); + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void Blender_DummiedOutFunc(s16 a0, s16 a1) +{ + +} + +static bool8 sub_8081964(struct BlenderBerry* berries, u8 index1, u8 index2) +{ + if (berries[index1].itemId != berries[index2].itemId + || (StringCompare(berries[index1].name, berries[index2].name) == 0 + && (berries[index1].flavours[FLAVOUR_SPICY] == berries[index2].flavours[FLAVOUR_SPICY] + && berries[index1].flavours[FLAVOUR_DRY] == berries[index2].flavours[FLAVOUR_DRY] + && berries[index1].flavours[FLAVOUR_SWEET] == berries[index2].flavours[FLAVOUR_SWEET] + && berries[index1].flavours[FLAVOUR_BITTER] == berries[index2].flavours[FLAVOUR_BITTER] + && berries[index1].flavours[FLAVOUR_SOUR] == berries[index2].flavours[FLAVOUR_SOUR] + && berries[index1].smoothness == berries[index2].smoothness))) + return TRUE; + else + return FALSE; +} + +static u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3) +{ + s16 vars[6]; + s32 i; + s32 r6; + u8 r2; + + for (i = 0; i < 6; i++) + vars[i] = a1[i]; + + r6 = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] == 0) + r6++; + } + if (r6 == 5 || a3 > 3) + return 12; + for (i = 0; i < playersNo; i++) + { + for (r6 = 0; r6 < playersNo; r6++) + { + if (berries[i].itemId == berries[r6].itemId && i != r6 + && (berries[i].itemId != ITEM_ENIGMA_BERRY || sub_8081964(berries, i, r6))) + return 12; + } + } + r2 = 0; + for (r2 = 0, i = 0; i < 5; i++) + { + if (vars[i] > 0) + r2++; + } + if (r2 > 3) + return 13; + if (r2 == 3) + return 11; + for (i = 0; i < 5; i++) + { + if (vars[i] > 50) + return 14; + } + if (r2 == 1 && vars[0] > 0) + return 1; + if (r2 == 1 && vars[1] > 0) + return 2; + if (r2 == 1 && vars[2] > 0) + return 3; + if (r2 == 1 && vars[3] > 0) + return 4; + if (r2 == 1 && vars[4] > 0) + return 5; + if (r2 == 2) + { + s32 var = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] > 0) + sUnknown_03000DF8[var++] = i; + } + if (vars[sUnknown_03000DF8[0]] >= vars[sUnknown_03000DF8[1]]) + { + if (sUnknown_03000DF8[0] == 0) + return (sUnknown_03000DF8[1] << 16) | 6; + if (sUnknown_03000DF8[0] == 1) + return (sUnknown_03000DF8[1] << 16) | 7; + if (sUnknown_03000DF8[0] == 2) + return (sUnknown_03000DF8[1] << 16) | 8; + if (sUnknown_03000DF8[0] == 3) + return (sUnknown_03000DF8[1] << 16) | 9; + if (sUnknown_03000DF8[0] == 4) + return (sUnknown_03000DF8[1] << 16) | 10; + } + else + { + if (sUnknown_03000DF8[1] == 0) + return (sUnknown_03000DF8[0] << 16) | 6; + if (sUnknown_03000DF8[1] == 1) + return (sUnknown_03000DF8[0] << 16) | 7; + if (sUnknown_03000DF8[1] == 2) + return (sUnknown_03000DF8[0] << 16) | 8; + if (sUnknown_03000DF8[1] == 3) + return (sUnknown_03000DF8[0] << 16) | 9; + if (sUnknown_03000DF8[1] == 4) + return (sUnknown_03000DF8[0] << 16) | 10; + } + } + return 0; +} + +static void sub_8081BB0(s16 value) +{ + sUnknown_03000E04 = value; +} + +static s16 sub_8081BBC(void) +{ + return sUnknown_03000E04; +} + +static void sub_8081BC8(s16 value) +{ + sUnknown_03000E06 = value; +} + +static s16 sub_8081BD4(void) +{ + return sUnknown_03000E06; +} + +static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavours, u16 maxRPM) +{ + s32 i, j; + s32 multiuseVar, var2; + u8 var3; + + for (i = 0; i < 6; i++) + sUnknown_03000DE8[i] = 0; + + for (i = 0; i < playersNo; i++) + { + for (j = 0; j < 6; j++) + sUnknown_03000DE8[j] += berries[i].flavours[j]; + } + + multiuseVar = sUnknown_03000DE8[0]; + sUnknown_03000DE8[0] -= sUnknown_03000DE8[1]; + sUnknown_03000DE8[1] -= sUnknown_03000DE8[2]; + sUnknown_03000DE8[2] -= sUnknown_03000DE8[3]; + sUnknown_03000DE8[3] -= sUnknown_03000DE8[4]; + sUnknown_03000DE8[4] -= multiuseVar; + + multiuseVar = 0; + for (i = 0; i < 5; i++) + { + if (sUnknown_03000DE8[i] < 0) + { + sUnknown_03000DE8[i] = 0; + multiuseVar++; + } + } + var3 = multiuseVar; + for (i = 0; i < 5; i++) + { + if (sUnknown_03000DE8[i] > 0) + { + if (sUnknown_03000DE8[i] < multiuseVar) + sUnknown_03000DE8[i] = 0; + else + sUnknown_03000DE8[i] -= multiuseVar; + } + } + for (i = 0; i < 5; i++) + { + sUnknown_020322A8[i] = sUnknown_03000DE8[i]; + } + + multiuseVar = maxRPM / 333 + 100; + sUnknown_020322D0 = multiuseVar; + + for (i = 0; i < 5; i++) + { + s32 r4; + s32 r5 = sUnknown_03000DE8[i]; + r5 = (r5 * multiuseVar) / 10; + r4 = r5 % 10; + r5 /= 10; + if (r4 > 4) + r5++; + sUnknown_03000DE8[i] = r5; + } + for (i = 0; i < 5; i++) + { + sUnknown_020322BC[i] = sUnknown_03000DE8[i]; + } + + pokeblock->color = Blender_GetPokeblockColor(berries, &sUnknown_03000DE8[0], playersNo, var3); + sUnknown_03000DE8[5] = (sUnknown_03000DE8[5] / playersNo) - playersNo; + + if (sUnknown_03000DE8[5] < 0) + sUnknown_03000DE8[5] = 0; + + if (pokeblock->color == 12) + { + multiuseVar = Random() % 10; + for (i = 0; i < 5; i++) + { + if ((sUnknown_08339CC8[multiuseVar] >> i) & 1) + sUnknown_03000DE8[i] = 2; + else + sUnknown_03000DE8[i] = 0; + } + } + + for (i = 0; i < 6; i++) + { + if (sUnknown_03000DE8[i] > 255) + sUnknown_03000DE8[i] = 255; + } + + pokeblock->spicy = sUnknown_03000DE8[0]; + pokeblock->dry = sUnknown_03000DE8[1]; + pokeblock->sweet = sUnknown_03000DE8[2]; + pokeblock->bitter = sUnknown_03000DE8[3]; + pokeblock->sour = sUnknown_03000DE8[4]; + pokeblock->feel = sUnknown_03000DE8[5]; + + for (i = 0; i < 6; i++) + { + flavours[i] = sUnknown_03000DE8[i]; + } +} + +static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4) +{ + Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4); +} + +static void sub_8081E20(void) +{ + u32 frames = (u16)(sBerryBlenderData->gameFrameTime); + u16 max_RPM = sBerryBlenderData->max_RPM; + s16 var = 0; + + if (frames < 900) + var = 5; + else if ((u16)(frames - 900) < 600) + var = 4; + else if ((u16)(frames - 1500) < 600) + var = 3; + else if ((u16)(frames - 2100) < 900) + var = 2; + else if ((u16)(frames - 3300) < 300) + var = 1; + + sub_8081BC8(var); + + var = 0; + if (max_RPM <= 64) + { + if (max_RPM >= 50 && max_RPM < 100) + var = -1; + else if (max_RPM >= 100 && max_RPM < 150) + var = -2; + else if (max_RPM >= 150 && max_RPM < 200) + var = -3; + else if (max_RPM >= 200 && max_RPM < 250) + var = -4; + else if (max_RPM >= 250 && max_RPM < 300) + var = -5; + else if (max_RPM >= 350 && max_RPM < 400) + var = -6; + else if (max_RPM >= 400 && max_RPM < 450) + var = -7; + else if (max_RPM >= 500 && max_RPM < 550) + var = -8; + else if (max_RPM >= 550 && max_RPM < 600) + var = -9; + else if (max_RPM >= 600) + var = -10; + } + + sub_8081BB0(var); +} + +static void sub_8081F94(u16 *a0) +{ + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + *a0 = 0x2F00; + else + *a0 = 0x2FFF; +} + +static void CB2_HandleBlenderEndGame(void) +{ + u8 i, j; + + if (sBerryBlenderData->gameEndState < 3) + sub_8082D28(); + + GetMultiplayerId(); // unused return value + + switch (sBerryBlenderData->gameEndState) + { + case 1: + m4aMPlayTempoControl(&gMPlay_BGM, 256); + for (i = 0; i < gSpecialVar_0x8004; i++) + { + DestroyTask(sBerryBlenderData->field_120[i]); + } + sBerryBlenderData->gameEndState++; + break; + case 2: + sBerryBlenderData->field_4C -= 32; + if (sBerryBlenderData->field_4C <= 0) + { + sub_8009F8C(); + sBerryBlenderData->field_4C = 0; + + if (gReceivedRemoteLinkPlayers != 0) + sBerryBlenderData->gameEndState++; + else + sBerryBlenderData->gameEndState = 5; + + sBerryBlenderData->mainState = 0; + m4aMPlayStop(&gMPlay_SE2); + } + Blender_ControlHitPitch(); + break; + case 3: + if (GetMultiplayerId() != 0) + { + sBerryBlenderData->gameEndState++; + } + else if (sub_800A520()) + { + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sBerryBlenderData->gameBlock.timeRPM.time = sBerryBlenderData->gameFrameTime; + sBerryBlenderData->gameBlock.timeRPM.max_RPM = sBerryBlenderData->max_RPM; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + for (j = 0; j < BLENDER_SCORES_NO; j++) + sBerryBlenderData->gameBlock.scores[i][j] = sBerryBlenderData->scores[i][j]; + } + + if (SendBlock(0, &sBerryBlenderData->gameBlock, sizeof(sBerryBlenderData->gameBlock))) + sBerryBlenderData->gameEndState++; + } + else + { + sBerryBlenderData->smallBlock.time = sBerryBlenderData->gameFrameTime; + sBerryBlenderData->smallBlock.max_RPM = sBerryBlenderData->max_RPM; + if (SendBlock(0, &sBerryBlenderData->smallBlock, sizeof(sBerryBlenderData->smallBlock) + 32)) + sBerryBlenderData->gameEndState++; + } + } + break; + case 4: + if (GetBlockReceivedStatus()) + { + ResetBlockReceivedFlags(); + sBerryBlenderData->gameEndState++; + + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + struct BlenderGameBlock *receivedBlock = (struct BlenderGameBlock*)(&gBlockRecvBuffer); + + sBerryBlenderData->max_RPM = receivedBlock->timeRPM.max_RPM; + sBerryBlenderData->gameFrameTime = receivedBlock->timeRPM.time; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + for (j = 0; j < BLENDER_SCORES_NO; j++) + sBerryBlenderData->scores[i][j] = receivedBlock->scores[i][j]; + } + } + else + { + struct TimeAndRPM *receivedBlock = (struct TimeAndRPM*)(&gBlockRecvBuffer); + + sBerryBlenderData->max_RPM = receivedBlock->max_RPM; + sBerryBlenderData->gameFrameTime = receivedBlock->time; + } + } + break; + case 5: + if (Blender_PrintBlendingRanking()) + sBerryBlenderData->gameEndState++; + break; + case 6: + if (Blender_PrintBlendingResults()) + { + if (gInGameOpponentsNo == 0) + IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS); + else + IncrementGameStat(GAME_STAT_POKEBLOCKS); + + sBerryBlenderData->gameEndState++; + } + break; + case 7: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeed())) + sBerryBlenderData->gameEndState++; + break; + case 9: + sBerryBlenderData->yesNoAnswer = 0; + CreateYesNoMenu(&sBlender_YesNoWindowTemplate, 1, 0xD, 0); + sBerryBlenderData->gameEndState++; + break; + case 10: + switch (sub_8198C58()) + { + case 1: + case -1: + sBerryBlenderData->yesNoAnswer = 1; + sBerryBlenderData->gameEndState++; + for (i = 0; i <BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + break; + case 0: + sBerryBlenderData->yesNoAnswer = 0; + sBerryBlenderData->gameEndState++; + for (i = 0; i <BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + break; + } + break; + case 11: + sub_8081F94(&gSendCmd[0]); + if (sBerryBlenderData->yesNoAnswer == 0) + { + if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // no berries + { + sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES; + gSendCmd[1] = 0x9999; + } + else if (GetFirstFreePokeblockSlot() == -1) // no space for pokeblocks + { + sBerryBlenderData->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE; + gSendCmd[1] = 0xAAAA; + } + else + { + sBerryBlenderData->playAgainState = PLAY_AGAIN_OK; + gSendCmd[1] = 0x7779; + } + sBerryBlenderData->gameEndState++; + } + else + { + sBerryBlenderData->playAgainState = DONT_PLAY_AGAIN; + gSendCmd[1] = 0x8888; + sBerryBlenderData->gameEndState++; + } + break; + case 12: + if (gInGameOpponentsNo) + { + SetMainCallback2(CB2_HandlePlayerPlayAgainChoice); + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + } + else + { + sBerryBlenderData->gameEndState++; + } + break; + case 8: + sBerryBlenderData->gameEndState++; + break; + case 13: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeed())) + { + SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice); + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + } + break; + } + + sub_808330C(); + sub_8083230(sBerryBlenderData->field_4C); + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static bool8 LinkPlayAgainHandleSaving(void) +{ + switch (sBerryBlenderData->field_1A0) + { + case 0: + sub_800ADF8(); + sBerryBlenderData->field_1A0 = 1; + sBerryBlenderData->framesToWait = 0; + break; + case 1: + if (sub_800A520()) + { + sBerryBlenderData->field_1A0++; + gSoftResetDisabled = TRUE; + } + break; + case 2: + sub_8153430(); + sBerryBlenderData->field_1A0++; + sBerryBlenderData->framesToWait = 0; + break; + case 3: + if (++sBerryBlenderData->framesToWait == 10) + { + sub_800ADF8(); + sBerryBlenderData->field_1A0++; + } + break; + case 4: + if (sub_800A520()) + { + if (sub_8153474()) + { + sBerryBlenderData->field_1A0 = 5; + } + else + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->field_1A0 = 3; + } + } + break; + case 5: + sBerryBlenderData->field_1A0++; + sBerryBlenderData->framesToWait = 0; + break; + case 6: + if (++sBerryBlenderData->framesToWait > 5) + { + gSoftResetDisabled = FALSE; + return TRUE; + } + break; + } + + return FALSE; +} + +static void CB2_HandlePlayerLinkPlayAgainChoice(void) +{ + switch (sBerryBlenderData->gameEndState) + { + case 0: + if (sBerryBlenderData->field_64[0] == 0x2222) + { + sBerryBlenderData->gameEndState = 5; + } + else if (sBerryBlenderData->field_64[0] == 0x1111) + { + if (sBerryBlenderData->field_6C == 0x9999) + sBerryBlenderData->gameEndState = 2; + else if (sBerryBlenderData->field_6C == 0xAAAA) + sBerryBlenderData->gameEndState = 1; + else + sBerryBlenderData->gameEndState = 5; + } + break; + case 1: + sBerryBlenderData->gameEndState = 3; + StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name); + StringAppend(gStringVar4, sText_ApostropheSPokeblockCaseIsFull); + break; + case 2: + sBerryBlenderData->gameEndState++; + StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name); + StringAppend(gStringVar4, sText_HasNoBerriesToPut); + break; + case 3: + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + } + break; + case 4: + if (++sBerryBlenderData->framesToWait > 60) + sBerryBlenderData->gameEndState = 5; + break; + case 5: + Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0); + sub_800ADF8(); + sBerryBlenderData->gameEndState++; + break; + case 6: + if (sub_800A520()) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + sBerryBlenderData->field_1A0 = 0; + } + break; + case 7: + if (LinkPlayAgainHandleSaving()) + { + PlaySE(SE_SAVE); + sBerryBlenderData->gameEndState++; + } + break; + case 8: + sBerryBlenderData->gameEndState++; + sub_800ADF8(); + break; + case 9: + if (sub_800A520()) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + sBerryBlenderData->gameEndState++; + } + break; + case 10: + if (!gPaletteFade.active) + { + if (sBerryBlenderData->field_64[0] == 0x2222) + { + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + FREE_AND_SET_NULL(sBerryBlenderData); + SetMainCallback2(DoBerryBlending); + } + else + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + } + } + break; + case 11: + if (++sBerryBlenderData->framesToWait > 30) + { + sub_800AC34(); + sBerryBlenderData->gameEndState++; + } + break; + case 12: + if (gReceivedRemoteLinkPlayers == 0) + { + FREE_AND_SET_NULL(sBerryBlenderData); + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + } + break; + } + + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void CB2_HandlePlayerPlayAgainChoice(void) +{ + switch (sBerryBlenderData->gameEndState) + { + case 0: + if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK || sBerryBlenderData->playAgainState == DONT_PLAY_AGAIN) + sBerryBlenderData->gameEndState = 9; + if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_BERRIES) + sBerryBlenderData->gameEndState = 2; + if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE) + sBerryBlenderData->gameEndState = 1; + break; + case 1: + sBerryBlenderData->gameEndState = 3; + sBerryBlenderData->textState = 0; + StringCopy(gStringVar4, sText_YourPokeblockCaseIsFull); + break; + case 2: + sBerryBlenderData->gameEndState++; + sBerryBlenderData->textState = 0; + StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending); + break; + case 3: + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + sBerryBlenderData->gameEndState = 9; + break; + case 9: + BeginFastPaletteFade(3); + sBerryBlenderData->gameEndState++; + break; + case 10: + if (!gPaletteFade.active) + { + if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK) + SetMainCallback2(DoBerryBlending); + else + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + FREE_AND_SET_NULL(sBerryBlenderData); + } + break; + } + + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8082AD4(void) +{ + if (gReceivedRemoteLinkPlayers) + { + if (sub_80814B0(gRecvCmds[0][0], 0x2FFF, 0x2F00)) + { + if (gRecvCmds[0][1] == 0x1111) + { + switch (gRecvCmds[0][2]) + { + case 0x8888: + sBerryBlenderData->field_6C = 0x8888; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + case 0x9999: + sBerryBlenderData->field_6C = 0x9999; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + case 0xAAAA: + sBerryBlenderData->field_6C = 0xAAAA; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + } + + sBerryBlenderData->field_64[0] = 0x1111; + } + else if (gRecvCmds[0][1] == 0x2222) + { + sBerryBlenderData->field_64[0] = 0x2222; + } + } + if (GetMultiplayerId() == 0 && sBerryBlenderData->field_64[0] != 0x1111 && sBerryBlenderData->field_64[0] != 0x2222) + { + u8 i; + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sub_80814B0(gRecvCmds[i][0], 0x2FFF, 0x2F00)) + { + switch (gRecvCmds[i][1]) + { + case 0x8888: + sBerryBlenderData->field_64[i] = 0x8888; + break; + case 0x7779: + sBerryBlenderData->field_64[i] = 0x7779; + break; + case 0x9999: + sBerryBlenderData->field_64[i] = 0x9999; + break; + case 0xAAAA: + sBerryBlenderData->field_64[i] = 0xAAAA; + break; + } + } + } + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sBerryBlenderData->field_64[i] == 0) + break; + } + if (i == GetLinkPlayerCount()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sBerryBlenderData->field_64[i] != 0x7779) + break; + } + sub_8081F94(&gSendCmd[0]); + if (i == GetLinkPlayerCount()) + { + gSendCmd[1] = 0x2222; + } + else + { + gSendCmd[1] = 0x1111; + gSendCmd[2] = sBerryBlenderData->field_64[i]; + gSendCmd[3] = i; + } + } + } + } +} + +static void sub_8082CB4(struct BgAffineSrcData *dest) +{ + struct BgAffineSrcData affineSrc; + + affineSrc.texX = 30720; + affineSrc.texY = 20480; + affineSrc.scrX = 120 - sBerryBlenderData->bg_X; + affineSrc.scrY = 80 - sBerryBlenderData->bg_Y; + affineSrc.sx = sBerryBlenderData->field_11A; + affineSrc.sy = sBerryBlenderData->field_11A; + affineSrc.alpha = sBerryBlenderData->arrowPos; + + *dest = affineSrc; +} + +u16 GetBlenderArrowPosition(void) +{ + return sBerryBlenderData->arrowPos; +} + +static void sub_8082D28(void) +{ + u8 playerId = 0; + + if (gReceivedRemoteLinkPlayers != 0) + playerId = GetMultiplayerId(); + + if (gLinkVSyncDisabled && gReceivedRemoteLinkPlayers != 0) + { + if (playerId == 0) + { + sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C; + gSendCmd[5] = sBerryBlenderData->field_116; + gSendCmd[6] = sBerryBlenderData->arrowPos; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } + else + { + if ((gRecvCmds[0][0] & 0xFF00) == 0x4400) + { + sBerryBlenderData->field_116 = gRecvCmds[0][5]; + sBerryBlenderData->arrowPos = gRecvCmds[0][6]; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } + } + } + else + { + sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } +} + +static void BerryBlender_SetBackgroundsPos(void) +{ + SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlenderData->bg_X); + SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlenderData->bg_Y); + + SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlenderData->bg_X); + SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlenderData->bg_Y); +} + +static void sub_8082E3C(struct Sprite* sprite) +{ + sprite->data2 += sprite->data0; + sprite->data3 += sprite->data1; + sprite->pos2.x = sprite->data2 / 8; + sprite->pos2.y = sprite->data3 / 8; + + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_8082E84(void) +{ + s32 limit = (Random() % 2) + 1; + s32 i; + + for (i = 0; i < limit; i++) + { + u16 rand; + s32 x, y; + u8 spriteId; + + rand = sBerryBlenderData->arrowPos + (Random() % 20); + + x = gSineTable[(rand & 0xFF) + 64] / 4; + y = gSineTable[(rand & 0xFF)] / 4; + + spriteId = CreateSprite(&sUnknown_08339BE0, x + 120, y + 80, 1); + gSprites[spriteId].data0 = 16 - (Random() % 32); + gSprites[spriteId].data1 = 16 - (Random() % 32); + + gSprites[spriteId].callback = sub_8082E3C; + } +} + +static void sub_8082F68(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 / 3); + + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_8082F9C(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 * 2); + + if (sprite->pos2.y < -12) + sprite->pos2.y = -12; + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void Blender_SetBankBerryData(u8 bank, u16 itemId) +{ + sBerryBlenderData->chosenItemId[bank] = itemId; + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[bank], itemId); +} + +static void sub_8083010(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 88) + { + sprite->data1 = 88; + sprite->data0++; + PlaySE(SE_KON); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + { + sprite->data0++; + sprite->data2 = 0; + } + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + if (++sprite->data3 == 3) + { + DestroySprite(sprite); + CreateSprite(&sUnknown_08339C60, 120, -20, 2); + } + else + { + sprite->data0 = 0; + sprite->data1 = -16; + StartSpriteAnim(sprite, sprite->data3); + } + } + break; + } + + sprite->pos2.y = sprite->data1; +} + +static void sub_80830C0(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 92) + { + sprite->data1 = 92; + sprite->data0++; + PlaySE(SE_PIN); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + sprite->data0++; + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + sBerryBlenderData->mainState++; + DestroySprite(sprite); + } + break; + } + + sprite->pos2.y = sprite->data1; +} + +static void sub_8083140(u16 a0, u16 a1) +{ + if (sBerryBlenderData->field_118 < a0) + { + sBerryBlenderData->field_118 += 2; + sub_8083170(sBerryBlenderData->field_118, a1); + } +} + +static void sub_8083170(u16 a0, u16 a1) +{ + s32 var1, var2, var3, var4; + u16 *vram; + + vram = (u16*)(VRAM + 0x6000); + var1 = (a0 * 64) / a1; + var2 = var1 / 8; + for (var4 = 0; var4 < var2; var4++) + { + vram[11 + var4] = 0x80E9; + vram[43 + var4] = 0x80F9; + } + var3 = var1 % 8; + if (var3 != 0) + { + vram[11 + var4] = var3 + 0x80E1; + vram[43 + var4] = var3 + 0x80F1; + var4++; + } + for (; var4 < 8; var4++) + { + vram[11 + var4] = 0x80E1; + vram[43 + var4] = 0x80F1; + } +} + +static u32 sub_8083210(u16 a0) +{ + return 0x57E40 * a0 / 0x10000; +} + +static void sub_8083230(u16 a0) +{ + u8 i; + u8 palAdders[5]; + + u32 var = sub_8083210(a0); + if (sBerryBlenderData->max_RPM < var) + sBerryBlenderData->max_RPM = var; + for (i = 0; i < 5; i++) + { + palAdders[i] = var % 10; + var /= 10; + } + *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8072; + *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8072; + *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8072; + *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8072; + *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8072; +} + +static void sub_80832BC(s16* a0, u16 a1) +{ + if (*a0 == 0) + *a0 = (Random() % a1) - (a1 / 2); +} + +static void sub_80832E8(s16* a0) +{ + if (*a0 < 0) + (*a0)++; + if (*a0 > 0) + (*a0)--; +} + +static void sub_808330C(void) +{ + sub_80832E8(&sBerryBlenderData->bg_X); + sub_80832E8(&sBerryBlenderData->bg_Y); +} + +static void sub_8083334(s16* a0, u16 a1) +{ + s32 var; + + if (a1 < 10) + var = 16; + else + var = 8; + + if (*a0 == 0) + { + *a0 = (Random() % var) - (var / 2); + } + else + { + if (*a0 < 0) + (*a0)++; + if (*a0 > 0) + (*a0)--; + } +} + +static bool8 sub_8083380(void) +{ + if (sBerryBlenderData->framesToWait == 0) + { + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + } + + sBerryBlenderData->framesToWait++; + sub_8083334(&sBerryBlenderData->bg_X, sBerryBlenderData->framesToWait); + sub_8083334(&sBerryBlenderData->bg_Y, sBerryBlenderData->framesToWait); + + if (sBerryBlenderData->framesToWait == 20) + { + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + return TRUE; + } + + return FALSE; +} + +static void sub_80833F8(struct Sprite* sprite) +{ + sprite->pos2.x = -(sBerryBlenderData->bg_X); + sprite->pos2.y = -(sBerryBlenderData->bg_Y); +} + +static void TryUpdateBerryBlenderRecord(void) +{ + if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] < sBerryBlenderData->max_RPM) + gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] = sBerryBlenderData->max_RPM; +} + +static bool8 Blender_PrintBlendingResults(void) +{ + u16 i; + s32 xPos, yPos; + + struct Pokeblock pokeblock; + u8 flavours[6]; + u8 text[40]; + u16 berryIds[4]; // unused + + switch (sBerryBlenderData->mainState) + { + case 0: + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 17; + break; + case 1: + sBerryBlenderData->framesToWait -= 10; + if (sBerryBlenderData->framesToWait < 0) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 2: + if (++sBerryBlenderData->framesToWait > 20) + { + for (i = 0; i < BLENDER_SCORES_NO; i++) + DestroySprite(&gSprites[sBerryBlenderData->scoreIconIds[i]]); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 3: + { + u16 minutes, seconds; + u8 *txtPtr; + + xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8); + Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0); + + if (sBerryBlenderData->playersNo == 4) + yPos = 17; + else + yPos = 21; + + for (i = 0; i < sBerryBlenderData->playersNo; yPos += 16, i++) + { + u8 place = sBerryBlenderData->playerPlaces[i]; + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + StringAppend(sBerryBlenderData->stringVar, gText_Space); + StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 8, yPos, TEXT_SPEED_FF, 3); + + StringCopy(sBerryBlenderData->stringVar, sBerryBlenderData->blendedBerries[place].name); + ConvertInternationalString(sBerryBlenderData->stringVar, gLinkPlayers[place].language); + StringAppend(sBerryBlenderData->stringVar, sText_SpaceBerry); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3); + } + + Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3); + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->max_RPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + + ConvertIntToDecimalStringN(text, sBerryBlenderData->max_RPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(sBerryBlenderData->stringVar, text); + StringAppend(sBerryBlenderData->stringVar, sText_RPM); + + xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3); + + seconds = (sBerryBlenderData->gameFrameTime / 60) % 60; + minutes = (sBerryBlenderData->gameFrameTime / (60 * 60)); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); + txtPtr = StringAppend(sBerryBlenderData->stringVar, sText_Min); + + ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(sBerryBlenderData->stringVar, sText_Sec); + + xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + + CopyWindowToVram(5, 2); + } + break; + case 4: + if (gMain.newKeys & A_BUTTON) + sBerryBlenderData->mainState++; + break; + case 5: + sub_8198070(5, 1); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->chosenItemId[i] != 0) + berryIds[i] = sBerryBlenderData->chosenItemId[i] - FIRST_BERRY_INDEX; + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + + sub_8081E20(); + + Blender_CalculatePokeblock(sBerryBlenderData->blendedBerries, &pokeblock, sBerryBlenderData->playersNo, flavours, sBerryBlenderData->max_RPM); + Blender_PrintMadePokeblockString(&pokeblock, sBerryBlenderData->stringVar); + TryAddContestLinkTvShow(&pokeblock, &sBerryBlenderData->tvBlender); + + CreateTask(sub_8083F3C, 6); + sub_80EECEC(); + + RemoveBagItem(gSpecialVar_ItemId, 1); + AddPokeblock(&pokeblock); + + sBerryBlenderData->textState = 0; + sBerryBlenderData->mainState++; + break; + case 6: + if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeed())) + { + TryUpdateBerryBlenderRecord(); + return TRUE; + } + break; + } + + return FALSE; +} + +static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst) +{ + u8 text[12]; + u8 flavourLvl, feel; + + dst[0] = EOS; + StringCopy(dst, gPokeblockNames[pokeblock->color]); + StringAppend(dst, sText_WasMade); + StringAppend(dst, sText_NewLine); + + flavourLvl = GetHighestPokeblocksFlavourLevel(pokeblock); + feel = GetPokeblocksFeel(pokeblock); + + StringAppend(dst, sText_TheLevelIs); + ConvertIntToDecimalStringN(text, flavourLvl, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dst, text); + + StringAppend(dst, sText_TheFeelIs); + ConvertIntToDecimalStringN(text, feel, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dst, text); + + StringAppend(dst, sText_Dot2); + StringAppend(dst, sText_NewParagraph); +} + +static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores) +{ + s32 i, j; + + for (i = 0; i < playersNum; i++) + { + for (j = 0; j < playersNum; j++) + { + if (scores[places[i]] > scores[places[j]]) + { + u8 temp = places[i]; + places[i] = places[j]; + places[j] = temp; + } + } + } +} + +static void Blender_SortScores(void) +{ + u8 playerId; + u8 i; + u8 places[BLENDER_MAX_PLAYERS]; + u32 points[BLENDER_MAX_PLAYERS]; + + for (i = 0; i < sBerryBlenderData->playersNo; i++) + places[i] = i; + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + points[i] = 1000000 * sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]; + points[i] += 1000 * sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]; + points[i] += 1000 - sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]; + } + Blender_SortBasedOnPoints(places, sBerryBlenderData->playersNo, points); + for (i = 0; i < sBerryBlenderData->playersNo; i++) + sBerryBlenderData->playerPlaces[i] = places[i]; + + if (gReceivedRemoteLinkPlayers == 0) + playerId = 0; + else + playerId = GetMultiplayerId(); + + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + if (sBerryBlenderData->playerPlaces[i] == playerId) + sBerryBlenderData->field_1A4 = i; + } +} + +static bool8 Blender_PrintBlendingRanking(void) +{ + u16 i; + s32 xPos, yPos; + + switch (sBerryBlenderData->mainState) + { + case 0: + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 255; + break; + case 1: + sBerryBlenderData->framesToWait -= 10; + if (sBerryBlenderData->framesToWait < 0) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 2: + if (++sBerryBlenderData->framesToWait > 20) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 3: + SetWindowBorderStyle(5, 0, 1, 0xD); + xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8); + Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0); + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST] = CreateSprite(&sUnknown_08339B40, 128, 52, 0); + StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]], 3); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy; + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD] = CreateSprite(&sUnknown_08339B40, 160, 52, 0); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy; + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS] = CreateSprite(&sUnknown_08339B40, 192, 52, 0); + StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]], 1); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy; + + Blender_SortScores(); + + for (yPos = 0x29, i = 0; i < sBerryBlenderData->playersNo; yPos += 0x10, i++) + { + u8 place = sBerryBlenderData->playerPlaces[i]; + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + StringAppend(sBerryBlenderData->stringVar, gText_Space); + StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x4E, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x6E, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x8E, yPos, TEXT_SPEED_FF, 3); + } + + PutWindowTilemap(5); + CopyWindowToVram(5, 3); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + break; + case 4: + if (++sBerryBlenderData->framesToWait > 20) + sBerryBlenderData->mainState++; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sBerryBlenderData->mainState++; + } + break; + case 6: + sBerryBlenderData->mainState = 0; + return TRUE; + } + + return FALSE; +} + +void ShowBerryBlenderRecordWindow(void) +{ + s32 i; + s32 xPos, yPos; + struct WindowTemplate winTemplate; + u8 text[32]; + + winTemplate = sBlenderRecordWindowTemplate; + gResultsWindowId = AddWindow(&winTemplate); + sub_81973FC(gResultsWindowId, 0); + FillWindowPixelBuffer(gResultsWindowId, 0x11); + + xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90); + PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); + PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL); + + for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++) + { + u8 *txtPtr; + u32 record; + + record = gSaveBlock1Ptr->berryBlenderRecords[i]; + + txtPtr = ConvertIntToDecimalStringN(text, record / 100, STR_CONV_MODE_RIGHT_ALIGN, 3); + txtPtr = StringAppend(txtPtr, sText_Dot); + txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2); + txtPtr = StringAppend(txtPtr, sText_RPM); + + xPos = GetStringRightAlignXOffset(1, text, 0x8C); + PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL); + } + + PutWindowTilemap(gResultsWindowId); + CopyWindowToVram(gResultsWindowId, 3); +} + +static void sub_8083F3C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + PlayFanfare(BGM_FANFA1); + gTasks[taskId].data[0]++; + } + if (IsFanfareTaskInactive()) + { + PlayBGM(sBerryBlenderData->field_154); + DestroyTask(taskId); + } +} + +static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *tvBlender) +{ + u8 flavourLevel = GetHighestPokeblocksFlavourLevel(pokeblock); + u16 sheen = (flavourLevel * 10) / GetPokeblocksFeel(pokeblock); + + tvBlender->pokeblockSheen = sheen; + tvBlender->pokeblockColor = pokeblock->color; + tvBlender->name[0] = EOS; + + if (gReceivedRemoteLinkPlayers != 0) + { + if (sBerryBlenderData->field_1A4 == 0 && sheen > 20) + { + StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].name); + tvBlender->pokeblockFlavour = GetPokeblocksFlavour(pokeblock); + if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavour, + tvBlender->pokeblockColor, tvBlender->pokeblockSheen, + gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].language)) + { + return TRUE; + } + + return FALSE; + } + else if (sBerryBlenderData->field_1A4 == sBerryBlenderData->playersNo - 1 && sheen <= 20) + { + StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[0]].name); + tvBlender->pokeblockFlavour = GetPokeblocksFlavour(pokeblock); + if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavour, + tvBlender->pokeblockColor, tvBlender->pokeblockSheen, + gLinkPlayers[sBerryBlenderData->playerPlaces[0]].language)) + { + return TRUE; + } + + return FALSE; + } + } + + return FALSE; +} + +static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId) +{ + struct TextColor txtColor; + u32 letterSpacing = 0; + + switch (caseId) + { + case 0: + case 3: + txtColor.fgColor = 1; + txtColor.bgColor = 2; + txtColor.shadowColor = 3; + break; + case 1: + txtColor.fgColor = 0; + txtColor.bgColor = 2; + txtColor.shadowColor = 3; + break; + case 2: + txtColor.fgColor = 0; + txtColor.bgColor = 4; + txtColor.shadowColor = 5; + break; + } + + if (caseId != 3) + { + FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4)); + } + + AddTextPrinterParametrized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string); +} + +static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) +{ + switch (*textState) + { + case 0: + sub_8197B1C(4, FALSE, 0x14, 0xF); + Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0); + PutWindowTilemap(4); + CopyWindowToVram(4, 3); + (*textState)++; + break; + case 1: + if (!IsTextPrinterActive(4)) + { + *textState = 0; + return TRUE; + } + break; + } -// .text + return FALSE; +} diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index eca20af9d..bba39c3eb 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -1,5 +1,3 @@ - -// Includes #include "global.h" #include "gpu_regs.h" #include "multiboot.h" @@ -10,6 +8,7 @@ #include "task.h" #include "unknown_task.h" #include "window.h" +#include "text.h" #include "menu.h" #include "m4a.h" diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 3192e0e11..d5e173ee8 100755 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -1,7 +1,7 @@ #include "global.h" #include "task.h" -#include "menu.h" #include "text.h" +#include "menu.h" #include "sound.h" #include "main.h" #include "save.h" diff --git a/src/decompress.c b/src/decompress.c index 9210799ec..e2ae6ce83 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -459,10 +459,9 @@ _08034964:\n\ .syntax divided"); } -u32 sub_8034974(void* ptr) +u32 sub_8034974(const u8 *ptr) { - u8* ptr_ = (u8*)(ptr); - return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]); + return (ptr[3] << 16) | (ptr[2] << 8) | (ptr[1]); } bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src) diff --git a/src/decoration.c b/src/decoration.c index adcdc583b..8093825f4 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1,6 +1,7 @@ #include "global.h" #include "decompress.h" #include "malloc.h" +#include "text.h" #include "string_util.h" #include "international_string_util.h" #include "script.h" diff --git a/src/egg_hatch.c b/src/egg_hatch.c index a3f7c2ab0..d9d77d2e9 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -57,8 +57,6 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_NickHatchPrompt[]; -extern u8* GetMonNick(struct Pokemon* mon, u8* dst); -extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst); extern u8 sav1_map_get_name(void); extern s8 sub_8198C58(void); extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8); @@ -75,7 +73,6 @@ extern void play_some_sound(void); extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode); extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8); extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback); -extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str); extern u16 sub_80D22D0(void); extern u8 CountPartyAliveNonEggMonsExcept(u8); diff --git a/src/international_string_util.c b/src/international_string_util.c index 81985d614..89b4a7a69 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -1,6 +1,6 @@ #include "global.h" -#include "international_string_util.h" #include "text.h" +#include "international_string_util.h" extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu diff --git a/src/m4a_4.c b/src/m4a_4.c index 99195ec00..e645fbef5 100644 --- a/src/m4a_4.c +++ b/src/m4a_4.c @@ -45,7 +45,7 @@ void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 mplayInfo->ident = ID_NUMBER; } -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch) +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch) { s32 i; u32 bit; @@ -66,7 +66,7 @@ void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 { if (track->flags & MPT_FLG_EXIST) { - track->keyShiftX = (s16)pitch >> 8; + track->keyShiftX = pitch >> 8; track->pitX = pitch; track->flags |= MPT_FLG_PITCHG; } diff --git a/src/mail.c b/src/mail.c index 1ceb1be1a..dddc06feb 100644 --- a/src/mail.c +++ b/src/mail.c @@ -1,14 +1,12 @@ - -// Includes #include "global.h" #include "main.h" #include "overworld.h" #include "task.h" #include "unknown_task.h" #include "palette.h" +#include "text.h" #include "menu.h" #include "menu_helpers.h" -#include "text.h" #include "text_window.h" #include "string_util.h" #include "international_string_util.h" diff --git a/src/region_map.c b/src/region_map.c index da96475c0..8c8f64df9 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1,7 +1,6 @@ - -// Includes #include "global.h" #include "main.h" +#include "text.h" #include "menu.h" #include "malloc.h" #include "gpu_regs.h" @@ -17,7 +16,6 @@ #include "string_util.h" #include "international_string_util.h" #include "strings.h" -#include "text.h" #include "text_window.h" #include "songs.h" #include "m4a.h" diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 3f49b89e6..ef01f0293 100755 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -13,8 +13,6 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str); - extern void (*gGameContinueCallback)(void); extern u32 gDamagedSaveSectors; diff --git a/src/text.c b/src/text.c index 8108a6867..7d688801c 100644 --- a/src/text.c +++ b/src/text.c @@ -190,7 +190,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca gTempTextPrinter.japanese = 0; GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor); - if (speed != 0xFF && speed != 0x0) + if (speed != TEXT_SPEED_FF && speed != 0x0) { --gTempTextPrinter.text_speed; gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter; @@ -204,7 +204,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca break; } - if (speed != 0xFF) + if (speed != TEXT_SPEED_FF) CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2); gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0; } |